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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.532 by root, Thu Apr 29 07:32:34 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
53our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
54our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 140
56our %EXT_CORO; # coroutines bound to extensions 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
57 153
58binmode STDOUT; 154binmode STDOUT;
59binmode STDERR; 155binmode STDERR;
60 156
61# read virtual server time, if available 157# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
66} 162}
67 163
68mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 165
74# a special map that is always available 166mkdir $_
75our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
76our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 187
78############################################################################# 188#############################################################################
79 189
80=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
81 191
88=item $cf::RUNTIME 198=item $cf::RUNTIME
89 199
90The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 201every server tick.
92 202
93=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 206
95The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
97 211
98=item $cf::NOW 212=item $cf::NOW
99 213
100The time of the last (current) server tick. 214The time of the last (current) server tick.
101 215
102=item $cf::TICK 216=item $cf::TICK
103 217
104The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
105 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
106=item %cf::CFG 230=item %cf::CFG
107 231
108Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 233from wherever your confdir points to.
110 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
111=back 253=back
112 254
113=cut 255=cut
114 256
115BEGIN { 257sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 264 my $msg = join "", @_;
118 utf8::encode $msg;
119 265
120 $msg .= "\n" 266 $msg .= "\n"
121 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
122 268
269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
270
123 LOG llevError, $msg; 271 LOG llevWarn, $msg;
124 }; 272};
125} 273
274$Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286};
126 287
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 292@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 294@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 295
134# we bless all objects into (empty) derived classes to force a method lookup 296# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 297# within the Safe compartment.
136for my $pkg (qw( 298for my $pkg (qw(
137 cf::global cf::attachable 299 cf::global cf::attachable
138 cf::object cf::object::player 300 cf::object cf::object::player
139 cf::client cf::player 301 cf::client cf::player
140 cf::arch cf::living 302 cf::arch cf::living
303 cf::map cf::mapspace
141 cf::map cf::party cf::region 304 cf::party cf::region
142)) { 305)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 307}
146 308
147$Event::DIED = sub { 309$EV::DIED = sub {
148 warn "error in event callback: @_"; 310 Carp::cluck "error in event callback: @_";
149}; 311};
150 312
151my %ext_pkg; 313#############################################################################
152my @exts;
153my @hook;
154 314
155=head2 UTILITY FUNCTIONS 315=head2 UTILITY FUNCTIONS
156 316
157=over 4 317=over 4
158 318
159=cut 319=item dumpval $ref
160 320
161use JSON::Syck (); # TODO# replace by JSON::PC once working 321=cut
162 322
323sub dumpval {
324 eval {
325 local $SIG{__DIE__};
326 my $d;
327 if (1) {
328 $d = new Data::Dumper([$_[0]], ["*var"]);
329 $d->Terse(1);
330 $d->Indent(2);
331 $d->Quotekeys(0);
332 $d->Useqq(1);
333 #$d->Bless(...);
334 $d->Seen($_[1]) if @_ > 1;
335 $d = $d->Dump();
336 }
337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
338 $d
339 } || "[unable to dump $_[0]: '$@']";
340}
341
163=item $ref = cf::from_json $json 342=item $ref = cf::decode_json $json
164 343
165Converts a JSON string into the corresponding perl data structure. 344Converts a JSON string into the corresponding perl data structure.
166 345
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 346=item $json = cf::encode_json $ref
175 347
176Converts a perl data structure into its JSON representation. 348Converts a perl data structure into its JSON representation.
177 349
178=cut 350=cut
179 351
180sub to_json($) { 352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 353
182 JSON::Syck::Dump $_[0] 354sub encode_json($) { $json_coder->encode ($_[0]) }
355sub decode_json($) { $json_coder->decode ($_[0]) }
356
357=item cf::post_init { BLOCK }
358
359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360but I<before> the server starts ticking again.
361
362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
364
365=cut
366
367sub post_init(&) {
368 push @POST_INIT, shift;
183} 369}
184 370
185=item cf::lock_wait $string 371=item cf::lock_wait $string
186 372
187Wait until the given lock is available. See cf::lock_acquire. 373Wait until the given lock is available. See cf::lock_acquire.
188 374
189=item my $lock = cf::lock_acquire $string 375=item my $lock = cf::lock_acquire $string
190 376
191Wait until the given lock is available and then acquires it and returns 377Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 379for example when the coroutine gets canceled), the lock is automatically
194returned. 380returned.
195 381
382Locks are *not* recursive, locking from the same coro twice results in a
383deadlocked coro.
384
196Lock names should begin with a unique identifier (for example, cf::map::find 385Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 386uses map_find and cf::map::load uses map_load).
198 387
199=cut 388=item $locked = cf::lock_active $string
200 389
201our %LOCK; 390Return true if the lock is currently active, i.e. somebody has locked it.
391
392=cut
393
394our $LOCKS = new Coro::SemaphoreSet;
202 395
203sub lock_wait($) { 396sub lock_wait($) {
204 my ($key) = @_; 397 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 398}
212 399
213sub lock_acquire($) { 400sub lock_acquire($) {
214 my ($key) = @_; 401 $LOCKS->guard ($_[0])
402}
215 403
216 # wait, to be sure we are not locked 404sub lock_active($) {
217 lock_wait $key; 405 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 406}
226 407
227sub freeze_mainloop { 408sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 409 tick_inhibit_inc;
229 410
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 411 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 412}
232 $guard 413
414=item cf::periodic $interval, $cb
415
416Like EV::periodic, but randomly selects a starting point so that the actions
417get spread over time.
418
419=cut
420
421sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427}
428
429=item cf::get_slot $time[, $priority[, $name]]
430
431Allocate $time seconds of blocking CPU time at priority C<$priority>:
432This call blocks and returns only when you have at least C<$time> seconds
433of cpu time till the next tick. The slot is only valid till the next cede.
434
435The optional C<$name> can be used to identify the job to run. It might be
436used for statistical purposes and should identify the same time-class.
437
438Useful for short background jobs.
439
440=cut
441
442our @SLOT_QUEUE;
443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
445
446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
447$SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479};
480
481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
233} 494}
234 495
235=item cf::async { BLOCK } 496=item cf::async { BLOCK }
236 497
237Currently the same as Coro::async_pool, meaning you cannot use 498Currently the same as Coro::async_pool, meaning you cannot use
242 503
243BEGIN { *async = \&Coro::async_pool } 504BEGIN { *async = \&Coro::async_pool }
244 505
245=item cf::sync_job { BLOCK } 506=item cf::sync_job { BLOCK }
246 507
247The design of crossfire+ requires that the main coro ($Coro::main) is 508The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 509is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 510partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511acceptable.
250 512
251If it must be done, put the blocking parts into C<sync_job>. This will run 513If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 514the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 515server will be frozen during this time, so the block should either finish
254fast or be very important. 516fast or be very important.
257 519
258sub sync_job(&) { 520sub sync_job(&) {
259 my ($job) = @_; 521 my ($job) = @_;
260 522
261 if ($Coro::current == $Coro::main) { 523 if ($Coro::current == $Coro::main) {
524 my $time = AE::time;
525
262 # this is the main coro, too bad, we have to block 526 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 527 # till the operation succeeds, freezing the server :/
264 528
265 # TODO: use suspend/resume instead 529 LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 530
267 my $freeze_guard = freeze_mainloop; 531 my $freeze_guard = freeze_mainloop;
268 532
269 my $busy = 1; 533 my $busy = 1;
270 my @res; 534 my @res;
271 535
272 (async { 536 (async {
537 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 538 @res = eval { $job->() };
274 warn $@ if $@; 539 error $@ if $@;
275 undef $busy; 540 undef $busy;
276 })->prio (Coro::PRIO_MAX); 541 })->prio (Coro::PRIO_MAX);
277 542
278 while ($busy) { 543 while ($busy) {
279 Coro::cede or Event::one_event; 544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
280 } 548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
281 554
282 wantarray ? @res : $res[0] 555 wantarray ? @res : $res[0]
283 } else { 556 } else {
284 # we are in another coroutine, how wonderful, everything just works 557 # we are in another coroutine, how wonderful, everything just works
285 558
287 } 560 }
288} 561}
289 562
290=item $coro = cf::async_ext { BLOCK } 563=item $coro = cf::async_ext { BLOCK }
291 564
292Like async, but this coro is automcatially being canceled when the 565Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 566extension calling this is being unloaded.
294 567
295=cut 568=cut
296 569
297sub async_ext(&) { 570sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 578 $EXT_CORO{$coro+0} = $coro;
306 579
307 $coro 580 $coro
308} 581}
309 582
310sub write_runtime { 583=item fork_call { }, $args
311 my $runtime = cf::localdir . "/runtime";
312 584
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 585Executes the given code block with the given arguments in a seperate
314 or return; 586process, returning the results. Everything must be serialisable with
587Coro::Storable. May, of course, block. Note that the executed sub may
588never block itself or use any form of event handling.
315 589
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 590=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 591
320 aio_fsync $fh 592sub fork_call(&@) {
321 and return; 593 my ($cb, @args) = @_;
322 594
323 close $fh 595 # we seemingly have to make a local copy of the whole thing,
324 or return; 596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
325 598
326 aio_rename "$runtime~", $runtime 599 my @res = Coro::Util::fork_eval {
327 and return; 600 reset_signals;
601 &$cb
602 }, @args;
328 603
604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
329 1 608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643}
644
645=item $value = cf::db_get $family => $key
646
647Returns a single value from the environment database.
648
649=item cf::db_put $family => $key => $value
650
651Stores the given C<$value> in the family. It can currently store binary
652data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654=item $db = cf::db_table "name"
655
656Create and/or open a new database table. The string must not be "db" and must be unique
657within each server.
658
659=cut
660
661sub db_table($) {
662 my ($name) = @_;
663 my $db = BDB::db_create $DB_ENV;
664
665 eval {
666 $db->set_flags (BDB::CHKSUM);
667
668 utf8::encode $name;
669 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
670 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
671 cf::cleanup "db_open(db): $!" if $!;
672 };
673 cf::cleanup "db_open(db): $@" if $@;
674
675 $db
676}
677
678our $DB;
679
680sub db_init {
681 cf::sync_job {
682 $DB ||= db_table "db";
683 };
684}
685
686sub db_get($$) {
687 my $key = "$_[0]/$_[1]";
688
689 cf::sync_job {
690 BDB::db_get $DB, undef, $key, my $data;
691
692 $! ? ()
693 : $data
694 }
695}
696
697sub db_put($$$) {
698 BDB::dbreq_pri 4;
699 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
700}
701
702=item cf::cache $id => [$paths...], $processversion => $process
703
704Generic caching function that returns the value of the resource $id,
705caching and regenerating as required.
706
707This function can block.
708
709=cut
710
711sub cache {
712 my ($id, $src, $processversion, $process) = @_;
713
714 my $meta =
715 join "\x00",
716 $processversion,
717 map {
718 aio_stat $_
719 and Carp::croak "$_: $!";
720
721 ($_, (stat _)[7,9])
722 } @$src;
723
724 my $dbmeta = db_get cache => "$id/meta";
725 if ($dbmeta ne $meta) {
726 # changed, we may need to process
727
728 my @data;
729 my $md5;
730
731 for (0 .. $#$src) {
732 0 <= aio_load $src->[$_], $data[$_]
733 or Carp::croak "$src->[$_]: $!";
734 }
735
736 # if processing is expensive, check
737 # checksum first
738 if (1) {
739 $md5 =
740 join "\x00",
741 $processversion,
742 map {
743 cf::cede_to_tick;
744 ($src->[$_], Digest::MD5::md5_hex $data[$_])
745 } 0.. $#$src;
746
747
748 my $dbmd5 = db_get cache => "$id/md5";
749 if ($dbmd5 eq $md5) {
750 db_put cache => "$id/meta", $meta;
751
752 return db_get cache => "$id/data";
753 }
754 }
755
756 my $t1 = Time::HiRes::time;
757 my $data = $process->(\@data);
758 my $t2 = Time::HiRes::time;
759
760 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
761
762 db_put cache => "$id/data", $data;
763 db_put cache => "$id/md5" , $md5;
764 db_put cache => "$id/meta", $meta;
765
766 return $data;
767 }
768
769 db_get cache => "$id/data"
770}
771
772=item cf::datalog type => key => value, ...
773
774Log a datalog packet of the given type with the given key-value pairs.
775
776=cut
777
778sub datalog($@) {
779 my ($type, %kv) = @_;
780 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 781}
331 782
332=back 783=back
333 784
334=cut 785=cut
335 786
336############################################################################# 787#############################################################################
337 788
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 789=head2 ATTACHABLE OBJECTS
459 790
460Many objects in crossfire are so-called attachable objects. That means you can 791Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 792attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 793to it. All such attachable objects support the following methods.
463 794
464In the following description, CLASS can be any of C<global>, C<object> 795In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 796C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 797Deliantra).
467 798
468=over 4 799=over 4
469 800
470=item $attachable->attach ($attachment, key => $value...) 801=item $attachable->attach ($attachment, key => $value...)
471 802
515=item cf::CLASS::attachment $name, ... 846=item cf::CLASS::attachment $name, ...
516 847
517Register an attachment by C<$name> through which attachable objects of the 848Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 849given CLASS can refer to this attachment.
519 850
520Some classes such as crossfire maps and objects can specify attachments 851Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 852that are attached at load/instantiate time, thus the need for a name.
522 853
523These calls expect any number of the following handler/hook descriptions: 854These calls expect any number of the following handler/hook descriptions:
524 855
525=over 4 856=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 916our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 917our @CB_MAP = ();
587 918
588my %attachment; 919my %attachment;
589 920
921sub cf::attachable::thawer_merge {
922 # simply override everything except _meta
923 local $_[0]{_meta};
924 %{$_[0]} = %{$_[1]};
925}
926
590sub _attach_cb($$$$) { 927sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 928 my ($registry, $event, $prio, $cb) = @_;
592 929
593 use sort 'stable'; 930 use sort 'stable';
594 931
628 $registry = $CB_TYPE[$object_type] ||= []; 965 $registry = $CB_TYPE[$object_type] ||= [];
629 966
630 } elsif ($type eq "subtype") { 967 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 968 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 969 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 970 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 971
635 } elsif ($type eq "package") { 972 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 973 my $pkg = shift @arg;
637 974
638 while (my ($name, $id) = each %cb_id) { 975 while (my ($name, $id) = each %cb_id) {
643 980
644 } elsif (exists $cb_id{$type}) { 981 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 982 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 983
647 } elsif (ref $type) { 984 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 985 error "attaching objects not supported, ignoring.\n";
649 986
650 } else { 987 } else {
651 shift @arg; 988 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 989 error "attach argument '$type' not supported, ignoring.\n";
653 } 990 }
654 } 991 }
655} 992}
656 993
657sub _object_attach { 994sub _object_attach {
667 _attach $registry, $klass, @attach; 1004 _attach $registry, $klass, @attach;
668 } 1005 }
669 1006
670 $obj->{$name} = \%arg; 1007 $obj->{$name} = \%arg;
671 } else { 1008 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1009 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1010 }
674 1011
675 $obj->{_attachment}{$name} = undef; 1012 $obj->{_attachment}{$name} = undef;
676} 1013}
677 1014
679 if (ref $_[0]) { 1016 if (ref $_[0]) {
680 _object_attach @_; 1017 _object_attach @_;
681 } else { 1018 } else {
682 _attach shift->_attach_registry, @_; 1019 _attach shift->_attach_registry, @_;
683 } 1020 }
1021 _recalc_want;
684}; 1022};
685 1023
686# all those should be optimised 1024# all those should be optimised
687sub cf::attachable::detach { 1025sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1026 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1029 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1030 reattach ($obj);
693 } else { 1031 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1032 Carp::croak "cannot, currently, detach class attachments";
695 } 1033 }
1034 _recalc_want;
696}; 1035};
697 1036
698sub cf::attachable::attached { 1037sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1038 my ($obj, $name) = @_;
700 1039
715 "; 1054 ";
716 die if $@; 1055 die if $@;
717} 1056}
718 1057
719our $override; 1058our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1059our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1060
722sub override { 1061sub override {
723 $override = 1; 1062 $override = 1;
724 @invoke_results = (); 1063 @INVOKE_RESULTS = (@_);
725} 1064}
726 1065
727sub do_invoke { 1066sub do_invoke {
728 my $event = shift; 1067 my $event = shift;
729 my $callbacks = shift; 1068 my $callbacks = shift;
730 1069
731 @invoke_results = (); 1070 @INVOKE_RESULTS = ();
732 1071
733 local $override; 1072 local $override;
734 1073
735 for (@$callbacks) { 1074 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1075 eval { &{$_->[1]} };
737 1076
738 if ($@) { 1077 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1078 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1079 override;
742 } 1080 }
743 1081
744 return 1 if $override; 1082 return 1 if $override;
745 } 1083 }
746 1084
747 0 1085 0
748} 1086}
749 1087
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1088=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1089
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1090=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1091
754Generate an object-specific event with the given arguments. 1092Generate an object-specific event with the given arguments.
755 1093
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1094This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1095removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1096results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1097
760=back 1098=back
761 1099
762=cut 1100=cut
763 1101
764############################################################################# 1102#############################################################################
765# object support 1103# object support
1104
1105sub _object_equal($$);
1106sub _object_equal($$) {
1107 my ($a, $b) = @_;
1108
1109 return 0 unless (ref $a) eq (ref $b);
1110
1111 if ("HASH" eq ref $a) {
1112 my @ka = keys %$a;
1113 my @kb = keys %$b;
1114
1115 return 0 if @ka != @kb;
1116
1117 for (0 .. $#ka) {
1118 return 0 unless $ka[$_] eq $kb[$_];
1119 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1120 }
1121
1122 } elsif ("ARRAY" eq ref $a) {
1123
1124 return 0 if @$a != @$b;
1125
1126 for (0 .. $#$a) {
1127 return 0 unless _object_equal $a->[$_], $b->[$_];
1128 }
1129
1130 } elsif ($a ne $b) {
1131 return 0;
1132 }
1133
1134 1
1135}
1136
1137our $SLOW_MERGES;#d#
1138sub _can_merge {
1139 my ($ob1, $ob2) = @_;
1140
1141 ++$SLOW_MERGES;#d#
1142
1143 # we do the slow way here
1144 return _object_equal $ob1, $ob2
1145}
766 1146
767sub reattach { 1147sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1148 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1149 my ($obj) = @_;
1150
1151 # no longer needed after getting rid of delete_package?
1152 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1153
771 my $registry = $obj->registry; 1154 my $registry = $obj->registry;
772 1155
773 @$registry = (); 1156 @$registry = ();
774 1157
779 for (@$attach) { 1162 for (@$attach) {
780 my ($klass, @attach) = @$_; 1163 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1164 _attach $registry, $klass, @attach;
782 } 1165 }
783 } else { 1166 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1167 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1168 }
786 } 1169 }
787} 1170}
788 1171
789cf::attachable->attach ( 1172cf::attachable->attach (
790 prio => -1000000, 1173 prio => -1000000,
791 on_instantiate => sub { 1174 on_instantiate => sub {
792 my ($obj, $data) = @_; 1175 my ($obj, $data) = @_;
793 1176
794 $data = from_json $data; 1177 $data = decode_json $data;
795 1178
796 for (@$data) { 1179 for (@$data) {
797 my ($name, $args) = @$_; 1180 my ($name, $args) = @$_;
798 1181
799 $obj->attach ($name, %{$args || {} }); 1182 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1198sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1199 my ($filename, $rdata, $objs) = @_;
817 1200
818 sync_job { 1201 sync_job {
819 if (length $$rdata) { 1202 if (length $$rdata) {
1203 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1204 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1205 $decname, length $$rdata, scalar @$objs
1206 if $VERBOSE_IO;
822 1207
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1208 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1209 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1210 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1211 if ($cf::USE_FSYNC) {
1212 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1213 aio_fsync $fh;
1214 }
827 close $fh; 1215 aio_close $fh;
828 1216
829 if (@$objs) { 1217 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1218 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1219 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1220 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1221 aio_write $fh, 0, (length $data), $data, 0;
1222 if ($cf::USE_FSYNC) {
1223 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1224 aio_fsync $fh;
1225 }
835 close $fh; 1226 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1227 aio_rename "$filename.pst~", "$filename.pst";
837 } 1228 }
838 } else { 1229 } else {
839 aio_unlink "$filename.pst"; 1230 aio_unlink "$filename.pst";
840 } 1231 }
841 1232
842 aio_rename "$filename~", $filename; 1233 aio_rename "$filename~", $filename;
1234
1235 $filename =~ s%/[^/]+$%%;
1236 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1237 } else {
844 warn "FATAL: $filename~: $!\n"; 1238 error "unable to save objects: $filename~: $!\n";
845 } 1239 }
846 } else { 1240 } else {
847 aio_unlink $filename; 1241 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1242 aio_unlink "$filename.pst";
849 } 1243 }
850 } 1244 };
851} 1245}
852 1246
853sub object_freezer_as_string { 1247sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1248 my ($rdata, $objs) = @_;
855 1249
867 or return; 1261 or return;
868 1262
869 unless (aio_stat "$filename.pst") { 1263 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1264 (aio_load "$filename.pst", $av) >= 0
871 or return; 1265 or return;
1266
872 $av = eval { (Storable::thaw $av)->{objs} }; 1267 my $st = eval { Coro::Storable::thaw $av };
1268 $av = $st->{objs};
873 } 1269 }
874 1270
1271 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1272 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1273 $decname, length $data, scalar @{$av || []}
1274 if $VERBOSE_IO;
1275
877 return ($data, $av); 1276 ($data, $av)
878} 1277}
1278
1279=head2 COMMAND CALLBACKS
1280
1281=over 4
1282
1283=cut
879 1284
880############################################################################# 1285#############################################################################
881# command handling &c 1286# command handling &c
882 1287
883=item cf::register_command $name => \&callback($ob,$args); 1288=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1301 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1302}
898 1303
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1304=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1305
901Register a callbackf ro execution when the client sends an extcmd packet. 1306Register a callback for execution when the client sends an (synchronous)
1307extcmd packet. Ext commands will be processed in the order they are
1308received by the server, like other user commands. The first argument is
1309the logged-in player. Ext commands can only be processed after a player
1310has logged in successfully.
902 1311
903If the callback returns something, it is sent back as if reply was being 1312If the callback returns something, it is sent back as if reply was being
904called. 1313called.
905 1314
1315=item cf::register_exticmd $name => \&callback($ns,$packet);
1316
1317Register a callback for execution when the client sends an (asynchronous)
1318exticmd packet. Exti commands are processed by the server as soon as they
1319are received, i.e. out of order w.r.t. other commands. The first argument
1320is a client socket. Exti commands can be received anytime, even before
1321log-in.
1322
1323If the callback returns something, it is sent back as if reply was being
1324called.
1325
906=cut 1326=cut
907 1327
908sub register_extcmd { 1328sub register_extcmd {
909 my ($name, $cb) = @_; 1329 my ($name, $cb) = @_;
910 1330
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1331 $EXTCMD{$name} = $cb;
915} 1332}
1333
1334sub register_exticmd {
1335 my ($name, $cb) = @_;
1336
1337 $EXTICMD{$name} = $cb;
1338}
1339
1340use File::Glob ();
916 1341
917cf::player->attach ( 1342cf::player->attach (
918 on_command => sub { 1343 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1344 my ($pl, $name, $params) = @_;
920 1345
921 my $cb = $COMMAND{$name} 1346 my $cb = $COMMAND{$name}
922 or return; 1347 or return;
923 1348
928 cf::override; 1353 cf::override;
929 }, 1354 },
930 on_extcmd => sub { 1355 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1356 my ($pl, $buf) = @_;
932 1357
933 my $msg = eval { from_json $buf }; 1358 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1359
935 if (ref $msg) { 1360 if (ref $msg) {
1361 my ($type, $reply, @payload) =
1362 "ARRAY" eq ref $msg
1363 ? @$msg
1364 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1365
1366 my @reply;
1367
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1368 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1369 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1370 }
1371
1372 $pl->ext_reply ($reply, @reply)
1373 if $reply;
1374
941 } else { 1375 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1376 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1377 }
944 1378
945 cf::override; 1379 cf::override;
946 }, 1380 },
947); 1381);
948 1382
949sub register { 1383# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1384sub cache_extensions {
956 my ($path) = @_; 1385 my $grp = IO::AIO::aio_group;
957 1386
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1387 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1388 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1389 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1390 }
1008 } 1391 };
1009 1392
1010 # remove extcmds 1393 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1394}
1024 1395
1025sub load_extensions { 1396sub load_extensions {
1397 info "loading extensions...";
1398
1399 cf::sync_job {
1400 my %todo;
1401
1026 for my $ext (<$LIBDIR/*.ext>) { 1402 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1403 next unless -r $path;
1028 eval { 1404
1029 load_extension $ext; 1405 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1406 my $base = $1;
1407 my $pkg = $1;
1408 $pkg =~ s/[^[:word:]]/_/g;
1409 $pkg = "ext::$pkg";
1410
1411 open my $fh, "<:utf8", $path
1412 or die "$path: $!";
1413
1414 my $source = do { local $/; <$fh> };
1415
1416 my %ext = (
1417 path => $path,
1418 base => $base,
1419 pkg => $pkg,
1420 );
1421
1422 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1423 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1424
1425 $ext{source} =
1426 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1427 . "#line 1 \"$path\"\n{\n"
1428 . $source
1429 . "\n};\n1";
1430
1431 $todo{$base} = \%ext;
1432 }
1433
1434 my $pass = 0;
1435 my %done;
1436 while (%todo) {
1437 my $progress;
1438
1439 ++$pass;
1440
1441 ext:
1442 while (my ($k, $v) = each %todo) {
1443 for (split /,\s*/, $v->{meta}{depends}) {
1444 next ext
1445 unless exists $done{$_};
1446 }
1447
1448 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1449
1450 my $active = eval $v->{source};
1451
1452 if (length $@) {
1453 error "$v->{path}: $@\n";
1454
1455 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1456 if exists $v->{meta}{mandatory};
1457
1458 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1459 delete $todo{$k};
1460 } else {
1461 $done{$k} = delete $todo{$k};
1462 push @EXTS, $v->{pkg};
1463 $progress = 1;
1464
1465 info "$v->{base}: extension inactive.\n"
1466 unless $active;
1467 }
1030 1 1468 }
1031 } or warn "$ext not loaded: $@"; 1469
1470 unless ($progress) {
1471 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1472
1473 while (my ($k, $v) = each %todo) {
1474 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1475 if exists $v->{meta}{mandatory};
1476 }
1477 }
1478 }
1032 } 1479 };
1033} 1480}
1034 1481
1035############################################################################# 1482#############################################################################
1036# load/save/clean perl data associated with a map
1037 1483
1038*cf::mapsupport::on_clean = sub { 1484=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1485
1073=head2 CORE EXTENSIONS 1486=head2 CORE EXTENSIONS
1074 1487
1075Functions and methods that extend core crossfire objects. 1488Functions and methods that extend core deliantra objects.
1076 1489
1077=cut 1490=cut
1078 1491
1079package cf::player; 1492package cf::player;
1080 1493
1494use Coro::AIO;
1495
1081=head3 cf::player 1496=head3 cf::player
1082 1497
1083=over 4 1498=over 4
1084 1499
1500=item cf::player::num_playing
1501
1502Returns the official number of playing players, as per the Crossfire metaserver rules.
1503
1504=cut
1505
1506sub num_playing {
1507 scalar grep
1508 $_->ob->map
1509 && !$_->hidden
1510 && !$_->ob->flag (cf::FLAG_WIZ),
1511 cf::player::list
1512}
1513
1085=item cf::player::find $login 1514=item cf::player::find $login
1086 1515
1087Returns the given player object, loading it if necessary (might block). 1516Returns the given player object, loading it if necessary (might block).
1088 1517
1089=cut 1518=cut
1090 1519
1091sub playerdir($) { 1520sub playerdir($) {
1092 cf::localdir 1521 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1522 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1523}
1098 1524
1099sub path($) { 1525sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1526 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1527
1102 (playerdir $login) . "/$login.pl" 1528 (playerdir $login) . "/playerdata"
1103} 1529}
1104 1530
1105sub find_active($) { 1531sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1532 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1533 and $cf::PLAYER{$_[0]}->active
1110 1536
1111sub exists($) { 1537sub exists($) {
1112 my ($login) = @_; 1538 my ($login) = @_;
1113 1539
1114 $cf::PLAYER{$login} 1540 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1541 or !aio_stat path $login
1116} 1542}
1117 1543
1118sub find($) { 1544sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1545 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1546 my $login = $_[0];
1121 1547
1122 my $guard = cf::lock_acquire "user_find:$login"; 1548 my $guard = cf::lock_acquire "user_find:$login";
1123 1549
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1550 $cf::PLAYER{$_[0]} || do {
1551 # rename old playerfiles to new ones
1552 #TODO: remove when no longer required
1553 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1554 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1555 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1556 aio_unlink +(playerdir $login) . "/$login.pl";
1557
1558 my $f = new_from_file cf::object::thawer path $login
1559 or return;
1560
1561 my $pl = cf::player::load_pl $f
1562 or return;
1563
1564 local $cf::PLAYER_LOADING{$login} = $pl;
1565 $f->resolve_delayed_derefs;
1566 $cf::PLAYER{$login} = $pl
1567 }
1125 }; 1568 }
1126} 1569}
1570
1571cf::player->attach (
1572 on_load => sub {
1573 my ($pl, $path) = @_;
1574
1575 # restore slots saved in save, below
1576 my $slots = delete $pl->{_slots};
1577
1578 $pl->ob->current_weapon ($slots->[0]);
1579 $pl->combat_ob ($slots->[1]);
1580 $pl->ranged_ob ($slots->[2]);
1581 },
1582);
1127 1583
1128sub save($) { 1584sub save($) {
1129 my ($pl) = @_; 1585 my ($pl) = @_;
1130 1586
1131 return if $pl->{deny_save}; 1587 return if $pl->{deny_save};
1133 my $path = path $pl; 1589 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1590 my $guard = cf::lock_acquire "user_save:$path";
1135 1591
1136 return if $pl->{deny_save}; 1592 return if $pl->{deny_save};
1137 1593
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1594 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1595 $pl->{last_save} = $cf::RUNTIME;
1140 1596
1597 cf::get_slot 0.01;
1598
1599 # save slots, to be restored later
1600 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1601
1141 $pl->save_pl ($path); 1602 $pl->save_pl ($path);
1142 Coro::cede; 1603 cf::cede_to_tick;
1143} 1604}
1144 1605
1145sub new($) { 1606sub new($) {
1146 my ($login) = @_; 1607 my ($login) = @_;
1147 1608
1153 $cf::PLAYER{$login} = $self; 1614 $cf::PLAYER{$login} = $self;
1154 1615
1155 $self 1616 $self
1156} 1617}
1157 1618
1619=item $player->send_msg ($channel, $msg, $color, [extra...])
1620
1621=cut
1622
1623sub send_msg {
1624 my $ns = shift->ns
1625 or return;
1626 $ns->send_msg (@_);
1627}
1628
1629=item $pl->quit_character
1630
1631Nukes the player without looking back. If logged in, the connection will
1632be destroyed. May block for a long time.
1633
1634=cut
1635
1158sub quit_character { 1636sub quit_character {
1159 my ($pl) = @_; 1637 my ($pl) = @_;
1160 1638
1639 my $name = $pl->ob->name;
1640
1161 $pl->{deny_save} = 1; 1641 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1642 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1163 1643
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1644 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1165 $pl->deactivate; 1645 $pl->deactivate;
1646 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1647 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1648 $pl->ns->destroy if $pl->ns;
1168 1649
1169 my $path = playerdir $pl; 1650 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1651 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1652 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1653 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1654 $pl->destroy;
1174 1655
1656 my $prefix = qr<^~\Q$name\E/>;
1657
1658 # nuke player maps
1659 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1660
1175 IO::AIO::aio_rmtree $temp; 1661 IO::AIO::aio_rmtree $temp;
1662}
1663
1664=item $pl->kick
1665
1666Kicks a player out of the game. This destroys the connection.
1667
1668=cut
1669
1670sub kick {
1671 my ($pl, $kicker) = @_;
1672
1673 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1674 $pl->killer ("kicked");
1675 $pl->ns->destroy;
1676}
1677
1678=item cf::player::list_logins
1679
1680Returns am arrayref of all valid playernames in the system, can take a
1681while and may block, so not sync_job-capable, ever.
1682
1683=cut
1684
1685sub list_logins {
1686 my $dirs = aio_readdir $PLAYERDIR
1687 or return [];
1688
1689 my @logins;
1690
1691 for my $login (@$dirs) {
1692 my $path = path $login;
1693
1694 # a .pst is a dead give-away for a valid player
1695 # if no pst file found, open and chekc for blocked users
1696 if (aio_stat "$path.pst") {
1697 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1698 aio_read $fh, 0, 512, my $buf, 0 or next;
1699 $buf !~ /^password -------------$/m or next; # official not-valid tag
1700 }
1701
1702 utf8::decode $login;
1703 push @logins, $login;
1176 }; 1704 }
1177}
1178 1705
1706 \@logins
1707}
1708
1709=item $player->maps
1710
1711=item cf::player::maps $login
1712
1713Returns an arrayref of map paths that are private for this
1714player. May block.
1715
1716=cut
1717
1718sub maps($) {
1719 my ($pl) = @_;
1720
1721 $pl = ref $pl ? $pl->ob->name : $pl;
1722
1723 my $files = aio_readdir playerdir $pl
1724 or return;
1725
1726 my @paths;
1727
1728 for (@$files) {
1729 utf8::decode $_;
1730 next if /\.(?:pl|pst)$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise "~$pl/$_";
1734 }
1735
1736 \@paths
1737}
1738
1739=item $protocol_xml = $player->expand_cfpod ($cfpod)
1740
1741Expand deliantra pod fragments into protocol xml.
1742
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1743=item $player->ext_reply ($msgid, @msg)
1180 1744
1181Sends an ext reply to the player. 1745Sends an ext reply to the player.
1182 1746
1183=cut 1747=cut
1184 1748
1185sub ext_reply($$$%) { 1749sub ext_reply($$@) {
1186 my ($self, $id, %msg) = @_; 1750 my ($self, $id, @msg) = @_;
1187 1751
1188 $msg{msgid} = $id; 1752 $self->ns->ext_reply ($id, @msg)
1189
1190 $self->send ("ext " . cf::to_json \%msg);
1191} 1753}
1192 1754
1193package cf; 1755=item $player->ext_msg ($type, @msg)
1756
1757Sends an ext event to the client.
1758
1759=cut
1760
1761sub ext_msg($$@) {
1762 my ($self, $type, @msg) = @_;
1763
1764 $self->ns->ext_msg ($type, @msg);
1765}
1766
1767=head3 cf::region
1768
1769=over 4
1770
1771=cut
1772
1773package cf::region;
1774
1775=item cf::region::find_by_path $path
1776
1777Tries to decuce the likely region for a map knowing only its path.
1778
1779=cut
1780
1781sub find_by_path($) {
1782 my ($path) = @_;
1783
1784 $path =~ s/^~[^\/]*//; # skip ~login
1785
1786 my ($match, $specificity);
1787
1788 for my $region (list) {
1789 if ($region->{match} && $path =~ $region->{match}) {
1790 ($match, $specificity) = ($region, $region->specificity)
1791 if $region->specificity > $specificity;
1792 }
1793 }
1794
1795 $match
1796}
1194 1797
1195=back 1798=back
1196
1197 1799
1198=head3 cf::map 1800=head3 cf::map
1199 1801
1200=over 4 1802=over 4
1201 1803
1204package cf::map; 1806package cf::map;
1205 1807
1206use Fcntl; 1808use Fcntl;
1207use Coro::AIO; 1809use Coro::AIO;
1208 1810
1811use overload
1812 '""' => \&as_string,
1813 fallback => 1;
1814
1209our $MAX_RESET = 3600; 1815our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1816our $DEFAULT_RESET = 3000;
1211 1817
1212sub generate_random_map { 1818sub generate_random_map {
1213 my ($path, $rmp) = @_; 1819 my ($self, $rmp) = @_;
1820
1821 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1214 1822
1215 # mit "rum" bekleckern, nicht 1823 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1824 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1825 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1826 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1827 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1828 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1829 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1830 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1831 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1832 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1833 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1834 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1835 (cf::region::find $rmp->{region}), $rmp->{custom}
1836 )
1229} 1837}
1230 1838
1231# and all this just because we cannot iterate over 1839=item cf::map->register ($regex, $prio)
1232# all maps in C++...
1233sub change_all_map_light {
1234 my ($change) = @_;
1235 1840
1236 $_->change_map_light ($change) 1841Register a handler for the map path matching the given regex at the
1237 for grep $_->outdoor, values %cf::MAP; 1842givne priority (higher is better, built-in handlers have priority 0, the
1238} 1843default).
1239 1844
1240sub try_load_header($) { 1845=cut
1846
1847sub register {
1848 my (undef, $regex, $prio) = @_;
1849 my $pkg = caller;
1850
1851 no strict;
1852 push @{"$pkg\::ISA"}, __PACKAGE__;
1853
1854 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1855}
1856
1857# also paths starting with '/'
1858$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1859
1860sub thawer_merge {
1861 my ($self, $merge) = @_;
1862
1863 # we have to keep some variables in memory intact
1864 local $self->{path};
1865 local $self->{load_path};
1866
1867 $self->SUPER::thawer_merge ($merge);
1868}
1869
1870sub normalise {
1241 my ($path) = @_; 1871 my ($path, $base) = @_;
1872
1873 $path = "$path"; # make sure its a string
1874
1875 $path =~ s/\.map$//;
1876
1877 # map plan:
1878 #
1879 # /! non-realised random map exit (special hack!)
1880 # {... are special paths that are not being touched
1881 # ?xxx/... are special absolute paths
1882 # ?random/... random maps
1883 # /... normal maps
1884 # ~user/... per-player map of a specific user
1885
1886 $path =~ s/$PATH_SEP/\//go;
1887
1888 # treat it as relative path if it starts with
1889 # something that looks reasonable
1890 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1891 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1892
1893 $base =~ s{[^/]+/?$}{};
1894 $path = "$base/$path";
1895 }
1896
1897 for ($path) {
1898 redo if s{//}{/};
1899 redo if s{/\.?/}{/};
1900 redo if s{/[^/]+/\.\./}{/};
1901 }
1902
1903 $path
1904}
1905
1906sub new_from_path {
1907 my (undef, $path, $base) = @_;
1908
1909 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1910
1911 $path = normalise $path, $base;
1912
1913 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1914 if ($path =~ $EXT_MAP{$pkg}[1]) {
1915 my $self = bless cf::map::new, $pkg;
1916 $self->{path} = $path; $self->path ($path);
1917 $self->init; # pass $1 etc.
1918 return $self;
1919 }
1920 }
1921
1922 Carp::cluck "unable to resolve path '$path' (base '$base').";
1923 ()
1924}
1925
1926sub init {
1927 my ($self) = @_;
1928
1929 $self
1930}
1931
1932sub as_string {
1933 my ($self) = @_;
1934
1935 "$self->{path}"
1936}
1937
1938# the displayed name, this is a one way mapping
1939sub visible_name {
1940 &as_string
1941}
1942
1943# the original (read-only) location
1944sub load_path {
1945 my ($self) = @_;
1946
1947 "$MAPDIR/$self->{path}.map"
1948}
1949
1950# the temporary/swap location
1951sub save_path {
1952 my ($self) = @_;
1953
1954 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1955 "$TMPDIR/$path.map"
1956}
1957
1958# the unique path, undef == no special unique path
1959sub uniq_path {
1960 my ($self) = @_;
1961
1962 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1963 "$UNIQUEDIR/$path"
1964}
1965
1966sub decay_objects {
1967 my ($self) = @_;
1968
1969 return if $self->{deny_reset};
1970
1971 $self->do_decay_objects;
1972}
1973
1974sub unlink_save {
1975 my ($self) = @_;
1976
1977 utf8::encode (my $save = $self->save_path);
1978 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1979 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1980}
1981
1982sub load_header_from($) {
1983 my ($self, $path) = @_;
1242 1984
1243 utf8::encode $path; 1985 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1986 my $f = new_from_file cf::object::thawer $path
1245 or return; 1987 or return;
1246 1988
1247 my $map = cf::map::new 1989 $self->_load_header ($f)
1248 or return; 1990 or return;
1249 1991
1250 # for better error messages only, will be overwritten 1992 local $MAP_LOADING{$self->{path}} = $self;
1251 $map->path ($path); 1993 $f->resolve_delayed_derefs;
1252 1994
1253 $map->load_header ($path) 1995 $self->{load_path} = $path;
1996
1997 1
1998}
1999
2000sub load_header_orig {
2001 my ($self) = @_;
2002
2003 $self->load_header_from ($self->load_path)
2004}
2005
2006sub load_header_temp {
2007 my ($self) = @_;
2008
2009 $self->load_header_from ($self->save_path)
2010}
2011
2012sub prepare_temp {
2013 my ($self) = @_;
2014
2015 $self->last_access ((delete $self->{last_access})
2016 || $cf::RUNTIME); #d#
2017 # safety
2018 $self->{instantiate_time} = $cf::RUNTIME
2019 if $self->{instantiate_time} > $cf::RUNTIME;
2020}
2021
2022sub prepare_orig {
2023 my ($self) = @_;
2024
2025 $self->{load_original} = 1;
2026 $self->{instantiate_time} = $cf::RUNTIME;
2027 $self->last_access ($cf::RUNTIME);
2028 $self->instantiate;
2029}
2030
2031sub load_header {
2032 my ($self) = @_;
2033
2034 if ($self->load_header_temp) {
2035 $self->prepare_temp;
2036 } else {
2037 $self->load_header_orig
1254 or return; 2038 or return;
2039 $self->prepare_orig;
2040 }
1255 2041
1256 $map->{load_path} = $path; 2042 $self->{deny_reset} = 1
2043 if $self->no_reset;
1257 2044
1258 $map 2045 $self->default_region (cf::region::find_by_path $self->{path})
2046 unless $self->default_region;
2047
2048 1
1259} 2049}
1260 2050
1261sub find; 2051sub find;
1262sub find { 2052sub find {
1263 my ($path, $origin) = @_; 2053 my ($path, $origin) = @_;
1264 2054
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 2055 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 2056
1270 cf::lock_wait "map_find:$key"; 2057 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1271
1272 $cf::MAP{$key} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 2058 my $guard2 = cf::lock_acquire "map_find:$path";
1274 2059
1275 # do it the slow way 2060 $cf::MAP{$path} || do {
1276 my $map = try_load_header $path->save_path; 2061 my $map = new_from_path cf::map $path
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 2062 or return;
1294 2063
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 2064 $map->{last_save} = $cf::RUNTIME;
1307 2065
1308 Coro::cede; 2066 $map->load_header
2067 or return;
1309 2068
1310 if ($map->should_reset) { 2069 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2070 # doing this can freeze the server in a sync job, obviously
2071 #$cf::WAIT_FOR_TICK->wait;
2072 undef $guard2;
2073 undef $guard1;
1311 $map->reset; 2074 $map->reset;
1312 undef $guard;
1313 $map = find $path 2075 return find $path;
1314 or return;
1315 } 2076 }
1316 2077
1317 $cf::MAP{$key} = $map 2078 $cf::MAP{$path} = $map
1318 } 2079 }
1319} 2080}
2081
2082sub pre_load { }
2083#sub post_load { } # XS
1320 2084
1321sub load { 2085sub load {
1322 my ($self) = @_; 2086 my ($self) = @_;
1323 2087
2088 local $self->{deny_reset} = 1; # loading can take a long time
2089
1324 my $path = $self->{path}; 2090 my $path = $self->{path};
2091
2092 {
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2093 my $guard = cf::lock_acquire "map_data:$path";
1326 2094
2095 return unless $self->valid;
1327 return if $self->in_memory != cf::MAP_SWAPPED; 2096 return unless $self->in_memory == cf::MAP_SWAPPED;
1328 2097
1329 $self->in_memory (cf::MAP_LOADING); 2098 $self->in_memory (cf::MAP_LOADING);
1330 2099
1331 $self->alloc; 2100 $self->alloc;
1332 $self->load_objects ($self->{load_path}, 1) 2101
2102 $self->pre_load;
2103 cf::cede_to_tick;
2104
2105 my $f = new_from_file cf::object::thawer $self->{load_path};
2106 $f->skip_block;
2107 $self->_load_objects ($f)
1333 or return; 2108 or return;
1334 2109
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2110 $self->post_load_original
1336 if delete $self->{load_original}; 2111 if delete $self->{load_original};
1337 2112
1338 if (my $uniq = $path->uniq_path) { 2113 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 2114 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 2115 unless (aio_stat $uniq) {
2116 if (my $f = new_from_file cf::object::thawer $uniq) {
1341 $self->clear_unique_items; 2117 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 2118 $self->_load_objects ($f);
2119 $f->resolve_delayed_derefs;
2120 }
1343 } 2121 }
1344 } 2122 }
1345 2123
1346 Coro::cede; 2124 $f->resolve_delayed_derefs;
1347 2125
2126 cf::cede_to_tick;
1348 # now do the right thing for maps 2127 # now do the right thing for maps
1349 $self->link_multipart_objects; 2128 $self->link_multipart_objects;
1350
1351 if ($self->{path}->is_style_map) {
1352 $self->{deny_save} = 1;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons;
1358 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 2129 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 2130 unless $self->difficulty;
2131 cf::cede_to_tick;
2132
2133 unless ($self->{deny_activate}) {
2134 $self->decay_objects;
2135 $self->fix_auto_apply;
2136 $self->update_buttons;
2137 cf::cede_to_tick;
1361 $self->activate; 2138 $self->activate;
1362 } 2139 }
1363 2140
1364 Coro::cede; 2141 $self->{last_save} = $cf::RUNTIME;
2142 $self->last_access ($cf::RUNTIME);
1365 2143
1366 $self->in_memory (cf::MAP_IN_MEMORY); 2144 $self->in_memory (cf::MAP_ACTIVE);
2145 }
2146
2147 $self->post_load;
2148}
2149
2150# customize the map for a given player, i.e.
2151# return the _real_ map. used by e.g. per-player
2152# maps to change the path to ~playername/mappath
2153sub customise_for {
2154 my ($self, $ob) = @_;
2155
2156 return find "~" . $ob->name . "/" . $self->{path}
2157 if $self->per_player;
2158
2159# return find "?party/" . $ob->name . "/" . $self->{path}
2160# if $self->per_party;
2161
2162 $self
2163}
2164
2165# find and load all maps in the 3x3 area around a map
2166sub load_neighbours {
2167 my ($map) = @_;
2168
2169 my @neigh; # diagonal neighbours
2170
2171 for (0 .. 3) {
2172 my $neigh = $map->tile_path ($_)
2173 or next;
2174 $neigh = find $neigh, $map
2175 or next;
2176 $neigh->load;
2177
2178 # now find the diagonal neighbours
2179 push @neigh,
2180 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2181 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2182 }
2183
2184 for (grep defined $_->[0], @neigh) {
2185 my ($path, $origin) = @$_;
2186 my $neigh = find $path, $origin
2187 or next;
2188 $neigh->load;
2189 }
1367} 2190}
1368 2191
1369sub find_sync { 2192sub find_sync {
1370 my ($path, $origin) = @_; 2193 my ($path, $origin) = @_;
1371 2194
1372 cf::sync_job { cf::map::find $path, $origin } 2195 cf::sync_job { find $path, $origin }
1373} 2196}
1374 2197
1375sub do_load_sync { 2198sub do_load_sync {
1376 my ($map) = @_; 2199 my ($map) = @_;
1377 2200
2201 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2202 if $Coro::current == $Coro::main;
2203
1378 cf::sync_job { $map->load }; 2204 cf::sync_job { $map->load };
2205}
2206
2207our %MAP_PREFETCH;
2208our $MAP_PREFETCHER = undef;
2209
2210sub find_async {
2211 my ($path, $origin, $load) = @_;
2212
2213 $path = normalise $path, $origin && $origin->{path};
2214
2215 if (my $map = $cf::MAP{$path}) {
2216 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2217 }
2218
2219 $MAP_PREFETCH{$path} |= $load;
2220
2221 $MAP_PREFETCHER ||= cf::async {
2222 $Coro::current->{desc} = "map prefetcher";
2223
2224 while (%MAP_PREFETCH) {
2225 while (my ($k, $v) = each %MAP_PREFETCH) {
2226 if (my $map = find $k) {
2227 $map->load if $v;
2228 }
2229
2230 delete $MAP_PREFETCH{$k};
2231 }
2232 }
2233 undef $MAP_PREFETCHER;
2234 };
2235 $MAP_PREFETCHER->prio (6);
2236
2237 ()
2238}
2239
2240# common code, used by both ->save and ->swapout
2241sub _save {
2242 my ($self) = @_;
2243
2244 $self->{last_save} = $cf::RUNTIME;
2245
2246 return unless $self->dirty;
2247
2248 my $save = $self->save_path; utf8::encode $save;
2249 my $uniq = $self->uniq_path; utf8::encode $uniq;
2250
2251 $self->{load_path} = $save;
2252
2253 return if $self->{deny_save};
2254
2255 local $self->{last_access} = $self->last_access;#d#
2256
2257 cf::async {
2258 $Coro::current->{desc} = "map player save";
2259 $_->contr->save for $self->players;
2260 };
2261
2262 cf::get_slot 0.02;
2263
2264 if ($uniq) {
2265 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2266 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2267 } else {
2268 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2269 }
1379} 2270}
1380 2271
1381sub save { 2272sub save {
1382 my ($self) = @_; 2273 my ($self) = @_;
1383 2274
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 2275 my $lock = cf::lock_acquire "map_data:$self->{path}";
1385 2276
1386 $self->{last_save} = $cf::RUNTIME; 2277 $self->_save;
1387
1388 return unless $self->dirty;
1389
1390 my $save = $self->{path}->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1392
1393 $self->{load_path} = $save;
1394
1395 return if $self->{deny_save};
1396
1397 local $self->{last_access} = $self->last_access;#d#
1398
1399 cf::async {
1400 $_->contr->save for $self->players;
1401 };
1402
1403 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES);
1406 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 }
1409} 2278}
1410 2279
1411sub swap_out { 2280sub swap_out {
1412 my ($self) = @_; 2281 my ($self) = @_;
1413 2282
1414 # save first because save cedes
1415 $self->save;
1416
1417 my $lock = cf::lock_acquire "map_data:" . $self->path; 2283 my $lock = cf::lock_acquire "map_data:$self->{path}";
1418 2284
2285 return if $self->in_memory != cf::MAP_ACTIVE;
2286 return if $self->{deny_save};
1419 return if $self->players; 2287 return if $self->players;
1420 return if $self->in_memory != cf::MAP_IN_MEMORY;
1421 return if $self->{deny_save};
1422 2288
2289 # first deactivate the map and "unlink" it from the core
2290 $self->deactivate;
2291 $_->clear_links_to ($self) for values %cf::MAP;
2292 $self->in_memory (cf::MAP_SWAPPED);
2293
2294 # then atomically save
2295 $self->_save;
2296
2297 # then free the map
1423 $self->clear; 2298 $self->clear;
1424 $self->in_memory (cf::MAP_SWAPPED);
1425} 2299}
1426 2300
1427sub reset_at { 2301sub reset_at {
1428 my ($self) = @_; 2302 my ($self) = @_;
1429 2303
1430 # TODO: safety, remove and allow resettable per-player maps 2304 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel};
1432 return 1e99 if $self->{deny_reset}; 2305 return 1e99 if $self->{deny_reset};
1433 2306
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2307 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2308 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 2309
1441 my ($self) = @_; 2314 my ($self) = @_;
1442 2315
1443 $self->reset_at <= $cf::RUNTIME 2316 $self->reset_at <= $cf::RUNTIME
1444} 2317}
1445 2318
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 2319sub reset {
1468 my ($self) = @_; 2320 my ($self) = @_;
1469 2321
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 2323
1472 return if $self->players; 2324 return if $self->players;
1473 return if $self->{path}{user_rel};#d#
1474 2325
1475 warn "resetting map ", $self->path;#d# 2326 cf::trace "resetting map ", $self->path, "\n";
2327
2328 $self->in_memory (cf::MAP_SWAPPED);
2329
2330 # need to save uniques path
2331 unless ($self->{deny_save}) {
2332 my $uniq = $self->uniq_path; utf8::encode $uniq;
2333
2334 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2335 if $uniq;
2336 }
1476 2337
1477 delete $cf::MAP{$self->path}; 2338 delete $cf::MAP{$self->path};
1478 2339
2340 $self->deactivate;
1479 $_->clear_links_to ($self) for values %cf::MAP; 2341 $_->clear_links_to ($self) for values %cf::MAP;
2342 $self->clear;
1480 2343
1481 $self->unlink_save; 2344 $self->unlink_save;
1482 $self->destroy; 2345 $self->destroy;
1483} 2346}
1484 2347
1485my $nuke_counter = "aaaa"; 2348my $nuke_counter = "aaaa";
1486 2349
1487sub nuke { 2350sub nuke {
1488 my ($self) = @_; 2351 my ($self) = @_;
1489 2352
2353 {
2354 my $lock = cf::lock_acquire "map_data:$self->{path}";
2355
2356 delete $cf::MAP{$self->path};
2357
2358 $self->unlink_save;
2359
2360 bless $self, "cf::map::wrap";
2361 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 2362 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 2363 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 2364 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2365
2366 $cf::MAP{$self->path} = $self;
2367 }
2368
1493 $self->reset; # polite request, might not happen 2369 $self->reset; # polite request, might not happen
1494} 2370}
1495 2371
1496sub customise_for { 2372=item $maps = cf::map::tmp_maps
1497 my ($map, $ob) = @_;
1498 2373
1499 if ($map->per_player) { 2374Returns an arrayref with all map paths of currently instantiated and saved
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2375maps. May block.
2376
2377=cut
2378
2379sub tmp_maps() {
1501 } 2380 [
1502 2381 map {
1503 $map 2382 utf8::decode $_;
2383 /\.map$/
2384 ? normalise $_
2385 : ()
2386 } @{ aio_readdir $TMPDIR or [] }
2387 ]
1504} 2388}
1505 2389
1506sub emergency_save { 2390=item $maps = cf::map::random_maps
1507 my $freeze_guard = cf::freeze_mainloop;
1508 2391
1509 warn "enter emergency perl save\n"; 2392Returns an arrayref with all map paths of currently instantiated and saved
2393random maps. May block.
1510 2394
1511 cf::sync_job { 2395=cut
1512 warn "begin emergency player save\n";
1513 $_->save for values %cf::PLAYER;
1514 warn "end emergency player save\n";
1515 2396
1516 warn "begin emergency map save\n"; 2397sub random_maps() {
1517 $_->save for values %cf::MAP; 2398 [
1518 warn "end emergency map save\n"; 2399 map {
2400 utf8::decode $_;
2401 /\.map$/
2402 ? normalise "?random/$_"
2403 : ()
2404 } @{ aio_readdir $RANDOMDIR or [] }
2405 ]
2406}
2407
2408=item cf::map::unique_maps
2409
2410Returns an arrayref of paths of all shared maps that have
2411instantiated unique items. May block.
2412
2413=cut
2414
2415sub unique_maps() {
2416 [
2417 map {
2418 utf8::decode $_;
2419 s/\.map$//; # TODO future compatibility hack
2420 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2421 ? ()
2422 : normalise $_
2423 } @{ aio_readdir $UNIQUEDIR or [] }
2424 ]
2425}
2426
2427=item cf::map::static_maps
2428
2429Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2430file in the shared directory excluding F</styles> and F</editor>). May
2431block.
2432
2433=cut
2434
2435sub static_maps() {
2436 my @dirs = "";
2437 my @maps;
2438
2439 while (@dirs) {
2440 my $dir = shift @dirs;
2441
2442 next if $dir eq "/styles" || $dir eq "/editor";
2443
2444 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2445 or return;
2446
2447 for (@$files) {
2448 s/\.map$// or next;
2449 utf8::decode $_;
2450 push @maps, "$dir/$_";
2451 }
2452
2453 push @dirs, map "$dir/$_", @$dirs;
1519 }; 2454 }
1520 2455
1521 warn "leave emergency perl save\n"; 2456 \@maps
2457}
2458
2459=back
2460
2461=head3 cf::object
2462
2463=cut
2464
2465package cf::object;
2466
2467=over 4
2468
2469=item $ob->inv_recursive
2470
2471Returns the inventory of the object I<and> their inventories, recursively,
2472but I<not> the object itself.
2473
2474=cut
2475
2476sub inv_recursive_;
2477sub inv_recursive_ {
2478 map { $_, inv_recursive_ $_->inv } @_
2479}
2480
2481sub inv_recursive {
2482 inv_recursive_ inv $_[0]
2483}
2484
2485=item $ref = $ob->ref
2486
2487Creates and returns a persistent reference to an object that can be stored as a string.
2488
2489=item $ob = cf::object::deref ($refstring)
2490
2491returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2492even if the object actually exists. May block.
2493
2494=cut
2495
2496sub deref {
2497 my ($ref) = @_;
2498
2499 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2500 my ($uuid, $name) = ($1, $2);
2501 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2502 or return;
2503 $pl->ob->uuid eq $uuid
2504 or return;
2505
2506 $pl->ob
2507 } else {
2508 warn "$ref: cannot resolve object reference\n";
2509 undef
2510 }
1522} 2511}
1523 2512
1524package cf; 2513package cf;
1525 2514
1526=back 2515=back
1527
1528 2516
1529=head3 cf::object::player 2517=head3 cf::object::player
1530 2518
1531=over 4 2519=over 4
1532 2520
1535Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2523Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1536can be C<undef>. Does the right thing when the player is currently in a 2524can be C<undef>. Does the right thing when the player is currently in a
1537dialogue with the given NPC character. 2525dialogue with the given NPC character.
1538 2526
1539=cut 2527=cut
2528
2529our $SAY_CHANNEL = {
2530 id => "say",
2531 title => "Map",
2532 reply => "say ",
2533 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2534};
2535
2536our $CHAT_CHANNEL = {
2537 id => "chat",
2538 title => "Chat",
2539 reply => "chat ",
2540 tooltip => "Player chat and shouts, global to the server.",
2541};
1540 2542
1541# rough implementation of a future "reply" method that works 2543# rough implementation of a future "reply" method that works
1542# with dialog boxes. 2544# with dialog boxes.
1543#TODO: the first argument must go, split into a $npc->reply_to ( method 2545#TODO: the first argument must go, split into a $npc->reply_to ( method
1544sub cf::object::player::reply($$$;$) { 2546sub cf::object::player::reply($$$;$) {
1546 2548
1547 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1548 2550
1549 if ($self->{record_replies}) { 2551 if ($self->{record_replies}) {
1550 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2552 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2553
1551 } else { 2554 } else {
2555 my $pl = $self->contr;
2556
2557 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2558 my $dialog = $pl->{npc_dialog};
2559 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2560
2561 } else {
1552 $msg = $npc->name . " says: $msg" if $npc; 2562 $msg = $npc->name . " says: $msg" if $npc;
1553 $self->message ($msg, $flags); 2563 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2564 }
1554 } 2565 }
2566}
2567
2568=item $object->send_msg ($channel, $msg, $color, [extra...])
2569
2570=cut
2571
2572sub cf::object::send_msg {
2573 my $pl = shift->contr
2574 or return;
2575 $pl->send_msg (@_);
1555} 2576}
1556 2577
1557=item $player_object->may ("access") 2578=item $player_object->may ("access")
1558 2579
1559Returns wether the given player is authorized to access resource "access" 2580Returns wether the given player is authorized to access resource "access"
1572 2593
1573=item $player_object->enter_link 2594=item $player_object->enter_link
1574 2595
1575Freezes the player and moves him/her to a special map (C<{link}>). 2596Freezes the player and moves him/her to a special map (C<{link}>).
1576 2597
1577The player should be reaosnably safe there for short amounts of time. You 2598The player should be reasonably safe there for short amounts of time (e.g.
1578I<MUST> call C<leave_link> as soon as possible, though. 2599for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2600though, as the player cannot control the character while it is on the link
2601map.
2602
2603Will never block.
1579 2604
1580=item $player_object->leave_link ($map, $x, $y) 2605=item $player_object->leave_link ($map, $x, $y)
1581 2606
1582Moves the player out of the specila link map onto the given map. If the 2607Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 2608map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 2609to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 2610fails, to the emergency map position.
1586 2611
1587Might block. 2612Might block.
1588 2613
1589=cut 2614=cut
2615
2616sub link_map {
2617 unless ($LINK_MAP) {
2618 $LINK_MAP = cf::map::find "{link}"
2619 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2620 $LINK_MAP->load;
2621 }
2622
2623 $LINK_MAP
2624}
1590 2625
1591sub cf::object::player::enter_link { 2626sub cf::object::player::enter_link {
1592 my ($self) = @_; 2627 my ($self) = @_;
1593 2628
1594 $self->deactivate_recursive; 2629 $self->deactivate_recursive;
1595 2630
1596 return if $self->map == $LINK_MAP; 2631 ++$self->{_link_recursion};
2632
2633 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 2634
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2635 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 2636 if $self->map && $self->map->{path} ne "{link}";
1600 2637
1601 $self->enter_map ($LINK_MAP, 20, 20); 2638 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1602} 2639}
1603 2640
1604sub cf::object::player::leave_link { 2641sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 2642 my ($self, $map, $x, $y) = @_;
2643
2644 return unless $self->contr->active;
1606 2645
1607 my $link_pos = delete $self->{_link_pos}; 2646 my $link_pos = delete $self->{_link_pos};
1608 2647
1609 unless ($map) { 2648 unless ($map) {
1610 # restore original map position 2649 # restore original map position
1621 ($x, $y) = (-1, -1) 2660 ($x, $y) = (-1, -1)
1622 unless (defined $x) && (defined $y); 2661 unless (defined $x) && (defined $y);
1623 2662
1624 # use -1 or undef as default coordinates, not 0, 0 2663 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 2664 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 2665 if $x <= 0 && $y <= 0;
1627 2666
1628 $map->load; 2667 $map->load;
2668 $map->load_neighbours;
1629 2669
1630 return unless $self->contr->active; 2670 return unless $self->contr->active;
2671
2672 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2673 if ($self->enter_map ($map, $x, $y)) {
2674 # entering was successful
2675 delete $self->{_link_recursion};
2676 # only activate afterwards, to support waiting in hooks
1631 $self->activate_recursive; 2677 $self->activate_recursive;
1632 $self->enter_map ($map, $x, $y);
1633}
1634
1635cf::player->attach (
1636 on_logout => sub {
1637 my ($pl) = @_;
1638
1639 # abort map switching before logout
1640 if ($pl->ob->{_link_pos}) {
1641 cf::sync_job {
1642 $pl->ob->leave_link
1643 };
1644 }
1645 }, 2678 }
1646 on_login => sub {
1647 my ($pl) = @_;
1648 2679
1649 # try to abort aborted map switching on player login :) 2680}
1650 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link;
1653 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED);
1660 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link;
1662 })->prio (2);
1663 }
1664 },
1665);
1666 2681
1667=item $player_object->goto ($path, $x, $y) 2682=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1668 2683
2684Moves the player to the given map-path and coordinates by first freezing
2685her, loading and preparing them map, calling the provided $check callback
2686that has to return the map if sucecssful, and then unfreezes the player on
2687the new (success) or old (failed) map position. In either case, $done will
2688be called at the end of this process.
2689
2690Note that $check will be called with a potentially non-loaded map, so if
2691it needs a loaded map it has to call C<< ->load >>.
2692
1669=cut 2693=cut
2694
2695our $GOTOGEN;
1670 2696
1671sub cf::object::player::goto { 2697sub cf::object::player::goto {
1672 my ($self, $path, $x, $y) = @_; 2698 my ($self, $path, $x, $y, $check, $done) = @_;
2699
2700 if ($self->{_link_recursion} >= $MAX_LINKS) {
2701 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2702 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2703 ($path, $x, $y) = @$EMERGENCY_POSITION;
2704 }
2705
2706 # do generation counting so two concurrent goto's will be executed in-order
2707 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1673 2708
1674 $self->enter_link; 2709 $self->enter_link;
1675 2710
1676 (async { 2711 (async {
1677 $path = new cf::path $path; 2712 $Coro::current->{desc} = "player::goto $path $x $y";
1678 2713
1679 my $map = cf::map::find $path->as_string; 2714 # *tag paths override both path and x|y
2715 if ($path =~ /^\*(.*)$/) {
2716 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2717 my $ob = $obs[rand @obs];
2718
2719 # see if we actually can go there
2720 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2721 $ob = $obs[rand @obs];
2722 } else {
2723 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2724 }
2725 # else put us there anyways for now #d#
2726
2727 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2728 } else {
2729 ($path, $x, $y) = (undef, undef, undef);
2730 }
2731 }
2732
2733 my $map = eval {
2734 my $map = defined $path ? cf::map::find $path : undef;
2735
2736 if ($map) {
1680 $map = $map->customise_for ($self) if $map; 2737 $map = $map->customise_for ($self);
1681 2738 $map = $check->($map, $x, $y, $self) if $check && $map;
1682# warn "entering ", $map->path, " at ($x, $y)\n" 2739 } else {
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2740 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2741 }
1687 2742
2743 $map
2744 };
2745
2746 if ($@) {
2747 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2748 LOG llevError | logBacktrace, Carp::longmess $@;
2749 }
2750
2751 if ($gen == $self->{_goto_generation}) {
2752 delete $self->{_goto_generation};
1688 $self->leave_link ($map, $x, $y); 2753 $self->leave_link ($map, $x, $y);
2754 }
2755
2756 $done->($self) if $done;
1689 })->prio (1); 2757 })->prio (1);
1690} 2758}
1691 2759
1692=item $player_object->enter_exit ($exit_object) 2760=item $player_object->enter_exit ($exit_object)
1693 2761
1695 2763
1696sub parse_random_map_params { 2764sub parse_random_map_params {
1697 my ($spec) = @_; 2765 my ($spec) = @_;
1698 2766
1699 my $rmp = { # defaults 2767 my $rmp = { # defaults
1700 xsize => 10, 2768 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 2769 ysize => (cf::rndm 15, 40),
2770 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2771 #layout => string,
1702 }; 2772 };
1703 2773
1704 for (split /\n/, $spec) { 2774 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 2775 my ($k, $v) = split /\s+/, $_, 2;
1706 2776
1718 # that depends on the exit object 2788 # that depends on the exit object
1719 2789
1720 my $rmp = parse_random_map_params $exit->msg; 2790 my $rmp = parse_random_map_params $exit->msg;
1721 2791
1722 if ($exit->map) { 2792 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 2793 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 2794 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 2795 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 2796 $rmp->{origin_y} = $exit->y;
2797
2798 $exit->map->touch;
1727 } 2799 }
1728 2800
1729 $rmp->{random_seed} ||= $exit->random_seed; 2801 $rmp->{random_seed} ||= $exit->random_seed;
1730 2802
1731 my $data = cf::to_json $rmp; 2803 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1732 my $md5 = Digest::MD5::md5_hex $data; 2804 my $md5 = Digest::MD5::md5_hex $data;
2805 my $meta = "$RANDOMDIR/$md5.meta";
1733 2806
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2807 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 2808 aio_write $fh, 0, (length $data), $data, 0;
2809 undef $fh;
2810 aio_rename "$meta~", $meta;
1736 2811
2812 my $slaying = "?random/$md5";
2813
2814 if ($exit->valid) {
1737 $exit->slaying ("?random/$md5"); 2815 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2816 $exit->msg (undef);
2817 }
1739 } 2818 }
1740} 2819}
1741 2820
1742sub cf::object::player::enter_exit { 2821sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2822 my ($self, $exit) = @_;
1745 return unless $self->type == cf::PLAYER; 2824 return unless $self->type == cf::PLAYER;
1746 2825
1747 $self->enter_link; 2826 $self->enter_link;
1748 2827
1749 (async { 2828 (async {
1750 $self->deactivate_recursive; # just to be sure 2829 $Coro::current->{desc} = "enter_exit";
2830
1751 unless (eval { 2831 unless (eval {
2832 $self->deactivate_recursive; # just to be sure
2833
2834 # random map handling
2835 {
2836 my $guard = cf::lock_acquire "exit_prepare:$exit";
2837
1752 prepare_random_map $exit 2838 prepare_random_map $exit
1753 if $exit->slaying eq "/!"; 2839 if $exit->slaying eq "/!";
2840 }
1754 2841
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2842 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2843 my $x = $exit->stats->hp;
2844 my $y = $exit->stats->sp;
1757 2845
2846 $self->goto ($map, $x, $y);
2847
2848 # if exit is damned, update players death & WoR home-position
2849 $self->contr->savebed ($map, $x, $y)
2850 if $exit->flag (cf::FLAG_DAMNED);
2851
1758 1; 2852 1
1759 }) { 2853 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2854 $self->message ("Something went wrong deep within the deliantra server. "
1761 . "I'll try to bring you back to the map you were before. " 2855 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2856 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2857 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2858
1765 warn "ERROR in enter_exit: $@"; 2859 error "ERROR in enter_exit: $@";
1766 $self->leave_link; 2860 $self->leave_link;
1767 } 2861 }
1768 })->prio (1); 2862 })->prio (1);
1769} 2863}
1770 2864
1781 2875
1782sub cf::client::send_drawinfo { 2876sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2877 my ($self, $text, $flags) = @_;
1784 2878
1785 utf8::encode $text; 2879 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2880 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2881}
1788 2882
2883=item $client->send_big_packet ($pkt)
2884
2885Like C<send_packet>, but tries to compress large packets, and fragments
2886them as required.
2887
2888=cut
2889
2890our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2891
2892sub cf::client::send_big_packet {
2893 my ($self, $pkt) = @_;
2894
2895 # try lzf for large packets
2896 $pkt = "lzf " . Compress::LZF::compress $pkt
2897 if 1024 <= length $pkt and $self->{can_lzf};
2898
2899 # split very large packets
2900 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2901 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2902 $pkt = "frag";
2903 }
2904
2905 $self->send_packet ($pkt);
2906}
2907
2908=item $client->send_msg ($channel, $msg, $color, [extra...])
2909
2910Send a drawinfo or msg packet to the client, formatting the msg for the
2911client if neccessary. C<$type> should be a string identifying the type of
2912the message, with C<log> being the default. If C<$color> is negative, suppress
2913the message unless the client supports the msg packet.
2914
2915=cut
2916
2917# non-persistent channels (usually the info channel)
2918our %CHANNEL = (
2919 "c/motd" => {
2920 id => "infobox",
2921 title => "MOTD",
2922 reply => undef,
2923 tooltip => "The message of the day",
2924 },
2925 "c/identify" => {
2926 id => "infobox",
2927 title => "Identify",
2928 reply => undef,
2929 tooltip => "Items recently identified",
2930 },
2931 "c/examine" => {
2932 id => "infobox",
2933 title => "Examine",
2934 reply => undef,
2935 tooltip => "Signs and other items you examined",
2936 },
2937 "c/shopinfo" => {
2938 id => "infobox",
2939 title => "Shop Info",
2940 reply => undef,
2941 tooltip => "What your bargaining skill tells you about the shop",
2942 },
2943 "c/book" => {
2944 id => "infobox",
2945 title => "Book",
2946 reply => undef,
2947 tooltip => "The contents of a note or book",
2948 },
2949 "c/lookat" => {
2950 id => "infobox",
2951 title => "Look",
2952 reply => undef,
2953 tooltip => "What you saw there",
2954 },
2955 "c/who" => {
2956 id => "infobox",
2957 title => "Players",
2958 reply => undef,
2959 tooltip => "Shows players who are currently online",
2960 },
2961 "c/body" => {
2962 id => "infobox",
2963 title => "Body Parts",
2964 reply => undef,
2965 tooltip => "Shows which body parts you posess and are available",
2966 },
2967 "c/statistics" => {
2968 id => "infobox",
2969 title => "Statistics",
2970 reply => undef,
2971 tooltip => "Shows your primary statistics",
2972 },
2973 "c/skills" => {
2974 id => "infobox",
2975 title => "Skills",
2976 reply => undef,
2977 tooltip => "Shows your experience per skill and item power",
2978 },
2979 "c/shopitems" => {
2980 id => "infobox",
2981 title => "Shop Items",
2982 reply => undef,
2983 tooltip => "Shows the items currently for sale in this shop",
2984 },
2985 "c/resistances" => {
2986 id => "infobox",
2987 title => "Resistances",
2988 reply => undef,
2989 tooltip => "Shows your resistances",
2990 },
2991 "c/pets" => {
2992 id => "infobox",
2993 title => "Pets",
2994 reply => undef,
2995 tooltip => "Shows information abotu your pets/a specific pet",
2996 },
2997 "c/perceiveself" => {
2998 id => "infobox",
2999 title => "Perceive Self",
3000 reply => undef,
3001 tooltip => "You gained detailed knowledge about yourself",
3002 },
3003 "c/uptime" => {
3004 id => "infobox",
3005 title => "Uptime",
3006 reply => undef,
3007 tooltip => "How long the server has been running since last restart",
3008 },
3009 "c/mapinfo" => {
3010 id => "infobox",
3011 title => "Map Info",
3012 reply => undef,
3013 tooltip => "Information related to the maps",
3014 },
3015 "c/party" => {
3016 id => "party",
3017 title => "Party",
3018 reply => "gsay ",
3019 tooltip => "Messages and chat related to your party",
3020 },
3021 "c/death" => {
3022 id => "death",
3023 title => "Death",
3024 reply => undef,
3025 tooltip => "Reason for and more info about your most recent death",
3026 },
3027 "c/say" => $SAY_CHANNEL,
3028 "c/chat" => $CHAT_CHANNEL,
3029);
3030
3031sub cf::client::send_msg {
3032 my ($self, $channel, $msg, $color, @extra) = @_;
3033
3034 $msg = $self->pl->expand_cfpod ($msg)
3035 unless $color & cf::NDI_VERBATIM;
3036
3037 $color &= cf::NDI_CLIENT_MASK; # just in case...
3038
3039 # check predefined channels, for the benefit of C
3040 if ($CHANNEL{$channel}) {
3041 $channel = $CHANNEL{$channel};
3042
3043 $self->ext_msg (channel_info => $channel);
3044 $channel = $channel->{id};
3045
3046 } elsif (ref $channel) {
3047 # send meta info to client, if not yet sent
3048 unless (exists $self->{channel}{$channel->{id}}) {
3049 $self->{channel}{$channel->{id}} = $channel;
3050 $self->ext_msg (channel_info => $channel);
3051 }
3052
3053 $channel = $channel->{id};
3054 }
3055
3056 return unless @extra || length $msg;
3057
3058 # default colour, mask it out
3059 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3060 if $color & cf::NDI_DEF;
3061
3062 my $pkt = "msg "
3063 . $self->{json_coder}->encode (
3064 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3065 );
3066
3067 $self->send_big_packet ($pkt);
3068}
3069
3070=item $client->ext_msg ($type, @msg)
3071
3072Sends an ext event to the client.
3073
3074=cut
3075
3076sub cf::client::ext_msg($$@) {
3077 my ($self, $type, @msg) = @_;
3078
3079 if ($self->extcmd == 2) {
3080 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3081 } elsif ($self->extcmd == 1) { # TODO: remove
3082 push @msg, msgtype => "event_$type";
3083 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3084 }
3085}
3086
3087=item $client->ext_reply ($msgid, @msg)
3088
3089Sends an ext reply to the client.
3090
3091=cut
3092
3093sub cf::client::ext_reply($$@) {
3094 my ($self, $id, @msg) = @_;
3095
3096 if ($self->extcmd == 2) {
3097 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3098 } elsif ($self->extcmd == 1) {
3099 #TODO: version 1, remove
3100 unshift @msg, msgtype => "reply", msgid => $id;
3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3102 }
3103}
1789 3104
1790=item $success = $client->query ($flags, "text", \&cb) 3105=item $success = $client->query ($flags, "text", \&cb)
1791 3106
1792Queues a query to the client, calling the given callback with 3107Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3108the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1794C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3109C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1795 3110
1796Queries can fail, so check the return code. Or don't, as queries will become 3111Queries can fail, so check the return code. Or don't, as queries will
1797reliable at some point in the future. 3112become reliable at some point in the future.
1798 3113
1799=cut 3114=cut
1800 3115
1801sub cf::client::query { 3116sub cf::client::query {
1802 my ($self, $flags, $text, $cb) = @_; 3117 my ($self, $flags, $text, $cb) = @_;
1810 utf8::encode $text; 3125 utf8::encode $text;
1811 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3126 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1812 3127
1813 $self->send_packet ($self->{query_queue}[0][0]) 3128 $self->send_packet ($self->{query_queue}[0][0])
1814 if @{ $self->{query_queue} } == 1; 3129 if @{ $self->{query_queue} } == 1;
3130
3131 1
1815} 3132}
1816 3133
1817cf::client->attach ( 3134cf::client->attach (
3135 on_connect => sub {
3136 my ($ns) = @_;
3137
3138 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3139 },
1818 on_reply => sub { 3140 on_reply => sub {
1819 my ($ns, $msg) = @_; 3141 my ($ns, $msg) = @_;
1820 3142
1821 # this weird shuffling is so that direct followup queries 3143 # this weird shuffling is so that direct followup queries
1822 # get handled first 3144 # get handled first
1823 my $queue = delete $ns->{query_queue} 3145 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 3146 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 3147
1826 (shift @$queue)->[1]->($msg); 3148 (shift @$queue)->[1]->($msg);
3149 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 3150
1828 push @{ $ns->{query_queue} }, @$queue; 3151 push @{ $ns->{query_queue} }, @$queue;
1829 3152
1830 if (@{ $ns->{query_queue} } == @$queue) { 3153 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 3154 if (@$queue) {
1833 } else { 3156 } else {
1834 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3157 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1835 } 3158 }
1836 } 3159 }
1837 }, 3160 },
3161 on_exticmd => sub {
3162 my ($ns, $buf) = @_;
3163
3164 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3165
3166 if (ref $msg) {
3167 my ($type, $reply, @payload) =
3168 "ARRAY" eq ref $msg
3169 ? @$msg
3170 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3171
3172 my @reply;
3173
3174 if (my $cb = $EXTICMD{$type}) {
3175 @reply = $cb->($ns, @payload);
3176 }
3177
3178 $ns->ext_reply ($reply, @reply)
3179 if $reply;
3180
3181 } else {
3182 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3183 }
3184
3185 cf::override;
3186 },
1838); 3187);
1839 3188
1840=item $client->async (\&cb) 3189=item $client->async (\&cb)
1841 3190
1842Create a new coroutine, running the specified callback. The coroutine will 3191Create a new coroutine, running the specified callback. The coroutine will
1858 3207
1859 $coro 3208 $coro
1860} 3209}
1861 3210
1862cf::client->attach ( 3211cf::client->attach (
1863 on_destroy => sub { 3212 on_client_destroy => sub {
1864 my ($ns) = @_; 3213 my ($ns) = @_;
1865 3214
1866 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3215 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1867 }, 3216 },
1868); 3217);
1883our $safe = new Safe "safe"; 3232our $safe = new Safe "safe";
1884our $safe_hole = new Safe::Hole; 3233our $safe_hole = new Safe::Hole;
1885 3234
1886$SIG{FPE} = 'IGNORE'; 3235$SIG{FPE} = 'IGNORE';
1887 3236
1888$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3237$safe->permit_only (Opcode::opset qw(
3238 :base_core :base_mem :base_orig :base_math :base_loop
3239 grepstart grepwhile mapstart mapwhile
3240 sort time
3241));
1889 3242
1890# here we export the classes and methods available to script code 3243# here we export the classes and methods available to script code
1891 3244
1892=pod 3245=pod
1893 3246
1894The following fucntions and emthods are available within a safe environment: 3247The following functions and methods are available within a safe environment:
1895 3248
1896 cf::object contr pay_amount pay_player map 3249 cf::object
3250 contr pay_amount pay_player map x y force_find force_add destroy
3251 insert remove name archname title slaying race decrease split
3252 value
3253
1897 cf::object::player player 3254 cf::object::player
1898 cf::player peaceful 3255 player
1899 cf::map trigger 3256
3257 cf::player
3258 peaceful
3259
3260 cf::map
3261 trigger
1900 3262
1901=cut 3263=cut
1902 3264
1903for ( 3265for (
1904 ["cf::object" => qw(contr pay_amount pay_player map)], 3266 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3267 insert remove inv nrof name archname title slaying race
3268 decrease split destroy change_exp value msg lore send_msg)],
1905 ["cf::object::player" => qw(player)], 3269 ["cf::object::player" => qw(player)],
1906 ["cf::player" => qw(peaceful)], 3270 ["cf::player" => qw(peaceful send_msg)],
1907 ["cf::map" => qw(trigger)], 3271 ["cf::map" => qw(trigger)],
1908) { 3272) {
1909 no strict 'refs'; 3273 no strict 'refs';
1910 my ($pkg, @funs) = @$_; 3274 my ($pkg, @funs) = @$_;
1911 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3275 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1929 3293
1930 my $qcode = $code; 3294 my $qcode = $code;
1931 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3295 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1932 $qcode =~ s/\n/\\n/g; 3296 $qcode =~ s/\n/\\n/g;
1933 3297
3298 %vars = (_dummy => 0) unless %vars;
3299
3300 my @res;
1934 local $_; 3301 local $_;
1935 local @safe::cf::_safe_eval_args = values %vars;
1936 3302
1937 my $eval = 3303 my $eval =
1938 "do {\n" 3304 "do {\n"
1939 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3305 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1940 . "#line 0 \"{$qcode}\"\n" 3306 . "#line 0 \"{$qcode}\"\n"
1941 . $code 3307 . $code
1942 . "\n}" 3308 . "\n}"
1943 ; 3309 ;
1944 3310
3311 if ($CFG{safe_eval}) {
1945 sub_generation_inc; 3312 sub_generation_inc;
3313 local @safe::cf::_safe_eval_args = values %vars;
1946 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3314 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1947 sub_generation_inc; 3315 sub_generation_inc;
3316 } else {
3317 local @cf::_safe_eval_args = values %vars;
3318 @res = wantarray ? eval eval : scalar eval $eval;
3319 }
1948 3320
1949 if ($@) { 3321 if ($@) {
1950 warn "$@"; 3322 warn "$@",
1951 warn "while executing safe code '$code'\n"; 3323 "while executing safe code '$code'\n",
1952 warn "with arguments " . (join " ", %vars) . "\n"; 3324 "with arguments " . (join " ", %vars) . "\n";
1953 } 3325 }
1954 3326
1955 wantarray ? @res : $res[0] 3327 wantarray ? @res : $res[0]
1956} 3328}
1957 3329
1971=cut 3343=cut
1972 3344
1973sub register_script_function { 3345sub register_script_function {
1974 my ($fun, $cb) = @_; 3346 my ($fun, $cb) = @_;
1975 3347
1976 no strict 'refs'; 3348 $fun = "safe::$fun" if $CFG{safe_eval};
1977 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3349 *$fun = $safe_hole->wrap ($cb);
1978} 3350}
1979 3351
1980=back 3352=back
1981 3353
1982=cut 3354=cut
1983 3355
1984############################################################################# 3356#############################################################################
3357# the server's init and main functions
1985 3358
1986=head2 EXTENSION DATABASE SUPPORT 3359sub load_facedata($) {
3360 my ($path) = @_;
1987 3361
1988Crossfire maintains a very simple database for extension use. It can 3362 # HACK to clear player env face cache, we need some signal framework
1989currently store anything that can be serialised using Storable, which 3363 # for this (global event?)
1990excludes objects. 3364 %ext::player_env::MUSIC_FACE_CACHE = ();
1991 3365
1992The parameter C<$family> should best start with the name of the extension 3366 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1993using it, it should be unique.
1994 3367
1995=over 4 3368 trace "loading facedata from $path\n";
1996 3369
1997=item $hashref = cf::db_get $family 3370 my $facedata;
3371 0 < aio_load $path, $facedata
3372 or die "$path: $!";
1998 3373
1999Return a hashref for use by the extension C<$family>, which can be 3374 $facedata = Coro::Storable::thaw $facedata;
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002 3375
2003=item $value = cf::db_get $family => $key 3376 $facedata->{version} == 2
3377 or cf::cleanup "$path: version mismatch, cannot proceed.";
2004 3378
2005Returns a single value from the database 3379 # patch in the exptable
2006 3380 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2007=item cf::db_put $family => $hashref 3381 $facedata->{resource}{"res/exp_table"} = {
2008 3382 type => FT_RSRC,
2009Stores the given family hashref into the database. Updates are delayed, if 3383 data => $exp_table,
2010you want the data to be synced to disk immediately, use C<cf::db_sync>. 3384 hash => (Digest::MD5::md5 $exp_table),
2011
2012=item cf::db_put $family => $key => $value
2013
2014Stores the given C<$value> in the family hash. Updates are delayed, if you
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024
2025=cut
2026
2027our $DB;
2028
2029{
2030 my $path = cf::localdir . "/database.pst";
2031
2032 sub db_load() {
2033 $DB = stat $path ? Storable::retrieve $path : { };
2034 }
2035
2036 my $pid;
2037
2038 sub db_save() {
2039 waitpid $pid, 0 if $pid;
2040 if (0 == ($pid = fork)) {
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 }
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 3385 };
3386 cf::cede_to_tick;
2058 3387
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 } 3388 {
3389 my $faces = $facedata->{faceinfo};
2063 3390
2064 sub db_get($;$) { 3391 while (my ($face, $info) = each %$faces) {
2065 @_ >= 2 3392 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 3393
2070 sub db_put($$;$) { 3394 cf::face::set_visibility $idx, $info->{visibility};
2071 if (@_ >= 3) { 3395 cf::face::set_magicmap $idx, $info->{magicmap};
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 3396 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2073 } else { 3397 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078 3398
2079 cf::global->attach ( 3399 cf::cede_to_tick;
2080 prio => 10000,
2081 on_cleanup => sub {
2082 db_sync;
2083 }, 3400 }
2084 );
2085}
2086 3401
2087############################################################################# 3402 while (my ($face, $info) = each %$faces) {
2088# the server's main() 3403 next unless $info->{smooth};
2089 3404
2090sub cfg_load { 3405 my $idx = cf::face::find $face
3406 or next;
3407
3408 if (my $smooth = cf::face::find $info->{smooth}) {
3409 cf::face::set_smooth $idx, $smooth;
3410 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3411 } else {
3412 error "smooth face '$info->{smooth}' not found for face '$face'";
3413 }
3414
3415 cf::cede_to_tick;
3416 }
3417 }
3418
3419 {
3420 my $anims = $facedata->{animinfo};
3421
3422 while (my ($anim, $info) = each %$anims) {
3423 cf::anim::set $anim, $info->{frames}, $info->{facings};
3424 cf::cede_to_tick;
3425 }
3426
3427 cf::anim::invalidate_all; # d'oh
3428 }
3429
3430 {
3431 my $res = $facedata->{resource};
3432
3433 while (my ($name, $info) = each %$res) {
3434 if (defined $info->{type}) {
3435 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3436
3437 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3438 cf::face::set_type $idx, $info->{type};
3439 } else {
3440 $RESOURCE{$name} = $info; # unused
3441 }
3442
3443 cf::cede_to_tick;
3444 }
3445 }
3446
3447 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3448
3449 1
3450}
3451
3452register_exticmd fx_want => sub {
3453 my ($ns, $want) = @_;
3454
3455 while (my ($k, $v) = each %$want) {
3456 $ns->fx_want ($k, $v);
3457 }
3458};
3459
3460sub load_resource_file($) {
3461 my $guard = lock_acquire "load_resource_file";
3462
3463 my $status = load_resource_file_ $_[0];
3464 get_slot 0.1, 100;
3465 cf::arch::commit_load;
3466
3467 $status
3468}
3469
3470sub reload_regions {
3471 # HACK to clear player env face cache, we need some signal framework
3472 # for this (global event?)
3473 %ext::player_env::MUSIC_FACE_CACHE = ();
3474
3475 load_resource_file "$MAPDIR/regions"
3476 or die "unable to load regions file\n";
3477
3478 for (cf::region::list) {
3479 $_->{match} = qr/$_->{match}/
3480 if exists $_->{match};
3481 }
3482}
3483
3484sub reload_facedata {
3485 load_facedata "$DATADIR/facedata"
3486 or die "unable to load facedata\n";
3487}
3488
3489sub reload_archetypes {
3490 load_resource_file "$DATADIR/archetypes"
3491 or die "unable to load archetypes\n";
3492}
3493
3494sub reload_treasures {
3495 load_resource_file "$DATADIR/treasures"
3496 or die "unable to load treasurelists\n";
3497}
3498
3499sub reload_sound {
3500 trace "loading sound config from $DATADIR/sound\n";
3501
3502 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3503 or die "$DATADIR/sound $!";
3504
3505 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3506
3507 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3508 my $sound = $soundconf->{compat}[$_]
3509 or next;
3510
3511 my $face = cf::face::find "sound/$sound->[1]";
3512 cf::sound::set $sound->[0] => $face;
3513 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3514 }
3515
3516 while (my ($k, $v) = each %{$soundconf->{event}}) {
3517 my $face = cf::face::find "sound/$v";
3518 cf::sound::set $k => $face;
3519 }
3520}
3521
3522sub reload_resources {
3523 trace "reloading resource files...\n";
3524
3525 reload_facedata;
3526 reload_sound;
3527 reload_archetypes;
3528 reload_regions;
3529 reload_treasures;
3530
3531 trace "finished reloading resource files\n";
3532}
3533
3534sub reload_config {
3535 trace "reloading config file...\n";
3536
2091 open my $fh, "<:utf8", cf::confdir . "/config" 3537 open my $fh, "<:utf8", "$CONFDIR/config"
2092 or return; 3538 or return;
2093 3539
2094 local $/; 3540 local $/;
2095 *CFG = YAML::Syck::Load <$fh>; 3541 *CFG = YAML::XS::Load scalar <$fh>;
2096 3542
2097 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3543 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2098 3544
2099 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3545 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2100 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3546 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2101 3547
2102 if (exists $CFG{mlockall}) { 3548 if (exists $CFG{mlockall}) {
2104 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3550 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2105 and die "WARNING: m(un)lockall failed: $!\n"; 3551 and die "WARNING: m(un)lockall failed: $!\n";
2106 }; 3552 };
2107 warn $@ if $@; 3553 warn $@ if $@;
2108 } 3554 }
3555
3556 trace "finished reloading resource files\n";
3557}
3558
3559sub pidfile() {
3560 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3561 or die "$PIDFILE: $!";
3562 flock $fh, &Fcntl::LOCK_EX
3563 or die "$PIDFILE: flock: $!";
3564 $fh
3565}
3566
3567# make sure only one server instance is running at any one time
3568sub atomic {
3569 my $fh = pidfile;
3570
3571 my $pid = <$fh>;
3572 kill 9, $pid if $pid > 0;
3573
3574 seek $fh, 0, 0;
3575 print $fh $$;
3576}
3577
3578sub main_loop {
3579 trace "EV::loop starting\n";
3580 if (1) {
3581 EV::loop;
3582 }
3583 trace "EV::loop returned\n";
3584 goto &main_loop unless $REALLY_UNLOOP;
2109} 3585}
2110 3586
2111sub main { 3587sub main {
3588 cf::init_globals; # initialise logging
3589
3590 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3591 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3592 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3593 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3594
3595 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3596
2112 # we must not ever block the main coroutine 3597 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 3598 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2115 async { Event::one_event }; 3600 (async {
3601 $Coro::current->{desc} = "IDLE BUG HANDLER";
3602 EV::loop EV::LOOP_ONESHOT;
3603 })->prio (Coro::PRIO_MAX);
2116 }; 3604 };
2117 3605
2118 cfg_load; 3606 evthread_start IO::AIO::poll_fileno;
2119 db_load; 3607
3608 cf::sync_job {
3609 cf::init_experience;
3610 cf::init_anim;
3611 cf::init_attackmess;
3612 cf::init_dynamic;
3613
3614 cf::load_settings;
3615 cf::load_materials;
3616
3617 reload_resources;
3618 reload_config;
3619 db_init;
3620
3621 cf::init_uuid;
3622 cf::init_signals;
3623 cf::init_skills;
3624
3625 cf::init_beforeplay;
3626
3627 atomic;
3628
2120 load_extensions; 3629 load_extensions;
2121 Event::loop; 3630
3631 utime time, time, $RUNTIMEFILE;
3632
3633 # no (long-running) fork's whatsoever before this point(!)
3634 use POSIX ();
3635 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3636
3637 (pop @POST_INIT)->(0) while @POST_INIT;
3638 };
3639
3640 cf::object::thawer::errors_are_fatal 0;
3641 info "parse errors in files are no longer fatal from this point on.\n";
3642
3643 main_loop;
2122} 3644}
2123 3645
2124############################################################################# 3646#############################################################################
2125# initialisation 3647# initialisation and cleanup
2126 3648
3649# install some emergency cleanup handlers
3650BEGIN {
3651 our %SIGWATCHER = ();
3652 for my $signal (qw(INT HUP TERM)) {
3653 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3654 cf::cleanup "SIG$signal";
3655 };
3656 }
3657}
3658
3659sub write_runtime_sync {
3660 my $t0 = AE::time;
3661
3662 # first touch the runtime file to show we are still running:
3663 # the fsync below can take a very very long time.
3664
3665 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3666
3667 my $guard = cf::lock_acquire "write_runtime";
3668
3669 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3670 or return;
3671
3672 my $value = $cf::RUNTIME + 90 + 10;
3673 # 10 is the runtime save interval, for a monotonic clock
3674 # 60 allows for the watchdog to kill the server.
3675
3676 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3677 and return;
3678
3679 # always fsync - this file is important
3680 aio_fsync $fh
3681 and return;
3682
3683 # touch it again to show we are up-to-date
3684 aio_utime $fh, undef, undef;
3685
3686 close $fh
3687 or return;
3688
3689 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3690 and return;
3691
3692 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3693
3694 1
3695}
3696
3697our $uuid_lock;
3698our $uuid_skip;
3699
3700sub write_uuid_sync($) {
3701 $uuid_skip ||= $_[0];
3702
3703 return if $uuid_lock;
3704 local $uuid_lock = 1;
3705
3706 my $uuid = "$LOCALDIR/uuid";
3707
3708 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3709 or return;
3710
3711 my $value = uuid_seq uuid_cur;
3712
3713 unless ($value) {
3714 info "cowardly refusing to write zero uuid value!\n";
3715 return;
3716 }
3717
3718 my $value = uuid_str $value + $uuid_skip;
3719 $uuid_skip = 0;
3720
3721 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3722 and return;
3723
3724 # always fsync - this file is important
3725 aio_fsync $fh
3726 and return;
3727
3728 close $fh
3729 or return;
3730
3731 aio_rename "$uuid~", $uuid
3732 and return;
3733
3734 trace "uuid file written ($value).\n";
3735
3736 1
3737
3738}
3739
3740sub write_uuid($$) {
3741 my ($skip, $sync) = @_;
3742
3743 $sync ? write_uuid_sync $skip
3744 : async { write_uuid_sync $skip };
3745}
3746
3747sub emergency_save() {
3748 my $freeze_guard = cf::freeze_mainloop;
3749
3750 info "emergency_perl_save: enter\n";
3751
3752 cf::sync_job {
3753 # this is a trade-off: we want to be very quick here, so
3754 # save all maps without fsync, and later call a global sync
3755 # (which in turn might be very very slow)
3756 local $USE_FSYNC = 0;
3757
3758 # use a peculiar iteration method to avoid tripping on perl
3759 # refcount bugs in for. also avoids problems with players
3760 # and maps saved/destroyed asynchronously.
3761 info "emergency_perl_save: begin player save\n";
3762 for my $login (keys %cf::PLAYER) {
3763 my $pl = $cf::PLAYER{$login} or next;
3764 $pl->valid or next;
3765 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3766 $pl->save;
3767 }
3768 info "emergency_perl_save: end player save\n";
3769
3770 info "emergency_perl_save: begin map save\n";
3771 for my $path (keys %cf::MAP) {
3772 my $map = $cf::MAP{$path} or next;
3773 $map->valid or next;
3774 $map->save;
3775 }
3776 info "emergency_perl_save: end map save\n";
3777
3778 info "emergency_perl_save: begin database checkpoint\n";
3779 BDB::db_env_txn_checkpoint $DB_ENV;
3780 info "emergency_perl_save: end database checkpoint\n";
3781
3782 info "emergency_perl_save: begin write uuid\n";
3783 write_uuid_sync 1;
3784 info "emergency_perl_save: end write uuid\n";
3785 };
3786
3787 info "emergency_perl_save: starting sync()\n";
3788 IO::AIO::aio_sync sub {
3789 info "emergency_perl_save: finished sync()\n";
3790 };
3791
3792 info "emergency_perl_save: leave\n";
3793}
3794
3795sub post_cleanup {
3796 my ($make_core) = @_;
3797
3798 error Carp::longmess "post_cleanup backtrace"
3799 if $make_core;
3800
3801 my $fh = pidfile;
3802 unlink $PIDFILE if <$fh> == $$;
3803}
3804
3805# a safer delete_package, copied from Symbol
3806sub clear_package($) {
3807 my $pkg = shift;
3808
3809 # expand to full symbol table name if needed
3810 unless ($pkg =~ /^main::.*::$/) {
3811 $pkg = "main$pkg" if $pkg =~ /^::/;
3812 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3813 $pkg .= '::' unless $pkg =~ /::$/;
3814 }
3815
3816 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3817 my $stem_symtab = *{$stem}{HASH};
3818
3819 defined $stem_symtab and exists $stem_symtab->{$leaf}
3820 or return;
3821
3822 # clear all symbols
3823 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3824 for my $name (keys %$leaf_symtab) {
3825 _gv_clear *{"$pkg$name"};
3826# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3827 }
3828}
3829
2127sub reload() { 3830sub do_reload_perl() {
2128 # can/must only be called in main 3831 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 3832 if (in_main) {
2130 warn "can only reload from main coroutine\n"; 3833 error "can only reload from main coroutine";
2131 return; 3834 return;
2132 } 3835 }
2133 3836
3837 return if $RELOAD++;
3838
3839 my $t1 = AE::time;
3840
3841 while ($RELOAD) {
2134 warn "reloading..."; 3842 info "reloading...";
2135 3843
2136 my $guard = freeze_mainloop; 3844 trace "entering sync_job";
3845
3846 cf::sync_job {
3847 cf::write_runtime_sync; # external watchdog should not bark
2137 cf::emergency_save; 3848 cf::emergency_save;
3849 cf::write_runtime_sync; # external watchdog should not bark
2138 3850
2139 eval { 3851 trace "syncing database to disk";
3852 BDB::db_env_txn_checkpoint $DB_ENV;
3853
2140 # if anything goes wrong in here, we should simply crash as we already saved 3854 # if anything goes wrong in here, we should simply crash as we already saved
2141 3855
2142 # cancel all watchers 3856 trace "flushing outstanding aio requests";
2143 for (Event::all_watchers) { 3857 while (IO::AIO::nreqs || BDB::nreqs) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 3858 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2145 }
2146
2147 # cancel all extension coros
2148 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = ();
2150
2151 # unload all extensions
2152 for (@exts) {
2153 warn "unloading <$_>";
2154 unload_extension $_;
2155 }
2156
2157 # unload all modules loaded from $LIBDIR
2158 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160
2161 warn "removing <$k>";
2162 delete $INC{$k};
2163
2164 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g;
2166
2167 if (my $cb = $k->can ("unload_module")) {
2168 $cb->();
2169 } 3859 }
2170 3860
2171 Symbol::delete_package $k; 3861 trace "cancelling all extension coros";
3862 $_->cancel for values %EXT_CORO;
3863 %EXT_CORO = ();
3864
3865 trace "removing commands";
3866 %COMMAND = ();
3867
3868 trace "removing ext/exti commands";
3869 %EXTCMD = ();
3870 %EXTICMD = ();
3871
3872 trace "unloading/nuking all extensions";
3873 for my $pkg (@EXTS) {
3874 trace "... unloading $pkg";
3875
3876 if (my $cb = $pkg->can ("unload")) {
3877 eval {
3878 $cb->($pkg);
3879 1
3880 } or error "$pkg unloaded, but with errors: $@";
3881 }
3882
3883 trace "... clearing $pkg";
3884 clear_package $pkg;
2172 } 3885 }
2173 3886
2174 # sync database to disk 3887 trace "unloading all perl modules loaded from $LIBDIR";
2175 cf::db_sync; 3888 while (my ($k, $v) = each %INC) {
2176 IO::AIO::flush; 3889 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2177 3890
3891 trace "... unloading $k";
3892 delete $INC{$k};
3893
3894 $k =~ s/\.pm$//;
3895 $k =~ s/\//::/g;
3896
3897 if (my $cb = $k->can ("unload_module")) {
3898 $cb->();
3899 }
3900
3901 clear_package $k;
3902 }
3903
2178 # get rid of safe::, as good as possible 3904 trace "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 3905 clear_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3906 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 3907
2182 # remove register_script_function callbacks 3908 trace "unloading cf.pm \"a bit\"";
2183 # TODO
2184
2185 # unload cf.pm "a bit"
2186 delete $INC{"cf.pm"}; 3909 delete $INC{"cf.pm"};
3910 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2187 3911
2188 # don't, removes xs symbols, too, 3912 # don't, removes xs symbols, too,
2189 # and global variables created in xs 3913 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 3914 #clear_package __PACKAGE__;
2191 3915
2192 # reload cf.pm 3916 info "unload completed, starting to reload now";
3917
2193 warn "reloading cf.pm"; 3918 trace "reloading cf.pm";
2194 require cf; 3919 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3920 cf::_connect_to_perl_1;
2196 3921
2197 # load config and database again 3922 trace "loading config and database again";
2198 cf::cfg_load; 3923 cf::reload_config;
2199 cf::db_load;
2200 3924
2201 # load extensions
2202 warn "load extensions"; 3925 trace "loading extensions";
2203 cf::load_extensions; 3926 cf::load_extensions;
2204 3927
2205 # reattach attachments to objects 3928 if ($REATTACH_ON_RELOAD) {
2206 warn "reattach"; 3929 trace "reattaching attachments to objects/players";
2207 _global_reattach; 3930 _global_reattach; # objects, sockets
3931 trace "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 3932 reattach $_ for values %MAP;
3933 trace "reattaching attachments to players";
3934 reattach $_ for values %PLAYER;
3935 }
3936
3937 trace "running post_init jobs";
3938 (pop @POST_INIT)->(1) while @POST_INIT;
3939
3940 trace "leaving sync_job";
3941
3942 1
3943 } or do {
3944 error $@;
3945 cf::cleanup "error while reloading, exiting.";
3946 };
3947
3948 info "reloaded";
3949 --$RELOAD;
3950 }
3951
3952 $t1 = AE::time - $t1;
3953 info "reload completed in ${t1}s\n";
3954};
3955
3956our $RELOAD_WATCHER; # used only during reload
3957
3958sub reload_perl() {
3959 # doing reload synchronously and two reloads happen back-to-back,
3960 # coro crashes during coro_state_free->destroy here.
3961
3962 $RELOAD_WATCHER ||= cf::async {
3963 Coro::AIO::aio_wait cache_extensions;
3964
3965 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3966 do_reload_perl;
3967 undef $RELOAD_WATCHER;
3968 };
2209 }; 3969 };
2210
2211 if ($@) {
2212 warn $@;
2213 warn "error while reloading, exiting.";
2214 exit 1;
2215 }
2216
2217 warn "reloaded successfully";
2218};
2219
2220#############################################################################
2221
2222unless ($LINK_MAP) {
2223 $LINK_MAP = cf::map::new;
2224
2225 $LINK_MAP->width (41);
2226 $LINK_MAP->height (41);
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10,
2235 cb => sub {
2236 $_[0]->w->cancel;
2237
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 });
2256
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 3970}
2262
2263register "<global>", __PACKAGE__;
2264 3971
2265register_command "reload" => sub { 3972register_command "reload" => sub {
2266 my ($who, $arg) = @_; 3973 my ($who, $arg) = @_;
2267 3974
2268 if ($who->flag (FLAG_WIZ)) { 3975 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 3976 $who->message ("reloading server.");
3977 async {
3978 $Coro::current->{desc} = "perl_reload";
3979 reload_perl;
3980 };
2272 } 3981 }
2273}; 3982};
2274 3983
2275unshift @INC, $LIBDIR; 3984unshift @INC, $LIBDIR;
2276 3985
2277$TICK_WATCHER = Event->timer ( 3986my $bug_warning = 0;
2278 reentrant => 0, 3987
2279 prio => 0, 3988our @WAIT_FOR_TICK;
2280 at => $NEXT_TICK || $TICK, 3989our @WAIT_FOR_TICK_BEGIN;
2281 data => WF_AUTOCANCEL, 3990
2282 cb => sub { 3991sub wait_for_tick {
3992 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3993
3994 my $signal = new Coro::Signal;
3995 push @WAIT_FOR_TICK, $signal;
3996 $signal->wait;
3997}
3998
3999sub wait_for_tick_begin {
4000 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4001
4002 my $signal = new Coro::Signal;
4003 push @WAIT_FOR_TICK_BEGIN, $signal;
4004 $signal->wait;
4005}
4006
4007sub tick {
4008 if ($Coro::current != $Coro::main) {
4009 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4010 unless ++$bug_warning > 10;
4011 return;
4012 }
4013
2283 cf::server_tick; # one server iteration 4014 cf::server_tick; # one server iteration
2284 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK;
2286 4015
2287 # if we are delayed by four ticks or more, skip them all 4016 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 4017
2290 $TICK_WATCHER->at ($NEXT_TICK); 4018 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2291 $TICK_WATCHER->start; 4019 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2292 }, 4020 Coro::async_pool {
2293); 4021 $Coro::current->{desc} = "runtime saver";
2294
2295IO::AIO::max_poll_time $TICK * 0.2;
2296
2297Event->io (
2298 fd => IO::AIO::poll_fileno,
2299 poll => 'r',
2300 prio => 5,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL,
2307 after => 0,
2308 interval => 10,
2309 cb => sub {
2310 (Coro::unblock_sub {
2311 write_runtime 4022 write_runtime_sync
2312 or warn "ERROR: unable to write runtime file: $!"; 4023 or error "ERROR: unable to write runtime file: $!";
2313 })->(); 4024 };
2314 }, 4025 }
2315); 4026
4027 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4028 $sig->send;
4029 }
4030 while (my $sig = shift @WAIT_FOR_TICK) {
4031 $sig->send;
4032 }
4033
4034 $LOAD = ($NOW - $TICK_START) / $TICK;
4035 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4036
4037 if (0) {
4038 if ($NEXT_TICK) {
4039 my $jitter = $TICK_START - $NEXT_TICK;
4040 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4041 debug "jitter $JITTER\n";#d#
4042 }
4043 }
4044}
4045
4046{
4047 # configure BDB
4048
4049 BDB::min_parallel 16;
4050 BDB::max_poll_reqs $TICK * 0.1;
4051 $AnyEvent::BDB::WATCHER->priority (1);
4052
4053 unless ($DB_ENV) {
4054 $DB_ENV = BDB::db_env_create;
4055 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4056 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4057 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4058 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4059 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4060
4061 cf::sync_job {
4062 eval {
4063 BDB::db_env_open
4064 $DB_ENV,
4065 $BDBDIR,
4066 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4067 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4068 0666;
4069
4070 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4071 };
4072
4073 cf::cleanup "db_env_open(db): $@" if $@;
4074 };
4075 }
4076
4077 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4078 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4079 };
4080 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4081 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4082 };
4083 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4084 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4085 };
4086}
4087
4088{
4089 # configure IO::AIO
4090
4091 IO::AIO::min_parallel 8;
4092 IO::AIO::max_poll_time $TICK * 0.1;
4093 undef $AnyEvent::AIO::WATCHER;
4094}
4095
4096my $_log_backtrace;
4097
4098sub _log_backtrace {
4099 my ($msg, @addr) = @_;
4100
4101 $msg =~ s/\n//;
4102
4103 # limit the # of concurrent backtraces
4104 if ($_log_backtrace < 2) {
4105 ++$_log_backtrace;
4106 my $perl_bt = Carp::longmess $msg;
4107 async {
4108 $Coro::current->{desc} = "abt $msg";
4109
4110 my @bt = fork_call {
4111 @addr = map { sprintf "%x", $_ } @addr;
4112 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4113 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4114 or die "addr2line: $!";
4115
4116 my @funcs;
4117 my @res = <$fh>;
4118 chomp for @res;
4119 while (@res) {
4120 my ($func, $line) = splice @res, 0, 2, ();
4121 push @funcs, "[$func] $line";
4122 }
4123
4124 @funcs
4125 };
4126
4127 LOG llevInfo, "[ABT] $perl_bt\n";
4128 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4129 LOG llevInfo, "[ABT] $_\n" for @bt;
4130 --$_log_backtrace;
4131 };
4132 } else {
4133 LOG llevInfo, "[ABT] $msg\n";
4134 LOG llevInfo, "[ABT] [suppressed]\n";
4135 }
4136}
4137
4138# load additional modules
4139require "cf/$_.pm" for @EXTRA_MODULES;
4140cf::_connect_to_perl_2;
2316 4141
2317END { cf::emergency_save } 4142END { cf::emergency_save }
2318 4143
23191 41441
2320 4145

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