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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.130 by root, Thu Jan 4 00:08:08 2007 UTC vs.
Revision 1.539 by root, Tue May 4 22:49:21 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 80
35our %COMMAND = (); 81our %COMMAND = ();
36our %COMMAND_TIME = (); 82our %COMMAND_TIME = ();
83
84our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 85our %EXTCMD = ();
86our %EXTICMD = ();
87our %EXT_CORO = (); # coroutines bound to extensions
88our %EXT_MAP = (); # pluggable maps
38 89
90our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 91our @EVENT;
40our $LIBDIR = datadir . "/ext"; 92our @REFLECT; # set by XS
93our %REFLECT; # set by us
41 94
42our $TICK = MAX_TIME * 1e-6; 95our $CONFDIR = confdir;
43our $TICK_WATCHER; 96our $DATADIR = datadir;
97our $LIBDIR = "$DATADIR/ext";
98our $PODDIR = "$DATADIR/pod";
99our $MAPDIR = "$DATADIR/" . mapdir;
100our $LOCALDIR = localdir;
101our $TMPDIR = "$LOCALDIR/" . tmpdir;
102our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
103our $PLAYERDIR = "$LOCALDIR/" . playerdir;
104our $RANDOMDIR = "$LOCALDIR/random";
105our $BDBDIR = "$LOCALDIR/db";
106our $PIDFILE = "$LOCALDIR/pid";
107our $RUNTIMEFILE = "$LOCALDIR/runtime";
108
109our %RESOURCE; # unused
110
111our $OUTPUT_RATE_MIN = 3000;
112our $OUTPUT_RATE_MAX = 1000000;
113
114our $MAX_LINKS = 32; # how many chained exits to follow
115our $VERBOSE_IO = 1;
116
117our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
118our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 119our $NEXT_TICK;
45our $NOW; 120our $USE_FSYNC = 1; # use fsync to write maps - default on
121
122our $BDB_DEADLOCK_WATCHER;
123our $BDB_CHECKPOINT_WATCHER;
124our $BDB_TRICKLE_WATCHER;
125our $DB_ENV;
126
127our @EXTRA_MODULES = qw(pod match mapscript);
46 128
47our %CFG; 129our %CFG;
48 130
49our $UPTIME; $UPTIME ||= time; 131our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 132our $RUNTIME;
133our $NOW;
51 134
52our %MAP; # all maps 135our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 136our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 137our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 138
56our %EXT_CORO; 139# used to convert map paths into valid unix filenames by replacing / by ∕
140our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
141
142our $LOAD; # a number between 0 (idle) and 1 (too many objects)
143our $LOADAVG; # same thing, but with alpha-smoothing
144our $JITTER; # average jitter
145our $TICK_START; # for load detecting purposes
146
147our @POST_INIT;
148
149our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
150our $REALLY_UNLOOP; # never set to true, please :)
57 151
58binmode STDOUT; 152binmode STDOUT;
59binmode STDERR; 153binmode STDERR;
60 154
61# read virtual server time, if available 155# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 156unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 157 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 158 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 159 $RUNTIME = <$fh> + 0.;
66} 160}
67 161
68mkdir cf::localdir; 162eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 163
74# a special map that is always available 164mkdir $_
75our $LINK_MAP; 165 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 166
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 167our $EMERGENCY_POSITION;
168
169sub cf::map::normalise;
170
171sub in_main() {
172 $Coro::current == $Coro::main
173}
174
175#############################################################################
176
177%REFLECT = ();
178for (@REFLECT) {
179 my $reflect = JSON::XS::decode_json $_;
180 $REFLECT{$reflect->{class}} = $reflect;
181}
182
183# this is decidedly evil
184$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 185
79############################################################################# 186#############################################################################
80 187
81=head2 GLOBAL VARIABLES 188=head2 GLOBAL VARIABLES
82 189
89=item $cf::RUNTIME 196=item $cf::RUNTIME
90 197
91The time this server has run, starts at 0 and is increased by $cf::TICK on 198The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 199every server tick.
93 200
94=item $cf::LIBDIR 201=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
202$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
203$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 204
96The perl library directory, where extensions and cf-specific modules can 205Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 206directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
207unique-items directory, player file directory, random maps directory and
208database environment.
98 209
99=item $cf::NOW 210=item $cf::NOW
100 211
101The time of the last (current) server tick. 212The time of the last (current) server tick.
102 213
103=item $cf::TICK 214=item $cf::TICK
104 215
105The interval between server ticks, in seconds. 216The interval between server ticks, in seconds.
106 217
218=item $cf::LOADAVG
219
220The current CPU load on the server (alpha-smoothed), as a value between 0
221(none) and 1 (overloaded), indicating how much time is spent on processing
222objects per tick. Healthy values are < 0.5.
223
224=item $cf::LOAD
225
226The raw value load value from the last tick.
227
107=item %cf::CFG 228=item %cf::CFG
108 229
109Configuration for the server, loaded from C</etc/crossfire/config>, or 230Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 231from wherever your confdir points to.
111 232
233=item cf::wait_for_tick, cf::wait_for_tick_begin
234
235These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
236returns directly I<after> the tick processing (and consequently, can only wake one process
237per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
238
239=item @cf::INVOKE_RESULTS
240
241This array contains the results of the last C<invoke ()> call. When
242C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
243that call.
244
245=item %cf::REFLECT
246
247Contains, for each (C++) class name, a hash reference with information
248about object members (methods, scalars, arrays and flags) and other
249metadata, which is useful for introspection.
250
112=back 251=back
113 252
114=cut 253=cut
115 254
116BEGIN { 255sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 256sub warn (@) { LOG llevWarn , join "", @_ }
257sub info (@) { LOG llevInfo , join "", @_ }
258sub debug(@) { LOG llevDebug, join "", @_ }
259sub trace(@) { LOG llevTrace, join "", @_ }
260
261$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 262 my $msg = join "", @_;
119 utf8::encode $msg;
120 263
121 $msg .= "\n" 264 $msg .= "\n"
122 unless $msg =~ /\n$/; 265 unless $msg =~ /\n$/;
123 266
124 LOG llevError, "cfperl: $msg"; 267 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 268
126} 269 LOG llevWarn, $msg;
270};
271
272$Coro::State::DIEHOOK = sub {
273 return unless $^S eq 0; # "eq", not "=="
274
275 error Carp::longmess $_[0];
276
277 if (in_main) {#d#
278 error "DIEHOOK called in main context, Coro bug?\n";#d#
279 return;#d#
280 }#d#
281
282 # kill coroutine otherwise
283 Coro::terminate
284};
127 285
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 286@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 287@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 288@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 289@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 290@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
291@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 292@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 293
135# we bless all objects into (empty) derived classes to force a method lookup 294# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 295# within the Safe compartment.
137for my $pkg (qw( 296for my $pkg (qw(
138 cf::global cf::attachable 297 cf::global cf::attachable
139 cf::object cf::object::player 298 cf::object cf::object::player
140 cf::client cf::player 299 cf::client cf::player
141 cf::arch cf::living 300 cf::arch cf::living
301 cf::map cf::mapspace
142 cf::map cf::party cf::region 302 cf::party cf::region
143)) { 303)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 304 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 305}
147 306
148$Event::DIED = sub { 307$EV::DIED = sub {
149 warn "error in event callback: @_"; 308 Carp::cluck "error in event callback: @_";
150}; 309};
151 310
152my %ext_pkg; 311#############################################################################
153my @exts;
154my @hook;
155 312
156=head2 UTILITY FUNCTIONS 313=head2 UTILITY FUNCTIONS
157 314
158=over 4 315=over 4
159 316
160=cut 317=item dumpval $ref
161 318
162use JSON::Syck (); # TODO# replace by JSON::PC once working 319=cut
163 320
321sub dumpval {
322 eval {
323 local $SIG{__DIE__};
324 my $d;
325 if (1) {
326 $d = new Data::Dumper([$_[0]], ["*var"]);
327 $d->Terse(1);
328 $d->Indent(2);
329 $d->Quotekeys(0);
330 $d->Useqq(1);
331 #$d->Bless(...);
332 $d->Seen($_[1]) if @_ > 1;
333 $d = $d->Dump();
334 }
335 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
336 $d
337 } || "[unable to dump $_[0]: '$@']";
338}
339
164=item $ref = cf::from_json $json 340=item $ref = cf::decode_json $json
165 341
166Converts a JSON string into the corresponding perl data structure. 342Converts a JSON string into the corresponding perl data structure.
167 343
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 344=item $json = cf::encode_json $ref
176 345
177Converts a perl data structure into its JSON representation. 346Converts a perl data structure into its JSON representation.
178 347
179=cut 348=cut
180 349
181sub to_json($) { 350our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 351
186=item my $guard = cf::guard { BLOCK } 352sub encode_json($) { $json_coder->encode ($_[0]) }
353sub decode_json($) { $json_coder->decode ($_[0]) }
187 354
188Run the given callback when the guard object gets destroyed (useful for 355=item cf::post_init { BLOCK }
189coroutine cancellations).
190 356
191You can call C<< ->cancel >> on the guard object to stop the block from 357Execute the given codeblock, I<after> all extensions have been (re-)loaded,
192being executed. 358but I<before> the server starts ticking again.
193 359
194=cut 360The cdoeblock will have a single boolean argument to indicate whether this
361is a reload or not.
195 362
196sub guard(&) { 363=cut
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 364
200sub cf::guard::cancel { 365sub post_init(&) {
201 ${$_[0]} = sub { }; 366 push @POST_INIT, shift;
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206} 367}
207 368
208=item cf::lock_wait $string 369=item cf::lock_wait $string
209 370
210Wait until the given lock is available. See cf::lock_acquire. 371Wait until the given lock is available. See cf::lock_acquire.
211 372
212=item my $lock = cf::lock_acquire $string 373=item my $lock = cf::lock_acquire $string
213 374
214Wait until the given lock is available and then acquires it and returns 375Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 376a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 377for example when the coroutine gets canceled), the lock is automatically
217returned. 378returned.
218 379
380Locks are *not* recursive, locking from the same coro twice results in a
381deadlocked coro.
382
219Lock names should begin with a unique identifier (for example, find_map 383Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 384uses map_find and cf::map::load uses map_load).
221 385
222=cut 386=item $locked = cf::lock_active $string
223 387
224our %LOCK; 388Return true if the lock is currently active, i.e. somebody has locked it.
389
390=cut
391
392our $LOCKS = new Coro::SemaphoreSet;
225 393
226sub lock_wait($) { 394sub lock_wait($) {
227 my ($key) = @_; 395 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 396}
235 397
236sub lock_acquire($) { 398sub lock_acquire($) {
237 my ($key) = @_; 399 $LOCKS->guard ($_[0])
400}
238 401
239 # wait, to be sure we are not locked 402sub lock_active($) {
240 lock_wait $key; 403 $LOCKS->count ($_[0]) < 1
404}
241 405
242 $LOCK{$key} = []; 406sub freeze_mainloop {
407 tick_inhibit_inc;
243 408
244 cf::guard { 409 &Guard::guard (\&tick_inhibit_dec);
245 # wake up all waiters, to be on the safe side 410}
246 $_->ready for @{ delete $LOCK{$key} }; 411
412=item cf::periodic $interval, $cb
413
414Like EV::periodic, but randomly selects a starting point so that the actions
415get spread over time.
416
417=cut
418
419sub periodic($$) {
420 my ($interval, $cb) = @_;
421
422 my $start = rand List::Util::min 180, $interval;
423
424 EV::periodic $start, $interval, 0, $cb
425}
426
427=item cf::get_slot $time[, $priority[, $name]]
428
429Allocate $time seconds of blocking CPU time at priority C<$priority>:
430This call blocks and returns only when you have at least C<$time> seconds
431of cpu time till the next tick. The slot is only valid till the next cede.
432
433The optional C<$name> can be used to identify the job to run. It might be
434used for statistical purposes and should identify the same time-class.
435
436Useful for short background jobs.
437
438=cut
439
440our @SLOT_QUEUE;
441our $SLOT_QUEUE;
442our $SLOT_DECAY = 0.9;
443
444$SLOT_QUEUE->cancel if $SLOT_QUEUE;
445$SLOT_QUEUE = Coro::async {
446 $Coro::current->desc ("timeslot manager");
447
448 my $signal = new Coro::Signal;
449 my $busy;
450
451 while () {
452 next_job:
453
454 my $avail = cf::till_tick;
455
456 for (0 .. $#SLOT_QUEUE) {
457 if ($SLOT_QUEUE[$_][0] <= $avail) {
458 $busy = 0;
459 my $job = splice @SLOT_QUEUE, $_, 1, ();
460 $job->[2]->send;
461 Coro::cede;
462 goto next_job;
463 } else {
464 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
465 }
466 }
467
468 if (@SLOT_QUEUE) {
469 # we do not use wait_for_tick() as it returns immediately when tick is inactive
470 push @cf::WAIT_FOR_TICK, $signal;
471 $signal->wait;
472 } else {
473 $busy = 0;
474 Coro::schedule;
475 }
247 } 476 }
477};
478
479sub get_slot($;$$) {
480 return if tick_inhibit || $Coro::current == $Coro::main;
481
482 my ($time, $pri, $name) = @_;
483
484 $time = clamp $time, 0.01, $TICK * .6;
485
486 my $sig = new Coro::Signal;
487
488 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
489 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
490 $SLOT_QUEUE->ready;
491 $sig->wait;
248} 492}
249 493
250=item cf::async { BLOCK } 494=item cf::async { BLOCK }
251 495
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 496Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 497C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
498thing you are allowed to do is call C<prio> on it.
254 499
255=cut 500=cut
256 501
257sub async(&) { 502BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 503
266=item cf::sync_job { BLOCK } 504=item cf::sync_job { BLOCK }
267 505
268The design of crossfire+ requires that the main coro ($Coro::main) is 506The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 507is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 508partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
509acceptable.
271 510
272If it must be done, put the blocking parts into C<sync_job>. This will run 511If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 512the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 513server will be frozen during this time, so the block should either finish
275fast or be very important. 514fast or be very important.
277=cut 516=cut
278 517
279sub sync_job(&) { 518sub sync_job(&) {
280 my ($job) = @_; 519 my ($job) = @_;
281 520
282 if ($Coro::current == $Coro::main) { 521 if (in_main) {
522 my $time = AE::time;
523
283 # this is the main coro, too bad, we have to block 524 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 525 # till the operation succeeds, freezing the server :/
285 526
286 # TODO: use suspend/resume instead 527 #LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 528
288 local $FREEZE = 1; 529 my $freeze_guard = freeze_mainloop;
289 530
290 my $busy = 1; 531 my $busy = 1;
291 my @res; 532 my @res;
292 533
293 (Coro::async { 534 (async {
535 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 536 @res = eval { $job->() };
295 warn $@ if $@; 537 error $@ if $@;
296 undef $busy; 538 undef $busy;
297 })->prio (Coro::PRIO_MAX); 539 })->prio (Coro::PRIO_MAX);
298 540
299 while ($busy) { 541 while ($busy) {
542 if (Coro::nready) {
300 Coro::cede_notself; 543 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 544 } else {
545 EV::loop EV::LOOP_ONESHOT;
302 } 546 }
547 }
548
549 my $time = AE::time - $time;
550
551 $TICK_START += $time; # do not account sync jobs to server load
303 552
304 wantarray ? @res : $res[0] 553 wantarray ? @res : $res[0]
305 } else { 554 } else {
306 # we are in another coroutine, how wonderful, everything just works 555 # we are in another coroutine, how wonderful, everything just works
307 556
308 $job->() 557 $job->()
309 } 558 }
310} 559}
311 560
312=item $coro = cf::coro { BLOCK } 561=item $coro = cf::async_ext { BLOCK }
313 562
314Creates and returns a new coro. This coro is automcatially being canceled 563Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 564extension calling this is being unloaded.
316 565
317=cut 566=cut
318 567
319sub coro(&) { 568sub async_ext(&) {
320 my $cb = shift; 569 my $cb = shift;
321 570
322 my $coro = &cf::async ($cb); 571 my $coro = &Coro::async ($cb);
323 572
324 $coro->on_destroy (sub { 573 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 574 delete $EXT_CORO{$coro+0};
326 }); 575 });
327 $EXT_CORO{$coro+0} = $coro; 576 $EXT_CORO{$coro+0} = $coro;
328 577
329 $coro 578 $coro
330} 579}
331 580
332sub write_runtime { 581=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 582
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 583Executes the given code block with the given arguments in a seperate
336 or return; 584process, returning the results. Everything must be serialisable with
585Coro::Storable. May, of course, block. Note that the executed sub may
586never block itself or use any form of event handling.
337 587
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 588=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 589
342 aio_fsync $fh 590sub fork_call(&@) {
343 and return; 591 my ($cb, @args) = @_;
344 592
345 close $fh 593 # we seemingly have to make a local copy of the whole thing,
346 or return; 594 # otherwise perl prematurely frees the stuff :/
595 # TODO: investigate and fix (likely this will be rather laborious)
347 596
348 aio_rename "$runtime~", $runtime 597 my @res = Coro::Util::fork_eval {
349 and return; 598 reset_signals;
599 &$cb
600 }, @args;
350 601
602 wantarray ? @res : $res[-1]
603}
604
605sub objinfo {
351 1 606 (
607 "counter value" => cf::object::object_count,
608 "objects created" => cf::object::create_count,
609 "objects destroyed" => cf::object::destroy_count,
610 "freelist size" => cf::object::free_count,
611 "allocated objects" => cf::object::objects_size,
612 "active objects" => cf::object::actives_size,
613 )
614}
615
616=item $coin = coin_from_name $name
617
618=cut
619
620our %coin_alias = (
621 "silver" => "silvercoin",
622 "silvercoin" => "silvercoin",
623 "silvercoins" => "silvercoin",
624 "gold" => "goldcoin",
625 "goldcoin" => "goldcoin",
626 "goldcoins" => "goldcoin",
627 "platinum" => "platinacoin",
628 "platinumcoin" => "platinacoin",
629 "platinumcoins" => "platinacoin",
630 "platina" => "platinacoin",
631 "platinacoin" => "platinacoin",
632 "platinacoins" => "platinacoin",
633 "royalty" => "royalty",
634 "royalties" => "royalty",
635);
636
637sub coin_from_name($) {
638 $coin_alias{$_[0]}
639 ? cf::arch::find $coin_alias{$_[0]}
640 : undef
641}
642
643=item $value = cf::db_get $family => $key
644
645Returns a single value from the environment database.
646
647=item cf::db_put $family => $key => $value
648
649Stores the given C<$value> in the family. It can currently store binary
650data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
651
652=item $db = cf::db_table "name"
653
654Create and/or open a new database table. The string must not be "db" and must be unique
655within each server.
656
657=cut
658
659sub db_table($) {
660 cf::error "db_get called from main context"
661 if $Coro::current == $Coro::main;
662
663 my ($name) = @_;
664 my $db = BDB::db_create $DB_ENV;
665
666 eval {
667 $db->set_flags (BDB::CHKSUM);
668
669 utf8::encode $name;
670 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
671 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
672 cf::cleanup "db_open(db): $!" if $!;
673 };
674 cf::cleanup "db_open(db): $@" if $@;
675
676 $db
677}
678
679our $DB;
680
681sub db_init {
682 $DB ||= db_table "db";
683}
684
685sub db_get($$) {
686 my $key = "$_[0]/$_[1]";
687
688 cf::error "db_get called from main context"
689 if $Coro::current == $Coro::main;
690
691 BDB::db_get $DB, undef, $key, my $data;
692
693 $! ? ()
694 : $data
695}
696
697sub db_put($$$) {
698 BDB::dbreq_pri 4;
699 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
700}
701
702=item cf::cache $id => [$paths...], $processversion => $process
703
704Generic caching function that returns the value of the resource $id,
705caching and regenerating as required.
706
707This function can block.
708
709=cut
710
711sub cache {
712 my ($id, $src, $processversion, $process) = @_;
713
714 my $meta =
715 join "\x00",
716 $processversion,
717 map {
718 aio_stat $_
719 and Carp::croak "$_: $!";
720
721 ($_, (stat _)[7,9])
722 } @$src;
723
724 my $dbmeta = db_get cache => "$id/meta";
725 if ($dbmeta ne $meta) {
726 # changed, we may need to process
727
728 my @data;
729 my $md5;
730
731 for (0 .. $#$src) {
732 0 <= aio_load $src->[$_], $data[$_]
733 or Carp::croak "$src->[$_]: $!";
734 }
735
736 # if processing is expensive, check
737 # checksum first
738 if (1) {
739 $md5 =
740 join "\x00",
741 $processversion,
742 map {
743 cf::cede_to_tick;
744 ($src->[$_], Digest::MD5::md5_hex $data[$_])
745 } 0.. $#$src;
746
747
748 my $dbmd5 = db_get cache => "$id/md5";
749 if ($dbmd5 eq $md5) {
750 db_put cache => "$id/meta", $meta;
751
752 return db_get cache => "$id/data";
753 }
754 }
755
756 my $t1 = Time::HiRes::time;
757 my $data = $process->(\@data);
758 my $t2 = Time::HiRes::time;
759
760 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
761
762 db_put cache => "$id/data", $data;
763 db_put cache => "$id/md5" , $md5;
764 db_put cache => "$id/meta", $meta;
765
766 return $data;
767 }
768
769 db_get cache => "$id/data"
770}
771
772=item cf::datalog type => key => value, ...
773
774Log a datalog packet of the given type with the given key-value pairs.
775
776=cut
777
778sub datalog($@) {
779 my ($type, %kv) = @_;
780 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 781}
353 782
354=back 783=back
355 784
356=cut 785=cut
357 786
358############################################################################# 787#############################################################################
359 788
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS 789=head2 ATTACHABLE OBJECTS
481 790
482Many objects in crossfire are so-called attachable objects. That means you can 791Many objects in deliantra are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment") 792attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 793to it. All such attachable objects support the following methods.
485 794
486In the following description, CLASS can be any of C<global>, C<object> 795In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 796C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 797Deliantra).
489 798
490=over 4 799=over 4
491 800
492=item $attachable->attach ($attachment, key => $value...) 801=item $attachable->attach ($attachment, key => $value...)
493 802
537=item cf::CLASS::attachment $name, ... 846=item cf::CLASS::attachment $name, ...
538 847
539Register an attachment by C<$name> through which attachable objects of the 848Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment. 849given CLASS can refer to this attachment.
541 850
542Some classes such as crossfire maps and objects can specify attachments 851Some classes such as deliantra maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name. 852that are attached at load/instantiate time, thus the need for a name.
544 853
545These calls expect any number of the following handler/hook descriptions: 854These calls expect any number of the following handler/hook descriptions:
546 855
547=over 4 856=over 4
607our @CB_TYPE = (); # registry for type (cf-object class) based events 916our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 917our @CB_MAP = ();
609 918
610my %attachment; 919my %attachment;
611 920
921sub cf::attachable::thawer_merge {
922 # simply override everything except _meta
923 local $_[0]{_meta};
924 %{$_[0]} = %{$_[1]};
925}
926
612sub _attach_cb($$$$) { 927sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 928 my ($registry, $event, $prio, $cb) = @_;
614 929
615 use sort 'stable'; 930 use sort 'stable';
616 931
650 $registry = $CB_TYPE[$object_type] ||= []; 965 $registry = $CB_TYPE[$object_type] ||= [];
651 966
652 } elsif ($type eq "subtype") { 967 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 968 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 969 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 970 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 971
657 } elsif ($type eq "package") { 972 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 973 my $pkg = shift @arg;
659 974
660 while (my ($name, $id) = each %cb_id) { 975 while (my ($name, $id) = each %cb_id) {
665 980
666 } elsif (exists $cb_id{$type}) { 981 } elsif (exists $cb_id{$type}) {
667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 982 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
668 983
669 } elsif (ref $type) { 984 } elsif (ref $type) {
670 warn "attaching objects not supported, ignoring.\n"; 985 error "attaching objects not supported, ignoring.\n";
671 986
672 } else { 987 } else {
673 shift @arg; 988 shift @arg;
674 warn "attach argument '$type' not supported, ignoring.\n"; 989 error "attach argument '$type' not supported, ignoring.\n";
675 } 990 }
676 } 991 }
677} 992}
678 993
679sub _object_attach { 994sub _object_attach {
689 _attach $registry, $klass, @attach; 1004 _attach $registry, $klass, @attach;
690 } 1005 }
691 1006
692 $obj->{$name} = \%arg; 1007 $obj->{$name} = \%arg;
693 } else { 1008 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 1009 info "object uses attachment '$name' which is not available, postponing.\n";
695 } 1010 }
696 1011
697 $obj->{_attachment}{$name} = undef; 1012 $obj->{_attachment}{$name} = undef;
698} 1013}
699 1014
701 if (ref $_[0]) { 1016 if (ref $_[0]) {
702 _object_attach @_; 1017 _object_attach @_;
703 } else { 1018 } else {
704 _attach shift->_attach_registry, @_; 1019 _attach shift->_attach_registry, @_;
705 } 1020 }
1021 _recalc_want;
706}; 1022};
707 1023
708# all those should be optimised 1024# all those should be optimised
709sub cf::attachable::detach { 1025sub cf::attachable::detach {
710 my ($obj, $name) = @_; 1026 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 1029 delete $obj->{_attachment}{$name};
714 reattach ($obj); 1030 reattach ($obj);
715 } else { 1031 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 1032 Carp::croak "cannot, currently, detach class attachments";
717 } 1033 }
1034 _recalc_want;
718}; 1035};
719 1036
720sub cf::attachable::attached { 1037sub cf::attachable::attached {
721 my ($obj, $name) = @_; 1038 my ($obj, $name) = @_;
722 1039
737 "; 1054 ";
738 die if $@; 1055 die if $@;
739} 1056}
740 1057
741our $override; 1058our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1059our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 1060
744sub override { 1061sub override {
745 $override = 1; 1062 $override = 1;
746 @invoke_results = (); 1063 @INVOKE_RESULTS = (@_);
747} 1064}
748 1065
749sub do_invoke { 1066sub do_invoke {
750 my $event = shift; 1067 my $event = shift;
751 my $callbacks = shift; 1068 my $callbacks = shift;
752 1069
753 @invoke_results = (); 1070 @INVOKE_RESULTS = ();
754 1071
755 local $override; 1072 local $override;
756 1073
757 for (@$callbacks) { 1074 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1075 eval { &{$_->[1]} };
759 1076
760 if ($@) { 1077 if ($@) {
761 warn "$@";
762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1078 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
763 override; 1079 override;
764 } 1080 }
765 1081
766 return 1 if $override; 1082 return 1 if $override;
767 } 1083 }
768 1084
769 0 1085 0
770} 1086}
771 1087
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1088=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1089
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1090=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1091
776Generate an object-specific event with the given arguments. 1092Generate an object-specific event with the given arguments.
777 1093
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1094This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1095removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1096results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1097
782=back 1098=back
783 1099
784=cut 1100=cut
785 1101
786############################################################################# 1102#############################################################################
787# object support 1103# object support
1104
1105sub _object_equal($$);
1106sub _object_equal($$) {
1107 my ($a, $b) = @_;
1108
1109 return 0 unless (ref $a) eq (ref $b);
1110
1111 if ("HASH" eq ref $a) {
1112 my @ka = keys %$a;
1113 my @kb = keys %$b;
1114
1115 return 0 if @ka != @kb;
1116
1117 for (0 .. $#ka) {
1118 return 0 unless $ka[$_] eq $kb[$_];
1119 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1120 }
1121
1122 } elsif ("ARRAY" eq ref $a) {
1123
1124 return 0 if @$a != @$b;
1125
1126 for (0 .. $#$a) {
1127 return 0 unless _object_equal $a->[$_], $b->[$_];
1128 }
1129
1130 } elsif ($a ne $b) {
1131 return 0;
1132 }
1133
1134 1
1135}
1136
1137our $SLOW_MERGES;#d#
1138sub _can_merge {
1139 my ($ob1, $ob2) = @_;
1140
1141 ++$SLOW_MERGES;#d#
1142
1143 # we do the slow way here
1144 return _object_equal $ob1, $ob2
1145}
788 1146
789sub reattach { 1147sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1148 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1149 my ($obj) = @_;
1150
1151 # no longer needed after getting rid of delete_package?
1152 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1153
793 my $registry = $obj->registry; 1154 my $registry = $obj->registry;
794 1155
795 @$registry = (); 1156 @$registry = ();
796 1157
801 for (@$attach) { 1162 for (@$attach) {
802 my ($klass, @attach) = @$_; 1163 my ($klass, @attach) = @$_;
803 _attach $registry, $klass, @attach; 1164 _attach $registry, $klass, @attach;
804 } 1165 }
805 } else { 1166 } else {
806 warn "object uses attachment '$name' that is not available, postponing.\n"; 1167 info "object uses attachment '$name' that is not available, postponing.\n";
807 } 1168 }
808 } 1169 }
809} 1170}
810 1171
811cf::attachable->attach ( 1172cf::attachable->attach (
812 prio => -1000000, 1173 prio => -1000000,
813 on_instantiate => sub { 1174 on_instantiate => sub {
814 my ($obj, $data) = @_; 1175 my ($obj, $data) = @_;
815 1176
816 $data = from_json $data; 1177 $data = decode_json $data;
817 1178
818 for (@$data) { 1179 for (@$data) {
819 my ($name, $args) = @$_; 1180 my ($name, $args) = @$_;
820 1181
821 $obj->attach ($name, %{$args || {} }); 1182 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1198sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1199 my ($filename, $rdata, $objs) = @_;
839 1200
840 sync_job { 1201 sync_job {
841 if (length $$rdata) { 1202 if (length $$rdata) {
1203 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1204 trace sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1205 $decname, length $$rdata, scalar @$objs
1206 if $VERBOSE_IO;
844 1207
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1208 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1209 aio_chmod $fh, SAVE_MODE;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1210 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1211 if ($cf::USE_FSYNC) {
1212 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
848 aio_fsync $fh; 1213 aio_fsync $fh;
1214 }
849 close $fh; 1215 aio_close $fh;
850 1216
851 if (@$objs) { 1217 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1218 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1219 aio_chmod $fh, SAVE_MODE;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1220 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1221 aio_write $fh, 0, (length $data), $data, 0;
1222 if ($cf::USE_FSYNC) {
1223 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
856 aio_fsync $fh; 1224 aio_fsync $fh;
1225 }
857 close $fh; 1226 aio_close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1227 aio_rename "$filename.pst~", "$filename.pst";
859 } 1228 }
860 } else { 1229 } else {
861 aio_unlink "$filename.pst"; 1230 aio_unlink "$filename.pst";
862 } 1231 }
863 1232
864 aio_rename "$filename~", $filename; 1233 aio_rename "$filename~", $filename;
1234
1235 $filename =~ s%/[^/]+$%%;
1236 aio_pathsync $filename if $cf::USE_FSYNC;
865 } else { 1237 } else {
866 warn "FATAL: $filename~: $!\n"; 1238 error "unable to save objects: $filename~: $!\n";
867 } 1239 }
868 } else { 1240 } else {
869 aio_unlink $filename; 1241 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1242 aio_unlink "$filename.pst";
871 } 1243 }
872 } 1244 };
873} 1245}
874 1246
875sub object_freezer_as_string { 1247sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1248 my ($rdata, $objs) = @_;
877 1249
889 or return; 1261 or return;
890 1262
891 unless (aio_stat "$filename.pst") { 1263 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1264 (aio_load "$filename.pst", $av) >= 0
893 or return; 1265 or return;
1266
894 $av = eval { (Storable::thaw $av)->{objs} }; 1267 my $st = eval { Coro::Storable::thaw $av };
1268 $av = $st->{objs};
895 } 1269 }
896 1270
1271 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1272 trace sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1273 $decname, length $data, scalar @{$av || []}
1274 if $VERBOSE_IO;
1275
899 return ($data, $av); 1276 ($data, $av)
900} 1277}
1278
1279=head2 COMMAND CALLBACKS
1280
1281=over 4
1282
1283=cut
901 1284
902############################################################################# 1285#############################################################################
903# command handling &c 1286# command handling &c
904 1287
905=item cf::register_command $name => \&callback($ob,$args); 1288=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1301 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1302}
920 1303
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1304=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1305
923Register a callbackf ro execution when the client sends an extcmd packet. 1306Register a callback for execution when the client sends an (synchronous)
1307extcmd packet. Ext commands will be processed in the order they are
1308received by the server, like other user commands. The first argument is
1309the logged-in player. Ext commands can only be processed after a player
1310has logged in successfully.
924 1311
925If the callback returns something, it is sent back as if reply was being 1312If the callback returns something, it is sent back as if reply was being
926called. 1313called.
927 1314
1315=item cf::register_exticmd $name => \&callback($ns,$packet);
1316
1317Register a callback for execution when the client sends an (asynchronous)
1318exticmd packet. Exti commands are processed by the server as soon as they
1319are received, i.e. out of order w.r.t. other commands. The first argument
1320is a client socket. Exti commands can be received anytime, even before
1321log-in.
1322
1323If the callback returns something, it is sent back as if reply was being
1324called.
1325
928=cut 1326=cut
929 1327
930sub register_extcmd { 1328sub register_extcmd {
931 my ($name, $cb) = @_; 1329 my ($name, $cb) = @_;
932 1330
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1331 $EXTCMD{$name} = $cb;
937} 1332}
1333
1334sub register_exticmd {
1335 my ($name, $cb) = @_;
1336
1337 $EXTICMD{$name} = $cb;
1338}
1339
1340use File::Glob ();
938 1341
939cf::player->attach ( 1342cf::player->attach (
940 on_command => sub { 1343 on_unknown_command => sub {
941 my ($pl, $name, $params) = @_; 1344 my ($pl, $name, $params) = @_;
942 1345
943 my $cb = $COMMAND{$name} 1346 my $cb = $COMMAND{$name}
944 or return; 1347 or return;
945 1348
950 cf::override; 1353 cf::override;
951 }, 1354 },
952 on_extcmd => sub { 1355 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1356 my ($pl, $buf) = @_;
954 1357
955 my $msg = eval { from_json $buf }; 1358 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1359
957 if (ref $msg) { 1360 if (ref $msg) {
1361 my ($type, $reply, @payload) =
1362 "ARRAY" eq ref $msg
1363 ? @$msg
1364 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1365
1366 my @reply;
1367
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1368 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1369 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1370 }
1371
1372 $pl->ext_reply ($reply, @reply)
1373 if $reply;
1374
963 } else { 1375 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1376 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1377 }
966 1378
967 cf::override; 1379 cf::override;
968 }, 1380 },
969); 1381);
970 1382
971sub register { 1383# "readahead" all extensions
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1384sub cache_extensions {
978 my ($path) = @_; 1385 my $grp = IO::AIO::aio_group;
979 1386
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1387 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981 my $base = $1; 1388 for (grep /\.ext$/, @{$_[0]}) {
982 my $pkg = $1; 1389 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985
986 warn "loading '$path' into '$pkg'\n";
987
988 open my $fh, "<:utf8", $path
989 or die "$path: $!";
990
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# }
1020
1021 # remove commands
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 } 1390 }
1030 } 1391 };
1031 1392
1032 # remove extcmds 1393 $grp
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 1394}
1046 1395
1047sub load_extensions { 1396sub load_extensions {
1397 info "loading extensions...";
1398
1399 cf::sync_job {
1400 my %todo;
1401
1048 for my $ext (<$LIBDIR/*.ext>) { 1402 for my $path (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 1403 next unless -r $path;
1050 eval { 1404
1051 load_extension $ext; 1405 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1406 my $base = $1;
1407 my $pkg = $1;
1408 $pkg =~ s/[^[:word:]]/_/g;
1409 $pkg = "ext::$pkg";
1410
1411 open my $fh, "<:utf8", $path
1412 or die "$path: $!";
1413
1414 my $source = do { local $/; <$fh> };
1415
1416 my %ext = (
1417 path => $path,
1418 base => $base,
1419 pkg => $pkg,
1420 );
1421
1422 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1423 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1424
1425 $ext{source} =
1426 "package $pkg; use common::sense;\n"
1427 . "#line 1 \"$path\"\n{\n"
1428 . $source
1429 . "\n};\n1";
1430
1431 $todo{$base} = \%ext;
1432 }
1433
1434 my $pass = 0;
1435 my %done;
1436 while (%todo) {
1437 my $progress;
1438
1439 ++$pass;
1440
1441 ext:
1442 while (my ($k, $v) = each %todo) {
1443 for (split /,\s*/, $v->{meta}{depends}) {
1444 next ext
1445 unless exists $done{$_};
1446 }
1447
1448 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1449
1450 my $active = eval $v->{source};
1451
1452 if (length $@) {
1453 error "$v->{path}: $@\n";
1454 undef $@; # work around perl 5.10.0 utf-8 caching bug
1455
1456 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1457 if exists $v->{meta}{mandatory};
1458
1459 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1460 delete $todo{$k};
1461 } else {
1462 $done{$k} = delete $todo{$k};
1463 push @EXTS, $v->{pkg};
1464 $progress = 1;
1465
1466 info "$v->{base}: extension inactive.\n"
1467 unless $active;
1468 }
1052 1 1469 }
1053 } or warn "$ext not loaded: $@"; 1470
1471 unless ($progress) {
1472 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1473
1474 while (my ($k, $v) = each %todo) {
1475 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1476 if exists $v->{meta}{mandatory};
1477 }
1478 }
1479 }
1054 } 1480 };
1055} 1481}
1056 1482
1057############################################################################# 1483#############################################################################
1058# load/save/clean perl data associated with a map
1059 1484
1060*cf::mapsupport::on_clean = sub { 1485=back
1486
1487=head2 CORE EXTENSIONS
1488
1489Functions and methods that extend core deliantra objects.
1490
1491=cut
1492
1493package cf::player;
1494
1495use Coro::AIO;
1496
1497=head3 cf::player
1498
1499=over 4
1500
1501=item cf::player::num_playing
1502
1503Returns the official number of playing players, as per the Crossfire metaserver rules.
1504
1505=cut
1506
1507sub num_playing {
1508 scalar grep
1509 $_->ob->map
1510 && !$_->hidden
1511 && !$_->ob->flag (cf::FLAG_WIZ),
1512 cf::player::list
1513}
1514
1515=item cf::player::find $login
1516
1517Returns the given player object, loading it if necessary (might block).
1518
1519=cut
1520
1521sub playerdir($) {
1522 "$PLAYERDIR/"
1523 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1524}
1525
1526sub path($) {
1527 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1528
1529 (playerdir $login) . "/playerdata"
1530}
1531
1532sub find_active($) {
1533 $cf::PLAYER{$_[0]}
1534 and $cf::PLAYER{$_[0]}->active
1535 and $cf::PLAYER{$_[0]}
1536}
1537
1538sub exists($) {
1061 my ($map) = @_; 1539 my ($login) = @_;
1062 1540
1063 my $path = $map->tmpname; 1541 $cf::PLAYER{$login}
1064 defined $path or return; 1542 or !aio_stat path $login
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076} 1543}
1077 1544
1078# TODO: compatibility cruft, remove when no longer needed 1545sub find($) {
1546 return $cf::PLAYER{$_[0]} || do {
1547 my $login = $_[0];
1548
1549 my $guard = cf::lock_acquire "user_find:$login";
1550
1551 $cf::PLAYER{$_[0]} || do {
1552 # rename old playerfiles to new ones
1553 #TODO: remove when no longer required
1554 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1555 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1556 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1557 aio_unlink +(playerdir $login) . "/$login.pl";
1558
1559 my $f = new_from_file cf::object::thawer path $login
1560 or return;
1561
1562 my $pl = cf::player::load_pl $f
1563 or return;
1564
1565 local $cf::PLAYER_LOADING{$login} = $pl;
1566 $f->resolve_delayed_derefs;
1567 $cf::PLAYER{$login} = $pl
1568 }
1569 }
1570}
1571
1079cf::player->attach ( 1572cf::player->attach (
1080 on_load => sub { 1573 on_load => sub {
1081 my ($pl, $path) = @_; 1574 my ($pl, $path) = @_;
1082 1575
1083 for my $o (all_objects $pl->ob) { 1576 # restore slots saved in save, below
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1577 my $slots = delete $pl->{_slots};
1085 $o->set_ob_key_value ("_perl_data");
1086 1578
1087 %$o = %{ Storable::thaw pack "H*", $value }; 1579 $pl->ob->current_weapon ($slots->[0]);
1088 } 1580 $pl->combat_ob ($slots->[1]);
1089 } 1581 $pl->ranged_ob ($slots->[2]);
1090 }, 1582 },
1091); 1583);
1092 1584
1093############################################################################# 1585sub save($) {
1586 my ($pl) = @_;
1094 1587
1095=head2 CORE EXTENSIONS 1588 return if $pl->{deny_save};
1096 1589
1097Functions and methods that extend core crossfire objects. 1590 my $path = path $pl;
1591 my $guard = cf::lock_acquire "user_save:$path";
1098 1592
1099=head3 cf::player 1593 return if $pl->{deny_save};
1594
1595 aio_mkdir playerdir $pl, 0770;
1596 $pl->{last_save} = $cf::RUNTIME;
1597
1598 cf::get_slot 0.01;
1599
1600 # save slots, to be restored later
1601 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1602
1603 $pl->save_pl ($path);
1604 cf::cede_to_tick;
1605}
1606
1607sub new($) {
1608 my ($login) = @_;
1609
1610 my $self = create;
1611
1612 $self->ob->name ($login);
1613 $self->{deny_save} = 1;
1614
1615 $cf::PLAYER{$login} = $self;
1616
1617 $self
1618}
1619
1620=item $player->send_msg ($channel, $msg, $color, [extra...])
1621
1622=cut
1623
1624sub send_msg {
1625 my $ns = shift->ns
1626 or return;
1627 $ns->send_msg (@_);
1628}
1629
1630=item $pl->quit_character
1631
1632Nukes the player without looking back. If logged in, the connection will
1633be destroyed. May block for a long time.
1634
1635=cut
1636
1637sub quit_character {
1638 my ($pl) = @_;
1639
1640 my $name = $pl->ob->name;
1641
1642 $pl->{deny_save} = 1;
1643 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1644
1645 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1646 $pl->deactivate;
1647 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1648 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1649 $pl->ns->destroy if $pl->ns;
1650
1651 my $path = playerdir $pl;
1652 my $temp = "$path~$cf::RUNTIME~deleting~";
1653 aio_rename $path, $temp;
1654 delete $cf::PLAYER{$pl->ob->name};
1655 $pl->destroy;
1656
1657 my $prefix = qr<^~\Q$name\E/>;
1658
1659 # nuke player maps
1660 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1661
1662 IO::AIO::aio_rmtree $temp;
1663}
1664
1665=item $pl->kick
1666
1667Kicks a player out of the game. This destroys the connection.
1668
1669=cut
1670
1671sub kick {
1672 my ($pl, $kicker) = @_;
1673
1674 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1675 $pl->killer ("kicked");
1676 $pl->ns->destroy;
1677}
1678
1679=item cf::player::list_logins
1680
1681Returns am arrayref of all valid playernames in the system, can take a
1682while and may block, so not sync_job-capable, ever.
1683
1684=cut
1685
1686sub list_logins {
1687 my $dirs = aio_readdir $PLAYERDIR
1688 or return [];
1689
1690 my @logins;
1691
1692 for my $login (@$dirs) {
1693 my $path = path $login;
1694
1695 # a .pst is a dead give-away for a valid player
1696 # if no pst file found, open and chekc for blocked users
1697 if (aio_stat "$path.pst") {
1698 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1699 aio_read $fh, 0, 512, my $buf, 0 or next;
1700 $buf !~ /^password -------------$/m or next; # official not-valid tag
1701 }
1702
1703 utf8::decode $login;
1704 push @logins, $login;
1705 }
1706
1707 \@logins
1708}
1709
1710=item $player->maps
1711
1712=item cf::player::maps $login
1713
1714Returns an arrayref of map paths that are private for this
1715player. May block.
1716
1717=cut
1718
1719sub maps($) {
1720 my ($pl) = @_;
1721
1722 $pl = ref $pl ? $pl->ob->name : $pl;
1723
1724 my $files = aio_readdir playerdir $pl
1725 or return;
1726
1727 my @paths;
1728
1729 for (@$files) {
1730 utf8::decode $_;
1731 next if /\.(?:pl|pst)$/;
1732 next unless /^$PATH_SEP/o;
1733
1734 push @paths, cf::map::normalise "~$pl/$_";
1735 }
1736
1737 \@paths
1738}
1739
1740=item $protocol_xml = $player->expand_cfpod ($cfpod)
1741
1742Expand deliantra pod fragments into protocol xml.
1743
1744=item $player->ext_reply ($msgid, @msg)
1745
1746Sends an ext reply to the player.
1747
1748=cut
1749
1750sub ext_reply($$@) {
1751 my ($self, $id, @msg) = @_;
1752
1753 $self->ns->ext_reply ($id, @msg)
1754}
1755
1756=item $player->ext_msg ($type, @msg)
1757
1758Sends an ext event to the client.
1759
1760=cut
1761
1762sub ext_msg($$@) {
1763 my ($self, $type, @msg) = @_;
1764
1765 $self->ns->ext_msg ($type, @msg);
1766}
1767
1768=head3 cf::region
1100 1769
1101=over 4 1770=over 4
1102 1771
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut 1772=cut
1108 1773
1109sub cf::player::exists($) { 1774package cf::region;
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113 1775
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1776=item cf::region::find_by_path $path
1115 1777
1116Sends an ext reply to the player. 1778Tries to decuce the likely region for a map knowing only its path.
1117 1779
1118=cut 1780=cut
1119 1781
1120sub cf::player::ext_reply($$$%) { 1782sub find_by_path($) {
1121 my ($self, $id, %msg) = @_; 1783 my ($path) = @_;
1122 1784
1123 $msg{msgid} = $id; 1785 $path =~ s/^~[^\/]*//; # skip ~login
1124 1786
1125 $self->send ("ext " . to_json \%msg); 1787 my ($match, $specificity);
1788
1789 for my $region (list) {
1790 if ($region->{match} && $path =~ $region->{match}) {
1791 ($match, $specificity) = ($region, $region->specificity)
1792 if $region->specificity > $specificity;
1793 }
1794 }
1795
1796 $match
1126} 1797}
1127 1798
1128=back 1799=back
1129
1130 1800
1131=head3 cf::map 1801=head3 cf::map
1132 1802
1133=over 4 1803=over 4
1134 1804
1137package cf::map; 1807package cf::map;
1138 1808
1139use Fcntl; 1809use Fcntl;
1140use Coro::AIO; 1810use Coro::AIO;
1141 1811
1812use overload
1813 '""' => \&as_string,
1814 fallback => 1;
1815
1142our $MAX_RESET = 7200; 1816our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1817our $DEFAULT_RESET = 3000;
1144 1818
1145sub generate_random_map { 1819sub generate_random_map {
1146 my ($path, $rmp) = @_; 1820 my ($self, $rmp) = @_;
1821
1822 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1147 1823
1148 # mit "rum" bekleckern, nicht 1824 # mit "rum" bekleckern, nicht
1149 cf::map::_create_random_map 1825 $self->_create_random_map (
1150 $path,
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1826 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1827 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1828 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map}, 1829 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize}, 1830 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1831 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1832 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1833 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1834 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1835 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region}) 1836 (cf::region::find $rmp->{region}), $rmp->{custom}
1837 )
1162} 1838}
1163 1839
1164# and all this just because we cannot iterate over 1840=item cf::map->register ($regex, $prio)
1165# all maps in C++...
1166sub change_all_map_light {
1167 my ($change) = @_;
1168 1841
1169 $_->change_map_light ($change) 1842Register a handler for the map path matching the given regex at the
1170 for grep $_->outdoor, values %cf::MAP; 1843givne priority (higher is better, built-in handlers have priority 0, the
1171} 1844default).
1172 1845
1173sub try_load_header($) { 1846=cut
1847
1848sub register {
1849 my (undef, $regex, $prio) = @_;
1850 my $pkg = caller;
1851
1852 push @{"$pkg\::ISA"}, __PACKAGE__;
1853
1854 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1855}
1856
1857# also paths starting with '/'
1858$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1859
1860sub thawer_merge {
1861 my ($self, $merge) = @_;
1862
1863 # we have to keep some variables in memory intact
1864 local $self->{path};
1865 local $self->{load_path};
1866
1867 $self->SUPER::thawer_merge ($merge);
1868}
1869
1870sub normalise {
1174 my ($path) = @_; 1871 my ($path, $base) = @_;
1872
1873 $path = "$path"; # make sure its a string
1874
1875 $path =~ s/\.map$//;
1876
1877 # map plan:
1878 #
1879 # /! non-realised random map exit (special hack!)
1880 # {... are special paths that are not being touched
1881 # ?xxx/... are special absolute paths
1882 # ?random/... random maps
1883 # /... normal maps
1884 # ~user/... per-player map of a specific user
1885
1886 $path =~ s/$PATH_SEP/\//go;
1887
1888 # treat it as relative path if it starts with
1889 # something that looks reasonable
1890 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1891 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1892
1893 $base =~ s{[^/]+/?$}{};
1894 $path = "$base/$path";
1895 }
1896
1897 for ($path) {
1898 redo if s{//}{/};
1899 redo if s{/\.?/}{/};
1900 redo if s{/[^/]+/\.\./}{/};
1901 }
1902
1903 $path
1904}
1905
1906sub new_from_path {
1907 my (undef, $path, $base) = @_;
1908
1909 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1910
1911 $path = normalise $path, $base;
1912
1913 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1914 if ($path =~ $EXT_MAP{$pkg}[1]) {
1915 my $self = bless cf::map::new, $pkg;
1916 $self->{path} = $path; $self->path ($path);
1917 $self->init; # pass $1 etc.
1918 return $self;
1919 }
1920 }
1921
1922 Carp::cluck "unable to resolve path '$path' (base '$base').";
1923 ()
1924}
1925
1926sub init {
1927 my ($self) = @_;
1928
1929 $self
1930}
1931
1932sub as_string {
1933 my ($self) = @_;
1934
1935 "$self->{path}"
1936}
1937
1938# the displayed name, this is a one way mapping
1939sub visible_name {
1940 &as_string
1941}
1942
1943# the original (read-only) location
1944sub load_path {
1945 my ($self) = @_;
1946
1947 "$MAPDIR/$self->{path}.map"
1948}
1949
1950# the temporary/swap location
1951sub save_path {
1952 my ($self) = @_;
1953
1954 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1955 "$TMPDIR/$path.map"
1956}
1957
1958# the unique path, undef == no special unique path
1959sub uniq_path {
1960 my ($self) = @_;
1961
1962 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1963 "$UNIQUEDIR/$path"
1964}
1965
1966sub decay_objects {
1967 my ($self) = @_;
1968
1969 return if $self->{deny_reset};
1970
1971 $self->do_decay_objects;
1972}
1973
1974sub unlink_save {
1975 my ($self) = @_;
1976
1977 utf8::encode (my $save = $self->save_path);
1978 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1979 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1980}
1981
1982sub load_header_from($) {
1983 my ($self, $path) = @_;
1175 1984
1176 utf8::encode $path; 1985 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 1986 my $f = new_from_file cf::object::thawer $path
1178 or return; 1987 or return;
1179 1988
1180 my $map = cf::map::new 1989 $self->_load_header ($f)
1181 or return; 1990 or return;
1182 1991
1183 $map->load_header ($path) 1992 local $MAP_LOADING{$self->{path}} = $self;
1993 $f->resolve_delayed_derefs;
1994
1995 $self->{load_path} = $path;
1996
1997 1
1998}
1999
2000sub load_header_orig {
2001 my ($self) = @_;
2002
2003 $self->load_header_from ($self->load_path)
2004}
2005
2006sub load_header_temp {
2007 my ($self) = @_;
2008
2009 $self->load_header_from ($self->save_path)
2010}
2011
2012sub prepare_temp {
2013 my ($self) = @_;
2014
2015 $self->last_access ((delete $self->{last_access})
2016 || $cf::RUNTIME); #d#
2017 # safety
2018 $self->{instantiate_time} = $cf::RUNTIME
2019 if $self->{instantiate_time} > $cf::RUNTIME;
2020}
2021
2022sub prepare_orig {
2023 my ($self) = @_;
2024
2025 $self->{load_original} = 1;
2026 $self->{instantiate_time} = $cf::RUNTIME;
2027 $self->last_access ($cf::RUNTIME);
2028 $self->instantiate;
2029}
2030
2031sub load_header {
2032 my ($self) = @_;
2033
2034 if ($self->load_header_temp) {
2035 $self->prepare_temp;
2036 } else {
2037 $self->load_header_orig
1184 or return; 2038 or return;
2039 $self->prepare_orig;
2040 }
1185 2041
1186 $map->{load_path} = $path; 2042 $self->{deny_reset} = 1
2043 if $self->no_reset;
1187 2044
1188 $map 2045 $self->default_region (cf::region::find_by_path $self->{path})
1189} 2046 unless $self->default_region;
1190 2047
2048 1
2049}
2050
1191sub find_map; 2051sub find;
1192sub find_map { 2052sub find {
1193 my ($path, $origin) = @_; 2053 my ($path, $origin) = @_;
1194 2054
1195 #warn "find_map<$path,$origin>\n";#d#
1196
1197 $path = new cf::path $path, $origin && $origin->path; 2055 $path = normalise $path, $origin && $origin->path;
1198 my $key = $path->as_string;
1199 2056
1200 cf::lock_wait "map_find:$key"; 2057 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 2058 my $guard2 = cf::lock_acquire "map_find:$path";
1204 2059
1205 # do it the slow way 2060 $cf::MAP{$path} || do {
1206 my $map = try_load_header $path->save_path; 2061 my $map = new_from_path cf::map $path
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 2062 or return;
1220 2063
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 2064 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 2065
1234 if ($map->should_reset) { 2066 $map->load_header
2067 or return;
2068
2069 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2070 # doing this can freeze the server in a sync job, obviously
2071 #$cf::WAIT_FOR_TICK->wait;
2072 undef $guard2;
2073 undef $guard1;
1235 $map->reset; 2074 $map->reset;
1236 undef $guard; 2075 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 2076 }
1240 2077
1241 $cf::MAP{$key} = $map 2078 $cf::MAP{$path} = $map
1242 } 2079 }
1243} 2080}
2081
2082sub pre_load { }
2083#sub post_load { } # XS
1244 2084
1245sub load { 2085sub load {
1246 my ($self) = @_; 2086 my ($self) = @_;
1247 2087
2088 local $self->{deny_reset} = 1; # loading can take a long time
2089
1248 my $path = $self->{path}; 2090 my $path = $self->{path};
2091
2092 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2093 my $guard = cf::lock_acquire "map_data:$path";
1250 2094
2095 return unless $self->valid;
1251 return if $self->in_memory != cf::MAP_SWAPPED; 2096 return unless $self->in_memory == cf::MAP_SWAPPED;
1252 2097
1253 $self->in_memory (cf::MAP_LOADING); 2098 $self->in_memory (cf::MAP_LOADING);
1254 2099
1255 $self->alloc; 2100 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2101
2102 $self->pre_load;
2103 cf::cede_to_tick;
2104
2105 my $f = new_from_file cf::object::thawer $self->{load_path};
2106 $f->skip_block;
2107 $self->_load_objects ($f)
1257 or return; 2108 or return;
1258 2109
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2110 $self->post_load_original
1260 if delete $self->{load_original}; 2111 if delete $self->{load_original};
1261 2112
1262 if (my $uniq = $path->uniq_path) { 2113 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2114 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2115 unless (aio_stat $uniq) {
2116 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2117 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2118 $self->_load_objects ($f);
2119 $f->resolve_delayed_derefs;
2120 }
1267 } 2121 }
1268 } 2122 }
1269 2123
2124 $f->resolve_delayed_derefs;
2125
2126 cf::cede_to_tick;
1270 # now do the right thing for maps 2127 # now do the right thing for maps
1271 $self->link_multipart_objects; 2128 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2129 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2130 unless $self->difficulty;
2131 cf::cede_to_tick;
2132
2133 unless ($self->{deny_activate}) {
2134 $self->decay_objects;
2135 $self->fix_auto_apply;
2136 $self->update_buttons;
2137 cf::cede_to_tick;
1283 $self->activate; 2138 $self->activate;
1284 } 2139 }
1285 2140
2141 $self->{last_save} = $cf::RUNTIME;
2142 $self->last_access ($cf::RUNTIME);
2143
1286 $self->in_memory (cf::MAP_IN_MEMORY); 2144 $self->in_memory (cf::MAP_ACTIVE);
1287} 2145 }
1288 2146
1289sub load_map_sync { 2147 $self->post_load;
2148}
2149
2150# customize the map for a given player, i.e.
2151# return the _real_ map. used by e.g. per-player
2152# maps to change the path to ~playername/mappath
2153sub customise_for {
2154 my ($self, $ob) = @_;
2155
2156 return find "~" . $ob->name . "/" . $self->{path}
2157 if $self->per_player;
2158
2159# return find "?party/" . $ob->name . "/" . $self->{path}
2160# if $self->per_party;
2161
2162 $self
2163}
2164
2165# find and load all maps in the 3x3 area around a map
2166sub load_neighbours {
2167 my ($map) = @_;
2168
2169 my @neigh; # diagonal neighbours
2170
2171 for (0 .. 3) {
2172 my $neigh = $map->tile_path ($_)
2173 or next;
2174 $neigh = find $neigh, $map
2175 or next;
2176 $neigh->load;
2177
2178 # now find the diagonal neighbours
2179 push @neigh,
2180 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2181 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2182 }
2183
2184 for (grep defined $_->[0], @neigh) {
2185 my ($path, $origin) = @$_;
2186 my $neigh = find $path, $origin
2187 or next;
2188 $neigh->load;
2189 }
2190}
2191
2192sub find_sync {
1290 my ($path, $origin) = @_; 2193 my ($path, $origin) = @_;
1291 2194
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2195 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2196 if $Coro::current == $Coro::main;
1293 2197
1294 cf::sync_job { 2198 find $path, $origin
1295 my $map = cf::map::find_map $path, $origin 2199}
1296 or return; 2200
2201sub do_load_sync {
2202 my ($map) = @_;
2203
2204 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2205 if $Coro::current == $Coro::main;
2206
1297 $map->load; 2207 $map->load;
1298 $map 2208}
2209
2210our %MAP_PREFETCH;
2211our $MAP_PREFETCHER = undef;
2212
2213sub find_async {
2214 my ($path, $origin, $load) = @_;
2215
2216 $path = normalise $path, $origin && $origin->{path};
2217
2218 if (my $map = $cf::MAP{$path}) {
2219 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2220 }
2221
2222 $MAP_PREFETCH{$path} |= $load;
2223
2224 $MAP_PREFETCHER ||= cf::async {
2225 $Coro::current->{desc} = "map prefetcher";
2226
2227 while (%MAP_PREFETCH) {
2228 while (my ($k, $v) = each %MAP_PREFETCH) {
2229 if (my $map = find $k) {
2230 $map->load if $v;
2231 }
2232
2233 delete $MAP_PREFETCH{$k};
2234 }
2235 }
2236 undef $MAP_PREFETCHER;
2237 };
2238 $MAP_PREFETCHER->prio (6);
2239
2240 ()
2241}
2242
2243# common code, used by both ->save and ->swapout
2244sub _save {
2245 my ($self) = @_;
2246
2247 $self->{last_save} = $cf::RUNTIME;
2248
2249 return unless $self->dirty;
2250
2251 my $save = $self->save_path; utf8::encode $save;
2252 my $uniq = $self->uniq_path; utf8::encode $uniq;
2253
2254 $self->{load_path} = $save;
2255
2256 return if $self->{deny_save};
2257
2258 local $self->{last_access} = $self->last_access;#d#
2259
2260 cf::async {
2261 $Coro::current->{desc} = "map player save";
2262 $_->contr->save for $self->players;
2263 };
2264
2265 cf::get_slot 0.02;
2266
2267 if ($uniq) {
2268 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2269 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2270 } else {
2271 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1299 } 2272 }
1300} 2273}
1301 2274
1302sub save { 2275sub save {
1303 my ($self) = @_; 2276 my ($self) = @_;
1304 2277
1305 $self->{last_save} = $cf::RUNTIME; 2278 my $lock = cf::lock_acquire "map_data:$self->{path}";
1306 2279
1307 return unless $self->dirty; 2280 $self->_save;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322} 2281}
1323 2282
1324sub swap_out { 2283sub swap_out {
1325 my ($self) = @_; 2284 my ($self) = @_;
1326 2285
1327 # save first because save cedes 2286 my $lock = cf::lock_acquire "map_data:$self->{path}";
1328 $self->save;
1329 2287
2288 return if $self->in_memory != cf::MAP_ACTIVE;
2289 return if $self->{deny_save};
1330 return if $self->players; 2290 return if $self->players;
1331 return if $self->in_memory != cf::MAP_IN_MEMORY;
1332 return if $self->{deny_save};
1333 2291
2292 # first deactivate the map and "unlink" it from the core
2293 $self->deactivate;
2294 $_->clear_links_to ($self) for values %cf::MAP;
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # then atomically save
2298 $self->_save;
2299
2300 # then free the map
1334 $self->clear; 2301 $self->clear;
1335 $self->in_memory (cf::MAP_SWAPPED);
1336} 2302}
1337 2303
1338sub reset_at { 2304sub reset_at {
1339 my ($self) = @_; 2305 my ($self) = @_;
1340 2306
1341 # TODO: safety, remove and allow resettable per-player maps 2307 # TODO: safety, remove and allow resettable per-player maps
1342 return 1e99 if $self->{path}{user_rel};
1343 return 1e99 if $self->{deny_reset}; 2308 return 1e99 if $self->{deny_reset};
1344 2309
1345 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2310 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1346 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2311 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1347 2312
1352 my ($self) = @_; 2317 my ($self) = @_;
1353 2318
1354 $self->reset_at <= $cf::RUNTIME 2319 $self->reset_at <= $cf::RUNTIME
1355} 2320}
1356 2321
1357sub unlink_save {
1358 my ($self) = @_;
1359
1360 utf8::encode (my $save = $self->{path}->save_path);
1361 aioreq_pri 3; IO::AIO::aio_unlink $save;
1362 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1363}
1364
1365sub rename {
1366 my ($self, $new_path) = @_;
1367
1368 $self->unlink_save;
1369
1370 delete $cf::MAP{$self->path};
1371 $self->{path} = new cf::path $new_path;
1372 $self->path ($self->{path}->as_string);
1373 $cf::MAP{$self->path} = $self;
1374
1375 $self->save;
1376}
1377
1378sub reset { 2322sub reset {
1379 my ($self) = @_; 2323 my ($self) = @_;
1380 2324
2325 my $lock = cf::lock_acquire "map_data:$self->{path}";
2326
1381 return if $self->players; 2327 return if $self->players;
1382 return if $self->{path}{user_rel};#d#
1383 2328
1384 warn "resetting map ", $self->path;#d# 2329 cf::trace "resetting map ", $self->path, "\n";
2330
2331 $self->in_memory (cf::MAP_SWAPPED);
2332
2333 # need to save uniques path
2334 unless ($self->{deny_save}) {
2335 my $uniq = $self->uniq_path; utf8::encode $uniq;
2336
2337 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2338 if $uniq;
2339 }
1385 2340
1386 delete $cf::MAP{$self->path}; 2341 delete $cf::MAP{$self->path};
1387 2342
2343 $self->deactivate;
1388 $_->clear_links_to ($self) for values %cf::MAP; 2344 $_->clear_links_to ($self) for values %cf::MAP;
2345 $self->clear;
1389 2346
1390 $self->unlink_save; 2347 $self->unlink_save;
1391 $self->destroy; 2348 $self->destroy;
1392} 2349}
1393 2350
1394my $nuke_counter = "aaaa"; 2351my $nuke_counter = "aaaa";
1395 2352
1396sub nuke { 2353sub nuke {
1397 my ($self) = @_; 2354 my ($self) = @_;
1398 2355
2356 {
2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
2358
2359 delete $cf::MAP{$self->path};
2360
2361 $self->unlink_save;
2362
2363 bless $self, "cf::map::wrap";
2364 delete $self->{deny_reset};
1399 $self->{deny_save} = 1; 2365 $self->{deny_save} = 1;
1400 $self->reset_timeout (1); 2366 $self->reset_timeout (1);
1401 $self->rename ("{nuke}/" . ($nuke_counter++)); 2367 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2368
2369 $cf::MAP{$self->path} = $self;
2370 }
2371
1402 $self->reset; # polite request, might not happen 2372 $self->reset; # polite request, might not happen
1403} 2373}
1404 2374
1405sub customise_for { 2375=item $maps = cf::map::tmp_maps
1406 my ($map, $ob) = @_;
1407 2376
1408 if ($map->per_player) { 2377Returns an arrayref with all map paths of currently instantiated and saved
1409 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2378maps. May block.
2379
2380=cut
2381
2382sub tmp_maps() {
1410 } 2383 [
1411 2384 map {
1412 $map 2385 utf8::decode $_;
2386 /\.map$/
2387 ? normalise $_
2388 : ()
2389 } @{ aio_readdir $TMPDIR or [] }
2390 ]
1413} 2391}
1414 2392
1415sub emergency_save { 2393=item $maps = cf::map::random_maps
1416 local $cf::FREEZE = 1;
1417 2394
1418 warn "enter emergency map save\n"; 2395Returns an arrayref with all map paths of currently instantiated and saved
2396random maps. May block.
1419 2397
1420 cf::sync_job { 2398=cut
1421 warn "begin emergency map save\n"; 2399
1422 $_->save for values %cf::MAP; 2400sub random_maps() {
2401 [
2402 map {
2403 utf8::decode $_;
2404 /\.map$/
2405 ? normalise "?random/$_"
2406 : ()
2407 } @{ aio_readdir $RANDOMDIR or [] }
2408 ]
2409}
2410
2411=item cf::map::unique_maps
2412
2413Returns an arrayref of paths of all shared maps that have
2414instantiated unique items. May block.
2415
2416=cut
2417
2418sub unique_maps() {
2419 [
2420 map {
2421 utf8::decode $_;
2422 s/\.map$//; # TODO future compatibility hack
2423 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2424 ? ()
2425 : normalise $_
2426 } @{ aio_readdir $UNIQUEDIR or [] }
2427 ]
2428}
2429
2430=item cf::map::static_maps
2431
2432Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2433file in the shared directory excluding F</styles> and F</editor>). May
2434block.
2435
2436=cut
2437
2438sub static_maps() {
2439 my @dirs = "";
2440 my @maps;
2441
2442 while (@dirs) {
2443 my $dir = shift @dirs;
2444
2445 next if $dir eq "/styles" || $dir eq "/editor";
2446
2447 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2448 or return;
2449
2450 for (@$files) {
2451 s/\.map$// or next;
2452 utf8::decode $_;
2453 push @maps, "$dir/$_";
2454 }
2455
2456 push @dirs, map "$dir/$_", @$dirs;
1423 }; 2457 }
1424 2458
1425 warn "end emergency map save\n"; 2459 \@maps
2460}
2461
2462=back
2463
2464=head3 cf::object
2465
2466=cut
2467
2468package cf::object;
2469
2470=over 4
2471
2472=item $ob->inv_recursive
2473
2474Returns the inventory of the object I<and> their inventories, recursively,
2475but I<not> the object itself.
2476
2477=cut
2478
2479sub inv_recursive_;
2480sub inv_recursive_ {
2481 map { $_, inv_recursive_ $_->inv } @_
2482}
2483
2484sub inv_recursive {
2485 inv_recursive_ inv $_[0]
2486}
2487
2488=item $ref = $ob->ref
2489
2490Creates and returns a persistent reference to an object that can be stored as a string.
2491
2492=item $ob = cf::object::deref ($refstring)
2493
2494returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2495even if the object actually exists. May block.
2496
2497=cut
2498
2499sub deref {
2500 my ($ref) = @_;
2501
2502 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2503 my ($uuid, $name) = ($1, $2);
2504 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2505 or return;
2506 $pl->ob->uuid eq $uuid
2507 or return;
2508
2509 $pl->ob
2510 } else {
2511 warn "$ref: cannot resolve object reference\n";
2512 undef
2513 }
1426} 2514}
1427 2515
1428package cf; 2516package cf;
1429 2517
1430=back 2518=back
1431
1432 2519
1433=head3 cf::object::player 2520=head3 cf::object::player
1434 2521
1435=over 4 2522=over 4
1436 2523
1439Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2526Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1440can be C<undef>. Does the right thing when the player is currently in a 2527can be C<undef>. Does the right thing when the player is currently in a
1441dialogue with the given NPC character. 2528dialogue with the given NPC character.
1442 2529
1443=cut 2530=cut
2531
2532our $SAY_CHANNEL = {
2533 id => "say",
2534 title => "Map",
2535 reply => "say ",
2536 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2537};
2538
2539our $CHAT_CHANNEL = {
2540 id => "chat",
2541 title => "Chat",
2542 reply => "chat ",
2543 tooltip => "Player chat and shouts, global to the server.",
2544};
1444 2545
1445# rough implementation of a future "reply" method that works 2546# rough implementation of a future "reply" method that works
1446# with dialog boxes. 2547# with dialog boxes.
1447#TODO: the first argument must go, split into a $npc->reply_to ( method 2548#TODO: the first argument must go, split into a $npc->reply_to ( method
1448sub cf::object::player::reply($$$;$) { 2549sub cf::object::player::reply($$$;$) {
1450 2551
1451 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2552 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1452 2553
1453 if ($self->{record_replies}) { 2554 if ($self->{record_replies}) {
1454 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2555 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2556
1455 } else { 2557 } else {
2558 my $pl = $self->contr;
2559
2560 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2561 my $dialog = $pl->{npc_dialog};
2562 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2563
2564 } else {
1456 $msg = $npc->name . " says: $msg" if $npc; 2565 $msg = $npc->name . " says: $msg" if $npc;
1457 $self->message ($msg, $flags); 2566 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2567 }
1458 } 2568 }
2569}
2570
2571=item $object->send_msg ($channel, $msg, $color, [extra...])
2572
2573=cut
2574
2575sub cf::object::send_msg {
2576 my $pl = shift->contr
2577 or return;
2578 $pl->send_msg (@_);
1459} 2579}
1460 2580
1461=item $player_object->may ("access") 2581=item $player_object->may ("access")
1462 2582
1463Returns wether the given player is authorized to access resource "access" 2583Returns wether the given player is authorized to access resource "access"
1476 2596
1477=item $player_object->enter_link 2597=item $player_object->enter_link
1478 2598
1479Freezes the player and moves him/her to a special map (C<{link}>). 2599Freezes the player and moves him/her to a special map (C<{link}>).
1480 2600
1481The player should be reaosnably safe there for short amounts of time. You 2601The player should be reasonably safe there for short amounts of time (e.g.
1482I<MUST> call C<leave_link> as soon as possible, though. 2602for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2603though, as the player cannot control the character while it is on the link
2604map.
2605
2606Will never block.
1483 2607
1484=item $player_object->leave_link ($map, $x, $y) 2608=item $player_object->leave_link ($map, $x, $y)
1485 2609
1486Moves the player out of the specila link map onto the given map. If the 2610Moves the player out of the special C<{link}> map onto the specified
1487map is not valid (or omitted), the player will be moved back to the 2611map. If the map is not valid (or omitted), the player will be moved back
1488location he/she was before the call to C<enter_link>, or, if that fails, 2612to the location he/she was before the call to C<enter_link>, or, if that
1489to the emergency map position. 2613fails, to the emergency map position.
1490 2614
1491Might block. 2615Might block.
1492 2616
1493=cut 2617=cut
2618
2619sub link_map {
2620 unless ($LINK_MAP) {
2621 $LINK_MAP = cf::map::find "{link}"
2622 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2623 $LINK_MAP->load;
2624 }
2625
2626 $LINK_MAP
2627}
1494 2628
1495sub cf::object::player::enter_link { 2629sub cf::object::player::enter_link {
1496 my ($self) = @_; 2630 my ($self) = @_;
1497 2631
1498 $self->deactivate_recursive; 2632 $self->deactivate_recursive;
1499 2633
1500 return if $self->map == $LINK_MAP; 2634 ++$self->{_link_recursion};
2635
2636 return if UNIVERSAL::isa $self->map, "ext::map_link";
1501 2637
1502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2638 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1503 if $self->map; 2639 if $self->map && $self->map->{path} ne "{link}";
1504 2640
1505 $self->enter_map ($LINK_MAP, 20, 20); 2641 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1506} 2642}
1507 2643
1508sub cf::object::player::leave_link { 2644sub cf::object::player::leave_link {
1509 my ($self, $map, $x, $y) = @_; 2645 my ($self, $map, $x, $y) = @_;
2646
2647 return unless $self->contr->active;
1510 2648
1511 my $link_pos = delete $self->{_link_pos}; 2649 my $link_pos = delete $self->{_link_pos};
1512 2650
1513 unless ($map) { 2651 unless ($map) {
1514 # restore original map position 2652 # restore original map position
1515 ($map, $x, $y) = @{ $link_pos || [] }; 2653 ($map, $x, $y) = @{ $link_pos || [] };
1516 $map = cf::map::find_map $map; 2654 $map = cf::map::find $map;
1517 2655
1518 unless ($map) { 2656 unless ($map) {
1519 ($map, $x, $y) = @$EMERGENCY_POSITION; 2657 ($map, $x, $y) = @$EMERGENCY_POSITION;
1520 $map = cf::map::find_map $map 2658 $map = cf::map::find $map
1521 or die "FATAL: cannot load emergency map\n"; 2659 or die "FATAL: cannot load emergency map\n";
1522 } 2660 }
1523 } 2661 }
1524 2662
1525 ($x, $y) = (-1, -1) 2663 ($x, $y) = (-1, -1)
1526 unless (defined $x) && (defined $y); 2664 unless (defined $x) && (defined $y);
1527 2665
1528 # use -1 or undef as default coordinates, not 0, 0 2666 # use -1 or undef as default coordinates, not 0, 0
1529 ($x, $y) = ($map->enter_x, $map->enter_y) 2667 ($x, $y) = ($map->enter_x, $map->enter_y)
1530 if $x <=0 && $y <= 0; 2668 if $x <= 0 && $y <= 0;
1531 2669
1532 $map->load; 2670 $map->load;
2671 $map->load_neighbours;
1533 2672
2673 return unless $self->contr->active;
2674
2675 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2676 if ($self->enter_map ($map, $x, $y)) {
2677 # entering was successful
2678 delete $self->{_link_recursion};
2679 # only activate afterwards, to support waiting in hooks
1534 $self->activate_recursive; 2680 $self->activate_recursive;
1535 $self->enter_map ($map, $x, $y);
1536}
1537
1538cf::player->attach (
1539 on_logout => sub {
1540 my ($pl) = @_;
1541
1542 # abort map switching before logout
1543 if ($pl->ob->{_link_pos}) {
1544 cf::sync_job {
1545 $pl->ob->leave_link
1546 };
1547 }
1548 }, 2681 }
1549 on_login => sub {
1550 my ($pl) = @_;
1551 2682
1552 # try to abort aborted map switching on player login :) 2683}
1553 # should happen only on crashes
1554 if ($pl->ob->{_link_pos}) {
1555 $pl->ob->enter_link;
1556 cf::async {
1557 # we need this sleep as the login has a concurrent enter_exit running
1558 # and this sleep increases chances of the player not ending up in scorn
1559 Coro::Timer::sleep 1;
1560 $pl->ob->leave_link;
1561 };
1562 }
1563 },
1564);
1565 2684
1566=item $player_object->goto_map ($path, $x, $y) 2685=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1567 2686
1568=cut 2687Moves the player to the given map-path and coordinates by first freezing
2688her, loading and preparing them map, calling the provided $check callback
2689that has to return the map if sucecssful, and then unfreezes the player on
2690the new (success) or old (failed) map position. In either case, $done will
2691be called at the end of this process.
1569 2692
2693Note that $check will be called with a potentially non-loaded map, so if
2694it needs a loaded map it has to call C<< ->load >>.
2695
2696=cut
2697
2698our $GOTOGEN;
2699
1570sub cf::object::player::goto_map { 2700sub cf::object::player::goto {
1571 my ($self, $path, $x, $y) = @_; 2701 my ($self, $path, $x, $y, $check, $done) = @_;
2702
2703 if ($self->{_link_recursion} >= $MAX_LINKS) {
2704 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2705 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2706 ($path, $x, $y) = @$EMERGENCY_POSITION;
2707 }
2708
2709 # do generation counting so two concurrent goto's will be executed in-order
2710 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1572 2711
1573 $self->enter_link; 2712 $self->enter_link;
1574 2713
1575 (cf::async { 2714 (async {
1576 $path = new cf::path $path; 2715 $Coro::current->{desc} = "player::goto $path $x $y";
1577 2716
1578 my $map = cf::map::find_map $path->as_string; 2717 # *tag paths override both path and x|y
2718 if ($path =~ /^\*(.*)$/) {
2719 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2720 my $ob = $obs[rand @obs];
2721
2722 # see if we actually can go there
2723 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2724 $ob = $obs[rand @obs];
2725 } else {
2726 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2727 }
2728 # else put us there anyways for now #d#
2729
2730 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2731 } else {
2732 ($path, $x, $y) = (undef, undef, undef);
2733 }
2734 }
2735
2736 my $map = eval {
2737 my $map = defined $path ? cf::map::find $path : undef;
2738
2739 if ($map) {
1579 $map = $map->customise_for ($self) if $map; 2740 $map = $map->customise_for ($self);
1580 2741 $map = $check->($map, $x, $y, $self) if $check && $map;
1581# warn "entering ", $map->path, " at ($x, $y)\n" 2742 } else {
1582# if $map;
1583
1584 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2743 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2744 }
1585 2745
2746 $map
2747 };
2748
2749 if ($@) {
2750 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2751 LOG llevError | logBacktrace, Carp::longmess $@;
2752 }
2753
2754 if ($gen == $self->{_goto_generation}) {
2755 delete $self->{_goto_generation};
1586 $self->leave_link ($map, $x, $y); 2756 $self->leave_link ($map, $x, $y);
2757 }
2758
2759 $done->($self) if $done;
1587 })->prio (1); 2760 })->prio (1);
1588} 2761}
1589 2762
1590=item $player_object->enter_exit ($exit_object) 2763=item $player_object->enter_exit ($exit_object)
1591 2764
1593 2766
1594sub parse_random_map_params { 2767sub parse_random_map_params {
1595 my ($spec) = @_; 2768 my ($spec) = @_;
1596 2769
1597 my $rmp = { # defaults 2770 my $rmp = { # defaults
1598 xsize => 10, 2771 xsize => (cf::rndm 15, 40),
1599 ysize => 10, 2772 ysize => (cf::rndm 15, 40),
2773 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2774 #layout => string,
1600 }; 2775 };
1601 2776
1602 for (split /\n/, $spec) { 2777 for (split /\n/, $spec) {
1603 my ($k, $v) = split /\s+/, $_, 2; 2778 my ($k, $v) = split /\s+/, $_, 2;
1604 2779
1616 # that depends on the exit object 2791 # that depends on the exit object
1617 2792
1618 my $rmp = parse_random_map_params $exit->msg; 2793 my $rmp = parse_random_map_params $exit->msg;
1619 2794
1620 if ($exit->map) { 2795 if ($exit->map) {
1621 $rmp->{region} = $exit->map->region_name; 2796 $rmp->{region} = $exit->region->name;
1622 $rmp->{origin_map} = $exit->map->path; 2797 $rmp->{origin_map} = $exit->map->path;
1623 $rmp->{origin_x} = $exit->x; 2798 $rmp->{origin_x} = $exit->x;
1624 $rmp->{origin_y} = $exit->y; 2799 $rmp->{origin_y} = $exit->y;
2800
2801 $exit->map->touch;
1625 } 2802 }
1626 2803
1627 $rmp->{random_seed} ||= $exit->random_seed; 2804 $rmp->{random_seed} ||= $exit->random_seed;
1628 2805
1629 my $data = cf::to_json $rmp; 2806 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1630 my $md5 = Digest::MD5::md5_hex $data; 2807 my $md5 = Digest::MD5::md5_hex $data;
2808 my $meta = "$RANDOMDIR/$md5.meta";
1631 2809
1632 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2810 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1633 aio_write $fh, 0, (length $data), $data, 0; 2811 aio_write $fh, 0, (length $data), $data, 0;
2812 undef $fh;
2813 aio_rename "$meta~", $meta;
1634 2814
2815 my $slaying = "?random/$md5";
2816
2817 if ($exit->valid) {
1635 $exit->slaying ("?random/$md5"); 2818 $exit->slaying ("?random/$md5");
1636 $exit->msg (undef); 2819 $exit->msg (undef);
2820 }
1637 } 2821 }
1638} 2822}
1639 2823
1640sub cf::object::player::enter_exit { 2824sub cf::object::player::enter_exit {
1641 my ($self, $exit) = @_; 2825 my ($self, $exit) = @_;
1642 2826
1643 return unless $self->type == cf::PLAYER; 2827 return unless $self->type == cf::PLAYER;
1644 2828
1645 $self->enter_link; 2829 $self->enter_link;
1646 2830
1647 (cf::async { 2831 (async {
2832 $Coro::current->{desc} = "enter_exit";
2833
1648 unless (eval { 2834 unless (eval {
2835 $self->deactivate_recursive; # just to be sure
2836
2837 # random map handling
2838 {
2839 my $guard = cf::lock_acquire "exit_prepare:$exit";
2840
1649 prepare_random_map $exit 2841 prepare_random_map $exit
1650 if $exit->slaying eq "/!"; 2842 if $exit->slaying eq "/!";
2843 }
1651 2844
1652 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2845 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1653 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2846 my $x = $exit->stats->hp;
2847 my $y = $exit->stats->sp;
1654 2848
2849 $self->goto ($map, $x, $y);
2850
2851 # if exit is damned, update players death & WoR home-position
2852 $self->contr->savebed ($map, $x, $y)
2853 if $exit->flag (cf::FLAG_DAMNED);
2854
1655 1; 2855 1
1656 }) { 2856 }) {
1657 $self->message ("Something went wrong deep within the crossfire server. " 2857 $self->message ("Something went wrong deep within the deliantra server. "
1658 . "I'll try to bring you back to the map you were before. " 2858 . "I'll try to bring you back to the map you were before. "
1659 . "Please report this to the dungeon master", 2859 . "Please report this to the dungeon master!",
1660 cf::NDI_UNIQUE | cf::NDI_RED); 2860 cf::NDI_UNIQUE | cf::NDI_RED);
1661 2861
1662 warn "ERROR in enter_exit: $@"; 2862 error "ERROR in enter_exit: $@";
1663 $self->leave_link; 2863 $self->leave_link;
1664 } 2864 }
1665 })->prio (1); 2865 })->prio (1);
1666} 2866}
1667 2867
1678 2878
1679sub cf::client::send_drawinfo { 2879sub cf::client::send_drawinfo {
1680 my ($self, $text, $flags) = @_; 2880 my ($self, $text, $flags) = @_;
1681 2881
1682 utf8::encode $text; 2882 utf8::encode $text;
1683 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2883 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1684} 2884}
1685 2885
2886=item $client->send_big_packet ($pkt)
2887
2888Like C<send_packet>, but tries to compress large packets, and fragments
2889them as required.
2890
2891=cut
2892
2893our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2894
2895sub cf::client::send_big_packet {
2896 my ($self, $pkt) = @_;
2897
2898 # try lzf for large packets
2899 $pkt = "lzf " . Compress::LZF::compress $pkt
2900 if 1024 <= length $pkt and $self->{can_lzf};
2901
2902 # split very large packets
2903 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2904 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2905 $pkt = "frag";
2906 }
2907
2908 $self->send_packet ($pkt);
2909}
2910
2911=item $client->send_msg ($channel, $msg, $color, [extra...])
2912
2913Send a drawinfo or msg packet to the client, formatting the msg for the
2914client if neccessary. C<$type> should be a string identifying the type of
2915the message, with C<log> being the default. If C<$color> is negative, suppress
2916the message unless the client supports the msg packet.
2917
2918=cut
2919
2920# non-persistent channels (usually the info channel)
2921our %CHANNEL = (
2922 "c/motd" => {
2923 id => "infobox",
2924 title => "MOTD",
2925 reply => undef,
2926 tooltip => "The message of the day",
2927 },
2928 "c/identify" => {
2929 id => "infobox",
2930 title => "Identify",
2931 reply => undef,
2932 tooltip => "Items recently identified",
2933 },
2934 "c/examine" => {
2935 id => "infobox",
2936 title => "Examine",
2937 reply => undef,
2938 tooltip => "Signs and other items you examined",
2939 },
2940 "c/shopinfo" => {
2941 id => "infobox",
2942 title => "Shop Info",
2943 reply => undef,
2944 tooltip => "What your bargaining skill tells you about the shop",
2945 },
2946 "c/book" => {
2947 id => "infobox",
2948 title => "Book",
2949 reply => undef,
2950 tooltip => "The contents of a note or book",
2951 },
2952 "c/lookat" => {
2953 id => "infobox",
2954 title => "Look",
2955 reply => undef,
2956 tooltip => "What you saw there",
2957 },
2958 "c/who" => {
2959 id => "infobox",
2960 title => "Players",
2961 reply => undef,
2962 tooltip => "Shows players who are currently online",
2963 },
2964 "c/body" => {
2965 id => "infobox",
2966 title => "Body Parts",
2967 reply => undef,
2968 tooltip => "Shows which body parts you posess and are available",
2969 },
2970 "c/statistics" => {
2971 id => "infobox",
2972 title => "Statistics",
2973 reply => undef,
2974 tooltip => "Shows your primary statistics",
2975 },
2976 "c/skills" => {
2977 id => "infobox",
2978 title => "Skills",
2979 reply => undef,
2980 tooltip => "Shows your experience per skill and item power",
2981 },
2982 "c/shopitems" => {
2983 id => "infobox",
2984 title => "Shop Items",
2985 reply => undef,
2986 tooltip => "Shows the items currently for sale in this shop",
2987 },
2988 "c/resistances" => {
2989 id => "infobox",
2990 title => "Resistances",
2991 reply => undef,
2992 tooltip => "Shows your resistances",
2993 },
2994 "c/pets" => {
2995 id => "infobox",
2996 title => "Pets",
2997 reply => undef,
2998 tooltip => "Shows information abotu your pets/a specific pet",
2999 },
3000 "c/perceiveself" => {
3001 id => "infobox",
3002 title => "Perceive Self",
3003 reply => undef,
3004 tooltip => "You gained detailed knowledge about yourself",
3005 },
3006 "c/uptime" => {
3007 id => "infobox",
3008 title => "Uptime",
3009 reply => undef,
3010 tooltip => "How long the server has been running since last restart",
3011 },
3012 "c/mapinfo" => {
3013 id => "infobox",
3014 title => "Map Info",
3015 reply => undef,
3016 tooltip => "Information related to the maps",
3017 },
3018 "c/party" => {
3019 id => "party",
3020 title => "Party",
3021 reply => "gsay ",
3022 tooltip => "Messages and chat related to your party",
3023 },
3024 "c/death" => {
3025 id => "death",
3026 title => "Death",
3027 reply => undef,
3028 tooltip => "Reason for and more info about your most recent death",
3029 },
3030 "c/say" => $SAY_CHANNEL,
3031 "c/chat" => $CHAT_CHANNEL,
3032);
3033
3034sub cf::client::send_msg {
3035 my ($self, $channel, $msg, $color, @extra) = @_;
3036
3037 $msg = $self->pl->expand_cfpod ($msg)
3038 unless $color & cf::NDI_VERBATIM;
3039
3040 $color &= cf::NDI_CLIENT_MASK; # just in case...
3041
3042 # check predefined channels, for the benefit of C
3043 if ($CHANNEL{$channel}) {
3044 $channel = $CHANNEL{$channel};
3045
3046 $self->ext_msg (channel_info => $channel);
3047 $channel = $channel->{id};
3048
3049 } elsif (ref $channel) {
3050 # send meta info to client, if not yet sent
3051 unless (exists $self->{channel}{$channel->{id}}) {
3052 $self->{channel}{$channel->{id}} = $channel;
3053 $self->ext_msg (channel_info => $channel);
3054 }
3055
3056 $channel = $channel->{id};
3057 }
3058
3059 return unless @extra || length $msg;
3060
3061 # default colour, mask it out
3062 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3063 if $color & cf::NDI_DEF;
3064
3065 my $pkt = "msg "
3066 . $self->{json_coder}->encode (
3067 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3068 );
3069
3070 $self->send_big_packet ($pkt);
3071}
3072
3073=item $client->ext_msg ($type, @msg)
3074
3075Sends an ext event to the client.
3076
3077=cut
3078
3079sub cf::client::ext_msg($$@) {
3080 my ($self, $type, @msg) = @_;
3081
3082 if ($self->extcmd == 2) {
3083 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3084 } elsif ($self->extcmd == 1) { # TODO: remove
3085 push @msg, msgtype => "event_$type";
3086 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3087 }
3088}
3089
3090=item $client->ext_reply ($msgid, @msg)
3091
3092Sends an ext reply to the client.
3093
3094=cut
3095
3096sub cf::client::ext_reply($$@) {
3097 my ($self, $id, @msg) = @_;
3098
3099 if ($self->extcmd == 2) {
3100 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3101 } elsif ($self->extcmd == 1) {
3102 #TODO: version 1, remove
3103 unshift @msg, msgtype => "reply", msgid => $id;
3104 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3105 }
3106}
1686 3107
1687=item $success = $client->query ($flags, "text", \&cb) 3108=item $success = $client->query ($flags, "text", \&cb)
1688 3109
1689Queues a query to the client, calling the given callback with 3110Queues a query to the client, calling the given callback with
1690the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3111the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1691C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3112C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1692 3113
1693Queries can fail, so check the return code. Or don't, as queries will become 3114Queries can fail, so check the return code. Or don't, as queries will
1694reliable at some point in the future. 3115become reliable at some point in the future.
1695 3116
1696=cut 3117=cut
1697 3118
1698sub cf::client::query { 3119sub cf::client::query {
1699 my ($self, $flags, $text, $cb) = @_; 3120 my ($self, $flags, $text, $cb) = @_;
1707 utf8::encode $text; 3128 utf8::encode $text;
1708 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3129 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1709 3130
1710 $self->send_packet ($self->{query_queue}[0][0]) 3131 $self->send_packet ($self->{query_queue}[0][0])
1711 if @{ $self->{query_queue} } == 1; 3132 if @{ $self->{query_queue} } == 1;
3133
3134 1
1712} 3135}
1713 3136
1714cf::client->attach ( 3137cf::client->attach (
3138 on_connect => sub {
3139 my ($ns) = @_;
3140
3141 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3142 },
1715 on_reply => sub { 3143 on_reply => sub {
1716 my ($ns, $msg) = @_; 3144 my ($ns, $msg) = @_;
1717 3145
1718 # this weird shuffling is so that direct followup queries 3146 # this weird shuffling is so that direct followup queries
1719 # get handled first 3147 # get handled first
1720 my $queue = delete $ns->{query_queue} 3148 my $queue = delete $ns->{query_queue}
1721 or return; # be conservative, not sure how that can happen, but we saw a crash here 3149 or return; # be conservative, not sure how that can happen, but we saw a crash here
1722 3150
1723 (shift @$queue)->[1]->($msg); 3151 (shift @$queue)->[1]->($msg);
3152 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1724 3153
1725 push @{ $ns->{query_queue} }, @$queue; 3154 push @{ $ns->{query_queue} }, @$queue;
1726 3155
1727 if (@{ $ns->{query_queue} } == @$queue) { 3156 if (@{ $ns->{query_queue} } == @$queue) {
1728 if (@$queue) { 3157 if (@$queue) {
1730 } else { 3159 } else {
1731 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3160 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1732 } 3161 }
1733 } 3162 }
1734 }, 3163 },
3164 on_exticmd => sub {
3165 my ($ns, $buf) = @_;
3166
3167 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3168
3169 if (ref $msg) {
3170 my ($type, $reply, @payload) =
3171 "ARRAY" eq ref $msg
3172 ? @$msg
3173 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3174
3175 my @reply;
3176
3177 if (my $cb = $EXTICMD{$type}) {
3178 @reply = $cb->($ns, @payload);
3179 }
3180
3181 $ns->ext_reply ($reply, @reply)
3182 if $reply;
3183
3184 } else {
3185 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3186 }
3187
3188 cf::override;
3189 },
1735); 3190);
1736 3191
1737=item $client->coro (\&cb) 3192=item $client->async (\&cb)
1738 3193
1739Create a new coroutine, running the specified callback. The coroutine will 3194Create a new coroutine, running the specified callback. The coroutine will
1740be automatically cancelled when the client gets destroyed (e.g. on logout, 3195be automatically cancelled when the client gets destroyed (e.g. on logout,
1741or loss of connection). 3196or loss of connection).
1742 3197
1743=cut 3198=cut
1744 3199
1745sub cf::client::coro { 3200sub cf::client::async {
1746 my ($self, $cb) = @_; 3201 my ($self, $cb) = @_;
1747 3202
1748 my $coro = &cf::async ($cb); 3203 my $coro = &Coro::async ($cb);
1749 3204
1750 $coro->on_destroy (sub { 3205 $coro->on_destroy (sub {
1751 delete $self->{_coro}{$coro+0}; 3206 delete $self->{_coro}{$coro+0};
1752 }); 3207 });
1753 3208
1755 3210
1756 $coro 3211 $coro
1757} 3212}
1758 3213
1759cf::client->attach ( 3214cf::client->attach (
1760 on_destroy => sub { 3215 on_client_destroy => sub {
1761 my ($ns) = @_; 3216 my ($ns) = @_;
1762 3217
1763 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3218 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1764 }, 3219 },
1765); 3220);
1780our $safe = new Safe "safe"; 3235our $safe = new Safe "safe";
1781our $safe_hole = new Safe::Hole; 3236our $safe_hole = new Safe::Hole;
1782 3237
1783$SIG{FPE} = 'IGNORE'; 3238$SIG{FPE} = 'IGNORE';
1784 3239
1785$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3240$safe->permit_only (Opcode::opset qw(
3241 :base_core :base_mem :base_orig :base_math :base_loop
3242 grepstart grepwhile mapstart mapwhile
3243 sort time
3244));
1786 3245
1787# here we export the classes and methods available to script code 3246# here we export the classes and methods available to script code
1788 3247
1789=pod 3248=pod
1790 3249
1791The following fucntions and emthods are available within a safe environment: 3250The following functions and methods are available within a safe environment:
1792 3251
1793 cf::object contr pay_amount pay_player map 3252 cf::object
3253 contr pay_amount pay_player map x y force_find force_add destroy
3254 insert remove name archname title slaying race decrease split
3255 value
3256
1794 cf::object::player player 3257 cf::object::player
1795 cf::player peaceful 3258 player
1796 cf::map trigger 3259
3260 cf::player
3261 peaceful
3262
3263 cf::map
3264 trigger
1797 3265
1798=cut 3266=cut
1799 3267
1800for ( 3268for (
1801 ["cf::object" => qw(contr pay_amount pay_player map)], 3269 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3270 insert remove inv nrof name archname title slaying race
3271 decrease split destroy change_exp value msg lore send_msg)],
1802 ["cf::object::player" => qw(player)], 3272 ["cf::object::player" => qw(player)],
1803 ["cf::player" => qw(peaceful)], 3273 ["cf::player" => qw(peaceful send_msg)],
1804 ["cf::map" => qw(trigger)], 3274 ["cf::map" => qw(trigger)],
1805) { 3275) {
1806 no strict 'refs';
1807 my ($pkg, @funs) = @$_; 3276 my ($pkg, @funs) = @$_;
1808 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3277 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1809 for @funs; 3278 for @funs;
1810} 3279}
1811 3280
1826 3295
1827 my $qcode = $code; 3296 my $qcode = $code;
1828 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3297 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1829 $qcode =~ s/\n/\\n/g; 3298 $qcode =~ s/\n/\\n/g;
1830 3299
3300 %vars = (_dummy => 0) unless %vars;
3301
3302 my @res;
1831 local $_; 3303 local $_;
1832 local @safe::cf::_safe_eval_args = values %vars;
1833 3304
1834 my $eval = 3305 my $eval =
1835 "do {\n" 3306 "do {\n"
1836 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3307 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1837 . "#line 0 \"{$qcode}\"\n" 3308 . "#line 0 \"{$qcode}\"\n"
1838 . $code 3309 . $code
1839 . "\n}" 3310 . "\n}"
1840 ; 3311 ;
1841 3312
3313 if ($CFG{safe_eval}) {
1842 sub_generation_inc; 3314 sub_generation_inc;
3315 local @safe::cf::_safe_eval_args = values %vars;
1843 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3316 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1844 sub_generation_inc; 3317 sub_generation_inc;
3318 } else {
3319 local @cf::_safe_eval_args = values %vars;
3320 @res = wantarray ? eval eval : scalar eval $eval;
3321 }
1845 3322
1846 if ($@) { 3323 if ($@) {
1847 warn "$@"; 3324 warn "$@",
1848 warn "while executing safe code '$code'\n"; 3325 "while executing safe code '$code'\n",
1849 warn "with arguments " . (join " ", %vars) . "\n"; 3326 "with arguments " . (join " ", %vars) . "\n";
1850 } 3327 }
1851 3328
1852 wantarray ? @res : $res[0] 3329 wantarray ? @res : $res[0]
1853} 3330}
1854 3331
1868=cut 3345=cut
1869 3346
1870sub register_script_function { 3347sub register_script_function {
1871 my ($fun, $cb) = @_; 3348 my ($fun, $cb) = @_;
1872 3349
1873 no strict 'refs'; 3350 $fun = "safe::$fun" if $CFG{safe_eval};
1874 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3351 *$fun = $safe_hole->wrap ($cb);
1875} 3352}
1876 3353
1877=back 3354=back
1878 3355
1879=cut 3356=cut
1880 3357
1881############################################################################# 3358#############################################################################
3359# the server's init and main functions
1882 3360
1883=head2 EXTENSION DATABASE SUPPORT 3361sub load_facedata($) {
3362 my ($path) = @_;
1884 3363
1885Crossfire maintains a very simple database for extension use. It can 3364 # HACK to clear player env face cache, we need some signal framework
1886currently store anything that can be serialised using Storable, which 3365 # for this (global event?)
1887excludes objects. 3366 %ext::player_env::MUSIC_FACE_CACHE = ();
1888 3367
1889The parameter C<$family> should best start with the name of the extension 3368 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1890using it, it should be unique.
1891 3369
1892=over 4 3370 trace "loading facedata from $path\n";
1893 3371
1894=item $hashref = cf::db_get $family 3372 my $facedata;
3373 0 < aio_load $path, $facedata
3374 or die "$path: $!";
1895 3375
1896Return a hashref for use by the extension C<$family>, which can be 3376 $facedata = Coro::Storable::thaw $facedata;
1897modified. After modifications, you have to call C<cf::db_dirty> or
1898C<cf::db_sync>.
1899 3377
1900=item $value = cf::db_get $family => $key 3378 $facedata->{version} == 2
3379 or cf::cleanup "$path: version mismatch, cannot proceed.";
1901 3380
1902Returns a single value from the database 3381 # patch in the exptable
1903 3382 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1904=item cf::db_put $family => $hashref 3383 $facedata->{resource}{"res/exp_table"} = {
1905 3384 type => FT_RSRC,
1906Stores the given family hashref into the database. Updates are delayed, if 3385 data => $exp_table,
1907you want the data to be synced to disk immediately, use C<cf::db_sync>. 3386 hash => (Digest::MD5::md5 $exp_table),
1908
1909=item cf::db_put $family => $key => $value
1910
1911Stores the given C<$value> in the family hash. Updates are delayed, if you
1912want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_dirty
1915
1916Marks the database as dirty, to be updated at a later time.
1917
1918=item cf::db_sync
1919
1920Immediately write the database to disk I<if it is dirty>.
1921
1922=cut
1923
1924our $DB;
1925
1926{
1927 my $path = cf::localdir . "/database.pst";
1928
1929 sub db_load() {
1930 $DB = stat $path ? Storable::retrieve $path : { };
1931 }
1932
1933 my $pid;
1934
1935 sub db_save() {
1936 waitpid $pid, 0 if $pid;
1937 if (0 == ($pid = fork)) {
1938 $DB->{_meta}{version} = 1;
1939 Storable::nstore $DB, "$path~";
1940 rename "$path~", $path;
1941 cf::_exit 0 if defined $pid;
1942 }
1943 }
1944
1945 my $dirty;
1946
1947 sub db_sync() {
1948 db_save if $dirty;
1949 undef $dirty;
1950 }
1951
1952 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1953 db_sync;
1954 }); 3387 };
3388 cf::cede_to_tick;
1955 3389
1956 sub db_dirty() {
1957 $dirty = 1;
1958 $idle->start;
1959 } 3390 {
3391 my $faces = $facedata->{faceinfo};
1960 3392
1961 sub db_get($;$) { 3393 while (my ($face, $info) = each %$faces) {
1962 @_ >= 2 3394 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1963 ? $DB->{$_[0]}{$_[1]}
1964 : ($DB->{$_[0]} ||= { })
1965 }
1966 3395
1967 sub db_put($$;$) { 3396 cf::face::set_visibility $idx, $info->{visibility};
1968 if (@_ >= 3) { 3397 cf::face::set_magicmap $idx, $info->{magicmap};
1969 $DB->{$_[0]}{$_[1]} = $_[2]; 3398 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1970 } else { 3399 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1971 $DB->{$_[0]} = $_[1];
1972 }
1973 db_dirty;
1974 }
1975 3400
1976 cf::global->attach ( 3401 cf::cede_to_tick;
1977 prio => 10000,
1978 on_cleanup => sub {
1979 db_sync;
1980 }, 3402 }
1981 );
1982}
1983 3403
1984############################################################################# 3404 while (my ($face, $info) = each %$faces) {
1985# the server's main() 3405 next unless $info->{smooth};
1986 3406
1987sub cfg_load { 3407 my $idx = cf::face::find $face
3408 or next;
3409
3410 if (my $smooth = cf::face::find $info->{smooth}) {
3411 cf::face::set_smooth $idx, $smooth;
3412 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3413 } else {
3414 error "smooth face '$info->{smooth}' not found for face '$face'";
3415 }
3416
3417 cf::cede_to_tick;
3418 }
3419 }
3420
3421 {
3422 my $anims = $facedata->{animinfo};
3423
3424 while (my ($anim, $info) = each %$anims) {
3425 cf::anim::set $anim, $info->{frames}, $info->{facings};
3426 cf::cede_to_tick;
3427 }
3428
3429 cf::anim::invalidate_all; # d'oh
3430 }
3431
3432 {
3433 my $res = $facedata->{resource};
3434
3435 while (my ($name, $info) = each %$res) {
3436 if (defined $info->{type}) {
3437 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3438
3439 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3440 cf::face::set_type $idx, $info->{type};
3441 } else {
3442 $RESOURCE{$name} = $info; # unused
3443 }
3444
3445 cf::cede_to_tick;
3446 }
3447 }
3448
3449 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3450
3451 1
3452}
3453
3454register_exticmd fx_want => sub {
3455 my ($ns, $want) = @_;
3456
3457 while (my ($k, $v) = each %$want) {
3458 $ns->fx_want ($k, $v);
3459 }
3460};
3461
3462sub load_resource_file($) {
3463 my $guard = lock_acquire "load_resource_file";
3464
3465 my $status = load_resource_file_ $_[0];
3466 get_slot 0.1, 100;
3467 cf::arch::commit_load;
3468
3469 $status
3470}
3471
3472sub reload_regions {
3473 # HACK to clear player env face cache, we need some signal framework
3474 # for this (global event?)
3475 %ext::player_env::MUSIC_FACE_CACHE = ();
3476
3477 load_resource_file "$MAPDIR/regions"
3478 or die "unable to load regions file\n";
3479
3480 for (cf::region::list) {
3481 $_->{match} = qr/$_->{match}/
3482 if exists $_->{match};
3483 }
3484}
3485
3486sub reload_facedata {
3487 load_facedata "$DATADIR/facedata"
3488 or die "unable to load facedata\n";
3489}
3490
3491sub reload_archetypes {
3492 load_resource_file "$DATADIR/archetypes"
3493 or die "unable to load archetypes\n";
3494}
3495
3496sub reload_treasures {
3497 load_resource_file "$DATADIR/treasures"
3498 or die "unable to load treasurelists\n";
3499}
3500
3501sub reload_sound {
3502 trace "loading sound config from $DATADIR/sound\n";
3503
3504 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3505 or die "$DATADIR/sound $!";
3506
3507 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3508
3509 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3510 my $sound = $soundconf->{compat}[$_]
3511 or next;
3512
3513 my $face = cf::face::find "sound/$sound->[1]";
3514 cf::sound::set $sound->[0] => $face;
3515 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3516 }
3517
3518 while (my ($k, $v) = each %{$soundconf->{event}}) {
3519 my $face = cf::face::find "sound/$v";
3520 cf::sound::set $k => $face;
3521 }
3522}
3523
3524sub reload_resources {
3525 trace "reloading resource files...\n";
3526
3527 reload_facedata;
3528 reload_sound;
3529 reload_archetypes;
3530 reload_regions;
3531 reload_treasures;
3532
3533 trace "finished reloading resource files\n";
3534}
3535
3536sub reload_config {
3537 trace "reloading config file...\n";
3538
1988 open my $fh, "<:utf8", cf::confdir . "/config" 3539 open my $fh, "<:utf8", "$CONFDIR/config"
1989 or return; 3540 or return;
1990 3541
1991 local $/; 3542 local $/;
1992 *CFG = YAML::Syck::Load <$fh>; 3543 *CFG = YAML::XS::Load scalar <$fh>;
3544
3545 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3546
3547 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3548 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3549
3550 if (exists $CFG{mlockall}) {
3551 eval {
3552 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3553 and die "WARNING: m(un)lockall failed: $!\n";
3554 };
3555 warn $@ if $@;
3556 }
3557
3558 trace "finished reloading resource files\n";
3559}
3560
3561sub pidfile() {
3562 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3563 or die "$PIDFILE: $!";
3564 flock $fh, &Fcntl::LOCK_EX
3565 or die "$PIDFILE: flock: $!";
3566 $fh
3567}
3568
3569# make sure only one server instance is running at any one time
3570sub atomic {
3571 my $fh = pidfile;
3572
3573 my $pid = <$fh>;
3574 kill 9, $pid if $pid > 0;
3575
3576 seek $fh, 0, 0;
3577 print $fh $$;
3578}
3579
3580sub main_loop {
3581 trace "EV::loop starting\n";
3582 if (1) {
3583 EV::loop;
3584 }
3585 trace "EV::loop returned\n";
3586 goto &main_loop unless $REALLY_UNLOOP;
1993} 3587}
1994 3588
1995sub main { 3589sub main {
3590 cf::init_globals; # initialise logging
3591
3592 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3593 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3594 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3595 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3596
3597 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3598
1996 # we must not ever block the main coroutine 3599 # we must not ever block the main coroutine
1997 local $Coro::idle = sub { 3600 local $Coro::idle = sub {
1998 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3601 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1999 (Coro::unblock_sub { 3602 (async {
2000 Event::one_event; 3603 $Coro::current->{desc} = "IDLE BUG HANDLER";
2001 })->(); 3604 EV::loop EV::LOOP_ONESHOT;
3605 })->prio (Coro::PRIO_MAX);
2002 }; 3606 };
2003 3607
2004 cfg_load; 3608 evthread_start IO::AIO::poll_fileno;
2005 db_load; 3609
3610 cf::sync_job {
3611 cf::init_experience;
3612 cf::init_anim;
3613 cf::init_attackmess;
3614 cf::init_dynamic;
3615
3616 cf::load_settings;
3617 cf::load_materials;
3618
3619 reload_resources;
3620 reload_config;
3621 db_init;
3622
3623 cf::init_uuid;
3624 cf::init_signals;
3625 cf::init_skills;
3626
3627 cf::init_beforeplay;
3628
3629 atomic;
3630
2006 load_extensions; 3631 load_extensions;
2007 Event::loop; 3632
3633 utime time, time, $RUNTIMEFILE;
3634
3635 # no (long-running) fork's whatsoever before this point(!)
3636 use POSIX ();
3637 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3638
3639 (pop @POST_INIT)->(0) while @POST_INIT;
3640 };
3641
3642 cf::object::thawer::errors_are_fatal 0;
3643 info "parse errors in files are no longer fatal from this point on.\n";
3644
3645 main_loop;
2008} 3646}
2009 3647
2010############################################################################# 3648#############################################################################
2011# initialisation 3649# initialisation and cleanup
2012 3650
3651# install some emergency cleanup handlers
3652BEGIN {
3653 our %SIGWATCHER = ();
3654 for my $signal (qw(INT HUP TERM)) {
3655 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3656 cf::cleanup "SIG$signal";
3657 };
3658 }
3659}
3660
3661sub write_runtime_sync {
3662 my $t0 = AE::time;
3663
3664 # first touch the runtime file to show we are still running:
3665 # the fsync below can take a very very long time.
3666
3667 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3668
3669 my $guard = cf::lock_acquire "write_runtime";
3670
3671 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3672 or return;
3673
3674 my $value = $cf::RUNTIME + 90 + 10;
3675 # 10 is the runtime save interval, for a monotonic clock
3676 # 60 allows for the watchdog to kill the server.
3677
3678 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3679 and return;
3680
3681 # always fsync - this file is important
3682 aio_fsync $fh
3683 and return;
3684
3685 # touch it again to show we are up-to-date
3686 aio_utime $fh, undef, undef;
3687
3688 close $fh
3689 or return;
3690
3691 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3692 and return;
3693
3694 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3695
3696 1
3697}
3698
3699our $uuid_lock;
3700our $uuid_skip;
3701
3702sub write_uuid_sync($) {
3703 $uuid_skip ||= $_[0];
3704
3705 return if $uuid_lock;
3706 local $uuid_lock = 1;
3707
3708 my $uuid = "$LOCALDIR/uuid";
3709
3710 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3711 or return;
3712
3713 my $value = uuid_seq uuid_cur;
3714
3715 unless ($value) {
3716 info "cowardly refusing to write zero uuid value!\n";
3717 return;
3718 }
3719
3720 my $value = uuid_str $value + $uuid_skip;
3721 $uuid_skip = 0;
3722
3723 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3724 and return;
3725
3726 # always fsync - this file is important
3727 aio_fsync $fh
3728 and return;
3729
3730 close $fh
3731 or return;
3732
3733 aio_rename "$uuid~", $uuid
3734 and return;
3735
3736 trace "uuid file written ($value).\n";
3737
3738 1
3739
3740}
3741
3742sub write_uuid($$) {
3743 my ($skip, $sync) = @_;
3744
3745 $sync ? write_uuid_sync $skip
3746 : async { write_uuid_sync $skip };
3747}
3748
3749sub emergency_save() {
3750 my $freeze_guard = cf::freeze_mainloop;
3751
3752 info "emergency_perl_save: enter\n";
3753
3754 # this is a trade-off: we want to be very quick here, so
3755 # save all maps without fsync, and later call a global sync
3756 # (which in turn might be very very slow)
3757 local $USE_FSYNC = 0;
3758
3759 cf::sync_job {
3760 cf::write_runtime_sync; # external watchdog should not bark
3761
3762 # use a peculiar iteration method to avoid tripping on perl
3763 # refcount bugs in for. also avoids problems with players
3764 # and maps saved/destroyed asynchronously.
3765 info "emergency_perl_save: begin player save\n";
3766 for my $login (keys %cf::PLAYER) {
3767 my $pl = $cf::PLAYER{$login} or next;
3768 $pl->valid or next;
3769 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3770 $pl->save;
3771 }
3772 info "emergency_perl_save: end player save\n";
3773
3774 cf::write_runtime_sync; # external watchdog should not bark
3775
3776 info "emergency_perl_save: begin map save\n";
3777 for my $path (keys %cf::MAP) {
3778 my $map = $cf::MAP{$path} or next;
3779 $map->valid or next;
3780 $map->save;
3781 }
3782 info "emergency_perl_save: end map save\n";
3783
3784 cf::write_runtime_sync; # external watchdog should not bark
3785
3786 info "emergency_perl_save: begin database checkpoint\n";
3787 BDB::db_env_txn_checkpoint $DB_ENV;
3788 info "emergency_perl_save: end database checkpoint\n";
3789
3790 info "emergency_perl_save: begin write uuid\n";
3791 write_uuid_sync 1;
3792 info "emergency_perl_save: end write uuid\n";
3793
3794 cf::write_runtime_sync; # external watchdog should not bark
3795
3796 trace "emergency_perl_save: syncing database to disk";
3797 BDB::db_env_txn_checkpoint $DB_ENV;
3798
3799 info "emergency_perl_save: starting sync\n";
3800 IO::AIO::aio_sync sub {
3801 info "emergency_perl_save: finished sync\n";
3802 };
3803
3804 cf::write_runtime_sync; # external watchdog should not bark
3805
3806 trace "emergency_perl_save: flushing outstanding aio requests";
3807 while (IO::AIO::nreqs || BDB::nreqs) {
3808 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3809 }
3810
3811 cf::write_runtime_sync; # external watchdog should not bark
3812 };
3813
3814 info "emergency_perl_save: leave\n";
3815}
3816
3817sub post_cleanup {
3818 my ($make_core) = @_;
3819
3820 IO::AIO::flush;
3821
3822 error Carp::longmess "post_cleanup backtrace"
3823 if $make_core;
3824
3825 my $fh = pidfile;
3826 unlink $PIDFILE if <$fh> == $$;
3827}
3828
3829# a safer delete_package, copied from Symbol
3830sub clear_package($) {
3831 my $pkg = shift;
3832
3833 # expand to full symbol table name if needed
3834 unless ($pkg =~ /^main::.*::$/) {
3835 $pkg = "main$pkg" if $pkg =~ /^::/;
3836 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3837 $pkg .= '::' unless $pkg =~ /::$/;
3838 }
3839
3840 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3841 my $stem_symtab = *{$stem}{HASH};
3842
3843 defined $stem_symtab and exists $stem_symtab->{$leaf}
3844 or return;
3845
3846 # clear all symbols
3847 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3848 for my $name (keys %$leaf_symtab) {
3849 _gv_clear *{"$pkg$name"};
3850# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3851 }
3852}
3853
2013sub reload() { 3854sub do_reload_perl() {
2014 # can/must only be called in main 3855 # can/must only be called in main
2015 if ($Coro::current != $Coro::main) { 3856 if (in_main) {
2016 warn "can only reload from main coroutine\n"; 3857 error "can only reload from main coroutine";
2017 return; 3858 return;
2018 } 3859 }
2019 3860
3861 return if $RELOAD++;
3862
3863 my $t1 = AE::time;
3864
3865 while ($RELOAD) {
2020 warn "reloading..."; 3866 info "reloading...";
2021 3867
2022 local $FREEZE = 1; 3868 trace "entering sync_job";
3869
3870 cf::sync_job {
2023 cf::emergency_save; 3871 cf::emergency_save;
2024 3872
2025 eval {
2026 # if anything goes wrong in here, we should simply crash as we already saved
2027
2028 # cancel all watchers
2029 for (Event::all_watchers) {
2030 $_->cancel if $_->data & WF_AUTOCANCEL;
2031 }
2032
2033 # cancel all extension coros 3873 trace "cancelling all extension coros";
2034 $_->cancel for values %EXT_CORO; 3874 $_->cancel for values %EXT_CORO;
2035 %EXT_CORO = (); 3875 %EXT_CORO = ();
2036 3876
2037 # unload all extensions 3877 trace "removing commands";
2038 for (@exts) { 3878 %COMMAND = ();
2039 warn "unloading <$_>";
2040 unload_extension $_;
2041 }
2042 3879
2043 # unload all modules loaded from $LIBDIR 3880 trace "removing ext/exti commands";
2044 while (my ($k, $v) = each %INC) { 3881 %EXTCMD = ();
2045 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3882 %EXTICMD = ();
2046 3883
2047 warn "removing <$k>"; 3884 trace "unloading/nuking all extensions";
2048 delete $INC{$k}; 3885 for my $pkg (@EXTS) {
3886 trace "... unloading $pkg";
2049 3887
2050 $k =~ s/\.pm$//;
2051 $k =~ s/\//::/g;
2052
2053 if (my $cb = $k->can ("unload_module")) { 3888 if (my $cb = $pkg->can ("unload")) {
3889 eval {
2054 $cb->(); 3890 $cb->($pkg);
3891 1
3892 } or error "$pkg unloaded, but with errors: $@";
3893 }
3894
3895 trace "... clearing $pkg";
3896 clear_package $pkg;
2055 } 3897 }
2056 3898
2057 Symbol::delete_package $k; 3899 trace "unloading all perl modules loaded from $LIBDIR";
3900 while (my ($k, $v) = each %INC) {
3901 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3902
3903 trace "... unloading $k";
3904 delete $INC{$k};
3905
3906 $k =~ s/\.pm$//;
3907 $k =~ s/\//::/g;
3908
3909 if (my $cb = $k->can ("unload_module")) {
3910 $cb->();
3911 }
3912
3913 clear_package $k;
2058 } 3914 }
2059 3915
2060 # sync database to disk
2061 cf::db_sync;
2062 IO::AIO::flush;
2063
2064 # get rid of safe::, as good as possible 3916 trace "getting rid of safe::, as good as possible";
2065 Symbol::delete_package "safe::$_" 3917 clear_package "safe::$_"
2066 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3918 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2067 3919
2068 # remove register_script_function callbacks 3920 trace "unloading cf.pm \"a bit\"";
2069 # TODO
2070
2071 # unload cf.pm "a bit"
2072 delete $INC{"cf.pm"}; 3921 delete $INC{"cf.pm"};
3922 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2073 3923
2074 # don't, removes xs symbols, too, 3924 # don't, removes xs symbols, too,
2075 # and global variables created in xs 3925 # and global variables created in xs
2076 #Symbol::delete_package __PACKAGE__; 3926 #clear_package __PACKAGE__;
2077 3927
2078 # reload cf.pm 3928 info "unload completed, starting to reload now";
3929
2079 warn "reloading cf.pm"; 3930 trace "reloading cf.pm";
2080 require cf; 3931 require cf;
2081 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3932 cf::_connect_to_perl_1;
2082 3933
2083 # load config and database again 3934 trace "loading config and database again";
2084 cf::cfg_load; 3935 cf::reload_config;
2085 cf::db_load;
2086 3936
2087 # load extensions
2088 warn "load extensions"; 3937 trace "loading extensions";
2089 cf::load_extensions; 3938 cf::load_extensions;
2090 3939
2091 # reattach attachments to objects 3940 if ($REATTACH_ON_RELOAD) {
2092 warn "reattach"; 3941 trace "reattaching attachments to objects/players";
2093 _global_reattach; 3942 _global_reattach; # objects, sockets
3943 trace "reattaching attachments to maps";
3944 reattach $_ for values %MAP;
3945 trace "reattaching attachments to players";
3946 reattach $_ for values %PLAYER;
3947 }
3948
3949 trace "running post_init jobs";
3950 (pop @POST_INIT)->(1) while @POST_INIT;
3951
3952 trace "leaving sync_job";
3953
3954 1
3955 } or do {
3956 error $@;
3957 cf::cleanup "error while reloading, exiting.";
3958 };
3959
3960 info "reloaded";
3961 --$RELOAD;
3962 }
3963
3964 $t1 = AE::time - $t1;
3965 info "reload completed in ${t1}s\n";
3966};
3967
3968our $RELOAD_WATCHER; # used only during reload
3969
3970sub reload_perl() {
3971 # doing reload synchronously and two reloads happen back-to-back,
3972 # coro crashes during coro_state_free->destroy here.
3973
3974 $RELOAD_WATCHER ||= cf::async {
3975 Coro::AIO::aio_wait cache_extensions;
3976
3977 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3978 do_reload_perl;
3979 undef $RELOAD_WATCHER;
3980 };
2094 }; 3981 };
2095
2096 if ($@) {
2097 warn $@;
2098 warn "error while reloading, exiting.";
2099 exit 1;
2100 }
2101
2102 warn "reloaded successfully";
2103};
2104
2105#############################################################################
2106
2107unless ($LINK_MAP) {
2108 $LINK_MAP = cf::map::new;
2109
2110 $LINK_MAP->width (41);
2111 $LINK_MAP->height (41);
2112 $LINK_MAP->alloc;
2113 $LINK_MAP->path ("{link}");
2114 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2115 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2116
2117 # dirty hack because... archetypes are not yet loaded
2118 Event->timer (
2119 after => 2,
2120 cb => sub {
2121 $_[0]->w->cancel;
2122
2123 # provide some exits "home"
2124 my $exit = cf::object::new "exit";
2125
2126 $exit->slaying ($EMERGENCY_POSITION->[0]);
2127 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2128 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2129
2130 $LINK_MAP->insert ($exit->clone, 19, 19);
2131 $LINK_MAP->insert ($exit->clone, 19, 20);
2132 $LINK_MAP->insert ($exit->clone, 19, 21);
2133 $LINK_MAP->insert ($exit->clone, 20, 19);
2134 $LINK_MAP->insert ($exit->clone, 20, 21);
2135 $LINK_MAP->insert ($exit->clone, 21, 19);
2136 $LINK_MAP->insert ($exit->clone, 21, 20);
2137 $LINK_MAP->insert ($exit->clone, 21, 21);
2138
2139 $exit->destroy;
2140 });
2141
2142 $LINK_MAP->{deny_save} = 1;
2143 $LINK_MAP->{deny_reset} = 1;
2144
2145 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2146} 3982}
2147
2148register "<global>", __PACKAGE__;
2149 3983
2150register_command "reload" => sub { 3984register_command "reload" => sub {
2151 my ($who, $arg) = @_; 3985 my ($who, $arg) = @_;
2152 3986
2153 if ($who->flag (FLAG_WIZ)) { 3987 if ($who->flag (FLAG_WIZ)) {
2154 $who->message ("start of reload.");
2155 reload;
2156 $who->message ("end of reload."); 3988 $who->message ("reloading server.");
3989 async {
3990 $Coro::current->{desc} = "perl_reload";
3991 reload_perl;
3992 };
2157 } 3993 }
2158}; 3994};
2159 3995
2160unshift @INC, $LIBDIR; 3996unshift @INC, $LIBDIR;
2161 3997
2162$TICK_WATCHER = Event->timer ( 3998my $bug_warning = 0;
2163 reentrant => 0, 3999
2164 prio => 0, 4000our @WAIT_FOR_TICK;
2165 at => $NEXT_TICK || $TICK, 4001our @WAIT_FOR_TICK_BEGIN;
2166 data => WF_AUTOCANCEL, 4002
2167 cb => sub { 4003sub wait_for_tick {
2168 unless ($FREEZE) { 4004 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4005
4006 my $signal = new Coro::Signal;
4007 push @WAIT_FOR_TICK, $signal;
4008 $signal->wait;
4009}
4010
4011sub wait_for_tick_begin {
4012 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4013
4014 my $signal = new Coro::Signal;
4015 push @WAIT_FOR_TICK_BEGIN, $signal;
4016 $signal->wait;
4017}
4018
4019sub tick {
4020 if ($Coro::current != $Coro::main) {
4021 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4022 unless ++$bug_warning > 10;
4023 return;
4024 }
4025
2169 cf::server_tick; # one server iteration 4026 cf::server_tick; # one server iteration
2170 $RUNTIME += $TICK;
2171 }
2172 4027
2173 $NEXT_TICK += $TICK; 4028 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2174 4029
2175 # if we are delayed by four ticks or more, skip them all 4030 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2176 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4031 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2177 4032 Coro::async_pool {
2178 $TICK_WATCHER->at ($NEXT_TICK); 4033 $Coro::current->{desc} = "runtime saver";
2179 $TICK_WATCHER->start;
2180 },
2181);
2182
2183IO::AIO::max_poll_time $TICK * 0.2;
2184
2185Event->io (
2186 fd => IO::AIO::poll_fileno,
2187 poll => 'r',
2188 prio => 5,
2189 data => WF_AUTOCANCEL,
2190 cb => \&IO::AIO::poll_cb,
2191);
2192
2193Event->timer (
2194 data => WF_AUTOCANCEL,
2195 after => 0,
2196 interval => 10,
2197 cb => sub {
2198 (Coro::unblock_sub {
2199 write_runtime 4034 write_runtime_sync
2200 or warn "ERROR: unable to write runtime file: $!"; 4035 or error "ERROR: unable to write runtime file: $!";
2201 })->(); 4036 };
2202 }, 4037 }
2203); 4038
4039 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4040 $sig->send;
4041 }
4042 while (my $sig = shift @WAIT_FOR_TICK) {
4043 $sig->send;
4044 }
4045
4046 $LOAD = ($NOW - $TICK_START) / $TICK;
4047 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4048
4049 if (0) {
4050 if ($NEXT_TICK) {
4051 my $jitter = $TICK_START - $NEXT_TICK;
4052 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4053 debug "jitter $JITTER\n";#d#
4054 }
4055 }
4056}
4057
4058{
4059 # configure BDB
4060
4061 BDB::min_parallel 16;
4062 BDB::max_poll_reqs $TICK * 0.1;
4063 $AnyEvent::BDB::WATCHER->priority (1);
4064
4065 unless ($DB_ENV) {
4066 $DB_ENV = BDB::db_env_create;
4067 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4068 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4069 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4070 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4071 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4072
4073 cf::sync_job {
4074 eval {
4075 BDB::db_env_open
4076 $DB_ENV,
4077 $BDBDIR,
4078 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4079 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4080 0666;
4081
4082 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4083 };
4084
4085 cf::cleanup "db_env_open(db): $@" if $@;
4086 };
4087 }
4088
4089 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4090 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4091 };
4092 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4093 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4094 };
4095 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4096 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4097 };
4098}
4099
4100{
4101 # configure IO::AIO
4102
4103 IO::AIO::min_parallel 8;
4104 IO::AIO::max_poll_time $TICK * 0.1;
4105 undef $AnyEvent::AIO::WATCHER;
4106}
4107
4108my $_log_backtrace;
4109
4110sub _log_backtrace {
4111 my ($msg, @addr) = @_;
4112
4113 $msg =~ s/\n//;
4114
4115 # limit the # of concurrent backtraces
4116 if ($_log_backtrace < 2) {
4117 ++$_log_backtrace;
4118 my $perl_bt = Carp::longmess $msg;
4119 async {
4120 $Coro::current->{desc} = "abt $msg";
4121
4122 my @bt = fork_call {
4123 @addr = map { sprintf "%x", $_ } @addr;
4124 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4125 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4126 or die "addr2line: $!";
4127
4128 my @funcs;
4129 my @res = <$fh>;
4130 chomp for @res;
4131 while (@res) {
4132 my ($func, $line) = splice @res, 0, 2, ();
4133 push @funcs, "[$func] $line";
4134 }
4135
4136 @funcs
4137 };
4138
4139 LOG llevInfo, "[ABT] $perl_bt\n";
4140 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4141 LOG llevInfo, "[ABT] $_\n" for @bt;
4142 --$_log_backtrace;
4143 };
4144 } else {
4145 LOG llevInfo, "[ABT] $msg\n";
4146 LOG llevInfo, "[ABT] [suppressed]\n";
4147 }
4148}
4149
4150# load additional modules
4151require "cf/$_.pm" for @EXTRA_MODULES;
4152cf::_connect_to_perl_2;
2204 4153
2205END { cf::emergency_save } 4154END { cf::emergency_save }
2206 4155
22071 41561
2208 4157

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