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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.545 by root, Thu May 6 22:35:41 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 140
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
61 153
62binmode STDOUT; 154binmode STDOUT;
63binmode STDERR; 155binmode STDERR;
64 156
65# read virtual server time, if available 157# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
70} 162}
71 163
72mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 165
78# a special map that is always available 166mkdir $_
79our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
80our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 187
82############################################################################# 188#############################################################################
83 189
84=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
85 191
92=item $cf::RUNTIME 198=item $cf::RUNTIME
93 199
94The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 201every server tick.
96 202
97=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 206
99The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
101 211
102=item $cf::NOW 212=item $cf::NOW
103 213
104The time of the last (current) server tick. 214The time of the last (current) server tick.
105 215
106=item $cf::TICK 216=item $cf::TICK
107 217
108The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
109 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
110=item %cf::CFG 230=item %cf::CFG
111 231
112Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 233from wherever your confdir points to.
114 234
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
116 236
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
121 252
122=back 253=back
123 254
124=cut 255=cut
125 256
126BEGIN { 257sub error(@) { LOG llevError, join "", @_ }
127 *CORE::GLOBAL::warn = sub { 258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
128 my $msg = join "", @_; 264 my $msg = join "", @_;
129 utf8::encode $msg;
130 265
131 $msg .= "\n" 266 $msg .= "\n"
132 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
133 268
269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
270
134 LOG llevError, $msg; 271 LOG llevWarn, $msg;
135 }; 272};
136} 273
274$Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286};
137 287
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 292@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 294@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 295
145# we bless all objects into (empty) derived classes to force a method lookup 296# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 297# within the Safe compartment.
147for my $pkg (qw( 298for my $pkg (qw(
148 cf::global cf::attachable 299 cf::global cf::attachable
149 cf::object cf::object::player 300 cf::object cf::object::player
150 cf::client cf::player 301 cf::client cf::player
151 cf::arch cf::living 302 cf::arch cf::living
303 cf::map cf::mapspace
152 cf::map cf::party cf::region 304 cf::party cf::region
153)) { 305)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 307}
157 308
158$Event::DIED = sub { 309$EV::DIED = sub {
159 warn "error in event callback: @_"; 310 Carp::cluck "error in event callback: @_";
160}; 311};
161 312
162my %ext_pkg; 313#############################################################################
163my @exts;
164my @hook;
165 314
166=head2 UTILITY FUNCTIONS 315=head2 UTILITY FUNCTIONS
167 316
168=over 4 317=over 4
169 318
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 338 $d
190 } || "[unable to dump $_[0]: '$@']"; 339 } || "[unable to dump $_[0]: '$@']";
191} 340}
192 341
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 342=item $ref = cf::decode_json $json
196 343
197Converts a JSON string into the corresponding perl data structure. 344Converts a JSON string into the corresponding perl data structure.
198 345
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 346=item $json = cf::encode_json $ref
207 347
208Converts a perl data structure into its JSON representation. 348Converts a perl data structure into its JSON representation.
209 349
210=cut 350=cut
211 351
212sub to_json($) { 352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 353
214 JSON::Syck::Dump $_[0] 354sub encode_json($) { $json_coder->encode ($_[0]) }
355sub decode_json($) { $json_coder->decode ($_[0]) }
356
357=item cf::post_init { BLOCK }
358
359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360but I<before> the server starts ticking again.
361
362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
364
365=cut
366
367sub post_init(&) {
368 push @POST_INIT, shift;
215} 369}
216 370
217=item cf::lock_wait $string 371=item cf::lock_wait $string
218 372
219Wait until the given lock is available. See cf::lock_acquire. 373Wait until the given lock is available. See cf::lock_acquire.
220 374
221=item my $lock = cf::lock_acquire $string 375=item my $lock = cf::lock_acquire $string
222 376
223Wait until the given lock is available and then acquires it and returns 377Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 379for example when the coroutine gets canceled), the lock is automatically
226returned. 380returned.
227 381
382Locks are *not* recursive, locking from the same coro twice results in a
383deadlocked coro.
384
228Lock names should begin with a unique identifier (for example, cf::map::find 385Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 386uses map_find and cf::map::load uses map_load).
230 387
231=cut 388=item $locked = cf::lock_active $string
232 389
233our %LOCK; 390Return true if the lock is currently active, i.e. somebody has locked it.
391
392=cut
393
394our $LOCKS = new Coro::SemaphoreSet;
234 395
235sub lock_wait($) { 396sub lock_wait($) {
236 my ($key) = @_; 397 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 398}
244 399
245sub lock_acquire($) { 400sub lock_acquire($) {
246 my ($key) = @_; 401 $LOCKS->guard ($_[0])
402}
247 403
248 # wait, to be sure we are not locked 404sub lock_active($) {
249 lock_wait $key; 405 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 406}
258 407
259sub freeze_mainloop { 408sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 409 tick_inhibit_inc;
261 410
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 411 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 412}
264 $guard 413
414=item cf::periodic $interval, $cb
415
416Like EV::periodic, but randomly selects a starting point so that the actions
417get spread over time.
418
419=cut
420
421sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427}
428
429=item cf::get_slot $time[, $priority[, $name]]
430
431Allocate $time seconds of blocking CPU time at priority C<$priority>:
432This call blocks and returns only when you have at least C<$time> seconds
433of cpu time till the next tick. The slot is only valid till the next cede.
434
435The optional C<$name> can be used to identify the job to run. It might be
436used for statistical purposes and should identify the same time-class.
437
438Useful for short background jobs.
439
440=cut
441
442our @SLOT_QUEUE;
443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
445
446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
447$SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479};
480
481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
265} 494}
266 495
267=item cf::async { BLOCK } 496=item cf::async { BLOCK }
268 497
269Currently the same as Coro::async_pool, meaning you cannot use 498Currently the same as Coro::async_pool, meaning you cannot use
274 503
275BEGIN { *async = \&Coro::async_pool } 504BEGIN { *async = \&Coro::async_pool }
276 505
277=item cf::sync_job { BLOCK } 506=item cf::sync_job { BLOCK }
278 507
279The design of crossfire+ requires that the main coro ($Coro::main) is 508The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 509is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 510partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511acceptable.
282 512
283If it must be done, put the blocking parts into C<sync_job>. This will run 513If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 514the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 515server will be frozen during this time, so the block should either finish
286fast or be very important. 516fast or be very important.
288=cut 518=cut
289 519
290sub sync_job(&) { 520sub sync_job(&) {
291 my ($job) = @_; 521 my ($job) = @_;
292 522
293 if ($Coro::current == $Coro::main) { 523 if (in_main) {
524 my $time = AE::time;
525
294 # this is the main coro, too bad, we have to block 526 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 527 # till the operation succeeds, freezing the server :/
296 528
297 # TODO: use suspend/resume instead 529 #LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 530
299 my $freeze_guard = freeze_mainloop; 531 my $freeze_guard = freeze_mainloop;
300 532
301 my $busy = 1; 533 my $busy = 1;
302 my @res; 534 my @res;
303 535
304 (async { 536 (async {
537 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 538 @res = eval { $job->() };
306 warn $@ if $@; 539 error $@ if $@;
307 undef $busy; 540 undef $busy;
308 })->prio (Coro::PRIO_MAX); 541 })->prio (Coro::PRIO_MAX);
309 542
310 while ($busy) { 543 while ($busy) {
311 Coro::cede or Event::one_event; 544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
312 } 548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
313 554
314 wantarray ? @res : $res[0] 555 wantarray ? @res : $res[0]
315 } else { 556 } else {
316 # we are in another coroutine, how wonderful, everything just works 557 # we are in another coroutine, how wonderful, everything just works
317 558
319 } 560 }
320} 561}
321 562
322=item $coro = cf::async_ext { BLOCK } 563=item $coro = cf::async_ext { BLOCK }
323 564
324Like async, but this coro is automcatially being canceled when the 565Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 566extension calling this is being unloaded.
326 567
327=cut 568=cut
328 569
329sub async_ext(&) { 570sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 578 $EXT_CORO{$coro+0} = $coro;
338 579
339 $coro 580 $coro
340} 581}
341 582
342sub write_runtime { 583=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 584
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 585Executes the given code block with the given arguments in a seperate
346 or return; 586process, returning the results. Everything must be serialisable with
587Coro::Storable. May, of course, block. Note that the executed sub may
588never block itself or use any form of event handling.
347 589
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 590=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 591
352 aio_fsync $fh 592sub fork_call(&@) {
353 and return; 593 my ($cb, @args) = @_;
354 594
355 close $fh 595 # we seemingly have to make a local copy of the whole thing,
356 or return; 596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
357 598
358 aio_rename "$runtime~", $runtime 599 my @res = Coro::Util::fork_eval {
359 and return; 600 reset_signals;
601 &$cb
602 }, @args;
360 603
604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
361 1 608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643}
644
645=item $value = cf::db_get $family => $key
646
647Returns a single value from the environment database.
648
649=item cf::db_put $family => $key => $value
650
651Stores the given C<$value> in the family. It can currently store binary
652data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654=item $db = cf::db_table "name"
655
656Create and/or open a new database table. The string must not be "db" and must be unique
657within each server.
658
659=cut
660
661sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
675 };
676 cf::cleanup "db_open(db): $@" if $@;
677
678 $db
679}
680
681our $DB;
682
683sub db_init {
684 $DB ||= db_table "db";
685}
686
687sub db_get($$) {
688 my $key = "$_[0]/$_[1]";
689
690 cf::error "db_get called from main context"
691 if $Coro::current == $Coro::main;
692
693 BDB::db_get $DB, undef, $key, my $data;
694
695 $! ? ()
696 : $data
697}
698
699sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702}
703
704=item cf::cache $id => [$paths...], $processversion => $process
705
706Generic caching function that returns the value of the resource $id,
707caching and regenerating as required.
708
709This function can block.
710
711=cut
712
713sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
736 }
737
738 # if processing is expensive, check
739 # checksum first
740 if (1) {
741 $md5 =
742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
749
750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
753
754 return db_get cache => "$id/data";
755 }
756 }
757
758 my $t1 = Time::HiRes::time;
759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
761
762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
763
764 db_put cache => "$id/data", $data;
765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
767
768 return $data;
769 }
770
771 db_get cache => "$id/data"
772}
773
774=item cf::datalog type => key => value, ...
775
776Log a datalog packet of the given type with the given key-value pairs.
777
778=cut
779
780sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 783}
363 784
364=back 785=back
365 786
366=cut 787=cut
367 788
368############################################################################# 789#############################################################################
369 790
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494
495#############################################################################
496
497=head2 ATTACHABLE OBJECTS 791=head2 ATTACHABLE OBJECTS
498 792
499Many objects in crossfire are so-called attachable objects. That means you can 793Many objects in deliantra are so-called attachable objects. That means you can
500attach callbacks/event handlers (a collection of which is called an "attachment") 794attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 795to it. All such attachable objects support the following methods.
502 796
503In the following description, CLASS can be any of C<global>, C<object> 797In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 798C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 799Deliantra).
506 800
507=over 4 801=over 4
508 802
509=item $attachable->attach ($attachment, key => $value...) 803=item $attachable->attach ($attachment, key => $value...)
510 804
554=item cf::CLASS::attachment $name, ... 848=item cf::CLASS::attachment $name, ...
555 849
556Register an attachment by C<$name> through which attachable objects of the 850Register an attachment by C<$name> through which attachable objects of the
557given CLASS can refer to this attachment. 851given CLASS can refer to this attachment.
558 852
559Some classes such as crossfire maps and objects can specify attachments 853Some classes such as deliantra maps and objects can specify attachments
560that are attached at load/instantiate time, thus the need for a name. 854that are attached at load/instantiate time, thus the need for a name.
561 855
562These calls expect any number of the following handler/hook descriptions: 856These calls expect any number of the following handler/hook descriptions:
563 857
564=over 4 858=over 4
624our @CB_TYPE = (); # registry for type (cf-object class) based events 918our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 919our @CB_MAP = ();
626 920
627my %attachment; 921my %attachment;
628 922
923sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927}
928
629sub _attach_cb($$$$) { 929sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 930 my ($registry, $event, $prio, $cb) = @_;
631 931
632 use sort 'stable'; 932 use sort 'stable';
633 933
667 $registry = $CB_TYPE[$object_type] ||= []; 967 $registry = $CB_TYPE[$object_type] ||= [];
668 968
669 } elsif ($type eq "subtype") { 969 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 970 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 971 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 973
674 } elsif ($type eq "package") { 974 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 975 my $pkg = shift @arg;
676 976
677 while (my ($name, $id) = each %cb_id) { 977 while (my ($name, $id) = each %cb_id) {
682 982
683 } elsif (exists $cb_id{$type}) { 983 } elsif (exists $cb_id{$type}) {
684 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
685 985
686 } elsif (ref $type) { 986 } elsif (ref $type) {
687 warn "attaching objects not supported, ignoring.\n"; 987 error "attaching objects not supported, ignoring.\n";
688 988
689 } else { 989 } else {
690 shift @arg; 990 shift @arg;
691 warn "attach argument '$type' not supported, ignoring.\n"; 991 error "attach argument '$type' not supported, ignoring.\n";
692 } 992 }
693 } 993 }
694} 994}
695 995
696sub _object_attach { 996sub _object_attach {
706 _attach $registry, $klass, @attach; 1006 _attach $registry, $klass, @attach;
707 } 1007 }
708 1008
709 $obj->{$name} = \%arg; 1009 $obj->{$name} = \%arg;
710 } else { 1010 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 1011 info "object uses attachment '$name' which is not available, postponing.\n";
712 } 1012 }
713 1013
714 $obj->{_attachment}{$name} = undef; 1014 $obj->{_attachment}{$name} = undef;
715} 1015}
716 1016
718 if (ref $_[0]) { 1018 if (ref $_[0]) {
719 _object_attach @_; 1019 _object_attach @_;
720 } else { 1020 } else {
721 _attach shift->_attach_registry, @_; 1021 _attach shift->_attach_registry, @_;
722 } 1022 }
1023 _recalc_want;
723}; 1024};
724 1025
725# all those should be optimised 1026# all those should be optimised
726sub cf::attachable::detach { 1027sub cf::attachable::detach {
727 my ($obj, $name) = @_; 1028 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 1031 delete $obj->{_attachment}{$name};
731 reattach ($obj); 1032 reattach ($obj);
732 } else { 1033 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 1034 Carp::croak "cannot, currently, detach class attachments";
734 } 1035 }
1036 _recalc_want;
735}; 1037};
736 1038
737sub cf::attachable::attached { 1039sub cf::attachable::attached {
738 my ($obj, $name) = @_; 1040 my ($obj, $name) = @_;
739 1041
754 "; 1056 ";
755 die if $@; 1057 die if $@;
756} 1058}
757 1059
758our $override; 1060our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1061our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 1062
761sub override { 1063sub override {
762 $override = 1; 1064 $override = 1;
763 @invoke_results = (); 1065 @INVOKE_RESULTS = (@_);
764} 1066}
765 1067
766sub do_invoke { 1068sub do_invoke {
767 my $event = shift; 1069 my $event = shift;
768 my $callbacks = shift; 1070 my $callbacks = shift;
769 1071
770 @invoke_results = (); 1072 @INVOKE_RESULTS = ();
771 1073
772 local $override; 1074 local $override;
773 1075
774 for (@$callbacks) { 1076 for (@$callbacks) {
775 eval { &{$_->[1]} }; 1077 eval { &{$_->[1]} };
776 1078
777 if ($@) { 1079 if ($@) {
778 warn "$@";
779 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
780 override; 1081 override;
781 } 1082 }
782 1083
783 return 1 if $override; 1084 return 1 if $override;
784 } 1085 }
785 1086
786 0 1087 0
787} 1088}
788 1089
789=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1090=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
790 1091
791=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1092=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
792 1093
793Generate an object-specific event with the given arguments. 1094Generate an object-specific event with the given arguments.
794 1095
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1096This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 1097removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 1098results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 1099
799=back 1100=back
800 1101
801=cut 1102=cut
802 1103
803############################################################################# 1104#############################################################################
804# object support 1105# object support
1106
1107sub _object_equal($$);
1108sub _object_equal($$) {
1109 my ($a, $b) = @_;
1110
1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137}
1138
1139our $SLOW_MERGES;#d#
1140sub _can_merge {
1141 my ($ob1, $ob2) = @_;
1142
1143 ++$SLOW_MERGES;#d#
1144
1145 # we do the slow way here
1146 return _object_equal $ob1, $ob2
1147}
805 1148
806sub reattach { 1149sub reattach {
807 # basically do the same as instantiate, without calling instantiate 1150 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 1155
810 my $registry = $obj->registry; 1156 my $registry = $obj->registry;
811 1157
812 @$registry = (); 1158 @$registry = ();
813 1159
818 for (@$attach) { 1164 for (@$attach) {
819 my ($klass, @attach) = @$_; 1165 my ($klass, @attach) = @$_;
820 _attach $registry, $klass, @attach; 1166 _attach $registry, $klass, @attach;
821 } 1167 }
822 } else { 1168 } else {
823 warn "object uses attachment '$name' that is not available, postponing.\n"; 1169 info "object uses attachment '$name' that is not available, postponing.\n";
824 } 1170 }
825 } 1171 }
826} 1172}
827 1173
828cf::attachable->attach ( 1174cf::attachable->attach (
829 prio => -1000000, 1175 prio => -1000000,
830 on_instantiate => sub { 1176 on_instantiate => sub {
831 my ($obj, $data) = @_; 1177 my ($obj, $data) = @_;
832 1178
833 $data = from_json $data; 1179 $data = decode_json $data;
834 1180
835 for (@$data) { 1181 for (@$data) {
836 my ($name, $args) = @$_; 1182 my ($name, $args) = @$_;
837 1183
838 $obj->attach ($name, %{$args || {} }); 1184 $obj->attach ($name, %{$args || {} });
854sub object_freezer_save { 1200sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1201 my ($filename, $rdata, $objs) = @_;
856 1202
857 sync_job { 1203 sync_job {
858 if (length $$rdata) { 1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
859 warn sprintf "saving %s (%d,%d)\n", 1206 trace sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
861 1209
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1211 aio_chmod $fh, SAVE_MODE;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
865 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
866 close $fh; 1217 aio_close $fh;
867 1218
868 if (@$objs) { 1219 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1221 aio_chmod $fh, SAVE_MODE;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
873 aio_fsync $fh; 1226 aio_fsync $fh;
1227 }
874 close $fh; 1228 aio_close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1229 aio_rename "$filename.pst~", "$filename.pst";
876 } 1230 }
877 } else { 1231 } else {
878 aio_unlink "$filename.pst"; 1232 aio_unlink "$filename.pst";
879 } 1233 }
880 1234
881 aio_rename "$filename~", $filename; 1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
882 } else { 1239 } else {
883 warn "FATAL: $filename~: $!\n"; 1240 error "unable to save objects: $filename~: $!\n";
884 } 1241 }
885 } else { 1242 } else {
886 aio_unlink $filename; 1243 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1244 aio_unlink "$filename.pst";
888 } 1245 }
889 } 1246 };
890} 1247}
891 1248
892sub object_freezer_as_string { 1249sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1250 my ($rdata, $objs) = @_;
894 1251
906 or return; 1263 or return;
907 1264
908 unless (aio_stat "$filename.pst") { 1265 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1266 (aio_load "$filename.pst", $av) >= 0
910 or return; 1267 or return;
1268
911 $av = eval { (Storable::thaw $av)->{objs} }; 1269 my $st = eval { Coro::Storable::thaw $av };
1270 $av = $st->{objs};
912 } 1271 }
913 1272
1273 utf8::decode (my $decname = $filename);
914 warn sprintf "loading %s (%d)\n", 1274 trace sprintf "loading %s (%d,%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
916 return ($data, $av); 1278 ($data, $av)
917} 1279}
1280
1281=head2 COMMAND CALLBACKS
1282
1283=over 4
1284
1285=cut
918 1286
919############################################################################# 1287#############################################################################
920# command handling &c 1288# command handling &c
921 1289
922=item cf::register_command $name => \&callback($ob,$args); 1290=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1303 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1304}
937 1305
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1306=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1307
940Register a callbackf ro execution when the client sends an extcmd packet. 1308Register a callback for execution when the client sends an (synchronous)
1309extcmd packet. Ext commands will be processed in the order they are
1310received by the server, like other user commands. The first argument is
1311the logged-in player. Ext commands can only be processed after a player
1312has logged in successfully.
941 1313
942If the callback returns something, it is sent back as if reply was being 1314If the callback returns something, it is sent back as if reply was being
943called. 1315called.
944 1316
1317=item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319Register a callback for execution when the client sends an (asynchronous)
1320exticmd packet. Exti commands are processed by the server as soon as they
1321are received, i.e. out of order w.r.t. other commands. The first argument
1322is a client socket. Exti commands can be received anytime, even before
1323log-in.
1324
1325If the callback returns something, it is sent back as if reply was being
1326called.
1327
945=cut 1328=cut
946 1329
947sub register_extcmd { 1330sub register_extcmd {
948 my ($name, $cb) = @_; 1331 my ($name, $cb) = @_;
949 1332
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1333 $EXTCMD{$name} = $cb;
954} 1334}
1335
1336sub register_exticmd {
1337 my ($name, $cb) = @_;
1338
1339 $EXTICMD{$name} = $cb;
1340}
1341
1342use File::Glob ();
955 1343
956cf::player->attach ( 1344cf::player->attach (
957 on_command => sub { 1345 on_unknown_command => sub {
958 my ($pl, $name, $params) = @_; 1346 my ($pl, $name, $params) = @_;
959 1347
960 my $cb = $COMMAND{$name} 1348 my $cb = $COMMAND{$name}
961 or return; 1349 or return;
962 1350
967 cf::override; 1355 cf::override;
968 }, 1356 },
969 on_extcmd => sub { 1357 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1358 my ($pl, $buf) = @_;
971 1359
972 my $msg = eval { from_json $buf }; 1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1361
974 if (ref $msg) { 1362 if (ref $msg) {
1363 my ($type, $reply, @payload) =
1364 "ARRAY" eq ref $msg
1365 ? @$msg
1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1367
1368 my @reply;
1369
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1370 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1371 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1372 }
1373
1374 $pl->ext_reply ($reply, @reply)
1375 if $reply;
1376
980 } else { 1377 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1379 }
983 1380
984 cf::override; 1381 cf::override;
985 }, 1382 },
986); 1383);
987 1384
988sub register { 1385# "readahead" all extensions
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 1386sub cache_extensions {
995 my ($path) = @_; 1387 my $grp = IO::AIO::aio_group;
996 1388
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
998 my $base = $1; 1390 for (grep /\.ext$/, @{$_[0]}) {
999 my $pkg = $1; 1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 } 1392 }
1047 } 1393 };
1048 1394
1049 # remove extcmds 1395 $grp
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 1396}
1063 1397
1064sub load_extensions { 1398sub load_extensions {
1399 info "loading extensions...";
1400
1401 cf::sync_job {
1402 my %todo;
1403
1065 for my $ext (<$LIBDIR/*.ext>) { 1404 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1405 next unless -r $path;
1067 eval { 1406
1068 load_extension $ext; 1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
1422 );
1423
1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1426
1427 $ext{source} =
1428 "package $pkg; use common::sense;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
1432
1433 $todo{$base} = \%ext;
1434 }
1435
1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
1444 while (my ($k, $v) = each %todo) {
1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
1449
1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456
1457 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1458 if exists $v->{meta}{mandatory};
1459
1460 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1461 delete $todo{$k};
1462 } else {
1463 $done{$k} = delete $todo{$k};
1464 push @EXTS, $v->{pkg};
1465 $progress = 1;
1466
1467 info "$v->{base}: extension inactive.\n"
1468 unless $active;
1469 }
1069 1 1470 }
1070 } or warn "$ext not loaded: $@"; 1471
1472 unless ($progress) {
1473 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1474
1475 while (my ($k, $v) = each %todo) {
1476 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1477 if exists $v->{meta}{mandatory};
1478 }
1479 }
1480 }
1071 } 1481 };
1072} 1482}
1073 1483
1074############################################################################# 1484#############################################################################
1075# load/save/clean perl data associated with a map
1076 1485
1077*cf::mapsupport::on_clean = sub { 1486=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1487
1090=head2 CORE EXTENSIONS 1488=head2 CORE EXTENSIONS
1091 1489
1092Functions and methods that extend core crossfire objects. 1490Functions and methods that extend core deliantra objects.
1093 1491
1094=cut 1492=cut
1095 1493
1096package cf::player; 1494package cf::player;
1097 1495
1099 1497
1100=head3 cf::player 1498=head3 cf::player
1101 1499
1102=over 4 1500=over 4
1103 1501
1502=item cf::player::num_playing
1503
1504Returns the official number of playing players, as per the Crossfire metaserver rules.
1505
1506=cut
1507
1508sub num_playing {
1509 scalar grep
1510 $_->ob->map
1511 && !$_->hidden
1512 && !$_->ob->flag (cf::FLAG_WIZ),
1513 cf::player::list
1514}
1515
1104=item cf::player::find $login 1516=item cf::player::find $login
1105 1517
1106Returns the given player object, loading it if necessary (might block). 1518Returns the given player object, loading it if necessary (might block).
1107 1519
1108=cut 1520=cut
1109 1521
1110sub playerdir($) { 1522sub playerdir($) {
1111 cf::localdir 1523 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1524 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1525}
1117 1526
1118sub path($) { 1527sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1528 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1529
1121 (playerdir $login) . "/$login.pl" 1530 (playerdir $login) . "/playerdata"
1122} 1531}
1123 1532
1124sub find_active($) { 1533sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1534 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1535 and $cf::PLAYER{$_[0]}->active
1129 1538
1130sub exists($) { 1539sub exists($) {
1131 my ($login) = @_; 1540 my ($login) = @_;
1132 1541
1133 $cf::PLAYER{$login} 1542 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1543 or !aio_stat path $login
1135} 1544}
1136 1545
1137sub find($) { 1546sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1547 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1548 my $login = $_[0];
1140 1549
1141 my $guard = cf::lock_acquire "user_find:$login"; 1550 my $guard = cf::lock_acquire "user_find:$login";
1142 1551
1143 $cf::PLAYER{$_[0]} || do { 1552 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1553 # rename old playerfiles to new ones
1554 #TODO: remove when no longer required
1555 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1556 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1557 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1558 aio_unlink +(playerdir $login) . "/$login.pl";
1559
1560 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1561 or return;
1562
1563 my $pl = cf::player::load_pl $f
1564 or return;
1565
1566 local $cf::PLAYER_LOADING{$login} = $pl;
1567 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1568 $cf::PLAYER{$login} = $pl
1147 } 1569 }
1148 } 1570 }
1149} 1571}
1572
1573cf::player->attach (
1574 on_load => sub {
1575 my ($pl, $path) = @_;
1576
1577 # restore slots saved in save, below
1578 my $slots = delete $pl->{_slots};
1579
1580 $pl->ob->current_weapon ($slots->[0]);
1581 $pl->combat_ob ($slots->[1]);
1582 $pl->ranged_ob ($slots->[2]);
1583 },
1584);
1150 1585
1151sub save($) { 1586sub save($) {
1152 my ($pl) = @_; 1587 my ($pl) = @_;
1153 1588
1154 return if $pl->{deny_save}; 1589 return if $pl->{deny_save};
1159 return if $pl->{deny_save}; 1594 return if $pl->{deny_save};
1160 1595
1161 aio_mkdir playerdir $pl, 0770; 1596 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1597 $pl->{last_save} = $cf::RUNTIME;
1163 1598
1599 cf::get_slot 0.01;
1600
1601 # save slots, to be restored later
1602 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1603
1164 $pl->save_pl ($path); 1604 $pl->save_pl ($path);
1165 Coro::cede; 1605 cf::cede_to_tick;
1166} 1606}
1167 1607
1168sub new($) { 1608sub new($) {
1169 my ($login) = @_; 1609 my ($login) = @_;
1170 1610
1176 $cf::PLAYER{$login} = $self; 1616 $cf::PLAYER{$login} = $self;
1177 1617
1178 $self 1618 $self
1179} 1619}
1180 1620
1621=item $player->send_msg ($channel, $msg, $color, [extra...])
1622
1623=cut
1624
1625sub send_msg {
1626 my $ns = shift->ns
1627 or return;
1628 $ns->send_msg (@_);
1629}
1630
1181=item $pl->quit_character 1631=item $pl->quit_character
1182 1632
1183Nukes the player without looking back. If logged in, the connection will 1633Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1634be destroyed. May block for a long time.
1185 1635
1186=cut 1636=cut
1187 1637
1188sub quit_character { 1638sub quit_character {
1189 my ($pl) = @_; 1639 my ($pl) = @_;
1190 1640
1641 my $name = $pl->ob->name;
1642
1191 $pl->{deny_save} = 1; 1643 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1644 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1193 1645
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1646 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 $pl->deactivate; 1647 $pl->deactivate;
1648 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1196 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1649 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1197 $pl->ns->destroy if $pl->ns; 1650 $pl->ns->destroy if $pl->ns;
1198 1651
1199 my $path = playerdir $pl; 1652 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1653 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1654 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1655 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1656 $pl->destroy;
1657
1658 my $prefix = qr<^~\Q$name\E/>;
1659
1660 # nuke player maps
1661 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1662
1204 IO::AIO::aio_rmtree $temp; 1663 IO::AIO::aio_rmtree $temp;
1664}
1665
1666=item $pl->kick
1667
1668Kicks a player out of the game. This destroys the connection.
1669
1670=cut
1671
1672sub kick {
1673 my ($pl, $kicker) = @_;
1674
1675 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1676 $pl->killer ("kicked");
1677 $pl->ns->destroy;
1205} 1678}
1206 1679
1207=item cf::player::list_logins 1680=item cf::player::list_logins
1208 1681
1209Returns am arrayref of all valid playernames in the system, can take a 1682Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1683while and may block, so not sync_job-capable, ever.
1211 1684
1212=cut 1685=cut
1213 1686
1214sub list_logins { 1687sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1688 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1689 or return [];
1217 1690
1218 my @logins; 1691 my @logins;
1219 1692
1220 for my $login (@$dirs) { 1693 for my $login (@$dirs) {
1694 my $path = path $login;
1695
1696 # a .pst is a dead give-away for a valid player
1697 # if no pst file found, open and chekc for blocked users
1698 if (aio_stat "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1699 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1700 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1701 $buf !~ /^password -------------$/m or next; # official not-valid tag
1702 }
1224 1703
1225 utf8::decode $login; 1704 utf8::decode $login;
1226 push @logins, $login; 1705 push @logins, $login;
1227 } 1706 }
1228 1707
1229 \@logins 1708 \@logins
1230} 1709}
1231 1710
1232=item $player->maps 1711=item $player->maps
1233 1712
1713=item cf::player::maps $login
1714
1234Returns an arrayref of cf::path's of all maps that are private for this 1715Returns an arrayref of map paths that are private for this
1235player. May block. 1716player. May block.
1236 1717
1237=cut 1718=cut
1238 1719
1239sub maps($) { 1720sub maps($) {
1240 my ($pl) = @_; 1721 my ($pl) = @_;
1722
1723 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1724
1242 my $files = aio_readdir playerdir $pl 1725 my $files = aio_readdir playerdir $pl
1243 or return; 1726 or return;
1244 1727
1245 my @paths; 1728 my @paths;
1247 for (@$files) { 1730 for (@$files) {
1248 utf8::decode $_; 1731 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1732 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1733 next unless /^$PATH_SEP/o;
1251 1734
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1735 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1736 }
1254 1737
1255 \@paths 1738 \@paths
1256} 1739}
1257 1740
1741=item $protocol_xml = $player->expand_cfpod ($cfpod)
1742
1743Expand deliantra pod fragments into protocol xml.
1744
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1745=item $player->ext_reply ($msgid, @msg)
1259 1746
1260Sends an ext reply to the player. 1747Sends an ext reply to the player.
1261 1748
1262=cut 1749=cut
1263 1750
1264sub ext_reply($$$%) { 1751sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1752 my ($self, $id, @msg) = @_;
1266 1753
1267 $msg{msgid} = $id; 1754 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1755}
1271 1756
1272package cf; 1757=item $player->ext_msg ($type, @msg)
1758
1759Sends an ext event to the client.
1760
1761=cut
1762
1763sub ext_msg($$@) {
1764 my ($self, $type, @msg) = @_;
1765
1766 $self->ns->ext_msg ($type, @msg);
1767}
1768
1769=head3 cf::region
1770
1771=over 4
1772
1773=cut
1774
1775package cf::region;
1776
1777=item cf::region::find_by_path $path
1778
1779Tries to decuce the likely region for a map knowing only its path.
1780
1781=cut
1782
1783sub find_by_path($) {
1784 my ($path) = @_;
1785
1786 $path =~ s/^~[^\/]*//; # skip ~login
1787
1788 my ($match, $specificity);
1789
1790 for my $region (list) {
1791 if ($region->{match} && $path =~ $region->{match}) {
1792 ($match, $specificity) = ($region, $region->specificity)
1793 if $region->specificity > $specificity;
1794 }
1795 }
1796
1797 $match
1798}
1273 1799
1274=back 1800=back
1275
1276 1801
1277=head3 cf::map 1802=head3 cf::map
1278 1803
1279=over 4 1804=over 4
1280 1805
1283package cf::map; 1808package cf::map;
1284 1809
1285use Fcntl; 1810use Fcntl;
1286use Coro::AIO; 1811use Coro::AIO;
1287 1812
1813use overload
1814 '""' => \&as_string,
1815 fallback => 1;
1816
1288our $MAX_RESET = 3600; 1817our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1818our $DEFAULT_RESET = 3000;
1290 1819
1291sub generate_random_map { 1820sub generate_random_map {
1292 my ($path, $rmp) = @_; 1821 my ($self, $rmp) = @_;
1822
1823 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1293 1824
1294 # mit "rum" bekleckern, nicht 1825 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1826 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1827 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1828 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1829 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1830 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1831 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1832 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1833 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1834 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1835 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1836 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1837 (cf::region::find $rmp->{region}), $rmp->{custom}
1838 )
1308} 1839}
1309 1840
1310# and all this just because we cannot iterate over 1841=item cf::map->register ($regex, $prio)
1311# all maps in C++...
1312sub change_all_map_light {
1313 my ($change) = @_;
1314 1842
1315 $_->change_map_light ($change) 1843Register a handler for the map path matching the given regex at the
1316 for grep $_->outdoor, values %cf::MAP; 1844givne priority (higher is better, built-in handlers have priority 0, the
1317} 1845default).
1318 1846
1319sub try_load_header($) { 1847=cut
1848
1849sub register {
1850 my (undef, $regex, $prio) = @_;
1851 my $pkg = caller;
1852
1853 push @{"$pkg\::ISA"}, __PACKAGE__;
1854
1855 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1856}
1857
1858# also paths starting with '/'
1859$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1860
1861sub thawer_merge {
1862 my ($self, $merge) = @_;
1863
1864 # we have to keep some variables in memory intact
1865 local $self->{path};
1866 local $self->{load_path};
1867
1868 $self->SUPER::thawer_merge ($merge);
1869}
1870
1871sub normalise {
1320 my ($path) = @_; 1872 my ($path, $base) = @_;
1873
1874 $path = "$path"; # make sure it's a string
1875
1876 $path =~ s/\.map$//;
1877
1878 # map plan:
1879 #
1880 # /! non-realised random map exit (special hack!)
1881 # {... are special paths that are not being touched
1882 # ?xxx/... are special absolute paths
1883 # ?random/... random maps
1884 # /... normal maps
1885 # ~user/... per-player map of a specific user
1886
1887 $path =~ s/$PATH_SEP/\//go;
1888
1889 # treat it as relative path if it starts with
1890 # something that looks reasonable
1891 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1892 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1893
1894 $base =~ s{[^/]+/?$}{};
1895 $path = "$base/$path";
1896 }
1897
1898 for ($path) {
1899 redo if s{//}{/};
1900 redo if s{/\.?/}{/};
1901 redo if s{/[^/]+/\.\./}{/};
1902 }
1903
1904 $path
1905}
1906
1907sub new_from_path {
1908 my (undef, $path, $base) = @_;
1909
1910 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1911
1912 $path = normalise $path, $base;
1913
1914 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1915 if ($path =~ $EXT_MAP{$pkg}[1]) {
1916 my $self = bless cf::map::new, $pkg;
1917 $self->{path} = $path; $self->path ($path);
1918 $self->init; # pass $1 etc.
1919 return $self;
1920 }
1921 }
1922
1923 Carp::cluck "unable to resolve path '$path' (base '$base')";
1924 ()
1925}
1926
1927sub init {
1928 my ($self) = @_;
1929
1930 $self
1931}
1932
1933sub as_string {
1934 my ($self) = @_;
1935
1936 "$self->{path}"
1937}
1938
1939# the displayed name, this is a one way mapping
1940sub visible_name {
1941 &as_string
1942}
1943
1944# the original (read-only) location
1945sub load_path {
1946 my ($self) = @_;
1947
1948 "$MAPDIR/$self->{path}.map"
1949}
1950
1951# the temporary/swap location
1952sub save_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$TMPDIR/$path.map"
1957}
1958
1959# the unique path, undef == no special unique path
1960sub uniq_path {
1961 my ($self) = @_;
1962
1963 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1964 "$UNIQUEDIR/$path"
1965}
1966
1967sub decay_objects {
1968 my ($self) = @_;
1969
1970 return if $self->{deny_reset};
1971
1972 $self->do_decay_objects;
1973}
1974
1975sub unlink_save {
1976 my ($self) = @_;
1977
1978 utf8::encode (my $save = $self->save_path);
1979 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1980 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1981}
1982
1983sub load_header_from($) {
1984 my ($self, $path) = @_;
1321 1985
1322 utf8::encode $path; 1986 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1987 my $f = new_from_file cf::object::thawer $path
1324 or return; 1988 or return;
1325 1989
1326 my $map = cf::map::new 1990 $self->_load_header ($f)
1327 or return; 1991 or return;
1328 1992
1329 # for better error messages only, will be overwritten 1993 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 1994 $f->resolve_delayed_derefs;
1331 1995
1332 $map->load_header ($path) 1996 $self->{load_path} = $path;
1997
1998 1
1999}
2000
2001sub load_header_orig {
2002 my ($self) = @_;
2003
2004 $self->load_header_from ($self->load_path)
2005}
2006
2007sub load_header_temp {
2008 my ($self) = @_;
2009
2010 $self->load_header_from ($self->save_path)
2011}
2012
2013sub prepare_temp {
2014 my ($self) = @_;
2015
2016 $self->last_access ((delete $self->{last_access})
2017 || $cf::RUNTIME); #d#
2018 # safety
2019 $self->{instantiate_time} = $cf::RUNTIME
2020 if $self->{instantiate_time} > $cf::RUNTIME;
2021}
2022
2023sub prepare_orig {
2024 my ($self) = @_;
2025
2026 $self->{load_original} = 1;
2027 $self->{instantiate_time} = $cf::RUNTIME;
2028 $self->last_access ($cf::RUNTIME);
2029 $self->instantiate;
2030}
2031
2032sub load_header {
2033 my ($self) = @_;
2034
2035 if ($self->load_header_temp) {
2036 $self->prepare_temp;
2037 } else {
2038 $self->load_header_orig
1333 or return; 2039 or return;
2040 $self->prepare_orig;
2041 }
1334 2042
1335 $map->{load_path} = $path; 2043 $self->{deny_reset} = 1
2044 if $self->no_reset;
1336 2045
1337 $map 2046 $self->default_region (cf::region::find_by_path $self->{path})
2047 unless $self->default_region;
2048
2049 1
1338} 2050}
1339 2051
1340sub find; 2052sub find;
1341sub find { 2053sub find {
1342 my ($path, $origin) = @_; 2054 my ($path, $origin) = @_;
1343 2055
1344 #warn "find<$path,$origin>\n";#d# 2056 cf::cede_to_tick;
1345 2057
1346 $path = new cf::path $path, $origin && $origin->path; 2058 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 2059
1349 cf::lock_wait "map_find:$key"; 2060 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1350
1351 $cf::MAP{$key} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 2061 my $guard2 = cf::lock_acquire "map_find:$path";
1353 2062
1354 # do it the slow way 2063 $cf::MAP{$path} || do {
1355 my $map = try_load_header $path->save_path; 2064 my $map = new_from_path cf::map $path
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 2065 or return;
1373 2066
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 2067 $map->{last_save} = $cf::RUNTIME;
1386 2068
1387 Coro::cede; 2069 $map->load_header
2070 or return;
1388 2071
1389 if ($map->should_reset) { 2072 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2073 # doing this can freeze the server in a sync job, obviously
2074 #$cf::WAIT_FOR_TICK->wait;
2075 undef $guard2;
2076 undef $guard1;
1390 $map->reset; 2077 $map->reset;
1391 undef $guard;
1392 $map = find $path 2078 return find $path;
1393 or return;
1394 } 2079 }
1395 2080
1396 $cf::MAP{$key} = $map 2081 $cf::MAP{$path} = $map
1397 } 2082 }
1398} 2083}
2084
2085sub pre_load { }
2086#sub post_load { } # XS
1399 2087
1400sub load { 2088sub load {
1401 my ($self) = @_; 2089 my ($self) = @_;
1402 2090
2091 local $self->{deny_reset} = 1; # loading can take a long time
2092
1403 my $path = $self->{path}; 2093 my $path = $self->{path};
2094
2095 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2096 my $guard = cf::lock_acquire "map_data:$path";
1405 2097
2098 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2099 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2100
1408 $self->in_memory (cf::MAP_LOADING); 2101 $self->in_memory (cf::MAP_LOADING);
1409 2102
1410 $self->alloc; 2103 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 2104
2105 $self->pre_load;
2106 cf::cede_to_tick;
2107
2108 my $f = new_from_file cf::object::thawer $self->{load_path};
2109 $f->skip_block;
2110 $self->_load_objects ($f)
1412 or return; 2111 or return;
1413 2112
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2113 $self->post_load_original
1415 if delete $self->{load_original}; 2114 if delete $self->{load_original};
1416 2115
1417 if (my $uniq = $path->uniq_path) { 2116 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 2117 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 2118 unless (aio_stat $uniq) {
2119 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 2120 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 2121 $self->_load_objects ($f);
2122 $f->resolve_delayed_derefs;
2123 }
1422 } 2124 }
1423 } 2125 }
1424 2126
1425 Coro::cede; 2127 $f->resolve_delayed_derefs;
1426 2128
2129 cf::cede_to_tick;
1427 # now do the right thing for maps 2130 # now do the right thing for maps
1428 $self->link_multipart_objects; 2131 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 2132 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 2133 unless $self->difficulty;
2134 cf::cede_to_tick;
2135
2136 unless ($self->{deny_activate}) {
2137 $self->decay_objects;
2138 $self->fix_auto_apply;
2139 $self->update_buttons;
2140 cf::cede_to_tick;
1440 $self->activate; 2141 $self->activate;
1441 } 2142 }
1442 2143
1443 Coro::cede; 2144 $self->{last_save} = $cf::RUNTIME;
2145 $self->last_access ($cf::RUNTIME);
1444 2146
1445 $self->in_memory (cf::MAP_IN_MEMORY); 2147 $self->in_memory (cf::MAP_ACTIVE);
2148 }
2149
2150 $self->post_load;
2151}
2152
2153# customize the map for a given player, i.e.
2154# return the _real_ map. used by e.g. per-player
2155# maps to change the path to ~playername/mappath
2156sub customise_for {
2157 my ($self, $ob) = @_;
2158
2159 return find "~" . $ob->name . "/" . $self->{path}
2160 if $self->per_player;
2161
2162# return find "?party/" . $ob->name . "/" . $self->{path}
2163# if $self->per_party;
2164
2165 $self
1446} 2166}
1447 2167
1448# find and load all maps in the 3x3 area around a map 2168# find and load all maps in the 3x3 area around a map
1449sub load_diag { 2169sub load_neighbours {
1450 my ($map) = @_; 2170 my ($map) = @_;
1451 2171
1452 my @diag; # diagonal neighbours 2172 my @neigh; # diagonal neighbours
1453 2173
1454 for (0 .. 3) { 2174 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 2175 my $neigh = $map->tile_path ($_)
1456 or next; 2176 or next;
1457 $neigh = find $neigh, $map 2177 $neigh = find $neigh, $map
1458 or next; 2178 or next;
1459 $neigh->load; 2179 $neigh->load;
1460 2180
2181 # now find the diagonal neighbours
2182 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2183 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2184 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 2185 }
1464 2186
1465 for (@diag) { 2187 for (grep defined $_->[0], @neigh) {
2188 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 2189 my $neigh = find $path, $origin
1467 or next; 2190 or next;
1468 $neigh->load; 2191 $neigh->load;
1469 } 2192 }
1470} 2193}
1471 2194
1472sub find_sync { 2195sub find_sync {
1473 my ($path, $origin) = @_; 2196 my ($path, $origin) = @_;
1474 2197
1475 cf::sync_job { find $path, $origin } 2198 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2199 if $Coro::current == $Coro::main;
2200
2201 find $path, $origin
1476} 2202}
1477 2203
1478sub do_load_sync { 2204sub do_load_sync {
1479 my ($map) = @_; 2205 my ($map) = @_;
1480 2206
1481 cf::sync_job { $map->load }; 2207 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2208 if $Coro::current == $Coro::main;
2209
2210 $map->load;
1482} 2211}
1483 2212
1484our %MAP_PREFETCH; 2213our %MAP_PREFETCH;
2214our $MAP_PREFETCHER = undef;
2215
2216sub find_async {
2217 my ($path, $origin, $load) = @_;
2218
2219 $path = normalise $path, $origin && $origin->{path};
2220
2221 if (my $map = $cf::MAP{$path}) {
2222 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2223 }
2224
2225 $MAP_PREFETCH{$path} |= $load;
2226
1485our $MAP_PREFETCHER = Coro::async { 2227 $MAP_PREFETCHER ||= cf::async {
1486 while () { 2228 $Coro::current->{desc} = "map prefetcher";
2229
1487 while (%MAP_PREFETCH) { 2230 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2231 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2232 if (my $map = find $k) {
2233 $map->load if $v;
2234 }
2235
1490 my $path = delete $MAP_PREFETCH{$key}; 2236 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2237 }
1496 Coro::schedule; 2238 }
2239 undef $MAP_PREFETCHER;
1497 } 2240 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2241 $MAP_PREFETCHER->prio (6);
1512 2242
1513 () 2243 ()
2244}
2245
2246# common code, used by both ->save and ->swapout
2247sub _save {
2248 my ($self) = @_;
2249
2250 $self->{last_save} = $cf::RUNTIME;
2251
2252 return unless $self->dirty;
2253
2254 my $save = $self->save_path; utf8::encode $save;
2255 my $uniq = $self->uniq_path; utf8::encode $uniq;
2256
2257 $self->{load_path} = $save;
2258
2259 return if $self->{deny_save};
2260
2261 local $self->{last_access} = $self->last_access;#d#
2262
2263 cf::async {
2264 $Coro::current->{desc} = "map player save";
2265 $_->contr->save for $self->players;
2266 };
2267
2268 cf::get_slot 0.02;
2269
2270 if ($uniq) {
2271 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2273 } else {
2274 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2275 }
1514} 2276}
1515 2277
1516sub save { 2278sub save {
1517 my ($self) = @_; 2279 my ($self) = @_;
1518 2280
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2282
1521 $self->{last_save} = $cf::RUNTIME; 2283 $self->_save;
1522
1523 return unless $self->dirty;
1524
1525 my $save = $self->{path}->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1527
1528 $self->{load_path} = $save;
1529
1530 return if $self->{deny_save};
1531
1532 local $self->{last_access} = $self->last_access;#d#
1533
1534 cf::async {
1535 $_->contr->save for $self->players;
1536 };
1537
1538 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES);
1541 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 }
1544} 2284}
1545 2285
1546sub swap_out { 2286sub swap_out {
1547 my ($self) = @_; 2287 my ($self) = @_;
1548 2288
1549 # save first because save cedes
1550 $self->save;
1551
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2290
2291 return if $self->in_memory != cf::MAP_ACTIVE;
2292 return if $self->{deny_save};
1554 return if $self->players; 2293 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY;
1556 return if $self->{deny_save};
1557 2294
2295 # first deactivate the map and "unlink" it from the core
2296 $self->deactivate;
2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # then atomically save
2301 $self->_save;
2302
2303 # then free the map
1558 $self->clear; 2304 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2305}
1561 2306
1562sub reset_at { 2307sub reset_at {
1563 my ($self) = @_; 2308 my ($self) = @_;
1564 2309
1565 # TODO: safety, remove and allow resettable per-player maps 2310 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2311 return 1e99 if $self->{deny_reset};
1568 2312
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2313 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2314 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2315
1576 my ($self) = @_; 2320 my ($self) = @_;
1577 2321
1578 $self->reset_at <= $cf::RUNTIME 2322 $self->reset_at <= $cf::RUNTIME
1579} 2323}
1580 2324
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2325sub reset {
1603 my ($self) = @_; 2326 my ($self) = @_;
1604 2327
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2328 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2329
1607 return if $self->players; 2330 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2331
1610 warn "resetting map ", $self->path;#d# 2332 cf::trace "resetting map ", $self->path, "\n";
2333
2334 $self->in_memory (cf::MAP_SWAPPED);
2335
2336 # need to save uniques path
2337 unless ($self->{deny_save}) {
2338 my $uniq = $self->uniq_path; utf8::encode $uniq;
2339
2340 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2341 if $uniq;
2342 }
1611 2343
1612 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
1613 2345
2346 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2347 $_->clear_links_to ($self) for values %cf::MAP;
2348 $self->clear;
1615 2349
1616 $self->unlink_save; 2350 $self->unlink_save;
1617 $self->destroy; 2351 $self->destroy;
1618} 2352}
1619 2353
1620my $nuke_counter = "aaaa"; 2354my $nuke_counter = "aaaa";
1621 2355
1622sub nuke { 2356sub nuke {
1623 my ($self) = @_; 2357 my ($self) = @_;
1624 2358
2359 {
2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
2361
2362 delete $cf::MAP{$self->path};
2363
2364 $self->unlink_save;
2365
2366 bless $self, "cf::map::wrap";
2367 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2368 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2369 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2370 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2371
2372 $cf::MAP{$self->path} = $self;
2373 }
2374
1628 $self->reset; # polite request, might not happen 2375 $self->reset; # polite request, might not happen
1629} 2376}
1630 2377
1631sub customise_for { 2378=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2379
1634 if ($map->per_player) { 2380Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2381maps. May block.
2382
2383=cut
2384
2385sub tmp_maps() {
1636 } 2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise $_
2391 : ()
2392 } @{ aio_readdir $TMPDIR or [] }
2393 ]
2394}
1637 2395
1638 $map 2396=item $maps = cf::map::random_maps
2397
2398Returns an arrayref with all map paths of currently instantiated and saved
2399random maps. May block.
2400
2401=cut
2402
2403sub random_maps() {
2404 [
2405 map {
2406 utf8::decode $_;
2407 /\.map$/
2408 ? normalise "?random/$_"
2409 : ()
2410 } @{ aio_readdir $RANDOMDIR or [] }
2411 ]
1639} 2412}
1640 2413
1641=item cf::map::unique_maps 2414=item cf::map::unique_maps
1642 2415
1643Returns an arrayref of cf::path's of all shared maps that have 2416Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2417instantiated unique items. May block.
1645 2418
1646=cut 2419=cut
1647 2420
1648sub unique_maps() { 2421sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2422 [
1650 or return; 2423 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2424 utf8::decode $_;
1656 next if /\.pst$/; 2425 s/\.map$//; # TODO future compatibility hack
1657 next unless /^$PATH_SEP/o; 2426 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1658 2427 ? ()
1659 push @paths, new cf::path $_; 2428 : normalise $_
2429 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2430 ]
1661
1662 \@paths
1663} 2431}
1664 2432
1665package cf; 2433=item cf::map::static_maps
2434
2435Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2436file in the shared directory excluding F</styles> and F</editor>). May
2437block.
2438
2439=cut
2440
2441sub static_maps() {
2442 my @dirs = "";
2443 my @maps;
2444
2445 while (@dirs) {
2446 my $dir = shift @dirs;
2447
2448 next if $dir eq "/styles" || $dir eq "/editor";
2449
2450 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2451 or return;
2452
2453 for (@$files) {
2454 s/\.map$// or next;
2455 utf8::decode $_;
2456 push @maps, "$dir/$_";
2457 }
2458
2459 push @dirs, map "$dir/$_", @$dirs;
2460 }
2461
2462 \@maps
2463}
1666 2464
1667=back 2465=back
1668 2466
1669=head3 cf::object 2467=head3 cf::object
1670 2468
1674 2472
1675=over 4 2473=over 4
1676 2474
1677=item $ob->inv_recursive 2475=item $ob->inv_recursive
1678 2476
1679Returns the inventory of the object _and_ their inventories, recursively. 2477Returns the inventory of the object I<and> their inventories, recursively,
2478but I<not> the object itself.
1680 2479
1681=cut 2480=cut
1682 2481
1683sub inv_recursive_; 2482sub inv_recursive_;
1684sub inv_recursive_ { 2483sub inv_recursive_ {
1687 2486
1688sub inv_recursive { 2487sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2488 inv_recursive_ inv $_[0]
1690} 2489}
1691 2490
2491=item $ref = $ob->ref
2492
2493Creates and returns a persistent reference to an object that can be stored as a string.
2494
2495=item $ob = cf::object::deref ($refstring)
2496
2497returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2498even if the object actually exists. May block.
2499
2500=cut
2501
2502sub deref {
2503 my ($ref) = @_;
2504
2505 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2506 my ($uuid, $name) = ($1, $2);
2507 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2508 or return;
2509 $pl->ob->uuid eq $uuid
2510 or return;
2511
2512 $pl->ob
2513 } else {
2514 warn "$ref: cannot resolve object reference\n";
2515 undef
2516 }
2517}
2518
1692package cf; 2519package cf;
1693 2520
1694=back 2521=back
1695 2522
1696=head3 cf::object::player 2523=head3 cf::object::player
1702Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2529Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1703can be C<undef>. Does the right thing when the player is currently in a 2530can be C<undef>. Does the right thing when the player is currently in a
1704dialogue with the given NPC character. 2531dialogue with the given NPC character.
1705 2532
1706=cut 2533=cut
2534
2535our $SAY_CHANNEL = {
2536 id => "say",
2537 title => "Map",
2538 reply => "say ",
2539 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2540};
2541
2542our $CHAT_CHANNEL = {
2543 id => "chat",
2544 title => "Chat",
2545 reply => "chat ",
2546 tooltip => "Player chat and shouts, global to the server.",
2547};
1707 2548
1708# rough implementation of a future "reply" method that works 2549# rough implementation of a future "reply" method that works
1709# with dialog boxes. 2550# with dialog boxes.
1710#TODO: the first argument must go, split into a $npc->reply_to ( method 2551#TODO: the first argument must go, split into a $npc->reply_to ( method
1711sub cf::object::player::reply($$$;$) { 2552sub cf::object::player::reply($$$;$) {
1713 2554
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2555 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2556
1716 if ($self->{record_replies}) { 2557 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2558 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2559
1718 } else { 2560 } else {
2561 my $pl = $self->contr;
2562
2563 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2564 my $dialog = $pl->{npc_dialog};
2565 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2566
2567 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2568 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2569 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2570 }
1721 } 2571 }
2572}
2573
2574=item $object->send_msg ($channel, $msg, $color, [extra...])
2575
2576=cut
2577
2578sub cf::object::send_msg {
2579 my $pl = shift->contr
2580 or return;
2581 $pl->send_msg (@_);
1722} 2582}
1723 2583
1724=item $player_object->may ("access") 2584=item $player_object->may ("access")
1725 2585
1726Returns wether the given player is authorized to access resource "access" 2586Returns wether the given player is authorized to access resource "access"
1739 2599
1740=item $player_object->enter_link 2600=item $player_object->enter_link
1741 2601
1742Freezes the player and moves him/her to a special map (C<{link}>). 2602Freezes the player and moves him/her to a special map (C<{link}>).
1743 2603
1744The player should be reaosnably safe there for short amounts of time. You 2604The player should be reasonably safe there for short amounts of time (e.g.
1745I<MUST> call C<leave_link> as soon as possible, though. 2605for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2606though, as the player cannot control the character while it is on the link
2607map.
2608
2609Will never block.
1746 2610
1747=item $player_object->leave_link ($map, $x, $y) 2611=item $player_object->leave_link ($map, $x, $y)
1748 2612
1749Moves the player out of the specila link map onto the given map. If the 2613Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2614map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2615to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2616fails, to the emergency map position.
1753 2617
1754Might block. 2618Might block.
1755 2619
1756=cut 2620=cut
2621
2622sub link_map {
2623 unless ($LINK_MAP) {
2624 $LINK_MAP = cf::map::find "{link}"
2625 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2626 $LINK_MAP->load;
2627 }
2628
2629 $LINK_MAP
2630}
1757 2631
1758sub cf::object::player::enter_link { 2632sub cf::object::player::enter_link {
1759 my ($self) = @_; 2633 my ($self) = @_;
1760 2634
1761 $self->deactivate_recursive; 2635 $self->deactivate_recursive;
1762 2636
1763 return if $self->map == $LINK_MAP; 2637 ++$self->{_link_recursion};
2638
2639 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2640
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2641 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2642 if $self->map && $self->map->{path} ne "{link}";
1767 2643
1768 $self->enter_map ($LINK_MAP, 20, 20); 2644 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1769} 2645}
1770 2646
1771sub cf::object::player::leave_link { 2647sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2648 my ($self, $map, $x, $y) = @_;
2649
2650 return unless $self->contr->active;
1773 2651
1774 my $link_pos = delete $self->{_link_pos}; 2652 my $link_pos = delete $self->{_link_pos};
1775 2653
1776 unless ($map) { 2654 unless ($map) {
1777 # restore original map position 2655 # restore original map position
1788 ($x, $y) = (-1, -1) 2666 ($x, $y) = (-1, -1)
1789 unless (defined $x) && (defined $y); 2667 unless (defined $x) && (defined $y);
1790 2668
1791 # use -1 or undef as default coordinates, not 0, 0 2669 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2670 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2671 if $x <= 0 && $y <= 0;
1794 2672
1795 $map->load; 2673 $map->load;
1796 $map->load_diag; 2674 $map->load_neighbours;
1797 2675
1798 return unless $self->contr->active; 2676 return unless $self->contr->active;
2677
2678 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2679 if ($self->enter_map ($map, $x, $y)) {
2680 # entering was successful
2681 delete $self->{_link_recursion};
2682 # only activate afterwards, to support waiting in hooks
1799 $self->activate_recursive; 2683 $self->activate_recursive;
1800 $self->enter_map ($map, $x, $y);
1801}
1802
1803cf::player->attach (
1804 on_logout => sub {
1805 my ($pl) = @_;
1806
1807 # abort map switching before logout
1808 if ($pl->ob->{_link_pos}) {
1809 cf::sync_job {
1810 $pl->ob->leave_link
1811 };
1812 }
1813 }, 2684 }
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2685
1817 # try to abort aborted map switching on player login :) 2686}
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834 2687
1835=item $player_object->goto ($path, $x, $y) 2688=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1836 2689
2690Moves the player to the given map-path and coordinates by first freezing
2691her, loading and preparing them map, calling the provided $check callback
2692that has to return the map if sucecssful, and then unfreezes the player on
2693the new (success) or old (failed) map position. In either case, $done will
2694be called at the end of this process.
2695
2696Note that $check will be called with a potentially non-loaded map, so if
2697it needs a loaded map it has to call C<< ->load >>.
2698
1837=cut 2699=cut
2700
2701our $GOTOGEN;
1838 2702
1839sub cf::object::player::goto { 2703sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2704 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2705
1842 $path = new cf::path $path; 2706 if ($self->{_link_recursion} >= $MAX_LINKS) {
2707 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2708 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2709 ($path, $x, $y) = @$EMERGENCY_POSITION;
2710 }
2711
2712 # do generation counting so two concurrent goto's will be executed in-order
2713 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2714
1844 $self->enter_link; 2715 $self->enter_link;
1845 2716
1846 (async { 2717 (async {
1847 my $map = cf::map::find $path->as_string; 2718 $Coro::current->{desc} = "player::goto $path $x $y";
2719
2720 # *tag paths override both path and x|y
2721 if ($path =~ /^\*(.*)$/) {
2722 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2723 my $ob = $obs[rand @obs];
2724
2725 # see if we actually can go there
2726 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2727 $ob = $obs[rand @obs];
2728 } else {
2729 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2730 }
2731 # else put us there anyways for now #d#
2732
2733 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2734 } else {
2735 ($path, $x, $y) = (undef, undef, undef);
2736 }
2737 }
2738
2739 my $map = eval {
2740 my $map = defined $path ? cf::map::find $path : undef;
2741
2742 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2743 $map = $map->customise_for ($self);
1849 2744 $map = $check->($map, $x, $y, $self) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2745 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2746 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2747 }
1854 2748
2749 $map
2750 };
2751
2752 if ($@) {
2753 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2754 LOG llevError | logBacktrace, Carp::longmess $@;
2755 }
2756
2757 if ($gen == $self->{_goto_generation}) {
2758 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2759 $self->leave_link ($map, $x, $y);
2760 }
2761
2762 $done->($self) if $done;
1856 })->prio (1); 2763 })->prio (1);
1857} 2764}
1858 2765
1859=item $player_object->enter_exit ($exit_object) 2766=item $player_object->enter_exit ($exit_object)
1860 2767
1862 2769
1863sub parse_random_map_params { 2770sub parse_random_map_params {
1864 my ($spec) = @_; 2771 my ($spec) = @_;
1865 2772
1866 my $rmp = { # defaults 2773 my $rmp = { # defaults
1867 xsize => 10, 2774 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2775 ysize => (cf::rndm 15, 40),
2776 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2777 #layout => string,
1869 }; 2778 };
1870 2779
1871 for (split /\n/, $spec) { 2780 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2781 my ($k, $v) = split /\s+/, $_, 2;
1873 2782
1885 # that depends on the exit object 2794 # that depends on the exit object
1886 2795
1887 my $rmp = parse_random_map_params $exit->msg; 2796 my $rmp = parse_random_map_params $exit->msg;
1888 2797
1889 if ($exit->map) { 2798 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2799 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2800 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2801 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2802 $rmp->{origin_y} = $exit->y;
2803
2804 $exit->map->touch;
1894 } 2805 }
1895 2806
1896 $rmp->{random_seed} ||= $exit->random_seed; 2807 $rmp->{random_seed} ||= $exit->random_seed;
1897 2808
1898 my $data = cf::to_json $rmp; 2809 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1899 my $md5 = Digest::MD5::md5_hex $data; 2810 my $md5 = Digest::MD5::md5_hex $data;
2811 my $meta = "$RANDOMDIR/$md5.meta";
1900 2812
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2813 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2814 aio_write $fh, 0, (length $data), $data, 0;
2815 undef $fh;
2816 aio_rename "$meta~", $meta;
1903 2817
2818 my $slaying = "?random/$md5";
2819
2820 if ($exit->valid) {
1904 $exit->slaying ("?random/$md5"); 2821 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2822 $exit->msg (undef);
2823 }
1906 } 2824 }
1907} 2825}
1908 2826
1909sub cf::object::player::enter_exit { 2827sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2828 my ($self, $exit) = @_;
1912 return unless $self->type == cf::PLAYER; 2830 return unless $self->type == cf::PLAYER;
1913 2831
1914 $self->enter_link; 2832 $self->enter_link;
1915 2833
1916 (async { 2834 (async {
1917 $self->deactivate_recursive; # just to be sure 2835 $Coro::current->{desc} = "enter_exit";
2836
1918 unless (eval { 2837 unless (eval {
2838 $self->deactivate_recursive; # just to be sure
2839
2840 # random map handling
2841 {
2842 my $guard = cf::lock_acquire "exit_prepare:$exit";
2843
1919 prepare_random_map $exit 2844 prepare_random_map $exit
1920 if $exit->slaying eq "/!"; 2845 if $exit->slaying eq "/!";
2846 }
1921 2847
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2848 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2849 my $x = $exit->stats->hp;
2850 my $y = $exit->stats->sp;
1924 2851
2852 $self->goto ($map, $x, $y);
2853
2854 # if exit is damned, update players death & WoR home-position
2855 $self->contr->savebed ($map, $x, $y)
2856 if $exit->flag (cf::FLAG_DAMNED);
2857
1925 1; 2858 1
1926 }) { 2859 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2860 $self->message ("Something went wrong deep within the deliantra server. "
1928 . "I'll try to bring you back to the map you were before. " 2861 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2862 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2863 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2864
1932 warn "ERROR in enter_exit: $@"; 2865 error "ERROR in enter_exit: $@";
1933 $self->leave_link; 2866 $self->leave_link;
1934 } 2867 }
1935 })->prio (1); 2868 })->prio (1);
1936} 2869}
1937 2870
1948 2881
1949sub cf::client::send_drawinfo { 2882sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2883 my ($self, $text, $flags) = @_;
1951 2884
1952 utf8::encode $text; 2885 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2886 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2887}
1955 2888
2889=item $client->send_big_packet ($pkt)
2890
2891Like C<send_packet>, but tries to compress large packets, and fragments
2892them as required.
2893
2894=cut
2895
2896our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2897
2898sub cf::client::send_big_packet {
2899 my ($self, $pkt) = @_;
2900
2901 # try lzf for large packets
2902 $pkt = "lzf " . Compress::LZF::compress $pkt
2903 if 1024 <= length $pkt and $self->{can_lzf};
2904
2905 # split very large packets
2906 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2907 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2908 $pkt = "frag";
2909 }
2910
2911 $self->send_packet ($pkt);
2912}
2913
2914=item $client->send_msg ($channel, $msg, $color, [extra...])
2915
2916Send a drawinfo or msg packet to the client, formatting the msg for the
2917client if neccessary. C<$type> should be a string identifying the type of
2918the message, with C<log> being the default. If C<$color> is negative, suppress
2919the message unless the client supports the msg packet.
2920
2921=cut
2922
2923# non-persistent channels (usually the info channel)
2924our %CHANNEL = (
2925 "c/motd" => {
2926 id => "infobox",
2927 title => "MOTD",
2928 reply => undef,
2929 tooltip => "The message of the day",
2930 },
2931 "c/identify" => {
2932 id => "infobox",
2933 title => "Identify",
2934 reply => undef,
2935 tooltip => "Items recently identified",
2936 },
2937 "c/examine" => {
2938 id => "infobox",
2939 title => "Examine",
2940 reply => undef,
2941 tooltip => "Signs and other items you examined",
2942 },
2943 "c/shopinfo" => {
2944 id => "infobox",
2945 title => "Shop Info",
2946 reply => undef,
2947 tooltip => "What your bargaining skill tells you about the shop",
2948 },
2949 "c/book" => {
2950 id => "infobox",
2951 title => "Book",
2952 reply => undef,
2953 tooltip => "The contents of a note or book",
2954 },
2955 "c/lookat" => {
2956 id => "infobox",
2957 title => "Look",
2958 reply => undef,
2959 tooltip => "What you saw there",
2960 },
2961 "c/who" => {
2962 id => "infobox",
2963 title => "Players",
2964 reply => undef,
2965 tooltip => "Shows players who are currently online",
2966 },
2967 "c/body" => {
2968 id => "infobox",
2969 title => "Body Parts",
2970 reply => undef,
2971 tooltip => "Shows which body parts you posess and are available",
2972 },
2973 "c/statistics" => {
2974 id => "infobox",
2975 title => "Statistics",
2976 reply => undef,
2977 tooltip => "Shows your primary statistics",
2978 },
2979 "c/skills" => {
2980 id => "infobox",
2981 title => "Skills",
2982 reply => undef,
2983 tooltip => "Shows your experience per skill and item power",
2984 },
2985 "c/shopitems" => {
2986 id => "infobox",
2987 title => "Shop Items",
2988 reply => undef,
2989 tooltip => "Shows the items currently for sale in this shop",
2990 },
2991 "c/resistances" => {
2992 id => "infobox",
2993 title => "Resistances",
2994 reply => undef,
2995 tooltip => "Shows your resistances",
2996 },
2997 "c/pets" => {
2998 id => "infobox",
2999 title => "Pets",
3000 reply => undef,
3001 tooltip => "Shows information abotu your pets/a specific pet",
3002 },
3003 "c/perceiveself" => {
3004 id => "infobox",
3005 title => "Perceive Self",
3006 reply => undef,
3007 tooltip => "You gained detailed knowledge about yourself",
3008 },
3009 "c/uptime" => {
3010 id => "infobox",
3011 title => "Uptime",
3012 reply => undef,
3013 tooltip => "How long the server has been running since last restart",
3014 },
3015 "c/mapinfo" => {
3016 id => "infobox",
3017 title => "Map Info",
3018 reply => undef,
3019 tooltip => "Information related to the maps",
3020 },
3021 "c/party" => {
3022 id => "party",
3023 title => "Party",
3024 reply => "gsay ",
3025 tooltip => "Messages and chat related to your party",
3026 },
3027 "c/death" => {
3028 id => "death",
3029 title => "Death",
3030 reply => undef,
3031 tooltip => "Reason for and more info about your most recent death",
3032 },
3033 "c/say" => $SAY_CHANNEL,
3034 "c/chat" => $CHAT_CHANNEL,
3035);
3036
3037sub cf::client::send_msg {
3038 my ($self, $channel, $msg, $color, @extra) = @_;
3039
3040 $msg = $self->pl->expand_cfpod ($msg)
3041 unless $color & cf::NDI_VERBATIM;
3042
3043 $color &= cf::NDI_CLIENT_MASK; # just in case...
3044
3045 # check predefined channels, for the benefit of C
3046 if ($CHANNEL{$channel}) {
3047 $channel = $CHANNEL{$channel};
3048
3049 $self->ext_msg (channel_info => $channel);
3050 $channel = $channel->{id};
3051
3052 } elsif (ref $channel) {
3053 # send meta info to client, if not yet sent
3054 unless (exists $self->{channel}{$channel->{id}}) {
3055 $self->{channel}{$channel->{id}} = $channel;
3056 $self->ext_msg (channel_info => $channel);
3057 }
3058
3059 $channel = $channel->{id};
3060 }
3061
3062 return unless @extra || length $msg;
3063
3064 # default colour, mask it out
3065 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3066 if $color & cf::NDI_DEF;
3067
3068 my $pkt = "msg "
3069 . $self->{json_coder}->encode (
3070 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3071 );
3072
3073 $self->send_big_packet ($pkt);
3074}
3075
3076=item $client->ext_msg ($type, @msg)
3077
3078Sends an ext event to the client.
3079
3080=cut
3081
3082sub cf::client::ext_msg($$@) {
3083 my ($self, $type, @msg) = @_;
3084
3085 if ($self->extcmd == 2) {
3086 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3087 } elsif ($self->extcmd == 1) { # TODO: remove
3088 push @msg, msgtype => "event_$type";
3089 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3090 }
3091}
3092
3093=item $client->ext_reply ($msgid, @msg)
3094
3095Sends an ext reply to the client.
3096
3097=cut
3098
3099sub cf::client::ext_reply($$@) {
3100 my ($self, $id, @msg) = @_;
3101
3102 if ($self->extcmd == 2) {
3103 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3104 } elsif ($self->extcmd == 1) {
3105 #TODO: version 1, remove
3106 unshift @msg, msgtype => "reply", msgid => $id;
3107 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3108 }
3109}
1956 3110
1957=item $success = $client->query ($flags, "text", \&cb) 3111=item $success = $client->query ($flags, "text", \&cb)
1958 3112
1959Queues a query to the client, calling the given callback with 3113Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3114the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3115C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 3116
1963Queries can fail, so check the return code. Or don't, as queries will become 3117Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 3118become reliable at some point in the future.
1965 3119
1966=cut 3120=cut
1967 3121
1968sub cf::client::query { 3122sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 3123 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 3131 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3132 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 3133
1980 $self->send_packet ($self->{query_queue}[0][0]) 3134 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 3135 if @{ $self->{query_queue} } == 1;
3136
3137 1
1982} 3138}
1983 3139
1984cf::client->attach ( 3140cf::client->attach (
3141 on_connect => sub {
3142 my ($ns) = @_;
3143
3144 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3145 },
1985 on_reply => sub { 3146 on_reply => sub {
1986 my ($ns, $msg) = @_; 3147 my ($ns, $msg) = @_;
1987 3148
1988 # this weird shuffling is so that direct followup queries 3149 # this weird shuffling is so that direct followup queries
1989 # get handled first 3150 # get handled first
1990 my $queue = delete $ns->{query_queue} 3151 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 3152 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 3153
1993 (shift @$queue)->[1]->($msg); 3154 (shift @$queue)->[1]->($msg);
3155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 3156
1995 push @{ $ns->{query_queue} }, @$queue; 3157 push @{ $ns->{query_queue} }, @$queue;
1996 3158
1997 if (@{ $ns->{query_queue} } == @$queue) { 3159 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 3160 if (@$queue) {
2000 } else { 3162 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3163 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 3164 }
2003 } 3165 }
2004 }, 3166 },
3167 on_exticmd => sub {
3168 my ($ns, $buf) = @_;
3169
3170 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3171
3172 if (ref $msg) {
3173 my ($type, $reply, @payload) =
3174 "ARRAY" eq ref $msg
3175 ? @$msg
3176 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3177
3178 my @reply;
3179
3180 if (my $cb = $EXTICMD{$type}) {
3181 @reply = $cb->($ns, @payload);
3182 }
3183
3184 $ns->ext_reply ($reply, @reply)
3185 if $reply;
3186
3187 } else {
3188 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3189 }
3190
3191 cf::override;
3192 },
2005); 3193);
2006 3194
2007=item $client->async (\&cb) 3195=item $client->async (\&cb)
2008 3196
2009Create a new coroutine, running the specified callback. The coroutine will 3197Create a new coroutine, running the specified callback. The coroutine will
2025 3213
2026 $coro 3214 $coro
2027} 3215}
2028 3216
2029cf::client->attach ( 3217cf::client->attach (
2030 on_destroy => sub { 3218 on_client_destroy => sub {
2031 my ($ns) = @_; 3219 my ($ns) = @_;
2032 3220
2033 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3221 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2034 }, 3222 },
2035); 3223);
2050our $safe = new Safe "safe"; 3238our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 3239our $safe_hole = new Safe::Hole;
2052 3240
2053$SIG{FPE} = 'IGNORE'; 3241$SIG{FPE} = 'IGNORE';
2054 3242
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3243$safe->permit_only (Opcode::opset qw(
3244 :base_core :base_mem :base_orig :base_math :base_loop
3245 grepstart grepwhile mapstart mapwhile
3246 sort time
3247));
2056 3248
2057# here we export the classes and methods available to script code 3249# here we export the classes and methods available to script code
2058 3250
2059=pod 3251=pod
2060 3252
2061The following fucntions and emthods are available within a safe environment: 3253The following functions and methods are available within a safe environment:
2062 3254
2063 cf::object contr pay_amount pay_player map 3255 cf::object
3256 contr pay_amount pay_player map x y force_find force_add destroy
3257 insert remove name archname title slaying race decrease split
3258 value
3259
2064 cf::object::player player 3260 cf::object::player
2065 cf::player peaceful 3261 player
2066 cf::map trigger 3262
3263 cf::player
3264 peaceful
3265
3266 cf::map
3267 trigger
2067 3268
2068=cut 3269=cut
2069 3270
2070for ( 3271for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 3272 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3273 insert remove inv nrof name archname title slaying race
3274 decrease split destroy change_exp value msg lore send_msg)],
2072 ["cf::object::player" => qw(player)], 3275 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 3276 ["cf::player" => qw(peaceful send_msg)],
2074 ["cf::map" => qw(trigger)], 3277 ["cf::map" => qw(trigger)],
2075) { 3278) {
2076 no strict 'refs';
2077 my ($pkg, @funs) = @$_; 3279 my ($pkg, @funs) = @$_;
2078 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3280 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2079 for @funs; 3281 for @funs;
2080} 3282}
2081 3283
2096 3298
2097 my $qcode = $code; 3299 my $qcode = $code;
2098 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3300 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2099 $qcode =~ s/\n/\\n/g; 3301 $qcode =~ s/\n/\\n/g;
2100 3302
3303 %vars = (_dummy => 0) unless %vars;
3304
3305 my @res;
2101 local $_; 3306 local $_;
2102 local @safe::cf::_safe_eval_args = values %vars;
2103 3307
2104 my $eval = 3308 my $eval =
2105 "do {\n" 3309 "do {\n"
2106 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3310 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2107 . "#line 0 \"{$qcode}\"\n" 3311 . "#line 0 \"{$qcode}\"\n"
2108 . $code 3312 . $code
2109 . "\n}" 3313 . "\n}"
2110 ; 3314 ;
2111 3315
3316 if ($CFG{safe_eval}) {
2112 sub_generation_inc; 3317 sub_generation_inc;
3318 local @safe::cf::_safe_eval_args = values %vars;
2113 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3319 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2114 sub_generation_inc; 3320 sub_generation_inc;
3321 } else {
3322 local @cf::_safe_eval_args = values %vars;
3323 @res = wantarray ? eval eval : scalar eval $eval;
3324 }
2115 3325
2116 if ($@) { 3326 if ($@) {
2117 warn "$@"; 3327 warn "$@",
2118 warn "while executing safe code '$code'\n"; 3328 "while executing safe code '$code'\n",
2119 warn "with arguments " . (join " ", %vars) . "\n"; 3329 "with arguments " . (join " ", %vars) . "\n";
2120 } 3330 }
2121 3331
2122 wantarray ? @res : $res[0] 3332 wantarray ? @res : $res[0]
2123} 3333}
2124 3334
2138=cut 3348=cut
2139 3349
2140sub register_script_function { 3350sub register_script_function {
2141 my ($fun, $cb) = @_; 3351 my ($fun, $cb) = @_;
2142 3352
2143 no strict 'refs'; 3353 $fun = "safe::$fun" if $CFG{safe_eval};
2144 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3354 *$fun = $safe_hole->wrap ($cb);
2145} 3355}
2146 3356
2147=back 3357=back
2148 3358
2149=cut 3359=cut
2150 3360
2151############################################################################# 3361#############################################################################
3362# the server's init and main functions
2152 3363
2153=head2 EXTENSION DATABASE SUPPORT 3364sub load_facedata($) {
3365 my ($path) = @_;
2154 3366
2155Crossfire maintains a very simple database for extension use. It can 3367 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 3368 # for this (global event?)
2157excludes objects. 3369 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 3370
2159The parameter C<$family> should best start with the name of the extension 3371 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 3372
2162=over 4 3373 trace "loading facedata from $path\n";
2163 3374
2164=item $hashref = cf::db_get $family 3375 my $facedata;
3376 0 < aio_load $path, $facedata
3377 or die "$path: $!";
2165 3378
2166Return a hashref for use by the extension C<$family>, which can be 3379 $facedata = Coro::Storable::thaw $facedata;
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169 3380
2170=item $value = cf::db_get $family => $key 3381 $facedata->{version} == 2
3382 or cf::cleanup "$path: version mismatch, cannot proceed.";
2171 3383
2172Returns a single value from the database 3384 # patch in the exptable
2173 3385 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2174=item cf::db_put $family => $hashref 3386 $facedata->{resource}{"res/exp_table"} = {
2175 3387 type => FT_RSRC,
2176Stores the given family hashref into the database. Updates are delayed, if 3388 data => $exp_table,
2177you want the data to be synced to disk immediately, use C<cf::db_sync>. 3389 hash => (Digest::MD5::md5 $exp_table),
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 3390 };
3391 cf::cede_to_tick;
2225 3392
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 3393 {
3394 my $faces = $facedata->{faceinfo};
2230 3395
2231 sub db_get($;$) { 3396 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 3397 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 3398
2237 sub db_put($$;$) { 3399 cf::face::set_visibility $idx, $info->{visibility};
2238 if (@_ >= 3) { 3400 cf::face::set_magicmap $idx, $info->{magicmap};
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 3401 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2240 } else { 3402 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 3403
2246 cf::global->attach ( 3404 cf::cede_to_tick;
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 3405 }
2251 );
2252}
2253 3406
2254############################################################################# 3407 while (my ($face, $info) = each %$faces) {
2255# the server's main() 3408 next unless $info->{smooth};
2256 3409
2257sub cfg_load { 3410 my $idx = cf::face::find $face
3411 or next;
3412
3413 if (my $smooth = cf::face::find $info->{smooth}) {
3414 cf::face::set_smooth $idx, $smooth;
3415 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3416 } else {
3417 error "smooth face '$info->{smooth}' not found for face '$face'";
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 {
3425 my $anims = $facedata->{animinfo};
3426
3427 while (my ($anim, $info) = each %$anims) {
3428 cf::anim::set $anim, $info->{frames}, $info->{facings};
3429 cf::cede_to_tick;
3430 }
3431
3432 cf::anim::invalidate_all; # d'oh
3433 }
3434
3435 {
3436 my $res = $facedata->{resource};
3437
3438 while (my ($name, $info) = each %$res) {
3439 if (defined $info->{type}) {
3440 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3441
3442 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3443 cf::face::set_type $idx, $info->{type};
3444 } else {
3445 $RESOURCE{$name} = $info; # unused
3446 }
3447
3448 cf::cede_to_tick;
3449 }
3450 }
3451
3452 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3453
3454 1
3455}
3456
3457register_exticmd fx_want => sub {
3458 my ($ns, $want) = @_;
3459
3460 while (my ($k, $v) = each %$want) {
3461 $ns->fx_want ($k, $v);
3462 }
3463};
3464
3465sub load_resource_file($) {
3466 my $guard = lock_acquire "load_resource_file";
3467
3468 my $status = load_resource_file_ $_[0];
3469 get_slot 0.1, 100;
3470 cf::arch::commit_load;
3471
3472 $status
3473}
3474
3475sub reload_regions {
3476 # HACK to clear player env face cache, we need some signal framework
3477 # for this (global event?)
3478 %ext::player_env::MUSIC_FACE_CACHE = ();
3479
3480 load_resource_file "$MAPDIR/regions"
3481 or die "unable to load regions file\n";
3482
3483 for (cf::region::list) {
3484 $_->{match} = qr/$_->{match}/
3485 if exists $_->{match};
3486 }
3487}
3488
3489sub reload_facedata {
3490 load_facedata "$DATADIR/facedata"
3491 or die "unable to load facedata\n";
3492}
3493
3494sub reload_archetypes {
3495 load_resource_file "$DATADIR/archetypes"
3496 or die "unable to load archetypes\n";
3497}
3498
3499sub reload_treasures {
3500 load_resource_file "$DATADIR/treasures"
3501 or die "unable to load treasurelists\n";
3502}
3503
3504sub reload_sound {
3505 trace "loading sound config from $DATADIR/sound\n";
3506
3507 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3508 or die "$DATADIR/sound $!";
3509
3510 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3511
3512 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3513 my $sound = $soundconf->{compat}[$_]
3514 or next;
3515
3516 my $face = cf::face::find "sound/$sound->[1]";
3517 cf::sound::set $sound->[0] => $face;
3518 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3519 }
3520
3521 while (my ($k, $v) = each %{$soundconf->{event}}) {
3522 my $face = cf::face::find "sound/$v";
3523 cf::sound::set $k => $face;
3524 }
3525}
3526
3527sub reload_resources {
3528 trace "reloading resource files...\n";
3529
3530 reload_exp_table;
3531 reload_materials;
3532 reload_facedata;
3533 reload_sound;
3534 reload_archetypes;
3535 reload_regions;
3536 reload_treasures;
3537
3538 trace "finished reloading resource files\n";
3539}
3540
3541sub reload_config {
3542 trace "reloading config file...\n";
3543
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3544 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 3545 or return;
2260 3546
2261 local $/; 3547 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 3548 *CFG = YAML::XS::Load scalar <$fh>;
2263 3549
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3550 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2265 3551
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3552 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3553 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268 3554
2269 if (exists $CFG{mlockall}) { 3555 if (exists $CFG{mlockall}) {
2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3557 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2272 and die "WARNING: m(un)lockall failed: $!\n"; 3558 and die "WARNING: m(un)lockall failed: $!\n";
2273 }; 3559 };
2274 warn $@ if $@; 3560 warn $@ if $@;
2275 } 3561 }
3562
3563 trace "finished reloading resource files\n";
3564}
3565
3566sub pidfile() {
3567 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3568 or die "$PIDFILE: $!";
3569 flock $fh, &Fcntl::LOCK_EX
3570 or die "$PIDFILE: flock: $!";
3571 $fh
3572}
3573
3574# make sure only one server instance is running at any one time
3575sub atomic {
3576 my $fh = pidfile;
3577
3578 my $pid = <$fh>;
3579 kill 9, $pid if $pid > 0;
3580
3581 seek $fh, 0, 0;
3582 print $fh $$;
3583}
3584
3585sub main_loop {
3586 trace "EV::loop starting\n";
3587 if (1) {
3588 EV::loop;
3589 }
3590 trace "EV::loop returned\n";
3591 goto &main_loop unless $REALLY_UNLOOP;
2276} 3592}
2277 3593
2278sub main { 3594sub main {
3595 cf::init_globals; # initialise logging
3596
3597 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3598 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3599 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3600 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3601
3602 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3603
2279 # we must not ever block the main coroutine 3604 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3605 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 async { Event::one_event }; 3607 (async {
3608 $Coro::current->{desc} = "IDLE BUG HANDLER";
3609 EV::loop EV::LOOP_ONESHOT;
3610 })->prio (Coro::PRIO_MAX);
2283 }; 3611 };
2284 3612
2285 cfg_load; 3613 evthread_start IO::AIO::poll_fileno;
2286 db_load; 3614
3615 cf::sync_job {
3616 cf::incloader::init ();
3617
3618 cf::init_anim;
3619 cf::init_attackmess;
3620 cf::init_dynamic;
3621
3622 cf::load_settings;
3623
3624 reload_resources;
3625 reload_config;
3626 db_init;
3627
3628 cf::init_uuid;
3629 cf::init_signals;
3630 cf::init_skills;
3631
3632 cf::init_beforeplay;
3633
3634 atomic;
3635
2287 load_extensions; 3636 load_extensions;
2288 Event::loop; 3637
3638 utime time, time, $RUNTIMEFILE;
3639
3640 # no (long-running) fork's whatsoever before this point(!)
3641 use POSIX ();
3642 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3643
3644 (pop @POST_INIT)->(0) while @POST_INIT;
3645 };
3646
3647 cf::object::thawer::errors_are_fatal 0;
3648 info "parse errors in files are no longer fatal from this point on.\n";
3649
3650 my $free_main; $free_main = EV::idle sub {
3651 undef $free_main;
3652 undef &main; # free gobs of memory :)
3653 };
3654
3655 goto &main_loop;
2289} 3656}
2290 3657
2291############################################################################# 3658#############################################################################
2292# initialisation and cleanup 3659# initialisation and cleanup
2293 3660
2294# install some emergency cleanup handlers 3661# install some emergency cleanup handlers
2295BEGIN { 3662BEGIN {
3663 our %SIGWATCHER = ();
2296 for my $signal (qw(INT HUP TERM)) { 3664 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3665 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 cb => sub {
2301 cf::cleanup "SIG$signal"; 3666 cf::cleanup "SIG$signal";
2302 },
2303 ); 3667 };
3668 }
3669}
3670
3671sub write_runtime_sync {
3672 my $t0 = AE::time;
3673
3674 # first touch the runtime file to show we are still running:
3675 # the fsync below can take a very very long time.
3676
3677 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3678
3679 my $guard = cf::lock_acquire "write_runtime";
3680
3681 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3682 or return;
3683
3684 my $value = $cf::RUNTIME + 90 + 10;
3685 # 10 is the runtime save interval, for a monotonic clock
3686 # 60 allows for the watchdog to kill the server.
3687
3688 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3689 and return;
3690
3691 # always fsync - this file is important
3692 aio_fsync $fh
3693 and return;
3694
3695 # touch it again to show we are up-to-date
3696 aio_utime $fh, undef, undef;
3697
3698 close $fh
3699 or return;
3700
3701 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3702 and return;
3703
3704 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3705
2304 } 3706 1
3707}
3708
3709our $uuid_lock;
3710our $uuid_skip;
3711
3712sub write_uuid_sync($) {
3713 $uuid_skip ||= $_[0];
3714
3715 return if $uuid_lock;
3716 local $uuid_lock = 1;
3717
3718 my $uuid = "$LOCALDIR/uuid";
3719
3720 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3721 or return;
3722
3723 my $value = uuid_seq uuid_cur;
3724
3725 unless ($value) {
3726 info "cowardly refusing to write zero uuid value!\n";
3727 return;
3728 }
3729
3730 my $value = uuid_str $value + $uuid_skip;
3731 $uuid_skip = 0;
3732
3733 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3734 and return;
3735
3736 # always fsync - this file is important
3737 aio_fsync $fh
3738 and return;
3739
3740 close $fh
3741 or return;
3742
3743 aio_rename "$uuid~", $uuid
3744 and return;
3745
3746 trace "uuid file written ($value).\n";
3747
3748 1
3749
3750}
3751
3752sub write_uuid($$) {
3753 my ($skip, $sync) = @_;
3754
3755 $sync ? write_uuid_sync $skip
3756 : async { write_uuid_sync $skip };
2305} 3757}
2306 3758
2307sub emergency_save() { 3759sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3760 my $freeze_guard = cf::freeze_mainloop;
2309 3761
2310 warn "enter emergency perl save\n"; 3762 info "emergency_perl_save: enter\n";
3763
3764 # this is a trade-off: we want to be very quick here, so
3765 # save all maps without fsync, and later call a global sync
3766 # (which in turn might be very very slow)
3767 local $USE_FSYNC = 0;
2311 3768
2312 cf::sync_job { 3769 cf::sync_job {
3770 cf::write_runtime_sync; # external watchdog should not bark
3771
2313 # use a peculiar iteration method to avoid tripping on perl 3772 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3773 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3774 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3775 info "emergency_perl_save: begin player save\n";
2317 for my $login (keys %cf::PLAYER) { 3776 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3777 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3778 $pl->valid or next;
3779 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2320 $pl->save; 3780 $pl->save;
2321 } 3781 }
2322 warn "end emergency player save\n"; 3782 info "emergency_perl_save: end player save\n";
2323 3783
2324 warn "begin emergency map save\n"; 3784 cf::write_runtime_sync; # external watchdog should not bark
3785
3786 info "emergency_perl_save: begin map save\n";
2325 for my $path (keys %cf::MAP) { 3787 for my $path (keys %cf::MAP) {
2326 my $map = $cf::MAP{$path} or next; 3788 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3789 $map->valid or next;
2328 $map->save; 3790 $map->save;
2329 } 3791 }
2330 warn "end emergency map save\n"; 3792 info "emergency_perl_save: end map save\n";
3793
3794 cf::write_runtime_sync; # external watchdog should not bark
3795
3796 info "emergency_perl_save: begin database checkpoint\n";
3797 BDB::db_env_txn_checkpoint $DB_ENV;
3798 info "emergency_perl_save: end database checkpoint\n";
3799
3800 info "emergency_perl_save: begin write uuid\n";
3801 write_uuid_sync 1;
3802 info "emergency_perl_save: end write uuid\n";
3803
3804 cf::write_runtime_sync; # external watchdog should not bark
3805
3806 trace "emergency_perl_save: syncing database to disk";
3807 BDB::db_env_txn_checkpoint $DB_ENV;
3808
3809 info "emergency_perl_save: starting sync\n";
3810 IO::AIO::aio_sync sub {
3811 info "emergency_perl_save: finished sync\n";
3812 };
3813
3814 cf::write_runtime_sync; # external watchdog should not bark
3815
3816 trace "emergency_perl_save: flushing outstanding aio requests";
3817 while (IO::AIO::nreqs || BDB::nreqs) {
3818 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3819 }
3820
3821 cf::write_runtime_sync; # external watchdog should not bark
2331 }; 3822 };
2332 3823
2333 warn "leave emergency perl save\n"; 3824 info "emergency_perl_save: leave\n";
2334} 3825}
2335 3826
3827sub post_cleanup {
3828 my ($make_core) = @_;
3829
3830 IO::AIO::flush;
3831
3832 error Carp::longmess "post_cleanup backtrace"
3833 if $make_core;
3834
3835 my $fh = pidfile;
3836 unlink $PIDFILE if <$fh> == $$;
3837}
3838
3839# a safer delete_package, copied from Symbol
3840sub clear_package($) {
3841 my $pkg = shift;
3842
3843 # expand to full symbol table name if needed
3844 unless ($pkg =~ /^main::.*::$/) {
3845 $pkg = "main$pkg" if $pkg =~ /^::/;
3846 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3847 $pkg .= '::' unless $pkg =~ /::$/;
3848 }
3849
3850 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3851 my $stem_symtab = *{$stem}{HASH};
3852
3853 defined $stem_symtab and exists $stem_symtab->{$leaf}
3854 or return;
3855
3856 # clear all symbols
3857 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3858 for my $name (keys %$leaf_symtab) {
3859 _gv_clear *{"$pkg$name"};
3860# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3861 }
3862}
3863
2336sub reload() { 3864sub do_reload_perl() {
2337 # can/must only be called in main 3865 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3866 unless (in_main) {
2339 warn "can only reload from main coroutine\n"; 3867 error "can only reload from main coroutine";
2340 return; 3868 return;
2341 } 3869 }
2342 3870
3871 return if $RELOAD++;
3872
3873 my $t1 = AE::time;
3874
3875 while ($RELOAD) {
3876 cf::get_slot 0.1, -1, "reload_perl";
2343 warn "reloading..."; 3877 info "reloading...";
2344 3878
2345 my $guard = freeze_mainloop; 3879 trace "entering sync_job";
3880
3881 cf::sync_job {
2346 cf::emergency_save; 3882 #cf::emergency_save;
2347 3883
2348 eval {
2349 # if anything goes wrong in here, we should simply crash as we already saved
2350
2351 # cancel all watchers
2352 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 }
2355
2356 # cancel all extension coros 3884 trace "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 3885 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 3886 %EXT_CORO = ();
2359 3887
2360 # unload all extensions 3888 trace "removing commands";
2361 for (@exts) { 3889 %COMMAND = ();
2362 warn "unloading <$_>";
2363 unload_extension $_;
2364 }
2365 3890
2366 # unload all modules loaded from $LIBDIR 3891 trace "removing ext/exti commands";
2367 while (my ($k, $v) = each %INC) { 3892 %EXTCMD = ();
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3893 %EXTICMD = ();
2369 3894
2370 warn "removing <$k>"; 3895 trace "unloading/nuking all extensions";
2371 delete $INC{$k}; 3896 for my $pkg (@EXTS) {
3897 trace "... unloading $pkg";
2372 3898
2373 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g;
2375
2376 if (my $cb = $k->can ("unload_module")) { 3899 if (my $cb = $pkg->can ("unload")) {
3900 eval {
2377 $cb->(); 3901 $cb->($pkg);
3902 1
3903 } or error "$pkg unloaded, but with errors: $@";
3904 }
3905
3906 trace "... clearing $pkg";
3907 clear_package $pkg;
2378 } 3908 }
2379 3909
2380 Symbol::delete_package $k; 3910 trace "unloading all perl modules loaded from $LIBDIR";
3911 while (my ($k, $v) = each %INC) {
3912 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3913
3914 trace "... unloading $k";
3915 delete $INC{$k};
3916
3917 $k =~ s/\.pm$//;
3918 $k =~ s/\//::/g;
3919
3920 if (my $cb = $k->can ("unload_module")) {
3921 $cb->();
3922 }
3923
3924 clear_package $k;
2381 } 3925 }
2382 3926
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 3927 trace "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 3928 clear_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3929 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 3930
2391 # remove register_script_function callbacks 3931 trace "unloading cf.pm \"a bit\"";
2392 # TODO
2393
2394 # unload cf.pm "a bit"
2395 delete $INC{"cf.pm"}; 3932 delete $INC{"cf.pm"};
3933 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2396 3934
2397 # don't, removes xs symbols, too, 3935 # don't, removes xs symbols, too,
2398 # and global variables created in xs 3936 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 3937 #clear_package __PACKAGE__;
2400 3938
2401 # reload cf.pm 3939 info "unload completed, starting to reload now";
3940
2402 warn "reloading cf.pm"; 3941 trace "reloading cf.pm";
2403 require cf; 3942 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3943 cf::_connect_to_perl_1;
2405 3944
2406 # load config and database again 3945 trace "loading config and database again";
2407 cf::cfg_load; 3946 cf::reload_config;
2408 cf::db_load;
2409 3947
2410 # load extensions
2411 warn "load extensions"; 3948 trace "loading extensions";
2412 cf::load_extensions; 3949 cf::load_extensions;
2413 3950
2414 # reattach attachments to objects 3951 if ($REATTACH_ON_RELOAD) {
2415 warn "reattach"; 3952 trace "reattaching attachments to objects/players";
2416 _global_reattach; 3953 _global_reattach; # objects, sockets
3954 trace "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3955 reattach $_ for values %MAP;
3956 trace "reattaching attachments to players";
3957 reattach $_ for values %PLAYER;
3958 }
3959
3960 trace "running post_init jobs";
3961 (pop @POST_INIT)->(1) while @POST_INIT;
3962
3963 trace "leaving sync_job";
3964
3965 1
3966 } or do {
3967 error $@;
3968 cf::cleanup "error while reloading, exiting.";
3969 };
3970
3971 info "reloaded";
3972 --$RELOAD;
3973 }
3974
3975 $t1 = AE::time - $t1;
3976 info "reload completed in ${t1}s\n";
3977};
3978
3979our $RELOAD_WATCHER; # used only during reload
3980
3981sub reload_perl() {
3982 # doing reload synchronously and two reloads happen back-to-back,
3983 # coro crashes during coro_state_free->destroy here.
3984
3985 $RELOAD_WATCHER ||= cf::async {
3986 Coro::AIO::aio_wait cache_extensions;
3987
3988 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3989 do_reload_perl;
3990 undef $RELOAD_WATCHER;
3991 };
2418 }; 3992 };
2419
2420 if ($@) {
2421 warn $@;
2422 warn "error while reloading, exiting.";
2423 exit 1;
2424 }
2425
2426 warn "reloaded successfully";
2427};
2428
2429#############################################################################
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3993}
2471
2472register "<global>", __PACKAGE__;
2473 3994
2474register_command "reload" => sub { 3995register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3996 my ($who, $arg) = @_;
2476 3997
2477 if ($who->flag (FLAG_WIZ)) { 3998 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3999 $who->message ("reloading server.");
4000 async {
4001 $Coro::current->{desc} = "perl_reload";
4002 reload_perl;
4003 };
2481 } 4004 }
2482}; 4005};
2483 4006
2484unshift @INC, $LIBDIR; 4007#############################################################################
2485 4008
2486$TICK_WATCHER = Event->timer ( 4009my $bug_warning = 0;
2487 reentrant => 0, 4010
2488 prio => 0, 4011our @WAIT_FOR_TICK;
2489 at => $NEXT_TICK || $TICK, 4012our @WAIT_FOR_TICK_BEGIN;
2490 data => WF_AUTOCANCEL, 4013
2491 cb => sub { 4014sub wait_for_tick {
4015 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4016
4017 my $signal = new Coro::Signal;
4018 push @WAIT_FOR_TICK, $signal;
4019 $signal->wait;
4020}
4021
4022sub wait_for_tick_begin {
4023 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4024
4025 my $signal = new Coro::Signal;
4026 push @WAIT_FOR_TICK_BEGIN, $signal;
4027 $signal->wait;
4028}
4029
4030sub tick {
4031 if ($Coro::current != $Coro::main) {
4032 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4033 unless ++$bug_warning > 10;
4034 return;
4035 }
4036
2492 cf::server_tick; # one server iteration 4037 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK;
2495 4038
2496 $WAIT_FOR_TICK->broadcast; 4039 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2498 4040
2499 # if we are delayed by four ticks or more, skip them all 4041 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4042 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2501 4043 Coro::async_pool {
2502 $TICK_WATCHER->at ($NEXT_TICK); 4044 $Coro::current->{desc} = "runtime saver";
2503 $TICK_WATCHER->start;
2504 },
2505);
2506
2507IO::AIO::max_poll_time $TICK * 0.2;
2508
2509Event->io (
2510 fd => IO::AIO::poll_fileno,
2511 poll => 'r',
2512 prio => 5,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL,
2519 after => 0,
2520 interval => 10,
2521 cb => sub {
2522 (Coro::unblock_sub {
2523 write_runtime 4045 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 4046 or error "ERROR: unable to write runtime file: $!";
2525 })->(); 4047 };
2526 }, 4048 }
2527); 4049
4050 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4051 $sig->send;
4052 }
4053 while (my $sig = shift @WAIT_FOR_TICK) {
4054 $sig->send;
4055 }
4056
4057 $LOAD = ($NOW - $TICK_START) / $TICK;
4058 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4059
4060 if (0) {
4061 if ($NEXT_TICK) {
4062 my $jitter = $TICK_START - $NEXT_TICK;
4063 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4064 debug "jitter $JITTER\n";#d#
4065 }
4066 }
4067}
4068
4069{
4070 # configure BDB
4071
4072 BDB::min_parallel 16;
4073 BDB::max_poll_reqs $TICK * 0.1;
4074 $AnyEvent::BDB::WATCHER->priority (1);
4075
4076 unless ($DB_ENV) {
4077 $DB_ENV = BDB::db_env_create;
4078 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4079 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4080 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4081 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4082 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4083
4084 cf::sync_job {
4085 eval {
4086 BDB::db_env_open
4087 $DB_ENV,
4088 $BDBDIR,
4089 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4090 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4091 0666;
4092
4093 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4094 };
4095
4096 cf::cleanup "db_env_open(db): $@" if $@;
4097 };
4098 }
4099
4100 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4101 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4102 };
4103 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4104 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4105 };
4106 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4107 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4108 };
4109}
4110
4111{
4112 # configure IO::AIO
4113
4114 IO::AIO::min_parallel 8;
4115 IO::AIO::max_poll_time $TICK * 0.1;
4116 undef $AnyEvent::AIO::WATCHER;
4117}
4118
4119my $_log_backtrace;
4120
4121sub _log_backtrace {
4122 my ($msg, @addr) = @_;
4123
4124 $msg =~ s/\n//;
4125
4126 # limit the # of concurrent backtraces
4127 if ($_log_backtrace < 2) {
4128 ++$_log_backtrace;
4129 my $perl_bt = Carp::longmess $msg;
4130 async {
4131 $Coro::current->{desc} = "abt $msg";
4132
4133 my @bt = fork_call {
4134 @addr = map { sprintf "%x", $_ } @addr;
4135 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4136 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4137 or die "addr2line: $!";
4138
4139 my @funcs;
4140 my @res = <$fh>;
4141 chomp for @res;
4142 while (@res) {
4143 my ($func, $line) = splice @res, 0, 2, ();
4144 push @funcs, "[$func] $line";
4145 }
4146
4147 @funcs
4148 };
4149
4150 LOG llevInfo, "[ABT] $perl_bt\n";
4151 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4152 LOG llevInfo, "[ABT] $_\n" for @bt;
4153 --$_log_backtrace;
4154 };
4155 } else {
4156 LOG llevInfo, "[ABT] $msg\n";
4157 LOG llevInfo, "[ABT] [suppressed]\n";
4158 }
4159}
4160
4161# load additional modules
4162require "cf/$_.pm" for @EXTRA_MODULES;
4163cf::_connect_to_perl_2;
2528 4164
2529END { cf::emergency_save } 4165END { cf::emergency_save }
2530 4166
25311 41671
2532 4168

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