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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.54 by root, Tue Aug 29 14:49:28 2006 UTC vs.
Revision 1.495 by root, Tue Nov 10 04:38:45 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use 5.10.0;
26use utf8;
27use strict qw(vars subs);
2 28
3use Symbol; 29use Symbol;
4use List::Util; 30use List::Util;
5use Storable; 31use Socket;
32use EV;
6use Opcode; 33use Opcode;
7use Safe; 34use Safe;
8use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
9 38
39use Guard ();
40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
44use Coro::AnyEvent;
45use Coro::Timer;
46use Coro::Signal;
47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
54
55use JSON::XS 2.01 ();
56use BDB ();
57use Data::Dumper;
58use Digest::MD5;
59use Fcntl;
60use YAML::XS ();
61use IO::AIO ();
10use Time::HiRes; 62use Time::HiRes;
11use Event; 63use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 64use Digest::MD5 ();
13 65
14use strict; 66AnyEvent::detect;
15 67
16_reload_1; 68# configure various modules to our taste
69#
70$Storable::canonical = 1; # reduce rsync transfers
71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 72
73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
81
82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
83
18our %COMMAND = (); 84our %COMMAND = ();
85our %COMMAND_TIME = ();
86
87our @EXTS = (); # list of extension package names
88our %EXTCMD = ();
89our %EXTICMD = ();
90our %EXT_CORO = (); # coroutines bound to extensions
91our %EXT_MAP = (); # pluggable maps
92
93our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 94our @EVENT;
20our %PROP_TYPE; 95our @REFLECT; # set by XS
21our %PROP_IDX; 96our %REFLECT; # set by us
22our $LIBDIR = maps_directory "perl";
23 97
24our $TICK = MAX_TIME * 1e-6; 98our $CONFDIR = confdir;
25our $TICK_WATCHER; 99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103our $LOCALDIR = localdir;
104our $TMPDIR = "$LOCALDIR/" . tmpdir;
105our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
106our $PLAYERDIR = "$LOCALDIR/" . playerdir;
107our $RANDOMDIR = "$LOCALDIR/random";
108our $BDBDIR = "$LOCALDIR/db";
109our $PIDFILE = "$LOCALDIR/pid";
110our $RUNTIMEFILE = "$LOCALDIR/runtime";
111
112our %RESOURCE;
113
114our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
115our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 116our $NEXT_TICK;
117our $USE_FSYNC = 1; # use fsync to write maps - default on
27 118
28BEGIN { 119our $BDB_DEADLOCK_WATCHER;
29 *CORE::GLOBAL::warn = sub { 120our $BDB_CHECKPOINT_WATCHER;
121our $BDB_TRICKLE_WATCHER;
122our $DB_ENV;
123
124our @EXTRA_MODULES = qw(pod match mapscript);
125
126our %CFG;
127
128our $UPTIME; $UPTIME ||= time;
129our $RUNTIME;
130our $NOW;
131
132our (%PLAYER, %PLAYER_LOADING); # all users
133our (%MAP, %MAP_LOADING ); # all maps
134our $LINK_MAP; # the special {link} map, which is always available
135
136# used to convert map paths into valid unix filenames by replacing / by ∕
137our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
138
139our $LOAD; # a number between 0 (idle) and 1 (too many objects)
140our $LOADAVG; # same thing, but with alpha-smoothing
141our $JITTER; # average jitter
142our $TICK_START; # for load detecting purposes
143
144our @POST_INIT;
145
146our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
147our $REALLY_UNLOOP; # never set to true, please :)
148
149binmode STDOUT;
150binmode STDERR;
151
152# read virtual server time, if available
153unless ($RUNTIME || !-e $RUNTIMEFILE) {
154 open my $fh, "<", $RUNTIMEFILE
155 or die "unable to read $RUNTIMEFILE file: $!";
156 $RUNTIME = <$fh> + 0.;
157}
158
159eval "sub TICK() { $TICK } 1" or die;
160
161mkdir $_
162 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
163
164our $EMERGENCY_POSITION;
165
166sub cf::map::normalise;
167
168#############################################################################
169
170%REFLECT = ();
171for (@REFLECT) {
172 my $reflect = JSON::XS::decode_json $_;
173 $REFLECT{$reflect->{class}} = $reflect;
174}
175
176# this is decidedly evil
177$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
178
179#############################################################################
180
181=head2 GLOBAL VARIABLES
182
183=over 4
184
185=item $cf::UPTIME
186
187The timestamp of the server start (so not actually an uptime).
188
189=item $cf::RUNTIME
190
191The time this server has run, starts at 0 and is increased by $cf::TICK on
192every server tick.
193
194=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
195$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
196$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
197
198Various directories - "/etc", read-only install directory, perl-library
199directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
200unique-items directory, player file directory, random maps directory and
201database environment.
202
203=item $cf::NOW
204
205The time of the last (current) server tick.
206
207=item $cf::TICK
208
209The interval between server ticks, in seconds.
210
211=item $cf::LOADAVG
212
213The current CPU load on the server (alpha-smoothed), as a value between 0
214(none) and 1 (overloaded), indicating how much time is spent on processing
215objects per tick. Healthy values are < 0.5.
216
217=item $cf::LOAD
218
219The raw value load value from the last tick.
220
221=item %cf::CFG
222
223Configuration for the server, loaded from C</etc/deliantra-server/config>, or
224from wherever your confdir points to.
225
226=item cf::wait_for_tick, cf::wait_for_tick_begin
227
228These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
229returns directly I<after> the tick processing (and consequently, can only wake one process
230per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
231
232=item @cf::INVOKE_RESULTS
233
234This array contains the results of the last C<invoke ()> call. When
235C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
236that call.
237
238=item %cf::REFLECT
239
240Contains, for each (C++) class name, a hash reference with information
241about object members (methods, scalars, arrays and flags) and other
242metadata, which is useful for introspection.
243
244=back
245
246=cut
247
248$Coro::State::WARNHOOK = sub {
30 my $msg = join "", @_; 249 my $msg = join "", @_;
250
31 $msg .= "\n" 251 $msg .= "\n"
32 unless $msg =~ /\n$/; 252 unless $msg =~ /\n$/;
33 253
34 print STDERR "cfperl: $msg"; 254 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
255
35 LOG llevError, "cfperl: $msg"; 256 LOG llevError, $msg;
36 }; 257};
37}
38 258
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 259$Coro::State::DIEHOOK = sub {
260 return unless $^S eq 0; # "eq", not "=="
40 261
41# generate property mutators 262 warn Carp::longmess $_[0];
42sub prop_gen {
43 my ($prefix, $class) = @_;
44 263
45 no strict 'refs'; 264 if ($Coro::current == $Coro::main) {#d#
265 warn "DIEHOOK called in main context, Coro bug?\n";#d#
266 return;#d#
267 }#d#
46 268
47 for my $prop (keys %PROP_TYPE) { 269 # kill coroutine otherwise
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next; 270 Coro::terminate
49 my $sub = lc $1; 271};
50 272
51 my $type = $PROP_TYPE{$prop}; 273@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
52 my $idx = $PROP_IDX {$prop}; 274@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
53 275@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub { 276@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
55 $_[0]->get_property ($type, $idx) 277@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
56 }; 278@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 279@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 280
75# we bless all objects into (empty) derived classes to force a method lookup 281# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 282# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 283for my $pkg (qw(
78 no strict 'refs'; 284 cf::global cf::attachable
285 cf::object cf::object::player
286 cf::client cf::player
287 cf::arch cf::living
288 cf::map cf::mapspace
289 cf::party cf::region
290)) {
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 291 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 292}
81 293
82$Event::DIED = sub { 294$EV::DIED = sub {
83 warn "error in event callback: @_"; 295 Carp::cluck "error in event callback: @_";
84}; 296};
85 297
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 298#############################################################################
93# utility functions
94 299
95use JSON::Syck (); # TODO# replace by JSON::PC once working 300=head2 UTILITY FUNCTIONS
96 301
97sub from_json($) { 302=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 303
102sub to_json($) { 304=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 305
104 JSON::Syck::Dump $_[0] 306=cut
307
308sub dumpval {
309 eval {
310 local $SIG{__DIE__};
311 my $d;
312 if (1) {
313 $d = new Data::Dumper([$_[0]], ["*var"]);
314 $d->Terse(1);
315 $d->Indent(2);
316 $d->Quotekeys(0);
317 $d->Useqq(1);
318 #$d->Bless(...);
319 $d->Seen($_[1]) if @_ > 1;
320 $d = $d->Dump();
321 }
322 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
323 $d
324 } || "[unable to dump $_[0]: '$@']";
105} 325}
326
327=item $ref = cf::decode_json $json
328
329Converts a JSON string into the corresponding perl data structure.
330
331=item $json = cf::encode_json $ref
332
333Converts a perl data structure into its JSON representation.
334
335=cut
336
337our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
338
339sub encode_json($) { $json_coder->encode ($_[0]) }
340sub decode_json($) { $json_coder->decode ($_[0]) }
341
342=item cf::post_init { BLOCK }
343
344Execute the given codeblock, I<after> all extensions have been (re-)loaded,
345but I<before> the server starts ticking again.
346
347The cdoeblock will have a single boolean argument to indicate whether this
348is a reload or not.
349
350=cut
351
352sub post_init(&) {
353 push @POST_INIT, shift;
354}
355
356=item cf::lock_wait $string
357
358Wait until the given lock is available. See cf::lock_acquire.
359
360=item my $lock = cf::lock_acquire $string
361
362Wait until the given lock is available and then acquires it and returns
363a L<Guard> object. If the guard object gets destroyed (goes out of scope,
364for example when the coroutine gets canceled), the lock is automatically
365returned.
366
367Locks are *not* recursive, locking from the same coro twice results in a
368deadlocked coro.
369
370Lock names should begin with a unique identifier (for example, cf::map::find
371uses map_find and cf::map::load uses map_load).
372
373=item $locked = cf::lock_active $string
374
375Return true if the lock is currently active, i.e. somebody has locked it.
376
377=cut
378
379our $LOCKS = new Coro::SemaphoreSet;
380
381sub lock_wait($) {
382 $LOCKS->wait ($_[0]);
383}
384
385sub lock_acquire($) {
386 $LOCKS->guard ($_[0])
387}
388
389sub lock_active($) {
390 $LOCKS->count ($_[0]) < 1
391}
392
393sub freeze_mainloop {
394 tick_inhibit_inc;
395
396 &Guard::guard (\&tick_inhibit_dec);
397}
398
399=item cf::periodic $interval, $cb
400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
412}
413
414=item cf::get_slot $time[, $priority[, $name]]
415
416Allocate $time seconds of blocking CPU time at priority C<$priority>:
417This call blocks and returns only when you have at least C<$time> seconds
418of cpu time till the next tick. The slot is only valid till the next cede.
419
420The optional C<$name> can be used to identify the job to run. It might be
421used for statistical purposes and should identify the same time-class.
422
423Useful for short background jobs.
424
425=cut
426
427our @SLOT_QUEUE;
428our $SLOT_QUEUE;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435
436 while () {
437 next_job:
438 my $avail = cf::till_tick;
439 if ($avail > 0.01) {
440 for (0 .. $#SLOT_QUEUE) {
441 if ($SLOT_QUEUE[$_][0] < $avail) {
442 my $job = splice @SLOT_QUEUE, $_, 1, ();
443 $job->[2]->send;
444 Coro::cede;
445 goto next_job;
446 }
447 }
448 }
449
450 if (@SLOT_QUEUE) {
451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
452 push @cf::WAIT_FOR_TICK, $signal;
453 $signal->wait;
454 } else {
455 Coro::schedule;
456 }
457 }
458};
459
460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
463 my ($time, $pri, $name) = @_;
464
465 $time = $TICK * .6 if $time > $TICK * .6;
466 my $sig = new Coro::Signal;
467
468 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
469 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
470 $SLOT_QUEUE->ready;
471 $sig->wait;
472}
473
474=item cf::async { BLOCK }
475
476Currently the same as Coro::async_pool, meaning you cannot use
477C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
478thing you are allowed to do is call C<prio> on it.
479
480=cut
481
482BEGIN { *async = \&Coro::async_pool }
483
484=item cf::sync_job { BLOCK }
485
486The design of Deliantra requires that the main coroutine ($Coro::main)
487is always able to handle events or runnable, as Deliantra is only
488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
489acceptable.
490
491If it must be done, put the blocking parts into C<sync_job>. This will run
492the given BLOCK in another coroutine while waiting for the result. The
493server will be frozen during this time, so the block should either finish
494fast or be very important.
495
496=cut
497
498sub sync_job(&) {
499 my ($job) = @_;
500
501 if ($Coro::current == $Coro::main) {
502 my $time = EV::time;
503
504 # this is the main coro, too bad, we have to block
505 # till the operation succeeds, freezing the server :/
506
507 LOG llevError, Carp::longmess "sync job";#d#
508
509 my $freeze_guard = freeze_mainloop;
510
511 my $busy = 1;
512 my @res;
513
514 (async {
515 $Coro::current->desc ("sync job coro");
516 @res = eval { $job->() };
517 warn $@ if $@;
518 undef $busy;
519 })->prio (Coro::PRIO_MAX);
520
521 while ($busy) {
522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
526 }
527 }
528
529 my $time = EV::time - $time;
530
531 $TICK_START += $time; # do not account sync jobs to server load
532
533 wantarray ? @res : $res[0]
534 } else {
535 # we are in another coroutine, how wonderful, everything just works
536
537 $job->()
538 }
539}
540
541=item $coro = cf::async_ext { BLOCK }
542
543Like async, but this coro is automatically being canceled when the
544extension calling this is being unloaded.
545
546=cut
547
548sub async_ext(&) {
549 my $cb = shift;
550
551 my $coro = &Coro::async ($cb);
552
553 $coro->on_destroy (sub {
554 delete $EXT_CORO{$coro+0};
555 });
556 $EXT_CORO{$coro+0} = $coro;
557
558 $coro
559}
560
561=item fork_call { }, $args
562
563Executes the given code block with the given arguments in a seperate
564process, returning the results. Everything must be serialisable with
565Coro::Storable. May, of course, block. Note that the executed sub may
566never block itself or use any form of event handling.
567
568=cut
569
570sub fork_call(&@) {
571 my ($cb, @args) = @_;
572
573 # we seemingly have to make a local copy of the whole thing,
574 # otherwise perl prematurely frees the stuff :/
575 # TODO: investigate and fix (likely this will be rather laborious)
576
577 my @res = Coro::Util::fork_eval {
578 reset_signals;
579 &$cb
580 }, @args;
581
582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610}
611
612=item $value = cf::db_get $family => $key
613
614Returns a single value from the environment database.
615
616=item cf::db_put $family => $key => $value
617
618Stores the given C<$value> in the family. It can currently store binary
619data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
620
621=item $db = cf::db_table "name"
622
623Create and/or open a new database table. The string must not be "db" and must be unique
624within each server.
625
626=cut
627
628sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643}
644
645our $DB;
646
647sub db_init {
648 cf::sync_job {
649 $DB ||= db_table "db";
650 };
651}
652
653sub db_get($$) {
654 my $key = "$_[0]/$_[1]";
655
656 cf::sync_job {
657 BDB::db_get $DB, undef, $key, my $data;
658
659 $! ? ()
660 : $data
661 }
662}
663
664sub db_put($$$) {
665 BDB::dbreq_pri 4;
666 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
667}
668
669=item cf::cache $id => [$paths...], $processversion => $process
670
671Generic caching function that returns the value of the resource $id,
672caching and regenerating as required.
673
674This function can block.
675
676=cut
677
678sub cache {
679 my ($id, $src, $processversion, $process) = @_;
680
681 my $meta =
682 join "\x00",
683 $processversion,
684 map {
685 aio_stat $_
686 and Carp::croak "$_: $!";
687
688 ($_, (stat _)[7,9])
689 } @$src;
690
691 my $dbmeta = db_get cache => "$id/meta";
692 if ($dbmeta ne $meta) {
693 # changed, we may need to process
694
695 my @data;
696 my $md5;
697
698 for (0 .. $#$src) {
699 0 <= aio_load $src->[$_], $data[$_]
700 or Carp::croak "$src->[$_]: $!";
701 }
702
703 # if processing is expensive, check
704 # checksum first
705 if (1) {
706 $md5 =
707 join "\x00",
708 $processversion,
709 map {
710 cf::cede_to_tick;
711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
712 } 0.. $#$src;
713
714
715 my $dbmd5 = db_get cache => "$id/md5";
716 if ($dbmd5 eq $md5) {
717 db_put cache => "$id/meta", $meta;
718
719 return db_get cache => "$id/data";
720 }
721 }
722
723 my $t1 = Time::HiRes::time;
724 my $data = $process->(\@data);
725 my $t2 = Time::HiRes::time;
726
727 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
728
729 db_put cache => "$id/data", $data;
730 db_put cache => "$id/md5" , $md5;
731 db_put cache => "$id/meta", $meta;
732
733 return $data;
734 }
735
736 db_get cache => "$id/data"
737}
738
739=item cf::datalog type => key => value, ...
740
741Log a datalog packet of the given type with the given key-value pairs.
742
743=cut
744
745sub datalog($@) {
746 my ($type, %kv) = @_;
747 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
748}
749
750=back
751
752=cut
106 753
107############################################################################# 754#############################################################################
108# "new" plug-in system
109 755
110=item $object->attach ($attachment, key => $value...) 756=head2 ATTACHABLE OBJECTS
111 757
112=item $object->detach ($attachment) 758Many objects in deliantra are so-called attachable objects. That means you can
759attach callbacks/event handlers (a collection of which is called an "attachment")
760to it. All such attachable objects support the following methods.
113 761
114Attach/detach a pre-registered attachment to an object. 762In the following description, CLASS can be any of C<global>, C<object>
763C<player>, C<client> or C<map> (i.e. the attachable objects in
764Deliantra).
115 765
116=item $player->attach ($attachment, key => $value...) 766=over 4
117 767
118=item $player->detach ($attachment)
119
120Attach/detach a pre-registered attachment to a player.
121
122=item $map->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
123 769
124=item $map->detach ($attachment) 770=item $attachable->detach ($attachment)
125 771
126Attach/detach a pre-registered attachment to a map. 772Attach/detach a pre-registered attachment to a specific object and give it
773the specified key/value pairs as arguments.
127 774
128=item cf::attach_global ... 775Example, attach a minesweeper attachment to the given object, making it a
77610x10 minesweeper game:
129 777
130Attach handlers for global events. 778 $obj->attach (minesweeper => width => 10, height => 10);
131 779
132This and all following C<attach_*>-functions expect any number of the 780=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 781
782Checks wether the named attachment is currently attached to the object.
783
784=item cf::CLASS->attach ...
785
786=item cf::CLASS->detach ...
787
788Define an anonymous attachment and attach it to all objects of the given
789CLASS. See the next function for an explanation of its arguments.
790
791You can attach to global events by using the C<cf::global> class.
792
793Example, log all player logins:
794
795 cf::player->attach (
796 on_login => sub {
797 my ($pl) = @_;
798 ...
799 },
800 );
801
802Example, attach to the jeweler skill:
803
804 cf::object->attach (
805 type => cf::SKILL,
806 subtype => cf::SK_JEWELER,
807 on_use_skill => sub {
808 my ($sk, $ob, $part, $dir, $msg) = @_;
809 ...
810 },
811 );
812
813=item cf::CLASS::attachment $name, ...
814
815Register an attachment by C<$name> through which attachable objects of the
816given CLASS can refer to this attachment.
817
818Some classes such as deliantra maps and objects can specify attachments
819that are attached at load/instantiate time, thus the need for a name.
820
821These calls expect any number of the following handler/hook descriptions:
134 822
135=over 4 823=over 4
136 824
137=item prio => $number 825=item prio => $number
138 826
140by another C<prio> setting). Lower priority handlers get executed 828by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 829earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 830registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 831unless you know what you are doing.
144 832
833=item type => $type
834
835(Only for C<< cf::object->attach >> calls), limits the attachment to the
836given type of objects only (the additional parameter C<subtype> can be
837used to further limit to the given subtype).
838
145=item on_I<event> => \&cb 839=item on_I<event> => \&cb
146 840
147Call the given code reference whenever the named event happens (event is 841Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 842something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 843handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 852package and register them. Only handlers for eevents supported by the
159object/class are recognised. 853object/class are recognised.
160 854
161=back 855=back
162 856
163=item cf::attach_to_type $object_type, $subtype, ... 857Example, define an attachment called "sockpuppet" that calls the given
858event handler when a monster attacks:
164 859
165Attach handlers for a specific object type (e.g. TRANSPORT) and 860 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 861 on_skill_attack => sub {
167type. 862 my ($self, $victim) = @_;
863 ...
864 }
865 }
168 866
169=item cf::attach_to_objects ... 867=item $attachable->valid
170 868
171Attach handlers to all objects. Do not use this except for debugging or 869Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 870C-level object still exists. If you try to access an object that has no
173the game. 871valid C counterpart anymore you get an exception at runtime. This method
174 872can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 873exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 874
193=cut 875=cut
194 876
195# the following variables are defined in .xs and must not be re-created 877# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 878our @CB_GLOBAL = (); # registry for all global events
879our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 880our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 881our @CB_PLAYER = ();
882our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 883our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 884our @CB_MAP = ();
201 885
202my %attachment; 886my %attachment;
203 887
888sub cf::attachable::thawer_merge {
889 # simply override everything except _meta
890 local $_[0]{_meta};
891 %{$_[0]} = %{$_[1]};
892}
893
204sub _attach_cb($\%$$$) { 894sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 895 my ($registry, $event, $prio, $cb) = @_;
206 896
207 use sort 'stable'; 897 use sort 'stable';
208 898
209 $cb = [$prio, $cb]; 899 $cb = [$prio, $cb];
210 900
211 @{$registry->[$event]} = sort 901 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 902 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 903 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 904}
905
906# hack
907my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 908
218# attach handles attaching event callbacks 909# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 910# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 911# registry (== where the callback attaches to).
221sub _attach(\@$@) { 912sub _attach {
222 my ($registry, $klass, @arg) = @_; 913 my ($registry, $klass, @arg) = @_;
223 914
915 my $object_type;
224 my $prio = 0; 916 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 917 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
918
919 #TODO: get rid of this hack
920 if ($attachable_klass{$klass}) {
921 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
922 }
232 923
233 while (@arg) { 924 while (@arg) {
234 my $type = shift @arg; 925 my $type = shift @arg;
235 926
236 if ($type eq "prio") { 927 if ($type eq "prio") {
237 $prio = shift @arg; 928 $prio = shift @arg;
238 929
930 } elsif ($type eq "type") {
931 $object_type = shift @arg;
932 $registry = $CB_TYPE[$object_type] ||= [];
933
934 } elsif ($type eq "subtype") {
935 defined $object_type or Carp::croak "subtype specified without type";
936 my $object_subtype = shift @arg;
937 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
938
239 } elsif ($type eq "package") { 939 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 940 my $pkg = shift @arg;
241 941
242 while (my ($name, $id) = each %cb_id) { 942 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 943 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 944 _attach_cb $registry, $id, $prio, $cb;
245 } 945 }
246 } 946 }
247 947
248 } elsif (exists $cb_id{$type}) { 948 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 949 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 950
251 } elsif (ref $type) { 951 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 952 warn "attaching objects not supported, ignoring.\n";
253 953
254 } else { 954 } else {
255 shift @arg; 955 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 956 warn "attach argument '$type' not supported, ignoring.\n";
257 } 957 }
258 } 958 }
259
260 \%undo
261} 959}
262 960
263sub _attach_attachment { 961sub _object_attach {
264 my ($obj, $name, %arg) = @_; 962 my ($obj, $name, %arg) = @_;
265 963
266 my $res; 964 return if exists $obj->{_attachment}{$name};
267 965
268 if (my $attach = $attachment{$name}) { 966 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 967 my $registry = $obj->registry;
270 968
271 for (@$attach) { 969 for (@$attach) {
272 my ($klass, @attach) = @$_; 970 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 971 _attach $registry, $klass, @attach;
274 } 972 }
275 973
276 $obj->{$name} = \%arg; 974 $obj->{$name} = \%arg;
277 } else { 975 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 976 warn "object uses attachment '$name' which is not available, postponing.\n";
279 } 977 }
280 978
281 $obj->{_attachment}{$name} = undef; 979 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 980}
286 981
287*cf::object::attach = 982sub cf::attachable::attach {
288*cf::player::attach = 983 if (ref $_[0]) {
289*cf::map::attach = sub { 984 _object_attach @_;
290 my ($obj, $name, %arg) = @_; 985 } else {
291 986 _attach shift->_attach_registry, @_;
292 _attach_attachment $obj, $name, %arg; 987 }
293} 988 _recalc_want;
989};
294 990
295# all those should be optimised 991# all those should be optimised
296*cf::object::detach = 992sub cf::attachable::detach {
297*cf::player::detach =
298*cf::map::detach = sub {
299 my ($obj, $name) = @_; 993 my ($obj, $name) = @_;
300 994
995 if (ref $obj) {
301 delete $obj->{_attachment}{$name}; 996 delete $obj->{_attachment}{$name};
302 reattach $obj; 997 reattach ($obj);
998 } else {
999 Carp::croak "cannot, currently, detach class attachments";
1000 }
1001 _recalc_want;
303}; 1002};
304 1003
305sub attach_global { 1004sub cf::attachable::attached {
306 _attach @CB_GLOBAL, KLASS_GLOBAL, @_ 1005 my ($obj, $name) = @_;
307}
308 1006
309sub attach_to_type { 1007 exists $obj->{_attachment}{$name}
310 my $type = shift;
311 my $subtype = shift;
312
313 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
314} 1008}
315 1009
316sub attach_to_objects { 1010for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
317 _attach @CB_OBJECT, KLASS_OBJECT, @_ 1011 eval "#line " . __LINE__ . " 'cf.pm'
318} 1012 sub cf::\L$klass\E::_attach_registry {
1013 (\\\@CB_$klass, KLASS_$klass)
1014 }
319 1015
320sub attach_to_players { 1016 sub cf::\L$klass\E::attachment {
321 _attach @CB_PLAYER, KLASS_PLAYER, @_
322}
323
324sub attach_to_maps {
325 _attach @CB_MAP, KLASS_MAP, @_
326}
327
328sub register_attachment {
329 my $name = shift; 1017 my \$name = shift;
330 1018
331 $attachment{$name} = [[KLASS_OBJECT, @_]];
332}
333
334sub register_map_attachment {
335 my $name = shift;
336
337 $attachment{$name} = [[KLASS_MAP, @_]]; 1019 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1020 }
1021 ";
1022 die if $@;
338} 1023}
339 1024
340our $override; 1025our $override;
341our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1026our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
342 1027
343sub override { 1028sub override {
344 $override = 1; 1029 $override = 1;
345 @invoke_results = (); 1030 @INVOKE_RESULTS = (@_);
346} 1031}
347 1032
348sub do_invoke { 1033sub do_invoke {
349 my $event = shift; 1034 my $event = shift;
350 my $callbacks = shift; 1035 my $callbacks = shift;
351 1036
352 @invoke_results = (); 1037 @INVOKE_RESULTS = ();
353 1038
354 local $override; 1039 local $override;
355 1040
356 for (@$callbacks) { 1041 for (@$callbacks) {
357 eval { &{$_->[1]} }; 1042 eval { &{$_->[1]} };
358 1043
359 if ($@) { 1044 if ($@) {
360 warn "$@"; 1045 warn "$@";
361 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 1046 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
362 override; 1047 override;
363 } 1048 }
364 1049
365 return 1 if $override; 1050 return 1 if $override;
366 } 1051 }
367 1052
368 0 1053 0
369} 1054}
1055
1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1057
1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1059
1060Generate an object-specific event with the given arguments.
1061
1062This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1063removed in future versions), and there is no public API to access override
1064results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1065
1066=back
1067
1068=cut
370 1069
371############################################################################# 1070#############################################################################
372# object support 1071# object support
373 1072
374sub instantiate { 1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
1106sub _can_merge {
375 my ($obj, $data) = @_; 1107 my ($ob1, $ob2) = @_;
376 1108
377 $data = from_json $data; 1109 ++$SLOW_MERGES;#d#
378 1110
379 for (@$data) { 1111 # we do the slow way here
380 my ($name, $args) = @$_; 1112 return _object_equal $ob1, $ob2
381
382 $obj->attach ($name, %{$args || {} });
383 }
384} 1113}
385 1114
386# basically do the same as instantiate, without calling instantiate
387sub reattach { 1115sub reattach {
1116 # basically do the same as instantiate, without calling instantiate
388 my ($obj) = @_; 1117 my ($obj) = @_;
1118
1119 # no longer needed after getting rid of delete_package?
1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1121
389 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
390 1123
391 @$registry = (); 1124 @$registry = ();
392 1125
393 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1126 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
394 1127
395 for my $name (keys %{ $obj->{_attachment} || {} }) { 1128 for my $name (keys %{ $obj->{_attachment} || {} }) {
396 if (my $attach = $attachment{$name}) { 1129 if (my $attach = $attachment{$name}) {
397 for (@$attach) { 1130 for (@$attach) {
398 my ($klass, @attach) = @$_; 1131 my ($klass, @attach) = @$_;
399 _attach @$registry, $klass, @attach; 1132 _attach $registry, $klass, @attach;
400 } 1133 }
401 } else { 1134 } else {
402 warn "object uses attachment '$name' that is not available, postponing.\n"; 1135 warn "object uses attachment '$name' that is not available, postponing.\n";
403 } 1136 }
404 } 1137 }
405} 1138}
406 1139
407sub object_freezer_save { 1140cf::attachable->attach (
408 my ($filename, $objs) = @_;
409
410 if (@$objs) {
411 open my $fh, ">:raw", "$filename.pst~";
412 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
413 close $fh;
414 chmod SAVE_MODE, "$filename.pst~";
415 rename "$filename.pst~", "$filename.pst";
416 } else {
417 unlink "$filename.pst";
418 }
419
420 chmod SAVE_MODE, "$filename~";
421 rename "$filename~", $filename;
422}
423
424sub object_thawer_load {
425 my ($filename) = @_;
426
427 open my $fh, "<:raw:perlio", "$filename.pst"
428 or return;
429
430 eval { local $/; (Storable::thaw <$fh>)->{objs} }
431}
432
433attach_to_objects
434 prio => -1000000, 1141 prio => -1000000,
1142 on_instantiate => sub {
1143 my ($obj, $data) = @_;
1144
1145 $data = decode_json $data;
1146
1147 for (@$data) {
1148 my ($name, $args) = @$_;
1149
1150 $obj->attach ($name, %{$args || {} });
1151 }
1152 },
1153 on_reattach => \&reattach,
435 on_clone => sub { 1154 on_clone => sub {
436 my ($src, $dst) = @_; 1155 my ($src, $dst) = @_;
437 1156
438 @{$dst->registry} = @{$src->registry}; 1157 @{$dst->registry} = @{$src->registry};
439 1158
440 %$dst = %$src; 1159 %$dst = %$src;
441 1160
442 %{$dst->{_attachment}} = %{$src->{_attachment}} 1161 %{$dst->{_attachment}} = %{$src->{_attachment}}
443 if exists $src->{_attachment}; 1162 if exists $src->{_attachment};
444 }, 1163 },
445; 1164);
1165
1166sub object_freezer_save {
1167 my ($filename, $rdata, $objs) = @_;
1168
1169 sync_job {
1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
1172 warn sprintf "saving %s (%d,%d)\n",
1173 $decname, length $$rdata, scalar @$objs;
1174
1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1176 aio_chmod $fh, SAVE_MODE;
1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1178 if ($cf::USE_FSYNC) {
1179 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1180 aio_fsync $fh;
1181 }
1182 aio_close $fh;
1183
1184 if (@$objs) {
1185 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1186 aio_chmod $fh, SAVE_MODE;
1187 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1188 aio_write $fh, 0, (length $data), $data, 0;
1189 if ($cf::USE_FSYNC) {
1190 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1191 aio_fsync $fh;
1192 }
1193 aio_close $fh;
1194 aio_rename "$filename.pst~", "$filename.pst";
1195 }
1196 } else {
1197 aio_unlink "$filename.pst";
1198 }
1199
1200 aio_rename "$filename~", $filename;
1201
1202 $filename =~ s%/[^/]+$%%;
1203 aio_pathsync $filename if $cf::USE_FSYNC;
1204 } else {
1205 warn "unable to save objects: $filename~: $!\n";
1206 }
1207 } else {
1208 aio_unlink $filename;
1209 aio_unlink "$filename.pst";
1210 }
1211 };
1212}
1213
1214sub object_freezer_as_string {
1215 my ($rdata, $objs) = @_;
1216
1217 use Data::Dumper;
1218
1219 $$rdata . Dumper $objs
1220}
1221
1222sub object_thawer_load {
1223 my ($filename) = @_;
1224
1225 my ($data, $av);
1226
1227 (aio_load $filename, $data) >= 0
1228 or return;
1229
1230 unless (aio_stat "$filename.pst") {
1231 (aio_load "$filename.pst", $av) >= 0
1232 or return;
1233
1234 my $st = eval { Coro::Storable::thaw $av };
1235 $av = $st->{objs};
1236 }
1237
1238 utf8::decode (my $decname = $filename);
1239 warn sprintf "loading %s (%d,%d)\n",
1240 $decname, length $data, scalar @{$av || []};
1241
1242 ($data, $av)
1243}
1244
1245=head2 COMMAND CALLBACKS
1246
1247=over 4
1248
1249=cut
446 1250
447############################################################################# 1251#############################################################################
448# old plug-in events 1252# command handling &c
449 1253
450sub inject_event { 1254=item cf::register_command $name => \&callback($ob,$args);
451 my $extension = shift;
452 my $event_code = shift;
453 1255
454 my $cb = $hook[$event_code]{$extension} 1256Register a callback for execution when the client sends the user command
455 or return; 1257$name.
456 1258
457 &$cb 1259=cut
458}
459
460sub inject_global_event {
461 my $event = shift;
462
463 my $cb = $hook[$event]
464 or return;
465
466 List::Util::max map &$_, values %$cb
467}
468
469sub inject_command {
470 my ($name, $obj, $params) = @_;
471
472 for my $cmd (@{ $command{$name} }) {
473 $cmd->[1]->($obj, $params);
474 }
475
476 -1
477}
478 1260
479sub register_command { 1261sub register_command {
480 my ($name, $time, $cb) = @_; 1262 my ($name, $cb) = @_;
481 1263
482 my $caller = caller; 1264 my $caller = caller;
483 #warn "registering command '$name/$time' to '$caller'"; 1265 #warn "registering command '$name/$time' to '$caller'";
484 1266
485 push @{ $command{$name} }, [$time, $cb, $caller]; 1267 push @{ $COMMAND{$name} }, [$caller, $cb];
486 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
487} 1268}
1269
1270=item cf::register_extcmd $name => \&callback($pl,$packet);
1271
1272Register a callback for execution when the client sends an (synchronous)
1273extcmd packet. Ext commands will be processed in the order they are
1274received by the server, like other user commands. The first argument is
1275the logged-in player. Ext commands can only be processed after a player
1276has logged in successfully.
1277
1278If the callback returns something, it is sent back as if reply was being
1279called.
1280
1281=item cf::register_exticmd $name => \&callback($ns,$packet);
1282
1283Register a callback for execution when the client sends an (asynchronous)
1284exticmd packet. Exti commands are processed by the server as soon as they
1285are received, i.e. out of order w.r.t. other commands. The first argument
1286is a client socket. Exti commands can be received anytime, even before
1287log-in.
1288
1289If the callback returns something, it is sent back as if reply was being
1290called.
1291
1292=cut
488 1293
489sub register_extcmd { 1294sub register_extcmd {
490 my ($name, $cb) = @_; 1295 my ($name, $cb) = @_;
491 1296
492 my $caller = caller; 1297 $EXTCMD{$name} = $cb;
493 #warn "registering extcmd '$name' to '$caller'";
494
495 $extcmd{$name} = [$cb, $caller];
496} 1298}
497 1299
498sub register { 1300sub register_exticmd {
499 my ($base, $pkg) = @_; 1301 my ($name, $cb) = @_;
500 1302
501 #TODO 1303 $EXTICMD{$name} = $cb;
502} 1304}
503 1305
504sub load_extension { 1306use File::Glob ();
505 my ($path) = @_;
506 1307
507 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1308cf::player->attach (
508 my $base = $1; 1309 on_command => sub {
509 my $pkg = $1; 1310 my ($pl, $name, $params) = @_;
510 $pkg =~ s/[^[:word:]]/_/g;
511 $pkg = "ext::$pkg";
512 1311
513 warn "loading '$path' into '$pkg'\n"; 1312 my $cb = $COMMAND{$name}
1313 or return;
514 1314
515 open my $fh, "<:utf8", $path 1315 for my $cmd (@$cb) {
516 or die "$path: $!"; 1316 $cmd->[1]->($pl->ob, $params);
517
518 my $source =
519 "package $pkg; use strict; use utf8;\n"
520 . "#line 1 \"$path\"\n{\n"
521 . (do { local $/; <$fh> })
522 . "\n};\n1";
523
524 eval $source
525 or die "$path: $@";
526
527 push @exts, $pkg;
528 $ext_pkg{$base} = $pkg;
529
530# no strict 'refs';
531# @{"$pkg\::ISA"} = ext::;
532
533 register $base, $pkg;
534}
535
536sub unload_extension {
537 my ($pkg) = @_;
538
539 warn "removing extension $pkg\n";
540
541 # remove hooks
542 #TODO
543# for my $idx (0 .. $#PLUGIN_EVENT) {
544# delete $hook[$idx]{$pkg};
545# }
546
547 # remove commands
548 for my $name (keys %command) {
549 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
550
551 if (@cb) {
552 $command{$name} = \@cb;
553 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
554 } else {
555 delete $command{$name};
556 delete $COMMAND{"$name\000"};
557 }
558 }
559
560 # remove extcmds
561 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
562 delete $extcmd{$name};
563 }
564
565 if (my $cb = $pkg->can ("unload")) {
566 eval {
567 $cb->($pkg);
568 1
569 } or warn "$pkg unloaded, but with errors: $@";
570 }
571
572 Symbol::delete_package $pkg;
573}
574
575sub load_extensions {
576 my $LIBDIR = maps_directory "perl";
577
578 for my $ext (<$LIBDIR/*.ext>) {
579 next unless -r $ext;
580 eval {
581 load_extension $ext;
582 1
583 } or warn "$ext not loaded: $@";
584 }
585}
586
587sub _perl_reload(&) {
588 my ($msg) = @_;
589
590 $msg->("reloading...");
591
592 eval {
593 # 1. cancel all watchers
594 $_->cancel for Event::all_watchers;
595
596 # 2. unload all extensions
597 for (@exts) {
598 $msg->("unloading <$_>");
599 unload_extension $_;
600 }
601
602 # 3. unload all modules loaded from $LIBDIR
603 while (my ($k, $v) = each %INC) {
604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
605
606 $msg->("removing <$k>");
607 delete $INC{$k};
608
609 $k =~ s/\.pm$//;
610 $k =~ s/\//::/g;
611
612 if (my $cb = $k->can ("unload_module")) {
613 $cb->();
614 }
615
616 Symbol::delete_package $k;
617 }
618
619 # 4. get rid of safe::, as good as possible
620 Symbol::delete_package "safe::$_"
621 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
622
623 # 5. remove register_script_function callbacks
624 # TODO
625
626 # 6. unload cf.pm "a bit"
627 delete $INC{"cf.pm"};
628
629 # don't, removes xs symbols, too,
630 # and global variables created in xs
631 #Symbol::delete_package __PACKAGE__;
632
633 # 7. reload cf.pm
634 $msg->("reloading cf.pm");
635 require cf;
636 };
637 $msg->($@) if $@;
638
639 $msg->("reloaded");
640};
641
642sub perl_reload() {
643 _perl_reload {
644 warn $_[0];
645 print "$_[0]\n";
646 };
647}
648
649register_command "perl-reload", 0, sub {
650 my ($who, $arg) = @_;
651
652 if ($who->flag (FLAG_WIZ)) {
653 _perl_reload {
654 warn $_[0];
655 $who->message ($_[0]);
656 }; 1317 }
1318
1319 cf::override;
657 } 1320 },
658};
659
660#############################################################################
661# extcmd framework, basically convert ext <msg>
662# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
663
664attach_to_players
665 on_extcmd => sub { 1321 on_extcmd => sub {
666 my ($pl, $buf) = @_; 1322 my ($pl, $buf) = @_;
667 1323
668 my $msg = eval { from_json $buf }; 1324 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
669 1325
670 if (ref $msg) { 1326 if (ref $msg) {
1327 my ($type, $reply, @payload) =
1328 "ARRAY" eq ref $msg
1329 ? @$msg
1330 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1331
1332 my @reply;
1333
671 if (my $cb = $extcmd{$msg->{msgtype}}) { 1334 if (my $cb = $EXTCMD{$type}) {
672 if (my %reply = $cb->[0]->($pl, $msg)) { 1335 @reply = $cb->($pl, @payload);
673 $pl->ext_reply ($msg->{msgid}, %reply); 1336 }
1337
1338 $pl->ext_reply ($reply, @reply)
1339 if $reply;
1340
1341 } else {
1342 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1343 }
1344
1345 cf::override;
1346 },
1347);
1348
1349# "readahead" all extensions
1350sub cache_extensions {
1351 my $grp = IO::AIO::aio_group;
1352
1353 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1354 for (grep /\.ext$/, @{$_[0]}) {
1355 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1356 }
1357 };
1358
1359 $grp
1360}
1361
1362sub load_extensions {
1363 cf::sync_job {
1364 my %todo;
1365
1366 for my $path (<$LIBDIR/*.ext>) {
1367 next unless -r $path;
1368
1369 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1370 my $base = $1;
1371 my $pkg = $1;
1372 $pkg =~ s/[^[:word:]]/_/g;
1373 $pkg = "ext::$pkg";
1374
1375 open my $fh, "<:utf8", $path
1376 or die "$path: $!";
1377
1378 my $source = do { local $/; <$fh> };
1379
1380 my %ext = (
1381 path => $path,
1382 base => $base,
1383 pkg => $pkg,
1384 );
1385
1386 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1387 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1388
1389 $ext{source} =
1390 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1391 . "#line 1 \"$path\"\n{\n"
1392 . $source
1393 . "\n};\n1";
1394
1395 $todo{$base} = \%ext;
1396 }
1397
1398 my %done;
1399 while (%todo) {
1400 my $progress;
1401
1402 while (my ($k, $v) = each %todo) {
1403 for (split /,\s*/, $v->{meta}{depends}) {
1404 goto skip
1405 unless exists $done{$_};
1406 }
1407
1408 warn "... loading '$k' into '$v->{pkg}'\n";
1409
1410 unless (eval $v->{source}) {
1411 my $msg = $@ ? "$v->{path}: $@\n"
1412 : "$v->{base}: extension inactive.\n";
1413
1414 if (exists $v->{meta}{mandatory}) {
1415 warn $msg;
1416 cf::cleanup "mandatory extension failed to load, exiting.";
1417 }
1418
1419 warn $msg;
1420 }
1421
1422 $done{$k} = delete $todo{$k};
1423 push @EXTS, $v->{pkg};
1424 $progress = 1;
1425 }
1426
1427 skip:
1428 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1429 unless $progress;
1430 }
1431 };
1432}
1433
1434#############################################################################
1435
1436=back
1437
1438=head2 CORE EXTENSIONS
1439
1440Functions and methods that extend core deliantra objects.
1441
1442=cut
1443
1444package cf::player;
1445
1446use Coro::AIO;
1447
1448=head3 cf::player
1449
1450=over 4
1451
1452=item cf::player::num_playing
1453
1454Returns the official number of playing players, as per the Crossfire metaserver rules.
1455
1456=cut
1457
1458sub num_playing {
1459 scalar grep
1460 $_->ob->map
1461 && !$_->hidden
1462 && !$_->ob->flag (cf::FLAG_WIZ),
1463 cf::player::list
1464}
1465
1466=item cf::player::find $login
1467
1468Returns the given player object, loading it if necessary (might block).
1469
1470=cut
1471
1472sub playerdir($) {
1473 "$PLAYERDIR/"
1474 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1475}
1476
1477sub path($) {
1478 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1479
1480 (playerdir $login) . "/playerdata"
1481}
1482
1483sub find_active($) {
1484 $cf::PLAYER{$_[0]}
1485 and $cf::PLAYER{$_[0]}->active
1486 and $cf::PLAYER{$_[0]}
1487}
1488
1489sub exists($) {
1490 my ($login) = @_;
1491
1492 $cf::PLAYER{$login}
1493 or !aio_stat path $login
1494}
1495
1496sub find($) {
1497 return $cf::PLAYER{$_[0]} || do {
1498 my $login = $_[0];
1499
1500 my $guard = cf::lock_acquire "user_find:$login";
1501
1502 $cf::PLAYER{$_[0]} || do {
1503 # rename old playerfiles to new ones
1504 #TODO: remove when no longer required
1505 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1506 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1507 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1508 aio_unlink +(playerdir $login) . "/$login.pl";
1509
1510 my $f = new_from_file cf::object::thawer path $login
1511 or return;
1512
1513 my $pl = cf::player::load_pl $f
1514 or return;
1515
1516 local $cf::PLAYER_LOADING{$login} = $pl;
1517 $f->resolve_delayed_derefs;
1518 $cf::PLAYER{$login} = $pl
1519 }
1520 }
1521}
1522
1523sub save($) {
1524 my ($pl) = @_;
1525
1526 return if $pl->{deny_save};
1527
1528 my $path = path $pl;
1529 my $guard = cf::lock_acquire "user_save:$path";
1530
1531 return if $pl->{deny_save};
1532
1533 aio_mkdir playerdir $pl, 0770;
1534 $pl->{last_save} = $cf::RUNTIME;
1535
1536 cf::get_slot 0.01;
1537
1538 $pl->save_pl ($path);
1539 cf::cede_to_tick;
1540}
1541
1542sub new($) {
1543 my ($login) = @_;
1544
1545 my $self = create;
1546
1547 $self->ob->name ($login);
1548 $self->{deny_save} = 1;
1549
1550 $cf::PLAYER{$login} = $self;
1551
1552 $self
1553}
1554
1555=item $player->send_msg ($channel, $msg, $color, [extra...])
1556
1557=cut
1558
1559sub send_msg {
1560 my $ns = shift->ns
1561 or return;
1562 $ns->send_msg (@_);
1563}
1564
1565=item $pl->quit_character
1566
1567Nukes the player without looking back. If logged in, the connection will
1568be destroyed. May block for a long time.
1569
1570=cut
1571
1572sub quit_character {
1573 my ($pl) = @_;
1574
1575 my $name = $pl->ob->name;
1576
1577 $pl->{deny_save} = 1;
1578 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1579
1580 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1581 $pl->deactivate;
1582 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1583 $pl->ob->check_score;
1584 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1585 $pl->ns->destroy if $pl->ns;
1586
1587 my $path = playerdir $pl;
1588 my $temp = "$path~$cf::RUNTIME~deleting~";
1589 aio_rename $path, $temp;
1590 delete $cf::PLAYER{$pl->ob->name};
1591 $pl->destroy;
1592
1593 my $prefix = qr<^~\Q$name\E/>;
1594
1595 # nuke player maps
1596 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1597
1598 IO::AIO::aio_rmtree $temp;
1599}
1600
1601=item $pl->kick
1602
1603Kicks a player out of the game. This destroys the connection.
1604
1605=cut
1606
1607sub kick {
1608 my ($pl, $kicker) = @_;
1609
1610 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1611 $pl->killer ("kicked");
1612 $pl->ns->destroy;
1613}
1614
1615=item cf::player::list_logins
1616
1617Returns am arrayref of all valid playernames in the system, can take a
1618while and may block, so not sync_job-capable, ever.
1619
1620=cut
1621
1622sub list_logins {
1623 my $dirs = aio_readdir $PLAYERDIR
1624 or return [];
1625
1626 my @logins;
1627
1628 for my $login (@$dirs) {
1629 my $path = path $login;
1630
1631 # a .pst is a dead give-away for a valid player
1632 # if no pst file found, open and chekc for blocked users
1633 if (aio_stat "$path.pst") {
1634 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1635 aio_read $fh, 0, 512, my $buf, 0 or next;
1636 $buf !~ /^password -------------$/m or next; # official not-valid tag
1637 }
1638
1639 utf8::decode $login;
1640 push @logins, $login;
1641 }
1642
1643 \@logins
1644}
1645
1646=item $player->maps
1647
1648Returns an arrayref of map paths that are private for this
1649player. May block.
1650
1651=cut
1652
1653sub maps($) {
1654 my ($pl) = @_;
1655
1656 $pl = ref $pl ? $pl->ob->name : $pl;
1657
1658 my $files = aio_readdir playerdir $pl
1659 or return;
1660
1661 my @paths;
1662
1663 for (@$files) {
1664 utf8::decode $_;
1665 next if /\.(?:pl|pst)$/;
1666 next unless /^$PATH_SEP/o;
1667
1668 push @paths, cf::map::normalise "~$pl/$_";
1669 }
1670
1671 \@paths
1672}
1673
1674=item $protocol_xml = $player->expand_cfpod ($cfpod)
1675
1676Expand deliantra pod fragments into protocol xml.
1677
1678=item $player->ext_reply ($msgid, @msg)
1679
1680Sends an ext reply to the player.
1681
1682=cut
1683
1684sub ext_reply($$@) {
1685 my ($self, $id, @msg) = @_;
1686
1687 $self->ns->ext_reply ($id, @msg)
1688}
1689
1690=item $player->ext_msg ($type, @msg)
1691
1692Sends an ext event to the client.
1693
1694=cut
1695
1696sub ext_msg($$@) {
1697 my ($self, $type, @msg) = @_;
1698
1699 $self->ns->ext_msg ($type, @msg);
1700}
1701
1702=head3 cf::region
1703
1704=over 4
1705
1706=cut
1707
1708package cf::region;
1709
1710=item cf::region::find_by_path $path
1711
1712Tries to decuce the likely region for a map knowing only its path.
1713
1714=cut
1715
1716sub find_by_path($) {
1717 my ($path) = @_;
1718
1719 my ($match, $specificity);
1720
1721 for my $region (list) {
1722 if ($region->{match} && $path =~ $region->{match}) {
1723 ($match, $specificity) = ($region, $region->specificity)
1724 if $region->specificity > $specificity;
1725 }
1726 }
1727
1728 $match
1729}
1730
1731=back
1732
1733=head3 cf::map
1734
1735=over 4
1736
1737=cut
1738
1739package cf::map;
1740
1741use Fcntl;
1742use Coro::AIO;
1743
1744use overload
1745 '""' => \&as_string,
1746 fallback => 1;
1747
1748our $MAX_RESET = 3600;
1749our $DEFAULT_RESET = 3000;
1750
1751sub generate_random_map {
1752 my ($self, $rmp) = @_;
1753
1754 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1755
1756 # mit "rum" bekleckern, nicht
1757 $self->_create_random_map (
1758 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1759 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1760 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 $rmp->{exit_on_final_map},
1762 $rmp->{xsize}, $rmp->{ysize},
1763 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1764 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1765 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1766 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1767 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1768 (cf::region::find $rmp->{region}), $rmp->{custom}
1769 )
1770}
1771
1772=item cf::map->register ($regex, $prio)
1773
1774Register a handler for the map path matching the given regex at the
1775givne priority (higher is better, built-in handlers have priority 0, the
1776default).
1777
1778=cut
1779
1780sub register {
1781 my (undef, $regex, $prio) = @_;
1782 my $pkg = caller;
1783
1784 no strict;
1785 push @{"$pkg\::ISA"}, __PACKAGE__;
1786
1787 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1788}
1789
1790# also paths starting with '/'
1791$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1792
1793sub thawer_merge {
1794 my ($self, $merge) = @_;
1795
1796 # we have to keep some variables in memory intact
1797 local $self->{path};
1798 local $self->{load_path};
1799
1800 $self->SUPER::thawer_merge ($merge);
1801}
1802
1803sub normalise {
1804 my ($path, $base) = @_;
1805
1806 $path = "$path"; # make sure its a string
1807
1808 $path =~ s/\.map$//;
1809
1810 # map plan:
1811 #
1812 # /! non-realised random map exit (special hack!)
1813 # {... are special paths that are not being touched
1814 # ?xxx/... are special absolute paths
1815 # ?random/... random maps
1816 # /... normal maps
1817 # ~user/... per-player map of a specific user
1818
1819 $path =~ s/$PATH_SEP/\//go;
1820
1821 # treat it as relative path if it starts with
1822 # something that looks reasonable
1823 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1824 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1825
1826 $base =~ s{[^/]+/?$}{};
1827 $path = "$base/$path";
1828 }
1829
1830 for ($path) {
1831 redo if s{//}{/};
1832 redo if s{/\.?/}{/};
1833 redo if s{/[^/]+/\.\./}{/};
1834 }
1835
1836 $path
1837}
1838
1839sub new_from_path {
1840 my (undef, $path, $base) = @_;
1841
1842 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1843
1844 $path = normalise $path, $base;
1845
1846 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1847 if ($path =~ $EXT_MAP{$pkg}[1]) {
1848 my $self = bless cf::map::new, $pkg;
1849 $self->{path} = $path; $self->path ($path);
1850 $self->init; # pass $1 etc.
1851 return $self;
1852 }
1853 }
1854
1855 Carp::cluck "unable to resolve path '$path' (base '$base').";
1856 ()
1857}
1858
1859sub init {
1860 my ($self) = @_;
1861
1862 $self
1863}
1864
1865sub as_string {
1866 my ($self) = @_;
1867
1868 "$self->{path}"
1869}
1870
1871# the displayed name, this is a one way mapping
1872sub visible_name {
1873 &as_string
1874}
1875
1876# the original (read-only) location
1877sub load_path {
1878 my ($self) = @_;
1879
1880 "$MAPDIR/$self->{path}.map"
1881}
1882
1883# the temporary/swap location
1884sub save_path {
1885 my ($self) = @_;
1886
1887 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1888 "$TMPDIR/$path.map"
1889}
1890
1891# the unique path, undef == no special unique path
1892sub uniq_path {
1893 my ($self) = @_;
1894
1895 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1896 "$UNIQUEDIR/$path"
1897}
1898
1899sub decay_objects {
1900 my ($self) = @_;
1901
1902 return if $self->{deny_reset};
1903
1904 $self->do_decay_objects;
1905}
1906
1907sub unlink_save {
1908 my ($self) = @_;
1909
1910 utf8::encode (my $save = $self->save_path);
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1912 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1913}
1914
1915sub load_header_from($) {
1916 my ($self, $path) = @_;
1917
1918 utf8::encode $path;
1919 my $f = new_from_file cf::object::thawer $path
1920 or return;
1921
1922 $self->_load_header ($f)
1923 or return;
1924
1925 local $MAP_LOADING{$self->{path}} = $self;
1926 $f->resolve_delayed_derefs;
1927
1928 $self->{load_path} = $path;
1929
1930 1
1931}
1932
1933sub load_header_orig {
1934 my ($self) = @_;
1935
1936 $self->load_header_from ($self->load_path)
1937}
1938
1939sub load_header_temp {
1940 my ($self) = @_;
1941
1942 $self->load_header_from ($self->save_path)
1943}
1944
1945sub prepare_temp {
1946 my ($self) = @_;
1947
1948 $self->last_access ((delete $self->{last_access})
1949 || $cf::RUNTIME); #d#
1950 # safety
1951 $self->{instantiate_time} = $cf::RUNTIME
1952 if $self->{instantiate_time} > $cf::RUNTIME;
1953}
1954
1955sub prepare_orig {
1956 my ($self) = @_;
1957
1958 $self->{load_original} = 1;
1959 $self->{instantiate_time} = $cf::RUNTIME;
1960 $self->last_access ($cf::RUNTIME);
1961 $self->instantiate;
1962}
1963
1964sub load_header {
1965 my ($self) = @_;
1966
1967 if ($self->load_header_temp) {
1968 $self->prepare_temp;
1969 } else {
1970 $self->load_header_orig
1971 or return;
1972 $self->prepare_orig;
1973 }
1974
1975 $self->{deny_reset} = 1
1976 if $self->no_reset;
1977
1978 $self->default_region (cf::region::find_by_path $self->{path})
1979 unless $self->default_region;
1980
1981 1
1982}
1983
1984sub find;
1985sub find {
1986 my ($path, $origin) = @_;
1987
1988 $path = normalise $path, $origin && $origin->path;
1989
1990 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1991 my $guard2 = cf::lock_acquire "map_find:$path";
1992
1993 $cf::MAP{$path} || do {
1994 my $map = new_from_path cf::map $path
1995 or return;
1996
1997 $map->{last_save} = $cf::RUNTIME;
1998
1999 $map->load_header
2000 or return;
2001
2002 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2003 # doing this can freeze the server in a sync job, obviously
2004 #$cf::WAIT_FOR_TICK->wait;
2005 undef $guard2;
2006 undef $guard1;
2007 $map->reset;
2008 return find $path;
2009 }
2010
2011 $cf::MAP{$path} = $map
2012 }
2013}
2014
2015sub pre_load { }
2016sub post_load { }
2017
2018sub load {
2019 my ($self) = @_;
2020
2021 local $self->{deny_reset} = 1; # loading can take a long time
2022
2023 my $path = $self->{path};
2024
2025 {
2026 my $guard = cf::lock_acquire "map_data:$path";
2027
2028 return unless $self->valid;
2029 return unless $self->in_memory == cf::MAP_SWAPPED;
2030
2031 $self->in_memory (cf::MAP_LOADING);
2032
2033 $self->alloc;
2034
2035 $self->pre_load;
2036 cf::cede_to_tick;
2037
2038 my $f = new_from_file cf::object::thawer $self->{load_path};
2039 $f->skip_block;
2040 $self->_load_objects ($f)
2041 or return;
2042
2043 $self->post_load_original
2044 if delete $self->{load_original};
2045
2046 if (my $uniq = $self->uniq_path) {
2047 utf8::encode $uniq;
2048 unless (aio_stat $uniq) {
2049 if (my $f = new_from_file cf::object::thawer $uniq) {
2050 $self->clear_unique_items;
2051 $self->_load_objects ($f);
2052 $f->resolve_delayed_derefs;
674 } 2053 }
675 } 2054 }
676 } else {
677 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
678 } 2055 }
679 2056
680 cf::override; 2057 $f->resolve_delayed_derefs;
2058
2059 cf::cede_to_tick;
2060 # now do the right thing for maps
2061 $self->link_multipart_objects;
2062 $self->difficulty ($self->estimate_difficulty)
2063 unless $self->difficulty;
2064 cf::cede_to_tick;
2065
2066 unless ($self->{deny_activate}) {
2067 $self->decay_objects;
2068 $self->fix_auto_apply;
2069 $self->update_buttons;
2070 cf::cede_to_tick;
2071 $self->activate;
2072 }
2073
2074 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME);
2076
2077 $self->in_memory (cf::MAP_ACTIVE);
681 }, 2078 }
682;
683 2079
684############################################################################# 2080 $self->post_load;
685# load/save/clean perl data associated with a map 2081}
686 2082
687*cf::mapsupport::on_clean = sub { 2083sub customise_for {
2084 my ($self, $ob) = @_;
2085
2086 return find "~" . $ob->name . "/" . $self->{path}
2087 if $self->per_player;
2088
2089# return find "?party/" . $ob->name . "/" . $self->{path}
2090# if $self->per_party;
2091
2092 $self
2093}
2094
2095# find and load all maps in the 3x3 area around a map
2096sub load_neighbours {
688 my ($map) = @_; 2097 my ($map) = @_;
689 2098
690 my $path = $map->tmpname; 2099 my @neigh; # diagonal neighbours
691 defined $path or return;
692 2100
693 unlink "$path.pst"; 2101 for (0 .. 3) {
694}; 2102 my $neigh = $map->tile_path ($_)
2103 or next;
2104 $neigh = find $neigh, $map
2105 or next;
2106 $neigh->load;
695 2107
696# old style persistent data, TODO: remove #d# 2108 push @neigh,
697*cf::mapsupport::on_swapin = 2109 [$neigh->tile_path (($_ + 3) % 4), $neigh],
698*cf::mapsupport::on_load = sub { 2110 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2111 }
2112
2113 for (grep defined $_->[0], @neigh) {
2114 my ($path, $origin) = @$_;
2115 my $neigh = find $path, $origin
2116 or next;
2117 $neigh->load;
2118 }
2119}
2120
2121sub find_sync {
2122 my ($path, $origin) = @_;
2123
2124 cf::sync_job { find $path, $origin }
2125}
2126
2127sub do_load_sync {
699 my ($map) = @_; 2128 my ($map) = @_;
700 2129
701 my $path = $map->tmpname; 2130 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
702 $path = $map->path unless defined $path; 2131 if $Coro::current == $Coro::main;
703 2132
704 open my $fh, "<:raw", "$path.cfperl" 2133 cf::sync_job { $map->load };
705 or return; # no perl data
706
707 my $data = Storable::thaw do { local $/; <$fh> };
708
709 $data->{version} <= 1
710 or return; # too new
711
712 $map->_set_obs ($data->{obs});
713 $map->invoke (EVENT_MAP_UPGRADE);
714};
715
716attach_to_maps prio => -10000, package => cf::mapsupport::;
717
718#############################################################################
719# load/save perl data associated with player->ob objects
720
721sub all_objects(@) {
722 @_, map all_objects ($_->inv), @_
723} 2134}
724 2135
725attach_to_players 2136our %MAP_PREFETCH;
726 on_load => sub { 2137our $MAP_PREFETCHER = undef;
727 my ($pl, $path) = @_;
728 2138
729 for my $o (all_objects $pl->ob) { 2139sub find_async {
730 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2140 my ($path, $origin, $load) = @_;
731 $o->set_ob_key_value ("_perl_data");
732 2141
733 %$o = %{ Storable::thaw pack "H*", $value }; 2142 $path = normalise $path, $origin && $origin->{path};
2143
2144 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 }
2147
2148 $MAP_PREFETCH{$path} |= $load;
2149
2150 $MAP_PREFETCHER ||= cf::async {
2151 $Coro::current->{desc} = "map prefetcher";
2152
2153 while (%MAP_PREFETCH) {
2154 while (my ($k, $v) = each %MAP_PREFETCH) {
2155 if (my $map = find $k) {
2156 $map->load if $v;
2157 }
2158
2159 delete $MAP_PREFETCH{$k};
734 } 2160 }
735 } 2161 }
2162 undef $MAP_PREFETCHER;
2163 };
2164 $MAP_PREFETCHER->prio (6);
2165
2166 ()
2167}
2168
2169sub save {
2170 my ($self) = @_;
2171
2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
2173
2174 $self->{last_save} = $cf::RUNTIME;
2175
2176 return unless $self->dirty;
2177
2178 my $save = $self->save_path; utf8::encode $save;
2179 my $uniq = $self->uniq_path; utf8::encode $uniq;
2180
2181 $self->{load_path} = $save;
2182
2183 return if $self->{deny_save};
2184
2185 local $self->{last_access} = $self->last_access;#d#
2186
2187 cf::async {
2188 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players;
2190 };
2191
2192 cf::get_slot 0.02;
2193
2194 if ($uniq) {
2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2196 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2197 } else {
2198 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
736 }, 2199 }
737;
738
739#############################################################################
740# core extensions - in perl
741
742=item cf::player::exists $login
743
744Returns true when the given account exists.
745
746=cut
747
748sub cf::player::exists($) {
749 cf::player::find $_[0]
750 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
751} 2200}
752 2201
2202sub swap_out {
2203 my ($self) = @_;
2204
2205 # save first because save cedes
2206 $self->save;
2207
2208 my $lock = cf::lock_acquire "map_data:$self->{path}";
2209
2210 return if $self->players;
2211 return if $self->in_memory != cf::MAP_ACTIVE;
2212 return if $self->{deny_save};
2213
2214 $self->in_memory (cf::MAP_SWAPPED);
2215
2216 $self->deactivate;
2217 $_->clear_links_to ($self) for values %cf::MAP;
2218 $self->clear;
2219}
2220
2221sub reset_at {
2222 my ($self) = @_;
2223
2224 # TODO: safety, remove and allow resettable per-player maps
2225 return 1e99 if $self->{deny_reset};
2226
2227 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2228 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2229
2230 $time + $to
2231}
2232
2233sub should_reset {
2234 my ($self) = @_;
2235
2236 $self->reset_at <= $cf::RUNTIME
2237}
2238
2239sub reset {
2240 my ($self) = @_;
2241
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 return if $self->players;
2245
2246 warn "resetting map ", $self->path, "\n";
2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 # need to save uniques path
2251 unless ($self->{deny_save}) {
2252 my $uniq = $self->uniq_path; utf8::encode $uniq;
2253
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2255 if $uniq;
2256 }
2257
2258 delete $cf::MAP{$self->path};
2259
2260 $self->deactivate;
2261 $_->clear_links_to ($self) for values %cf::MAP;
2262 $self->clear;
2263
2264 $self->unlink_save;
2265 $self->destroy;
2266}
2267
2268my $nuke_counter = "aaaa";
2269
2270sub nuke {
2271 my ($self) = @_;
2272
2273 {
2274 my $lock = cf::lock_acquire "map_data:$self->{path}";
2275
2276 delete $cf::MAP{$self->path};
2277
2278 $self->unlink_save;
2279
2280 bless $self, "cf::map";
2281 delete $self->{deny_reset};
2282 $self->{deny_save} = 1;
2283 $self->reset_timeout (1);
2284 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2285
2286 $cf::MAP{$self->path} = $self;
2287 }
2288
2289 $self->reset; # polite request, might not happen
2290}
2291
2292=item $maps = cf::map::tmp_maps
2293
2294Returns an arrayref with all map paths of currently instantiated and saved
2295maps. May block.
2296
2297=cut
2298
2299sub tmp_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise $_
2305 : ()
2306 } @{ aio_readdir $TMPDIR or [] }
2307 ]
2308}
2309
2310=item $maps = cf::map::random_maps
2311
2312Returns an arrayref with all map paths of currently instantiated and saved
2313random maps. May block.
2314
2315=cut
2316
2317sub random_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise "?random/$_"
2323 : ()
2324 } @{ aio_readdir $RANDOMDIR or [] }
2325 ]
2326}
2327
2328=item cf::map::unique_maps
2329
2330Returns an arrayref of paths of all shared maps that have
2331instantiated unique items. May block.
2332
2333=cut
2334
2335sub unique_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 s/\.map$//; # TODO future compatibility hack
2340 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2341 ? ()
2342 : normalise $_
2343 } @{ aio_readdir $UNIQUEDIR or [] }
2344 ]
2345}
2346
2347=item cf::map::static_maps
2348
2349Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2350file in the shared directory excluding F</styles> and F</editor>). May
2351block.
2352
2353=cut
2354
2355sub static_maps() {
2356 my @dirs = "";
2357 my @maps;
2358
2359 while (@dirs) {
2360 my $dir = shift @dirs;
2361
2362 next if $dir eq "/styles" || $dir eq "/editor";
2363
2364 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2365 or return;
2366
2367 for (@$files) {
2368 s/\.map$// or next;
2369 utf8::decode $_;
2370 push @maps, "$dir/$_";
2371 }
2372
2373 push @dirs, map "$dir/$_", @$dirs;
2374 }
2375
2376 \@maps
2377}
2378
2379=back
2380
2381=head3 cf::object
2382
2383=cut
2384
2385package cf::object;
2386
2387=over 4
2388
2389=item $ob->inv_recursive
2390
2391Returns the inventory of the object I<and> their inventories, recursively,
2392but I<not> the object itself.
2393
2394=cut
2395
2396sub inv_recursive_;
2397sub inv_recursive_ {
2398 map { $_, inv_recursive_ $_->inv } @_
2399}
2400
2401sub inv_recursive {
2402 inv_recursive_ inv $_[0]
2403}
2404
2405=item $ref = $ob->ref
2406
2407Creates and returns a persistent reference to an object that can be stored as a string.
2408
2409=item $ob = cf::object::deref ($refstring)
2410
2411returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2412even if the object actually exists. May block.
2413
2414=cut
2415
2416sub deref {
2417 my ($ref) = @_;
2418
2419 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2420 my ($uuid, $name) = ($1, $2);
2421 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2422 or return;
2423 $pl->ob->uuid eq $uuid
2424 or return;
2425
2426 $pl->ob
2427 } else {
2428 warn "$ref: cannot resolve object reference\n";
2429 undef
2430 }
2431}
2432
2433package cf;
2434
2435=back
2436
2437=head3 cf::object::player
2438
2439=over 4
2440
753=item $player->reply ($npc, $msg[, $flags]) 2441=item $player_object->reply ($npc, $msg[, $flags])
754 2442
755Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2443Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
756can be C<undef>. Does the right thing when the player is currently in a 2444can be C<undef>. Does the right thing when the player is currently in a
757dialogue with the given NPC character. 2445dialogue with the given NPC character.
758 2446
759=cut 2447=cut
760 2448
2449our $SAY_CHANNEL = {
2450 id => "say",
2451 title => "Map",
2452 reply => "say ",
2453 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2454};
2455
2456our $CHAT_CHANNEL = {
2457 id => "chat",
2458 title => "Chat",
2459 reply => "chat ",
2460 tooltip => "Player chat and shouts, global to the server.",
2461};
2462
761# rough implementation of a future "reply" method that works 2463# rough implementation of a future "reply" method that works
762# with dialog boxes. 2464# with dialog boxes.
2465#TODO: the first argument must go, split into a $npc->reply_to ( method
763sub cf::object::player::reply($$$;$) { 2466sub cf::object::player::reply($$$;$) {
764 my ($self, $npc, $msg, $flags) = @_; 2467 my ($self, $npc, $msg, $flags) = @_;
765 2468
766 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2469 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
767 2470
768 if ($self->{record_replies}) { 2471 if ($self->{record_replies}) {
769 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2472 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2473
770 } else { 2474 } else {
2475 my $pl = $self->contr;
2476
2477 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2478 my $dialog = $pl->{npc_dialog};
2479 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2480
2481 } else {
771 $msg = $npc->name . " says: $msg" if $npc; 2482 $msg = $npc->name . " says: $msg" if $npc;
772 $self->message ($msg, $flags); 2483 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2484 }
2485 }
2486}
2487
2488=item $object->send_msg ($channel, $msg, $color, [extra...])
2489
2490=cut
2491
2492sub cf::object::send_msg {
2493 my $pl = shift->contr
2494 or return;
2495 $pl->send_msg (@_);
2496}
2497
2498=item $player_object->may ("access")
2499
2500Returns wether the given player is authorized to access resource "access"
2501(e.g. "command_wizcast").
2502
2503=cut
2504
2505sub cf::object::player::may {
2506 my ($self, $access) = @_;
2507
2508 $self->flag (cf::FLAG_WIZ) ||
2509 (ref $cf::CFG{"may_$access"}
2510 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2511 : $cf::CFG{"may_$access"})
2512}
2513
2514=item $player_object->enter_link
2515
2516Freezes the player and moves him/her to a special map (C<{link}>).
2517
2518The player should be reasonably safe there for short amounts of time (e.g.
2519for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2520though, as the palyer cannot control the character while it is on the link
2521map.
2522
2523Will never block.
2524
2525=item $player_object->leave_link ($map, $x, $y)
2526
2527Moves the player out of the special C<{link}> map onto the specified
2528map. If the map is not valid (or omitted), the player will be moved back
2529to the location he/she was before the call to C<enter_link>, or, if that
2530fails, to the emergency map position.
2531
2532Might block.
2533
2534=cut
2535
2536sub link_map {
2537 unless ($LINK_MAP) {
2538 $LINK_MAP = cf::map::find "{link}"
2539 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2540 $LINK_MAP->load;
2541 }
2542
2543 $LINK_MAP
2544}
2545
2546sub cf::object::player::enter_link {
2547 my ($self) = @_;
2548
2549 $self->deactivate_recursive;
2550
2551 return if UNIVERSAL::isa $self->map, "ext::map_link";
2552
2553 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2554 if $self->map && $self->map->{path} ne "{link}";
2555
2556 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2557}
2558
2559sub cf::object::player::leave_link {
2560 my ($self, $map, $x, $y) = @_;
2561
2562 return unless $self->contr->active;
2563
2564 my $link_pos = delete $self->{_link_pos};
2565
2566 unless ($map) {
2567 # restore original map position
2568 ($map, $x, $y) = @{ $link_pos || [] };
2569 $map = cf::map::find $map;
2570
2571 unless ($map) {
2572 ($map, $x, $y) = @$EMERGENCY_POSITION;
2573 $map = cf::map::find $map
2574 or die "FATAL: cannot load emergency map\n";
2575 }
2576 }
2577
2578 ($x, $y) = (-1, -1)
2579 unless (defined $x) && (defined $y);
2580
2581 # use -1 or undef as default coordinates, not 0, 0
2582 ($x, $y) = ($map->enter_x, $map->enter_y)
2583 if $x <= 0 && $y <= 0;
2584
2585 $map->load;
2586 $map->load_neighbours;
2587
2588 return unless $self->contr->active;
2589
2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2591 $self->enter_map ($map, $x, $y);
2592
2593 # only activate afterwards, to support waiting in hooks
2594 $self->activate_recursive;
2595}
2596
2597=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2598
2599Moves the player to the given map-path and coordinates by first freezing
2600her, loading and preparing them map, calling the provided $check callback
2601that has to return the map if sucecssful, and then unfreezes the player on
2602the new (success) or old (failed) map position. In either case, $done will
2603be called at the end of this process.
2604
2605Note that $check will be called with a potentially non-loaded map, so if
2606it needs a loaded map it has to call C<< ->load >>.
2607
2608=cut
2609
2610our $GOTOGEN;
2611
2612sub cf::object::player::goto {
2613 my ($self, $path, $x, $y, $check, $done) = @_;
2614
2615 # do generation counting so two concurrent goto's will be executed in-order
2616 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2617
2618 $self->enter_link;
2619
2620 (async {
2621 $Coro::current->{desc} = "player::goto $path $x $y";
2622
2623 # *tag paths override both path and x|y
2624 if ($path =~ /^\*(.*)$/) {
2625 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2626 my $ob = $obs[rand @obs];
2627
2628 # see if we actually can go there
2629 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2630 $ob = $obs[rand @obs];
2631 } else {
2632 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2633 }
2634 # else put us there anyways for now #d#
2635
2636 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2637 } else {
2638 ($path, $x, $y) = (undef, undef, undef);
2639 }
2640 }
2641
2642 my $map = eval {
2643 my $map = defined $path ? cf::map::find $path : undef;
2644
2645 if ($map) {
2646 $map = $map->customise_for ($self);
2647 $map = $check->($map) if $check && $map;
2648 } else {
2649 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2650 }
2651
2652 $map
2653 };
2654
2655 if ($@) {
2656 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2657 LOG llevError | logBacktrace, Carp::longmess $@;
2658 }
2659
2660 if ($gen == $self->{_goto_generation}) {
2661 delete $self->{_goto_generation};
2662 $self->leave_link ($map, $x, $y);
2663 }
2664
2665 $done->() if $done;
2666 })->prio (1);
2667}
2668
2669=item $player_object->enter_exit ($exit_object)
2670
2671=cut
2672
2673sub parse_random_map_params {
2674 my ($spec) = @_;
2675
2676 my $rmp = { # defaults
2677 xsize => (cf::rndm 15, 40),
2678 ysize => (cf::rndm 15, 40),
2679 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2680 #layout => string,
773 } 2681 };
774}
775 2682
2683 for (split /\n/, $spec) {
2684 my ($k, $v) = split /\s+/, $_, 2;
2685
2686 $rmp->{lc $k} = $v if (length $k) && (length $v);
2687 }
2688
2689 $rmp
2690}
2691
2692sub prepare_random_map {
2693 my ($exit) = @_;
2694
2695 # all this does is basically replace the /! path by
2696 # a new random map path (?random/...) with a seed
2697 # that depends on the exit object
2698
2699 my $rmp = parse_random_map_params $exit->msg;
2700
2701 if ($exit->map) {
2702 $rmp->{region} = $exit->region->name;
2703 $rmp->{origin_map} = $exit->map->path;
2704 $rmp->{origin_x} = $exit->x;
2705 $rmp->{origin_y} = $exit->y;
2706
2707 $exit->map->touch;
2708 }
2709
2710 $rmp->{random_seed} ||= $exit->random_seed;
2711
2712 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2713 my $md5 = Digest::MD5::md5_hex $data;
2714 my $meta = "$RANDOMDIR/$md5.meta";
2715
2716 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2717 aio_write $fh, 0, (length $data), $data, 0;
2718 undef $fh;
2719 aio_rename "$meta~", $meta;
2720
2721 my $slaying = "?random/$md5";
2722
2723 if ($exit->valid) {
2724 $exit->slaying ("?random/$md5");
2725 $exit->msg (undef);
2726 }
2727 }
2728}
2729
2730sub cf::object::player::enter_exit {
2731 my ($self, $exit) = @_;
2732
2733 return unless $self->type == cf::PLAYER;
2734
2735 $self->enter_link;
2736
2737 (async {
2738 $Coro::current->{desc} = "enter_exit";
2739
2740 unless (eval {
2741 $self->deactivate_recursive; # just to be sure
2742
2743 # random map handling
2744 {
2745 my $guard = cf::lock_acquire "exit_prepare:$exit";
2746
2747 prepare_random_map $exit
2748 if $exit->slaying eq "/!";
2749 }
2750
2751 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2752 my $x = $exit->stats->hp;
2753 my $y = $exit->stats->sp;
2754
2755 $self->goto ($map, $x, $y);
2756
2757 # if exit is damned, update players death & WoR home-position
2758 $self->contr->savebed ($map, $x, $y)
2759 if $exit->flag (cf::FLAG_DAMNED);
2760
2761 1
2762 }) {
2763 $self->message ("Something went wrong deep within the deliantra server. "
2764 . "I'll try to bring you back to the map you were before. "
2765 . "Please report this to the dungeon master!",
2766 cf::NDI_UNIQUE | cf::NDI_RED);
2767
2768 warn "ERROR in enter_exit: $@";
2769 $self->leave_link;
2770 }
2771 })->prio (1);
2772}
2773
2774=head3 cf::client
2775
2776=over 4
2777
2778=item $client->send_drawinfo ($text, $flags)
2779
2780Sends a drawinfo packet to the client. Circumvents output buffering so
2781should not be used under normal circumstances.
2782
2783=cut
2784
2785sub cf::client::send_drawinfo {
2786 my ($self, $text, $flags) = @_;
2787
2788 utf8::encode $text;
2789 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2790}
2791
2792=item $client->send_big_packet ($pkt)
2793
2794Like C<send_packet>, but tries to compress large packets, and fragments
2795them as required.
2796
2797=cut
2798
2799our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2800
2801sub cf::client::send_big_packet {
2802 my ($self, $pkt) = @_;
2803
2804 # try lzf for large packets
2805 $pkt = "lzf " . Compress::LZF::compress $pkt
2806 if 1024 <= length $pkt and $self->{can_lzf};
2807
2808 # split very large packets
2809 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2810 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2811 $pkt = "frag";
2812 }
2813
2814 $self->send_packet ($pkt);
2815}
2816
2817=item $client->send_msg ($channel, $msg, $color, [extra...])
2818
2819Send a drawinfo or msg packet to the client, formatting the msg for the
2820client if neccessary. C<$type> should be a string identifying the type of
2821the message, with C<log> being the default. If C<$color> is negative, suppress
2822the message unless the client supports the msg packet.
2823
2824=cut
2825
2826# non-persistent channels (usually the info channel)
2827our %CHANNEL = (
2828 "c/motd" => {
2829 id => "infobox",
2830 title => "MOTD",
2831 reply => undef,
2832 tooltip => "The message of the day",
2833 },
2834 "c/identify" => {
2835 id => "infobox",
2836 title => "Identify",
2837 reply => undef,
2838 tooltip => "Items recently identified",
2839 },
2840 "c/examine" => {
2841 id => "infobox",
2842 title => "Examine",
2843 reply => undef,
2844 tooltip => "Signs and other items you examined",
2845 },
2846 "c/shopinfo" => {
2847 id => "infobox",
2848 title => "Shop Info",
2849 reply => undef,
2850 tooltip => "What your bargaining skill tells you about the shop",
2851 },
2852 "c/book" => {
2853 id => "infobox",
2854 title => "Book",
2855 reply => undef,
2856 tooltip => "The contents of a note or book",
2857 },
2858 "c/lookat" => {
2859 id => "infobox",
2860 title => "Look",
2861 reply => undef,
2862 tooltip => "What you saw there",
2863 },
2864 "c/who" => {
2865 id => "infobox",
2866 title => "Players",
2867 reply => undef,
2868 tooltip => "Shows players who are currently online",
2869 },
2870 "c/body" => {
2871 id => "infobox",
2872 title => "Body Parts",
2873 reply => undef,
2874 tooltip => "Shows which body parts you posess and are available",
2875 },
2876 "c/statistics" => {
2877 id => "infobox",
2878 title => "Statistics",
2879 reply => undef,
2880 tooltip => "Shows your primary statistics",
2881 },
2882 "c/skills" => {
2883 id => "infobox",
2884 title => "Skills",
2885 reply => undef,
2886 tooltip => "Shows your experience per skill and item power",
2887 },
2888 "c/shopitems" => {
2889 id => "infobox",
2890 title => "Shop Items",
2891 reply => undef,
2892 tooltip => "Shows the items currently for sale in this shop",
2893 },
2894 "c/resistances" => {
2895 id => "infobox",
2896 title => "Resistances",
2897 reply => undef,
2898 tooltip => "Shows your resistances",
2899 },
2900 "c/pets" => {
2901 id => "infobox",
2902 title => "Pets",
2903 reply => undef,
2904 tooltip => "Shows information abotu your pets/a specific pet",
2905 },
2906 "c/perceiveself" => {
2907 id => "infobox",
2908 title => "Perceive Self",
2909 reply => undef,
2910 tooltip => "You gained detailed knowledge about yourself",
2911 },
2912 "c/uptime" => {
2913 id => "infobox",
2914 title => "Uptime",
2915 reply => undef,
2916 tooltip => "How long the server has been running since last restart",
2917 },
2918 "c/mapinfo" => {
2919 id => "infobox",
2920 title => "Map Info",
2921 reply => undef,
2922 tooltip => "Information related to the maps",
2923 },
2924 "c/party" => {
2925 id => "party",
2926 title => "Party",
2927 reply => "gsay ",
2928 tooltip => "Messages and chat related to your party",
2929 },
2930 "c/death" => {
2931 id => "death",
2932 title => "Death",
2933 reply => undef,
2934 tooltip => "Reason for and more info about your most recent death",
2935 },
2936 "c/say" => $SAY_CHANNEL,
2937 "c/chat" => $CHAT_CHANNEL,
2938);
2939
2940sub cf::client::send_msg {
2941 my ($self, $channel, $msg, $color, @extra) = @_;
2942
2943 $msg = $self->pl->expand_cfpod ($msg)
2944 unless $color & cf::NDI_VERBATIM;
2945
2946 $color &= cf::NDI_CLIENT_MASK; # just in case...
2947
2948 # check predefined channels, for the benefit of C
2949 if ($CHANNEL{$channel}) {
2950 $channel = $CHANNEL{$channel};
2951
2952 $self->ext_msg (channel_info => $channel);
2953 $channel = $channel->{id};
2954
2955 } elsif (ref $channel) {
2956 # send meta info to client, if not yet sent
2957 unless (exists $self->{channel}{$channel->{id}}) {
2958 $self->{channel}{$channel->{id}} = $channel;
2959 $self->ext_msg (channel_info => $channel);
2960 }
2961
2962 $channel = $channel->{id};
2963 }
2964
2965 return unless @extra || length $msg;
2966
2967 # default colour, mask it out
2968 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2969 if $color & cf::NDI_DEF;
2970
2971 my $pkt = "msg "
2972 . $self->{json_coder}->encode (
2973 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2974 );
2975
2976 $self->send_big_packet ($pkt);
2977}
2978
2979=item $client->ext_msg ($type, @msg)
2980
2981Sends an ext event to the client.
2982
2983=cut
2984
2985sub cf::client::ext_msg($$@) {
2986 my ($self, $type, @msg) = @_;
2987
2988 if ($self->extcmd == 2) {
2989 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2990 } elsif ($self->extcmd == 1) { # TODO: remove
2991 push @msg, msgtype => "event_$type";
2992 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2993 }
2994}
2995
776=item $player->ext_reply ($msgid, $msgtype, %msg) 2996=item $client->ext_reply ($msgid, @msg)
777 2997
778Sends an ext reply to the player. 2998Sends an ext reply to the client.
779 2999
780=cut 3000=cut
781 3001
782sub cf::player::ext_reply($$$%) { 3002sub cf::client::ext_reply($$@) {
783 my ($self, $id, %msg) = @_; 3003 my ($self, $id, @msg) = @_;
784 3004
785 $msg{msgid} = $id; 3005 if ($self->extcmd == 2) {
786 3006 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
787 $self->send ("ext " . to_json \%msg); 3007 } elsif ($self->extcmd == 1) {
3008 #TODO: version 1, remove
3009 unshift @msg, msgtype => "reply", msgid => $id;
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
788} 3012}
789 3013
790############################################################################# 3014=item $success = $client->query ($flags, "text", \&cb)
791# map scripting support 3015
3016Queues a query to the client, calling the given callback with
3017the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3018C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3019
3020Queries can fail, so check the return code. Or don't, as queries will
3021become reliable at some point in the future.
3022
3023=cut
3024
3025sub cf::client::query {
3026 my ($self, $flags, $text, $cb) = @_;
3027
3028 return unless $self->state == ST_PLAYING
3029 || $self->state == ST_SETUP
3030 || $self->state == ST_CUSTOM;
3031
3032 $self->state (ST_CUSTOM);
3033
3034 utf8::encode $text;
3035 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3036
3037 $self->send_packet ($self->{query_queue}[0][0])
3038 if @{ $self->{query_queue} } == 1;
3039
3040 1
3041}
3042
3043cf::client->attach (
3044 on_connect => sub {
3045 my ($ns) = @_;
3046
3047 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3048 },
3049 on_reply => sub {
3050 my ($ns, $msg) = @_;
3051
3052 # this weird shuffling is so that direct followup queries
3053 # get handled first
3054 my $queue = delete $ns->{query_queue}
3055 or return; # be conservative, not sure how that can happen, but we saw a crash here
3056
3057 (shift @$queue)->[1]->($msg);
3058 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3059
3060 push @{ $ns->{query_queue} }, @$queue;
3061
3062 if (@{ $ns->{query_queue} } == @$queue) {
3063 if (@$queue) {
3064 $ns->send_packet ($ns->{query_queue}[0][0]);
3065 } else {
3066 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3067 }
3068 }
3069 },
3070 on_exticmd => sub {
3071 my ($ns, $buf) = @_;
3072
3073 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3074
3075 if (ref $msg) {
3076 my ($type, $reply, @payload) =
3077 "ARRAY" eq ref $msg
3078 ? @$msg
3079 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3080
3081 my @reply;
3082
3083 if (my $cb = $EXTICMD{$type}) {
3084 @reply = $cb->($ns, @payload);
3085 }
3086
3087 $ns->ext_reply ($reply, @reply)
3088 if $reply;
3089
3090 } else {
3091 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3092 }
3093
3094 cf::override;
3095 },
3096);
3097
3098=item $client->async (\&cb)
3099
3100Create a new coroutine, running the specified callback. The coroutine will
3101be automatically cancelled when the client gets destroyed (e.g. on logout,
3102or loss of connection).
3103
3104=cut
3105
3106sub cf::client::async {
3107 my ($self, $cb) = @_;
3108
3109 my $coro = &Coro::async ($cb);
3110
3111 $coro->on_destroy (sub {
3112 delete $self->{_coro}{$coro+0};
3113 });
3114
3115 $self->{_coro}{$coro+0} = $coro;
3116
3117 $coro
3118}
3119
3120cf::client->attach (
3121 on_destroy => sub {
3122 my ($ns) = @_;
3123
3124 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3125 },
3126);
3127
3128=back
3129
3130
3131=head2 SAFE SCRIPTING
3132
3133Functions that provide a safe environment to compile and execute
3134snippets of perl code without them endangering the safety of the server
3135itself. Looping constructs, I/O operators and other built-in functionality
3136is not available in the safe scripting environment, and the number of
3137functions and methods that can be called is greatly reduced.
3138
3139=cut
792 3140
793our $safe = new Safe "safe"; 3141our $safe = new Safe "safe";
794our $safe_hole = new Safe::Hole; 3142our $safe_hole = new Safe::Hole;
795 3143
796$SIG{FPE} = 'IGNORE'; 3144$SIG{FPE} = 'IGNORE';
797 3145
798$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3146$safe->permit_only (Opcode::opset qw(
3147 :base_core :base_mem :base_orig :base_math
3148 grepstart grepwhile mapstart mapwhile
3149 sort time
3150));
799 3151
800# here we export the classes and methods available to script code 3152# here we export the classes and methods available to script code
801 3153
3154=pod
3155
3156The following functions and methods are available within a safe environment:
3157
3158 cf::object
3159 contr pay_amount pay_player map x y force_find force_add destroy
3160 insert remove name archname title slaying race decrease split
3161 value
3162
3163 cf::object::player
3164 player
3165
3166 cf::player
3167 peaceful
3168
3169 cf::map
3170 trigger
3171
3172=cut
3173
802for ( 3174for (
803 ["cf::object" => qw(contr pay_amount pay_player)], 3175 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3176 insert remove inv nrof name archname title slaying race
3177 decrease split destroy change_exp value msg lore send_msg)],
804 ["cf::object::player" => qw(player)], 3178 ["cf::object::player" => qw(player)],
805 ["cf::player" => qw(peaceful)], 3179 ["cf::player" => qw(peaceful send_msg)],
3180 ["cf::map" => qw(trigger)],
806) { 3181) {
807 no strict 'refs'; 3182 no strict 'refs';
808 my ($pkg, @funs) = @$_; 3183 my ($pkg, @funs) = @$_;
809 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3184 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
810 for @funs; 3185 for @funs;
811} 3186}
812 3187
3188=over 4
3189
3190=item @retval = safe_eval $code, [var => value, ...]
3191
3192Compiled and executes the given perl code snippet. additional var/value
3193pairs result in temporary local (my) scalar variables of the given name
3194that are available in the code snippet. Example:
3195
3196 my $five = safe_eval '$first + $second', first => 1, second => 4;
3197
3198=cut
3199
813sub safe_eval($;@) { 3200sub safe_eval($;@) {
814 my ($code, %vars) = @_; 3201 my ($code, %vars) = @_;
815 3202
816 my $qcode = $code; 3203 my $qcode = $code;
817 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3204 $qcode =~ s/"/‟/g; # not allowed in #line filenames
818 $qcode =~ s/\n/\\n/g; 3205 $qcode =~ s/\n/\\n/g;
3206
3207 %vars = (_dummy => 0) unless %vars;
819 3208
820 local $_; 3209 local $_;
821 local @safe::cf::_safe_eval_args = values %vars; 3210 local @safe::cf::_safe_eval_args = values %vars;
822 3211
823 my $eval = 3212 my $eval =
839 } 3228 }
840 3229
841 wantarray ? @res : $res[0] 3230 wantarray ? @res : $res[0]
842} 3231}
843 3232
3233=item cf::register_script_function $function => $cb
3234
3235Register a function that can be called from within map/npc scripts. The
3236function should be reasonably secure and should be put into a package name
3237like the extension.
3238
3239Example: register a function that gets called whenever a map script calls
3240C<rent::overview>, as used by the C<rent> extension.
3241
3242 cf::register_script_function "rent::overview" => sub {
3243 ...
3244 };
3245
3246=cut
3247
844sub register_script_function { 3248sub register_script_function {
845 my ($fun, $cb) = @_; 3249 my ($fun, $cb) = @_;
846 3250
847 no strict 'refs'; 3251 no strict 'refs';
848 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3252 *{"safe::$fun"} = $safe_hole->wrap ($cb);
849} 3253}
850 3254
3255=back
3256
3257=cut
3258
851############################################################################# 3259#############################################################################
852# the server's main() 3260# the server's init and main functions
3261
3262sub load_facedata($) {
3263 my ($path) = @_;
3264
3265 # HACK to clear player env face cache, we need some signal framework
3266 # for this (global event?)
3267 %ext::player_env::MUSIC_FACE_CACHE = ();
3268
3269 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3270
3271 warn "loading facedata from $path\n";
3272
3273 my $facedata;
3274 0 < aio_load $path, $facedata
3275 or die "$path: $!";
3276
3277 $facedata = Coro::Storable::thaw $facedata;
3278
3279 $facedata->{version} == 2
3280 or cf::cleanup "$path: version mismatch, cannot proceed.";
3281
3282 # patch in the exptable
3283 $facedata->{resource}{"res/exp_table"} = {
3284 type => FT_RSRC,
3285 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3286 };
3287 cf::cede_to_tick;
3288
3289 {
3290 my $faces = $facedata->{faceinfo};
3291
3292 while (my ($face, $info) = each %$faces) {
3293 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3294
3295 cf::face::set_visibility $idx, $info->{visibility};
3296 cf::face::set_magicmap $idx, $info->{magicmap};
3297 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3298 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3299
3300 cf::cede_to_tick;
3301 }
3302
3303 while (my ($face, $info) = each %$faces) {
3304 next unless $info->{smooth};
3305
3306 my $idx = cf::face::find $face
3307 or next;
3308
3309 if (my $smooth = cf::face::find $info->{smooth}) {
3310 cf::face::set_smooth $idx, $smooth;
3311 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3312 } else {
3313 warn "smooth face '$info->{smooth}' not found for face '$face'";
3314 }
3315
3316 cf::cede_to_tick;
3317 }
3318 }
3319
3320 {
3321 my $anims = $facedata->{animinfo};
3322
3323 while (my ($anim, $info) = each %$anims) {
3324 cf::anim::set $anim, $info->{frames}, $info->{facings};
3325 cf::cede_to_tick;
3326 }
3327
3328 cf::anim::invalidate_all; # d'oh
3329 }
3330
3331 {
3332 # TODO: for gcfclient pleasure, we should give resources
3333 # that gcfclient doesn't grok a >10000 face index.
3334 my $res = $facedata->{resource};
3335
3336 while (my ($name, $info) = each %$res) {
3337 if (defined $info->{type}) {
3338 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3339 my $data;
3340
3341 if ($info->{type} & 1) {
3342 # prepend meta info
3343
3344 my $meta = $enc->encode ({
3345 name => $name,
3346 %{ $info->{meta} || {} },
3347 });
3348
3349 $data = pack "(w/a*)*", $meta, $info->{data};
3350 } else {
3351 $data = $info->{data};
3352 }
3353
3354 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3355 cf::face::set_type $idx, $info->{type};
3356 } else {
3357 $RESOURCE{$name} = $info;
3358 }
3359
3360 cf::cede_to_tick;
3361 }
3362 }
3363
3364 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3365
3366 1
3367}
3368
3369cf::global->attach (on_resource_update => sub {
3370 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3371 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3372
3373 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3374 my $sound = $soundconf->{compat}[$_]
3375 or next;
3376
3377 my $face = cf::face::find "sound/$sound->[1]";
3378 cf::sound::set $sound->[0] => $face;
3379 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3380 }
3381
3382 while (my ($k, $v) = each %{$soundconf->{event}}) {
3383 my $face = cf::face::find "sound/$v";
3384 cf::sound::set $k => $face;
3385 }
3386 }
3387});
3388
3389register_exticmd fx_want => sub {
3390 my ($ns, $want) = @_;
3391
3392 while (my ($k, $v) = each %$want) {
3393 $ns->fx_want ($k, $v);
3394 }
3395};
3396
3397sub load_resource_file($) {
3398 my $guard = lock_acquire "load_resource_file";
3399
3400 my $status = load_resource_file_ $_[0];
3401 get_slot 0.1, 100;
3402 cf::arch::commit_load;
3403
3404 $status
3405}
3406
3407sub reload_regions {
3408 # HACK to clear player env face cache, we need some signal framework
3409 # for this (global event?)
3410 %ext::player_env::MUSIC_FACE_CACHE = ();
3411
3412 load_resource_file "$MAPDIR/regions"
3413 or die "unable to load regions file\n";
3414
3415 for (cf::region::list) {
3416 $_->{match} = qr/$_->{match}/
3417 if exists $_->{match};
3418 }
3419}
3420
3421sub reload_facedata {
3422 load_facedata "$DATADIR/facedata"
3423 or die "unable to load facedata\n";
3424}
3425
3426sub reload_archetypes {
3427 load_resource_file "$DATADIR/archetypes"
3428 or die "unable to load archetypes\n";
3429}
3430
3431sub reload_treasures {
3432 load_resource_file "$DATADIR/treasures"
3433 or die "unable to load treasurelists\n";
3434}
3435
3436sub reload_resources {
3437 warn "reloading resource files...\n";
3438
3439 reload_facedata;
3440 reload_archetypes;
3441 reload_regions;
3442 reload_treasures;
3443
3444 warn "finished reloading resource files\n";
3445}
3446
3447sub reload_config {
3448 warn "reloading config file...\n";
3449
3450 open my $fh, "<:utf8", "$CONFDIR/config"
3451 or return;
3452
3453 local $/;
3454 *CFG = YAML::XS::Load scalar <$fh>;
3455
3456 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3457
3458 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3459 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3460
3461 if (exists $CFG{mlockall}) {
3462 eval {
3463 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3464 and die "WARNING: m(un)lockall failed: $!\n";
3465 };
3466 warn $@ if $@;
3467 }
3468
3469 warn "finished reloading resource files\n";
3470}
3471
3472sub pidfile() {
3473 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3474 or die "$PIDFILE: $!";
3475 flock $fh, &Fcntl::LOCK_EX
3476 or die "$PIDFILE: flock: $!";
3477 $fh
3478}
3479
3480# make sure only one server instance is running at any one time
3481sub atomic {
3482 my $fh = pidfile;
3483
3484 my $pid = <$fh>;
3485 kill 9, $pid if $pid > 0;
3486
3487 seek $fh, 0, 0;
3488 print $fh $$;
3489}
3490
3491sub main_loop {
3492 warn "EV::loop starting\n";
3493 if (1) {
3494 EV::loop;
3495 }
3496 warn "EV::loop returned\n";
3497 goto &main_loop unless $REALLY_UNLOOP;
3498}
853 3499
854sub main { 3500sub main {
855 Event::loop; 3501 cf::init_globals; # initialise logging
3502
3503 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3504 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3505 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3506 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3507
3508 cf::init_experience;
3509 cf::init_anim;
3510 cf::init_attackmess;
3511 cf::init_dynamic;
3512
3513 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3514
3515 # we must not ever block the main coroutine
3516 local $Coro::idle = sub {
3517 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3518 (async {
3519 $Coro::current->{desc} = "IDLE BUG HANDLER";
3520 EV::loop EV::LOOP_ONESHOT;
3521 })->prio (Coro::PRIO_MAX);
3522 };
3523
3524 evthread_start IO::AIO::poll_fileno;
3525
3526 cf::sync_job {
3527 cf::load_settings;
3528 cf::load_materials;
3529
3530 reload_resources;
3531 reload_config;
3532 db_init;
3533
3534 cf::init_uuid;
3535 cf::init_signals;
3536 cf::init_commands;
3537 cf::init_skills;
3538
3539 cf::init_beforeplay;
3540
3541 atomic;
3542
3543 load_extensions;
3544
3545 utime time, time, $RUNTIMEFILE;
3546
3547 # no (long-running) fork's whatsoever before this point(!)
3548 use POSIX ();
3549 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3550
3551 (pop @POST_INIT)->(0) while @POST_INIT;
3552 };
3553
3554 main_loop;
856} 3555}
857 3556
858############################################################################# 3557#############################################################################
859# initialisation 3558# initialisation and cleanup
860 3559
861register "<global>", __PACKAGE__; 3560# install some emergency cleanup handlers
3561BEGIN {
3562 our %SIGWATCHER = ();
3563 for my $signal (qw(INT HUP TERM)) {
3564 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3565 cf::cleanup "SIG$signal";
3566 };
3567 }
3568}
3569
3570sub write_runtime_sync {
3571 # first touch the runtime file to show we are still running:
3572 # the fsync below can take a very very long time.
3573
3574 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3575
3576 my $guard = cf::lock_acquire "write_runtime";
3577
3578 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3579 or return;
3580
3581 my $value = $cf::RUNTIME + 90 + 10;
3582 # 10 is the runtime save interval, for a monotonic clock
3583 # 60 allows for the watchdog to kill the server.
3584
3585 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3586 and return;
3587
3588 # always fsync - this file is important
3589 aio_fsync $fh
3590 and return;
3591
3592 # touch it again to show we are up-to-date
3593 aio_utime $fh, undef, undef;
3594
3595 close $fh
3596 or return;
3597
3598 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3599 and return;
3600
3601 warn "runtime file written.\n";
3602
3603 1
3604}
3605
3606our $uuid_lock;
3607our $uuid_skip;
3608
3609sub write_uuid_sync($) {
3610 $uuid_skip ||= $_[0];
3611
3612 return if $uuid_lock;
3613 local $uuid_lock = 1;
3614
3615 my $uuid = "$LOCALDIR/uuid";
3616
3617 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3618 or return;
3619
3620 my $value = uuid_seq uuid_cur;
3621
3622 unless ($value) {
3623 warn "cowardly refusing to write zero uuid value!\n";
3624 return;
3625 }
3626
3627 my $value = uuid_str $value + $uuid_skip;
3628 $uuid_skip = 0;
3629
3630 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3631 and return;
3632
3633 # always fsync - this file is important
3634 aio_fsync $fh
3635 and return;
3636
3637 close $fh
3638 or return;
3639
3640 aio_rename "$uuid~", $uuid
3641 and return;
3642
3643 warn "uuid file written ($value).\n";
3644
3645 1
3646
3647}
3648
3649sub write_uuid($$) {
3650 my ($skip, $sync) = @_;
3651
3652 $sync ? write_uuid_sync $skip
3653 : async { write_uuid_sync $skip };
3654}
3655
3656sub emergency_save() {
3657 my $freeze_guard = cf::freeze_mainloop;
3658
3659 warn "emergency_perl_save: enter\n";
3660
3661 cf::sync_job {
3662 # this is a trade-off: we want to be very quick here, so
3663 # save all maps without fsync, and later call a global sync
3664 # (which in turn might be very very slow)
3665 local $USE_FSYNC = 0;
3666
3667 # use a peculiar iteration method to avoid tripping on perl
3668 # refcount bugs in for. also avoids problems with players
3669 # and maps saved/destroyed asynchronously.
3670 warn "emergency_perl_save: begin player save\n";
3671 for my $login (keys %cf::PLAYER) {
3672 my $pl = $cf::PLAYER{$login} or next;
3673 $pl->valid or next;
3674 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3675 $pl->save;
3676 }
3677 warn "emergency_perl_save: end player save\n";
3678
3679 warn "emergency_perl_save: begin map save\n";
3680 for my $path (keys %cf::MAP) {
3681 my $map = $cf::MAP{$path} or next;
3682 $map->valid or next;
3683 $map->save;
3684 }
3685 warn "emergency_perl_save: end map save\n";
3686
3687 warn "emergency_perl_save: begin database checkpoint\n";
3688 BDB::db_env_txn_checkpoint $DB_ENV;
3689 warn "emergency_perl_save: end database checkpoint\n";
3690
3691 warn "emergency_perl_save: begin write uuid\n";
3692 write_uuid_sync 1;
3693 warn "emergency_perl_save: end write uuid\n";
3694 };
3695
3696 warn "emergency_perl_save: starting sync()\n";
3697 IO::AIO::aio_sync sub {
3698 warn "emergency_perl_save: finished sync()\n";
3699 };
3700
3701 warn "emergency_perl_save: leave\n";
3702}
3703
3704sub post_cleanup {
3705 my ($make_core) = @_;
3706
3707 warn Carp::longmess "post_cleanup backtrace"
3708 if $make_core;
3709
3710 my $fh = pidfile;
3711 unlink $PIDFILE if <$fh> == $$;
3712}
3713
3714# a safer delete_package, copied from Symbol
3715sub clear_package($) {
3716 my $pkg = shift;
3717
3718 # expand to full symbol table name if needed
3719 unless ($pkg =~ /^main::.*::$/) {
3720 $pkg = "main$pkg" if $pkg =~ /^::/;
3721 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3722 $pkg .= '::' unless $pkg =~ /::$/;
3723 }
3724
3725 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3726 my $stem_symtab = *{$stem}{HASH};
3727
3728 defined $stem_symtab and exists $stem_symtab->{$leaf}
3729 or return;
3730
3731 # clear all symbols
3732 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3733 for my $name (keys %$leaf_symtab) {
3734 _gv_clear *{"$pkg$name"};
3735# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3736 }
3737 warn "cleared package $pkg\n";#d#
3738}
3739
3740sub do_reload_perl() {
3741 # can/must only be called in main
3742 if ($Coro::current != $Coro::main) {
3743 warn "can only reload from main coroutine";
3744 return;
3745 }
3746
3747 return if $RELOAD++;
3748
3749 my $t1 = EV::time;
3750
3751 while ($RELOAD) {
3752 warn "reloading...";
3753
3754 warn "entering sync_job";
3755
3756 cf::sync_job {
3757 cf::write_runtime_sync; # external watchdog should not bark
3758 cf::emergency_save;
3759 cf::write_runtime_sync; # external watchdog should not bark
3760
3761 warn "syncing database to disk";
3762 BDB::db_env_txn_checkpoint $DB_ENV;
3763
3764 # if anything goes wrong in here, we should simply crash as we already saved
3765
3766 warn "flushing outstanding aio requests";
3767 while (IO::AIO::nreqs || BDB::nreqs) {
3768 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3769 }
3770
3771 warn "cancelling all extension coros";
3772 $_->cancel for values %EXT_CORO;
3773 %EXT_CORO = ();
3774
3775 warn "removing commands";
3776 %COMMAND = ();
3777
3778 warn "removing ext/exti commands";
3779 %EXTCMD = ();
3780 %EXTICMD = ();
3781
3782 warn "unloading/nuking all extensions";
3783 for my $pkg (@EXTS) {
3784 warn "... unloading $pkg";
3785
3786 if (my $cb = $pkg->can ("unload")) {
3787 eval {
3788 $cb->($pkg);
3789 1
3790 } or warn "$pkg unloaded, but with errors: $@";
3791 }
3792
3793 warn "... clearing $pkg";
3794 clear_package $pkg;
3795 }
3796
3797 warn "unloading all perl modules loaded from $LIBDIR";
3798 while (my ($k, $v) = each %INC) {
3799 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3800
3801 warn "... unloading $k";
3802 delete $INC{$k};
3803
3804 $k =~ s/\.pm$//;
3805 $k =~ s/\//::/g;
3806
3807 if (my $cb = $k->can ("unload_module")) {
3808 $cb->();
3809 }
3810
3811 clear_package $k;
3812 }
3813
3814 warn "getting rid of safe::, as good as possible";
3815 clear_package "safe::$_"
3816 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3817
3818 warn "unloading cf.pm \"a bit\"";
3819 delete $INC{"cf.pm"};
3820 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3821
3822 # don't, removes xs symbols, too,
3823 # and global variables created in xs
3824 #clear_package __PACKAGE__;
3825
3826 warn "unload completed, starting to reload now";
3827
3828 warn "reloading cf.pm";
3829 require cf;
3830 cf::_connect_to_perl_1;
3831
3832 warn "loading config and database again";
3833 cf::reload_config;
3834
3835 warn "loading extensions";
3836 cf::load_extensions;
3837
3838 if ($REATTACH_ON_RELOAD) {
3839 warn "reattaching attachments to objects/players";
3840 _global_reattach; # objects, sockets
3841 warn "reattaching attachments to maps";
3842 reattach $_ for values %MAP;
3843 warn "reattaching attachments to players";
3844 reattach $_ for values %PLAYER;
3845 }
3846
3847 warn "running post_init jobs";
3848 (pop @POST_INIT)->(1) while @POST_INIT;
3849
3850 warn "leaving sync_job";
3851
3852 1
3853 } or do {
3854 warn $@;
3855 cf::cleanup "error while reloading, exiting.";
3856 };
3857
3858 warn "reloaded";
3859 --$RELOAD;
3860 }
3861
3862 $t1 = EV::time - $t1;
3863 warn "reload completed in ${t1}s\n";
3864};
3865
3866our $RELOAD_WATCHER; # used only during reload
3867
3868sub reload_perl() {
3869 # doing reload synchronously and two reloads happen back-to-back,
3870 # coro crashes during coro_state_free->destroy here.
3871
3872 $RELOAD_WATCHER ||= cf::async {
3873 Coro::AIO::aio_wait cache_extensions;
3874
3875 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3876 do_reload_perl;
3877 undef $RELOAD_WATCHER;
3878 };
3879 };
3880}
3881
3882register_command "reload" => sub {
3883 my ($who, $arg) = @_;
3884
3885 if ($who->flag (FLAG_WIZ)) {
3886 $who->message ("reloading server.");
3887 async {
3888 $Coro::current->{desc} = "perl_reload";
3889 reload_perl;
3890 };
3891 }
3892};
862 3893
863unshift @INC, $LIBDIR; 3894unshift @INC, $LIBDIR;
864 3895
865load_extensions; 3896my $bug_warning = 0;
866 3897
867$TICK_WATCHER = Event->timer ( 3898our @WAIT_FOR_TICK;
868 prio => 1, 3899our @WAIT_FOR_TICK_BEGIN;
869 at => $NEXT_TICK || 1, 3900
870 cb => sub { 3901sub wait_for_tick {
3902 return if tick_inhibit || $Coro::current == $Coro::main;
3903
3904 my $signal = new Coro::Signal;
3905 push @WAIT_FOR_TICK, $signal;
3906 $signal->wait;
3907}
3908
3909sub wait_for_tick_begin {
3910 return if tick_inhibit || $Coro::current == $Coro::main;
3911
3912 my $signal = new Coro::Signal;
3913 push @WAIT_FOR_TICK_BEGIN, $signal;
3914 $signal->wait;
3915}
3916
3917sub tick {
3918 if ($Coro::current != $Coro::main) {
3919 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3920 unless ++$bug_warning > 10;
3921 return;
3922 }
3923
871 cf::server_tick; # one server iteration 3924 cf::server_tick; # one server iteration
872 3925
873 my $NOW = Event::time; 3926 if ($NOW >= $NEXT_RUNTIME_WRITE) {
874 $NEXT_TICK += $TICK; 3927 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
875 3928 Coro::async_pool {
876 # if we are delayed by four ticks, skip them all 3929 $Coro::current->{desc} = "runtime saver";
877 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3930 write_runtime_sync
878 3931 or warn "ERROR: unable to write runtime file: $!";
879 $TICK_WATCHER->at ($NEXT_TICK); 3932 };
880 $TICK_WATCHER->start;
881 }, 3933 }
882);
883 3934
884_reload_2; 3935 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3936 $sig->send;
3937 }
3938 while (my $sig = shift @WAIT_FOR_TICK) {
3939 $sig->send;
3940 }
3941
3942 $LOAD = ($NOW - $TICK_START) / $TICK;
3943 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3944
3945 if (0) {
3946 if ($NEXT_TICK) {
3947 my $jitter = $TICK_START - $NEXT_TICK;
3948 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3949 warn "jitter $JITTER\n";#d#
3950 }
3951 }
3952}
3953
3954{
3955 # configure BDB
3956
3957 BDB::min_parallel 8;
3958 BDB::max_poll_reqs $TICK * 0.1;
3959 $AnyEvent::BDB::WATCHER->priority (1);
3960
3961 unless ($DB_ENV) {
3962 $DB_ENV = BDB::db_env_create;
3963 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3964 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3965 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3966 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3967 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3968
3969 cf::sync_job {
3970 eval {
3971 BDB::db_env_open
3972 $DB_ENV,
3973 $BDBDIR,
3974 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3975 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3976 0666;
3977
3978 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3979 };
3980
3981 cf::cleanup "db_env_open(db): $@" if $@;
3982 };
3983 }
3984
3985 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3986 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3987 };
3988 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3989 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3990 };
3991 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3992 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3993 };
3994}
3995
3996{
3997 # configure IO::AIO
3998
3999 IO::AIO::min_parallel 8;
4000 IO::AIO::max_poll_time $TICK * 0.1;
4001 undef $AnyEvent::AIO::WATCHER;
4002}
4003
4004my $_log_backtrace;
4005
4006sub _log_backtrace {
4007 my ($msg, @addr) = @_;
4008
4009 $msg =~ s/\n//;
4010
4011 # limit the # of concurrent backtraces
4012 if ($_log_backtrace < 2) {
4013 ++$_log_backtrace;
4014 my $perl_bt = Carp::longmess $msg;
4015 async {
4016 $Coro::current->{desc} = "abt $msg";
4017
4018 my @bt = fork_call {
4019 @addr = map { sprintf "%x", $_ } @addr;
4020 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4021 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4022 or die "addr2line: $!";
4023
4024 my @funcs;
4025 my @res = <$fh>;
4026 chomp for @res;
4027 while (@res) {
4028 my ($func, $line) = splice @res, 0, 2, ();
4029 push @funcs, "[$func] $line";
4030 }
4031
4032 @funcs
4033 };
4034
4035 LOG llevInfo, "[ABT] $perl_bt\n";
4036 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4037 LOG llevInfo, "[ABT] $_\n" for @bt;
4038 --$_log_backtrace;
4039 };
4040 } else {
4041 LOG llevInfo, "[ABT] $msg\n";
4042 LOG llevInfo, "[ABT] [suppressed]\n";
4043 }
4044}
4045
4046# load additional modules
4047require "cf/$_.pm" for @EXTRA_MODULES;
4048cf::_connect_to_perl_2;
4049
4050END { cf::emergency_save }
885 4051
8861 40521
887 4053

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