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Revision 1.40 by root, Fri Aug 25 15:21:57 2006 UTC vs.
Revision 1.541 by root, Tue May 4 23:33:16 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
58use IO::AIO ();
10use Time::HiRes; 59use Time::HiRes;
11use Event; 60use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
13 62
14use strict; 63AnyEvent::detect;
15 64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
16our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
17our @EVENT; 93our @EVENT;
18our @PLUGIN_EVENT; 94our @REFLECT; # set by XS
19our %PROP_TYPE; 95our %REFLECT; # set by us
20our %PROP_IDX;
21our $LIBDIR = maps_directory "perl";
22 96
23our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
24our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
25our $NEXT_TICK; 121our $NEXT_TICK;
122our $USE_FSYNC = 1; # use fsync to write maps - default on
26 123
27BEGIN { 124our $BDB_DEADLOCK_WATCHER;
28 @PLUGIN_EVENT = map lc, @PLUGIN_EVENT; 125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
29 128
30 *CORE::GLOBAL::warn = sub { 129our @EXTRA_MODULES = qw(pod match mapscript);
130
131our %CFG;
132
133our $UPTIME; $UPTIME ||= time;
134our $RUNTIME;
135our $NOW;
136
137our (%PLAYER, %PLAYER_LOADING); # all users
138our (%MAP, %MAP_LOADING ); # all maps
139our $LINK_MAP; # the special {link} map, which is always available
140
141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
154binmode STDOUT;
155binmode STDERR;
156
157# read virtual server time, if available
158unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162}
163
164eval "sub TICK() { $TICK } 1" or die;
165
166mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188#############################################################################
189
190=head2 GLOBAL VARIABLES
191
192=over 4
193
194=item $cf::UPTIME
195
196The timestamp of the server start (so not actually an uptime).
197
198=item $cf::RUNTIME
199
200The time this server has run, starts at 0 and is increased by $cf::TICK on
201every server tick.
202
203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207Various directories - "/etc", read-only install directory, perl-library
208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
211
212=item $cf::NOW
213
214The time of the last (current) server tick.
215
216=item $cf::TICK
217
218The interval between server ticks, in seconds.
219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
230=item %cf::CFG
231
232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233from wherever your confdir points to.
234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
253=back
254
255=cut
256
257sub error(@) { LOG llevError, join "", @_ }
258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
31 my $msg = join "", @_; 264 my $msg = join "", @_;
265
32 $msg .= "\n" 266 $msg .= "\n"
33 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
34 268
35 print STDERR "cfperl: $msg"; 269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
36 LOG llevError, "cfperl: $msg"; 270
271 LOG llevWarn, $msg;
272};
273
274$Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286};
287
288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
292@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
294@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
295
296# we bless all objects into (empty) derived classes to force a method lookup
297# within the Safe compartment.
298for my $pkg (qw(
299 cf::global cf::attachable
300 cf::object cf::object::player
301 cf::client cf::player
302 cf::arch cf::living
303 cf::map cf::mapspace
304 cf::party cf::region
305)) {
306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
307}
308
309$EV::DIED = sub {
310 Carp::cluck "error in event callback: @_";
311};
312
313#############################################################################
314
315=head2 UTILITY FUNCTIONS
316
317=over 4
318
319=item dumpval $ref
320
321=cut
322
323sub dumpval {
324 eval {
325 local $SIG{__DIE__};
326 my $d;
327 if (1) {
328 $d = new Data::Dumper([$_[0]], ["*var"]);
329 $d->Terse(1);
330 $d->Indent(2);
331 $d->Quotekeys(0);
332 $d->Useqq(1);
333 #$d->Bless(...);
334 $d->Seen($_[1]) if @_ > 1;
335 $d = $d->Dump();
336 }
337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
338 $d
339 } || "[unable to dump $_[0]: '$@']";
340}
341
342=item $ref = cf::decode_json $json
343
344Converts a JSON string into the corresponding perl data structure.
345
346=item $json = cf::encode_json $ref
347
348Converts a perl data structure into its JSON representation.
349
350=cut
351
352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
353
354sub encode_json($) { $json_coder->encode ($_[0]) }
355sub decode_json($) { $json_coder->decode ($_[0]) }
356
357=item cf::post_init { BLOCK }
358
359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360but I<before> the server starts ticking again.
361
362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
364
365=cut
366
367sub post_init(&) {
368 push @POST_INIT, shift;
369}
370
371=item cf::lock_wait $string
372
373Wait until the given lock is available. See cf::lock_acquire.
374
375=item my $lock = cf::lock_acquire $string
376
377Wait until the given lock is available and then acquires it and returns
378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
379for example when the coroutine gets canceled), the lock is automatically
380returned.
381
382Locks are *not* recursive, locking from the same coro twice results in a
383deadlocked coro.
384
385Lock names should begin with a unique identifier (for example, cf::map::find
386uses map_find and cf::map::load uses map_load).
387
388=item $locked = cf::lock_active $string
389
390Return true if the lock is currently active, i.e. somebody has locked it.
391
392=cut
393
394our $LOCKS = new Coro::SemaphoreSet;
395
396sub lock_wait($) {
397 $LOCKS->wait ($_[0]);
398}
399
400sub lock_acquire($) {
401 $LOCKS->guard ($_[0])
402}
403
404sub lock_active($) {
405 $LOCKS->count ($_[0]) < 1
406}
407
408sub freeze_mainloop {
409 tick_inhibit_inc;
410
411 &Guard::guard (\&tick_inhibit_dec);
412}
413
414=item cf::periodic $interval, $cb
415
416Like EV::periodic, but randomly selects a starting point so that the actions
417get spread over time.
418
419=cut
420
421sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427}
428
429=item cf::get_slot $time[, $priority[, $name]]
430
431Allocate $time seconds of blocking CPU time at priority C<$priority>:
432This call blocks and returns only when you have at least C<$time> seconds
433of cpu time till the next tick. The slot is only valid till the next cede.
434
435The optional C<$name> can be used to identify the job to run. It might be
436used for statistical purposes and should identify the same time-class.
437
438Useful for short background jobs.
439
440=cut
441
442our @SLOT_QUEUE;
443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
445
446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
447$SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479};
480
481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
494}
495
496=item cf::async { BLOCK }
497
498Currently the same as Coro::async_pool, meaning you cannot use
499C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
500thing you are allowed to do is call C<prio> on it.
501
502=cut
503
504BEGIN { *async = \&Coro::async_pool }
505
506=item cf::sync_job { BLOCK }
507
508The design of Deliantra requires that the main coroutine ($Coro::main)
509is always able to handle events or runnable, as Deliantra is only
510partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511acceptable.
512
513If it must be done, put the blocking parts into C<sync_job>. This will run
514the given BLOCK in another coroutine while waiting for the result. The
515server will be frozen during this time, so the block should either finish
516fast or be very important.
517
518=cut
519
520sub sync_job(&) {
521 my ($job) = @_;
522
523 if (in_main) {
524 my $time = AE::time;
525
526 # this is the main coro, too bad, we have to block
527 # till the operation succeeds, freezing the server :/
528
529 #LOG llevError, Carp::longmess "sync job";#d#
530
531 my $freeze_guard = freeze_mainloop;
532
533 my $busy = 1;
534 my @res;
535
536 (async {
537 $Coro::current->desc ("sync job coro");
538 @res = eval { $job->() };
539 error $@ if $@;
540 undef $busy;
541 })->prio (Coro::PRIO_MAX);
542
543 while ($busy) {
544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
554
555 wantarray ? @res : $res[0]
556 } else {
557 # we are in another coroutine, how wonderful, everything just works
558
559 $job->()
560 }
561}
562
563=item $coro = cf::async_ext { BLOCK }
564
565Like async, but this coro is automatically being canceled when the
566extension calling this is being unloaded.
567
568=cut
569
570sub async_ext(&) {
571 my $cb = shift;
572
573 my $coro = &Coro::async ($cb);
574
575 $coro->on_destroy (sub {
576 delete $EXT_CORO{$coro+0};
577 });
578 $EXT_CORO{$coro+0} = $coro;
579
580 $coro
581}
582
583=item fork_call { }, $args
584
585Executes the given code block with the given arguments in a seperate
586process, returning the results. Everything must be serialisable with
587Coro::Storable. May, of course, block. Note that the executed sub may
588never block itself or use any form of event handling.
589
590=cut
591
592sub fork_call(&@) {
593 my ($cb, @args) = @_;
594
595 # we seemingly have to make a local copy of the whole thing,
596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
598
599 my @res = Coro::Util::fork_eval {
600 reset_signals;
601 &$cb
602 }, @args;
603
604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643}
644
645=item $value = cf::db_get $family => $key
646
647Returns a single value from the environment database.
648
649=item cf::db_put $family => $key => $value
650
651Stores the given C<$value> in the family. It can currently store binary
652data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654=item $db = cf::db_table "name"
655
656Create and/or open a new database table. The string must not be "db" and must be unique
657within each server.
658
659=cut
660
661sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
37 }; 675 };
38} 676 cf::cleanup "db_open(db): $@" if $@;
39 677
40my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 678 $db
679}
41 680
42# generate property mutators 681our $DB;
43sub prop_gen {
44 my ($prefix, $class) = @_;
45 682
46 no strict 'refs'; 683sub db_init {
684 $DB ||= db_table "db";
685}
47 686
48 for my $prop (keys %PROP_TYPE) { 687sub db_get($$) {
49 $prop =~ /^\Q$prefix\E_(.*$)/ or next; 688 my $key = "$_[0]/$_[1]";
50 my $sub = lc $1;
51 689
52 my $type = $PROP_TYPE{$prop}; 690 cf::error "db_get called from main context"
53 my $idx = $PROP_IDX {$prop}; 691 if $Coro::current == $Coro::main;
54 692
55 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub { 693 BDB::db_get $DB, undef, $key, my $data;
56 $_[0]->get_property ($type, $idx) 694
695 $! ? ()
696 : $data
697}
698
699sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702}
703
704=item cf::cache $id => [$paths...], $processversion => $process
705
706Generic caching function that returns the value of the resource $id,
707caching and regenerating as required.
708
709This function can block.
710
711=cut
712
713sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
57 }; 736 }
58 737
59 *{"$class\::set_$sub"} = sub { 738 # if processing is expensive, check
60 $_[0]->set_property ($type, $idx, $_[1]); 739 # checksum first
61 } unless $ignore_set{$prop}; 740 if (1) {
62 } 741 $md5 =
63} 742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
64 749
65# auto-generate most of the API 750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
66 753
67prop_gen OBJECT_PROP => "cf::object"; 754 return db_get cache => "$id/data";
68# CFAPI_OBJECT_ANIMATION? 755 }
69prop_gen PLAYER_PROP => "cf::object::player"; 756 }
70 757
71prop_gen MAP_PROP => "cf::map"; 758 my $t1 = Time::HiRes::time;
72prop_gen ARCH_PROP => "cf::arch"; 759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
73 761
74# guessed hierarchies 762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
75 763
76@ext::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 764 db_put cache => "$id/data", $data;
77@ext::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object'; 765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
78 767
79# we bless all objects into derived classes to force a method lookup 768 return $data;
80# within the Safe compartment. 769 }
81for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) {
82 no strict 'refs';
83 @{"ext::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84}
85 770
86$Event::DIED = sub { 771 db_get cache => "$id/data"
87 warn "error in event callback: @_"; 772}
88};
89 773
90my %ext_pkg; 774=item cf::datalog type => key => value, ...
91my @exts; 775
92my @hook; 776Log a datalog packet of the given type with the given key-value pairs.
93my %command; 777
94my %extcmd; 778=cut
779
780sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
783}
784
785=back
786
787=cut
95 788
96############################################################################# 789#############################################################################
97# "new" plug-in system
98 790
99=item cf::object::attach ... # NYI 791=head2 ATTACHABLE OBJECTS
100 792
101=item cf::attach_global ... 793Many objects in deliantra are so-called attachable objects. That means you can
794attach callbacks/event handlers (a collection of which is called an "attachment")
795to it. All such attachable objects support the following methods.
102 796
103=item cf::attach_to_type ... 797In the following description, CLASS can be any of C<global>, C<object>
798C<player>, C<client> or C<map> (i.e. the attachable objects in
799Deliantra).
104 800
105=item cf::attach_to_objects ... 801=over 4
106 802
107=item cf::attach_to_players ... 803=item $attachable->attach ($attachment, key => $value...)
108 804
109=item cf::attach_to_maps ... 805=item $attachable->detach ($attachment)
110 806
111 prio => $number, # lower is earlier 807Attach/detach a pre-registered attachment to a specific object and give it
112 on_xxx => \&cb, 808the specified key/value pairs as arguments.
809
810Example, attach a minesweeper attachment to the given object, making it a
81110x10 minesweeper game:
812
813 $obj->attach (minesweeper => width => 10, height => 10);
814
815=item $bool = $attachable->attached ($name)
816
817Checks wether the named attachment is currently attached to the object.
818
819=item cf::CLASS->attach ...
820
821=item cf::CLASS->detach ...
822
823Define an anonymous attachment and attach it to all objects of the given
824CLASS. See the next function for an explanation of its arguments.
825
826You can attach to global events by using the C<cf::global> class.
827
828Example, log all player logins:
829
830 cf::player->attach (
831 on_login => sub {
832 my ($pl) = @_;
833 ...
834 },
835 );
836
837Example, attach to the jeweler skill:
838
839 cf::object->attach (
840 type => cf::SKILL,
841 subtype => cf::SK_JEWELER,
842 on_use_skill => sub {
843 my ($sk, $ob, $part, $dir, $msg) = @_;
844 ...
845 },
846 );
847
848=item cf::CLASS::attachment $name, ...
849
850Register an attachment by C<$name> through which attachable objects of the
851given CLASS can refer to this attachment.
852
853Some classes such as deliantra maps and objects can specify attachments
854that are attached at load/instantiate time, thus the need for a name.
855
856These calls expect any number of the following handler/hook descriptions:
857
858=over 4
859
860=item prio => $number
861
862Set the priority for all following handlers/hooks (unless overwritten
863by another C<prio> setting). Lower priority handlers get executed
864earlier. The default priority is C<0>, and many built-in handlers are
865registered at priority C<-1000>, so lower priorities should not be used
866unless you know what you are doing.
867
868=item type => $type
869
870(Only for C<< cf::object->attach >> calls), limits the attachment to the
871given type of objects only (the additional parameter C<subtype> can be
872used to further limit to the given subtype).
873
874=item on_I<event> => \&cb
875
876Call the given code reference whenever the named event happens (event is
877something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
878handlers are recognised generally depends on the type of object these
879handlers attach to).
880
881See F<include/eventinc.h> for the full list of events supported, and their
882class.
883
113 package => package::, 884=item package => package::
885
886Look for sub functions of the name C<< on_I<event> >> in the given
887package and register them. Only handlers for eevents supported by the
888object/class are recognised.
889
890=back
891
892Example, define an attachment called "sockpuppet" that calls the given
893event handler when a monster attacks:
894
895 cf::object::attachment sockpuppet =>
896 on_skill_attack => sub {
897 my ($self, $victim) = @_;
898 ...
899 }
900 }
901
902=item $attachable->valid
903
904Just because you have a perl object does not mean that the corresponding
905C-level object still exists. If you try to access an object that has no
906valid C counterpart anymore you get an exception at runtime. This method
907can be used to test for existence of the C object part without causing an
908exception.
114 909
115=cut 910=cut
116 911
117# the following variables are defined in .xs and must not be re-created 912# the following variables are defined in .xs and must not be re-created
118our @CB_GLOBAL = (); # registry for all global events 913our @CB_GLOBAL = (); # registry for all global events
119our @CB_OBJECT = (); 914our @CB_ATTACHABLE = (); # registry for all attachables
915our @CB_OBJECT = (); # all objects (should not be used except in emergency)
120our @CB_PLAYER = (); 916our @CB_PLAYER = ();
917our @CB_CLIENT = ();
121our @CB_TYPE = (); # registry for type (cf-object class) based events 918our @CB_TYPE = (); # registry for type (cf-object class) based events
122our @CB_MAP = (); 919our @CB_MAP = ();
123 920
921my %attachment;
922
923sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927}
928
124sub _attach_cb($\%$$$) { 929sub _attach_cb($$$$) {
125 my ($registry, $undo, $event, $prio, $cb) = @_; 930 my ($registry, $event, $prio, $cb) = @_;
126 931
127 use sort 'stable'; 932 use sort 'stable';
128 933
129 $cb = [$prio, $cb]; 934 $cb = [$prio, $cb];
130 935
131 @{$registry->[$event]} = sort 936 @{$registry->[$event]} = sort
132 { $a->[0] cmp $b->[0] } 937 { $a->[0] cmp $b->[0] }
133 @{$registry->[$event] || []}, $cb; 938 @{$registry->[$event] || []}, $cb;
134
135 push @{$undo->{cb}}, [$event, $cb];
136} 939}
940
941# hack
942my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
137 943
138# attach handles attaching event callbacks 944# attach handles attaching event callbacks
139# the only thing the caller has to do is pass the correct 945# the only thing the caller has to do is pass the correct
140# registry (== where the callback attaches to). 946# registry (== where the callback attaches to).
141sub _attach(\@$\@) { 947sub _attach {
142 my ($registry, $klass, $arg) = @_; 948 my ($registry, $klass, @arg) = @_;
143 949
950 my $object_type;
144 my $prio = 0; 951 my $prio = 0;
145
146 my %undo = (
147 registry => $registry,
148 cb => [],
149 );
150
151 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 952 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
152 953
954 #TODO: get rid of this hack
955 if ($attachable_klass{$klass}) {
956 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
957 }
958
153 while (@$arg) { 959 while (@arg) {
154 my $type = shift @$arg; 960 my $type = shift @arg;
155 961
156 if ($type eq "prio") { 962 if ($type eq "prio") {
157 $prio = shift @$arg; 963 $prio = shift @arg;
964
965 } elsif ($type eq "type") {
966 $object_type = shift @arg;
967 $registry = $CB_TYPE[$object_type] ||= [];
968
969 } elsif ($type eq "subtype") {
970 defined $object_type or Carp::croak "subtype specified without type";
971 my $object_subtype = shift @arg;
972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
158 973
159 } elsif ($type eq "package") { 974 } elsif ($type eq "package") {
160 my $pkg = shift @$arg; 975 my $pkg = shift @arg;
161 976
162 while (my ($name, $id) = each %cb_id) { 977 while (my ($name, $id) = each %cb_id) {
163 if (my $cb = $pkg->can ($name)) { 978 if (my $cb = $pkg->can ($name)) {
164 _attach_cb $registry, %undo, $id, $prio, $cb; 979 _attach_cb $registry, $id, $prio, $cb;
165 } 980 }
166 } 981 }
167 982
168 } elsif (exists $cb_id{$type}) { 983 } elsif (exists $cb_id{$type}) {
169 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @$arg; 984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
170 985
171 } elsif (ref $type) { 986 } elsif (ref $type) {
172 warn "attaching objects not supported, ignoring.\n"; 987 error "attaching objects not supported, ignoring.\n";
173 988
174 } else { 989 } else {
175 shift @$arg; 990 shift @arg;
176 warn "attach argument '$type' not supported, ignoring.\n"; 991 error "attach argument '$type' not supported, ignoring.\n";
177 } 992 }
178 } 993 }
179
180 \%undo
181} 994}
182 995
183sub cf::object::attach { 996sub _object_attach {
184 die; 997 my ($obj, $name, %arg) = @_;
185}
186 998
187sub attach_global { 999 return if exists $obj->{_attachment}{$name};
188 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
189}
190 1000
191sub attach_to_type { 1001 if (my $attach = $attachment{$name}) {
192 my $type = shift; 1002 my $registry = $obj->registry;
193 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
194}
195 1003
196sub attach_to_objects { 1004 for (@$attach) {
197 _attach @CB_OBJECT, KLASS_OBJECT, @_ 1005 my ($klass, @attach) = @$_;
198} 1006 _attach $registry, $klass, @attach;
1007 }
199 1008
200sub attach_to_players { 1009 $obj->{$name} = \%arg;
201 _attach @CB_PLAYER, KLASS_PLAYER, @_ 1010 } else {
202} 1011 info "object uses attachment '$name' which is not available, postponing.\n";
1012 }
203 1013
204sub attach_to_maps { 1014 $obj->{_attachment}{$name} = undef;
205 _attach @CB_MAP, KLASS_MAP, @_ 1015}
1016
1017sub cf::attachable::attach {
1018 if (ref $_[0]) {
1019 _object_attach @_;
1020 } else {
1021 _attach shift->_attach_registry, @_;
1022 }
1023 _recalc_want;
1024};
1025
1026# all those should be optimised
1027sub cf::attachable::detach {
1028 my ($obj, $name) = @_;
1029
1030 if (ref $obj) {
1031 delete $obj->{_attachment}{$name};
1032 reattach ($obj);
1033 } else {
1034 Carp::croak "cannot, currently, detach class attachments";
1035 }
1036 _recalc_want;
1037};
1038
1039sub cf::attachable::attached {
1040 my ($obj, $name) = @_;
1041
1042 exists $obj->{_attachment}{$name}
1043}
1044
1045for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1046 eval "#line " . __LINE__ . " 'cf.pm'
1047 sub cf::\L$klass\E::_attach_registry {
1048 (\\\@CB_$klass, KLASS_$klass)
1049 }
1050
1051 sub cf::\L$klass\E::attachment {
1052 my \$name = shift;
1053
1054 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1055 }
1056 ";
1057 die if $@;
206} 1058}
207 1059
208our $override; 1060our $override;
1061our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
209 1062
210sub override() { 1063sub override {
211 $override = 1 1064 $override = 1;
1065 @INVOKE_RESULTS = (@_);
212} 1066}
213 1067
214sub invoke { 1068sub do_invoke {
215 my $event = shift; 1069 my $event = shift;
216 my $callbacks = shift; 1070 my $callbacks = shift;
217 1071
1072 @INVOKE_RESULTS = ();
1073
218 local $override; 1074 local $override;
219 1075
220 for (@$callbacks) { 1076 for (@$callbacks) {
221 eval { &{$_->[1]} }; 1077 eval { &{$_->[1]} };
222 1078
223 if ($@) { 1079 if ($@) {
224 warn "$@";
225 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
226 override; 1081 override;
227 } 1082 }
228 1083
229 return 1 if $override; 1084 return 1 if $override;
230 } 1085 }
231 1086
232 0 1087 0
233} 1088}
234 1089
1090=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1091
1092=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1093
1094Generate an object-specific event with the given arguments.
1095
1096This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1097removed in future versions), and there is no public API to access override
1098results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1099
1100=back
1101
1102=cut
1103
235############################################################################# 1104#############################################################################
236# old plug-in events 1105# object support
237 1106
238sub inject_event { 1107sub _object_equal($$);
239 my $extension = shift; 1108sub _object_equal($$) {
240 my $event_code = shift; 1109 my ($a, $b) = @_;
241 1110
242 my $cb = $hook[$event_code]{$extension} 1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137}
1138
1139our $SLOW_MERGES;#d#
1140sub _can_merge {
1141 my ($ob1, $ob2) = @_;
1142
1143 ++$SLOW_MERGES;#d#
1144
1145 # we do the slow way here
1146 return _object_equal $ob1, $ob2
1147}
1148
1149sub reattach {
1150 # basically do the same as instantiate, without calling instantiate
1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1155
1156 my $registry = $obj->registry;
1157
1158 @$registry = ();
1159
1160 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1161
1162 for my $name (keys %{ $obj->{_attachment} || {} }) {
1163 if (my $attach = $attachment{$name}) {
1164 for (@$attach) {
1165 my ($klass, @attach) = @$_;
1166 _attach $registry, $klass, @attach;
1167 }
1168 } else {
1169 info "object uses attachment '$name' that is not available, postponing.\n";
1170 }
1171 }
1172}
1173
1174cf::attachable->attach (
1175 prio => -1000000,
1176 on_instantiate => sub {
1177 my ($obj, $data) = @_;
1178
1179 $data = decode_json $data;
1180
1181 for (@$data) {
1182 my ($name, $args) = @$_;
1183
1184 $obj->attach ($name, %{$args || {} });
1185 }
1186 },
1187 on_reattach => \&reattach,
1188 on_clone => sub {
1189 my ($src, $dst) = @_;
1190
1191 @{$dst->registry} = @{$src->registry};
1192
1193 %$dst = %$src;
1194
1195 %{$dst->{_attachment}} = %{$src->{_attachment}}
1196 if exists $src->{_attachment};
1197 },
1198);
1199
1200sub object_freezer_save {
1201 my ($filename, $rdata, $objs) = @_;
1202
1203 sync_job {
1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
1206 trace sprintf "saving %s (%d,%d)\n",
1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
1209
1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1211 aio_chmod $fh, SAVE_MODE;
1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218
1219 if (@$objs) {
1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1221 aio_chmod $fh, SAVE_MODE;
1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1226 aio_fsync $fh;
1227 }
1228 aio_close $fh;
1229 aio_rename "$filename.pst~", "$filename.pst";
1230 }
1231 } else {
1232 aio_unlink "$filename.pst";
1233 }
1234
1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
1239 } else {
1240 error "unable to save objects: $filename~: $!\n";
1241 }
1242 } else {
1243 aio_unlink $filename;
1244 aio_unlink "$filename.pst";
1245 }
1246 };
1247}
1248
1249sub object_freezer_as_string {
1250 my ($rdata, $objs) = @_;
1251
1252 use Data::Dumper;
1253
1254 $$rdata . Dumper $objs
1255}
1256
1257sub object_thawer_load {
1258 my ($filename) = @_;
1259
1260 my ($data, $av);
1261
1262 (aio_load $filename, $data) >= 0
243 or return; 1263 or return;
244 1264
245 &$cb 1265 unless (aio_stat "$filename.pst") {
246} 1266 (aio_load "$filename.pst", $av) >= 0
247
248sub inject_global_event {
249 my $event = shift;
250
251 my $cb = $hook[$event]
252 or return; 1267 or return;
253 1268
254 List::Util::max map &$_, values %$cb 1269 my $st = eval { Coro::Storable::thaw $av };
255} 1270 $av = $st->{objs};
256
257sub inject_command {
258 my ($name, $obj, $params) = @_;
259
260 for my $cmd (@{ $command{$name} }) {
261 $cmd->[1]->($obj, $params);
262 } 1271 }
263 1272
264 -1 1273 utf8::decode (my $decname = $filename);
1274 trace sprintf "loading %s (%d,%d)\n",
1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
1278 ($data, $av)
265} 1279}
1280
1281=head2 COMMAND CALLBACKS
1282
1283=over 4
1284
1285=cut
1286
1287#############################################################################
1288# command handling &c
1289
1290=item cf::register_command $name => \&callback($ob,$args);
1291
1292Register a callback for execution when the client sends the user command
1293$name.
1294
1295=cut
266 1296
267sub register_command { 1297sub register_command {
268 my ($name, $time, $cb) = @_; 1298 my ($name, $cb) = @_;
269 1299
270 my $caller = caller; 1300 my $caller = caller;
271 #warn "registering command '$name/$time' to '$caller'"; 1301 #warn "registering command '$name/$time' to '$caller'";
272 1302
273 push @{ $command{$name} }, [$time, $cb, $caller]; 1303 push @{ $COMMAND{$name} }, [$caller, $cb];
274 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
275} 1304}
1305
1306=item cf::register_extcmd $name => \&callback($pl,$packet);
1307
1308Register a callback for execution when the client sends an (synchronous)
1309extcmd packet. Ext commands will be processed in the order they are
1310received by the server, like other user commands. The first argument is
1311the logged-in player. Ext commands can only be processed after a player
1312has logged in successfully.
1313
1314If the callback returns something, it is sent back as if reply was being
1315called.
1316
1317=item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319Register a callback for execution when the client sends an (asynchronous)
1320exticmd packet. Exti commands are processed by the server as soon as they
1321are received, i.e. out of order w.r.t. other commands. The first argument
1322is a client socket. Exti commands can be received anytime, even before
1323log-in.
1324
1325If the callback returns something, it is sent back as if reply was being
1326called.
1327
1328=cut
276 1329
277sub register_extcmd { 1330sub register_extcmd {
278 my ($name, $cb) = @_; 1331 my ($name, $cb) = @_;
279 1332
280 my $caller = caller; 1333 $EXTCMD{$name} = $cb;
281 #warn "registering extcmd '$name' to '$caller'";
282
283 $extcmd{$name} = [$cb, $caller];
284} 1334}
285 1335
286sub register { 1336sub register_exticmd {
287 my ($base, $pkg) = @_; 1337 my ($name, $cb) = @_;
288 1338
289 for my $idx (0 .. $#PLUGIN_EVENT) { 1339 $EXTICMD{$name} = $cb;
290 if (my $ref = $pkg->can ("on_$PLUGIN_EVENT[$idx]")) { 1340}
291 #warn "registering $PLUGIN_EVENT[$idx] hook to '$pkg'\n"; 1341
292 $hook[$idx]{$base} = $ref; 1342use File::Glob ();
1343
1344cf::player->attach (
1345 on_unknown_command => sub {
1346 my ($pl, $name, $params) = @_;
1347
1348 my $cb = $COMMAND{$name}
1349 or return;
1350
1351 for my $cmd (@$cb) {
1352 $cmd->[1]->($pl->ob, $params);
293 } 1353 }
1354
1355 cf::override;
294 } 1356 },
295} 1357 on_extcmd => sub {
1358 my ($pl, $buf) = @_;
296 1359
297sub load_extension { 1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
298 my ($path) = @_;
299 1361
300 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1362 if (ref $msg) {
301 my $base = $1; 1363 my ($type, $reply, @payload) =
302 my $pkg = $1; 1364 "ARRAY" eq ref $msg
303 $pkg =~ s/[^[:word:]]/_/g; 1365 ? @$msg
304 $pkg = "cf::ext::$pkg"; 1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
305 1367
306 warn "loading '$path' into '$pkg'\n"; 1368 my @reply;
307 1369
308 open my $fh, "<:utf8", $path 1370 if (my $cb = $EXTCMD{$type}) {
309 or die "$path: $!"; 1371 @reply = $cb->($pl, @payload);
1372 }
310 1373
311 my $source = 1374 $pl->ext_reply ($reply, @reply)
312 "package $pkg; use strict; use utf8;\n" 1375 if $reply;
313 . "#line 1 \"$path\"\n{\n"
314 . (do { local $/; <$fh> })
315 . "\n};\n1";
316 1376
317 eval $source
318 or die "$path: $@";
319
320 push @exts, $pkg;
321 $ext_pkg{$base} = $pkg;
322
323# no strict 'refs';
324# @{"$pkg\::ISA"} = ext::;
325
326 register $base, $pkg;
327}
328
329sub unload_extension {
330 my ($pkg) = @_;
331
332 warn "removing extension $pkg\n";
333
334 # remove hooks
335 for my $idx (0 .. $#PLUGIN_EVENT) {
336 delete $hook[$idx]{$pkg};
337 }
338
339 # remove commands
340 for my $name (keys %command) {
341 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
342
343 if (@cb) {
344 $command{$name} = \@cb;
345 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
346 } else { 1377 } else {
347 delete $command{$name}; 1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
348 delete $COMMAND{"$name\000"};
349 } 1379 }
1380
1381 cf::override;
350 } 1382 },
1383);
351 1384
352 # remove extcmds 1385# "readahead" all extensions
353 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1386sub cache_extensions {
354 delete $extcmd{$name}; 1387 my $grp = IO::AIO::aio_group;
1388
1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1390 for (grep /\.ext$/, @{$_[0]}) {
1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1392 }
355 } 1393 };
356 1394
357 if (my $cb = $pkg->can ("on_unload")) { 1395 $grp
358 eval {
359 $cb->($pkg);
360 1
361 } or warn "$pkg unloaded, but with errors: $@";
362 }
363
364 Symbol::delete_package $pkg;
365} 1396}
366 1397
367sub load_extensions { 1398sub load_extensions {
368 my $LIBDIR = maps_directory "perl"; 1399 info "loading extensions...";
369 1400
1401 cf::sync_job {
1402 my %todo;
1403
370 for my $ext (<$LIBDIR/*.ext>) { 1404 for my $path (<$LIBDIR/*.ext>) {
371 next unless -r $ext; 1405 next unless -r $path;
372 eval { 1406
373 load_extension $ext; 1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
374 1 1422 );
375 } or warn "$ext not loaded: $@";
376 }
377}
378 1423
379sub _perl_reload(&) { 1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
380 my ($msg) = @_; 1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
381 1426
382 $msg->("reloading..."); 1427 $ext{source} =
1428 "package $pkg; use common::sense;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
383 1432
384 eval { 1433 $todo{$base} = \%ext;
385 # 1. cancel all watchers
386 $_->cancel for Event::all_watchers;
387
388 # 2. unload all extensions
389 for (@exts) {
390 $msg->("unloading <$_>");
391 unload_extension $_;
392 } 1434 }
393 1435
394 # 3. unload all modules loaded from $LIBDIR 1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
395 while (my ($k, $v) = each %INC) { 1444 while (my ($k, $v) = each %todo) {
396 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
397 1449
398 $msg->("removing <$k>"); 1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456 undef $@; # work around perl 5.10.0 utf-8 caching bug
1457
1458 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1459 if exists $v->{meta}{mandatory};
1460
1461 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
399 delete $INC{$k}; 1462 delete $todo{$k};
1463 } else {
1464 $done{$k} = delete $todo{$k};
1465 push @EXTS, $v->{pkg};
1466 $progress = 1;
400 1467
401 $k =~ s/\.pm$//; 1468 info "$v->{base}: extension inactive.\n"
402 $k =~ s/\//::/g; 1469 unless $active;
403 1470 }
404 if (my $cb = $k->can ("unload_module")) {
405 $cb->();
406 } 1471 }
407 1472
408 Symbol::delete_package $k; 1473 unless ($progress) {
1474 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1475
1476 while (my ($k, $v) = each %todo) {
1477 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1478 if exists $v->{meta}{mandatory};
1479 }
409 } 1480 }
410
411 # 4. get rid of ext::, as good as possible
412 Symbol::delete_package "ext::$_"
413 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
414
415 # 5. remove register_script_function callbacks
416 # TODO
417 1481 }
418 # 6. unload cf.pm "a bit"
419 delete $INC{"cf.pm"};
420
421 # don't, removes xs symbols, too
422 #Symbol::delete_package __PACKAGE__;
423
424 # 7. reload cf.pm
425 $msg->("reloading cf.pm");
426 require cf;
427 }; 1482 };
428 $msg->($@) if $@;
429
430 $msg->("reloaded");
431};
432
433sub perl_reload() {
434 _perl_reload {
435 warn $_[0];
436 print "$_[0]\n";
437 };
438} 1483}
439
440register_command "perl-reload", 0, sub {
441 my ($who, $arg) = @_;
442
443 if ($who->flag (FLAG_WIZ)) {
444 _perl_reload {
445 warn $_[0];
446 $who->message ($_[0]);
447 };
448 }
449};
450 1484
451############################################################################# 1485#############################################################################
452# utility functions
453 1486
454use JSON::Syck (); # TODO# replace by JSON::PC once working 1487=back
455 1488
456sub from_json($) { 1489=head2 CORE EXTENSIONS
457 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
458 JSON::Syck::Load $_[0]
459}
460 1490
461sub to_json($) { 1491Functions and methods that extend core deliantra objects.
462 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
463 JSON::Syck::Dump $_[0]
464}
465 1492
466############################################################################# 1493=cut
467# extcmd framework, basically convert ext <msg>
468# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
469 1494
470sub on_extcmd { 1495package cf::player;
471 my ($pl, $buf) = @_;
472 1496
473 my $msg = eval { from_json $buf }; 1497use Coro::AIO;
474 1498
475 if (ref $msg) { 1499=head3 cf::player
476 if (my $cb = $extcmd{$msg->{msgtype}}) {
477 if (my %reply = $cb->[0]->($pl, $msg)) {
478 $pl->ext_reply ($msg->{msgid}, %reply);
479 }
480 }
481 } else {
482 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
483 }
484 1500
485 1 1501=over 4
486}
487 1502
488############################################################################# 1503=item cf::player::num_playing
489# load/save/clean perl data associated with a map
490 1504
491*cf::mapsupport::on_clean = sub { 1505Returns the official number of playing players, as per the Crossfire metaserver rules.
1506
1507=cut
1508
1509sub num_playing {
1510 scalar grep
1511 $_->ob->map
1512 && !$_->hidden
1513 && !$_->ob->flag (cf::FLAG_WIZ),
1514 cf::player::list
1515}
1516
1517=item cf::player::find $login
1518
1519Returns the given player object, loading it if necessary (might block).
1520
1521=cut
1522
1523sub playerdir($) {
1524 "$PLAYERDIR/"
1525 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1526}
1527
1528sub path($) {
1529 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1530
1531 (playerdir $login) . "/playerdata"
1532}
1533
1534sub find_active($) {
1535 $cf::PLAYER{$_[0]}
1536 and $cf::PLAYER{$_[0]}->active
1537 and $cf::PLAYER{$_[0]}
1538}
1539
1540sub exists($) {
492 my ($map) = @_; 1541 my ($login) = @_;
493 1542
494 my $path = $map->tmpname; 1543 $cf::PLAYER{$login}
495 defined $path or return; 1544 or !aio_stat path $login
1545}
496 1546
497 unlink "$path.cfperl"; 1547sub find($) {
498}; 1548 return $cf::PLAYER{$_[0]} || do {
1549 my $login = $_[0];
499 1550
500*cf::mapsupport::on_swapin = 1551 my $guard = cf::lock_acquire "user_find:$login";
501*cf::mapsupport::on_load = sub {
502 my ($map) = @_;
503 1552
504 my $path = $map->tmpname; 1553 $cf::PLAYER{$_[0]} || do {
505 $path = $map->path unless defined $path; 1554 # rename old playerfiles to new ones
1555 #TODO: remove when no longer required
1556 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1557 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1558 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1559 aio_unlink +(playerdir $login) . "/$login.pl";
506 1560
507 open my $fh, "<:raw", "$path.cfperl" 1561 my $f = new_from_file cf::object::thawer path $login
508 or return; # no perl data 1562 or return;
509 1563
510 my $data = Storable::thaw do { local $/; <$fh> }; 1564 my $pl = cf::player::load_pl $f
1565 or return;
511 1566
512 $data->{version} <= 1 1567 local $cf::PLAYER_LOADING{$login} = $pl;
513 or return; # too new 1568 $f->resolve_delayed_derefs;
514 1569 $cf::PLAYER{$login} = $pl
515 $map->_set_obs ($data->{obs});
516};
517
518*cf::mapsupport::on_swapout = sub {
519 my ($map) = @_;
520
521 my $path = $map->tmpname;
522 $path = $map->path unless defined $path;
523
524 my $obs = $map->_get_obs;
525
526 if (defined $obs) {
527 open my $fh, ">:raw", "$path.cfperl"
528 or die "$path.cfperl: $!";
529
530 stat $path;
531
532 print $fh Storable::nfreeze {
533 size => (stat _)[7],
534 time => (stat _)[9],
535 version => 1,
536 obs => $obs,
537 }; 1570 }
538
539 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
540 } else {
541 unlink "$path.cfperl";
542 } 1571 }
543};
544
545attach_to_maps prio => -10000, package => cf::mapsupport::;
546
547#############################################################################
548# load/save perl data associated with player->ob objects
549
550sub all_objects(@) {
551 @_, map all_objects ($_->inv), @_
552} 1572}
553 1573
554attach_to_players 1574cf::player->attach (
555 on_load => sub { 1575 on_load => sub {
556 my ($pl, $path) = @_; 1576 my ($pl, $path) = @_;
557 1577
558 for my $o (all_objects $pl->ob) { 1578 # restore slots saved in save, below
559 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1579 my $slots = delete $pl->{_slots};
560 $o->set_ob_key_value ("_perl_data");
561 1580
562 %$o = %{ Storable::thaw pack "H*", $value }; 1581 $pl->ob->current_weapon ($slots->[0]);
1582 $pl->combat_ob ($slots->[1]);
1583 $pl->ranged_ob ($slots->[2]);
1584 },
1585);
1586
1587sub save($) {
1588 my ($pl) = @_;
1589
1590 return if $pl->{deny_save};
1591
1592 my $path = path $pl;
1593 my $guard = cf::lock_acquire "user_save:$path";
1594
1595 return if $pl->{deny_save};
1596
1597 aio_mkdir playerdir $pl, 0770;
1598 $pl->{last_save} = $cf::RUNTIME;
1599
1600 cf::get_slot 0.01;
1601
1602 # save slots, to be restored later
1603 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1604
1605 $pl->save_pl ($path);
1606 cf::cede_to_tick;
1607}
1608
1609sub new($) {
1610 my ($login) = @_;
1611
1612 my $self = create;
1613
1614 $self->ob->name ($login);
1615 $self->{deny_save} = 1;
1616
1617 $cf::PLAYER{$login} = $self;
1618
1619 $self
1620}
1621
1622=item $player->send_msg ($channel, $msg, $color, [extra...])
1623
1624=cut
1625
1626sub send_msg {
1627 my $ns = shift->ns
1628 or return;
1629 $ns->send_msg (@_);
1630}
1631
1632=item $pl->quit_character
1633
1634Nukes the player without looking back. If logged in, the connection will
1635be destroyed. May block for a long time.
1636
1637=cut
1638
1639sub quit_character {
1640 my ($pl) = @_;
1641
1642 my $name = $pl->ob->name;
1643
1644 $pl->{deny_save} = 1;
1645 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1646
1647 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1648 $pl->deactivate;
1649 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1650 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1651 $pl->ns->destroy if $pl->ns;
1652
1653 my $path = playerdir $pl;
1654 my $temp = "$path~$cf::RUNTIME~deleting~";
1655 aio_rename $path, $temp;
1656 delete $cf::PLAYER{$pl->ob->name};
1657 $pl->destroy;
1658
1659 my $prefix = qr<^~\Q$name\E/>;
1660
1661 # nuke player maps
1662 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1663
1664 IO::AIO::aio_rmtree $temp;
1665}
1666
1667=item $pl->kick
1668
1669Kicks a player out of the game. This destroys the connection.
1670
1671=cut
1672
1673sub kick {
1674 my ($pl, $kicker) = @_;
1675
1676 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1677 $pl->killer ("kicked");
1678 $pl->ns->destroy;
1679}
1680
1681=item cf::player::list_logins
1682
1683Returns am arrayref of all valid playernames in the system, can take a
1684while and may block, so not sync_job-capable, ever.
1685
1686=cut
1687
1688sub list_logins {
1689 my $dirs = aio_readdir $PLAYERDIR
1690 or return [];
1691
1692 my @logins;
1693
1694 for my $login (@$dirs) {
1695 my $path = path $login;
1696
1697 # a .pst is a dead give-away for a valid player
1698 # if no pst file found, open and chekc for blocked users
1699 if (aio_stat "$path.pst") {
1700 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1701 aio_read $fh, 0, 512, my $buf, 0 or next;
1702 $buf !~ /^password -------------$/m or next; # official not-valid tag
1703 }
1704
1705 utf8::decode $login;
1706 push @logins, $login;
1707 }
1708
1709 \@logins
1710}
1711
1712=item $player->maps
1713
1714=item cf::player::maps $login
1715
1716Returns an arrayref of map paths that are private for this
1717player. May block.
1718
1719=cut
1720
1721sub maps($) {
1722 my ($pl) = @_;
1723
1724 $pl = ref $pl ? $pl->ob->name : $pl;
1725
1726 my $files = aio_readdir playerdir $pl
1727 or return;
1728
1729 my @paths;
1730
1731 for (@$files) {
1732 utf8::decode $_;
1733 next if /\.(?:pl|pst)$/;
1734 next unless /^$PATH_SEP/o;
1735
1736 push @paths, cf::map::normalise "~$pl/$_";
1737 }
1738
1739 \@paths
1740}
1741
1742=item $protocol_xml = $player->expand_cfpod ($cfpod)
1743
1744Expand deliantra pod fragments into protocol xml.
1745
1746=item $player->ext_reply ($msgid, @msg)
1747
1748Sends an ext reply to the player.
1749
1750=cut
1751
1752sub ext_reply($$@) {
1753 my ($self, $id, @msg) = @_;
1754
1755 $self->ns->ext_reply ($id, @msg)
1756}
1757
1758=item $player->ext_msg ($type, @msg)
1759
1760Sends an ext event to the client.
1761
1762=cut
1763
1764sub ext_msg($$@) {
1765 my ($self, $type, @msg) = @_;
1766
1767 $self->ns->ext_msg ($type, @msg);
1768}
1769
1770=head3 cf::region
1771
1772=over 4
1773
1774=cut
1775
1776package cf::region;
1777
1778=item cf::region::find_by_path $path
1779
1780Tries to decuce the likely region for a map knowing only its path.
1781
1782=cut
1783
1784sub find_by_path($) {
1785 my ($path) = @_;
1786
1787 $path =~ s/^~[^\/]*//; # skip ~login
1788
1789 my ($match, $specificity);
1790
1791 for my $region (list) {
1792 if ($region->{match} && $path =~ $region->{match}) {
1793 ($match, $specificity) = ($region, $region->specificity)
1794 if $region->specificity > $specificity;
1795 }
1796 }
1797
1798 $match
1799}
1800
1801=back
1802
1803=head3 cf::map
1804
1805=over 4
1806
1807=cut
1808
1809package cf::map;
1810
1811use Fcntl;
1812use Coro::AIO;
1813
1814use overload
1815 '""' => \&as_string,
1816 fallback => 1;
1817
1818our $MAX_RESET = 3600;
1819our $DEFAULT_RESET = 3000;
1820
1821sub generate_random_map {
1822 my ($self, $rmp) = @_;
1823
1824 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1825
1826 # mit "rum" bekleckern, nicht
1827 $self->_create_random_map (
1828 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1829 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1830 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1831 $rmp->{exit_on_final_map},
1832 $rmp->{xsize}, $rmp->{ysize},
1833 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1834 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1835 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1836 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1837 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1838 (cf::region::find $rmp->{region}), $rmp->{custom}
1839 )
1840}
1841
1842=item cf::map->register ($regex, $prio)
1843
1844Register a handler for the map path matching the given regex at the
1845givne priority (higher is better, built-in handlers have priority 0, the
1846default).
1847
1848=cut
1849
1850sub register {
1851 my (undef, $regex, $prio) = @_;
1852 my $pkg = caller;
1853
1854 push @{"$pkg\::ISA"}, __PACKAGE__;
1855
1856 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1857}
1858
1859# also paths starting with '/'
1860$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1861
1862sub thawer_merge {
1863 my ($self, $merge) = @_;
1864
1865 # we have to keep some variables in memory intact
1866 local $self->{path};
1867 local $self->{load_path};
1868
1869 $self->SUPER::thawer_merge ($merge);
1870}
1871
1872sub normalise {
1873 my ($path, $base) = @_;
1874
1875 $path = "$path"; # make sure its a string
1876
1877 $path =~ s/\.map$//;
1878
1879 # map plan:
1880 #
1881 # /! non-realised random map exit (special hack!)
1882 # {... are special paths that are not being touched
1883 # ?xxx/... are special absolute paths
1884 # ?random/... random maps
1885 # /... normal maps
1886 # ~user/... per-player map of a specific user
1887
1888 $path =~ s/$PATH_SEP/\//go;
1889
1890 # treat it as relative path if it starts with
1891 # something that looks reasonable
1892 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1893 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1894
1895 $base =~ s{[^/]+/?$}{};
1896 $path = "$base/$path";
1897 }
1898
1899 for ($path) {
1900 redo if s{//}{/};
1901 redo if s{/\.?/}{/};
1902 redo if s{/[^/]+/\.\./}{/};
1903 }
1904
1905 $path
1906}
1907
1908sub new_from_path {
1909 my (undef, $path, $base) = @_;
1910
1911 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1912
1913 $path = normalise $path, $base;
1914
1915 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1916 if ($path =~ $EXT_MAP{$pkg}[1]) {
1917 my $self = bless cf::map::new, $pkg;
1918 $self->{path} = $path; $self->path ($path);
1919 $self->init; # pass $1 etc.
1920 return $self;
1921 }
1922 }
1923
1924 Carp::cluck "unable to resolve path '$path' (base '$base').";
1925 ()
1926}
1927
1928sub init {
1929 my ($self) = @_;
1930
1931 $self
1932}
1933
1934sub as_string {
1935 my ($self) = @_;
1936
1937 "$self->{path}"
1938}
1939
1940# the displayed name, this is a one way mapping
1941sub visible_name {
1942 &as_string
1943}
1944
1945# the original (read-only) location
1946sub load_path {
1947 my ($self) = @_;
1948
1949 "$MAPDIR/$self->{path}.map"
1950}
1951
1952# the temporary/swap location
1953sub save_path {
1954 my ($self) = @_;
1955
1956 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1957 "$TMPDIR/$path.map"
1958}
1959
1960# the unique path, undef == no special unique path
1961sub uniq_path {
1962 my ($self) = @_;
1963
1964 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1965 "$UNIQUEDIR/$path"
1966}
1967
1968sub decay_objects {
1969 my ($self) = @_;
1970
1971 return if $self->{deny_reset};
1972
1973 $self->do_decay_objects;
1974}
1975
1976sub unlink_save {
1977 my ($self) = @_;
1978
1979 utf8::encode (my $save = $self->save_path);
1980 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1981 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1982}
1983
1984sub load_header_from($) {
1985 my ($self, $path) = @_;
1986
1987 utf8::encode $path;
1988 my $f = new_from_file cf::object::thawer $path
1989 or return;
1990
1991 $self->_load_header ($f)
1992 or return;
1993
1994 local $MAP_LOADING{$self->{path}} = $self;
1995 $f->resolve_delayed_derefs;
1996
1997 $self->{load_path} = $path;
1998
1999 1
2000}
2001
2002sub load_header_orig {
2003 my ($self) = @_;
2004
2005 $self->load_header_from ($self->load_path)
2006}
2007
2008sub load_header_temp {
2009 my ($self) = @_;
2010
2011 $self->load_header_from ($self->save_path)
2012}
2013
2014sub prepare_temp {
2015 my ($self) = @_;
2016
2017 $self->last_access ((delete $self->{last_access})
2018 || $cf::RUNTIME); #d#
2019 # safety
2020 $self->{instantiate_time} = $cf::RUNTIME
2021 if $self->{instantiate_time} > $cf::RUNTIME;
2022}
2023
2024sub prepare_orig {
2025 my ($self) = @_;
2026
2027 $self->{load_original} = 1;
2028 $self->{instantiate_time} = $cf::RUNTIME;
2029 $self->last_access ($cf::RUNTIME);
2030 $self->instantiate;
2031}
2032
2033sub load_header {
2034 my ($self) = @_;
2035
2036 if ($self->load_header_temp) {
2037 $self->prepare_temp;
2038 } else {
2039 $self->load_header_orig
2040 or return;
2041 $self->prepare_orig;
2042 }
2043
2044 $self->{deny_reset} = 1
2045 if $self->no_reset;
2046
2047 $self->default_region (cf::region::find_by_path $self->{path})
2048 unless $self->default_region;
2049
2050 1
2051}
2052
2053sub find;
2054sub find {
2055 my ($path, $origin) = @_;
2056
2057 $path = normalise $path, $origin && $origin->path;
2058
2059 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2060 my $guard2 = cf::lock_acquire "map_find:$path";
2061
2062 $cf::MAP{$path} || do {
2063 my $map = new_from_path cf::map $path
2064 or return;
2065
2066 $map->{last_save} = $cf::RUNTIME;
2067
2068 $map->load_header
2069 or return;
2070
2071 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2072 # doing this can freeze the server in a sync job, obviously
2073 #$cf::WAIT_FOR_TICK->wait;
2074 undef $guard2;
2075 undef $guard1;
2076 $map->reset;
2077 return find $path;
2078 }
2079
2080 $cf::MAP{$path} = $map
2081 }
2082}
2083
2084sub pre_load { }
2085#sub post_load { } # XS
2086
2087sub load {
2088 my ($self) = @_;
2089
2090 local $self->{deny_reset} = 1; # loading can take a long time
2091
2092 my $path = $self->{path};
2093
2094 {
2095 my $guard = cf::lock_acquire "map_data:$path";
2096
2097 return unless $self->valid;
2098 return unless $self->in_memory == cf::MAP_SWAPPED;
2099
2100 $self->in_memory (cf::MAP_LOADING);
2101
2102 $self->alloc;
2103
2104 $self->pre_load;
2105 cf::cede_to_tick;
2106
2107 my $f = new_from_file cf::object::thawer $self->{load_path};
2108 $f->skip_block;
2109 $self->_load_objects ($f)
2110 or return;
2111
2112 $self->post_load_original
2113 if delete $self->{load_original};
2114
2115 if (my $uniq = $self->uniq_path) {
2116 utf8::encode $uniq;
2117 unless (aio_stat $uniq) {
2118 if (my $f = new_from_file cf::object::thawer $uniq) {
2119 $self->clear_unique_items;
2120 $self->_load_objects ($f);
2121 $f->resolve_delayed_derefs;
2122 }
563 } 2123 }
564 } 2124 }
2125
2126 $f->resolve_delayed_derefs;
2127
2128 cf::cede_to_tick;
2129 # now do the right thing for maps
2130 $self->link_multipart_objects;
2131 $self->difficulty ($self->estimate_difficulty)
2132 unless $self->difficulty;
2133 cf::cede_to_tick;
2134
2135 unless ($self->{deny_activate}) {
2136 $self->decay_objects;
2137 $self->fix_auto_apply;
2138 $self->update_buttons;
2139 cf::cede_to_tick;
2140 $self->activate;
2141 }
2142
2143 $self->{last_save} = $cf::RUNTIME;
2144 $self->last_access ($cf::RUNTIME);
2145
2146 $self->in_memory (cf::MAP_ACTIVE);
565 }, 2147 }
566 on_save => sub {
567 my ($pl, $path) = @_;
568 2148
569 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_) 2149 $self->post_load;
570 for grep %$_, all_objects $pl->ob; 2150}
2151
2152# customize the map for a given player, i.e.
2153# return the _real_ map. used by e.g. per-player
2154# maps to change the path to ~playername/mappath
2155sub customise_for {
2156 my ($self, $ob) = @_;
2157
2158 return find "~" . $ob->name . "/" . $self->{path}
2159 if $self->per_player;
2160
2161# return find "?party/" . $ob->name . "/" . $self->{path}
2162# if $self->per_party;
2163
2164 $self
2165}
2166
2167# find and load all maps in the 3x3 area around a map
2168sub load_neighbours {
2169 my ($map) = @_;
2170
2171 my @neigh; # diagonal neighbours
2172
2173 for (0 .. 3) {
2174 my $neigh = $map->tile_path ($_)
2175 or next;
2176 $neigh = find $neigh, $map
2177 or next;
2178 $neigh->load;
2179
2180 # now find the diagonal neighbours
2181 push @neigh,
2182 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2183 [$neigh->tile_path (($_ + 1) % 4), $neigh];
571 }, 2184 }
572;
573 2185
574############################################################################# 2186 for (grep defined $_->[0], @neigh) {
575# core extensions - in perl 2187 my ($path, $origin) = @$_;
576 2188 my $neigh = find $path, $origin
577=item cf::player::exists $login 2189 or next;
578 2190 $neigh->load;
579Returns true when the given account exists. 2191 }
580
581=cut
582
583sub cf::player::exists($) {
584 cf::player::find $_[0]
585 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
586} 2192}
587 2193
2194sub find_sync {
2195 my ($path, $origin) = @_;
2196
2197 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2198 if $Coro::current == $Coro::main;
2199
2200 find $path, $origin
2201}
2202
2203sub do_load_sync {
2204 my ($map) = @_;
2205
2206 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2207 if $Coro::current == $Coro::main;
2208
2209 $map->load;
2210}
2211
2212our %MAP_PREFETCH;
2213our $MAP_PREFETCHER = undef;
2214
2215sub find_async {
2216 my ($path, $origin, $load) = @_;
2217
2218 $path = normalise $path, $origin && $origin->{path};
2219
2220 if (my $map = $cf::MAP{$path}) {
2221 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2222 }
2223
2224 $MAP_PREFETCH{$path} |= $load;
2225
2226 $MAP_PREFETCHER ||= cf::async {
2227 $Coro::current->{desc} = "map prefetcher";
2228
2229 while (%MAP_PREFETCH) {
2230 while (my ($k, $v) = each %MAP_PREFETCH) {
2231 if (my $map = find $k) {
2232 $map->load if $v;
2233 }
2234
2235 delete $MAP_PREFETCH{$k};
2236 }
2237 }
2238 undef $MAP_PREFETCHER;
2239 };
2240 $MAP_PREFETCHER->prio (6);
2241
2242 ()
2243}
2244
2245# common code, used by both ->save and ->swapout
2246sub _save {
2247 my ($self) = @_;
2248
2249 $self->{last_save} = $cf::RUNTIME;
2250
2251 return unless $self->dirty;
2252
2253 my $save = $self->save_path; utf8::encode $save;
2254 my $uniq = $self->uniq_path; utf8::encode $uniq;
2255
2256 $self->{load_path} = $save;
2257
2258 return if $self->{deny_save};
2259
2260 local $self->{last_access} = $self->last_access;#d#
2261
2262 cf::async {
2263 $Coro::current->{desc} = "map player save";
2264 $_->contr->save for $self->players;
2265 };
2266
2267 cf::get_slot 0.02;
2268
2269 if ($uniq) {
2270 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2271 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2272 } else {
2273 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2274 }
2275}
2276
2277sub save {
2278 my ($self) = @_;
2279
2280 my $lock = cf::lock_acquire "map_data:$self->{path}";
2281
2282 $self->_save;
2283}
2284
2285sub swap_out {
2286 my ($self) = @_;
2287
2288 my $lock = cf::lock_acquire "map_data:$self->{path}";
2289
2290 return if $self->in_memory != cf::MAP_ACTIVE;
2291 return if $self->{deny_save};
2292 return if $self->players;
2293
2294 # first deactivate the map and "unlink" it from the core
2295 $self->deactivate;
2296 $_->clear_links_to ($self) for values %cf::MAP;
2297 $self->in_memory (cf::MAP_SWAPPED);
2298
2299 # then atomically save
2300 $self->_save;
2301
2302 # then free the map
2303 $self->clear;
2304}
2305
2306sub reset_at {
2307 my ($self) = @_;
2308
2309 # TODO: safety, remove and allow resettable per-player maps
2310 return 1e99 if $self->{deny_reset};
2311
2312 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2313 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2314
2315 $time + $to
2316}
2317
2318sub should_reset {
2319 my ($self) = @_;
2320
2321 $self->reset_at <= $cf::RUNTIME
2322}
2323
2324sub reset {
2325 my ($self) = @_;
2326
2327 my $lock = cf::lock_acquire "map_data:$self->{path}";
2328
2329 return if $self->players;
2330
2331 cf::trace "resetting map ", $self->path, "\n";
2332
2333 $self->in_memory (cf::MAP_SWAPPED);
2334
2335 # need to save uniques path
2336 unless ($self->{deny_save}) {
2337 my $uniq = $self->uniq_path; utf8::encode $uniq;
2338
2339 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2340 if $uniq;
2341 }
2342
2343 delete $cf::MAP{$self->path};
2344
2345 $self->deactivate;
2346 $_->clear_links_to ($self) for values %cf::MAP;
2347 $self->clear;
2348
2349 $self->unlink_save;
2350 $self->destroy;
2351}
2352
2353my $nuke_counter = "aaaa";
2354
2355sub nuke {
2356 my ($self) = @_;
2357
2358 {
2359 my $lock = cf::lock_acquire "map_data:$self->{path}";
2360
2361 delete $cf::MAP{$self->path};
2362
2363 $self->unlink_save;
2364
2365 bless $self, "cf::map::wrap";
2366 delete $self->{deny_reset};
2367 $self->{deny_save} = 1;
2368 $self->reset_timeout (1);
2369 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2370
2371 $cf::MAP{$self->path} = $self;
2372 }
2373
2374 $self->reset; # polite request, might not happen
2375}
2376
2377=item $maps = cf::map::tmp_maps
2378
2379Returns an arrayref with all map paths of currently instantiated and saved
2380maps. May block.
2381
2382=cut
2383
2384sub tmp_maps() {
2385 [
2386 map {
2387 utf8::decode $_;
2388 /\.map$/
2389 ? normalise $_
2390 : ()
2391 } @{ aio_readdir $TMPDIR or [] }
2392 ]
2393}
2394
2395=item $maps = cf::map::random_maps
2396
2397Returns an arrayref with all map paths of currently instantiated and saved
2398random maps. May block.
2399
2400=cut
2401
2402sub random_maps() {
2403 [
2404 map {
2405 utf8::decode $_;
2406 /\.map$/
2407 ? normalise "?random/$_"
2408 : ()
2409 } @{ aio_readdir $RANDOMDIR or [] }
2410 ]
2411}
2412
2413=item cf::map::unique_maps
2414
2415Returns an arrayref of paths of all shared maps that have
2416instantiated unique items. May block.
2417
2418=cut
2419
2420sub unique_maps() {
2421 [
2422 map {
2423 utf8::decode $_;
2424 s/\.map$//; # TODO future compatibility hack
2425 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2426 ? ()
2427 : normalise $_
2428 } @{ aio_readdir $UNIQUEDIR or [] }
2429 ]
2430}
2431
2432=item cf::map::static_maps
2433
2434Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2435file in the shared directory excluding F</styles> and F</editor>). May
2436block.
2437
2438=cut
2439
2440sub static_maps() {
2441 my @dirs = "";
2442 my @maps;
2443
2444 while (@dirs) {
2445 my $dir = shift @dirs;
2446
2447 next if $dir eq "/styles" || $dir eq "/editor";
2448
2449 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2450 or return;
2451
2452 for (@$files) {
2453 s/\.map$// or next;
2454 utf8::decode $_;
2455 push @maps, "$dir/$_";
2456 }
2457
2458 push @dirs, map "$dir/$_", @$dirs;
2459 }
2460
2461 \@maps
2462}
2463
2464=back
2465
2466=head3 cf::object
2467
2468=cut
2469
2470package cf::object;
2471
2472=over 4
2473
2474=item $ob->inv_recursive
2475
2476Returns the inventory of the object I<and> their inventories, recursively,
2477but I<not> the object itself.
2478
2479=cut
2480
2481sub inv_recursive_;
2482sub inv_recursive_ {
2483 map { $_, inv_recursive_ $_->inv } @_
2484}
2485
2486sub inv_recursive {
2487 inv_recursive_ inv $_[0]
2488}
2489
2490=item $ref = $ob->ref
2491
2492Creates and returns a persistent reference to an object that can be stored as a string.
2493
2494=item $ob = cf::object::deref ($refstring)
2495
2496returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2497even if the object actually exists. May block.
2498
2499=cut
2500
2501sub deref {
2502 my ($ref) = @_;
2503
2504 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2505 my ($uuid, $name) = ($1, $2);
2506 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2507 or return;
2508 $pl->ob->uuid eq $uuid
2509 or return;
2510
2511 $pl->ob
2512 } else {
2513 warn "$ref: cannot resolve object reference\n";
2514 undef
2515 }
2516}
2517
2518package cf;
2519
2520=back
2521
2522=head3 cf::object::player
2523
2524=over 4
2525
588=item $player->reply ($npc, $msg[, $flags]) 2526=item $player_object->reply ($npc, $msg[, $flags])
589 2527
590Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2528Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
591can be C<undef>. Does the right thing when the player is currently in a 2529can be C<undef>. Does the right thing when the player is currently in a
592dialogue with the given NPC character. 2530dialogue with the given NPC character.
593 2531
594=cut 2532=cut
595 2533
2534our $SAY_CHANNEL = {
2535 id => "say",
2536 title => "Map",
2537 reply => "say ",
2538 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2539};
2540
2541our $CHAT_CHANNEL = {
2542 id => "chat",
2543 title => "Chat",
2544 reply => "chat ",
2545 tooltip => "Player chat and shouts, global to the server.",
2546};
2547
596# rough implementation of a future "reply" method that works 2548# rough implementation of a future "reply" method that works
597# with dialog boxes. 2549# with dialog boxes.
2550#TODO: the first argument must go, split into a $npc->reply_to ( method
598sub cf::object::player::reply($$$;$) { 2551sub cf::object::player::reply($$$;$) {
599 my ($self, $npc, $msg, $flags) = @_; 2552 my ($self, $npc, $msg, $flags) = @_;
600 2553
601 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2554 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
602 2555
603 if ($self->{record_replies}) { 2556 if ($self->{record_replies}) {
604 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2557 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2558
605 } else { 2559 } else {
2560 my $pl = $self->contr;
2561
2562 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2563 my $dialog = $pl->{npc_dialog};
2564 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2565
2566 } else {
606 $msg = $npc->name . " says: $msg" if $npc; 2567 $msg = $npc->name . " says: $msg" if $npc;
607 $self->message ($msg, $flags); 2568 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2569 }
2570 }
2571}
2572
2573=item $object->send_msg ($channel, $msg, $color, [extra...])
2574
2575=cut
2576
2577sub cf::object::send_msg {
2578 my $pl = shift->contr
2579 or return;
2580 $pl->send_msg (@_);
2581}
2582
2583=item $player_object->may ("access")
2584
2585Returns wether the given player is authorized to access resource "access"
2586(e.g. "command_wizcast").
2587
2588=cut
2589
2590sub cf::object::player::may {
2591 my ($self, $access) = @_;
2592
2593 $self->flag (cf::FLAG_WIZ) ||
2594 (ref $cf::CFG{"may_$access"}
2595 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2596 : $cf::CFG{"may_$access"})
2597}
2598
2599=item $player_object->enter_link
2600
2601Freezes the player and moves him/her to a special map (C<{link}>).
2602
2603The player should be reasonably safe there for short amounts of time (e.g.
2604for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2605though, as the player cannot control the character while it is on the link
2606map.
2607
2608Will never block.
2609
2610=item $player_object->leave_link ($map, $x, $y)
2611
2612Moves the player out of the special C<{link}> map onto the specified
2613map. If the map is not valid (or omitted), the player will be moved back
2614to the location he/she was before the call to C<enter_link>, or, if that
2615fails, to the emergency map position.
2616
2617Might block.
2618
2619=cut
2620
2621sub link_map {
2622 unless ($LINK_MAP) {
2623 $LINK_MAP = cf::map::find "{link}"
2624 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2625 $LINK_MAP->load;
2626 }
2627
2628 $LINK_MAP
2629}
2630
2631sub cf::object::player::enter_link {
2632 my ($self) = @_;
2633
2634 $self->deactivate_recursive;
2635
2636 ++$self->{_link_recursion};
2637
2638 return if UNIVERSAL::isa $self->map, "ext::map_link";
2639
2640 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2641 if $self->map && $self->map->{path} ne "{link}";
2642
2643 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2644}
2645
2646sub cf::object::player::leave_link {
2647 my ($self, $map, $x, $y) = @_;
2648
2649 return unless $self->contr->active;
2650
2651 my $link_pos = delete $self->{_link_pos};
2652
2653 unless ($map) {
2654 # restore original map position
2655 ($map, $x, $y) = @{ $link_pos || [] };
2656 $map = cf::map::find $map;
2657
2658 unless ($map) {
2659 ($map, $x, $y) = @$EMERGENCY_POSITION;
2660 $map = cf::map::find $map
2661 or die "FATAL: cannot load emergency map\n";
2662 }
2663 }
2664
2665 ($x, $y) = (-1, -1)
2666 unless (defined $x) && (defined $y);
2667
2668 # use -1 or undef as default coordinates, not 0, 0
2669 ($x, $y) = ($map->enter_x, $map->enter_y)
2670 if $x <= 0 && $y <= 0;
2671
2672 $map->load;
2673 $map->load_neighbours;
2674
2675 return unless $self->contr->active;
2676
2677 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2678 if ($self->enter_map ($map, $x, $y)) {
2679 # entering was successful
2680 delete $self->{_link_recursion};
2681 # only activate afterwards, to support waiting in hooks
2682 $self->activate_recursive;
2683 }
2684
2685}
2686
2687=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2688
2689Moves the player to the given map-path and coordinates by first freezing
2690her, loading and preparing them map, calling the provided $check callback
2691that has to return the map if sucecssful, and then unfreezes the player on
2692the new (success) or old (failed) map position. In either case, $done will
2693be called at the end of this process.
2694
2695Note that $check will be called with a potentially non-loaded map, so if
2696it needs a loaded map it has to call C<< ->load >>.
2697
2698=cut
2699
2700our $GOTOGEN;
2701
2702sub cf::object::player::goto {
2703 my ($self, $path, $x, $y, $check, $done) = @_;
2704
2705 if ($self->{_link_recursion} >= $MAX_LINKS) {
2706 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2707 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2708 ($path, $x, $y) = @$EMERGENCY_POSITION;
2709 }
2710
2711 # do generation counting so two concurrent goto's will be executed in-order
2712 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2713
2714 $self->enter_link;
2715
2716 (async {
2717 $Coro::current->{desc} = "player::goto $path $x $y";
2718
2719 # *tag paths override both path and x|y
2720 if ($path =~ /^\*(.*)$/) {
2721 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2722 my $ob = $obs[rand @obs];
2723
2724 # see if we actually can go there
2725 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2726 $ob = $obs[rand @obs];
2727 } else {
2728 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2729 }
2730 # else put us there anyways for now #d#
2731
2732 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2733 } else {
2734 ($path, $x, $y) = (undef, undef, undef);
2735 }
2736 }
2737
2738 my $map = eval {
2739 my $map = defined $path ? cf::map::find $path : undef;
2740
2741 if ($map) {
2742 $map = $map->customise_for ($self);
2743 $map = $check->($map, $x, $y, $self) if $check && $map;
2744 } else {
2745 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2746 }
2747
2748 $map
2749 };
2750
2751 if ($@) {
2752 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2753 LOG llevError | logBacktrace, Carp::longmess $@;
2754 }
2755
2756 if ($gen == $self->{_goto_generation}) {
2757 delete $self->{_goto_generation};
2758 $self->leave_link ($map, $x, $y);
2759 }
2760
2761 $done->($self) if $done;
2762 })->prio (1);
2763}
2764
2765=item $player_object->enter_exit ($exit_object)
2766
2767=cut
2768
2769sub parse_random_map_params {
2770 my ($spec) = @_;
2771
2772 my $rmp = { # defaults
2773 xsize => (cf::rndm 15, 40),
2774 ysize => (cf::rndm 15, 40),
2775 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2776 #layout => string,
608 } 2777 };
609}
610 2778
2779 for (split /\n/, $spec) {
2780 my ($k, $v) = split /\s+/, $_, 2;
2781
2782 $rmp->{lc $k} = $v if (length $k) && (length $v);
2783 }
2784
2785 $rmp
2786}
2787
2788sub prepare_random_map {
2789 my ($exit) = @_;
2790
2791 # all this does is basically replace the /! path by
2792 # a new random map path (?random/...) with a seed
2793 # that depends on the exit object
2794
2795 my $rmp = parse_random_map_params $exit->msg;
2796
2797 if ($exit->map) {
2798 $rmp->{region} = $exit->region->name;
2799 $rmp->{origin_map} = $exit->map->path;
2800 $rmp->{origin_x} = $exit->x;
2801 $rmp->{origin_y} = $exit->y;
2802
2803 $exit->map->touch;
2804 }
2805
2806 $rmp->{random_seed} ||= $exit->random_seed;
2807
2808 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2809 my $md5 = Digest::MD5::md5_hex $data;
2810 my $meta = "$RANDOMDIR/$md5.meta";
2811
2812 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2813 aio_write $fh, 0, (length $data), $data, 0;
2814 undef $fh;
2815 aio_rename "$meta~", $meta;
2816
2817 my $slaying = "?random/$md5";
2818
2819 if ($exit->valid) {
2820 $exit->slaying ("?random/$md5");
2821 $exit->msg (undef);
2822 }
2823 }
2824}
2825
2826sub cf::object::player::enter_exit {
2827 my ($self, $exit) = @_;
2828
2829 return unless $self->type == cf::PLAYER;
2830
2831 $self->enter_link;
2832
2833 (async {
2834 $Coro::current->{desc} = "enter_exit";
2835
2836 unless (eval {
2837 $self->deactivate_recursive; # just to be sure
2838
2839 # random map handling
2840 {
2841 my $guard = cf::lock_acquire "exit_prepare:$exit";
2842
2843 prepare_random_map $exit
2844 if $exit->slaying eq "/!";
2845 }
2846
2847 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2848 my $x = $exit->stats->hp;
2849 my $y = $exit->stats->sp;
2850
2851 $self->goto ($map, $x, $y);
2852
2853 # if exit is damned, update players death & WoR home-position
2854 $self->contr->savebed ($map, $x, $y)
2855 if $exit->flag (cf::FLAG_DAMNED);
2856
2857 1
2858 }) {
2859 $self->message ("Something went wrong deep within the deliantra server. "
2860 . "I'll try to bring you back to the map you were before. "
2861 . "Please report this to the dungeon master!",
2862 cf::NDI_UNIQUE | cf::NDI_RED);
2863
2864 error "ERROR in enter_exit: $@";
2865 $self->leave_link;
2866 }
2867 })->prio (1);
2868}
2869
2870=head3 cf::client
2871
2872=over 4
2873
2874=item $client->send_drawinfo ($text, $flags)
2875
2876Sends a drawinfo packet to the client. Circumvents output buffering so
2877should not be used under normal circumstances.
2878
2879=cut
2880
2881sub cf::client::send_drawinfo {
2882 my ($self, $text, $flags) = @_;
2883
2884 utf8::encode $text;
2885 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2886}
2887
2888=item $client->send_big_packet ($pkt)
2889
2890Like C<send_packet>, but tries to compress large packets, and fragments
2891them as required.
2892
2893=cut
2894
2895our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2896
2897sub cf::client::send_big_packet {
2898 my ($self, $pkt) = @_;
2899
2900 # try lzf for large packets
2901 $pkt = "lzf " . Compress::LZF::compress $pkt
2902 if 1024 <= length $pkt and $self->{can_lzf};
2903
2904 # split very large packets
2905 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2906 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2907 $pkt = "frag";
2908 }
2909
2910 $self->send_packet ($pkt);
2911}
2912
2913=item $client->send_msg ($channel, $msg, $color, [extra...])
2914
2915Send a drawinfo or msg packet to the client, formatting the msg for the
2916client if neccessary. C<$type> should be a string identifying the type of
2917the message, with C<log> being the default. If C<$color> is negative, suppress
2918the message unless the client supports the msg packet.
2919
2920=cut
2921
2922# non-persistent channels (usually the info channel)
2923our %CHANNEL = (
2924 "c/motd" => {
2925 id => "infobox",
2926 title => "MOTD",
2927 reply => undef,
2928 tooltip => "The message of the day",
2929 },
2930 "c/identify" => {
2931 id => "infobox",
2932 title => "Identify",
2933 reply => undef,
2934 tooltip => "Items recently identified",
2935 },
2936 "c/examine" => {
2937 id => "infobox",
2938 title => "Examine",
2939 reply => undef,
2940 tooltip => "Signs and other items you examined",
2941 },
2942 "c/shopinfo" => {
2943 id => "infobox",
2944 title => "Shop Info",
2945 reply => undef,
2946 tooltip => "What your bargaining skill tells you about the shop",
2947 },
2948 "c/book" => {
2949 id => "infobox",
2950 title => "Book",
2951 reply => undef,
2952 tooltip => "The contents of a note or book",
2953 },
2954 "c/lookat" => {
2955 id => "infobox",
2956 title => "Look",
2957 reply => undef,
2958 tooltip => "What you saw there",
2959 },
2960 "c/who" => {
2961 id => "infobox",
2962 title => "Players",
2963 reply => undef,
2964 tooltip => "Shows players who are currently online",
2965 },
2966 "c/body" => {
2967 id => "infobox",
2968 title => "Body Parts",
2969 reply => undef,
2970 tooltip => "Shows which body parts you posess and are available",
2971 },
2972 "c/statistics" => {
2973 id => "infobox",
2974 title => "Statistics",
2975 reply => undef,
2976 tooltip => "Shows your primary statistics",
2977 },
2978 "c/skills" => {
2979 id => "infobox",
2980 title => "Skills",
2981 reply => undef,
2982 tooltip => "Shows your experience per skill and item power",
2983 },
2984 "c/shopitems" => {
2985 id => "infobox",
2986 title => "Shop Items",
2987 reply => undef,
2988 tooltip => "Shows the items currently for sale in this shop",
2989 },
2990 "c/resistances" => {
2991 id => "infobox",
2992 title => "Resistances",
2993 reply => undef,
2994 tooltip => "Shows your resistances",
2995 },
2996 "c/pets" => {
2997 id => "infobox",
2998 title => "Pets",
2999 reply => undef,
3000 tooltip => "Shows information abotu your pets/a specific pet",
3001 },
3002 "c/perceiveself" => {
3003 id => "infobox",
3004 title => "Perceive Self",
3005 reply => undef,
3006 tooltip => "You gained detailed knowledge about yourself",
3007 },
3008 "c/uptime" => {
3009 id => "infobox",
3010 title => "Uptime",
3011 reply => undef,
3012 tooltip => "How long the server has been running since last restart",
3013 },
3014 "c/mapinfo" => {
3015 id => "infobox",
3016 title => "Map Info",
3017 reply => undef,
3018 tooltip => "Information related to the maps",
3019 },
3020 "c/party" => {
3021 id => "party",
3022 title => "Party",
3023 reply => "gsay ",
3024 tooltip => "Messages and chat related to your party",
3025 },
3026 "c/death" => {
3027 id => "death",
3028 title => "Death",
3029 reply => undef,
3030 tooltip => "Reason for and more info about your most recent death",
3031 },
3032 "c/say" => $SAY_CHANNEL,
3033 "c/chat" => $CHAT_CHANNEL,
3034);
3035
3036sub cf::client::send_msg {
3037 my ($self, $channel, $msg, $color, @extra) = @_;
3038
3039 $msg = $self->pl->expand_cfpod ($msg)
3040 unless $color & cf::NDI_VERBATIM;
3041
3042 $color &= cf::NDI_CLIENT_MASK; # just in case...
3043
3044 # check predefined channels, for the benefit of C
3045 if ($CHANNEL{$channel}) {
3046 $channel = $CHANNEL{$channel};
3047
3048 $self->ext_msg (channel_info => $channel);
3049 $channel = $channel->{id};
3050
3051 } elsif (ref $channel) {
3052 # send meta info to client, if not yet sent
3053 unless (exists $self->{channel}{$channel->{id}}) {
3054 $self->{channel}{$channel->{id}} = $channel;
3055 $self->ext_msg (channel_info => $channel);
3056 }
3057
3058 $channel = $channel->{id};
3059 }
3060
3061 return unless @extra || length $msg;
3062
3063 # default colour, mask it out
3064 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3065 if $color & cf::NDI_DEF;
3066
3067 my $pkt = "msg "
3068 . $self->{json_coder}->encode (
3069 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3070 );
3071
3072 $self->send_big_packet ($pkt);
3073}
3074
3075=item $client->ext_msg ($type, @msg)
3076
3077Sends an ext event to the client.
3078
3079=cut
3080
3081sub cf::client::ext_msg($$@) {
3082 my ($self, $type, @msg) = @_;
3083
3084 if ($self->extcmd == 2) {
3085 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3086 } elsif ($self->extcmd == 1) { # TODO: remove
3087 push @msg, msgtype => "event_$type";
3088 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3089 }
3090}
3091
611=item $player->ext_reply ($msgid, $msgtype, %msg) 3092=item $client->ext_reply ($msgid, @msg)
612 3093
613Sends an ext reply to the player. 3094Sends an ext reply to the client.
614 3095
615=cut 3096=cut
616 3097
617sub cf::player::ext_reply($$$%) { 3098sub cf::client::ext_reply($$@) {
618 my ($self, $id, %msg) = @_; 3099 my ($self, $id, @msg) = @_;
619 3100
620 $msg{msgid} = $id; 3101 if ($self->extcmd == 2) {
621 3102 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
622 $self->send ("ext " . to_json \%msg); 3103 } elsif ($self->extcmd == 1) {
3104 #TODO: version 1, remove
3105 unshift @msg, msgtype => "reply", msgid => $id;
3106 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3107 }
623} 3108}
624 3109
625############################################################################# 3110=item $success = $client->query ($flags, "text", \&cb)
626# map scripting support
627 3111
3112Queues a query to the client, calling the given callback with
3113the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3114C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3115
3116Queries can fail, so check the return code. Or don't, as queries will
3117become reliable at some point in the future.
3118
3119=cut
3120
3121sub cf::client::query {
3122 my ($self, $flags, $text, $cb) = @_;
3123
3124 return unless $self->state == ST_PLAYING
3125 || $self->state == ST_SETUP
3126 || $self->state == ST_CUSTOM;
3127
3128 $self->state (ST_CUSTOM);
3129
3130 utf8::encode $text;
3131 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3132
3133 $self->send_packet ($self->{query_queue}[0][0])
3134 if @{ $self->{query_queue} } == 1;
3135
3136 1
3137}
3138
3139cf::client->attach (
3140 on_connect => sub {
3141 my ($ns) = @_;
3142
3143 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3144 },
3145 on_reply => sub {
3146 my ($ns, $msg) = @_;
3147
3148 # this weird shuffling is so that direct followup queries
3149 # get handled first
3150 my $queue = delete $ns->{query_queue}
3151 or return; # be conservative, not sure how that can happen, but we saw a crash here
3152
3153 (shift @$queue)->[1]->($msg);
3154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3155
3156 push @{ $ns->{query_queue} }, @$queue;
3157
3158 if (@{ $ns->{query_queue} } == @$queue) {
3159 if (@$queue) {
3160 $ns->send_packet ($ns->{query_queue}[0][0]);
3161 } else {
3162 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3163 }
3164 }
3165 },
3166 on_exticmd => sub {
3167 my ($ns, $buf) = @_;
3168
3169 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3170
3171 if (ref $msg) {
3172 my ($type, $reply, @payload) =
3173 "ARRAY" eq ref $msg
3174 ? @$msg
3175 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3176
3177 my @reply;
3178
3179 if (my $cb = $EXTICMD{$type}) {
3180 @reply = $cb->($ns, @payload);
3181 }
3182
3183 $ns->ext_reply ($reply, @reply)
3184 if $reply;
3185
3186 } else {
3187 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3188 }
3189
3190 cf::override;
3191 },
3192);
3193
3194=item $client->async (\&cb)
3195
3196Create a new coroutine, running the specified callback. The coroutine will
3197be automatically cancelled when the client gets destroyed (e.g. on logout,
3198or loss of connection).
3199
3200=cut
3201
3202sub cf::client::async {
3203 my ($self, $cb) = @_;
3204
3205 my $coro = &Coro::async ($cb);
3206
3207 $coro->on_destroy (sub {
3208 delete $self->{_coro}{$coro+0};
3209 });
3210
3211 $self->{_coro}{$coro+0} = $coro;
3212
3213 $coro
3214}
3215
3216cf::client->attach (
3217 on_client_destroy => sub {
3218 my ($ns) = @_;
3219
3220 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3221 },
3222);
3223
3224=back
3225
3226
3227=head2 SAFE SCRIPTING
3228
3229Functions that provide a safe environment to compile and execute
3230snippets of perl code without them endangering the safety of the server
3231itself. Looping constructs, I/O operators and other built-in functionality
3232is not available in the safe scripting environment, and the number of
3233functions and methods that can be called is greatly reduced.
3234
3235=cut
3236
628our $safe = new Safe "ext"; 3237our $safe = new Safe "safe";
629our $safe_hole = new Safe::Hole; 3238our $safe_hole = new Safe::Hole;
630 3239
631$SIG{FPE} = 'IGNORE'; 3240$SIG{FPE} = 'IGNORE';
632 3241
633$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3242$safe->permit_only (Opcode::opset qw(
3243 :base_core :base_mem :base_orig :base_math :base_loop
3244 grepstart grepwhile mapstart mapwhile
3245 sort time
3246));
634 3247
635# here we export the classes and methods available to script code 3248# here we export the classes and methods available to script code
636 3249
3250=pod
3251
3252The following functions and methods are available within a safe environment:
3253
3254 cf::object
3255 contr pay_amount pay_player map x y force_find force_add destroy
3256 insert remove name archname title slaying race decrease split
3257 value
3258
3259 cf::object::player
3260 player
3261
3262 cf::player
3263 peaceful
3264
3265 cf::map
3266 trigger
3267
3268=cut
3269
637for ( 3270for (
638 ["cf::object" => qw(contr pay_amount pay_player)], 3271 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3272 insert remove inv nrof name archname title slaying race
3273 decrease split destroy change_exp value msg lore send_msg)],
639 ["cf::object::player" => qw(player)], 3274 ["cf::object::player" => qw(player)],
640 ["cf::player" => qw(peaceful)], 3275 ["cf::player" => qw(peaceful send_msg)],
3276 ["cf::map" => qw(trigger)],
641) { 3277) {
642 no strict 'refs';
643 my ($pkg, @funs) = @$_; 3278 my ($pkg, @funs) = @$_;
644 *{"ext::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3279 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
645 for @funs; 3280 for @funs;
646} 3281}
3282
3283=over 4
3284
3285=item @retval = safe_eval $code, [var => value, ...]
3286
3287Compiled and executes the given perl code snippet. additional var/value
3288pairs result in temporary local (my) scalar variables of the given name
3289that are available in the code snippet. Example:
3290
3291 my $five = safe_eval '$first + $second', first => 1, second => 4;
3292
3293=cut
647 3294
648sub safe_eval($;@) { 3295sub safe_eval($;@) {
649 my ($code, %vars) = @_; 3296 my ($code, %vars) = @_;
650 3297
651 my $qcode = $code; 3298 my $qcode = $code;
652 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3299 $qcode =~ s/"/‟/g; # not allowed in #line filenames
653 $qcode =~ s/\n/\\n/g; 3300 $qcode =~ s/\n/\\n/g;
654 3301
3302 %vars = (_dummy => 0) unless %vars;
3303
3304 my @res;
655 local $_; 3305 local $_;
656 local @ext::cf::_safe_eval_args = values %vars;
657 3306
658 $code = 3307 my $eval =
659 "do {\n" 3308 "do {\n"
660 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3309 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
661 . "#line 0 \"{$qcode}\"\n" 3310 . "#line 0 \"{$qcode}\"\n"
662 . $code 3311 . $code
663 . "\n}" 3312 . "\n}"
664 ; 3313 ;
665 3314
3315 if ($CFG{safe_eval}) {
666 sub_generation_inc; 3316 sub_generation_inc;
3317 local @safe::cf::_safe_eval_args = values %vars;
667 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 3318 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
668 sub_generation_inc; 3319 sub_generation_inc;
3320 } else {
3321 local @cf::_safe_eval_args = values %vars;
3322 @res = wantarray ? eval eval : scalar eval $eval;
3323 }
3324
3325 if ($@) {
3326 warn "$@",
3327 "while executing safe code '$code'\n",
3328 "with arguments " . (join " ", %vars) . "\n";
3329 }
669 3330
670 wantarray ? @res : $res[0] 3331 wantarray ? @res : $res[0]
671} 3332}
3333
3334=item cf::register_script_function $function => $cb
3335
3336Register a function that can be called from within map/npc scripts. The
3337function should be reasonably secure and should be put into a package name
3338like the extension.
3339
3340Example: register a function that gets called whenever a map script calls
3341C<rent::overview>, as used by the C<rent> extension.
3342
3343 cf::register_script_function "rent::overview" => sub {
3344 ...
3345 };
3346
3347=cut
672 3348
673sub register_script_function { 3349sub register_script_function {
674 my ($fun, $cb) = @_; 3350 my ($fun, $cb) = @_;
675 3351
676 no strict 'refs'; 3352 $fun = "safe::$fun" if $CFG{safe_eval};
677 *{"ext::$fun"} = $safe_hole->wrap ($cb); 3353 *$fun = $safe_hole->wrap ($cb);
678} 3354}
3355
3356=back
3357
3358=cut
679 3359
680############################################################################# 3360#############################################################################
681# the server's main() 3361# the server's init and main functions
3362
3363# async inc loader. yay.
3364sub inc_loader {
3365 my $mod = $_[1];
3366
3367 if (in_main && !tick_inhibit) {
3368 Carp::cluck "ERROR: attempted synchronous perl module load ($mod)";
3369 } else {
3370 debug "loading perl module $mod\n";
3371 }
3372
3373 # 1. find real file
3374 for my $dir (@ORIG_INC) {
3375 ref $dir and next;
3376 0 <= Coro::AIO::aio_load "$dir/$mod", my $data
3377 or next;
3378
3379 $data = "#line 1 $dir/$mod\n$data";
3380
3381 open my $fh, "<", \$data or die;
3382
3383 return $fh;
3384 }
3385
3386 ()
3387}
3388
3389sub init_inc {
3390 # save original @INC
3391 @ORIG_INC = ($LIBDIR, @INC) unless @ORIG_INC;
3392
3393 # make sure we can do scalar-opens
3394 open my $dummy, "<", \my $dummy2;
3395
3396 # execute some stuff so perl load's some of the core modules
3397 /Ü/ =~ /ü/i;
3398 eval { &Storable::nstore_fd };
3399
3400 @INC = (\&inc_loader, @ORIG_INC); # @ORIG_INC is needed for DynaLoader, AutoLoad etc.
3401
3402 debug "module loading will be asynchronous from this point on.";
3403}
3404
3405sub load_facedata($) {
3406 my ($path) = @_;
3407
3408 # HACK to clear player env face cache, we need some signal framework
3409 # for this (global event?)
3410 %ext::player_env::MUSIC_FACE_CACHE = ();
3411
3412 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3413
3414 trace "loading facedata from $path\n";
3415
3416 my $facedata;
3417 0 < aio_load $path, $facedata
3418 or die "$path: $!";
3419
3420 $facedata = Coro::Storable::thaw $facedata;
3421
3422 $facedata->{version} == 2
3423 or cf::cleanup "$path: version mismatch, cannot proceed.";
3424
3425 # patch in the exptable
3426 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3427 $facedata->{resource}{"res/exp_table"} = {
3428 type => FT_RSRC,
3429 data => $exp_table,
3430 hash => (Digest::MD5::md5 $exp_table),
3431 };
3432 cf::cede_to_tick;
3433
3434 {
3435 my $faces = $facedata->{faceinfo};
3436
3437 while (my ($face, $info) = each %$faces) {
3438 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3439
3440 cf::face::set_visibility $idx, $info->{visibility};
3441 cf::face::set_magicmap $idx, $info->{magicmap};
3442 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3443 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3444
3445 cf::cede_to_tick;
3446 }
3447
3448 while (my ($face, $info) = each %$faces) {
3449 next unless $info->{smooth};
3450
3451 my $idx = cf::face::find $face
3452 or next;
3453
3454 if (my $smooth = cf::face::find $info->{smooth}) {
3455 cf::face::set_smooth $idx, $smooth;
3456 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3457 } else {
3458 error "smooth face '$info->{smooth}' not found for face '$face'";
3459 }
3460
3461 cf::cede_to_tick;
3462 }
3463 }
3464
3465 {
3466 my $anims = $facedata->{animinfo};
3467
3468 while (my ($anim, $info) = each %$anims) {
3469 cf::anim::set $anim, $info->{frames}, $info->{facings};
3470 cf::cede_to_tick;
3471 }
3472
3473 cf::anim::invalidate_all; # d'oh
3474 }
3475
3476 {
3477 my $res = $facedata->{resource};
3478
3479 while (my ($name, $info) = each %$res) {
3480 if (defined $info->{type}) {
3481 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3482
3483 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3484 cf::face::set_type $idx, $info->{type};
3485 } else {
3486 $RESOURCE{$name} = $info; # unused
3487 }
3488
3489 cf::cede_to_tick;
3490 }
3491 }
3492
3493 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3494
3495 1
3496}
3497
3498register_exticmd fx_want => sub {
3499 my ($ns, $want) = @_;
3500
3501 while (my ($k, $v) = each %$want) {
3502 $ns->fx_want ($k, $v);
3503 }
3504};
3505
3506sub load_resource_file($) {
3507 my $guard = lock_acquire "load_resource_file";
3508
3509 my $status = load_resource_file_ $_[0];
3510 get_slot 0.1, 100;
3511 cf::arch::commit_load;
3512
3513 $status
3514}
3515
3516sub reload_regions {
3517 # HACK to clear player env face cache, we need some signal framework
3518 # for this (global event?)
3519 %ext::player_env::MUSIC_FACE_CACHE = ();
3520
3521 load_resource_file "$MAPDIR/regions"
3522 or die "unable to load regions file\n";
3523
3524 for (cf::region::list) {
3525 $_->{match} = qr/$_->{match}/
3526 if exists $_->{match};
3527 }
3528}
3529
3530sub reload_facedata {
3531 load_facedata "$DATADIR/facedata"
3532 or die "unable to load facedata\n";
3533}
3534
3535sub reload_archetypes {
3536 load_resource_file "$DATADIR/archetypes"
3537 or die "unable to load archetypes\n";
3538}
3539
3540sub reload_treasures {
3541 load_resource_file "$DATADIR/treasures"
3542 or die "unable to load treasurelists\n";
3543}
3544
3545sub reload_sound {
3546 trace "loading sound config from $DATADIR/sound\n";
3547
3548 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3549 or die "$DATADIR/sound $!";
3550
3551 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3552
3553 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3554 my $sound = $soundconf->{compat}[$_]
3555 or next;
3556
3557 my $face = cf::face::find "sound/$sound->[1]";
3558 cf::sound::set $sound->[0] => $face;
3559 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3560 }
3561
3562 while (my ($k, $v) = each %{$soundconf->{event}}) {
3563 my $face = cf::face::find "sound/$v";
3564 cf::sound::set $k => $face;
3565 }
3566}
3567
3568sub reload_resources {
3569 trace "reloading resource files...\n";
3570
3571 reload_facedata;
3572 reload_sound;
3573 reload_archetypes;
3574 reload_regions;
3575 reload_treasures;
3576
3577 trace "finished reloading resource files\n";
3578}
3579
3580sub reload_config {
3581 trace "reloading config file...\n";
3582
3583 open my $fh, "<:utf8", "$CONFDIR/config"
3584 or return;
3585
3586 local $/;
3587 *CFG = YAML::XS::Load scalar <$fh>;
3588
3589 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3590
3591 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3592 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3593
3594 if (exists $CFG{mlockall}) {
3595 eval {
3596 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3597 and die "WARNING: m(un)lockall failed: $!\n";
3598 };
3599 warn $@ if $@;
3600 }
3601
3602 trace "finished reloading resource files\n";
3603}
3604
3605sub pidfile() {
3606 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3607 or die "$PIDFILE: $!";
3608 flock $fh, &Fcntl::LOCK_EX
3609 or die "$PIDFILE: flock: $!";
3610 $fh
3611}
3612
3613# make sure only one server instance is running at any one time
3614sub atomic {
3615 my $fh = pidfile;
3616
3617 my $pid = <$fh>;
3618 kill 9, $pid if $pid > 0;
3619
3620 seek $fh, 0, 0;
3621 print $fh $$;
3622}
3623
3624sub main_loop {
3625 trace "EV::loop starting\n";
3626 if (1) {
3627 EV::loop;
3628 }
3629 trace "EV::loop returned\n";
3630 goto &main_loop unless $REALLY_UNLOOP;
3631}
682 3632
683sub main { 3633sub main {
684 Event::loop; 3634 cf::init_globals; # initialise logging
3635
3636 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3637 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3638 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3639 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3640
3641 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3642
3643 # we must not ever block the main coroutine
3644 local $Coro::idle = sub {
3645 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3646 (async {
3647 $Coro::current->{desc} = "IDLE BUG HANDLER";
3648 EV::loop EV::LOOP_ONESHOT;
3649 })->prio (Coro::PRIO_MAX);
3650 };
3651
3652 evthread_start IO::AIO::poll_fileno;
3653
3654 cf::sync_job {
3655 init_inc;
3656
3657 cf::init_experience;
3658 cf::init_anim;
3659 cf::init_attackmess;
3660 cf::init_dynamic;
3661
3662 cf::load_settings;
3663 cf::load_materials;
3664
3665 reload_resources;
3666 reload_config;
3667 db_init;
3668
3669 cf::init_uuid;
3670 cf::init_signals;
3671 cf::init_skills;
3672
3673 cf::init_beforeplay;
3674
3675 atomic;
3676
3677 load_extensions;
3678
3679 utime time, time, $RUNTIMEFILE;
3680
3681 # no (long-running) fork's whatsoever before this point(!)
3682 use POSIX ();
3683 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3684
3685 (pop @POST_INIT)->(0) while @POST_INIT;
3686 };
3687
3688 cf::object::thawer::errors_are_fatal 0;
3689 info "parse errors in files are no longer fatal from this point on.\n";
3690
3691 my $free_main; $free_main = EV::idle sub {
3692 undef $free_main;
3693 undef &main; # free gobs of memory :)
3694 };
3695
3696 goto &main_loop;
685} 3697}
686 3698
687############################################################################# 3699#############################################################################
688# initialisation 3700# initialisation and cleanup
689 3701
690register "<global>", __PACKAGE__; 3702# install some emergency cleanup handlers
3703BEGIN {
3704 our %SIGWATCHER = ();
3705 for my $signal (qw(INT HUP TERM)) {
3706 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3707 cf::cleanup "SIG$signal";
3708 };
3709 }
3710}
691 3711
692unshift @INC, $LIBDIR; 3712sub write_runtime_sync {
3713 my $t0 = AE::time;
693 3714
694load_extensions; 3715 # first touch the runtime file to show we are still running:
3716 # the fsync below can take a very very long time.
695 3717
696$TICK_WATCHER = Event->timer ( 3718 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
697 prio => 1, 3719
698 at => $NEXT_TICK || 1, 3720 my $guard = cf::lock_acquire "write_runtime";
699 cb => sub { 3721
3722 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3723 or return;
3724
3725 my $value = $cf::RUNTIME + 90 + 10;
3726 # 10 is the runtime save interval, for a monotonic clock
3727 # 60 allows for the watchdog to kill the server.
3728
3729 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3730 and return;
3731
3732 # always fsync - this file is important
3733 aio_fsync $fh
3734 and return;
3735
3736 # touch it again to show we are up-to-date
3737 aio_utime $fh, undef, undef;
3738
3739 close $fh
3740 or return;
3741
3742 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3743 and return;
3744
3745 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3746
3747 1
3748}
3749
3750our $uuid_lock;
3751our $uuid_skip;
3752
3753sub write_uuid_sync($) {
3754 $uuid_skip ||= $_[0];
3755
3756 return if $uuid_lock;
3757 local $uuid_lock = 1;
3758
3759 my $uuid = "$LOCALDIR/uuid";
3760
3761 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3762 or return;
3763
3764 my $value = uuid_seq uuid_cur;
3765
3766 unless ($value) {
3767 info "cowardly refusing to write zero uuid value!\n";
3768 return;
3769 }
3770
3771 my $value = uuid_str $value + $uuid_skip;
3772 $uuid_skip = 0;
3773
3774 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3775 and return;
3776
3777 # always fsync - this file is important
3778 aio_fsync $fh
3779 and return;
3780
3781 close $fh
3782 or return;
3783
3784 aio_rename "$uuid~", $uuid
3785 and return;
3786
3787 trace "uuid file written ($value).\n";
3788
3789 1
3790
3791}
3792
3793sub write_uuid($$) {
3794 my ($skip, $sync) = @_;
3795
3796 $sync ? write_uuid_sync $skip
3797 : async { write_uuid_sync $skip };
3798}
3799
3800sub emergency_save() {
3801 my $freeze_guard = cf::freeze_mainloop;
3802
3803 info "emergency_perl_save: enter\n";
3804
3805 # this is a trade-off: we want to be very quick here, so
3806 # save all maps without fsync, and later call a global sync
3807 # (which in turn might be very very slow)
3808 local $USE_FSYNC = 0;
3809
3810 cf::sync_job {
3811 cf::write_runtime_sync; # external watchdog should not bark
3812
3813 # use a peculiar iteration method to avoid tripping on perl
3814 # refcount bugs in for. also avoids problems with players
3815 # and maps saved/destroyed asynchronously.
3816 info "emergency_perl_save: begin player save\n";
3817 for my $login (keys %cf::PLAYER) {
3818 my $pl = $cf::PLAYER{$login} or next;
3819 $pl->valid or next;
3820 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3821 $pl->save;
3822 }
3823 info "emergency_perl_save: end player save\n";
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
3826
3827 info "emergency_perl_save: begin map save\n";
3828 for my $path (keys %cf::MAP) {
3829 my $map = $cf::MAP{$path} or next;
3830 $map->valid or next;
3831 $map->save;
3832 }
3833 info "emergency_perl_save: end map save\n";
3834
3835 cf::write_runtime_sync; # external watchdog should not bark
3836
3837 info "emergency_perl_save: begin database checkpoint\n";
3838 BDB::db_env_txn_checkpoint $DB_ENV;
3839 info "emergency_perl_save: end database checkpoint\n";
3840
3841 info "emergency_perl_save: begin write uuid\n";
3842 write_uuid_sync 1;
3843 info "emergency_perl_save: end write uuid\n";
3844
3845 cf::write_runtime_sync; # external watchdog should not bark
3846
3847 trace "emergency_perl_save: syncing database to disk";
3848 BDB::db_env_txn_checkpoint $DB_ENV;
3849
3850 info "emergency_perl_save: starting sync\n";
3851 IO::AIO::aio_sync sub {
3852 info "emergency_perl_save: finished sync\n";
3853 };
3854
3855 cf::write_runtime_sync; # external watchdog should not bark
3856
3857 trace "emergency_perl_save: flushing outstanding aio requests";
3858 while (IO::AIO::nreqs || BDB::nreqs) {
3859 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3860 }
3861
3862 cf::write_runtime_sync; # external watchdog should not bark
3863 };
3864
3865 info "emergency_perl_save: leave\n";
3866}
3867
3868sub post_cleanup {
3869 my ($make_core) = @_;
3870
3871 IO::AIO::flush;
3872
3873 error Carp::longmess "post_cleanup backtrace"
3874 if $make_core;
3875
3876 my $fh = pidfile;
3877 unlink $PIDFILE if <$fh> == $$;
3878}
3879
3880# a safer delete_package, copied from Symbol
3881sub clear_package($) {
3882 my $pkg = shift;
3883
3884 # expand to full symbol table name if needed
3885 unless ($pkg =~ /^main::.*::$/) {
3886 $pkg = "main$pkg" if $pkg =~ /^::/;
3887 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3888 $pkg .= '::' unless $pkg =~ /::$/;
3889 }
3890
3891 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3892 my $stem_symtab = *{$stem}{HASH};
3893
3894 defined $stem_symtab and exists $stem_symtab->{$leaf}
3895 or return;
3896
3897 # clear all symbols
3898 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3899 for my $name (keys %$leaf_symtab) {
3900 _gv_clear *{"$pkg$name"};
3901# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3902 }
3903}
3904
3905sub do_reload_perl() {
3906 # can/must only be called in main
3907 if (in_main) {
3908 error "can only reload from main coroutine";
3909 return;
3910 }
3911
3912 return if $RELOAD++;
3913
3914 my $t1 = AE::time;
3915
3916 while ($RELOAD) {
3917 info "reloading...";
3918
3919 trace "entering sync_job";
3920
3921 cf::sync_job {
3922 cf::emergency_save;
3923
3924 trace "cancelling all extension coros";
3925 $_->cancel for values %EXT_CORO;
3926 %EXT_CORO = ();
3927
3928 trace "removing commands";
3929 %COMMAND = ();
3930
3931 trace "removing ext/exti commands";
3932 %EXTCMD = ();
3933 %EXTICMD = ();
3934
3935 trace "unloading/nuking all extensions";
3936 for my $pkg (@EXTS) {
3937 trace "... unloading $pkg";
3938
3939 if (my $cb = $pkg->can ("unload")) {
3940 eval {
3941 $cb->($pkg);
3942 1
3943 } or error "$pkg unloaded, but with errors: $@";
3944 }
3945
3946 trace "... clearing $pkg";
3947 clear_package $pkg;
3948 }
3949
3950 trace "unloading all perl modules loaded from $LIBDIR";
3951 while (my ($k, $v) = each %INC) {
3952 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3953
3954 trace "... unloading $k";
3955 delete $INC{$k};
3956
3957 $k =~ s/\.pm$//;
3958 $k =~ s/\//::/g;
3959
3960 if (my $cb = $k->can ("unload_module")) {
3961 $cb->();
3962 }
3963
3964 clear_package $k;
3965 }
3966
3967 trace "getting rid of safe::, as good as possible";
3968 clear_package "safe::$_"
3969 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3970
3971 trace "unloading cf.pm \"a bit\"";
3972 delete $INC{"cf.pm"};
3973 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3974
3975 # don't, removes xs symbols, too,
3976 # and global variables created in xs
3977 #clear_package __PACKAGE__;
3978
3979 info "unload completed, starting to reload now";
3980
3981 trace "reloading cf.pm";
3982 require cf;
3983 cf::_connect_to_perl_1;
3984
3985 trace "loading config and database again";
3986 cf::reload_config;
3987
3988 trace "loading extensions";
3989 cf::load_extensions;
3990
3991 if ($REATTACH_ON_RELOAD) {
3992 trace "reattaching attachments to objects/players";
3993 _global_reattach; # objects, sockets
3994 trace "reattaching attachments to maps";
3995 reattach $_ for values %MAP;
3996 trace "reattaching attachments to players";
3997 reattach $_ for values %PLAYER;
3998 }
3999
4000 trace "running post_init jobs";
4001 (pop @POST_INIT)->(1) while @POST_INIT;
4002
4003 trace "leaving sync_job";
4004
4005 1
4006 } or do {
4007 error $@;
4008 cf::cleanup "error while reloading, exiting.";
4009 };
4010
4011 info "reloaded";
4012 --$RELOAD;
4013 }
4014
4015 $t1 = AE::time - $t1;
4016 info "reload completed in ${t1}s\n";
4017};
4018
4019our $RELOAD_WATCHER; # used only during reload
4020
4021sub reload_perl() {
4022 # doing reload synchronously and two reloads happen back-to-back,
4023 # coro crashes during coro_state_free->destroy here.
4024
4025 $RELOAD_WATCHER ||= cf::async {
4026 Coro::AIO::aio_wait cache_extensions;
4027
4028 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4029 do_reload_perl;
4030 undef $RELOAD_WATCHER;
4031 };
4032 };
4033}
4034
4035register_command "reload" => sub {
4036 my ($who, $arg) = @_;
4037
4038 if ($who->flag (FLAG_WIZ)) {
4039 $who->message ("reloading server.");
4040 async {
4041 $Coro::current->{desc} = "perl_reload";
4042 reload_perl;
4043 };
4044 }
4045};
4046
4047#############################################################################
4048
4049my $bug_warning = 0;
4050
4051our @WAIT_FOR_TICK;
4052our @WAIT_FOR_TICK_BEGIN;
4053
4054sub wait_for_tick {
4055 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4056
4057 my $signal = new Coro::Signal;
4058 push @WAIT_FOR_TICK, $signal;
4059 $signal->wait;
4060}
4061
4062sub wait_for_tick_begin {
4063 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4064
4065 my $signal = new Coro::Signal;
4066 push @WAIT_FOR_TICK_BEGIN, $signal;
4067 $signal->wait;
4068}
4069
4070sub tick {
4071 if ($Coro::current != $Coro::main) {
4072 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4073 unless ++$bug_warning > 10;
4074 return;
4075 }
4076
700 cf::server_tick; # one server iteration 4077 cf::server_tick; # one server iteration
701 4078
702 my $NOW = Event::time; 4079 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
703 $NEXT_TICK += $TICK;
704 4080
705 # if we are delayed by four ticks, skip them all 4081 if ($NOW >= $NEXT_RUNTIME_WRITE) {
706 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 4082 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
707 4083 Coro::async_pool {
708 $TICK_WATCHER->at ($NEXT_TICK); 4084 $Coro::current->{desc} = "runtime saver";
709 $TICK_WATCHER->start; 4085 write_runtime_sync
4086 or error "ERROR: unable to write runtime file: $!";
4087 };
710 }, 4088 }
711); 4089
4090 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4091 $sig->send;
4092 }
4093 while (my $sig = shift @WAIT_FOR_TICK) {
4094 $sig->send;
4095 }
4096
4097 $LOAD = ($NOW - $TICK_START) / $TICK;
4098 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4099
4100 if (0) {
4101 if ($NEXT_TICK) {
4102 my $jitter = $TICK_START - $NEXT_TICK;
4103 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4104 debug "jitter $JITTER\n";#d#
4105 }
4106 }
4107}
4108
4109{
4110 # configure BDB
4111
4112 BDB::min_parallel 16;
4113 BDB::max_poll_reqs $TICK * 0.1;
4114 $AnyEvent::BDB::WATCHER->priority (1);
4115
4116 unless ($DB_ENV) {
4117 $DB_ENV = BDB::db_env_create;
4118 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4119 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4120 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4121 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4122 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4123
4124 cf::sync_job {
4125 eval {
4126 BDB::db_env_open
4127 $DB_ENV,
4128 $BDBDIR,
4129 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4130 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4131 0666;
4132
4133 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4134 };
4135
4136 cf::cleanup "db_env_open(db): $@" if $@;
4137 };
4138 }
4139
4140 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4141 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4142 };
4143 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4144 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4145 };
4146 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4147 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4148 };
4149}
4150
4151{
4152 # configure IO::AIO
4153
4154 IO::AIO::min_parallel 8;
4155 IO::AIO::max_poll_time $TICK * 0.1;
4156 undef $AnyEvent::AIO::WATCHER;
4157}
4158
4159my $_log_backtrace;
4160
4161sub _log_backtrace {
4162 my ($msg, @addr) = @_;
4163
4164 $msg =~ s/\n//;
4165
4166 # limit the # of concurrent backtraces
4167 if ($_log_backtrace < 2) {
4168 ++$_log_backtrace;
4169 my $perl_bt = Carp::longmess $msg;
4170 async {
4171 $Coro::current->{desc} = "abt $msg";
4172
4173 my @bt = fork_call {
4174 @addr = map { sprintf "%x", $_ } @addr;
4175 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4176 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4177 or die "addr2line: $!";
4178
4179 my @funcs;
4180 my @res = <$fh>;
4181 chomp for @res;
4182 while (@res) {
4183 my ($func, $line) = splice @res, 0, 2, ();
4184 push @funcs, "[$func] $line";
4185 }
4186
4187 @funcs
4188 };
4189
4190 LOG llevInfo, "[ABT] $perl_bt\n";
4191 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4192 LOG llevInfo, "[ABT] $_\n" for @bt;
4193 --$_log_backtrace;
4194 };
4195 } else {
4196 LOG llevInfo, "[ABT] $msg\n";
4197 LOG llevInfo, "[ABT] [suppressed]\n";
4198 }
4199}
4200
4201# load additional modules
4202require "cf/$_.pm" for @EXTRA_MODULES;
4203cf::_connect_to_perl_2;
4204
4205END { cf::emergency_save }
712 4206
7131 42071
714 4208

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