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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC vs.
Revision 1.547 by root, Sun May 9 22:51:13 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 121our $NEXT_TICK;
50our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
51 130
52our %CFG; 131our %CFG;
53 132
54our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 134our $RUNTIME;
135our $NOW;
56 136
57our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 140
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
64 153
65binmode STDOUT; 154binmode STDOUT;
66binmode STDERR; 155binmode STDERR;
67 156
68# read virtual server time, if available 157# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
73} 162}
74 163
75mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 165
81# a special map that is always available 166mkdir $_
82our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
83our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
84 187
85############################################################################# 188#############################################################################
86 189
87=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
88 191
95=item $cf::RUNTIME 198=item $cf::RUNTIME
96 199
97The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 201every server tick.
99 202
100=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 206
102The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
104 211
105=item $cf::NOW 212=item $cf::NOW
106 213
107The time of the last (current) server tick. 214The time of the last (current) server tick.
108 215
109=item $cf::TICK 216=item $cf::TICK
110 217
111The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
112 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
113=item %cf::CFG 230=item %cf::CFG
114 231
115Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 233from wherever your confdir points to.
117 234
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
119 236
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one thread
122processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
124 257
125=back 258=back
126 259
127=cut 260=cut
128 261
129BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
130 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
131 my $msg = join "", @_; 269 my $msg = join "", @_;
132 utf8::encode $msg;
133 270
134 $msg .= "\n" 271 $msg .= "\n"
135 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
136 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
137 LOG llevError, $msg; 276 LOG llevWarn, $msg;
138 }; 277};
139} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
140 292
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 300
148# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 302# within the Safe compartment.
150for my $pkg (qw( 303for my $pkg (qw(
151 cf::global cf::attachable 304 cf::global cf::attachable
152 cf::object cf::object::player 305 cf::object cf::object::player
153 cf::client cf::player 306 cf::client cf::player
154 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
155 cf::map cf::party cf::region 309 cf::party cf::region
156)) { 310)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 312}
160 313
161$Event::DIED = sub { 314$EV::DIED = sub {
162 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
163}; 316};
317
318#############################################################################
164 319
165=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
166 321
167=over 4 322=over 4
168 323
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 343 $d
189 } || "[unable to dump $_[0]: '$@']"; 344 } || "[unable to dump $_[0]: '$@']";
190} 345}
191 346
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
195 348
196Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
197 350
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
206 352
207Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
208 354
209=cut 355=cut
210 356
211sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
213 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item cf::post_init { BLOCK }
363
364Execute the given codeblock, I<after> all extensions have been (re-)loaded,
365but I<before> the server starts ticking again.
366
367The cdoeblock will have a single boolean argument to indicate whether this
368is a reload or not.
369
370=cut
371
372sub post_init(&) {
373 push @POST_INIT, shift;
214} 374}
215 375
216=item cf::lock_wait $string 376=item cf::lock_wait $string
217 377
218Wait until the given lock is available. See cf::lock_acquire. 378Wait until the given lock is available. See cf::lock_acquire.
219 379
220=item my $lock = cf::lock_acquire $string 380=item my $lock = cf::lock_acquire $string
221 381
222Wait until the given lock is available and then acquires it and returns 382Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 383a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 384for example when the coroutine gets canceled), the lock is automatically
225returned. 385returned.
226 386
387Locks are *not* recursive, locking from the same coro twice results in a
388deadlocked coro.
389
227Lock names should begin with a unique identifier (for example, cf::map::find 390Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 391uses map_find and cf::map::load uses map_load).
229 392
230=cut 393=item $locked = cf::lock_active $string
231 394
232our %LOCK; 395Return true if the lock is currently active, i.e. somebody has locked it.
396
397=cut
398
399our $LOCKS = new Coro::SemaphoreSet;
233 400
234sub lock_wait($) { 401sub lock_wait($) {
235 my ($key) = @_; 402 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 403}
243 404
244sub lock_acquire($) { 405sub lock_acquire($) {
245 my ($key) = @_; 406 $LOCKS->guard ($_[0])
407}
246 408
247 # wait, to be sure we are not locked 409sub lock_active($) {
248 lock_wait $key; 410 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 411}
257 412
258sub freeze_mainloop { 413sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 414 tick_inhibit_inc;
260 415
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 416 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 417}
263 $guard 418
419=item cf::periodic $interval, $cb
420
421Like EV::periodic, but randomly selects a starting point so that the actions
422get spread over time.
423
424=cut
425
426sub periodic($$) {
427 my ($interval, $cb) = @_;
428
429 my $start = rand List::Util::min 180, $interval;
430
431 EV::periodic $start, $interval, 0, $cb
432}
433
434=item cf::get_slot $time[, $priority[, $name]]
435
436Allocate $time seconds of blocking CPU time at priority C<$priority>:
437This call blocks and returns only when you have at least C<$time> seconds
438of cpu time till the next tick. The slot is only valid till the next cede.
439
440The optional C<$name> can be used to identify the job to run. It might be
441used for statistical purposes and should identify the same time-class.
442
443Useful for short background jobs.
444
445=cut
446
447our @SLOT_QUEUE;
448our $SLOT_QUEUE;
449our $SLOT_DECAY = 0.9;
450
451$SLOT_QUEUE->cancel if $SLOT_QUEUE;
452$SLOT_QUEUE = Coro::async {
453 $Coro::current->desc ("timeslot manager");
454
455 my $signal = new Coro::Signal;
456 my $busy;
457
458 while () {
459 next_job:
460
461 my $avail = cf::till_tick;
462
463 for (0 .. $#SLOT_QUEUE) {
464 if ($SLOT_QUEUE[$_][0] <= $avail) {
465 $busy = 0;
466 my $job = splice @SLOT_QUEUE, $_, 1, ();
467 $job->[2]->send;
468 Coro::cede;
469 goto next_job;
470 } else {
471 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
472 }
473 }
474
475 if (@SLOT_QUEUE) {
476 # we do not use wait_for_tick() as it returns immediately when tick is inactive
477 push @cf::WAIT_FOR_TICK, $signal;
478 $signal->wait;
479 } else {
480 $busy = 0;
481 Coro::schedule;
482 }
483 }
484};
485
486sub get_slot($;$$) {
487 return if tick_inhibit || $Coro::current == $Coro::main;
488
489 my ($time, $pri, $name) = @_;
490
491 $time = clamp $time, 0.01, $TICK * .6;
492
493 my $sig = new Coro::Signal;
494
495 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
496 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
497 $SLOT_QUEUE->ready;
498 $sig->wait;
264} 499}
265 500
266=item cf::async { BLOCK } 501=item cf::async { BLOCK }
267 502
268Currently the same as Coro::async_pool, meaning you cannot use 503Currently the same as Coro::async_pool, meaning you cannot use
273 508
274BEGIN { *async = \&Coro::async_pool } 509BEGIN { *async = \&Coro::async_pool }
275 510
276=item cf::sync_job { BLOCK } 511=item cf::sync_job { BLOCK }
277 512
278The design of crossfire+ requires that the main coro ($Coro::main) is 513The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 514is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 515partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
516acceptable.
281 517
282If it must be done, put the blocking parts into C<sync_job>. This will run 518If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 519the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 520server will be frozen during this time, so the block should either finish
285fast or be very important. 521fast or be very important.
287=cut 523=cut
288 524
289sub sync_job(&) { 525sub sync_job(&) {
290 my ($job) = @_; 526 my ($job) = @_;
291 527
292 if ($Coro::current == $Coro::main) { 528 if (in_main) {
529 my $time = AE::time;
530
293 # this is the main coro, too bad, we have to block 531 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 532 # till the operation succeeds, freezing the server :/
295 533
296 # TODO: use suspend/resume instead 534 #LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 535
298 my $freeze_guard = freeze_mainloop; 536 my $freeze_guard = freeze_mainloop;
299 537
300 my $busy = 1; 538 my $busy = 1;
301 my @res; 539 my @res;
302 540
303 (async { 541 (async {
542 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 543 @res = eval { $job->() };
305 warn $@ if $@; 544 error $@ if $@;
306 undef $busy; 545 undef $busy;
307 })->prio (Coro::PRIO_MAX); 546 })->prio (Coro::PRIO_MAX);
308 547
309 while ($busy) { 548 while ($busy) {
310 Coro::cede or Event::one_event; 549 if (Coro::nready) {
550 Coro::cede_notself;
551 } else {
552 EV::loop EV::LOOP_ONESHOT;
311 } 553 }
554 }
555
556 my $time = AE::time - $time;
557
558 $TICK_START += $time; # do not account sync jobs to server load
312 559
313 wantarray ? @res : $res[0] 560 wantarray ? @res : $res[0]
314 } else { 561 } else {
315 # we are in another coroutine, how wonderful, everything just works 562 # we are in another coroutine, how wonderful, everything just works
316 563
336 $EXT_CORO{$coro+0} = $coro; 583 $EXT_CORO{$coro+0} = $coro;
337 584
338 $coro 585 $coro
339} 586}
340 587
341sub write_runtime { 588=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 589
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 590Executes the given code block with the given arguments in a seperate
345 or return; 591process, returning the results. Everything must be serialisable with
592Coro::Storable. May, of course, block. Note that the executed sub may
593never block itself or use any form of event handling.
346 594
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 595=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 596
351 aio_fsync $fh 597sub post_fork {
352 and return; 598 reset_signals;
599}
353 600
354 close $fh 601sub fork_call(&@) {
355 or return; 602 my ($cb, @args) = @_;
356 603
357 aio_rename "$runtime~", $runtime 604 # we seemingly have to make a local copy of the whole thing,
358 and return; 605 # otherwise perl prematurely frees the stuff :/
606 # TODO: investigate and fix (likely this will be rather laborious)
359 607
608 my @res = Coro::Util::fork_eval {
609 cf::post_fork;
610 &$cb
611 }, @args;
612
613 wantarray ? @res : $res[-1]
614}
615
616sub objinfo {
360 1 617 (
618 "counter value" => cf::object::object_count,
619 "objects created" => cf::object::create_count,
620 "objects destroyed" => cf::object::destroy_count,
621 "freelist size" => cf::object::free_count,
622 "allocated objects" => cf::object::objects_size,
623 "active objects" => cf::object::actives_size,
624 )
625}
626
627=item $coin = coin_from_name $name
628
629=cut
630
631our %coin_alias = (
632 "silver" => "silvercoin",
633 "silvercoin" => "silvercoin",
634 "silvercoins" => "silvercoin",
635 "gold" => "goldcoin",
636 "goldcoin" => "goldcoin",
637 "goldcoins" => "goldcoin",
638 "platinum" => "platinacoin",
639 "platinumcoin" => "platinacoin",
640 "platinumcoins" => "platinacoin",
641 "platina" => "platinacoin",
642 "platinacoin" => "platinacoin",
643 "platinacoins" => "platinacoin",
644 "royalty" => "royalty",
645 "royalties" => "royalty",
646);
647
648sub coin_from_name($) {
649 $coin_alias{$_[0]}
650 ? cf::arch::find $coin_alias{$_[0]}
651 : undef
652}
653
654=item $value = cf::db_get $family => $key
655
656Returns a single value from the environment database.
657
658=item cf::db_put $family => $key => $value
659
660Stores the given C<$value> in the family. It can currently store binary
661data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
662
663=item $db = cf::db_table "name"
664
665Create and/or open a new database table. The string must not be "db" and must be unique
666within each server.
667
668=cut
669
670sub db_table($) {
671 cf::error "db_get called from main context"
672 if $Coro::current == $Coro::main;
673
674 my ($name) = @_;
675 my $db = BDB::db_create $DB_ENV;
676
677 eval {
678 $db->set_flags (BDB::CHKSUM);
679
680 utf8::encode $name;
681 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
682 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
683 cf::cleanup "db_open(db): $!" if $!;
684 };
685 cf::cleanup "db_open(db): $@" if $@;
686
687 $db
688}
689
690our $DB;
691
692sub db_init {
693 $DB ||= db_table "db";
694}
695
696sub db_get($$) {
697 my $key = "$_[0]/$_[1]";
698
699 cf::error "db_get called from main context"
700 if $Coro::current == $Coro::main;
701
702 BDB::db_get $DB, undef, $key, my $data;
703
704 $! ? ()
705 : $data
706}
707
708sub db_put($$$) {
709 BDB::dbreq_pri 4;
710 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
711}
712
713=item cf::cache $id => [$paths...], $processversion => $process
714
715Generic caching function that returns the value of the resource $id,
716caching and regenerating as required.
717
718This function can block.
719
720=cut
721
722sub cache {
723 my ($id, $src, $processversion, $process) = @_;
724
725 my $meta =
726 join "\x00",
727 $processversion,
728 map {
729 aio_stat $_
730 and Carp::croak "$_: $!";
731
732 ($_, (stat _)[7,9])
733 } @$src;
734
735 my $dbmeta = db_get cache => "$id/meta";
736 if ($dbmeta ne $meta) {
737 # changed, we may need to process
738
739 my @data;
740 my $md5;
741
742 for (0 .. $#$src) {
743 0 <= aio_load $src->[$_], $data[$_]
744 or Carp::croak "$src->[$_]: $!";
745 }
746
747 # if processing is expensive, check
748 # checksum first
749 if (1) {
750 $md5 =
751 join "\x00",
752 $processversion,
753 map {
754 cf::cede_to_tick;
755 ($src->[$_], Digest::MD5::md5_hex $data[$_])
756 } 0.. $#$src;
757
758
759 my $dbmd5 = db_get cache => "$id/md5";
760 if ($dbmd5 eq $md5) {
761 db_put cache => "$id/meta", $meta;
762
763 return db_get cache => "$id/data";
764 }
765 }
766
767 my $t1 = Time::HiRes::time;
768 my $data = $process->(\@data);
769 my $t2 = Time::HiRes::time;
770
771 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
772
773 db_put cache => "$id/data", $data;
774 db_put cache => "$id/md5" , $md5;
775 db_put cache => "$id/meta", $meta;
776
777 return $data;
778 }
779
780 db_get cache => "$id/data"
781}
782
783=item cf::datalog type => key => value, ...
784
785Log a datalog packet of the given type with the given key-value pairs.
786
787=cut
788
789sub datalog($@) {
790 my ($type, %kv) = @_;
791 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 792}
362 793
363=back 794=back
364 795
365=cut 796=cut
366 797
367############################################################################# 798#############################################################################
368 799
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
527}
528
529package cf;
530
531#############################################################################
532
533=head2 ATTACHABLE OBJECTS 800=head2 ATTACHABLE OBJECTS
534 801
535Many objects in crossfire are so-called attachable objects. That means you can 802Many objects in deliantra are so-called attachable objects. That means you can
536attach callbacks/event handlers (a collection of which is called an "attachment") 803attach callbacks/event handlers (a collection of which is called an "attachment")
537to it. All such attachable objects support the following methods. 804to it. All such attachable objects support the following methods.
538 805
539In the following description, CLASS can be any of C<global>, C<object> 806In the following description, CLASS can be any of C<global>, C<object>
540C<player>, C<client> or C<map> (i.e. the attachable objects in 807C<player>, C<client> or C<map> (i.e. the attachable objects in
541crossfire+). 808Deliantra).
542 809
543=over 4 810=over 4
544 811
545=item $attachable->attach ($attachment, key => $value...) 812=item $attachable->attach ($attachment, key => $value...)
546 813
590=item cf::CLASS::attachment $name, ... 857=item cf::CLASS::attachment $name, ...
591 858
592Register an attachment by C<$name> through which attachable objects of the 859Register an attachment by C<$name> through which attachable objects of the
593given CLASS can refer to this attachment. 860given CLASS can refer to this attachment.
594 861
595Some classes such as crossfire maps and objects can specify attachments 862Some classes such as deliantra maps and objects can specify attachments
596that are attached at load/instantiate time, thus the need for a name. 863that are attached at load/instantiate time, thus the need for a name.
597 864
598These calls expect any number of the following handler/hook descriptions: 865These calls expect any number of the following handler/hook descriptions:
599 866
600=over 4 867=over 4
660our @CB_TYPE = (); # registry for type (cf-object class) based events 927our @CB_TYPE = (); # registry for type (cf-object class) based events
661our @CB_MAP = (); 928our @CB_MAP = ();
662 929
663my %attachment; 930my %attachment;
664 931
932sub cf::attachable::thawer_merge {
933 # simply override everything except _meta
934 local $_[0]{_meta};
935 %{$_[0]} = %{$_[1]};
936}
937
665sub _attach_cb($$$$) { 938sub _attach_cb($$$$) {
666 my ($registry, $event, $prio, $cb) = @_; 939 my ($registry, $event, $prio, $cb) = @_;
667 940
668 use sort 'stable'; 941 use sort 'stable';
669 942
703 $registry = $CB_TYPE[$object_type] ||= []; 976 $registry = $CB_TYPE[$object_type] ||= [];
704 977
705 } elsif ($type eq "subtype") { 978 } elsif ($type eq "subtype") {
706 defined $object_type or Carp::croak "subtype specified without type"; 979 defined $object_type or Carp::croak "subtype specified without type";
707 my $object_subtype = shift @arg; 980 my $object_subtype = shift @arg;
708 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 981 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
709 982
710 } elsif ($type eq "package") { 983 } elsif ($type eq "package") {
711 my $pkg = shift @arg; 984 my $pkg = shift @arg;
712 985
713 while (my ($name, $id) = each %cb_id) { 986 while (my ($name, $id) = each %cb_id) {
718 991
719 } elsif (exists $cb_id{$type}) { 992 } elsif (exists $cb_id{$type}) {
720 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 993 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
721 994
722 } elsif (ref $type) { 995 } elsif (ref $type) {
723 warn "attaching objects not supported, ignoring.\n"; 996 error "attaching objects not supported, ignoring.\n";
724 997
725 } else { 998 } else {
726 shift @arg; 999 shift @arg;
727 warn "attach argument '$type' not supported, ignoring.\n"; 1000 error "attach argument '$type' not supported, ignoring.\n";
728 } 1001 }
729 } 1002 }
730} 1003}
731 1004
732sub _object_attach { 1005sub _object_attach {
742 _attach $registry, $klass, @attach; 1015 _attach $registry, $klass, @attach;
743 } 1016 }
744 1017
745 $obj->{$name} = \%arg; 1018 $obj->{$name} = \%arg;
746 } else { 1019 } else {
747 warn "object uses attachment '$name' that is not available, postponing.\n"; 1020 info "object uses attachment '$name' which is not available, postponing.\n";
748 } 1021 }
749 1022
750 $obj->{_attachment}{$name} = undef; 1023 $obj->{_attachment}{$name} = undef;
751} 1024}
752 1025
754 if (ref $_[0]) { 1027 if (ref $_[0]) {
755 _object_attach @_; 1028 _object_attach @_;
756 } else { 1029 } else {
757 _attach shift->_attach_registry, @_; 1030 _attach shift->_attach_registry, @_;
758 } 1031 }
1032 _recalc_want;
759}; 1033};
760 1034
761# all those should be optimised 1035# all those should be optimised
762sub cf::attachable::detach { 1036sub cf::attachable::detach {
763 my ($obj, $name) = @_; 1037 my ($obj, $name) = @_;
766 delete $obj->{_attachment}{$name}; 1040 delete $obj->{_attachment}{$name};
767 reattach ($obj); 1041 reattach ($obj);
768 } else { 1042 } else {
769 Carp::croak "cannot, currently, detach class attachments"; 1043 Carp::croak "cannot, currently, detach class attachments";
770 } 1044 }
1045 _recalc_want;
771}; 1046};
772 1047
773sub cf::attachable::attached { 1048sub cf::attachable::attached {
774 my ($obj, $name) = @_; 1049 my ($obj, $name) = @_;
775 1050
790 "; 1065 ";
791 die if $@; 1066 die if $@;
792} 1067}
793 1068
794our $override; 1069our $override;
795our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1070our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
796 1071
797sub override { 1072sub override {
798 $override = 1; 1073 $override = 1;
799 @invoke_results = (); 1074 @INVOKE_RESULTS = (@_);
800} 1075}
801 1076
802sub do_invoke { 1077sub do_invoke {
803 my $event = shift; 1078 my $event = shift;
804 my $callbacks = shift; 1079 my $callbacks = shift;
805 1080
806 @invoke_results = (); 1081 @INVOKE_RESULTS = ();
807 1082
808 local $override; 1083 local $override;
809 1084
810 for (@$callbacks) { 1085 for (@$callbacks) {
811 eval { &{$_->[1]} }; 1086 eval { &{$_->[1]} };
812 1087
813 if ($@) { 1088 if ($@) {
814 warn "$@";
815 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1089 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
816 override; 1090 override;
817 } 1091 }
818 1092
819 return 1 if $override; 1093 return 1 if $override;
820 } 1094 }
821 1095
822 0 1096 0
823} 1097}
824 1098
825=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1099=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
826 1100
827=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1101=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
828 1102
829Generate an object-specific event with the given arguments. 1103Generate an object-specific event with the given arguments.
830 1104
831This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1105This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
832removed in future versions), and there is no public API to access override 1106removed in future versions), and there is no public API to access override
833results (if you must, access C<@cf::invoke_results> directly). 1107results (if you must, access C<@cf::INVOKE_RESULTS> directly).
834 1108
835=back 1109=back
836 1110
837=cut 1111=cut
838 1112
839############################################################################# 1113#############################################################################
840# object support 1114# object support
1115
1116sub _object_equal($$);
1117sub _object_equal($$) {
1118 my ($a, $b) = @_;
1119
1120 return 0 unless (ref $a) eq (ref $b);
1121
1122 if ("HASH" eq ref $a) {
1123 my @ka = keys %$a;
1124 my @kb = keys %$b;
1125
1126 return 0 if @ka != @kb;
1127
1128 for (0 .. $#ka) {
1129 return 0 unless $ka[$_] eq $kb[$_];
1130 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1131 }
1132
1133 } elsif ("ARRAY" eq ref $a) {
1134
1135 return 0 if @$a != @$b;
1136
1137 for (0 .. $#$a) {
1138 return 0 unless _object_equal $a->[$_], $b->[$_];
1139 }
1140
1141 } elsif ($a ne $b) {
1142 return 0;
1143 }
1144
1145 1
1146}
1147
1148our $SLOW_MERGES;#d#
1149sub _can_merge {
1150 my ($ob1, $ob2) = @_;
1151
1152 ++$SLOW_MERGES;#d#
1153
1154 # we do the slow way here
1155 return _object_equal $ob1, $ob2
1156}
841 1157
842sub reattach { 1158sub reattach {
843 # basically do the same as instantiate, without calling instantiate 1159 # basically do the same as instantiate, without calling instantiate
844 my ($obj) = @_; 1160 my ($obj) = @_;
1161
1162 # no longer needed after getting rid of delete_package?
1163 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
845 1164
846 my $registry = $obj->registry; 1165 my $registry = $obj->registry;
847 1166
848 @$registry = (); 1167 @$registry = ();
849 1168
854 for (@$attach) { 1173 for (@$attach) {
855 my ($klass, @attach) = @$_; 1174 my ($klass, @attach) = @$_;
856 _attach $registry, $klass, @attach; 1175 _attach $registry, $klass, @attach;
857 } 1176 }
858 } else { 1177 } else {
859 warn "object uses attachment '$name' that is not available, postponing.\n"; 1178 info "object uses attachment '$name' that is not available, postponing.\n";
860 } 1179 }
861 } 1180 }
862} 1181}
863 1182
864cf::attachable->attach ( 1183cf::attachable->attach (
865 prio => -1000000, 1184 prio => -1000000,
866 on_instantiate => sub { 1185 on_instantiate => sub {
867 my ($obj, $data) = @_; 1186 my ($obj, $data) = @_;
868 1187
869 $data = from_json $data; 1188 $data = decode_json $data;
870 1189
871 for (@$data) { 1190 for (@$data) {
872 my ($name, $args) = @$_; 1191 my ($name, $args) = @$_;
873 1192
874 $obj->attach ($name, %{$args || {} }); 1193 $obj->attach ($name, %{$args || {} });
890sub object_freezer_save { 1209sub object_freezer_save {
891 my ($filename, $rdata, $objs) = @_; 1210 my ($filename, $rdata, $objs) = @_;
892 1211
893 sync_job { 1212 sync_job {
894 if (length $$rdata) { 1213 if (length $$rdata) {
1214 utf8::decode (my $decname = $filename);
895 warn sprintf "saving %s (%d,%d)\n", 1215 trace sprintf "saving %s (%d,%d)\n",
896 $filename, length $$rdata, scalar @$objs; 1216 $decname, length $$rdata, scalar @$objs
1217 if $VERBOSE_IO;
897 1218
898 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1219 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
899 chmod SAVE_MODE, $fh; 1220 aio_chmod $fh, SAVE_MODE;
900 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1221 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1222 if ($cf::USE_FSYNC) {
1223 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
901 aio_fsync $fh; 1224 aio_fsync $fh;
1225 }
902 close $fh; 1226 aio_close $fh;
903 1227
904 if (@$objs) { 1228 if (@$objs) {
905 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1229 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
906 chmod SAVE_MODE, $fh; 1230 aio_chmod $fh, SAVE_MODE;
907 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1231 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
908 aio_write $fh, 0, (length $data), $data, 0; 1232 aio_write $fh, 0, (length $data), $data, 0;
1233 if ($cf::USE_FSYNC) {
1234 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
909 aio_fsync $fh; 1235 aio_fsync $fh;
1236 }
910 close $fh; 1237 aio_close $fh;
911 aio_rename "$filename.pst~", "$filename.pst"; 1238 aio_rename "$filename.pst~", "$filename.pst";
912 } 1239 }
913 } else { 1240 } else {
914 aio_unlink "$filename.pst"; 1241 aio_unlink "$filename.pst";
915 } 1242 }
916 1243
917 aio_rename "$filename~", $filename; 1244 aio_rename "$filename~", $filename;
1245
1246 $filename =~ s%/[^/]+$%%;
1247 aio_pathsync $filename if $cf::USE_FSYNC;
918 } else { 1248 } else {
919 warn "FATAL: $filename~: $!\n"; 1249 error "unable to save objects: $filename~: $!\n";
920 } 1250 }
921 } else { 1251 } else {
922 aio_unlink $filename; 1252 aio_unlink $filename;
923 aio_unlink "$filename.pst"; 1253 aio_unlink "$filename.pst";
924 } 1254 }
925 } 1255 };
926} 1256}
927 1257
928sub object_freezer_as_string { 1258sub object_freezer_as_string {
929 my ($rdata, $objs) = @_; 1259 my ($rdata, $objs) = @_;
930 1260
942 or return; 1272 or return;
943 1273
944 unless (aio_stat "$filename.pst") { 1274 unless (aio_stat "$filename.pst") {
945 (aio_load "$filename.pst", $av) >= 0 1275 (aio_load "$filename.pst", $av) >= 0
946 or return; 1276 or return;
1277
947 $av = eval { (Storable::thaw $av)->{objs} }; 1278 my $st = eval { Coro::Storable::thaw $av };
1279 $av = $st->{objs};
948 } 1280 }
949 1281
1282 utf8::decode (my $decname = $filename);
950 warn sprintf "loading %s (%d)\n", 1283 trace sprintf "loading %s (%d,%d)\n",
951 $filename, length $data, scalar @{$av || []};#d# 1284 $decname, length $data, scalar @{$av || []}
1285 if $VERBOSE_IO;
1286
952 return ($data, $av); 1287 ($data, $av)
953} 1288}
1289
1290=head2 COMMAND CALLBACKS
1291
1292=over 4
1293
1294=cut
954 1295
955############################################################################# 1296#############################################################################
956# command handling &c 1297# command handling &c
957 1298
958=item cf::register_command $name => \&callback($ob,$args); 1299=item cf::register_command $name => \&callback($ob,$args);
971 push @{ $COMMAND{$name} }, [$caller, $cb]; 1312 push @{ $COMMAND{$name} }, [$caller, $cb];
972} 1313}
973 1314
974=item cf::register_extcmd $name => \&callback($pl,$packet); 1315=item cf::register_extcmd $name => \&callback($pl,$packet);
975 1316
976Register a callbackf ro execution when the client sends an extcmd packet. 1317Register a callback for execution when the client sends an (synchronous)
1318extcmd packet. Ext commands will be processed in the order they are
1319received by the server, like other user commands. The first argument is
1320the logged-in player. Ext commands can only be processed after a player
1321has logged in successfully.
977 1322
978If the callback returns something, it is sent back as if reply was being 1323If the callback returns something, it is sent back as if reply was being
979called. 1324called.
980 1325
1326=item cf::register_exticmd $name => \&callback($ns,$packet);
1327
1328Register a callback for execution when the client sends an (asynchronous)
1329exticmd packet. Exti commands are processed by the server as soon as they
1330are received, i.e. out of order w.r.t. other commands. The first argument
1331is a client socket. Exti commands can be received anytime, even before
1332log-in.
1333
1334If the callback returns something, it is sent back as if reply was being
1335called.
1336
981=cut 1337=cut
982 1338
983sub register_extcmd { 1339sub register_extcmd {
984 my ($name, $cb) = @_; 1340 my ($name, $cb) = @_;
985 1341
986 $EXTCMD{$name} = $cb; 1342 $EXTCMD{$name} = $cb;
987} 1343}
988 1344
1345sub register_exticmd {
1346 my ($name, $cb) = @_;
1347
1348 $EXTICMD{$name} = $cb;
1349}
1350
1351use File::Glob ();
1352
989cf::player->attach ( 1353cf::player->attach (
990 on_command => sub { 1354 on_unknown_command => sub {
991 my ($pl, $name, $params) = @_; 1355 my ($pl, $name, $params) = @_;
992 1356
993 my $cb = $COMMAND{$name} 1357 my $cb = $COMMAND{$name}
994 or return; 1358 or return;
995 1359
1000 cf::override; 1364 cf::override;
1001 }, 1365 },
1002 on_extcmd => sub { 1366 on_extcmd => sub {
1003 my ($pl, $buf) = @_; 1367 my ($pl, $buf) = @_;
1004 1368
1005 my $msg = eval { from_json $buf }; 1369 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1006 1370
1007 if (ref $msg) { 1371 if (ref $msg) {
1372 my ($type, $reply, @payload) =
1373 "ARRAY" eq ref $msg
1374 ? @$msg
1375 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1376
1377 my @reply;
1378
1008 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1379 if (my $cb = $EXTCMD{$type}) {
1009 if (my %reply = $cb->($pl, $msg)) { 1380 @reply = $cb->($pl, @payload);
1010 $pl->ext_reply ($msg->{msgid}, %reply);
1011 }
1012 } 1381 }
1382
1383 $pl->ext_reply ($reply, @reply)
1384 if $reply;
1385
1013 } else { 1386 } else {
1014 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1387 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1015 } 1388 }
1016 1389
1017 cf::override; 1390 cf::override;
1018 }, 1391 },
1019); 1392);
1020 1393
1394# "readahead" all extensions
1021sub load_extension { 1395sub cache_extensions {
1022 my ($path) = @_; 1396 my $grp = IO::AIO::aio_group;
1023 1397
1024 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1398 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1025 my $base = $1; 1399 for (grep /\.ext$/, @{$_[0]}) {
1026 my $pkg = $1; 1400 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1027 $pkg =~ s/[^[:word:]]/_/g; 1401 }
1028 $pkg = "ext::$pkg"; 1402 };
1029 1403
1030 warn "... loading '$path' into '$pkg'\n"; 1404 $grp
1031
1032 open my $fh, "<:utf8", $path
1033 or die "$path: $!";
1034
1035 my $source =
1036 "package $pkg; use strict; use utf8;\n"
1037 . "#line 1 \"$path\"\n{\n"
1038 . (do { local $/; <$fh> })
1039 . "\n};\n1";
1040
1041 eval $source
1042 or die $@ ? "$path: $@\n"
1043 : "extension disabled.\n";
1044
1045 push @EXTS, $pkg;
1046} 1405}
1047 1406
1048sub load_extensions { 1407sub load_extensions {
1408 info "loading extensions...";
1409
1410 cf::sync_job {
1411 my %todo;
1412
1049 for my $ext (<$LIBDIR/*.ext>) { 1413 for my $path (<$LIBDIR/*.ext>) {
1050 next unless -r $ext; 1414 next unless -r $path;
1051 eval { 1415
1052 load_extension $ext; 1416 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1417 my $base = $1;
1418 my $pkg = $1;
1419 $pkg =~ s/[^[:word:]]/_/g;
1420 $pkg = "ext::$pkg";
1421
1422 open my $fh, "<:utf8", $path
1423 or die "$path: $!";
1424
1425 my $source = do { local $/; <$fh> };
1426
1427 my %ext = (
1428 path => $path,
1429 base => $base,
1430 pkg => $pkg,
1431 );
1432
1433 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1434 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1435
1436 $ext{source} =
1437 "package $pkg; use common::sense;\n"
1438 . "#line 1 \"$path\"\n{\n"
1439 . $source
1440 . "\n};\n1";
1441
1442 $todo{$base} = \%ext;
1443 }
1444
1445 my $pass = 0;
1446 my %done;
1447 while (%todo) {
1448 my $progress;
1449
1450 ++$pass;
1451
1452 ext:
1453 while (my ($k, $v) = each %todo) {
1454 for (split /,\s*/, $v->{meta}{depends}) {
1455 next ext
1456 unless exists $done{$_};
1457 }
1458
1459 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1460
1461 my $active = eval $v->{source};
1462
1463 if (length $@) {
1464 error "$v->{path}: $@\n";
1465
1466 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1467 if exists $v->{meta}{mandatory};
1468
1469 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1470 delete $todo{$k};
1471 } else {
1472 $done{$k} = delete $todo{$k};
1473 push @EXTS, $v->{pkg};
1474 $progress = 1;
1475
1476 info "$v->{base}: extension inactive.\n"
1477 unless $active;
1478 }
1053 1 1479 }
1054 } or warn "$ext not loaded: $@"; 1480
1481 unless ($progress) {
1482 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1483
1484 while (my ($k, $v) = each %todo) {
1485 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1486 if exists $v->{meta}{mandatory};
1487 }
1488 }
1489 }
1055 } 1490 };
1056} 1491}
1057 1492
1058############################################################################# 1493#############################################################################
1059# load/save/clean perl data associated with a map
1060 1494
1061*cf::mapsupport::on_clean = sub { 1495=back
1062 my ($map) = @_;
1063
1064 my $path = $map->tmpname;
1065 defined $path or return;
1066
1067 unlink "$path.pst";
1068};
1069
1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1071
1072#############################################################################
1073 1496
1074=head2 CORE EXTENSIONS 1497=head2 CORE EXTENSIONS
1075 1498
1076Functions and methods that extend core crossfire objects. 1499Functions and methods that extend core deliantra objects.
1077 1500
1078=cut 1501=cut
1079 1502
1080package cf::player; 1503package cf::player;
1081 1504
1083 1506
1084=head3 cf::player 1507=head3 cf::player
1085 1508
1086=over 4 1509=over 4
1087 1510
1511=item cf::player::num_playing
1512
1513Returns the official number of playing players, as per the Crossfire metaserver rules.
1514
1515=cut
1516
1517sub num_playing {
1518 scalar grep
1519 $_->ob->map
1520 && !$_->hidden
1521 && !$_->ob->flag (cf::FLAG_WIZ),
1522 cf::player::list
1523}
1524
1088=item cf::player::find $login 1525=item cf::player::find $login
1089 1526
1090Returns the given player object, loading it if necessary (might block). 1527Returns the given player object, loading it if necessary (might block).
1091 1528
1092=cut 1529=cut
1093 1530
1094sub playerdir($) { 1531sub playerdir($) {
1095 cf::localdir 1532 "$PLAYERDIR/"
1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1533 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100} 1534}
1101 1535
1102sub path($) { 1536sub path($) {
1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1537 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1104 1538
1105 (playerdir $login) . "/$login.pl" 1539 (playerdir $login) . "/playerdata"
1106} 1540}
1107 1541
1108sub find_active($) { 1542sub find_active($) {
1109 $cf::PLAYER{$_[0]} 1543 $cf::PLAYER{$_[0]}
1110 and $cf::PLAYER{$_[0]}->active 1544 and $cf::PLAYER{$_[0]}->active
1113 1547
1114sub exists($) { 1548sub exists($) {
1115 my ($login) = @_; 1549 my ($login) = @_;
1116 1550
1117 $cf::PLAYER{$login} 1551 $cf::PLAYER{$login}
1118 or cf::sync_job { !aio_stat $login } 1552 or !aio_stat path $login
1119} 1553}
1120 1554
1121sub find($) { 1555sub find($) {
1122 return $cf::PLAYER{$_[0]} || do { 1556 return $cf::PLAYER{$_[0]} || do {
1123 my $login = $_[0]; 1557 my $login = $_[0];
1124 1558
1125 my $guard = cf::lock_acquire "user_find:$login"; 1559 my $guard = cf::lock_acquire "user_find:$login";
1126 1560
1127 $cf::PLAYER{$_[0]} || do { 1561 $cf::PLAYER{$_[0]} || do {
1128 my $pl = load_pl path $login 1562 # rename old playerfiles to new ones
1563 #TODO: remove when no longer required
1564 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1565 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1566 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1567 aio_unlink +(playerdir $login) . "/$login.pl";
1568
1569 my $f = new_from_file cf::object::thawer path $login
1129 or return; 1570 or return;
1571
1572 my $pl = cf::player::load_pl $f
1573 or return;
1574
1575 local $cf::PLAYER_LOADING{$login} = $pl;
1576 $f->resolve_delayed_derefs;
1130 $cf::PLAYER{$login} = $pl 1577 $cf::PLAYER{$login} = $pl
1131 } 1578 }
1132 } 1579 }
1133} 1580}
1581
1582cf::player->attach (
1583 on_load => sub {
1584 my ($pl, $path) = @_;
1585
1586 # restore slots saved in save, below
1587 my $slots = delete $pl->{_slots};
1588
1589 $pl->ob->current_weapon ($slots->[0]);
1590 $pl->combat_ob ($slots->[1]);
1591 $pl->ranged_ob ($slots->[2]);
1592 },
1593);
1134 1594
1135sub save($) { 1595sub save($) {
1136 my ($pl) = @_; 1596 my ($pl) = @_;
1137 1597
1138 return if $pl->{deny_save}; 1598 return if $pl->{deny_save};
1143 return if $pl->{deny_save}; 1603 return if $pl->{deny_save};
1144 1604
1145 aio_mkdir playerdir $pl, 0770; 1605 aio_mkdir playerdir $pl, 0770;
1146 $pl->{last_save} = $cf::RUNTIME; 1606 $pl->{last_save} = $cf::RUNTIME;
1147 1607
1608 cf::get_slot 0.01;
1609
1610 # save slots, to be restored later
1611 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1612
1148 $pl->save_pl ($path); 1613 $pl->save_pl ($path);
1149 Coro::cede; 1614 cf::cede_to_tick;
1150} 1615}
1151 1616
1152sub new($) { 1617sub new($) {
1153 my ($login) = @_; 1618 my ($login) = @_;
1154 1619
1160 $cf::PLAYER{$login} = $self; 1625 $cf::PLAYER{$login} = $self;
1161 1626
1162 $self 1627 $self
1163} 1628}
1164 1629
1630=item $player->send_msg ($channel, $msg, $color, [extra...])
1631
1632=cut
1633
1634sub send_msg {
1635 my $ns = shift->ns
1636 or return;
1637 $ns->send_msg (@_);
1638}
1639
1165=item $pl->quit_character 1640=item $pl->quit_character
1166 1641
1167Nukes the player without looking back. If logged in, the connection will 1642Nukes the player without looking back. If logged in, the connection will
1168be destroyed. May block for a long time. 1643be destroyed. May block for a long time.
1169 1644
1170=cut 1645=cut
1171 1646
1172sub quit_character { 1647sub quit_character {
1173 my ($pl) = @_; 1648 my ($pl) = @_;
1174 1649
1650 my $name = $pl->ob->name;
1651
1175 $pl->{deny_save} = 1; 1652 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir 1653 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1177 1654
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1655 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1179 $pl->deactivate; 1656 $pl->deactivate;
1657
1658 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1659 ext::highscore::check ($pl->ob);
1660
1180 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1661 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1181 $pl->ns->destroy if $pl->ns; 1662 $pl->ns->destroy if $pl->ns;
1182 1663
1183 my $path = playerdir $pl; 1664 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~"; 1665 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp; 1666 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name}; 1667 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy; 1668 $pl->destroy;
1669
1670 my $prefix = qr<^~\Q$name\E/>;
1671
1672 # nuke player maps
1673 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1674
1188 IO::AIO::aio_rmtree $temp; 1675 IO::AIO::aio_rmtree $temp;
1676}
1677
1678=item $pl->kick
1679
1680Kicks a player out of the game. This destroys the connection.
1681
1682=cut
1683
1684sub kick {
1685 my ($pl, $kicker) = @_;
1686
1687 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1688 $pl->killer ("kicked");
1689 $pl->ns->destroy;
1189} 1690}
1190 1691
1191=item cf::player::list_logins 1692=item cf::player::list_logins
1192 1693
1193Returns am arrayref of all valid playernames in the system, can take a 1694Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever. 1695while and may block, so not sync_job-capable, ever.
1195 1696
1196=cut 1697=cut
1197 1698
1198sub list_logins { 1699sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1700 my $dirs = aio_readdir $PLAYERDIR
1200 or return []; 1701 or return [];
1201 1702
1202 my @logins; 1703 my @logins;
1203 1704
1204 for my $login (@$dirs) { 1705 for my $login (@$dirs) {
1706 my $path = path $login;
1707
1708 # a .pst is a dead give-away for a valid player
1709 # if no pst file found, open and chekc for blocked users
1710 if (aio_stat "$path.pst") {
1205 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1711 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1206 aio_read $fh, 0, 512, my $buf, 0 or next; 1712 aio_read $fh, 0, 512, my $buf, 0 or next;
1207 $buf !~ /^password -------------$/m or next; # official not-valid tag 1713 $buf !~ /^password -------------$/m or next; # official not-valid tag
1714 }
1208 1715
1209 utf8::decode $login; 1716 utf8::decode $login;
1210 push @logins, $login; 1717 push @logins, $login;
1211 } 1718 }
1212 1719
1213 \@logins 1720 \@logins
1214} 1721}
1215 1722
1216=item $player->maps 1723=item $player->maps
1217 1724
1725=item cf::player::maps $login
1726
1218Returns an arrayref of cf::path's of all maps that are private for this 1727Returns an arrayref of map paths that are private for this
1219player. May block. 1728player. May block.
1220 1729
1221=cut 1730=cut
1222 1731
1223sub maps($) { 1732sub maps($) {
1224 my ($pl) = @_; 1733 my ($pl) = @_;
1734
1735 $pl = ref $pl ? $pl->ob->name : $pl;
1225 1736
1226 my $files = aio_readdir playerdir $pl 1737 my $files = aio_readdir playerdir $pl
1227 or return; 1738 or return;
1228 1739
1229 my @paths; 1740 my @paths;
1231 for (@$files) { 1742 for (@$files) {
1232 utf8::decode $_; 1743 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/; 1744 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o; 1745 next unless /^$PATH_SEP/o;
1235 1746
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1747 push @paths, cf::map::normalise "~$pl/$_";
1237 } 1748 }
1238 1749
1239 \@paths 1750 \@paths
1240} 1751}
1241 1752
1753=item $protocol_xml = $player->expand_cfpod ($cfpod)
1754
1755Expand deliantra pod fragments into protocol xml.
1756
1242=item $player->ext_reply ($msgid, $msgtype, %msg) 1757=item $player->ext_reply ($msgid, @msg)
1243 1758
1244Sends an ext reply to the player. 1759Sends an ext reply to the player.
1245 1760
1246=cut 1761=cut
1247 1762
1248sub ext_reply($$$%) { 1763sub ext_reply($$@) {
1249 my ($self, $id, %msg) = @_; 1764 my ($self, $id, @msg) = @_;
1250 1765
1251 $msg{msgid} = $id; 1766 $self->ns->ext_reply ($id, @msg)
1252
1253 $self->send ("ext " . cf::to_json \%msg);
1254} 1767}
1255 1768
1256package cf; 1769=item $player->ext_msg ($type, @msg)
1770
1771Sends an ext event to the client.
1772
1773=cut
1774
1775sub ext_msg($$@) {
1776 my ($self, $type, @msg) = @_;
1777
1778 $self->ns->ext_msg ($type, @msg);
1779}
1780
1781=head3 cf::region
1782
1783=over 4
1784
1785=cut
1786
1787package cf::region;
1788
1789=item cf::region::find_by_path $path
1790
1791Tries to decuce the likely region for a map knowing only its path.
1792
1793=cut
1794
1795sub find_by_path($) {
1796 my ($path) = @_;
1797
1798 $path =~ s/^~[^\/]*//; # skip ~login
1799
1800 my ($match, $specificity);
1801
1802 for my $region (list) {
1803 if ($region->{match} && $path =~ $region->{match}) {
1804 ($match, $specificity) = ($region, $region->specificity)
1805 if $region->specificity > $specificity;
1806 }
1807 }
1808
1809 $match
1810}
1257 1811
1258=back 1812=back
1259
1260 1813
1261=head3 cf::map 1814=head3 cf::map
1262 1815
1263=over 4 1816=over 4
1264 1817
1267package cf::map; 1820package cf::map;
1268 1821
1269use Fcntl; 1822use Fcntl;
1270use Coro::AIO; 1823use Coro::AIO;
1271 1824
1825use overload
1826 '""' => \&as_string,
1827 fallback => 1;
1828
1272our $MAX_RESET = 3600; 1829our $MAX_RESET = 3600;
1273our $DEFAULT_RESET = 3000; 1830our $DEFAULT_RESET = 3000;
1274 1831
1275sub generate_random_map { 1832sub generate_random_map {
1276 my ($path, $rmp) = @_; 1833 my ($self, $rmp) = @_;
1834
1835 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1277 1836
1278 # mit "rum" bekleckern, nicht 1837 # mit "rum" bekleckern, nicht
1279 cf::map::_create_random_map ( 1838 $self->_create_random_map (
1280 $path,
1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1839 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1840 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1841 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1284 $rmp->{exit_on_final_map}, 1842 $rmp->{exit_on_final_map},
1285 $rmp->{xsize}, $rmp->{ysize}, 1843 $rmp->{xsize}, $rmp->{ysize},
1286 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1844 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1287 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1845 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1848 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1291 (cf::region::find $rmp->{region}), $rmp->{custom} 1849 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 ) 1850 )
1293} 1851}
1294 1852
1295# and all this just because we cannot iterate over 1853=item cf::map->register ($regex, $prio)
1296# all maps in C++...
1297sub change_all_map_light {
1298 my ($change) = @_;
1299 1854
1300 $_->change_map_light ($change) 1855Register a handler for the map path matching the given regex at the
1301 for grep $_->outdoor, values %cf::MAP; 1856givne priority (higher is better, built-in handlers have priority 0, the
1302} 1857default).
1303 1858
1304sub load_map_header($) { 1859=cut
1860
1861sub register {
1862 my (undef, $regex, $prio) = @_;
1863 my $pkg = caller;
1864
1865 push @{"$pkg\::ISA"}, __PACKAGE__;
1866
1867 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1868}
1869
1870# also paths starting with '/'
1871$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1872
1873sub thawer_merge {
1874 my ($self, $merge) = @_;
1875
1876 # we have to keep some variables in memory intact
1877 local $self->{path};
1878 local $self->{load_path};
1879
1880 $self->SUPER::thawer_merge ($merge);
1881}
1882
1883sub normalise {
1305 my ($path) = @_; 1884 my ($path, $base) = @_;
1885
1886 $path = "$path"; # make sure it's a string
1887
1888 $path =~ s/\.map$//;
1889
1890 # map plan:
1891 #
1892 # /! non-realised random map exit (special hack!)
1893 # {... are special paths that are not being touched
1894 # ?xxx/... are special absolute paths
1895 # ?random/... random maps
1896 # /... normal maps
1897 # ~user/... per-player map of a specific user
1898
1899 $path =~ s/$PATH_SEP/\//go;
1900
1901 # treat it as relative path if it starts with
1902 # something that looks reasonable
1903 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1904 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1905
1906 $base =~ s{[^/]+/?$}{};
1907 $path = "$base/$path";
1908 }
1909
1910 for ($path) {
1911 redo if s{//}{/};
1912 redo if s{/\.?/}{/};
1913 redo if s{/[^/]+/\.\./}{/};
1914 }
1915
1916 $path
1917}
1918
1919sub new_from_path {
1920 my (undef, $path, $base) = @_;
1921
1922 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1923
1924 $path = normalise $path, $base;
1925
1926 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1927 if ($path =~ $EXT_MAP{$pkg}[1]) {
1928 my $self = bless cf::map::new, $pkg;
1929 $self->{path} = $path; $self->path ($path);
1930 $self->init; # pass $1 etc.
1931 return $self;
1932 }
1933 }
1934
1935 Carp::cluck "unable to resolve path '$path' (base '$base')";
1936 ()
1937}
1938
1939sub init {
1940 my ($self) = @_;
1941
1942 $self
1943}
1944
1945sub as_string {
1946 my ($self) = @_;
1947
1948 "$self->{path}"
1949}
1950
1951# the displayed name, this is a one way mapping
1952sub visible_name {
1953 &as_string
1954}
1955
1956# the original (read-only) location
1957sub load_path {
1958 my ($self) = @_;
1959
1960 "$MAPDIR/$self->{path}.map"
1961}
1962
1963# the temporary/swap location
1964sub save_path {
1965 my ($self) = @_;
1966
1967 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1968 "$TMPDIR/$path.map"
1969}
1970
1971# the unique path, undef == no special unique path
1972sub uniq_path {
1973 my ($self) = @_;
1974
1975 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1976 "$UNIQUEDIR/$path"
1977}
1978
1979sub decay_objects {
1980 my ($self) = @_;
1981
1982 return if $self->{deny_reset};
1983
1984 $self->do_decay_objects;
1985}
1986
1987sub unlink_save {
1988 my ($self) = @_;
1989
1990 utf8::encode (my $save = $self->save_path);
1991 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1992 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1993}
1994
1995sub load_header_from($) {
1996 my ($self, $path) = @_;
1306 1997
1307 utf8::encode $path; 1998 utf8::encode $path;
1308 aio_open $path, O_RDONLY, 0 1999 my $f = new_from_file cf::object::thawer $path
1309 or return; 2000 or return;
1310 2001
1311 my $map = cf::map::new 2002 $self->_load_header ($f)
1312 or return; 2003 or return;
1313 2004
1314 # for better error messages only, will be overwritten later 2005 local $MAP_LOADING{$self->{path}} = $self;
1315 $map->path ($path); 2006 $f->resolve_delayed_derefs;
1316 2007
1317 $map->load_header ($path) 2008 $self->{load_path} = $path;
2009
2010 1
2011}
2012
2013sub load_header_orig {
2014 my ($self) = @_;
2015
2016 $self->load_header_from ($self->load_path)
2017}
2018
2019sub load_header_temp {
2020 my ($self) = @_;
2021
2022 $self->load_header_from ($self->save_path)
2023}
2024
2025sub prepare_temp {
2026 my ($self) = @_;
2027
2028 $self->last_access ((delete $self->{last_access})
2029 || $cf::RUNTIME); #d#
2030 # safety
2031 $self->{instantiate_time} = $cf::RUNTIME
2032 if $self->{instantiate_time} > $cf::RUNTIME;
2033}
2034
2035sub prepare_orig {
2036 my ($self) = @_;
2037
2038 $self->{load_original} = 1;
2039 $self->{instantiate_time} = $cf::RUNTIME;
2040 $self->last_access ($cf::RUNTIME);
2041 $self->instantiate;
2042}
2043
2044sub load_header {
2045 my ($self) = @_;
2046
2047 if ($self->load_header_temp) {
2048 $self->prepare_temp;
2049 } else {
2050 $self->load_header_orig
1318 or return; 2051 or return;
2052 $self->prepare_orig;
2053 }
1319 2054
1320 $map->{load_path} = $path; 2055 $self->{deny_reset} = 1
2056 if $self->no_reset;
1321 2057
1322 $map 2058 $self->default_region (cf::region::find_by_path $self->{path})
2059 unless $self->default_region;
2060
2061 1
1323} 2062}
1324 2063
1325sub find; 2064sub find;
1326sub find { 2065sub find {
1327 my ($path, $origin) = @_; 2066 my ($path, $origin) = @_;
1328 2067
1329 #warn "find<$path,$origin>\n";#d# 2068 cf::cede_to_tick;
1330 2069
1331 $path = new cf::path $path, $origin && $origin->path; 2070 $path = normalise $path, $origin && $origin->path;
1332 my $key = $path->as_string;
1333 2071
1334 cf::lock_wait "map_find:$key"; 2072 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1335
1336 $cf::MAP{$key} || do {
1337 my $guard = cf::lock_acquire "map_find:$key"; 2073 my $guard2 = cf::lock_acquire "map_find:$path";
1338 2074
1339 # do it the slow way 2075 $cf::MAP{$path} || do {
1340 my $map = $path->load_temp; 2076 my $map = new_from_path cf::map $path
1341
1342 Coro::cede;
1343
1344 if ($map) {
1345 $map->last_access ((delete $map->{last_access})
1346 || $cf::RUNTIME); #d#
1347 # safety
1348 $map->{instantiate_time} = $cf::RUNTIME
1349 if $map->{instantiate_time} > $cf::RUNTIME;
1350 } else {
1351 $map = $path->load_orig
1352 or return; 2077 or return;
1353 2078
1354 $map->{load_original} = 1;
1355 $map->{instantiate_time} = $cf::RUNTIME;
1356 $map->last_access ($cf::RUNTIME);
1357 $map->instantiate;
1358
1359 # per-player maps become, after loading, normal maps
1360 $map->per_player (0) if $path->{user_rel};
1361 }
1362
1363 $map->path ($key);
1364 $map->{path} = $path;
1365 $map->{last_save} = $cf::RUNTIME; 2079 $map->{last_save} = $cf::RUNTIME;
1366 2080
1367 Coro::cede; 2081 $map->load_header
2082 or return;
1368 2083
1369 if ($map->should_reset) { 2084 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2085 # doing this can freeze the server in a sync job, obviously
2086 #$cf::WAIT_FOR_TICK->wait;
2087 undef $guard2;
2088 undef $guard1;
1370 $map->reset; 2089 $map->reset;
1371 undef $guard;
1372 $map = find $path 2090 return find $path;
1373 or return;
1374 } 2091 }
1375 2092
1376 $cf::MAP{$key} = $map 2093 $cf::MAP{$path} = $map
1377 } 2094 }
1378} 2095}
2096
2097sub pre_load { }
2098#sub post_load { } # XS
1379 2099
1380sub load { 2100sub load {
1381 my ($self) = @_; 2101 my ($self) = @_;
1382 2102
2103 local $self->{deny_reset} = 1; # loading can take a long time
2104
1383 my $path = $self->{path}; 2105 my $path = $self->{path};
2106
2107 {
1384 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2108 my $guard = cf::lock_acquire "map_data:$path";
1385 2109
2110 return unless $self->valid;
1386 return if $self->in_memory != cf::MAP_SWAPPED; 2111 return unless $self->in_memory == cf::MAP_SWAPPED;
1387 2112
1388 $self->in_memory (cf::MAP_LOADING); 2113 $self->in_memory (cf::MAP_LOADING);
1389 2114
1390 $self->alloc; 2115 $self->alloc;
1391 $self->load_objects ($self->{load_path}, 1) 2116
2117 $self->pre_load;
2118 cf::cede_to_tick;
2119
2120 my $f = new_from_file cf::object::thawer $self->{load_path};
2121 $f->skip_block;
2122 $self->_load_objects ($f)
1392 or return; 2123 or return;
1393 2124
1394 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2125 $self->post_load_original
1395 if delete $self->{load_original}; 2126 if delete $self->{load_original};
1396 2127
1397 if (my $uniq = $path->uniq_path) { 2128 if (my $uniq = $self->uniq_path) {
1398 utf8::encode $uniq; 2129 utf8::encode $uniq;
1399 if (aio_open $uniq, O_RDONLY, 0) { 2130 unless (aio_stat $uniq) {
2131 if (my $f = new_from_file cf::object::thawer $uniq) {
1400 $self->clear_unique_items; 2132 $self->clear_unique_items;
1401 $self->load_objects ($uniq, 0); 2133 $self->_load_objects ($f);
2134 $f->resolve_delayed_derefs;
2135 }
1402 } 2136 }
1403 } 2137 }
1404 2138
1405 Coro::cede; 2139 $f->resolve_delayed_derefs;
1406 2140
2141 cf::cede_to_tick;
1407 # now do the right thing for maps 2142 # now do the right thing for maps
1408 $self->link_multipart_objects; 2143 $self->link_multipart_objects;
1409
1410 if ($self->{path}->is_style_map) {
1411 $self->{deny_save} = 1;
1412 $self->{deny_reset} = 1;
1413 } else {
1414 $self->decay_objects;
1415 $self->fix_auto_apply;
1416 $self->update_buttons;
1417 $self->set_darkness_map;
1418 $self->difficulty ($self->estimate_difficulty) 2144 $self->difficulty ($self->estimate_difficulty)
1419 unless $self->difficulty; 2145 unless $self->difficulty;
2146 cf::cede_to_tick;
2147
2148 unless ($self->{deny_activate}) {
2149 $self->decay_objects;
2150 $self->fix_auto_apply;
2151 $self->update_buttons;
2152 cf::cede_to_tick;
1420 $self->activate; 2153 $self->activate;
1421 } 2154 }
1422 2155
1423 Coro::cede; 2156 $self->{last_save} = $cf::RUNTIME;
2157 $self->last_access ($cf::RUNTIME);
1424 2158
1425 $self->in_memory (cf::MAP_IN_MEMORY); 2159 $self->in_memory (cf::MAP_ACTIVE);
2160 }
2161
2162 $self->post_load;
2163}
2164
2165# customize the map for a given player, i.e.
2166# return the _real_ map. used by e.g. per-player
2167# maps to change the path to ~playername/mappath
2168sub customise_for {
2169 my ($self, $ob) = @_;
2170
2171 return find "~" . $ob->name . "/" . $self->{path}
2172 if $self->per_player;
2173
2174# return find "?party/" . $ob->name . "/" . $self->{path}
2175# if $self->per_party;
2176
2177 $self
1426} 2178}
1427 2179
1428# find and load all maps in the 3x3 area around a map 2180# find and load all maps in the 3x3 area around a map
1429sub load_diag { 2181sub load_neighbours {
1430 my ($map) = @_; 2182 my ($map) = @_;
1431 2183
1432 my @diag; # diagonal neighbours 2184 my @neigh; # diagonal neighbours
1433 2185
1434 for (0 .. 3) { 2186 for (0 .. 3) {
1435 my $neigh = $map->tile_path ($_) 2187 my $neigh = $map->tile_path ($_)
1436 or next; 2188 or next;
1437 $neigh = find $neigh, $map 2189 $neigh = find $neigh, $map
1438 or next; 2190 or next;
1439 $neigh->load; 2191 $neigh->load;
1440 2192
2193 # now find the diagonal neighbours
2194 push @neigh,
1441 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2195 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1442 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2196 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1443 } 2197 }
1444 2198
1445 for (@diag) { 2199 for (grep defined $_->[0], @neigh) {
2200 my ($path, $origin) = @$_;
1446 my $neigh = find @$_ 2201 my $neigh = find $path, $origin
1447 or next; 2202 or next;
1448 $neigh->load; 2203 $neigh->load;
1449 } 2204 }
1450} 2205}
1451 2206
1452sub find_sync { 2207sub find_sync {
1453 my ($path, $origin) = @_; 2208 my ($path, $origin) = @_;
1454 2209
1455 cf::sync_job { find $path, $origin } 2210 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2211 if $Coro::current == $Coro::main;
2212
2213 find $path, $origin
1456} 2214}
1457 2215
1458sub do_load_sync { 2216sub do_load_sync {
1459 my ($map) = @_; 2217 my ($map) = @_;
1460 2218
1461 cf::sync_job { $map->load }; 2219 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2220 if $Coro::current == $Coro::main;
2221
2222 $map->load;
1462} 2223}
1463 2224
1464our %MAP_PREFETCH; 2225our %MAP_PREFETCH;
2226our $MAP_PREFETCHER = undef;
2227
2228sub find_async {
2229 my ($path, $origin, $load) = @_;
2230
2231 $path = normalise $path, $origin && $origin->{path};
2232
2233 if (my $map = $cf::MAP{$path}) {
2234 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2235 }
2236
2237 $MAP_PREFETCH{$path} |= $load;
2238
1465our $MAP_PREFETCHER = Coro::async { 2239 $MAP_PREFETCHER ||= cf::async {
1466 while () { 2240 $Coro::current->{desc} = "map prefetcher";
2241
1467 while (%MAP_PREFETCH) { 2242 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH 2243 while (my ($k, $v) = each %MAP_PREFETCH) {
1469 or next; 2244 if (my $map = find $k) {
2245 $map->load if $v;
2246 }
2247
1470 my $path = delete $MAP_PREFETCH{$key}; 2248 delete $MAP_PREFETCH{$k};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 } 2249 }
1476 Coro::schedule; 2250 }
2251 undef $MAP_PREFETCHER;
1477 } 2252 };
1478};
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = new cf::path $path, $origin && $origin->path;
1484 my $key = $path->as_string;
1485
1486 if (my $map = $cf::MAP{$key}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 }
1489
1490 $MAP_PREFETCH{$key} = $path;
1491 $MAP_PREFETCHER->ready; 2253 $MAP_PREFETCHER->prio (6);
1492 2254
1493 () 2255 ()
2256}
2257
2258# common code, used by both ->save and ->swapout
2259sub _save {
2260 my ($self) = @_;
2261
2262 $self->{last_save} = $cf::RUNTIME;
2263
2264 return unless $self->dirty;
2265
2266 my $save = $self->save_path; utf8::encode $save;
2267 my $uniq = $self->uniq_path; utf8::encode $uniq;
2268
2269 $self->{load_path} = $save;
2270
2271 return if $self->{deny_save};
2272
2273 local $self->{last_access} = $self->last_access;#d#
2274
2275 cf::async {
2276 $Coro::current->{desc} = "map player save";
2277 $_->contr->save for $self->players;
2278 };
2279
2280 cf::get_slot 0.02;
2281
2282 if ($uniq) {
2283 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2284 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2285 } else {
2286 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2287 }
1494} 2288}
1495 2289
1496sub save { 2290sub save {
1497 my ($self) = @_; 2291 my ($self) = @_;
1498 2292
1499 my $lock = cf::lock_acquire "map_data:" . $self->path; 2293 my $lock = cf::lock_acquire "map_data:$self->{path}";
1500 2294
1501 $self->{last_save} = $cf::RUNTIME; 2295 $self->_save;
1502
1503 return unless $self->dirty;
1504
1505 my $save = $self->{path}->save_path; utf8::encode $save;
1506 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1507
1508 $self->{load_path} = $save;
1509
1510 return if $self->{deny_save};
1511
1512 local $self->{last_access} = $self->last_access;#d#
1513
1514 cf::async {
1515 $_->contr->save for $self->players;
1516 };
1517
1518 if ($uniq) {
1519 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1520 $self->save_objects ($uniq, cf::IO_UNIQUES);
1521 } else {
1522 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1523 }
1524} 2296}
1525 2297
1526sub swap_out { 2298sub swap_out {
1527 my ($self) = @_; 2299 my ($self) = @_;
1528 2300
1529 # save first because save cedes
1530 $self->save;
1531
1532 my $lock = cf::lock_acquire "map_data:" . $self->path; 2301 my $lock = cf::lock_acquire "map_data:$self->{path}";
1533 2302
2303 return if $self->in_memory != cf::MAP_ACTIVE;
2304 return if $self->{deny_save};
1534 return if $self->players; 2305 return if $self->players;
1535 return if $self->in_memory != cf::MAP_IN_MEMORY;
1536 return if $self->{deny_save};
1537 2306
2307 # first deactivate the map and "unlink" it from the core
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
2310 $self->in_memory (cf::MAP_SWAPPED);
2311
2312 # then atomically save
2313 $self->_save;
2314
2315 # then free the map
1538 $self->clear; 2316 $self->clear;
1539 $self->in_memory (cf::MAP_SWAPPED);
1540} 2317}
1541 2318
1542sub reset_at { 2319sub reset_at {
1543 my ($self) = @_; 2320 my ($self) = @_;
1544 2321
1545 # TODO: safety, remove and allow resettable per-player maps 2322 # TODO: safety, remove and allow resettable per-player maps
1546 return 1e99 if $self->{path}{user_rel};
1547 return 1e99 if $self->{deny_reset}; 2323 return 1e99 if $self->{deny_reset};
1548 2324
1549 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2325 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1550 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2326 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1551 2327
1556 my ($self) = @_; 2332 my ($self) = @_;
1557 2333
1558 $self->reset_at <= $cf::RUNTIME 2334 $self->reset_at <= $cf::RUNTIME
1559} 2335}
1560 2336
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->{path}->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2337sub reset {
1575 my ($self) = @_; 2338 my ($self) = @_;
1576 2339
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2340 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2341
1579 return if $self->players; 2342 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2343
1582 warn "resetting map ", $self->path;#d# 2344 cf::trace "resetting map ", $self->path, "\n";
2345
2346 $self->in_memory (cf::MAP_SWAPPED);
2347
2348 # need to save uniques path
2349 unless ($self->{deny_save}) {
2350 my $uniq = $self->uniq_path; utf8::encode $uniq;
2351
2352 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2353 if $uniq;
2354 }
1583 2355
1584 delete $cf::MAP{$self->path}; 2356 delete $cf::MAP{$self->path};
1585 2357
2358 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2359 $_->clear_links_to ($self) for values %cf::MAP;
2360 $self->clear;
1587 2361
1588 $self->{path}->unlink_save; 2362 $self->unlink_save;
1589 $self->destroy; 2363 $self->destroy;
1590} 2364}
1591 2365
1592my $nuke_counter = "aaaa"; 2366my $nuke_counter = "aaaa";
1593 2367
1594sub nuke { 2368sub nuke {
1595 my ($self) = @_; 2369 my ($self) = @_;
1596 2370
2371 {
2372 my $lock = cf::lock_acquire "map_data:$self->{path}";
2373
2374 delete $cf::MAP{$self->path};
2375
2376 $self->unlink_save;
2377
2378 bless $self, "cf::map::wrap";
2379 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2380 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2381 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2382 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2383
2384 $cf::MAP{$self->path} = $self;
2385 }
2386
1600 $self->reset; # polite request, might not happen 2387 $self->reset; # polite request, might not happen
1601} 2388}
1602 2389
1603sub customise_for { 2390=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2391
1606 if ($map->per_player) { 2392Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2393maps. May block.
2394
2395=cut
2396
2397sub tmp_maps() {
1608 } 2398 [
2399 map {
2400 utf8::decode $_;
2401 /\.map$/
2402 ? normalise $_
2403 : ()
2404 } @{ aio_readdir $TMPDIR or [] }
2405 ]
2406}
1609 2407
1610 $map 2408=item $maps = cf::map::random_maps
2409
2410Returns an arrayref with all map paths of currently instantiated and saved
2411random maps. May block.
2412
2413=cut
2414
2415sub random_maps() {
2416 [
2417 map {
2418 utf8::decode $_;
2419 /\.map$/
2420 ? normalise "?random/$_"
2421 : ()
2422 } @{ aio_readdir $RANDOMDIR or [] }
2423 ]
1611} 2424}
1612 2425
1613=item cf::map::unique_maps 2426=item cf::map::unique_maps
1614 2427
1615Returns an arrayref of cf::path's of all shared maps that have 2428Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2429instantiated unique items. May block.
1617 2430
1618=cut 2431=cut
1619 2432
1620sub unique_maps() { 2433sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2434 [
1622 or return; 2435 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2436 utf8::decode $_;
1628 next if /\.pst$/; 2437 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2438 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2439 ? ()
1631 push @paths, new cf::path $_; 2440 : normalise $_
2441 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2442 ]
1633
1634 \@paths
1635} 2443}
1636 2444
1637package cf; 2445=item cf::map::static_maps
2446
2447Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2448file in the shared directory excluding F</styles> and F</editor>). May
2449block.
2450
2451=cut
2452
2453sub static_maps() {
2454 my @dirs = "";
2455 my @maps;
2456
2457 while (@dirs) {
2458 my $dir = shift @dirs;
2459
2460 next if $dir eq "/styles" || $dir eq "/editor";
2461
2462 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2463 or return;
2464
2465 for (@$files) {
2466 s/\.map$// or next;
2467 utf8::decode $_;
2468 push @maps, "$dir/$_";
2469 }
2470
2471 push @dirs, map "$dir/$_", @$dirs;
2472 }
2473
2474 \@maps
2475}
1638 2476
1639=back 2477=back
1640 2478
1641=head3 cf::object 2479=head3 cf::object
1642 2480
1646 2484
1647=over 4 2485=over 4
1648 2486
1649=item $ob->inv_recursive 2487=item $ob->inv_recursive
1650 2488
1651Returns the inventory of the object _and_ their inventories, recursively. 2489Returns the inventory of the object I<and> their inventories, recursively,
2490but I<not> the object itself.
1652 2491
1653=cut 2492=cut
1654 2493
1655sub inv_recursive_; 2494sub inv_recursive_;
1656sub inv_recursive_ { 2495sub inv_recursive_ {
1659 2498
1660sub inv_recursive { 2499sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2500 inv_recursive_ inv $_[0]
1662} 2501}
1663 2502
2503=item $ref = $ob->ref
2504
2505Creates and returns a persistent reference to an object that can be stored as a string.
2506
2507=item $ob = cf::object::deref ($refstring)
2508
2509returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2510even if the object actually exists. May block.
2511
2512=cut
2513
2514sub deref {
2515 my ($ref) = @_;
2516
2517 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2518 my ($uuid, $name) = ($1, $2);
2519 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2520 or return;
2521 $pl->ob->uuid eq $uuid
2522 or return;
2523
2524 $pl->ob
2525 } else {
2526 warn "$ref: cannot resolve object reference\n";
2527 undef
2528 }
2529}
2530
1664package cf; 2531package cf;
1665 2532
1666=back 2533=back
1667 2534
1668=head3 cf::object::player 2535=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2541Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2542can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2543dialogue with the given NPC character.
1677 2544
1678=cut 2545=cut
2546
2547our $SAY_CHANNEL = {
2548 id => "say",
2549 title => "Map",
2550 reply => "say ",
2551 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2552};
2553
2554our $CHAT_CHANNEL = {
2555 id => "chat",
2556 title => "Chat",
2557 reply => "chat ",
2558 tooltip => "Player chat and shouts, global to the server.",
2559};
1679 2560
1680# rough implementation of a future "reply" method that works 2561# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2562# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2563#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2564sub cf::object::player::reply($$$;$) {
1685 2566
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2567 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2568
1688 if ($self->{record_replies}) { 2569 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2570 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2571
1690 } else { 2572 } else {
2573 my $pl = $self->contr;
2574
2575 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2576 my $dialog = $pl->{npc_dialog};
2577 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2578
2579 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2580 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2581 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2582 }
1693 } 2583 }
2584}
2585
2586=item $object->send_msg ($channel, $msg, $color, [extra...])
2587
2588=cut
2589
2590sub cf::object::send_msg {
2591 my $pl = shift->contr
2592 or return;
2593 $pl->send_msg (@_);
1694} 2594}
1695 2595
1696=item $player_object->may ("access") 2596=item $player_object->may ("access")
1697 2597
1698Returns wether the given player is authorized to access resource "access" 2598Returns wether the given player is authorized to access resource "access"
1711 2611
1712=item $player_object->enter_link 2612=item $player_object->enter_link
1713 2613
1714Freezes the player and moves him/her to a special map (C<{link}>). 2614Freezes the player and moves him/her to a special map (C<{link}>).
1715 2615
1716The player should be reaosnably safe there for short amounts of time. You 2616The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2617for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2618though, as the player cannot control the character while it is on the link
2619map.
2620
2621Will never block.
1718 2622
1719=item $player_object->leave_link ($map, $x, $y) 2623=item $player_object->leave_link ($map, $x, $y)
1720 2624
1721Moves the player out of the specila link map onto the given map. If the 2625Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2626map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2627to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2628fails, to the emergency map position.
1725 2629
1726Might block. 2630Might block.
1727 2631
1728=cut 2632=cut
2633
2634sub link_map {
2635 unless ($LINK_MAP) {
2636 $LINK_MAP = cf::map::find "{link}"
2637 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2638 $LINK_MAP->load;
2639 }
2640
2641 $LINK_MAP
2642}
1729 2643
1730sub cf::object::player::enter_link { 2644sub cf::object::player::enter_link {
1731 my ($self) = @_; 2645 my ($self) = @_;
1732 2646
1733 $self->deactivate_recursive; 2647 $self->deactivate_recursive;
1734 2648
1735 return if $self->map == $LINK_MAP; 2649 ++$self->{_link_recursion};
2650
2651 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2652
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2653 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2654 if $self->map && $self->map->{path} ne "{link}";
1739 2655
1740 $self->enter_map ($LINK_MAP, 20, 20); 2656 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2657}
1742 2658
1743sub cf::object::player::leave_link { 2659sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2660 my ($self, $map, $x, $y) = @_;
2661
2662 return unless $self->contr->active;
1745 2663
1746 my $link_pos = delete $self->{_link_pos}; 2664 my $link_pos = delete $self->{_link_pos};
1747 2665
1748 unless ($map) { 2666 unless ($map) {
1749 # restore original map position 2667 # restore original map position
1760 ($x, $y) = (-1, -1) 2678 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2679 unless (defined $x) && (defined $y);
1762 2680
1763 # use -1 or undef as default coordinates, not 0, 0 2681 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2682 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2683 if $x <= 0 && $y <= 0;
1766 2684
1767 $map->load; 2685 $map->load;
1768 $map->load_diag; 2686 $map->load_neighbours;
1769 2687
1770 return unless $self->contr->active; 2688 return unless $self->contr->active;
2689
2690 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2691 if ($self->enter_map ($map, $x, $y)) {
2692 # entering was successful
2693 delete $self->{_link_recursion};
2694 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2695 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 }, 2696 }
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2697
1789 # try to abort aborted map switching on player login :) 2698}
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2699
1807=item $player_object->goto ($path, $x, $y) 2700=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1808 2701
2702Moves the player to the given map-path and coordinates by first freezing
2703her, loading and preparing them map, calling the provided $check callback
2704that has to return the map if sucecssful, and then unfreezes the player on
2705the new (success) or old (failed) map position. In either case, $done will
2706be called at the end of this process.
2707
2708Note that $check will be called with a potentially non-loaded map, so if
2709it needs a loaded map it has to call C<< ->load >>.
2710
1809=cut 2711=cut
2712
2713our $GOTOGEN;
1810 2714
1811sub cf::object::player::goto { 2715sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2716 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2717
1814 $path = new cf::path $path; 2718 if ($self->{_link_recursion} >= $MAX_LINKS) {
2719 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2720 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2721 ($path, $x, $y) = @$EMERGENCY_POSITION;
2722 }
2723
2724 # do generation counting so two concurrent goto's will be executed in-order
2725 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2726
1816 $self->enter_link; 2727 $self->enter_link;
1817 2728
1818 (async { 2729 (async {
1819 my $map = cf::map::find $path->as_string; 2730 $Coro::current->{desc} = "player::goto $path $x $y";
2731
2732 # *tag paths override both path and x|y
2733 if ($path =~ /^\*(.*)$/) {
2734 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2735 my $ob = $obs[rand @obs];
2736
2737 # see if we actually can go there
2738 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2739 $ob = $obs[rand @obs];
2740 } else {
2741 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2742 }
2743 # else put us there anyways for now #d#
2744
2745 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2746 } else {
2747 ($path, $x, $y) = (undef, undef, undef);
2748 }
2749 }
2750
2751 my $map = eval {
2752 my $map = defined $path ? cf::map::find $path : undef;
2753
2754 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2755 $map = $map->customise_for ($self);
1821 2756 $map = $check->($map, $x, $y, $self) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2757 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2758 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2759 }
1826 2760
2761 $map
2762 };
2763
2764 if ($@) {
2765 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2766 LOG llevError | logBacktrace, Carp::longmess $@;
2767 }
2768
2769 if ($gen == $self->{_goto_generation}) {
2770 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2771 $self->leave_link ($map, $x, $y);
2772 }
2773
2774 $done->($self) if $done;
1828 })->prio (1); 2775 })->prio (1);
1829} 2776}
1830 2777
1831=item $player_object->enter_exit ($exit_object) 2778=item $player_object->enter_exit ($exit_object)
1832 2779
1834 2781
1835sub parse_random_map_params { 2782sub parse_random_map_params {
1836 my ($spec) = @_; 2783 my ($spec) = @_;
1837 2784
1838 my $rmp = { # defaults 2785 my $rmp = { # defaults
1839 xsize => 10, 2786 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2787 ysize => (cf::rndm 15, 40),
2788 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2789 #layout => string,
1841 }; 2790 };
1842 2791
1843 for (split /\n/, $spec) { 2792 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2793 my ($k, $v) = split /\s+/, $_, 2;
1845 2794
1857 # that depends on the exit object 2806 # that depends on the exit object
1858 2807
1859 my $rmp = parse_random_map_params $exit->msg; 2808 my $rmp = parse_random_map_params $exit->msg;
1860 2809
1861 if ($exit->map) { 2810 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2811 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2812 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2813 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2814 $rmp->{origin_y} = $exit->y;
2815
2816 $exit->map->touch;
1866 } 2817 }
1867 2818
1868 $rmp->{random_seed} ||= $exit->random_seed; 2819 $rmp->{random_seed} ||= $exit->random_seed;
1869 2820
1870 my $data = cf::to_json $rmp; 2821 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2822 my $md5 = Digest::MD5::md5_hex $data;
2823 my $meta = "$RANDOMDIR/$md5.meta";
1872 2824
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2825 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2826 aio_write $fh, 0, (length $data), $data, 0;
2827 undef $fh;
2828 aio_rename "$meta~", $meta;
1875 2829
2830 my $slaying = "?random/$md5";
2831
2832 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2833 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2834 $exit->msg (undef);
2835 }
1878 } 2836 }
1879} 2837}
1880 2838
1881sub cf::object::player::enter_exit { 2839sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2840 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2842 return unless $self->type == cf::PLAYER;
1885 2843
1886 $self->enter_link; 2844 $self->enter_link;
1887 2845
1888 (async { 2846 (async {
1889 $self->deactivate_recursive; # just to be sure 2847 $Coro::current->{desc} = "enter_exit";
2848
1890 unless (eval { 2849 unless (eval {
2850 $self->deactivate_recursive; # just to be sure
2851
2852 # random map handling
2853 {
2854 my $guard = cf::lock_acquire "exit_prepare:$exit";
2855
1891 prepare_random_map $exit 2856 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2857 if $exit->slaying eq "/!";
2858 }
1893 2859
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2860 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2861 my $x = $exit->stats->hp;
2862 my $y = $exit->stats->sp;
1896 2863
2864 $self->goto ($map, $x, $y);
2865
2866 # if exit is damned, update players death & WoR home-position
2867 $self->contr->savebed ($map, $x, $y)
2868 if $exit->flag (cf::FLAG_DAMNED);
2869
1897 1; 2870 1
1898 }) { 2871 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2872 $self->message ("Something went wrong deep within the deliantra server. "
1900 . "I'll try to bring you back to the map you were before. " 2873 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2874 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2875 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2876
1904 warn "ERROR in enter_exit: $@"; 2877 error "ERROR in enter_exit: $@";
1905 $self->leave_link; 2878 $self->leave_link;
1906 } 2879 }
1907 })->prio (1); 2880 })->prio (1);
1908} 2881}
1909 2882
1920 2893
1921sub cf::client::send_drawinfo { 2894sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2895 my ($self, $text, $flags) = @_;
1923 2896
1924 utf8::encode $text; 2897 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2898 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2899}
1927 2900
2901=item $client->send_big_packet ($pkt)
2902
2903Like C<send_packet>, but tries to compress large packets, and fragments
2904them as required.
2905
2906=cut
2907
2908our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2909
2910sub cf::client::send_big_packet {
2911 my ($self, $pkt) = @_;
2912
2913 # try lzf for large packets
2914 $pkt = "lzf " . Compress::LZF::compress $pkt
2915 if 1024 <= length $pkt and $self->{can_lzf};
2916
2917 # split very large packets
2918 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2919 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2920 $pkt = "frag";
2921 }
2922
2923 $self->send_packet ($pkt);
2924}
2925
2926=item $client->send_msg ($channel, $msg, $color, [extra...])
2927
2928Send a drawinfo or msg packet to the client, formatting the msg for the
2929client if neccessary. C<$type> should be a string identifying the type of
2930the message, with C<log> being the default. If C<$color> is negative, suppress
2931the message unless the client supports the msg packet.
2932
2933=cut
2934
2935# non-persistent channels (usually the info channel)
2936our %CHANNEL = (
2937 "c/motd" => {
2938 id => "infobox",
2939 title => "MOTD",
2940 reply => undef,
2941 tooltip => "The message of the day",
2942 },
2943 "c/identify" => {
2944 id => "infobox",
2945 title => "Identify",
2946 reply => undef,
2947 tooltip => "Items recently identified",
2948 },
2949 "c/examine" => {
2950 id => "infobox",
2951 title => "Examine",
2952 reply => undef,
2953 tooltip => "Signs and other items you examined",
2954 },
2955 "c/shopinfo" => {
2956 id => "infobox",
2957 title => "Shop Info",
2958 reply => undef,
2959 tooltip => "What your bargaining skill tells you about the shop",
2960 },
2961 "c/book" => {
2962 id => "infobox",
2963 title => "Book",
2964 reply => undef,
2965 tooltip => "The contents of a note or book",
2966 },
2967 "c/lookat" => {
2968 id => "infobox",
2969 title => "Look",
2970 reply => undef,
2971 tooltip => "What you saw there",
2972 },
2973 "c/who" => {
2974 id => "infobox",
2975 title => "Players",
2976 reply => undef,
2977 tooltip => "Shows players who are currently online",
2978 },
2979 "c/body" => {
2980 id => "infobox",
2981 title => "Body Parts",
2982 reply => undef,
2983 tooltip => "Shows which body parts you posess and are available",
2984 },
2985 "c/statistics" => {
2986 id => "infobox",
2987 title => "Statistics",
2988 reply => undef,
2989 tooltip => "Shows your primary statistics",
2990 },
2991 "c/skills" => {
2992 id => "infobox",
2993 title => "Skills",
2994 reply => undef,
2995 tooltip => "Shows your experience per skill and item power",
2996 },
2997 "c/shopitems" => {
2998 id => "infobox",
2999 title => "Shop Items",
3000 reply => undef,
3001 tooltip => "Shows the items currently for sale in this shop",
3002 },
3003 "c/resistances" => {
3004 id => "infobox",
3005 title => "Resistances",
3006 reply => undef,
3007 tooltip => "Shows your resistances",
3008 },
3009 "c/pets" => {
3010 id => "infobox",
3011 title => "Pets",
3012 reply => undef,
3013 tooltip => "Shows information abotu your pets/a specific pet",
3014 },
3015 "c/perceiveself" => {
3016 id => "infobox",
3017 title => "Perceive Self",
3018 reply => undef,
3019 tooltip => "You gained detailed knowledge about yourself",
3020 },
3021 "c/uptime" => {
3022 id => "infobox",
3023 title => "Uptime",
3024 reply => undef,
3025 tooltip => "How long the server has been running since last restart",
3026 },
3027 "c/mapinfo" => {
3028 id => "infobox",
3029 title => "Map Info",
3030 reply => undef,
3031 tooltip => "Information related to the maps",
3032 },
3033 "c/party" => {
3034 id => "party",
3035 title => "Party",
3036 reply => "gsay ",
3037 tooltip => "Messages and chat related to your party",
3038 },
3039 "c/death" => {
3040 id => "death",
3041 title => "Death",
3042 reply => undef,
3043 tooltip => "Reason for and more info about your most recent death",
3044 },
3045 "c/say" => $SAY_CHANNEL,
3046 "c/chat" => $CHAT_CHANNEL,
3047);
3048
3049sub cf::client::send_msg {
3050 my ($self, $channel, $msg, $color, @extra) = @_;
3051
3052 $msg = $self->pl->expand_cfpod ($msg)
3053 unless $color & cf::NDI_VERBATIM;
3054
3055 $color &= cf::NDI_CLIENT_MASK; # just in case...
3056
3057 # check predefined channels, for the benefit of C
3058 if ($CHANNEL{$channel}) {
3059 $channel = $CHANNEL{$channel};
3060
3061 $self->ext_msg (channel_info => $channel);
3062 $channel = $channel->{id};
3063
3064 } elsif (ref $channel) {
3065 # send meta info to client, if not yet sent
3066 unless (exists $self->{channel}{$channel->{id}}) {
3067 $self->{channel}{$channel->{id}} = $channel;
3068 $self->ext_msg (channel_info => $channel);
3069 }
3070
3071 $channel = $channel->{id};
3072 }
3073
3074 return unless @extra || length $msg;
3075
3076 # default colour, mask it out
3077 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3078 if $color & cf::NDI_DEF;
3079
3080 my $pkt = "msg "
3081 . $self->{json_coder}->encode (
3082 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3083 );
3084
3085 $self->send_big_packet ($pkt);
3086}
3087
3088=item $client->ext_msg ($type, @msg)
3089
3090Sends an ext event to the client.
3091
3092=cut
3093
3094sub cf::client::ext_msg($$@) {
3095 my ($self, $type, @msg) = @_;
3096
3097 if ($self->extcmd == 2) {
3098 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3099 } elsif ($self->extcmd == 1) { # TODO: remove
3100 push @msg, msgtype => "event_$type";
3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3102 }
3103}
3104
3105=item $client->ext_reply ($msgid, @msg)
3106
3107Sends an ext reply to the client.
3108
3109=cut
3110
3111sub cf::client::ext_reply($$@) {
3112 my ($self, $id, @msg) = @_;
3113
3114 if ($self->extcmd == 2) {
3115 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3116 } elsif ($self->extcmd == 1) {
3117 #TODO: version 1, remove
3118 unshift @msg, msgtype => "reply", msgid => $id;
3119 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3120 }
3121}
1928 3122
1929=item $success = $client->query ($flags, "text", \&cb) 3123=item $success = $client->query ($flags, "text", \&cb)
1930 3124
1931Queues a query to the client, calling the given callback with 3125Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3127C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 3128
1935Queries can fail, so check the return code. Or don't, as queries will become 3129Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 3130become reliable at some point in the future.
1937 3131
1938=cut 3132=cut
1939 3133
1940sub cf::client::query { 3134sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 3135 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 3143 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3144 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 3145
1952 $self->send_packet ($self->{query_queue}[0][0]) 3146 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 3147 if @{ $self->{query_queue} } == 1;
3148
3149 1
1954} 3150}
1955 3151
1956cf::client->attach ( 3152cf::client->attach (
3153 on_connect => sub {
3154 my ($ns) = @_;
3155
3156 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3157 },
1957 on_reply => sub { 3158 on_reply => sub {
1958 my ($ns, $msg) = @_; 3159 my ($ns, $msg) = @_;
1959 3160
1960 # this weird shuffling is so that direct followup queries 3161 # this weird shuffling is so that direct followup queries
1961 # get handled first 3162 # get handled first
1962 my $queue = delete $ns->{query_queue} 3163 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 3164 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 3165
1965 (shift @$queue)->[1]->($msg); 3166 (shift @$queue)->[1]->($msg);
3167 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 3168
1967 push @{ $ns->{query_queue} }, @$queue; 3169 push @{ $ns->{query_queue} }, @$queue;
1968 3170
1969 if (@{ $ns->{query_queue} } == @$queue) { 3171 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 3172 if (@$queue) {
1972 } else { 3174 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3175 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 3176 }
1975 } 3177 }
1976 }, 3178 },
3179 on_exticmd => sub {
3180 my ($ns, $buf) = @_;
3181
3182 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3183
3184 if (ref $msg) {
3185 my ($type, $reply, @payload) =
3186 "ARRAY" eq ref $msg
3187 ? @$msg
3188 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3189
3190 my @reply;
3191
3192 if (my $cb = $EXTICMD{$type}) {
3193 @reply = $cb->($ns, @payload);
3194 }
3195
3196 $ns->ext_reply ($reply, @reply)
3197 if $reply;
3198
3199 } else {
3200 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3201 }
3202
3203 cf::override;
3204 },
1977); 3205);
1978 3206
1979=item $client->async (\&cb) 3207=item $client->async (\&cb)
1980 3208
1981Create a new coroutine, running the specified callback. The coroutine will 3209Create a new coroutine, running the specified callback. The coroutine will
1997 3225
1998 $coro 3226 $coro
1999} 3227}
2000 3228
2001cf::client->attach ( 3229cf::client->attach (
2002 on_destroy => sub { 3230 on_client_destroy => sub {
2003 my ($ns) = @_; 3231 my ($ns) = @_;
2004 3232
2005 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3233 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2006 }, 3234 },
2007); 3235);
2022our $safe = new Safe "safe"; 3250our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3251our $safe_hole = new Safe::Hole;
2024 3252
2025$SIG{FPE} = 'IGNORE'; 3253$SIG{FPE} = 'IGNORE';
2026 3254
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3255$safe->permit_only (Opcode::opset qw(
3256 :base_core :base_mem :base_orig :base_math :base_loop
3257 grepstart grepwhile mapstart mapwhile
3258 sort time
3259));
2028 3260
2029# here we export the classes and methods available to script code 3261# here we export the classes and methods available to script code
2030 3262
2031=pod 3263=pod
2032 3264
2033The following fucntions and emthods are available within a safe environment: 3265The following functions and methods are available within a safe environment:
2034 3266
2035 cf::object contr pay_amount pay_player map 3267 cf::object
3268 contr pay_amount pay_player map x y force_find force_add destroy
3269 insert remove name archname title slaying race decrease split
3270 value
3271
2036 cf::object::player player 3272 cf::object::player
2037 cf::player peaceful 3273 player
2038 cf::map trigger 3274
3275 cf::player
3276 peaceful
3277
3278 cf::map
3279 trigger
2039 3280
2040=cut 3281=cut
2041 3282
2042for ( 3283for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3284 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3285 insert remove inv nrof name archname title slaying race
3286 decrease split destroy change_exp value msg lore send_msg)],
2044 ["cf::object::player" => qw(player)], 3287 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3288 ["cf::player" => qw(peaceful send_msg)],
2046 ["cf::map" => qw(trigger)], 3289 ["cf::map" => qw(trigger)],
2047) { 3290) {
2048 no strict 'refs';
2049 my ($pkg, @funs) = @$_; 3291 my ($pkg, @funs) = @$_;
2050 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3292 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2051 for @funs; 3293 for @funs;
2052} 3294}
2053 3295
2068 3310
2069 my $qcode = $code; 3311 my $qcode = $code;
2070 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3312 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2071 $qcode =~ s/\n/\\n/g; 3313 $qcode =~ s/\n/\\n/g;
2072 3314
3315 %vars = (_dummy => 0) unless %vars;
3316
3317 my @res;
2073 local $_; 3318 local $_;
2074 local @safe::cf::_safe_eval_args = values %vars;
2075 3319
2076 my $eval = 3320 my $eval =
2077 "do {\n" 3321 "do {\n"
2078 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3322 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2079 . "#line 0 \"{$qcode}\"\n" 3323 . "#line 0 \"{$qcode}\"\n"
2080 . $code 3324 . $code
2081 . "\n}" 3325 . "\n}"
2082 ; 3326 ;
2083 3327
3328 if ($CFG{safe_eval}) {
2084 sub_generation_inc; 3329 sub_generation_inc;
3330 local @safe::cf::_safe_eval_args = values %vars;
2085 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3331 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2086 sub_generation_inc; 3332 sub_generation_inc;
3333 } else {
3334 local @cf::_safe_eval_args = values %vars;
3335 @res = wantarray ? eval eval : scalar eval $eval;
3336 }
2087 3337
2088 if ($@) { 3338 if ($@) {
2089 warn "$@"; 3339 warn "$@",
2090 warn "while executing safe code '$code'\n"; 3340 "while executing safe code '$code'\n",
2091 warn "with arguments " . (join " ", %vars) . "\n"; 3341 "with arguments " . (join " ", %vars) . "\n";
2092 } 3342 }
2093 3343
2094 wantarray ? @res : $res[0] 3344 wantarray ? @res : $res[0]
2095} 3345}
2096 3346
2110=cut 3360=cut
2111 3361
2112sub register_script_function { 3362sub register_script_function {
2113 my ($fun, $cb) = @_; 3363 my ($fun, $cb) = @_;
2114 3364
2115 no strict 'refs'; 3365 $fun = "safe::$fun" if $CFG{safe_eval};
2116 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3366 *$fun = $safe_hole->wrap ($cb);
2117} 3367}
2118 3368
2119=back 3369=back
2120 3370
2121=cut 3371=cut
2122 3372
2123############################################################################# 3373#############################################################################
3374# the server's init and main functions
2124 3375
2125=head2 EXTENSION DATABASE SUPPORT 3376sub load_facedata($) {
3377 my ($path) = @_;
2126 3378
2127Crossfire maintains a very simple database for extension use. It can 3379 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3380 # for this (global event?)
2129excludes objects. 3381 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3382
2131The parameter C<$family> should best start with the name of the extension 3383 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3384
2134=over 4 3385 trace "loading facedata from $path\n";
2135 3386
2136=item $hashref = cf::db_get $family 3387 0 < aio_load $path, my $facedata
3388 or die "$path: $!";
2137 3389
2138Return a hashref for use by the extension C<$family>, which can be 3390 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3391
2142=item $value = cf::db_get $family => $key 3392 $facedata->{version} == 2
3393 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3394
2144Returns a single value from the database 3395 # patch in the exptable
2145 3396 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2146=item cf::db_put $family => $hashref 3397 $facedata->{resource}{"res/exp_table"} = {
2147 3398 type => FT_RSRC,
2148Stores the given family hashref into the database. Updates are delayed, if 3399 data => $exp_table,
2149you want the data to be synced to disk immediately, use C<cf::db_sync>. 3400 hash => (Digest::MD5::md5 $exp_table),
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3401 };
3402 cf::cede_to_tick;
2197 3403
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3404 {
3405 my $faces = $facedata->{faceinfo};
2202 3406
2203 sub db_get($;$) { 3407 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3408 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3409
2209 sub db_put($$;$) { 3410 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3411 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3412 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2212 } else { 3413 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3414
2218 cf::global->attach ( 3415 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3416 }
2223 );
2224}
2225 3417
2226############################################################################# 3418 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3419 next unless $info->{smooth};
2228 3420
2229sub cfg_load { 3421 my $idx = cf::face::find $face
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3422 or next;
2231 or return;
2232 3423
2233 local $/; 3424 if (my $smooth = cf::face::find $info->{smooth}) {
3425 cf::face::set_smooth $idx, $smooth;
3426 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3427 } else {
3428 error "smooth face '$info->{smooth}' not found for face '$face'";
3429 }
3430
3431 cf::cede_to_tick;
3432 }
3433 }
3434
3435 {
3436 my $anims = $facedata->{animinfo};
3437
3438 while (my ($anim, $info) = each %$anims) {
3439 cf::anim::set $anim, $info->{frames}, $info->{facings};
3440 cf::cede_to_tick;
3441 }
3442
3443 cf::anim::invalidate_all; # d'oh
3444 }
3445
3446 {
3447 my $res = $facedata->{resource};
3448
3449 while (my ($name, $info) = each %$res) {
3450 if (defined $info->{type}) {
3451 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3452
3453 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3454 cf::face::set_type $idx, $info->{type};
3455 } else {
3456 $RESOURCE{$name} = $info; # unused
3457 }
3458
3459 cf::cede_to_tick;
3460 }
3461 }
3462
3463 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3464
3465 1
3466}
3467
3468register_exticmd fx_want => sub {
3469 my ($ns, $want) = @_;
3470
3471 while (my ($k, $v) = each %$want) {
3472 $ns->fx_want ($k, $v);
3473 }
3474};
3475
3476sub load_resource_file($) {
3477 my $guard = lock_acquire "load_resource_file";
3478
3479 my $status = load_resource_file_ $_[0];
3480 get_slot 0.1, 100;
3481 cf::arch::commit_load;
3482
3483 $status
3484}
3485
3486sub reload_regions {
3487 # HACK to clear player env face cache, we need some signal framework
3488 # for this (global event?)
3489 %ext::player_env::MUSIC_FACE_CACHE = ();
3490
3491 load_resource_file "$MAPDIR/regions"
3492 or die "unable to load regions file\n";
3493
3494 for (cf::region::list) {
3495 $_->{match} = qr/$_->{match}/
3496 if exists $_->{match};
3497 }
3498}
3499
3500sub reload_facedata {
3501 load_facedata "$DATADIR/facedata"
3502 or die "unable to load facedata\n";
3503}
3504
3505sub reload_archetypes {
3506 load_resource_file "$DATADIR/archetypes"
3507 or die "unable to load archetypes\n";
3508}
3509
3510sub reload_treasures {
3511 load_resource_file "$DATADIR/treasures"
3512 or die "unable to load treasurelists\n";
3513}
3514
3515sub reload_sound {
3516 trace "loading sound config from $DATADIR/sound\n";
3517
3518 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3519 or die "$DATADIR/sound $!";
3520
3521 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3522
3523 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3524 my $sound = $soundconf->{compat}[$_]
3525 or next;
3526
3527 my $face = cf::face::find "sound/$sound->[1]";
3528 cf::sound::set $sound->[0] => $face;
3529 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3530 }
3531
3532 while (my ($k, $v) = each %{$soundconf->{event}}) {
3533 my $face = cf::face::find "sound/$v";
3534 cf::sound::set $k => $face;
3535 }
3536}
3537
3538sub reload_resources {
3539 trace "reloading resource files...\n";
3540
3541 reload_exp_table;
3542 reload_materials;
3543 reload_facedata;
3544 reload_sound;
3545 reload_archetypes;
3546 reload_regions;
3547 reload_treasures;
3548
3549 trace "finished reloading resource files\n";
3550}
3551
3552sub reload_config {
3553 trace "reloading config file...\n";
3554
3555 0 < aio_load "$CONFDIR/config", my $config
3556 or die "$CONFDIR/config: $!";
3557
3558 utf8::decode $config;
3559
3560 cf::get_slot 0.1, 10, "reload_config"; # yaml might be slow...
2234 *CFG = YAML::Syck::Load <$fh>; 3561 *CFG = YAML::XS::Load $config;
2235 3562
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3563 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2237 3564
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3565 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3566 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2240 3567
2241 if (exists $CFG{mlockall}) { 3568 if (exists $CFG{mlockall}) {
2245 }; 3572 };
2246 warn $@ if $@; 3573 warn $@ if $@;
2247 } 3574 }
2248} 3575}
2249 3576
3577sub pidfile() {
3578 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3579 or die "$PIDFILE: $!";
3580 flock $fh, &Fcntl::LOCK_EX
3581 or die "$PIDFILE: flock: $!";
3582 $fh
3583}
3584
3585# make sure only one server instance is running at any one time
3586sub atomic {
3587 my $fh = pidfile;
3588
3589 my $pid = <$fh>;
3590 kill 9, $pid if $pid > 0;
3591
3592 seek $fh, 0, 0;
3593 print $fh $$;
3594}
3595
3596sub main_loop {
3597 trace "EV::loop starting\n";
3598 if (1) {
3599 EV::loop;
3600 }
3601 trace "EV::loop returned\n";
3602 goto &main_loop unless $REALLY_UNLOOP;
3603}
3604
2250sub main { 3605sub main {
3606 cf::init_globals; # initialise logging
3607
3608 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3609 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3610 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3611 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3612
3613 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3614
2251 # we must not ever block the main coroutine 3615 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3616 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3617 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3618 (async {
3619 $Coro::current->{desc} = "IDLE BUG HANDLER";
3620 EV::loop EV::LOOP_ONESHOT;
3621 })->prio (Coro::PRIO_MAX);
2255 }; 3622 };
2256 3623
2257 cfg_load; 3624 evthread_start IO::AIO::poll_fileno;
2258 db_load; 3625
3626 cf::sync_job {
3627 cf::incloader::init ();
3628
3629 cf::init_anim;
3630 cf::init_attackmess;
3631 cf::init_dynamic;
3632
3633 cf::load_settings;
3634
3635 reload_resources;
3636 reload_config;
3637 db_init;
3638
3639 cf::init_uuid;
3640 cf::init_signals;
3641 cf::init_skills;
3642
3643 cf::init_beforeplay;
3644
3645 atomic;
3646
2259 load_extensions; 3647 load_extensions;
2260 Event::loop; 3648
3649 utime time, time, $RUNTIMEFILE;
3650
3651 # no (long-running) fork's whatsoever before this point(!)
3652 use POSIX ();
3653 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3654
3655 (pop @POST_INIT)->(0) while @POST_INIT;
3656 };
3657
3658 cf::object::thawer::errors_are_fatal 0;
3659 info "parse errors in files are no longer fatal from this point on.\n";
3660
3661 my $free_main; $free_main = EV::idle sub {
3662 undef $free_main;
3663 undef &main; # free gobs of memory :)
3664 };
3665
3666 goto &main_loop;
2261} 3667}
2262 3668
2263############################################################################# 3669#############################################################################
2264# initialisation and cleanup 3670# initialisation and cleanup
2265 3671
2266# install some emergency cleanup handlers 3672# install some emergency cleanup handlers
2267BEGIN { 3673BEGIN {
3674 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3675 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3676 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3677 cf::cleanup "SIG$signal";
2274 },
2275 ); 3678 };
3679 }
3680}
3681
3682sub write_runtime_sync {
3683 my $t0 = AE::time;
3684
3685 # first touch the runtime file to show we are still running:
3686 # the fsync below can take a very very long time.
3687
3688 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3689
3690 my $guard = cf::lock_acquire "write_runtime";
3691
3692 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3693 or return;
3694
3695 my $value = $cf::RUNTIME + 90 + 10;
3696 # 10 is the runtime save interval, for a monotonic clock
3697 # 60 allows for the watchdog to kill the server.
3698
3699 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3700 and return;
3701
3702 # always fsync - this file is important
3703 aio_fsync $fh
3704 and return;
3705
3706 # touch it again to show we are up-to-date
3707 aio_utime $fh, undef, undef;
3708
3709 close $fh
3710 or return;
3711
3712 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3713 and return;
3714
3715 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3716
2276 } 3717 1
3718}
3719
3720our $uuid_lock;
3721our $uuid_skip;
3722
3723sub write_uuid_sync($) {
3724 $uuid_skip ||= $_[0];
3725
3726 return if $uuid_lock;
3727 local $uuid_lock = 1;
3728
3729 my $uuid = "$LOCALDIR/uuid";
3730
3731 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3732 or return;
3733
3734 my $value = uuid_seq uuid_cur;
3735
3736 unless ($value) {
3737 info "cowardly refusing to write zero uuid value!\n";
3738 return;
3739 }
3740
3741 my $value = uuid_str $value + $uuid_skip;
3742 $uuid_skip = 0;
3743
3744 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3745 and return;
3746
3747 # always fsync - this file is important
3748 aio_fsync $fh
3749 and return;
3750
3751 close $fh
3752 or return;
3753
3754 aio_rename "$uuid~", $uuid
3755 and return;
3756
3757 trace "uuid file written ($value).\n";
3758
3759 1
3760
3761}
3762
3763sub write_uuid($$) {
3764 my ($skip, $sync) = @_;
3765
3766 $sync ? write_uuid_sync $skip
3767 : async { write_uuid_sync $skip };
2277} 3768}
2278 3769
2279sub emergency_save() { 3770sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3771 my $freeze_guard = cf::freeze_mainloop;
2281 3772
2282 warn "enter emergency perl save\n"; 3773 info "emergency_perl_save: enter\n";
3774
3775 # this is a trade-off: we want to be very quick here, so
3776 # save all maps without fsync, and later call a global sync
3777 # (which in turn might be very very slow)
3778 local $USE_FSYNC = 0;
2283 3779
2284 cf::sync_job { 3780 cf::sync_job {
3781 cf::write_runtime_sync; # external watchdog should not bark
3782
2285 # use a peculiar iteration method to avoid tripping on perl 3783 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3784 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3785 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3786 info "emergency_perl_save: begin player save\n";
2289 for my $login (keys %cf::PLAYER) { 3787 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3788 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3789 $pl->valid or next;
3790 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3791 $pl->save;
2293 } 3792 }
2294 warn "end emergency player save\n"; 3793 info "emergency_perl_save: end player save\n";
2295 3794
2296 warn "begin emergency map save\n"; 3795 cf::write_runtime_sync; # external watchdog should not bark
3796
3797 info "emergency_perl_save: begin map save\n";
2297 for my $path (keys %cf::MAP) { 3798 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next; 3799 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3800 $map->valid or next;
2300 $map->save; 3801 $map->save;
2301 } 3802 }
2302 warn "end emergency map save\n"; 3803 info "emergency_perl_save: end map save\n";
3804
3805 cf::write_runtime_sync; # external watchdog should not bark
3806
3807 info "emergency_perl_save: begin database checkpoint\n";
3808 BDB::db_env_txn_checkpoint $DB_ENV;
3809 info "emergency_perl_save: end database checkpoint\n";
3810
3811 info "emergency_perl_save: begin write uuid\n";
3812 write_uuid_sync 1;
3813 info "emergency_perl_save: end write uuid\n";
3814
3815 cf::write_runtime_sync; # external watchdog should not bark
3816
3817 trace "emergency_perl_save: syncing database to disk";
3818 BDB::db_env_txn_checkpoint $DB_ENV;
3819
3820 info "emergency_perl_save: starting sync\n";
3821 IO::AIO::aio_sync sub {
3822 info "emergency_perl_save: finished sync\n";
3823 };
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
3826
3827 trace "emergency_perl_save: flushing outstanding aio requests";
3828 while (IO::AIO::nreqs || BDB::nreqs) {
3829 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3830 }
3831
3832 cf::write_runtime_sync; # external watchdog should not bark
2303 }; 3833 };
2304 3834
2305 warn "leave emergency perl save\n"; 3835 info "emergency_perl_save: leave\n";
2306} 3836}
2307 3837
3838sub post_cleanup {
3839 my ($make_core) = @_;
3840
3841 IO::AIO::flush;
3842
3843 error Carp::longmess "post_cleanup backtrace"
3844 if $make_core;
3845
3846 my $fh = pidfile;
3847 unlink $PIDFILE if <$fh> == $$;
3848}
3849
3850# a safer delete_package, copied from Symbol
3851sub clear_package($) {
3852 my $pkg = shift;
3853
3854 # expand to full symbol table name if needed
3855 unless ($pkg =~ /^main::.*::$/) {
3856 $pkg = "main$pkg" if $pkg =~ /^::/;
3857 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3858 $pkg .= '::' unless $pkg =~ /::$/;
3859 }
3860
3861 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3862 my $stem_symtab = *{$stem}{HASH};
3863
3864 defined $stem_symtab and exists $stem_symtab->{$leaf}
3865 or return;
3866
3867 # clear all symbols
3868 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3869 for my $name (keys %$leaf_symtab) {
3870 _gv_clear *{"$pkg$name"};
3871# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3872 }
3873}
3874
2308sub reload() { 3875sub do_reload_perl() {
2309 # can/must only be called in main 3876 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3877 unless (in_main) {
2311 warn "can only reload from main coroutine\n"; 3878 error "can only reload from main coroutine";
2312 return; 3879 return;
2313 } 3880 }
2314 3881
3882 return if $RELOAD++;
3883
3884 my $t1 = AE::time;
3885
3886 while ($RELOAD) {
3887 cf::get_slot 0.1, -1, "reload_perl";
2315 warn "reloading..."; 3888 info "reloading...";
2316 3889
2317 warn "freezing server"; 3890 trace "entering sync_job";
2318 my $guard = freeze_mainloop; 3891
3892 cf::sync_job {
2319 cf::emergency_save; 3893 #cf::emergency_save;
2320 3894
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
2324
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved
2327
2328 warn "cancel all watchers";
2329 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 }
2332
2333 warn "cancel all extension coros"; 3895 trace "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 3896 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 3897 %EXT_CORO = ();
2336 3898
2337 warn "remove commands"; 3899 trace "removing commands";
2338 %COMMAND = (); 3900 %COMMAND = ();
2339 3901
2340 warn "remove ext commands"; 3902 trace "removing ext/exti commands";
2341 %EXTCMD = (); 3903 %EXTCMD = ();
3904 %EXTICMD = ();
2342 3905
2343 warn "unload/nuke all extensions"; 3906 trace "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 3907 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 3908 trace "... unloading $pkg";
2346 3909
2347 if (my $cb = $pkg->can ("unload")) { 3910 if (my $cb = $pkg->can ("unload")) {
2348 eval { 3911 eval {
2349 $cb->($pkg); 3912 $cb->($pkg);
2350 1 3913 1
2351 } or warn "$pkg unloaded, but with errors: $@"; 3914 } or error "$pkg unloaded, but with errors: $@";
3915 }
3916
3917 trace "... clearing $pkg";
3918 clear_package $pkg;
2352 } 3919 }
2353 3920
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
2358 warn "unload all perl modules loaded from $LIBDIR"; 3921 trace "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 3922 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3923 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 3924
2362 warn "removing <$k>"; 3925 trace "... unloading $k";
2363 delete $INC{$k}; 3926 delete $INC{$k};
2364 3927
2365 $k =~ s/\.pm$//; 3928 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 3929 $k =~ s/\//::/g;
2367 3930
2368 if (my $cb = $k->can ("unload_module")) { 3931 if (my $cb = $k->can ("unload_module")) {
2369 $cb->(); 3932 $cb->();
3933 }
3934
3935 clear_package $k;
2370 } 3936 }
2371 3937
2372 Symbol::delete_package $k;
2373 }
2374
2375 warn "get rid of safe::, as good as possible"; 3938 trace "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3939 clear_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3940 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3941
2379 warn "unload cf.pm \"a bit\""; 3942 trace "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3943 delete $INC{"cf.pm"};
3944 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2381 3945
2382 # don't, removes xs symbols, too, 3946 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3947 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3948 #clear_package __PACKAGE__;
2385 3949
3950 info "unload completed, starting to reload now";
3951
2386 warn "reloading cf.pm"; 3952 trace "reloading cf.pm";
2387 require cf; 3953 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3954 cf::_connect_to_perl_1;
2389 3955
2390 warn "load config and database again"; 3956 trace "loading config and database again";
2391 cf::cfg_load; 3957 cf::reload_config;
2392 cf::db_load;
2393 3958
2394 warn "load extensions"; 3959 trace "loading extensions";
2395 cf::load_extensions; 3960 cf::load_extensions;
2396 3961
3962 if ($REATTACH_ON_RELOAD) {
2397 warn "reattach attachments to objects/players"; 3963 trace "reattaching attachments to objects/players";
2398 _global_reattach; 3964 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3965 trace "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3966 reattach $_ for values %MAP;
3967 trace "reattaching attachments to players";
3968 reattach $_ for values %PLAYER;
3969 }
3970
3971 trace "running post_init jobs";
3972 (pop @POST_INIT)->(1) while @POST_INIT;
3973
3974 trace "leaving sync_job";
3975
3976 1
3977 } or do {
3978 error $@;
3979 cf::cleanup "error while reloading, exiting.";
3980 };
3981
3982 info "reloaded";
3983 --$RELOAD;
3984 }
3985
3986 $t1 = AE::time - $t1;
3987 info "reload completed in ${t1}s\n";
3988};
3989
3990our $RELOAD_WATCHER; # used only during reload
3991
3992sub reload_perl() {
3993 # doing reload synchronously and two reloads happen back-to-back,
3994 # coro crashes during coro_state_free->destroy here.
3995
3996 $RELOAD_WATCHER ||= cf::async {
3997 Coro::AIO::aio_wait cache_extensions;
3998
3999 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4000 do_reload_perl;
4001 undef $RELOAD_WATCHER;
4002 };
2401 }; 4003 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
2410};
2411
2412#############################################################################
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 4004}
2454 4005
2455register_command "reload" => sub { 4006register_command "reload" => sub {
2456 my ($who, $arg) = @_; 4007 my ($who, $arg) = @_;
2457 4008
2458 if ($who->flag (FLAG_WIZ)) { 4009 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 4010 $who->message ("reloading server.");
4011 async {
4012 $Coro::current->{desc} = "perl_reload";
4013 reload_perl;
4014 };
2462 } 4015 }
2463}; 4016};
2464 4017
2465unshift @INC, $LIBDIR; 4018#############################################################################
2466 4019
2467$TICK_WATCHER = Event->timer ( 4020my $bug_warning = 0;
2468 reentrant => 0,
2469 prio => 0,
2470 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL,
2472 cb => sub {
2473 $NOW = Event::time;
2474 4021
4022our @WAIT_FOR_TICK;
4023our @WAIT_FOR_TICK_BEGIN;
4024
4025sub wait_for_tick() {
4026 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4027
4028 my $signal = new Coro::Signal;
4029 push @WAIT_FOR_TICK, $signal;
4030 $signal->wait;
4031}
4032
4033sub wait_for_tick_begin() {
4034 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4035
4036 my $signal = new Coro::Signal;
4037 push @WAIT_FOR_TICK_BEGIN, $signal;
4038 $signal->wait;
4039}
4040
4041sub tick {
4042 if ($Coro::current != $Coro::main) {
4043 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4044 unless ++$bug_warning > 10;
4045 return;
4046 }
4047
2475 cf::server_tick; # one server iteration 4048 cf::server_tick; # one server iteration
2476 $RUNTIME += $TICK;
2477 $NEXT_TICK += $TICK;
2478 4049
2479 $WAIT_FOR_TICK->broadcast; 4050 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2481 4051
2482 # if we are delayed by four ticks or more, skip them all 4052 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4053 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2484 4054 Coro::async_pool {
2485 $TICK_WATCHER->at ($NEXT_TICK); 4055 $Coro::current->{desc} = "runtime saver";
2486 $TICK_WATCHER->start;
2487 },
2488);
2489
2490IO::AIO::max_poll_time $TICK * 0.2;
2491
2492Event->io (
2493 fd => IO::AIO::poll_fileno,
2494 poll => 'r',
2495 prio => 5,
2496 data => WF_AUTOCANCEL,
2497 cb => \&IO::AIO::poll_cb,
2498);
2499
2500Event->timer (
2501 data => WF_AUTOCANCEL,
2502 after => 0,
2503 interval => 10,
2504 cb => sub {
2505 (Coro::unblock_sub {
2506 write_runtime 4056 write_runtime_sync
2507 or warn "ERROR: unable to write runtime file: $!"; 4057 or error "ERROR: unable to write runtime file: $!";
2508 })->(); 4058 };
2509 }, 4059 }
2510); 4060
4061 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4062 $sig->send;
4063 }
4064 while (my $sig = shift @WAIT_FOR_TICK) {
4065 $sig->send;
4066 }
4067
4068 $LOAD = ($NOW - $TICK_START) / $TICK;
4069 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4070
4071 if (0) {
4072 if ($NEXT_TICK) {
4073 my $jitter = $TICK_START - $NEXT_TICK;
4074 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4075 debug "jitter $JITTER\n";#d#
4076 }
4077 }
4078}
4079
4080{
4081 # configure BDB
4082
4083 BDB::min_parallel 16;
4084 BDB::max_poll_reqs $TICK * 0.1;
4085 $AnyEvent::BDB::WATCHER->priority (1);
4086
4087 unless ($DB_ENV) {
4088 $DB_ENV = BDB::db_env_create;
4089 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4090 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4091 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4092 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4093 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4094
4095 cf::sync_job {
4096 eval {
4097 BDB::db_env_open
4098 $DB_ENV,
4099 $BDBDIR,
4100 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4101 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4102 0666;
4103
4104 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4105 };
4106
4107 cf::cleanup "db_env_open(db): $@" if $@;
4108 };
4109 }
4110
4111 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4112 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4113 };
4114 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4115 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4116 };
4117 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4118 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4119 };
4120}
4121
4122{
4123 # configure IO::AIO
4124
4125 IO::AIO::min_parallel 8;
4126 IO::AIO::max_poll_time $TICK * 0.1;
4127 undef $AnyEvent::AIO::WATCHER;
4128}
4129
4130my $_log_backtrace;
4131
4132sub _log_backtrace {
4133 my ($msg, @addr) = @_;
4134
4135 $msg =~ s/\n//;
4136
4137 # limit the # of concurrent backtraces
4138 if ($_log_backtrace < 2) {
4139 ++$_log_backtrace;
4140 my $perl_bt = Carp::longmess $msg;
4141 async {
4142 $Coro::current->{desc} = "abt $msg";
4143
4144 my @bt = fork_call {
4145 @addr = map { sprintf "%x", $_ } @addr;
4146 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4147 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4148 or die "addr2line: $!";
4149
4150 my @funcs;
4151 my @res = <$fh>;
4152 chomp for @res;
4153 while (@res) {
4154 my ($func, $line) = splice @res, 0, 2, ();
4155 push @funcs, "[$func] $line";
4156 }
4157
4158 @funcs
4159 };
4160
4161 LOG llevInfo, "[ABT] $perl_bt\n";
4162 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4163 LOG llevInfo, "[ABT] $_\n" for @bt;
4164 --$_log_backtrace;
4165 };
4166 } else {
4167 LOG llevInfo, "[ABT] $msg\n";
4168 LOG llevInfo, "[ABT] [suppressed]\n";
4169 }
4170}
4171
4172# load additional modules
4173require "cf/$_.pm" for @EXTRA_MODULES;
4174cf::_connect_to_perl_2;
2511 4175
2512END { cf::emergency_save } 4176END { cf::emergency_save }
2513 4177
25141 41781
2515 4179

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