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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.131 by root, Thu Jan 4 00:53:54 2007 UTC vs.
Revision 1.550 by root, Fri May 14 22:56:47 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %MAP; # all maps 137our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 138our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 139our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 140
56our %EXT_CORO; 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
57 153
58binmode STDOUT; 154binmode STDOUT;
59binmode STDERR; 155binmode STDERR;
60 156
61# read virtual server time, if available 157# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
66} 162}
67 163
68mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 165
74# a special map that is always available 166mkdir $_
75our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
76our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 187
78############################################################################# 188#############################################################################
79 189
80=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
81 191
88=item $cf::RUNTIME 198=item $cf::RUNTIME
89 199
90The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 201every server tick.
92 202
93=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 206
95The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
97 211
98=item $cf::NOW 212=item $cf::NOW
99 213
100The time of the last (current) server tick. 214The time of the last (current) server tick.
101 215
102=item $cf::TICK 216=item $cf::TICK
103 217
104The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
105 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
106=item %cf::CFG 230=item %cf::CFG
107 231
108Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 233from wherever your confdir points to.
110 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one thread
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
257
111=back 258=back
112 259
113=cut 260=cut
114 261
115BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 269 my $msg = join "", @_;
118 utf8::encode $msg;
119 270
120 $msg .= "\n" 271 $msg .= "\n"
121 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
122 273
123 LOG llevError, "cfperl: $msg"; 274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
124 }; 275
125} 276 LOG llevWarn, $msg;
277};
278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
126 292
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 300
134# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 302# within the Safe compartment.
136for my $pkg (qw( 303for my $pkg (qw(
137 cf::global cf::attachable 304 cf::global cf::attachable
138 cf::object cf::object::player 305 cf::object cf::object::player
139 cf::client cf::player 306 cf::client cf::player
140 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
141 cf::map cf::party cf::region 309 cf::party cf::region
142)) { 310)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 312}
146 313
147$Event::DIED = sub { 314$EV::DIED = sub {
148 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
149}; 316};
150 317
151my %ext_pkg; 318#############################################################################
152my @exts;
153my @hook;
154 319
155=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
156 321
157=over 4 322=over 4
158 323
159=cut 324=item dumpval $ref
160 325
161use JSON::Syck (); # TODO# replace by JSON::PC once working 326=cut
162 327
328sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345}
346
163=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
164 348
165Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
166 350
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
175 352
176Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
177 354
178=cut 355=cut
179 356
180sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 358
185=item my $guard = cf::guard { BLOCK } 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
186 361
187Run the given callback when the guard object gets destroyed (useful for 362=item $ref = cf::yaml_load $scalar
188coroutine cancellations).
189 363
190You can call C<< ->cancel >> on the guard object to stop the block from 364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
191being executed.
192 365
193=cut 366=cut
194 367
195sub guard(&) { 368sub fork_call(&@);
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198 369
199sub cf::guard::cancel { 370sub yaml_load($) {
200 ${$_[0]} = sub { }; 371 fork_call { YAML::XS::Load $_[0] } @_
201} 372}
202 373
203sub cf::guard::DESTROY { 374=item cf::post_init { BLOCK }
204 ${$_[0]}->(); 375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
205} 403}
206 404
207=item cf::lock_wait $string 405=item cf::lock_wait $string
208 406
209Wait until the given lock is available. See cf::lock_acquire. 407Wait until the given lock is available. See cf::lock_acquire.
210 408
211=item my $lock = cf::lock_acquire $string 409=item my $lock = cf::lock_acquire $string
212 410
213Wait until the given lock is available and then acquires it and returns 411Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 413for example when the coroutine gets canceled), the lock is automatically
216returned. 414returned.
217 415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
218Lock names should begin with a unique identifier (for example, find_map 419Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 420uses map_find and cf::map::load uses map_load).
220 421
221=cut 422=item $locked = cf::lock_active $string
222 423
223our %LOCK; 424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
224 429
225sub lock_wait($) { 430sub lock_wait($) {
226 my ($key) = @_; 431 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 432}
234 433
235sub lock_acquire($) { 434sub lock_acquire($) {
236 my ($key) = @_; 435 $LOCKS->guard ($_[0])
436}
237 437
238 # wait, to be sure we are not locked 438sub lock_active($) {
239 lock_wait $key; 439 $LOCKS->count ($_[0]) < 1
440}
240 441
241 $LOCK{$key} = []; 442sub freeze_mainloop {
443 tick_inhibit_inc;
242 444
243 cf::guard { 445 &Guard::guard (\&tick_inhibit_dec);
244 # wake up all waiters, to be on the safe side 446}
245 $_->ready for @{ delete $LOCK{$key} }; 447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
246 } 512 }
513};
514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
247} 528}
248 529
249=item cf::async { BLOCK } 530=item cf::async { BLOCK }
250 531
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 532Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 533C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
534thing you are allowed to do is call C<prio> on it.
253 535
254=cut 536=cut
255 537
256sub async(&) { 538BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 539
265=item cf::sync_job { BLOCK } 540=item cf::sync_job { BLOCK }
266 541
267The design of crossfire+ requires that the main coro ($Coro::main) is 542The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 543is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
270 546
271If it must be done, put the blocking parts into C<sync_job>. This will run 547If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 548the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 549server will be frozen during this time, so the block should either finish
274fast or be very important. 550fast or be very important.
276=cut 552=cut
277 553
278sub sync_job(&) { 554sub sync_job(&) {
279 my ($job) = @_; 555 my ($job) = @_;
280 556
281 if ($Coro::current == $Coro::main) { 557 if (in_main) {
558 my $time = AE::time;
559
282 # this is the main coro, too bad, we have to block 560 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 561 # till the operation succeeds, freezing the server :/
284 562
285 # TODO: use suspend/resume instead 563 #LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 564
287 local $FREEZE = 1; 565 my $freeze_guard = freeze_mainloop;
288 566
289 my $busy = 1; 567 my $busy = 1;
290 my @res; 568 my @res;
291 569
292 (Coro::async { 570 (async {
571 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 572 @res = eval { $job->() };
294 warn $@ if $@; 573 error $@ if $@;
295 undef $busy; 574 undef $busy;
296 })->prio (Coro::PRIO_MAX); 575 })->prio (Coro::PRIO_MAX);
297 576
298 while ($busy) { 577 while ($busy) {
578 if (Coro::nready) {
299 Coro::cede_notself; 579 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 580 } else {
581 EV::loop EV::LOOP_ONESHOT;
301 } 582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
302 588
303 wantarray ? @res : $res[0] 589 wantarray ? @res : $res[0]
304 } else { 590 } else {
305 # we are in another coroutine, how wonderful, everything just works 591 # we are in another coroutine, how wonderful, everything just works
306 592
307 $job->() 593 $job->()
308 } 594 }
309} 595}
310 596
311=item $coro = cf::coro { BLOCK } 597=item $coro = cf::async_ext { BLOCK }
312 598
313Creates and returns a new coro. This coro is automcatially being canceled 599Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 600extension calling this is being unloaded.
315 601
316=cut 602=cut
317 603
318sub coro(&) { 604sub async_ext(&) {
319 my $cb = shift; 605 my $cb = shift;
320 606
321 my $coro = &cf::async ($cb); 607 my $coro = &Coro::async ($cb);
322 608
323 $coro->on_destroy (sub { 609 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 610 delete $EXT_CORO{$coro+0};
325 }); 611 });
326 $EXT_CORO{$coro+0} = $coro; 612 $EXT_CORO{$coro+0} = $coro;
327 613
328 $coro 614 $coro
329} 615}
330 616
331sub write_runtime { 617=item fork_call { }, @args
332 my $runtime = cf::localdir . "/runtime";
333 618
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 619Executes the given code block with the given arguments in a seperate
335 or return; 620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
336 623
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 624=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 625
341 aio_fsync $fh 626sub post_fork {
342 and return; 627 reset_signals;
628}
343 629
344 close $fh 630sub fork_call(&@) {
345 or return; 631 my ($cb, @args) = @_;
346 632
347 aio_rename "$runtime~", $runtime 633 # we seemingly have to make a local copy of the whole thing,
348 and return; 634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
349 636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643}
644
645sub objinfo {
350 1 646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 821}
352 822
353=back 823=back
354 824
355=cut 825=cut
356 826
357############################################################################# 827#############################################################################
358 828
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS 829=head2 ATTACHABLE OBJECTS
480 830
481Many objects in crossfire are so-called attachable objects. That means you can 831Many objects in deliantra are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment") 832attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 833to it. All such attachable objects support the following methods.
484 834
485In the following description, CLASS can be any of C<global>, C<object> 835In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 836C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 837Deliantra).
488 838
489=over 4 839=over 4
490 840
491=item $attachable->attach ($attachment, key => $value...) 841=item $attachable->attach ($attachment, key => $value...)
492 842
536=item cf::CLASS::attachment $name, ... 886=item cf::CLASS::attachment $name, ...
537 887
538Register an attachment by C<$name> through which attachable objects of the 888Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment. 889given CLASS can refer to this attachment.
540 890
541Some classes such as crossfire maps and objects can specify attachments 891Some classes such as deliantra maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name. 892that are attached at load/instantiate time, thus the need for a name.
543 893
544These calls expect any number of the following handler/hook descriptions: 894These calls expect any number of the following handler/hook descriptions:
545 895
546=over 4 896=over 4
606our @CB_TYPE = (); # registry for type (cf-object class) based events 956our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 957our @CB_MAP = ();
608 958
609my %attachment; 959my %attachment;
610 960
961sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965}
966
611sub _attach_cb($$$$) { 967sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 968 my ($registry, $event, $prio, $cb) = @_;
613 969
614 use sort 'stable'; 970 use sort 'stable';
615 971
649 $registry = $CB_TYPE[$object_type] ||= []; 1005 $registry = $CB_TYPE[$object_type] ||= [];
650 1006
651 } elsif ($type eq "subtype") { 1007 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 1008 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 1009 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 1011
656 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 1013 my $pkg = shift @arg;
658 1014
659 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
664 1020
665 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
666 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
667 1023
668 } elsif (ref $type) { 1024 } elsif (ref $type) {
669 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
670 1026
671 } else { 1027 } else {
672 shift @arg; 1028 shift @arg;
673 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
674 } 1030 }
675 } 1031 }
676} 1032}
677 1033
678sub _object_attach { 1034sub _object_attach {
688 _attach $registry, $klass, @attach; 1044 _attach $registry, $klass, @attach;
689 } 1045 }
690 1046
691 $obj->{$name} = \%arg; 1047 $obj->{$name} = \%arg;
692 } else { 1048 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 1049 info "object uses attachment '$name' which is not available, postponing.\n";
694 } 1050 }
695 1051
696 $obj->{_attachment}{$name} = undef; 1052 $obj->{_attachment}{$name} = undef;
697} 1053}
698 1054
700 if (ref $_[0]) { 1056 if (ref $_[0]) {
701 _object_attach @_; 1057 _object_attach @_;
702 } else { 1058 } else {
703 _attach shift->_attach_registry, @_; 1059 _attach shift->_attach_registry, @_;
704 } 1060 }
1061 _recalc_want;
705}; 1062};
706 1063
707# all those should be optimised 1064# all those should be optimised
708sub cf::attachable::detach { 1065sub cf::attachable::detach {
709 my ($obj, $name) = @_; 1066 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 1069 delete $obj->{_attachment}{$name};
713 reattach ($obj); 1070 reattach ($obj);
714 } else { 1071 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 1072 Carp::croak "cannot, currently, detach class attachments";
716 } 1073 }
1074 _recalc_want;
717}; 1075};
718 1076
719sub cf::attachable::attached { 1077sub cf::attachable::attached {
720 my ($obj, $name) = @_; 1078 my ($obj, $name) = @_;
721 1079
736 "; 1094 ";
737 die if $@; 1095 die if $@;
738} 1096}
739 1097
740our $override; 1098our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 1100
743sub override { 1101sub override {
744 $override = 1; 1102 $override = 1;
745 @invoke_results = (); 1103 @INVOKE_RESULTS = (@_);
746} 1104}
747 1105
748sub do_invoke { 1106sub do_invoke {
749 my $event = shift; 1107 my $event = shift;
750 my $callbacks = shift; 1108 my $callbacks = shift;
751 1109
752 @invoke_results = (); 1110 @INVOKE_RESULTS = ();
753 1111
754 local $override; 1112 local $override;
755 1113
756 for (@$callbacks) { 1114 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
758 1116
759 if ($@) { 1117 if ($@) {
760 warn "$@";
761 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
762 override; 1119 override;
763 } 1120 }
764 1121
765 return 1 if $override; 1122 return 1 if $override;
766 } 1123 }
767 1124
768 0 1125 0
769} 1126}
770 1127
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1129
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1131
775Generate an object-specific event with the given arguments. 1132Generate an object-specific event with the given arguments.
776 1133
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1135removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1137
781=back 1138=back
782 1139
783=cut 1140=cut
784 1141
785############################################################################# 1142#############################################################################
786# object support 1143# object support
1144
1145sub _object_equal($$);
1146sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185}
787 1186
788sub reattach { 1187sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1188 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1193
792 my $registry = $obj->registry; 1194 my $registry = $obj->registry;
793 1195
794 @$registry = (); 1196 @$registry = ();
795 1197
800 for (@$attach) { 1202 for (@$attach) {
801 my ($klass, @attach) = @$_; 1203 my ($klass, @attach) = @$_;
802 _attach $registry, $klass, @attach; 1204 _attach $registry, $klass, @attach;
803 } 1205 }
804 } else { 1206 } else {
805 warn "object uses attachment '$name' that is not available, postponing.\n"; 1207 info "object uses attachment '$name' that is not available, postponing.\n";
806 } 1208 }
807 } 1209 }
808} 1210}
809 1211
810cf::attachable->attach ( 1212cf::attachable->attach (
811 prio => -1000000, 1213 prio => -1000000,
812 on_instantiate => sub { 1214 on_instantiate => sub {
813 my ($obj, $data) = @_; 1215 my ($obj, $data) = @_;
814 1216
815 $data = from_json $data; 1217 $data = decode_json $data;
816 1218
817 for (@$data) { 1219 for (@$data) {
818 my ($name, $args) = @$_; 1220 my ($name, $args) = @$_;
819 1221
820 $obj->attach ($name, %{$args || {} }); 1222 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1238sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1239 my ($filename, $rdata, $objs) = @_;
838 1240
839 sync_job { 1241 sync_job {
840 if (length $$rdata) { 1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1244 trace sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
843 1247
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1249 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
847 aio_fsync $fh; 1253 aio_fsync $fh;
1254 }
848 close $fh; 1255 aio_close $fh;
849 1256
850 if (@$objs) { 1257 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1259 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
855 aio_fsync $fh; 1264 aio_fsync $fh;
1265 }
856 close $fh; 1266 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1267 aio_rename "$filename.pst~", "$filename.pst";
858 } 1268 }
859 } else { 1269 } else {
860 aio_unlink "$filename.pst"; 1270 aio_unlink "$filename.pst";
861 } 1271 }
862 1272
863 aio_rename "$filename~", $filename; 1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
864 } else { 1277 } else {
865 warn "FATAL: $filename~: $!\n"; 1278 error "unable to save objects: $filename~: $!\n";
866 } 1279 }
867 } else { 1280 } else {
868 aio_unlink $filename; 1281 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1282 aio_unlink "$filename.pst";
870 } 1283 }
871 } 1284 };
872} 1285}
873 1286
874sub object_freezer_as_string { 1287sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1288 my ($rdata, $objs) = @_;
876 1289
888 or return; 1301 or return;
889 1302
890 unless (aio_stat "$filename.pst") { 1303 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1304 (aio_load "$filename.pst", $av) >= 0
892 or return; 1305 or return;
1306
893 $av = eval { (Storable::thaw $av)->{objs} }; 1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
894 } 1309 }
895 1310
1311 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1312 trace sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
898 return ($data, $av); 1316 ($data, $av)
899} 1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
900 1324
901############################################################################# 1325#############################################################################
902# command handling &c 1326# command handling &c
903 1327
904=item cf::register_command $name => \&callback($ob,$args); 1328=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1342}
919 1343
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1344=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1345
922Register a callbackf ro execution when the client sends an extcmd packet. 1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
923 1351
924If the callback returns something, it is sent back as if reply was being 1352If the callback returns something, it is sent back as if reply was being
925called. 1353called.
926 1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
927=cut 1366=cut
928 1367
929sub register_extcmd { 1368sub register_extcmd {
930 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
931 1370
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1371 $EXTCMD{$name} = $cb;
936} 1372}
1373
1374sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378}
1379
1380use File::Glob ();
937 1381
938cf::player->attach ( 1382cf::player->attach (
939 on_command => sub { 1383 on_unknown_command => sub {
940 my ($pl, $name, $params) = @_; 1384 my ($pl, $name, $params) = @_;
941 1385
942 my $cb = $COMMAND{$name} 1386 my $cb = $COMMAND{$name}
943 or return; 1387 or return;
944 1388
949 cf::override; 1393 cf::override;
950 }, 1394 },
951 on_extcmd => sub { 1395 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1396 my ($pl, $buf) = @_;
953 1397
954 my $msg = eval { from_json $buf }; 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1399
956 if (ref $msg) { 1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1408 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1409 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
962 } else { 1415 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1417 }
965 1418
966 cf::override; 1419 cf::override;
967 }, 1420 },
968); 1421);
969 1422
970sub register { 1423# "readahead" all extensions
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1424sub cache_extensions {
977 my ($path) = @_; 1425 my $grp = IO::AIO::aio_group;
978 1426
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
980 my $base = $1; 1428 for (grep /\.ext$/, @{$_[0]}) {
981 my $pkg = $1; 1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984
985 warn "loading '$path' into '$pkg'\n";
986
987 open my $fh, "<:utf8", $path
988 or die "$path: $!";
989
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# }
1019
1020 # remove commands
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 } 1430 }
1029 } 1431 };
1030 1432
1031 # remove extcmds 1433 $grp
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 1434}
1045 1435
1046sub load_extensions { 1436sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1047 for my $ext (<$LIBDIR/*.ext>) { 1442 for my $path (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 1443 next unless -r $path;
1049 eval { 1444
1050 load_extension $ext; 1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1051 1 1508 }
1052 } or warn "$ext not loaded: $@"; 1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1053 } 1519 };
1054} 1520}
1055 1521
1056############################################################################# 1522#############################################################################
1057# load/save/clean perl data associated with a map
1058 1523
1059*cf::mapsupport::on_clean = sub { 1524=back
1525
1526=head2 CORE EXTENSIONS
1527
1528Functions and methods that extend core deliantra objects.
1529
1530=cut
1531
1532package cf::player;
1533
1534use Coro::AIO;
1535
1536=head3 cf::player
1537
1538=over 4
1539
1540=item cf::player::num_playing
1541
1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
1554=item cf::player::find $login
1555
1556Returns the given player object, loading it if necessary (might block).
1557
1558=cut
1559
1560sub playerdir($) {
1561 "$PLAYERDIR/"
1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1563}
1564
1565sub path($) {
1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1567
1568 (playerdir $login) . "/playerdata"
1569}
1570
1571sub find_active($) {
1572 $cf::PLAYER{$_[0]}
1573 and $cf::PLAYER{$_[0]}->active
1574 and $cf::PLAYER{$_[0]}
1575}
1576
1577sub exists($) {
1060 my ($map) = @_; 1578 my ($login) = @_;
1061 1579
1062 my $path = $map->tmpname; 1580 $cf::PLAYER{$login}
1063 defined $path or return; 1581 or !aio_stat path $login
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075} 1582}
1076 1583
1077# TODO: compatibility cruft, remove when no longer needed 1584sub find($) {
1585 return $cf::PLAYER{$_[0]} || do {
1586 my $login = $_[0];
1587
1588 my $guard = cf::lock_acquire "user_find:$login";
1589
1590 $cf::PLAYER{$_[0]} || do {
1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1606 $cf::PLAYER{$login} = $pl
1607 }
1608 }
1609}
1610
1078cf::player->attach ( 1611cf::player->attach (
1079 on_load => sub { 1612 on_load => sub {
1080 my ($pl, $path) = @_; 1613 my ($pl, $path) = @_;
1081 1614
1082 for my $o (all_objects $pl->ob) { 1615 # restore slots saved in save, below
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1616 my $slots = delete $pl->{_slots};
1084 $o->set_ob_key_value ("_perl_data");
1085 1617
1086 %$o = %{ Storable::thaw pack "H*", $value }; 1618 $pl->ob->current_weapon ($slots->[0]);
1087 } 1619 $pl->combat_ob ($slots->[1]);
1088 } 1620 $pl->ranged_ob ($slots->[2]);
1089 }, 1621 },
1090); 1622);
1091 1623
1092############################################################################# 1624sub save($) {
1625 my ($pl) = @_;
1093 1626
1094=head2 CORE EXTENSIONS 1627 return if $pl->{deny_save};
1095 1628
1096Functions and methods that extend core crossfire objects. 1629 my $path = path $pl;
1630 my $guard = cf::lock_acquire "user_save:$path";
1097 1631
1098=head3 cf::player 1632 return if $pl->{deny_save};
1633
1634 aio_mkdir playerdir $pl, 0770;
1635 $pl->{last_save} = $cf::RUNTIME;
1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1642 $pl->save_pl ($path);
1643 cf::cede_to_tick;
1644}
1645
1646sub new($) {
1647 my ($login) = @_;
1648
1649 my $self = create;
1650
1651 $self->ob->name ($login);
1652 $self->{deny_save} = 1;
1653
1654 $cf::PLAYER{$login} = $self;
1655
1656 $self
1657}
1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1669=item $pl->quit_character
1670
1671Nukes the player without looking back. If logged in, the connection will
1672be destroyed. May block for a long time.
1673
1674=cut
1675
1676sub quit_character {
1677 my ($pl) = @_;
1678
1679 my $name = $pl->ob->name;
1680
1681 $pl->{deny_save} = 1;
1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1683
1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1691 $pl->ns->destroy if $pl->ns;
1692
1693 my $path = playerdir $pl;
1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1695 aio_rename $path, $temp;
1696 delete $cf::PLAYER{$pl->ob->name};
1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1719}
1720
1721=item cf::player::list_logins
1722
1723Returns am arrayref of all valid playernames in the system, can take a
1724while and may block, so not sync_job-capable, ever.
1725
1726=cut
1727
1728sub list_logins {
1729 my $dirs = aio_readdir $PLAYERDIR
1730 or return [];
1731
1732 my @logins;
1733
1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1744
1745 utf8::decode $login;
1746 push @logins, $login;
1747 }
1748
1749 \@logins
1750}
1751
1752=item $player->maps
1753
1754=item cf::player::maps $login
1755
1756Returns an arrayref of map paths that are private for this
1757player. May block.
1758
1759=cut
1760
1761sub maps($) {
1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1765
1766 my $files = aio_readdir playerdir $pl
1767 or return;
1768
1769 my @paths;
1770
1771 for (@$files) {
1772 utf8::decode $_;
1773 next if /\.(?:pl|pst)$/;
1774 next unless /^$PATH_SEP/o;
1775
1776 push @paths, cf::map::normalise "~$pl/$_";
1777 }
1778
1779 \@paths
1780}
1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1786=item $player->ext_reply ($msgid, @msg)
1787
1788Sends an ext reply to the player.
1789
1790=cut
1791
1792sub ext_reply($$@) {
1793 my ($self, $id, @msg) = @_;
1794
1795 $self->ns->ext_reply ($id, @msg)
1796}
1797
1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1099 1811
1100=over 4 1812=over 4
1101 1813
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut 1814=cut
1107 1815
1108sub cf::player::exists($) { 1816package cf::region;
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112 1817
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1818=item cf::region::find_by_path $path
1114 1819
1115Sends an ext reply to the player. 1820Tries to decuce the likely region for a map knowing only its path.
1116 1821
1117=cut 1822=cut
1118 1823
1119sub cf::player::ext_reply($$$%) { 1824sub find_by_path($) {
1120 my ($self, $id, %msg) = @_; 1825 my ($path) = @_;
1121 1826
1122 $msg{msgid} = $id; 1827 $path =~ s/^~[^\/]*//; # skip ~login
1123 1828
1124 $self->send ("ext " . to_json \%msg); 1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1125} 1839}
1126 1840
1127=back 1841=back
1128
1129 1842
1130=head3 cf::map 1843=head3 cf::map
1131 1844
1132=over 4 1845=over 4
1133 1846
1136package cf::map; 1849package cf::map;
1137 1850
1138use Fcntl; 1851use Fcntl;
1139use Coro::AIO; 1852use Coro::AIO;
1140 1853
1854use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1141our $MAX_RESET = 7200; 1858our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1859our $DEFAULT_RESET = 3000;
1143 1860
1144sub generate_random_map { 1861sub generate_random_map {
1145 my ($path, $rmp) = @_; 1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1146 1865
1147 # mit "rum" bekleckern, nicht 1866 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1867 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1868 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1869 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1870 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1871 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1872 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1873 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1874 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1875 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1876 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1877 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1878 (cf::region::find $rmp->{region}), $rmp->{custom}
1879 )
1161} 1880}
1162 1881
1163# and all this just because we cannot iterate over 1882=item cf::map->register ($regex, $prio)
1164# all maps in C++...
1165sub change_all_map_light {
1166 my ($change) = @_;
1167 1883
1168 $_->change_map_light ($change) 1884Register a handler for the map path matching the given regex at the
1169 for grep $_->outdoor, values %cf::MAP; 1885givne priority (higher is better, built-in handlers have priority 0, the
1170} 1886default).
1171 1887
1172sub try_load_header($) { 1888=cut
1889
1890sub register {
1891 my (undef, $regex, $prio) = @_;
1892 my $pkg = caller;
1893
1894 push @{"$pkg\::ISA"}, __PACKAGE__;
1895
1896 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1897}
1898
1899# also paths starting with '/'
1900$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1901
1902sub thawer_merge {
1903 my ($self, $merge) = @_;
1904
1905 # we have to keep some variables in memory intact
1906 local $self->{path};
1907 local $self->{load_path};
1908
1909 $self->SUPER::thawer_merge ($merge);
1910}
1911
1912sub normalise {
1173 my ($path) = @_; 1913 my ($path, $base) = @_;
1914
1915 $path = "$path"; # make sure it's a string
1916
1917 $path =~ s/\.map$//;
1918
1919 # map plan:
1920 #
1921 # /! non-realised random map exit (special hack!)
1922 # {... are special paths that are not being touched
1923 # ?xxx/... are special absolute paths
1924 # ?random/... random maps
1925 # /... normal maps
1926 # ~user/... per-player map of a specific user
1927
1928 $path =~ s/$PATH_SEP/\//go;
1929
1930 # treat it as relative path if it starts with
1931 # something that looks reasonable
1932 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1933 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1934
1935 $base =~ s{[^/]+/?$}{};
1936 $path = "$base/$path";
1937 }
1938
1939 for ($path) {
1940 redo if s{//}{/};
1941 redo if s{/\.?/}{/};
1942 redo if s{/[^/]+/\.\./}{/};
1943 }
1944
1945 $path
1946}
1947
1948sub new_from_path {
1949 my (undef, $path, $base) = @_;
1950
1951 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1952
1953 $path = normalise $path, $base;
1954
1955 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1956 if ($path =~ $EXT_MAP{$pkg}[1]) {
1957 my $self = bless cf::map::new, $pkg;
1958 $self->{path} = $path; $self->path ($path);
1959 $self->init; # pass $1 etc.
1960 return $self;
1961 }
1962 }
1963
1964 Carp::cluck "unable to resolve path '$path' (base '$base')";
1965 ()
1966}
1967
1968sub init {
1969 my ($self) = @_;
1970
1971 $self
1972}
1973
1974sub as_string {
1975 my ($self) = @_;
1976
1977 "$self->{path}"
1978}
1979
1980# the displayed name, this is a one way mapping
1981sub visible_name {
1982 &as_string
1983}
1984
1985# the original (read-only) location
1986sub load_path {
1987 my ($self) = @_;
1988
1989 "$MAPDIR/$self->{path}.map"
1990}
1991
1992# the temporary/swap location
1993sub save_path {
1994 my ($self) = @_;
1995
1996 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1997 "$TMPDIR/$path.map"
1998}
1999
2000# the unique path, undef == no special unique path
2001sub uniq_path {
2002 my ($self) = @_;
2003
2004 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2005 "$UNIQUEDIR/$path"
2006}
2007
2008sub decay_objects {
2009 my ($self) = @_;
2010
2011 return if $self->{deny_reset};
2012
2013 $self->do_decay_objects;
2014}
2015
2016sub unlink_save {
2017 my ($self) = @_;
2018
2019 utf8::encode (my $save = $self->save_path);
2020 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2021 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2022}
2023
2024sub load_header_from($) {
2025 my ($self, $path) = @_;
1174 2026
1175 utf8::encode $path; 2027 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 2028 my $f = new_from_file cf::object::thawer $path
1177 or return; 2029 or return;
1178 2030
1179 my $map = cf::map::new 2031 $self->_load_header ($f)
1180 or return; 2032 or return;
1181 2033
1182 $map->load_header ($path) 2034 local $MAP_LOADING{$self->{path}} = $self;
2035 $f->resolve_delayed_derefs;
2036
2037 $self->{load_path} = $path;
2038
2039 1
2040}
2041
2042sub load_header_orig {
2043 my ($self) = @_;
2044
2045 $self->load_header_from ($self->load_path)
2046}
2047
2048sub load_header_temp {
2049 my ($self) = @_;
2050
2051 $self->load_header_from ($self->save_path)
2052}
2053
2054sub prepare_temp {
2055 my ($self) = @_;
2056
2057 $self->last_access ((delete $self->{last_access})
2058 || $cf::RUNTIME); #d#
2059 # safety
2060 $self->{instantiate_time} = $cf::RUNTIME
2061 if $self->{instantiate_time} > $cf::RUNTIME;
2062}
2063
2064sub prepare_orig {
2065 my ($self) = @_;
2066
2067 $self->{load_original} = 1;
2068 $self->{instantiate_time} = $cf::RUNTIME;
2069 $self->last_access ($cf::RUNTIME);
2070 $self->instantiate;
2071}
2072
2073sub load_header {
2074 my ($self) = @_;
2075
2076 if ($self->load_header_temp) {
2077 $self->prepare_temp;
2078 } else {
2079 $self->load_header_orig
1183 or return; 2080 or return;
2081 $self->prepare_orig;
2082 }
1184 2083
1185 $map->{load_path} = $path; 2084 $self->{deny_reset} = 1
2085 if $self->no_reset;
1186 2086
1187 $map 2087 $self->default_region (cf::region::find_by_path $self->{path})
1188} 2088 unless $self->default_region;
1189 2089
2090 1
2091}
2092
1190sub find_map; 2093sub find;
1191sub find_map { 2094sub find {
1192 my ($path, $origin) = @_; 2095 my ($path, $origin) = @_;
1193 2096
1194 #warn "find_map<$path,$origin>\n";#d# 2097 cf::cede_to_tick;
1195 2098
1196 $path = new cf::path $path, $origin && $origin->path; 2099 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 2100
1199 cf::lock_wait "map_find:$key"; 2101 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 2102 my $guard2 = cf::lock_acquire "map_find:$path";
1203 2103
1204 # do it the slow way 2104 $cf::MAP{$path} || do {
1205 my $map = try_load_header $path->save_path; 2105 my $map = new_from_path cf::map $path
1206
1207 if ($map) {
1208 # safety
1209 $map->{instantiate_time} = $cf::RUNTIME
1210 if $map->{instantiate_time} > $cf::RUNTIME;
1211 } else {
1212 if (my $rmp = $path->random_map_params) {
1213 $map = generate_random_map $key, $rmp;
1214 } else {
1215 $map = try_load_header $path->load_path;
1216 }
1217
1218 $map or return; 2106 or return;
1219 2107
1220 $map->{load_original} = 1;
1221 $map->{instantiate_time} = $cf::RUNTIME;
1222 $map->instantiate;
1223
1224 # per-player maps become, after loading, normal maps
1225 $map->per_player (0) if $path->{user_rel};
1226 }
1227
1228 $map->path ($key);
1229 $map->{path} = $path;
1230 $map->{last_save} = $cf::RUNTIME; 2108 $map->{last_save} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 2109
1233 if ($map->should_reset) { 2110 $map->load_header
2111 or return;
2112
2113 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2114 # doing this can freeze the server in a sync job, obviously
2115 #$cf::WAIT_FOR_TICK->wait;
2116 undef $guard2;
2117 undef $guard1;
1234 $map->reset; 2118 $map->reset;
1235 undef $guard; 2119 return find $path;
1236 $map = find_map $path
1237 or return;
1238 } 2120 }
1239 2121
1240 $cf::MAP{$key} = $map 2122 $cf::MAP{$path} = $map
1241 } 2123 }
1242} 2124}
2125
2126sub pre_load { }
2127#sub post_load { } # XS
1243 2128
1244sub load { 2129sub load {
1245 my ($self) = @_; 2130 my ($self) = @_;
1246 2131
2132 local $self->{deny_reset} = 1; # loading can take a long time
2133
1247 my $path = $self->{path}; 2134 my $path = $self->{path};
2135
2136 {
1248 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2137 my $guard = cf::lock_acquire "map_data:$path";
1249 2138
2139 return unless $self->valid;
1250 return if $self->in_memory != cf::MAP_SWAPPED; 2140 return unless $self->in_memory == cf::MAP_SWAPPED;
1251 2141
1252 $self->in_memory (cf::MAP_LOADING); 2142 $self->in_memory (cf::MAP_LOADING);
1253 2143
1254 $self->alloc; 2144 $self->alloc;
1255 $self->load_objects ($self->{load_path}, 1) 2145
2146 $self->pre_load;
2147 cf::cede_to_tick;
2148
2149 my $f = new_from_file cf::object::thawer $self->{load_path};
2150 $f->skip_block;
2151 $self->_load_objects ($f)
1256 or return; 2152 or return;
1257 2153
1258 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2154 $self->post_load_original
1259 if delete $self->{load_original}; 2155 if delete $self->{load_original};
1260 2156
1261 if (my $uniq = $path->uniq_path) { 2157 if (my $uniq = $self->uniq_path) {
1262 utf8::encode $uniq; 2158 utf8::encode $uniq;
1263 if (aio_open $uniq, O_RDONLY, 0) { 2159 unless (aio_stat $uniq) {
2160 if (my $f = new_from_file cf::object::thawer $uniq) {
1264 $self->clear_unique_items; 2161 $self->clear_unique_items;
1265 $self->load_objects ($uniq, 0); 2162 $self->_load_objects ($f);
2163 $f->resolve_delayed_derefs;
2164 }
1266 } 2165 }
1267 } 2166 }
1268 2167
2168 $f->resolve_delayed_derefs;
2169
2170 cf::cede_to_tick;
1269 # now do the right thing for maps 2171 # now do the right thing for maps
1270 $self->link_multipart_objects; 2172 $self->link_multipart_objects;
1271
1272 if ($self->{path}->is_style_map) {
1273 $self->{deny_save} = 1;
1274 $self->{deny_reset} = 1;
1275 } else {
1276 $self->fix_auto_apply;
1277 $self->decay_objects;
1278 $self->update_buttons;
1279 $self->set_darkness_map;
1280 $self->difficulty ($self->estimate_difficulty) 2173 $self->difficulty ($self->estimate_difficulty)
1281 unless $self->difficulty; 2174 unless $self->difficulty;
2175 cf::cede_to_tick;
2176
2177 unless ($self->{deny_activate}) {
2178 $self->decay_objects;
2179 $self->fix_auto_apply;
2180 $self->update_buttons;
2181 cf::cede_to_tick;
1282 $self->activate; 2182 $self->activate;
1283 } 2183 }
1284 2184
2185 $self->{last_save} = $cf::RUNTIME;
2186 $self->last_access ($cf::RUNTIME);
2187
1285 $self->in_memory (cf::MAP_IN_MEMORY); 2188 $self->in_memory (cf::MAP_ACTIVE);
1286} 2189 }
1287 2190
1288sub load_map_sync { 2191 $self->post_load;
2192}
2193
2194# customize the map for a given player, i.e.
2195# return the _real_ map. used by e.g. per-player
2196# maps to change the path to ~playername/mappath
2197sub customise_for {
2198 my ($self, $ob) = @_;
2199
2200 return find "~" . $ob->name . "/" . $self->{path}
2201 if $self->per_player;
2202
2203# return find "?party/" . $ob->name . "/" . $self->{path}
2204# if $self->per_party;
2205
2206 $self
2207}
2208
2209# find and load all maps in the 3x3 area around a map
2210sub load_neighbours {
2211 my ($map) = @_;
2212
2213 my @neigh; # diagonal neighbours
2214
2215 for (0 .. 3) {
2216 my $neigh = $map->tile_path ($_)
2217 or next;
2218 $neigh = find $neigh, $map
2219 or next;
2220 $neigh->load;
2221
2222 # now find the diagonal neighbours
2223 push @neigh,
2224 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2225 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2226 }
2227
2228 for (grep defined $_->[0], @neigh) {
2229 my ($path, $origin) = @$_;
2230 my $neigh = find $path, $origin
2231 or next;
2232 $neigh->load;
2233 }
2234}
2235
2236sub find_sync {
1289 my ($path, $origin) = @_; 2237 my ($path, $origin) = @_;
1290 2238
1291 #warn "load_map_sync<$path, $origin>\n";#d# 2239 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2240 if $Coro::current == $Coro::main;
1292 2241
1293 cf::sync_job { 2242 find $path, $origin
1294 my $map = cf::map::find_map $path, $origin 2243}
1295 or return; 2244
2245sub do_load_sync {
2246 my ($map) = @_;
2247
2248 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2249 if $Coro::current == $Coro::main;
2250
1296 $map->load; 2251 $map->load;
1297 $map 2252}
2253
2254our %MAP_PREFETCH;
2255our $MAP_PREFETCHER = undef;
2256
2257sub find_async {
2258 my ($path, $origin, $load) = @_;
2259
2260 $path = normalise $path, $origin && $origin->{path};
2261
2262 if (my $map = $cf::MAP{$path}) {
2263 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2264 }
2265
2266 $MAP_PREFETCH{$path} |= $load;
2267
2268 $MAP_PREFETCHER ||= cf::async {
2269 $Coro::current->{desc} = "map prefetcher";
2270
2271 while (%MAP_PREFETCH) {
2272 while (my ($k, $v) = each %MAP_PREFETCH) {
2273 if (my $map = find $k) {
2274 $map->load if $v;
2275 }
2276
2277 delete $MAP_PREFETCH{$k};
2278 }
2279 }
2280 undef $MAP_PREFETCHER;
2281 };
2282 $MAP_PREFETCHER->prio (6);
2283
2284 ()
2285}
2286
2287# common code, used by both ->save and ->swapout
2288sub _save {
2289 my ($self) = @_;
2290
2291 $self->{last_save} = $cf::RUNTIME;
2292
2293 return unless $self->dirty;
2294
2295 my $save = $self->save_path; utf8::encode $save;
2296 my $uniq = $self->uniq_path; utf8::encode $uniq;
2297
2298 $self->{load_path} = $save;
2299
2300 return if $self->{deny_save};
2301
2302 local $self->{last_access} = $self->last_access;#d#
2303
2304 cf::async {
2305 $Coro::current->{desc} = "map player save";
2306 $_->contr->save for $self->players;
2307 };
2308
2309 cf::get_slot 0.02;
2310
2311 if ($uniq) {
2312 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2313 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2314 } else {
2315 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1298 } 2316 }
1299} 2317}
1300 2318
1301sub save { 2319sub save {
1302 my ($self) = @_; 2320 my ($self) = @_;
1303 2321
1304 $self->{last_save} = $cf::RUNTIME; 2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
1305 2323
1306 return unless $self->dirty; 2324 $self->_save;
1307
1308 my $save = $self->{path}->save_path; utf8::encode $save;
1309 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1310
1311 $self->{load_path} = $save;
1312
1313 return if $self->{deny_save};
1314
1315 if ($uniq) {
1316 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1317 $self->save_objects ($uniq, cf::IO_UNIQUES);
1318 } else {
1319 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1320 }
1321} 2325}
1322 2326
1323sub swap_out { 2327sub swap_out {
1324 my ($self) = @_; 2328 my ($self) = @_;
1325 2329
1326 # save first because save cedes 2330 my $lock = cf::lock_acquire "map_data:$self->{path}";
1327 $self->save;
1328 2331
2332 return if $self->in_memory != cf::MAP_ACTIVE;
2333 return if $self->{deny_save};
1329 return if $self->players; 2334 return if $self->players;
1330 return if $self->in_memory != cf::MAP_IN_MEMORY;
1331 return if $self->{deny_save};
1332 2335
2336 # first deactivate the map and "unlink" it from the core
2337 $self->deactivate;
2338 $_->clear_links_to ($self) for values %cf::MAP;
2339 $self->in_memory (cf::MAP_SWAPPED);
2340
2341 # then atomically save
2342 $self->_save;
2343
2344 # then free the map
1333 $self->clear; 2345 $self->clear;
1334 $self->in_memory (cf::MAP_SWAPPED);
1335} 2346}
1336 2347
1337sub reset_at { 2348sub reset_at {
1338 my ($self) = @_; 2349 my ($self) = @_;
1339 2350
1340 # TODO: safety, remove and allow resettable per-player maps 2351 # TODO: safety, remove and allow resettable per-player maps
1341 return 1e99 if $self->{path}{user_rel};
1342 return 1e99 if $self->{deny_reset}; 2352 return 1e99 if $self->{deny_reset};
1343 2353
1344 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1345 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1346 2356
1351 my ($self) = @_; 2361 my ($self) = @_;
1352 2362
1353 $self->reset_at <= $cf::RUNTIME 2363 $self->reset_at <= $cf::RUNTIME
1354} 2364}
1355 2365
1356sub unlink_save {
1357 my ($self) = @_;
1358
1359 utf8::encode (my $save = $self->{path}->save_path);
1360 aioreq_pri 3; IO::AIO::aio_unlink $save;
1361 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1362}
1363
1364sub rename {
1365 my ($self, $new_path) = @_;
1366
1367 $self->unlink_save;
1368
1369 delete $cf::MAP{$self->path};
1370 $self->{path} = new cf::path $new_path;
1371 $self->path ($self->{path}->as_string);
1372 $cf::MAP{$self->path} = $self;
1373
1374 $self->save;
1375}
1376
1377sub reset { 2366sub reset {
1378 my ($self) = @_; 2367 my ($self) = @_;
1379 2368
2369 my $lock = cf::lock_acquire "map_data:$self->{path}";
2370
1380 return if $self->players; 2371 return if $self->players;
1381 return if $self->{path}{user_rel};#d#
1382 2372
1383 warn "resetting map ", $self->path;#d# 2373 cf::trace "resetting map ", $self->path, "\n";
2374
2375 $self->in_memory (cf::MAP_SWAPPED);
2376
2377 # need to save uniques path
2378 unless ($self->{deny_save}) {
2379 my $uniq = $self->uniq_path; utf8::encode $uniq;
2380
2381 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2382 if $uniq;
2383 }
1384 2384
1385 delete $cf::MAP{$self->path}; 2385 delete $cf::MAP{$self->path};
1386 2386
2387 $self->deactivate;
1387 $_->clear_links_to ($self) for values %cf::MAP; 2388 $_->clear_links_to ($self) for values %cf::MAP;
2389 $self->clear;
1388 2390
1389 $self->unlink_save; 2391 $self->unlink_save;
1390 $self->destroy; 2392 $self->destroy;
1391} 2393}
1392 2394
1393my $nuke_counter = "aaaa"; 2395my $nuke_counter = "aaaa";
1394 2396
1395sub nuke { 2397sub nuke {
1396 my ($self) = @_; 2398 my ($self) = @_;
1397 2399
2400 {
2401 my $lock = cf::lock_acquire "map_data:$self->{path}";
2402
2403 delete $cf::MAP{$self->path};
2404
2405 $self->unlink_save;
2406
2407 bless $self, "cf::map::wrap";
2408 delete $self->{deny_reset};
1398 $self->{deny_save} = 1; 2409 $self->{deny_save} = 1;
1399 $self->reset_timeout (1); 2410 $self->reset_timeout (1);
1400 $self->rename ("{nuke}/" . ($nuke_counter++)); 2411 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2412
2413 $cf::MAP{$self->path} = $self;
2414 }
2415
1401 $self->reset; # polite request, might not happen 2416 $self->reset; # polite request, might not happen
1402} 2417}
1403 2418
1404sub customise_for { 2419=item $maps = cf::map::tmp_maps
1405 my ($map, $ob) = @_;
1406 2420
1407 if ($map->per_player) { 2421Returns an arrayref with all map paths of currently instantiated and saved
1408 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2422maps. May block.
2423
2424=cut
2425
2426sub tmp_maps() {
1409 } 2427 [
1410 2428 map {
1411 $map 2429 utf8::decode $_;
2430 /\.map$/
2431 ? normalise $_
2432 : ()
2433 } @{ aio_readdir $TMPDIR or [] }
2434 ]
1412} 2435}
1413 2436
1414sub emergency_save { 2437=item $maps = cf::map::random_maps
1415 local $cf::FREEZE = 1;
1416 2438
1417 warn "enter emergency map save\n"; 2439Returns an arrayref with all map paths of currently instantiated and saved
2440random maps. May block.
1418 2441
1419 cf::sync_job { 2442=cut
1420 warn "begin emergency map save\n"; 2443
1421 $_->save for values %cf::MAP; 2444sub random_maps() {
2445 [
2446 map {
2447 utf8::decode $_;
2448 /\.map$/
2449 ? normalise "?random/$_"
2450 : ()
2451 } @{ aio_readdir $RANDOMDIR or [] }
2452 ]
2453}
2454
2455=item cf::map::unique_maps
2456
2457Returns an arrayref of paths of all shared maps that have
2458instantiated unique items. May block.
2459
2460=cut
2461
2462sub unique_maps() {
2463 [
2464 map {
2465 utf8::decode $_;
2466 s/\.map$//; # TODO future compatibility hack
2467 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2468 ? ()
2469 : normalise $_
2470 } @{ aio_readdir $UNIQUEDIR or [] }
2471 ]
2472}
2473
2474=item cf::map::static_maps
2475
2476Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2477file in the shared directory excluding F</styles> and F</editor>). May
2478block.
2479
2480=cut
2481
2482sub static_maps() {
2483 my @dirs = "";
2484 my @maps;
2485
2486 while (@dirs) {
2487 my $dir = shift @dirs;
2488
2489 next if $dir eq "/styles" || $dir eq "/editor";
2490
2491 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2492 or return;
2493
2494 for (@$files) {
2495 s/\.map$// or next;
2496 utf8::decode $_;
2497 push @maps, "$dir/$_";
2498 }
2499
2500 push @dirs, map "$dir/$_", @$dirs;
1422 }; 2501 }
1423 2502
1424 warn "end emergency map save\n"; 2503 \@maps
2504}
2505
2506=back
2507
2508=head3 cf::object
2509
2510=cut
2511
2512package cf::object;
2513
2514=over 4
2515
2516=item $ob->inv_recursive
2517
2518Returns the inventory of the object I<and> their inventories, recursively,
2519but I<not> the object itself.
2520
2521=cut
2522
2523sub inv_recursive_;
2524sub inv_recursive_ {
2525 map { $_, inv_recursive_ $_->inv } @_
2526}
2527
2528sub inv_recursive {
2529 inv_recursive_ inv $_[0]
2530}
2531
2532=item $ref = $ob->ref
2533
2534Creates and returns a persistent reference to an object that can be stored as a string.
2535
2536=item $ob = cf::object::deref ($refstring)
2537
2538returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2539even if the object actually exists. May block.
2540
2541=cut
2542
2543sub deref {
2544 my ($ref) = @_;
2545
2546 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2547 my ($uuid, $name) = ($1, $2);
2548 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2549 or return;
2550 $pl->ob->uuid eq $uuid
2551 or return;
2552
2553 $pl->ob
2554 } else {
2555 warn "$ref: cannot resolve object reference\n";
2556 undef
2557 }
1425} 2558}
1426 2559
1427package cf; 2560package cf;
1428 2561
1429=back 2562=back
1430
1431 2563
1432=head3 cf::object::player 2564=head3 cf::object::player
1433 2565
1434=over 4 2566=over 4
1435 2567
1438Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2570Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1439can be C<undef>. Does the right thing when the player is currently in a 2571can be C<undef>. Does the right thing when the player is currently in a
1440dialogue with the given NPC character. 2572dialogue with the given NPC character.
1441 2573
1442=cut 2574=cut
2575
2576our $SAY_CHANNEL = {
2577 id => "say",
2578 title => "Map",
2579 reply => "say ",
2580 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2581};
2582
2583our $CHAT_CHANNEL = {
2584 id => "chat",
2585 title => "Chat",
2586 reply => "chat ",
2587 tooltip => "Player chat and shouts, global to the server.",
2588};
1443 2589
1444# rough implementation of a future "reply" method that works 2590# rough implementation of a future "reply" method that works
1445# with dialog boxes. 2591# with dialog boxes.
1446#TODO: the first argument must go, split into a $npc->reply_to ( method 2592#TODO: the first argument must go, split into a $npc->reply_to ( method
1447sub cf::object::player::reply($$$;$) { 2593sub cf::object::player::reply($$$;$) {
1449 2595
1450 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2596 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1451 2597
1452 if ($self->{record_replies}) { 2598 if ($self->{record_replies}) {
1453 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2599 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2600
1454 } else { 2601 } else {
2602 my $pl = $self->contr;
2603
2604 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2605 my $dialog = $pl->{npc_dialog};
2606 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2607
2608 } else {
1455 $msg = $npc->name . " says: $msg" if $npc; 2609 $msg = $npc->name . " says: $msg" if $npc;
1456 $self->message ($msg, $flags); 2610 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2611 }
1457 } 2612 }
2613}
2614
2615=item $object->send_msg ($channel, $msg, $color, [extra...])
2616
2617=cut
2618
2619sub cf::object::send_msg {
2620 my $pl = shift->contr
2621 or return;
2622 $pl->send_msg (@_);
1458} 2623}
1459 2624
1460=item $player_object->may ("access") 2625=item $player_object->may ("access")
1461 2626
1462Returns wether the given player is authorized to access resource "access" 2627Returns wether the given player is authorized to access resource "access"
1475 2640
1476=item $player_object->enter_link 2641=item $player_object->enter_link
1477 2642
1478Freezes the player and moves him/her to a special map (C<{link}>). 2643Freezes the player and moves him/her to a special map (C<{link}>).
1479 2644
1480The player should be reaosnably safe there for short amounts of time. You 2645The player should be reasonably safe there for short amounts of time (e.g.
1481I<MUST> call C<leave_link> as soon as possible, though. 2646for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2647though, as the player cannot control the character while it is on the link
2648map.
2649
2650Will never block.
1482 2651
1483=item $player_object->leave_link ($map, $x, $y) 2652=item $player_object->leave_link ($map, $x, $y)
1484 2653
1485Moves the player out of the specila link map onto the given map. If the 2654Moves the player out of the special C<{link}> map onto the specified
1486map is not valid (or omitted), the player will be moved back to the 2655map. If the map is not valid (or omitted), the player will be moved back
1487location he/she was before the call to C<enter_link>, or, if that fails, 2656to the location he/she was before the call to C<enter_link>, or, if that
1488to the emergency map position. 2657fails, to the emergency map position.
1489 2658
1490Might block. 2659Might block.
1491 2660
1492=cut 2661=cut
2662
2663sub link_map {
2664 unless ($LINK_MAP) {
2665 $LINK_MAP = cf::map::find "{link}"
2666 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2667 $LINK_MAP->load;
2668 }
2669
2670 $LINK_MAP
2671}
1493 2672
1494sub cf::object::player::enter_link { 2673sub cf::object::player::enter_link {
1495 my ($self) = @_; 2674 my ($self) = @_;
1496 2675
1497 $self->deactivate_recursive; 2676 $self->deactivate_recursive;
1498 2677
1499 return if $self->map == $LINK_MAP; 2678 ++$self->{_link_recursion};
2679
2680 return if UNIVERSAL::isa $self->map, "ext::map_link";
1500 2681
1501 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2682 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1502 if $self->map; 2683 if $self->map && $self->map->{path} ne "{link}";
1503 2684
1504 $self->enter_map ($LINK_MAP, 20, 20); 2685 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1505} 2686}
1506 2687
1507sub cf::object::player::leave_link { 2688sub cf::object::player::leave_link {
1508 my ($self, $map, $x, $y) = @_; 2689 my ($self, $map, $x, $y) = @_;
2690
2691 return unless $self->contr->active;
1509 2692
1510 my $link_pos = delete $self->{_link_pos}; 2693 my $link_pos = delete $self->{_link_pos};
1511 2694
1512 unless ($map) { 2695 unless ($map) {
1513 # restore original map position 2696 # restore original map position
1514 ($map, $x, $y) = @{ $link_pos || [] }; 2697 ($map, $x, $y) = @{ $link_pos || [] };
1515 $map = cf::map::find_map $map; 2698 $map = cf::map::find $map;
1516 2699
1517 unless ($map) { 2700 unless ($map) {
1518 ($map, $x, $y) = @$EMERGENCY_POSITION; 2701 ($map, $x, $y) = @$EMERGENCY_POSITION;
1519 $map = cf::map::find_map $map 2702 $map = cf::map::find $map
1520 or die "FATAL: cannot load emergency map\n"; 2703 or die "FATAL: cannot load emergency map\n";
1521 } 2704 }
1522 } 2705 }
1523 2706
1524 ($x, $y) = (-1, -1) 2707 ($x, $y) = (-1, -1)
1525 unless (defined $x) && (defined $y); 2708 unless (defined $x) && (defined $y);
1526 2709
1527 # use -1 or undef as default coordinates, not 0, 0 2710 # use -1 or undef as default coordinates, not 0, 0
1528 ($x, $y) = ($map->enter_x, $map->enter_y) 2711 ($x, $y) = ($map->enter_x, $map->enter_y)
1529 if $x <=0 && $y <= 0; 2712 if $x <= 0 && $y <= 0;
1530 2713
1531 $map->load; 2714 $map->load;
2715 $map->load_neighbours;
1532 2716
2717 return unless $self->contr->active;
2718
2719 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2720 if ($self->enter_map ($map, $x, $y)) {
2721 # entering was successful
2722 delete $self->{_link_recursion};
2723 # only activate afterwards, to support waiting in hooks
1533 $self->activate_recursive; 2724 $self->activate_recursive;
1534 $self->enter_map ($map, $x, $y);
1535}
1536
1537cf::player->attach (
1538 on_logout => sub {
1539 my ($pl) = @_;
1540
1541 # abort map switching before logout
1542 if ($pl->ob->{_link_pos}) {
1543 cf::sync_job {
1544 $pl->ob->leave_link
1545 };
1546 }
1547 }, 2725 }
1548 on_login => sub {
1549 my ($pl) = @_;
1550 2726
1551 # try to abort aborted map switching on player login :) 2727}
1552 # should happen only on crashes
1553 if ($pl->ob->{_link_pos}) {
1554 $pl->ob->enter_link;
1555 cf::async {
1556 # we need this sleep as the login has a concurrent enter_exit running
1557 # and this sleep increases chances of the player not ending up in scorn
1558 Coro::Timer::sleep 1;
1559 $pl->ob->leave_link;
1560 };
1561 }
1562 },
1563);
1564 2728
1565=item $player_object->goto_map ($path, $x, $y) 2729=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1566 2730
1567=cut 2731Moves the player to the given map-path and coordinates by first freezing
2732her, loading and preparing them map, calling the provided $check callback
2733that has to return the map if sucecssful, and then unfreezes the player on
2734the new (success) or old (failed) map position. In either case, $done will
2735be called at the end of this process.
1568 2736
2737Note that $check will be called with a potentially non-loaded map, so if
2738it needs a loaded map it has to call C<< ->load >>.
2739
2740=cut
2741
2742our $GOTOGEN;
2743
1569sub cf::object::player::goto_map { 2744sub cf::object::player::goto {
1570 my ($self, $path, $x, $y) = @_; 2745 my ($self, $path, $x, $y, $check, $done) = @_;
2746
2747 if ($self->{_link_recursion} >= $MAX_LINKS) {
2748 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2749 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2750 ($path, $x, $y) = @$EMERGENCY_POSITION;
2751 }
2752
2753 # do generation counting so two concurrent goto's will be executed in-order
2754 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1571 2755
1572 $self->enter_link; 2756 $self->enter_link;
1573 2757
1574 (cf::async { 2758 (async {
1575 $path = new cf::path $path; 2759 $Coro::current->{desc} = "player::goto $path $x $y";
1576 2760
1577 my $map = cf::map::find_map $path->as_string; 2761 # *tag paths override both path and x|y
2762 if ($path =~ /^\*(.*)$/) {
2763 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2764 my $ob = $obs[rand @obs];
2765
2766 # see if we actually can go there
2767 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2768 $ob = $obs[rand @obs];
2769 } else {
2770 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2771 }
2772 # else put us there anyways for now #d#
2773
2774 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2775 } else {
2776 ($path, $x, $y) = (undef, undef, undef);
2777 }
2778 }
2779
2780 my $map = eval {
2781 my $map = defined $path ? cf::map::find $path : undef;
2782
2783 if ($map) {
1578 $map = $map->customise_for ($self) if $map; 2784 $map = $map->customise_for ($self);
1579 2785 $map = $check->($map, $x, $y, $self) if $check && $map;
1580# warn "entering ", $map->path, " at ($x, $y)\n" 2786 } else {
1581# if $map;
1582
1583 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2787 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2788 }
1584 2789
2790 $map
2791 };
2792
2793 if ($@) {
2794 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2795 LOG llevError | logBacktrace, Carp::longmess $@;
2796 }
2797
2798 if ($gen == $self->{_goto_generation}) {
2799 delete $self->{_goto_generation};
1585 $self->leave_link ($map, $x, $y); 2800 $self->leave_link ($map, $x, $y);
2801 }
2802
2803 $done->($self) if $done;
1586 })->prio (1); 2804 })->prio (1);
1587} 2805}
1588 2806
1589=item $player_object->enter_exit ($exit_object) 2807=item $player_object->enter_exit ($exit_object)
1590 2808
1592 2810
1593sub parse_random_map_params { 2811sub parse_random_map_params {
1594 my ($spec) = @_; 2812 my ($spec) = @_;
1595 2813
1596 my $rmp = { # defaults 2814 my $rmp = { # defaults
1597 xsize => 10, 2815 xsize => (cf::rndm 15, 40),
1598 ysize => 10, 2816 ysize => (cf::rndm 15, 40),
2817 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2818 #layout => string,
1599 }; 2819 };
1600 2820
1601 for (split /\n/, $spec) { 2821 for (split /\n/, $spec) {
1602 my ($k, $v) = split /\s+/, $_, 2; 2822 my ($k, $v) = split /\s+/, $_, 2;
1603 2823
1615 # that depends on the exit object 2835 # that depends on the exit object
1616 2836
1617 my $rmp = parse_random_map_params $exit->msg; 2837 my $rmp = parse_random_map_params $exit->msg;
1618 2838
1619 if ($exit->map) { 2839 if ($exit->map) {
1620 $rmp->{region} = $exit->map->region_name; 2840 $rmp->{region} = $exit->region->name;
1621 $rmp->{origin_map} = $exit->map->path; 2841 $rmp->{origin_map} = $exit->map->path;
1622 $rmp->{origin_x} = $exit->x; 2842 $rmp->{origin_x} = $exit->x;
1623 $rmp->{origin_y} = $exit->y; 2843 $rmp->{origin_y} = $exit->y;
2844
2845 $exit->map->touch;
1624 } 2846 }
1625 2847
1626 $rmp->{random_seed} ||= $exit->random_seed; 2848 $rmp->{random_seed} ||= $exit->random_seed;
1627 2849
1628 my $data = cf::to_json $rmp; 2850 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1629 my $md5 = Digest::MD5::md5_hex $data; 2851 my $md5 = Digest::MD5::md5_hex $data;
2852 my $meta = "$RANDOMDIR/$md5.meta";
1630 2853
1631 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2854 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1632 aio_write $fh, 0, (length $data), $data, 0; 2855 aio_write $fh, 0, (length $data), $data, 0;
2856 undef $fh;
2857 aio_rename "$meta~", $meta;
1633 2858
2859 my $slaying = "?random/$md5";
2860
2861 if ($exit->valid) {
1634 $exit->slaying ("?random/$md5"); 2862 $exit->slaying ("?random/$md5");
1635 $exit->msg (undef); 2863 $exit->msg (undef);
2864 }
1636 } 2865 }
1637} 2866}
1638 2867
1639sub cf::object::player::enter_exit { 2868sub cf::object::player::enter_exit {
1640 my ($self, $exit) = @_; 2869 my ($self, $exit) = @_;
1641 2870
1642 return unless $self->type == cf::PLAYER; 2871 return unless $self->type == cf::PLAYER;
1643 2872
1644 $self->enter_link; 2873 $self->enter_link;
1645 2874
1646 (cf::async { 2875 (async {
2876 $Coro::current->{desc} = "enter_exit";
2877
1647 unless (eval { 2878 unless (eval {
2879 $self->deactivate_recursive; # just to be sure
2880
2881 # random map handling
2882 {
2883 my $guard = cf::lock_acquire "exit_prepare:$exit";
2884
1648 prepare_random_map $exit 2885 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2886 if $exit->slaying eq "/!";
2887 }
1650 2888
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2889 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2890 my $x = $exit->stats->hp;
2891 my $y = $exit->stats->sp;
1653 2892
2893 $self->goto ($map, $x, $y);
2894
2895 # if exit is damned, update players death & WoR home-position
2896 $self->contr->savebed ($map, $x, $y)
2897 if $exit->flag (cf::FLAG_DAMNED);
2898
1654 1; 2899 1
1655 }) { 2900 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2901 $self->message ("Something went wrong deep within the deliantra server. "
1657 . "I'll try to bring you back to the map you were before. " 2902 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2903 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2904 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2905
1661 warn "ERROR in enter_exit: $@"; 2906 error "ERROR in enter_exit: $@";
1662 $self->leave_link; 2907 $self->leave_link;
1663 } 2908 }
1664 })->prio (1); 2909 })->prio (1);
1665} 2910}
1666 2911
1677 2922
1678sub cf::client::send_drawinfo { 2923sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2924 my ($self, $text, $flags) = @_;
1680 2925
1681 utf8::encode $text; 2926 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2927 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2928}
1684 2929
2930=item $client->send_big_packet ($pkt)
2931
2932Like C<send_packet>, but tries to compress large packets, and fragments
2933them as required.
2934
2935=cut
2936
2937our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2938
2939sub cf::client::send_big_packet {
2940 my ($self, $pkt) = @_;
2941
2942 # try lzf for large packets
2943 $pkt = "lzf " . Compress::LZF::compress $pkt
2944 if 1024 <= length $pkt and $self->{can_lzf};
2945
2946 # split very large packets
2947 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2948 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2949 $pkt = "frag";
2950 }
2951
2952 $self->send_packet ($pkt);
2953}
2954
2955=item $client->send_msg ($channel, $msg, $color, [extra...])
2956
2957Send a drawinfo or msg packet to the client, formatting the msg for the
2958client if neccessary. C<$type> should be a string identifying the type of
2959the message, with C<log> being the default. If C<$color> is negative, suppress
2960the message unless the client supports the msg packet.
2961
2962=cut
2963
2964# non-persistent channels (usually the info channel)
2965our %CHANNEL = (
2966 "c/motd" => {
2967 id => "infobox",
2968 title => "MOTD",
2969 reply => undef,
2970 tooltip => "The message of the day",
2971 },
2972 "c/identify" => {
2973 id => "infobox",
2974 title => "Identify",
2975 reply => undef,
2976 tooltip => "Items recently identified",
2977 },
2978 "c/examine" => {
2979 id => "infobox",
2980 title => "Examine",
2981 reply => undef,
2982 tooltip => "Signs and other items you examined",
2983 },
2984 "c/shopinfo" => {
2985 id => "infobox",
2986 title => "Shop Info",
2987 reply => undef,
2988 tooltip => "What your bargaining skill tells you about the shop",
2989 },
2990 "c/book" => {
2991 id => "infobox",
2992 title => "Book",
2993 reply => undef,
2994 tooltip => "The contents of a note or book",
2995 },
2996 "c/lookat" => {
2997 id => "infobox",
2998 title => "Look",
2999 reply => undef,
3000 tooltip => "What you saw there",
3001 },
3002 "c/who" => {
3003 id => "infobox",
3004 title => "Players",
3005 reply => undef,
3006 tooltip => "Shows players who are currently online",
3007 },
3008 "c/body" => {
3009 id => "infobox",
3010 title => "Body Parts",
3011 reply => undef,
3012 tooltip => "Shows which body parts you posess and are available",
3013 },
3014 "c/statistics" => {
3015 id => "infobox",
3016 title => "Statistics",
3017 reply => undef,
3018 tooltip => "Shows your primary statistics",
3019 },
3020 "c/skills" => {
3021 id => "infobox",
3022 title => "Skills",
3023 reply => undef,
3024 tooltip => "Shows your experience per skill and item power",
3025 },
3026 "c/shopitems" => {
3027 id => "infobox",
3028 title => "Shop Items",
3029 reply => undef,
3030 tooltip => "Shows the items currently for sale in this shop",
3031 },
3032 "c/resistances" => {
3033 id => "infobox",
3034 title => "Resistances",
3035 reply => undef,
3036 tooltip => "Shows your resistances",
3037 },
3038 "c/pets" => {
3039 id => "infobox",
3040 title => "Pets",
3041 reply => undef,
3042 tooltip => "Shows information abotu your pets/a specific pet",
3043 },
3044 "c/perceiveself" => {
3045 id => "infobox",
3046 title => "Perceive Self",
3047 reply => undef,
3048 tooltip => "You gained detailed knowledge about yourself",
3049 },
3050 "c/uptime" => {
3051 id => "infobox",
3052 title => "Uptime",
3053 reply => undef,
3054 tooltip => "How long the server has been running since last restart",
3055 },
3056 "c/mapinfo" => {
3057 id => "infobox",
3058 title => "Map Info",
3059 reply => undef,
3060 tooltip => "Information related to the maps",
3061 },
3062 "c/party" => {
3063 id => "party",
3064 title => "Party",
3065 reply => "gsay ",
3066 tooltip => "Messages and chat related to your party",
3067 },
3068 "c/death" => {
3069 id => "death",
3070 title => "Death",
3071 reply => undef,
3072 tooltip => "Reason for and more info about your most recent death",
3073 },
3074 "c/say" => $SAY_CHANNEL,
3075 "c/chat" => $CHAT_CHANNEL,
3076);
3077
3078sub cf::client::send_msg {
3079 my ($self, $channel, $msg, $color, @extra) = @_;
3080
3081 $msg = $self->pl->expand_cfpod ($msg)
3082 unless $color & cf::NDI_VERBATIM;
3083
3084 $color &= cf::NDI_CLIENT_MASK; # just in case...
3085
3086 # check predefined channels, for the benefit of C
3087 if ($CHANNEL{$channel}) {
3088 $channel = $CHANNEL{$channel};
3089
3090 $self->ext_msg (channel_info => $channel);
3091 $channel = $channel->{id};
3092
3093 } elsif (ref $channel) {
3094 # send meta info to client, if not yet sent
3095 unless (exists $self->{channel}{$channel->{id}}) {
3096 $self->{channel}{$channel->{id}} = $channel;
3097 $self->ext_msg (channel_info => $channel);
3098 }
3099
3100 $channel = $channel->{id};
3101 }
3102
3103 return unless @extra || length $msg;
3104
3105 # default colour, mask it out
3106 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3107 if $color & cf::NDI_DEF;
3108
3109 my $pkt = "msg "
3110 . $self->{json_coder}->encode (
3111 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3112 );
3113
3114 $self->send_big_packet ($pkt);
3115}
3116
3117=item $client->ext_msg ($type, @msg)
3118
3119Sends an ext event to the client.
3120
3121=cut
3122
3123sub cf::client::ext_msg($$@) {
3124 my ($self, $type, @msg) = @_;
3125
3126 if ($self->extcmd == 2) {
3127 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3128 } elsif ($self->extcmd == 1) { # TODO: remove
3129 push @msg, msgtype => "event_$type";
3130 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3131 }
3132}
3133
3134=item $client->ext_reply ($msgid, @msg)
3135
3136Sends an ext reply to the client.
3137
3138=cut
3139
3140sub cf::client::ext_reply($$@) {
3141 my ($self, $id, @msg) = @_;
3142
3143 if ($self->extcmd == 2) {
3144 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3145 } elsif ($self->extcmd == 1) {
3146 #TODO: version 1, remove
3147 unshift @msg, msgtype => "reply", msgid => $id;
3148 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3149 }
3150}
1685 3151
1686=item $success = $client->query ($flags, "text", \&cb) 3152=item $success = $client->query ($flags, "text", \&cb)
1687 3153
1688Queues a query to the client, calling the given callback with 3154Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3155the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3156C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 3157
1692Queries can fail, so check the return code. Or don't, as queries will become 3158Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 3159become reliable at some point in the future.
1694 3160
1695=cut 3161=cut
1696 3162
1697sub cf::client::query { 3163sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 3164 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 3172 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3173 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 3174
1709 $self->send_packet ($self->{query_queue}[0][0]) 3175 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 3176 if @{ $self->{query_queue} } == 1;
3177
3178 1
1711} 3179}
1712 3180
1713cf::client->attach ( 3181cf::client->attach (
3182 on_connect => sub {
3183 my ($ns) = @_;
3184
3185 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3186 },
1714 on_reply => sub { 3187 on_reply => sub {
1715 my ($ns, $msg) = @_; 3188 my ($ns, $msg) = @_;
1716 3189
1717 # this weird shuffling is so that direct followup queries 3190 # this weird shuffling is so that direct followup queries
1718 # get handled first 3191 # get handled first
1719 my $queue = delete $ns->{query_queue} 3192 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 3193 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 3194
1722 (shift @$queue)->[1]->($msg); 3195 (shift @$queue)->[1]->($msg);
3196 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 3197
1724 push @{ $ns->{query_queue} }, @$queue; 3198 push @{ $ns->{query_queue} }, @$queue;
1725 3199
1726 if (@{ $ns->{query_queue} } == @$queue) { 3200 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 3201 if (@$queue) {
1729 } else { 3203 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3204 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 3205 }
1732 } 3206 }
1733 }, 3207 },
3208 on_exticmd => sub {
3209 my ($ns, $buf) = @_;
3210
3211 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3212
3213 if (ref $msg) {
3214 my ($type, $reply, @payload) =
3215 "ARRAY" eq ref $msg
3216 ? @$msg
3217 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3218
3219 my @reply;
3220
3221 if (my $cb = $EXTICMD{$type}) {
3222 @reply = $cb->($ns, @payload);
3223 }
3224
3225 $ns->ext_reply ($reply, @reply)
3226 if $reply;
3227
3228 } else {
3229 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3230 }
3231
3232 cf::override;
3233 },
1734); 3234);
1735 3235
1736=item $client->coro (\&cb) 3236=item $client->async (\&cb)
1737 3237
1738Create a new coroutine, running the specified callback. The coroutine will 3238Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3239be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3240or loss of connection).
1741 3241
1742=cut 3242=cut
1743 3243
1744sub cf::client::coro { 3244sub cf::client::async {
1745 my ($self, $cb) = @_; 3245 my ($self, $cb) = @_;
1746 3246
1747 my $coro = &cf::async ($cb); 3247 my $coro = &Coro::async ($cb);
1748 3248
1749 $coro->on_destroy (sub { 3249 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3250 delete $self->{_coro}{$coro+0};
1751 }); 3251 });
1752 3252
1754 3254
1755 $coro 3255 $coro
1756} 3256}
1757 3257
1758cf::client->attach ( 3258cf::client->attach (
1759 on_destroy => sub { 3259 on_client_destroy => sub {
1760 my ($ns) = @_; 3260 my ($ns) = @_;
1761 3261
1762 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3262 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1763 }, 3263 },
1764); 3264);
1779our $safe = new Safe "safe"; 3279our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3280our $safe_hole = new Safe::Hole;
1781 3281
1782$SIG{FPE} = 'IGNORE'; 3282$SIG{FPE} = 'IGNORE';
1783 3283
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3284$safe->permit_only (Opcode::opset qw(
3285 :base_core :base_mem :base_orig :base_math :base_loop
3286 grepstart grepwhile mapstart mapwhile
3287 sort time
3288));
1785 3289
1786# here we export the classes and methods available to script code 3290# here we export the classes and methods available to script code
1787 3291
1788=pod 3292=pod
1789 3293
1790The following fucntions and emthods are available within a safe environment: 3294The following functions and methods are available within a safe environment:
1791 3295
1792 cf::object contr pay_amount pay_player map 3296 cf::object
3297 contr pay_amount pay_player map x y force_find force_add destroy
3298 insert remove name archname title slaying race decrease split
3299 value
3300
1793 cf::object::player player 3301 cf::object::player
1794 cf::player peaceful 3302 player
1795 cf::map trigger 3303
3304 cf::player
3305 peaceful
3306
3307 cf::map
3308 trigger
1796 3309
1797=cut 3310=cut
1798 3311
1799for ( 3312for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3313 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3314 insert remove inv nrof name archname title slaying race
3315 decrease split destroy change_exp value msg lore send_msg)],
1801 ["cf::object::player" => qw(player)], 3316 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3317 ["cf::player" => qw(peaceful send_msg)],
1803 ["cf::map" => qw(trigger)], 3318 ["cf::map" => qw(trigger)],
1804) { 3319) {
1805 no strict 'refs';
1806 my ($pkg, @funs) = @$_; 3320 my ($pkg, @funs) = @$_;
1807 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3321 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1808 for @funs; 3322 for @funs;
1809} 3323}
1810 3324
1825 3339
1826 my $qcode = $code; 3340 my $qcode = $code;
1827 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3341 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1828 $qcode =~ s/\n/\\n/g; 3342 $qcode =~ s/\n/\\n/g;
1829 3343
3344 %vars = (_dummy => 0) unless %vars;
3345
3346 my @res;
1830 local $_; 3347 local $_;
1831 local @safe::cf::_safe_eval_args = values %vars;
1832 3348
1833 my $eval = 3349 my $eval =
1834 "do {\n" 3350 "do {\n"
1835 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3351 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1836 . "#line 0 \"{$qcode}\"\n" 3352 . "#line 0 \"{$qcode}\"\n"
1837 . $code 3353 . $code
1838 . "\n}" 3354 . "\n}"
1839 ; 3355 ;
1840 3356
3357 if ($CFG{safe_eval}) {
1841 sub_generation_inc; 3358 sub_generation_inc;
3359 local @safe::cf::_safe_eval_args = values %vars;
1842 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3360 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1843 sub_generation_inc; 3361 sub_generation_inc;
3362 } else {
3363 local @cf::_safe_eval_args = values %vars;
3364 @res = wantarray ? eval eval : scalar eval $eval;
3365 }
1844 3366
1845 if ($@) { 3367 if ($@) {
1846 warn "$@"; 3368 warn "$@",
1847 warn "while executing safe code '$code'\n"; 3369 "while executing safe code '$code'\n",
1848 warn "with arguments " . (join " ", %vars) . "\n"; 3370 "with arguments " . (join " ", %vars) . "\n";
1849 } 3371 }
1850 3372
1851 wantarray ? @res : $res[0] 3373 wantarray ? @res : $res[0]
1852} 3374}
1853 3375
1867=cut 3389=cut
1868 3390
1869sub register_script_function { 3391sub register_script_function {
1870 my ($fun, $cb) = @_; 3392 my ($fun, $cb) = @_;
1871 3393
1872 no strict 'refs'; 3394 $fun = "safe::$fun" if $CFG{safe_eval};
1873 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3395 *$fun = $safe_hole->wrap ($cb);
1874} 3396}
1875 3397
1876=back 3398=back
1877 3399
1878=cut 3400=cut
1879 3401
1880############################################################################# 3402#############################################################################
3403# the server's init and main functions
1881 3404
1882=head2 EXTENSION DATABASE SUPPORT 3405sub load_facedata($) {
3406 my ($path) = @_;
1883 3407
1884Crossfire maintains a very simple database for extension use. It can 3408 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3409 # for this (global event?)
1886excludes objects. 3410 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3411
1888The parameter C<$family> should best start with the name of the extension 3412 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3413
1891=over 4 3414 trace "loading facedata from $path\n";
1892 3415
1893=item $hashref = cf::db_get $family 3416 0 < aio_load $path, my $facedata
3417 or die "$path: $!";
1894 3418
1895Return a hashref for use by the extension C<$family>, which can be 3419 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3420
1899=item $value = cf::db_get $family => $key 3421 $facedata->{version} == 2
3422 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3423
1901Returns a single value from the database 3424 # patch in the exptable
1902 3425 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1903=item cf::db_put $family => $hashref 3426 $facedata->{resource}{"res/exp_table"} = {
1904 3427 type => FT_RSRC,
1905Stores the given family hashref into the database. Updates are delayed, if 3428 data => $exp_table,
1906you want the data to be synced to disk immediately, use C<cf::db_sync>. 3429 hash => (Digest::MD5::md5 $exp_table),
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3430 };
3431 cf::cede_to_tick;
1954 3432
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3433 {
3434 my $faces = $facedata->{faceinfo};
1959 3435
1960 sub db_get($;$) { 3436 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3437 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3438
1966 sub db_put($$;$) { 3439 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3440 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3441 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1969 } else { 3442 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3443
1975 cf::global->attach ( 3444 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3445 }
1980 );
1981}
1982 3446
1983############################################################################# 3447 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3448 next unless $info->{smooth};
1985 3449
1986sub cfg_load { 3450 my $idx = cf::face::find $face
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3451 or next;
1988 or return;
1989 3452
1990 local $/; 3453 if (my $smooth = cf::face::find $info->{smooth}) {
1991 *CFG = YAML::Syck::Load <$fh>; 3454 cf::face::set_smooth $idx, $smooth;
3455 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3456 } else {
3457 error "smooth face '$info->{smooth}' not found for face '$face'";
3458 }
1992 3459
3460 cf::cede_to_tick;
3461 }
3462 }
3463
3464 {
3465 my $anims = $facedata->{animinfo};
3466
3467 while (my ($anim, $info) = each %$anims) {
3468 cf::anim::set $anim, $info->{frames}, $info->{facings};
3469 cf::cede_to_tick;
3470 }
3471
3472 cf::anim::invalidate_all; # d'oh
3473 }
3474
3475 {
3476 my $res = $facedata->{resource};
3477
3478 while (my ($name, $info) = each %$res) {
3479 if (defined $info->{type}) {
3480 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3481
3482 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3483 cf::face::set_type $idx, $info->{type};
3484 } else {
3485 $RESOURCE{$name} = $info; # unused
3486 }
3487
3488 cf::cede_to_tick;
3489 }
3490 }
3491
3492 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3493
3494 1
3495}
3496
3497register_exticmd fx_want => sub {
3498 my ($ns, $want) = @_;
3499
3500 while (my ($k, $v) = each %$want) {
3501 $ns->fx_want ($k, $v);
3502 }
3503};
3504
3505sub load_resource_file($) {
3506 my $guard = lock_acquire "load_resource_file";
3507
3508 my $status = load_resource_file_ $_[0];
3509 get_slot 0.1, 100;
3510 cf::arch::commit_load;
3511
3512 $status
3513}
3514
3515sub reload_regions {
3516 # HACK to clear player env face cache, we need some signal framework
3517 # for this (global event?)
3518 %ext::player_env::MUSIC_FACE_CACHE = ();
3519
3520 load_resource_file "$MAPDIR/regions"
3521 or die "unable to load regions file\n";
3522
3523 for (cf::region::list) {
3524 $_->{match} = qr/$_->{match}/
3525 if exists $_->{match};
3526 }
3527}
3528
3529sub reload_facedata {
3530 load_facedata "$DATADIR/facedata"
3531 or die "unable to load facedata\n";
3532}
3533
3534sub reload_archetypes {
3535 load_resource_file "$DATADIR/archetypes"
3536 or die "unable to load archetypes\n";
3537}
3538
3539sub reload_treasures {
3540 load_resource_file "$DATADIR/treasures"
3541 or die "unable to load treasurelists\n";
3542}
3543
3544sub reload_sound {
3545 trace "loading sound config from $DATADIR/sound\n";
3546
3547 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3548 or die "$DATADIR/sound $!";
3549
3550 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3551
3552 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3553 my $sound = $soundconf->{compat}[$_]
3554 or next;
3555
3556 my $face = cf::face::find "sound/$sound->[1]";
3557 cf::sound::set $sound->[0] => $face;
3558 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3559 }
3560
3561 while (my ($k, $v) = each %{$soundconf->{event}}) {
3562 my $face = cf::face::find "sound/$v";
3563 cf::sound::set $k => $face;
3564 }
3565}
3566
3567sub reload_resources {
3568 trace "reloading resource files...\n";
3569
3570 reload_exp_table;
3571 reload_materials;
3572 reload_facedata;
3573 reload_sound;
3574 reload_archetypes;
3575 reload_regions;
3576 reload_treasures;
3577
3578 trace "finished reloading resource files\n";
3579}
3580
3581sub reload_config {
3582 trace "reloading config file...\n";
3583
3584 0 < aio_load "$CONFDIR/config", my $config
3585 or die "$CONFDIR/config: $!";
3586
3587 utf8::decode $config;
3588 *CFG = yaml_load $config;
3589
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3590 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3591
3592 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3593 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3594
1995 if (exists $CFG{mlockall}) { 3595 if (exists $CFG{mlockall}) {
1996 eval { 3596 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3597 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3598 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3599 };
2000 warn $@ if $@; 3600 warn $@ if $@;
2001 } 3601 }
2002} 3602}
2003 3603
3604sub pidfile() {
3605 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3606 or die "$PIDFILE: $!";
3607 flock $fh, &Fcntl::LOCK_EX
3608 or die "$PIDFILE: flock: $!";
3609 $fh
3610}
3611
3612# make sure only one server instance is running at any one time
3613sub atomic {
3614 my $fh = pidfile;
3615
3616 my $pid = <$fh>;
3617 kill 9, $pid if $pid > 0;
3618
3619 seek $fh, 0, 0;
3620 print $fh $$;
3621}
3622
3623sub main_loop {
3624 trace "EV::loop starting\n";
3625 if (1) {
3626 EV::loop;
3627 }
3628 trace "EV::loop returned\n";
3629 goto &main_loop unless $REALLY_UNLOOP;
3630}
3631
2004sub main { 3632sub main {
3633 cf::init_globals; # initialise logging
3634
3635 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3636 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3637 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3638 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3639
3640 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3641
2005 # we must not ever block the main coroutine 3642 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3643 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3644 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3645 (async {
2009 Event::one_event; 3646 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3647 EV::loop EV::LOOP_ONESHOT;
3648 })->prio (Coro::PRIO_MAX);
2011 }; 3649 };
2012 3650
2013 cfg_load; 3651 evthread_start IO::AIO::poll_fileno;
2014 db_load; 3652
3653 cf::sync_job {
3654 cf::incloader::init ();
3655
3656 cf::init_anim;
3657 cf::init_attackmess;
3658 cf::init_dynamic;
3659
3660 cf::load_settings;
3661
3662 reload_resources;
3663 reload_config;
3664 db_init;
3665
3666 cf::init_uuid;
3667 cf::init_signals;
3668 cf::init_skills;
3669
3670 cf::init_beforeplay;
3671
3672 atomic;
3673
2015 load_extensions; 3674 load_extensions;
2016 Event::loop; 3675
3676 utime time, time, $RUNTIMEFILE;
3677
3678 # no (long-running) fork's whatsoever before this point(!)
3679 use POSIX ();
3680 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3681
3682 cf::_post_init 0;
3683 };
3684
3685 cf::object::thawer::errors_are_fatal 0;
3686 info "parse errors in files are no longer fatal from this point on.\n";
3687
3688 my $free_main; $free_main = EV::idle sub {
3689 undef $free_main;
3690 undef &main; # free gobs of memory :)
3691 };
3692
3693 goto &main_loop;
2017} 3694}
2018 3695
2019############################################################################# 3696#############################################################################
2020# initialisation 3697# initialisation and cleanup
2021 3698
3699# install some emergency cleanup handlers
3700BEGIN {
3701 our %SIGWATCHER = ();
3702 for my $signal (qw(INT HUP TERM)) {
3703 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3704 cf::cleanup "SIG$signal";
3705 };
3706 }
3707}
3708
3709sub write_runtime_sync {
3710 my $t0 = AE::time;
3711
3712 # first touch the runtime file to show we are still running:
3713 # the fsync below can take a very very long time.
3714
3715 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3716
3717 my $guard = cf::lock_acquire "write_runtime";
3718
3719 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3720 or return;
3721
3722 my $value = $cf::RUNTIME + 90 + 10;
3723 # 10 is the runtime save interval, for a monotonic clock
3724 # 60 allows for the watchdog to kill the server.
3725
3726 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3727 and return;
3728
3729 # always fsync - this file is important
3730 aio_fsync $fh
3731 and return;
3732
3733 # touch it again to show we are up-to-date
3734 aio_utime $fh, undef, undef;
3735
3736 close $fh
3737 or return;
3738
3739 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3740 and return;
3741
3742 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3743
3744 1
3745}
3746
3747our $uuid_lock;
3748our $uuid_skip;
3749
3750sub write_uuid_sync($) {
3751 $uuid_skip ||= $_[0];
3752
3753 return if $uuid_lock;
3754 local $uuid_lock = 1;
3755
3756 my $uuid = "$LOCALDIR/uuid";
3757
3758 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3759 or return;
3760
3761 my $value = uuid_seq uuid_cur;
3762
3763 unless ($value) {
3764 info "cowardly refusing to write zero uuid value!\n";
3765 return;
3766 }
3767
3768 my $value = uuid_str $value + $uuid_skip;
3769 $uuid_skip = 0;
3770
3771 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3772 and return;
3773
3774 # always fsync - this file is important
3775 aio_fsync $fh
3776 and return;
3777
3778 close $fh
3779 or return;
3780
3781 aio_rename "$uuid~", $uuid
3782 and return;
3783
3784 trace "uuid file written ($value).\n";
3785
3786 1
3787
3788}
3789
3790sub write_uuid($$) {
3791 my ($skip, $sync) = @_;
3792
3793 $sync ? write_uuid_sync $skip
3794 : async { write_uuid_sync $skip };
3795}
3796
3797sub emergency_save() {
3798 my $freeze_guard = cf::freeze_mainloop;
3799
3800 info "emergency_perl_save: enter\n";
3801
3802 # this is a trade-off: we want to be very quick here, so
3803 # save all maps without fsync, and later call a global sync
3804 # (which in turn might be very very slow)
3805 local $USE_FSYNC = 0;
3806
3807 cf::sync_job {
3808 cf::write_runtime_sync; # external watchdog should not bark
3809
3810 # use a peculiar iteration method to avoid tripping on perl
3811 # refcount bugs in for. also avoids problems with players
3812 # and maps saved/destroyed asynchronously.
3813 info "emergency_perl_save: begin player save\n";
3814 for my $login (keys %cf::PLAYER) {
3815 my $pl = $cf::PLAYER{$login} or next;
3816 $pl->valid or next;
3817 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3818 $pl->save;
3819 }
3820 info "emergency_perl_save: end player save\n";
3821
3822 cf::write_runtime_sync; # external watchdog should not bark
3823
3824 info "emergency_perl_save: begin map save\n";
3825 for my $path (keys %cf::MAP) {
3826 my $map = $cf::MAP{$path} or next;
3827 $map->valid or next;
3828 $map->save;
3829 }
3830 info "emergency_perl_save: end map save\n";
3831
3832 cf::write_runtime_sync; # external watchdog should not bark
3833
3834 info "emergency_perl_save: begin database checkpoint\n";
3835 BDB::db_env_txn_checkpoint $DB_ENV;
3836 info "emergency_perl_save: end database checkpoint\n";
3837
3838 info "emergency_perl_save: begin write uuid\n";
3839 write_uuid_sync 1;
3840 info "emergency_perl_save: end write uuid\n";
3841
3842 cf::write_runtime_sync; # external watchdog should not bark
3843
3844 trace "emergency_perl_save: syncing database to disk";
3845 BDB::db_env_txn_checkpoint $DB_ENV;
3846
3847 info "emergency_perl_save: starting sync\n";
3848 IO::AIO::aio_sync sub {
3849 info "emergency_perl_save: finished sync\n";
3850 };
3851
3852 cf::write_runtime_sync; # external watchdog should not bark
3853
3854 trace "emergency_perl_save: flushing outstanding aio requests";
3855 while (IO::AIO::nreqs || BDB::nreqs) {
3856 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3857 }
3858
3859 cf::write_runtime_sync; # external watchdog should not bark
3860 };
3861
3862 info "emergency_perl_save: leave\n";
3863}
3864
3865sub post_cleanup {
3866 my ($make_core) = @_;
3867
3868 IO::AIO::flush;
3869
3870 error Carp::longmess "post_cleanup backtrace"
3871 if $make_core;
3872
3873 my $fh = pidfile;
3874 unlink $PIDFILE if <$fh> == $$;
3875}
3876
3877# a safer delete_package, copied from Symbol
3878sub clear_package($) {
3879 my $pkg = shift;
3880
3881 # expand to full symbol table name if needed
3882 unless ($pkg =~ /^main::.*::$/) {
3883 $pkg = "main$pkg" if $pkg =~ /^::/;
3884 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3885 $pkg .= '::' unless $pkg =~ /::$/;
3886 }
3887
3888 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3889 my $stem_symtab = *{$stem}{HASH};
3890
3891 defined $stem_symtab and exists $stem_symtab->{$leaf}
3892 or return;
3893
3894 # clear all symbols
3895 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3896 for my $name (keys %$leaf_symtab) {
3897 _gv_clear *{"$pkg$name"};
3898# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3899 }
3900}
3901
2022sub reload() { 3902sub do_reload_perl() {
2023 # can/must only be called in main 3903 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3904 unless (in_main) {
2025 warn "can only reload from main coroutine\n"; 3905 error "can only reload from main coroutine";
2026 return; 3906 return;
2027 } 3907 }
2028 3908
2029 warn "reloading..."; 3909 return if $RELOAD++;
2030 3910
2031 local $FREEZE = 1; 3911 my $t1 = AE::time;
3912
3913 while ($RELOAD) {
3914 cf::get_slot 0.1, -1, "reload_perl";
3915 info "perl_reload: reloading...";
3916
3917 trace "perl_reload: entering sync_job";
3918
3919 cf::sync_job {
2032 cf::emergency_save; 3920 #cf::emergency_save;
2033 3921
2034 eval { 3922 trace "perl_reload: cancelling all extension coros";
2035 # if anything goes wrong in here, we should simply crash as we already saved
2036
2037 # cancel all watchers
2038 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO; 3923 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3924 %EXT_CORO = ();
2045 3925
2046 # unload all extensions 3926 trace "perl_reload: removing commands";
2047 for (@exts) { 3927 %COMMAND = ();
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051 3928
2052 # unload all modules loaded from $LIBDIR 3929 trace "perl_reload: removing ext/exti commands";
2053 while (my ($k, $v) = each %INC) { 3930 %EXTCMD = ();
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3931 %EXTICMD = ();
2055 3932
2056 warn "removing <$k>"; 3933 trace "perl_reload: unloading/nuking all extensions";
2057 delete $INC{$k}; 3934 for my $pkg (@EXTS) {
3935 trace "... unloading $pkg";
2058 3936
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) { 3937 if (my $cb = $pkg->can ("unload")) {
3938 eval {
2063 $cb->(); 3939 $cb->($pkg);
3940 1
3941 } or error "$pkg unloaded, but with errors: $@";
3942 }
3943
3944 trace "... clearing $pkg";
3945 clear_package $pkg;
2064 } 3946 }
2065 3947
2066 Symbol::delete_package $k; 3948 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3949 while (my ($k, $v) = each %INC) {
3950 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3951
3952 trace "... unloading $k";
3953 delete $INC{$k};
3954
3955 $k =~ s/\.pm$//;
3956 $k =~ s/\//::/g;
3957
3958 if (my $cb = $k->can ("unload_module")) {
3959 $cb->();
3960 }
3961
3962 clear_package $k;
2067 } 3963 }
2068 3964
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3965 trace "perl_reload: getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3966 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3967 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3968
2077 # remove register_script_function callbacks 3969 trace "perl_reload: unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3970 delete $INC{"cf.pm"};
3971 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2082 3972
2083 # don't, removes xs symbols, too, 3973 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3974 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3975 #clear_package __PACKAGE__;
2086 3976
2087 # reload cf.pm 3977 info "perl_reload: unload completed, starting to reload now";
2088 warn "reloading cf.pm"; 3978
3979 trace "perl_reload: reloading cf.pm";
2089 require cf; 3980 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3981 cf::_connect_to_perl_1;
2091 3982
2092 # load config and database again 3983 trace "perl_reload: loading config and database again";
2093 cf::cfg_load; 3984 cf::reload_config;
2094 cf::db_load;
2095 3985
2096 # load extensions 3986 trace "perl_reload: loading extensions";
2097 warn "load extensions";
2098 cf::load_extensions; 3987 cf::load_extensions;
2099 3988
2100 # reattach attachments to objects 3989 if ($REATTACH_ON_RELOAD) {
2101 warn "reattach"; 3990 trace "perl_reload: reattaching attachments to objects/players";
2102 _global_reattach; 3991 _global_reattach; # objects, sockets
3992 trace "perl_reload: reattaching attachments to maps";
3993 reattach $_ for values %MAP;
3994 trace "perl_reload: reattaching attachments to players";
3995 reattach $_ for values %PLAYER;
3996 }
3997
3998 cf::_post_init 1;
3999
4000 trace "perl_reload: leaving sync_job";
4001
4002 1
4003 } or do {
4004 error $@;
4005 cf::cleanup "perl_reload: error, exiting.";
4006 };
4007
4008 --$RELOAD;
4009 }
4010
4011 $t1 = AE::time - $t1;
4012 info "perl_reload: completed in ${t1}s\n";
4013};
4014
4015our $RELOAD_WATCHER; # used only during reload
4016
4017sub reload_perl() {
4018 # doing reload synchronously and two reloads happen back-to-back,
4019 # coro crashes during coro_state_free->destroy here.
4020
4021 $RELOAD_WATCHER ||= cf::async {
4022 Coro::AIO::aio_wait cache_extensions;
4023
4024 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4025 do_reload_perl;
4026 undef $RELOAD_WATCHER;
4027 };
2103 }; 4028 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 4029}
2156
2157register "<global>", __PACKAGE__;
2158 4030
2159register_command "reload" => sub { 4031register_command "reload" => sub {
2160 my ($who, $arg) = @_; 4032 my ($who, $arg) = @_;
2161 4033
2162 if ($who->flag (FLAG_WIZ)) { 4034 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 4035 $who->message ("reloading server.");
4036 async {
4037 $Coro::current->{desc} = "perl_reload";
4038 reload_perl;
4039 };
2166 } 4040 }
2167}; 4041};
2168 4042
2169unshift @INC, $LIBDIR; 4043#############################################################################
2170 4044
2171$TICK_WATCHER = Event->timer ( 4045my $bug_warning = 0;
2172 reentrant => 0, 4046
2173 prio => 0, 4047our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 4048our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 4049
2176 cb => sub { 4050sub wait_for_tick() {
2177 unless ($FREEZE) { 4051 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4052
4053 my $signal = new Coro::Signal;
4054 push @WAIT_FOR_TICK, $signal;
4055 $signal->wait;
4056}
4057
4058sub wait_for_tick_begin() {
4059 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4060
4061 my $signal = new Coro::Signal;
4062 push @WAIT_FOR_TICK_BEGIN, $signal;
4063 $signal->wait;
4064}
4065
4066sub tick {
4067 if ($Coro::current != $Coro::main) {
4068 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4069 unless ++$bug_warning > 10;
4070 return;
4071 }
4072
2178 cf::server_tick; # one server iteration 4073 cf::server_tick; # one server iteration
2179 $RUNTIME += $TICK;
2180 }
2181 4074
2182 $NEXT_TICK += $TICK; 4075 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2183 4076
2184 # if we are delayed by four ticks or more, skip them all 4077 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2185 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4078 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2186 4079 Coro::async_pool {
2187 $TICK_WATCHER->at ($NEXT_TICK); 4080 $Coro::current->{desc} = "runtime saver";
2188 $TICK_WATCHER->start;
2189 },
2190);
2191
2192IO::AIO::max_poll_time $TICK * 0.2;
2193
2194Event->io (
2195 fd => IO::AIO::poll_fileno,
2196 poll => 'r',
2197 prio => 5,
2198 data => WF_AUTOCANCEL,
2199 cb => \&IO::AIO::poll_cb,
2200);
2201
2202Event->timer (
2203 data => WF_AUTOCANCEL,
2204 after => 0,
2205 interval => 10,
2206 cb => sub {
2207 (Coro::unblock_sub {
2208 write_runtime 4081 write_runtime_sync
2209 or warn "ERROR: unable to write runtime file: $!"; 4082 or error "ERROR: unable to write runtime file: $!";
2210 })->(); 4083 };
2211 }, 4084 }
2212); 4085
4086 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4087 $sig->send;
4088 }
4089 while (my $sig = shift @WAIT_FOR_TICK) {
4090 $sig->send;
4091 }
4092
4093 $LOAD = ($NOW - $TICK_START) / $TICK;
4094 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4095
4096 if (0) {
4097 if ($NEXT_TICK) {
4098 my $jitter = $TICK_START - $NEXT_TICK;
4099 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4100 debug "jitter $JITTER\n";#d#
4101 }
4102 }
4103}
4104
4105{
4106 # configure BDB
4107
4108 BDB::min_parallel 16;
4109 BDB::max_poll_reqs $TICK * 0.1;
4110 $AnyEvent::BDB::WATCHER->priority (1);
4111
4112 unless ($DB_ENV) {
4113 $DB_ENV = BDB::db_env_create;
4114 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4115 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4116 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4117 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4118 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4119
4120 cf::sync_job {
4121 eval {
4122 BDB::db_env_open
4123 $DB_ENV,
4124 $BDBDIR,
4125 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4126 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4127 0666;
4128
4129 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4130 };
4131
4132 cf::cleanup "db_env_open(db): $@" if $@;
4133 };
4134 }
4135
4136 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4137 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4138 };
4139 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4140 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4141 };
4142 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4143 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4144 };
4145}
4146
4147{
4148 # configure IO::AIO
4149
4150 IO::AIO::min_parallel 8;
4151 IO::AIO::max_poll_time $TICK * 0.1;
4152 undef $AnyEvent::AIO::WATCHER;
4153}
4154
4155my $_log_backtrace;
4156
4157sub _log_backtrace {
4158 my ($msg, @addr) = @_;
4159
4160 $msg =~ s/\n//;
4161
4162 # limit the # of concurrent backtraces
4163 if ($_log_backtrace < 2) {
4164 ++$_log_backtrace;
4165 my $perl_bt = Carp::longmess $msg;
4166 async {
4167 $Coro::current->{desc} = "abt $msg";
4168
4169 my @bt = fork_call {
4170 @addr = map { sprintf "%x", $_ } @addr;
4171 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4172 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4173 or die "addr2line: $!";
4174
4175 my @funcs;
4176 my @res = <$fh>;
4177 chomp for @res;
4178 while (@res) {
4179 my ($func, $line) = splice @res, 0, 2, ();
4180 push @funcs, "[$func] $line";
4181 }
4182
4183 @funcs
4184 };
4185
4186 LOG llevInfo, "[ABT] $perl_bt\n";
4187 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4188 LOG llevInfo, "[ABT] $_\n" for @bt;
4189 --$_log_backtrace;
4190 };
4191 } else {
4192 LOG llevInfo, "[ABT] $msg\n";
4193 LOG llevInfo, "[ABT] [suppressed]\n";
4194 }
4195}
4196
4197# load additional modules
4198require "cf/$_.pm" for @EXTRA_MODULES;
4199cf::_connect_to_perl_2;
2213 4200
2214END { cf::emergency_save } 4201END { cf::emergency_save }
2215 4202
22161 42031
2217 4204

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