ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.54 by root, Tue Aug 29 14:49:28 2006 UTC vs.
Revision 1.250 by root, Wed Apr 18 14:24:10 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16_reload_1; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
18our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
19our @EVENT; 58our @EVENT;
20our %PROP_TYPE; 59our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 60
24our $TICK = MAX_TIME * 1e-6; 61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 62our $TICK_WATCHER;
63our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 65our $NEXT_TICK;
66our $NOW;
67our $USE_FSYNC = 1; # use fsync to write maps - default off
68
69our $BDB_POLL_WATCHER;
70our $DB_ENV;
71
72our %CFG;
73
74our $UPTIME; $UPTIME ||= time;
75our $RUNTIME;
76
77our %PLAYER; # all users
78our %MAP; # all maps
79our $LINK_MAP; # the special {link} map, which is always available
80our $RANDOM_MAPS = cf::localdir . "/random";
81our $BDB_ENV_DIR = cf::localdir . "/db";
82
83# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
85
86binmode STDOUT;
87binmode STDERR;
88
89# read virtual server time, if available
90unless ($RUNTIME || !-e cf::localdir . "/runtime") {
91 open my $fh, "<", cf::localdir . "/runtime"
92 or die "unable to read runtime file: $!";
93 $RUNTIME = <$fh> + 0.;
94}
95
96mkdir cf::localdir;
97mkdir cf::localdir . "/" . cf::playerdir;
98mkdir cf::localdir . "/" . cf::tmpdir;
99mkdir cf::localdir . "/" . cf::uniquedir;
100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
102
103our $EMERGENCY_POSITION;
104
105sub cf::map::normalise;
106
107#############################################################################
108
109=head2 GLOBAL VARIABLES
110
111=over 4
112
113=item $cf::UPTIME
114
115The timestamp of the server start (so not actually an uptime).
116
117=item $cf::RUNTIME
118
119The time this server has run, starts at 0 and is increased by $cf::TICK on
120every server tick.
121
122=item $cf::LIBDIR
123
124The perl library directory, where extensions and cf-specific modules can
125be found. It will be added to C<@INC> automatically.
126
127=item $cf::NOW
128
129The time of the last (current) server tick.
130
131=item $cf::TICK
132
133The interval between server ticks, in seconds.
134
135=item %cf::CFG
136
137Configuration for the server, loaded from C</etc/crossfire/config>, or
138from wherever your confdir points to.
139
140=item cf::wait_for_tick, cf::wait_for_tick_begin
141
142These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
143returns directly I<after> the tick processing (and consequently, can only wake one process
144per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
145
146=back
147
148=cut
27 149
28BEGIN { 150BEGIN {
29 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 152 my $msg = join "", @_;
153
31 $msg .= "\n" 154 $msg .= "\n"
32 unless $msg =~ /\n$/; 155 unless $msg =~ /\n$/;
33 156
34 print STDERR "cfperl: $msg"; 157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158
159 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
36 }; 161 };
37} 162}
38 163
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 170
75# we bless all objects into (empty) derived classes to force a method lookup 171# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 172# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 173for my $pkg (qw(
174 cf::global cf::attachable
175 cf::object cf::object::player
176 cf::client cf::player
177 cf::arch cf::living
178 cf::map cf::party cf::region
179)) {
78 no strict 'refs'; 180 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 182}
81 183
82$Event::DIED = sub { 184$Event::DIED = sub {
83 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
84}; 186};
85 187
86my %ext_pkg; 188=head2 UTILITY FUNCTIONS
87my @exts; 189
88my @hook; 190=over 4
89my %command; 191
90my %extcmd; 192=item dumpval $ref
193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
216
217=item $ref = cf::from_json $json
218
219Converts a JSON string into the corresponding perl data structure.
220
221=item $json = cf::to_json $ref
222
223Converts a perl data structure into its JSON representation.
224
225=item cf::lock_wait $string
226
227Wait until the given lock is available. See cf::lock_acquire.
228
229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
286
287=item cf::sync_job { BLOCK }
288
289The design of crossfire+ requires that the main coro ($Coro::main) is
290always able to handle events or runnable, as crossfire+ is only partly
291reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
292
293If it must be done, put the blocking parts into C<sync_job>. This will run
294the given BLOCK in another coroutine while waiting for the result. The
295server will be frozen during this time, so the block should either finish
296fast or be very important.
297
298=cut
299
300sub sync_job(&) {
301 my ($job) = @_;
302
303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
318 })->prio (Coro::PRIO_MAX);
319
320 while ($busy) {
321 Coro::cede or Event::one_event;
322 }
323
324 wantarray ? @res : $res[0]
325 } else {
326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
329 }
330}
331
332=item $coro = cf::async_ext { BLOCK }
333
334Like async, but this coro is automatically being canceled when the
335extension calling this is being unloaded.
336
337=cut
338
339sub async_ext(&) {
340 my $cb = shift;
341
342 my $coro = &Coro::async ($cb);
343
344 $coro->on_destroy (sub {
345 delete $EXT_CORO{$coro+0};
346 });
347 $EXT_CORO{$coro+0} = $coro;
348
349 $coro
350}
351
352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return;
359
360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
365 and return;
366
367 # always fsync - this file is important
368 aio_fsync $fh
369 and return;
370
371 close $fh
372 or return;
373
374 aio_rename "$runtime~", $runtime
375 and return;
376
377 1
378}
379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
391=back
392
393=cut
91 394
92############################################################################# 395#############################################################################
93# utility functions
94 396
95use JSON::Syck (); # TODO# replace by JSON::PC once working 397=head2 ATTACHABLE OBJECTS
96 398
97sub from_json($) { 399Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 400attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 401to it. All such attachable objects support the following methods.
100}
101 402
102sub to_json($) { 403In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 404C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 405crossfire+).
105}
106 406
107############################################################################# 407=over 4
108# "new" plug-in system
109 408
110=item $object->attach ($attachment, key => $value...)
111
112=item $object->detach ($attachment)
113
114Attach/detach a pre-registered attachment to an object.
115
116=item $player->attach ($attachment, key => $value...)
117
118=item $player->detach ($attachment)
119
120Attach/detach a pre-registered attachment to a player.
121
122=item $map->attach ($attachment, key => $value...) 409=item $attachable->attach ($attachment, key => $value...)
123 410
124=item $map->detach ($attachment) 411=item $attachable->detach ($attachment)
125 412
126Attach/detach a pre-registered attachment to a map. 413Attach/detach a pre-registered attachment to a specific object and give it
414the specified key/value pairs as arguments.
127 415
128=item cf::attach_global ... 416Example, attach a minesweeper attachment to the given object, making it a
41710x10 minesweeper game:
129 418
130Attach handlers for global events. 419 $obj->attach (minesweeper => width => 10, height => 10);
131 420
132This and all following C<attach_*>-functions expect any number of the 421=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 422
423Checks wether the named attachment is currently attached to the object.
424
425=item cf::CLASS->attach ...
426
427=item cf::CLASS->detach ...
428
429Define an anonymous attachment and attach it to all objects of the given
430CLASS. See the next function for an explanation of its arguments.
431
432You can attach to global events by using the C<cf::global> class.
433
434Example, log all player logins:
435
436 cf::player->attach (
437 on_login => sub {
438 my ($pl) = @_;
439 ...
440 },
441 );
442
443Example, attach to the jeweler skill:
444
445 cf::object->attach (
446 type => cf::SKILL,
447 subtype => cf::SK_JEWELER,
448 on_use_skill => sub {
449 my ($sk, $ob, $part, $dir, $msg) = @_;
450 ...
451 },
452 );
453
454=item cf::CLASS::attachment $name, ...
455
456Register an attachment by C<$name> through which attachable objects of the
457given CLASS can refer to this attachment.
458
459Some classes such as crossfire maps and objects can specify attachments
460that are attached at load/instantiate time, thus the need for a name.
461
462These calls expect any number of the following handler/hook descriptions:
134 463
135=over 4 464=over 4
136 465
137=item prio => $number 466=item prio => $number
138 467
140by another C<prio> setting). Lower priority handlers get executed 469by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 470earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 471registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 472unless you know what you are doing.
144 473
474=item type => $type
475
476(Only for C<< cf::object->attach >> calls), limits the attachment to the
477given type of objects only (the additional parameter C<subtype> can be
478used to further limit to the given subtype).
479
145=item on_I<event> => \&cb 480=item on_I<event> => \&cb
146 481
147Call the given code reference whenever the named event happens (event is 482Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 483something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 484handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 493package and register them. Only handlers for eevents supported by the
159object/class are recognised. 494object/class are recognised.
160 495
161=back 496=back
162 497
163=item cf::attach_to_type $object_type, $subtype, ... 498Example, define an attachment called "sockpuppet" that calls the given
499event handler when a monster attacks:
164 500
165Attach handlers for a specific object type (e.g. TRANSPORT) and 501 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 502 on_skill_attack => sub {
167type. 503 my ($self, $victim) = @_;
504 ...
505 }
506 }
168 507
169=item cf::attach_to_objects ... 508=item $attachable->valid
170 509
171Attach handlers to all objects. Do not use this except for debugging or 510Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 511C-level object still exists. If you try to access an object that has no
173the game. 512valid C counterpart anymore you get an exception at runtime. This method
174 513can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 514exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 515
193=cut 516=cut
194 517
195# the following variables are defined in .xs and must not be re-created 518# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 519our @CB_GLOBAL = (); # registry for all global events
520our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 521our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 522our @CB_PLAYER = ();
523our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 525our @CB_MAP = ();
201 526
202my %attachment; 527my %attachment;
203 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
204sub _attach_cb($\%$$$) { 535sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
206 537
207 use sort 'stable'; 538 use sort 'stable';
208 539
209 $cb = [$prio, $cb]; 540 $cb = [$prio, $cb];
210 541
211 @{$registry->[$event]} = sort 542 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 543 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 544 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 545}
546
547# hack
548my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 549
218# attach handles attaching event callbacks 550# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 551# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 552# registry (== where the callback attaches to).
221sub _attach(\@$@) { 553sub _attach {
222 my ($registry, $klass, @arg) = @_; 554 my ($registry, $klass, @arg) = @_;
223 555
556 my $object_type;
224 my $prio = 0; 557 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 558 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
559
560 #TODO: get rid of this hack
561 if ($attachable_klass{$klass}) {
562 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
563 }
232 564
233 while (@arg) { 565 while (@arg) {
234 my $type = shift @arg; 566 my $type = shift @arg;
235 567
236 if ($type eq "prio") { 568 if ($type eq "prio") {
237 $prio = shift @arg; 569 $prio = shift @arg;
238 570
571 } elsif ($type eq "type") {
572 $object_type = shift @arg;
573 $registry = $CB_TYPE[$object_type] ||= [];
574
575 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
579
239 } elsif ($type eq "package") { 580 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 581 my $pkg = shift @arg;
241 582
242 while (my ($name, $id) = each %cb_id) { 583 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 584 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 585 _attach_cb $registry, $id, $prio, $cb;
245 } 586 }
246 } 587 }
247 588
248 } elsif (exists $cb_id{$type}) { 589 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 590 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 591
251 } elsif (ref $type) { 592 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 593 warn "attaching objects not supported, ignoring.\n";
253 594
254 } else { 595 } else {
255 shift @arg; 596 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 597 warn "attach argument '$type' not supported, ignoring.\n";
257 } 598 }
258 } 599 }
259
260 \%undo
261} 600}
262 601
263sub _attach_attachment { 602sub _object_attach {
264 my ($obj, $name, %arg) = @_; 603 my ($obj, $name, %arg) = @_;
265 604
266 my $res; 605 return if exists $obj->{_attachment}{$name};
267 606
268 if (my $attach = $attachment{$name}) { 607 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 608 my $registry = $obj->registry;
270 609
271 for (@$attach) { 610 for (@$attach) {
272 my ($klass, @attach) = @$_; 611 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 612 _attach $registry, $klass, @attach;
274 } 613 }
275 614
276 $obj->{$name} = \%arg; 615 $obj->{$name} = \%arg;
277 } else { 616 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 617 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 618 }
280 619
281 $obj->{_attachment}{$name} = undef; 620 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 621}
286 622
287*cf::object::attach = 623sub cf::attachable::attach {
288*cf::player::attach = 624 if (ref $_[0]) {
289*cf::map::attach = sub { 625 _object_attach @_;
290 my ($obj, $name, %arg) = @_; 626 } else {
291 627 _attach shift->_attach_registry, @_;
292 _attach_attachment $obj, $name, %arg; 628 }
293} 629};
294 630
295# all those should be optimised 631# all those should be optimised
296*cf::object::detach = 632sub cf::attachable::detach {
297*cf::player::detach =
298*cf::map::detach = sub {
299 my ($obj, $name) = @_; 633 my ($obj, $name) = @_;
300 634
635 if (ref $obj) {
301 delete $obj->{_attachment}{$name}; 636 delete $obj->{_attachment}{$name};
302 reattach $obj; 637 reattach ($obj);
638 } else {
639 Carp::croak "cannot, currently, detach class attachments";
640 }
303}; 641};
304 642
305sub attach_global { 643sub cf::attachable::attached {
306 _attach @CB_GLOBAL, KLASS_GLOBAL, @_ 644 my ($obj, $name) = @_;
307}
308 645
309sub attach_to_type { 646 exists $obj->{_attachment}{$name}
310 my $type = shift;
311 my $subtype = shift;
312
313 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
314} 647}
315 648
316sub attach_to_objects { 649for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
317 _attach @CB_OBJECT, KLASS_OBJECT, @_ 650 eval "#line " . __LINE__ . " 'cf.pm'
318} 651 sub cf::\L$klass\E::_attach_registry {
652 (\\\@CB_$klass, KLASS_$klass)
653 }
319 654
320sub attach_to_players { 655 sub cf::\L$klass\E::attachment {
321 _attach @CB_PLAYER, KLASS_PLAYER, @_
322}
323
324sub attach_to_maps {
325 _attach @CB_MAP, KLASS_MAP, @_
326}
327
328sub register_attachment {
329 my $name = shift; 656 my \$name = shift;
330 657
331 $attachment{$name} = [[KLASS_OBJECT, @_]];
332}
333
334sub register_map_attachment {
335 my $name = shift;
336
337 $attachment{$name} = [[KLASS_MAP, @_]]; 658 \$attachment{\$name} = [[KLASS_$klass, \@_]];
659 }
660 ";
661 die if $@;
338} 662}
339 663
340our $override; 664our $override;
341our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 665our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
342 666
356 for (@$callbacks) { 680 for (@$callbacks) {
357 eval { &{$_->[1]} }; 681 eval { &{$_->[1]} };
358 682
359 if ($@) { 683 if ($@) {
360 warn "$@"; 684 warn "$@";
361 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 685 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
362 override; 686 override;
363 } 687 }
364 688
365 return 1 if $override; 689 return 1 if $override;
366 } 690 }
367 691
368 0 692 0
369} 693}
694
695=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
696
697=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698
699Generate an object-specific event with the given arguments.
700
701This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702removed in future versions), and there is no public API to access override
703results (if you must, access C<@cf::invoke_results> directly).
704
705=back
706
707=cut
370 708
371############################################################################# 709#############################################################################
372# object support 710# object support
373 711
374sub instantiate {
375 my ($obj, $data) = @_;
376
377 $data = from_json $data;
378
379 for (@$data) {
380 my ($name, $args) = @$_;
381
382 $obj->attach ($name, %{$args || {} });
383 }
384}
385
386# basically do the same as instantiate, without calling instantiate
387sub reattach { 712sub reattach {
713 # basically do the same as instantiate, without calling instantiate
388 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717
389 my $registry = $obj->registry; 718 my $registry = $obj->registry;
390 719
391 @$registry = (); 720 @$registry = ();
392 721
393 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
394 723
395 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
396 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
397 for (@$attach) { 726 for (@$attach) {
398 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
399 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
400 } 729 }
401 } else { 730 } else {
402 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
403 } 732 }
404 } 733 }
405} 734}
406 735
407sub object_freezer_save { 736cf::attachable->attach (
408 my ($filename, $objs) = @_;
409
410 if (@$objs) {
411 open my $fh, ">:raw", "$filename.pst~";
412 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
413 close $fh;
414 chmod SAVE_MODE, "$filename.pst~";
415 rename "$filename.pst~", "$filename.pst";
416 } else {
417 unlink "$filename.pst";
418 }
419
420 chmod SAVE_MODE, "$filename~";
421 rename "$filename~", $filename;
422}
423
424sub object_thawer_load {
425 my ($filename) = @_;
426
427 open my $fh, "<:raw:perlio", "$filename.pst"
428 or return;
429
430 eval { local $/; (Storable::thaw <$fh>)->{objs} }
431}
432
433attach_to_objects
434 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
435 on_clone => sub { 750 on_clone => sub {
436 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
437 752
438 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
439 754
440 %$dst = %$src; 755 %$dst = %$src;
441 756
442 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
443 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
444 }, 759 },
445; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
446 826
447############################################################################# 827#############################################################################
448# old plug-in events 828# command handling &c
449 829
450sub inject_event { 830=item cf::register_command $name => \&callback($ob,$args);
451 my $extension = shift;
452 my $event_code = shift;
453 831
454 my $cb = $hook[$event_code]{$extension} 832Register a callback for execution when the client sends the user command
455 or return; 833$name.
456 834
457 &$cb 835=cut
458}
459
460sub inject_global_event {
461 my $event = shift;
462
463 my $cb = $hook[$event]
464 or return;
465
466 List::Util::max map &$_, values %$cb
467}
468
469sub inject_command {
470 my ($name, $obj, $params) = @_;
471
472 for my $cmd (@{ $command{$name} }) {
473 $cmd->[1]->($obj, $params);
474 }
475
476 -1
477}
478 836
479sub register_command { 837sub register_command {
480 my ($name, $time, $cb) = @_; 838 my ($name, $cb) = @_;
481 839
482 my $caller = caller; 840 my $caller = caller;
483 #warn "registering command '$name/$time' to '$caller'"; 841 #warn "registering command '$name/$time' to '$caller'";
484 842
485 push @{ $command{$name} }, [$time, $cb, $caller]; 843 push @{ $COMMAND{$name} }, [$caller, $cb];
486 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
487} 844}
845
846=item cf::register_extcmd $name => \&callback($pl,$packet);
847
848Register a callbackf ro execution when the client sends an extcmd packet.
849
850If the callback returns something, it is sent back as if reply was being
851called.
852
853=cut
488 854
489sub register_extcmd { 855sub register_extcmd {
490 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
491 857
492 my $caller = caller; 858 $EXTCMD{$name} = $cb;
493 #warn "registering extcmd '$name' to '$caller'";
494
495 $extcmd{$name} = [$cb, $caller];
496} 859}
497 860
498sub register { 861cf::player->attach (
499 my ($base, $pkg) = @_; 862 on_command => sub {
863 my ($pl, $name, $params) = @_;
500 864
501 #TODO 865 my $cb = $COMMAND{$name}
502} 866 or return;
867
868 for my $cmd (@$cb) {
869 $cmd->[1]->($pl->ob, $params);
870 }
871
872 cf::override;
873 },
874 on_extcmd => sub {
875 my ($pl, $buf) = @_;
876
877 my $msg = eval { from_json $buf };
878
879 if (ref $msg) {
880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
881 if (my %reply = $cb->($pl, $msg)) {
882 $pl->ext_reply ($msg->{msgid}, %reply);
883 }
884 }
885 } else {
886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
887 }
888
889 cf::override;
890 },
891);
503 892
504sub load_extension { 893sub load_extension {
505 my ($path) = @_; 894 my ($path) = @_;
506 895
507 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
508 my $base = $1; 897 my $base = $1;
509 my $pkg = $1; 898 my $pkg = $1;
510 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
511 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
512 901
513 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
514 903
515 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
516 or die "$path: $!"; 905 or die "$path: $!";
517 906
518 my $source = 907 my $source =
519 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
520 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
521 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
522 . "\n};\n1"; 911 . "\n};\n1";
523 912
524 eval $source 913 unless (eval $source) {
525 or die "$path: $@"; 914 my $msg = $@ ? "$path: $@\n"
526 915 : "extension disabled.\n";
527 push @exts, $pkg; 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
528 $ext_pkg{$base} = $pkg; 917 warn $@;
529 918 warn "mandatory extension failed to load, exiting.\n";
530# no strict 'refs'; 919 exit 1;
531# @{"$pkg\::ISA"} = ext::; 920 }
532 921 die $@;
533 register $base, $pkg;
534}
535
536sub unload_extension {
537 my ($pkg) = @_;
538
539 warn "removing extension $pkg\n";
540
541 # remove hooks
542 #TODO
543# for my $idx (0 .. $#PLUGIN_EVENT) {
544# delete $hook[$idx]{$pkg};
545# } 922 }
546 923
547 # remove commands 924 push @EXTS, $pkg;
548 for my $name (keys %command) {
549 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
550
551 if (@cb) {
552 $command{$name} = \@cb;
553 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
554 } else {
555 delete $command{$name};
556 delete $COMMAND{"$name\000"};
557 }
558 }
559
560 # remove extcmds
561 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
562 delete $extcmd{$name};
563 }
564
565 if (my $cb = $pkg->can ("unload")) {
566 eval {
567 $cb->($pkg);
568 1
569 } or warn "$pkg unloaded, but with errors: $@";
570 }
571
572 Symbol::delete_package $pkg;
573} 925}
574 926
575sub load_extensions { 927sub load_extensions {
576 my $LIBDIR = maps_directory "perl";
577
578 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
579 next unless -r $ext; 929 next unless -r $ext;
580 eval { 930 eval {
581 load_extension $ext; 931 load_extension $ext;
582 1 932 1
583 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
584 } 934 }
585} 935}
586 936
587sub _perl_reload(&) { 937#############################################################################
938
939=head2 CORE EXTENSIONS
940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1192
1193=back
1194
1195=head3 cf::map
1196
1197=over 4
1198
1199=cut
1200
1201package cf::map;
1202
1203use Fcntl;
1204use Coro::AIO;
1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1210our $MAX_RESET = 3600;
1211our $DEFAULT_RESET = 3000;
1212
1213sub generate_random_map {
1214 my ($self, $rmp) = @_;
1215 # mit "rum" bekleckern, nicht
1216 $self->_create_random_map (
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1358}
1359
1360# and all this just because we cannot iterate over
1361# all maps in C++...
1362sub change_all_map_light {
1363 my ($change) = @_;
1364
1365 $_->change_map_light ($change)
1366 for grep $_->outdoor, values %cf::MAP;
1367}
1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1377sub load_header_from($) {
1378 my ($self, $path) = @_;
1379
1380 utf8::encode $path;
1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1385 or return;
1386
1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1430 or return;
1431 $self->prepare_orig;
1432 }
1433
1434 $self->default_region (cf::region::find_by_path $self->{path})
1435 unless $self->default_region;
1436
1437 1
1438}
1439
1440sub find;
1441sub find {
1442 my ($path, $origin) = @_;
1443
1444 $path = normalise $path, $origin && $origin->path;
1445
1446 cf::lock_wait "map_find:$path";
1447
1448 $cf::MAP{$path} || do {
1449 my $guard = cf::lock_acquire "map_find:$path";
1450 my $map = new_from_path cf::map $path
1451 or return;
1452
1453 $map->{last_save} = $cf::RUNTIME;
1454
1455 $map->load_header
1456 or return;
1457
1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1461 $map->reset;
1462 undef $guard;
1463 return find $path;
1464 }
1465
1466 $cf::MAP{$path} = $map
1467 }
1468}
1469
1470sub pre_load { }
1471sub post_load { }
1472
1473sub load {
1474 my ($self) = @_;
1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1478 my $path = $self->{path};
1479 my $guard = cf::lock_acquire "map_load:$path";
1480
1481 return if $self->in_memory != cf::MAP_SWAPPED;
1482
1483 $self->in_memory (cf::MAP_LOADING);
1484
1485 $self->alloc;
1486
1487 $self->pre_load;
1488 Coro::cede;
1489
1490 $self->_load_objects ($self->{load_path}, 1)
1491 or return;
1492
1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1494 if delete $self->{load_original};
1495
1496 if (my $uniq = $self->uniq_path) {
1497 utf8::encode $uniq;
1498 if (aio_open $uniq, O_RDONLY, 0) {
1499 $self->clear_unique_items;
1500 $self->_load_objects ($uniq, 0);
1501 }
1502 }
1503
1504 Coro::cede;
1505 # now do the right thing for maps
1506 $self->link_multipart_objects;
1507 Coro::cede;
1508
1509 unless ($self->{deny_activate}) {
1510 $self->decay_objects;
1511 $self->fix_auto_apply;
1512 $self->update_buttons;
1513 Coro::cede;
1514 $self->set_darkness_map;
1515 $self->difficulty ($self->estimate_difficulty)
1516 unless $self->difficulty;
1517 Coro::cede;
1518 $self->activate;
1519 Coro::cede;
1520 }
1521
1522 $self->post_load;
1523 Coro::cede;
1524
1525 $self->in_memory (cf::MAP_IN_MEMORY);
1526}
1527
1528sub customise_for {
1529 my ($self, $ob) = @_;
1530
1531 return find "~" . $ob->name . "/" . $self->{path}
1532 if $self->per_player;
1533
1534 $self
1535}
1536
1537# find and load all maps in the 3x3 area around a map
1538sub load_diag {
588 my ($msg) = @_; 1539 my ($map) = @_;
589 1540
590 $msg->("reloading..."); 1541 my @diag; # diagonal neighbours
591 1542
592 eval { 1543 for (0 .. 3) {
593 # 1. cancel all watchers 1544 my $neigh = $map->tile_path ($_)
594 $_->cancel for Event::all_watchers; 1545 or next;
1546 $neigh = find $neigh, $map
1547 or next;
1548 $neigh->load;
595 1549
596 # 2. unload all extensions 1550 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
597 for (@exts) { 1551 [$neigh->tile_path (($_ + 1) % 4), $neigh];
598 $msg->("unloading <$_>"); 1552 }
599 unload_extension $_;
600 }
601 1553
602 # 3. unload all modules loaded from $LIBDIR 1554 for (@diag) {
603 while (my ($k, $v) = each %INC) { 1555 my $neigh = find @$_
604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1556 or next;
1557 $neigh->load;
1558 }
1559}
605 1560
606 $msg->("removing <$k>"); 1561sub find_sync {
607 delete $INC{$k}; 1562 my ($path, $origin) = @_;
608 1563
609 $k =~ s/\.pm$//; 1564 cf::sync_job { find $path, $origin }
610 $k =~ s/\//::/g; 1565}
611 1566
612 if (my $cb = $k->can ("unload_module")) { 1567sub do_load_sync {
613 $cb->(); 1568 my ($map) = @_;
1569
1570 cf::sync_job { $map->load };
1571}
1572
1573our %MAP_PREFETCH;
1574our $MAP_PREFETCHER = undef;
1575
1576sub find_async {
1577 my ($path, $origin) = @_;
1578
1579 $path = normalise $path, $origin && $origin->{path};
1580
1581 if (my $map = $cf::MAP{$path}) {
1582 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1583 }
1584
1585 undef $MAP_PREFETCH{$path};
1586 $MAP_PREFETCHER ||= cf::async {
1587 while (%MAP_PREFETCH) {
1588 for my $path (keys %MAP_PREFETCH) {
1589 my $map = find $path
1590 or next;
1591 $map->load;
1592
1593 delete $MAP_PREFETCH{$path};
614 } 1594 }
615
616 Symbol::delete_package $k;
617 }
618
619 # 4. get rid of safe::, as good as possible
620 Symbol::delete_package "safe::$_"
621 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
622
623 # 5. remove register_script_function callbacks
624 # TODO
625 1595 }
626 # 6. unload cf.pm "a bit" 1596 undef $MAP_PREFETCHER;
627 delete $INC{"cf.pm"};
628
629 # don't, removes xs symbols, too,
630 # and global variables created in xs
631 #Symbol::delete_package __PACKAGE__;
632
633 # 7. reload cf.pm
634 $msg->("reloading cf.pm");
635 require cf;
636 }; 1597 };
637 $msg->($@) if $@; 1598 $MAP_PREFETCHER->prio (6);
638 1599
639 $msg->("reloaded"); 1600 ()
640}; 1601}
641 1602
642sub perl_reload() { 1603sub save {
643 _perl_reload { 1604 my ($self) = @_;
644 warn $_[0]; 1605
645 print "$_[0]\n"; 1606 my $lock = cf::lock_acquire "map_data:" . $self->path;
1607
1608 $self->{last_save} = $cf::RUNTIME;
1609
1610 return unless $self->dirty;
1611
1612 my $save = $self->save_path; utf8::encode $save;
1613 my $uniq = $self->uniq_path; utf8::encode $uniq;
1614
1615 $self->{load_path} = $save;
1616
1617 return if $self->{deny_save};
1618
1619 local $self->{last_access} = $self->last_access;#d#
1620
1621 cf::async {
1622 $_->contr->save for $self->players;
646 }; 1623 };
647}
648 1624
649register_command "perl-reload", 0, sub { 1625 if ($uniq) {
650 my ($who, $arg) = @_; 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
651 1627 $self->_save_objects ($uniq, cf::IO_UNIQUES);
652 if ($who->flag (FLAG_WIZ)) {
653 _perl_reload {
654 warn $_[0];
655 $who->message ($_[0]);
656 };
657 }
658};
659
660#############################################################################
661# extcmd framework, basically convert ext <msg>
662# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
663
664attach_to_players
665 on_extcmd => sub {
666 my ($pl, $buf) = @_;
667
668 my $msg = eval { from_json $buf };
669
670 if (ref $msg) {
671 if (my $cb = $extcmd{$msg->{msgtype}}) {
672 if (my %reply = $cb->[0]->($pl, $msg)) {
673 $pl->ext_reply ($msg->{msgid}, %reply);
674 }
675 }
676 } else { 1628 } else {
677 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1629 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
678 }
679
680 cf::override;
681 }, 1630 }
682; 1631}
683 1632
684############################################################################# 1633sub swap_out {
685# load/save/clean perl data associated with a map
686
687*cf::mapsupport::on_clean = sub {
688 my ($map) = @_; 1634 my ($self) = @_;
689 1635
690 my $path = $map->tmpname; 1636 # save first because save cedes
691 defined $path or return; 1637 $self->save;
692 1638
693 unlink "$path.pst"; 1639 my $lock = cf::lock_acquire "map_data:" . $self->path;
694};
695 1640
696# old style persistent data, TODO: remove #d# 1641 return if $self->players;
697*cf::mapsupport::on_swapin = 1642 return if $self->in_memory != cf::MAP_IN_MEMORY;
698*cf::mapsupport::on_load = sub { 1643 return if $self->{deny_save};
1644
1645 $self->clear;
1646 $self->in_memory (cf::MAP_SWAPPED);
1647}
1648
1649sub reset_at {
699 my ($map) = @_; 1650 my ($self) = @_;
700 1651
701 my $path = $map->tmpname; 1652 # TODO: safety, remove and allow resettable per-player maps
702 $path = $map->path unless defined $path; 1653 return 1e99 if $self->isa ("ext::map_per_player");#d#
1654 return 1e99 if $self->{deny_reset};
703 1655
704 open my $fh, "<:raw", "$path.cfperl" 1656 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
705 or return; # no perl data 1657 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
706 1658
707 my $data = Storable::thaw do { local $/; <$fh> }; 1659 $time + $to
708
709 $data->{version} <= 1
710 or return; # too new
711
712 $map->_set_obs ($data->{obs});
713 $map->invoke (EVENT_MAP_UPGRADE);
714};
715
716attach_to_maps prio => -10000, package => cf::mapsupport::;
717
718#############################################################################
719# load/save perl data associated with player->ob objects
720
721sub all_objects(@) {
722 @_, map all_objects ($_->inv), @_
723} 1660}
724 1661
725attach_to_players 1662sub should_reset {
726 on_load => sub { 1663 my ($self) = @_;
727 my ($pl, $path) = @_;
728 1664
729 for my $o (all_objects $pl->ob) { 1665 $self->reset_at <= $cf::RUNTIME
730 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1666}
731 $o->set_ob_key_value ("_perl_data");
732 1667
733 %$o = %{ Storable::thaw pack "H*", $value }; 1668sub reset {
734 } 1669 my ($self) = @_;
735 } 1670
1671 my $lock = cf::lock_acquire "map_data:$self->{path}";
1672
1673 return if $self->players;
1674 return if $self->isa ("ext::map_per_player");#d#
1675
1676 warn "resetting map ", $self->path;#d#
1677
1678 $self->in_memory (cf::MAP_SWAPPED);
1679
1680 # need to save uniques path
1681 unless ($self->{deny_save}) {
1682 my $uniq = $self->uniq_path; utf8::encode $uniq;
1683
1684 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1685 if $uniq;
736 }, 1686 }
737;
738 1687
739############################################################################# 1688 delete $cf::MAP{$self->path};
740# core extensions - in perl
741 1689
742=item cf::player::exists $login 1690 $self->clear;
743 1691
744Returns true when the given account exists. 1692 $_->clear_links_to ($self) for values %cf::MAP;
745 1693
746=cut 1694 $self->unlink_save;
747 1695 $self->destroy;
748sub cf::player::exists($) {
749 cf::player::find $_[0]
750 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
751} 1696}
752 1697
1698my $nuke_counter = "aaaa";
1699
1700sub nuke {
1701 my ($self) = @_;
1702
1703 delete $cf::MAP{$self->path};
1704
1705 $self->unlink_save;
1706
1707 bless $self, "cf::map";
1708 delete $self->{deny_reset};
1709 $self->{deny_save} = 1;
1710 $self->reset_timeout (1);
1711 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1712
1713 $cf::MAP{$self->path} = $self;
1714
1715 $self->reset; # polite request, might not happen
1716}
1717
1718=item cf::map::unique_maps
1719
1720Returns an arrayref of paths of all shared maps that have
1721instantiated unique items. May block.
1722
1723=cut
1724
1725sub unique_maps() {
1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1727 or return;
1728
1729 my @paths;
1730
1731 for (@$files) {
1732 utf8::decode $_;
1733 next if /\.pst$/;
1734 next unless /^$PATH_SEP/o;
1735
1736 push @paths, cf::map::normalise $_;
1737 }
1738
1739 \@paths
1740}
1741
1742package cf;
1743
1744=back
1745
1746=head3 cf::object
1747
1748=cut
1749
1750package cf::object;
1751
1752=over 4
1753
1754=item $ob->inv_recursive
1755
1756Returns the inventory of the object _and_ their inventories, recursively.
1757
1758=cut
1759
1760sub inv_recursive_;
1761sub inv_recursive_ {
1762 map { $_, inv_recursive_ $_->inv } @_
1763}
1764
1765sub inv_recursive {
1766 inv_recursive_ inv $_[0]
1767}
1768
1769package cf;
1770
1771=back
1772
1773=head3 cf::object::player
1774
1775=over 4
1776
753=item $player->reply ($npc, $msg[, $flags]) 1777=item $player_object->reply ($npc, $msg[, $flags])
754 1778
755Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1779Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
756can be C<undef>. Does the right thing when the player is currently in a 1780can be C<undef>. Does the right thing when the player is currently in a
757dialogue with the given NPC character. 1781dialogue with the given NPC character.
758 1782
759=cut 1783=cut
760 1784
761# rough implementation of a future "reply" method that works 1785# rough implementation of a future "reply" method that works
762# with dialog boxes. 1786# with dialog boxes.
1787#TODO: the first argument must go, split into a $npc->reply_to ( method
763sub cf::object::player::reply($$$;$) { 1788sub cf::object::player::reply($$$;$) {
764 my ($self, $npc, $msg, $flags) = @_; 1789 my ($self, $npc, $msg, $flags) = @_;
765 1790
766 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1791 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
767 1792
771 $msg = $npc->name . " says: $msg" if $npc; 1796 $msg = $npc->name . " says: $msg" if $npc;
772 $self->message ($msg, $flags); 1797 $self->message ($msg, $flags);
773 } 1798 }
774} 1799}
775 1800
776=item $player->ext_reply ($msgid, $msgtype, %msg) 1801=item $player_object->may ("access")
777 1802
778Sends an ext reply to the player. 1803Returns wether the given player is authorized to access resource "access"
1804(e.g. "command_wizcast").
779 1805
780=cut 1806=cut
781 1807
782sub cf::player::ext_reply($$$%) { 1808sub cf::object::player::may {
1809 my ($self, $access) = @_;
1810
1811 $self->flag (cf::FLAG_WIZ) ||
1812 (ref $cf::CFG{"may_$access"}
1813 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1814 : $cf::CFG{"may_$access"})
1815}
1816
1817=item $player_object->enter_link
1818
1819Freezes the player and moves him/her to a special map (C<{link}>).
1820
1821The player should be reasonably safe there for short amounts of time. You
1822I<MUST> call C<leave_link> as soon as possible, though.
1823
1824Will never block.
1825
1826=item $player_object->leave_link ($map, $x, $y)
1827
1828Moves the player out of the special C<{link}> map onto the specified
1829map. If the map is not valid (or omitted), the player will be moved back
1830to the location he/she was before the call to C<enter_link>, or, if that
1831fails, to the emergency map position.
1832
1833Might block.
1834
1835=cut
1836
1837sub link_map {
1838 unless ($LINK_MAP) {
1839 $LINK_MAP = cf::map::find "{link}"
1840 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1841 $LINK_MAP->load;
1842 }
1843
1844 $LINK_MAP
1845}
1846
1847sub cf::object::player::enter_link {
1848 my ($self) = @_;
1849
1850 $self->deactivate_recursive;
1851
1852 return if UNIVERSAL::isa $self->map, "ext::map_link";
1853
1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1855 if $self->map;
1856
1857 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1858}
1859
1860sub cf::object::player::leave_link {
1861 my ($self, $map, $x, $y) = @_;
1862
1863 my $link_pos = delete $self->{_link_pos};
1864
1865 unless ($map) {
1866 # restore original map position
1867 ($map, $x, $y) = @{ $link_pos || [] };
1868 $map = cf::map::find $map;
1869
1870 unless ($map) {
1871 ($map, $x, $y) = @$EMERGENCY_POSITION;
1872 $map = cf::map::find $map
1873 or die "FATAL: cannot load emergency map\n";
1874 }
1875 }
1876
1877 ($x, $y) = (-1, -1)
1878 unless (defined $x) && (defined $y);
1879
1880 # use -1 or undef as default coordinates, not 0, 0
1881 ($x, $y) = ($map->enter_x, $map->enter_y)
1882 if $x <=0 && $y <= 0;
1883
1884 $map->load;
1885 $map->load_diag;
1886
1887 return unless $self->contr->active;
1888 $self->activate_recursive;
1889
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1891 $self->enter_map ($map, $x, $y);
1892}
1893
1894cf::player->attach (
1895 on_logout => sub {
1896 my ($pl) = @_;
1897
1898 # abort map switching before logout
1899 if ($pl->ob->{_link_pos}) {
1900 cf::sync_job {
1901 $pl->ob->leave_link
1902 };
1903 }
1904 },
1905 on_login => sub {
1906 my ($pl) = @_;
1907
1908 # try to abort aborted map switching on player login :)
1909 # should happen only on crashes
1910 if ($pl->ob->{_link_pos}) {
1911 $pl->ob->enter_link;
1912 (async {
1913 $pl->ob->reply (undef,
1914 "There was an internal problem at your last logout, "
1915 . "the server will try to bring you to your intended destination in a second.",
1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1919 Coro::Timer::sleep 1;
1920 $pl->ob->leave_link;
1921 })->prio (2);
1922 }
1923 },
1924);
1925
1926=item $player_object->goto ($path, $x, $y)
1927
1928=cut
1929
1930sub cf::object::player::goto {
1931 my ($self, $path, $x, $y) = @_;
1932
1933 $self->enter_link;
1934
1935 (async {
1936 my $map = eval {
1937 my $map = cf::map::find $path;
1938 $map = $map->customise_for ($self) if $map;
1939 $map
1940 } or
1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1942
1943 $self->leave_link ($map, $x, $y);
1944 })->prio (1);
1945}
1946
1947=item $player_object->enter_exit ($exit_object)
1948
1949=cut
1950
1951sub parse_random_map_params {
1952 my ($spec) = @_;
1953
1954 my $rmp = { # defaults
1955 xsize => (cf::rndm 15, 40),
1956 ysize => (cf::rndm 15, 40),
1957 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1958 #layout => string,
1959 };
1960
1961 for (split /\n/, $spec) {
1962 my ($k, $v) = split /\s+/, $_, 2;
1963
1964 $rmp->{lc $k} = $v if (length $k) && (length $v);
1965 }
1966
1967 $rmp
1968}
1969
1970sub prepare_random_map {
1971 my ($exit) = @_;
1972
1973 my $guard = cf::lock_acquire "exit_prepare:$exit";
1974
1975 # all this does is basically replace the /! path by
1976 # a new random map path (?random/...) with a seed
1977 # that depends on the exit object
1978
1979 my $rmp = parse_random_map_params $exit->msg;
1980
1981 if ($exit->map) {
1982 $rmp->{region} = $exit->region->name;
1983 $rmp->{origin_map} = $exit->map->path;
1984 $rmp->{origin_x} = $exit->x;
1985 $rmp->{origin_y} = $exit->y;
1986 }
1987
1988 $rmp->{random_seed} ||= $exit->random_seed;
1989
1990 my $data = cf::to_json $rmp;
1991 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1993
1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1995 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh;
1997 aio_rename "$meta~", $meta;
1998
1999 $exit->slaying ("?random/$md5");
2000 $exit->msg (undef);
2001 }
2002}
2003
2004sub cf::object::player::enter_exit {
2005 my ($self, $exit) = @_;
2006
2007 return unless $self->type == cf::PLAYER;
2008
2009 if ($exit->slaying eq "/!") {
2010 #TODO: this should de-fi-ni-te-ly not be a sync-job
2011 # the problem is that $exit might not survive long enough
2012 # so it needs to be done right now, right here
2013 cf::sync_job { prepare_random_map $exit };
2014 }
2015
2016 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2017 my $hp = $exit->stats->hp;
2018 my $sp = $exit->stats->sp;
2019
2020 $self->enter_link;
2021
2022 (async {
2023 $self->deactivate_recursive; # just to be sure
2024 unless (eval {
2025 $self->goto ($slaying, $hp, $sp);
2026
2027 1;
2028 }) {
2029 $self->message ("Something went wrong deep within the crossfire server. "
2030 . "I'll try to bring you back to the map you were before. "
2031 . "Please report this to the dungeon master!",
2032 cf::NDI_UNIQUE | cf::NDI_RED);
2033
2034 warn "ERROR in enter_exit: $@";
2035 $self->leave_link;
2036 }
2037 })->prio (1);
2038}
2039
2040=head3 cf::client
2041
2042=over 4
2043
2044=item $client->send_drawinfo ($text, $flags)
2045
2046Sends a drawinfo packet to the client. Circumvents output buffering so
2047should not be used under normal circumstances.
2048
2049=cut
2050
2051sub cf::client::send_drawinfo {
2052 my ($self, $text, $flags) = @_;
2053
2054 utf8::encode $text;
2055 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2056}
2057
2058=item $client->ext_event ($type, %msg)
2059
2060Sends an exti event to the client.
2061
2062=cut
2063
2064sub cf::client::ext_event($$%) {
783 my ($self, $id, %msg) = @_; 2065 my ($self, $type, %msg) = @_;
784 2066
785 $msg{msgid} = $id; 2067 $msg{msgtype} = "event_$type";
786
787 $self->send ("ext " . to_json \%msg); 2068 $self->send_packet ("ext " . cf::to_json \%msg);
788} 2069}
789 2070
790############################################################################# 2071=item $success = $client->query ($flags, "text", \&cb)
791# map scripting support 2072
2073Queues a query to the client, calling the given callback with
2074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2075C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2076
2077Queries can fail, so check the return code. Or don't, as queries will become
2078reliable at some point in the future.
2079
2080=cut
2081
2082sub cf::client::query {
2083 my ($self, $flags, $text, $cb) = @_;
2084
2085 return unless $self->state == ST_PLAYING
2086 || $self->state == ST_SETUP
2087 || $self->state == ST_CUSTOM;
2088
2089 $self->state (ST_CUSTOM);
2090
2091 utf8::encode $text;
2092 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2093
2094 $self->send_packet ($self->{query_queue}[0][0])
2095 if @{ $self->{query_queue} } == 1;
2096}
2097
2098cf::client->attach (
2099 on_reply => sub {
2100 my ($ns, $msg) = @_;
2101
2102 # this weird shuffling is so that direct followup queries
2103 # get handled first
2104 my $queue = delete $ns->{query_queue}
2105 or return; # be conservative, not sure how that can happen, but we saw a crash here
2106
2107 (shift @$queue)->[1]->($msg);
2108 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2109
2110 push @{ $ns->{query_queue} }, @$queue;
2111
2112 if (@{ $ns->{query_queue} } == @$queue) {
2113 if (@$queue) {
2114 $ns->send_packet ($ns->{query_queue}[0][0]);
2115 } else {
2116 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2117 }
2118 }
2119 },
2120);
2121
2122=item $client->async (\&cb)
2123
2124Create a new coroutine, running the specified callback. The coroutine will
2125be automatically cancelled when the client gets destroyed (e.g. on logout,
2126or loss of connection).
2127
2128=cut
2129
2130sub cf::client::async {
2131 my ($self, $cb) = @_;
2132
2133 my $coro = &Coro::async ($cb);
2134
2135 $coro->on_destroy (sub {
2136 delete $self->{_coro}{$coro+0};
2137 });
2138
2139 $self->{_coro}{$coro+0} = $coro;
2140
2141 $coro
2142}
2143
2144cf::client->attach (
2145 on_destroy => sub {
2146 my ($ns) = @_;
2147
2148 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2149 },
2150);
2151
2152=back
2153
2154
2155=head2 SAFE SCRIPTING
2156
2157Functions that provide a safe environment to compile and execute
2158snippets of perl code without them endangering the safety of the server
2159itself. Looping constructs, I/O operators and other built-in functionality
2160is not available in the safe scripting environment, and the number of
2161functions and methods that can be called is greatly reduced.
2162
2163=cut
792 2164
793our $safe = new Safe "safe"; 2165our $safe = new Safe "safe";
794our $safe_hole = new Safe::Hole; 2166our $safe_hole = new Safe::Hole;
795 2167
796$SIG{FPE} = 'IGNORE'; 2168$SIG{FPE} = 'IGNORE';
797 2169
798$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2170$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
799 2171
800# here we export the classes and methods available to script code 2172# here we export the classes and methods available to script code
801 2173
2174=pod
2175
2176The following functions and methods are available within a safe environment:
2177
2178 cf::object contr pay_amount pay_player map
2179 cf::object::player player
2180 cf::player peaceful
2181 cf::map trigger
2182
2183=cut
2184
802for ( 2185for (
803 ["cf::object" => qw(contr pay_amount pay_player)], 2186 ["cf::object" => qw(contr pay_amount pay_player map)],
804 ["cf::object::player" => qw(player)], 2187 ["cf::object::player" => qw(player)],
805 ["cf::player" => qw(peaceful)], 2188 ["cf::player" => qw(peaceful)],
2189 ["cf::map" => qw(trigger)],
806) { 2190) {
807 no strict 'refs'; 2191 no strict 'refs';
808 my ($pkg, @funs) = @$_; 2192 my ($pkg, @funs) = @$_;
809 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2193 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
810 for @funs; 2194 for @funs;
811} 2195}
2196
2197=over 4
2198
2199=item @retval = safe_eval $code, [var => value, ...]
2200
2201Compiled and executes the given perl code snippet. additional var/value
2202pairs result in temporary local (my) scalar variables of the given name
2203that are available in the code snippet. Example:
2204
2205 my $five = safe_eval '$first + $second', first => 1, second => 4;
2206
2207=cut
812 2208
813sub safe_eval($;@) { 2209sub safe_eval($;@) {
814 my ($code, %vars) = @_; 2210 my ($code, %vars) = @_;
815 2211
816 my $qcode = $code; 2212 my $qcode = $code;
839 } 2235 }
840 2236
841 wantarray ? @res : $res[0] 2237 wantarray ? @res : $res[0]
842} 2238}
843 2239
2240=item cf::register_script_function $function => $cb
2241
2242Register a function that can be called from within map/npc scripts. The
2243function should be reasonably secure and should be put into a package name
2244like the extension.
2245
2246Example: register a function that gets called whenever a map script calls
2247C<rent::overview>, as used by the C<rent> extension.
2248
2249 cf::register_script_function "rent::overview" => sub {
2250 ...
2251 };
2252
2253=cut
2254
844sub register_script_function { 2255sub register_script_function {
845 my ($fun, $cb) = @_; 2256 my ($fun, $cb) = @_;
846 2257
847 no strict 'refs'; 2258 no strict 'refs';
848 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2259 *{"safe::$fun"} = $safe_hole->wrap ($cb);
849} 2260}
850 2261
2262=back
2263
2264=cut
2265
851############################################################################# 2266#############################################################################
852# the server's main() 2267
2268=head2 EXTENSION DATABASE SUPPORT
2269
2270Crossfire maintains a very simple database for extension use. It can
2271currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2272convert to/from binary).
2273
2274The parameter C<$family> should best start with the name of the extension
2275using it, it should be unique.
2276
2277=over 4
2278
2279=item $value = cf::db_get $family => $key
2280
2281Returns a single value from the database.
2282
2283=item cf::db_put $family => $key => $value
2284
2285Stores the given C<$value> in the family.
2286
2287=cut
2288
2289our $DB;
2290
2291sub db_init {
2292 unless ($DB) {
2293 $DB = BDB::db_create $DB_ENV;
2294
2295 cf::sync_job {
2296 eval {
2297 $DB->set_flags (BDB::CHKSUM);
2298
2299 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2300 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2301 cf::cleanup "db_open(db): $!" if $!;
2302 };
2303 cf::cleanup "db_open(db): $@" if $@;
2304 };
2305 }
2306}
2307
2308sub db_get($$) {
2309 my $key = "$_[0]/$_[1]";
2310
2311 cf::sync_job {
2312 BDB::db_get $DB, undef, $key, my $data;
2313
2314 $! ? ()
2315 : $data
2316 }
2317}
2318
2319sub db_put($$$) {
2320 BDB::dbreq_pri 4;
2321 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2322}
2323
2324=item cf::cache $id => [$paths...], $processversion => $process
2325
2326Generic caching function that returns the value of the resource $id,
2327caching and regenerating as required.
2328
2329This function can block.
2330
2331=cut
2332
2333sub cache {
2334 my ($id, $src, $processversion, $process) = @_;
2335
2336 my $meta =
2337 join "\x00",
2338 $processversion,
2339 map {
2340 aio_stat $_
2341 and Carp::croak "$_: $!";
2342
2343 ($_, (stat _)[7,9])
2344 } @$src;
2345
2346 my $dbmeta = db_get cache => "$id/meta";
2347 if ($dbmeta ne $meta) {
2348 # changed, we may need to process
2349
2350 my @data;
2351 my $md5;
2352
2353 for (0 .. $#$src) {
2354 0 <= aio_load $src->[$_], $data[$_]
2355 or Carp::croak "$src->[$_]: $!";
2356 }
2357
2358 # if processing is expensive, check
2359 # checksum first
2360 if (1) {
2361 $md5 =
2362 join "\x00",
2363 $processversion,
2364 map {
2365 Coro::cede;
2366 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2367 } 0.. $#$src;
2368
2369
2370 my $dbmd5 = db_get cache => "$id/md5";
2371 if ($dbmd5 eq $md5) {
2372 db_put cache => "$id/meta", $meta;
2373
2374 return db_get cache => "$id/data";
2375 }
2376 }
2377
2378 my $data = $process->(\@data);
2379
2380 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta;
2383
2384 return $data;
2385 }
2386
2387 db_get cache => "$id/data"
2388}
2389
2390=item fork_call { }, $args
2391
2392Executes the given code block with the given arguments in a seperate
2393process, returning the results. Everything must be serialisable with
2394Coro::Storable. May, of course, block. Note that the executed sub may
2395never block itself or use any form of Event handling.
2396
2397=cut
2398
2399sub fork_call(&@) {
2400 my ($cb, @args) = @_;
2401
2402# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2403# or die "socketpair: $!";
2404 pipe my $fh1, my $fh2
2405 or die "pipe: $!";
2406
2407 if (my $pid = fork) {
2408 close $fh2;
2409
2410 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2411 $res = Coro::Storable::thaw $res;
2412
2413 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2414
2415 die $$res unless "ARRAY" eq ref $res;
2416
2417 return wantarray ? @$res : $res->[-1];
2418 } else {
2419 eval {
2420 local $SIG{__DIE__};
2421 local $SIG{__WARN__};
2422 close $fh1;
2423
2424 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 };
2427
2428 _exit 0;
2429 }
2430}
2431
2432
2433
2434#############################################################################
2435# the server's init and main functions
2436
2437sub load_facedata($) {
2438 my ($path) = @_;
2439
2440 warn "loading facedata from $path\n";
2441
2442 my $facedata;
2443 0 < aio_load $path, $facedata
2444 or die "$path: $!";
2445
2446 $facedata = Coro::Storable::thaw $facedata;
2447
2448 $facedata->{version} == 2
2449 or cf::cleanup "$path: version mismatch, cannot proceed.";
2450
2451 {
2452 my $faces = $facedata->{faceinfo};
2453
2454 while (my ($face, $info) = each %$faces) {
2455 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2456 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2457 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2458 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2459 Coro::cede;
2460 }
2461
2462 while (my ($face, $info) = each %$faces) {
2463 next unless $info->{smooth};
2464 my $idx = cf::face::find $face
2465 or next;
2466 if (my $smooth = cf::face::find $info->{smooth}) {
2467 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2468 } else {
2469 warn "smooth face '$info->{smooth}' not found for face '$face'";
2470 }
2471 Coro::cede;
2472 }
2473 }
2474
2475 {
2476 my $anims = $facedata->{animinfo};
2477
2478 while (my ($anim, $info) = each %$anims) {
2479 cf::anim::set $anim, $info->{frames}, $info->{facings};
2480 Coro::cede;
2481 }
2482
2483 cf::anim::invalidate_all; # d'oh
2484 }
2485
2486 1
2487}
2488
2489sub reload_facedata {
2490 load_facedata sprintf "%s/facedata", cf::datadir
2491 or die "unable to load facedata\n";
2492}
2493
2494sub reload_regions {
2495 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2496 or die "unable to load regions file\n";
2497}
2498
2499sub reload_archetypes {
2500 load_resource_file sprintf "%s/archetypes", cf::datadir
2501 or die "unable to load archetypes\n";
2502}
2503
2504sub reload_treasures {
2505 load_resource_file sprintf "%s/treasures", cf::datadir
2506 or die "unable to load treasurelists\n";
2507}
2508
2509sub reload_resources {
2510 warn "reloading resource files...\n";
2511
2512 reload_regions;
2513 reload_facedata;
2514 reload_archetypes;
2515 reload_treasures;
2516
2517 warn "finished reloading resource files\n";
2518}
2519
2520sub init {
2521 reload_resources;
2522}
2523
2524sub cfg_load {
2525 open my $fh, "<:utf8", cf::confdir . "/config"
2526 or return;
2527
2528 local $/;
2529 *CFG = YAML::Syck::Load <$fh>;
2530
2531 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2532
2533 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2534 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2535
2536 if (exists $CFG{mlockall}) {
2537 eval {
2538 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2539 and die "WARNING: m(un)lockall failed: $!\n";
2540 };
2541 warn $@ if $@;
2542 }
2543}
853 2544
854sub main { 2545sub main {
2546 # we must not ever block the main coroutine
2547 local $Coro::idle = sub {
2548 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2549 (async {
2550 Event::one_event;
2551 })->prio (Coro::PRIO_MAX);
2552 };
2553
2554 cfg_load;
2555 db_init;
2556 load_extensions;
2557
2558 $TICK_WATCHER->start;
855 Event::loop; 2559 Event::loop;
856} 2560}
857 2561
858############################################################################# 2562#############################################################################
859# initialisation 2563# initialisation and cleanup
860 2564
861register "<global>", __PACKAGE__; 2565# install some emergency cleanup handlers
2566BEGIN {
2567 for my $signal (qw(INT HUP TERM)) {
2568 Event->signal (
2569 reentrant => 0,
2570 data => WF_AUTOCANCEL,
2571 signal => $signal,
2572 prio => 0,
2573 cb => sub {
2574 cf::cleanup "SIG$signal";
2575 },
2576 );
2577 }
2578}
2579
2580sub emergency_save() {
2581 my $freeze_guard = cf::freeze_mainloop;
2582
2583 warn "enter emergency perl save\n";
2584
2585 cf::sync_job {
2586 # use a peculiar iteration method to avoid tripping on perl
2587 # refcount bugs in for. also avoids problems with players
2588 # and maps saved/destroyed asynchronously.
2589 warn "begin emergency player save\n";
2590 for my $login (keys %cf::PLAYER) {
2591 my $pl = $cf::PLAYER{$login} or next;
2592 $pl->valid or next;
2593 $pl->save;
2594 }
2595 warn "end emergency player save\n";
2596
2597 warn "begin emergency map save\n";
2598 for my $path (keys %cf::MAP) {
2599 my $map = $cf::MAP{$path} or next;
2600 $map->valid or next;
2601 $map->save;
2602 }
2603 warn "end emergency map save\n";
2604
2605 warn "begin emergency database checkpoint\n";
2606 BDB::db_env_txn_checkpoint $DB_ENV;
2607 warn "end emergency database checkpoint\n";
2608 };
2609
2610 warn "leave emergency perl save\n";
2611}
2612
2613sub post_cleanup {
2614 my ($make_core) = @_;
2615
2616 warn Carp::longmess "post_cleanup backtrace"
2617 if $make_core;
2618}
2619
2620sub do_reload_perl() {
2621 # can/must only be called in main
2622 if ($Coro::current != $Coro::main) {
2623 warn "can only reload from main coroutine";
2624 return;
2625 }
2626
2627 warn "reloading...";
2628
2629 warn "entering sync_job";
2630
2631 cf::sync_job {
2632 cf::write_runtime; # external watchdog should not bark
2633 cf::emergency_save;
2634 cf::write_runtime; # external watchdog should not bark
2635
2636 warn "syncing database to disk";
2637 BDB::db_env_txn_checkpoint $DB_ENV;
2638
2639 # if anything goes wrong in here, we should simply crash as we already saved
2640
2641 warn "cancelling all WF_AUTOCANCEL watchers";
2642 for (Event::all_watchers) {
2643 $_->cancel if $_->data & WF_AUTOCANCEL;
2644 }
2645
2646 warn "flushing outstanding aio requests";
2647 for (;;) {
2648 BDB::flush;
2649 IO::AIO::flush;
2650 Coro::cede;
2651 last unless IO::AIO::nreqs || BDB::nreqs;
2652 warn "iterate...";
2653 }
2654
2655 ++$RELOAD;
2656
2657 warn "cancelling all extension coros";
2658 $_->cancel for values %EXT_CORO;
2659 %EXT_CORO = ();
2660
2661 warn "removing commands";
2662 %COMMAND = ();
2663
2664 warn "removing ext commands";
2665 %EXTCMD = ();
2666
2667 warn "unloading/nuking all extensions";
2668 for my $pkg (@EXTS) {
2669 warn "... unloading $pkg";
2670
2671 if (my $cb = $pkg->can ("unload")) {
2672 eval {
2673 $cb->($pkg);
2674 1
2675 } or warn "$pkg unloaded, but with errors: $@";
2676 }
2677
2678 warn "... nuking $pkg";
2679 Symbol::delete_package $pkg;
2680 }
2681
2682 warn "unloading all perl modules loaded from $LIBDIR";
2683 while (my ($k, $v) = each %INC) {
2684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2685
2686 warn "... unloading $k";
2687 delete $INC{$k};
2688
2689 $k =~ s/\.pm$//;
2690 $k =~ s/\//::/g;
2691
2692 if (my $cb = $k->can ("unload_module")) {
2693 $cb->();
2694 }
2695
2696 Symbol::delete_package $k;
2697 }
2698
2699 warn "getting rid of safe::, as good as possible";
2700 Symbol::delete_package "safe::$_"
2701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2702
2703 warn "unloading cf.pm \"a bit\"";
2704 delete $INC{"cf.pm"};
2705
2706 # don't, removes xs symbols, too,
2707 # and global variables created in xs
2708 #Symbol::delete_package __PACKAGE__;
2709
2710 warn "unload completed, starting to reload now";
2711
2712 warn "reloading cf.pm";
2713 require cf;
2714 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2715
2716 warn "loading config and database again";
2717 cf::cfg_load;
2718
2719 warn "loading extensions";
2720 cf::load_extensions;
2721
2722 warn "reattaching attachments to objects/players";
2723 _global_reattach; # objects, sockets
2724 warn "reattaching attachments to maps";
2725 reattach $_ for values %MAP;
2726 warn "reattaching attachments to players";
2727 reattach $_ for values %PLAYER;
2728
2729 warn "leaving sync_job";
2730
2731 1
2732 } or do {
2733 warn $@;
2734 warn "error while reloading, exiting.";
2735 exit 1;
2736 };
2737
2738 warn "reloaded";
2739};
2740
2741our $RELOAD_WATCHER; # used only during reload
2742
2743sub reload_perl() {
2744 # doing reload synchronously and two reloads happen back-to-back,
2745 # coro crashes during coro_state_free->destroy here.
2746
2747 $RELOAD_WATCHER ||= Event->timer (
2748 reentrant => 0,
2749 after => 0,
2750 data => WF_AUTOCANCEL,
2751 cb => sub {
2752 do_reload_perl;
2753 undef $RELOAD_WATCHER;
2754 },
2755 );
2756}
2757
2758register_command "reload" => sub {
2759 my ($who, $arg) = @_;
2760
2761 if ($who->flag (FLAG_WIZ)) {
2762 $who->message ("reloading server.");
2763 async { reload_perl };
2764 }
2765};
862 2766
863unshift @INC, $LIBDIR; 2767unshift @INC, $LIBDIR;
864 2768
865load_extensions; 2769my $bug_warning = 0;
2770
2771our @WAIT_FOR_TICK;
2772our @WAIT_FOR_TICK_BEGIN;
2773
2774sub wait_for_tick {
2775 return unless $TICK_WATCHER->is_active;
2776 return if $Coro::current == $Coro::main;
2777
2778 my $signal = new Coro::Signal;
2779 push @WAIT_FOR_TICK, $signal;
2780 $signal->wait;
2781}
2782
2783sub wait_for_tick_begin {
2784 return unless $TICK_WATCHER->is_active;
2785 return if $Coro::current == $Coro::main;
2786
2787 my $signal = new Coro::Signal;
2788 push @WAIT_FOR_TICK_BEGIN, $signal;
2789 $signal->wait;
2790}
866 2791
867$TICK_WATCHER = Event->timer ( 2792$TICK_WATCHER = Event->timer (
2793 reentrant => 0,
2794 parked => 1,
868 prio => 1, 2795 prio => 0,
869 at => $NEXT_TICK || 1, 2796 at => $NEXT_TICK || $TICK,
2797 data => WF_AUTOCANCEL,
870 cb => sub { 2798 cb => sub {
2799 if ($Coro::current != $Coro::main) {
2800 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2801 unless ++$bug_warning > 10;
2802 return;
2803 }
2804
2805 $NOW = Event::time;
2806
871 cf::server_tick; # one server iteration 2807 cf::server_tick; # one server iteration
872 2808
873 my $NOW = Event::time; 2809 $RUNTIME += $TICK;
874 $NEXT_TICK += $TICK; 2810 $NEXT_TICK += $TICK;
875 2811
2812 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2813 $NEXT_RUNTIME_WRITE = $NOW + 10;
2814 Coro::async_pool {
2815 write_runtime
2816 or warn "ERROR: unable to write runtime file: $!";
2817 };
2818 }
2819
2820# my $AFTER = Event::time;
2821# warn $AFTER - $NOW;#d#
2822
876 # if we are delayed by four ticks, skip them all 2823 # if we are delayed by four ticks or more, skip them all
877 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2824 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
878 2825
879 $TICK_WATCHER->at ($NEXT_TICK); 2826 $TICK_WATCHER->at ($NEXT_TICK);
880 $TICK_WATCHER->start; 2827 $TICK_WATCHER->start;
2828
2829 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2830 $sig->send;
2831 }
2832 while (my $sig = shift @WAIT_FOR_TICK) {
2833 $sig->send;
2834 }
2835
2836 _post_tick;
881 }, 2837 },
882); 2838);
883 2839
884_reload_2; 2840{
2841 BDB::max_poll_time $TICK * 0.1;
2842 $BDB_POLL_WATCHER = Event->io (
2843 reentrant => 0,
2844 fd => BDB::poll_fileno,
2845 poll => 'r',
2846 prio => 0,
2847 data => WF_AUTOCANCEL,
2848 cb => \&BDB::poll_cb,
2849 );
2850 BDB::min_parallel 8;
2851
2852 BDB::set_sync_prepare {
2853 my $status;
2854 my $current = $Coro::current;
2855 (
2856 sub {
2857 $status = $!;
2858 $current->ready; undef $current;
2859 },
2860 sub {
2861 Coro::schedule while defined $current;
2862 $! = $status;
2863 },
2864 )
2865 };
2866
2867 unless ($DB_ENV) {
2868 $DB_ENV = BDB::db_env_create;
2869
2870 cf::sync_job {
2871 eval {
2872 BDB::db_env_open
2873 $DB_ENV,
2874 $BDB_ENV_DIR,
2875 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2876 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2877 0666;
2878
2879 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2880
2881 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2882 $DB_ENV->set_lk_detect;
2883 };
2884
2885 cf::cleanup "db_env_open(db): $@" if $@;
2886 };
2887 }
2888}
2889
2890{
2891 IO::AIO::min_parallel 8;
2892
2893 undef $Coro::AIO::WATCHER;
2894 IO::AIO::max_poll_time $TICK * 0.1;
2895 $AIO_POLL_WATCHER = Event->io (
2896 reentrant => 0,
2897 data => WF_AUTOCANCEL,
2898 fd => IO::AIO::poll_fileno,
2899 poll => 'r',
2900 prio => 6,
2901 cb => \&IO::AIO::poll_cb,
2902 );
2903}
2904
2905# load additional modules
2906use cf::pod;
2907
2908END { cf::emergency_save }
885 2909
8861 29101
887 2911

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines