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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.55 by root, Tue Aug 29 17:32:19 2006 UTC vs.
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck ();
10use Time::HiRes; 26use Time::HiRes;
11use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
12$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 32
14use strict; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16_reload_1; 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
17 37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39
18our %COMMAND = (); 40our %COMMAND = ();
41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
47
19our @EVENT; 48our @EVENT;
20our %PROP_TYPE; 49our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 50
24our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 55our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
61
62our %CFG;
63
64our $UPTIME; $UPTIME ||= time;
65our $RUNTIME;
66
67our %PLAYER; # all users
68our %MAP; # all maps
69our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78
79binmode STDOUT;
80binmode STDERR;
81
82# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") {
84 open my $fh, "<", cf::localdir . "/runtime"
85 or die "unable to read runtime file: $!";
86 $RUNTIME = <$fh> + 0.;
87}
88
89mkdir cf::localdir;
90mkdir cf::localdir . "/" . cf::playerdir;
91mkdir cf::localdir . "/" . cf::tmpdir;
92mkdir cf::localdir . "/" . cf::uniquedir;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95
96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
99
100#############################################################################
101
102=head2 GLOBAL VARIABLES
103
104=over 4
105
106=item $cf::UPTIME
107
108The timestamp of the server start (so not actually an uptime).
109
110=item $cf::RUNTIME
111
112The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick.
114
115=item $cf::LIBDIR
116
117The perl library directory, where extensions and cf-specific modules can
118be found. It will be added to C<@INC> automatically.
119
120=item $cf::NOW
121
122The time of the last (current) server tick.
123
124=item $cf::TICK
125
126The interval between server ticks, in seconds.
127
128=item %cf::CFG
129
130Configuration for the server, loaded from C</etc/crossfire/config>, or
131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
139
140=back
141
142=cut
27 143
28BEGIN { 144BEGIN {
29 *CORE::GLOBAL::warn = sub { 145 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 146 my $msg = join "", @_;
147 utf8::encode $msg;
148
31 $msg .= "\n" 149 $msg .= "\n"
32 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
33 151
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
36 }; 153 };
37} 154}
38 155
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 162
75# we bless all objects into (empty) derived classes to force a method lookup 163# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 164# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 165for my $pkg (qw(
166 cf::global cf::attachable
167 cf::object cf::object::player
168 cf::client cf::player
169 cf::arch cf::living
170 cf::map cf::party cf::region
171)) {
78 no strict 'refs'; 172 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 174}
81 175
82$Event::DIED = sub { 176$Event::DIED = sub {
83 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
84}; 178};
85 179
86my %ext_pkg; 180=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 181
92############################################################################# 182=over 4
93# utility functions 183
184=item dumpval $ref
185
186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
94 206
95use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json
210
211Converts a JSON string into the corresponding perl data structure.
212
213=cut
96 214
97sub from_json($) { 215sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 217 JSON::Syck::Load $_[0]
100} 218}
101 219
220=item $json = cf::to_json $ref
221
222Converts a perl data structure into its JSON representation.
223
224=cut
225
102sub to_json($) { 226sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
105} 229}
106 230
231=item cf::lock_wait $string
232
233Wait until the given lock is available. See cf::lock_acquire.
234
235=item my $lock = cf::lock_acquire $string
236
237Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically
240returned.
241
242Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load).
244
245=cut
246
247our %LOCK;
248
249sub lock_wait($) {
250 my ($key) = @_;
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257}
258
259sub lock_acquire($) {
260 my ($key) = @_;
261
262 # wait, to be sure we are not locked
263 lock_wait $key;
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
292
293=item cf::sync_job { BLOCK }
294
295The design of crossfire+ requires that the main coro ($Coro::main) is
296always able to handle events or runnable, as crossfire+ is only partly
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
298
299If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish
302fast or be very important.
303
304=cut
305
306sub sync_job(&) {
307 my ($job) = @_;
308
309 if ($Coro::current == $Coro::main) {
310 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/
312
313 # TODO: use suspend/resume instead
314 # (but this is cancel-safe)
315 my $freeze_guard = freeze_mainloop;
316
317 my $busy = 1;
318 my @res;
319
320 (async {
321 @res = eval { $job->() };
322 warn $@ if $@;
323 undef $busy;
324 })->prio (Coro::PRIO_MAX);
325
326 while ($busy) {
327 Coro::cede or Event::one_event;
328 }
329
330 wantarray ? @res : $res[0]
331 } else {
332 # we are in another coroutine, how wonderful, everything just works
333
334 $job->()
335 }
336}
337
338=item $coro = cf::async_ext { BLOCK }
339
340Like async, but this coro is automatically being canceled when the
341extension calling this is being unloaded.
342
343=cut
344
345sub async_ext(&) {
346 my $cb = shift;
347
348 my $coro = &Coro::async ($cb);
349
350 $coro->on_destroy (sub {
351 delete $EXT_CORO{$coro+0};
352 });
353 $EXT_CORO{$coro+0} = $coro;
354
355 $coro
356}
357
358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
361 my $runtime = cf::localdir . "/runtime";
362
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
364 or return;
365
366 my $value = $cf::RUNTIME + 90 + 10;
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
371 and return;
372
373 # always fsync - this file is important
374 aio_fsync $fh
375 and return;
376
377 close $fh
378 or return;
379
380 aio_rename "$runtime~", $runtime
381 and return;
382
383 1
384}
385
386=back
387
388=cut
389
107############################################################################# 390#############################################################################
108# "new" plug-in system
109 391
110=head3 EVENTS AND OBJECT ATTACHMENTS 392=head2 ATTACHABLE OBJECTS
393
394Many objects in crossfire are so-called attachable objects. That means you can
395attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods.
397
398In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+).
111 401
112=over 4 402=over 4
113 403
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 404=item $attachable->attach ($attachment, key => $value...)
127 405
128=item $map->detach ($attachment) 406=item $attachable->detach ($attachment)
129 407
130Attach/detach a pre-registered attachment to a map. 408Attach/detach a pre-registered attachment to a specific object and give it
409the specified key/value pairs as arguments.
131 410
132=item $bool = $object->attached ($name) 411Example, attach a minesweeper attachment to the given object, making it a
41210x10 minesweeper game:
133 413
134=item $bool = $player->attached ($name) 414 $obj->attach (minesweeper => width => 10, height => 10);
135 415
136=item $bool = $map->attached ($name) 416=item $bool = $attachable->attached ($name)
137 417
138Checks wether the named attachment is currently attached to the object. 418Checks wether the named attachment is currently attached to the object.
139 419
140=item cf::attach_global ... 420=item cf::CLASS->attach ...
141 421
142Attach handlers for global events. 422=item cf::CLASS->detach ...
143 423
144This and all following C<attach_*>-functions expect any number of the 424Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 425CLASS. See the next function for an explanation of its arguments.
426
427You can attach to global events by using the C<cf::global> class.
428
429Example, log all player logins:
430
431 cf::player->attach (
432 on_login => sub {
433 my ($pl) = @_;
434 ...
435 },
436 );
437
438Example, attach to the jeweler skill:
439
440 cf::object->attach (
441 type => cf::SKILL,
442 subtype => cf::SK_JEWELER,
443 on_use_skill => sub {
444 my ($sk, $ob, $part, $dir, $msg) = @_;
445 ...
446 },
447 );
448
449=item cf::CLASS::attachment $name, ...
450
451Register an attachment by C<$name> through which attachable objects of the
452given CLASS can refer to this attachment.
453
454Some classes such as crossfire maps and objects can specify attachments
455that are attached at load/instantiate time, thus the need for a name.
456
457These calls expect any number of the following handler/hook descriptions:
146 458
147=over 4 459=over 4
148 460
149=item prio => $number 461=item prio => $number
150 462
152by another C<prio> setting). Lower priority handlers get executed 464by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 465earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 466registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 467unless you know what you are doing.
156 468
469=item type => $type
470
471(Only for C<< cf::object->attach >> calls), limits the attachment to the
472given type of objects only (the additional parameter C<subtype> can be
473used to further limit to the given subtype).
474
157=item on_I<event> => \&cb 475=item on_I<event> => \&cb
158 476
159Call the given code reference whenever the named event happens (event is 477Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 478something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 479handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 488package and register them. Only handlers for eevents supported by the
171object/class are recognised. 489object/class are recognised.
172 490
173=back 491=back
174 492
175=item cf::attach_to_type $object_type, $subtype, ... 493Example, define an attachment called "sockpuppet" that calls the given
494event handler when a monster attacks:
176 495
177Attach handlers for a specific object type (e.g. TRANSPORT) and 496 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 497 on_skill_attack => sub {
179type. 498 my ($self, $victim) = @_;
180 499 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 500 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 501 }
402}
403 502
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 503=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 504
430Just because you have a perl object does not mean that the corresponding 505Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 506C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 507valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 508can be used to test for existence of the C object part without causing an
434exception. 509exception.
435 510
511=cut
512
513# the following variables are defined in .xs and must not be re-created
514our @CB_GLOBAL = (); # registry for all global events
515our @CB_ATTACHABLE = (); # registry for all attachables
516our @CB_OBJECT = (); # all objects (should not be used except in emergency)
517our @CB_PLAYER = ();
518our @CB_CLIENT = ();
519our @CB_TYPE = (); # registry for type (cf-object class) based events
520our @CB_MAP = ();
521
522my %attachment;
523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
530sub _attach_cb($$$$) {
531 my ($registry, $event, $prio, $cb) = @_;
532
533 use sort 'stable';
534
535 $cb = [$prio, $cb];
536
537 @{$registry->[$event]} = sort
538 { $a->[0] cmp $b->[0] }
539 @{$registry->[$event] || []}, $cb;
540}
541
542# hack
543my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
544
545# attach handles attaching event callbacks
546# the only thing the caller has to do is pass the correct
547# registry (== where the callback attaches to).
548sub _attach {
549 my ($registry, $klass, @arg) = @_;
550
551 my $object_type;
552 my $prio = 0;
553 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
554
555 #TODO: get rid of this hack
556 if ($attachable_klass{$klass}) {
557 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
558 }
559
560 while (@arg) {
561 my $type = shift @arg;
562
563 if ($type eq "prio") {
564 $prio = shift @arg;
565
566 } elsif ($type eq "type") {
567 $object_type = shift @arg;
568 $registry = $CB_TYPE[$object_type] ||= [];
569
570 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
574
575 } elsif ($type eq "package") {
576 my $pkg = shift @arg;
577
578 while (my ($name, $id) = each %cb_id) {
579 if (my $cb = $pkg->can ($name)) {
580 _attach_cb $registry, $id, $prio, $cb;
581 }
582 }
583
584 } elsif (exists $cb_id{$type}) {
585 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
586
587 } elsif (ref $type) {
588 warn "attaching objects not supported, ignoring.\n";
589
590 } else {
591 shift @arg;
592 warn "attach argument '$type' not supported, ignoring.\n";
593 }
594 }
595}
596
597sub _object_attach {
598 my ($obj, $name, %arg) = @_;
599
600 return if exists $obj->{_attachment}{$name};
601
602 if (my $attach = $attachment{$name}) {
603 my $registry = $obj->registry;
604
605 for (@$attach) {
606 my ($klass, @attach) = @$_;
607 _attach $registry, $klass, @attach;
608 }
609
610 $obj->{$name} = \%arg;
611 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n";
613 }
614
615 $obj->{_attachment}{$name} = undef;
616}
617
618sub cf::attachable::attach {
619 if (ref $_[0]) {
620 _object_attach @_;
621 } else {
622 _attach shift->_attach_registry, @_;
623 }
624};
625
626# all those should be optimised
627sub cf::attachable::detach {
628 my ($obj, $name) = @_;
629
630 if (ref $obj) {
631 delete $obj->{_attachment}{$name};
632 reattach ($obj);
633 } else {
634 Carp::croak "cannot, currently, detach class attachments";
635 }
636};
637
638sub cf::attachable::attached {
639 my ($obj, $name) = @_;
640
641 exists $obj->{_attachment}{$name}
642}
643
644for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
645 eval "#line " . __LINE__ . " 'cf.pm'
646 sub cf::\L$klass\E::_attach_registry {
647 (\\\@CB_$klass, KLASS_$klass)
648 }
649
650 sub cf::\L$klass\E::attachment {
651 my \$name = shift;
652
653 \$attachment{\$name} = [[KLASS_$klass, \@_]];
654 }
655 ";
656 die if $@;
657}
658
659our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661
662sub override {
663 $override = 1;
664 @invoke_results = ();
665}
666
667sub do_invoke {
668 my $event = shift;
669 my $callbacks = shift;
670
671 @invoke_results = ();
672
673 local $override;
674
675 for (@$callbacks) {
676 eval { &{$_->[1]} };
677
678 if ($@) {
679 warn "$@";
680 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
681 override;
682 }
683
684 return 1 if $override;
685 }
686
687 0
688}
689
690=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
691
692=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693
694Generate an object-specific event with the given arguments.
695
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly).
699
436=back 700=back
437 701
438=cut 702=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 703
444############################################################################# 704#############################################################################
445# object support 705# object support
446 706
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 707sub reattach {
708 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712
462 my $registry = $obj->registry; 713 my $registry = $obj->registry;
463 714
464 @$registry = (); 715 @$registry = ();
465 716
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 717 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 718
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 719 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 720 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 721 for (@$attach) {
471 my ($klass, @attach) = @$_; 722 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 723 _attach $registry, $klass, @attach;
473 } 724 }
474 } else { 725 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 726 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 727 }
477 } 728 }
478} 729}
479 730
480sub object_freezer_save { 731cf::attachable->attach (
481 my ($filename, $objs) = @_;
482
483 if (@$objs) {
484 open my $fh, ">:raw", "$filename.pst~";
485 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
486 close $fh;
487 chmod SAVE_MODE, "$filename.pst~";
488 rename "$filename.pst~", "$filename.pst";
489 } else {
490 unlink "$filename.pst";
491 }
492
493 chmod SAVE_MODE, "$filename~";
494 rename "$filename~", $filename;
495}
496
497sub object_thawer_load {
498 my ($filename) = @_;
499
500 open my $fh, "<:raw:perlio", "$filename.pst"
501 or return;
502
503 eval { local $/; (Storable::thaw <$fh>)->{objs} }
504}
505
506attach_to_objects
507 prio => -1000000, 732 prio => -1000000,
733 on_instantiate => sub {
734 my ($obj, $data) = @_;
735
736 $data = from_json $data;
737
738 for (@$data) {
739 my ($name, $args) = @$_;
740
741 $obj->attach ($name, %{$args || {} });
742 }
743 },
744 on_reattach => \&reattach,
508 on_clone => sub { 745 on_clone => sub {
509 my ($src, $dst) = @_; 746 my ($src, $dst) = @_;
510 747
511 @{$dst->registry} = @{$src->registry}; 748 @{$dst->registry} = @{$src->registry};
512 749
513 %$dst = %$src; 750 %$dst = %$src;
514 751
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 752 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 753 if exists $src->{_attachment};
517 }, 754 },
518; 755);
756
757sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_;
759
760 sync_job {
761 if (length $$rdata) {
762 warn sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs;
764
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC;
769 close $fh;
770
771 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh;
774 my $data = Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC;
777 close $fh;
778 aio_rename "$filename.pst~", "$filename.pst";
779 }
780 } else {
781 aio_unlink "$filename.pst";
782 }
783
784 aio_rename "$filename~", $filename;
785 } else {
786 warn "FATAL: $filename~: $!\n";
787 }
788 } else {
789 aio_unlink $filename;
790 aio_unlink "$filename.pst";
791 }
792 }
793}
794
795sub object_freezer_as_string {
796 my ($rdata, $objs) = @_;
797
798 use Data::Dumper;
799
800 $$rdata . Dumper $objs
801}
802
803sub object_thawer_load {
804 my ($filename) = @_;
805
806 my ($data, $av);
807
808 (aio_load $filename, $data) >= 0
809 or return;
810
811 unless (aio_stat "$filename.pst") {
812 (aio_load "$filename.pst", $av) >= 0
813 or return;
814 $av = eval { (Storable::thaw $av)->{objs} };
815 }
816
817 warn sprintf "loading %s (%d)\n",
818 $filename, length $data, scalar @{$av || []};#d#
819 return ($data, $av);
820}
519 821
520############################################################################# 822#############################################################################
521# old plug-in events 823# command handling &c
522 824
523sub inject_event { 825=item cf::register_command $name => \&callback($ob,$args);
524 my $extension = shift;
525 my $event_code = shift;
526 826
527 my $cb = $hook[$event_code]{$extension} 827Register a callback for execution when the client sends the user command
528 or return; 828$name.
529 829
530 &$cb 830=cut
531}
532
533sub inject_global_event {
534 my $event = shift;
535
536 my $cb = $hook[$event]
537 or return;
538
539 List::Util::max map &$_, values %$cb
540}
541
542sub inject_command {
543 my ($name, $obj, $params) = @_;
544
545 for my $cmd (@{ $command{$name} }) {
546 $cmd->[1]->($obj, $params);
547 }
548
549 -1
550}
551 831
552sub register_command { 832sub register_command {
553 my ($name, $time, $cb) = @_; 833 my ($name, $cb) = @_;
554 834
555 my $caller = caller; 835 my $caller = caller;
556 #warn "registering command '$name/$time' to '$caller'"; 836 #warn "registering command '$name/$time' to '$caller'";
557 837
558 push @{ $command{$name} }, [$time, $cb, $caller]; 838 push @{ $COMMAND{$name} }, [$caller, $cb];
559 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
560} 839}
840
841=item cf::register_extcmd $name => \&callback($pl,$packet);
842
843Register a callbackf ro execution when the client sends an extcmd packet.
844
845If the callback returns something, it is sent back as if reply was being
846called.
847
848=cut
561 849
562sub register_extcmd { 850sub register_extcmd {
563 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
564 852
565 my $caller = caller; 853 $EXTCMD{$name} = $cb;
566 #warn "registering extcmd '$name' to '$caller'";
567
568 $extcmd{$name} = [$cb, $caller];
569} 854}
570 855
571sub register { 856cf::player->attach (
572 my ($base, $pkg) = @_; 857 on_command => sub {
858 my ($pl, $name, $params) = @_;
573 859
574 #TODO 860 my $cb = $COMMAND{$name}
575} 861 or return;
862
863 for my $cmd (@$cb) {
864 $cmd->[1]->($pl->ob, $params);
865 }
866
867 cf::override;
868 },
869 on_extcmd => sub {
870 my ($pl, $buf) = @_;
871
872 my $msg = eval { from_json $buf };
873
874 if (ref $msg) {
875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
876 if (my %reply = $cb->($pl, $msg)) {
877 $pl->ext_reply ($msg->{msgid}, %reply);
878 }
879 }
880 } else {
881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
882 }
883
884 cf::override;
885 },
886);
576 887
577sub load_extension { 888sub load_extension {
578 my ($path) = @_; 889 my ($path) = @_;
579 890
580 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
581 my $base = $1; 892 my $base = $1;
582 my $pkg = $1; 893 my $pkg = $1;
583 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
584 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
585 896
586 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
587 898
588 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
589 or die "$path: $!"; 900 or die "$path: $!";
590 901
591 my $source = 902 my $source =
592 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
593 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
594 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
595 . "\n};\n1"; 906 . "\n};\n1";
596 907
597 eval $source 908 unless (eval $source) {
598 or die "$path: $@"; 909 my $msg = $@ ? "$path: $@\n"
599 910 : "extension disabled.\n";
600 push @exts, $pkg; 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
601 $ext_pkg{$base} = $pkg; 912 warn $@;
602 913 warn "mandatory extension failed to load, exiting.\n";
603# no strict 'refs'; 914 exit 1;
604# @{"$pkg\::ISA"} = ext::; 915 }
605 916 die $@;
606 register $base, $pkg;
607}
608
609sub unload_extension {
610 my ($pkg) = @_;
611
612 warn "removing extension $pkg\n";
613
614 # remove hooks
615 #TODO
616# for my $idx (0 .. $#PLUGIN_EVENT) {
617# delete $hook[$idx]{$pkg};
618# } 917 }
619 918
620 # remove commands 919 push @EXTS, $pkg;
621 for my $name (keys %command) {
622 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
623
624 if (@cb) {
625 $command{$name} = \@cb;
626 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
627 } else {
628 delete $command{$name};
629 delete $COMMAND{"$name\000"};
630 }
631 }
632
633 # remove extcmds
634 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
635 delete $extcmd{$name};
636 }
637
638 if (my $cb = $pkg->can ("unload")) {
639 eval {
640 $cb->($pkg);
641 1
642 } or warn "$pkg unloaded, but with errors: $@";
643 }
644
645 Symbol::delete_package $pkg;
646} 920}
647 921
648sub load_extensions { 922sub load_extensions {
649 my $LIBDIR = maps_directory "perl";
650
651 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
652 next unless -r $ext; 924 next unless -r $ext;
653 eval { 925 eval {
654 load_extension $ext; 926 load_extension $ext;
655 1 927 1
656 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
657 } 929 }
658} 930}
659 931
660sub _perl_reload(&) { 932#############################################################################
933
934=head2 CORE EXTENSIONS
935
936Functions and methods that extend core crossfire objects.
937
938=cut
939
940package cf::player;
941
942use Coro::AIO;
943
944=head3 cf::player
945
946=over 4
947
948=item cf::player::find $login
949
950Returns the given player object, loading it if necessary (might block).
951
952=cut
953
954sub playerdir($) {
955 cf::localdir
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960}
961
962sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964
965 (playerdir $login) . "/$login.pl"
966}
967
968sub find_active($) {
969 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active
971 and $cf::PLAYER{$_[0]}
972}
973
974sub exists($) {
975 my ($login) = @_;
976
977 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login }
979}
980
981sub find($) {
982 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0];
984
985 my $guard = cf::lock_acquire "user_find:$login";
986
987 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login
989 or return;
990 $cf::PLAYER{$login} = $pl
991 }
992 }
993}
994
995sub save($) {
996 my ($pl) = @_;
997
998 return if $pl->{deny_save};
999
1000 my $path = path $pl;
1001 my $guard = cf::lock_acquire "user_save:$path";
1002
1003 return if $pl->{deny_save};
1004
1005 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME;
1007
1008 $pl->save_pl ($path);
1009 Coro::cede;
1010}
1011
1012sub new($) {
1013 my ($login) = @_;
1014
1015 my $self = create;
1016
1017 $self->ob->name ($login);
1018 $self->{deny_save} = 1;
1019
1020 $cf::PLAYER{$login} = $self;
1021
1022 $self
1023}
1024
1025=item $pl->quit_character
1026
1027Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time.
1029
1030=cut
1031
1032sub quit_character {
1033 my ($pl) = @_;
1034
1035 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir
1037
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1039 $pl->deactivate;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1041 $pl->ns->destroy if $pl->ns;
1042
1043 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy;
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item cf::player::list_logins
1052
1053Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever.
1055
1056=cut
1057
1058sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1060 or return [];
1061
1062 my @logins;
1063
1064 for my $login (@$dirs) {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag
1068
1069 utf8::decode $login;
1070 push @logins, $login;
1071 }
1072
1073 \@logins
1074}
1075
1076=item $player->maps
1077
1078Returns an arrayref of map paths that are private for this
1079player. May block.
1080
1081=cut
1082
1083sub maps($) {
1084 my ($pl) = @_;
1085
1086 $pl = ref $pl ? $pl->ob->name : $pl;
1087
1088 my $files = aio_readdir playerdir $pl
1089 or return;
1090
1091 my @paths;
1092
1093 for (@$files) {
1094 utf8::decode $_;
1095 next if /\.(?:pl|pst)$/;
1096 next unless /^$PATH_SEP/o;
1097
1098 push @paths, cf::map::normalise "~$pl/$_";
1099 }
1100
1101 \@paths
1102}
1103
1104=item $player->ext_reply ($msgid, $msgtype, %msg)
1105
1106Sends an ext reply to the player.
1107
1108=cut
1109
1110sub ext_reply($$$%) {
1111 my ($self, $id, %msg) = @_;
1112
1113 $msg{msgid} = $id;
1114
1115 $self->send ("ext " . cf::to_json \%msg);
1116}
1117
1118package cf;
1119
1120=back
1121
1122
1123=head3 cf::map
1124
1125=over 4
1126
1127=cut
1128
1129package cf::map;
1130
1131use Fcntl;
1132use Coro::AIO;
1133
1134use overload
1135 '""' => \&as_string,
1136 fallback => 1;
1137
1138our $MAX_RESET = 3600;
1139our $DEFAULT_RESET = 3000;
1140
1141sub generate_random_map {
1142 my ($self, $rmp) = @_;
1143 # mit "rum" bekleckern, nicht
1144 $self->_create_random_map (
1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1148 $rmp->{exit_on_final_map},
1149 $rmp->{xsize}, $rmp->{ysize},
1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157}
1158
1159=item cf::map->register ($regex, $prio)
1160
1161Register a handler for the map path matching the given regex at the
1162givne priority (higher is better, built-in handlers have priority 0, the
1163default).
1164
1165=cut
1166
1167sub register {
1168 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller;
1170
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__;
1173
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175}
1176
1177# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1179
1180sub thawer_merge {
1181 my ($self, $merge) = @_;
1182
1183 # we have to keep some variables in memory intact
1184 local $self->{path};
1185 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188
1189 $self->SUPER::thawer_merge ($merge);
1190}
1191
1192sub normalise {
1193 my ($path, $base) = @_;
1194
1195 $path = "$path"; # make sure its a string
1196
1197 $path =~ s/\.map$//;
1198
1199 # map plan:
1200 #
1201 # /! non-realised random map exit (special hack!)
1202 # {... are special paths that are not being touched
1203 # ?xxx/... are special absolute paths
1204 # ?random/... random maps
1205 # /... normal maps
1206 # ~user/... per-player map of a specific user
1207
1208 $path =~ s/$PATH_SEP/\//go;
1209
1210 # treat it as relative path if it starts with
1211 # something that looks reasonable
1212 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1213 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1214
1215 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path";
1217 }
1218
1219 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/};
1223 }
1224
1225 $path
1226}
1227
1228sub new_from_path {
1229 my (undef, $path, $base) = @_;
1230
1231 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1232
1233 $path = normalise $path, $base;
1234
1235 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1236 if ($path =~ $EXT_MAP{$pkg}[1]) {
1237 my $self = bless cf::map::new, $pkg;
1238 $self->{path} = $path; $self->path ($path);
1239 $self->init; # pass $1 etc.
1240 return $self;
1241 }
1242 }
1243
1244 Carp::carp "unable to resolve path '$path' (base '$base').";
1245 ()
1246}
1247
1248sub init {
1249 my ($self) = @_;
1250
1251 $self
1252}
1253
1254sub as_string {
1255 my ($self) = @_;
1256
1257 "$self->{path}"
1258}
1259
1260# the displayed name, this is a one way mapping
1261sub visible_name {
1262 &as_string
1263}
1264
1265# the original (read-only) location
1266sub load_path {
1267 my ($self) = @_;
1268
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1270}
1271
1272# the temporary/swap location
1273sub save_path {
1274 my ($self) = @_;
1275
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1278}
1279
1280# the unique path, undef == no special unique path
1281sub uniq_path {
1282 my ($self) = @_;
1283
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1286}
1287
1288# and all this just because we cannot iterate over
1289# all maps in C++...
1290sub change_all_map_light {
1291 my ($change) = @_;
1292
1293 $_->change_map_light ($change)
1294 for grep $_->outdoor, values %cf::MAP;
1295}
1296
1297sub unlink_save {
1298 my ($self) = @_;
1299
1300 utf8::encode (my $save = $self->save_path);
1301 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1302 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1303}
1304
1305sub load_header_from($) {
1306 my ($self, $path) = @_;
1307
1308 utf8::encode $path;
1309 #aio_open $path, O_RDONLY, 0
1310 # or return;
1311
1312 $self->_load_header ($path)
1313 or return;
1314
1315 $self->{load_path} = $path;
1316
1317 1
1318}
1319
1320sub load_header_orig {
1321 my ($self) = @_;
1322
1323 $self->load_header_from ($self->load_path)
1324}
1325
1326sub load_header_temp {
1327 my ($self) = @_;
1328
1329 $self->load_header_from ($self->save_path)
1330}
1331
1332sub prepare_temp {
1333 my ($self) = @_;
1334
1335 $self->last_access ((delete $self->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $self->{instantiate_time} = $cf::RUNTIME
1339 if $self->{instantiate_time} > $cf::RUNTIME;
1340}
1341
1342sub prepare_orig {
1343 my ($self) = @_;
1344
1345 $self->{load_original} = 1;
1346 $self->{instantiate_time} = $cf::RUNTIME;
1347 $self->last_access ($cf::RUNTIME);
1348 $self->instantiate;
1349}
1350
1351sub load_header {
1352 my ($self) = @_;
1353
1354 if ($self->load_header_temp) {
1355 $self->prepare_temp;
1356 } else {
1357 $self->load_header_orig
1358 or return;
1359 $self->prepare_orig;
1360 }
1361
1362 1
1363}
1364
1365sub find;
1366sub find {
1367 my ($path, $origin) = @_;
1368
1369 $path = normalise $path, $origin && $origin->path;
1370
1371 cf::lock_wait "map_find:$path";
1372
1373 $cf::MAP{$path} || do {
1374 my $guard = cf::lock_acquire "map_find:$path";
1375 my $map = new_from_path cf::map $path
1376 or return;
1377
1378 $map->{last_save} = $cf::RUNTIME;
1379
1380 $map->load_header
1381 or return;
1382
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset;
1387 undef $guard;
1388 return find $path;
1389 }
1390
1391 $cf::MAP{$path} = $map
1392 }
1393}
1394
1395sub pre_load { }
1396sub post_load { }
1397
1398sub load {
1399 my ($self) = @_;
1400
1401 local $self->{deny_reset} = 1; # loading can take a long time
1402
1403 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:$path";
1405
1406 return if $self->in_memory != cf::MAP_SWAPPED;
1407
1408 $self->in_memory (cf::MAP_LOADING);
1409
1410 $self->alloc;
1411
1412 $self->pre_load;
1413
1414 $self->_load_objects ($self->{load_path}, 1)
1415 or return;
1416
1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1418 if delete $self->{load_original};
1419
1420 if (my $uniq = $self->uniq_path) {
1421 utf8::encode $uniq;
1422 if (aio_open $uniq, O_RDONLY, 0) {
1423 $self->clear_unique_items;
1424 $self->_load_objects ($uniq, 0);
1425 }
1426 }
1427
1428 Coro::cede;
1429
1430 # now do the right thing for maps
1431 $self->link_multipart_objects;
1432
1433 unless ($self->{deny_activate}) {
1434 $self->decay_objects;
1435 $self->fix_auto_apply;
1436 $self->update_buttons;
1437 Coro::cede;
1438 $self->set_darkness_map;
1439 $self->difficulty ($self->estimate_difficulty)
1440 unless $self->difficulty;
1441 Coro::cede;
1442 $self->activate;
1443 }
1444
1445 $self->post_load;
1446
1447 $self->in_memory (cf::MAP_IN_MEMORY);
1448}
1449
1450sub customise_for {
1451 my ($self, $ob) = @_;
1452
1453 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player;
1455
1456 $self
1457}
1458
1459# find and load all maps in the 3x3 area around a map
1460sub load_diag {
661 my ($msg) = @_; 1461 my ($map) = @_;
662 1462
663 $msg->("reloading..."); 1463 my @diag; # diagonal neighbours
664 1464
665 eval { 1465 for (0 .. 3) {
666 # 1. cancel all watchers 1466 my $neigh = $map->tile_path ($_)
667 $_->cancel for Event::all_watchers; 1467 or next;
1468 $neigh = find $neigh, $map
1469 or next;
1470 $neigh->load;
668 1471
669 # 2. unload all extensions 1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
670 for (@exts) { 1473 [$neigh->tile_path (($_ + 1) % 4), $neigh];
671 $msg->("unloading <$_>"); 1474 }
672 unload_extension $_;
673 }
674 1475
675 # 3. unload all modules loaded from $LIBDIR 1476 for (@diag) {
676 while (my ($k, $v) = each %INC) { 1477 my $neigh = find @$_
677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1478 or next;
1479 $neigh->load;
1480 }
1481}
678 1482
679 $msg->("removing <$k>"); 1483sub find_sync {
680 delete $INC{$k}; 1484 my ($path, $origin) = @_;
681 1485
682 $k =~ s/\.pm$//; 1486 cf::sync_job { find $path, $origin }
683 $k =~ s/\//::/g; 1487}
684 1488
685 if (my $cb = $k->can ("unload_module")) { 1489sub do_load_sync {
686 $cb->(); 1490 my ($map) = @_;
1491
1492 cf::sync_job { $map->load };
1493}
1494
1495our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef;
1497
1498sub find_async {
1499 my ($path, $origin) = @_;
1500
1501 $path = normalise $path, $origin && $origin->{path};
1502
1503 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1505 }
1506
1507 undef $MAP_PREFETCH{$path};
1508 $MAP_PREFETCHER ||= cf::async {
1509 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) {
1511 my $map = find $path
1512 or next;
1513 $map->load;
1514
1515 delete $MAP_PREFETCH{$path};
687 } 1516 }
688
689 Symbol::delete_package $k;
690 }
691
692 # 4. get rid of safe::, as good as possible
693 Symbol::delete_package "safe::$_"
694 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
695
696 # 5. remove register_script_function callbacks
697 # TODO
698 1517 }
699 # 6. unload cf.pm "a bit" 1518 undef $MAP_PREFETCHER;
700 delete $INC{"cf.pm"};
701
702 # don't, removes xs symbols, too,
703 # and global variables created in xs
704 #Symbol::delete_package __PACKAGE__;
705
706 # 7. reload cf.pm
707 $msg->("reloading cf.pm");
708 require cf;
709 }; 1519 };
710 $msg->($@) if $@; 1520 $MAP_PREFETCHER->prio (6);
711 1521
712 $msg->("reloaded"); 1522 ()
713}; 1523}
714 1524
715sub perl_reload() { 1525sub save {
716 _perl_reload { 1526 my ($self) = @_;
717 warn $_[0]; 1527
718 print "$_[0]\n"; 1528 my $lock = cf::lock_acquire "map_data:" . $self->path;
1529
1530 $self->{last_save} = $cf::RUNTIME;
1531
1532 return unless $self->dirty;
1533
1534 my $save = $self->save_path; utf8::encode $save;
1535 my $uniq = $self->uniq_path; utf8::encode $uniq;
1536
1537 $self->{load_path} = $save;
1538
1539 return if $self->{deny_save};
1540
1541 local $self->{last_access} = $self->last_access;#d#
1542
1543 cf::async {
1544 $_->contr->save for $self->players;
719 }; 1545 };
720}
721 1546
722register_command "perl-reload", 0, sub { 1547 if ($uniq) {
723 my ($who, $arg) = @_; 1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
724 1549 $self->_save_objects ($uniq, cf::IO_UNIQUES);
725 if ($who->flag (FLAG_WIZ)) {
726 _perl_reload {
727 warn $_[0];
728 $who->message ($_[0]);
729 };
730 }
731};
732
733#############################################################################
734# extcmd framework, basically convert ext <msg>
735# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
736
737attach_to_players
738 on_extcmd => sub {
739 my ($pl, $buf) = @_;
740
741 my $msg = eval { from_json $buf };
742
743 if (ref $msg) {
744 if (my $cb = $extcmd{$msg->{msgtype}}) {
745 if (my %reply = $cb->[0]->($pl, $msg)) {
746 $pl->ext_reply ($msg->{msgid}, %reply);
747 }
748 }
749 } else { 1550 } else {
750 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
751 }
752
753 cf::override;
754 }, 1552 }
755; 1553}
756 1554
757############################################################################# 1555sub swap_out {
758# load/save/clean perl data associated with a map
759
760*cf::mapsupport::on_clean = sub {
761 my ($map) = @_; 1556 my ($self) = @_;
762 1557
763 my $path = $map->tmpname; 1558 # save first because save cedes
764 defined $path or return; 1559 $self->save;
765 1560
766 unlink "$path.pst"; 1561 my $lock = cf::lock_acquire "map_data:" . $self->path;
767};
768 1562
769# old style persistent data, TODO: remove #d# 1563 return if $self->players;
770*cf::mapsupport::on_swapin = 1564 return if $self->in_memory != cf::MAP_IN_MEMORY;
771*cf::mapsupport::on_load = sub { 1565 return if $self->{deny_save};
1566
1567 $self->clear;
1568 $self->in_memory (cf::MAP_SWAPPED);
1569}
1570
1571sub reset_at {
772 my ($map) = @_; 1572 my ($self) = @_;
773 1573
774 my $path = $map->tmpname; 1574 # TODO: safety, remove and allow resettable per-player maps
775 $path = $map->path unless defined $path; 1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1576 return 1e99 if $self->{deny_reset};
776 1577
777 open my $fh, "<:raw", "$path.cfperl" 1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
778 or return; # no perl data 1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
779 1580
780 my $data = Storable::thaw do { local $/; <$fh> }; 1581 $time + $to
781
782 $data->{version} <= 1
783 or return; # too new
784
785 $map->_set_obs ($data->{obs});
786 $map->invoke (EVENT_MAP_UPGRADE);
787};
788
789attach_to_maps prio => -10000, package => cf::mapsupport::;
790
791#############################################################################
792# load/save perl data associated with player->ob objects
793
794sub all_objects(@) {
795 @_, map all_objects ($_->inv), @_
796} 1582}
797 1583
798attach_to_players 1584sub should_reset {
799 on_load => sub { 1585 my ($self) = @_;
800 my ($pl, $path) = @_;
801 1586
802 for my $o (all_objects $pl->ob) { 1587 $self->reset_at <= $cf::RUNTIME
803 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1588}
804 $o->set_ob_key_value ("_perl_data");
805 1589
806 %$o = %{ Storable::thaw pack "H*", $value }; 1590sub reset {
807 } 1591 my ($self) = @_;
808 } 1592
1593 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594
1595 return if $self->players;
1596 return if $self->isa ("ext::map_per_player");#d#
1597
1598 warn "resetting map ", $self->path;#d#
1599
1600 $self->in_memory (cf::MAP_SWAPPED);
1601
1602 # need to save uniques path
1603 unless ($self->{deny_save}) {
1604 my $uniq = $self->uniq_path; utf8::encode $uniq;
1605
1606 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1607 if $uniq;
809 }, 1608 }
810;
811 1609
812############################################################################# 1610 delete $cf::MAP{$self->path};
813# core extensions - in perl
814 1611
815=item cf::player::exists $login 1612 $self->clear;
816 1613
817Returns true when the given account exists. 1614 $_->clear_links_to ($self) for values %cf::MAP;
818 1615
819=cut 1616 $self->unlink_save;
820 1617 $self->destroy;
821sub cf::player::exists($) {
822 cf::player::find $_[0]
823 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
824} 1618}
825 1619
1620my $nuke_counter = "aaaa";
1621
1622sub nuke {
1623 my ($self) = @_;
1624
1625 delete $cf::MAP{$self->path};
1626
1627 $self->unlink_save;
1628
1629 bless $self, "cf::map";
1630 delete $self->{deny_reset};
1631 $self->{deny_save} = 1;
1632 $self->reset_timeout (1);
1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634
1635 $cf::MAP{$self->path} = $self;
1636
1637 $self->reset; # polite request, might not happen
1638}
1639
1640=item cf::map::unique_maps
1641
1642Returns an arrayref of paths of all shared maps that have
1643instantiated unique items. May block.
1644
1645=cut
1646
1647sub unique_maps() {
1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1649 or return;
1650
1651 my @paths;
1652
1653 for (@$files) {
1654 utf8::decode $_;
1655 next if /\.pst$/;
1656 next unless /^$PATH_SEP/o;
1657
1658 push @paths, cf::map::normalise $_;
1659 }
1660
1661 \@paths
1662}
1663
1664package cf;
1665
1666=back
1667
1668=head3 cf::object
1669
1670=cut
1671
1672package cf::object;
1673
1674=over 4
1675
1676=item $ob->inv_recursive
1677
1678Returns the inventory of the object _and_ their inventories, recursively.
1679
1680=cut
1681
1682sub inv_recursive_;
1683sub inv_recursive_ {
1684 map { $_, inv_recursive_ $_->inv } @_
1685}
1686
1687sub inv_recursive {
1688 inv_recursive_ inv $_[0]
1689}
1690
1691package cf;
1692
1693=back
1694
1695=head3 cf::object::player
1696
1697=over 4
1698
826=item $player->reply ($npc, $msg[, $flags]) 1699=item $player_object->reply ($npc, $msg[, $flags])
827 1700
828Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1701Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
829can be C<undef>. Does the right thing when the player is currently in a 1702can be C<undef>. Does the right thing when the player is currently in a
830dialogue with the given NPC character. 1703dialogue with the given NPC character.
831 1704
832=cut 1705=cut
833 1706
834# rough implementation of a future "reply" method that works 1707# rough implementation of a future "reply" method that works
835# with dialog boxes. 1708# with dialog boxes.
1709#TODO: the first argument must go, split into a $npc->reply_to ( method
836sub cf::object::player::reply($$$;$) { 1710sub cf::object::player::reply($$$;$) {
837 my ($self, $npc, $msg, $flags) = @_; 1711 my ($self, $npc, $msg, $flags) = @_;
838 1712
839 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1713 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
840 1714
844 $msg = $npc->name . " says: $msg" if $npc; 1718 $msg = $npc->name . " says: $msg" if $npc;
845 $self->message ($msg, $flags); 1719 $self->message ($msg, $flags);
846 } 1720 }
847} 1721}
848 1722
849=item $player->ext_reply ($msgid, $msgtype, %msg) 1723=item $player_object->may ("access")
850 1724
851Sends an ext reply to the player. 1725Returns wether the given player is authorized to access resource "access"
1726(e.g. "command_wizcast").
852 1727
853=cut 1728=cut
854 1729
855sub cf::player::ext_reply($$$%) { 1730sub cf::object::player::may {
1731 my ($self, $access) = @_;
1732
1733 $self->flag (cf::FLAG_WIZ) ||
1734 (ref $cf::CFG{"may_$access"}
1735 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1736 : $cf::CFG{"may_$access"})
1737}
1738
1739=item $player_object->enter_link
1740
1741Freezes the player and moves him/her to a special map (C<{link}>).
1742
1743The player should be reasonably safe there for short amounts of time. You
1744I<MUST> call C<leave_link> as soon as possible, though.
1745
1746Will never block.
1747
1748=item $player_object->leave_link ($map, $x, $y)
1749
1750Moves the player out of the special C<{link}> map onto the specified
1751map. If the map is not valid (or omitted), the player will be moved back
1752to the location he/she was before the call to C<enter_link>, or, if that
1753fails, to the emergency map position.
1754
1755Might block.
1756
1757=cut
1758
1759sub link_map {
1760 unless ($LINK_MAP) {
1761 $LINK_MAP = cf::map::find "{link}"
1762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1763 $LINK_MAP->load;
1764 }
1765
1766 $LINK_MAP
1767}
1768
1769sub cf::object::player::enter_link {
1770 my ($self) = @_;
1771
1772 $self->deactivate_recursive;
1773
1774 return if UNIVERSAL::isa $self->map, "ext::map_link";
1775
1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1777 if $self->map;
1778
1779 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1780}
1781
1782sub cf::object::player::leave_link {
1783 my ($self, $map, $x, $y) = @_;
1784
1785 my $link_pos = delete $self->{_link_pos};
1786
1787 unless ($map) {
1788 # restore original map position
1789 ($map, $x, $y) = @{ $link_pos || [] };
1790 $map = cf::map::find $map;
1791
1792 unless ($map) {
1793 ($map, $x, $y) = @$EMERGENCY_POSITION;
1794 $map = cf::map::find $map
1795 or die "FATAL: cannot load emergency map\n";
1796 }
1797 }
1798
1799 ($x, $y) = (-1, -1)
1800 unless (defined $x) && (defined $y);
1801
1802 # use -1 or undef as default coordinates, not 0, 0
1803 ($x, $y) = ($map->enter_x, $map->enter_y)
1804 if $x <=0 && $y <= 0;
1805
1806 $map->load;
1807 $map->load_diag;
1808
1809 return unless $self->contr->active;
1810 $self->activate_recursive;
1811
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1813 $self->enter_map ($map, $x, $y);
1814}
1815
1816cf::player->attach (
1817 on_logout => sub {
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 },
1827 on_login => sub {
1828 my ($pl) = @_;
1829
1830 # try to abort aborted map switching on player login :)
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847
1848=item $player_object->goto ($path, $x, $y)
1849
1850=cut
1851
1852sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_;
1854
1855 $self->enter_link;
1856
1857 (async {
1858 my $map = eval {
1859 my $map = cf::map::find $path;
1860 $map = $map->customise_for ($self) if $map;
1861 $map
1862 } or
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864
1865 $self->leave_link ($map, $x, $y);
1866 })->prio (1);
1867}
1868
1869=item $player_object->enter_exit ($exit_object)
1870
1871=cut
1872
1873sub parse_random_map_params {
1874 my ($spec) = @_;
1875
1876 my $rmp = { # defaults
1877 xsize => (cf::rndm 15, 40),
1878 ysize => (cf::rndm 15, 40),
1879 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1880 #layout => string,
1881 };
1882
1883 for (split /\n/, $spec) {
1884 my ($k, $v) = split /\s+/, $_, 2;
1885
1886 $rmp->{lc $k} = $v if (length $k) && (length $v);
1887 }
1888
1889 $rmp
1890}
1891
1892sub prepare_random_map {
1893 my ($exit) = @_;
1894
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object
1900
1901 my $rmp = parse_random_map_params $exit->msg;
1902
1903 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y;
1908 }
1909
1910 $rmp->{random_seed} ||= $exit->random_seed;
1911
1912 my $data = cf::to_json $rmp;
1913 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1915
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh;
1919 aio_rename "$meta~", $meta;
1920
1921 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef);
1923 }
1924}
1925
1926sub cf::object::player::enter_exit {
856 my ($self, $id, %msg) = @_; 1927 my ($self, $exit) = @_;
857 1928
858 $msg{msgid} = $id; 1929 return unless $self->type == cf::PLAYER;
859 1930
860 $self->send ("ext " . to_json \%msg); 1931 if ($exit->slaying eq "/!") {
861} 1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
862 1935
863############################################################################# 1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
864# map scripting support 1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link;
1941
1942 (async {
1943 $self->deactivate_recursive; # just to be sure
1944 unless (eval {
1945 $self->goto ($slaying, $hp, $sp);
1946
1947 1;
1948 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. "
1950 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED);
1953
1954 warn "ERROR in enter_exit: $@";
1955 $self->leave_link;
1956 }
1957 })->prio (1);
1958}
1959
1960=head3 cf::client
1961
1962=over 4
1963
1964=item $client->send_drawinfo ($text, $flags)
1965
1966Sends a drawinfo packet to the client. Circumvents output buffering so
1967should not be used under normal circumstances.
1968
1969=cut
1970
1971sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_;
1973
1974 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1976}
1977
1978
1979=item $success = $client->query ($flags, "text", \&cb)
1980
1981Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984
1985Queries can fail, so check the return code. Or don't, as queries will become
1986reliable at some point in the future.
1987
1988=cut
1989
1990sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_;
1992
1993 return unless $self->state == ST_PLAYING
1994 || $self->state == ST_SETUP
1995 || $self->state == ST_CUSTOM;
1996
1997 $self->state (ST_CUSTOM);
1998
1999 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001
2002 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1;
2004}
2005
2006cf::client->attach (
2007 on_reply => sub {
2008 my ($ns, $msg) = @_;
2009
2010 # this weird shuffling is so that direct followup queries
2011 # get handled first
2012 my $queue = delete $ns->{query_queue}
2013 or return; # be conservative, not sure how that can happen, but we saw a crash here
2014
2015 (shift @$queue)->[1]->($msg);
2016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2017
2018 push @{ $ns->{query_queue} }, @$queue;
2019
2020 if (@{ $ns->{query_queue} } == @$queue) {
2021 if (@$queue) {
2022 $ns->send_packet ($ns->{query_queue}[0][0]);
2023 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 }
2026 }
2027 },
2028);
2029
2030=item $client->async (\&cb)
2031
2032Create a new coroutine, running the specified callback. The coroutine will
2033be automatically cancelled when the client gets destroyed (e.g. on logout,
2034or loss of connection).
2035
2036=cut
2037
2038sub cf::client::async {
2039 my ($self, $cb) = @_;
2040
2041 my $coro = &Coro::async ($cb);
2042
2043 $coro->on_destroy (sub {
2044 delete $self->{_coro}{$coro+0};
2045 });
2046
2047 $self->{_coro}{$coro+0} = $coro;
2048
2049 $coro
2050}
2051
2052cf::client->attach (
2053 on_destroy => sub {
2054 my ($ns) = @_;
2055
2056 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2057 },
2058);
2059
2060=back
2061
2062
2063=head2 SAFE SCRIPTING
2064
2065Functions that provide a safe environment to compile and execute
2066snippets of perl code without them endangering the safety of the server
2067itself. Looping constructs, I/O operators and other built-in functionality
2068is not available in the safe scripting environment, and the number of
2069functions and methods that can be called is greatly reduced.
2070
2071=cut
865 2072
866our $safe = new Safe "safe"; 2073our $safe = new Safe "safe";
867our $safe_hole = new Safe::Hole; 2074our $safe_hole = new Safe::Hole;
868 2075
869$SIG{FPE} = 'IGNORE'; 2076$SIG{FPE} = 'IGNORE';
870 2077
871$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
872 2079
873# here we export the classes and methods available to script code 2080# here we export the classes and methods available to script code
874 2081
2082=pod
2083
2084The following fucntions and emthods are available within a safe environment:
2085
2086 cf::object contr pay_amount pay_player map
2087 cf::object::player player
2088 cf::player peaceful
2089 cf::map trigger
2090
2091=cut
2092
875for ( 2093for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 2094 ["cf::object" => qw(contr pay_amount pay_player map)],
877 ["cf::object::player" => qw(player)], 2095 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 2096 ["cf::player" => qw(peaceful)],
2097 ["cf::map" => qw(trigger)],
879) { 2098) {
880 no strict 'refs'; 2099 no strict 'refs';
881 my ($pkg, @funs) = @$_; 2100 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 2102 for @funs;
884} 2103}
2104
2105=over 4
2106
2107=item @retval = safe_eval $code, [var => value, ...]
2108
2109Compiled and executes the given perl code snippet. additional var/value
2110pairs result in temporary local (my) scalar variables of the given name
2111that are available in the code snippet. Example:
2112
2113 my $five = safe_eval '$first + $second', first => 1, second => 4;
2114
2115=cut
885 2116
886sub safe_eval($;@) { 2117sub safe_eval($;@) {
887 my ($code, %vars) = @_; 2118 my ($code, %vars) = @_;
888 2119
889 my $qcode = $code; 2120 my $qcode = $code;
912 } 2143 }
913 2144
914 wantarray ? @res : $res[0] 2145 wantarray ? @res : $res[0]
915} 2146}
916 2147
2148=item cf::register_script_function $function => $cb
2149
2150Register a function that can be called from within map/npc scripts. The
2151function should be reasonably secure and should be put into a package name
2152like the extension.
2153
2154Example: register a function that gets called whenever a map script calls
2155C<rent::overview>, as used by the C<rent> extension.
2156
2157 cf::register_script_function "rent::overview" => sub {
2158 ...
2159 };
2160
2161=cut
2162
917sub register_script_function { 2163sub register_script_function {
918 my ($fun, $cb) = @_; 2164 my ($fun, $cb) = @_;
919 2165
920 no strict 'refs'; 2166 no strict 'refs';
921 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2167 *{"safe::$fun"} = $safe_hole->wrap ($cb);
922} 2168}
923 2169
2170=back
2171
2172=cut
2173
924############################################################################# 2174#############################################################################
925# the server's main() 2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $value = cf::db_get $family => $key
2188
2189Returns a single value from the database.
2190
2191=item cf::db_put $family => $key => $value
2192
2193Stores the given C<$value> in the family.
2194
2195=cut
2196
2197our $DB;
2198
2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
2218
2219 cf::db_put (board => data => $pst->{board});
2220 cf::db_put (guildrules => data => $pst->{guildrules});
2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
2223
2224 unlink $path;
2225 };
2226 }
2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2244}
2245
2246#############################################################################
2247# the server's init and main functions
2248
2249sub init_resources {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2251 or die "unable to load regions file\n";#d#
2252}
2253
2254sub cfg_load {
2255 open my $fh, "<:utf8", cf::confdir . "/config"
2256 or return;
2257
2258 local $/;
2259 *CFG = YAML::Syck::Load <$fh>;
2260
2261 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2262
2263 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2264 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2265
2266 if (exists $CFG{mlockall}) {
2267 eval {
2268 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2269 and die "WARNING: m(un)lockall failed: $!\n";
2270 };
2271 warn $@ if $@;
2272 }
2273}
2274
2275sub init {
2276 init_resources;
2277}
926 2278
927sub main { 2279sub main {
2280 # we must not ever block the main coroutine
2281 local $Coro::idle = sub {
2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async {
2284 Event::one_event;
2285 })->prio (Coro::PRIO_MAX);
2286 };
2287
2288 cfg_load;
2289 db_init;
2290 load_extensions;
2291
2292 $TICK_WATCHER->start;
928 Event::loop; 2293 Event::loop;
929} 2294}
930 2295
931############################################################################# 2296#############################################################################
932# initialisation 2297# initialisation and cleanup
933 2298
934register "<global>", __PACKAGE__; 2299# install some emergency cleanup handlers
2300BEGIN {
2301 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal (
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal";
2309 },
2310 );
2311 }
2312}
2313
2314sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop;
2316
2317 warn "enter emergency perl save\n";
2318
2319 cf::sync_job {
2320 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n";
2324 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next;
2327 $pl->save;
2328 }
2329 warn "end emergency player save\n";
2330
2331 warn "begin emergency map save\n";
2332 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next;
2335 $map->save;
2336 }
2337 warn "end emergency map save\n";
2338
2339 warn "begin emergency database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n";
2342 };
2343
2344 warn "leave emergency perl save\n";
2345}
2346
2347sub post_cleanup {
2348 my ($make_core) = @_;
2349
2350 warn Carp::longmess "post_cleanup backtrace"
2351 if $make_core;
2352}
2353
2354sub reload() {
2355 # can/must only be called in main
2356 if ($Coro::current != $Coro::main) {
2357 warn "can only reload from main coroutine";
2358 return;
2359 }
2360
2361 warn "reloading...";
2362
2363 warn "entering sync_job";
2364
2365 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark
2367 cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark
2369
2370 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV;
2372
2373 # if anything goes wrong in here, we should simply crash as we already saved
2374
2375 warn "cancelling all WF_AUTOCANCEL watchers";
2376 for (Event::all_watchers) {
2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2378 }
2379
2380 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate...";
2387 }
2388
2389 warn "cancelling all extension coros";
2390 $_->cancel for values %EXT_CORO;
2391 %EXT_CORO = ();
2392
2393 warn "removing commands";
2394 %COMMAND = ();
2395
2396 warn "removing ext commands";
2397 %EXTCMD = ();
2398
2399 warn "unloading/nuking all extensions";
2400 for my $pkg (@EXTS) {
2401 warn "... unloading $pkg";
2402
2403 if (my $cb = $pkg->can ("unload")) {
2404 eval {
2405 $cb->($pkg);
2406 1
2407 } or warn "$pkg unloaded, but with errors: $@";
2408 }
2409
2410 warn "... nuking $pkg";
2411 Symbol::delete_package $pkg;
2412 }
2413
2414 warn "unloading all perl modules loaded from $LIBDIR";
2415 while (my ($k, $v) = each %INC) {
2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2417
2418 warn "... unloading $k";
2419 delete $INC{$k};
2420
2421 $k =~ s/\.pm$//;
2422 $k =~ s/\//::/g;
2423
2424 if (my $cb = $k->can ("unload_module")) {
2425 $cb->();
2426 }
2427
2428 Symbol::delete_package $k;
2429 }
2430
2431 warn "getting rid of safe::, as good as possible";
2432 Symbol::delete_package "safe::$_"
2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2434
2435 warn "unloading cf.pm \"a bit\"";
2436 delete $INC{"cf.pm"};
2437
2438 # don't, removes xs symbols, too,
2439 # and global variables created in xs
2440 #Symbol::delete_package __PACKAGE__;
2441
2442 warn "unload completed, starting to reload now";
2443
2444 warn "reloading cf.pm";
2445 require cf;
2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2447
2448 warn "loading config and database again";
2449 cf::cfg_load;
2450
2451 warn "loading extensions";
2452 cf::load_extensions;
2453
2454 warn "reattaching attachments to objects/players";
2455 _global_reattach;
2456 warn "reattaching attachments to maps";
2457 reattach $_ for values %MAP;
2458
2459 warn "loading reloadable resources";
2460 init_resources;
2461
2462 warn "leaving sync_job";
2463
2464 1
2465 } or do {
2466 warn $@;
2467 warn "error while reloading, exiting.";
2468 exit 1;
2469 };
2470
2471 warn "reloaded";
2472};
2473
2474our $RELOAD_WATCHER; # used only during reload
2475
2476register_command "reload" => sub {
2477 my ($who, $arg) = @_;
2478
2479 if ($who->flag (FLAG_WIZ)) {
2480 $who->message ("reloading server.");
2481
2482 # doing reload synchronously and two reloads happen back-to-back,
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2490 reload;
2491 undef $RELOAD_WATCHER;
2492 },
2493 );
2494 }
2495};
935 2496
936unshift @INC, $LIBDIR; 2497unshift @INC, $LIBDIR;
937 2498
938load_extensions; 2499my $bug_warning = 0;
939 2500
940$TICK_WATCHER = Event->timer ( 2501$TICK_WATCHER = Event->timer (
2502 reentrant => 0,
2503 parked => 1,
941 prio => 1, 2504 prio => 0,
942 at => $NEXT_TICK || 1, 2505 at => $NEXT_TICK || $TICK,
2506 data => WF_AUTOCANCEL,
943 cb => sub { 2507 cb => sub {
2508 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10;
2511 return;
2512 }
2513
2514 $NOW = Event::time;
2515
944 cf::server_tick; # one server iteration 2516 cf::server_tick; # one server iteration
945 2517 $RUNTIME += $TICK;
946 my $NOW = Event::time;
947 $NEXT_TICK += $TICK; 2518 $NEXT_TICK += $TICK;
948 2519
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10;
2522 Coro::async_pool {
2523 write_runtime
2524 or warn "ERROR: unable to write runtime file: $!";
2525 };
2526 }
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2533
949 # if we are delayed by four ticks, skip them all 2534 # if we are delayed by four ticks or more, skip them all
950 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
951 2536
952 $TICK_WATCHER->at ($NEXT_TICK); 2537 $TICK_WATCHER->at ($NEXT_TICK);
953 $TICK_WATCHER->start; 2538 $TICK_WATCHER->start;
954 }, 2539 },
955); 2540);
956 2541
957_reload_2; 2542{
2543 BDB::max_poll_time $TICK * 0.1;
2544 $BDB_POLL_WATCHER = Event->io (
2545 reentrant => 0,
2546 fd => BDB::poll_fileno,
2547 poll => 'r',
2548 prio => 0,
2549 data => WF_AUTOCANCEL,
2550 cb => \&BDB::poll_cb,
2551 );
2552 BDB::min_parallel 8;
2553
2554 BDB::set_sync_prepare {
2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568
2569 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create;
2571
2572 cf::sync_job {
2573 eval {
2574 BDB::db_env_open
2575 $DB_ENV,
2576 $BDB_ENV_DIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666;
2580
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 };
2586
2587 cf::cleanup "db_env_open(db): $@" if $@;
2588 };
2589 }
2590}
2591
2592{
2593 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io (
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605}
2606
2607END { cf::emergency_save }
958 2608
9591 26091
960 2610

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