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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.81 by root, Tue Nov 7 17:38:22 2006 UTC vs.
Revision 1.546 by root, Thu May 6 22:57:49 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
10use IO::AIO (); 58use IO::AIO ();
11use YAML::Syck ();
12use Time::HiRes; 59use Time::HiRes;
13use Event; 60use Compress::LZF;
14$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
15 62
16# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 63AnyEvent::detect;
17$YAML::Syck::ImplicitUnicode = 1;
18 64
19use strict; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
20 69
21_init_vars; 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
22 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
23our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
24our @EVENT; 93our @EVENT;
25our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
26 96
27our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
28our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
29our $NEXT_TICK; 121our $NEXT_TICK;
122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
30 130
31our %CFG; 131our %CFG;
32 132
33our $uptime; 133our $UPTIME; $UPTIME ||= time;
134our $RUNTIME;
135our $NOW;
34 136
35$uptime ||= time; 137our (%PLAYER, %PLAYER_LOADING); # all users
138our (%MAP, %MAP_LOADING ); # all maps
139our $LINK_MAP; # the special {link} map, which is always available
140
141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
154binmode STDOUT;
155binmode STDERR;
156
157# read virtual server time, if available
158unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162}
163
164eval "sub TICK() { $TICK } 1" or die;
165
166mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
36 176
37############################################################################# 177#############################################################################
38 178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188#############################################################################
189
39=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
40 191
41=over 4 192=over 4
42 193
43=item $cf::LIBDIR 194=item $cf::UPTIME
44 195
45The perl library directory, where extensions and cf-specific modules can 196The timestamp of the server start (so not actually an uptime).
46be found. It will be added to C<@INC> automatically. 197
198=item $cf::RUNTIME
199
200The time this server has run, starts at 0 and is increased by $cf::TICK on
201every server tick.
202
203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207Various directories - "/etc", read-only install directory, perl-library
208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
211
212=item $cf::NOW
213
214The time of the last (current) server tick.
47 215
48=item $cf::TICK 216=item $cf::TICK
49 217
50The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
51 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
52=item %cf::CFG 230=item %cf::CFG
53 231
54Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
55from wherever your confdir points to. 233from wherever your confdir points to.
56 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one thread
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
257
57=back 258=back
58 259
59=cut 260=cut
60 261
61BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
62 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
63 my $msg = join "", @_; 269 my $msg = join "", @_;
270
64 $msg .= "\n" 271 $msg .= "\n"
65 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
66 273
67 print STDERR "cfperl: $msg"; 274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
68 LOG llevError, "cfperl: $msg";
69 };
70}
71 275
276 LOG llevWarn, $msg;
277};
278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
292
293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
72@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
73 300
74# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
75# within the Safe compartment. 302# within the Safe compartment.
76for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 303for my $pkg (qw(
77 no strict 'refs'; 304 cf::global cf::attachable
305 cf::object cf::object::player
306 cf::client cf::player
307 cf::arch cf::living
308 cf::map cf::mapspace
309 cf::party cf::region
310)) {
78 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
79} 312}
80 313
81$Event::DIED = sub { 314$EV::DIED = sub {
82 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
83}; 316};
84 317
85my %ext_pkg; 318#############################################################################
86my @exts;
87my @hook;
88my %command;
89my %extcmd;
90 319
91=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
92 321
93=over 4 322=over 4
94 323
95=cut 324=item dumpval $ref
96 325
97use JSON::Syck (); # TODO# replace by JSON::PC once working 326=cut
98 327
328sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345}
346
99=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
100 348
101Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
102 350
103=cut
104
105sub from_json($) {
106 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
107 JSON::Syck::Load $_[0]
108}
109
110=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
111 352
112Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
113 354
114=cut 355=cut
115 356
116sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
117 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
118 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item cf::post_init { BLOCK }
363
364Execute the given codeblock, I<after> all extensions have been (re-)loaded,
365but I<before> the server starts ticking again.
366
367The cdoeblock will have a single boolean argument to indicate whether this
368is a reload or not.
369
370=cut
371
372sub post_init(&) {
373 push @POST_INIT, shift;
374}
375
376=item cf::lock_wait $string
377
378Wait until the given lock is available. See cf::lock_acquire.
379
380=item my $lock = cf::lock_acquire $string
381
382Wait until the given lock is available and then acquires it and returns
383a L<Guard> object. If the guard object gets destroyed (goes out of scope,
384for example when the coroutine gets canceled), the lock is automatically
385returned.
386
387Locks are *not* recursive, locking from the same coro twice results in a
388deadlocked coro.
389
390Lock names should begin with a unique identifier (for example, cf::map::find
391uses map_find and cf::map::load uses map_load).
392
393=item $locked = cf::lock_active $string
394
395Return true if the lock is currently active, i.e. somebody has locked it.
396
397=cut
398
399our $LOCKS = new Coro::SemaphoreSet;
400
401sub lock_wait($) {
402 $LOCKS->wait ($_[0]);
403}
404
405sub lock_acquire($) {
406 $LOCKS->guard ($_[0])
407}
408
409sub lock_active($) {
410 $LOCKS->count ($_[0]) < 1
411}
412
413sub freeze_mainloop {
414 tick_inhibit_inc;
415
416 &Guard::guard (\&tick_inhibit_dec);
417}
418
419=item cf::periodic $interval, $cb
420
421Like EV::periodic, but randomly selects a starting point so that the actions
422get spread over time.
423
424=cut
425
426sub periodic($$) {
427 my ($interval, $cb) = @_;
428
429 my $start = rand List::Util::min 180, $interval;
430
431 EV::periodic $start, $interval, 0, $cb
432}
433
434=item cf::get_slot $time[, $priority[, $name]]
435
436Allocate $time seconds of blocking CPU time at priority C<$priority>:
437This call blocks and returns only when you have at least C<$time> seconds
438of cpu time till the next tick. The slot is only valid till the next cede.
439
440The optional C<$name> can be used to identify the job to run. It might be
441used for statistical purposes and should identify the same time-class.
442
443Useful for short background jobs.
444
445=cut
446
447our @SLOT_QUEUE;
448our $SLOT_QUEUE;
449our $SLOT_DECAY = 0.9;
450
451$SLOT_QUEUE->cancel if $SLOT_QUEUE;
452$SLOT_QUEUE = Coro::async {
453 $Coro::current->desc ("timeslot manager");
454
455 my $signal = new Coro::Signal;
456 my $busy;
457
458 while () {
459 next_job:
460
461 my $avail = cf::till_tick;
462
463 for (0 .. $#SLOT_QUEUE) {
464 if ($SLOT_QUEUE[$_][0] <= $avail) {
465 $busy = 0;
466 my $job = splice @SLOT_QUEUE, $_, 1, ();
467 $job->[2]->send;
468 Coro::cede;
469 goto next_job;
470 } else {
471 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
472 }
473 }
474
475 if (@SLOT_QUEUE) {
476 # we do not use wait_for_tick() as it returns immediately when tick is inactive
477 push @cf::WAIT_FOR_TICK, $signal;
478 $signal->wait;
479 } else {
480 $busy = 0;
481 Coro::schedule;
482 }
483 }
484};
485
486sub get_slot($;$$) {
487 return if tick_inhibit || $Coro::current == $Coro::main;
488
489 my ($time, $pri, $name) = @_;
490
491 $time = clamp $time, 0.01, $TICK * .6;
492
493 my $sig = new Coro::Signal;
494
495 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
496 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
497 $SLOT_QUEUE->ready;
498 $sig->wait;
499}
500
501=item cf::async { BLOCK }
502
503Currently the same as Coro::async_pool, meaning you cannot use
504C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
505thing you are allowed to do is call C<prio> on it.
506
507=cut
508
509BEGIN { *async = \&Coro::async_pool }
510
511=item cf::sync_job { BLOCK }
512
513The design of Deliantra requires that the main coroutine ($Coro::main)
514is always able to handle events or runnable, as Deliantra is only
515partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
516acceptable.
517
518If it must be done, put the blocking parts into C<sync_job>. This will run
519the given BLOCK in another coroutine while waiting for the result. The
520server will be frozen during this time, so the block should either finish
521fast or be very important.
522
523=cut
524
525sub sync_job(&) {
526 my ($job) = @_;
527
528 if (in_main) {
529 my $time = AE::time;
530
531 # this is the main coro, too bad, we have to block
532 # till the operation succeeds, freezing the server :/
533
534 #LOG llevError, Carp::longmess "sync job";#d#
535
536 my $freeze_guard = freeze_mainloop;
537
538 my $busy = 1;
539 my @res;
540
541 (async {
542 $Coro::current->desc ("sync job coro");
543 @res = eval { $job->() };
544 error $@ if $@;
545 undef $busy;
546 })->prio (Coro::PRIO_MAX);
547
548 while ($busy) {
549 if (Coro::nready) {
550 Coro::cede_notself;
551 } else {
552 EV::loop EV::LOOP_ONESHOT;
553 }
554 }
555
556 my $time = AE::time - $time;
557
558 $TICK_START += $time; # do not account sync jobs to server load
559
560 wantarray ? @res : $res[0]
561 } else {
562 # we are in another coroutine, how wonderful, everything just works
563
564 $job->()
565 }
566}
567
568=item $coro = cf::async_ext { BLOCK }
569
570Like async, but this coro is automatically being canceled when the
571extension calling this is being unloaded.
572
573=cut
574
575sub async_ext(&) {
576 my $cb = shift;
577
578 my $coro = &Coro::async ($cb);
579
580 $coro->on_destroy (sub {
581 delete $EXT_CORO{$coro+0};
582 });
583 $EXT_CORO{$coro+0} = $coro;
584
585 $coro
586}
587
588=item fork_call { }, $args
589
590Executes the given code block with the given arguments in a seperate
591process, returning the results. Everything must be serialisable with
592Coro::Storable. May, of course, block. Note that the executed sub may
593never block itself or use any form of event handling.
594
595=cut
596
597sub fork_call(&@) {
598 my ($cb, @args) = @_;
599
600 # we seemingly have to make a local copy of the whole thing,
601 # otherwise perl prematurely frees the stuff :/
602 # TODO: investigate and fix (likely this will be rather laborious)
603
604 my @res = Coro::Util::fork_eval {
605 reset_signals;
606 &$cb
607 }, @args;
608
609 wantarray ? @res : $res[-1]
610}
611
612sub objinfo {
613 (
614 "counter value" => cf::object::object_count,
615 "objects created" => cf::object::create_count,
616 "objects destroyed" => cf::object::destroy_count,
617 "freelist size" => cf::object::free_count,
618 "allocated objects" => cf::object::objects_size,
619 "active objects" => cf::object::actives_size,
620 )
621}
622
623=item $coin = coin_from_name $name
624
625=cut
626
627our %coin_alias = (
628 "silver" => "silvercoin",
629 "silvercoin" => "silvercoin",
630 "silvercoins" => "silvercoin",
631 "gold" => "goldcoin",
632 "goldcoin" => "goldcoin",
633 "goldcoins" => "goldcoin",
634 "platinum" => "platinacoin",
635 "platinumcoin" => "platinacoin",
636 "platinumcoins" => "platinacoin",
637 "platina" => "platinacoin",
638 "platinacoin" => "platinacoin",
639 "platinacoins" => "platinacoin",
640 "royalty" => "royalty",
641 "royalties" => "royalty",
642);
643
644sub coin_from_name($) {
645 $coin_alias{$_[0]}
646 ? cf::arch::find $coin_alias{$_[0]}
647 : undef
648}
649
650=item $value = cf::db_get $family => $key
651
652Returns a single value from the environment database.
653
654=item cf::db_put $family => $key => $value
655
656Stores the given C<$value> in the family. It can currently store binary
657data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
658
659=item $db = cf::db_table "name"
660
661Create and/or open a new database table. The string must not be "db" and must be unique
662within each server.
663
664=cut
665
666sub db_table($) {
667 cf::error "db_get called from main context"
668 if $Coro::current == $Coro::main;
669
670 my ($name) = @_;
671 my $db = BDB::db_create $DB_ENV;
672
673 eval {
674 $db->set_flags (BDB::CHKSUM);
675
676 utf8::encode $name;
677 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
678 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
679 cf::cleanup "db_open(db): $!" if $!;
680 };
681 cf::cleanup "db_open(db): $@" if $@;
682
683 $db
684}
685
686our $DB;
687
688sub db_init {
689 $DB ||= db_table "db";
690}
691
692sub db_get($$) {
693 my $key = "$_[0]/$_[1]";
694
695 cf::error "db_get called from main context"
696 if $Coro::current == $Coro::main;
697
698 BDB::db_get $DB, undef, $key, my $data;
699
700 $! ? ()
701 : $data
702}
703
704sub db_put($$$) {
705 BDB::dbreq_pri 4;
706 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
707}
708
709=item cf::cache $id => [$paths...], $processversion => $process
710
711Generic caching function that returns the value of the resource $id,
712caching and regenerating as required.
713
714This function can block.
715
716=cut
717
718sub cache {
719 my ($id, $src, $processversion, $process) = @_;
720
721 my $meta =
722 join "\x00",
723 $processversion,
724 map {
725 aio_stat $_
726 and Carp::croak "$_: $!";
727
728 ($_, (stat _)[7,9])
729 } @$src;
730
731 my $dbmeta = db_get cache => "$id/meta";
732 if ($dbmeta ne $meta) {
733 # changed, we may need to process
734
735 my @data;
736 my $md5;
737
738 for (0 .. $#$src) {
739 0 <= aio_load $src->[$_], $data[$_]
740 or Carp::croak "$src->[$_]: $!";
741 }
742
743 # if processing is expensive, check
744 # checksum first
745 if (1) {
746 $md5 =
747 join "\x00",
748 $processversion,
749 map {
750 cf::cede_to_tick;
751 ($src->[$_], Digest::MD5::md5_hex $data[$_])
752 } 0.. $#$src;
753
754
755 my $dbmd5 = db_get cache => "$id/md5";
756 if ($dbmd5 eq $md5) {
757 db_put cache => "$id/meta", $meta;
758
759 return db_get cache => "$id/data";
760 }
761 }
762
763 my $t1 = Time::HiRes::time;
764 my $data = $process->(\@data);
765 my $t2 = Time::HiRes::time;
766
767 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
768
769 db_put cache => "$id/data", $data;
770 db_put cache => "$id/md5" , $md5;
771 db_put cache => "$id/meta", $meta;
772
773 return $data;
774 }
775
776 db_get cache => "$id/data"
777}
778
779=item cf::datalog type => key => value, ...
780
781Log a datalog packet of the given type with the given key-value pairs.
782
783=cut
784
785sub datalog($@) {
786 my ($type, %kv) = @_;
787 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
119} 788}
120 789
121=back 790=back
122 791
123=cut 792=cut
124 793
125############################################################################# 794#############################################################################
126 795
127=head2 EVENTS AND OBJECT ATTACHMENTS 796=head2 ATTACHABLE OBJECTS
797
798Many objects in deliantra are so-called attachable objects. That means you can
799attach callbacks/event handlers (a collection of which is called an "attachment")
800to it. All such attachable objects support the following methods.
801
802In the following description, CLASS can be any of C<global>, C<object>
803C<player>, C<client> or C<map> (i.e. the attachable objects in
804Deliantra).
128 805
129=over 4 806=over 4
130 807
131=item $object->attach ($attachment, key => $value...)
132
133=item $object->detach ($attachment)
134
135Attach/detach a pre-registered attachment to an object.
136
137=item $player->attach ($attachment, key => $value...)
138
139=item $player->detach ($attachment)
140
141Attach/detach a pre-registered attachment to a player.
142
143=item $map->attach ($attachment, key => $value...) 808=item $attachable->attach ($attachment, key => $value...)
144 809
145=item $map->detach ($attachment) 810=item $attachable->detach ($attachment)
146 811
147Attach/detach a pre-registered attachment to a map. 812Attach/detach a pre-registered attachment to a specific object and give it
813the specified key/value pairs as arguments.
148 814
149=item $bool = $object->attached ($name) 815Example, attach a minesweeper attachment to the given object, making it a
81610x10 minesweeper game:
150 817
151=item $bool = $player->attached ($name) 818 $obj->attach (minesweeper => width => 10, height => 10);
152 819
153=item $bool = $map->attached ($name) 820=item $bool = $attachable->attached ($name)
154 821
155Checks wether the named attachment is currently attached to the object. 822Checks wether the named attachment is currently attached to the object.
156 823
157=item cf::attach_global ... 824=item cf::CLASS->attach ...
158 825
159Attach handlers for global events. 826=item cf::CLASS->detach ...
160 827
161This and all following C<attach_*>-functions expect any number of the 828Define an anonymous attachment and attach it to all objects of the given
162following handler/hook descriptions: 829CLASS. See the next function for an explanation of its arguments.
830
831You can attach to global events by using the C<cf::global> class.
832
833Example, log all player logins:
834
835 cf::player->attach (
836 on_login => sub {
837 my ($pl) = @_;
838 ...
839 },
840 );
841
842Example, attach to the jeweler skill:
843
844 cf::object->attach (
845 type => cf::SKILL,
846 subtype => cf::SK_JEWELER,
847 on_use_skill => sub {
848 my ($sk, $ob, $part, $dir, $msg) = @_;
849 ...
850 },
851 );
852
853=item cf::CLASS::attachment $name, ...
854
855Register an attachment by C<$name> through which attachable objects of the
856given CLASS can refer to this attachment.
857
858Some classes such as deliantra maps and objects can specify attachments
859that are attached at load/instantiate time, thus the need for a name.
860
861These calls expect any number of the following handler/hook descriptions:
163 862
164=over 4 863=over 4
165 864
166=item prio => $number 865=item prio => $number
167 866
169by another C<prio> setting). Lower priority handlers get executed 868by another C<prio> setting). Lower priority handlers get executed
170earlier. The default priority is C<0>, and many built-in handlers are 869earlier. The default priority is C<0>, and many built-in handlers are
171registered at priority C<-1000>, so lower priorities should not be used 870registered at priority C<-1000>, so lower priorities should not be used
172unless you know what you are doing. 871unless you know what you are doing.
173 872
873=item type => $type
874
875(Only for C<< cf::object->attach >> calls), limits the attachment to the
876given type of objects only (the additional parameter C<subtype> can be
877used to further limit to the given subtype).
878
174=item on_I<event> => \&cb 879=item on_I<event> => \&cb
175 880
176Call the given code reference whenever the named event happens (event is 881Call the given code reference whenever the named event happens (event is
177something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 882something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
178handlers are recognised generally depends on the type of object these 883handlers are recognised generally depends on the type of object these
187package and register them. Only handlers for eevents supported by the 892package and register them. Only handlers for eevents supported by the
188object/class are recognised. 893object/class are recognised.
189 894
190=back 895=back
191 896
192=item cf::attach_to_type $object_type, $subtype, ... 897Example, define an attachment called "sockpuppet" that calls the given
898event handler when a monster attacks:
193 899
194Attach handlers for a specific object type (e.g. TRANSPORT) and 900 cf::object::attachment sockpuppet =>
195subtype. If C<$subtype> is zero or undef, matches all objects of the given 901 on_skill_attack => sub {
196type. 902 my ($self, $victim) = @_;
197 903 ...
198=item cf::attach_to_objects ...
199
200Attach handlers to all objects. Do not use this except for debugging or
201very rare events, as handlers are (obviously) called for I<all> objects in
202the game.
203
204=item cf::attach_to_players ...
205
206Attach handlers to all players.
207
208=item cf::attach_to_maps ...
209
210Attach handlers to all maps.
211
212=item cf:register_attachment $name, ...
213
214Register an attachment by name through which objects can refer to this
215attachment.
216
217=item cf:register_player_attachment $name, ...
218
219Register an attachment by name through which players can refer to this
220attachment.
221
222=item cf:register_map_attachment $name, ...
223
224Register an attachment by name through which maps can refer to this
225attachment.
226
227=cut
228
229# the following variables are defined in .xs and must not be re-created
230our @CB_GLOBAL = (); # registry for all global events
231our @CB_OBJECT = (); # all objects (should not be used except in emergency)
232our @CB_PLAYER = ();
233our @CB_TYPE = (); # registry for type (cf-object class) based events
234our @CB_MAP = ();
235
236my %attachment;
237
238sub _attach_cb($\%$$$) {
239 my ($registry, $undo, $event, $prio, $cb) = @_;
240
241 use sort 'stable';
242
243 $cb = [$prio, $cb];
244
245 @{$registry->[$event]} = sort
246 { $a->[0] cmp $b->[0] }
247 @{$registry->[$event] || []}, $cb;
248
249 push @{$undo->{cb}}, [$event, $cb];
250}
251
252# attach handles attaching event callbacks
253# the only thing the caller has to do is pass the correct
254# registry (== where the callback attaches to).
255sub _attach(\@$@) {
256 my ($registry, $klass, @arg) = @_;
257
258 my $prio = 0;
259
260 my %undo = (
261 registry => $registry,
262 cb => [],
263 );
264
265 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
266
267 while (@arg) {
268 my $type = shift @arg;
269
270 if ($type eq "prio") {
271 $prio = shift @arg;
272
273 } elsif ($type eq "package") {
274 my $pkg = shift @arg;
275
276 while (my ($name, $id) = each %cb_id) {
277 if (my $cb = $pkg->can ($name)) {
278 _attach_cb $registry, %undo, $id, $prio, $cb;
279 }
280 } 904 }
281
282 } elsif (exists $cb_id{$type}) {
283 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
284
285 } elsif (ref $type) {
286 warn "attaching objects not supported, ignoring.\n";
287
288 } else {
289 shift @arg;
290 warn "attach argument '$type' not supported, ignoring.\n";
291 }
292 }
293
294 \%undo
295}
296
297sub _attach_attachment {
298 my ($obj, $name, %arg) = @_;
299
300 return if exists $obj->{_attachment}{$name};
301
302 my $res;
303
304 if (my $attach = $attachment{$name}) {
305 my $registry = $obj->registry;
306
307 for (@$attach) {
308 my ($klass, @attach) = @$_;
309 $res = _attach @$registry, $klass, @attach;
310 }
311
312 $obj->{$name} = \%arg;
313 } else {
314 warn "object uses attachment '$name' that is not available, postponing.\n";
315 }
316
317 $obj->{_attachment}{$name} = undef;
318
319 $res->{attachment} = $name;
320 $res
321}
322
323*cf::object::attach =
324*cf::player::attach =
325*cf::map::attach = sub {
326 my ($obj, $name, %arg) = @_;
327
328 _attach_attachment $obj, $name, %arg;
329};
330
331# all those should be optimised
332*cf::object::detach =
333*cf::player::detach =
334*cf::map::detach = sub {
335 my ($obj, $name) = @_;
336
337 delete $obj->{_attachment}{$name};
338 reattach ($obj);
339};
340
341*cf::object::attached =
342*cf::player::attached =
343*cf::map::attached = sub {
344 my ($obj, $name) = @_;
345
346 exists $obj->{_attachment}{$name}
347};
348
349sub attach_global {
350 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
351}
352
353sub attach_to_type {
354 my $type = shift;
355 my $subtype = shift;
356
357 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
358}
359
360sub attach_to_objects {
361 _attach @CB_OBJECT, KLASS_OBJECT, @_
362}
363
364sub attach_to_players {
365 _attach @CB_PLAYER, KLASS_PLAYER, @_
366}
367
368sub attach_to_maps {
369 _attach @CB_MAP, KLASS_MAP, @_
370}
371
372sub register_attachment {
373 my $name = shift;
374
375 $attachment{$name} = [[KLASS_OBJECT, @_]];
376}
377
378sub register_player_attachment {
379 my $name = shift;
380
381 $attachment{$name} = [[KLASS_PLAYER, @_]];
382}
383
384sub register_map_attachment {
385 my $name = shift;
386
387 $attachment{$name} = [[KLASS_MAP, @_]];
388}
389
390our $override;
391our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
392
393sub override {
394 $override = 1;
395 @invoke_results = ();
396}
397
398sub do_invoke {
399 my $event = shift;
400 my $callbacks = shift;
401
402 @invoke_results = ();
403
404 local $override;
405
406 for (@$callbacks) {
407 eval { &{$_->[1]} };
408
409 if ($@) {
410 warn "$@";
411 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
412 override;
413 }
414
415 return 1 if $override;
416 }
417
418 0 905 }
419}
420 906
421=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 907=item $attachable->valid
422
423=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
424
425=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
426
427=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
428
429Generate a global/object/player/map-specific event with the given arguments.
430
431This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
432removed in future versions), and there is no public API to access override
433results (if you must, access C<@cf::invoke_results> directly).
434
435=back
436
437=cut
438
439#############################################################################
440
441=head2 METHODS VALID FOR ALL CORE OBJECTS
442
443=over 4
444
445=item $object->valid, $player->valid, $map->valid
446 908
447Just because you have a perl object does not mean that the corresponding 909Just because you have a perl object does not mean that the corresponding
448C-level object still exists. If you try to access an object that has no 910C-level object still exists. If you try to access an object that has no
449valid C counterpart anymore you get an exception at runtime. This method 911valid C counterpart anymore you get an exception at runtime. This method
450can be used to test for existence of the C object part without causing an 912can be used to test for existence of the C object part without causing an
451exception. 913exception.
452 914
915=cut
916
917# the following variables are defined in .xs and must not be re-created
918our @CB_GLOBAL = (); # registry for all global events
919our @CB_ATTACHABLE = (); # registry for all attachables
920our @CB_OBJECT = (); # all objects (should not be used except in emergency)
921our @CB_PLAYER = ();
922our @CB_CLIENT = ();
923our @CB_TYPE = (); # registry for type (cf-object class) based events
924our @CB_MAP = ();
925
926my %attachment;
927
928sub cf::attachable::thawer_merge {
929 # simply override everything except _meta
930 local $_[0]{_meta};
931 %{$_[0]} = %{$_[1]};
932}
933
934sub _attach_cb($$$$) {
935 my ($registry, $event, $prio, $cb) = @_;
936
937 use sort 'stable';
938
939 $cb = [$prio, $cb];
940
941 @{$registry->[$event]} = sort
942 { $a->[0] cmp $b->[0] }
943 @{$registry->[$event] || []}, $cb;
944}
945
946# hack
947my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
948
949# attach handles attaching event callbacks
950# the only thing the caller has to do is pass the correct
951# registry (== where the callback attaches to).
952sub _attach {
953 my ($registry, $klass, @arg) = @_;
954
955 my $object_type;
956 my $prio = 0;
957 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
958
959 #TODO: get rid of this hack
960 if ($attachable_klass{$klass}) {
961 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
962 }
963
964 while (@arg) {
965 my $type = shift @arg;
966
967 if ($type eq "prio") {
968 $prio = shift @arg;
969
970 } elsif ($type eq "type") {
971 $object_type = shift @arg;
972 $registry = $CB_TYPE[$object_type] ||= [];
973
974 } elsif ($type eq "subtype") {
975 defined $object_type or Carp::croak "subtype specified without type";
976 my $object_subtype = shift @arg;
977 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
978
979 } elsif ($type eq "package") {
980 my $pkg = shift @arg;
981
982 while (my ($name, $id) = each %cb_id) {
983 if (my $cb = $pkg->can ($name)) {
984 _attach_cb $registry, $id, $prio, $cb;
985 }
986 }
987
988 } elsif (exists $cb_id{$type}) {
989 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
990
991 } elsif (ref $type) {
992 error "attaching objects not supported, ignoring.\n";
993
994 } else {
995 shift @arg;
996 error "attach argument '$type' not supported, ignoring.\n";
997 }
998 }
999}
1000
1001sub _object_attach {
1002 my ($obj, $name, %arg) = @_;
1003
1004 return if exists $obj->{_attachment}{$name};
1005
1006 if (my $attach = $attachment{$name}) {
1007 my $registry = $obj->registry;
1008
1009 for (@$attach) {
1010 my ($klass, @attach) = @$_;
1011 _attach $registry, $klass, @attach;
1012 }
1013
1014 $obj->{$name} = \%arg;
1015 } else {
1016 info "object uses attachment '$name' which is not available, postponing.\n";
1017 }
1018
1019 $obj->{_attachment}{$name} = undef;
1020}
1021
1022sub cf::attachable::attach {
1023 if (ref $_[0]) {
1024 _object_attach @_;
1025 } else {
1026 _attach shift->_attach_registry, @_;
1027 }
1028 _recalc_want;
1029};
1030
1031# all those should be optimised
1032sub cf::attachable::detach {
1033 my ($obj, $name) = @_;
1034
1035 if (ref $obj) {
1036 delete $obj->{_attachment}{$name};
1037 reattach ($obj);
1038 } else {
1039 Carp::croak "cannot, currently, detach class attachments";
1040 }
1041 _recalc_want;
1042};
1043
1044sub cf::attachable::attached {
1045 my ($obj, $name) = @_;
1046
1047 exists $obj->{_attachment}{$name}
1048}
1049
1050for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1051 eval "#line " . __LINE__ . " 'cf.pm'
1052 sub cf::\L$klass\E::_attach_registry {
1053 (\\\@CB_$klass, KLASS_$klass)
1054 }
1055
1056 sub cf::\L$klass\E::attachment {
1057 my \$name = shift;
1058
1059 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1060 }
1061 ";
1062 die if $@;
1063}
1064
1065our $override;
1066our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1067
1068sub override {
1069 $override = 1;
1070 @INVOKE_RESULTS = (@_);
1071}
1072
1073sub do_invoke {
1074 my $event = shift;
1075 my $callbacks = shift;
1076
1077 @INVOKE_RESULTS = ();
1078
1079 local $override;
1080
1081 for (@$callbacks) {
1082 eval { &{$_->[1]} };
1083
1084 if ($@) {
1085 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1086 override;
1087 }
1088
1089 return 1 if $override;
1090 }
1091
1092 0
1093}
1094
1095=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1096
1097=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1098
1099Generate an object-specific event with the given arguments.
1100
1101This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1102removed in future versions), and there is no public API to access override
1103results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1104
453=back 1105=back
454 1106
455=cut 1107=cut
456
457*cf::object::valid =
458*cf::player::valid =
459*cf::map::valid = \&cf::_valid;
460 1108
461############################################################################# 1109#############################################################################
462# object support 1110# object support
463 1111
464sub instantiate { 1112sub _object_equal($$);
1113sub _object_equal($$) {
1114 my ($a, $b) = @_;
1115
1116 return 0 unless (ref $a) eq (ref $b);
1117
1118 if ("HASH" eq ref $a) {
1119 my @ka = keys %$a;
1120 my @kb = keys %$b;
1121
1122 return 0 if @ka != @kb;
1123
1124 for (0 .. $#ka) {
1125 return 0 unless $ka[$_] eq $kb[$_];
1126 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1127 }
1128
1129 } elsif ("ARRAY" eq ref $a) {
1130
1131 return 0 if @$a != @$b;
1132
1133 for (0 .. $#$a) {
1134 return 0 unless _object_equal $a->[$_], $b->[$_];
1135 }
1136
1137 } elsif ($a ne $b) {
1138 return 0;
1139 }
1140
1141 1
1142}
1143
1144our $SLOW_MERGES;#d#
1145sub _can_merge {
465 my ($obj, $data) = @_; 1146 my ($ob1, $ob2) = @_;
466 1147
467 $data = from_json $data; 1148 ++$SLOW_MERGES;#d#
468 1149
469 for (@$data) { 1150 # we do the slow way here
470 my ($name, $args) = @$_; 1151 return _object_equal $ob1, $ob2
471
472 $obj->attach ($name, %{$args || {} });
473 }
474} 1152}
475 1153
476# basically do the same as instantiate, without calling instantiate
477sub reattach { 1154sub reattach {
1155 # basically do the same as instantiate, without calling instantiate
478 my ($obj) = @_; 1156 my ($obj) = @_;
1157
1158 # no longer needed after getting rid of delete_package?
1159 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1160
479 my $registry = $obj->registry; 1161 my $registry = $obj->registry;
480 1162
481 @$registry = (); 1163 @$registry = ();
482 1164
483 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1165 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
484 1166
485 for my $name (keys %{ $obj->{_attachment} || {} }) { 1167 for my $name (keys %{ $obj->{_attachment} || {} }) {
486 if (my $attach = $attachment{$name}) { 1168 if (my $attach = $attachment{$name}) {
487 for (@$attach) { 1169 for (@$attach) {
488 my ($klass, @attach) = @$_; 1170 my ($klass, @attach) = @$_;
489 _attach @$registry, $klass, @attach; 1171 _attach $registry, $klass, @attach;
490 } 1172 }
491 } else { 1173 } else {
492 warn "object uses attachment '$name' that is not available, postponing.\n"; 1174 info "object uses attachment '$name' that is not available, postponing.\n";
493 }
494 }
495}
496
497sub object_freezer_save {
498 my ($filename, $rdata, $objs) = @_;
499
500 if (length $$rdata) {
501 warn sprintf "saving %s (%d,%d)\n",
502 $filename, length $$rdata, scalar @$objs;
503
504 if (open my $fh, ">:raw", "$filename~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, $$rdata;
507 close $fh;
508
509 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
510 chmod SAVE_MODE, $fh;
511 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
512 close $fh;
513 rename "$filename.pst~", "$filename.pst";
514 } else {
515 unlink "$filename.pst";
516 } 1175 }
517
518 rename "$filename~", $filename;
519 } else {
520 warn "FATAL: $filename~: $!\n";
521 }
522 } else {
523 unlink $filename;
524 unlink "$filename.pst";
525 } 1176 }
526} 1177}
527 1178
528sub object_freezer_as_string { 1179cf::attachable->attach (
529 my ($rdata, $objs) = @_;
530
531 use Data::Dumper;
532
533 $$rdata . Dumper $objs
534}
535
536sub object_thawer_load {
537 my ($filename) = @_;
538
539 local $/;
540
541 my $av;
542
543 #TODO: use sysread etc.
544 if (open my $data, "<:raw:perlio", $filename) {
545 $data = <$data>;
546 if (open my $pst, "<:raw:perlio", "$filename.pst") {
547 $av = eval { (Storable::thaw <$pst>)->{objs} };
548 }
549 return ($data, $av);
550 }
551
552 ()
553}
554
555attach_to_objects
556 prio => -1000000, 1180 prio => -1000000,
1181 on_instantiate => sub {
1182 my ($obj, $data) = @_;
1183
1184 $data = decode_json $data;
1185
1186 for (@$data) {
1187 my ($name, $args) = @$_;
1188
1189 $obj->attach ($name, %{$args || {} });
1190 }
1191 },
1192 on_reattach => \&reattach,
557 on_clone => sub { 1193 on_clone => sub {
558 my ($src, $dst) = @_; 1194 my ($src, $dst) = @_;
559 1195
560 @{$dst->registry} = @{$src->registry}; 1196 @{$dst->registry} = @{$src->registry};
561 1197
562 %$dst = %$src; 1198 %$dst = %$src;
563 1199
564 %{$dst->{_attachment}} = %{$src->{_attachment}} 1200 %{$dst->{_attachment}} = %{$src->{_attachment}}
565 if exists $src->{_attachment}; 1201 if exists $src->{_attachment};
566 }, 1202 },
567; 1203);
1204
1205sub object_freezer_save {
1206 my ($filename, $rdata, $objs) = @_;
1207
1208 sync_job {
1209 if (length $$rdata) {
1210 utf8::decode (my $decname = $filename);
1211 trace sprintf "saving %s (%d,%d)\n",
1212 $decname, length $$rdata, scalar @$objs
1213 if $VERBOSE_IO;
1214
1215 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1216 aio_chmod $fh, SAVE_MODE;
1217 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1218 if ($cf::USE_FSYNC) {
1219 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1220 aio_fsync $fh;
1221 }
1222 aio_close $fh;
1223
1224 if (@$objs) {
1225 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1226 aio_chmod $fh, SAVE_MODE;
1227 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1228 aio_write $fh, 0, (length $data), $data, 0;
1229 if ($cf::USE_FSYNC) {
1230 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1231 aio_fsync $fh;
1232 }
1233 aio_close $fh;
1234 aio_rename "$filename.pst~", "$filename.pst";
1235 }
1236 } else {
1237 aio_unlink "$filename.pst";
1238 }
1239
1240 aio_rename "$filename~", $filename;
1241
1242 $filename =~ s%/[^/]+$%%;
1243 aio_pathsync $filename if $cf::USE_FSYNC;
1244 } else {
1245 error "unable to save objects: $filename~: $!\n";
1246 }
1247 } else {
1248 aio_unlink $filename;
1249 aio_unlink "$filename.pst";
1250 }
1251 };
1252}
1253
1254sub object_freezer_as_string {
1255 my ($rdata, $objs) = @_;
1256
1257 use Data::Dumper;
1258
1259 $$rdata . Dumper $objs
1260}
1261
1262sub object_thawer_load {
1263 my ($filename) = @_;
1264
1265 my ($data, $av);
1266
1267 (aio_load $filename, $data) >= 0
1268 or return;
1269
1270 unless (aio_stat "$filename.pst") {
1271 (aio_load "$filename.pst", $av) >= 0
1272 or return;
1273
1274 my $st = eval { Coro::Storable::thaw $av };
1275 $av = $st->{objs};
1276 }
1277
1278 utf8::decode (my $decname = $filename);
1279 trace sprintf "loading %s (%d,%d)\n",
1280 $decname, length $data, scalar @{$av || []}
1281 if $VERBOSE_IO;
1282
1283 ($data, $av)
1284}
1285
1286=head2 COMMAND CALLBACKS
1287
1288=over 4
1289
1290=cut
568 1291
569############################################################################# 1292#############################################################################
570# old plug-in events 1293# command handling &c
571 1294
572sub inject_event { 1295=item cf::register_command $name => \&callback($ob,$args);
573 my $extension = shift;
574 my $event_code = shift;
575 1296
576 my $cb = $hook[$event_code]{$extension} 1297Register a callback for execution when the client sends the user command
577 or return; 1298$name.
578 1299
579 &$cb 1300=cut
580}
581
582sub inject_global_event {
583 my $event = shift;
584
585 my $cb = $hook[$event]
586 or return;
587
588 List::Util::max map &$_, values %$cb
589}
590
591sub inject_command {
592 my ($name, $obj, $params) = @_;
593
594 for my $cmd (@{ $command{$name} }) {
595 $cmd->[1]->($obj, $params);
596 }
597
598 -1
599}
600 1301
601sub register_command { 1302sub register_command {
602 my ($name, $time, $cb) = @_; 1303 my ($name, $cb) = @_;
603 1304
604 my $caller = caller; 1305 my $caller = caller;
605 #warn "registering command '$name/$time' to '$caller'"; 1306 #warn "registering command '$name/$time' to '$caller'";
606 1307
607 push @{ $command{$name} }, [$time, $cb, $caller]; 1308 push @{ $COMMAND{$name} }, [$caller, $cb];
608 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
609} 1309}
1310
1311=item cf::register_extcmd $name => \&callback($pl,$packet);
1312
1313Register a callback for execution when the client sends an (synchronous)
1314extcmd packet. Ext commands will be processed in the order they are
1315received by the server, like other user commands. The first argument is
1316the logged-in player. Ext commands can only be processed after a player
1317has logged in successfully.
1318
1319If the callback returns something, it is sent back as if reply was being
1320called.
1321
1322=item cf::register_exticmd $name => \&callback($ns,$packet);
1323
1324Register a callback for execution when the client sends an (asynchronous)
1325exticmd packet. Exti commands are processed by the server as soon as they
1326are received, i.e. out of order w.r.t. other commands. The first argument
1327is a client socket. Exti commands can be received anytime, even before
1328log-in.
1329
1330If the callback returns something, it is sent back as if reply was being
1331called.
1332
1333=cut
610 1334
611sub register_extcmd { 1335sub register_extcmd {
612 my ($name, $cb) = @_; 1336 my ($name, $cb) = @_;
613 1337
614 my $caller = caller; 1338 $EXTCMD{$name} = $cb;
615 #warn "registering extcmd '$name' to '$caller'";
616
617 $extcmd{$name} = [$cb, $caller];
618} 1339}
619 1340
620sub register { 1341sub register_exticmd {
621 my ($base, $pkg) = @_; 1342 my ($name, $cb) = @_;
622 1343
623 #TODO 1344 $EXTICMD{$name} = $cb;
624} 1345}
625 1346
626sub load_extension { 1347use File::Glob ();
627 my ($path) = @_;
628 1348
629 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1349cf::player->attach (
630 my $base = $1; 1350 on_unknown_command => sub {
631 my $pkg = $1; 1351 my ($pl, $name, $params) = @_;
632 $pkg =~ s/[^[:word:]]/_/g;
633 $pkg = "ext::$pkg";
634 1352
635 warn "loading '$path' into '$pkg'\n"; 1353 my $cb = $COMMAND{$name}
1354 or return;
636 1355
637 open my $fh, "<:utf8", $path 1356 for my $cmd (@$cb) {
638 or die "$path: $!"; 1357 $cmd->[1]->($pl->ob, $params);
639
640 my $source =
641 "package $pkg; use strict; use utf8;\n"
642 . "#line 1 \"$path\"\n{\n"
643 . (do { local $/; <$fh> })
644 . "\n};\n1";
645
646 eval $source
647 or die "$path: $@";
648
649 push @exts, $pkg;
650 $ext_pkg{$base} = $pkg;
651
652# no strict 'refs';
653# @{"$pkg\::ISA"} = ext::;
654
655 register $base, $pkg;
656}
657
658sub unload_extension {
659 my ($pkg) = @_;
660
661 warn "removing extension $pkg\n";
662
663 # remove hooks
664 #TODO
665# for my $idx (0 .. $#PLUGIN_EVENT) {
666# delete $hook[$idx]{$pkg};
667# }
668
669 # remove commands
670 for my $name (keys %command) {
671 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
672
673 if (@cb) {
674 $command{$name} = \@cb;
675 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
676 } else {
677 delete $command{$name};
678 delete $COMMAND{"$name\000"};
679 } 1358 }
1359
1360 cf::override;
680 } 1361 },
681
682 # remove extcmds
683 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
684 delete $extcmd{$name};
685 }
686
687 if (my $cb = $pkg->can ("unload")) {
688 eval {
689 $cb->($pkg);
690 1
691 } or warn "$pkg unloaded, but with errors: $@";
692 }
693
694 Symbol::delete_package $pkg;
695}
696
697sub load_extensions {
698 my $LIBDIR = maps_directory "perl";
699
700 for my $ext (<$LIBDIR/*.ext>) {
701 next unless -r $ext;
702 eval {
703 load_extension $ext;
704 1
705 } or warn "$ext not loaded: $@";
706 }
707}
708
709#############################################################################
710# extcmd framework, basically convert ext <msg>
711# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
712
713attach_to_players
714 on_extcmd => sub { 1362 on_extcmd => sub {
715 my ($pl, $buf) = @_; 1363 my ($pl, $buf) = @_;
716 1364
717 my $msg = eval { from_json $buf }; 1365 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
718 1366
719 if (ref $msg) { 1367 if (ref $msg) {
1368 my ($type, $reply, @payload) =
1369 "ARRAY" eq ref $msg
1370 ? @$msg
1371 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1372
1373 my @reply;
1374
720 if (my $cb = $extcmd{$msg->{msgtype}}) { 1375 if (my $cb = $EXTCMD{$type}) {
721 if (my %reply = $cb->[0]->($pl, $msg)) { 1376 @reply = $cb->($pl, @payload);
722 $pl->ext_reply ($msg->{msgid}, %reply); 1377 }
1378
1379 $pl->ext_reply ($reply, @reply)
1380 if $reply;
1381
1382 } else {
1383 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1384 }
1385
1386 cf::override;
1387 },
1388);
1389
1390# "readahead" all extensions
1391sub cache_extensions {
1392 my $grp = IO::AIO::aio_group;
1393
1394 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1395 for (grep /\.ext$/, @{$_[0]}) {
1396 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1397 }
1398 };
1399
1400 $grp
1401}
1402
1403sub load_extensions {
1404 info "loading extensions...";
1405
1406 cf::sync_job {
1407 my %todo;
1408
1409 for my $path (<$LIBDIR/*.ext>) {
1410 next unless -r $path;
1411
1412 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1413 my $base = $1;
1414 my $pkg = $1;
1415 $pkg =~ s/[^[:word:]]/_/g;
1416 $pkg = "ext::$pkg";
1417
1418 open my $fh, "<:utf8", $path
1419 or die "$path: $!";
1420
1421 my $source = do { local $/; <$fh> };
1422
1423 my %ext = (
1424 path => $path,
1425 base => $base,
1426 pkg => $pkg,
1427 );
1428
1429 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1430 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1431
1432 $ext{source} =
1433 "package $pkg; use common::sense;\n"
1434 . "#line 1 \"$path\"\n{\n"
1435 . $source
1436 . "\n};\n1";
1437
1438 $todo{$base} = \%ext;
1439 }
1440
1441 my $pass = 0;
1442 my %done;
1443 while (%todo) {
1444 my $progress;
1445
1446 ++$pass;
1447
1448 ext:
1449 while (my ($k, $v) = each %todo) {
1450 for (split /,\s*/, $v->{meta}{depends}) {
1451 next ext
1452 unless exists $done{$_};
1453 }
1454
1455 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1456
1457 my $active = eval $v->{source};
1458
1459 if (length $@) {
1460 error "$v->{path}: $@\n";
1461
1462 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1463 if exists $v->{meta}{mandatory};
1464
1465 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1466 delete $todo{$k};
1467 } else {
1468 $done{$k} = delete $todo{$k};
1469 push @EXTS, $v->{pkg};
1470 $progress = 1;
1471
1472 info "$v->{base}: extension inactive.\n"
1473 unless $active;
723 } 1474 }
724 } 1475 }
725 } else { 1476
726 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1477 unless ($progress) {
1478 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1479
1480 while (my ($k, $v) = each %todo) {
1481 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1482 if exists $v->{meta}{mandatory};
1483 }
727 } 1484 }
728 1485 }
729 cf::override;
730 }, 1486 };
731; 1487}
732 1488
733############################################################################# 1489#############################################################################
734# load/save/clean perl data associated with a map
735 1490
736*cf::mapsupport::on_clean = sub { 1491=back
1492
1493=head2 CORE EXTENSIONS
1494
1495Functions and methods that extend core deliantra objects.
1496
1497=cut
1498
1499package cf::player;
1500
1501use Coro::AIO;
1502
1503=head3 cf::player
1504
1505=over 4
1506
1507=item cf::player::num_playing
1508
1509Returns the official number of playing players, as per the Crossfire metaserver rules.
1510
1511=cut
1512
1513sub num_playing {
1514 scalar grep
1515 $_->ob->map
1516 && !$_->hidden
1517 && !$_->ob->flag (cf::FLAG_WIZ),
1518 cf::player::list
1519}
1520
1521=item cf::player::find $login
1522
1523Returns the given player object, loading it if necessary (might block).
1524
1525=cut
1526
1527sub playerdir($) {
1528 "$PLAYERDIR/"
1529 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1530}
1531
1532sub path($) {
1533 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1534
1535 (playerdir $login) . "/playerdata"
1536}
1537
1538sub find_active($) {
1539 $cf::PLAYER{$_[0]}
1540 and $cf::PLAYER{$_[0]}->active
1541 and $cf::PLAYER{$_[0]}
1542}
1543
1544sub exists($) {
737 my ($map) = @_; 1545 my ($login) = @_;
738 1546
739 my $path = $map->tmpname; 1547 $cf::PLAYER{$login}
740 defined $path or return; 1548 or !aio_stat path $login
741
742 unlink "$path.pst";
743};
744
745attach_to_maps prio => -10000, package => cf::mapsupport::;
746
747#############################################################################
748# load/save perl data associated with player->ob objects
749
750sub all_objects(@) {
751 @_, map all_objects ($_->inv), @_
752} 1549}
753 1550
754# TODO: compatibility cruft, remove when no longer needed 1551sub find($) {
755attach_to_players 1552 return $cf::PLAYER{$_[0]} || do {
1553 my $login = $_[0];
1554
1555 my $guard = cf::lock_acquire "user_find:$login";
1556
1557 $cf::PLAYER{$_[0]} || do {
1558 # rename old playerfiles to new ones
1559 #TODO: remove when no longer required
1560 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1561 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1562 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1563 aio_unlink +(playerdir $login) . "/$login.pl";
1564
1565 my $f = new_from_file cf::object::thawer path $login
1566 or return;
1567
1568 my $pl = cf::player::load_pl $f
1569 or return;
1570
1571 local $cf::PLAYER_LOADING{$login} = $pl;
1572 $f->resolve_delayed_derefs;
1573 $cf::PLAYER{$login} = $pl
1574 }
1575 }
1576}
1577
1578cf::player->attach (
756 on_load => sub { 1579 on_load => sub {
757 my ($pl, $path) = @_; 1580 my ($pl, $path) = @_;
758 1581
759 for my $o (all_objects $pl->ob) { 1582 # restore slots saved in save, below
760 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1583 my $slots = delete $pl->{_slots};
761 $o->set_ob_key_value ("_perl_data");
762 1584
763 %$o = %{ Storable::thaw pack "H*", $value }; 1585 $pl->ob->current_weapon ($slots->[0]);
1586 $pl->combat_ob ($slots->[1]);
1587 $pl->ranged_ob ($slots->[2]);
1588 },
1589);
1590
1591sub save($) {
1592 my ($pl) = @_;
1593
1594 return if $pl->{deny_save};
1595
1596 my $path = path $pl;
1597 my $guard = cf::lock_acquire "user_save:$path";
1598
1599 return if $pl->{deny_save};
1600
1601 aio_mkdir playerdir $pl, 0770;
1602 $pl->{last_save} = $cf::RUNTIME;
1603
1604 cf::get_slot 0.01;
1605
1606 # save slots, to be restored later
1607 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1608
1609 $pl->save_pl ($path);
1610 cf::cede_to_tick;
1611}
1612
1613sub new($) {
1614 my ($login) = @_;
1615
1616 my $self = create;
1617
1618 $self->ob->name ($login);
1619 $self->{deny_save} = 1;
1620
1621 $cf::PLAYER{$login} = $self;
1622
1623 $self
1624}
1625
1626=item $player->send_msg ($channel, $msg, $color, [extra...])
1627
1628=cut
1629
1630sub send_msg {
1631 my $ns = shift->ns
1632 or return;
1633 $ns->send_msg (@_);
1634}
1635
1636=item $pl->quit_character
1637
1638Nukes the player without looking back. If logged in, the connection will
1639be destroyed. May block for a long time.
1640
1641=cut
1642
1643sub quit_character {
1644 my ($pl) = @_;
1645
1646 my $name = $pl->ob->name;
1647
1648 $pl->{deny_save} = 1;
1649 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1650
1651 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1652 $pl->deactivate;
1653 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1654 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1655 $pl->ns->destroy if $pl->ns;
1656
1657 my $path = playerdir $pl;
1658 my $temp = "$path~$cf::RUNTIME~deleting~";
1659 aio_rename $path, $temp;
1660 delete $cf::PLAYER{$pl->ob->name};
1661 $pl->destroy;
1662
1663 my $prefix = qr<^~\Q$name\E/>;
1664
1665 # nuke player maps
1666 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1667
1668 IO::AIO::aio_rmtree $temp;
1669}
1670
1671=item $pl->kick
1672
1673Kicks a player out of the game. This destroys the connection.
1674
1675=cut
1676
1677sub kick {
1678 my ($pl, $kicker) = @_;
1679
1680 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1681 $pl->killer ("kicked");
1682 $pl->ns->destroy;
1683}
1684
1685=item cf::player::list_logins
1686
1687Returns am arrayref of all valid playernames in the system, can take a
1688while and may block, so not sync_job-capable, ever.
1689
1690=cut
1691
1692sub list_logins {
1693 my $dirs = aio_readdir $PLAYERDIR
1694 or return [];
1695
1696 my @logins;
1697
1698 for my $login (@$dirs) {
1699 my $path = path $login;
1700
1701 # a .pst is a dead give-away for a valid player
1702 # if no pst file found, open and chekc for blocked users
1703 if (aio_stat "$path.pst") {
1704 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1705 aio_read $fh, 0, 512, my $buf, 0 or next;
1706 $buf !~ /^password -------------$/m or next; # official not-valid tag
1707 }
1708
1709 utf8::decode $login;
1710 push @logins, $login;
1711 }
1712
1713 \@logins
1714}
1715
1716=item $player->maps
1717
1718=item cf::player::maps $login
1719
1720Returns an arrayref of map paths that are private for this
1721player. May block.
1722
1723=cut
1724
1725sub maps($) {
1726 my ($pl) = @_;
1727
1728 $pl = ref $pl ? $pl->ob->name : $pl;
1729
1730 my $files = aio_readdir playerdir $pl
1731 or return;
1732
1733 my @paths;
1734
1735 for (@$files) {
1736 utf8::decode $_;
1737 next if /\.(?:pl|pst)$/;
1738 next unless /^$PATH_SEP/o;
1739
1740 push @paths, cf::map::normalise "~$pl/$_";
1741 }
1742
1743 \@paths
1744}
1745
1746=item $protocol_xml = $player->expand_cfpod ($cfpod)
1747
1748Expand deliantra pod fragments into protocol xml.
1749
1750=item $player->ext_reply ($msgid, @msg)
1751
1752Sends an ext reply to the player.
1753
1754=cut
1755
1756sub ext_reply($$@) {
1757 my ($self, $id, @msg) = @_;
1758
1759 $self->ns->ext_reply ($id, @msg)
1760}
1761
1762=item $player->ext_msg ($type, @msg)
1763
1764Sends an ext event to the client.
1765
1766=cut
1767
1768sub ext_msg($$@) {
1769 my ($self, $type, @msg) = @_;
1770
1771 $self->ns->ext_msg ($type, @msg);
1772}
1773
1774=head3 cf::region
1775
1776=over 4
1777
1778=cut
1779
1780package cf::region;
1781
1782=item cf::region::find_by_path $path
1783
1784Tries to decuce the likely region for a map knowing only its path.
1785
1786=cut
1787
1788sub find_by_path($) {
1789 my ($path) = @_;
1790
1791 $path =~ s/^~[^\/]*//; # skip ~login
1792
1793 my ($match, $specificity);
1794
1795 for my $region (list) {
1796 if ($region->{match} && $path =~ $region->{match}) {
1797 ($match, $specificity) = ($region, $region->specificity)
1798 if $region->specificity > $specificity;
1799 }
1800 }
1801
1802 $match
1803}
1804
1805=back
1806
1807=head3 cf::map
1808
1809=over 4
1810
1811=cut
1812
1813package cf::map;
1814
1815use Fcntl;
1816use Coro::AIO;
1817
1818use overload
1819 '""' => \&as_string,
1820 fallback => 1;
1821
1822our $MAX_RESET = 3600;
1823our $DEFAULT_RESET = 3000;
1824
1825sub generate_random_map {
1826 my ($self, $rmp) = @_;
1827
1828 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1829
1830 # mit "rum" bekleckern, nicht
1831 $self->_create_random_map (
1832 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1833 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1834 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1835 $rmp->{exit_on_final_map},
1836 $rmp->{xsize}, $rmp->{ysize},
1837 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1838 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1839 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1840 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1841 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1842 (cf::region::find $rmp->{region}), $rmp->{custom}
1843 )
1844}
1845
1846=item cf::map->register ($regex, $prio)
1847
1848Register a handler for the map path matching the given regex at the
1849givne priority (higher is better, built-in handlers have priority 0, the
1850default).
1851
1852=cut
1853
1854sub register {
1855 my (undef, $regex, $prio) = @_;
1856 my $pkg = caller;
1857
1858 push @{"$pkg\::ISA"}, __PACKAGE__;
1859
1860 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1861}
1862
1863# also paths starting with '/'
1864$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1865
1866sub thawer_merge {
1867 my ($self, $merge) = @_;
1868
1869 # we have to keep some variables in memory intact
1870 local $self->{path};
1871 local $self->{load_path};
1872
1873 $self->SUPER::thawer_merge ($merge);
1874}
1875
1876sub normalise {
1877 my ($path, $base) = @_;
1878
1879 $path = "$path"; # make sure it's a string
1880
1881 $path =~ s/\.map$//;
1882
1883 # map plan:
1884 #
1885 # /! non-realised random map exit (special hack!)
1886 # {... are special paths that are not being touched
1887 # ?xxx/... are special absolute paths
1888 # ?random/... random maps
1889 # /... normal maps
1890 # ~user/... per-player map of a specific user
1891
1892 $path =~ s/$PATH_SEP/\//go;
1893
1894 # treat it as relative path if it starts with
1895 # something that looks reasonable
1896 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1897 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1898
1899 $base =~ s{[^/]+/?$}{};
1900 $path = "$base/$path";
1901 }
1902
1903 for ($path) {
1904 redo if s{//}{/};
1905 redo if s{/\.?/}{/};
1906 redo if s{/[^/]+/\.\./}{/};
1907 }
1908
1909 $path
1910}
1911
1912sub new_from_path {
1913 my (undef, $path, $base) = @_;
1914
1915 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1916
1917 $path = normalise $path, $base;
1918
1919 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1920 if ($path =~ $EXT_MAP{$pkg}[1]) {
1921 my $self = bless cf::map::new, $pkg;
1922 $self->{path} = $path; $self->path ($path);
1923 $self->init; # pass $1 etc.
1924 return $self;
1925 }
1926 }
1927
1928 Carp::cluck "unable to resolve path '$path' (base '$base')";
1929 ()
1930}
1931
1932sub init {
1933 my ($self) = @_;
1934
1935 $self
1936}
1937
1938sub as_string {
1939 my ($self) = @_;
1940
1941 "$self->{path}"
1942}
1943
1944# the displayed name, this is a one way mapping
1945sub visible_name {
1946 &as_string
1947}
1948
1949# the original (read-only) location
1950sub load_path {
1951 my ($self) = @_;
1952
1953 "$MAPDIR/$self->{path}.map"
1954}
1955
1956# the temporary/swap location
1957sub save_path {
1958 my ($self) = @_;
1959
1960 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1961 "$TMPDIR/$path.map"
1962}
1963
1964# the unique path, undef == no special unique path
1965sub uniq_path {
1966 my ($self) = @_;
1967
1968 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1969 "$UNIQUEDIR/$path"
1970}
1971
1972sub decay_objects {
1973 my ($self) = @_;
1974
1975 return if $self->{deny_reset};
1976
1977 $self->do_decay_objects;
1978}
1979
1980sub unlink_save {
1981 my ($self) = @_;
1982
1983 utf8::encode (my $save = $self->save_path);
1984 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1985 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1986}
1987
1988sub load_header_from($) {
1989 my ($self, $path) = @_;
1990
1991 utf8::encode $path;
1992 my $f = new_from_file cf::object::thawer $path
1993 or return;
1994
1995 $self->_load_header ($f)
1996 or return;
1997
1998 local $MAP_LOADING{$self->{path}} = $self;
1999 $f->resolve_delayed_derefs;
2000
2001 $self->{load_path} = $path;
2002
2003 1
2004}
2005
2006sub load_header_orig {
2007 my ($self) = @_;
2008
2009 $self->load_header_from ($self->load_path)
2010}
2011
2012sub load_header_temp {
2013 my ($self) = @_;
2014
2015 $self->load_header_from ($self->save_path)
2016}
2017
2018sub prepare_temp {
2019 my ($self) = @_;
2020
2021 $self->last_access ((delete $self->{last_access})
2022 || $cf::RUNTIME); #d#
2023 # safety
2024 $self->{instantiate_time} = $cf::RUNTIME
2025 if $self->{instantiate_time} > $cf::RUNTIME;
2026}
2027
2028sub prepare_orig {
2029 my ($self) = @_;
2030
2031 $self->{load_original} = 1;
2032 $self->{instantiate_time} = $cf::RUNTIME;
2033 $self->last_access ($cf::RUNTIME);
2034 $self->instantiate;
2035}
2036
2037sub load_header {
2038 my ($self) = @_;
2039
2040 if ($self->load_header_temp) {
2041 $self->prepare_temp;
2042 } else {
2043 $self->load_header_orig
2044 or return;
2045 $self->prepare_orig;
2046 }
2047
2048 $self->{deny_reset} = 1
2049 if $self->no_reset;
2050
2051 $self->default_region (cf::region::find_by_path $self->{path})
2052 unless $self->default_region;
2053
2054 1
2055}
2056
2057sub find;
2058sub find {
2059 my ($path, $origin) = @_;
2060
2061 cf::cede_to_tick;
2062
2063 $path = normalise $path, $origin && $origin->path;
2064
2065 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2066 my $guard2 = cf::lock_acquire "map_find:$path";
2067
2068 $cf::MAP{$path} || do {
2069 my $map = new_from_path cf::map $path
2070 or return;
2071
2072 $map->{last_save} = $cf::RUNTIME;
2073
2074 $map->load_header
2075 or return;
2076
2077 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2078 # doing this can freeze the server in a sync job, obviously
2079 #$cf::WAIT_FOR_TICK->wait;
2080 undef $guard2;
2081 undef $guard1;
2082 $map->reset;
2083 return find $path;
2084 }
2085
2086 $cf::MAP{$path} = $map
2087 }
2088}
2089
2090sub pre_load { }
2091#sub post_load { } # XS
2092
2093sub load {
2094 my ($self) = @_;
2095
2096 local $self->{deny_reset} = 1; # loading can take a long time
2097
2098 my $path = $self->{path};
2099
2100 {
2101 my $guard = cf::lock_acquire "map_data:$path";
2102
2103 return unless $self->valid;
2104 return unless $self->in_memory == cf::MAP_SWAPPED;
2105
2106 $self->in_memory (cf::MAP_LOADING);
2107
2108 $self->alloc;
2109
2110 $self->pre_load;
2111 cf::cede_to_tick;
2112
2113 my $f = new_from_file cf::object::thawer $self->{load_path};
2114 $f->skip_block;
2115 $self->_load_objects ($f)
2116 or return;
2117
2118 $self->post_load_original
2119 if delete $self->{load_original};
2120
2121 if (my $uniq = $self->uniq_path) {
2122 utf8::encode $uniq;
2123 unless (aio_stat $uniq) {
2124 if (my $f = new_from_file cf::object::thawer $uniq) {
2125 $self->clear_unique_items;
2126 $self->_load_objects ($f);
2127 $f->resolve_delayed_derefs;
2128 }
764 } 2129 }
765 } 2130 }
2131
2132 $f->resolve_delayed_derefs;
2133
2134 cf::cede_to_tick;
2135 # now do the right thing for maps
2136 $self->link_multipart_objects;
2137 $self->difficulty ($self->estimate_difficulty)
2138 unless $self->difficulty;
2139 cf::cede_to_tick;
2140
2141 unless ($self->{deny_activate}) {
2142 $self->decay_objects;
2143 $self->fix_auto_apply;
2144 $self->update_buttons;
2145 cf::cede_to_tick;
2146 $self->activate;
2147 }
2148
2149 $self->{last_save} = $cf::RUNTIME;
2150 $self->last_access ($cf::RUNTIME);
2151
2152 $self->in_memory (cf::MAP_ACTIVE);
766 }, 2153 }
767;
768 2154
769############################################################################# 2155 $self->post_load;
2156}
770 2157
771=head2 CORE EXTENSIONS 2158# customize the map for a given player, i.e.
2159# return the _real_ map. used by e.g. per-player
2160# maps to change the path to ~playername/mappath
2161sub customise_for {
2162 my ($self, $ob) = @_;
772 2163
773Functions and methods that extend core crossfire objects. 2164 return find "~" . $ob->name . "/" . $self->{path}
2165 if $self->per_player;
2166
2167# return find "?party/" . $ob->name . "/" . $self->{path}
2168# if $self->per_party;
2169
2170 $self
2171}
2172
2173# find and load all maps in the 3x3 area around a map
2174sub load_neighbours {
2175 my ($map) = @_;
2176
2177 my @neigh; # diagonal neighbours
2178
2179 for (0 .. 3) {
2180 my $neigh = $map->tile_path ($_)
2181 or next;
2182 $neigh = find $neigh, $map
2183 or next;
2184 $neigh->load;
2185
2186 # now find the diagonal neighbours
2187 push @neigh,
2188 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2189 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2190 }
2191
2192 for (grep defined $_->[0], @neigh) {
2193 my ($path, $origin) = @$_;
2194 my $neigh = find $path, $origin
2195 or next;
2196 $neigh->load;
2197 }
2198}
2199
2200sub find_sync {
2201 my ($path, $origin) = @_;
2202
2203 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2204 if $Coro::current == $Coro::main;
2205
2206 find $path, $origin
2207}
2208
2209sub do_load_sync {
2210 my ($map) = @_;
2211
2212 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2213 if $Coro::current == $Coro::main;
2214
2215 $map->load;
2216}
2217
2218our %MAP_PREFETCH;
2219our $MAP_PREFETCHER = undef;
2220
2221sub find_async {
2222 my ($path, $origin, $load) = @_;
2223
2224 $path = normalise $path, $origin && $origin->{path};
2225
2226 if (my $map = $cf::MAP{$path}) {
2227 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2228 }
2229
2230 $MAP_PREFETCH{$path} |= $load;
2231
2232 $MAP_PREFETCHER ||= cf::async {
2233 $Coro::current->{desc} = "map prefetcher";
2234
2235 while (%MAP_PREFETCH) {
2236 while (my ($k, $v) = each %MAP_PREFETCH) {
2237 if (my $map = find $k) {
2238 $map->load if $v;
2239 }
2240
2241 delete $MAP_PREFETCH{$k};
2242 }
2243 }
2244 undef $MAP_PREFETCHER;
2245 };
2246 $MAP_PREFETCHER->prio (6);
2247
2248 ()
2249}
2250
2251# common code, used by both ->save and ->swapout
2252sub _save {
2253 my ($self) = @_;
2254
2255 $self->{last_save} = $cf::RUNTIME;
2256
2257 return unless $self->dirty;
2258
2259 my $save = $self->save_path; utf8::encode $save;
2260 my $uniq = $self->uniq_path; utf8::encode $uniq;
2261
2262 $self->{load_path} = $save;
2263
2264 return if $self->{deny_save};
2265
2266 local $self->{last_access} = $self->last_access;#d#
2267
2268 cf::async {
2269 $Coro::current->{desc} = "map player save";
2270 $_->contr->save for $self->players;
2271 };
2272
2273 cf::get_slot 0.02;
2274
2275 if ($uniq) {
2276 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2277 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2278 } else {
2279 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2280 }
2281}
2282
2283sub save {
2284 my ($self) = @_;
2285
2286 my $lock = cf::lock_acquire "map_data:$self->{path}";
2287
2288 $self->_save;
2289}
2290
2291sub swap_out {
2292 my ($self) = @_;
2293
2294 my $lock = cf::lock_acquire "map_data:$self->{path}";
2295
2296 return if $self->in_memory != cf::MAP_ACTIVE;
2297 return if $self->{deny_save};
2298 return if $self->players;
2299
2300 # first deactivate the map and "unlink" it from the core
2301 $self->deactivate;
2302 $_->clear_links_to ($self) for values %cf::MAP;
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # then atomically save
2306 $self->_save;
2307
2308 # then free the map
2309 $self->clear;
2310}
2311
2312sub reset_at {
2313 my ($self) = @_;
2314
2315 # TODO: safety, remove and allow resettable per-player maps
2316 return 1e99 if $self->{deny_reset};
2317
2318 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2319 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2320
2321 $time + $to
2322}
2323
2324sub should_reset {
2325 my ($self) = @_;
2326
2327 $self->reset_at <= $cf::RUNTIME
2328}
2329
2330sub reset {
2331 my ($self) = @_;
2332
2333 my $lock = cf::lock_acquire "map_data:$self->{path}";
2334
2335 return if $self->players;
2336
2337 cf::trace "resetting map ", $self->path, "\n";
2338
2339 $self->in_memory (cf::MAP_SWAPPED);
2340
2341 # need to save uniques path
2342 unless ($self->{deny_save}) {
2343 my $uniq = $self->uniq_path; utf8::encode $uniq;
2344
2345 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2346 if $uniq;
2347 }
2348
2349 delete $cf::MAP{$self->path};
2350
2351 $self->deactivate;
2352 $_->clear_links_to ($self) for values %cf::MAP;
2353 $self->clear;
2354
2355 $self->unlink_save;
2356 $self->destroy;
2357}
2358
2359my $nuke_counter = "aaaa";
2360
2361sub nuke {
2362 my ($self) = @_;
2363
2364 {
2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
2366
2367 delete $cf::MAP{$self->path};
2368
2369 $self->unlink_save;
2370
2371 bless $self, "cf::map::wrap";
2372 delete $self->{deny_reset};
2373 $self->{deny_save} = 1;
2374 $self->reset_timeout (1);
2375 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2376
2377 $cf::MAP{$self->path} = $self;
2378 }
2379
2380 $self->reset; # polite request, might not happen
2381}
2382
2383=item $maps = cf::map::tmp_maps
2384
2385Returns an arrayref with all map paths of currently instantiated and saved
2386maps. May block.
2387
2388=cut
2389
2390sub tmp_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise $_
2396 : ()
2397 } @{ aio_readdir $TMPDIR or [] }
2398 ]
2399}
2400
2401=item $maps = cf::map::random_maps
2402
2403Returns an arrayref with all map paths of currently instantiated and saved
2404random maps. May block.
2405
2406=cut
2407
2408sub random_maps() {
2409 [
2410 map {
2411 utf8::decode $_;
2412 /\.map$/
2413 ? normalise "?random/$_"
2414 : ()
2415 } @{ aio_readdir $RANDOMDIR or [] }
2416 ]
2417}
2418
2419=item cf::map::unique_maps
2420
2421Returns an arrayref of paths of all shared maps that have
2422instantiated unique items. May block.
2423
2424=cut
2425
2426sub unique_maps() {
2427 [
2428 map {
2429 utf8::decode $_;
2430 s/\.map$//; # TODO future compatibility hack
2431 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2432 ? ()
2433 : normalise $_
2434 } @{ aio_readdir $UNIQUEDIR or [] }
2435 ]
2436}
2437
2438=item cf::map::static_maps
2439
2440Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2441file in the shared directory excluding F</styles> and F</editor>). May
2442block.
2443
2444=cut
2445
2446sub static_maps() {
2447 my @dirs = "";
2448 my @maps;
2449
2450 while (@dirs) {
2451 my $dir = shift @dirs;
2452
2453 next if $dir eq "/styles" || $dir eq "/editor";
2454
2455 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2456 or return;
2457
2458 for (@$files) {
2459 s/\.map$// or next;
2460 utf8::decode $_;
2461 push @maps, "$dir/$_";
2462 }
2463
2464 push @dirs, map "$dir/$_", @$dirs;
2465 }
2466
2467 \@maps
2468}
2469
2470=back
2471
2472=head3 cf::object
2473
2474=cut
2475
2476package cf::object;
774 2477
775=over 4 2478=over 4
776 2479
777=item cf::player::exists $login 2480=item $ob->inv_recursive
778 2481
779Returns true when the given account exists. 2482Returns the inventory of the object I<and> their inventories, recursively,
2483but I<not> the object itself.
780 2484
781=cut 2485=cut
782 2486
783sub cf::player::exists($) { 2487sub inv_recursive_;
784 cf::player::find $_[0] 2488sub inv_recursive_ {
785 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2489 map { $_, inv_recursive_ $_->inv } @_
786} 2490}
2491
2492sub inv_recursive {
2493 inv_recursive_ inv $_[0]
2494}
2495
2496=item $ref = $ob->ref
2497
2498Creates and returns a persistent reference to an object that can be stored as a string.
2499
2500=item $ob = cf::object::deref ($refstring)
2501
2502returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2503even if the object actually exists. May block.
2504
2505=cut
2506
2507sub deref {
2508 my ($ref) = @_;
2509
2510 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2511 my ($uuid, $name) = ($1, $2);
2512 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2513 or return;
2514 $pl->ob->uuid eq $uuid
2515 or return;
2516
2517 $pl->ob
2518 } else {
2519 warn "$ref: cannot resolve object reference\n";
2520 undef
2521 }
2522}
2523
2524package cf;
2525
2526=back
2527
2528=head3 cf::object::player
2529
2530=over 4
787 2531
788=item $player_object->reply ($npc, $msg[, $flags]) 2532=item $player_object->reply ($npc, $msg[, $flags])
789 2533
790Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2534Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
791can be C<undef>. Does the right thing when the player is currently in a 2535can be C<undef>. Does the right thing when the player is currently in a
792dialogue with the given NPC character. 2536dialogue with the given NPC character.
793 2537
794=cut 2538=cut
795 2539
2540our $SAY_CHANNEL = {
2541 id => "say",
2542 title => "Map",
2543 reply => "say ",
2544 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2545};
2546
2547our $CHAT_CHANNEL = {
2548 id => "chat",
2549 title => "Chat",
2550 reply => "chat ",
2551 tooltip => "Player chat and shouts, global to the server.",
2552};
2553
796# rough implementation of a future "reply" method that works 2554# rough implementation of a future "reply" method that works
797# with dialog boxes. 2555# with dialog boxes.
2556#TODO: the first argument must go, split into a $npc->reply_to ( method
798sub cf::object::player::reply($$$;$) { 2557sub cf::object::player::reply($$$;$) {
799 my ($self, $npc, $msg, $flags) = @_; 2558 my ($self, $npc, $msg, $flags) = @_;
800 2559
801 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2560 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
802 2561
803 if ($self->{record_replies}) { 2562 if ($self->{record_replies}) {
804 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2563 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2564
805 } else { 2565 } else {
2566 my $pl = $self->contr;
2567
2568 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2569 my $dialog = $pl->{npc_dialog};
2570 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2571
2572 } else {
806 $msg = $npc->name . " says: $msg" if $npc; 2573 $msg = $npc->name . " says: $msg" if $npc;
807 $self->message ($msg, $flags); 2574 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2575 }
808 } 2576 }
809} 2577}
810 2578
811=item $player->ext_reply ($msgid, $msgtype, %msg) 2579=item $object->send_msg ($channel, $msg, $color, [extra...])
812 2580
813Sends an ext reply to the player.
814
815=cut 2581=cut
816 2582
817sub cf::player::ext_reply($$$%) { 2583sub cf::object::send_msg {
818 my ($self, $id, %msg) = @_; 2584 my $pl = shift->contr
819 2585 or return;
820 $msg{msgid} = $id; 2586 $pl->send_msg (@_);
821
822 $self->send ("ext " . to_json \%msg);
823} 2587}
824 2588
825=item $player_object->may ("access") 2589=item $player_object->may ("access")
826 2590
827Returns wether the given player is authorized to access resource "access" 2591Returns wether the given player is authorized to access resource "access"
836 (ref $cf::CFG{"may_$access"} 2600 (ref $cf::CFG{"may_$access"}
837 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2601 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
838 : $cf::CFG{"may_$access"}) 2602 : $cf::CFG{"may_$access"})
839} 2603}
840 2604
841=cut 2605=item $player_object->enter_link
842 2606
843############################################################################# 2607Freezes the player and moves him/her to a special map (C<{link}>).
2608
2609The player should be reasonably safe there for short amounts of time (e.g.
2610for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2611though, as the player cannot control the character while it is on the link
2612map.
2613
2614Will never block.
2615
2616=item $player_object->leave_link ($map, $x, $y)
2617
2618Moves the player out of the special C<{link}> map onto the specified
2619map. If the map is not valid (or omitted), the player will be moved back
2620to the location he/she was before the call to C<enter_link>, or, if that
2621fails, to the emergency map position.
2622
2623Might block.
2624
2625=cut
2626
2627sub link_map {
2628 unless ($LINK_MAP) {
2629 $LINK_MAP = cf::map::find "{link}"
2630 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2631 $LINK_MAP->load;
2632 }
2633
2634 $LINK_MAP
2635}
2636
2637sub cf::object::player::enter_link {
2638 my ($self) = @_;
2639
2640 $self->deactivate_recursive;
2641
2642 ++$self->{_link_recursion};
2643
2644 return if UNIVERSAL::isa $self->map, "ext::map_link";
2645
2646 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2647 if $self->map && $self->map->{path} ne "{link}";
2648
2649 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2650}
2651
2652sub cf::object::player::leave_link {
2653 my ($self, $map, $x, $y) = @_;
2654
2655 return unless $self->contr->active;
2656
2657 my $link_pos = delete $self->{_link_pos};
2658
2659 unless ($map) {
2660 # restore original map position
2661 ($map, $x, $y) = @{ $link_pos || [] };
2662 $map = cf::map::find $map;
2663
2664 unless ($map) {
2665 ($map, $x, $y) = @$EMERGENCY_POSITION;
2666 $map = cf::map::find $map
2667 or die "FATAL: cannot load emergency map\n";
2668 }
2669 }
2670
2671 ($x, $y) = (-1, -1)
2672 unless (defined $x) && (defined $y);
2673
2674 # use -1 or undef as default coordinates, not 0, 0
2675 ($x, $y) = ($map->enter_x, $map->enter_y)
2676 if $x <= 0 && $y <= 0;
2677
2678 $map->load;
2679 $map->load_neighbours;
2680
2681 return unless $self->contr->active;
2682
2683 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2684 if ($self->enter_map ($map, $x, $y)) {
2685 # entering was successful
2686 delete $self->{_link_recursion};
2687 # only activate afterwards, to support waiting in hooks
2688 $self->activate_recursive;
2689 }
2690
2691}
2692
2693=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2694
2695Moves the player to the given map-path and coordinates by first freezing
2696her, loading and preparing them map, calling the provided $check callback
2697that has to return the map if sucecssful, and then unfreezes the player on
2698the new (success) or old (failed) map position. In either case, $done will
2699be called at the end of this process.
2700
2701Note that $check will be called with a potentially non-loaded map, so if
2702it needs a loaded map it has to call C<< ->load >>.
2703
2704=cut
2705
2706our $GOTOGEN;
2707
2708sub cf::object::player::goto {
2709 my ($self, $path, $x, $y, $check, $done) = @_;
2710
2711 if ($self->{_link_recursion} >= $MAX_LINKS) {
2712 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2713 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2714 ($path, $x, $y) = @$EMERGENCY_POSITION;
2715 }
2716
2717 # do generation counting so two concurrent goto's will be executed in-order
2718 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2719
2720 $self->enter_link;
2721
2722 (async {
2723 $Coro::current->{desc} = "player::goto $path $x $y";
2724
2725 # *tag paths override both path and x|y
2726 if ($path =~ /^\*(.*)$/) {
2727 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2728 my $ob = $obs[rand @obs];
2729
2730 # see if we actually can go there
2731 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2732 $ob = $obs[rand @obs];
2733 } else {
2734 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2735 }
2736 # else put us there anyways for now #d#
2737
2738 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2739 } else {
2740 ($path, $x, $y) = (undef, undef, undef);
2741 }
2742 }
2743
2744 my $map = eval {
2745 my $map = defined $path ? cf::map::find $path : undef;
2746
2747 if ($map) {
2748 $map = $map->customise_for ($self);
2749 $map = $check->($map, $x, $y, $self) if $check && $map;
2750 } else {
2751 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2752 }
2753
2754 $map
2755 };
2756
2757 if ($@) {
2758 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2759 LOG llevError | logBacktrace, Carp::longmess $@;
2760 }
2761
2762 if ($gen == $self->{_goto_generation}) {
2763 delete $self->{_goto_generation};
2764 $self->leave_link ($map, $x, $y);
2765 }
2766
2767 $done->($self) if $done;
2768 })->prio (1);
2769}
2770
2771=item $player_object->enter_exit ($exit_object)
2772
2773=cut
2774
2775sub parse_random_map_params {
2776 my ($spec) = @_;
2777
2778 my $rmp = { # defaults
2779 xsize => (cf::rndm 15, 40),
2780 ysize => (cf::rndm 15, 40),
2781 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2782 #layout => string,
2783 };
2784
2785 for (split /\n/, $spec) {
2786 my ($k, $v) = split /\s+/, $_, 2;
2787
2788 $rmp->{lc $k} = $v if (length $k) && (length $v);
2789 }
2790
2791 $rmp
2792}
2793
2794sub prepare_random_map {
2795 my ($exit) = @_;
2796
2797 # all this does is basically replace the /! path by
2798 # a new random map path (?random/...) with a seed
2799 # that depends on the exit object
2800
2801 my $rmp = parse_random_map_params $exit->msg;
2802
2803 if ($exit->map) {
2804 $rmp->{region} = $exit->region->name;
2805 $rmp->{origin_map} = $exit->map->path;
2806 $rmp->{origin_x} = $exit->x;
2807 $rmp->{origin_y} = $exit->y;
2808
2809 $exit->map->touch;
2810 }
2811
2812 $rmp->{random_seed} ||= $exit->random_seed;
2813
2814 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2815 my $md5 = Digest::MD5::md5_hex $data;
2816 my $meta = "$RANDOMDIR/$md5.meta";
2817
2818 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2819 aio_write $fh, 0, (length $data), $data, 0;
2820 undef $fh;
2821 aio_rename "$meta~", $meta;
2822
2823 my $slaying = "?random/$md5";
2824
2825 if ($exit->valid) {
2826 $exit->slaying ("?random/$md5");
2827 $exit->msg (undef);
2828 }
2829 }
2830}
2831
2832sub cf::object::player::enter_exit {
2833 my ($self, $exit) = @_;
2834
2835 return unless $self->type == cf::PLAYER;
2836
2837 $self->enter_link;
2838
2839 (async {
2840 $Coro::current->{desc} = "enter_exit";
2841
2842 unless (eval {
2843 $self->deactivate_recursive; # just to be sure
2844
2845 # random map handling
2846 {
2847 my $guard = cf::lock_acquire "exit_prepare:$exit";
2848
2849 prepare_random_map $exit
2850 if $exit->slaying eq "/!";
2851 }
2852
2853 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2854 my $x = $exit->stats->hp;
2855 my $y = $exit->stats->sp;
2856
2857 $self->goto ($map, $x, $y);
2858
2859 # if exit is damned, update players death & WoR home-position
2860 $self->contr->savebed ($map, $x, $y)
2861 if $exit->flag (cf::FLAG_DAMNED);
2862
2863 1
2864 }) {
2865 $self->message ("Something went wrong deep within the deliantra server. "
2866 . "I'll try to bring you back to the map you were before. "
2867 . "Please report this to the dungeon master!",
2868 cf::NDI_UNIQUE | cf::NDI_RED);
2869
2870 error "ERROR in enter_exit: $@";
2871 $self->leave_link;
2872 }
2873 })->prio (1);
2874}
2875
2876=head3 cf::client
2877
2878=over 4
2879
2880=item $client->send_drawinfo ($text, $flags)
2881
2882Sends a drawinfo packet to the client. Circumvents output buffering so
2883should not be used under normal circumstances.
2884
2885=cut
2886
2887sub cf::client::send_drawinfo {
2888 my ($self, $text, $flags) = @_;
2889
2890 utf8::encode $text;
2891 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2892}
2893
2894=item $client->send_big_packet ($pkt)
2895
2896Like C<send_packet>, but tries to compress large packets, and fragments
2897them as required.
2898
2899=cut
2900
2901our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2902
2903sub cf::client::send_big_packet {
2904 my ($self, $pkt) = @_;
2905
2906 # try lzf for large packets
2907 $pkt = "lzf " . Compress::LZF::compress $pkt
2908 if 1024 <= length $pkt and $self->{can_lzf};
2909
2910 # split very large packets
2911 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2912 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2913 $pkt = "frag";
2914 }
2915
2916 $self->send_packet ($pkt);
2917}
2918
2919=item $client->send_msg ($channel, $msg, $color, [extra...])
2920
2921Send a drawinfo or msg packet to the client, formatting the msg for the
2922client if neccessary. C<$type> should be a string identifying the type of
2923the message, with C<log> being the default. If C<$color> is negative, suppress
2924the message unless the client supports the msg packet.
2925
2926=cut
2927
2928# non-persistent channels (usually the info channel)
2929our %CHANNEL = (
2930 "c/motd" => {
2931 id => "infobox",
2932 title => "MOTD",
2933 reply => undef,
2934 tooltip => "The message of the day",
2935 },
2936 "c/identify" => {
2937 id => "infobox",
2938 title => "Identify",
2939 reply => undef,
2940 tooltip => "Items recently identified",
2941 },
2942 "c/examine" => {
2943 id => "infobox",
2944 title => "Examine",
2945 reply => undef,
2946 tooltip => "Signs and other items you examined",
2947 },
2948 "c/shopinfo" => {
2949 id => "infobox",
2950 title => "Shop Info",
2951 reply => undef,
2952 tooltip => "What your bargaining skill tells you about the shop",
2953 },
2954 "c/book" => {
2955 id => "infobox",
2956 title => "Book",
2957 reply => undef,
2958 tooltip => "The contents of a note or book",
2959 },
2960 "c/lookat" => {
2961 id => "infobox",
2962 title => "Look",
2963 reply => undef,
2964 tooltip => "What you saw there",
2965 },
2966 "c/who" => {
2967 id => "infobox",
2968 title => "Players",
2969 reply => undef,
2970 tooltip => "Shows players who are currently online",
2971 },
2972 "c/body" => {
2973 id => "infobox",
2974 title => "Body Parts",
2975 reply => undef,
2976 tooltip => "Shows which body parts you posess and are available",
2977 },
2978 "c/statistics" => {
2979 id => "infobox",
2980 title => "Statistics",
2981 reply => undef,
2982 tooltip => "Shows your primary statistics",
2983 },
2984 "c/skills" => {
2985 id => "infobox",
2986 title => "Skills",
2987 reply => undef,
2988 tooltip => "Shows your experience per skill and item power",
2989 },
2990 "c/shopitems" => {
2991 id => "infobox",
2992 title => "Shop Items",
2993 reply => undef,
2994 tooltip => "Shows the items currently for sale in this shop",
2995 },
2996 "c/resistances" => {
2997 id => "infobox",
2998 title => "Resistances",
2999 reply => undef,
3000 tooltip => "Shows your resistances",
3001 },
3002 "c/pets" => {
3003 id => "infobox",
3004 title => "Pets",
3005 reply => undef,
3006 tooltip => "Shows information abotu your pets/a specific pet",
3007 },
3008 "c/perceiveself" => {
3009 id => "infobox",
3010 title => "Perceive Self",
3011 reply => undef,
3012 tooltip => "You gained detailed knowledge about yourself",
3013 },
3014 "c/uptime" => {
3015 id => "infobox",
3016 title => "Uptime",
3017 reply => undef,
3018 tooltip => "How long the server has been running since last restart",
3019 },
3020 "c/mapinfo" => {
3021 id => "infobox",
3022 title => "Map Info",
3023 reply => undef,
3024 tooltip => "Information related to the maps",
3025 },
3026 "c/party" => {
3027 id => "party",
3028 title => "Party",
3029 reply => "gsay ",
3030 tooltip => "Messages and chat related to your party",
3031 },
3032 "c/death" => {
3033 id => "death",
3034 title => "Death",
3035 reply => undef,
3036 tooltip => "Reason for and more info about your most recent death",
3037 },
3038 "c/say" => $SAY_CHANNEL,
3039 "c/chat" => $CHAT_CHANNEL,
3040);
3041
3042sub cf::client::send_msg {
3043 my ($self, $channel, $msg, $color, @extra) = @_;
3044
3045 $msg = $self->pl->expand_cfpod ($msg)
3046 unless $color & cf::NDI_VERBATIM;
3047
3048 $color &= cf::NDI_CLIENT_MASK; # just in case...
3049
3050 # check predefined channels, for the benefit of C
3051 if ($CHANNEL{$channel}) {
3052 $channel = $CHANNEL{$channel};
3053
3054 $self->ext_msg (channel_info => $channel);
3055 $channel = $channel->{id};
3056
3057 } elsif (ref $channel) {
3058 # send meta info to client, if not yet sent
3059 unless (exists $self->{channel}{$channel->{id}}) {
3060 $self->{channel}{$channel->{id}} = $channel;
3061 $self->ext_msg (channel_info => $channel);
3062 }
3063
3064 $channel = $channel->{id};
3065 }
3066
3067 return unless @extra || length $msg;
3068
3069 # default colour, mask it out
3070 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3071 if $color & cf::NDI_DEF;
3072
3073 my $pkt = "msg "
3074 . $self->{json_coder}->encode (
3075 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3076 );
3077
3078 $self->send_big_packet ($pkt);
3079}
3080
3081=item $client->ext_msg ($type, @msg)
3082
3083Sends an ext event to the client.
3084
3085=cut
3086
3087sub cf::client::ext_msg($$@) {
3088 my ($self, $type, @msg) = @_;
3089
3090 if ($self->extcmd == 2) {
3091 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3092 } elsif ($self->extcmd == 1) { # TODO: remove
3093 push @msg, msgtype => "event_$type";
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
3097
3098=item $client->ext_reply ($msgid, @msg)
3099
3100Sends an ext reply to the client.
3101
3102=cut
3103
3104sub cf::client::ext_reply($$@) {
3105 my ($self, $id, @msg) = @_;
3106
3107 if ($self->extcmd == 2) {
3108 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3109 } elsif ($self->extcmd == 1) {
3110 #TODO: version 1, remove
3111 unshift @msg, msgtype => "reply", msgid => $id;
3112 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3113 }
3114}
3115
3116=item $success = $client->query ($flags, "text", \&cb)
3117
3118Queues a query to the client, calling the given callback with
3119the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3120C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3121
3122Queries can fail, so check the return code. Or don't, as queries will
3123become reliable at some point in the future.
3124
3125=cut
3126
3127sub cf::client::query {
3128 my ($self, $flags, $text, $cb) = @_;
3129
3130 return unless $self->state == ST_PLAYING
3131 || $self->state == ST_SETUP
3132 || $self->state == ST_CUSTOM;
3133
3134 $self->state (ST_CUSTOM);
3135
3136 utf8::encode $text;
3137 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3138
3139 $self->send_packet ($self->{query_queue}[0][0])
3140 if @{ $self->{query_queue} } == 1;
3141
3142 1
3143}
3144
3145cf::client->attach (
3146 on_connect => sub {
3147 my ($ns) = @_;
3148
3149 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3150 },
3151 on_reply => sub {
3152 my ($ns, $msg) = @_;
3153
3154 # this weird shuffling is so that direct followup queries
3155 # get handled first
3156 my $queue = delete $ns->{query_queue}
3157 or return; # be conservative, not sure how that can happen, but we saw a crash here
3158
3159 (shift @$queue)->[1]->($msg);
3160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3161
3162 push @{ $ns->{query_queue} }, @$queue;
3163
3164 if (@{ $ns->{query_queue} } == @$queue) {
3165 if (@$queue) {
3166 $ns->send_packet ($ns->{query_queue}[0][0]);
3167 } else {
3168 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3169 }
3170 }
3171 },
3172 on_exticmd => sub {
3173 my ($ns, $buf) = @_;
3174
3175 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3176
3177 if (ref $msg) {
3178 my ($type, $reply, @payload) =
3179 "ARRAY" eq ref $msg
3180 ? @$msg
3181 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3182
3183 my @reply;
3184
3185 if (my $cb = $EXTICMD{$type}) {
3186 @reply = $cb->($ns, @payload);
3187 }
3188
3189 $ns->ext_reply ($reply, @reply)
3190 if $reply;
3191
3192 } else {
3193 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3194 }
3195
3196 cf::override;
3197 },
3198);
3199
3200=item $client->async (\&cb)
3201
3202Create a new coroutine, running the specified callback. The coroutine will
3203be automatically cancelled when the client gets destroyed (e.g. on logout,
3204or loss of connection).
3205
3206=cut
3207
3208sub cf::client::async {
3209 my ($self, $cb) = @_;
3210
3211 my $coro = &Coro::async ($cb);
3212
3213 $coro->on_destroy (sub {
3214 delete $self->{_coro}{$coro+0};
3215 });
3216
3217 $self->{_coro}{$coro+0} = $coro;
3218
3219 $coro
3220}
3221
3222cf::client->attach (
3223 on_client_destroy => sub {
3224 my ($ns) = @_;
3225
3226 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3227 },
3228);
3229
3230=back
3231
844 3232
845=head2 SAFE SCRIPTING 3233=head2 SAFE SCRIPTING
846 3234
847Functions that provide a safe environment to compile and execute 3235Functions that provide a safe environment to compile and execute
848snippets of perl code without them endangering the safety of the server 3236snippets of perl code without them endangering the safety of the server
855our $safe = new Safe "safe"; 3243our $safe = new Safe "safe";
856our $safe_hole = new Safe::Hole; 3244our $safe_hole = new Safe::Hole;
857 3245
858$SIG{FPE} = 'IGNORE'; 3246$SIG{FPE} = 'IGNORE';
859 3247
860$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3248$safe->permit_only (Opcode::opset qw(
3249 :base_core :base_mem :base_orig :base_math :base_loop
3250 grepstart grepwhile mapstart mapwhile
3251 sort time
3252));
861 3253
862# here we export the classes and methods available to script code 3254# here we export the classes and methods available to script code
863 3255
864=pod 3256=pod
865 3257
866The following fucntions and emthods are available within a safe environment: 3258The following functions and methods are available within a safe environment:
867 3259
868 cf::object contr pay_amount pay_player 3260 cf::object
3261 contr pay_amount pay_player map x y force_find force_add destroy
3262 insert remove name archname title slaying race decrease split
3263 value
3264
869 cf::object::player player 3265 cf::object::player
870 cf::player peaceful 3266 player
3267
3268 cf::player
3269 peaceful
3270
3271 cf::map
3272 trigger
871 3273
872=cut 3274=cut
873 3275
874for ( 3276for (
875 ["cf::object" => qw(contr pay_amount pay_player)], 3277 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3278 insert remove inv nrof name archname title slaying race
3279 decrease split destroy change_exp value msg lore send_msg)],
876 ["cf::object::player" => qw(player)], 3280 ["cf::object::player" => qw(player)],
877 ["cf::player" => qw(peaceful)], 3281 ["cf::player" => qw(peaceful send_msg)],
3282 ["cf::map" => qw(trigger)],
878) { 3283) {
879 no strict 'refs';
880 my ($pkg, @funs) = @$_; 3284 my ($pkg, @funs) = @$_;
881 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3285 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
882 for @funs; 3286 for @funs;
883} 3287}
884 3288
899 3303
900 my $qcode = $code; 3304 my $qcode = $code;
901 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3305 $qcode =~ s/"/‟/g; # not allowed in #line filenames
902 $qcode =~ s/\n/\\n/g; 3306 $qcode =~ s/\n/\\n/g;
903 3307
3308 %vars = (_dummy => 0) unless %vars;
3309
3310 my @res;
904 local $_; 3311 local $_;
905 local @safe::cf::_safe_eval_args = values %vars;
906 3312
907 my $eval = 3313 my $eval =
908 "do {\n" 3314 "do {\n"
909 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3315 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
910 . "#line 0 \"{$qcode}\"\n" 3316 . "#line 0 \"{$qcode}\"\n"
911 . $code 3317 . $code
912 . "\n}" 3318 . "\n}"
913 ; 3319 ;
914 3320
3321 if ($CFG{safe_eval}) {
915 sub_generation_inc; 3322 sub_generation_inc;
3323 local @safe::cf::_safe_eval_args = values %vars;
916 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3324 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
917 sub_generation_inc; 3325 sub_generation_inc;
3326 } else {
3327 local @cf::_safe_eval_args = values %vars;
3328 @res = wantarray ? eval eval : scalar eval $eval;
3329 }
918 3330
919 if ($@) { 3331 if ($@) {
920 warn "$@"; 3332 warn "$@",
921 warn "while executing safe code '$code'\n"; 3333 "while executing safe code '$code'\n",
922 warn "with arguments " . (join " ", %vars) . "\n"; 3334 "with arguments " . (join " ", %vars) . "\n";
923 } 3335 }
924 3336
925 wantarray ? @res : $res[0] 3337 wantarray ? @res : $res[0]
926} 3338}
927 3339
941=cut 3353=cut
942 3354
943sub register_script_function { 3355sub register_script_function {
944 my ($fun, $cb) = @_; 3356 my ($fun, $cb) = @_;
945 3357
946 no strict 'refs'; 3358 $fun = "safe::$fun" if $CFG{safe_eval};
947 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3359 *$fun = $safe_hole->wrap ($cb);
948} 3360}
949 3361
950=back 3362=back
951 3363
952=cut 3364=cut
953 3365
954############################################################################# 3366#############################################################################
3367# the server's init and main functions
955 3368
956=head2 EXTENSION DATABASE SUPPORT 3369sub load_facedata($) {
3370 my ($path) = @_;
957 3371
958Crossfire maintains a very simple database for extension use. It can 3372 # HACK to clear player env face cache, we need some signal framework
959currently store anything that can be serialised using Storable, which 3373 # for this (global event?)
960excludes objects. 3374 %ext::player_env::MUSIC_FACE_CACHE = ();
961 3375
962The parameter C<$family> should best start with the name of the extension 3376 my $enc = JSON::XS->new->utf8->canonical->relaxed;
963using it, it should be unique.
964 3377
965=over 4 3378 trace "loading facedata from $path\n";
966 3379
967=item $hashref = cf::db_get $family 3380 0 < aio_load $path, my $facedata
3381 or die "$path: $!";
968 3382
969Return a hashref for use by the extension C<$family>, which can be 3383 $facedata = Coro::Storable::thaw $facedata;
970modified. After modifications, you have to call C<cf::db_dirty> or
971C<cf::db_sync>.
972 3384
973=item $value = cf::db_get $family => $key 3385 $facedata->{version} == 2
3386 or cf::cleanup "$path: version mismatch, cannot proceed.";
974 3387
975Returns a single value from the database 3388 # patch in the exptable
3389 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3390 $facedata->{resource}{"res/exp_table"} = {
3391 type => FT_RSRC,
3392 data => $exp_table,
3393 hash => (Digest::MD5::md5 $exp_table),
3394 };
3395 cf::cede_to_tick;
976 3396
977=item cf::db_put $family => $hashref 3397 {
3398 my $faces = $facedata->{faceinfo};
978 3399
979Stores the given family hashref into the database. Updates are delayed, if 3400 while (my ($face, $info) = each %$faces) {
980you want the data to be synced to disk immediately, use C<cf::db_sync>. 3401 my $idx = (cf::face::find $face) || cf::face::alloc $face;
981 3402
982=item cf::db_put $family => $key => $value 3403 cf::face::set_visibility $idx, $info->{visibility};
3404 cf::face::set_magicmap $idx, $info->{magicmap};
3405 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3406 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
983 3407
984Stores the given C<$value> in the family hash. Updates are delayed, if you 3408 cf::cede_to_tick;
985want the data to be synced to disk immediately, use C<cf::db_sync>. 3409 }
986 3410
987=item cf::db_dirty 3411 while (my ($face, $info) = each %$faces) {
3412 next unless $info->{smooth};
988 3413
989Marks the database as dirty, to be updated at a later time. 3414 my $idx = cf::face::find $face
3415 or next;
990 3416
991=item cf::db_sync 3417 if (my $smooth = cf::face::find $info->{smooth}) {
3418 cf::face::set_smooth $idx, $smooth;
3419 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3420 } else {
3421 error "smooth face '$info->{smooth}' not found for face '$face'";
3422 }
992 3423
993Immediately write the database to disk I<if it is dirty>. 3424 cf::cede_to_tick;
3425 }
3426 }
994 3427
995=cut 3428 {
3429 my $anims = $facedata->{animinfo};
996 3430
997our $DB; 3431 while (my ($anim, $info) = each %$anims) {
3432 cf::anim::set $anim, $info->{frames}, $info->{facings};
3433 cf::cede_to_tick;
3434 }
3435
3436 cf::anim::invalidate_all; # d'oh
3437 }
3438
3439 {
3440 my $res = $facedata->{resource};
3441
3442 while (my ($name, $info) = each %$res) {
3443 if (defined $info->{type}) {
3444 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3445
3446 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3447 cf::face::set_type $idx, $info->{type};
3448 } else {
3449 $RESOURCE{$name} = $info; # unused
3450 }
3451
3452 cf::cede_to_tick;
3453 }
3454 }
3455
3456 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3457
3458 1
3459}
3460
3461register_exticmd fx_want => sub {
3462 my ($ns, $want) = @_;
3463
3464 while (my ($k, $v) = each %$want) {
3465 $ns->fx_want ($k, $v);
3466 }
3467};
3468
3469sub load_resource_file($) {
3470 my $guard = lock_acquire "load_resource_file";
3471
3472 my $status = load_resource_file_ $_[0];
3473 get_slot 0.1, 100;
3474 cf::arch::commit_load;
3475
3476 $status
3477}
3478
3479sub reload_regions {
3480 # HACK to clear player env face cache, we need some signal framework
3481 # for this (global event?)
3482 %ext::player_env::MUSIC_FACE_CACHE = ();
3483
3484 load_resource_file "$MAPDIR/regions"
3485 or die "unable to load regions file\n";
3486
3487 for (cf::region::list) {
3488 $_->{match} = qr/$_->{match}/
3489 if exists $_->{match};
3490 }
3491}
3492
3493sub reload_facedata {
3494 load_facedata "$DATADIR/facedata"
3495 or die "unable to load facedata\n";
3496}
3497
3498sub reload_archetypes {
3499 load_resource_file "$DATADIR/archetypes"
3500 or die "unable to load archetypes\n";
3501}
3502
3503sub reload_treasures {
3504 load_resource_file "$DATADIR/treasures"
3505 or die "unable to load treasurelists\n";
3506}
3507
3508sub reload_sound {
3509 trace "loading sound config from $DATADIR/sound\n";
3510
3511 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3512 or die "$DATADIR/sound $!";
3513
3514 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3515
3516 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3517 my $sound = $soundconf->{compat}[$_]
3518 or next;
3519
3520 my $face = cf::face::find "sound/$sound->[1]";
3521 cf::sound::set $sound->[0] => $face;
3522 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3523 }
3524
3525 while (my ($k, $v) = each %{$soundconf->{event}}) {
3526 my $face = cf::face::find "sound/$v";
3527 cf::sound::set $k => $face;
3528 }
3529}
3530
3531sub reload_resources {
3532 trace "reloading resource files...\n";
3533
3534 reload_exp_table;
3535 reload_materials;
3536 reload_facedata;
3537 reload_sound;
3538 reload_archetypes;
3539 reload_regions;
3540 reload_treasures;
3541
3542 trace "finished reloading resource files\n";
3543}
3544
3545sub reload_config {
3546 trace "reloading config file...\n";
3547
3548 0 < aio_load "$CONFDIR/config", my $config
3549 or die "$CONFDIR/config: $!";
3550
3551 utf8::decode $config;
3552
3553 cf::get_slot 0.1, 10, "reload_config"; # yaml might be slow...
3554 *CFG = YAML::XS::Load $config;
3555
3556 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3557
3558 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3559 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3560
3561 if (exists $CFG{mlockall}) {
3562 eval {
3563 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3564 and die "WARNING: m(un)lockall failed: $!\n";
3565 };
3566 warn $@ if $@;
3567 }
3568}
3569
3570sub pidfile() {
3571 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3572 or die "$PIDFILE: $!";
3573 flock $fh, &Fcntl::LOCK_EX
3574 or die "$PIDFILE: flock: $!";
3575 $fh
3576}
3577
3578# make sure only one server instance is running at any one time
3579sub atomic {
3580 my $fh = pidfile;
3581
3582 my $pid = <$fh>;
3583 kill 9, $pid if $pid > 0;
3584
3585 seek $fh, 0, 0;
3586 print $fh $$;
3587}
3588
3589sub main_loop {
3590 trace "EV::loop starting\n";
3591 if (1) {
3592 EV::loop;
3593 }
3594 trace "EV::loop returned\n";
3595 goto &main_loop unless $REALLY_UNLOOP;
3596}
3597
3598sub main {
3599 cf::init_globals; # initialise logging
3600
3601 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3602 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3603 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3604 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3605
3606 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3607
3608 # we must not ever block the main coroutine
3609 local $Coro::idle = sub {
3610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3611 (async {
3612 $Coro::current->{desc} = "IDLE BUG HANDLER";
3613 EV::loop EV::LOOP_ONESHOT;
3614 })->prio (Coro::PRIO_MAX);
3615 };
3616
3617 evthread_start IO::AIO::poll_fileno;
3618
3619 cf::sync_job {
3620 cf::incloader::init ();
3621
3622 cf::init_anim;
3623 cf::init_attackmess;
3624 cf::init_dynamic;
3625
3626 cf::load_settings;
3627
3628 reload_resources;
3629 reload_config;
3630 db_init;
3631
3632 cf::init_uuid;
3633 cf::init_signals;
3634 cf::init_skills;
3635
3636 cf::init_beforeplay;
3637
3638 atomic;
3639
3640 load_extensions;
3641
3642 utime time, time, $RUNTIMEFILE;
3643
3644 # no (long-running) fork's whatsoever before this point(!)
3645 use POSIX ();
3646 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3647
3648 (pop @POST_INIT)->(0) while @POST_INIT;
3649 };
3650
3651 cf::object::thawer::errors_are_fatal 0;
3652 info "parse errors in files are no longer fatal from this point on.\n";
3653
3654 my $free_main; $free_main = EV::idle sub {
3655 undef $free_main;
3656 undef &main; # free gobs of memory :)
3657 };
3658
3659 goto &main_loop;
3660}
3661
3662#############################################################################
3663# initialisation and cleanup
3664
3665# install some emergency cleanup handlers
3666BEGIN {
3667 our %SIGWATCHER = ();
3668 for my $signal (qw(INT HUP TERM)) {
3669 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3670 cf::cleanup "SIG$signal";
3671 };
3672 }
3673}
3674
3675sub write_runtime_sync {
3676 my $t0 = AE::time;
3677
3678 # first touch the runtime file to show we are still running:
3679 # the fsync below can take a very very long time.
3680
3681 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3682
3683 my $guard = cf::lock_acquire "write_runtime";
3684
3685 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3686 or return;
3687
3688 my $value = $cf::RUNTIME + 90 + 10;
3689 # 10 is the runtime save interval, for a monotonic clock
3690 # 60 allows for the watchdog to kill the server.
3691
3692 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3693 and return;
3694
3695 # always fsync - this file is important
3696 aio_fsync $fh
3697 and return;
3698
3699 # touch it again to show we are up-to-date
3700 aio_utime $fh, undef, undef;
3701
3702 close $fh
3703 or return;
3704
3705 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3706 and return;
3707
3708 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3709
3710 1
3711}
3712
3713our $uuid_lock;
3714our $uuid_skip;
3715
3716sub write_uuid_sync($) {
3717 $uuid_skip ||= $_[0];
3718
3719 return if $uuid_lock;
3720 local $uuid_lock = 1;
3721
3722 my $uuid = "$LOCALDIR/uuid";
3723
3724 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3725 or return;
3726
3727 my $value = uuid_seq uuid_cur;
3728
3729 unless ($value) {
3730 info "cowardly refusing to write zero uuid value!\n";
3731 return;
3732 }
3733
3734 my $value = uuid_str $value + $uuid_skip;
3735 $uuid_skip = 0;
3736
3737 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3738 and return;
3739
3740 # always fsync - this file is important
3741 aio_fsync $fh
3742 and return;
3743
3744 close $fh
3745 or return;
3746
3747 aio_rename "$uuid~", $uuid
3748 and return;
3749
3750 trace "uuid file written ($value).\n";
3751
3752 1
3753
3754}
3755
3756sub write_uuid($$) {
3757 my ($skip, $sync) = @_;
3758
3759 $sync ? write_uuid_sync $skip
3760 : async { write_uuid_sync $skip };
3761}
3762
3763sub emergency_save() {
3764 my $freeze_guard = cf::freeze_mainloop;
3765
3766 info "emergency_perl_save: enter\n";
3767
3768 # this is a trade-off: we want to be very quick here, so
3769 # save all maps without fsync, and later call a global sync
3770 # (which in turn might be very very slow)
3771 local $USE_FSYNC = 0;
3772
3773 cf::sync_job {
3774 cf::write_runtime_sync; # external watchdog should not bark
3775
3776 # use a peculiar iteration method to avoid tripping on perl
3777 # refcount bugs in for. also avoids problems with players
3778 # and maps saved/destroyed asynchronously.
3779 info "emergency_perl_save: begin player save\n";
3780 for my $login (keys %cf::PLAYER) {
3781 my $pl = $cf::PLAYER{$login} or next;
3782 $pl->valid or next;
3783 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3784 $pl->save;
3785 }
3786 info "emergency_perl_save: end player save\n";
3787
3788 cf::write_runtime_sync; # external watchdog should not bark
3789
3790 info "emergency_perl_save: begin map save\n";
3791 for my $path (keys %cf::MAP) {
3792 my $map = $cf::MAP{$path} or next;
3793 $map->valid or next;
3794 $map->save;
3795 }
3796 info "emergency_perl_save: end map save\n";
3797
3798 cf::write_runtime_sync; # external watchdog should not bark
3799
3800 info "emergency_perl_save: begin database checkpoint\n";
3801 BDB::db_env_txn_checkpoint $DB_ENV;
3802 info "emergency_perl_save: end database checkpoint\n";
3803
3804 info "emergency_perl_save: begin write uuid\n";
3805 write_uuid_sync 1;
3806 info "emergency_perl_save: end write uuid\n";
3807
3808 cf::write_runtime_sync; # external watchdog should not bark
3809
3810 trace "emergency_perl_save: syncing database to disk";
3811 BDB::db_env_txn_checkpoint $DB_ENV;
3812
3813 info "emergency_perl_save: starting sync\n";
3814 IO::AIO::aio_sync sub {
3815 info "emergency_perl_save: finished sync\n";
3816 };
3817
3818 cf::write_runtime_sync; # external watchdog should not bark
3819
3820 trace "emergency_perl_save: flushing outstanding aio requests";
3821 while (IO::AIO::nreqs || BDB::nreqs) {
3822 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3823 }
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
3826 };
3827
3828 info "emergency_perl_save: leave\n";
3829}
3830
3831sub post_cleanup {
3832 my ($make_core) = @_;
3833
3834 IO::AIO::flush;
3835
3836 error Carp::longmess "post_cleanup backtrace"
3837 if $make_core;
3838
3839 my $fh = pidfile;
3840 unlink $PIDFILE if <$fh> == $$;
3841}
3842
3843# a safer delete_package, copied from Symbol
3844sub clear_package($) {
3845 my $pkg = shift;
3846
3847 # expand to full symbol table name if needed
3848 unless ($pkg =~ /^main::.*::$/) {
3849 $pkg = "main$pkg" if $pkg =~ /^::/;
3850 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3851 $pkg .= '::' unless $pkg =~ /::$/;
3852 }
3853
3854 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3855 my $stem_symtab = *{$stem}{HASH};
3856
3857 defined $stem_symtab and exists $stem_symtab->{$leaf}
3858 or return;
3859
3860 # clear all symbols
3861 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3862 for my $name (keys %$leaf_symtab) {
3863 _gv_clear *{"$pkg$name"};
3864# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3865 }
3866}
3867
3868sub do_reload_perl() {
3869 # can/must only be called in main
3870 unless (in_main) {
3871 error "can only reload from main coroutine";
3872 return;
3873 }
3874
3875 return if $RELOAD++;
3876
3877 my $t1 = AE::time;
3878
3879 while ($RELOAD) {
3880 cf::get_slot 0.1, -1, "reload_perl";
3881 info "reloading...";
3882
3883 trace "entering sync_job";
3884
3885 cf::sync_job {
3886 #cf::emergency_save;
3887
3888 trace "cancelling all extension coros";
3889 $_->cancel for values %EXT_CORO;
3890 %EXT_CORO = ();
3891
3892 trace "removing commands";
3893 %COMMAND = ();
3894
3895 trace "removing ext/exti commands";
3896 %EXTCMD = ();
3897 %EXTICMD = ();
3898
3899 trace "unloading/nuking all extensions";
3900 for my $pkg (@EXTS) {
3901 trace "... unloading $pkg";
3902
3903 if (my $cb = $pkg->can ("unload")) {
3904 eval {
3905 $cb->($pkg);
3906 1
3907 } or error "$pkg unloaded, but with errors: $@";
3908 }
3909
3910 trace "... clearing $pkg";
3911 clear_package $pkg;
3912 }
3913
3914 trace "unloading all perl modules loaded from $LIBDIR";
3915 while (my ($k, $v) = each %INC) {
3916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3917
3918 trace "... unloading $k";
3919 delete $INC{$k};
3920
3921 $k =~ s/\.pm$//;
3922 $k =~ s/\//::/g;
3923
3924 if (my $cb = $k->can ("unload_module")) {
3925 $cb->();
3926 }
3927
3928 clear_package $k;
3929 }
3930
3931 trace "getting rid of safe::, as good as possible";
3932 clear_package "safe::$_"
3933 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3934
3935 trace "unloading cf.pm \"a bit\"";
3936 delete $INC{"cf.pm"};
3937 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3938
3939 # don't, removes xs symbols, too,
3940 # and global variables created in xs
3941 #clear_package __PACKAGE__;
3942
3943 info "unload completed, starting to reload now";
3944
3945 trace "reloading cf.pm";
3946 require cf;
3947 cf::_connect_to_perl_1;
3948
3949 trace "loading config and database again";
3950 cf::reload_config;
3951
3952 trace "loading extensions";
3953 cf::load_extensions;
3954
3955 if ($REATTACH_ON_RELOAD) {
3956 trace "reattaching attachments to objects/players";
3957 _global_reattach; # objects, sockets
3958 trace "reattaching attachments to maps";
3959 reattach $_ for values %MAP;
3960 trace "reattaching attachments to players";
3961 reattach $_ for values %PLAYER;
3962 }
3963
3964 trace "running post_init jobs";
3965 (pop @POST_INIT)->(1) while @POST_INIT;
3966
3967 trace "leaving sync_job";
3968
3969 1
3970 } or do {
3971 error $@;
3972 cf::cleanup "error while reloading, exiting.";
3973 };
3974
3975 info "reloaded";
3976 --$RELOAD;
3977 }
3978
3979 $t1 = AE::time - $t1;
3980 info "reload completed in ${t1}s\n";
3981};
3982
3983our $RELOAD_WATCHER; # used only during reload
3984
3985sub reload_perl() {
3986 # doing reload synchronously and two reloads happen back-to-back,
3987 # coro crashes during coro_state_free->destroy here.
3988
3989 $RELOAD_WATCHER ||= cf::async {
3990 Coro::AIO::aio_wait cache_extensions;
3991
3992 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3993 do_reload_perl;
3994 undef $RELOAD_WATCHER;
3995 };
3996 };
3997}
3998
3999register_command "reload" => sub {
4000 my ($who, $arg) = @_;
4001
4002 if ($who->flag (FLAG_WIZ)) {
4003 $who->message ("reloading server.");
4004 async {
4005 $Coro::current->{desc} = "perl_reload";
4006 reload_perl;
4007 };
4008 }
4009};
4010
4011#############################################################################
4012
4013my $bug_warning = 0;
4014
4015our @WAIT_FOR_TICK;
4016our @WAIT_FOR_TICK_BEGIN;
4017
4018sub wait_for_tick() {
4019 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4020
4021 my $signal = new Coro::Signal;
4022 push @WAIT_FOR_TICK, $signal;
4023 $signal->wait;
4024}
4025
4026sub wait_for_tick_begin() {
4027 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4028
4029 my $signal = new Coro::Signal;
4030 push @WAIT_FOR_TICK_BEGIN, $signal;
4031 $signal->wait;
4032}
4033
4034sub tick {
4035 if ($Coro::current != $Coro::main) {
4036 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4037 unless ++$bug_warning > 10;
4038 return;
4039 }
4040
4041 cf::server_tick; # one server iteration
4042
4043 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4044
4045 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4046 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4047 Coro::async_pool {
4048 $Coro::current->{desc} = "runtime saver";
4049 write_runtime_sync
4050 or error "ERROR: unable to write runtime file: $!";
4051 };
4052 }
4053
4054 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4055 $sig->send;
4056 }
4057 while (my $sig = shift @WAIT_FOR_TICK) {
4058 $sig->send;
4059 }
4060
4061 $LOAD = ($NOW - $TICK_START) / $TICK;
4062 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4063
4064 if (0) {
4065 if ($NEXT_TICK) {
4066 my $jitter = $TICK_START - $NEXT_TICK;
4067 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4068 debug "jitter $JITTER\n";#d#
4069 }
4070 }
4071}
998 4072
999{ 4073{
1000 my $path = cf::localdir . "/database.pst"; 4074 # configure BDB
1001 4075
1002 sub db_load() { 4076 BDB::min_parallel 16;
1003 warn "loading database $path\n";#d# remove later 4077 BDB::max_poll_reqs $TICK * 0.1;
1004 $DB = stat $path ? Storable::retrieve $path : { }; 4078 $AnyEvent::BDB::WATCHER->priority (1);
1005 }
1006 4079
1007 my $pid; 4080 unless ($DB_ENV) {
4081 $DB_ENV = BDB::db_env_create;
4082 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4083 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4084 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4085 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4086 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
1008 4087
1009 sub db_save() { 4088 cf::sync_job {
1010 warn "saving database $path\n";#d# remove later
1011 waitpid $pid, 0 if $pid;
1012 if (0 == ($pid = fork)) {
1013 $DB->{_meta}{version} = 1;
1014 Storable::nstore $DB, "$path~";
1015 rename "$path~", $path;
1016 cf::_exit 0 if defined $pid;
1017 }
1018 }
1019
1020 my $dirty;
1021
1022 sub db_sync() {
1023 db_save if $dirty;
1024 undef $dirty;
1025 }
1026
1027 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1028 db_sync;
1029 });
1030
1031 sub db_dirty() {
1032 $dirty = 1;
1033 $idle->start;
1034 }
1035
1036 sub db_get($;$) {
1037 @_ >= 2
1038 ? $DB->{$_[0]}{$_[1]}
1039 : ($DB->{$_[0]} ||= { })
1040 }
1041
1042 sub db_put($$;$) {
1043 if (@_ >= 3) {
1044 $DB->{$_[0]}{$_[1]} = $_[2];
1045 } else { 4089 eval {
1046 $DB->{$_[0]} = $_[1]; 4090 BDB::db_env_open
1047 } 4091 $DB_ENV,
1048 db_dirty; 4092 $BDBDIR,
1049 } 4093 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4094 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4095 0666;
1050 4096
1051 attach_global 4097 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1052 prio => 10000,
1053 on_cleanup => sub {
1054 db_sync;
1055 },
1056 ;
1057}
1058
1059#############################################################################
1060# the server's main()
1061
1062sub cfg_load {
1063 open my $fh, "<:utf8", cf::confdir . "/config"
1064 or return;
1065
1066 local $/;
1067 *CFG = YAML::Syck::Load <$fh>;
1068}
1069
1070sub main {
1071 cfg_load;
1072 db_load;
1073 load_extensions;
1074 Event::loop;
1075}
1076
1077#############################################################################
1078# initialisation
1079
1080sub _perl_reload(&) {
1081 my ($msg) = @_;
1082
1083 $msg->("reloading...");
1084
1085 eval {
1086 # cancel all watchers
1087 $_->cancel for Event::all_watchers;
1088
1089 # unload all extensions
1090 for (@exts) {
1091 $msg->("unloading <$_>");
1092 unload_extension $_;
1093 }
1094
1095 # unload all modules loaded from $LIBDIR
1096 while (my ($k, $v) = each %INC) {
1097 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1098
1099 $msg->("removing <$k>");
1100 delete $INC{$k};
1101
1102 $k =~ s/\.pm$//;
1103 $k =~ s/\//::/g;
1104
1105 if (my $cb = $k->can ("unload_module")) {
1106 $cb->();
1107 } 4098 };
1108 4099
1109 Symbol::delete_package $k; 4100 cf::cleanup "db_env_open(db): $@" if $@;
1110 } 4101 };
4102 }
1111 4103
1112 # sync database to disk 4104 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1113 cf::db_sync; 4105 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1114
1115 # get rid of safe::, as good as possible
1116 Symbol::delete_package "safe::$_"
1117 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1118
1119 # remove register_script_function callbacks
1120 # TODO
1121
1122 # unload cf.pm "a bit"
1123 delete $INC{"cf.pm"};
1124
1125 # don't, removes xs symbols, too,
1126 # and global variables created in xs
1127 #Symbol::delete_package __PACKAGE__;
1128
1129 # reload cf.pm
1130 $msg->("reloading cf.pm");
1131 require cf;
1132
1133 # load config and database again
1134 cf::cfg_load;
1135 cf::db_load;
1136
1137 # load extensions
1138 $msg->("load extensions");
1139 cf::load_extensions;
1140
1141 # reattach attachments to objects
1142 $msg->("reattach");
1143 _global_reattach;
1144 }; 4106 };
1145 $msg->($@) if $@; 4107 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1146 4108 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1147 $msg->("reloaded");
1148};
1149
1150sub perl_reload() {
1151 _perl_reload {
1152 warn $_[0];
1153 print "$_[0]\n";
1154 }; 4109 };
4110 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4111 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4112 };
1155} 4113}
1156 4114
1157register_command "perl-reload", 0, sub { 4115{
4116 # configure IO::AIO
4117
4118 IO::AIO::min_parallel 8;
4119 IO::AIO::max_poll_time $TICK * 0.1;
4120 undef $AnyEvent::AIO::WATCHER;
4121}
4122
4123my $_log_backtrace;
4124
4125sub _log_backtrace {
1158 my ($who, $arg) = @_; 4126 my ($msg, @addr) = @_;
1159 4127
1160 if ($who->flag (FLAG_WIZ)) { 4128 $msg =~ s/\n//;
1161 _perl_reload { 4129
1162 warn $_[0]; 4130 # limit the # of concurrent backtraces
1163 $who->message ($_[0]); 4131 if ($_log_backtrace < 2) {
4132 ++$_log_backtrace;
4133 my $perl_bt = Carp::longmess $msg;
4134 async {
4135 $Coro::current->{desc} = "abt $msg";
4136
4137 my @bt = fork_call {
4138 @addr = map { sprintf "%x", $_ } @addr;
4139 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4140 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4141 or die "addr2line: $!";
4142
4143 my @funcs;
4144 my @res = <$fh>;
4145 chomp for @res;
4146 while (@res) {
4147 my ($func, $line) = splice @res, 0, 2, ();
4148 push @funcs, "[$func] $line";
4149 }
4150
4151 @funcs
4152 };
4153
4154 LOG llevInfo, "[ABT] $perl_bt\n";
4155 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4156 LOG llevInfo, "[ABT] $_\n" for @bt;
4157 --$_log_backtrace;
1164 }; 4158 };
1165 } 4159 } else {
1166}; 4160 LOG llevInfo, "[ABT] $msg\n";
1167 4161 LOG llevInfo, "[ABT] [suppressed]\n";
1168register "<global>", __PACKAGE__;
1169
1170unshift @INC, $LIBDIR;
1171
1172$TICK_WATCHER = Event->timer (
1173 prio => 1,
1174 async => 1,
1175 at => $NEXT_TICK || 1,
1176 cb => sub {
1177 cf::server_tick; # one server iteration
1178
1179 my $NOW = Event::time;
1180 $NEXT_TICK += $TICK;
1181
1182 # if we are delayed by four ticks or more, skip them all
1183 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1184
1185 $TICK_WATCHER->at ($NEXT_TICK);
1186 $TICK_WATCHER->start;
1187 }, 4162 }
1188); 4163}
1189 4164
1190IO::AIO::max_poll_time $TICK * 0.2; 4165# load additional modules
4166require "cf/$_.pm" for @EXTRA_MODULES;
4167cf::_connect_to_perl_2;
1191 4168
1192Event->io (fd => IO::AIO::poll_fileno, 4169END { cf::emergency_save }
1193 poll => 'r',
1194 prio => 5,
1195 cb => \&IO::AIO::poll_cb);
1196 4170
11971 41711
1198 4172

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