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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.85 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.542 by root, Wed May 5 09:05:03 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
10use IO::AIO (); 58use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 59use Time::HiRes;
13use Event; 60use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
15 62
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 63AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 64
19use strict; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
20 82
21our %COMMAND = (); 83our %COMMAND = ();
22our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
23our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
24 91
25_init_vars; 92our $RELOAD; # number of reloads so far, non-zero while in reload
26
27our @EVENT; 93our @EVENT;
28our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
29 96
30our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
31our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
32our $NEXT_TICK; 121our $NEXT_TICK;
122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
33 130
34our %CFG; 131our %CFG;
35 132
36our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
134our $RUNTIME;
135our $NOW;
136
137our (%PLAYER, %PLAYER_LOADING); # all users
138our (%MAP, %MAP_LOADING ); # all maps
139our $LINK_MAP; # the special {link} map, which is always available
140
141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
154binmode STDOUT;
155binmode STDERR;
156
157# read virtual server time, if available
158unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162}
163
164eval "sub TICK() { $TICK } 1" or die;
165
166mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
37 176
38############################################################################# 177#############################################################################
39 178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188#############################################################################
189
40=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
41 191
42=over 4 192=over 4
43 193
44=item $cf::UPTIME 194=item $cf::UPTIME
45 195
46The timestamp of the server start (so not actually an uptime). 196The timestamp of the server start (so not actually an uptime).
47 197
48=item $cf::LIBDIR 198=item $cf::RUNTIME
49 199
50The perl library directory, where extensions and cf-specific modules can 200The time this server has run, starts at 0 and is increased by $cf::TICK on
51be found. It will be added to C<@INC> automatically. 201every server tick.
202
203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207Various directories - "/etc", read-only install directory, perl-library
208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
211
212=item $cf::NOW
213
214The time of the last (current) server tick.
52 215
53=item $cf::TICK 216=item $cf::TICK
54 217
55The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
56 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
57=item %cf::CFG 230=item %cf::CFG
58 231
59Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
60from wherever your confdir points to. 233from wherever your confdir points to.
61 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one process
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
252
62=back 253=back
63 254
64=cut 255=cut
65 256
66BEGIN { 257sub error(@) { LOG llevError, join "", @_ }
67 *CORE::GLOBAL::warn = sub { 258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
68 my $msg = join "", @_; 264 my $msg = join "", @_;
265
69 $msg .= "\n" 266 $msg .= "\n"
70 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
71 268
72 print STDERR "cfperl: $msg"; 269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
73 LOG llevError, "cfperl: $msg";
74 };
75}
76 270
271 LOG llevWarn, $msg;
272};
273
274$Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286};
287
288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
292@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
77@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 294@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
78 295
79# we bless all objects into (empty) derived classes to force a method lookup 296# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 297# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 298for my $pkg (qw(
82 no strict 'refs'; 299 cf::global cf::attachable
300 cf::object cf::object::player
301 cf::client cf::player
302 cf::arch cf::living
303 cf::map cf::mapspace
304 cf::party cf::region
305)) {
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 307}
85 308
86$Event::DIED = sub { 309$EV::DIED = sub {
87 warn "error in event callback: @_"; 310 Carp::cluck "error in event callback: @_";
88}; 311};
89 312
90my %ext_pkg; 313#############################################################################
91my @exts;
92my @hook;
93 314
94=head2 UTILITY FUNCTIONS 315=head2 UTILITY FUNCTIONS
95 316
96=over 4 317=over 4
97 318
98=cut 319=item dumpval $ref
99 320
100use JSON::Syck (); # TODO# replace by JSON::PC once working 321=cut
101 322
323sub dumpval {
324 eval {
325 local $SIG{__DIE__};
326 my $d;
327 if (1) {
328 $d = new Data::Dumper([$_[0]], ["*var"]);
329 $d->Terse(1);
330 $d->Indent(2);
331 $d->Quotekeys(0);
332 $d->Useqq(1);
333 #$d->Bless(...);
334 $d->Seen($_[1]) if @_ > 1;
335 $d = $d->Dump();
336 }
337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
338 $d
339 } || "[unable to dump $_[0]: '$@']";
340}
341
102=item $ref = cf::from_json $json 342=item $ref = cf::decode_json $json
103 343
104Converts a JSON string into the corresponding perl data structure. 344Converts a JSON string into the corresponding perl data structure.
105 345
106=cut
107
108sub from_json($) {
109 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
110 JSON::Syck::Load $_[0]
111}
112
113=item $json = cf::to_json $ref 346=item $json = cf::encode_json $ref
114 347
115Converts a perl data structure into its JSON representation. 348Converts a perl data structure into its JSON representation.
116 349
117=cut 350=cut
118 351
119sub to_json($) { 352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
120 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 353
121 JSON::Syck::Dump $_[0] 354sub encode_json($) { $json_coder->encode ($_[0]) }
355sub decode_json($) { $json_coder->decode ($_[0]) }
356
357=item cf::post_init { BLOCK }
358
359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360but I<before> the server starts ticking again.
361
362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
364
365=cut
366
367sub post_init(&) {
368 push @POST_INIT, shift;
369}
370
371=item cf::lock_wait $string
372
373Wait until the given lock is available. See cf::lock_acquire.
374
375=item my $lock = cf::lock_acquire $string
376
377Wait until the given lock is available and then acquires it and returns
378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
379for example when the coroutine gets canceled), the lock is automatically
380returned.
381
382Locks are *not* recursive, locking from the same coro twice results in a
383deadlocked coro.
384
385Lock names should begin with a unique identifier (for example, cf::map::find
386uses map_find and cf::map::load uses map_load).
387
388=item $locked = cf::lock_active $string
389
390Return true if the lock is currently active, i.e. somebody has locked it.
391
392=cut
393
394our $LOCKS = new Coro::SemaphoreSet;
395
396sub lock_wait($) {
397 $LOCKS->wait ($_[0]);
398}
399
400sub lock_acquire($) {
401 $LOCKS->guard ($_[0])
402}
403
404sub lock_active($) {
405 $LOCKS->count ($_[0]) < 1
406}
407
408sub freeze_mainloop {
409 tick_inhibit_inc;
410
411 &Guard::guard (\&tick_inhibit_dec);
412}
413
414=item cf::periodic $interval, $cb
415
416Like EV::periodic, but randomly selects a starting point so that the actions
417get spread over time.
418
419=cut
420
421sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427}
428
429=item cf::get_slot $time[, $priority[, $name]]
430
431Allocate $time seconds of blocking CPU time at priority C<$priority>:
432This call blocks and returns only when you have at least C<$time> seconds
433of cpu time till the next tick. The slot is only valid till the next cede.
434
435The optional C<$name> can be used to identify the job to run. It might be
436used for statistical purposes and should identify the same time-class.
437
438Useful for short background jobs.
439
440=cut
441
442our @SLOT_QUEUE;
443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
445
446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
447$SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479};
480
481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
494}
495
496=item cf::async { BLOCK }
497
498Currently the same as Coro::async_pool, meaning you cannot use
499C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
500thing you are allowed to do is call C<prio> on it.
501
502=cut
503
504BEGIN { *async = \&Coro::async_pool }
505
506=item cf::sync_job { BLOCK }
507
508The design of Deliantra requires that the main coroutine ($Coro::main)
509is always able to handle events or runnable, as Deliantra is only
510partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511acceptable.
512
513If it must be done, put the blocking parts into C<sync_job>. This will run
514the given BLOCK in another coroutine while waiting for the result. The
515server will be frozen during this time, so the block should either finish
516fast or be very important.
517
518=cut
519
520sub sync_job(&) {
521 my ($job) = @_;
522
523 if (in_main) {
524 my $time = AE::time;
525
526 # this is the main coro, too bad, we have to block
527 # till the operation succeeds, freezing the server :/
528
529 #LOG llevError, Carp::longmess "sync job";#d#
530
531 my $freeze_guard = freeze_mainloop;
532
533 my $busy = 1;
534 my @res;
535
536 (async {
537 $Coro::current->desc ("sync job coro");
538 @res = eval { $job->() };
539 error $@ if $@;
540 undef $busy;
541 })->prio (Coro::PRIO_MAX);
542
543 while ($busy) {
544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
554
555 wantarray ? @res : $res[0]
556 } else {
557 # we are in another coroutine, how wonderful, everything just works
558
559 $job->()
560 }
561}
562
563=item $coro = cf::async_ext { BLOCK }
564
565Like async, but this coro is automatically being canceled when the
566extension calling this is being unloaded.
567
568=cut
569
570sub async_ext(&) {
571 my $cb = shift;
572
573 my $coro = &Coro::async ($cb);
574
575 $coro->on_destroy (sub {
576 delete $EXT_CORO{$coro+0};
577 });
578 $EXT_CORO{$coro+0} = $coro;
579
580 $coro
581}
582
583=item fork_call { }, $args
584
585Executes the given code block with the given arguments in a seperate
586process, returning the results. Everything must be serialisable with
587Coro::Storable. May, of course, block. Note that the executed sub may
588never block itself or use any form of event handling.
589
590=cut
591
592sub fork_call(&@) {
593 my ($cb, @args) = @_;
594
595 # we seemingly have to make a local copy of the whole thing,
596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
598
599 my @res = Coro::Util::fork_eval {
600 reset_signals;
601 &$cb
602 }, @args;
603
604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643}
644
645=item $value = cf::db_get $family => $key
646
647Returns a single value from the environment database.
648
649=item cf::db_put $family => $key => $value
650
651Stores the given C<$value> in the family. It can currently store binary
652data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654=item $db = cf::db_table "name"
655
656Create and/or open a new database table. The string must not be "db" and must be unique
657within each server.
658
659=cut
660
661sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
675 };
676 cf::cleanup "db_open(db): $@" if $@;
677
678 $db
679}
680
681our $DB;
682
683sub db_init {
684 $DB ||= db_table "db";
685}
686
687sub db_get($$) {
688 my $key = "$_[0]/$_[1]";
689
690 cf::error "db_get called from main context"
691 if $Coro::current == $Coro::main;
692
693 BDB::db_get $DB, undef, $key, my $data;
694
695 $! ? ()
696 : $data
697}
698
699sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702}
703
704=item cf::cache $id => [$paths...], $processversion => $process
705
706Generic caching function that returns the value of the resource $id,
707caching and regenerating as required.
708
709This function can block.
710
711=cut
712
713sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
736 }
737
738 # if processing is expensive, check
739 # checksum first
740 if (1) {
741 $md5 =
742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
749
750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
753
754 return db_get cache => "$id/data";
755 }
756 }
757
758 my $t1 = Time::HiRes::time;
759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
761
762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
763
764 db_put cache => "$id/data", $data;
765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
767
768 return $data;
769 }
770
771 db_get cache => "$id/data"
772}
773
774=item cf::datalog type => key => value, ...
775
776Log a datalog packet of the given type with the given key-value pairs.
777
778=cut
779
780sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
122} 783}
123 784
124=back 785=back
125 786
126=cut 787=cut
127 788
128############################################################################# 789#############################################################################
129 790
130=head2 EVENTS AND OBJECT ATTACHMENTS 791=head2 ATTACHABLE OBJECTS
792
793Many objects in deliantra are so-called attachable objects. That means you can
794attach callbacks/event handlers (a collection of which is called an "attachment")
795to it. All such attachable objects support the following methods.
796
797In the following description, CLASS can be any of C<global>, C<object>
798C<player>, C<client> or C<map> (i.e. the attachable objects in
799Deliantra).
131 800
132=over 4 801=over 4
133 802
134=item $object->attach ($attachment, key => $value...)
135
136=item $object->detach ($attachment)
137
138Attach/detach a pre-registered attachment to an object.
139
140=item $player->attach ($attachment, key => $value...)
141
142=item $player->detach ($attachment)
143
144Attach/detach a pre-registered attachment to a player.
145
146=item $map->attach ($attachment, key => $value...) 803=item $attachable->attach ($attachment, key => $value...)
147 804
148=item $map->detach ($attachment) 805=item $attachable->detach ($attachment)
149 806
150Attach/detach a pre-registered attachment to a map. 807Attach/detach a pre-registered attachment to a specific object and give it
808the specified key/value pairs as arguments.
151 809
152=item $bool = $object->attached ($name) 810Example, attach a minesweeper attachment to the given object, making it a
81110x10 minesweeper game:
153 812
154=item $bool = $player->attached ($name) 813 $obj->attach (minesweeper => width => 10, height => 10);
155 814
156=item $bool = $map->attached ($name) 815=item $bool = $attachable->attached ($name)
157 816
158Checks wether the named attachment is currently attached to the object. 817Checks wether the named attachment is currently attached to the object.
159 818
160=item cf::attach_global ... 819=item cf::CLASS->attach ...
161 820
162Attach handlers for global events. 821=item cf::CLASS->detach ...
163 822
164This and all following C<attach_*>-functions expect any number of the 823Define an anonymous attachment and attach it to all objects of the given
165following handler/hook descriptions: 824CLASS. See the next function for an explanation of its arguments.
825
826You can attach to global events by using the C<cf::global> class.
827
828Example, log all player logins:
829
830 cf::player->attach (
831 on_login => sub {
832 my ($pl) = @_;
833 ...
834 },
835 );
836
837Example, attach to the jeweler skill:
838
839 cf::object->attach (
840 type => cf::SKILL,
841 subtype => cf::SK_JEWELER,
842 on_use_skill => sub {
843 my ($sk, $ob, $part, $dir, $msg) = @_;
844 ...
845 },
846 );
847
848=item cf::CLASS::attachment $name, ...
849
850Register an attachment by C<$name> through which attachable objects of the
851given CLASS can refer to this attachment.
852
853Some classes such as deliantra maps and objects can specify attachments
854that are attached at load/instantiate time, thus the need for a name.
855
856These calls expect any number of the following handler/hook descriptions:
166 857
167=over 4 858=over 4
168 859
169=item prio => $number 860=item prio => $number
170 861
172by another C<prio> setting). Lower priority handlers get executed 863by another C<prio> setting). Lower priority handlers get executed
173earlier. The default priority is C<0>, and many built-in handlers are 864earlier. The default priority is C<0>, and many built-in handlers are
174registered at priority C<-1000>, so lower priorities should not be used 865registered at priority C<-1000>, so lower priorities should not be used
175unless you know what you are doing. 866unless you know what you are doing.
176 867
868=item type => $type
869
870(Only for C<< cf::object->attach >> calls), limits the attachment to the
871given type of objects only (the additional parameter C<subtype> can be
872used to further limit to the given subtype).
873
177=item on_I<event> => \&cb 874=item on_I<event> => \&cb
178 875
179Call the given code reference whenever the named event happens (event is 876Call the given code reference whenever the named event happens (event is
180something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 877something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
181handlers are recognised generally depends on the type of object these 878handlers are recognised generally depends on the type of object these
190package and register them. Only handlers for eevents supported by the 887package and register them. Only handlers for eevents supported by the
191object/class are recognised. 888object/class are recognised.
192 889
193=back 890=back
194 891
195=item cf::attach_to_type $object_type, $subtype, ... 892Example, define an attachment called "sockpuppet" that calls the given
893event handler when a monster attacks:
196 894
197Attach handlers for a specific object type (e.g. TRANSPORT) and 895 cf::object::attachment sockpuppet =>
198subtype. If C<$subtype> is zero or undef, matches all objects of the given 896 on_skill_attack => sub {
199type. 897 my ($self, $victim) = @_;
200 898 ...
201=item cf::attach_to_objects ...
202
203Attach handlers to all objects. Do not use this except for debugging or
204very rare events, as handlers are (obviously) called for I<all> objects in
205the game.
206
207=item cf::attach_to_players ...
208
209Attach handlers to all players.
210
211=item cf::attach_to_maps ...
212
213Attach handlers to all maps.
214
215=item cf:register_attachment $name, ...
216
217Register an attachment by name through which objects can refer to this
218attachment.
219
220=item cf:register_player_attachment $name, ...
221
222Register an attachment by name through which players can refer to this
223attachment.
224
225=item cf:register_map_attachment $name, ...
226
227Register an attachment by name through which maps can refer to this
228attachment.
229
230=cut
231
232# the following variables are defined in .xs and must not be re-created
233our @CB_GLOBAL = (); # registry for all global events
234our @CB_OBJECT = (); # all objects (should not be used except in emergency)
235our @CB_PLAYER = ();
236our @CB_TYPE = (); # registry for type (cf-object class) based events
237our @CB_MAP = ();
238
239my %attachment;
240
241sub _attach_cb($\%$$$) {
242 my ($registry, $undo, $event, $prio, $cb) = @_;
243
244 use sort 'stable';
245
246 $cb = [$prio, $cb];
247
248 @{$registry->[$event]} = sort
249 { $a->[0] cmp $b->[0] }
250 @{$registry->[$event] || []}, $cb;
251
252 push @{$undo->{cb}}, [$event, $cb];
253}
254
255# attach handles attaching event callbacks
256# the only thing the caller has to do is pass the correct
257# registry (== where the callback attaches to).
258sub _attach(\@$@) {
259 my ($registry, $klass, @arg) = @_;
260
261 my $prio = 0;
262
263 my %undo = (
264 registry => $registry,
265 cb => [],
266 );
267
268 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
269
270 while (@arg) {
271 my $type = shift @arg;
272
273 if ($type eq "prio") {
274 $prio = shift @arg;
275
276 } elsif ($type eq "package") {
277 my $pkg = shift @arg;
278
279 while (my ($name, $id) = each %cb_id) {
280 if (my $cb = $pkg->can ($name)) {
281 _attach_cb $registry, %undo, $id, $prio, $cb;
282 }
283 } 899 }
284
285 } elsif (exists $cb_id{$type}) {
286 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
287
288 } elsif (ref $type) {
289 warn "attaching objects not supported, ignoring.\n";
290
291 } else {
292 shift @arg;
293 warn "attach argument '$type' not supported, ignoring.\n";
294 }
295 }
296
297 \%undo
298}
299
300sub _attach_attachment {
301 my ($obj, $name, %arg) = @_;
302
303 return if exists $obj->{_attachment}{$name};
304
305 my $res;
306
307 if (my $attach = $attachment{$name}) {
308 my $registry = $obj->registry;
309
310 for (@$attach) {
311 my ($klass, @attach) = @$_;
312 $res = _attach @$registry, $klass, @attach;
313 }
314
315 $obj->{$name} = \%arg;
316 } else {
317 warn "object uses attachment '$name' that is not available, postponing.\n";
318 }
319
320 $obj->{_attachment}{$name} = undef;
321
322 $res->{attachment} = $name;
323 $res
324}
325
326*cf::object::attach =
327*cf::player::attach =
328*cf::map::attach = sub {
329 my ($obj, $name, %arg) = @_;
330
331 _attach_attachment $obj, $name, %arg;
332};
333
334# all those should be optimised
335*cf::object::detach =
336*cf::player::detach =
337*cf::map::detach = sub {
338 my ($obj, $name) = @_;
339
340 delete $obj->{_attachment}{$name};
341 reattach ($obj);
342};
343
344*cf::object::attached =
345*cf::player::attached =
346*cf::map::attached = sub {
347 my ($obj, $name) = @_;
348
349 exists $obj->{_attachment}{$name}
350};
351
352sub attach_global {
353 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
354}
355
356sub attach_to_type {
357 my $type = shift;
358 my $subtype = shift;
359
360 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
361}
362
363sub attach_to_objects {
364 _attach @CB_OBJECT, KLASS_OBJECT, @_
365}
366
367sub attach_to_players {
368 _attach @CB_PLAYER, KLASS_PLAYER, @_
369}
370
371sub attach_to_maps {
372 _attach @CB_MAP, KLASS_MAP, @_
373}
374
375sub register_attachment {
376 my $name = shift;
377
378 $attachment{$name} = [[KLASS_OBJECT, @_]];
379}
380
381sub register_player_attachment {
382 my $name = shift;
383
384 $attachment{$name} = [[KLASS_PLAYER, @_]];
385}
386
387sub register_map_attachment {
388 my $name = shift;
389
390 $attachment{$name} = [[KLASS_MAP, @_]];
391}
392
393our $override;
394our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
395
396sub override {
397 $override = 1;
398 @invoke_results = ();
399}
400
401sub do_invoke {
402 my $event = shift;
403 my $callbacks = shift;
404
405 @invoke_results = ();
406
407 local $override;
408
409 for (@$callbacks) {
410 eval { &{$_->[1]} };
411
412 if ($@) {
413 warn "$@";
414 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
415 override;
416 }
417
418 return 1 if $override;
419 }
420
421 0 900 }
422}
423 901
424=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 902=item $attachable->valid
425
426=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
427
428=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
429
430=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
431
432Generate a global/object/player/map-specific event with the given arguments.
433
434This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
435removed in future versions), and there is no public API to access override
436results (if you must, access C<@cf::invoke_results> directly).
437
438=back
439
440=cut
441
442#############################################################################
443
444=head2 METHODS VALID FOR ALL CORE OBJECTS
445
446=over 4
447
448=item $object->valid, $player->valid, $map->valid
449 903
450Just because you have a perl object does not mean that the corresponding 904Just because you have a perl object does not mean that the corresponding
451C-level object still exists. If you try to access an object that has no 905C-level object still exists. If you try to access an object that has no
452valid C counterpart anymore you get an exception at runtime. This method 906valid C counterpart anymore you get an exception at runtime. This method
453can be used to test for existence of the C object part without causing an 907can be used to test for existence of the C object part without causing an
454exception. 908exception.
455 909
910=cut
911
912# the following variables are defined in .xs and must not be re-created
913our @CB_GLOBAL = (); # registry for all global events
914our @CB_ATTACHABLE = (); # registry for all attachables
915our @CB_OBJECT = (); # all objects (should not be used except in emergency)
916our @CB_PLAYER = ();
917our @CB_CLIENT = ();
918our @CB_TYPE = (); # registry for type (cf-object class) based events
919our @CB_MAP = ();
920
921my %attachment;
922
923sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927}
928
929sub _attach_cb($$$$) {
930 my ($registry, $event, $prio, $cb) = @_;
931
932 use sort 'stable';
933
934 $cb = [$prio, $cb];
935
936 @{$registry->[$event]} = sort
937 { $a->[0] cmp $b->[0] }
938 @{$registry->[$event] || []}, $cb;
939}
940
941# hack
942my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
943
944# attach handles attaching event callbacks
945# the only thing the caller has to do is pass the correct
946# registry (== where the callback attaches to).
947sub _attach {
948 my ($registry, $klass, @arg) = @_;
949
950 my $object_type;
951 my $prio = 0;
952 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
953
954 #TODO: get rid of this hack
955 if ($attachable_klass{$klass}) {
956 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
957 }
958
959 while (@arg) {
960 my $type = shift @arg;
961
962 if ($type eq "prio") {
963 $prio = shift @arg;
964
965 } elsif ($type eq "type") {
966 $object_type = shift @arg;
967 $registry = $CB_TYPE[$object_type] ||= [];
968
969 } elsif ($type eq "subtype") {
970 defined $object_type or Carp::croak "subtype specified without type";
971 my $object_subtype = shift @arg;
972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
973
974 } elsif ($type eq "package") {
975 my $pkg = shift @arg;
976
977 while (my ($name, $id) = each %cb_id) {
978 if (my $cb = $pkg->can ($name)) {
979 _attach_cb $registry, $id, $prio, $cb;
980 }
981 }
982
983 } elsif (exists $cb_id{$type}) {
984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
985
986 } elsif (ref $type) {
987 error "attaching objects not supported, ignoring.\n";
988
989 } else {
990 shift @arg;
991 error "attach argument '$type' not supported, ignoring.\n";
992 }
993 }
994}
995
996sub _object_attach {
997 my ($obj, $name, %arg) = @_;
998
999 return if exists $obj->{_attachment}{$name};
1000
1001 if (my $attach = $attachment{$name}) {
1002 my $registry = $obj->registry;
1003
1004 for (@$attach) {
1005 my ($klass, @attach) = @$_;
1006 _attach $registry, $klass, @attach;
1007 }
1008
1009 $obj->{$name} = \%arg;
1010 } else {
1011 info "object uses attachment '$name' which is not available, postponing.\n";
1012 }
1013
1014 $obj->{_attachment}{$name} = undef;
1015}
1016
1017sub cf::attachable::attach {
1018 if (ref $_[0]) {
1019 _object_attach @_;
1020 } else {
1021 _attach shift->_attach_registry, @_;
1022 }
1023 _recalc_want;
1024};
1025
1026# all those should be optimised
1027sub cf::attachable::detach {
1028 my ($obj, $name) = @_;
1029
1030 if (ref $obj) {
1031 delete $obj->{_attachment}{$name};
1032 reattach ($obj);
1033 } else {
1034 Carp::croak "cannot, currently, detach class attachments";
1035 }
1036 _recalc_want;
1037};
1038
1039sub cf::attachable::attached {
1040 my ($obj, $name) = @_;
1041
1042 exists $obj->{_attachment}{$name}
1043}
1044
1045for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1046 eval "#line " . __LINE__ . " 'cf.pm'
1047 sub cf::\L$klass\E::_attach_registry {
1048 (\\\@CB_$klass, KLASS_$klass)
1049 }
1050
1051 sub cf::\L$klass\E::attachment {
1052 my \$name = shift;
1053
1054 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1055 }
1056 ";
1057 die if $@;
1058}
1059
1060our $override;
1061our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1062
1063sub override {
1064 $override = 1;
1065 @INVOKE_RESULTS = (@_);
1066}
1067
1068sub do_invoke {
1069 my $event = shift;
1070 my $callbacks = shift;
1071
1072 @INVOKE_RESULTS = ();
1073
1074 local $override;
1075
1076 for (@$callbacks) {
1077 eval { &{$_->[1]} };
1078
1079 if ($@) {
1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1081 override;
1082 }
1083
1084 return 1 if $override;
1085 }
1086
1087 0
1088}
1089
1090=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1091
1092=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1093
1094Generate an object-specific event with the given arguments.
1095
1096This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1097removed in future versions), and there is no public API to access override
1098results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1099
456=back 1100=back
457 1101
458=cut 1102=cut
459
460*cf::object::valid =
461*cf::player::valid =
462*cf::map::valid = \&cf::_valid;
463 1103
464############################################################################# 1104#############################################################################
465# object support 1105# object support
466 1106
467sub instantiate { 1107sub _object_equal($$);
1108sub _object_equal($$) {
1109 my ($a, $b) = @_;
1110
1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137}
1138
1139our $SLOW_MERGES;#d#
1140sub _can_merge {
468 my ($obj, $data) = @_; 1141 my ($ob1, $ob2) = @_;
469 1142
470 $data = from_json $data; 1143 ++$SLOW_MERGES;#d#
471 1144
472 for (@$data) { 1145 # we do the slow way here
473 my ($name, $args) = @$_; 1146 return _object_equal $ob1, $ob2
474
475 $obj->attach ($name, %{$args || {} });
476 }
477} 1147}
478 1148
479# basically do the same as instantiate, without calling instantiate
480sub reattach { 1149sub reattach {
1150 # basically do the same as instantiate, without calling instantiate
481 my ($obj) = @_; 1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1155
482 my $registry = $obj->registry; 1156 my $registry = $obj->registry;
483 1157
484 @$registry = (); 1158 @$registry = ();
485 1159
486 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1160 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
487 1161
488 for my $name (keys %{ $obj->{_attachment} || {} }) { 1162 for my $name (keys %{ $obj->{_attachment} || {} }) {
489 if (my $attach = $attachment{$name}) { 1163 if (my $attach = $attachment{$name}) {
490 for (@$attach) { 1164 for (@$attach) {
491 my ($klass, @attach) = @$_; 1165 my ($klass, @attach) = @$_;
492 _attach @$registry, $klass, @attach; 1166 _attach $registry, $klass, @attach;
493 } 1167 }
494 } else { 1168 } else {
495 warn "object uses attachment '$name' that is not available, postponing.\n"; 1169 info "object uses attachment '$name' that is not available, postponing.\n";
496 }
497 }
498}
499
500sub object_freezer_save {
501 my ($filename, $rdata, $objs) = @_;
502
503 if (length $$rdata) {
504 warn sprintf "saving %s (%d,%d)\n",
505 $filename, length $$rdata, scalar @$objs;
506
507 if (open my $fh, ">:raw", "$filename~") {
508 chmod SAVE_MODE, $fh;
509 syswrite $fh, $$rdata;
510 close $fh;
511
512 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
513 chmod SAVE_MODE, $fh;
514 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
515 close $fh;
516 rename "$filename.pst~", "$filename.pst";
517 } else {
518 unlink "$filename.pst";
519 } 1170 }
520
521 rename "$filename~", $filename;
522 } else {
523 warn "FATAL: $filename~: $!\n";
524 }
525 } else {
526 unlink $filename;
527 unlink "$filename.pst";
528 } 1171 }
529} 1172}
530 1173
531sub object_freezer_as_string { 1174cf::attachable->attach (
532 my ($rdata, $objs) = @_;
533
534 use Data::Dumper;
535
536 $$rdata . Dumper $objs
537}
538
539sub object_thawer_load {
540 my ($filename) = @_;
541
542 local $/;
543
544 my $av;
545
546 #TODO: use sysread etc.
547 if (open my $data, "<:raw:perlio", $filename) {
548 $data = <$data>;
549 if (open my $pst, "<:raw:perlio", "$filename.pst") {
550 $av = eval { (Storable::thaw <$pst>)->{objs} };
551 }
552 return ($data, $av);
553 }
554
555 ()
556}
557
558attach_to_objects
559 prio => -1000000, 1175 prio => -1000000,
1176 on_instantiate => sub {
1177 my ($obj, $data) = @_;
1178
1179 $data = decode_json $data;
1180
1181 for (@$data) {
1182 my ($name, $args) = @$_;
1183
1184 $obj->attach ($name, %{$args || {} });
1185 }
1186 },
1187 on_reattach => \&reattach,
560 on_clone => sub { 1188 on_clone => sub {
561 my ($src, $dst) = @_; 1189 my ($src, $dst) = @_;
562 1190
563 @{$dst->registry} = @{$src->registry}; 1191 @{$dst->registry} = @{$src->registry};
564 1192
565 %$dst = %$src; 1193 %$dst = %$src;
566 1194
567 %{$dst->{_attachment}} = %{$src->{_attachment}} 1195 %{$dst->{_attachment}} = %{$src->{_attachment}}
568 if exists $src->{_attachment}; 1196 if exists $src->{_attachment};
569 }, 1197 },
570; 1198);
1199
1200sub object_freezer_save {
1201 my ($filename, $rdata, $objs) = @_;
1202
1203 sync_job {
1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
1206 trace sprintf "saving %s (%d,%d)\n",
1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
1209
1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1211 aio_chmod $fh, SAVE_MODE;
1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218
1219 if (@$objs) {
1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1221 aio_chmod $fh, SAVE_MODE;
1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1226 aio_fsync $fh;
1227 }
1228 aio_close $fh;
1229 aio_rename "$filename.pst~", "$filename.pst";
1230 }
1231 } else {
1232 aio_unlink "$filename.pst";
1233 }
1234
1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
1239 } else {
1240 error "unable to save objects: $filename~: $!\n";
1241 }
1242 } else {
1243 aio_unlink $filename;
1244 aio_unlink "$filename.pst";
1245 }
1246 };
1247}
1248
1249sub object_freezer_as_string {
1250 my ($rdata, $objs) = @_;
1251
1252 use Data::Dumper;
1253
1254 $$rdata . Dumper $objs
1255}
1256
1257sub object_thawer_load {
1258 my ($filename) = @_;
1259
1260 my ($data, $av);
1261
1262 (aio_load $filename, $data) >= 0
1263 or return;
1264
1265 unless (aio_stat "$filename.pst") {
1266 (aio_load "$filename.pst", $av) >= 0
1267 or return;
1268
1269 my $st = eval { Coro::Storable::thaw $av };
1270 $av = $st->{objs};
1271 }
1272
1273 utf8::decode (my $decname = $filename);
1274 trace sprintf "loading %s (%d,%d)\n",
1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
1278 ($data, $av)
1279}
1280
1281=head2 COMMAND CALLBACKS
1282
1283=over 4
1284
1285=cut
571 1286
572############################################################################# 1287#############################################################################
573# command handling &c 1288# command handling &c
574 1289
575=item cf::register_command $name => \&callback($ob,$args); 1290=item cf::register_command $name => \&callback($ob,$args);
588 push @{ $COMMAND{$name} }, [$caller, $cb]; 1303 push @{ $COMMAND{$name} }, [$caller, $cb];
589} 1304}
590 1305
591=item cf::register_extcmd $name => \&callback($pl,$packet); 1306=item cf::register_extcmd $name => \&callback($pl,$packet);
592 1307
593Register a callbackf ro execution when the client sends an extcmd packet. 1308Register a callback for execution when the client sends an (synchronous)
1309extcmd packet. Ext commands will be processed in the order they are
1310received by the server, like other user commands. The first argument is
1311the logged-in player. Ext commands can only be processed after a player
1312has logged in successfully.
594 1313
595If the callback returns something, it is sent back as if reply was being 1314If the callback returns something, it is sent back as if reply was being
596called. 1315called.
597 1316
1317=item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319Register a callback for execution when the client sends an (asynchronous)
1320exticmd packet. Exti commands are processed by the server as soon as they
1321are received, i.e. out of order w.r.t. other commands. The first argument
1322is a client socket. Exti commands can be received anytime, even before
1323log-in.
1324
1325If the callback returns something, it is sent back as if reply was being
1326called.
1327
598=cut 1328=cut
599 1329
600sub register_extcmd { 1330sub register_extcmd {
601 my ($name, $cb) = @_; 1331 my ($name, $cb) = @_;
602 1332
603 my $caller = caller;
604 #warn "registering extcmd '$name' to '$caller'";
605
606 $EXTCMD{$name} = [$cb, $caller]; 1333 $EXTCMD{$name} = $cb;
607} 1334}
608 1335
609attach_to_players 1336sub register_exticmd {
1337 my ($name, $cb) = @_;
1338
1339 $EXTICMD{$name} = $cb;
1340}
1341
1342use File::Glob ();
1343
1344cf::player->attach (
610 on_command => sub { 1345 on_unknown_command => sub {
611 my ($pl, $name, $params) = @_; 1346 my ($pl, $name, $params) = @_;
612 1347
613 my $cb = $COMMAND{$name} 1348 my $cb = $COMMAND{$name}
614 or return; 1349 or return;
615 1350
620 cf::override; 1355 cf::override;
621 }, 1356 },
622 on_extcmd => sub { 1357 on_extcmd => sub {
623 my ($pl, $buf) = @_; 1358 my ($pl, $buf) = @_;
624 1359
625 my $msg = eval { from_json $buf }; 1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
626 1361
627 if (ref $msg) { 1362 if (ref $msg) {
1363 my ($type, $reply, @payload) =
1364 "ARRAY" eq ref $msg
1365 ? @$msg
1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1367
1368 my @reply;
1369
628 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1370 if (my $cb = $EXTCMD{$type}) {
629 if (my %reply = $cb->[0]->($pl, $msg)) { 1371 @reply = $cb->($pl, @payload);
630 $pl->ext_reply ($msg->{msgid}, %reply); 1372 }
1373
1374 $pl->ext_reply ($reply, @reply)
1375 if $reply;
1376
1377 } else {
1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1379 }
1380
1381 cf::override;
1382 },
1383);
1384
1385# "readahead" all extensions
1386sub cache_extensions {
1387 my $grp = IO::AIO::aio_group;
1388
1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1390 for (grep /\.ext$/, @{$_[0]}) {
1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1392 }
1393 };
1394
1395 $grp
1396}
1397
1398sub load_extensions {
1399 info "loading extensions...";
1400
1401 cf::sync_job {
1402 my %todo;
1403
1404 for my $path (<$LIBDIR/*.ext>) {
1405 next unless -r $path;
1406
1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
1422 );
1423
1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1426
1427 $ext{source} =
1428 "package $pkg; use common::sense;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
1432
1433 $todo{$base} = \%ext;
1434 }
1435
1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
1444 while (my ($k, $v) = each %todo) {
1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
1449
1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456
1457 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1458 if exists $v->{meta}{mandatory};
1459
1460 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1461 delete $todo{$k};
1462 } else {
1463 $done{$k} = delete $todo{$k};
1464 push @EXTS, $v->{pkg};
1465 $progress = 1;
1466
1467 info "$v->{base}: extension inactive.\n"
1468 unless $active;
631 } 1469 }
632 } 1470 }
633 } else {
634 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
635 }
636 1471
637 cf::override; 1472 unless ($progress) {
638 }, 1473 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
639;
640 1474
641sub register { 1475 while (my ($k, $v) = each %todo) {
642 my ($base, $pkg) = @_; 1476 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
643 1477 if exists $v->{meta}{mandatory};
644 #TODO 1478 }
645}
646
647sub load_extension {
648 my ($path) = @_;
649
650 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
651 my $base = $1;
652 my $pkg = $1;
653 $pkg =~ s/[^[:word:]]/_/g;
654 $pkg = "ext::$pkg";
655
656 warn "loading '$path' into '$pkg'\n";
657
658 open my $fh, "<:utf8", $path
659 or die "$path: $!";
660
661 my $source =
662 "package $pkg; use strict; use utf8;\n"
663 . "#line 1 \"$path\"\n{\n"
664 . (do { local $/; <$fh> })
665 . "\n};\n1";
666
667 eval $source
668 or die $@ ? "$path: $@\n"
669 : "extension disabled.\n";
670
671 push @exts, $pkg;
672 $ext_pkg{$base} = $pkg;
673
674# no strict 'refs';
675# @{"$pkg\::ISA"} = ext::;
676
677 register $base, $pkg;
678}
679
680sub unload_extension {
681 my ($pkg) = @_;
682
683 warn "removing extension $pkg\n";
684
685 # remove hooks
686 #TODO
687# for my $idx (0 .. $#PLUGIN_EVENT) {
688# delete $hook[$idx]{$pkg};
689# }
690
691 # remove commands
692 for my $name (keys %COMMAND) {
693 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
694
695 if (@cb) {
696 $COMMAND{$name} = \@cb;
697 } else {
698 delete $COMMAND{$name};
699 }
700 }
701
702 # remove extcmds
703 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
704 delete $EXTCMD{$name};
705 }
706
707 if (my $cb = $pkg->can ("unload")) {
708 eval {
709 $cb->($pkg);
710 1 1479 }
711 } or warn "$pkg unloaded, but with errors: $@"; 1480 }
712 } 1481 };
713
714 Symbol::delete_package $pkg;
715}
716
717sub load_extensions {
718 my $LIBDIR = maps_directory "perl";
719
720 for my $ext (<$LIBDIR/*.ext>) {
721 next unless -r $ext;
722 eval {
723 load_extension $ext;
724 1
725 } or warn "$ext not loaded: $@";
726 }
727} 1482}
728 1483
729############################################################################# 1484#############################################################################
730# load/save/clean perl data associated with a map
731 1485
732*cf::mapsupport::on_clean = sub { 1486=back
1487
1488=head2 CORE EXTENSIONS
1489
1490Functions and methods that extend core deliantra objects.
1491
1492=cut
1493
1494package cf::player;
1495
1496use Coro::AIO;
1497
1498=head3 cf::player
1499
1500=over 4
1501
1502=item cf::player::num_playing
1503
1504Returns the official number of playing players, as per the Crossfire metaserver rules.
1505
1506=cut
1507
1508sub num_playing {
1509 scalar grep
1510 $_->ob->map
1511 && !$_->hidden
1512 && !$_->ob->flag (cf::FLAG_WIZ),
1513 cf::player::list
1514}
1515
1516=item cf::player::find $login
1517
1518Returns the given player object, loading it if necessary (might block).
1519
1520=cut
1521
1522sub playerdir($) {
1523 "$PLAYERDIR/"
1524 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1525}
1526
1527sub path($) {
1528 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1529
1530 (playerdir $login) . "/playerdata"
1531}
1532
1533sub find_active($) {
1534 $cf::PLAYER{$_[0]}
1535 and $cf::PLAYER{$_[0]}->active
1536 and $cf::PLAYER{$_[0]}
1537}
1538
1539sub exists($) {
733 my ($map) = @_; 1540 my ($login) = @_;
734 1541
735 my $path = $map->tmpname; 1542 $cf::PLAYER{$login}
736 defined $path or return; 1543 or !aio_stat path $login
737
738 unlink "$path.pst";
739};
740
741attach_to_maps prio => -10000, package => cf::mapsupport::;
742
743#############################################################################
744# load/save perl data associated with player->ob objects
745
746sub all_objects(@) {
747 @_, map all_objects ($_->inv), @_
748} 1544}
749 1545
750# TODO: compatibility cruft, remove when no longer needed 1546sub find($) {
751attach_to_players 1547 return $cf::PLAYER{$_[0]} || do {
1548 my $login = $_[0];
1549
1550 my $guard = cf::lock_acquire "user_find:$login";
1551
1552 $cf::PLAYER{$_[0]} || do {
1553 # rename old playerfiles to new ones
1554 #TODO: remove when no longer required
1555 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1556 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1557 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1558 aio_unlink +(playerdir $login) . "/$login.pl";
1559
1560 my $f = new_from_file cf::object::thawer path $login
1561 or return;
1562
1563 my $pl = cf::player::load_pl $f
1564 or return;
1565
1566 local $cf::PLAYER_LOADING{$login} = $pl;
1567 $f->resolve_delayed_derefs;
1568 $cf::PLAYER{$login} = $pl
1569 }
1570 }
1571}
1572
1573cf::player->attach (
752 on_load => sub { 1574 on_load => sub {
753 my ($pl, $path) = @_; 1575 my ($pl, $path) = @_;
754 1576
755 for my $o (all_objects $pl->ob) { 1577 # restore slots saved in save, below
756 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1578 my $slots = delete $pl->{_slots};
757 $o->set_ob_key_value ("_perl_data");
758 1579
759 %$o = %{ Storable::thaw pack "H*", $value }; 1580 $pl->ob->current_weapon ($slots->[0]);
1581 $pl->combat_ob ($slots->[1]);
1582 $pl->ranged_ob ($slots->[2]);
1583 },
1584);
1585
1586sub save($) {
1587 my ($pl) = @_;
1588
1589 return if $pl->{deny_save};
1590
1591 my $path = path $pl;
1592 my $guard = cf::lock_acquire "user_save:$path";
1593
1594 return if $pl->{deny_save};
1595
1596 aio_mkdir playerdir $pl, 0770;
1597 $pl->{last_save} = $cf::RUNTIME;
1598
1599 cf::get_slot 0.01;
1600
1601 # save slots, to be restored later
1602 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1603
1604 $pl->save_pl ($path);
1605 cf::cede_to_tick;
1606}
1607
1608sub new($) {
1609 my ($login) = @_;
1610
1611 my $self = create;
1612
1613 $self->ob->name ($login);
1614 $self->{deny_save} = 1;
1615
1616 $cf::PLAYER{$login} = $self;
1617
1618 $self
1619}
1620
1621=item $player->send_msg ($channel, $msg, $color, [extra...])
1622
1623=cut
1624
1625sub send_msg {
1626 my $ns = shift->ns
1627 or return;
1628 $ns->send_msg (@_);
1629}
1630
1631=item $pl->quit_character
1632
1633Nukes the player without looking back. If logged in, the connection will
1634be destroyed. May block for a long time.
1635
1636=cut
1637
1638sub quit_character {
1639 my ($pl) = @_;
1640
1641 my $name = $pl->ob->name;
1642
1643 $pl->{deny_save} = 1;
1644 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1645
1646 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1647 $pl->deactivate;
1648 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1649 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1650 $pl->ns->destroy if $pl->ns;
1651
1652 my $path = playerdir $pl;
1653 my $temp = "$path~$cf::RUNTIME~deleting~";
1654 aio_rename $path, $temp;
1655 delete $cf::PLAYER{$pl->ob->name};
1656 $pl->destroy;
1657
1658 my $prefix = qr<^~\Q$name\E/>;
1659
1660 # nuke player maps
1661 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1662
1663 IO::AIO::aio_rmtree $temp;
1664}
1665
1666=item $pl->kick
1667
1668Kicks a player out of the game. This destroys the connection.
1669
1670=cut
1671
1672sub kick {
1673 my ($pl, $kicker) = @_;
1674
1675 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1676 $pl->killer ("kicked");
1677 $pl->ns->destroy;
1678}
1679
1680=item cf::player::list_logins
1681
1682Returns am arrayref of all valid playernames in the system, can take a
1683while and may block, so not sync_job-capable, ever.
1684
1685=cut
1686
1687sub list_logins {
1688 my $dirs = aio_readdir $PLAYERDIR
1689 or return [];
1690
1691 my @logins;
1692
1693 for my $login (@$dirs) {
1694 my $path = path $login;
1695
1696 # a .pst is a dead give-away for a valid player
1697 # if no pst file found, open and chekc for blocked users
1698 if (aio_stat "$path.pst") {
1699 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1700 aio_read $fh, 0, 512, my $buf, 0 or next;
1701 $buf !~ /^password -------------$/m or next; # official not-valid tag
1702 }
1703
1704 utf8::decode $login;
1705 push @logins, $login;
1706 }
1707
1708 \@logins
1709}
1710
1711=item $player->maps
1712
1713=item cf::player::maps $login
1714
1715Returns an arrayref of map paths that are private for this
1716player. May block.
1717
1718=cut
1719
1720sub maps($) {
1721 my ($pl) = @_;
1722
1723 $pl = ref $pl ? $pl->ob->name : $pl;
1724
1725 my $files = aio_readdir playerdir $pl
1726 or return;
1727
1728 my @paths;
1729
1730 for (@$files) {
1731 utf8::decode $_;
1732 next if /\.(?:pl|pst)$/;
1733 next unless /^$PATH_SEP/o;
1734
1735 push @paths, cf::map::normalise "~$pl/$_";
1736 }
1737
1738 \@paths
1739}
1740
1741=item $protocol_xml = $player->expand_cfpod ($cfpod)
1742
1743Expand deliantra pod fragments into protocol xml.
1744
1745=item $player->ext_reply ($msgid, @msg)
1746
1747Sends an ext reply to the player.
1748
1749=cut
1750
1751sub ext_reply($$@) {
1752 my ($self, $id, @msg) = @_;
1753
1754 $self->ns->ext_reply ($id, @msg)
1755}
1756
1757=item $player->ext_msg ($type, @msg)
1758
1759Sends an ext event to the client.
1760
1761=cut
1762
1763sub ext_msg($$@) {
1764 my ($self, $type, @msg) = @_;
1765
1766 $self->ns->ext_msg ($type, @msg);
1767}
1768
1769=head3 cf::region
1770
1771=over 4
1772
1773=cut
1774
1775package cf::region;
1776
1777=item cf::region::find_by_path $path
1778
1779Tries to decuce the likely region for a map knowing only its path.
1780
1781=cut
1782
1783sub find_by_path($) {
1784 my ($path) = @_;
1785
1786 $path =~ s/^~[^\/]*//; # skip ~login
1787
1788 my ($match, $specificity);
1789
1790 for my $region (list) {
1791 if ($region->{match} && $path =~ $region->{match}) {
1792 ($match, $specificity) = ($region, $region->specificity)
1793 if $region->specificity > $specificity;
1794 }
1795 }
1796
1797 $match
1798}
1799
1800=back
1801
1802=head3 cf::map
1803
1804=over 4
1805
1806=cut
1807
1808package cf::map;
1809
1810use Fcntl;
1811use Coro::AIO;
1812
1813use overload
1814 '""' => \&as_string,
1815 fallback => 1;
1816
1817our $MAX_RESET = 3600;
1818our $DEFAULT_RESET = 3000;
1819
1820sub generate_random_map {
1821 my ($self, $rmp) = @_;
1822
1823 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1824
1825 # mit "rum" bekleckern, nicht
1826 $self->_create_random_map (
1827 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1828 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1829 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1830 $rmp->{exit_on_final_map},
1831 $rmp->{xsize}, $rmp->{ysize},
1832 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1833 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1834 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1835 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1836 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1837 (cf::region::find $rmp->{region}), $rmp->{custom}
1838 )
1839}
1840
1841=item cf::map->register ($regex, $prio)
1842
1843Register a handler for the map path matching the given regex at the
1844givne priority (higher is better, built-in handlers have priority 0, the
1845default).
1846
1847=cut
1848
1849sub register {
1850 my (undef, $regex, $prio) = @_;
1851 my $pkg = caller;
1852
1853 push @{"$pkg\::ISA"}, __PACKAGE__;
1854
1855 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1856}
1857
1858# also paths starting with '/'
1859$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1860
1861sub thawer_merge {
1862 my ($self, $merge) = @_;
1863
1864 # we have to keep some variables in memory intact
1865 local $self->{path};
1866 local $self->{load_path};
1867
1868 $self->SUPER::thawer_merge ($merge);
1869}
1870
1871sub normalise {
1872 my ($path, $base) = @_;
1873
1874 $path = "$path"; # make sure its a string
1875
1876 $path =~ s/\.map$//;
1877
1878 # map plan:
1879 #
1880 # /! non-realised random map exit (special hack!)
1881 # {... are special paths that are not being touched
1882 # ?xxx/... are special absolute paths
1883 # ?random/... random maps
1884 # /... normal maps
1885 # ~user/... per-player map of a specific user
1886
1887 $path =~ s/$PATH_SEP/\//go;
1888
1889 # treat it as relative path if it starts with
1890 # something that looks reasonable
1891 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1892 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1893
1894 $base =~ s{[^/]+/?$}{};
1895 $path = "$base/$path";
1896 }
1897
1898 for ($path) {
1899 redo if s{//}{/};
1900 redo if s{/\.?/}{/};
1901 redo if s{/[^/]+/\.\./}{/};
1902 }
1903
1904 $path
1905}
1906
1907sub new_from_path {
1908 my (undef, $path, $base) = @_;
1909
1910 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1911
1912 $path = normalise $path, $base;
1913
1914 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1915 if ($path =~ $EXT_MAP{$pkg}[1]) {
1916 my $self = bless cf::map::new, $pkg;
1917 $self->{path} = $path; $self->path ($path);
1918 $self->init; # pass $1 etc.
1919 return $self;
1920 }
1921 }
1922
1923 Carp::cluck "unable to resolve path '$path' (base '$base').";
1924 ()
1925}
1926
1927sub init {
1928 my ($self) = @_;
1929
1930 $self
1931}
1932
1933sub as_string {
1934 my ($self) = @_;
1935
1936 "$self->{path}"
1937}
1938
1939# the displayed name, this is a one way mapping
1940sub visible_name {
1941 &as_string
1942}
1943
1944# the original (read-only) location
1945sub load_path {
1946 my ($self) = @_;
1947
1948 "$MAPDIR/$self->{path}.map"
1949}
1950
1951# the temporary/swap location
1952sub save_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$TMPDIR/$path.map"
1957}
1958
1959# the unique path, undef == no special unique path
1960sub uniq_path {
1961 my ($self) = @_;
1962
1963 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1964 "$UNIQUEDIR/$path"
1965}
1966
1967sub decay_objects {
1968 my ($self) = @_;
1969
1970 return if $self->{deny_reset};
1971
1972 $self->do_decay_objects;
1973}
1974
1975sub unlink_save {
1976 my ($self) = @_;
1977
1978 utf8::encode (my $save = $self->save_path);
1979 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1980 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1981}
1982
1983sub load_header_from($) {
1984 my ($self, $path) = @_;
1985
1986 utf8::encode $path;
1987 my $f = new_from_file cf::object::thawer $path
1988 or return;
1989
1990 $self->_load_header ($f)
1991 or return;
1992
1993 local $MAP_LOADING{$self->{path}} = $self;
1994 $f->resolve_delayed_derefs;
1995
1996 $self->{load_path} = $path;
1997
1998 1
1999}
2000
2001sub load_header_orig {
2002 my ($self) = @_;
2003
2004 $self->load_header_from ($self->load_path)
2005}
2006
2007sub load_header_temp {
2008 my ($self) = @_;
2009
2010 $self->load_header_from ($self->save_path)
2011}
2012
2013sub prepare_temp {
2014 my ($self) = @_;
2015
2016 $self->last_access ((delete $self->{last_access})
2017 || $cf::RUNTIME); #d#
2018 # safety
2019 $self->{instantiate_time} = $cf::RUNTIME
2020 if $self->{instantiate_time} > $cf::RUNTIME;
2021}
2022
2023sub prepare_orig {
2024 my ($self) = @_;
2025
2026 $self->{load_original} = 1;
2027 $self->{instantiate_time} = $cf::RUNTIME;
2028 $self->last_access ($cf::RUNTIME);
2029 $self->instantiate;
2030}
2031
2032sub load_header {
2033 my ($self) = @_;
2034
2035 if ($self->load_header_temp) {
2036 $self->prepare_temp;
2037 } else {
2038 $self->load_header_orig
2039 or return;
2040 $self->prepare_orig;
2041 }
2042
2043 $self->{deny_reset} = 1
2044 if $self->no_reset;
2045
2046 $self->default_region (cf::region::find_by_path $self->{path})
2047 unless $self->default_region;
2048
2049 1
2050}
2051
2052sub find;
2053sub find {
2054 my ($path, $origin) = @_;
2055
2056 $path = normalise $path, $origin && $origin->path;
2057
2058 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2059 my $guard2 = cf::lock_acquire "map_find:$path";
2060
2061 $cf::MAP{$path} || do {
2062 my $map = new_from_path cf::map $path
2063 or return;
2064
2065 $map->{last_save} = $cf::RUNTIME;
2066
2067 $map->load_header
2068 or return;
2069
2070 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2071 # doing this can freeze the server in a sync job, obviously
2072 #$cf::WAIT_FOR_TICK->wait;
2073 undef $guard2;
2074 undef $guard1;
2075 $map->reset;
2076 return find $path;
2077 }
2078
2079 $cf::MAP{$path} = $map
2080 }
2081}
2082
2083sub pre_load { }
2084#sub post_load { } # XS
2085
2086sub load {
2087 my ($self) = @_;
2088
2089 local $self->{deny_reset} = 1; # loading can take a long time
2090
2091 my $path = $self->{path};
2092
2093 {
2094 my $guard = cf::lock_acquire "map_data:$path";
2095
2096 return unless $self->valid;
2097 return unless $self->in_memory == cf::MAP_SWAPPED;
2098
2099 $self->in_memory (cf::MAP_LOADING);
2100
2101 $self->alloc;
2102
2103 $self->pre_load;
2104 cf::cede_to_tick;
2105
2106 my $f = new_from_file cf::object::thawer $self->{load_path};
2107 $f->skip_block;
2108 $self->_load_objects ($f)
2109 or return;
2110
2111 $self->post_load_original
2112 if delete $self->{load_original};
2113
2114 if (my $uniq = $self->uniq_path) {
2115 utf8::encode $uniq;
2116 unless (aio_stat $uniq) {
2117 if (my $f = new_from_file cf::object::thawer $uniq) {
2118 $self->clear_unique_items;
2119 $self->_load_objects ($f);
2120 $f->resolve_delayed_derefs;
2121 }
760 } 2122 }
761 } 2123 }
2124
2125 $f->resolve_delayed_derefs;
2126
2127 cf::cede_to_tick;
2128 # now do the right thing for maps
2129 $self->link_multipart_objects;
2130 $self->difficulty ($self->estimate_difficulty)
2131 unless $self->difficulty;
2132 cf::cede_to_tick;
2133
2134 unless ($self->{deny_activate}) {
2135 $self->decay_objects;
2136 $self->fix_auto_apply;
2137 $self->update_buttons;
2138 cf::cede_to_tick;
2139 $self->activate;
2140 }
2141
2142 $self->{last_save} = $cf::RUNTIME;
2143 $self->last_access ($cf::RUNTIME);
2144
2145 $self->in_memory (cf::MAP_ACTIVE);
762 }, 2146 }
763;
764 2147
765############################################################################# 2148 $self->post_load;
2149}
766 2150
767=head2 CORE EXTENSIONS 2151# customize the map for a given player, i.e.
2152# return the _real_ map. used by e.g. per-player
2153# maps to change the path to ~playername/mappath
2154sub customise_for {
2155 my ($self, $ob) = @_;
768 2156
769Functions and methods that extend core crossfire objects. 2157 return find "~" . $ob->name . "/" . $self->{path}
2158 if $self->per_player;
2159
2160# return find "?party/" . $ob->name . "/" . $self->{path}
2161# if $self->per_party;
2162
2163 $self
2164}
2165
2166# find and load all maps in the 3x3 area around a map
2167sub load_neighbours {
2168 my ($map) = @_;
2169
2170 my @neigh; # diagonal neighbours
2171
2172 for (0 .. 3) {
2173 my $neigh = $map->tile_path ($_)
2174 or next;
2175 $neigh = find $neigh, $map
2176 or next;
2177 $neigh->load;
2178
2179 # now find the diagonal neighbours
2180 push @neigh,
2181 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2182 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2183 }
2184
2185 for (grep defined $_->[0], @neigh) {
2186 my ($path, $origin) = @$_;
2187 my $neigh = find $path, $origin
2188 or next;
2189 $neigh->load;
2190 }
2191}
2192
2193sub find_sync {
2194 my ($path, $origin) = @_;
2195
2196 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2197 if $Coro::current == $Coro::main;
2198
2199 find $path, $origin
2200}
2201
2202sub do_load_sync {
2203 my ($map) = @_;
2204
2205 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2206 if $Coro::current == $Coro::main;
2207
2208 $map->load;
2209}
2210
2211our %MAP_PREFETCH;
2212our $MAP_PREFETCHER = undef;
2213
2214sub find_async {
2215 my ($path, $origin, $load) = @_;
2216
2217 $path = normalise $path, $origin && $origin->{path};
2218
2219 if (my $map = $cf::MAP{$path}) {
2220 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2221 }
2222
2223 $MAP_PREFETCH{$path} |= $load;
2224
2225 $MAP_PREFETCHER ||= cf::async {
2226 $Coro::current->{desc} = "map prefetcher";
2227
2228 while (%MAP_PREFETCH) {
2229 while (my ($k, $v) = each %MAP_PREFETCH) {
2230 if (my $map = find $k) {
2231 $map->load if $v;
2232 }
2233
2234 delete $MAP_PREFETCH{$k};
2235 }
2236 }
2237 undef $MAP_PREFETCHER;
2238 };
2239 $MAP_PREFETCHER->prio (6);
2240
2241 ()
2242}
2243
2244# common code, used by both ->save and ->swapout
2245sub _save {
2246 my ($self) = @_;
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249
2250 return unless $self->dirty;
2251
2252 my $save = $self->save_path; utf8::encode $save;
2253 my $uniq = $self->uniq_path; utf8::encode $uniq;
2254
2255 $self->{load_path} = $save;
2256
2257 return if $self->{deny_save};
2258
2259 local $self->{last_access} = $self->last_access;#d#
2260
2261 cf::async {
2262 $Coro::current->{desc} = "map player save";
2263 $_->contr->save for $self->players;
2264 };
2265
2266 cf::get_slot 0.02;
2267
2268 if ($uniq) {
2269 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2270 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2271 } else {
2272 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2273 }
2274}
2275
2276sub save {
2277 my ($self) = @_;
2278
2279 my $lock = cf::lock_acquire "map_data:$self->{path}";
2280
2281 $self->_save;
2282}
2283
2284sub swap_out {
2285 my ($self) = @_;
2286
2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
2288
2289 return if $self->in_memory != cf::MAP_ACTIVE;
2290 return if $self->{deny_save};
2291 return if $self->players;
2292
2293 # first deactivate the map and "unlink" it from the core
2294 $self->deactivate;
2295 $_->clear_links_to ($self) for values %cf::MAP;
2296 $self->in_memory (cf::MAP_SWAPPED);
2297
2298 # then atomically save
2299 $self->_save;
2300
2301 # then free the map
2302 $self->clear;
2303}
2304
2305sub reset_at {
2306 my ($self) = @_;
2307
2308 # TODO: safety, remove and allow resettable per-player maps
2309 return 1e99 if $self->{deny_reset};
2310
2311 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2312 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2313
2314 $time + $to
2315}
2316
2317sub should_reset {
2318 my ($self) = @_;
2319
2320 $self->reset_at <= $cf::RUNTIME
2321}
2322
2323sub reset {
2324 my ($self) = @_;
2325
2326 my $lock = cf::lock_acquire "map_data:$self->{path}";
2327
2328 return if $self->players;
2329
2330 cf::trace "resetting map ", $self->path, "\n";
2331
2332 $self->in_memory (cf::MAP_SWAPPED);
2333
2334 # need to save uniques path
2335 unless ($self->{deny_save}) {
2336 my $uniq = $self->uniq_path; utf8::encode $uniq;
2337
2338 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2339 if $uniq;
2340 }
2341
2342 delete $cf::MAP{$self->path};
2343
2344 $self->deactivate;
2345 $_->clear_links_to ($self) for values %cf::MAP;
2346 $self->clear;
2347
2348 $self->unlink_save;
2349 $self->destroy;
2350}
2351
2352my $nuke_counter = "aaaa";
2353
2354sub nuke {
2355 my ($self) = @_;
2356
2357 {
2358 my $lock = cf::lock_acquire "map_data:$self->{path}";
2359
2360 delete $cf::MAP{$self->path};
2361
2362 $self->unlink_save;
2363
2364 bless $self, "cf::map::wrap";
2365 delete $self->{deny_reset};
2366 $self->{deny_save} = 1;
2367 $self->reset_timeout (1);
2368 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2369
2370 $cf::MAP{$self->path} = $self;
2371 }
2372
2373 $self->reset; # polite request, might not happen
2374}
2375
2376=item $maps = cf::map::tmp_maps
2377
2378Returns an arrayref with all map paths of currently instantiated and saved
2379maps. May block.
2380
2381=cut
2382
2383sub tmp_maps() {
2384 [
2385 map {
2386 utf8::decode $_;
2387 /\.map$/
2388 ? normalise $_
2389 : ()
2390 } @{ aio_readdir $TMPDIR or [] }
2391 ]
2392}
2393
2394=item $maps = cf::map::random_maps
2395
2396Returns an arrayref with all map paths of currently instantiated and saved
2397random maps. May block.
2398
2399=cut
2400
2401sub random_maps() {
2402 [
2403 map {
2404 utf8::decode $_;
2405 /\.map$/
2406 ? normalise "?random/$_"
2407 : ()
2408 } @{ aio_readdir $RANDOMDIR or [] }
2409 ]
2410}
2411
2412=item cf::map::unique_maps
2413
2414Returns an arrayref of paths of all shared maps that have
2415instantiated unique items. May block.
2416
2417=cut
2418
2419sub unique_maps() {
2420 [
2421 map {
2422 utf8::decode $_;
2423 s/\.map$//; # TODO future compatibility hack
2424 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2425 ? ()
2426 : normalise $_
2427 } @{ aio_readdir $UNIQUEDIR or [] }
2428 ]
2429}
2430
2431=item cf::map::static_maps
2432
2433Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2434file in the shared directory excluding F</styles> and F</editor>). May
2435block.
2436
2437=cut
2438
2439sub static_maps() {
2440 my @dirs = "";
2441 my @maps;
2442
2443 while (@dirs) {
2444 my $dir = shift @dirs;
2445
2446 next if $dir eq "/styles" || $dir eq "/editor";
2447
2448 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2449 or return;
2450
2451 for (@$files) {
2452 s/\.map$// or next;
2453 utf8::decode $_;
2454 push @maps, "$dir/$_";
2455 }
2456
2457 push @dirs, map "$dir/$_", @$dirs;
2458 }
2459
2460 \@maps
2461}
2462
2463=back
2464
2465=head3 cf::object
2466
2467=cut
2468
2469package cf::object;
770 2470
771=over 4 2471=over 4
772 2472
773=item cf::player::exists $login 2473=item $ob->inv_recursive
774 2474
775Returns true when the given account exists. 2475Returns the inventory of the object I<and> their inventories, recursively,
2476but I<not> the object itself.
776 2477
777=cut 2478=cut
778 2479
779sub cf::player::exists($) { 2480sub inv_recursive_;
780 cf::player::find $_[0] 2481sub inv_recursive_ {
781 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2482 map { $_, inv_recursive_ $_->inv } @_
782} 2483}
2484
2485sub inv_recursive {
2486 inv_recursive_ inv $_[0]
2487}
2488
2489=item $ref = $ob->ref
2490
2491Creates and returns a persistent reference to an object that can be stored as a string.
2492
2493=item $ob = cf::object::deref ($refstring)
2494
2495returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2496even if the object actually exists. May block.
2497
2498=cut
2499
2500sub deref {
2501 my ($ref) = @_;
2502
2503 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2504 my ($uuid, $name) = ($1, $2);
2505 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2506 or return;
2507 $pl->ob->uuid eq $uuid
2508 or return;
2509
2510 $pl->ob
2511 } else {
2512 warn "$ref: cannot resolve object reference\n";
2513 undef
2514 }
2515}
2516
2517package cf;
2518
2519=back
2520
2521=head3 cf::object::player
2522
2523=over 4
783 2524
784=item $player_object->reply ($npc, $msg[, $flags]) 2525=item $player_object->reply ($npc, $msg[, $flags])
785 2526
786Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2527Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
787can be C<undef>. Does the right thing when the player is currently in a 2528can be C<undef>. Does the right thing when the player is currently in a
788dialogue with the given NPC character. 2529dialogue with the given NPC character.
789 2530
790=cut 2531=cut
791 2532
2533our $SAY_CHANNEL = {
2534 id => "say",
2535 title => "Map",
2536 reply => "say ",
2537 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2538};
2539
2540our $CHAT_CHANNEL = {
2541 id => "chat",
2542 title => "Chat",
2543 reply => "chat ",
2544 tooltip => "Player chat and shouts, global to the server.",
2545};
2546
792# rough implementation of a future "reply" method that works 2547# rough implementation of a future "reply" method that works
793# with dialog boxes. 2548# with dialog boxes.
2549#TODO: the first argument must go, split into a $npc->reply_to ( method
794sub cf::object::player::reply($$$;$) { 2550sub cf::object::player::reply($$$;$) {
795 my ($self, $npc, $msg, $flags) = @_; 2551 my ($self, $npc, $msg, $flags) = @_;
796 2552
797 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2553 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
798 2554
799 if ($self->{record_replies}) { 2555 if ($self->{record_replies}) {
800 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2556 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2557
801 } else { 2558 } else {
2559 my $pl = $self->contr;
2560
2561 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2562 my $dialog = $pl->{npc_dialog};
2563 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2564
2565 } else {
802 $msg = $npc->name . " says: $msg" if $npc; 2566 $msg = $npc->name . " says: $msg" if $npc;
803 $self->message ($msg, $flags); 2567 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2568 }
804 } 2569 }
805} 2570}
806 2571
807=item $player->ext_reply ($msgid, $msgtype, %msg) 2572=item $object->send_msg ($channel, $msg, $color, [extra...])
808 2573
809Sends an ext reply to the player.
810
811=cut 2574=cut
812 2575
813sub cf::player::ext_reply($$$%) { 2576sub cf::object::send_msg {
814 my ($self, $id, %msg) = @_; 2577 my $pl = shift->contr
815 2578 or return;
816 $msg{msgid} = $id; 2579 $pl->send_msg (@_);
817
818 $self->send ("ext " . to_json \%msg);
819} 2580}
820 2581
821=item $player_object->may ("access") 2582=item $player_object->may ("access")
822 2583
823Returns wether the given player is authorized to access resource "access" 2584Returns wether the given player is authorized to access resource "access"
832 (ref $cf::CFG{"may_$access"} 2593 (ref $cf::CFG{"may_$access"}
833 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2594 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
834 : $cf::CFG{"may_$access"}) 2595 : $cf::CFG{"may_$access"})
835} 2596}
836 2597
837=cut 2598=item $player_object->enter_link
838 2599
839############################################################################# 2600Freezes the player and moves him/her to a special map (C<{link}>).
2601
2602The player should be reasonably safe there for short amounts of time (e.g.
2603for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2604though, as the player cannot control the character while it is on the link
2605map.
2606
2607Will never block.
2608
2609=item $player_object->leave_link ($map, $x, $y)
2610
2611Moves the player out of the special C<{link}> map onto the specified
2612map. If the map is not valid (or omitted), the player will be moved back
2613to the location he/she was before the call to C<enter_link>, or, if that
2614fails, to the emergency map position.
2615
2616Might block.
2617
2618=cut
2619
2620sub link_map {
2621 unless ($LINK_MAP) {
2622 $LINK_MAP = cf::map::find "{link}"
2623 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2624 $LINK_MAP->load;
2625 }
2626
2627 $LINK_MAP
2628}
2629
2630sub cf::object::player::enter_link {
2631 my ($self) = @_;
2632
2633 $self->deactivate_recursive;
2634
2635 ++$self->{_link_recursion};
2636
2637 return if UNIVERSAL::isa $self->map, "ext::map_link";
2638
2639 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2640 if $self->map && $self->map->{path} ne "{link}";
2641
2642 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2643}
2644
2645sub cf::object::player::leave_link {
2646 my ($self, $map, $x, $y) = @_;
2647
2648 return unless $self->contr->active;
2649
2650 my $link_pos = delete $self->{_link_pos};
2651
2652 unless ($map) {
2653 # restore original map position
2654 ($map, $x, $y) = @{ $link_pos || [] };
2655 $map = cf::map::find $map;
2656
2657 unless ($map) {
2658 ($map, $x, $y) = @$EMERGENCY_POSITION;
2659 $map = cf::map::find $map
2660 or die "FATAL: cannot load emergency map\n";
2661 }
2662 }
2663
2664 ($x, $y) = (-1, -1)
2665 unless (defined $x) && (defined $y);
2666
2667 # use -1 or undef as default coordinates, not 0, 0
2668 ($x, $y) = ($map->enter_x, $map->enter_y)
2669 if $x <= 0 && $y <= 0;
2670
2671 $map->load;
2672 $map->load_neighbours;
2673
2674 return unless $self->contr->active;
2675
2676 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2677 if ($self->enter_map ($map, $x, $y)) {
2678 # entering was successful
2679 delete $self->{_link_recursion};
2680 # only activate afterwards, to support waiting in hooks
2681 $self->activate_recursive;
2682 }
2683
2684}
2685
2686=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2687
2688Moves the player to the given map-path and coordinates by first freezing
2689her, loading and preparing them map, calling the provided $check callback
2690that has to return the map if sucecssful, and then unfreezes the player on
2691the new (success) or old (failed) map position. In either case, $done will
2692be called at the end of this process.
2693
2694Note that $check will be called with a potentially non-loaded map, so if
2695it needs a loaded map it has to call C<< ->load >>.
2696
2697=cut
2698
2699our $GOTOGEN;
2700
2701sub cf::object::player::goto {
2702 my ($self, $path, $x, $y, $check, $done) = @_;
2703
2704 if ($self->{_link_recursion} >= $MAX_LINKS) {
2705 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2706 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2707 ($path, $x, $y) = @$EMERGENCY_POSITION;
2708 }
2709
2710 # do generation counting so two concurrent goto's will be executed in-order
2711 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2712
2713 $self->enter_link;
2714
2715 (async {
2716 $Coro::current->{desc} = "player::goto $path $x $y";
2717
2718 # *tag paths override both path and x|y
2719 if ($path =~ /^\*(.*)$/) {
2720 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2721 my $ob = $obs[rand @obs];
2722
2723 # see if we actually can go there
2724 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2725 $ob = $obs[rand @obs];
2726 } else {
2727 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2728 }
2729 # else put us there anyways for now #d#
2730
2731 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2732 } else {
2733 ($path, $x, $y) = (undef, undef, undef);
2734 }
2735 }
2736
2737 my $map = eval {
2738 my $map = defined $path ? cf::map::find $path : undef;
2739
2740 if ($map) {
2741 $map = $map->customise_for ($self);
2742 $map = $check->($map, $x, $y, $self) if $check && $map;
2743 } else {
2744 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2745 }
2746
2747 $map
2748 };
2749
2750 if ($@) {
2751 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2752 LOG llevError | logBacktrace, Carp::longmess $@;
2753 }
2754
2755 if ($gen == $self->{_goto_generation}) {
2756 delete $self->{_goto_generation};
2757 $self->leave_link ($map, $x, $y);
2758 }
2759
2760 $done->($self) if $done;
2761 })->prio (1);
2762}
2763
2764=item $player_object->enter_exit ($exit_object)
2765
2766=cut
2767
2768sub parse_random_map_params {
2769 my ($spec) = @_;
2770
2771 my $rmp = { # defaults
2772 xsize => (cf::rndm 15, 40),
2773 ysize => (cf::rndm 15, 40),
2774 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2775 #layout => string,
2776 };
2777
2778 for (split /\n/, $spec) {
2779 my ($k, $v) = split /\s+/, $_, 2;
2780
2781 $rmp->{lc $k} = $v if (length $k) && (length $v);
2782 }
2783
2784 $rmp
2785}
2786
2787sub prepare_random_map {
2788 my ($exit) = @_;
2789
2790 # all this does is basically replace the /! path by
2791 # a new random map path (?random/...) with a seed
2792 # that depends on the exit object
2793
2794 my $rmp = parse_random_map_params $exit->msg;
2795
2796 if ($exit->map) {
2797 $rmp->{region} = $exit->region->name;
2798 $rmp->{origin_map} = $exit->map->path;
2799 $rmp->{origin_x} = $exit->x;
2800 $rmp->{origin_y} = $exit->y;
2801
2802 $exit->map->touch;
2803 }
2804
2805 $rmp->{random_seed} ||= $exit->random_seed;
2806
2807 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2808 my $md5 = Digest::MD5::md5_hex $data;
2809 my $meta = "$RANDOMDIR/$md5.meta";
2810
2811 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2812 aio_write $fh, 0, (length $data), $data, 0;
2813 undef $fh;
2814 aio_rename "$meta~", $meta;
2815
2816 my $slaying = "?random/$md5";
2817
2818 if ($exit->valid) {
2819 $exit->slaying ("?random/$md5");
2820 $exit->msg (undef);
2821 }
2822 }
2823}
2824
2825sub cf::object::player::enter_exit {
2826 my ($self, $exit) = @_;
2827
2828 return unless $self->type == cf::PLAYER;
2829
2830 $self->enter_link;
2831
2832 (async {
2833 $Coro::current->{desc} = "enter_exit";
2834
2835 unless (eval {
2836 $self->deactivate_recursive; # just to be sure
2837
2838 # random map handling
2839 {
2840 my $guard = cf::lock_acquire "exit_prepare:$exit";
2841
2842 prepare_random_map $exit
2843 if $exit->slaying eq "/!";
2844 }
2845
2846 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2847 my $x = $exit->stats->hp;
2848 my $y = $exit->stats->sp;
2849
2850 $self->goto ($map, $x, $y);
2851
2852 # if exit is damned, update players death & WoR home-position
2853 $self->contr->savebed ($map, $x, $y)
2854 if $exit->flag (cf::FLAG_DAMNED);
2855
2856 1
2857 }) {
2858 $self->message ("Something went wrong deep within the deliantra server. "
2859 . "I'll try to bring you back to the map you were before. "
2860 . "Please report this to the dungeon master!",
2861 cf::NDI_UNIQUE | cf::NDI_RED);
2862
2863 error "ERROR in enter_exit: $@";
2864 $self->leave_link;
2865 }
2866 })->prio (1);
2867}
2868
2869=head3 cf::client
2870
2871=over 4
2872
2873=item $client->send_drawinfo ($text, $flags)
2874
2875Sends a drawinfo packet to the client. Circumvents output buffering so
2876should not be used under normal circumstances.
2877
2878=cut
2879
2880sub cf::client::send_drawinfo {
2881 my ($self, $text, $flags) = @_;
2882
2883 utf8::encode $text;
2884 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2885}
2886
2887=item $client->send_big_packet ($pkt)
2888
2889Like C<send_packet>, but tries to compress large packets, and fragments
2890them as required.
2891
2892=cut
2893
2894our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2895
2896sub cf::client::send_big_packet {
2897 my ($self, $pkt) = @_;
2898
2899 # try lzf for large packets
2900 $pkt = "lzf " . Compress::LZF::compress $pkt
2901 if 1024 <= length $pkt and $self->{can_lzf};
2902
2903 # split very large packets
2904 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2905 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2906 $pkt = "frag";
2907 }
2908
2909 $self->send_packet ($pkt);
2910}
2911
2912=item $client->send_msg ($channel, $msg, $color, [extra...])
2913
2914Send a drawinfo or msg packet to the client, formatting the msg for the
2915client if neccessary. C<$type> should be a string identifying the type of
2916the message, with C<log> being the default. If C<$color> is negative, suppress
2917the message unless the client supports the msg packet.
2918
2919=cut
2920
2921# non-persistent channels (usually the info channel)
2922our %CHANNEL = (
2923 "c/motd" => {
2924 id => "infobox",
2925 title => "MOTD",
2926 reply => undef,
2927 tooltip => "The message of the day",
2928 },
2929 "c/identify" => {
2930 id => "infobox",
2931 title => "Identify",
2932 reply => undef,
2933 tooltip => "Items recently identified",
2934 },
2935 "c/examine" => {
2936 id => "infobox",
2937 title => "Examine",
2938 reply => undef,
2939 tooltip => "Signs and other items you examined",
2940 },
2941 "c/shopinfo" => {
2942 id => "infobox",
2943 title => "Shop Info",
2944 reply => undef,
2945 tooltip => "What your bargaining skill tells you about the shop",
2946 },
2947 "c/book" => {
2948 id => "infobox",
2949 title => "Book",
2950 reply => undef,
2951 tooltip => "The contents of a note or book",
2952 },
2953 "c/lookat" => {
2954 id => "infobox",
2955 title => "Look",
2956 reply => undef,
2957 tooltip => "What you saw there",
2958 },
2959 "c/who" => {
2960 id => "infobox",
2961 title => "Players",
2962 reply => undef,
2963 tooltip => "Shows players who are currently online",
2964 },
2965 "c/body" => {
2966 id => "infobox",
2967 title => "Body Parts",
2968 reply => undef,
2969 tooltip => "Shows which body parts you posess and are available",
2970 },
2971 "c/statistics" => {
2972 id => "infobox",
2973 title => "Statistics",
2974 reply => undef,
2975 tooltip => "Shows your primary statistics",
2976 },
2977 "c/skills" => {
2978 id => "infobox",
2979 title => "Skills",
2980 reply => undef,
2981 tooltip => "Shows your experience per skill and item power",
2982 },
2983 "c/shopitems" => {
2984 id => "infobox",
2985 title => "Shop Items",
2986 reply => undef,
2987 tooltip => "Shows the items currently for sale in this shop",
2988 },
2989 "c/resistances" => {
2990 id => "infobox",
2991 title => "Resistances",
2992 reply => undef,
2993 tooltip => "Shows your resistances",
2994 },
2995 "c/pets" => {
2996 id => "infobox",
2997 title => "Pets",
2998 reply => undef,
2999 tooltip => "Shows information abotu your pets/a specific pet",
3000 },
3001 "c/perceiveself" => {
3002 id => "infobox",
3003 title => "Perceive Self",
3004 reply => undef,
3005 tooltip => "You gained detailed knowledge about yourself",
3006 },
3007 "c/uptime" => {
3008 id => "infobox",
3009 title => "Uptime",
3010 reply => undef,
3011 tooltip => "How long the server has been running since last restart",
3012 },
3013 "c/mapinfo" => {
3014 id => "infobox",
3015 title => "Map Info",
3016 reply => undef,
3017 tooltip => "Information related to the maps",
3018 },
3019 "c/party" => {
3020 id => "party",
3021 title => "Party",
3022 reply => "gsay ",
3023 tooltip => "Messages and chat related to your party",
3024 },
3025 "c/death" => {
3026 id => "death",
3027 title => "Death",
3028 reply => undef,
3029 tooltip => "Reason for and more info about your most recent death",
3030 },
3031 "c/say" => $SAY_CHANNEL,
3032 "c/chat" => $CHAT_CHANNEL,
3033);
3034
3035sub cf::client::send_msg {
3036 my ($self, $channel, $msg, $color, @extra) = @_;
3037
3038 $msg = $self->pl->expand_cfpod ($msg)
3039 unless $color & cf::NDI_VERBATIM;
3040
3041 $color &= cf::NDI_CLIENT_MASK; # just in case...
3042
3043 # check predefined channels, for the benefit of C
3044 if ($CHANNEL{$channel}) {
3045 $channel = $CHANNEL{$channel};
3046
3047 $self->ext_msg (channel_info => $channel);
3048 $channel = $channel->{id};
3049
3050 } elsif (ref $channel) {
3051 # send meta info to client, if not yet sent
3052 unless (exists $self->{channel}{$channel->{id}}) {
3053 $self->{channel}{$channel->{id}} = $channel;
3054 $self->ext_msg (channel_info => $channel);
3055 }
3056
3057 $channel = $channel->{id};
3058 }
3059
3060 return unless @extra || length $msg;
3061
3062 # default colour, mask it out
3063 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3064 if $color & cf::NDI_DEF;
3065
3066 my $pkt = "msg "
3067 . $self->{json_coder}->encode (
3068 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3069 );
3070
3071 $self->send_big_packet ($pkt);
3072}
3073
3074=item $client->ext_msg ($type, @msg)
3075
3076Sends an ext event to the client.
3077
3078=cut
3079
3080sub cf::client::ext_msg($$@) {
3081 my ($self, $type, @msg) = @_;
3082
3083 if ($self->extcmd == 2) {
3084 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3085 } elsif ($self->extcmd == 1) { # TODO: remove
3086 push @msg, msgtype => "event_$type";
3087 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3088 }
3089}
3090
3091=item $client->ext_reply ($msgid, @msg)
3092
3093Sends an ext reply to the client.
3094
3095=cut
3096
3097sub cf::client::ext_reply($$@) {
3098 my ($self, $id, @msg) = @_;
3099
3100 if ($self->extcmd == 2) {
3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3102 } elsif ($self->extcmd == 1) {
3103 #TODO: version 1, remove
3104 unshift @msg, msgtype => "reply", msgid => $id;
3105 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3106 }
3107}
3108
3109=item $success = $client->query ($flags, "text", \&cb)
3110
3111Queues a query to the client, calling the given callback with
3112the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3113C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3114
3115Queries can fail, so check the return code. Or don't, as queries will
3116become reliable at some point in the future.
3117
3118=cut
3119
3120sub cf::client::query {
3121 my ($self, $flags, $text, $cb) = @_;
3122
3123 return unless $self->state == ST_PLAYING
3124 || $self->state == ST_SETUP
3125 || $self->state == ST_CUSTOM;
3126
3127 $self->state (ST_CUSTOM);
3128
3129 utf8::encode $text;
3130 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3131
3132 $self->send_packet ($self->{query_queue}[0][0])
3133 if @{ $self->{query_queue} } == 1;
3134
3135 1
3136}
3137
3138cf::client->attach (
3139 on_connect => sub {
3140 my ($ns) = @_;
3141
3142 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3143 },
3144 on_reply => sub {
3145 my ($ns, $msg) = @_;
3146
3147 # this weird shuffling is so that direct followup queries
3148 # get handled first
3149 my $queue = delete $ns->{query_queue}
3150 or return; # be conservative, not sure how that can happen, but we saw a crash here
3151
3152 (shift @$queue)->[1]->($msg);
3153 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3154
3155 push @{ $ns->{query_queue} }, @$queue;
3156
3157 if (@{ $ns->{query_queue} } == @$queue) {
3158 if (@$queue) {
3159 $ns->send_packet ($ns->{query_queue}[0][0]);
3160 } else {
3161 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3162 }
3163 }
3164 },
3165 on_exticmd => sub {
3166 my ($ns, $buf) = @_;
3167
3168 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3169
3170 if (ref $msg) {
3171 my ($type, $reply, @payload) =
3172 "ARRAY" eq ref $msg
3173 ? @$msg
3174 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3175
3176 my @reply;
3177
3178 if (my $cb = $EXTICMD{$type}) {
3179 @reply = $cb->($ns, @payload);
3180 }
3181
3182 $ns->ext_reply ($reply, @reply)
3183 if $reply;
3184
3185 } else {
3186 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3187 }
3188
3189 cf::override;
3190 },
3191);
3192
3193=item $client->async (\&cb)
3194
3195Create a new coroutine, running the specified callback. The coroutine will
3196be automatically cancelled when the client gets destroyed (e.g. on logout,
3197or loss of connection).
3198
3199=cut
3200
3201sub cf::client::async {
3202 my ($self, $cb) = @_;
3203
3204 my $coro = &Coro::async ($cb);
3205
3206 $coro->on_destroy (sub {
3207 delete $self->{_coro}{$coro+0};
3208 });
3209
3210 $self->{_coro}{$coro+0} = $coro;
3211
3212 $coro
3213}
3214
3215cf::client->attach (
3216 on_client_destroy => sub {
3217 my ($ns) = @_;
3218
3219 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3220 },
3221);
3222
3223=back
3224
840 3225
841=head2 SAFE SCRIPTING 3226=head2 SAFE SCRIPTING
842 3227
843Functions that provide a safe environment to compile and execute 3228Functions that provide a safe environment to compile and execute
844snippets of perl code without them endangering the safety of the server 3229snippets of perl code without them endangering the safety of the server
851our $safe = new Safe "safe"; 3236our $safe = new Safe "safe";
852our $safe_hole = new Safe::Hole; 3237our $safe_hole = new Safe::Hole;
853 3238
854$SIG{FPE} = 'IGNORE'; 3239$SIG{FPE} = 'IGNORE';
855 3240
856$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3241$safe->permit_only (Opcode::opset qw(
3242 :base_core :base_mem :base_orig :base_math :base_loop
3243 grepstart grepwhile mapstart mapwhile
3244 sort time
3245));
857 3246
858# here we export the classes and methods available to script code 3247# here we export the classes and methods available to script code
859 3248
860=pod 3249=pod
861 3250
862The following fucntions and emthods are available within a safe environment: 3251The following functions and methods are available within a safe environment:
863 3252
864 cf::object contr pay_amount pay_player 3253 cf::object
3254 contr pay_amount pay_player map x y force_find force_add destroy
3255 insert remove name archname title slaying race decrease split
3256 value
3257
865 cf::object::player player 3258 cf::object::player
866 cf::player peaceful 3259 player
3260
3261 cf::player
3262 peaceful
3263
3264 cf::map
3265 trigger
867 3266
868=cut 3267=cut
869 3268
870for ( 3269for (
871 ["cf::object" => qw(contr pay_amount pay_player)], 3270 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3271 insert remove inv nrof name archname title slaying race
3272 decrease split destroy change_exp value msg lore send_msg)],
872 ["cf::object::player" => qw(player)], 3273 ["cf::object::player" => qw(player)],
873 ["cf::player" => qw(peaceful)], 3274 ["cf::player" => qw(peaceful send_msg)],
3275 ["cf::map" => qw(trigger)],
874) { 3276) {
875 no strict 'refs';
876 my ($pkg, @funs) = @$_; 3277 my ($pkg, @funs) = @$_;
877 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3278 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
878 for @funs; 3279 for @funs;
879} 3280}
880 3281
895 3296
896 my $qcode = $code; 3297 my $qcode = $code;
897 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3298 $qcode =~ s/"/‟/g; # not allowed in #line filenames
898 $qcode =~ s/\n/\\n/g; 3299 $qcode =~ s/\n/\\n/g;
899 3300
3301 %vars = (_dummy => 0) unless %vars;
3302
3303 my @res;
900 local $_; 3304 local $_;
901 local @safe::cf::_safe_eval_args = values %vars;
902 3305
903 my $eval = 3306 my $eval =
904 "do {\n" 3307 "do {\n"
905 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3308 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
906 . "#line 0 \"{$qcode}\"\n" 3309 . "#line 0 \"{$qcode}\"\n"
907 . $code 3310 . $code
908 . "\n}" 3311 . "\n}"
909 ; 3312 ;
910 3313
3314 if ($CFG{safe_eval}) {
911 sub_generation_inc; 3315 sub_generation_inc;
3316 local @safe::cf::_safe_eval_args = values %vars;
912 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3317 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
913 sub_generation_inc; 3318 sub_generation_inc;
3319 } else {
3320 local @cf::_safe_eval_args = values %vars;
3321 @res = wantarray ? eval eval : scalar eval $eval;
3322 }
914 3323
915 if ($@) { 3324 if ($@) {
916 warn "$@"; 3325 warn "$@",
917 warn "while executing safe code '$code'\n"; 3326 "while executing safe code '$code'\n",
918 warn "with arguments " . (join " ", %vars) . "\n"; 3327 "with arguments " . (join " ", %vars) . "\n";
919 } 3328 }
920 3329
921 wantarray ? @res : $res[0] 3330 wantarray ? @res : $res[0]
922} 3331}
923 3332
937=cut 3346=cut
938 3347
939sub register_script_function { 3348sub register_script_function {
940 my ($fun, $cb) = @_; 3349 my ($fun, $cb) = @_;
941 3350
942 no strict 'refs'; 3351 $fun = "safe::$fun" if $CFG{safe_eval};
943 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3352 *$fun = $safe_hole->wrap ($cb);
944} 3353}
945 3354
946=back 3355=back
947 3356
948=cut 3357=cut
949 3358
950############################################################################# 3359#############################################################################
3360# the server's init and main functions
951 3361
952=head2 EXTENSION DATABASE SUPPORT 3362# async inc loader. yay.
3363sub inc_loader {
3364 my $mod = $_[1];
953 3365
954Crossfire maintains a very simple database for extension use. It can 3366 if (in_main && !tick_inhibit) {
955currently store anything that can be serialised using Storable, which 3367 Carp::cluck "ERROR: attempted synchronous perl module load ($mod)";
956excludes objects. 3368 } else {
3369 debug "loading perl module $mod\n";
3370 }
957 3371
958The parameter C<$family> should best start with the name of the extension 3372 # 1. find real file
959using it, it should be unique. 3373 for my $dir (@ORIG_INC) {
3374 ref $dir and next;
3375 0 <= Coro::AIO::aio_load "$dir/$mod", my $data
3376 or next;
960 3377
961=over 4 3378 $data = "#line 1 $dir/$mod\n$data";
962 3379
963=item $hashref = cf::db_get $family 3380 open my $fh, "<", \$data or die;
964 3381
965Return a hashref for use by the extension C<$family>, which can be 3382 return $fh;
966modified. After modifications, you have to call C<cf::db_dirty> or 3383 }
967C<cf::db_sync>.
968 3384
969=item $value = cf::db_get $family => $key 3385 ()
3386}
970 3387
971Returns a single value from the database 3388sub init_inc {
3389 # save original @INC
3390 @ORIG_INC = ($LIBDIR, @INC) unless @ORIG_INC;
972 3391
973=item cf::db_put $family => $hashref 3392 # make sure we can do scalar-opens
3393 open my $dummy, "<", \my $dummy2;
974 3394
975Stores the given family hashref into the database. Updates are delayed, if 3395 # execute some stuff so perl load's some of the core modules
976you want the data to be synced to disk immediately, use C<cf::db_sync>. 3396 /Ü/ =~ /ü/i;
3397 eval { &Storable::nstore_fd };
977 3398
978=item cf::db_put $family => $key => $value 3399 @INC = (\&inc_loader, @ORIG_INC); # @ORIG_INC is needed for DynaLoader, AutoLoad etc.
979 3400
980Stores the given C<$value> in the family hash. Updates are delayed, if you 3401 debug "module loading will be asynchronous from this point on.";
981want the data to be synced to disk immediately, use C<cf::db_sync>. 3402}
982 3403
983=item cf::db_dirty 3404sub load_facedata($) {
3405 my ($path) = @_;
984 3406
985Marks the database as dirty, to be updated at a later time. 3407 # HACK to clear player env face cache, we need some signal framework
3408 # for this (global event?)
3409 %ext::player_env::MUSIC_FACE_CACHE = ();
986 3410
987=item cf::db_sync 3411 my $enc = JSON::XS->new->utf8->canonical->relaxed;
988 3412
989Immediately write the database to disk I<if it is dirty>. 3413 trace "loading facedata from $path\n";
990 3414
991=cut 3415 my $facedata;
3416 0 < aio_load $path, $facedata
3417 or die "$path: $!";
992 3418
993our $DB; 3419 $facedata = Coro::Storable::thaw $facedata;
3420
3421 $facedata->{version} == 2
3422 or cf::cleanup "$path: version mismatch, cannot proceed.";
3423
3424 # patch in the exptable
3425 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3426 $facedata->{resource}{"res/exp_table"} = {
3427 type => FT_RSRC,
3428 data => $exp_table,
3429 hash => (Digest::MD5::md5 $exp_table),
3430 };
3431 cf::cede_to_tick;
3432
3433 {
3434 my $faces = $facedata->{faceinfo};
3435
3436 while (my ($face, $info) = each %$faces) {
3437 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3438
3439 cf::face::set_visibility $idx, $info->{visibility};
3440 cf::face::set_magicmap $idx, $info->{magicmap};
3441 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3442 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3443
3444 cf::cede_to_tick;
3445 }
3446
3447 while (my ($face, $info) = each %$faces) {
3448 next unless $info->{smooth};
3449
3450 my $idx = cf::face::find $face
3451 or next;
3452
3453 if (my $smooth = cf::face::find $info->{smooth}) {
3454 cf::face::set_smooth $idx, $smooth;
3455 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3456 } else {
3457 error "smooth face '$info->{smooth}' not found for face '$face'";
3458 }
3459
3460 cf::cede_to_tick;
3461 }
3462 }
3463
3464 {
3465 my $anims = $facedata->{animinfo};
3466
3467 while (my ($anim, $info) = each %$anims) {
3468 cf::anim::set $anim, $info->{frames}, $info->{facings};
3469 cf::cede_to_tick;
3470 }
3471
3472 cf::anim::invalidate_all; # d'oh
3473 }
3474
3475 {
3476 my $res = $facedata->{resource};
3477
3478 while (my ($name, $info) = each %$res) {
3479 if (defined $info->{type}) {
3480 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3481
3482 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3483 cf::face::set_type $idx, $info->{type};
3484 } else {
3485 $RESOURCE{$name} = $info; # unused
3486 }
3487
3488 cf::cede_to_tick;
3489 }
3490 }
3491
3492 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3493
3494 1
3495}
3496
3497register_exticmd fx_want => sub {
3498 my ($ns, $want) = @_;
3499
3500 while (my ($k, $v) = each %$want) {
3501 $ns->fx_want ($k, $v);
3502 }
3503};
3504
3505sub load_resource_file($) {
3506 my $guard = lock_acquire "load_resource_file";
3507
3508 my $status = load_resource_file_ $_[0];
3509 get_slot 0.1, 100;
3510 cf::arch::commit_load;
3511
3512 $status
3513}
3514
3515sub reload_regions {
3516 # HACK to clear player env face cache, we need some signal framework
3517 # for this (global event?)
3518 %ext::player_env::MUSIC_FACE_CACHE = ();
3519
3520 load_resource_file "$MAPDIR/regions"
3521 or die "unable to load regions file\n";
3522
3523 for (cf::region::list) {
3524 $_->{match} = qr/$_->{match}/
3525 if exists $_->{match};
3526 }
3527}
3528
3529sub reload_facedata {
3530 load_facedata "$DATADIR/facedata"
3531 or die "unable to load facedata\n";
3532}
3533
3534sub reload_archetypes {
3535 load_resource_file "$DATADIR/archetypes"
3536 or die "unable to load archetypes\n";
3537}
3538
3539sub reload_treasures {
3540 load_resource_file "$DATADIR/treasures"
3541 or die "unable to load treasurelists\n";
3542}
3543
3544sub reload_sound {
3545 trace "loading sound config from $DATADIR/sound\n";
3546
3547 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3548 or die "$DATADIR/sound $!";
3549
3550 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3551
3552 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3553 my $sound = $soundconf->{compat}[$_]
3554 or next;
3555
3556 my $face = cf::face::find "sound/$sound->[1]";
3557 cf::sound::set $sound->[0] => $face;
3558 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3559 }
3560
3561 while (my ($k, $v) = each %{$soundconf->{event}}) {
3562 my $face = cf::face::find "sound/$v";
3563 cf::sound::set $k => $face;
3564 }
3565}
3566
3567sub reload_resources {
3568 trace "reloading resource files...\n";
3569
3570 reload_facedata;
3571 reload_sound;
3572 reload_archetypes;
3573 reload_regions;
3574 reload_treasures;
3575
3576 trace "finished reloading resource files\n";
3577}
3578
3579sub reload_config {
3580 trace "reloading config file...\n";
3581
3582 open my $fh, "<:utf8", "$CONFDIR/config"
3583 or return;
3584
3585 local $/;
3586 *CFG = YAML::XS::Load scalar <$fh>;
3587
3588 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3589
3590 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3591 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3592
3593 if (exists $CFG{mlockall}) {
3594 eval {
3595 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3596 and die "WARNING: m(un)lockall failed: $!\n";
3597 };
3598 warn $@ if $@;
3599 }
3600
3601 trace "finished reloading resource files\n";
3602}
3603
3604sub pidfile() {
3605 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3606 or die "$PIDFILE: $!";
3607 flock $fh, &Fcntl::LOCK_EX
3608 or die "$PIDFILE: flock: $!";
3609 $fh
3610}
3611
3612# make sure only one server instance is running at any one time
3613sub atomic {
3614 my $fh = pidfile;
3615
3616 my $pid = <$fh>;
3617 kill 9, $pid if $pid > 0;
3618
3619 seek $fh, 0, 0;
3620 print $fh $$;
3621}
3622
3623sub main_loop {
3624 trace "EV::loop starting\n";
3625 if (1) {
3626 EV::loop;
3627 }
3628 trace "EV::loop returned\n";
3629 goto &main_loop unless $REALLY_UNLOOP;
3630}
3631
3632sub main {
3633 cf::init_globals; # initialise logging
3634
3635 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3636 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3637 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3638 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3639
3640 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3641
3642 # we must not ever block the main coroutine
3643 local $Coro::idle = sub {
3644 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3645 (async {
3646 $Coro::current->{desc} = "IDLE BUG HANDLER";
3647 EV::loop EV::LOOP_ONESHOT;
3648 })->prio (Coro::PRIO_MAX);
3649 };
3650
3651 evthread_start IO::AIO::poll_fileno;
3652
3653 cf::sync_job {
3654 init_inc;
3655
3656 cf::init_experience;
3657 cf::init_anim;
3658 cf::init_attackmess;
3659 cf::init_dynamic;
3660
3661 cf::load_settings;
3662 cf::load_materials;
3663
3664 reload_resources;
3665 reload_config;
3666 db_init;
3667
3668 cf::init_uuid;
3669 cf::init_signals;
3670 cf::init_skills;
3671
3672 cf::init_beforeplay;
3673
3674 atomic;
3675
3676 load_extensions;
3677
3678 utime time, time, $RUNTIMEFILE;
3679
3680 # no (long-running) fork's whatsoever before this point(!)
3681 use POSIX ();
3682 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3683
3684 (pop @POST_INIT)->(0) while @POST_INIT;
3685 };
3686
3687 cf::object::thawer::errors_are_fatal 0;
3688 info "parse errors in files are no longer fatal from this point on.\n";
3689
3690 my $free_main; $free_main = EV::idle sub {
3691 undef $free_main;
3692 undef &main; # free gobs of memory :)
3693 };
3694
3695 goto &main_loop;
3696}
3697
3698#############################################################################
3699# initialisation and cleanup
3700
3701# install some emergency cleanup handlers
3702BEGIN {
3703 our %SIGWATCHER = ();
3704 for my $signal (qw(INT HUP TERM)) {
3705 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3706 cf::cleanup "SIG$signal";
3707 };
3708 }
3709}
3710
3711sub write_runtime_sync {
3712 my $t0 = AE::time;
3713
3714 # first touch the runtime file to show we are still running:
3715 # the fsync below can take a very very long time.
3716
3717 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3718
3719 my $guard = cf::lock_acquire "write_runtime";
3720
3721 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3722 or return;
3723
3724 my $value = $cf::RUNTIME + 90 + 10;
3725 # 10 is the runtime save interval, for a monotonic clock
3726 # 60 allows for the watchdog to kill the server.
3727
3728 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3729 and return;
3730
3731 # always fsync - this file is important
3732 aio_fsync $fh
3733 and return;
3734
3735 # touch it again to show we are up-to-date
3736 aio_utime $fh, undef, undef;
3737
3738 close $fh
3739 or return;
3740
3741 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3742 and return;
3743
3744 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3745
3746 1
3747}
3748
3749our $uuid_lock;
3750our $uuid_skip;
3751
3752sub write_uuid_sync($) {
3753 $uuid_skip ||= $_[0];
3754
3755 return if $uuid_lock;
3756 local $uuid_lock = 1;
3757
3758 my $uuid = "$LOCALDIR/uuid";
3759
3760 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3761 or return;
3762
3763 my $value = uuid_seq uuid_cur;
3764
3765 unless ($value) {
3766 info "cowardly refusing to write zero uuid value!\n";
3767 return;
3768 }
3769
3770 my $value = uuid_str $value + $uuid_skip;
3771 $uuid_skip = 0;
3772
3773 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3774 and return;
3775
3776 # always fsync - this file is important
3777 aio_fsync $fh
3778 and return;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$uuid~", $uuid
3784 and return;
3785
3786 trace "uuid file written ($value).\n";
3787
3788 1
3789
3790}
3791
3792sub write_uuid($$) {
3793 my ($skip, $sync) = @_;
3794
3795 $sync ? write_uuid_sync $skip
3796 : async { write_uuid_sync $skip };
3797}
3798
3799sub emergency_save() {
3800 my $freeze_guard = cf::freeze_mainloop;
3801
3802 info "emergency_perl_save: enter\n";
3803
3804 # this is a trade-off: we want to be very quick here, so
3805 # save all maps without fsync, and later call a global sync
3806 # (which in turn might be very very slow)
3807 local $USE_FSYNC = 0;
3808
3809 cf::sync_job {
3810 cf::write_runtime_sync; # external watchdog should not bark
3811
3812 # use a peculiar iteration method to avoid tripping on perl
3813 # refcount bugs in for. also avoids problems with players
3814 # and maps saved/destroyed asynchronously.
3815 info "emergency_perl_save: begin player save\n";
3816 for my $login (keys %cf::PLAYER) {
3817 my $pl = $cf::PLAYER{$login} or next;
3818 $pl->valid or next;
3819 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3820 $pl->save;
3821 }
3822 info "emergency_perl_save: end player save\n";
3823
3824 cf::write_runtime_sync; # external watchdog should not bark
3825
3826 info "emergency_perl_save: begin map save\n";
3827 for my $path (keys %cf::MAP) {
3828 my $map = $cf::MAP{$path} or next;
3829 $map->valid or next;
3830 $map->save;
3831 }
3832 info "emergency_perl_save: end map save\n";
3833
3834 cf::write_runtime_sync; # external watchdog should not bark
3835
3836 info "emergency_perl_save: begin database checkpoint\n";
3837 BDB::db_env_txn_checkpoint $DB_ENV;
3838 info "emergency_perl_save: end database checkpoint\n";
3839
3840 info "emergency_perl_save: begin write uuid\n";
3841 write_uuid_sync 1;
3842 info "emergency_perl_save: end write uuid\n";
3843
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 trace "emergency_perl_save: syncing database to disk";
3847 BDB::db_env_txn_checkpoint $DB_ENV;
3848
3849 info "emergency_perl_save: starting sync\n";
3850 IO::AIO::aio_sync sub {
3851 info "emergency_perl_save: finished sync\n";
3852 };
3853
3854 cf::write_runtime_sync; # external watchdog should not bark
3855
3856 trace "emergency_perl_save: flushing outstanding aio requests";
3857 while (IO::AIO::nreqs || BDB::nreqs) {
3858 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3859 }
3860
3861 cf::write_runtime_sync; # external watchdog should not bark
3862 };
3863
3864 info "emergency_perl_save: leave\n";
3865}
3866
3867sub post_cleanup {
3868 my ($make_core) = @_;
3869
3870 IO::AIO::flush;
3871
3872 error Carp::longmess "post_cleanup backtrace"
3873 if $make_core;
3874
3875 my $fh = pidfile;
3876 unlink $PIDFILE if <$fh> == $$;
3877}
3878
3879# a safer delete_package, copied from Symbol
3880sub clear_package($) {
3881 my $pkg = shift;
3882
3883 # expand to full symbol table name if needed
3884 unless ($pkg =~ /^main::.*::$/) {
3885 $pkg = "main$pkg" if $pkg =~ /^::/;
3886 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3887 $pkg .= '::' unless $pkg =~ /::$/;
3888 }
3889
3890 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3891 my $stem_symtab = *{$stem}{HASH};
3892
3893 defined $stem_symtab and exists $stem_symtab->{$leaf}
3894 or return;
3895
3896 # clear all symbols
3897 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3898 for my $name (keys %$leaf_symtab) {
3899 _gv_clear *{"$pkg$name"};
3900# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3901 }
3902}
3903
3904sub do_reload_perl() {
3905 # can/must only be called in main
3906 if (in_main) {
3907 error "can only reload from main coroutine";
3908 return;
3909 }
3910
3911 return if $RELOAD++;
3912
3913 my $t1 = AE::time;
3914
3915 while ($RELOAD) {
3916 info "reloading...";
3917
3918 trace "entering sync_job";
3919
3920 cf::sync_job {
3921 cf::emergency_save;
3922
3923 trace "cancelling all extension coros";
3924 $_->cancel for values %EXT_CORO;
3925 %EXT_CORO = ();
3926
3927 trace "removing commands";
3928 %COMMAND = ();
3929
3930 trace "removing ext/exti commands";
3931 %EXTCMD = ();
3932 %EXTICMD = ();
3933
3934 trace "unloading/nuking all extensions";
3935 for my $pkg (@EXTS) {
3936 trace "... unloading $pkg";
3937
3938 if (my $cb = $pkg->can ("unload")) {
3939 eval {
3940 $cb->($pkg);
3941 1
3942 } or error "$pkg unloaded, but with errors: $@";
3943 }
3944
3945 trace "... clearing $pkg";
3946 clear_package $pkg;
3947 }
3948
3949 trace "unloading all perl modules loaded from $LIBDIR";
3950 while (my ($k, $v) = each %INC) {
3951 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3952
3953 trace "... unloading $k";
3954 delete $INC{$k};
3955
3956 $k =~ s/\.pm$//;
3957 $k =~ s/\//::/g;
3958
3959 if (my $cb = $k->can ("unload_module")) {
3960 $cb->();
3961 }
3962
3963 clear_package $k;
3964 }
3965
3966 trace "getting rid of safe::, as good as possible";
3967 clear_package "safe::$_"
3968 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3969
3970 trace "unloading cf.pm \"a bit\"";
3971 delete $INC{"cf.pm"};
3972 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3973
3974 # don't, removes xs symbols, too,
3975 # and global variables created in xs
3976 #clear_package __PACKAGE__;
3977
3978 info "unload completed, starting to reload now";
3979
3980 trace "reloading cf.pm";
3981 require cf;
3982 cf::_connect_to_perl_1;
3983
3984 trace "loading config and database again";
3985 cf::reload_config;
3986
3987 trace "loading extensions";
3988 cf::load_extensions;
3989
3990 if ($REATTACH_ON_RELOAD) {
3991 trace "reattaching attachments to objects/players";
3992 _global_reattach; # objects, sockets
3993 trace "reattaching attachments to maps";
3994 reattach $_ for values %MAP;
3995 trace "reattaching attachments to players";
3996 reattach $_ for values %PLAYER;
3997 }
3998
3999 trace "running post_init jobs";
4000 (pop @POST_INIT)->(1) while @POST_INIT;
4001
4002 trace "leaving sync_job";
4003
4004 1
4005 } or do {
4006 error $@;
4007 cf::cleanup "error while reloading, exiting.";
4008 };
4009
4010 info "reloaded";
4011 --$RELOAD;
4012 }
4013
4014 $t1 = AE::time - $t1;
4015 info "reload completed in ${t1}s\n";
4016};
4017
4018our $RELOAD_WATCHER; # used only during reload
4019
4020sub reload_perl() {
4021 # doing reload synchronously and two reloads happen back-to-back,
4022 # coro crashes during coro_state_free->destroy here.
4023
4024 $RELOAD_WATCHER ||= cf::async {
4025 Coro::AIO::aio_wait cache_extensions;
4026
4027 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4028 do_reload_perl;
4029 undef $RELOAD_WATCHER;
4030 };
4031 };
4032}
4033
4034register_command "reload" => sub {
4035 my ($who, $arg) = @_;
4036
4037 if ($who->flag (FLAG_WIZ)) {
4038 $who->message ("reloading server.");
4039 async {
4040 $Coro::current->{desc} = "perl_reload";
4041 reload_perl;
4042 };
4043 }
4044};
4045
4046#############################################################################
4047
4048my $bug_warning = 0;
4049
4050our @WAIT_FOR_TICK;
4051our @WAIT_FOR_TICK_BEGIN;
4052
4053sub wait_for_tick {
4054 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4055
4056 my $signal = new Coro::Signal;
4057 push @WAIT_FOR_TICK, $signal;
4058 $signal->wait;
4059}
4060
4061sub wait_for_tick_begin {
4062 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4063
4064 my $signal = new Coro::Signal;
4065 push @WAIT_FOR_TICK_BEGIN, $signal;
4066 $signal->wait;
4067}
4068
4069sub tick {
4070 if ($Coro::current != $Coro::main) {
4071 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4072 unless ++$bug_warning > 10;
4073 return;
4074 }
4075
4076 cf::server_tick; # one server iteration
4077
4078 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4079
4080 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4081 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4082 Coro::async_pool {
4083 $Coro::current->{desc} = "runtime saver";
4084 write_runtime_sync
4085 or error "ERROR: unable to write runtime file: $!";
4086 };
4087 }
4088
4089 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4090 $sig->send;
4091 }
4092 while (my $sig = shift @WAIT_FOR_TICK) {
4093 $sig->send;
4094 }
4095
4096 $LOAD = ($NOW - $TICK_START) / $TICK;
4097 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4098
4099 if (0) {
4100 if ($NEXT_TICK) {
4101 my $jitter = $TICK_START - $NEXT_TICK;
4102 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4103 debug "jitter $JITTER\n";#d#
4104 }
4105 }
4106}
994 4107
995{ 4108{
996 my $path = cf::localdir . "/database.pst"; 4109 # configure BDB
997 4110
998 sub db_load() { 4111 BDB::min_parallel 16;
999 warn "loading database $path\n";#d# remove later 4112 BDB::max_poll_reqs $TICK * 0.1;
1000 $DB = stat $path ? Storable::retrieve $path : { }; 4113 $AnyEvent::BDB::WATCHER->priority (1);
1001 }
1002 4114
1003 my $pid; 4115 unless ($DB_ENV) {
4116 $DB_ENV = BDB::db_env_create;
4117 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4118 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4119 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4120 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4121 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1004 4122
1005 sub db_save() { 4123 cf::sync_job {
1006 warn "saving database $path\n";#d# remove later
1007 waitpid $pid, 0 if $pid;
1008 if (0 == ($pid = fork)) {
1009 $DB->{_meta}{version} = 1;
1010 Storable::nstore $DB, "$path~";
1011 rename "$path~", $path;
1012 cf::_exit 0 if defined $pid;
1013 }
1014 }
1015
1016 my $dirty;
1017
1018 sub db_sync() {
1019 db_save if $dirty;
1020 undef $dirty;
1021 }
1022
1023 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1024 db_sync;
1025 });
1026
1027 sub db_dirty() {
1028 $dirty = 1;
1029 $idle->start;
1030 }
1031
1032 sub db_get($;$) {
1033 @_ >= 2
1034 ? $DB->{$_[0]}{$_[1]}
1035 : ($DB->{$_[0]} ||= { })
1036 }
1037
1038 sub db_put($$;$) {
1039 if (@_ >= 3) {
1040 $DB->{$_[0]}{$_[1]} = $_[2];
1041 } else { 4124 eval {
1042 $DB->{$_[0]} = $_[1]; 4125 BDB::db_env_open
1043 } 4126 $DB_ENV,
1044 db_dirty; 4127 $BDBDIR,
1045 } 4128 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4129 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4130 0666;
1046 4131
1047 attach_global 4132 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1048 prio => 10000,
1049 on_cleanup => sub {
1050 db_sync;
1051 },
1052 ;
1053}
1054
1055#############################################################################
1056# the server's main()
1057
1058sub cfg_load {
1059 open my $fh, "<:utf8", cf::confdir . "/config"
1060 or return;
1061
1062 local $/;
1063 *CFG = YAML::Syck::Load <$fh>;
1064}
1065
1066sub main {
1067 cfg_load;
1068 db_load;
1069 load_extensions;
1070 Event::loop;
1071}
1072
1073#############################################################################
1074# initialisation
1075
1076sub _perl_reload(&) {
1077 my ($msg) = @_;
1078
1079 $msg->("reloading...");
1080
1081 eval {
1082 # cancel all watchers
1083 $_->cancel for Event::all_watchers;
1084
1085 # unload all extensions
1086 for (@exts) {
1087 $msg->("unloading <$_>");
1088 unload_extension $_;
1089 }
1090
1091 # unload all modules loaded from $LIBDIR
1092 while (my ($k, $v) = each %INC) {
1093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1094
1095 $msg->("removing <$k>");
1096 delete $INC{$k};
1097
1098 $k =~ s/\.pm$//;
1099 $k =~ s/\//::/g;
1100
1101 if (my $cb = $k->can ("unload_module")) {
1102 $cb->();
1103 } 4133 };
1104 4134
1105 Symbol::delete_package $k; 4135 cf::cleanup "db_env_open(db): $@" if $@;
1106 } 4136 };
4137 }
1107 4138
1108 # sync database to disk 4139 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1109 cf::db_sync; 4140 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1110
1111 # get rid of safe::, as good as possible
1112 Symbol::delete_package "safe::$_"
1113 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1114
1115 # remove register_script_function callbacks
1116 # TODO
1117
1118 # unload cf.pm "a bit"
1119 delete $INC{"cf.pm"};
1120
1121 # don't, removes xs symbols, too,
1122 # and global variables created in xs
1123 #Symbol::delete_package __PACKAGE__;
1124
1125 # reload cf.pm
1126 $msg->("reloading cf.pm");
1127 require cf;
1128
1129 # load config and database again
1130 cf::cfg_load;
1131 cf::db_load;
1132
1133 # load extensions
1134 $msg->("load extensions");
1135 cf::load_extensions;
1136
1137 # reattach attachments to objects
1138 $msg->("reattach");
1139 _global_reattach;
1140 }; 4141 };
1141 $msg->($@) if $@; 4142 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1142 4143 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1143 $msg->("reloaded");
1144};
1145
1146sub perl_reload() {
1147 _perl_reload {
1148 warn $_[0];
1149 print "$_[0]\n";
1150 }; 4144 };
4145 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4146 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4147 };
1151} 4148}
1152 4149
1153register "<global>", __PACKAGE__; 4150{
4151 # configure IO::AIO
1154 4152
1155register_command "perl-reload" => sub { 4153 IO::AIO::min_parallel 8;
4154 IO::AIO::max_poll_time $TICK * 0.1;
4155 undef $AnyEvent::AIO::WATCHER;
4156}
4157
4158my $_log_backtrace;
4159
4160sub _log_backtrace {
1156 my ($who, $arg) = @_; 4161 my ($msg, @addr) = @_;
1157 4162
1158 if ($who->flag (FLAG_WIZ)) { 4163 $msg =~ s/\n//;
1159 _perl_reload { 4164
1160 warn $_[0]; 4165 # limit the # of concurrent backtraces
1161 $who->message ($_[0]); 4166 if ($_log_backtrace < 2) {
4167 ++$_log_backtrace;
4168 my $perl_bt = Carp::longmess $msg;
4169 async {
4170 $Coro::current->{desc} = "abt $msg";
4171
4172 my @bt = fork_call {
4173 @addr = map { sprintf "%x", $_ } @addr;
4174 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4175 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4176 or die "addr2line: $!";
4177
4178 my @funcs;
4179 my @res = <$fh>;
4180 chomp for @res;
4181 while (@res) {
4182 my ($func, $line) = splice @res, 0, 2, ();
4183 push @funcs, "[$func] $line";
4184 }
4185
4186 @funcs
4187 };
4188
4189 LOG llevInfo, "[ABT] $perl_bt\n";
4190 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4191 LOG llevInfo, "[ABT] $_\n" for @bt;
4192 --$_log_backtrace;
1162 }; 4193 };
1163 } 4194 } else {
1164}; 4195 LOG llevInfo, "[ABT] $msg\n";
1165 4196 LOG llevInfo, "[ABT] [suppressed]\n";
1166unshift @INC, $LIBDIR;
1167
1168$TICK_WATCHER = Event->timer (
1169 prio => 1,
1170 async => 1,
1171 at => $NEXT_TICK || 1,
1172 cb => sub {
1173 cf::server_tick; # one server iteration
1174
1175 my $NOW = Event::time;
1176 $NEXT_TICK += $TICK;
1177
1178 # if we are delayed by four ticks or more, skip them all
1179 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1180
1181 $TICK_WATCHER->at ($NEXT_TICK);
1182 $TICK_WATCHER->start;
1183 }, 4197 }
1184); 4198}
1185 4199
1186IO::AIO::max_poll_time $TICK * 0.2; 4200# load additional modules
4201require "cf/$_.pm" for @EXTRA_MODULES;
4202cf::_connect_to_perl_2;
1187 4203
1188Event->io (fd => IO::AIO::poll_fileno, 4204END { cf::emergency_save }
1189 poll => 'r',
1190 prio => 5,
1191 cb => \&IO::AIO::poll_cb);
1192 4205
11931 42061
1194 4207

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