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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.548 by root, Mon May 10 21:40:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
42 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
43our @EVENT; 93our @EVENT;
44our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
45 96
46our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
47our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 121our $NEXT_TICK;
49our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
50 130
51our %CFG; 131our %CFG;
52 132
53our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 134our $RUNTIME;
135our $NOW;
55 136
56our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 140
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
63 153
64binmode STDOUT; 154binmode STDOUT;
65binmode STDERR; 155binmode STDERR;
66 156
67# read virtual server time, if available 157# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
69 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
70 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
71 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
72} 162}
73 163
74mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
75mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 165
80# a special map that is always available 166mkdir $_
81our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
82our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
83 187
84############################################################################# 188#############################################################################
85 189
86=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
87 191
94=item $cf::RUNTIME 198=item $cf::RUNTIME
95 199
96The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 201every server tick.
98 202
99=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 206
101The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
103 211
104=item $cf::NOW 212=item $cf::NOW
105 213
106The time of the last (current) server tick. 214The time of the last (current) server tick.
107 215
108=item $cf::TICK 216=item $cf::TICK
109 217
110The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
111 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
112=item %cf::CFG 230=item %cf::CFG
113 231
114Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 233from wherever your confdir points to.
116 234
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
118 236
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one thread
121processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
123 257
124=back 258=back
125 259
126=cut 260=cut
127 261
128BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
129 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
130 my $msg = join "", @_; 269 my $msg = join "", @_;
131 utf8::encode $msg;
132 270
133 $msg .= "\n" 271 $msg .= "\n"
134 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
135 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
136 LOG llevError, $msg; 276 LOG llevWarn, $msg;
137 }; 277};
138} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
139 292
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 300
147# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 302# within the Safe compartment.
149for my $pkg (qw( 303for my $pkg (qw(
150 cf::global cf::attachable 304 cf::global cf::attachable
151 cf::object cf::object::player 305 cf::object cf::object::player
152 cf::client cf::player 306 cf::client cf::player
153 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
154 cf::map cf::party cf::region 309 cf::party cf::region
155)) { 310)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 312}
159 313
160$Event::DIED = sub { 314$EV::DIED = sub {
161 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
162}; 316};
317
318#############################################################################
163 319
164=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
165 321
166=over 4 322=over 4
167 323
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 343 $d
188 } || "[unable to dump $_[0]: '$@']"; 344 } || "[unable to dump $_[0]: '$@']";
189} 345}
190 346
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
194 348
195Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
196 350
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
205 352
206Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
207 354
208=cut 355=cut
209 356
210sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
212 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
213} 386}
214 387
215=item cf::lock_wait $string 388=item cf::lock_wait $string
216 389
217Wait until the given lock is available. See cf::lock_acquire. 390Wait until the given lock is available. See cf::lock_acquire.
218 391
219=item my $lock = cf::lock_acquire $string 392=item my $lock = cf::lock_acquire $string
220 393
221Wait until the given lock is available and then acquires it and returns 394Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 395a L<Guard> object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 396for example when the coroutine gets canceled), the lock is automatically
224returned. 397returned.
225 398
399Locks are *not* recursive, locking from the same coro twice results in a
400deadlocked coro.
401
226Lock names should begin with a unique identifier (for example, cf::map::find 402Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 403uses map_find and cf::map::load uses map_load).
228 404
229=cut 405=item $locked = cf::lock_active $string
230 406
231our %LOCK; 407Return true if the lock is currently active, i.e. somebody has locked it.
408
409=cut
410
411our $LOCKS = new Coro::SemaphoreSet;
232 412
233sub lock_wait($) { 413sub lock_wait($) {
234 my ($key) = @_; 414 $LOCKS->wait ($_[0]);
235
236 # wait for lock, if any
237 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule;
240 }
241} 415}
242 416
243sub lock_acquire($) { 417sub lock_acquire($) {
244 my ($key) = @_; 418 $LOCKS->guard ($_[0])
419}
245 420
246 # wait, to be sure we are not locked 421sub lock_active($) {
247 lock_wait $key; 422 $LOCKS->count ($_[0]) < 1
248
249 $LOCK{$key} = [];
250
251 Coro::guard {
252 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} };
254 }
255} 423}
256 424
257sub freeze_mainloop { 425sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 426 tick_inhibit_inc;
259 427
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 428 &Guard::guard (\&tick_inhibit_dec);
261 $TICK_WATCHER->stop; 429}
262 $guard 430
431=item cf::periodic $interval, $cb
432
433Like EV::periodic, but randomly selects a starting point so that the actions
434get spread over time.
435
436=cut
437
438sub periodic($$) {
439 my ($interval, $cb) = @_;
440
441 my $start = rand List::Util::min 180, $interval;
442
443 EV::periodic $start, $interval, 0, $cb
444}
445
446=item cf::get_slot $time[, $priority[, $name]]
447
448Allocate $time seconds of blocking CPU time at priority C<$priority>:
449This call blocks and returns only when you have at least C<$time> seconds
450of cpu time till the next tick. The slot is only valid till the next cede.
451
452The optional C<$name> can be used to identify the job to run. It might be
453used for statistical purposes and should identify the same time-class.
454
455Useful for short background jobs.
456
457=cut
458
459our @SLOT_QUEUE;
460our $SLOT_QUEUE;
461our $SLOT_DECAY = 0.9;
462
463$SLOT_QUEUE->cancel if $SLOT_QUEUE;
464$SLOT_QUEUE = Coro::async {
465 $Coro::current->desc ("timeslot manager");
466
467 my $signal = new Coro::Signal;
468 my $busy;
469
470 while () {
471 next_job:
472
473 my $avail = cf::till_tick;
474
475 for (0 .. $#SLOT_QUEUE) {
476 if ($SLOT_QUEUE[$_][0] <= $avail) {
477 $busy = 0;
478 my $job = splice @SLOT_QUEUE, $_, 1, ();
479 $job->[2]->send;
480 Coro::cede;
481 goto next_job;
482 } else {
483 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
484 }
485 }
486
487 if (@SLOT_QUEUE) {
488 # we do not use wait_for_tick() as it returns immediately when tick is inactive
489 push @cf::WAIT_FOR_TICK, $signal;
490 $signal->wait;
491 } else {
492 $busy = 0;
493 Coro::schedule;
494 }
495 }
496};
497
498sub get_slot($;$$) {
499 return if tick_inhibit || $Coro::current == $Coro::main;
500
501 my ($time, $pri, $name) = @_;
502
503 $time = clamp $time, 0.01, $TICK * .6;
504
505 my $sig = new Coro::Signal;
506
507 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
508 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
509 $SLOT_QUEUE->ready;
510 $sig->wait;
263} 511}
264 512
265=item cf::async { BLOCK } 513=item cf::async { BLOCK }
266 514
267Currently the same as Coro::async_pool, meaning you cannot use 515Currently the same as Coro::async_pool, meaning you cannot use
272 520
273BEGIN { *async = \&Coro::async_pool } 521BEGIN { *async = \&Coro::async_pool }
274 522
275=item cf::sync_job { BLOCK } 523=item cf::sync_job { BLOCK }
276 524
277The design of crossfire+ requires that the main coro ($Coro::main) is 525The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 526is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 527partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
528acceptable.
280 529
281If it must be done, put the blocking parts into C<sync_job>. This will run 530If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 531the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 532server will be frozen during this time, so the block should either finish
284fast or be very important. 533fast or be very important.
286=cut 535=cut
287 536
288sub sync_job(&) { 537sub sync_job(&) {
289 my ($job) = @_; 538 my ($job) = @_;
290 539
291 if ($Coro::current == $Coro::main) { 540 if (in_main) {
541 my $time = AE::time;
542
292 # this is the main coro, too bad, we have to block 543 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 544 # till the operation succeeds, freezing the server :/
294 545
295 # TODO: use suspend/resume instead 546 #LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 547
297 my $freeze_guard = freeze_mainloop; 548 my $freeze_guard = freeze_mainloop;
298 549
299 my $busy = 1; 550 my $busy = 1;
300 my @res; 551 my @res;
301 552
302 (async { 553 (async {
554 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 555 @res = eval { $job->() };
304 warn $@ if $@; 556 error $@ if $@;
305 undef $busy; 557 undef $busy;
306 })->prio (Coro::PRIO_MAX); 558 })->prio (Coro::PRIO_MAX);
307 559
308 while ($busy) { 560 while ($busy) {
309 Coro::cede or Event::one_event; 561 if (Coro::nready) {
562 Coro::cede_notself;
563 } else {
564 EV::loop EV::LOOP_ONESHOT;
310 } 565 }
566 }
567
568 my $time = AE::time - $time;
569
570 $TICK_START += $time; # do not account sync jobs to server load
311 571
312 wantarray ? @res : $res[0] 572 wantarray ? @res : $res[0]
313 } else { 573 } else {
314 # we are in another coroutine, how wonderful, everything just works 574 # we are in another coroutine, how wonderful, everything just works
315 575
335 $EXT_CORO{$coro+0} = $coro; 595 $EXT_CORO{$coro+0} = $coro;
336 596
337 $coro 597 $coro
338} 598}
339 599
340sub write_runtime { 600=item fork_call { }, @args
341 my $runtime = cf::localdir . "/runtime";
342 601
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 602Executes the given code block with the given arguments in a seperate
344 or return; 603process, returning the results. Everything must be serialisable with
604Coro::Storable. May, of course, block. Note that the executed sub may
605never block itself or use any form of event handling.
345 606
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 607=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 608
350 aio_fsync $fh 609sub post_fork {
351 and return; 610 reset_signals;
611}
352 612
353 close $fh 613sub fork_call(&@) {
354 or return; 614 my ($cb, @args) = @_;
355 615
356 aio_rename "$runtime~", $runtime 616 # we seemingly have to make a local copy of the whole thing,
357 and return; 617 # otherwise perl prematurely frees the stuff :/
618 # TODO: investigate and fix (likely this will be rather laborious)
358 619
620 my @res = Coro::Util::fork_eval {
621 cf::post_fork;
622 &$cb
623 } @args;
624
625 wantarray ? @res : $res[-1]
626}
627
628sub objinfo {
359 1 629 (
630 "counter value" => cf::object::object_count,
631 "objects created" => cf::object::create_count,
632 "objects destroyed" => cf::object::destroy_count,
633 "freelist size" => cf::object::free_count,
634 "allocated objects" => cf::object::objects_size,
635 "active objects" => cf::object::actives_size,
636 )
637}
638
639=item $coin = coin_from_name $name
640
641=cut
642
643our %coin_alias = (
644 "silver" => "silvercoin",
645 "silvercoin" => "silvercoin",
646 "silvercoins" => "silvercoin",
647 "gold" => "goldcoin",
648 "goldcoin" => "goldcoin",
649 "goldcoins" => "goldcoin",
650 "platinum" => "platinacoin",
651 "platinumcoin" => "platinacoin",
652 "platinumcoins" => "platinacoin",
653 "platina" => "platinacoin",
654 "platinacoin" => "platinacoin",
655 "platinacoins" => "platinacoin",
656 "royalty" => "royalty",
657 "royalties" => "royalty",
658);
659
660sub coin_from_name($) {
661 $coin_alias{$_[0]}
662 ? cf::arch::find $coin_alias{$_[0]}
663 : undef
664}
665
666=item $value = cf::db_get $family => $key
667
668Returns a single value from the environment database.
669
670=item cf::db_put $family => $key => $value
671
672Stores the given C<$value> in the family. It can currently store binary
673data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
674
675=item $db = cf::db_table "name"
676
677Create and/or open a new database table. The string must not be "db" and must be unique
678within each server.
679
680=cut
681
682sub db_table($) {
683 cf::error "db_get called from main context"
684 if $Coro::current == $Coro::main;
685
686 my ($name) = @_;
687 my $db = BDB::db_create $DB_ENV;
688
689 eval {
690 $db->set_flags (BDB::CHKSUM);
691
692 utf8::encode $name;
693 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
694 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
695 cf::cleanup "db_open(db): $!" if $!;
696 };
697 cf::cleanup "db_open(db): $@" if $@;
698
699 $db
700}
701
702our $DB;
703
704sub db_init {
705 $DB ||= db_table "db";
706}
707
708sub db_get($$) {
709 my $key = "$_[0]/$_[1]";
710
711 cf::error "db_get called from main context"
712 if $Coro::current == $Coro::main;
713
714 BDB::db_get $DB, undef, $key, my $data;
715
716 $! ? ()
717 : $data
718}
719
720sub db_put($$$) {
721 BDB::dbreq_pri 4;
722 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
723}
724
725=item cf::cache $id => [$paths...], $processversion => $process
726
727Generic caching function that returns the value of the resource $id,
728caching and regenerating as required.
729
730This function can block.
731
732=cut
733
734sub cache {
735 my ($id, $src, $processversion, $process) = @_;
736
737 my $meta =
738 join "\x00",
739 $processversion,
740 map {
741 aio_stat $_
742 and Carp::croak "$_: $!";
743
744 ($_, (stat _)[7,9])
745 } @$src;
746
747 my $dbmeta = db_get cache => "$id/meta";
748 if ($dbmeta ne $meta) {
749 # changed, we may need to process
750
751 my @data;
752 my $md5;
753
754 for (0 .. $#$src) {
755 0 <= aio_load $src->[$_], $data[$_]
756 or Carp::croak "$src->[$_]: $!";
757 }
758
759 # if processing is expensive, check
760 # checksum first
761 if (1) {
762 $md5 =
763 join "\x00",
764 $processversion,
765 map {
766 cf::cede_to_tick;
767 ($src->[$_], Digest::MD5::md5_hex $data[$_])
768 } 0.. $#$src;
769
770
771 my $dbmd5 = db_get cache => "$id/md5";
772 if ($dbmd5 eq $md5) {
773 db_put cache => "$id/meta", $meta;
774
775 return db_get cache => "$id/data";
776 }
777 }
778
779 my $t1 = Time::HiRes::time;
780 my $data = $process->(\@data);
781 my $t2 = Time::HiRes::time;
782
783 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
784
785 db_put cache => "$id/data", $data;
786 db_put cache => "$id/md5" , $md5;
787 db_put cache => "$id/meta", $meta;
788
789 return $data;
790 }
791
792 db_get cache => "$id/data"
793}
794
795=item cf::datalog type => key => value, ...
796
797Log a datalog packet of the given type with the given key-value pairs.
798
799=cut
800
801sub datalog($@) {
802 my ($type, %kv) = @_;
803 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 804}
361 805
362=back 806=back
363 807
364=cut 808=cut
365 809
366############################################################################# 810#############################################################################
367 811
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492
493#############################################################################
494
495=head2 ATTACHABLE OBJECTS 812=head2 ATTACHABLE OBJECTS
496 813
497Many objects in crossfire are so-called attachable objects. That means you can 814Many objects in deliantra are so-called attachable objects. That means you can
498attach callbacks/event handlers (a collection of which is called an "attachment") 815attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 816to it. All such attachable objects support the following methods.
500 817
501In the following description, CLASS can be any of C<global>, C<object> 818In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 819C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 820Deliantra).
504 821
505=over 4 822=over 4
506 823
507=item $attachable->attach ($attachment, key => $value...) 824=item $attachable->attach ($attachment, key => $value...)
508 825
552=item cf::CLASS::attachment $name, ... 869=item cf::CLASS::attachment $name, ...
553 870
554Register an attachment by C<$name> through which attachable objects of the 871Register an attachment by C<$name> through which attachable objects of the
555given CLASS can refer to this attachment. 872given CLASS can refer to this attachment.
556 873
557Some classes such as crossfire maps and objects can specify attachments 874Some classes such as deliantra maps and objects can specify attachments
558that are attached at load/instantiate time, thus the need for a name. 875that are attached at load/instantiate time, thus the need for a name.
559 876
560These calls expect any number of the following handler/hook descriptions: 877These calls expect any number of the following handler/hook descriptions:
561 878
562=over 4 879=over 4
622our @CB_TYPE = (); # registry for type (cf-object class) based events 939our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 940our @CB_MAP = ();
624 941
625my %attachment; 942my %attachment;
626 943
944sub cf::attachable::thawer_merge {
945 # simply override everything except _meta
946 local $_[0]{_meta};
947 %{$_[0]} = %{$_[1]};
948}
949
627sub _attach_cb($$$$) { 950sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 951 my ($registry, $event, $prio, $cb) = @_;
629 952
630 use sort 'stable'; 953 use sort 'stable';
631 954
665 $registry = $CB_TYPE[$object_type] ||= []; 988 $registry = $CB_TYPE[$object_type] ||= [];
666 989
667 } elsif ($type eq "subtype") { 990 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 991 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 992 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 993 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 994
672 } elsif ($type eq "package") { 995 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 996 my $pkg = shift @arg;
674 997
675 while (my ($name, $id) = each %cb_id) { 998 while (my ($name, $id) = each %cb_id) {
680 1003
681 } elsif (exists $cb_id{$type}) { 1004 } elsif (exists $cb_id{$type}) {
682 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1005 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
683 1006
684 } elsif (ref $type) { 1007 } elsif (ref $type) {
685 warn "attaching objects not supported, ignoring.\n"; 1008 error "attaching objects not supported, ignoring.\n";
686 1009
687 } else { 1010 } else {
688 shift @arg; 1011 shift @arg;
689 warn "attach argument '$type' not supported, ignoring.\n"; 1012 error "attach argument '$type' not supported, ignoring.\n";
690 } 1013 }
691 } 1014 }
692} 1015}
693 1016
694sub _object_attach { 1017sub _object_attach {
704 _attach $registry, $klass, @attach; 1027 _attach $registry, $klass, @attach;
705 } 1028 }
706 1029
707 $obj->{$name} = \%arg; 1030 $obj->{$name} = \%arg;
708 } else { 1031 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 1032 info "object uses attachment '$name' which is not available, postponing.\n";
710 } 1033 }
711 1034
712 $obj->{_attachment}{$name} = undef; 1035 $obj->{_attachment}{$name} = undef;
713} 1036}
714 1037
716 if (ref $_[0]) { 1039 if (ref $_[0]) {
717 _object_attach @_; 1040 _object_attach @_;
718 } else { 1041 } else {
719 _attach shift->_attach_registry, @_; 1042 _attach shift->_attach_registry, @_;
720 } 1043 }
1044 _recalc_want;
721}; 1045};
722 1046
723# all those should be optimised 1047# all those should be optimised
724sub cf::attachable::detach { 1048sub cf::attachable::detach {
725 my ($obj, $name) = @_; 1049 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 1052 delete $obj->{_attachment}{$name};
729 reattach ($obj); 1053 reattach ($obj);
730 } else { 1054 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 1055 Carp::croak "cannot, currently, detach class attachments";
732 } 1056 }
1057 _recalc_want;
733}; 1058};
734 1059
735sub cf::attachable::attached { 1060sub cf::attachable::attached {
736 my ($obj, $name) = @_; 1061 my ($obj, $name) = @_;
737 1062
752 "; 1077 ";
753 die if $@; 1078 die if $@;
754} 1079}
755 1080
756our $override; 1081our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1082our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1083
759sub override { 1084sub override {
760 $override = 1; 1085 $override = 1;
761 @invoke_results = (); 1086 @INVOKE_RESULTS = (@_);
762} 1087}
763 1088
764sub do_invoke { 1089sub do_invoke {
765 my $event = shift; 1090 my $event = shift;
766 my $callbacks = shift; 1091 my $callbacks = shift;
767 1092
768 @invoke_results = (); 1093 @INVOKE_RESULTS = ();
769 1094
770 local $override; 1095 local $override;
771 1096
772 for (@$callbacks) { 1097 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1098 eval { &{$_->[1]} };
774 1099
775 if ($@) { 1100 if ($@) {
776 warn "$@";
777 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1101 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
778 override; 1102 override;
779 } 1103 }
780 1104
781 return 1 if $override; 1105 return 1 if $override;
782 } 1106 }
783 1107
784 0 1108 0
785} 1109}
786 1110
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1111=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1112
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1113=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1114
791Generate an object-specific event with the given arguments. 1115Generate an object-specific event with the given arguments.
792 1116
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1117This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1118removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1119results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1120
797=back 1121=back
798 1122
799=cut 1123=cut
800 1124
801############################################################################# 1125#############################################################################
802# object support 1126# object support
1127
1128sub _object_equal($$);
1129sub _object_equal($$) {
1130 my ($a, $b) = @_;
1131
1132 return 0 unless (ref $a) eq (ref $b);
1133
1134 if ("HASH" eq ref $a) {
1135 my @ka = keys %$a;
1136 my @kb = keys %$b;
1137
1138 return 0 if @ka != @kb;
1139
1140 for (0 .. $#ka) {
1141 return 0 unless $ka[$_] eq $kb[$_];
1142 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1143 }
1144
1145 } elsif ("ARRAY" eq ref $a) {
1146
1147 return 0 if @$a != @$b;
1148
1149 for (0 .. $#$a) {
1150 return 0 unless _object_equal $a->[$_], $b->[$_];
1151 }
1152
1153 } elsif ($a ne $b) {
1154 return 0;
1155 }
1156
1157 1
1158}
1159
1160our $SLOW_MERGES;#d#
1161sub _can_merge {
1162 my ($ob1, $ob2) = @_;
1163
1164 ++$SLOW_MERGES;#d#
1165
1166 # we do the slow way here
1167 return _object_equal $ob1, $ob2
1168}
803 1169
804sub reattach { 1170sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1171 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1172 my ($obj) = @_;
1173
1174 # no longer needed after getting rid of delete_package?
1175 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1176
808 my $registry = $obj->registry; 1177 my $registry = $obj->registry;
809 1178
810 @$registry = (); 1179 @$registry = ();
811 1180
816 for (@$attach) { 1185 for (@$attach) {
817 my ($klass, @attach) = @$_; 1186 my ($klass, @attach) = @$_;
818 _attach $registry, $klass, @attach; 1187 _attach $registry, $klass, @attach;
819 } 1188 }
820 } else { 1189 } else {
821 warn "object uses attachment '$name' that is not available, postponing.\n"; 1190 info "object uses attachment '$name' that is not available, postponing.\n";
822 } 1191 }
823 } 1192 }
824} 1193}
825 1194
826cf::attachable->attach ( 1195cf::attachable->attach (
827 prio => -1000000, 1196 prio => -1000000,
828 on_instantiate => sub { 1197 on_instantiate => sub {
829 my ($obj, $data) = @_; 1198 my ($obj, $data) = @_;
830 1199
831 $data = from_json $data; 1200 $data = decode_json $data;
832 1201
833 for (@$data) { 1202 for (@$data) {
834 my ($name, $args) = @$_; 1203 my ($name, $args) = @$_;
835 1204
836 $obj->attach ($name, %{$args || {} }); 1205 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1221sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1222 my ($filename, $rdata, $objs) = @_;
854 1223
855 sync_job { 1224 sync_job {
856 if (length $$rdata) { 1225 if (length $$rdata) {
1226 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1227 trace sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1228 $decname, length $$rdata, scalar @$objs
1229 if $VERBOSE_IO;
859 1230
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1231 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1232 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1233 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1234 if ($cf::USE_FSYNC) {
1235 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
863 aio_fsync $fh; 1236 aio_fsync $fh;
1237 }
864 close $fh; 1238 aio_close $fh;
865 1239
866 if (@$objs) { 1240 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1241 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1242 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1243 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1244 aio_write $fh, 0, (length $data), $data, 0;
1245 if ($cf::USE_FSYNC) {
1246 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
871 aio_fsync $fh; 1247 aio_fsync $fh;
1248 }
872 close $fh; 1249 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1250 aio_rename "$filename.pst~", "$filename.pst";
874 } 1251 }
875 } else { 1252 } else {
876 aio_unlink "$filename.pst"; 1253 aio_unlink "$filename.pst";
877 } 1254 }
878 1255
879 aio_rename "$filename~", $filename; 1256 aio_rename "$filename~", $filename;
1257
1258 $filename =~ s%/[^/]+$%%;
1259 aio_pathsync $filename if $cf::USE_FSYNC;
880 } else { 1260 } else {
881 warn "FATAL: $filename~: $!\n"; 1261 error "unable to save objects: $filename~: $!\n";
882 } 1262 }
883 } else { 1263 } else {
884 aio_unlink $filename; 1264 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1265 aio_unlink "$filename.pst";
886 } 1266 }
887 } 1267 };
888} 1268}
889 1269
890sub object_freezer_as_string { 1270sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1271 my ($rdata, $objs) = @_;
892 1272
904 or return; 1284 or return;
905 1285
906 unless (aio_stat "$filename.pst") { 1286 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1287 (aio_load "$filename.pst", $av) >= 0
908 or return; 1288 or return;
1289
909 $av = eval { (Storable::thaw $av)->{objs} }; 1290 my $st = eval { Coro::Storable::thaw $av };
1291 $av = $st->{objs};
910 } 1292 }
911 1293
1294 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1295 trace sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1296 $decname, length $data, scalar @{$av || []}
1297 if $VERBOSE_IO;
1298
914 return ($data, $av); 1299 ($data, $av)
915} 1300}
1301
1302=head2 COMMAND CALLBACKS
1303
1304=over 4
1305
1306=cut
916 1307
917############################################################################# 1308#############################################################################
918# command handling &c 1309# command handling &c
919 1310
920=item cf::register_command $name => \&callback($ob,$args); 1311=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1324 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1325}
935 1326
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1327=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1328
938Register a callbackf ro execution when the client sends an extcmd packet. 1329Register a callback for execution when the client sends an (synchronous)
1330extcmd packet. Ext commands will be processed in the order they are
1331received by the server, like other user commands. The first argument is
1332the logged-in player. Ext commands can only be processed after a player
1333has logged in successfully.
939 1334
940If the callback returns something, it is sent back as if reply was being 1335If the callback returns something, it is sent back as if reply was being
941called. 1336called.
942 1337
1338=item cf::register_exticmd $name => \&callback($ns,$packet);
1339
1340Register a callback for execution when the client sends an (asynchronous)
1341exticmd packet. Exti commands are processed by the server as soon as they
1342are received, i.e. out of order w.r.t. other commands. The first argument
1343is a client socket. Exti commands can be received anytime, even before
1344log-in.
1345
1346If the callback returns something, it is sent back as if reply was being
1347called.
1348
943=cut 1349=cut
944 1350
945sub register_extcmd { 1351sub register_extcmd {
946 my ($name, $cb) = @_; 1352 my ($name, $cb) = @_;
947 1353
948 $EXTCMD{$name} = $cb; 1354 $EXTCMD{$name} = $cb;
949} 1355}
950 1356
1357sub register_exticmd {
1358 my ($name, $cb) = @_;
1359
1360 $EXTICMD{$name} = $cb;
1361}
1362
1363use File::Glob ();
1364
951cf::player->attach ( 1365cf::player->attach (
952 on_command => sub { 1366 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1367 my ($pl, $name, $params) = @_;
954 1368
955 my $cb = $COMMAND{$name} 1369 my $cb = $COMMAND{$name}
956 or return; 1370 or return;
957 1371
962 cf::override; 1376 cf::override;
963 }, 1377 },
964 on_extcmd => sub { 1378 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1379 my ($pl, $buf) = @_;
966 1380
967 my $msg = eval { from_json $buf }; 1381 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1382
969 if (ref $msg) { 1383 if (ref $msg) {
1384 my ($type, $reply, @payload) =
1385 "ARRAY" eq ref $msg
1386 ? @$msg
1387 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1388
1389 my @reply;
1390
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1391 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1392 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1393 }
1394
1395 $pl->ext_reply ($reply, @reply)
1396 if $reply;
1397
975 } else { 1398 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1399 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1400 }
978 1401
979 cf::override; 1402 cf::override;
980 }, 1403 },
981); 1404);
982 1405
1406# "readahead" all extensions
983sub load_extension { 1407sub cache_extensions {
984 my ($path) = @_; 1408 my $grp = IO::AIO::aio_group;
985 1409
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1410 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
987 my $base = $1; 1411 for (grep /\.ext$/, @{$_[0]}) {
988 my $pkg = $1; 1412 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
989 $pkg =~ s/[^[:word:]]/_/g; 1413 }
990 $pkg = "ext::$pkg"; 1414 };
991 1415
992 warn "loading '$path' into '$pkg'\n"; 1416 $grp
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008} 1417}
1009 1418
1010sub load_extensions { 1419sub load_extensions {
1420 info "loading extensions...";
1421
1422 cf::sync_job {
1423 my %todo;
1424
1011 for my $ext (<$LIBDIR/*.ext>) { 1425 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1426 next unless -r $path;
1013 eval { 1427
1014 load_extension $ext; 1428 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1429 my $base = $1;
1430 my $pkg = $1;
1431 $pkg =~ s/[^[:word:]]/_/g;
1432 $pkg = "ext::$pkg";
1433
1434 open my $fh, "<:utf8", $path
1435 or die "$path: $!";
1436
1437 my $source = do { local $/; <$fh> };
1438
1439 my %ext = (
1440 path => $path,
1441 base => $base,
1442 pkg => $pkg,
1443 );
1444
1445 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1446 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1447
1448 $ext{source} =
1449 "package $pkg; use common::sense;\n"
1450 . "#line 1 \"$path\"\n{\n"
1451 . $source
1452 . "\n};\n1";
1453
1454 $todo{$base} = \%ext;
1455 }
1456
1457 my $pass = 0;
1458 my %done;
1459 while (%todo) {
1460 my $progress;
1461
1462 ++$pass;
1463
1464 ext:
1465 while (my ($k, $v) = each %todo) {
1466 for (split /,\s*/, $v->{meta}{depends}) {
1467 next ext
1468 unless exists $done{$_};
1469 }
1470
1471 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1472
1473 my $active = eval $v->{source};
1474
1475 if (length $@) {
1476 error "$v->{path}: $@\n";
1477
1478 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1479 if exists $v->{meta}{mandatory};
1480
1481 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1482 delete $todo{$k};
1483 } else {
1484 $done{$k} = delete $todo{$k};
1485 push @EXTS, $v->{pkg};
1486 $progress = 1;
1487
1488 info "$v->{base}: extension inactive.\n"
1489 unless $active;
1490 }
1015 1 1491 }
1016 } or warn "$ext not loaded: $@"; 1492
1493 unless ($progress) {
1494 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1495
1496 while (my ($k, $v) = each %todo) {
1497 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1498 if exists $v->{meta}{mandatory};
1499 }
1500 }
1501 }
1017 } 1502 };
1018} 1503}
1019 1504
1020############################################################################# 1505#############################################################################
1021# load/save/clean perl data associated with a map
1022 1506
1023*cf::mapsupport::on_clean = sub { 1507=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1508
1036=head2 CORE EXTENSIONS 1509=head2 CORE EXTENSIONS
1037 1510
1038Functions and methods that extend core crossfire objects. 1511Functions and methods that extend core deliantra objects.
1039 1512
1040=cut 1513=cut
1041 1514
1042package cf::player; 1515package cf::player;
1043 1516
1045 1518
1046=head3 cf::player 1519=head3 cf::player
1047 1520
1048=over 4 1521=over 4
1049 1522
1523=item cf::player::num_playing
1524
1525Returns the official number of playing players, as per the Crossfire metaserver rules.
1526
1527=cut
1528
1529sub num_playing {
1530 scalar grep
1531 $_->ob->map
1532 && !$_->hidden
1533 && !$_->ob->flag (cf::FLAG_WIZ),
1534 cf::player::list
1535}
1536
1050=item cf::player::find $login 1537=item cf::player::find $login
1051 1538
1052Returns the given player object, loading it if necessary (might block). 1539Returns the given player object, loading it if necessary (might block).
1053 1540
1054=cut 1541=cut
1055 1542
1056sub playerdir($) { 1543sub playerdir($) {
1057 cf::localdir 1544 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1545 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1546}
1063 1547
1064sub path($) { 1548sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1549 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1550
1067 (playerdir $login) . "/$login.pl" 1551 (playerdir $login) . "/playerdata"
1068} 1552}
1069 1553
1070sub find_active($) { 1554sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1555 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1556 and $cf::PLAYER{$_[0]}->active
1075 1559
1076sub exists($) { 1560sub exists($) {
1077 my ($login) = @_; 1561 my ($login) = @_;
1078 1562
1079 $cf::PLAYER{$login} 1563 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1564 or !aio_stat path $login
1081} 1565}
1082 1566
1083sub find($) { 1567sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1568 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1569 my $login = $_[0];
1086 1570
1087 my $guard = cf::lock_acquire "user_find:$login"; 1571 my $guard = cf::lock_acquire "user_find:$login";
1088 1572
1089 $cf::PLAYER{$_[0]} || do { 1573 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1574 # rename old playerfiles to new ones
1575 #TODO: remove when no longer required
1576 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1577 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1578 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1579 aio_unlink +(playerdir $login) . "/$login.pl";
1580
1581 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1582 or return;
1583
1584 my $pl = cf::player::load_pl $f
1585 or return;
1586
1587 local $cf::PLAYER_LOADING{$login} = $pl;
1588 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1589 $cf::PLAYER{$login} = $pl
1093 } 1590 }
1094 } 1591 }
1095} 1592}
1593
1594cf::player->attach (
1595 on_load => sub {
1596 my ($pl, $path) = @_;
1597
1598 # restore slots saved in save, below
1599 my $slots = delete $pl->{_slots};
1600
1601 $pl->ob->current_weapon ($slots->[0]);
1602 $pl->combat_ob ($slots->[1]);
1603 $pl->ranged_ob ($slots->[2]);
1604 },
1605);
1096 1606
1097sub save($) { 1607sub save($) {
1098 my ($pl) = @_; 1608 my ($pl) = @_;
1099 1609
1100 return if $pl->{deny_save}; 1610 return if $pl->{deny_save};
1105 return if $pl->{deny_save}; 1615 return if $pl->{deny_save};
1106 1616
1107 aio_mkdir playerdir $pl, 0770; 1617 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1618 $pl->{last_save} = $cf::RUNTIME;
1109 1619
1620 cf::get_slot 0.01;
1621
1622 # save slots, to be restored later
1623 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1624
1110 $pl->save_pl ($path); 1625 $pl->save_pl ($path);
1111 Coro::cede; 1626 cf::cede_to_tick;
1112} 1627}
1113 1628
1114sub new($) { 1629sub new($) {
1115 my ($login) = @_; 1630 my ($login) = @_;
1116 1631
1122 $cf::PLAYER{$login} = $self; 1637 $cf::PLAYER{$login} = $self;
1123 1638
1124 $self 1639 $self
1125} 1640}
1126 1641
1642=item $player->send_msg ($channel, $msg, $color, [extra...])
1643
1644=cut
1645
1646sub send_msg {
1647 my $ns = shift->ns
1648 or return;
1649 $ns->send_msg (@_);
1650}
1651
1127=item $pl->quit_character 1652=item $pl->quit_character
1128 1653
1129Nukes the player without looking back. If logged in, the connection will 1654Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1655be destroyed. May block for a long time.
1131 1656
1132=cut 1657=cut
1133 1658
1134sub quit_character { 1659sub quit_character {
1135 my ($pl) = @_; 1660 my ($pl) = @_;
1136 1661
1662 my $name = $pl->ob->name;
1663
1137 $pl->{deny_save} = 1; 1664 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1665 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1139 1666
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1667 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1668 $pl->deactivate;
1669
1670 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1671 ext::highscore::check ($pl->ob);
1672
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1673 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1674 $pl->ns->destroy if $pl->ns;
1144 1675
1145 my $path = playerdir $pl; 1676 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1677 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1678 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1679 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1680 $pl->destroy;
1681
1682 my $prefix = qr<^~\Q$name\E/>;
1683
1684 # nuke player maps
1685 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1686
1150 IO::AIO::aio_rmtree $temp; 1687 IO::AIO::aio_rmtree $temp;
1688}
1689
1690=item $pl->kick
1691
1692Kicks a player out of the game. This destroys the connection.
1693
1694=cut
1695
1696sub kick {
1697 my ($pl, $kicker) = @_;
1698
1699 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1700 $pl->killer ("kicked");
1701 $pl->ns->destroy;
1151} 1702}
1152 1703
1153=item cf::player::list_logins 1704=item cf::player::list_logins
1154 1705
1155Returns am arrayref of all valid playernames in the system, can take a 1706Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1707while and may block, so not sync_job-capable, ever.
1157 1708
1158=cut 1709=cut
1159 1710
1160sub list_logins { 1711sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1712 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1713 or return [];
1163 1714
1164 my @logins; 1715 my @logins;
1165 1716
1166 for my $login (@$dirs) { 1717 for my $login (@$dirs) {
1718 my $path = path $login;
1719
1720 # a .pst is a dead give-away for a valid player
1721 # if no pst file found, open and chekc for blocked users
1722 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1723 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1724 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1725 $buf !~ /^password -------------$/m or next; # official not-valid tag
1726 }
1170 1727
1171 utf8::decode $login; 1728 utf8::decode $login;
1172 push @logins, $login; 1729 push @logins, $login;
1173 } 1730 }
1174 1731
1175 \@logins 1732 \@logins
1176} 1733}
1177 1734
1178=item $player->maps 1735=item $player->maps
1179 1736
1737=item cf::player::maps $login
1738
1180Returns an arrayref of cf::path's of all maps that are private for this 1739Returns an arrayref of map paths that are private for this
1181player. May block. 1740player. May block.
1182 1741
1183=cut 1742=cut
1184 1743
1185sub maps($) { 1744sub maps($) {
1186 my ($pl) = @_; 1745 my ($pl) = @_;
1746
1747 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1748
1188 my $files = aio_readdir playerdir $pl 1749 my $files = aio_readdir playerdir $pl
1189 or return; 1750 or return;
1190 1751
1191 my @paths; 1752 my @paths;
1193 for (@$files) { 1754 for (@$files) {
1194 utf8::decode $_; 1755 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1756 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1757 next unless /^$PATH_SEP/o;
1197 1758
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1759 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1760 }
1200 1761
1201 \@paths 1762 \@paths
1202} 1763}
1203 1764
1765=item $protocol_xml = $player->expand_cfpod ($cfpod)
1766
1767Expand deliantra pod fragments into protocol xml.
1768
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1769=item $player->ext_reply ($msgid, @msg)
1205 1770
1206Sends an ext reply to the player. 1771Sends an ext reply to the player.
1207 1772
1208=cut 1773=cut
1209 1774
1210sub ext_reply($$$%) { 1775sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1776 my ($self, $id, @msg) = @_;
1212 1777
1213 $msg{msgid} = $id; 1778 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1779}
1217 1780
1218package cf; 1781=item $player->ext_msg ($type, @msg)
1782
1783Sends an ext event to the client.
1784
1785=cut
1786
1787sub ext_msg($$@) {
1788 my ($self, $type, @msg) = @_;
1789
1790 $self->ns->ext_msg ($type, @msg);
1791}
1792
1793=head3 cf::region
1794
1795=over 4
1796
1797=cut
1798
1799package cf::region;
1800
1801=item cf::region::find_by_path $path
1802
1803Tries to decuce the likely region for a map knowing only its path.
1804
1805=cut
1806
1807sub find_by_path($) {
1808 my ($path) = @_;
1809
1810 $path =~ s/^~[^\/]*//; # skip ~login
1811
1812 my ($match, $specificity);
1813
1814 for my $region (list) {
1815 if ($region->{match} && $path =~ $region->{match}) {
1816 ($match, $specificity) = ($region, $region->specificity)
1817 if $region->specificity > $specificity;
1818 }
1819 }
1820
1821 $match
1822}
1219 1823
1220=back 1824=back
1221
1222 1825
1223=head3 cf::map 1826=head3 cf::map
1224 1827
1225=over 4 1828=over 4
1226 1829
1229package cf::map; 1832package cf::map;
1230 1833
1231use Fcntl; 1834use Fcntl;
1232use Coro::AIO; 1835use Coro::AIO;
1233 1836
1837use overload
1838 '""' => \&as_string,
1839 fallback => 1;
1840
1234our $MAX_RESET = 3600; 1841our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1842our $DEFAULT_RESET = 3000;
1236 1843
1237sub generate_random_map { 1844sub generate_random_map {
1238 my ($path, $rmp) = @_; 1845 my ($self, $rmp) = @_;
1846
1847 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1848
1240 # mit "rum" bekleckern, nicht 1849 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1850 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1851 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1852 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1853 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1854 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1855 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1856 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1857 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1858 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1859 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1860 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1861 (cf::region::find $rmp->{region}), $rmp->{custom}
1862 )
1254} 1863}
1255 1864
1256# and all this just because we cannot iterate over 1865=item cf::map->register ($regex, $prio)
1257# all maps in C++...
1258sub change_all_map_light {
1259 my ($change) = @_;
1260 1866
1261 $_->change_map_light ($change) 1867Register a handler for the map path matching the given regex at the
1262 for grep $_->outdoor, values %cf::MAP; 1868givne priority (higher is better, built-in handlers have priority 0, the
1263} 1869default).
1264 1870
1265sub try_load_header($) { 1871=cut
1872
1873sub register {
1874 my (undef, $regex, $prio) = @_;
1875 my $pkg = caller;
1876
1877 push @{"$pkg\::ISA"}, __PACKAGE__;
1878
1879 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1880}
1881
1882# also paths starting with '/'
1883$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1884
1885sub thawer_merge {
1886 my ($self, $merge) = @_;
1887
1888 # we have to keep some variables in memory intact
1889 local $self->{path};
1890 local $self->{load_path};
1891
1892 $self->SUPER::thawer_merge ($merge);
1893}
1894
1895sub normalise {
1266 my ($path) = @_; 1896 my ($path, $base) = @_;
1897
1898 $path = "$path"; # make sure it's a string
1899
1900 $path =~ s/\.map$//;
1901
1902 # map plan:
1903 #
1904 # /! non-realised random map exit (special hack!)
1905 # {... are special paths that are not being touched
1906 # ?xxx/... are special absolute paths
1907 # ?random/... random maps
1908 # /... normal maps
1909 # ~user/... per-player map of a specific user
1910
1911 $path =~ s/$PATH_SEP/\//go;
1912
1913 # treat it as relative path if it starts with
1914 # something that looks reasonable
1915 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1916 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1917
1918 $base =~ s{[^/]+/?$}{};
1919 $path = "$base/$path";
1920 }
1921
1922 for ($path) {
1923 redo if s{//}{/};
1924 redo if s{/\.?/}{/};
1925 redo if s{/[^/]+/\.\./}{/};
1926 }
1927
1928 $path
1929}
1930
1931sub new_from_path {
1932 my (undef, $path, $base) = @_;
1933
1934 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1935
1936 $path = normalise $path, $base;
1937
1938 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1939 if ($path =~ $EXT_MAP{$pkg}[1]) {
1940 my $self = bless cf::map::new, $pkg;
1941 $self->{path} = $path; $self->path ($path);
1942 $self->init; # pass $1 etc.
1943 return $self;
1944 }
1945 }
1946
1947 Carp::cluck "unable to resolve path '$path' (base '$base')";
1948 ()
1949}
1950
1951sub init {
1952 my ($self) = @_;
1953
1954 $self
1955}
1956
1957sub as_string {
1958 my ($self) = @_;
1959
1960 "$self->{path}"
1961}
1962
1963# the displayed name, this is a one way mapping
1964sub visible_name {
1965 &as_string
1966}
1967
1968# the original (read-only) location
1969sub load_path {
1970 my ($self) = @_;
1971
1972 "$MAPDIR/$self->{path}.map"
1973}
1974
1975# the temporary/swap location
1976sub save_path {
1977 my ($self) = @_;
1978
1979 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1980 "$TMPDIR/$path.map"
1981}
1982
1983# the unique path, undef == no special unique path
1984sub uniq_path {
1985 my ($self) = @_;
1986
1987 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1988 "$UNIQUEDIR/$path"
1989}
1990
1991sub decay_objects {
1992 my ($self) = @_;
1993
1994 return if $self->{deny_reset};
1995
1996 $self->do_decay_objects;
1997}
1998
1999sub unlink_save {
2000 my ($self) = @_;
2001
2002 utf8::encode (my $save = $self->save_path);
2003 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2004 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2005}
2006
2007sub load_header_from($) {
2008 my ($self, $path) = @_;
1267 2009
1268 utf8::encode $path; 2010 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 2011 my $f = new_from_file cf::object::thawer $path
1270 or return; 2012 or return;
1271 2013
1272 my $map = cf::map::new 2014 $self->_load_header ($f)
1273 or return; 2015 or return;
1274 2016
1275 # for better error messages only, will be overwritten 2017 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 2018 $f->resolve_delayed_derefs;
1277 2019
1278 $map->load_header ($path) 2020 $self->{load_path} = $path;
2021
2022 1
2023}
2024
2025sub load_header_orig {
2026 my ($self) = @_;
2027
2028 $self->load_header_from ($self->load_path)
2029}
2030
2031sub load_header_temp {
2032 my ($self) = @_;
2033
2034 $self->load_header_from ($self->save_path)
2035}
2036
2037sub prepare_temp {
2038 my ($self) = @_;
2039
2040 $self->last_access ((delete $self->{last_access})
2041 || $cf::RUNTIME); #d#
2042 # safety
2043 $self->{instantiate_time} = $cf::RUNTIME
2044 if $self->{instantiate_time} > $cf::RUNTIME;
2045}
2046
2047sub prepare_orig {
2048 my ($self) = @_;
2049
2050 $self->{load_original} = 1;
2051 $self->{instantiate_time} = $cf::RUNTIME;
2052 $self->last_access ($cf::RUNTIME);
2053 $self->instantiate;
2054}
2055
2056sub load_header {
2057 my ($self) = @_;
2058
2059 if ($self->load_header_temp) {
2060 $self->prepare_temp;
2061 } else {
2062 $self->load_header_orig
1279 or return; 2063 or return;
2064 $self->prepare_orig;
2065 }
1280 2066
1281 $map->{load_path} = $path; 2067 $self->{deny_reset} = 1
2068 if $self->no_reset;
1282 2069
1283 $map 2070 $self->default_region (cf::region::find_by_path $self->{path})
2071 unless $self->default_region;
2072
2073 1
1284} 2074}
1285 2075
1286sub find; 2076sub find;
1287sub find { 2077sub find {
1288 my ($path, $origin) = @_; 2078 my ($path, $origin) = @_;
1289 2079
1290 #warn "find<$path,$origin>\n";#d# 2080 cf::cede_to_tick;
1291 2081
1292 $path = new cf::path $path, $origin && $origin->path; 2082 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 2083
1295 cf::lock_wait "map_find:$key"; 2084 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1296
1297 $cf::MAP{$key} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 2085 my $guard2 = cf::lock_acquire "map_find:$path";
1299 2086
1300 # do it the slow way 2087 $cf::MAP{$path} || do {
1301 my $map = try_load_header $path->save_path; 2088 my $map = new_from_path cf::map $path
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2089 or return;
1319 2090
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2091 $map->{last_save} = $cf::RUNTIME;
1332 2092
1333 Coro::cede; 2093 $map->load_header
2094 or return;
1334 2095
1335 if ($map->should_reset) { 2096 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2097 # doing this can freeze the server in a sync job, obviously
2098 #$cf::WAIT_FOR_TICK->wait;
2099 undef $guard2;
2100 undef $guard1;
1336 $map->reset; 2101 $map->reset;
1337 undef $guard;
1338 $map = find $path 2102 return find $path;
1339 or return;
1340 } 2103 }
1341 2104
1342 $cf::MAP{$key} = $map 2105 $cf::MAP{$path} = $map
1343 } 2106 }
1344} 2107}
2108
2109sub pre_load { }
2110#sub post_load { } # XS
1345 2111
1346sub load { 2112sub load {
1347 my ($self) = @_; 2113 my ($self) = @_;
1348 2114
2115 local $self->{deny_reset} = 1; # loading can take a long time
2116
1349 my $path = $self->{path}; 2117 my $path = $self->{path};
2118
2119 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2120 my $guard = cf::lock_acquire "map_data:$path";
1351 2121
2122 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2123 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2124
1354 $self->in_memory (cf::MAP_LOADING); 2125 $self->in_memory (cf::MAP_LOADING);
1355 2126
1356 $self->alloc; 2127 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2128
2129 $self->pre_load;
2130 cf::cede_to_tick;
2131
2132 my $f = new_from_file cf::object::thawer $self->{load_path};
2133 $f->skip_block;
2134 $self->_load_objects ($f)
1358 or return; 2135 or return;
1359 2136
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2137 $self->post_load_original
1361 if delete $self->{load_original}; 2138 if delete $self->{load_original};
1362 2139
1363 if (my $uniq = $path->uniq_path) { 2140 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2141 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2142 unless (aio_stat $uniq) {
2143 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2144 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2145 $self->_load_objects ($f);
2146 $f->resolve_delayed_derefs;
2147 }
1368 } 2148 }
1369 } 2149 }
1370 2150
1371 Coro::cede; 2151 $f->resolve_delayed_derefs;
1372 2152
2153 cf::cede_to_tick;
1373 # now do the right thing for maps 2154 # now do the right thing for maps
1374 $self->link_multipart_objects; 2155 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2156 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2157 unless $self->difficulty;
2158 cf::cede_to_tick;
2159
2160 unless ($self->{deny_activate}) {
2161 $self->decay_objects;
2162 $self->fix_auto_apply;
2163 $self->update_buttons;
2164 cf::cede_to_tick;
1386 $self->activate; 2165 $self->activate;
1387 } 2166 }
1388 2167
1389 Coro::cede; 2168 $self->{last_save} = $cf::RUNTIME;
2169 $self->last_access ($cf::RUNTIME);
1390 2170
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2171 $self->in_memory (cf::MAP_ACTIVE);
2172 }
2173
2174 $self->post_load;
2175}
2176
2177# customize the map for a given player, i.e.
2178# return the _real_ map. used by e.g. per-player
2179# maps to change the path to ~playername/mappath
2180sub customise_for {
2181 my ($self, $ob) = @_;
2182
2183 return find "~" . $ob->name . "/" . $self->{path}
2184 if $self->per_player;
2185
2186# return find "?party/" . $ob->name . "/" . $self->{path}
2187# if $self->per_party;
2188
2189 $self
1392} 2190}
1393 2191
1394# find and load all maps in the 3x3 area around a map 2192# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2193sub load_neighbours {
1396 my ($map) = @_; 2194 my ($map) = @_;
1397 2195
1398 my @diag; # diagonal neighbours 2196 my @neigh; # diagonal neighbours
1399 2197
1400 for (0 .. 3) { 2198 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2199 my $neigh = $map->tile_path ($_)
1402 or next; 2200 or next;
1403 $neigh = find $neigh, $map 2201 $neigh = find $neigh, $map
1404 or next; 2202 or next;
1405 $neigh->load; 2203 $neigh->load;
1406 2204
2205 # now find the diagonal neighbours
2206 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2207 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2208 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2209 }
1410 2210
1411 for (@diag) { 2211 for (grep defined $_->[0], @neigh) {
2212 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2213 my $neigh = find $path, $origin
1413 or next; 2214 or next;
1414 $neigh->load; 2215 $neigh->load;
1415 } 2216 }
1416} 2217}
1417 2218
1418sub find_sync { 2219sub find_sync {
1419 my ($path, $origin) = @_; 2220 my ($path, $origin) = @_;
1420 2221
1421 cf::sync_job { find $path, $origin } 2222 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2223 if $Coro::current == $Coro::main;
2224
2225 find $path, $origin
1422} 2226}
1423 2227
1424sub do_load_sync { 2228sub do_load_sync {
1425 my ($map) = @_; 2229 my ($map) = @_;
1426 2230
1427 cf::sync_job { $map->load }; 2231 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2232 if $Coro::current == $Coro::main;
2233
2234 $map->load;
1428} 2235}
1429 2236
1430our %MAP_PREFETCH; 2237our %MAP_PREFETCH;
2238our $MAP_PREFETCHER = undef;
2239
2240sub find_async {
2241 my ($path, $origin, $load) = @_;
2242
2243 $path = normalise $path, $origin && $origin->{path};
2244
2245 if (my $map = $cf::MAP{$path}) {
2246 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2247 }
2248
2249 $MAP_PREFETCH{$path} |= $load;
2250
1431our $MAP_PREFETCHER = Coro::async { 2251 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2252 $Coro::current->{desc} = "map prefetcher";
2253
1433 while (%MAP_PREFETCH) { 2254 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2255 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2256 if (my $map = find $k) {
2257 $map->load if $v;
2258 }
2259
1436 my $path = delete $MAP_PREFETCH{$key}; 2260 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2261 }
1442 Coro::schedule; 2262 }
2263 undef $MAP_PREFETCHER;
1443 } 2264 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2265 $MAP_PREFETCHER->prio (6);
1458 2266
1459 () 2267 ()
2268}
2269
2270# common code, used by both ->save and ->swapout
2271sub _save {
2272 my ($self) = @_;
2273
2274 $self->{last_save} = $cf::RUNTIME;
2275
2276 return unless $self->dirty;
2277
2278 my $save = $self->save_path; utf8::encode $save;
2279 my $uniq = $self->uniq_path; utf8::encode $uniq;
2280
2281 $self->{load_path} = $save;
2282
2283 return if $self->{deny_save};
2284
2285 local $self->{last_access} = $self->last_access;#d#
2286
2287 cf::async {
2288 $Coro::current->{desc} = "map player save";
2289 $_->contr->save for $self->players;
2290 };
2291
2292 cf::get_slot 0.02;
2293
2294 if ($uniq) {
2295 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2296 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2297 } else {
2298 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2299 }
1460} 2300}
1461 2301
1462sub save { 2302sub save {
1463 my ($self) = @_; 2303 my ($self) = @_;
1464 2304
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2305 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2306
1467 $self->{last_save} = $cf::RUNTIME; 2307 $self->_save;
1468
1469 return unless $self->dirty;
1470
1471 my $save = $self->{path}->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1473
1474 $self->{load_path} = $save;
1475
1476 return if $self->{deny_save};
1477
1478 local $self->{last_access} = $self->last_access;#d#
1479
1480 cf::async {
1481 $_->contr->save for $self->players;
1482 };
1483
1484 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES);
1487 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 }
1490} 2308}
1491 2309
1492sub swap_out { 2310sub swap_out {
1493 my ($self) = @_; 2311 my ($self) = @_;
1494 2312
1495 # save first because save cedes
1496 $self->save;
1497
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2313 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2314
2315 return if $self->in_memory != cf::MAP_ACTIVE;
2316 return if $self->{deny_save};
1500 return if $self->players; 2317 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save};
1503 2318
2319 # first deactivate the map and "unlink" it from the core
2320 $self->deactivate;
2321 $_->clear_links_to ($self) for values %cf::MAP;
2322 $self->in_memory (cf::MAP_SWAPPED);
2323
2324 # then atomically save
2325 $self->_save;
2326
2327 # then free the map
1504 $self->clear; 2328 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2329}
1507 2330
1508sub reset_at { 2331sub reset_at {
1509 my ($self) = @_; 2332 my ($self) = @_;
1510 2333
1511 # TODO: safety, remove and allow resettable per-player maps 2334 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2335 return 1e99 if $self->{deny_reset};
1514 2336
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2337 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2338 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2339
1522 my ($self) = @_; 2344 my ($self) = @_;
1523 2345
1524 $self->reset_at <= $cf::RUNTIME 2346 $self->reset_at <= $cf::RUNTIME
1525} 2347}
1526 2348
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2349sub reset {
1549 my ($self) = @_; 2350 my ($self) = @_;
1550 2351
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2352 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2353
1553 return if $self->players; 2354 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2355
1556 warn "resetting map ", $self->path;#d# 2356 cf::trace "resetting map ", $self->path, "\n";
2357
2358 $self->in_memory (cf::MAP_SWAPPED);
2359
2360 # need to save uniques path
2361 unless ($self->{deny_save}) {
2362 my $uniq = $self->uniq_path; utf8::encode $uniq;
2363
2364 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2365 if $uniq;
2366 }
1557 2367
1558 delete $cf::MAP{$self->path}; 2368 delete $cf::MAP{$self->path};
1559 2369
2370 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2371 $_->clear_links_to ($self) for values %cf::MAP;
2372 $self->clear;
1561 2373
1562 $self->unlink_save; 2374 $self->unlink_save;
1563 $self->destroy; 2375 $self->destroy;
1564} 2376}
1565 2377
1566my $nuke_counter = "aaaa"; 2378my $nuke_counter = "aaaa";
1567 2379
1568sub nuke { 2380sub nuke {
1569 my ($self) = @_; 2381 my ($self) = @_;
1570 2382
2383 {
2384 my $lock = cf::lock_acquire "map_data:$self->{path}";
2385
2386 delete $cf::MAP{$self->path};
2387
2388 $self->unlink_save;
2389
2390 bless $self, "cf::map::wrap";
2391 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2392 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2393 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2394 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2395
2396 $cf::MAP{$self->path} = $self;
2397 }
2398
1574 $self->reset; # polite request, might not happen 2399 $self->reset; # polite request, might not happen
1575} 2400}
1576 2401
1577sub customise_for { 2402=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2403
1580 if ($map->per_player) { 2404Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2405maps. May block.
2406
2407=cut
2408
2409sub tmp_maps() {
1582 } 2410 [
2411 map {
2412 utf8::decode $_;
2413 /\.map$/
2414 ? normalise $_
2415 : ()
2416 } @{ aio_readdir $TMPDIR or [] }
2417 ]
2418}
1583 2419
1584 $map 2420=item $maps = cf::map::random_maps
2421
2422Returns an arrayref with all map paths of currently instantiated and saved
2423random maps. May block.
2424
2425=cut
2426
2427sub random_maps() {
2428 [
2429 map {
2430 utf8::decode $_;
2431 /\.map$/
2432 ? normalise "?random/$_"
2433 : ()
2434 } @{ aio_readdir $RANDOMDIR or [] }
2435 ]
1585} 2436}
1586 2437
1587=item cf::map::unique_maps 2438=item cf::map::unique_maps
1588 2439
1589Returns an arrayref of cf::path's of all shared maps that have 2440Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2441instantiated unique items. May block.
1591 2442
1592=cut 2443=cut
1593 2444
1594sub unique_maps() { 2445sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2446 [
1596 or return; 2447 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2448 utf8::decode $_;
1602 next if /\.pst$/; 2449 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2450 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2451 ? ()
1605 push @paths, new cf::path $_; 2452 : normalise $_
2453 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2454 ]
1607
1608 \@paths
1609} 2455}
1610 2456
1611package cf; 2457=item cf::map::static_maps
2458
2459Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2460file in the shared directory excluding F</styles> and F</editor>). May
2461block.
2462
2463=cut
2464
2465sub static_maps() {
2466 my @dirs = "";
2467 my @maps;
2468
2469 while (@dirs) {
2470 my $dir = shift @dirs;
2471
2472 next if $dir eq "/styles" || $dir eq "/editor";
2473
2474 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2475 or return;
2476
2477 for (@$files) {
2478 s/\.map$// or next;
2479 utf8::decode $_;
2480 push @maps, "$dir/$_";
2481 }
2482
2483 push @dirs, map "$dir/$_", @$dirs;
2484 }
2485
2486 \@maps
2487}
1612 2488
1613=back 2489=back
1614 2490
1615=head3 cf::object 2491=head3 cf::object
1616 2492
1620 2496
1621=over 4 2497=over 4
1622 2498
1623=item $ob->inv_recursive 2499=item $ob->inv_recursive
1624 2500
1625Returns the inventory of the object _and_ their inventories, recursively. 2501Returns the inventory of the object I<and> their inventories, recursively,
2502but I<not> the object itself.
1626 2503
1627=cut 2504=cut
1628 2505
1629sub inv_recursive_; 2506sub inv_recursive_;
1630sub inv_recursive_ { 2507sub inv_recursive_ {
1633 2510
1634sub inv_recursive { 2511sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2512 inv_recursive_ inv $_[0]
1636} 2513}
1637 2514
2515=item $ref = $ob->ref
2516
2517Creates and returns a persistent reference to an object that can be stored as a string.
2518
2519=item $ob = cf::object::deref ($refstring)
2520
2521returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2522even if the object actually exists. May block.
2523
2524=cut
2525
2526sub deref {
2527 my ($ref) = @_;
2528
2529 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2530 my ($uuid, $name) = ($1, $2);
2531 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2532 or return;
2533 $pl->ob->uuid eq $uuid
2534 or return;
2535
2536 $pl->ob
2537 } else {
2538 warn "$ref: cannot resolve object reference\n";
2539 undef
2540 }
2541}
2542
1638package cf; 2543package cf;
1639 2544
1640=back 2545=back
1641 2546
1642=head3 cf::object::player 2547=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2553Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2554can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2555dialogue with the given NPC character.
1651 2556
1652=cut 2557=cut
2558
2559our $SAY_CHANNEL = {
2560 id => "say",
2561 title => "Map",
2562 reply => "say ",
2563 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2564};
2565
2566our $CHAT_CHANNEL = {
2567 id => "chat",
2568 title => "Chat",
2569 reply => "chat ",
2570 tooltip => "Player chat and shouts, global to the server.",
2571};
1653 2572
1654# rough implementation of a future "reply" method that works 2573# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2574# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2575#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2576sub cf::object::player::reply($$$;$) {
1659 2578
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2579 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2580
1662 if ($self->{record_replies}) { 2581 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2582 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2583
1664 } else { 2584 } else {
2585 my $pl = $self->contr;
2586
2587 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2588 my $dialog = $pl->{npc_dialog};
2589 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2590
2591 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2592 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2593 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2594 }
1667 } 2595 }
2596}
2597
2598=item $object->send_msg ($channel, $msg, $color, [extra...])
2599
2600=cut
2601
2602sub cf::object::send_msg {
2603 my $pl = shift->contr
2604 or return;
2605 $pl->send_msg (@_);
1668} 2606}
1669 2607
1670=item $player_object->may ("access") 2608=item $player_object->may ("access")
1671 2609
1672Returns wether the given player is authorized to access resource "access" 2610Returns wether the given player is authorized to access resource "access"
1685 2623
1686=item $player_object->enter_link 2624=item $player_object->enter_link
1687 2625
1688Freezes the player and moves him/her to a special map (C<{link}>). 2626Freezes the player and moves him/her to a special map (C<{link}>).
1689 2627
1690The player should be reaosnably safe there for short amounts of time. You 2628The player should be reasonably safe there for short amounts of time (e.g.
1691I<MUST> call C<leave_link> as soon as possible, though. 2629for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2630though, as the player cannot control the character while it is on the link
2631map.
2632
2633Will never block.
1692 2634
1693=item $player_object->leave_link ($map, $x, $y) 2635=item $player_object->leave_link ($map, $x, $y)
1694 2636
1695Moves the player out of the specila link map onto the given map. If the 2637Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2638map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2639to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2640fails, to the emergency map position.
1699 2641
1700Might block. 2642Might block.
1701 2643
1702=cut 2644=cut
2645
2646sub link_map {
2647 unless ($LINK_MAP) {
2648 $LINK_MAP = cf::map::find "{link}"
2649 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2650 $LINK_MAP->load;
2651 }
2652
2653 $LINK_MAP
2654}
1703 2655
1704sub cf::object::player::enter_link { 2656sub cf::object::player::enter_link {
1705 my ($self) = @_; 2657 my ($self) = @_;
1706 2658
1707 $self->deactivate_recursive; 2659 $self->deactivate_recursive;
1708 2660
1709 return if $self->map == $LINK_MAP; 2661 ++$self->{_link_recursion};
2662
2663 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2664
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2665 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2666 if $self->map && $self->map->{path} ne "{link}";
1713 2667
1714 $self->enter_map ($LINK_MAP, 20, 20); 2668 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1715} 2669}
1716 2670
1717sub cf::object::player::leave_link { 2671sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2672 my ($self, $map, $x, $y) = @_;
2673
2674 return unless $self->contr->active;
1719 2675
1720 my $link_pos = delete $self->{_link_pos}; 2676 my $link_pos = delete $self->{_link_pos};
1721 2677
1722 unless ($map) { 2678 unless ($map) {
1723 # restore original map position 2679 # restore original map position
1734 ($x, $y) = (-1, -1) 2690 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y); 2691 unless (defined $x) && (defined $y);
1736 2692
1737 # use -1 or undef as default coordinates, not 0, 0 2693 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2694 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2695 if $x <= 0 && $y <= 0;
1740 2696
1741 $map->load; 2697 $map->load;
1742 $map->load_diag; 2698 $map->load_neighbours;
1743 2699
1744 return unless $self->contr->active; 2700 return unless $self->contr->active;
2701
2702 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2703 if ($self->enter_map ($map, $x, $y)) {
2704 # entering was successful
2705 delete $self->{_link_recursion};
2706 # only activate afterwards, to support waiting in hooks
1745 $self->activate_recursive; 2707 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747}
1748
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 }, 2708 }
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2709
1763 # try to abort aborted map switching on player login :) 2710}
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2711
1781=item $player_object->goto ($path, $x, $y) 2712=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1782 2713
2714Moves the player to the given map-path and coordinates by first freezing
2715her, loading and preparing them map, calling the provided $check callback
2716that has to return the map if sucecssful, and then unfreezes the player on
2717the new (success) or old (failed) map position. In either case, $done will
2718be called at the end of this process.
2719
2720Note that $check will be called with a potentially non-loaded map, so if
2721it needs a loaded map it has to call C<< ->load >>.
2722
1783=cut 2723=cut
2724
2725our $GOTOGEN;
1784 2726
1785sub cf::object::player::goto { 2727sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2728 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2729
1788 $path = new cf::path $path; 2730 if ($self->{_link_recursion} >= $MAX_LINKS) {
2731 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2732 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2733 ($path, $x, $y) = @$EMERGENCY_POSITION;
2734 }
2735
2736 # do generation counting so two concurrent goto's will be executed in-order
2737 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2738
1790 $self->enter_link; 2739 $self->enter_link;
1791 2740
1792 (async { 2741 (async {
1793 my $map = cf::map::find $path->as_string; 2742 $Coro::current->{desc} = "player::goto $path $x $y";
2743
2744 # *tag paths override both path and x|y
2745 if ($path =~ /^\*(.*)$/) {
2746 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2747 my $ob = $obs[rand @obs];
2748
2749 # see if we actually can go there
2750 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2751 $ob = $obs[rand @obs];
2752 } else {
2753 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2754 }
2755 # else put us there anyways for now #d#
2756
2757 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2758 } else {
2759 ($path, $x, $y) = (undef, undef, undef);
2760 }
2761 }
2762
2763 my $map = eval {
2764 my $map = defined $path ? cf::map::find $path : undef;
2765
2766 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2767 $map = $map->customise_for ($self);
1795 2768 $map = $check->($map, $x, $y, $self) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2769 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2770 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2771 }
1800 2772
2773 $map
2774 };
2775
2776 if ($@) {
2777 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2778 LOG llevError | logBacktrace, Carp::longmess $@;
2779 }
2780
2781 if ($gen == $self->{_goto_generation}) {
2782 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2783 $self->leave_link ($map, $x, $y);
2784 }
2785
2786 $done->($self) if $done;
1802 })->prio (1); 2787 })->prio (1);
1803} 2788}
1804 2789
1805=item $player_object->enter_exit ($exit_object) 2790=item $player_object->enter_exit ($exit_object)
1806 2791
1808 2793
1809sub parse_random_map_params { 2794sub parse_random_map_params {
1810 my ($spec) = @_; 2795 my ($spec) = @_;
1811 2796
1812 my $rmp = { # defaults 2797 my $rmp = { # defaults
1813 xsize => 10, 2798 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2799 ysize => (cf::rndm 15, 40),
2800 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2801 #layout => string,
1815 }; 2802 };
1816 2803
1817 for (split /\n/, $spec) { 2804 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2805 my ($k, $v) = split /\s+/, $_, 2;
1819 2806
1831 # that depends on the exit object 2818 # that depends on the exit object
1832 2819
1833 my $rmp = parse_random_map_params $exit->msg; 2820 my $rmp = parse_random_map_params $exit->msg;
1834 2821
1835 if ($exit->map) { 2822 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2823 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2824 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2825 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2826 $rmp->{origin_y} = $exit->y;
2827
2828 $exit->map->touch;
1840 } 2829 }
1841 2830
1842 $rmp->{random_seed} ||= $exit->random_seed; 2831 $rmp->{random_seed} ||= $exit->random_seed;
1843 2832
1844 my $data = cf::to_json $rmp; 2833 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2834 my $md5 = Digest::MD5::md5_hex $data;
2835 my $meta = "$RANDOMDIR/$md5.meta";
1846 2836
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2837 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2838 aio_write $fh, 0, (length $data), $data, 0;
2839 undef $fh;
2840 aio_rename "$meta~", $meta;
1849 2841
2842 my $slaying = "?random/$md5";
2843
2844 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2845 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2846 $exit->msg (undef);
2847 }
1852 } 2848 }
1853} 2849}
1854 2850
1855sub cf::object::player::enter_exit { 2851sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2852 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2854 return unless $self->type == cf::PLAYER;
1859 2855
1860 $self->enter_link; 2856 $self->enter_link;
1861 2857
1862 (async { 2858 (async {
1863 $self->deactivate_recursive; # just to be sure 2859 $Coro::current->{desc} = "enter_exit";
2860
1864 unless (eval { 2861 unless (eval {
2862 $self->deactivate_recursive; # just to be sure
2863
2864 # random map handling
2865 {
2866 my $guard = cf::lock_acquire "exit_prepare:$exit";
2867
1865 prepare_random_map $exit 2868 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2869 if $exit->slaying eq "/!";
2870 }
1867 2871
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2872 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2873 my $x = $exit->stats->hp;
2874 my $y = $exit->stats->sp;
1870 2875
2876 $self->goto ($map, $x, $y);
2877
2878 # if exit is damned, update players death & WoR home-position
2879 $self->contr->savebed ($map, $x, $y)
2880 if $exit->flag (cf::FLAG_DAMNED);
2881
1871 1; 2882 1
1872 }) { 2883 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2884 $self->message ("Something went wrong deep within the deliantra server. "
1874 . "I'll try to bring you back to the map you were before. " 2885 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2886 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2887 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2888
1878 warn "ERROR in enter_exit: $@"; 2889 error "ERROR in enter_exit: $@";
1879 $self->leave_link; 2890 $self->leave_link;
1880 } 2891 }
1881 })->prio (1); 2892 })->prio (1);
1882} 2893}
1883 2894
1894 2905
1895sub cf::client::send_drawinfo { 2906sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2907 my ($self, $text, $flags) = @_;
1897 2908
1898 utf8::encode $text; 2909 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2910 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2911}
1901 2912
2913=item $client->send_big_packet ($pkt)
2914
2915Like C<send_packet>, but tries to compress large packets, and fragments
2916them as required.
2917
2918=cut
2919
2920our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2921
2922sub cf::client::send_big_packet {
2923 my ($self, $pkt) = @_;
2924
2925 # try lzf for large packets
2926 $pkt = "lzf " . Compress::LZF::compress $pkt
2927 if 1024 <= length $pkt and $self->{can_lzf};
2928
2929 # split very large packets
2930 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2931 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2932 $pkt = "frag";
2933 }
2934
2935 $self->send_packet ($pkt);
2936}
2937
2938=item $client->send_msg ($channel, $msg, $color, [extra...])
2939
2940Send a drawinfo or msg packet to the client, formatting the msg for the
2941client if neccessary. C<$type> should be a string identifying the type of
2942the message, with C<log> being the default. If C<$color> is negative, suppress
2943the message unless the client supports the msg packet.
2944
2945=cut
2946
2947# non-persistent channels (usually the info channel)
2948our %CHANNEL = (
2949 "c/motd" => {
2950 id => "infobox",
2951 title => "MOTD",
2952 reply => undef,
2953 tooltip => "The message of the day",
2954 },
2955 "c/identify" => {
2956 id => "infobox",
2957 title => "Identify",
2958 reply => undef,
2959 tooltip => "Items recently identified",
2960 },
2961 "c/examine" => {
2962 id => "infobox",
2963 title => "Examine",
2964 reply => undef,
2965 tooltip => "Signs and other items you examined",
2966 },
2967 "c/shopinfo" => {
2968 id => "infobox",
2969 title => "Shop Info",
2970 reply => undef,
2971 tooltip => "What your bargaining skill tells you about the shop",
2972 },
2973 "c/book" => {
2974 id => "infobox",
2975 title => "Book",
2976 reply => undef,
2977 tooltip => "The contents of a note or book",
2978 },
2979 "c/lookat" => {
2980 id => "infobox",
2981 title => "Look",
2982 reply => undef,
2983 tooltip => "What you saw there",
2984 },
2985 "c/who" => {
2986 id => "infobox",
2987 title => "Players",
2988 reply => undef,
2989 tooltip => "Shows players who are currently online",
2990 },
2991 "c/body" => {
2992 id => "infobox",
2993 title => "Body Parts",
2994 reply => undef,
2995 tooltip => "Shows which body parts you posess and are available",
2996 },
2997 "c/statistics" => {
2998 id => "infobox",
2999 title => "Statistics",
3000 reply => undef,
3001 tooltip => "Shows your primary statistics",
3002 },
3003 "c/skills" => {
3004 id => "infobox",
3005 title => "Skills",
3006 reply => undef,
3007 tooltip => "Shows your experience per skill and item power",
3008 },
3009 "c/shopitems" => {
3010 id => "infobox",
3011 title => "Shop Items",
3012 reply => undef,
3013 tooltip => "Shows the items currently for sale in this shop",
3014 },
3015 "c/resistances" => {
3016 id => "infobox",
3017 title => "Resistances",
3018 reply => undef,
3019 tooltip => "Shows your resistances",
3020 },
3021 "c/pets" => {
3022 id => "infobox",
3023 title => "Pets",
3024 reply => undef,
3025 tooltip => "Shows information abotu your pets/a specific pet",
3026 },
3027 "c/perceiveself" => {
3028 id => "infobox",
3029 title => "Perceive Self",
3030 reply => undef,
3031 tooltip => "You gained detailed knowledge about yourself",
3032 },
3033 "c/uptime" => {
3034 id => "infobox",
3035 title => "Uptime",
3036 reply => undef,
3037 tooltip => "How long the server has been running since last restart",
3038 },
3039 "c/mapinfo" => {
3040 id => "infobox",
3041 title => "Map Info",
3042 reply => undef,
3043 tooltip => "Information related to the maps",
3044 },
3045 "c/party" => {
3046 id => "party",
3047 title => "Party",
3048 reply => "gsay ",
3049 tooltip => "Messages and chat related to your party",
3050 },
3051 "c/death" => {
3052 id => "death",
3053 title => "Death",
3054 reply => undef,
3055 tooltip => "Reason for and more info about your most recent death",
3056 },
3057 "c/say" => $SAY_CHANNEL,
3058 "c/chat" => $CHAT_CHANNEL,
3059);
3060
3061sub cf::client::send_msg {
3062 my ($self, $channel, $msg, $color, @extra) = @_;
3063
3064 $msg = $self->pl->expand_cfpod ($msg)
3065 unless $color & cf::NDI_VERBATIM;
3066
3067 $color &= cf::NDI_CLIENT_MASK; # just in case...
3068
3069 # check predefined channels, for the benefit of C
3070 if ($CHANNEL{$channel}) {
3071 $channel = $CHANNEL{$channel};
3072
3073 $self->ext_msg (channel_info => $channel);
3074 $channel = $channel->{id};
3075
3076 } elsif (ref $channel) {
3077 # send meta info to client, if not yet sent
3078 unless (exists $self->{channel}{$channel->{id}}) {
3079 $self->{channel}{$channel->{id}} = $channel;
3080 $self->ext_msg (channel_info => $channel);
3081 }
3082
3083 $channel = $channel->{id};
3084 }
3085
3086 return unless @extra || length $msg;
3087
3088 # default colour, mask it out
3089 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3090 if $color & cf::NDI_DEF;
3091
3092 my $pkt = "msg "
3093 . $self->{json_coder}->encode (
3094 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3095 );
3096
3097 $self->send_big_packet ($pkt);
3098}
3099
3100=item $client->ext_msg ($type, @msg)
3101
3102Sends an ext event to the client.
3103
3104=cut
3105
3106sub cf::client::ext_msg($$@) {
3107 my ($self, $type, @msg) = @_;
3108
3109 if ($self->extcmd == 2) {
3110 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3111 } elsif ($self->extcmd == 1) { # TODO: remove
3112 push @msg, msgtype => "event_$type";
3113 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3114 }
3115}
3116
3117=item $client->ext_reply ($msgid, @msg)
3118
3119Sends an ext reply to the client.
3120
3121=cut
3122
3123sub cf::client::ext_reply($$@) {
3124 my ($self, $id, @msg) = @_;
3125
3126 if ($self->extcmd == 2) {
3127 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3128 } elsif ($self->extcmd == 1) {
3129 #TODO: version 1, remove
3130 unshift @msg, msgtype => "reply", msgid => $id;
3131 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3132 }
3133}
1902 3134
1903=item $success = $client->query ($flags, "text", \&cb) 3135=item $success = $client->query ($flags, "text", \&cb)
1904 3136
1905Queues a query to the client, calling the given callback with 3137Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3138the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3139C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 3140
1909Queries can fail, so check the return code. Or don't, as queries will become 3141Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 3142become reliable at some point in the future.
1911 3143
1912=cut 3144=cut
1913 3145
1914sub cf::client::query { 3146sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 3147 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 3155 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3156 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 3157
1926 $self->send_packet ($self->{query_queue}[0][0]) 3158 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 3159 if @{ $self->{query_queue} } == 1;
3160
3161 1
1928} 3162}
1929 3163
1930cf::client->attach ( 3164cf::client->attach (
3165 on_connect => sub {
3166 my ($ns) = @_;
3167
3168 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3169 },
1931 on_reply => sub { 3170 on_reply => sub {
1932 my ($ns, $msg) = @_; 3171 my ($ns, $msg) = @_;
1933 3172
1934 # this weird shuffling is so that direct followup queries 3173 # this weird shuffling is so that direct followup queries
1935 # get handled first 3174 # get handled first
1936 my $queue = delete $ns->{query_queue} 3175 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 3176 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 3177
1939 (shift @$queue)->[1]->($msg); 3178 (shift @$queue)->[1]->($msg);
3179 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 3180
1941 push @{ $ns->{query_queue} }, @$queue; 3181 push @{ $ns->{query_queue} }, @$queue;
1942 3182
1943 if (@{ $ns->{query_queue} } == @$queue) { 3183 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 3184 if (@$queue) {
1946 } else { 3186 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3187 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 3188 }
1949 } 3189 }
1950 }, 3190 },
3191 on_exticmd => sub {
3192 my ($ns, $buf) = @_;
3193
3194 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3195
3196 if (ref $msg) {
3197 my ($type, $reply, @payload) =
3198 "ARRAY" eq ref $msg
3199 ? @$msg
3200 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3201
3202 my @reply;
3203
3204 if (my $cb = $EXTICMD{$type}) {
3205 @reply = $cb->($ns, @payload);
3206 }
3207
3208 $ns->ext_reply ($reply, @reply)
3209 if $reply;
3210
3211 } else {
3212 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3213 }
3214
3215 cf::override;
3216 },
1951); 3217);
1952 3218
1953=item $client->async (\&cb) 3219=item $client->async (\&cb)
1954 3220
1955Create a new coroutine, running the specified callback. The coroutine will 3221Create a new coroutine, running the specified callback. The coroutine will
1971 3237
1972 $coro 3238 $coro
1973} 3239}
1974 3240
1975cf::client->attach ( 3241cf::client->attach (
1976 on_destroy => sub { 3242 on_client_destroy => sub {
1977 my ($ns) = @_; 3243 my ($ns) = @_;
1978 3244
1979 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3245 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1980 }, 3246 },
1981); 3247);
1996our $safe = new Safe "safe"; 3262our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3263our $safe_hole = new Safe::Hole;
1998 3264
1999$SIG{FPE} = 'IGNORE'; 3265$SIG{FPE} = 'IGNORE';
2000 3266
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3267$safe->permit_only (Opcode::opset qw(
3268 :base_core :base_mem :base_orig :base_math :base_loop
3269 grepstart grepwhile mapstart mapwhile
3270 sort time
3271));
2002 3272
2003# here we export the classes and methods available to script code 3273# here we export the classes and methods available to script code
2004 3274
2005=pod 3275=pod
2006 3276
2007The following fucntions and emthods are available within a safe environment: 3277The following functions and methods are available within a safe environment:
2008 3278
2009 cf::object contr pay_amount pay_player map 3279 cf::object
3280 contr pay_amount pay_player map x y force_find force_add destroy
3281 insert remove name archname title slaying race decrease split
3282 value
3283
2010 cf::object::player player 3284 cf::object::player
2011 cf::player peaceful 3285 player
2012 cf::map trigger 3286
3287 cf::player
3288 peaceful
3289
3290 cf::map
3291 trigger
2013 3292
2014=cut 3293=cut
2015 3294
2016for ( 3295for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3296 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3297 insert remove inv nrof name archname title slaying race
3298 decrease split destroy change_exp value msg lore send_msg)],
2018 ["cf::object::player" => qw(player)], 3299 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3300 ["cf::player" => qw(peaceful send_msg)],
2020 ["cf::map" => qw(trigger)], 3301 ["cf::map" => qw(trigger)],
2021) { 3302) {
2022 no strict 'refs';
2023 my ($pkg, @funs) = @$_; 3303 my ($pkg, @funs) = @$_;
2024 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3304 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2025 for @funs; 3305 for @funs;
2026} 3306}
2027 3307
2042 3322
2043 my $qcode = $code; 3323 my $qcode = $code;
2044 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3324 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2045 $qcode =~ s/\n/\\n/g; 3325 $qcode =~ s/\n/\\n/g;
2046 3326
3327 %vars = (_dummy => 0) unless %vars;
3328
3329 my @res;
2047 local $_; 3330 local $_;
2048 local @safe::cf::_safe_eval_args = values %vars;
2049 3331
2050 my $eval = 3332 my $eval =
2051 "do {\n" 3333 "do {\n"
2052 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3334 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2053 . "#line 0 \"{$qcode}\"\n" 3335 . "#line 0 \"{$qcode}\"\n"
2054 . $code 3336 . $code
2055 . "\n}" 3337 . "\n}"
2056 ; 3338 ;
2057 3339
3340 if ($CFG{safe_eval}) {
2058 sub_generation_inc; 3341 sub_generation_inc;
3342 local @safe::cf::_safe_eval_args = values %vars;
2059 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3343 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2060 sub_generation_inc; 3344 sub_generation_inc;
3345 } else {
3346 local @cf::_safe_eval_args = values %vars;
3347 @res = wantarray ? eval eval : scalar eval $eval;
3348 }
2061 3349
2062 if ($@) { 3350 if ($@) {
2063 warn "$@"; 3351 warn "$@",
2064 warn "while executing safe code '$code'\n"; 3352 "while executing safe code '$code'\n",
2065 warn "with arguments " . (join " ", %vars) . "\n"; 3353 "with arguments " . (join " ", %vars) . "\n";
2066 } 3354 }
2067 3355
2068 wantarray ? @res : $res[0] 3356 wantarray ? @res : $res[0]
2069} 3357}
2070 3358
2084=cut 3372=cut
2085 3373
2086sub register_script_function { 3374sub register_script_function {
2087 my ($fun, $cb) = @_; 3375 my ($fun, $cb) = @_;
2088 3376
2089 no strict 'refs'; 3377 $fun = "safe::$fun" if $CFG{safe_eval};
2090 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3378 *$fun = $safe_hole->wrap ($cb);
2091} 3379}
2092 3380
2093=back 3381=back
2094 3382
2095=cut 3383=cut
2096 3384
2097############################################################################# 3385#############################################################################
3386# the server's init and main functions
2098 3387
2099=head2 EXTENSION DATABASE SUPPORT 3388sub load_facedata($) {
3389 my ($path) = @_;
2100 3390
2101Crossfire maintains a very simple database for extension use. It can 3391 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3392 # for this (global event?)
2103excludes objects. 3393 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3394
2105The parameter C<$family> should best start with the name of the extension 3395 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3396
2108=over 4 3397 trace "loading facedata from $path\n";
2109 3398
2110=item $hashref = cf::db_get $family 3399 0 < aio_load $path, my $facedata
3400 or die "$path: $!";
2111 3401
2112Return a hashref for use by the extension C<$family>, which can be 3402 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3403
2116=item $value = cf::db_get $family => $key 3404 $facedata->{version} == 2
3405 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3406
2118Returns a single value from the database 3407 # patch in the exptable
2119 3408 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2120=item cf::db_put $family => $hashref 3409 $facedata->{resource}{"res/exp_table"} = {
2121 3410 type => FT_RSRC,
2122Stores the given family hashref into the database. Updates are delayed, if 3411 data => $exp_table,
2123you want the data to be synced to disk immediately, use C<cf::db_sync>. 3412 hash => (Digest::MD5::md5 $exp_table),
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3413 };
3414 cf::cede_to_tick;
2171 3415
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3416 {
3417 my $faces = $facedata->{faceinfo};
2176 3418
2177 sub db_get($;$) { 3419 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3420 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3421
2183 sub db_put($$;$) { 3422 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3423 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3424 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2186 } else { 3425 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3426
2192 cf::global->attach ( 3427 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3428 }
2197 );
2198}
2199 3429
2200############################################################################# 3430 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3431 next unless $info->{smooth};
2202 3432
2203sub cfg_load { 3433 my $idx = cf::face::find $face
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3434 or next;
2205 or return;
2206 3435
2207 local $/; 3436 if (my $smooth = cf::face::find $info->{smooth}) {
2208 *CFG = YAML::Syck::Load <$fh>; 3437 cf::face::set_smooth $idx, $smooth;
3438 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3439 } else {
3440 error "smooth face '$info->{smooth}' not found for face '$face'";
3441 }
2209 3442
3443 cf::cede_to_tick;
3444 }
3445 }
3446
3447 {
3448 my $anims = $facedata->{animinfo};
3449
3450 while (my ($anim, $info) = each %$anims) {
3451 cf::anim::set $anim, $info->{frames}, $info->{facings};
3452 cf::cede_to_tick;
3453 }
3454
3455 cf::anim::invalidate_all; # d'oh
3456 }
3457
3458 {
3459 my $res = $facedata->{resource};
3460
3461 while (my ($name, $info) = each %$res) {
3462 if (defined $info->{type}) {
3463 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3464
3465 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3466 cf::face::set_type $idx, $info->{type};
3467 } else {
3468 $RESOURCE{$name} = $info; # unused
3469 }
3470
3471 cf::cede_to_tick;
3472 }
3473 }
3474
3475 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3476
3477 1
3478}
3479
3480register_exticmd fx_want => sub {
3481 my ($ns, $want) = @_;
3482
3483 while (my ($k, $v) = each %$want) {
3484 $ns->fx_want ($k, $v);
3485 }
3486};
3487
3488sub load_resource_file($) {
3489 my $guard = lock_acquire "load_resource_file";
3490
3491 my $status = load_resource_file_ $_[0];
3492 get_slot 0.1, 100;
3493 cf::arch::commit_load;
3494
3495 $status
3496}
3497
3498sub reload_regions {
3499 # HACK to clear player env face cache, we need some signal framework
3500 # for this (global event?)
3501 %ext::player_env::MUSIC_FACE_CACHE = ();
3502
3503 load_resource_file "$MAPDIR/regions"
3504 or die "unable to load regions file\n";
3505
3506 for (cf::region::list) {
3507 $_->{match} = qr/$_->{match}/
3508 if exists $_->{match};
3509 }
3510}
3511
3512sub reload_facedata {
3513 load_facedata "$DATADIR/facedata"
3514 or die "unable to load facedata\n";
3515}
3516
3517sub reload_archetypes {
3518 load_resource_file "$DATADIR/archetypes"
3519 or die "unable to load archetypes\n";
3520}
3521
3522sub reload_treasures {
3523 load_resource_file "$DATADIR/treasures"
3524 or die "unable to load treasurelists\n";
3525}
3526
3527sub reload_sound {
3528 trace "loading sound config from $DATADIR/sound\n";
3529
3530 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3531 or die "$DATADIR/sound $!";
3532
3533 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3534
3535 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3536 my $sound = $soundconf->{compat}[$_]
3537 or next;
3538
3539 my $face = cf::face::find "sound/$sound->[1]";
3540 cf::sound::set $sound->[0] => $face;
3541 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3542 }
3543
3544 while (my ($k, $v) = each %{$soundconf->{event}}) {
3545 my $face = cf::face::find "sound/$v";
3546 cf::sound::set $k => $face;
3547 }
3548}
3549
3550sub reload_resources {
3551 trace "reloading resource files...\n";
3552
3553 reload_exp_table;
3554 reload_materials;
3555 reload_facedata;
3556 reload_sound;
3557 reload_archetypes;
3558 reload_regions;
3559 reload_treasures;
3560
3561 trace "finished reloading resource files\n";
3562}
3563
3564sub reload_config {
3565 trace "reloading config file...\n";
3566
3567 0 < aio_load "$CONFDIR/config", my $config
3568 or die "$CONFDIR/config: $!";
3569
3570 utf8::decode $config;
3571 *CFG = yaml_load $config;
3572
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3573 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2211 3574
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3575 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3576 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2214 3577
2215 if (exists $CFG{mlockall}) { 3578 if (exists $CFG{mlockall}) {
2219 }; 3582 };
2220 warn $@ if $@; 3583 warn $@ if $@;
2221 } 3584 }
2222} 3585}
2223 3586
3587sub pidfile() {
3588 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3589 or die "$PIDFILE: $!";
3590 flock $fh, &Fcntl::LOCK_EX
3591 or die "$PIDFILE: flock: $!";
3592 $fh
3593}
3594
3595# make sure only one server instance is running at any one time
3596sub atomic {
3597 my $fh = pidfile;
3598
3599 my $pid = <$fh>;
3600 kill 9, $pid if $pid > 0;
3601
3602 seek $fh, 0, 0;
3603 print $fh $$;
3604}
3605
3606sub main_loop {
3607 trace "EV::loop starting\n";
3608 if (1) {
3609 EV::loop;
3610 }
3611 trace "EV::loop returned\n";
3612 goto &main_loop unless $REALLY_UNLOOP;
3613}
3614
2224sub main { 3615sub main {
3616 cf::init_globals; # initialise logging
3617
3618 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3619 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3620 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3621 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3622
3623 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3624
2225 # we must not ever block the main coroutine 3625 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3626 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3627 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3628 (async {
3629 $Coro::current->{desc} = "IDLE BUG HANDLER";
3630 EV::loop EV::LOOP_ONESHOT;
3631 })->prio (Coro::PRIO_MAX);
2229 }; 3632 };
2230 3633
2231 cfg_load; 3634 evthread_start IO::AIO::poll_fileno;
2232 db_load; 3635
3636 cf::sync_job {
3637 cf::incloader::init ();
3638
3639 cf::init_anim;
3640 cf::init_attackmess;
3641 cf::init_dynamic;
3642
3643 cf::load_settings;
3644
3645 reload_resources;
3646 reload_config;
3647 db_init;
3648
3649 cf::init_uuid;
3650 cf::init_signals;
3651 cf::init_skills;
3652
3653 cf::init_beforeplay;
3654
3655 atomic;
3656
2233 load_extensions; 3657 load_extensions;
2234 Event::loop; 3658
3659 utime time, time, $RUNTIMEFILE;
3660
3661 # no (long-running) fork's whatsoever before this point(!)
3662 use POSIX ();
3663 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3664
3665 (pop @POST_INIT)->(0) while @POST_INIT;
3666 };
3667
3668 cf::object::thawer::errors_are_fatal 0;
3669 info "parse errors in files are no longer fatal from this point on.\n";
3670
3671 my $free_main; $free_main = EV::idle sub {
3672 undef $free_main;
3673 undef &main; # free gobs of memory :)
3674 };
3675
3676 goto &main_loop;
2235} 3677}
2236 3678
2237############################################################################# 3679#############################################################################
2238# initialisation and cleanup 3680# initialisation and cleanup
2239 3681
2240# install some emergency cleanup handlers 3682# install some emergency cleanup handlers
2241BEGIN { 3683BEGIN {
3684 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3685 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3686 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3687 cf::cleanup "SIG$signal";
2248 },
2249 ); 3688 };
3689 }
3690}
3691
3692sub write_runtime_sync {
3693 my $t0 = AE::time;
3694
3695 # first touch the runtime file to show we are still running:
3696 # the fsync below can take a very very long time.
3697
3698 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3699
3700 my $guard = cf::lock_acquire "write_runtime";
3701
3702 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3703 or return;
3704
3705 my $value = $cf::RUNTIME + 90 + 10;
3706 # 10 is the runtime save interval, for a monotonic clock
3707 # 60 allows for the watchdog to kill the server.
3708
3709 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3710 and return;
3711
3712 # always fsync - this file is important
3713 aio_fsync $fh
3714 and return;
3715
3716 # touch it again to show we are up-to-date
3717 aio_utime $fh, undef, undef;
3718
3719 close $fh
3720 or return;
3721
3722 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3723 and return;
3724
3725 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3726
2250 } 3727 1
3728}
3729
3730our $uuid_lock;
3731our $uuid_skip;
3732
3733sub write_uuid_sync($) {
3734 $uuid_skip ||= $_[0];
3735
3736 return if $uuid_lock;
3737 local $uuid_lock = 1;
3738
3739 my $uuid = "$LOCALDIR/uuid";
3740
3741 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3742 or return;
3743
3744 my $value = uuid_seq uuid_cur;
3745
3746 unless ($value) {
3747 info "cowardly refusing to write zero uuid value!\n";
3748 return;
3749 }
3750
3751 my $value = uuid_str $value + $uuid_skip;
3752 $uuid_skip = 0;
3753
3754 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3755 and return;
3756
3757 # always fsync - this file is important
3758 aio_fsync $fh
3759 and return;
3760
3761 close $fh
3762 or return;
3763
3764 aio_rename "$uuid~", $uuid
3765 and return;
3766
3767 trace "uuid file written ($value).\n";
3768
3769 1
3770
3771}
3772
3773sub write_uuid($$) {
3774 my ($skip, $sync) = @_;
3775
3776 $sync ? write_uuid_sync $skip
3777 : async { write_uuid_sync $skip };
2251} 3778}
2252 3779
2253sub emergency_save() { 3780sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3781 my $freeze_guard = cf::freeze_mainloop;
2255 3782
2256 warn "enter emergency perl save\n"; 3783 info "emergency_perl_save: enter\n";
3784
3785 # this is a trade-off: we want to be very quick here, so
3786 # save all maps without fsync, and later call a global sync
3787 # (which in turn might be very very slow)
3788 local $USE_FSYNC = 0;
2257 3789
2258 cf::sync_job { 3790 cf::sync_job {
3791 cf::write_runtime_sync; # external watchdog should not bark
3792
2259 # use a peculiar iteration method to avoid tripping on perl 3793 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3794 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3795 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3796 info "emergency_perl_save: begin player save\n";
2263 for my $login (keys %cf::PLAYER) { 3797 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3798 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3799 $pl->valid or next;
3800 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3801 $pl->save;
2267 } 3802 }
2268 warn "end emergency player save\n"; 3803 info "emergency_perl_save: end player save\n";
2269 3804
2270 warn "begin emergency map save\n"; 3805 cf::write_runtime_sync; # external watchdog should not bark
3806
3807 info "emergency_perl_save: begin map save\n";
2271 for my $path (keys %cf::MAP) { 3808 for my $path (keys %cf::MAP) {
2272 my $map = $cf::MAP{$path} or next; 3809 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3810 $map->valid or next;
2274 $map->save; 3811 $map->save;
2275 } 3812 }
2276 warn "end emergency map save\n"; 3813 info "emergency_perl_save: end map save\n";
3814
3815 cf::write_runtime_sync; # external watchdog should not bark
3816
3817 info "emergency_perl_save: begin database checkpoint\n";
3818 BDB::db_env_txn_checkpoint $DB_ENV;
3819 info "emergency_perl_save: end database checkpoint\n";
3820
3821 info "emergency_perl_save: begin write uuid\n";
3822 write_uuid_sync 1;
3823 info "emergency_perl_save: end write uuid\n";
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
3826
3827 trace "emergency_perl_save: syncing database to disk";
3828 BDB::db_env_txn_checkpoint $DB_ENV;
3829
3830 info "emergency_perl_save: starting sync\n";
3831 IO::AIO::aio_sync sub {
3832 info "emergency_perl_save: finished sync\n";
3833 };
3834
3835 cf::write_runtime_sync; # external watchdog should not bark
3836
3837 trace "emergency_perl_save: flushing outstanding aio requests";
3838 while (IO::AIO::nreqs || BDB::nreqs) {
3839 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3840 }
3841
3842 cf::write_runtime_sync; # external watchdog should not bark
2277 }; 3843 };
2278 3844
2279 warn "leave emergency perl save\n"; 3845 info "emergency_perl_save: leave\n";
2280} 3846}
2281 3847
3848sub post_cleanup {
3849 my ($make_core) = @_;
3850
3851 IO::AIO::flush;
3852
3853 error Carp::longmess "post_cleanup backtrace"
3854 if $make_core;
3855
3856 my $fh = pidfile;
3857 unlink $PIDFILE if <$fh> == $$;
3858}
3859
3860# a safer delete_package, copied from Symbol
3861sub clear_package($) {
3862 my $pkg = shift;
3863
3864 # expand to full symbol table name if needed
3865 unless ($pkg =~ /^main::.*::$/) {
3866 $pkg = "main$pkg" if $pkg =~ /^::/;
3867 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3868 $pkg .= '::' unless $pkg =~ /::$/;
3869 }
3870
3871 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3872 my $stem_symtab = *{$stem}{HASH};
3873
3874 defined $stem_symtab and exists $stem_symtab->{$leaf}
3875 or return;
3876
3877 # clear all symbols
3878 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3879 for my $name (keys %$leaf_symtab) {
3880 _gv_clear *{"$pkg$name"};
3881# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3882 }
3883}
3884
2282sub reload() { 3885sub do_reload_perl() {
2283 # can/must only be called in main 3886 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3887 unless (in_main) {
2285 warn "can only reload from main coroutine\n"; 3888 error "can only reload from main coroutine";
2286 return; 3889 return;
2287 } 3890 }
2288 3891
3892 return if $RELOAD++;
3893
3894 my $t1 = AE::time;
3895
3896 while ($RELOAD) {
3897 cf::get_slot 0.1, -1, "reload_perl";
2289 warn "reloading..."; 3898 info "reloading...";
2290 3899
2291 warn "freezing server"; 3900 trace "entering sync_job";
2292 my $guard = freeze_mainloop; 3901
3902 cf::sync_job {
2293 cf::emergency_save; 3903 #cf::emergency_save;
2294 3904
2295 warn "sync database to disk";
2296 cf::db_sync;
2297 IO::AIO::flush;
2298
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved
2301
2302 warn "cancel all watchers";
2303 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 }
2306
2307 warn "cancel all extension coros"; 3905 trace "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3906 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3907 %EXT_CORO = ();
2310 3908
2311 warn "remove commands"; 3909 trace "removing commands";
2312 %COMMAND = (); 3910 %COMMAND = ();
2313 3911
2314 warn "remove ext commands"; 3912 trace "removing ext/exti commands";
2315 %EXTCMD = (); 3913 %EXTCMD = ();
3914 %EXTICMD = ();
2316 3915
2317 warn "unload/nuke all extensions"; 3916 trace "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3917 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3918 trace "... unloading $pkg";
2320 3919
2321 if (my $cb = $pkg->can ("unload")) { 3920 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3921 eval {
2323 $cb->($pkg); 3922 $cb->($pkg);
2324 1 3923 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3924 } or error "$pkg unloaded, but with errors: $@";
3925 }
3926
3927 trace "... clearing $pkg";
3928 clear_package $pkg;
2326 } 3929 }
2327 3930
2328 Symbol::delete_package $pkg;
2329 }
2330
2331 warn "unload all perl modules loaded from $LIBDIR"; 3931 trace "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3932 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3933 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3934
2335 warn "removing <$k>"; 3935 trace "... unloading $k";
2336 delete $INC{$k}; 3936 delete $INC{$k};
2337 3937
2338 $k =~ s/\.pm$//; 3938 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 3939 $k =~ s/\//::/g;
2340 3940
2341 if (my $cb = $k->can ("unload_module")) { 3941 if (my $cb = $k->can ("unload_module")) {
2342 $cb->(); 3942 $cb->();
3943 }
3944
3945 clear_package $k;
2343 } 3946 }
2344 3947
2345 Symbol::delete_package $k;
2346 }
2347
2348 warn "get rid of safe::, as good as possible"; 3948 trace "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3949 clear_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3950 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3951
2352 warn "unload cf.pm \"a bit\""; 3952 trace "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3953 delete $INC{"cf.pm"};
3954 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2354 3955
2355 # don't, removes xs symbols, too, 3956 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3957 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3958 #clear_package __PACKAGE__;
2358 3959
3960 info "unload completed, starting to reload now";
3961
2359 warn "reloading cf.pm"; 3962 trace "reloading cf.pm";
2360 require cf; 3963 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3964 cf::_connect_to_perl_1;
2362 3965
2363 warn "load config and database again"; 3966 trace "loading config and database again";
2364 cf::cfg_load; 3967 cf::reload_config;
2365 cf::db_load;
2366 3968
2367 warn "load extensions"; 3969 trace "loading extensions";
2368 cf::load_extensions; 3970 cf::load_extensions;
2369 3971
3972 if ($REATTACH_ON_RELOAD) {
2370 warn "reattach attachments to objects/players"; 3973 trace "reattaching attachments to objects/players";
2371 _global_reattach; 3974 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3975 trace "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3976 reattach $_ for values %MAP;
3977 trace "reattaching attachments to players";
3978 reattach $_ for values %PLAYER;
3979 }
3980
3981 trace "running post_init jobs";
3982 (pop @POST_INIT)->(1) while @POST_INIT;
3983
3984 trace "leaving sync_job";
3985
3986 1
3987 } or do {
3988 error $@;
3989 cf::cleanup "error while reloading, exiting.";
3990 };
3991
3992 info "reloaded";
3993 --$RELOAD;
3994 }
3995
3996 $t1 = AE::time - $t1;
3997 info "reload completed in ${t1}s\n";
3998};
3999
4000our $RELOAD_WATCHER; # used only during reload
4001
4002sub reload_perl() {
4003 # doing reload synchronously and two reloads happen back-to-back,
4004 # coro crashes during coro_state_free->destroy here.
4005
4006 $RELOAD_WATCHER ||= cf::async {
4007 Coro::AIO::aio_wait cache_extensions;
4008
4009 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4010 do_reload_perl;
4011 undef $RELOAD_WATCHER;
4012 };
2374 }; 4013 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381
2382 warn "reloaded";
2383};
2384
2385#############################################################################
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 4014}
2427 4015
2428register_command "reload" => sub { 4016register_command "reload" => sub {
2429 my ($who, $arg) = @_; 4017 my ($who, $arg) = @_;
2430 4018
2431 if ($who->flag (FLAG_WIZ)) { 4019 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 4020 $who->message ("reloading server.");
4021 async {
4022 $Coro::current->{desc} = "perl_reload";
4023 reload_perl;
4024 };
2435 } 4025 }
2436}; 4026};
2437 4027
2438unshift @INC, $LIBDIR; 4028#############################################################################
2439 4029
2440$TICK_WATCHER = Event->timer ( 4030my $bug_warning = 0;
2441 reentrant => 0, 4031
2442 prio => 0, 4032our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 4033our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 4034
2445 cb => sub { 4035sub wait_for_tick() {
4036 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4037
4038 my $signal = new Coro::Signal;
4039 push @WAIT_FOR_TICK, $signal;
4040 $signal->wait;
4041}
4042
4043sub wait_for_tick_begin() {
4044 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4045
4046 my $signal = new Coro::Signal;
4047 push @WAIT_FOR_TICK_BEGIN, $signal;
4048 $signal->wait;
4049}
4050
4051sub tick {
4052 if ($Coro::current != $Coro::main) {
4053 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4054 unless ++$bug_warning > 10;
4055 return;
4056 }
4057
2446 cf::server_tick; # one server iteration 4058 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 4059
2450 $WAIT_FOR_TICK->broadcast; 4060 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2452 4061
2453 # if we are delayed by four ticks or more, skip them all 4062 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4063 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2455 4064 Coro::async_pool {
2456 $TICK_WATCHER->at ($NEXT_TICK); 4065 $Coro::current->{desc} = "runtime saver";
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 4066 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 4067 or error "ERROR: unable to write runtime file: $!";
2479 })->(); 4068 };
2480 }, 4069 }
2481); 4070
4071 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4072 $sig->send;
4073 }
4074 while (my $sig = shift @WAIT_FOR_TICK) {
4075 $sig->send;
4076 }
4077
4078 $LOAD = ($NOW - $TICK_START) / $TICK;
4079 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4080
4081 if (0) {
4082 if ($NEXT_TICK) {
4083 my $jitter = $TICK_START - $NEXT_TICK;
4084 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4085 debug "jitter $JITTER\n";#d#
4086 }
4087 }
4088}
4089
4090{
4091 # configure BDB
4092
4093 BDB::min_parallel 16;
4094 BDB::max_poll_reqs $TICK * 0.1;
4095 $AnyEvent::BDB::WATCHER->priority (1);
4096
4097 unless ($DB_ENV) {
4098 $DB_ENV = BDB::db_env_create;
4099 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4100 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4101 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4102 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4103 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4104
4105 cf::sync_job {
4106 eval {
4107 BDB::db_env_open
4108 $DB_ENV,
4109 $BDBDIR,
4110 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4111 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4112 0666;
4113
4114 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4115 };
4116
4117 cf::cleanup "db_env_open(db): $@" if $@;
4118 };
4119 }
4120
4121 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4122 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4123 };
4124 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4125 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4126 };
4127 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4128 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4129 };
4130}
4131
4132{
4133 # configure IO::AIO
4134
4135 IO::AIO::min_parallel 8;
4136 IO::AIO::max_poll_time $TICK * 0.1;
4137 undef $AnyEvent::AIO::WATCHER;
4138}
4139
4140my $_log_backtrace;
4141
4142sub _log_backtrace {
4143 my ($msg, @addr) = @_;
4144
4145 $msg =~ s/\n//;
4146
4147 # limit the # of concurrent backtraces
4148 if ($_log_backtrace < 2) {
4149 ++$_log_backtrace;
4150 my $perl_bt = Carp::longmess $msg;
4151 async {
4152 $Coro::current->{desc} = "abt $msg";
4153
4154 my @bt = fork_call {
4155 @addr = map { sprintf "%x", $_ } @addr;
4156 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4157 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4158 or die "addr2line: $!";
4159
4160 my @funcs;
4161 my @res = <$fh>;
4162 chomp for @res;
4163 while (@res) {
4164 my ($func, $line) = splice @res, 0, 2, ();
4165 push @funcs, "[$func] $line";
4166 }
4167
4168 @funcs
4169 };
4170
4171 LOG llevInfo, "[ABT] $perl_bt\n";
4172 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4173 LOG llevInfo, "[ABT] $_\n" for @bt;
4174 --$_log_backtrace;
4175 };
4176 } else {
4177 LOG llevInfo, "[ABT] $msg\n";
4178 LOG llevInfo, "[ABT] [suppressed]\n";
4179 }
4180}
4181
4182# load additional modules
4183require "cf/$_.pm" for @EXTRA_MODULES;
4184cf::_connect_to_perl_2;
2482 4185
2483END { cf::emergency_save } 4186END { cf::emergency_save }
2484 4187
24851 41881
2486 4189

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