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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.54 by root, Tue Aug 29 14:49:28 2006 UTC vs.
Revision 1.112 by root, Mon Jan 1 13:31:47 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
27 115
28BEGIN { 116BEGIN {
29 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
31 $msg .= "\n" 121 $msg .= "\n"
32 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
33 123
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
36 }; 125 };
37} 126}
38 127
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 134
75# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 136# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
78 no strict 'refs'; 144 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 146}
81 147
82$Event::DIED = sub { 148$Event::DIED = sub {
84}; 150};
85 151
86my %ext_pkg; 152my %ext_pkg;
87my @exts; 153my @exts;
88my @hook; 154my @hook;
89my %command;
90my %extcmd;
91 155
92############################################################################# 156=head2 UTILITY FUNCTIONS
93# utility functions 157
158=over 4
159
160=cut
94 161
95use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
96 169
97sub from_json($) { 170sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
100} 173}
101 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
102sub to_json($) { 181sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
105} 184}
106 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 if ($Coro::current == $Coro::main) {
203 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/
205
206 # TODO: use suspend/resume instead
207 # (but this is cancel-safe)
208 local $FREEZE = 1;
209
210 my $busy = 1;
211 my @res;
212
213 (Coro::async {
214 @res = eval { $job->() };
215 warn $@ if $@;
216 undef $busy;
217 })->prio (Coro::PRIO_MAX);
218
219 while ($busy) {
220 Coro::cede_notself;
221 Event::one_event unless Coro::nready;
222 }
223
224 wantarray ? @res : $res[0]
225 } else {
226 # we are in another coroutine, how wonderful, everything just works
227
228 $job->()
229 }
230}
231
232=item $coro = cf::coro { BLOCK }
233
234Creates and returns a new coro. This coro is automcatially being canceled
235when the extension calling this is being unloaded.
236
237=cut
238
239sub coro(&) {
240 my $cb = shift;
241
242 my $coro; $coro = async {
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248
249 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0};
251 });
252 $EXT_CORO{$coro+0} = $coro;
253
254 $coro
255}
256
257sub write_runtime {
258 my $runtime = cf::localdir . "/runtime";
259
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return;
262
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266
267 aio_fsync $fh
268 and return;
269
270 close $fh
271 or return;
272
273 aio_rename "$runtime~", $runtime
274 and return;
275
276 1
277}
278
279=back
280
281=cut
282
107############################################################################# 283#############################################################################
108# "new" plug-in system
109 284
110=item $object->attach ($attachment, key => $value...) 285package cf::path;
111 286
112=item $object->detach ($attachment) 287sub new {
288 my ($class, $path, $base) = @_;
113 289
114Attach/detach a pre-registered attachment to an object. 290 $path = $path->as_string if ref $path;
115 291
116=item $player->attach ($attachment, key => $value...) 292 my $self = bless { }, $class;
117 293
118=item $player->detach ($attachment) 294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
119 300
120Attach/detach a pre-registered attachment to a player. 301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
121 314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392
393#############################################################################
394
395=head2 ATTACHABLE OBJECTS
396
397Many objects in crossfire are so-called attachable objects. That means you can
398attach callbacks/event handlers (a collection of which is called an "attachment")
399to it. All such attachable objects support the following methods.
400
401In the following description, CLASS can be any of C<global>, C<object>
402C<player>, C<client> or C<map> (i.e. the attachable objects in
403crossfire+).
404
405=over 4
406
122=item $map->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
123 408
124=item $map->detach ($attachment) 409=item $attachable->detach ($attachment)
125 410
126Attach/detach a pre-registered attachment to a map. 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
127 413
128=item cf::attach_global ... 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
129 416
130Attach handlers for global events. 417 $obj->attach (minesweeper => width => 10, height => 10);
131 418
132This and all following C<attach_*>-functions expect any number of the 419=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 420
421Checks wether the named attachment is currently attached to the object.
422
423=item cf::CLASS->attach ...
424
425=item cf::CLASS->detach ...
426
427Define an anonymous attachment and attach it to all objects of the given
428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
134 461
135=over 4 462=over 4
136 463
137=item prio => $number 464=item prio => $number
138 465
140by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 470unless you know what you are doing.
144 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
145=item on_I<event> => \&cb 478=item on_I<event> => \&cb
146 479
147Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
159object/class are recognised. 492object/class are recognised.
160 493
161=back 494=back
162 495
163=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
164 498
165Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
167type. 501 my ($self, $victim) = @_;
502 ...
503 }
504 }
168 505
169=item cf::attach_to_objects ... 506=item $attachable->valid
170 507
171Attach handlers to all objects. Do not use this except for debugging or 508Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 509C-level object still exists. If you try to access an object that has no
173the game. 510valid C counterpart anymore you get an exception at runtime. This method
174 511can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 512exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 513
193=cut 514=cut
194 515
195# the following variables are defined in .xs and must not be re-created 516# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 523our @CB_MAP = ();
201 524
202my %attachment; 525my %attachment;
203 526
204sub _attach_cb($\%$$$) { 527sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 528 my ($registry, $event, $prio, $cb) = @_;
206 529
207 use sort 'stable'; 530 use sort 'stable';
208 531
209 $cb = [$prio, $cb]; 532 $cb = [$prio, $cb];
210 533
211 @{$registry->[$event]} = sort 534 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 535 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 536 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 537}
538
539# hack
540my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 541
218# attach handles attaching event callbacks 542# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 543# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 544# registry (== where the callback attaches to).
221sub _attach(\@$@) { 545sub _attach {
222 my ($registry, $klass, @arg) = @_; 546 my ($registry, $klass, @arg) = @_;
223 547
548 my $object_type;
224 my $prio = 0; 549 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 550 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
551
552 #TODO: get rid of this hack
553 if ($attachable_klass{$klass}) {
554 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
555 }
232 556
233 while (@arg) { 557 while (@arg) {
234 my $type = shift @arg; 558 my $type = shift @arg;
235 559
236 if ($type eq "prio") { 560 if ($type eq "prio") {
237 $prio = shift @arg; 561 $prio = shift @arg;
238 562
563 } elsif ($type eq "type") {
564 $object_type = shift @arg;
565 $registry = $CB_TYPE[$object_type] ||= [];
566
567 } elsif ($type eq "subtype") {
568 defined $object_type or Carp::croak "subtype specified without type";
569 my $object_subtype = shift @arg;
570 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
571
239 } elsif ($type eq "package") { 572 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 573 my $pkg = shift @arg;
241 574
242 while (my ($name, $id) = each %cb_id) { 575 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 576 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 577 _attach_cb $registry, $id, $prio, $cb;
245 } 578 }
246 } 579 }
247 580
248 } elsif (exists $cb_id{$type}) { 581 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 582 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 583
251 } elsif (ref $type) { 584 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 585 warn "attaching objects not supported, ignoring.\n";
253 586
254 } else { 587 } else {
255 shift @arg; 588 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 589 warn "attach argument '$type' not supported, ignoring.\n";
257 } 590 }
258 } 591 }
259
260 \%undo
261} 592}
262 593
263sub _attach_attachment { 594sub _object_attach {
264 my ($obj, $name, %arg) = @_; 595 my ($obj, $name, %arg) = @_;
265 596
266 my $res; 597 return if exists $obj->{_attachment}{$name};
267 598
268 if (my $attach = $attachment{$name}) { 599 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 600 my $registry = $obj->registry;
270 601
271 for (@$attach) { 602 for (@$attach) {
272 my ($klass, @attach) = @$_; 603 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 604 _attach $registry, $klass, @attach;
274 } 605 }
275 606
276 $obj->{$name} = \%arg; 607 $obj->{$name} = \%arg;
277 } else { 608 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 609 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 610 }
280 611
281 $obj->{_attachment}{$name} = undef; 612 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 613}
286 614
287*cf::object::attach = 615sub cf::attachable::attach {
288*cf::player::attach = 616 if (ref $_[0]) {
289*cf::map::attach = sub { 617 _object_attach @_;
290 my ($obj, $name, %arg) = @_; 618 } else {
291 619 _attach shift->_attach_registry, @_;
292 _attach_attachment $obj, $name, %arg; 620 }
293} 621};
294 622
295# all those should be optimised 623# all those should be optimised
296*cf::object::detach = 624sub cf::attachable::detach {
297*cf::player::detach =
298*cf::map::detach = sub {
299 my ($obj, $name) = @_; 625 my ($obj, $name) = @_;
300 626
627 if (ref $obj) {
301 delete $obj->{_attachment}{$name}; 628 delete $obj->{_attachment}{$name};
302 reattach $obj; 629 reattach ($obj);
630 } else {
631 Carp::croak "cannot, currently, detach class attachments";
632 }
303}; 633};
304 634
305sub attach_global { 635sub cf::attachable::attached {
306 _attach @CB_GLOBAL, KLASS_GLOBAL, @_ 636 my ($obj, $name) = @_;
307}
308 637
309sub attach_to_type { 638 exists $obj->{_attachment}{$name}
310 my $type = shift;
311 my $subtype = shift;
312
313 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
314} 639}
315 640
316sub attach_to_objects { 641for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
317 _attach @CB_OBJECT, KLASS_OBJECT, @_ 642 eval "#line " . __LINE__ . " 'cf.pm'
318} 643 sub cf::\L$klass\E::_attach_registry {
644 (\\\@CB_$klass, KLASS_$klass)
645 }
319 646
320sub attach_to_players { 647 sub cf::\L$klass\E::attachment {
321 _attach @CB_PLAYER, KLASS_PLAYER, @_
322}
323
324sub attach_to_maps {
325 _attach @CB_MAP, KLASS_MAP, @_
326}
327
328sub register_attachment {
329 my $name = shift; 648 my \$name = shift;
330 649
331 $attachment{$name} = [[KLASS_OBJECT, @_]];
332}
333
334sub register_map_attachment {
335 my $name = shift;
336
337 $attachment{$name} = [[KLASS_MAP, @_]]; 650 \$attachment{\$name} = [[KLASS_$klass, \@_]];
651 }
652 ";
653 die if $@;
338} 654}
339 655
340our $override; 656our $override;
341our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 657our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
342 658
356 for (@$callbacks) { 672 for (@$callbacks) {
357 eval { &{$_->[1]} }; 673 eval { &{$_->[1]} };
358 674
359 if ($@) { 675 if ($@) {
360 warn "$@"; 676 warn "$@";
361 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 677 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
362 override; 678 override;
363 } 679 }
364 680
365 return 1 if $override; 681 return 1 if $override;
366 } 682 }
367 683
368 0 684 0
369} 685}
686
687=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
688
689=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
690
691Generate an object-specific event with the given arguments.
692
693This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
694removed in future versions), and there is no public API to access override
695results (if you must, access C<@cf::invoke_results> directly).
696
697=back
698
699=cut
370 700
371############################################################################# 701#############################################################################
372# object support 702# object support
373 703
374sub instantiate {
375 my ($obj, $data) = @_;
376
377 $data = from_json $data;
378
379 for (@$data) {
380 my ($name, $args) = @$_;
381
382 $obj->attach ($name, %{$args || {} });
383 }
384}
385
386# basically do the same as instantiate, without calling instantiate
387sub reattach { 704sub reattach {
705 # basically do the same as instantiate, without calling instantiate
388 my ($obj) = @_; 706 my ($obj) = @_;
707
389 my $registry = $obj->registry; 708 my $registry = $obj->registry;
390 709
391 @$registry = (); 710 @$registry = ();
392 711
393 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 712 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
394 713
395 for my $name (keys %{ $obj->{_attachment} || {} }) { 714 for my $name (keys %{ $obj->{_attachment} || {} }) {
396 if (my $attach = $attachment{$name}) { 715 if (my $attach = $attachment{$name}) {
397 for (@$attach) { 716 for (@$attach) {
398 my ($klass, @attach) = @$_; 717 my ($klass, @attach) = @$_;
399 _attach @$registry, $klass, @attach; 718 _attach $registry, $klass, @attach;
400 } 719 }
401 } else { 720 } else {
402 warn "object uses attachment '$name' that is not available, postponing.\n"; 721 warn "object uses attachment '$name' that is not available, postponing.\n";
403 } 722 }
404 } 723 }
405} 724}
406 725
407sub object_freezer_save { 726cf::attachable->attach (
408 my ($filename, $objs) = @_;
409
410 if (@$objs) {
411 open my $fh, ">:raw", "$filename.pst~";
412 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
413 close $fh;
414 chmod SAVE_MODE, "$filename.pst~";
415 rename "$filename.pst~", "$filename.pst";
416 } else {
417 unlink "$filename.pst";
418 }
419
420 chmod SAVE_MODE, "$filename~";
421 rename "$filename~", $filename;
422}
423
424sub object_thawer_load {
425 my ($filename) = @_;
426
427 open my $fh, "<:raw:perlio", "$filename.pst"
428 or return;
429
430 eval { local $/; (Storable::thaw <$fh>)->{objs} }
431}
432
433attach_to_objects
434 prio => -1000000, 727 prio => -1000000,
728 on_instantiate => sub {
729 my ($obj, $data) = @_;
730
731 $data = from_json $data;
732
733 for (@$data) {
734 my ($name, $args) = @$_;
735
736 $obj->attach ($name, %{$args || {} });
737 }
738 },
739 on_reattach => \&reattach,
435 on_clone => sub { 740 on_clone => sub {
436 my ($src, $dst) = @_; 741 my ($src, $dst) = @_;
437 742
438 @{$dst->registry} = @{$src->registry}; 743 @{$dst->registry} = @{$src->registry};
439 744
440 %$dst = %$src; 745 %$dst = %$src;
441 746
442 %{$dst->{_attachment}} = %{$src->{_attachment}} 747 %{$dst->{_attachment}} = %{$src->{_attachment}}
443 if exists $src->{_attachment}; 748 if exists $src->{_attachment};
444 }, 749 },
445; 750);
751
752sub object_freezer_save {
753 my ($filename, $rdata, $objs) = @_;
754
755 sync_job {
756 if (length $$rdata) {
757 warn sprintf "saving %s (%d,%d)\n",
758 $filename, length $$rdata, scalar @$objs;
759
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh;
764 close $fh;
765
766 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh;
772 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst";
774 }
775 } else {
776 aio_unlink "$filename.pst";
777 }
778
779 aio_rename "$filename~", $filename;
780 } else {
781 warn "FATAL: $filename~: $!\n";
782 }
783 } else {
784 aio_unlink $filename;
785 aio_unlink "$filename.pst";
786 }
787 }
788}
789
790sub object_freezer_as_string {
791 my ($rdata, $objs) = @_;
792
793 use Data::Dumper;
794
795 $$rdata . Dumper $objs
796}
797
798sub object_thawer_load {
799 my ($filename) = @_;
800
801 my ($data, $av);
802
803 (aio_load $filename, $data) >= 0
804 or return;
805
806 unless (aio_stat "$filename.pst") {
807 (aio_load "$filename.pst", $av) >= 0
808 or return;
809 $av = eval { (Storable::thaw <$av>)->{objs} };
810 }
811
812 return ($data, $av);
813}
446 814
447############################################################################# 815#############################################################################
448# old plug-in events 816# command handling &c
449 817
450sub inject_event { 818=item cf::register_command $name => \&callback($ob,$args);
451 my $extension = shift;
452 my $event_code = shift;
453 819
454 my $cb = $hook[$event_code]{$extension} 820Register a callback for execution when the client sends the user command
455 or return; 821$name.
456 822
457 &$cb 823=cut
458}
459
460sub inject_global_event {
461 my $event = shift;
462
463 my $cb = $hook[$event]
464 or return;
465
466 List::Util::max map &$_, values %$cb
467}
468
469sub inject_command {
470 my ($name, $obj, $params) = @_;
471
472 for my $cmd (@{ $command{$name} }) {
473 $cmd->[1]->($obj, $params);
474 }
475
476 -1
477}
478 824
479sub register_command { 825sub register_command {
480 my ($name, $time, $cb) = @_; 826 my ($name, $cb) = @_;
481 827
482 my $caller = caller; 828 my $caller = caller;
483 #warn "registering command '$name/$time' to '$caller'"; 829 #warn "registering command '$name/$time' to '$caller'";
484 830
485 push @{ $command{$name} }, [$time, $cb, $caller]; 831 push @{ $COMMAND{$name} }, [$caller, $cb];
486 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
487} 832}
833
834=item cf::register_extcmd $name => \&callback($pl,$packet);
835
836Register a callbackf ro execution when the client sends an extcmd packet.
837
838If the callback returns something, it is sent back as if reply was being
839called.
840
841=cut
488 842
489sub register_extcmd { 843sub register_extcmd {
490 my ($name, $cb) = @_; 844 my ($name, $cb) = @_;
491 845
492 my $caller = caller; 846 my $caller = caller;
493 #warn "registering extcmd '$name' to '$caller'"; 847 #warn "registering extcmd '$name' to '$caller'";
494 848
495 $extcmd{$name} = [$cb, $caller]; 849 $EXTCMD{$name} = [$cb, $caller];
496} 850}
851
852cf::player->attach (
853 on_command => sub {
854 my ($pl, $name, $params) = @_;
855
856 my $cb = $COMMAND{$name}
857 or return;
858
859 for my $cmd (@$cb) {
860 $cmd->[1]->($pl->ob, $params);
861 }
862
863 cf::override;
864 },
865 on_extcmd => sub {
866 my ($pl, $buf) = @_;
867
868 my $msg = eval { from_json $buf };
869
870 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply);
874 }
875 }
876 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
878 }
879
880 cf::override;
881 },
882);
497 883
498sub register { 884sub register {
499 my ($base, $pkg) = @_; 885 my ($base, $pkg) = @_;
500 886
501 #TODO 887 #TODO
520 . "#line 1 \"$path\"\n{\n" 906 . "#line 1 \"$path\"\n{\n"
521 . (do { local $/; <$fh> }) 907 . (do { local $/; <$fh> })
522 . "\n};\n1"; 908 . "\n};\n1";
523 909
524 eval $source 910 eval $source
525 or die "$path: $@"; 911 or die $@ ? "$path: $@\n"
912 : "extension disabled.\n";
526 913
527 push @exts, $pkg; 914 push @exts, $pkg;
528 $ext_pkg{$base} = $pkg; 915 $ext_pkg{$base} = $pkg;
529 916
530# no strict 'refs'; 917# no strict 'refs';
543# for my $idx (0 .. $#PLUGIN_EVENT) { 930# for my $idx (0 .. $#PLUGIN_EVENT) {
544# delete $hook[$idx]{$pkg}; 931# delete $hook[$idx]{$pkg};
545# } 932# }
546 933
547 # remove commands 934 # remove commands
548 for my $name (keys %command) { 935 for my $name (keys %COMMAND) {
549 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
550 937
551 if (@cb) { 938 if (@cb) {
552 $command{$name} = \@cb; 939 $COMMAND{$name} = \@cb;
553 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
554 } else { 940 } else {
555 delete $command{$name};
556 delete $COMMAND{"$name\000"}; 941 delete $COMMAND{$name};
557 } 942 }
558 } 943 }
559 944
560 # remove extcmds 945 # remove extcmds
561 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
562 delete $extcmd{$name}; 947 delete $EXTCMD{$name};
563 } 948 }
564 949
565 if (my $cb = $pkg->can ("unload")) { 950 if (my $cb = $pkg->can ("unload")) {
566 eval { 951 eval {
567 $cb->($pkg); 952 $cb->($pkg);
571 956
572 Symbol::delete_package $pkg; 957 Symbol::delete_package $pkg;
573} 958}
574 959
575sub load_extensions { 960sub load_extensions {
576 my $LIBDIR = maps_directory "perl";
577
578 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
579 next unless -r $ext; 962 next unless -r $ext;
580 eval { 963 eval {
581 load_extension $ext; 964 load_extension $ext;
582 1 965 1
583 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
584 } 967 }
585} 968}
586 969
587sub _perl_reload(&) {
588 my ($msg) = @_;
589
590 $msg->("reloading...");
591
592 eval {
593 # 1. cancel all watchers
594 $_->cancel for Event::all_watchers;
595
596 # 2. unload all extensions
597 for (@exts) {
598 $msg->("unloading <$_>");
599 unload_extension $_;
600 }
601
602 # 3. unload all modules loaded from $LIBDIR
603 while (my ($k, $v) = each %INC) {
604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
605
606 $msg->("removing <$k>");
607 delete $INC{$k};
608
609 $k =~ s/\.pm$//;
610 $k =~ s/\//::/g;
611
612 if (my $cb = $k->can ("unload_module")) {
613 $cb->();
614 }
615
616 Symbol::delete_package $k;
617 }
618
619 # 4. get rid of safe::, as good as possible
620 Symbol::delete_package "safe::$_"
621 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
622
623 # 5. remove register_script_function callbacks
624 # TODO
625
626 # 6. unload cf.pm "a bit"
627 delete $INC{"cf.pm"};
628
629 # don't, removes xs symbols, too,
630 # and global variables created in xs
631 #Symbol::delete_package __PACKAGE__;
632
633 # 7. reload cf.pm
634 $msg->("reloading cf.pm");
635 require cf;
636 };
637 $msg->($@) if $@;
638
639 $msg->("reloaded");
640};
641
642sub perl_reload() {
643 _perl_reload {
644 warn $_[0];
645 print "$_[0]\n";
646 };
647}
648
649register_command "perl-reload", 0, sub {
650 my ($who, $arg) = @_;
651
652 if ($who->flag (FLAG_WIZ)) {
653 _perl_reload {
654 warn $_[0];
655 $who->message ($_[0]);
656 };
657 }
658};
659
660#############################################################################
661# extcmd framework, basically convert ext <msg>
662# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
663
664attach_to_players
665 on_extcmd => sub {
666 my ($pl, $buf) = @_;
667
668 my $msg = eval { from_json $buf };
669
670 if (ref $msg) {
671 if (my $cb = $extcmd{$msg->{msgtype}}) {
672 if (my %reply = $cb->[0]->($pl, $msg)) {
673 $pl->ext_reply ($msg->{msgid}, %reply);
674 }
675 }
676 } else {
677 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
678 }
679
680 cf::override;
681 },
682;
683
684############################################################################# 970#############################################################################
685# load/save/clean perl data associated with a map 971# load/save/clean perl data associated with a map
686 972
687*cf::mapsupport::on_clean = sub { 973*cf::mapsupport::on_clean = sub {
688 my ($map) = @_; 974 my ($map) = @_;
691 defined $path or return; 977 defined $path or return;
692 978
693 unlink "$path.pst"; 979 unlink "$path.pst";
694}; 980};
695 981
696# old style persistent data, TODO: remove #d#
697*cf::mapsupport::on_swapin =
698*cf::mapsupport::on_load = sub {
699 my ($map) = @_;
700
701 my $path = $map->tmpname;
702 $path = $map->path unless defined $path;
703
704 open my $fh, "<:raw", "$path.cfperl"
705 or return; # no perl data
706
707 my $data = Storable::thaw do { local $/; <$fh> };
708
709 $data->{version} <= 1
710 or return; # too new
711
712 $map->_set_obs ($data->{obs});
713 $map->invoke (EVENT_MAP_UPGRADE);
714};
715
716attach_to_maps prio => -10000, package => cf::mapsupport::; 982cf::map->attach (prio => -10000, package => cf::mapsupport::);
717 983
718############################################################################# 984#############################################################################
719# load/save perl data associated with player->ob objects 985# load/save perl data associated with player->ob objects
720 986
721sub all_objects(@) { 987sub all_objects(@) {
722 @_, map all_objects ($_->inv), @_ 988 @_, map all_objects ($_->inv), @_
723} 989}
724 990
725attach_to_players 991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
726 on_load => sub { 993 on_load => sub {
727 my ($pl, $path) = @_; 994 my ($pl, $path) = @_;
728 995
729 for my $o (all_objects $pl->ob) { 996 for my $o (all_objects $pl->ob) {
730 if (my $value = $o->get_ob_key_value ("_perl_data")) { 997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
732 999
733 %$o = %{ Storable::thaw pack "H*", $value }; 1000 %$o = %{ Storable::thaw pack "H*", $value };
734 } 1001 }
735 } 1002 }
736 }, 1003 },
737; 1004);
738 1005
739############################################################################# 1006#############################################################################
740# core extensions - in perl 1007
1008=head2 CORE EXTENSIONS
1009
1010Functions and methods that extend core crossfire objects.
1011
1012=head3 cf::player
1013
1014=over 4
741 1015
742=item cf::player::exists $login 1016=item cf::player::exists $login
743 1017
744Returns true when the given account exists. 1018Returns true when the given account exists.
745 1019
748sub cf::player::exists($) { 1022sub cf::player::exists($) {
749 cf::player::find $_[0] 1023 cf::player::find $_[0]
750 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
751} 1025}
752 1026
1027=item $player->ext_reply ($msgid, $msgtype, %msg)
1028
1029Sends an ext reply to the player.
1030
1031=cut
1032
1033sub cf::player::ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_;
1035
1036 $msg{msgid} = $id;
1037
1038 $self->send ("ext " . to_json \%msg);
1039}
1040
1041=back
1042
1043
1044=head3 cf::map
1045
1046=over 4
1047
1048=cut
1049
1050package cf::map;
1051
1052use Fcntl;
1053use Coro::AIO;
1054
1055our $MAX_RESET = 7200;
1056our $DEFAULT_RESET = 3600;
1057
1058sub generate_random_map {
1059 my ($path, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region})
1075}
1076
1077# and all this just because we cannot iterate over
1078# all maps in C++...
1079sub change_all_map_light {
1080 my ($change) = @_;
1081
1082 $_->change_map_light ($change) for values %cf::MAP;
1083}
1084
1085sub try_load_header($) {
1086 my ($path) = @_;
1087
1088 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0
1090 or return;
1091
1092 my $map = cf::map::new
1093 or return;
1094
1095 $map->load_header ($path)
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101}
1102
1103sub find_map {
1104 my ($path, $origin) = @_;
1105
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110
1111 $cf::MAP{$key} || do {
1112 # do it the slow way
1113 my $map = try_load_header $path->save_path;
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return;
1127
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME);
1139
1140 if ($map->should_reset) {
1141 $map->reset;
1142 $map = find_map $path;
1143 }
1144
1145 $cf::MAP{$key} = $map
1146 }
1147}
1148
1149sub load {
1150 my ($self) = @_;
1151
1152 return if $self->in_memory != cf::MAP_SWAPPED;
1153
1154 $self->in_memory (cf::MAP_LOADING);
1155
1156 my $path = $self->{path};
1157
1158 $self->alloc;
1159 $self->load_objects ($self->{load_path}, 1)
1160 or return;
1161
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original};
1164
1165 if (my $uniq = $path->uniq_path) {
1166 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0);
1170 }
1171 }
1172
1173 # now do the right thing for maps
1174 $self->link_multipart_objects;
1175
1176 if ($self->{path}->is_style_map) {
1177 $self->{deny_save} = 1;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons;
1183 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty;
1186 $self->activate;
1187 }
1188
1189 $self->in_memory (cf::MAP_IN_MEMORY);
1190}
1191
1192sub load_map_sync {
1193 my ($path, $origin) = @_;
1194
1195 #warn "load_map_sync<$path, $origin>\n";#d#
1196
1197 cf::sync_job {
1198 my $map = cf::map::find_map $path, $origin
1199 or return;
1200 $map->load;
1201 $map
1202 }
1203}
1204
1205sub save {
1206 my ($self) = @_;
1207
1208 my $save = $self->{path}->save_path; utf8::encode $save;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210
1211 $self->{last_save} = $cf::RUNTIME;
1212
1213 return unless $self->dirty;
1214
1215 $self->{load_path} = $save;
1216
1217 return if $self->{deny_save};
1218
1219 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES);
1222 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 }
1225}
1226
1227sub swap_out {
1228 my ($self) = @_;
1229
1230 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save};
1233
1234 $self->save;
1235 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED);
1237}
1238
1239sub reset_at {
1240 my ($self) = @_;
1241
1242 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel};
1244 return 1e100 if $self->{deny_reset};
1245
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249
1250 $time + $to
1251}
1252
1253sub should_reset {
1254 my ($self) = @_;
1255
1256 $self->reset_at <= $cf::RUNTIME
1257}
1258
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub reset {
1268 my ($self) = @_;
1269
1270 return if $self->players;
1271 return if $self->{path}{user_rel};#d#
1272
1273 warn "resetting map ", $self->path;#d#
1274
1275 delete $cf::MAP{$self->path};
1276
1277 $_->clear_links_to ($self) for values %cf::MAP;
1278
1279 $self->unlink_save;
1280 $self->destroy;
1281}
1282
1283sub customise_for {
1284 my ($map, $ob) = @_;
1285
1286 if ($map->per_player) {
1287 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1288 }
1289
1290 $map
1291}
1292
1293sub emergency_save {
1294 local $cf::FREEZE = 1;
1295
1296 warn "enter emergency map save\n";
1297
1298 cf::sync_job {
1299 warn "begin emergency map save\n";
1300 $_->save for values %cf::MAP;
1301 };
1302
1303 warn "end emergency map save\n";
1304}
1305
1306package cf;
1307
1308=back
1309
1310
1311=head3 cf::object::player
1312
1313=over 4
1314
753=item $player->reply ($npc, $msg[, $flags]) 1315=item $player_object->reply ($npc, $msg[, $flags])
754 1316
755Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1317Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
756can be C<undef>. Does the right thing when the player is currently in a 1318can be C<undef>. Does the right thing when the player is currently in a
757dialogue with the given NPC character. 1319dialogue with the given NPC character.
758 1320
759=cut 1321=cut
760 1322
761# rough implementation of a future "reply" method that works 1323# rough implementation of a future "reply" method that works
762# with dialog boxes. 1324# with dialog boxes.
1325#TODO: the first argument must go, split into a $npc->reply_to ( method
763sub cf::object::player::reply($$$;$) { 1326sub cf::object::player::reply($$$;$) {
764 my ($self, $npc, $msg, $flags) = @_; 1327 my ($self, $npc, $msg, $flags) = @_;
765 1328
766 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1329 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
767 1330
771 $msg = $npc->name . " says: $msg" if $npc; 1334 $msg = $npc->name . " says: $msg" if $npc;
772 $self->message ($msg, $flags); 1335 $self->message ($msg, $flags);
773 } 1336 }
774} 1337}
775 1338
776=item $player->ext_reply ($msgid, $msgtype, %msg) 1339=item $player_object->may ("access")
777 1340
778Sends an ext reply to the player. 1341Returns wether the given player is authorized to access resource "access"
1342(e.g. "command_wizcast").
779 1343
780=cut 1344=cut
781 1345
782sub cf::player::ext_reply($$$%) { 1346sub cf::object::player::may {
1347 my ($self, $access) = @_;
1348
1349 $self->flag (cf::FLAG_WIZ) ||
1350 (ref $cf::CFG{"may_$access"}
1351 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1352 : $cf::CFG{"may_$access"})
1353}
1354
1355sub cf::object::player::enter_link {
1356 my ($self) = @_;
1357
1358 return if $self->map == $LINK_MAP;
1359
1360 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1361 if $self->map;
1362
1363 $self->enter_map ($LINK_MAP, 20, 20);
1364 $self->deactivate_recursive;
1365}
1366
1367sub cf::object::player::leave_link {
1368 my ($self, $map, $x, $y) = @_;
1369
1370 my $link_pos = delete $self->{_link_pos};
1371
1372 unless ($map) {
1373 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1374
1375 # restore original map position
1376 ($map, $x, $y) = @{ $link_pos || [] };
1377 $map = cf::map::find_map $map;
1378
1379 unless ($map) {
1380 ($map, $x, $y) = @$EMERGENCY_POSITION;
1381 $map = cf::map::find_map $map
1382 or die "FATAL: cannot load emergency map\n";
1383 }
1384 }
1385
1386 ($x, $y) = (-1, -1)
1387 unless (defined $x) && (defined $y);
1388
1389 # use -1 or undef as default coordinates, not 0, 0
1390 ($x, $y) = ($map->enter_x, $map->enter_y)
1391 if $x <=0 && $y <= 0;
1392
1393 $map->load;
1394
1395 $self->activate_recursive;
1396 $self->enter_map ($map, $x, $y);
1397}
1398
1399=item $player_object->goto_map ($map, $x, $y)
1400
1401=cut
1402
1403sub cf::object::player::goto_map {
1404 my ($self, $path, $x, $y) = @_;
1405
1406 $self->enter_link;
1407
1408 (Coro::async {
1409 $path = new cf::path $path;
1410
1411 my $map = cf::map::find_map $path->as_string;
1412 $map = $map->customise_for ($self) if $map;
1413
1414 warn "entering ", $map->path, " at ($x, $y)\n"
1415 if $map;
1416
1417 $self->leave_link ($map, $x, $y);
1418 })->prio (1);
1419}
1420
1421=item $player_object->enter_exit ($exit_object)
1422
1423=cut
1424
1425sub parse_random_map_params {
1426 my ($spec) = @_;
1427
1428 my $rmp = { # defaults
1429 xsize => 10,
1430 ysize => 10,
1431 };
1432
1433 for (split /\n/, $spec) {
1434 my ($k, $v) = split /\s+/, $_, 2;
1435
1436 $rmp->{lc $k} = $v if (length $k) && (length $v);
1437 }
1438
1439 $rmp
1440}
1441
1442sub prepare_random_map {
1443 my ($exit) = @_;
1444
1445 # all this does is basically replace the /! path by
1446 # a new random map path (?random/...) with a seed
1447 # that depends on the exit object
1448
1449 my $rmp = parse_random_map_params $exit->msg;
1450
1451 if ($exit->map) {
1452 $rmp->{region} = $exit->map->region_name;
1453 $rmp->{origin_map} = $exit->map->path;
1454 $rmp->{origin_x} = $exit->x;
1455 $rmp->{origin_y} = $exit->y;
1456 }
1457
1458 $rmp->{random_seed} ||= $exit->random_seed;
1459
1460 my $data = cf::to_json $rmp;
1461 my $md5 = Digest::MD5::md5_hex $data;
1462
1463 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1464 aio_write $fh, 0, (length $data), $data, 0;
1465
1466 $exit->slaying ("?random/$md5");
1467 $exit->msg (undef);
1468 }
1469}
1470
1471sub cf::object::player::enter_exit {
783 my ($self, $id, %msg) = @_; 1472 my ($self, $exit) = @_;
784 1473
785 $msg{msgid} = $id; 1474 return unless $self->type == cf::PLAYER;
786 1475
787 $self->send ("ext " . to_json \%msg); 1476 $self->enter_link;
788}
789 1477
790############################################################################# 1478 (Coro::async {
791# map scripting support 1479 unless (eval {
1480
1481 prepare_random_map $exit
1482 if $exit->slaying eq "/!";
1483
1484 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1485 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1486
1487 1;
1488 }) {
1489 $self->message ("Something went wrong deep within the crossfire server. "
1490 . "I'll try to bring you back to the map you were before. "
1491 . "Please report this to the dungeon master",
1492 cf::NDI_UNIQUE | cf::NDI_RED);
1493
1494 warn "ERROR in enter_exit: $@";
1495 $self->leave_link;
1496 }
1497 })->prio (1);
1498}
1499
1500=head3 cf::client
1501
1502=over 4
1503
1504=item $client->send_drawinfo ($text, $flags)
1505
1506Sends a drawinfo packet to the client. Circumvents output buffering so
1507should not be used under normal circumstances.
1508
1509=cut
1510
1511sub cf::client::send_drawinfo {
1512 my ($self, $text, $flags) = @_;
1513
1514 utf8::encode $text;
1515 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1516}
1517
1518
1519=item $success = $client->query ($flags, "text", \&cb)
1520
1521Queues a query to the client, calling the given callback with
1522the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1523C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1524
1525Queries can fail, so check the return code. Or don't, as queries will become
1526reliable at some point in the future.
1527
1528=cut
1529
1530sub cf::client::query {
1531 my ($self, $flags, $text, $cb) = @_;
1532
1533 return unless $self->state == ST_PLAYING
1534 || $self->state == ST_SETUP
1535 || $self->state == ST_CUSTOM;
1536
1537 $self->state (ST_CUSTOM);
1538
1539 utf8::encode $text;
1540 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1541
1542 $self->send_packet ($self->{query_queue}[0][0])
1543 if @{ $self->{query_queue} } == 1;
1544}
1545
1546cf::client->attach (
1547 on_reply => sub {
1548 my ($ns, $msg) = @_;
1549
1550 # this weird shuffling is so that direct followup queries
1551 # get handled first
1552 my $queue = delete $ns->{query_queue};
1553
1554 (shift @$queue)->[1]->($msg);
1555
1556 push @{ $ns->{query_queue} }, @$queue;
1557
1558 if (@{ $ns->{query_queue} } == @$queue) {
1559 if (@$queue) {
1560 $ns->send_packet ($ns->{query_queue}[0][0]);
1561 } else {
1562 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1563 }
1564 }
1565 },
1566);
1567
1568=item $client->coro (\&cb)
1569
1570Create a new coroutine, running the specified callback. The coroutine will
1571be automatically cancelled when the client gets destroyed (e.g. on logout,
1572or loss of connection).
1573
1574=cut
1575
1576sub cf::client::coro {
1577 my ($self, $cb) = @_;
1578
1579 my $coro; $coro = async {
1580 eval {
1581 $cb->();
1582 };
1583 warn $@ if $@;
1584 };
1585
1586 $coro->on_destroy (sub {
1587 delete $self->{_coro}{$coro+0};
1588 });
1589
1590 $self->{_coro}{$coro+0} = $coro;
1591
1592 $coro
1593}
1594
1595cf::client->attach (
1596 on_destroy => sub {
1597 my ($ns) = @_;
1598
1599 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1600 },
1601);
1602
1603=back
1604
1605
1606=head2 SAFE SCRIPTING
1607
1608Functions that provide a safe environment to compile and execute
1609snippets of perl code without them endangering the safety of the server
1610itself. Looping constructs, I/O operators and other built-in functionality
1611is not available in the safe scripting environment, and the number of
1612functions and methods that can be called is greatly reduced.
1613
1614=cut
792 1615
793our $safe = new Safe "safe"; 1616our $safe = new Safe "safe";
794our $safe_hole = new Safe::Hole; 1617our $safe_hole = new Safe::Hole;
795 1618
796$SIG{FPE} = 'IGNORE'; 1619$SIG{FPE} = 'IGNORE';
797 1620
798$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1621$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
799 1622
800# here we export the classes and methods available to script code 1623# here we export the classes and methods available to script code
801 1624
1625=pod
1626
1627The following fucntions and emthods are available within a safe environment:
1628
1629 cf::object contr pay_amount pay_player map
1630 cf::object::player player
1631 cf::player peaceful
1632 cf::map trigger
1633
1634=cut
1635
802for ( 1636for (
803 ["cf::object" => qw(contr pay_amount pay_player)], 1637 ["cf::object" => qw(contr pay_amount pay_player map)],
804 ["cf::object::player" => qw(player)], 1638 ["cf::object::player" => qw(player)],
805 ["cf::player" => qw(peaceful)], 1639 ["cf::player" => qw(peaceful)],
1640 ["cf::map" => qw(trigger)],
806) { 1641) {
807 no strict 'refs'; 1642 no strict 'refs';
808 my ($pkg, @funs) = @$_; 1643 my ($pkg, @funs) = @$_;
809 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1644 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
810 for @funs; 1645 for @funs;
811} 1646}
1647
1648=over 4
1649
1650=item @retval = safe_eval $code, [var => value, ...]
1651
1652Compiled and executes the given perl code snippet. additional var/value
1653pairs result in temporary local (my) scalar variables of the given name
1654that are available in the code snippet. Example:
1655
1656 my $five = safe_eval '$first + $second', first => 1, second => 4;
1657
1658=cut
812 1659
813sub safe_eval($;@) { 1660sub safe_eval($;@) {
814 my ($code, %vars) = @_; 1661 my ($code, %vars) = @_;
815 1662
816 my $qcode = $code; 1663 my $qcode = $code;
839 } 1686 }
840 1687
841 wantarray ? @res : $res[0] 1688 wantarray ? @res : $res[0]
842} 1689}
843 1690
1691=item cf::register_script_function $function => $cb
1692
1693Register a function that can be called from within map/npc scripts. The
1694function should be reasonably secure and should be put into a package name
1695like the extension.
1696
1697Example: register a function that gets called whenever a map script calls
1698C<rent::overview>, as used by the C<rent> extension.
1699
1700 cf::register_script_function "rent::overview" => sub {
1701 ...
1702 };
1703
1704=cut
1705
844sub register_script_function { 1706sub register_script_function {
845 my ($fun, $cb) = @_; 1707 my ($fun, $cb) = @_;
846 1708
847 no strict 'refs'; 1709 no strict 'refs';
848 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1710 *{"safe::$fun"} = $safe_hole->wrap ($cb);
849} 1711}
850 1712
1713=back
1714
1715=cut
1716
1717#############################################################################
1718
1719=head2 EXTENSION DATABASE SUPPORT
1720
1721Crossfire maintains a very simple database for extension use. It can
1722currently store anything that can be serialised using Storable, which
1723excludes objects.
1724
1725The parameter C<$family> should best start with the name of the extension
1726using it, it should be unique.
1727
1728=over 4
1729
1730=item $hashref = cf::db_get $family
1731
1732Return a hashref for use by the extension C<$family>, which can be
1733modified. After modifications, you have to call C<cf::db_dirty> or
1734C<cf::db_sync>.
1735
1736=item $value = cf::db_get $family => $key
1737
1738Returns a single value from the database
1739
1740=item cf::db_put $family => $hashref
1741
1742Stores the given family hashref into the database. Updates are delayed, if
1743you want the data to be synced to disk immediately, use C<cf::db_sync>.
1744
1745=item cf::db_put $family => $key => $value
1746
1747Stores the given C<$value> in the family hash. Updates are delayed, if you
1748want the data to be synced to disk immediately, use C<cf::db_sync>.
1749
1750=item cf::db_dirty
1751
1752Marks the database as dirty, to be updated at a later time.
1753
1754=item cf::db_sync
1755
1756Immediately write the database to disk I<if it is dirty>.
1757
1758=cut
1759
1760our $DB;
1761
1762{
1763 my $path = cf::localdir . "/database.pst";
1764
1765 sub db_load() {
1766 warn "loading database $path\n";#d# remove later
1767 $DB = stat $path ? Storable::retrieve $path : { };
1768 }
1769
1770 my $pid;
1771
1772 sub db_save() {
1773 warn "saving database $path\n";#d# remove later
1774 waitpid $pid, 0 if $pid;
1775 if (0 == ($pid = fork)) {
1776 $DB->{_meta}{version} = 1;
1777 Storable::nstore $DB, "$path~";
1778 rename "$path~", $path;
1779 cf::_exit 0 if defined $pid;
1780 }
1781 }
1782
1783 my $dirty;
1784
1785 sub db_sync() {
1786 db_save if $dirty;
1787 undef $dirty;
1788 }
1789
1790 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1791 db_sync;
1792 });
1793
1794 sub db_dirty() {
1795 $dirty = 1;
1796 $idle->start;
1797 }
1798
1799 sub db_get($;$) {
1800 @_ >= 2
1801 ? $DB->{$_[0]}{$_[1]}
1802 : ($DB->{$_[0]} ||= { })
1803 }
1804
1805 sub db_put($$;$) {
1806 if (@_ >= 3) {
1807 $DB->{$_[0]}{$_[1]} = $_[2];
1808 } else {
1809 $DB->{$_[0]} = $_[1];
1810 }
1811 db_dirty;
1812 }
1813
1814 cf::global->attach (
1815 prio => 10000,
1816 on_cleanup => sub {
1817 db_sync;
1818 },
1819 );
1820}
1821
851############################################################################# 1822#############################################################################
852# the server's main() 1823# the server's main()
853 1824
1825sub cfg_load {
1826 open my $fh, "<:utf8", cf::confdir . "/config"
1827 or return;
1828
1829 local $/;
1830 *CFG = YAML::Syck::Load <$fh>;
1831}
1832
854sub main { 1833sub main {
1834 # we must not ever block the main coroutine
1835 local $Coro::idle = sub {
1836 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1837 (Coro::unblock_sub {
1838 Event::one_event;
1839 })->();
1840 };
1841
1842 cfg_load;
1843 db_load;
1844 load_extensions;
855 Event::loop; 1845 Event::loop;
856} 1846}
857 1847
858############################################################################# 1848#############################################################################
859# initialisation 1849# initialisation
860 1850
1851sub reload() {
1852 # can/must only be called in main
1853 if ($Coro::current != $Coro::main) {
1854 warn "can only reload from main coroutine\n";
1855 return;
1856 }
1857
1858 warn "reloading...";
1859
1860 local $FREEZE = 1;
1861 cf::emergency_save;
1862
1863 eval {
1864 # if anything goes wrong in here, we should simply crash as we already saved
1865
1866 # cancel all watchers
1867 for (Event::all_watchers) {
1868 $_->cancel if $_->data & WF_AUTOCANCEL;
1869 }
1870
1871 # cancel all extension coros
1872 $_->cancel for values %EXT_CORO;
1873 %EXT_CORO = ();
1874
1875 # unload all extensions
1876 for (@exts) {
1877 warn "unloading <$_>";
1878 unload_extension $_;
1879 }
1880
1881 # unload all modules loaded from $LIBDIR
1882 while (my ($k, $v) = each %INC) {
1883 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1884
1885 warn "removing <$k>";
1886 delete $INC{$k};
1887
1888 $k =~ s/\.pm$//;
1889 $k =~ s/\//::/g;
1890
1891 if (my $cb = $k->can ("unload_module")) {
1892 $cb->();
1893 }
1894
1895 Symbol::delete_package $k;
1896 }
1897
1898 # sync database to disk
1899 cf::db_sync;
1900 IO::AIO::flush;
1901
1902 # get rid of safe::, as good as possible
1903 Symbol::delete_package "safe::$_"
1904 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1905
1906 # remove register_script_function callbacks
1907 # TODO
1908
1909 # unload cf.pm "a bit"
1910 delete $INC{"cf.pm"};
1911
1912 # don't, removes xs symbols, too,
1913 # and global variables created in xs
1914 #Symbol::delete_package __PACKAGE__;
1915
1916 # reload cf.pm
1917 warn "reloading cf.pm";
1918 require cf;
1919 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1920
1921 # load config and database again
1922 cf::cfg_load;
1923 cf::db_load;
1924
1925 # load extensions
1926 warn "load extensions";
1927 cf::load_extensions;
1928
1929 # reattach attachments to objects
1930 warn "reattach";
1931 _global_reattach;
1932 };
1933
1934 if ($@) {
1935 warn $@;
1936 warn "error while reloading, exiting.";
1937 exit 1;
1938 }
1939
1940 warn "reloaded successfully";
1941};
1942
1943#############################################################################
1944
1945unless ($LINK_MAP) {
1946 $LINK_MAP = cf::map::new;
1947
1948 $LINK_MAP->width (41);
1949 $LINK_MAP->height (41);
1950 $LINK_MAP->alloc;
1951 $LINK_MAP->path ("{link}");
1952 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1953 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1954
1955 # dirty hack because... archetypes are not yet loaded
1956 Event->timer (
1957 after => 2,
1958 cb => sub {
1959 $_[0]->w->cancel;
1960
1961 # provide some exits "home"
1962 my $exit = cf::object::new "exit";
1963
1964 $exit->slaying ($EMERGENCY_POSITION->[0]);
1965 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1966 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1967
1968 $LINK_MAP->insert ($exit->clone, 19, 19);
1969 $LINK_MAP->insert ($exit->clone, 19, 20);
1970 $LINK_MAP->insert ($exit->clone, 19, 21);
1971 $LINK_MAP->insert ($exit->clone, 20, 19);
1972 $LINK_MAP->insert ($exit->clone, 20, 21);
1973 $LINK_MAP->insert ($exit->clone, 21, 19);
1974 $LINK_MAP->insert ($exit->clone, 21, 20);
1975 $LINK_MAP->insert ($exit->clone, 21, 21);
1976
1977 $exit->destroy;
1978 });
1979
1980 $LINK_MAP->{deny_save} = 1;
1981 $LINK_MAP->{deny_reset} = 1;
1982
1983 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1984}
1985
861register "<global>", __PACKAGE__; 1986register "<global>", __PACKAGE__;
862 1987
1988register_command "reload" => sub {
1989 my ($who, $arg) = @_;
1990
1991 if ($who->flag (FLAG_WIZ)) {
1992 $who->message ("start of reload.");
1993 reload;
1994 $who->message ("end of reload.");
1995 }
1996};
1997
863unshift @INC, $LIBDIR; 1998unshift @INC, $LIBDIR;
864 1999
865load_extensions;
866
867$TICK_WATCHER = Event->timer ( 2000$TICK_WATCHER = Event->timer (
2001 reentrant => 0,
868 prio => 1, 2002 prio => 0,
869 at => $NEXT_TICK || 1, 2003 at => $NEXT_TICK || $TICK,
2004 data => WF_AUTOCANCEL,
870 cb => sub { 2005 cb => sub {
2006 unless ($FREEZE) {
871 cf::server_tick; # one server iteration 2007 cf::server_tick; # one server iteration
2008 $RUNTIME += $TICK;
2009 }
872 2010
873 my $NOW = Event::time;
874 $NEXT_TICK += $TICK; 2011 $NEXT_TICK += $TICK;
875 2012
876 # if we are delayed by four ticks, skip them all 2013 # if we are delayed by four ticks or more, skip them all
877 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2014 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
878 2015
879 $TICK_WATCHER->at ($NEXT_TICK); 2016 $TICK_WATCHER->at ($NEXT_TICK);
880 $TICK_WATCHER->start; 2017 $TICK_WATCHER->start;
881 }, 2018 },
882); 2019);
883 2020
884_reload_2; 2021IO::AIO::max_poll_time $TICK * 0.2;
2022
2023Event->io (
2024 fd => IO::AIO::poll_fileno,
2025 poll => 'r',
2026 prio => 5,
2027 data => WF_AUTOCANCEL,
2028 cb => \&IO::AIO::poll_cb,
2029);
2030
2031Event->timer (
2032 data => WF_AUTOCANCEL,
2033 after => 0,
2034 interval => 10,
2035 cb => sub {
2036 (Coro::unblock_sub {
2037 write_runtime
2038 or warn "ERROR: unable to write runtime file: $!";
2039 })->();
2040 },
2041);
885 2042
8861 20431
887 2044

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