ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.533 by root, Thu Apr 29 07:59:17 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
20use Digest::MD5; 55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
21use Fcntl; 58use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
24use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
25 64
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
27 66
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 67# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 71
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 80
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %MAP; # all maps 137our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 138our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 139our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 140
56our %EXT_CORO; 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
57 153
58binmode STDOUT; 154binmode STDOUT;
59binmode STDERR; 155binmode STDERR;
60 156
61# read virtual server time, if available 157# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
66} 162}
67 163
68mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 165
74# a special map that is always available 166mkdir $_
75our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
76our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 187
78############################################################################# 188#############################################################################
79 189
80=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
81 191
88=item $cf::RUNTIME 198=item $cf::RUNTIME
89 199
90The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 201every server tick.
92 202
93=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 206
95The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
97 211
98=item $cf::NOW 212=item $cf::NOW
99 213
100The time of the last (current) server tick. 214The time of the last (current) server tick.
101 215
102=item $cf::TICK 216=item $cf::TICK
103 217
104The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
105 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
106=item %cf::CFG 230=item %cf::CFG
107 231
108Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 233from wherever your confdir points to.
110 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
111=back 253=back
112 254
113=cut 255=cut
114 256
115BEGIN { 257sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 264 my $msg = join "", @_;
118 utf8::encode $msg;
119 265
120 $msg .= "\n" 266 $msg .= "\n"
121 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
122 268
123 LOG llevError, "cfperl: $msg"; 269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
124 }; 270
125} 271 LOG llevWarn, $msg;
272};
273
274$Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286};
126 287
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 292@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 294@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 295
134# we bless all objects into (empty) derived classes to force a method lookup 296# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 297# within the Safe compartment.
136for my $pkg (qw( 298for my $pkg (qw(
137 cf::global cf::attachable 299 cf::global cf::attachable
138 cf::object cf::object::player 300 cf::object cf::object::player
139 cf::client cf::player 301 cf::client cf::player
140 cf::arch cf::living 302 cf::arch cf::living
303 cf::map cf::mapspace
141 cf::map cf::party cf::region 304 cf::party cf::region
142)) { 305)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 307}
146 308
147$Event::DIED = sub { 309$EV::DIED = sub {
148 warn "error in event callback: @_"; 310 Carp::cluck "error in event callback: @_";
149}; 311};
150 312
151my %ext_pkg; 313#############################################################################
152my @exts;
153my @hook;
154 314
155=head2 UTILITY FUNCTIONS 315=head2 UTILITY FUNCTIONS
156 316
157=over 4 317=over 4
158 318
159=cut 319=item dumpval $ref
160 320
161use JSON::Syck (); # TODO# replace by JSON::PC once working 321=cut
162 322
323sub dumpval {
324 eval {
325 local $SIG{__DIE__};
326 my $d;
327 if (1) {
328 $d = new Data::Dumper([$_[0]], ["*var"]);
329 $d->Terse(1);
330 $d->Indent(2);
331 $d->Quotekeys(0);
332 $d->Useqq(1);
333 #$d->Bless(...);
334 $d->Seen($_[1]) if @_ > 1;
335 $d = $d->Dump();
336 }
337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
338 $d
339 } || "[unable to dump $_[0]: '$@']";
340}
341
163=item $ref = cf::from_json $json 342=item $ref = cf::decode_json $json
164 343
165Converts a JSON string into the corresponding perl data structure. 344Converts a JSON string into the corresponding perl data structure.
166 345
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 346=item $json = cf::encode_json $ref
175 347
176Converts a perl data structure into its JSON representation. 348Converts a perl data structure into its JSON representation.
177 349
178=cut 350=cut
179 351
180sub to_json($) { 352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 353
185=item my $guard = cf::guard { BLOCK } 354sub encode_json($) { $json_coder->encode ($_[0]) }
355sub decode_json($) { $json_coder->decode ($_[0]) }
186 356
187Run the given callback when the guard object gets destroyed (useful for 357=item cf::post_init { BLOCK }
188coroutine cancellations).
189 358
190You can call C<< ->cancel >> on the guard object to stop the block from 359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
191being executed. 360but I<before> the server starts ticking again.
192 361
193=cut 362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
194 364
195sub guard(&) { 365=cut
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198 366
199sub cf::guard::cancel { 367sub post_init(&) {
200 ${$_[0]} = sub { }; 368 push @POST_INIT, shift;
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205} 369}
206 370
207=item cf::lock_wait $string 371=item cf::lock_wait $string
208 372
209Wait until the given lock is available. See cf::lock_acquire. 373Wait until the given lock is available. See cf::lock_acquire.
210 374
211=item my $lock = cf::lock_acquire $string 375=item my $lock = cf::lock_acquire $string
212 376
213Wait until the given lock is available and then acquires it and returns 377Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 379for example when the coroutine gets canceled), the lock is automatically
216returned. 380returned.
217 381
382Locks are *not* recursive, locking from the same coro twice results in a
383deadlocked coro.
384
218Lock names should begin with a unique identifier (for example, find_map 385Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 386uses map_find and cf::map::load uses map_load).
220 387
221=cut 388=item $locked = cf::lock_active $string
222 389
223our %LOCK; 390Return true if the lock is currently active, i.e. somebody has locked it.
391
392=cut
393
394our $LOCKS = new Coro::SemaphoreSet;
224 395
225sub lock_wait($) { 396sub lock_wait($) {
226 my ($key) = @_; 397 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 398}
234 399
235sub lock_acquire($) { 400sub lock_acquire($) {
236 my ($key) = @_; 401 $LOCKS->guard ($_[0])
402}
237 403
238 # wait, to be sure we are not locked 404sub lock_active($) {
239 lock_wait $key; 405 $LOCKS->count ($_[0]) < 1
406}
240 407
241 $LOCK{$key} = []; 408sub freeze_mainloop {
409 tick_inhibit_inc;
242 410
243 cf::guard { 411 &Guard::guard (\&tick_inhibit_dec);
244 # wake up all waiters, to be on the safe side 412}
245 $_->ready for @{ delete $LOCK{$key} }; 413
414=item cf::periodic $interval, $cb
415
416Like EV::periodic, but randomly selects a starting point so that the actions
417get spread over time.
418
419=cut
420
421sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427}
428
429=item cf::get_slot $time[, $priority[, $name]]
430
431Allocate $time seconds of blocking CPU time at priority C<$priority>:
432This call blocks and returns only when you have at least C<$time> seconds
433of cpu time till the next tick. The slot is only valid till the next cede.
434
435The optional C<$name> can be used to identify the job to run. It might be
436used for statistical purposes and should identify the same time-class.
437
438Useful for short background jobs.
439
440=cut
441
442our @SLOT_QUEUE;
443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
445
446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
447$SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
246 } 478 }
479};
480
481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
247} 494}
248 495
249=item cf::async { BLOCK } 496=item cf::async { BLOCK }
250 497
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 498Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 499C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
500thing you are allowed to do is call C<prio> on it.
253 501
254=cut 502=cut
255 503
256sub async(&) { 504BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 505
265=item cf::sync_job { BLOCK } 506=item cf::sync_job { BLOCK }
266 507
267The design of crossfire+ requires that the main coro ($Coro::main) is 508The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 509is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 510partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511acceptable.
270 512
271If it must be done, put the blocking parts into C<sync_job>. This will run 513If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 514the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 515server will be frozen during this time, so the block should either finish
274fast or be very important. 516fast or be very important.
277 519
278sub sync_job(&) { 520sub sync_job(&) {
279 my ($job) = @_; 521 my ($job) = @_;
280 522
281 if ($Coro::current == $Coro::main) { 523 if ($Coro::current == $Coro::main) {
524 my $time = AE::time;
525
282 # this is the main coro, too bad, we have to block 526 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 527 # till the operation succeeds, freezing the server :/
284 528
285 # TODO: use suspend/resume instead 529 LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 530
287 local $FREEZE = 1; 531 my $freeze_guard = freeze_mainloop;
288 532
289 my $busy = 1; 533 my $busy = 1;
290 my @res; 534 my @res;
291 535
292 (Coro::async { 536 (async {
537 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 538 @res = eval { $job->() };
294 warn $@ if $@; 539 error $@ if $@;
295 undef $busy; 540 undef $busy;
296 })->prio (Coro::PRIO_MAX); 541 })->prio (Coro::PRIO_MAX);
297 542
298 while ($busy) { 543 while ($busy) {
544 if (Coro::nready) {
299 Coro::cede_notself; 545 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 546 } else {
547 EV::loop EV::LOOP_ONESHOT;
301 } 548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
302 554
303 wantarray ? @res : $res[0] 555 wantarray ? @res : $res[0]
304 } else { 556 } else {
305 # we are in another coroutine, how wonderful, everything just works 557 # we are in another coroutine, how wonderful, everything just works
306 558
307 $job->() 559 $job->()
308 } 560 }
309} 561}
310 562
311=item $coro = cf::coro { BLOCK } 563=item $coro = cf::async_ext { BLOCK }
312 564
313Creates and returns a new coro. This coro is automcatially being canceled 565Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 566extension calling this is being unloaded.
315 567
316=cut 568=cut
317 569
318sub coro(&) { 570sub async_ext(&) {
319 my $cb = shift; 571 my $cb = shift;
320 572
321 my $coro = &cf::async ($cb); 573 my $coro = &Coro::async ($cb);
322 574
323 $coro->on_destroy (sub { 575 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 576 delete $EXT_CORO{$coro+0};
325 }); 577 });
326 $EXT_CORO{$coro+0} = $coro; 578 $EXT_CORO{$coro+0} = $coro;
327 579
328 $coro 580 $coro
329} 581}
330 582
331sub write_runtime { 583=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 584
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 585Executes the given code block with the given arguments in a seperate
335 or return; 586process, returning the results. Everything must be serialisable with
587Coro::Storable. May, of course, block. Note that the executed sub may
588never block itself or use any form of event handling.
336 589
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 590=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 591
341 aio_fsync $fh 592sub fork_call(&@) {
342 and return; 593 my ($cb, @args) = @_;
343 594
344 close $fh 595 # we seemingly have to make a local copy of the whole thing,
345 or return; 596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
346 598
347 aio_rename "$runtime~", $runtime 599 my @res = Coro::Util::fork_eval {
348 and return; 600 reset_signals;
601 &$cb
602 }, @args;
349 603
604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
350 1 608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643}
644
645=item $value = cf::db_get $family => $key
646
647Returns a single value from the environment database.
648
649=item cf::db_put $family => $key => $value
650
651Stores the given C<$value> in the family. It can currently store binary
652data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654=item $db = cf::db_table "name"
655
656Create and/or open a new database table. The string must not be "db" and must be unique
657within each server.
658
659=cut
660
661sub db_table($) {
662 my ($name) = @_;
663 my $db = BDB::db_create $DB_ENV;
664
665 eval {
666 $db->set_flags (BDB::CHKSUM);
667
668 utf8::encode $name;
669 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
670 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
671 cf::cleanup "db_open(db): $!" if $!;
672 };
673 cf::cleanup "db_open(db): $@" if $@;
674
675 $db
676}
677
678our $DB;
679
680sub db_init {
681 cf::sync_job {
682 $DB ||= db_table "db";
683 };
684}
685
686sub db_get($$) {
687 my $key = "$_[0]/$_[1]";
688
689 cf::sync_job {
690 BDB::db_get $DB, undef, $key, my $data;
691
692 $! ? ()
693 : $data
694 }
695}
696
697sub db_put($$$) {
698 BDB::dbreq_pri 4;
699 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
700}
701
702=item cf::cache $id => [$paths...], $processversion => $process
703
704Generic caching function that returns the value of the resource $id,
705caching and regenerating as required.
706
707This function can block.
708
709=cut
710
711sub cache {
712 my ($id, $src, $processversion, $process) = @_;
713
714 my $meta =
715 join "\x00",
716 $processversion,
717 map {
718 aio_stat $_
719 and Carp::croak "$_: $!";
720
721 ($_, (stat _)[7,9])
722 } @$src;
723
724 my $dbmeta = db_get cache => "$id/meta";
725 if ($dbmeta ne $meta) {
726 # changed, we may need to process
727
728 my @data;
729 my $md5;
730
731 for (0 .. $#$src) {
732 0 <= aio_load $src->[$_], $data[$_]
733 or Carp::croak "$src->[$_]: $!";
734 }
735
736 # if processing is expensive, check
737 # checksum first
738 if (1) {
739 $md5 =
740 join "\x00",
741 $processversion,
742 map {
743 cf::cede_to_tick;
744 ($src->[$_], Digest::MD5::md5_hex $data[$_])
745 } 0.. $#$src;
746
747
748 my $dbmd5 = db_get cache => "$id/md5";
749 if ($dbmd5 eq $md5) {
750 db_put cache => "$id/meta", $meta;
751
752 return db_get cache => "$id/data";
753 }
754 }
755
756 my $t1 = Time::HiRes::time;
757 my $data = $process->(\@data);
758 my $t2 = Time::HiRes::time;
759
760 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
761
762 db_put cache => "$id/data", $data;
763 db_put cache => "$id/md5" , $md5;
764 db_put cache => "$id/meta", $meta;
765
766 return $data;
767 }
768
769 db_get cache => "$id/data"
770}
771
772=item cf::datalog type => key => value, ...
773
774Log a datalog packet of the given type with the given key-value pairs.
775
776=cut
777
778sub datalog($@) {
779 my ($type, %kv) = @_;
780 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 781}
352 782
353=back 783=back
354 784
355=cut 785=cut
356 786
357############################################################################# 787#############################################################################
358 788
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS 789=head2 ATTACHABLE OBJECTS
480 790
481Many objects in crossfire are so-called attachable objects. That means you can 791Many objects in deliantra are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment") 792attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 793to it. All such attachable objects support the following methods.
484 794
485In the following description, CLASS can be any of C<global>, C<object> 795In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 796C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 797Deliantra).
488 798
489=over 4 799=over 4
490 800
491=item $attachable->attach ($attachment, key => $value...) 801=item $attachable->attach ($attachment, key => $value...)
492 802
536=item cf::CLASS::attachment $name, ... 846=item cf::CLASS::attachment $name, ...
537 847
538Register an attachment by C<$name> through which attachable objects of the 848Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment. 849given CLASS can refer to this attachment.
540 850
541Some classes such as crossfire maps and objects can specify attachments 851Some classes such as deliantra maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name. 852that are attached at load/instantiate time, thus the need for a name.
543 853
544These calls expect any number of the following handler/hook descriptions: 854These calls expect any number of the following handler/hook descriptions:
545 855
546=over 4 856=over 4
606our @CB_TYPE = (); # registry for type (cf-object class) based events 916our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 917our @CB_MAP = ();
608 918
609my %attachment; 919my %attachment;
610 920
921sub cf::attachable::thawer_merge {
922 # simply override everything except _meta
923 local $_[0]{_meta};
924 %{$_[0]} = %{$_[1]};
925}
926
611sub _attach_cb($$$$) { 927sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 928 my ($registry, $event, $prio, $cb) = @_;
613 929
614 use sort 'stable'; 930 use sort 'stable';
615 931
649 $registry = $CB_TYPE[$object_type] ||= []; 965 $registry = $CB_TYPE[$object_type] ||= [];
650 966
651 } elsif ($type eq "subtype") { 967 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 968 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 969 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 970 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 971
656 } elsif ($type eq "package") { 972 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 973 my $pkg = shift @arg;
658 974
659 while (my ($name, $id) = each %cb_id) { 975 while (my ($name, $id) = each %cb_id) {
664 980
665 } elsif (exists $cb_id{$type}) { 981 } elsif (exists $cb_id{$type}) {
666 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 982 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
667 983
668 } elsif (ref $type) { 984 } elsif (ref $type) {
669 warn "attaching objects not supported, ignoring.\n"; 985 error "attaching objects not supported, ignoring.\n";
670 986
671 } else { 987 } else {
672 shift @arg; 988 shift @arg;
673 warn "attach argument '$type' not supported, ignoring.\n"; 989 error "attach argument '$type' not supported, ignoring.\n";
674 } 990 }
675 } 991 }
676} 992}
677 993
678sub _object_attach { 994sub _object_attach {
688 _attach $registry, $klass, @attach; 1004 _attach $registry, $klass, @attach;
689 } 1005 }
690 1006
691 $obj->{$name} = \%arg; 1007 $obj->{$name} = \%arg;
692 } else { 1008 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 1009 info "object uses attachment '$name' which is not available, postponing.\n";
694 } 1010 }
695 1011
696 $obj->{_attachment}{$name} = undef; 1012 $obj->{_attachment}{$name} = undef;
697} 1013}
698 1014
700 if (ref $_[0]) { 1016 if (ref $_[0]) {
701 _object_attach @_; 1017 _object_attach @_;
702 } else { 1018 } else {
703 _attach shift->_attach_registry, @_; 1019 _attach shift->_attach_registry, @_;
704 } 1020 }
1021 _recalc_want;
705}; 1022};
706 1023
707# all those should be optimised 1024# all those should be optimised
708sub cf::attachable::detach { 1025sub cf::attachable::detach {
709 my ($obj, $name) = @_; 1026 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 1029 delete $obj->{_attachment}{$name};
713 reattach ($obj); 1030 reattach ($obj);
714 } else { 1031 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 1032 Carp::croak "cannot, currently, detach class attachments";
716 } 1033 }
1034 _recalc_want;
717}; 1035};
718 1036
719sub cf::attachable::attached { 1037sub cf::attachable::attached {
720 my ($obj, $name) = @_; 1038 my ($obj, $name) = @_;
721 1039
736 "; 1054 ";
737 die if $@; 1055 die if $@;
738} 1056}
739 1057
740our $override; 1058our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1059our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 1060
743sub override { 1061sub override {
744 $override = 1; 1062 $override = 1;
745 @invoke_results = (); 1063 @INVOKE_RESULTS = (@_);
746} 1064}
747 1065
748sub do_invoke { 1066sub do_invoke {
749 my $event = shift; 1067 my $event = shift;
750 my $callbacks = shift; 1068 my $callbacks = shift;
751 1069
752 @invoke_results = (); 1070 @INVOKE_RESULTS = ();
753 1071
754 local $override; 1072 local $override;
755 1073
756 for (@$callbacks) { 1074 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1075 eval { &{$_->[1]} };
758 1076
759 if ($@) { 1077 if ($@) {
760 warn "$@";
761 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1078 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
762 override; 1079 override;
763 } 1080 }
764 1081
765 return 1 if $override; 1082 return 1 if $override;
766 } 1083 }
767 1084
768 0 1085 0
769} 1086}
770 1087
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1088=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1089
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1090=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1091
775Generate an object-specific event with the given arguments. 1092Generate an object-specific event with the given arguments.
776 1093
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1094This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1095removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1096results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1097
781=back 1098=back
782 1099
783=cut 1100=cut
784 1101
785############################################################################# 1102#############################################################################
786# object support 1103# object support
1104
1105sub _object_equal($$);
1106sub _object_equal($$) {
1107 my ($a, $b) = @_;
1108
1109 return 0 unless (ref $a) eq (ref $b);
1110
1111 if ("HASH" eq ref $a) {
1112 my @ka = keys %$a;
1113 my @kb = keys %$b;
1114
1115 return 0 if @ka != @kb;
1116
1117 for (0 .. $#ka) {
1118 return 0 unless $ka[$_] eq $kb[$_];
1119 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1120 }
1121
1122 } elsif ("ARRAY" eq ref $a) {
1123
1124 return 0 if @$a != @$b;
1125
1126 for (0 .. $#$a) {
1127 return 0 unless _object_equal $a->[$_], $b->[$_];
1128 }
1129
1130 } elsif ($a ne $b) {
1131 return 0;
1132 }
1133
1134 1
1135}
1136
1137our $SLOW_MERGES;#d#
1138sub _can_merge {
1139 my ($ob1, $ob2) = @_;
1140
1141 ++$SLOW_MERGES;#d#
1142
1143 # we do the slow way here
1144 return _object_equal $ob1, $ob2
1145}
787 1146
788sub reattach { 1147sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1148 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1149 my ($obj) = @_;
1150
1151 # no longer needed after getting rid of delete_package?
1152 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1153
792 my $registry = $obj->registry; 1154 my $registry = $obj->registry;
793 1155
794 @$registry = (); 1156 @$registry = ();
795 1157
800 for (@$attach) { 1162 for (@$attach) {
801 my ($klass, @attach) = @$_; 1163 my ($klass, @attach) = @$_;
802 _attach $registry, $klass, @attach; 1164 _attach $registry, $klass, @attach;
803 } 1165 }
804 } else { 1166 } else {
805 warn "object uses attachment '$name' that is not available, postponing.\n"; 1167 info "object uses attachment '$name' that is not available, postponing.\n";
806 } 1168 }
807 } 1169 }
808} 1170}
809 1171
810cf::attachable->attach ( 1172cf::attachable->attach (
811 prio => -1000000, 1173 prio => -1000000,
812 on_instantiate => sub { 1174 on_instantiate => sub {
813 my ($obj, $data) = @_; 1175 my ($obj, $data) = @_;
814 1176
815 $data = from_json $data; 1177 $data = decode_json $data;
816 1178
817 for (@$data) { 1179 for (@$data) {
818 my ($name, $args) = @$_; 1180 my ($name, $args) = @$_;
819 1181
820 $obj->attach ($name, %{$args || {} }); 1182 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1198sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1199 my ($filename, $rdata, $objs) = @_;
838 1200
839 sync_job { 1201 sync_job {
840 if (length $$rdata) { 1202 if (length $$rdata) {
1203 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1204 trace sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1205 $decname, length $$rdata, scalar @$objs
1206 if $VERBOSE_IO;
843 1207
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1208 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1209 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1210 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1211 if ($cf::USE_FSYNC) {
1212 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
847 aio_fsync $fh; 1213 aio_fsync $fh;
1214 }
848 close $fh; 1215 aio_close $fh;
849 1216
850 if (@$objs) { 1217 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1218 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1219 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1220 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1221 aio_write $fh, 0, (length $data), $data, 0;
1222 if ($cf::USE_FSYNC) {
1223 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
855 aio_fsync $fh; 1224 aio_fsync $fh;
1225 }
856 close $fh; 1226 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1227 aio_rename "$filename.pst~", "$filename.pst";
858 } 1228 }
859 } else { 1229 } else {
860 aio_unlink "$filename.pst"; 1230 aio_unlink "$filename.pst";
861 } 1231 }
862 1232
863 aio_rename "$filename~", $filename; 1233 aio_rename "$filename~", $filename;
1234
1235 $filename =~ s%/[^/]+$%%;
1236 aio_pathsync $filename if $cf::USE_FSYNC;
864 } else { 1237 } else {
865 warn "FATAL: $filename~: $!\n"; 1238 error "unable to save objects: $filename~: $!\n";
866 } 1239 }
867 } else { 1240 } else {
868 aio_unlink $filename; 1241 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1242 aio_unlink "$filename.pst";
870 } 1243 }
871 } 1244 };
872} 1245}
873 1246
874sub object_freezer_as_string { 1247sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1248 my ($rdata, $objs) = @_;
876 1249
888 or return; 1261 or return;
889 1262
890 unless (aio_stat "$filename.pst") { 1263 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1264 (aio_load "$filename.pst", $av) >= 0
892 or return; 1265 or return;
1266
893 $av = eval { (Storable::thaw $av)->{objs} }; 1267 my $st = eval { Coro::Storable::thaw $av };
1268 $av = $st->{objs};
894 } 1269 }
895 1270
1271 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1272 trace sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1273 $decname, length $data, scalar @{$av || []}
1274 if $VERBOSE_IO;
1275
898 return ($data, $av); 1276 ($data, $av)
899} 1277}
1278
1279=head2 COMMAND CALLBACKS
1280
1281=over 4
1282
1283=cut
900 1284
901############################################################################# 1285#############################################################################
902# command handling &c 1286# command handling &c
903 1287
904=item cf::register_command $name => \&callback($ob,$args); 1288=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1301 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1302}
919 1303
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1304=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1305
922Register a callbackf ro execution when the client sends an extcmd packet. 1306Register a callback for execution when the client sends an (synchronous)
1307extcmd packet. Ext commands will be processed in the order they are
1308received by the server, like other user commands. The first argument is
1309the logged-in player. Ext commands can only be processed after a player
1310has logged in successfully.
923 1311
924If the callback returns something, it is sent back as if reply was being 1312If the callback returns something, it is sent back as if reply was being
925called. 1313called.
926 1314
1315=item cf::register_exticmd $name => \&callback($ns,$packet);
1316
1317Register a callback for execution when the client sends an (asynchronous)
1318exticmd packet. Exti commands are processed by the server as soon as they
1319are received, i.e. out of order w.r.t. other commands. The first argument
1320is a client socket. Exti commands can be received anytime, even before
1321log-in.
1322
1323If the callback returns something, it is sent back as if reply was being
1324called.
1325
927=cut 1326=cut
928 1327
929sub register_extcmd { 1328sub register_extcmd {
930 my ($name, $cb) = @_; 1329 my ($name, $cb) = @_;
931 1330
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1331 $EXTCMD{$name} = $cb;
936} 1332}
1333
1334sub register_exticmd {
1335 my ($name, $cb) = @_;
1336
1337 $EXTICMD{$name} = $cb;
1338}
1339
1340use File::Glob ();
937 1341
938cf::player->attach ( 1342cf::player->attach (
939 on_command => sub { 1343 on_unknown_command => sub {
940 my ($pl, $name, $params) = @_; 1344 my ($pl, $name, $params) = @_;
941 1345
942 my $cb = $COMMAND{$name} 1346 my $cb = $COMMAND{$name}
943 or return; 1347 or return;
944 1348
949 cf::override; 1353 cf::override;
950 }, 1354 },
951 on_extcmd => sub { 1355 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1356 my ($pl, $buf) = @_;
953 1357
954 my $msg = eval { from_json $buf }; 1358 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1359
956 if (ref $msg) { 1360 if (ref $msg) {
1361 my ($type, $reply, @payload) =
1362 "ARRAY" eq ref $msg
1363 ? @$msg
1364 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1365
1366 my @reply;
1367
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1368 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1369 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1370 }
1371
1372 $pl->ext_reply ($reply, @reply)
1373 if $reply;
1374
962 } else { 1375 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1376 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1377 }
965 1378
966 cf::override; 1379 cf::override;
967 }, 1380 },
968); 1381);
969 1382
970sub register { 1383# "readahead" all extensions
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1384sub cache_extensions {
977 my ($path) = @_; 1385 my $grp = IO::AIO::aio_group;
978 1386
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1387 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
980 my $base = $1; 1388 for (grep /\.ext$/, @{$_[0]}) {
981 my $pkg = $1; 1389 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984
985 warn "loading '$path' into '$pkg'\n";
986
987 open my $fh, "<:utf8", $path
988 or die "$path: $!";
989
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# }
1019
1020 # remove commands
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 } 1390 }
1029 } 1391 };
1030 1392
1031 # remove extcmds 1393 $grp
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 1394}
1045 1395
1046sub load_extensions { 1396sub load_extensions {
1397 info "loading extensions...";
1398
1399 cf::sync_job {
1400 my %todo;
1401
1047 for my $ext (<$LIBDIR/*.ext>) { 1402 for my $path (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 1403 next unless -r $path;
1049 eval { 1404
1050 load_extension $ext; 1405 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1406 my $base = $1;
1407 my $pkg = $1;
1408 $pkg =~ s/[^[:word:]]/_/g;
1409 $pkg = "ext::$pkg";
1410
1411 open my $fh, "<:utf8", $path
1412 or die "$path: $!";
1413
1414 my $source = do { local $/; <$fh> };
1415
1416 my %ext = (
1417 path => $path,
1418 base => $base,
1419 pkg => $pkg,
1420 );
1421
1422 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1423 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1424
1425 $ext{source} =
1426 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1427 . "#line 1 \"$path\"\n{\n"
1428 . $source
1429 . "\n};\n1";
1430
1431 $todo{$base} = \%ext;
1432 }
1433
1434 my $pass = 0;
1435 my %done;
1436 while (%todo) {
1437 my $progress;
1438
1439 ++$pass;
1440
1441 ext:
1442 while (my ($k, $v) = each %todo) {
1443 for (split /,\s*/, $v->{meta}{depends}) {
1444 next ext
1445 unless exists $done{$_};
1446 }
1447
1448 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1449
1450 my $active = eval $v->{source};
1451
1452 if (length $@) {
1453 error "$v->{path}: $@\n";
1454
1455 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1456 if exists $v->{meta}{mandatory};
1457
1458 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1459 delete $todo{$k};
1460 } else {
1461 $done{$k} = delete $todo{$k};
1462 push @EXTS, $v->{pkg};
1463 $progress = 1;
1464
1465 info "$v->{base}: extension inactive.\n"
1466 unless $active;
1467 }
1051 1 1468 }
1052 } or warn "$ext not loaded: $@"; 1469
1470 unless ($progress) {
1471 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1472
1473 while (my ($k, $v) = each %todo) {
1474 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1475 if exists $v->{meta}{mandatory};
1476 }
1477 }
1478 }
1053 } 1479 };
1054} 1480}
1055 1481
1056############################################################################# 1482#############################################################################
1057# load/save/clean perl data associated with a map
1058 1483
1059*cf::mapsupport::on_clean = sub { 1484=back
1485
1486=head2 CORE EXTENSIONS
1487
1488Functions and methods that extend core deliantra objects.
1489
1490=cut
1491
1492package cf::player;
1493
1494use Coro::AIO;
1495
1496=head3 cf::player
1497
1498=over 4
1499
1500=item cf::player::num_playing
1501
1502Returns the official number of playing players, as per the Crossfire metaserver rules.
1503
1504=cut
1505
1506sub num_playing {
1507 scalar grep
1508 $_->ob->map
1509 && !$_->hidden
1510 && !$_->ob->flag (cf::FLAG_WIZ),
1511 cf::player::list
1512}
1513
1514=item cf::player::find $login
1515
1516Returns the given player object, loading it if necessary (might block).
1517
1518=cut
1519
1520sub playerdir($) {
1521 "$PLAYERDIR/"
1522 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1523}
1524
1525sub path($) {
1526 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1527
1528 (playerdir $login) . "/playerdata"
1529}
1530
1531sub find_active($) {
1532 $cf::PLAYER{$_[0]}
1533 and $cf::PLAYER{$_[0]}->active
1534 and $cf::PLAYER{$_[0]}
1535}
1536
1537sub exists($) {
1060 my ($map) = @_; 1538 my ($login) = @_;
1061 1539
1062 my $path = $map->tmpname; 1540 $cf::PLAYER{$login}
1063 defined $path or return; 1541 or !aio_stat path $login
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075} 1542}
1076 1543
1077# TODO: compatibility cruft, remove when no longer needed 1544sub find($) {
1545 return $cf::PLAYER{$_[0]} || do {
1546 my $login = $_[0];
1547
1548 my $guard = cf::lock_acquire "user_find:$login";
1549
1550 $cf::PLAYER{$_[0]} || do {
1551 # rename old playerfiles to new ones
1552 #TODO: remove when no longer required
1553 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1554 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1555 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1556 aio_unlink +(playerdir $login) . "/$login.pl";
1557
1558 my $f = new_from_file cf::object::thawer path $login
1559 or return;
1560
1561 my $pl = cf::player::load_pl $f
1562 or return;
1563
1564 local $cf::PLAYER_LOADING{$login} = $pl;
1565 $f->resolve_delayed_derefs;
1566 $cf::PLAYER{$login} = $pl
1567 }
1568 }
1569}
1570
1078cf::player->attach ( 1571cf::player->attach (
1079 on_load => sub { 1572 on_load => sub {
1080 my ($pl, $path) = @_; 1573 my ($pl, $path) = @_;
1081 1574
1082 for my $o (all_objects $pl->ob) { 1575 # restore slots saved in save, below
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1576 my $slots = delete $pl->{_slots};
1084 $o->set_ob_key_value ("_perl_data");
1085 1577
1086 %$o = %{ Storable::thaw pack "H*", $value }; 1578 $pl->ob->current_weapon ($slots->[0]);
1087 } 1579 $pl->combat_ob ($slots->[1]);
1088 } 1580 $pl->ranged_ob ($slots->[2]);
1089 }, 1581 },
1090); 1582);
1091 1583
1092############################################################################# 1584sub save($) {
1585 my ($pl) = @_;
1093 1586
1094=head2 CORE EXTENSIONS 1587 return if $pl->{deny_save};
1095 1588
1096Functions and methods that extend core crossfire objects. 1589 my $path = path $pl;
1590 my $guard = cf::lock_acquire "user_save:$path";
1097 1591
1098=head3 cf::player 1592 return if $pl->{deny_save};
1593
1594 aio_mkdir playerdir $pl, 0770;
1595 $pl->{last_save} = $cf::RUNTIME;
1596
1597 cf::get_slot 0.01;
1598
1599 # save slots, to be restored later
1600 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1601
1602 $pl->save_pl ($path);
1603 cf::cede_to_tick;
1604}
1605
1606sub new($) {
1607 my ($login) = @_;
1608
1609 my $self = create;
1610
1611 $self->ob->name ($login);
1612 $self->{deny_save} = 1;
1613
1614 $cf::PLAYER{$login} = $self;
1615
1616 $self
1617}
1618
1619=item $player->send_msg ($channel, $msg, $color, [extra...])
1620
1621=cut
1622
1623sub send_msg {
1624 my $ns = shift->ns
1625 or return;
1626 $ns->send_msg (@_);
1627}
1628
1629=item $pl->quit_character
1630
1631Nukes the player without looking back. If logged in, the connection will
1632be destroyed. May block for a long time.
1633
1634=cut
1635
1636sub quit_character {
1637 my ($pl) = @_;
1638
1639 my $name = $pl->ob->name;
1640
1641 $pl->{deny_save} = 1;
1642 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1643
1644 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1645 $pl->deactivate;
1646 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1647 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1648 $pl->ns->destroy if $pl->ns;
1649
1650 my $path = playerdir $pl;
1651 my $temp = "$path~$cf::RUNTIME~deleting~";
1652 aio_rename $path, $temp;
1653 delete $cf::PLAYER{$pl->ob->name};
1654 $pl->destroy;
1655
1656 my $prefix = qr<^~\Q$name\E/>;
1657
1658 # nuke player maps
1659 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1660
1661 IO::AIO::aio_rmtree $temp;
1662}
1663
1664=item $pl->kick
1665
1666Kicks a player out of the game. This destroys the connection.
1667
1668=cut
1669
1670sub kick {
1671 my ($pl, $kicker) = @_;
1672
1673 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1674 $pl->killer ("kicked");
1675 $pl->ns->destroy;
1676}
1677
1678=item cf::player::list_logins
1679
1680Returns am arrayref of all valid playernames in the system, can take a
1681while and may block, so not sync_job-capable, ever.
1682
1683=cut
1684
1685sub list_logins {
1686 my $dirs = aio_readdir $PLAYERDIR
1687 or return [];
1688
1689 my @logins;
1690
1691 for my $login (@$dirs) {
1692 my $path = path $login;
1693
1694 # a .pst is a dead give-away for a valid player
1695 # if no pst file found, open and chekc for blocked users
1696 if (aio_stat "$path.pst") {
1697 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1698 aio_read $fh, 0, 512, my $buf, 0 or next;
1699 $buf !~ /^password -------------$/m or next; # official not-valid tag
1700 }
1701
1702 utf8::decode $login;
1703 push @logins, $login;
1704 }
1705
1706 \@logins
1707}
1708
1709=item $player->maps
1710
1711=item cf::player::maps $login
1712
1713Returns an arrayref of map paths that are private for this
1714player. May block.
1715
1716=cut
1717
1718sub maps($) {
1719 my ($pl) = @_;
1720
1721 $pl = ref $pl ? $pl->ob->name : $pl;
1722
1723 my $files = aio_readdir playerdir $pl
1724 or return;
1725
1726 my @paths;
1727
1728 for (@$files) {
1729 utf8::decode $_;
1730 next if /\.(?:pl|pst)$/;
1731 next unless /^$PATH_SEP/o;
1732
1733 push @paths, cf::map::normalise "~$pl/$_";
1734 }
1735
1736 \@paths
1737}
1738
1739=item $protocol_xml = $player->expand_cfpod ($cfpod)
1740
1741Expand deliantra pod fragments into protocol xml.
1742
1743=item $player->ext_reply ($msgid, @msg)
1744
1745Sends an ext reply to the player.
1746
1747=cut
1748
1749sub ext_reply($$@) {
1750 my ($self, $id, @msg) = @_;
1751
1752 $self->ns->ext_reply ($id, @msg)
1753}
1754
1755=item $player->ext_msg ($type, @msg)
1756
1757Sends an ext event to the client.
1758
1759=cut
1760
1761sub ext_msg($$@) {
1762 my ($self, $type, @msg) = @_;
1763
1764 $self->ns->ext_msg ($type, @msg);
1765}
1766
1767=head3 cf::region
1099 1768
1100=over 4 1769=over 4
1101 1770
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut 1771=cut
1107 1772
1108sub cf::player::exists($) { 1773package cf::region;
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112 1774
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1775=item cf::region::find_by_path $path
1114 1776
1115Sends an ext reply to the player. 1777Tries to decuce the likely region for a map knowing only its path.
1116 1778
1117=cut 1779=cut
1118 1780
1119sub cf::player::ext_reply($$$%) { 1781sub find_by_path($) {
1120 my ($self, $id, %msg) = @_; 1782 my ($path) = @_;
1121 1783
1122 $msg{msgid} = $id; 1784 $path =~ s/^~[^\/]*//; # skip ~login
1123 1785
1124 $self->send ("ext " . to_json \%msg); 1786 my ($match, $specificity);
1787
1788 for my $region (list) {
1789 if ($region->{match} && $path =~ $region->{match}) {
1790 ($match, $specificity) = ($region, $region->specificity)
1791 if $region->specificity > $specificity;
1792 }
1793 }
1794
1795 $match
1125} 1796}
1126 1797
1127=back 1798=back
1128
1129 1799
1130=head3 cf::map 1800=head3 cf::map
1131 1801
1132=over 4 1802=over 4
1133 1803
1136package cf::map; 1806package cf::map;
1137 1807
1138use Fcntl; 1808use Fcntl;
1139use Coro::AIO; 1809use Coro::AIO;
1140 1810
1811use overload
1812 '""' => \&as_string,
1813 fallback => 1;
1814
1141our $MAX_RESET = 7200; 1815our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1816our $DEFAULT_RESET = 3000;
1143 1817
1144sub generate_random_map { 1818sub generate_random_map {
1145 my ($path, $rmp) = @_; 1819 my ($self, $rmp) = @_;
1820
1821 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1146 1822
1147 # mit "rum" bekleckern, nicht 1823 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1824 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1825 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1826 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1827 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1828 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1829 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1830 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1831 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1832 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1833 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1834 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1835 (cf::region::find $rmp->{region}), $rmp->{custom}
1836 )
1161} 1837}
1162 1838
1163# and all this just because we cannot iterate over 1839=item cf::map->register ($regex, $prio)
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167 1840
1168 $_->change_map_light ($change) 1841Register a handler for the map path matching the given regex at the
1169 for grep $_->outdoor, values %cf::MAP; 1842givne priority (higher is better, built-in handlers have priority 0, the
1170} 1843default).
1171 1844
1172sub try_load_header($) { 1845=cut
1846
1847sub register {
1848 my (undef, $regex, $prio) = @_;
1849 my $pkg = caller;
1850
1851 no strict;
1852 push @{"$pkg\::ISA"}, __PACKAGE__;
1853
1854 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1855}
1856
1857# also paths starting with '/'
1858$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1859
1860sub thawer_merge {
1861 my ($self, $merge) = @_;
1862
1863 # we have to keep some variables in memory intact
1864 local $self->{path};
1865 local $self->{load_path};
1866
1867 $self->SUPER::thawer_merge ($merge);
1868}
1869
1870sub normalise {
1173 my ($path) = @_; 1871 my ($path, $base) = @_;
1872
1873 $path = "$path"; # make sure its a string
1874
1875 $path =~ s/\.map$//;
1876
1877 # map plan:
1878 #
1879 # /! non-realised random map exit (special hack!)
1880 # {... are special paths that are not being touched
1881 # ?xxx/... are special absolute paths
1882 # ?random/... random maps
1883 # /... normal maps
1884 # ~user/... per-player map of a specific user
1885
1886 $path =~ s/$PATH_SEP/\//go;
1887
1888 # treat it as relative path if it starts with
1889 # something that looks reasonable
1890 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1891 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1892
1893 $base =~ s{[^/]+/?$}{};
1894 $path = "$base/$path";
1895 }
1896
1897 for ($path) {
1898 redo if s{//}{/};
1899 redo if s{/\.?/}{/};
1900 redo if s{/[^/]+/\.\./}{/};
1901 }
1902
1903 $path
1904}
1905
1906sub new_from_path {
1907 my (undef, $path, $base) = @_;
1908
1909 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1910
1911 $path = normalise $path, $base;
1912
1913 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1914 if ($path =~ $EXT_MAP{$pkg}[1]) {
1915 my $self = bless cf::map::new, $pkg;
1916 $self->{path} = $path; $self->path ($path);
1917 $self->init; # pass $1 etc.
1918 return $self;
1919 }
1920 }
1921
1922 Carp::cluck "unable to resolve path '$path' (base '$base').";
1923 ()
1924}
1925
1926sub init {
1927 my ($self) = @_;
1928
1929 $self
1930}
1931
1932sub as_string {
1933 my ($self) = @_;
1934
1935 "$self->{path}"
1936}
1937
1938# the displayed name, this is a one way mapping
1939sub visible_name {
1940 &as_string
1941}
1942
1943# the original (read-only) location
1944sub load_path {
1945 my ($self) = @_;
1946
1947 "$MAPDIR/$self->{path}.map"
1948}
1949
1950# the temporary/swap location
1951sub save_path {
1952 my ($self) = @_;
1953
1954 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1955 "$TMPDIR/$path.map"
1956}
1957
1958# the unique path, undef == no special unique path
1959sub uniq_path {
1960 my ($self) = @_;
1961
1962 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1963 "$UNIQUEDIR/$path"
1964}
1965
1966sub decay_objects {
1967 my ($self) = @_;
1968
1969 return if $self->{deny_reset};
1970
1971 $self->do_decay_objects;
1972}
1973
1974sub unlink_save {
1975 my ($self) = @_;
1976
1977 utf8::encode (my $save = $self->save_path);
1978 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1979 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1980}
1981
1982sub load_header_from($) {
1983 my ($self, $path) = @_;
1174 1984
1175 utf8::encode $path; 1985 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1986 my $f = new_from_file cf::object::thawer $path
1177 or return; 1987 or return;
1178 1988
1179 my $map = cf::map::new 1989 $self->_load_header ($f)
1180 or return; 1990 or return;
1181 1991
1182 $map->load_header ($path) 1992 local $MAP_LOADING{$self->{path}} = $self;
1993 $f->resolve_delayed_derefs;
1994
1995 $self->{load_path} = $path;
1996
1997 1
1998}
1999
2000sub load_header_orig {
2001 my ($self) = @_;
2002
2003 $self->load_header_from ($self->load_path)
2004}
2005
2006sub load_header_temp {
2007 my ($self) = @_;
2008
2009 $self->load_header_from ($self->save_path)
2010}
2011
2012sub prepare_temp {
2013 my ($self) = @_;
2014
2015 $self->last_access ((delete $self->{last_access})
2016 || $cf::RUNTIME); #d#
2017 # safety
2018 $self->{instantiate_time} = $cf::RUNTIME
2019 if $self->{instantiate_time} > $cf::RUNTIME;
2020}
2021
2022sub prepare_orig {
2023 my ($self) = @_;
2024
2025 $self->{load_original} = 1;
2026 $self->{instantiate_time} = $cf::RUNTIME;
2027 $self->last_access ($cf::RUNTIME);
2028 $self->instantiate;
2029}
2030
2031sub load_header {
2032 my ($self) = @_;
2033
2034 if ($self->load_header_temp) {
2035 $self->prepare_temp;
2036 } else {
2037 $self->load_header_orig
1183 or return; 2038 or return;
2039 $self->prepare_orig;
2040 }
1184 2041
1185 $map->{load_path} = $path; 2042 $self->{deny_reset} = 1
2043 if $self->no_reset;
1186 2044
1187 $map 2045 $self->default_region (cf::region::find_by_path $self->{path})
1188} 2046 unless $self->default_region;
1189 2047
2048 1
2049}
2050
1190sub find_map; 2051sub find;
1191sub find_map { 2052sub find {
1192 my ($path, $origin) = @_; 2053 my ($path, $origin) = @_;
1193 2054
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 2055 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 2056
1199 cf::lock_wait "map_find:$key"; 2057 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 2058 my $guard2 = cf::lock_acquire "map_find:$path";
1203 2059
1204 # do it the slow way 2060 $cf::MAP{$path} || do {
1205 my $map = try_load_header $path->save_path; 2061 my $map = new_from_path cf::map $path
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 2062 or return;
1219 2063
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 2064 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 2065
1233 if ($map->should_reset) { 2066 $map->load_header
2067 or return;
2068
2069 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2070 # doing this can freeze the server in a sync job, obviously
2071 #$cf::WAIT_FOR_TICK->wait;
2072 undef $guard2;
2073 undef $guard1;
1234 $map->reset; 2074 $map->reset;
1235 undef $guard; 2075 return find $path;
1236 $map = find_map $path
1237 or return;
1238 } 2076 }
1239 2077
1240 $cf::MAP{$key} = $map 2078 $cf::MAP{$path} = $map
1241 } 2079 }
1242} 2080}
2081
2082sub pre_load { }
2083#sub post_load { } # XS
1243 2084
1244sub load { 2085sub load {
1245 my ($self) = @_; 2086 my ($self) = @_;
1246 2087
2088 local $self->{deny_reset} = 1; # loading can take a long time
2089
1247 my $path = $self->{path}; 2090 my $path = $self->{path};
2091
2092 {
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2093 my $guard = cf::lock_acquire "map_data:$path";
1249 2094
2095 return unless $self->valid;
1250 return if $self->in_memory != cf::MAP_SWAPPED; 2096 return unless $self->in_memory == cf::MAP_SWAPPED;
1251 2097
1252 $self->in_memory (cf::MAP_LOADING); 2098 $self->in_memory (cf::MAP_LOADING);
1253 2099
1254 $self->alloc; 2100 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1) 2101
2102 $self->pre_load;
2103 cf::cede_to_tick;
2104
2105 my $f = new_from_file cf::object::thawer $self->{load_path};
2106 $f->skip_block;
2107 $self->_load_objects ($f)
1256 or return; 2108 or return;
1257 2109
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2110 $self->post_load_original
1259 if delete $self->{load_original}; 2111 if delete $self->{load_original};
1260 2112
1261 if (my $uniq = $path->uniq_path) { 2113 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 2114 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 2115 unless (aio_stat $uniq) {
2116 if (my $f = new_from_file cf::object::thawer $uniq) {
1264 $self->clear_unique_items; 2117 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 2118 $self->_load_objects ($f);
2119 $f->resolve_delayed_derefs;
2120 }
1266 } 2121 }
1267 } 2122 }
1268 2123
2124 $f->resolve_delayed_derefs;
2125
2126 cf::cede_to_tick;
1269 # now do the right thing for maps 2127 # now do the right thing for maps
1270 $self->link_multipart_objects; 2128 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 2129 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 2130 unless $self->difficulty;
2131 cf::cede_to_tick;
2132
2133 unless ($self->{deny_activate}) {
2134 $self->decay_objects;
2135 $self->fix_auto_apply;
2136 $self->update_buttons;
2137 cf::cede_to_tick;
1282 $self->activate; 2138 $self->activate;
1283 } 2139 }
1284 2140
2141 $self->{last_save} = $cf::RUNTIME;
2142 $self->last_access ($cf::RUNTIME);
2143
1285 $self->in_memory (cf::MAP_IN_MEMORY); 2144 $self->in_memory (cf::MAP_ACTIVE);
1286} 2145 }
1287 2146
1288sub load_map_sync { 2147 $self->post_load;
2148}
2149
2150# customize the map for a given player, i.e.
2151# return the _real_ map. used by e.g. per-player
2152# maps to change the path to ~playername/mappath
2153sub customise_for {
2154 my ($self, $ob) = @_;
2155
2156 return find "~" . $ob->name . "/" . $self->{path}
2157 if $self->per_player;
2158
2159# return find "?party/" . $ob->name . "/" . $self->{path}
2160# if $self->per_party;
2161
2162 $self
2163}
2164
2165# find and load all maps in the 3x3 area around a map
2166sub load_neighbours {
2167 my ($map) = @_;
2168
2169 my @neigh; # diagonal neighbours
2170
2171 for (0 .. 3) {
2172 my $neigh = $map->tile_path ($_)
2173 or next;
2174 $neigh = find $neigh, $map
2175 or next;
2176 $neigh->load;
2177
2178 # now find the diagonal neighbours
2179 push @neigh,
2180 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2181 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2182 }
2183
2184 for (grep defined $_->[0], @neigh) {
2185 my ($path, $origin) = @$_;
2186 my $neigh = find $path, $origin
2187 or next;
2188 $neigh->load;
2189 }
2190}
2191
2192sub find_sync {
1289 my ($path, $origin) = @_; 2193 my ($path, $origin) = @_;
1290 2194
1291 #warn "load_map_sync<$path, $origin>\n";#d# 2195 cf::sync_job { find $path, $origin }
2196}
1292 2197
2198sub do_load_sync {
2199 my ($map) = @_;
2200
2201 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2202 if $Coro::current == $Coro::main;
2203
2204 cf::sync_job { $map->load };
2205}
2206
2207our %MAP_PREFETCH;
2208our $MAP_PREFETCHER = undef;
2209
2210sub find_async {
2211 my ($path, $origin, $load) = @_;
2212
2213 $path = normalise $path, $origin && $origin->{path};
2214
2215 if (my $map = $cf::MAP{$path}) {
2216 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2217 }
2218
2219 $MAP_PREFETCH{$path} |= $load;
2220
2221 $MAP_PREFETCHER ||= cf::async {
2222 $Coro::current->{desc} = "map prefetcher";
2223
2224 while (%MAP_PREFETCH) {
2225 while (my ($k, $v) = each %MAP_PREFETCH) {
2226 if (my $map = find $k) {
2227 $map->load if $v;
2228 }
2229
2230 delete $MAP_PREFETCH{$k};
2231 }
2232 }
2233 undef $MAP_PREFETCHER;
2234 };
2235 $MAP_PREFETCHER->prio (6);
2236
2237 ()
2238}
2239
2240# common code, used by both ->save and ->swapout
2241sub _save {
2242 my ($self) = @_;
2243
2244 $self->{last_save} = $cf::RUNTIME;
2245
2246 return unless $self->dirty;
2247
2248 my $save = $self->save_path; utf8::encode $save;
2249 my $uniq = $self->uniq_path; utf8::encode $uniq;
2250
2251 $self->{load_path} = $save;
2252
2253 return if $self->{deny_save};
2254
2255 local $self->{last_access} = $self->last_access;#d#
2256
1293 cf::sync_job { 2257 cf::async {
1294 my $map = cf::map::find_map $path, $origin 2258 $Coro::current->{desc} = "map player save";
1295 or return; 2259 $_->contr->save for $self->players;
1296 $map->load; 2260 };
1297 $map 2261
2262 cf::get_slot 0.02;
2263
2264 if ($uniq) {
2265 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2266 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2267 } else {
2268 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1298 } 2269 }
1299} 2270}
1300 2271
1301sub save { 2272sub save {
1302 my ($self) = @_; 2273 my ($self) = @_;
1303 2274
1304 $self->{last_save} = $cf::RUNTIME; 2275 my $lock = cf::lock_acquire "map_data:$self->{path}";
1305 2276
1306 return unless $self->dirty; 2277 $self->_save;
1307
1308 my $save = $self->{path}->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1310
1311 $self->{load_path} = $save;
1312
1313 return if $self->{deny_save};
1314
1315 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES);
1318 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 }
1321} 2278}
1322 2279
1323sub swap_out { 2280sub swap_out {
1324 my ($self) = @_; 2281 my ($self) = @_;
1325 2282
1326 # save first because save cedes 2283 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 $self->save;
1328 2284
2285 return if $self->in_memory != cf::MAP_ACTIVE;
2286 return if $self->{deny_save};
1329 return if $self->players; 2287 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save};
1332 2288
2289 # first deactivate the map and "unlink" it from the core
2290 $self->deactivate;
2291 $_->clear_links_to ($self) for values %cf::MAP;
2292 $self->in_memory (cf::MAP_SWAPPED);
2293
2294 # then atomically save
2295 $self->_save;
2296
2297 # then free the map
1333 $self->clear; 2298 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335} 2299}
1336 2300
1337sub reset_at { 2301sub reset_at {
1338 my ($self) = @_; 2302 my ($self) = @_;
1339 2303
1340 # TODO: safety, remove and allow resettable per-player maps 2304 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset}; 2305 return 1e99 if $self->{deny_reset};
1343 2306
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2307 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2308 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 2309
1351 my ($self) = @_; 2314 my ($self) = @_;
1352 2315
1353 $self->reset_at <= $cf::RUNTIME 2316 $self->reset_at <= $cf::RUNTIME
1354} 2317}
1355 2318
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 2319sub reset {
1378 my ($self) = @_; 2320 my ($self) = @_;
1379 2321
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
1380 return if $self->players; 2324 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382 2325
1383 warn "resetting map ", $self->path;#d# 2326 cf::trace "resetting map ", $self->path, "\n";
2327
2328 $self->in_memory (cf::MAP_SWAPPED);
2329
2330 # need to save uniques path
2331 unless ($self->{deny_save}) {
2332 my $uniq = $self->uniq_path; utf8::encode $uniq;
2333
2334 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2335 if $uniq;
2336 }
1384 2337
1385 delete $cf::MAP{$self->path}; 2338 delete $cf::MAP{$self->path};
1386 2339
2340 $self->deactivate;
1387 $_->clear_links_to ($self) for values %cf::MAP; 2341 $_->clear_links_to ($self) for values %cf::MAP;
2342 $self->clear;
1388 2343
1389 $self->unlink_save; 2344 $self->unlink_save;
1390 $self->destroy; 2345 $self->destroy;
1391} 2346}
1392 2347
1393my $nuke_counter = "aaaa"; 2348my $nuke_counter = "aaaa";
1394 2349
1395sub nuke { 2350sub nuke {
1396 my ($self) = @_; 2351 my ($self) = @_;
1397 2352
2353 {
2354 my $lock = cf::lock_acquire "map_data:$self->{path}";
2355
2356 delete $cf::MAP{$self->path};
2357
2358 $self->unlink_save;
2359
2360 bless $self, "cf::map::wrap";
2361 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 2362 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 2363 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 2364 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2365
2366 $cf::MAP{$self->path} = $self;
2367 }
2368
1401 $self->reset; # polite request, might not happen 2369 $self->reset; # polite request, might not happen
1402} 2370}
1403 2371
1404sub customise_for { 2372=item $maps = cf::map::tmp_maps
1405 my ($map, $ob) = @_;
1406 2373
1407 if ($map->per_player) { 2374Returns an arrayref with all map paths of currently instantiated and saved
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2375maps. May block.
2376
2377=cut
2378
2379sub tmp_maps() {
1409 } 2380 [
1410 2381 map {
1411 $map 2382 utf8::decode $_;
2383 /\.map$/
2384 ? normalise $_
2385 : ()
2386 } @{ aio_readdir $TMPDIR or [] }
2387 ]
1412} 2388}
1413 2389
1414sub emergency_save { 2390=item $maps = cf::map::random_maps
1415 local $cf::FREEZE = 1;
1416 2391
1417 warn "enter emergency map save\n"; 2392Returns an arrayref with all map paths of currently instantiated and saved
2393random maps. May block.
1418 2394
1419 cf::sync_job { 2395=cut
1420 warn "begin emergency map save\n"; 2396
1421 $_->save for values %cf::MAP; 2397sub random_maps() {
2398 [
2399 map {
2400 utf8::decode $_;
2401 /\.map$/
2402 ? normalise "?random/$_"
2403 : ()
2404 } @{ aio_readdir $RANDOMDIR or [] }
2405 ]
2406}
2407
2408=item cf::map::unique_maps
2409
2410Returns an arrayref of paths of all shared maps that have
2411instantiated unique items. May block.
2412
2413=cut
2414
2415sub unique_maps() {
2416 [
2417 map {
2418 utf8::decode $_;
2419 s/\.map$//; # TODO future compatibility hack
2420 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2421 ? ()
2422 : normalise $_
2423 } @{ aio_readdir $UNIQUEDIR or [] }
2424 ]
2425}
2426
2427=item cf::map::static_maps
2428
2429Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2430file in the shared directory excluding F</styles> and F</editor>). May
2431block.
2432
2433=cut
2434
2435sub static_maps() {
2436 my @dirs = "";
2437 my @maps;
2438
2439 while (@dirs) {
2440 my $dir = shift @dirs;
2441
2442 next if $dir eq "/styles" || $dir eq "/editor";
2443
2444 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2445 or return;
2446
2447 for (@$files) {
2448 s/\.map$// or next;
2449 utf8::decode $_;
2450 push @maps, "$dir/$_";
2451 }
2452
2453 push @dirs, map "$dir/$_", @$dirs;
1422 }; 2454 }
1423 2455
1424 warn "end emergency map save\n"; 2456 \@maps
2457}
2458
2459=back
2460
2461=head3 cf::object
2462
2463=cut
2464
2465package cf::object;
2466
2467=over 4
2468
2469=item $ob->inv_recursive
2470
2471Returns the inventory of the object I<and> their inventories, recursively,
2472but I<not> the object itself.
2473
2474=cut
2475
2476sub inv_recursive_;
2477sub inv_recursive_ {
2478 map { $_, inv_recursive_ $_->inv } @_
2479}
2480
2481sub inv_recursive {
2482 inv_recursive_ inv $_[0]
2483}
2484
2485=item $ref = $ob->ref
2486
2487Creates and returns a persistent reference to an object that can be stored as a string.
2488
2489=item $ob = cf::object::deref ($refstring)
2490
2491returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2492even if the object actually exists. May block.
2493
2494=cut
2495
2496sub deref {
2497 my ($ref) = @_;
2498
2499 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2500 my ($uuid, $name) = ($1, $2);
2501 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2502 or return;
2503 $pl->ob->uuid eq $uuid
2504 or return;
2505
2506 $pl->ob
2507 } else {
2508 warn "$ref: cannot resolve object reference\n";
2509 undef
2510 }
1425} 2511}
1426 2512
1427package cf; 2513package cf;
1428 2514
1429=back 2515=back
1430
1431 2516
1432=head3 cf::object::player 2517=head3 cf::object::player
1433 2518
1434=over 4 2519=over 4
1435 2520
1438Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2523Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1439can be C<undef>. Does the right thing when the player is currently in a 2524can be C<undef>. Does the right thing when the player is currently in a
1440dialogue with the given NPC character. 2525dialogue with the given NPC character.
1441 2526
1442=cut 2527=cut
2528
2529our $SAY_CHANNEL = {
2530 id => "say",
2531 title => "Map",
2532 reply => "say ",
2533 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2534};
2535
2536our $CHAT_CHANNEL = {
2537 id => "chat",
2538 title => "Chat",
2539 reply => "chat ",
2540 tooltip => "Player chat and shouts, global to the server.",
2541};
1443 2542
1444# rough implementation of a future "reply" method that works 2543# rough implementation of a future "reply" method that works
1445# with dialog boxes. 2544# with dialog boxes.
1446#TODO: the first argument must go, split into a $npc->reply_to ( method 2545#TODO: the first argument must go, split into a $npc->reply_to ( method
1447sub cf::object::player::reply($$$;$) { 2546sub cf::object::player::reply($$$;$) {
1449 2548
1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1451 2550
1452 if ($self->{record_replies}) { 2551 if ($self->{record_replies}) {
1453 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2552 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2553
1454 } else { 2554 } else {
2555 my $pl = $self->contr;
2556
2557 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2558 my $dialog = $pl->{npc_dialog};
2559 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2560
2561 } else {
1455 $msg = $npc->name . " says: $msg" if $npc; 2562 $msg = $npc->name . " says: $msg" if $npc;
1456 $self->message ($msg, $flags); 2563 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2564 }
1457 } 2565 }
2566}
2567
2568=item $object->send_msg ($channel, $msg, $color, [extra...])
2569
2570=cut
2571
2572sub cf::object::send_msg {
2573 my $pl = shift->contr
2574 or return;
2575 $pl->send_msg (@_);
1458} 2576}
1459 2577
1460=item $player_object->may ("access") 2578=item $player_object->may ("access")
1461 2579
1462Returns wether the given player is authorized to access resource "access" 2580Returns wether the given player is authorized to access resource "access"
1475 2593
1476=item $player_object->enter_link 2594=item $player_object->enter_link
1477 2595
1478Freezes the player and moves him/her to a special map (C<{link}>). 2596Freezes the player and moves him/her to a special map (C<{link}>).
1479 2597
1480The player should be reaosnably safe there for short amounts of time. You 2598The player should be reasonably safe there for short amounts of time (e.g.
1481I<MUST> call C<leave_link> as soon as possible, though. 2599for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2600though, as the player cannot control the character while it is on the link
2601map.
2602
2603Will never block.
1482 2604
1483=item $player_object->leave_link ($map, $x, $y) 2605=item $player_object->leave_link ($map, $x, $y)
1484 2606
1485Moves the player out of the specila link map onto the given map. If the 2607Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 2608map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 2609to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 2610fails, to the emergency map position.
1489 2611
1490Might block. 2612Might block.
1491 2613
1492=cut 2614=cut
2615
2616sub link_map {
2617 unless ($LINK_MAP) {
2618 $LINK_MAP = cf::map::find "{link}"
2619 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2620 $LINK_MAP->load;
2621 }
2622
2623 $LINK_MAP
2624}
1493 2625
1494sub cf::object::player::enter_link { 2626sub cf::object::player::enter_link {
1495 my ($self) = @_; 2627 my ($self) = @_;
1496 2628
1497 $self->deactivate_recursive; 2629 $self->deactivate_recursive;
1498 2630
1499 return if $self->map == $LINK_MAP; 2631 ++$self->{_link_recursion};
2632
2633 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 2634
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2635 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 2636 if $self->map && $self->map->{path} ne "{link}";
1503 2637
1504 $self->enter_map ($LINK_MAP, 20, 20); 2638 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1505} 2639}
1506 2640
1507sub cf::object::player::leave_link { 2641sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 2642 my ($self, $map, $x, $y) = @_;
2643
2644 return unless $self->contr->active;
1509 2645
1510 my $link_pos = delete $self->{_link_pos}; 2646 my $link_pos = delete $self->{_link_pos};
1511 2647
1512 unless ($map) { 2648 unless ($map) {
1513 # restore original map position 2649 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 2650 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 2651 $map = cf::map::find $map;
1516 2652
1517 unless ($map) { 2653 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 2654 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 2655 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 2656 or die "FATAL: cannot load emergency map\n";
1521 } 2657 }
1522 } 2658 }
1523 2659
1524 ($x, $y) = (-1, -1) 2660 ($x, $y) = (-1, -1)
1525 unless (defined $x) && (defined $y); 2661 unless (defined $x) && (defined $y);
1526 2662
1527 # use -1 or undef as default coordinates, not 0, 0 2663 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 2664 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 2665 if $x <= 0 && $y <= 0;
1530 2666
1531 $map->load; 2667 $map->load;
2668 $map->load_neighbours;
1532 2669
2670 return unless $self->contr->active;
2671
2672 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2673 if ($self->enter_map ($map, $x, $y)) {
2674 # entering was successful
2675 delete $self->{_link_recursion};
2676 # only activate afterwards, to support waiting in hooks
1533 $self->activate_recursive; 2677 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y);
1535}
1536
1537cf::player->attach (
1538 on_logout => sub {
1539 my ($pl) = @_;
1540
1541 # abort map switching before logout
1542 if ($pl->ob->{_link_pos}) {
1543 cf::sync_job {
1544 $pl->ob->leave_link
1545 };
1546 }
1547 }, 2678 }
1548 on_login => sub {
1549 my ($pl) = @_;
1550 2679
1551 # try to abort aborted map switching on player login :) 2680}
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564 2681
1565=item $player_object->goto_map ($path, $x, $y) 2682=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1566 2683
1567=cut 2684Moves the player to the given map-path and coordinates by first freezing
2685her, loading and preparing them map, calling the provided $check callback
2686that has to return the map if sucecssful, and then unfreezes the player on
2687the new (success) or old (failed) map position. In either case, $done will
2688be called at the end of this process.
1568 2689
2690Note that $check will be called with a potentially non-loaded map, so if
2691it needs a loaded map it has to call C<< ->load >>.
2692
2693=cut
2694
2695our $GOTOGEN;
2696
1569sub cf::object::player::goto_map { 2697sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 2698 my ($self, $path, $x, $y, $check, $done) = @_;
2699
2700 if ($self->{_link_recursion} >= $MAX_LINKS) {
2701 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2702 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2703 ($path, $x, $y) = @$EMERGENCY_POSITION;
2704 }
2705
2706 # do generation counting so two concurrent goto's will be executed in-order
2707 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1571 2708
1572 $self->enter_link; 2709 $self->enter_link;
1573 2710
1574 (cf::async { 2711 (async {
1575 $path = new cf::path $path; 2712 $Coro::current->{desc} = "player::goto $path $x $y";
1576 2713
1577 my $map = cf::map::find_map $path->as_string; 2714 # *tag paths override both path and x|y
2715 if ($path =~ /^\*(.*)$/) {
2716 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2717 my $ob = $obs[rand @obs];
2718
2719 # see if we actually can go there
2720 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2721 $ob = $obs[rand @obs];
2722 } else {
2723 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2724 }
2725 # else put us there anyways for now #d#
2726
2727 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2728 } else {
2729 ($path, $x, $y) = (undef, undef, undef);
2730 }
2731 }
2732
2733 my $map = eval {
2734 my $map = defined $path ? cf::map::find $path : undef;
2735
2736 if ($map) {
1578 $map = $map->customise_for ($self) if $map; 2737 $map = $map->customise_for ($self);
1579 2738 $map = $check->($map, $x, $y, $self) if $check && $map;
1580# warn "entering ", $map->path, " at ($x, $y)\n" 2739 } else {
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2740 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2741 }
1584 2742
2743 $map
2744 };
2745
2746 if ($@) {
2747 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2748 LOG llevError | logBacktrace, Carp::longmess $@;
2749 }
2750
2751 if ($gen == $self->{_goto_generation}) {
2752 delete $self->{_goto_generation};
1585 $self->leave_link ($map, $x, $y); 2753 $self->leave_link ($map, $x, $y);
2754 }
2755
2756 $done->($self) if $done;
1586 })->prio (1); 2757 })->prio (1);
1587} 2758}
1588 2759
1589=item $player_object->enter_exit ($exit_object) 2760=item $player_object->enter_exit ($exit_object)
1590 2761
1592 2763
1593sub parse_random_map_params { 2764sub parse_random_map_params {
1594 my ($spec) = @_; 2765 my ($spec) = @_;
1595 2766
1596 my $rmp = { # defaults 2767 my $rmp = { # defaults
1597 xsize => 10, 2768 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 2769 ysize => (cf::rndm 15, 40),
2770 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2771 #layout => string,
1599 }; 2772 };
1600 2773
1601 for (split /\n/, $spec) { 2774 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 2775 my ($k, $v) = split /\s+/, $_, 2;
1603 2776
1615 # that depends on the exit object 2788 # that depends on the exit object
1616 2789
1617 my $rmp = parse_random_map_params $exit->msg; 2790 my $rmp = parse_random_map_params $exit->msg;
1618 2791
1619 if ($exit->map) { 2792 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 2793 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 2794 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 2795 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 2796 $rmp->{origin_y} = $exit->y;
2797
2798 $exit->map->touch;
1624 } 2799 }
1625 2800
1626 $rmp->{random_seed} ||= $exit->random_seed; 2801 $rmp->{random_seed} ||= $exit->random_seed;
1627 2802
1628 my $data = cf::to_json $rmp; 2803 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1629 my $md5 = Digest::MD5::md5_hex $data; 2804 my $md5 = Digest::MD5::md5_hex $data;
2805 my $meta = "$RANDOMDIR/$md5.meta";
1630 2806
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2807 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 2808 aio_write $fh, 0, (length $data), $data, 0;
2809 undef $fh;
2810 aio_rename "$meta~", $meta;
1633 2811
2812 my $slaying = "?random/$md5";
2813
2814 if ($exit->valid) {
1634 $exit->slaying ("?random/$md5"); 2815 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 2816 $exit->msg (undef);
2817 }
1636 } 2818 }
1637} 2819}
1638 2820
1639sub cf::object::player::enter_exit { 2821sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2822 my ($self, $exit) = @_;
1641 2823
1642 return unless $self->type == cf::PLAYER; 2824 return unless $self->type == cf::PLAYER;
1643 2825
1644 $self->enter_link; 2826 $self->enter_link;
1645 2827
1646 (cf::async { 2828 (async {
2829 $Coro::current->{desc} = "enter_exit";
2830
1647 unless (eval { 2831 unless (eval {
2832 $self->deactivate_recursive; # just to be sure
2833
2834 # random map handling
2835 {
2836 my $guard = cf::lock_acquire "exit_prepare:$exit";
2837
1648 prepare_random_map $exit 2838 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2839 if $exit->slaying eq "/!";
2840 }
1650 2841
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2842 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2843 my $x = $exit->stats->hp;
2844 my $y = $exit->stats->sp;
1653 2845
2846 $self->goto ($map, $x, $y);
2847
2848 # if exit is damned, update players death & WoR home-position
2849 $self->contr->savebed ($map, $x, $y)
2850 if $exit->flag (cf::FLAG_DAMNED);
2851
1654 1; 2852 1
1655 }) { 2853 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2854 $self->message ("Something went wrong deep within the deliantra server. "
1657 . "I'll try to bring you back to the map you were before. " 2855 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2856 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2857 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2858
1661 warn "ERROR in enter_exit: $@"; 2859 error "ERROR in enter_exit: $@";
1662 $self->leave_link; 2860 $self->leave_link;
1663 } 2861 }
1664 })->prio (1); 2862 })->prio (1);
1665} 2863}
1666 2864
1677 2875
1678sub cf::client::send_drawinfo { 2876sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2877 my ($self, $text, $flags) = @_;
1680 2878
1681 utf8::encode $text; 2879 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2880 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2881}
1684 2882
2883=item $client->send_big_packet ($pkt)
2884
2885Like C<send_packet>, but tries to compress large packets, and fragments
2886them as required.
2887
2888=cut
2889
2890our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2891
2892sub cf::client::send_big_packet {
2893 my ($self, $pkt) = @_;
2894
2895 # try lzf for large packets
2896 $pkt = "lzf " . Compress::LZF::compress $pkt
2897 if 1024 <= length $pkt and $self->{can_lzf};
2898
2899 # split very large packets
2900 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2901 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2902 $pkt = "frag";
2903 }
2904
2905 $self->send_packet ($pkt);
2906}
2907
2908=item $client->send_msg ($channel, $msg, $color, [extra...])
2909
2910Send a drawinfo or msg packet to the client, formatting the msg for the
2911client if neccessary. C<$type> should be a string identifying the type of
2912the message, with C<log> being the default. If C<$color> is negative, suppress
2913the message unless the client supports the msg packet.
2914
2915=cut
2916
2917# non-persistent channels (usually the info channel)
2918our %CHANNEL = (
2919 "c/motd" => {
2920 id => "infobox",
2921 title => "MOTD",
2922 reply => undef,
2923 tooltip => "The message of the day",
2924 },
2925 "c/identify" => {
2926 id => "infobox",
2927 title => "Identify",
2928 reply => undef,
2929 tooltip => "Items recently identified",
2930 },
2931 "c/examine" => {
2932 id => "infobox",
2933 title => "Examine",
2934 reply => undef,
2935 tooltip => "Signs and other items you examined",
2936 },
2937 "c/shopinfo" => {
2938 id => "infobox",
2939 title => "Shop Info",
2940 reply => undef,
2941 tooltip => "What your bargaining skill tells you about the shop",
2942 },
2943 "c/book" => {
2944 id => "infobox",
2945 title => "Book",
2946 reply => undef,
2947 tooltip => "The contents of a note or book",
2948 },
2949 "c/lookat" => {
2950 id => "infobox",
2951 title => "Look",
2952 reply => undef,
2953 tooltip => "What you saw there",
2954 },
2955 "c/who" => {
2956 id => "infobox",
2957 title => "Players",
2958 reply => undef,
2959 tooltip => "Shows players who are currently online",
2960 },
2961 "c/body" => {
2962 id => "infobox",
2963 title => "Body Parts",
2964 reply => undef,
2965 tooltip => "Shows which body parts you posess and are available",
2966 },
2967 "c/statistics" => {
2968 id => "infobox",
2969 title => "Statistics",
2970 reply => undef,
2971 tooltip => "Shows your primary statistics",
2972 },
2973 "c/skills" => {
2974 id => "infobox",
2975 title => "Skills",
2976 reply => undef,
2977 tooltip => "Shows your experience per skill and item power",
2978 },
2979 "c/shopitems" => {
2980 id => "infobox",
2981 title => "Shop Items",
2982 reply => undef,
2983 tooltip => "Shows the items currently for sale in this shop",
2984 },
2985 "c/resistances" => {
2986 id => "infobox",
2987 title => "Resistances",
2988 reply => undef,
2989 tooltip => "Shows your resistances",
2990 },
2991 "c/pets" => {
2992 id => "infobox",
2993 title => "Pets",
2994 reply => undef,
2995 tooltip => "Shows information abotu your pets/a specific pet",
2996 },
2997 "c/perceiveself" => {
2998 id => "infobox",
2999 title => "Perceive Self",
3000 reply => undef,
3001 tooltip => "You gained detailed knowledge about yourself",
3002 },
3003 "c/uptime" => {
3004 id => "infobox",
3005 title => "Uptime",
3006 reply => undef,
3007 tooltip => "How long the server has been running since last restart",
3008 },
3009 "c/mapinfo" => {
3010 id => "infobox",
3011 title => "Map Info",
3012 reply => undef,
3013 tooltip => "Information related to the maps",
3014 },
3015 "c/party" => {
3016 id => "party",
3017 title => "Party",
3018 reply => "gsay ",
3019 tooltip => "Messages and chat related to your party",
3020 },
3021 "c/death" => {
3022 id => "death",
3023 title => "Death",
3024 reply => undef,
3025 tooltip => "Reason for and more info about your most recent death",
3026 },
3027 "c/say" => $SAY_CHANNEL,
3028 "c/chat" => $CHAT_CHANNEL,
3029);
3030
3031sub cf::client::send_msg {
3032 my ($self, $channel, $msg, $color, @extra) = @_;
3033
3034 $msg = $self->pl->expand_cfpod ($msg)
3035 unless $color & cf::NDI_VERBATIM;
3036
3037 $color &= cf::NDI_CLIENT_MASK; # just in case...
3038
3039 # check predefined channels, for the benefit of C
3040 if ($CHANNEL{$channel}) {
3041 $channel = $CHANNEL{$channel};
3042
3043 $self->ext_msg (channel_info => $channel);
3044 $channel = $channel->{id};
3045
3046 } elsif (ref $channel) {
3047 # send meta info to client, if not yet sent
3048 unless (exists $self->{channel}{$channel->{id}}) {
3049 $self->{channel}{$channel->{id}} = $channel;
3050 $self->ext_msg (channel_info => $channel);
3051 }
3052
3053 $channel = $channel->{id};
3054 }
3055
3056 return unless @extra || length $msg;
3057
3058 # default colour, mask it out
3059 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3060 if $color & cf::NDI_DEF;
3061
3062 my $pkt = "msg "
3063 . $self->{json_coder}->encode (
3064 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3065 );
3066
3067 $self->send_big_packet ($pkt);
3068}
3069
3070=item $client->ext_msg ($type, @msg)
3071
3072Sends an ext event to the client.
3073
3074=cut
3075
3076sub cf::client::ext_msg($$@) {
3077 my ($self, $type, @msg) = @_;
3078
3079 if ($self->extcmd == 2) {
3080 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3081 } elsif ($self->extcmd == 1) { # TODO: remove
3082 push @msg, msgtype => "event_$type";
3083 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3084 }
3085}
3086
3087=item $client->ext_reply ($msgid, @msg)
3088
3089Sends an ext reply to the client.
3090
3091=cut
3092
3093sub cf::client::ext_reply($$@) {
3094 my ($self, $id, @msg) = @_;
3095
3096 if ($self->extcmd == 2) {
3097 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3098 } elsif ($self->extcmd == 1) {
3099 #TODO: version 1, remove
3100 unshift @msg, msgtype => "reply", msgid => $id;
3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3102 }
3103}
1685 3104
1686=item $success = $client->query ($flags, "text", \&cb) 3105=item $success = $client->query ($flags, "text", \&cb)
1687 3106
1688Queues a query to the client, calling the given callback with 3107Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3108the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3109C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 3110
1692Queries can fail, so check the return code. Or don't, as queries will become 3111Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 3112become reliable at some point in the future.
1694 3113
1695=cut 3114=cut
1696 3115
1697sub cf::client::query { 3116sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 3117 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 3125 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3126 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 3127
1709 $self->send_packet ($self->{query_queue}[0][0]) 3128 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 3129 if @{ $self->{query_queue} } == 1;
3130
3131 1
1711} 3132}
1712 3133
1713cf::client->attach ( 3134cf::client->attach (
3135 on_connect => sub {
3136 my ($ns) = @_;
3137
3138 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3139 },
1714 on_reply => sub { 3140 on_reply => sub {
1715 my ($ns, $msg) = @_; 3141 my ($ns, $msg) = @_;
1716 3142
1717 # this weird shuffling is so that direct followup queries 3143 # this weird shuffling is so that direct followup queries
1718 # get handled first 3144 # get handled first
1719 my $queue = delete $ns->{query_queue} 3145 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 3146 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 3147
1722 (shift @$queue)->[1]->($msg); 3148 (shift @$queue)->[1]->($msg);
3149 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 3150
1724 push @{ $ns->{query_queue} }, @$queue; 3151 push @{ $ns->{query_queue} }, @$queue;
1725 3152
1726 if (@{ $ns->{query_queue} } == @$queue) { 3153 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 3154 if (@$queue) {
1729 } else { 3156 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3157 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 3158 }
1732 } 3159 }
1733 }, 3160 },
3161 on_exticmd => sub {
3162 my ($ns, $buf) = @_;
3163
3164 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3165
3166 if (ref $msg) {
3167 my ($type, $reply, @payload) =
3168 "ARRAY" eq ref $msg
3169 ? @$msg
3170 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3171
3172 my @reply;
3173
3174 if (my $cb = $EXTICMD{$type}) {
3175 @reply = $cb->($ns, @payload);
3176 }
3177
3178 $ns->ext_reply ($reply, @reply)
3179 if $reply;
3180
3181 } else {
3182 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3183 }
3184
3185 cf::override;
3186 },
1734); 3187);
1735 3188
1736=item $client->coro (\&cb) 3189=item $client->async (\&cb)
1737 3190
1738Create a new coroutine, running the specified callback. The coroutine will 3191Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3192be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3193or loss of connection).
1741 3194
1742=cut 3195=cut
1743 3196
1744sub cf::client::coro { 3197sub cf::client::async {
1745 my ($self, $cb) = @_; 3198 my ($self, $cb) = @_;
1746 3199
1747 my $coro = &cf::async ($cb); 3200 my $coro = &Coro::async ($cb);
1748 3201
1749 $coro->on_destroy (sub { 3202 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3203 delete $self->{_coro}{$coro+0};
1751 }); 3204 });
1752 3205
1754 3207
1755 $coro 3208 $coro
1756} 3209}
1757 3210
1758cf::client->attach ( 3211cf::client->attach (
1759 on_destroy => sub { 3212 on_client_destroy => sub {
1760 my ($ns) = @_; 3213 my ($ns) = @_;
1761 3214
1762 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3215 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1763 }, 3216 },
1764); 3217);
1779our $safe = new Safe "safe"; 3232our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3233our $safe_hole = new Safe::Hole;
1781 3234
1782$SIG{FPE} = 'IGNORE'; 3235$SIG{FPE} = 'IGNORE';
1783 3236
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3237$safe->permit_only (Opcode::opset qw(
3238 :base_core :base_mem :base_orig :base_math :base_loop
3239 grepstart grepwhile mapstart mapwhile
3240 sort time
3241));
1785 3242
1786# here we export the classes and methods available to script code 3243# here we export the classes and methods available to script code
1787 3244
1788=pod 3245=pod
1789 3246
1790The following fucntions and emthods are available within a safe environment: 3247The following functions and methods are available within a safe environment:
1791 3248
1792 cf::object contr pay_amount pay_player map 3249 cf::object
3250 contr pay_amount pay_player map x y force_find force_add destroy
3251 insert remove name archname title slaying race decrease split
3252 value
3253
1793 cf::object::player player 3254 cf::object::player
1794 cf::player peaceful 3255 player
1795 cf::map trigger 3256
3257 cf::player
3258 peaceful
3259
3260 cf::map
3261 trigger
1796 3262
1797=cut 3263=cut
1798 3264
1799for ( 3265for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3266 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3267 insert remove inv nrof name archname title slaying race
3268 decrease split destroy change_exp value msg lore send_msg)],
1801 ["cf::object::player" => qw(player)], 3269 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3270 ["cf::player" => qw(peaceful send_msg)],
1803 ["cf::map" => qw(trigger)], 3271 ["cf::map" => qw(trigger)],
1804) { 3272) {
1805 no strict 'refs'; 3273 no strict 'refs';
1806 my ($pkg, @funs) = @$_; 3274 my ($pkg, @funs) = @$_;
1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3275 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1825 3293
1826 my $qcode = $code; 3294 my $qcode = $code;
1827 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3295 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1828 $qcode =~ s/\n/\\n/g; 3296 $qcode =~ s/\n/\\n/g;
1829 3297
3298 %vars = (_dummy => 0) unless %vars;
3299
3300 my @res;
1830 local $_; 3301 local $_;
1831 local @safe::cf::_safe_eval_args = values %vars;
1832 3302
1833 my $eval = 3303 my $eval =
1834 "do {\n" 3304 "do {\n"
1835 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3305 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1836 . "#line 0 \"{$qcode}\"\n" 3306 . "#line 0 \"{$qcode}\"\n"
1837 . $code 3307 . $code
1838 . "\n}" 3308 . "\n}"
1839 ; 3309 ;
1840 3310
3311 if ($CFG{safe_eval}) {
1841 sub_generation_inc; 3312 sub_generation_inc;
3313 local @safe::cf::_safe_eval_args = values %vars;
1842 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3314 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1843 sub_generation_inc; 3315 sub_generation_inc;
3316 } else {
3317 local @cf::_safe_eval_args = values %vars;
3318 @res = wantarray ? eval eval : scalar eval $eval;
3319 }
1844 3320
1845 if ($@) { 3321 if ($@) {
1846 warn "$@"; 3322 warn "$@",
1847 warn "while executing safe code '$code'\n"; 3323 "while executing safe code '$code'\n",
1848 warn "with arguments " . (join " ", %vars) . "\n"; 3324 "with arguments " . (join " ", %vars) . "\n";
1849 } 3325 }
1850 3326
1851 wantarray ? @res : $res[0] 3327 wantarray ? @res : $res[0]
1852} 3328}
1853 3329
1867=cut 3343=cut
1868 3344
1869sub register_script_function { 3345sub register_script_function {
1870 my ($fun, $cb) = @_; 3346 my ($fun, $cb) = @_;
1871 3347
1872 no strict 'refs'; 3348 $fun = "safe::$fun" if $CFG{safe_eval};
1873 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3349 *$fun = $safe_hole->wrap ($cb);
1874} 3350}
1875 3351
1876=back 3352=back
1877 3353
1878=cut 3354=cut
1879 3355
1880############################################################################# 3356#############################################################################
3357# the server's init and main functions
1881 3358
1882=head2 EXTENSION DATABASE SUPPORT 3359sub load_facedata($) {
3360 my ($path) = @_;
1883 3361
1884Crossfire maintains a very simple database for extension use. It can 3362 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3363 # for this (global event?)
1886excludes objects. 3364 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3365
1888The parameter C<$family> should best start with the name of the extension 3366 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3367
1891=over 4 3368 trace "loading facedata from $path\n";
1892 3369
1893=item $hashref = cf::db_get $family 3370 my $facedata;
3371 0 < aio_load $path, $facedata
3372 or die "$path: $!";
1894 3373
1895Return a hashref for use by the extension C<$family>, which can be 3374 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3375
1899=item $value = cf::db_get $family => $key 3376 $facedata->{version} == 2
3377 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3378
1901Returns a single value from the database 3379 # patch in the exptable
1902 3380 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1903=item cf::db_put $family => $hashref 3381 $facedata->{resource}{"res/exp_table"} = {
1904 3382 type => FT_RSRC,
1905Stores the given family hashref into the database. Updates are delayed, if 3383 data => $exp_table,
1906you want the data to be synced to disk immediately, use C<cf::db_sync>. 3384 hash => (Digest::MD5::md5 $exp_table),
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3385 };
3386 cf::cede_to_tick;
1954 3387
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3388 {
3389 my $faces = $facedata->{faceinfo};
1959 3390
1960 sub db_get($;$) { 3391 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3392 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3393
1966 sub db_put($$;$) { 3394 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3395 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3396 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1969 } else { 3397 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3398
1975 cf::global->attach ( 3399 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3400 }
1980 );
1981}
1982 3401
1983############################################################################# 3402 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3403 next unless $info->{smooth};
1985 3404
1986sub cfg_load { 3405 my $idx = cf::face::find $face
3406 or next;
3407
3408 if (my $smooth = cf::face::find $info->{smooth}) {
3409 cf::face::set_smooth $idx, $smooth;
3410 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3411 } else {
3412 error "smooth face '$info->{smooth}' not found for face '$face'";
3413 }
3414
3415 cf::cede_to_tick;
3416 }
3417 }
3418
3419 {
3420 my $anims = $facedata->{animinfo};
3421
3422 while (my ($anim, $info) = each %$anims) {
3423 cf::anim::set $anim, $info->{frames}, $info->{facings};
3424 cf::cede_to_tick;
3425 }
3426
3427 cf::anim::invalidate_all; # d'oh
3428 }
3429
3430 {
3431 my $res = $facedata->{resource};
3432
3433 while (my ($name, $info) = each %$res) {
3434 if (defined $info->{type}) {
3435 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3436
3437 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3438 cf::face::set_type $idx, $info->{type};
3439 } else {
3440 $RESOURCE{$name} = $info; # unused
3441 }
3442
3443 cf::cede_to_tick;
3444 }
3445 }
3446
3447 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3448
3449 1
3450}
3451
3452register_exticmd fx_want => sub {
3453 my ($ns, $want) = @_;
3454
3455 while (my ($k, $v) = each %$want) {
3456 $ns->fx_want ($k, $v);
3457 }
3458};
3459
3460sub load_resource_file($) {
3461 my $guard = lock_acquire "load_resource_file";
3462
3463 my $status = load_resource_file_ $_[0];
3464 get_slot 0.1, 100;
3465 cf::arch::commit_load;
3466
3467 $status
3468}
3469
3470sub reload_regions {
3471 # HACK to clear player env face cache, we need some signal framework
3472 # for this (global event?)
3473 %ext::player_env::MUSIC_FACE_CACHE = ();
3474
3475 load_resource_file "$MAPDIR/regions"
3476 or die "unable to load regions file\n";
3477
3478 for (cf::region::list) {
3479 $_->{match} = qr/$_->{match}/
3480 if exists $_->{match};
3481 }
3482}
3483
3484sub reload_facedata {
3485 load_facedata "$DATADIR/facedata"
3486 or die "unable to load facedata\n";
3487}
3488
3489sub reload_archetypes {
3490 load_resource_file "$DATADIR/archetypes"
3491 or die "unable to load archetypes\n";
3492}
3493
3494sub reload_treasures {
3495 load_resource_file "$DATADIR/treasures"
3496 or die "unable to load treasurelists\n";
3497}
3498
3499sub reload_sound {
3500 trace "loading sound config from $DATADIR/sound\n";
3501
3502 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3503 or die "$DATADIR/sound $!";
3504
3505 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3506
3507 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3508 my $sound = $soundconf->{compat}[$_]
3509 or next;
3510
3511 my $face = cf::face::find "sound/$sound->[1]";
3512 cf::sound::set $sound->[0] => $face;
3513 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3514 }
3515
3516 while (my ($k, $v) = each %{$soundconf->{event}}) {
3517 my $face = cf::face::find "sound/$v";
3518 cf::sound::set $k => $face;
3519 }
3520}
3521
3522sub reload_resources {
3523 trace "reloading resource files...\n";
3524
3525 reload_facedata;
3526 reload_sound;
3527 reload_archetypes;
3528 reload_regions;
3529 reload_treasures;
3530
3531 trace "finished reloading resource files\n";
3532}
3533
3534sub reload_config {
3535 trace "reloading config file...\n";
3536
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3537 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3538 or return;
1989 3539
1990 local $/; 3540 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3541 *CFG = YAML::XS::Load scalar <$fh>;
1992 3542
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3543 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3544
3545 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3546 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3547
1995 if (exists $CFG{mlockall}) { 3548 if (exists $CFG{mlockall}) {
1996 eval { 3549 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3550 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3551 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3552 };
2000 warn $@ if $@; 3553 warn $@ if $@;
2001 } 3554 }
3555
3556 trace "finished reloading resource files\n";
3557}
3558
3559sub pidfile() {
3560 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3561 or die "$PIDFILE: $!";
3562 flock $fh, &Fcntl::LOCK_EX
3563 or die "$PIDFILE: flock: $!";
3564 $fh
3565}
3566
3567# make sure only one server instance is running at any one time
3568sub atomic {
3569 my $fh = pidfile;
3570
3571 my $pid = <$fh>;
3572 kill 9, $pid if $pid > 0;
3573
3574 seek $fh, 0, 0;
3575 print $fh $$;
3576}
3577
3578sub main_loop {
3579 trace "EV::loop starting\n";
3580 if (1) {
3581 EV::loop;
3582 }
3583 trace "EV::loop returned\n";
3584 goto &main_loop unless $REALLY_UNLOOP;
2002} 3585}
2003 3586
2004sub main { 3587sub main {
3588 cf::init_globals; # initialise logging
3589
3590 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3591 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3592 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3593 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3594
3595 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3596
2005 # we must not ever block the main coroutine 3597 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3598 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3599 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3600 (async {
2009 Event::one_event; 3601 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3602 EV::loop EV::LOOP_ONESHOT;
3603 })->prio (Coro::PRIO_MAX);
2011 }; 3604 };
2012 3605
2013 cfg_load; 3606 evthread_start IO::AIO::poll_fileno;
2014 db_load; 3607
3608 cf::sync_job {
3609 cf::init_experience;
3610 cf::init_anim;
3611 cf::init_attackmess;
3612 cf::init_dynamic;
3613
3614 cf::load_settings;
3615 cf::load_materials;
3616
3617 reload_resources;
3618 reload_config;
3619 db_init;
3620
3621 cf::init_uuid;
3622 cf::init_signals;
3623 cf::init_skills;
3624
3625 cf::init_beforeplay;
3626
3627 atomic;
3628
2015 load_extensions; 3629 load_extensions;
2016 Event::loop; 3630
3631 utime time, time, $RUNTIMEFILE;
3632
3633 # no (long-running) fork's whatsoever before this point(!)
3634 use POSIX ();
3635 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3636
3637 (pop @POST_INIT)->(0) while @POST_INIT;
3638 };
3639
3640 cf::object::thawer::errors_are_fatal 0;
3641 info "parse errors in files are no longer fatal from this point on.\n";
3642
3643 main_loop;
2017} 3644}
2018 3645
2019############################################################################# 3646#############################################################################
2020# initialisation 3647# initialisation and cleanup
2021 3648
3649# install some emergency cleanup handlers
3650BEGIN {
3651 our %SIGWATCHER = ();
3652 for my $signal (qw(INT HUP TERM)) {
3653 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3654 cf::cleanup "SIG$signal";
3655 };
3656 }
3657}
3658
3659sub write_runtime_sync {
3660 my $t0 = AE::time;
3661
3662 # first touch the runtime file to show we are still running:
3663 # the fsync below can take a very very long time.
3664
3665 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3666
3667 my $guard = cf::lock_acquire "write_runtime";
3668
3669 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3670 or return;
3671
3672 my $value = $cf::RUNTIME + 90 + 10;
3673 # 10 is the runtime save interval, for a monotonic clock
3674 # 60 allows for the watchdog to kill the server.
3675
3676 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3677 and return;
3678
3679 # always fsync - this file is important
3680 aio_fsync $fh
3681 and return;
3682
3683 # touch it again to show we are up-to-date
3684 aio_utime $fh, undef, undef;
3685
3686 close $fh
3687 or return;
3688
3689 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3690 and return;
3691
3692 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3693
3694 1
3695}
3696
3697our $uuid_lock;
3698our $uuid_skip;
3699
3700sub write_uuid_sync($) {
3701 $uuid_skip ||= $_[0];
3702
3703 return if $uuid_lock;
3704 local $uuid_lock = 1;
3705
3706 my $uuid = "$LOCALDIR/uuid";
3707
3708 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3709 or return;
3710
3711 my $value = uuid_seq uuid_cur;
3712
3713 unless ($value) {
3714 info "cowardly refusing to write zero uuid value!\n";
3715 return;
3716 }
3717
3718 my $value = uuid_str $value + $uuid_skip;
3719 $uuid_skip = 0;
3720
3721 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3722 and return;
3723
3724 # always fsync - this file is important
3725 aio_fsync $fh
3726 and return;
3727
3728 close $fh
3729 or return;
3730
3731 aio_rename "$uuid~", $uuid
3732 and return;
3733
3734 trace "uuid file written ($value).\n";
3735
3736 1
3737
3738}
3739
3740sub write_uuid($$) {
3741 my ($skip, $sync) = @_;
3742
3743 $sync ? write_uuid_sync $skip
3744 : async { write_uuid_sync $skip };
3745}
3746
3747sub emergency_save() {
3748 my $freeze_guard = cf::freeze_mainloop;
3749
3750 info "emergency_perl_save: enter\n";
3751
3752 cf::sync_job {
3753 # this is a trade-off: we want to be very quick here, so
3754 # save all maps without fsync, and later call a global sync
3755 # (which in turn might be very very slow)
3756 local $USE_FSYNC = 0;
3757
3758 # use a peculiar iteration method to avoid tripping on perl
3759 # refcount bugs in for. also avoids problems with players
3760 # and maps saved/destroyed asynchronously.
3761 info "emergency_perl_save: begin player save\n";
3762 for my $login (keys %cf::PLAYER) {
3763 my $pl = $cf::PLAYER{$login} or next;
3764 $pl->valid or next;
3765 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3766 $pl->save;
3767 }
3768 info "emergency_perl_save: end player save\n";
3769
3770 info "emergency_perl_save: begin map save\n";
3771 for my $path (keys %cf::MAP) {
3772 my $map = $cf::MAP{$path} or next;
3773 $map->valid or next;
3774 $map->save;
3775 }
3776 info "emergency_perl_save: end map save\n";
3777
3778 info "emergency_perl_save: begin database checkpoint\n";
3779 BDB::db_env_txn_checkpoint $DB_ENV;
3780 info "emergency_perl_save: end database checkpoint\n";
3781
3782 info "emergency_perl_save: begin write uuid\n";
3783 write_uuid_sync 1;
3784 info "emergency_perl_save: end write uuid\n";
3785 };
3786
3787 info "emergency_perl_save: starting sync()\n";
3788 IO::AIO::aio_sync sub {
3789 info "emergency_perl_save: finished sync()\n";
3790 };
3791
3792 info "emergency_perl_save: leave\n";
3793}
3794
3795sub post_cleanup {
3796 my ($make_core) = @_;
3797
3798 error Carp::longmess "post_cleanup backtrace"
3799 if $make_core;
3800
3801 my $fh = pidfile;
3802 unlink $PIDFILE if <$fh> == $$;
3803}
3804
3805# a safer delete_package, copied from Symbol
3806sub clear_package($) {
3807 my $pkg = shift;
3808
3809 # expand to full symbol table name if needed
3810 unless ($pkg =~ /^main::.*::$/) {
3811 $pkg = "main$pkg" if $pkg =~ /^::/;
3812 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3813 $pkg .= '::' unless $pkg =~ /::$/;
3814 }
3815
3816 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3817 my $stem_symtab = *{$stem}{HASH};
3818
3819 defined $stem_symtab and exists $stem_symtab->{$leaf}
3820 or return;
3821
3822 # clear all symbols
3823 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3824 for my $name (keys %$leaf_symtab) {
3825 _gv_clear *{"$pkg$name"};
3826# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3827 }
3828}
3829
2022sub reload() { 3830sub do_reload_perl() {
2023 # can/must only be called in main 3831 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3832 if (in_main) {
2025 warn "can only reload from main coroutine\n"; 3833 error "can only reload from main coroutine";
2026 return; 3834 return;
2027 } 3835 }
2028 3836
3837 return if $RELOAD++;
3838
3839 my $t1 = AE::time;
3840
3841 while ($RELOAD) {
2029 warn "reloading..."; 3842 info "reloading...";
2030 3843
2031 local $FREEZE = 1; 3844 trace "entering sync_job";
3845
3846 cf::sync_job {
3847 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3848 cf::emergency_save;
3849 cf::write_runtime_sync; # external watchdog should not bark
2033 3850
2034 eval { 3851 trace "syncing database to disk";
3852 BDB::db_env_txn_checkpoint $DB_ENV;
3853
2035 # if anything goes wrong in here, we should simply crash as we already saved 3854 # if anything goes wrong in here, we should simply crash as we already saved
2036 3855
2037 # cancel all watchers 3856 trace "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3857 while (IO::AIO::nreqs || BDB::nreqs) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3858 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 } 3859 }
2065 3860
2066 Symbol::delete_package $k; 3861 trace "cancelling all extension coros";
3862 $_->cancel for values %EXT_CORO;
3863 %EXT_CORO = ();
3864
3865 trace "removing commands";
3866 %COMMAND = ();
3867
3868 trace "removing ext/exti commands";
3869 %EXTCMD = ();
3870 %EXTICMD = ();
3871
3872 trace "unloading/nuking all extensions";
3873 for my $pkg (@EXTS) {
3874 trace "... unloading $pkg";
3875
3876 if (my $cb = $pkg->can ("unload")) {
3877 eval {
3878 $cb->($pkg);
3879 1
3880 } or error "$pkg unloaded, but with errors: $@";
3881 }
3882
3883 trace "... clearing $pkg";
3884 clear_package $pkg;
2067 } 3885 }
2068 3886
2069 # sync database to disk 3887 trace "unloading all perl modules loaded from $LIBDIR";
2070 cf::db_sync; 3888 while (my ($k, $v) = each %INC) {
2071 IO::AIO::flush; 3889 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2072 3890
3891 trace "... unloading $k";
3892 delete $INC{$k};
3893
3894 $k =~ s/\.pm$//;
3895 $k =~ s/\//::/g;
3896
3897 if (my $cb = $k->can ("unload_module")) {
3898 $cb->();
3899 }
3900
3901 clear_package $k;
3902 }
3903
2073 # get rid of safe::, as good as possible 3904 trace "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3905 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3906 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3907
2077 # remove register_script_function callbacks 3908 trace "unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3909 delete $INC{"cf.pm"};
3910 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2082 3911
2083 # don't, removes xs symbols, too, 3912 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3913 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3914 #clear_package __PACKAGE__;
2086 3915
2087 # reload cf.pm 3916 info "unload completed, starting to reload now";
3917
2088 warn "reloading cf.pm"; 3918 trace "reloading cf.pm";
2089 require cf; 3919 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3920 cf::_connect_to_perl_1;
2091 3921
2092 # load config and database again 3922 trace "loading config and database again";
2093 cf::cfg_load; 3923 cf::reload_config;
2094 cf::db_load;
2095 3924
2096 # load extensions
2097 warn "load extensions"; 3925 trace "loading extensions";
2098 cf::load_extensions; 3926 cf::load_extensions;
2099 3927
2100 # reattach attachments to objects 3928 if ($REATTACH_ON_RELOAD) {
2101 warn "reattach"; 3929 trace "reattaching attachments to objects/players";
2102 _global_reattach; 3930 _global_reattach; # objects, sockets
3931 trace "reattaching attachments to maps";
3932 reattach $_ for values %MAP;
3933 trace "reattaching attachments to players";
3934 reattach $_ for values %PLAYER;
3935 }
3936
3937 trace "running post_init jobs";
3938 (pop @POST_INIT)->(1) while @POST_INIT;
3939
3940 trace "leaving sync_job";
3941
3942 1
3943 } or do {
3944 error $@;
3945 cf::cleanup "error while reloading, exiting.";
3946 };
3947
3948 info "reloaded";
3949 --$RELOAD;
3950 }
3951
3952 $t1 = AE::time - $t1;
3953 info "reload completed in ${t1}s\n";
3954};
3955
3956our $RELOAD_WATCHER; # used only during reload
3957
3958sub reload_perl() {
3959 # doing reload synchronously and two reloads happen back-to-back,
3960 # coro crashes during coro_state_free->destroy here.
3961
3962 $RELOAD_WATCHER ||= cf::async {
3963 Coro::AIO::aio_wait cache_extensions;
3964
3965 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3966 do_reload_perl;
3967 undef $RELOAD_WATCHER;
3968 };
2103 }; 3969 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3970}
2156
2157register "<global>", __PACKAGE__;
2158 3971
2159register_command "reload" => sub { 3972register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3973 my ($who, $arg) = @_;
2161 3974
2162 if ($who->flag (FLAG_WIZ)) { 3975 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3976 $who->message ("reloading server.");
3977 async {
3978 $Coro::current->{desc} = "perl_reload";
3979 reload_perl;
3980 };
2166 } 3981 }
2167}; 3982};
2168 3983
2169unshift @INC, $LIBDIR; 3984unshift @INC, $LIBDIR;
2170 3985
2171$TICK_WATCHER = Event->timer ( 3986my $bug_warning = 0;
2172 reentrant => 0, 3987
2173 prio => 0, 3988our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3989our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3990
2176 cb => sub { 3991sub wait_for_tick {
2177 unless ($FREEZE) { 3992 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3993
3994 my $signal = new Coro::Signal;
3995 push @WAIT_FOR_TICK, $signal;
3996 $signal->wait;
3997}
3998
3999sub wait_for_tick_begin {
4000 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4001
4002 my $signal = new Coro::Signal;
4003 push @WAIT_FOR_TICK_BEGIN, $signal;
4004 $signal->wait;
4005}
4006
4007sub tick {
4008 if ($Coro::current != $Coro::main) {
4009 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4010 unless ++$bug_warning > 10;
4011 return;
4012 }
4013
2178 cf::server_tick; # one server iteration 4014 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK;
2180 }
2181 4015
2182 $NEXT_TICK += $TICK; 4016 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2183 4017
2184 # if we are delayed by four ticks or more, skip them all 4018 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4019 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2186 4020 Coro::async_pool {
2187 $TICK_WATCHER->at ($NEXT_TICK); 4021 $Coro::current->{desc} = "runtime saver";
2188 $TICK_WATCHER->start;
2189 },
2190);
2191
2192IO::AIO::max_poll_time $TICK * 0.2;
2193
2194Event->io (
2195 fd => IO::AIO::poll_fileno,
2196 poll => 'r',
2197 prio => 5,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL,
2204 after => 0,
2205 interval => 10,
2206 cb => sub {
2207 (Coro::unblock_sub {
2208 write_runtime 4022 write_runtime_sync
2209 or warn "ERROR: unable to write runtime file: $!"; 4023 or error "ERROR: unable to write runtime file: $!";
2210 })->(); 4024 };
2211 }, 4025 }
2212); 4026
4027 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4028 $sig->send;
4029 }
4030 while (my $sig = shift @WAIT_FOR_TICK) {
4031 $sig->send;
4032 }
4033
4034 $LOAD = ($NOW - $TICK_START) / $TICK;
4035 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4036
4037 if (0) {
4038 if ($NEXT_TICK) {
4039 my $jitter = $TICK_START - $NEXT_TICK;
4040 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4041 debug "jitter $JITTER\n";#d#
4042 }
4043 }
4044}
4045
4046{
4047 # configure BDB
4048
4049 BDB::min_parallel 16;
4050 BDB::max_poll_reqs $TICK * 0.1;
4051 $AnyEvent::BDB::WATCHER->priority (1);
4052
4053 unless ($DB_ENV) {
4054 $DB_ENV = BDB::db_env_create;
4055 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4056 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4057 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4058 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4059 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4060
4061 (Coro::async { # async to keep sync_job from complaining
4062 cf::sync_job {
4063 eval {
4064 BDB::db_env_open
4065 $DB_ENV,
4066 $BDBDIR,
4067 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4068 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4069 0666;
4070
4071 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4072 };
4073
4074 cf::cleanup "db_env_open(db): $@" if $@;
4075 };
4076 })->join;
4077 }
4078
4079 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4080 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4081 };
4082 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4083 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4084 };
4085 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4086 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4087 };
4088}
4089
4090{
4091 # configure IO::AIO
4092
4093 IO::AIO::min_parallel 8;
4094 IO::AIO::max_poll_time $TICK * 0.1;
4095 undef $AnyEvent::AIO::WATCHER;
4096}
4097
4098my $_log_backtrace;
4099
4100sub _log_backtrace {
4101 my ($msg, @addr) = @_;
4102
4103 $msg =~ s/\n//;
4104
4105 # limit the # of concurrent backtraces
4106 if ($_log_backtrace < 2) {
4107 ++$_log_backtrace;
4108 my $perl_bt = Carp::longmess $msg;
4109 async {
4110 $Coro::current->{desc} = "abt $msg";
4111
4112 my @bt = fork_call {
4113 @addr = map { sprintf "%x", $_ } @addr;
4114 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4115 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4116 or die "addr2line: $!";
4117
4118 my @funcs;
4119 my @res = <$fh>;
4120 chomp for @res;
4121 while (@res) {
4122 my ($func, $line) = splice @res, 0, 2, ();
4123 push @funcs, "[$func] $line";
4124 }
4125
4126 @funcs
4127 };
4128
4129 LOG llevInfo, "[ABT] $perl_bt\n";
4130 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4131 LOG llevInfo, "[ABT] $_\n" for @bt;
4132 --$_log_backtrace;
4133 };
4134 } else {
4135 LOG llevInfo, "[ABT] $msg\n";
4136 LOG llevInfo, "[ABT] [suppressed]\n";
4137 }
4138}
4139
4140# load additional modules
4141require "cf/$_.pm" for @EXTRA_MODULES;
4142cf::_connect_to_perl_2;
2213 4143
2214END { cf::emergency_save } 4144END { cf::emergency_save }
2215 4145
22161 41461
2217 4147

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines