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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.552 by root, Mon May 17 21:12:59 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %MAP; # all maps 137our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 138our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 139our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 140
141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
56 153
57binmode STDOUT; 154binmode STDOUT;
58binmode STDERR; 155binmode STDERR;
59 156
60# read virtual server time, if available 157# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
65} 162}
66 163
67mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 165
73# a special map that is always available 166mkdir $_
74our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
75our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 187
77############################################################################# 188#############################################################################
78 189
79=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
80 191
87=item $cf::RUNTIME 198=item $cf::RUNTIME
88 199
89The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 201every server tick.
91 202
92=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 206
94The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
96 211
97=item $cf::NOW 212=item $cf::NOW
98 213
99The time of the last (current) server tick. 214The time of the last (current) server tick.
100 215
101=item $cf::TICK 216=item $cf::TICK
102 217
103The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
104 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
105=item %cf::CFG 230=item %cf::CFG
106 231
107Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 233from wherever your confdir points to.
109 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one thread
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
257
110=back 258=back
111 259
112=cut 260=cut
113 261
114BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 269 my $msg = join "", @_;
117 utf8::encode $msg;
118 270
119 $msg .= "\n" 271 $msg .= "\n"
120 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
121 273
122 LOG llevError, "cfperl: $msg"; 274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 275
124} 276 LOG llevWarn, $msg;
277};
278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
125 292
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 300
133# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 302# within the Safe compartment.
135for my $pkg (qw( 303for my $pkg (qw(
136 cf::global cf::attachable 304 cf::global cf::attachable
137 cf::object cf::object::player 305 cf::object cf::object::player
138 cf::client cf::player 306 cf::client cf::player
139 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
140 cf::map cf::party cf::region 309 cf::party cf::region
141)) { 310)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 312}
145 313
146$Event::DIED = sub { 314$EV::DIED = sub {
147 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
148}; 316};
149 317
150my %ext_pkg; 318#############################################################################
151my @exts;
152my @hook;
153 319
154=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
155 321
156=over 4 322=over 4
157 323
158=cut 324=item dumpval $ref
159 325
160use JSON::Syck (); # TODO# replace by JSON::PC once working 326=cut
161 327
328sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345}
346
162=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
163 348
164Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
165 350
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
174 352
175Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
176 354
177=cut 355=cut
178 356
179sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
181 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
182} 403}
183 404
184=item cf::lock_wait $string 405=item cf::lock_wait $string
185 406
186Wait until the given lock is available. See cf::lock_acquire. 407Wait until the given lock is available. See cf::lock_acquire.
187 408
188=item my $lock = cf::lock_acquire $string 409=item my $lock = cf::lock_acquire $string
189 410
190Wait until the given lock is available and then acquires it and returns 411Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 413for example when the coroutine gets canceled), the lock is automatically
193returned. 414returned.
194 415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
195Lock names should begin with a unique identifier (for example, cf::map::find 419Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 420uses map_find and cf::map::load uses map_load).
197 421
198=cut 422=item $locked = cf::lock_active $string
199 423
200our %LOCK; 424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
201 429
202sub lock_wait($) { 430sub lock_wait($) {
203 my ($key) = @_; 431 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 432}
211 433
212sub lock_acquire($) { 434sub lock_acquire($) {
213 my ($key) = @_; 435 $LOCKS->guard ($_[0])
436}
214 437
215 # wait, to be sure we are not locked 438sub lock_active($) {
216 lock_wait $key; 439 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 440}
225 441
226sub freeze_mainloop { 442sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 443 tick_inhibit_inc;
228 444
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 445 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 446}
231 $guard 447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513};
514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
232} 528}
233 529
234=item cf::async { BLOCK } 530=item cf::async { BLOCK }
235 531
236Currently the same as Coro::async_pool, meaning you cannot use 532Currently the same as Coro::async_pool, meaning you cannot use
241 537
242BEGIN { *async = \&Coro::async_pool } 538BEGIN { *async = \&Coro::async_pool }
243 539
244=item cf::sync_job { BLOCK } 540=item cf::sync_job { BLOCK }
245 541
246The design of crossfire+ requires that the main coro ($Coro::main) is 542The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 543is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
249 546
250If it must be done, put the blocking parts into C<sync_job>. This will run 547If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 548the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 549server will be frozen during this time, so the block should either finish
253fast or be very important. 550fast or be very important.
255=cut 552=cut
256 553
257sub sync_job(&) { 554sub sync_job(&) {
258 my ($job) = @_; 555 my ($job) = @_;
259 556
260 if ($Coro::current == $Coro::main) { 557 if (in_main) {
558 my $time = AE::time;
559
261 # this is the main coro, too bad, we have to block 560 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 561 # till the operation succeeds, freezing the server :/
263 562
264 # TODO: use suspend/resume instead 563 #LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 564
266 my $freeze_guard = freeze_mainloop; 565 my $freeze_guard = freeze_mainloop;
267 566
268 my $busy = 1; 567 my $busy = 1;
269 my @res; 568 my @res;
270 569
271 (async { 570 (async {
571 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 572 @res = eval { $job->() };
273 warn $@ if $@; 573 error $@ if $@;
274 undef $busy; 574 undef $busy;
275 })->prio (Coro::PRIO_MAX); 575 })->prio (Coro::PRIO_MAX);
276 576
277 while ($busy) { 577 while ($busy) {
278 Coro::cede or Event::one_event; 578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
279 } 582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
280 588
281 wantarray ? @res : $res[0] 589 wantarray ? @res : $res[0]
282 } else { 590 } else {
283 # we are in another coroutine, how wonderful, everything just works 591 # we are in another coroutine, how wonderful, everything just works
284 592
286 } 594 }
287} 595}
288 596
289=item $coro = cf::async_ext { BLOCK } 597=item $coro = cf::async_ext { BLOCK }
290 598
291Like async, but this coro is automcatially being canceled when the 599Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 600extension calling this is being unloaded.
293 601
294=cut 602=cut
295 603
296sub async_ext(&) { 604sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 612 $EXT_CORO{$coro+0} = $coro;
305 613
306 $coro 614 $coro
307} 615}
308 616
309sub write_runtime { 617=item fork_call { }, @args
310 my $runtime = cf::localdir . "/runtime";
311 618
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 619Executes the given code block with the given arguments in a seperate
313 or return; 620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
314 623
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 624=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 625
319 aio_fsync $fh 626sub post_fork {
320 and return; 627 reset_signals;
628}
321 629
322 close $fh 630sub fork_call(&@) {
323 or return; 631 my ($cb, @args) = @_;
324 632
325 aio_rename "$runtime~", $runtime 633 # we seemingly have to make a local copy of the whole thing,
326 and return; 634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
327 636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643}
644
645sub objinfo {
328 1 646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 821}
330 822
331=back 823=back
332 824
333=cut 825=cut
334 826
335############################################################################# 827#############################################################################
336 828
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS 829=head2 ATTACHABLE OBJECTS
458 830
459Many objects in crossfire are so-called attachable objects. That means you can 831Many objects in deliantra are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment") 832attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 833to it. All such attachable objects support the following methods.
462 834
463In the following description, CLASS can be any of C<global>, C<object> 835In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 836C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 837Deliantra).
466 838
467=over 4 839=over 4
468 840
469=item $attachable->attach ($attachment, key => $value...) 841=item $attachable->attach ($attachment, key => $value...)
470 842
514=item cf::CLASS::attachment $name, ... 886=item cf::CLASS::attachment $name, ...
515 887
516Register an attachment by C<$name> through which attachable objects of the 888Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment. 889given CLASS can refer to this attachment.
518 890
519Some classes such as crossfire maps and objects can specify attachments 891Some classes such as deliantra maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name. 892that are attached at load/instantiate time, thus the need for a name.
521 893
522These calls expect any number of the following handler/hook descriptions: 894These calls expect any number of the following handler/hook descriptions:
523 895
524=over 4 896=over 4
584our @CB_TYPE = (); # registry for type (cf-object class) based events 956our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 957our @CB_MAP = ();
586 958
587my %attachment; 959my %attachment;
588 960
961sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965}
966
589sub _attach_cb($$$$) { 967sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 968 my ($registry, $event, $prio, $cb) = @_;
591 969
592 use sort 'stable'; 970 use sort 'stable';
593 971
627 $registry = $CB_TYPE[$object_type] ||= []; 1005 $registry = $CB_TYPE[$object_type] ||= [];
628 1006
629 } elsif ($type eq "subtype") { 1007 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 1008 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 1009 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 1011
634 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 1013 my $pkg = shift @arg;
636 1014
637 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
642 1020
643 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645 1023
646 } elsif (ref $type) { 1024 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
648 1026
649 } else { 1027 } else {
650 shift @arg; 1028 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
652 } 1030 }
653 } 1031 }
654} 1032}
655 1033
656sub _object_attach { 1034sub _object_attach {
666 _attach $registry, $klass, @attach; 1044 _attach $registry, $klass, @attach;
667 } 1045 }
668 1046
669 $obj->{$name} = \%arg; 1047 $obj->{$name} = \%arg;
670 } else { 1048 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 1049 info "object uses attachment '$name' which is not available, postponing.\n";
672 } 1050 }
673 1051
674 $obj->{_attachment}{$name} = undef; 1052 $obj->{_attachment}{$name} = undef;
675} 1053}
676 1054
678 if (ref $_[0]) { 1056 if (ref $_[0]) {
679 _object_attach @_; 1057 _object_attach @_;
680 } else { 1058 } else {
681 _attach shift->_attach_registry, @_; 1059 _attach shift->_attach_registry, @_;
682 } 1060 }
1061 _recalc_want;
683}; 1062};
684 1063
685# all those should be optimised 1064# all those should be optimised
686sub cf::attachable::detach { 1065sub cf::attachable::detach {
687 my ($obj, $name) = @_; 1066 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 1069 delete $obj->{_attachment}{$name};
691 reattach ($obj); 1070 reattach ($obj);
692 } else { 1071 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 1072 Carp::croak "cannot, currently, detach class attachments";
694 } 1073 }
1074 _recalc_want;
695}; 1075};
696 1076
697sub cf::attachable::attached { 1077sub cf::attachable::attached {
698 my ($obj, $name) = @_; 1078 my ($obj, $name) = @_;
699 1079
714 "; 1094 ";
715 die if $@; 1095 die if $@;
716} 1096}
717 1097
718our $override; 1098our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1100
721sub override { 1101sub override {
722 $override = 1; 1102 $override = 1;
723 @invoke_results = (); 1103 @INVOKE_RESULTS = (@_);
724} 1104}
725 1105
726sub do_invoke { 1106sub do_invoke {
727 my $event = shift; 1107 my $event = shift;
728 my $callbacks = shift; 1108 my $callbacks = shift;
729 1109
730 @invoke_results = (); 1110 @INVOKE_RESULTS = ();
731 1111
732 local $override; 1112 local $override;
733 1113
734 for (@$callbacks) { 1114 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
736 1116
737 if ($@) { 1117 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override; 1119 override;
741 } 1120 }
742 1121
743 return 1 if $override; 1122 return 1 if $override;
744 } 1123 }
745 1124
746 0 1125 0
747} 1126}
748 1127
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1129
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1131
753Generate an object-specific event with the given arguments. 1132Generate an object-specific event with the given arguments.
754 1133
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1135removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1137
759=back 1138=back
760 1139
761=cut 1140=cut
762 1141
763############################################################################# 1142#############################################################################
764# object support 1143# object support
1144
1145sub _object_equal($$);
1146sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185}
765 1186
766sub reattach { 1187sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1188 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1193
770 my $registry = $obj->registry; 1194 my $registry = $obj->registry;
771 1195
772 @$registry = (); 1196 @$registry = ();
773 1197
778 for (@$attach) { 1202 for (@$attach) {
779 my ($klass, @attach) = @$_; 1203 my ($klass, @attach) = @$_;
780 _attach $registry, $klass, @attach; 1204 _attach $registry, $klass, @attach;
781 } 1205 }
782 } else { 1206 } else {
783 warn "object uses attachment '$name' that is not available, postponing.\n"; 1207 info "object uses attachment '$name' that is not available, postponing.\n";
784 } 1208 }
785 } 1209 }
786} 1210}
787 1211
788cf::attachable->attach ( 1212cf::attachable->attach (
789 prio => -1000000, 1213 prio => -1000000,
790 on_instantiate => sub { 1214 on_instantiate => sub {
791 my ($obj, $data) = @_; 1215 my ($obj, $data) = @_;
792 1216
793 $data = from_json $data; 1217 $data = decode_json $data;
794 1218
795 for (@$data) { 1219 for (@$data) {
796 my ($name, $args) = @$_; 1220 my ($name, $args) = @$_;
797 1221
798 $obj->attach ($name, %{$args || {} }); 1222 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1238sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1239 my ($filename, $rdata, $objs) = @_;
816 1240
817 sync_job { 1241 sync_job {
818 if (length $$rdata) { 1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1244 trace sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
821 1247
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1249 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
825 aio_fsync $fh; 1253 aio_fsync $fh;
1254 }
826 close $fh; 1255 aio_close $fh;
827 1256
828 if (@$objs) { 1257 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1259 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
833 aio_fsync $fh; 1264 aio_fsync $fh;
1265 }
834 close $fh; 1266 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1267 aio_rename "$filename.pst~", "$filename.pst";
836 } 1268 }
837 } else { 1269 } else {
838 aio_unlink "$filename.pst"; 1270 aio_unlink "$filename.pst";
839 } 1271 }
840 1272
841 aio_rename "$filename~", $filename; 1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
842 } else { 1277 } else {
843 warn "FATAL: $filename~: $!\n"; 1278 error "unable to save objects: $filename~: $!\n";
844 } 1279 }
845 } else { 1280 } else {
846 aio_unlink $filename; 1281 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1282 aio_unlink "$filename.pst";
848 } 1283 }
849 } 1284 };
850} 1285}
851 1286
852sub object_freezer_as_string { 1287sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1288 my ($rdata, $objs) = @_;
854 1289
866 or return; 1301 or return;
867 1302
868 unless (aio_stat "$filename.pst") { 1303 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1304 (aio_load "$filename.pst", $av) >= 0
870 or return; 1305 or return;
1306
871 $av = eval { (Storable::thaw $av)->{objs} }; 1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
872 } 1309 }
873 1310
1311 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1312 trace sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
876 return ($data, $av); 1316 ($data, $av)
877} 1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
878 1324
879############################################################################# 1325#############################################################################
880# command handling &c 1326# command handling &c
881 1327
882=item cf::register_command $name => \&callback($ob,$args); 1328=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1342}
897 1343
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1344=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1345
900Register a callbackf ro execution when the client sends an extcmd packet. 1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
901 1351
902If the callback returns something, it is sent back as if reply was being 1352If the callback returns something, it is sent back as if reply was being
903called. 1353called.
904 1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
905=cut 1366=cut
906 1367
907sub register_extcmd { 1368sub register_extcmd {
908 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
909 1370
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1371 $EXTCMD{$name} = $cb;
914} 1372}
1373
1374sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378}
1379
1380use File::Glob ();
915 1381
916cf::player->attach ( 1382cf::player->attach (
917 on_command => sub { 1383 on_unknown_command => sub {
918 my ($pl, $name, $params) = @_; 1384 my ($pl, $name, $params) = @_;
919 1385
920 my $cb = $COMMAND{$name} 1386 my $cb = $COMMAND{$name}
921 or return; 1387 or return;
922 1388
927 cf::override; 1393 cf::override;
928 }, 1394 },
929 on_extcmd => sub { 1395 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1396 my ($pl, $buf) = @_;
931 1397
932 my $msg = eval { from_json $buf }; 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1399
934 if (ref $msg) { 1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1408 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1409 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
940 } else { 1415 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1417 }
943 1418
944 cf::override; 1419 cf::override;
945 }, 1420 },
946); 1421);
947 1422
948sub register { 1423# "readahead" all extensions
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1424sub cache_extensions {
955 my ($path) = @_; 1425 my $grp = IO::AIO::aio_group;
956 1426
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
958 my $base = $1; 1428 for (grep /\.ext$/, @{$_[0]}) {
959 my $pkg = $1; 1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962
963 warn "loading '$path' into '$pkg'\n";
964
965 open my $fh, "<:utf8", $path
966 or die "$path: $!";
967
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# }
997
998 # remove commands
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 } 1430 }
1007 } 1431 };
1008 1432
1009 # remove extcmds 1433 $grp
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 1434}
1023 1435
1024sub load_extensions { 1436sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1025 for my $ext (<$LIBDIR/*.ext>) { 1442 for my $path (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 1443 next unless -r $path;
1027 eval { 1444
1028 load_extension $ext; 1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1029 1 1508 }
1030 } or warn "$ext not loaded: $@"; 1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1031 } 1519 };
1032} 1520}
1033 1521
1034############################################################################# 1522#############################################################################
1035# load/save/clean perl data associated with a map
1036 1523
1037*cf::mapsupport::on_clean = sub { 1524=back
1525
1526=head2 CORE EXTENSIONS
1527
1528Functions and methods that extend core deliantra objects.
1529
1530=cut
1531
1532package cf::player;
1533
1534use Coro::AIO;
1535
1536=head3 cf::player
1537
1538=over 4
1539
1540=item cf::player::num_playing
1541
1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
1554=item cf::player::find $login
1555
1556Returns the given player object, loading it if necessary (might block).
1557
1558=cut
1559
1560sub playerdir($) {
1561 "$PLAYERDIR/"
1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1563}
1564
1565sub path($) {
1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1567
1568 (playerdir $login) . "/playerdata"
1569}
1570
1571sub find_active($) {
1572 $cf::PLAYER{$_[0]}
1573 and $cf::PLAYER{$_[0]}->active
1574 and $cf::PLAYER{$_[0]}
1575}
1576
1577sub exists($) {
1038 my ($map) = @_; 1578 my ($login) = @_;
1039 1579
1040 my $path = $map->tmpname; 1580 $cf::PLAYER{$login}
1041 defined $path or return; 1581 or !aio_stat path $login
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053} 1582}
1054 1583
1055# TODO: compatibility cruft, remove when no longer needed 1584sub find($) {
1585 return $cf::PLAYER{$_[0]} || do {
1586 my $login = $_[0];
1587
1588 my $guard = cf::lock_acquire "user_find:$login";
1589
1590 $cf::PLAYER{$_[0]} || do {
1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1606 $cf::PLAYER{$login} = $pl
1607 }
1608 }
1609}
1610
1056cf::player->attach ( 1611cf::player->attach (
1057 on_load => sub { 1612 on_load => sub {
1058 my ($pl, $path) = @_; 1613 my ($pl, $path) = @_;
1059 1614
1060 for my $o (all_objects $pl->ob) { 1615 # restore slots saved in save, below
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1616 my $slots = delete $pl->{_slots};
1062 $o->set_ob_key_value ("_perl_data");
1063 1617
1064 %$o = %{ Storable::thaw pack "H*", $value }; 1618 $pl->ob->current_weapon ($slots->[0]);
1065 } 1619 $pl->combat_ob ($slots->[1]);
1066 } 1620 $pl->ranged_ob ($slots->[2]);
1067 }, 1621 },
1068); 1622);
1069 1623
1070############################################################################# 1624sub save($) {
1625 my ($pl) = @_;
1071 1626
1072=head2 CORE EXTENSIONS 1627 return if $pl->{deny_save};
1073 1628
1074Functions and methods that extend core crossfire objects. 1629 my $path = path $pl;
1630 my $guard = cf::lock_acquire "user_save:$path";
1075 1631
1076=head3 cf::player 1632 return if $pl->{deny_save};
1633
1634 aio_mkdir playerdir $pl, 0770;
1635 $pl->{last_save} = $cf::RUNTIME;
1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1642 $pl->save_pl ($path);
1643 cf::cede_to_tick;
1644}
1645
1646sub new($) {
1647 my ($login) = @_;
1648
1649 my $self = create;
1650
1651 $self->ob->name ($login);
1652 $self->{deny_save} = 1;
1653
1654 $cf::PLAYER{$login} = $self;
1655
1656 $self
1657}
1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1669=item $pl->quit_character
1670
1671Nukes the player without looking back. If logged in, the connection will
1672be destroyed. May block for a long time.
1673
1674=cut
1675
1676sub quit_character {
1677 my ($pl) = @_;
1678
1679 my $name = $pl->ob->name;
1680
1681 $pl->{deny_save} = 1;
1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1683
1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1691 $pl->ns->destroy if $pl->ns;
1692
1693 my $path = playerdir $pl;
1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1695 aio_rename $path, $temp;
1696 delete $cf::PLAYER{$pl->ob->name};
1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1719}
1720
1721=item cf::player::list_logins
1722
1723Returns am arrayref of all valid playernames in the system, can take a
1724while and may block, so not sync_job-capable, ever.
1725
1726=cut
1727
1728sub list_logins {
1729 my $dirs = aio_readdir $PLAYERDIR
1730 or return [];
1731
1732 my @logins;
1733
1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1744
1745 utf8::decode $login;
1746 push @logins, $login;
1747 }
1748
1749 \@logins
1750}
1751
1752=item $player->maps
1753
1754=item cf::player::maps $login
1755
1756Returns an arrayref of map paths that are private for this
1757player. May block.
1758
1759=cut
1760
1761sub maps($) {
1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1765
1766 my $files = aio_readdir playerdir $pl
1767 or return;
1768
1769 my @paths;
1770
1771 for (@$files) {
1772 utf8::decode $_;
1773 next if /\.(?:pl|pst)$/;
1774 next unless /^$PATH_SEP/o;
1775
1776 push @paths, cf::map::normalise "~$pl/$_";
1777 }
1778
1779 \@paths
1780}
1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1786=item $player->ext_reply ($msgid, @msg)
1787
1788Sends an ext reply to the player.
1789
1790=cut
1791
1792sub ext_reply($$@) {
1793 my ($self, $id, @msg) = @_;
1794
1795 $self->ns->ext_reply ($id, @msg)
1796}
1797
1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1077 1811
1078=over 4 1812=over 4
1079 1813
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut 1814=cut
1085 1815
1086sub cf::player::exists($) { 1816package cf::region;
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090 1817
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1818=item cf::region::find_by_path $path
1092 1819
1093Sends an ext reply to the player. 1820Tries to decuce the likely region for a map knowing only its path.
1094 1821
1095=cut 1822=cut
1096 1823
1097sub cf::player::ext_reply($$$%) { 1824sub find_by_path($) {
1098 my ($self, $id, %msg) = @_; 1825 my ($path) = @_;
1099 1826
1100 $msg{msgid} = $id; 1827 $path =~ s/^~[^\/]*//; # skip ~login
1101 1828
1102 $self->send ("ext " . to_json \%msg); 1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1103} 1839}
1104 1840
1105=back 1841=back
1106
1107 1842
1108=head3 cf::map 1843=head3 cf::map
1109 1844
1110=over 4 1845=over 4
1111 1846
1114package cf::map; 1849package cf::map;
1115 1850
1116use Fcntl; 1851use Fcntl;
1117use Coro::AIO; 1852use Coro::AIO;
1118 1853
1854use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1119our $MAX_RESET = 3600; 1858our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1859our $DEFAULT_RESET = 3000;
1121 1860
1122sub generate_random_map { 1861sub generate_random_map {
1123 my ($path, $rmp) = @_; 1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1124 1865
1125 # mit "rum" bekleckern, nicht 1866 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1867 $self->_create_random_map (
1127 $path,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1868 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1869 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1870 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1871 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1872 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1873 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1874 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1875 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1876 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1877 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1878 (cf::region::find $rmp->{region}), $rmp->{custom}
1879 )
1139} 1880}
1140 1881
1141# and all this just because we cannot iterate over 1882=item cf::map->register ($regex, $prio)
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145 1883
1146 $_->change_map_light ($change) 1884Register a handler for the map path matching the given regex at the
1147 for grep $_->outdoor, values %cf::MAP; 1885givne priority (higher is better, built-in handlers have priority 0, the
1148} 1886default).
1149 1887
1150sub try_load_header($) { 1888=cut
1889
1890sub register {
1891 my (undef, $regex, $prio) = @_;
1892 my $pkg = caller;
1893
1894 push @{"$pkg\::ISA"}, __PACKAGE__;
1895
1896 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1897}
1898
1899# also paths starting with '/'
1900$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1901
1902sub thawer_merge {
1903 my ($self, $merge) = @_;
1904
1905 # we have to keep some variables in memory intact
1906 local $self->{path};
1907 local $self->{load_path};
1908
1909 $self->SUPER::thawer_merge ($merge);
1910}
1911
1912sub normalise {
1151 my ($path) = @_; 1913 my ($path, $base) = @_;
1914
1915 $path = "$path"; # make sure it's a string
1916
1917 $path =~ s/\.map$//;
1918
1919 # map plan:
1920 #
1921 # /! non-realised random map exit (special hack!)
1922 # {... are special paths that are not being touched
1923 # ?xxx/... are special absolute paths
1924 # ?random/... random maps
1925 # /... normal maps
1926 # ~user/... per-player map of a specific user
1927
1928 $path =~ s/$PATH_SEP/\//go;
1929
1930 # treat it as relative path if it starts with
1931 # something that looks reasonable
1932 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1933 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1934
1935 $base =~ s{[^/]+/?$}{};
1936 $path = "$base/$path";
1937 }
1938
1939 for ($path) {
1940 redo if s{/\.?/}{/};
1941 redo if s{/[^/]+/\.\./}{/};
1942 }
1943
1944 $path
1945}
1946
1947sub new_from_path {
1948 my (undef, $path, $base) = @_;
1949
1950 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1951
1952 $path = normalise $path, $base;
1953
1954 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1955 if ($path =~ $EXT_MAP{$pkg}[1]) {
1956 my $self = bless cf::map::new, $pkg;
1957 $self->{path} = $path; $self->path ($path);
1958 $self->init; # pass $1 etc.
1959 return $self;
1960 }
1961 }
1962
1963 Carp::cluck "unable to resolve path '$path' (base '$base')";
1964 ()
1965}
1966
1967sub init {
1968 my ($self) = @_;
1969
1970 $self
1971}
1972
1973sub as_string {
1974 my ($self) = @_;
1975
1976 "$self->{path}"
1977}
1978
1979# the displayed name, this is a one way mapping
1980sub visible_name {
1981 &as_string
1982}
1983
1984# the original (read-only) location
1985sub load_path {
1986 my ($self) = @_;
1987
1988 "$MAPDIR/$self->{path}.map"
1989}
1990
1991# the temporary/swap location
1992sub save_path {
1993 my ($self) = @_;
1994
1995 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1996 "$TMPDIR/$path.map"
1997}
1998
1999# the unique path, undef == no special unique path
2000sub uniq_path {
2001 my ($self) = @_;
2002
2003 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2004 "$UNIQUEDIR/$path"
2005}
2006
2007sub decay_objects {
2008 my ($self) = @_;
2009
2010 return if $self->{deny_reset};
2011
2012 $self->do_decay_objects;
2013}
2014
2015sub unlink_save {
2016 my ($self) = @_;
2017
2018 utf8::encode (my $save = $self->save_path);
2019 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2020 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2021}
2022
2023sub load_header_from($) {
2024 my ($self, $path) = @_;
1152 2025
1153 utf8::encode $path; 2026 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 2027 my $f = new_from_file cf::object::thawer $path
1155 or return; 2028 or return;
1156 2029
1157 my $map = cf::map::new 2030 $self->_load_header ($f)
1158 or return; 2031 or return;
1159 2032
1160 # for better error messages only, will be overwritten 2033 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 2034 $f->resolve_delayed_derefs;
1162 2035
1163 $map->load_header ($path) 2036 $self->{load_path} = $path;
2037
2038 1
2039}
2040
2041sub load_header_orig {
2042 my ($self) = @_;
2043
2044 $self->load_header_from ($self->load_path)
2045}
2046
2047sub load_header_temp {
2048 my ($self) = @_;
2049
2050 $self->load_header_from ($self->save_path)
2051}
2052
2053sub prepare_temp {
2054 my ($self) = @_;
2055
2056 $self->last_access ((delete $self->{last_access})
2057 || $cf::RUNTIME); #d#
2058 # safety
2059 $self->{instantiate_time} = $cf::RUNTIME
2060 if $self->{instantiate_time} > $cf::RUNTIME;
2061}
2062
2063sub prepare_orig {
2064 my ($self) = @_;
2065
2066 $self->{load_original} = 1;
2067 $self->{instantiate_time} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME);
2069 $self->instantiate;
2070}
2071
2072sub load_header {
2073 my ($self) = @_;
2074
2075 if ($self->load_header_temp) {
2076 $self->prepare_temp;
2077 } else {
2078 $self->load_header_orig
1164 or return; 2079 or return;
2080 $self->prepare_orig;
2081 }
1165 2082
1166 $map->{load_path} = $path; 2083 $self->{deny_reset} = 1
2084 if $self->no_reset;
1167 2085
1168 $map 2086 $self->default_region (cf::region::find_by_path $self->{path})
2087 unless $self->default_region;
2088
2089 1
1169} 2090}
1170 2091
1171sub find; 2092sub find;
1172sub find { 2093sub find {
1173 my ($path, $origin) = @_; 2094 my ($path, $origin) = @_;
1174 2095
1175 #warn "find<$path,$origin>\n";#d# 2096 cf::cede_to_tick;
1176 2097
1177 $path = new cf::path $path, $origin && $origin->path; 2098 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 2099
1180 cf::lock_wait "map_find:$key"; 2100 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 2101 my $guard2 = cf::lock_acquire "map_find:$path";
1184 2102
1185 # do it the slow way 2103 $cf::MAP{$path} || do {
1186 my $map = try_load_header $path->save_path; 2104 my $map = new_from_path cf::map $path
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 2105 or return;
1204 2106
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 2107 $map->{last_save} = $cf::RUNTIME;
1217 2108
1218 Coro::cede; 2109 $map->load_header
2110 or return;
1219 2111
1220 if ($map->should_reset) { 2112 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2113 # doing this can freeze the server in a sync job, obviously
2114 #$cf::WAIT_FOR_TICK->wait;
2115 undef $guard2;
2116 undef $guard1;
1221 $map->reset; 2117 $map->reset;
1222 undef $guard;
1223 $map = find $path 2118 return find $path;
1224 or return;
1225 } 2119 }
1226 2120
1227 $cf::MAP{$key} = $map 2121 $cf::MAP{$path} = $map
1228 } 2122 }
1229} 2123}
2124
2125sub pre_load { }
2126#sub post_load { } # XS
1230 2127
1231sub load { 2128sub load {
1232 my ($self) = @_; 2129 my ($self) = @_;
1233 2130
2131 local $self->{deny_reset} = 1; # loading can take a long time
2132
1234 my $path = $self->{path}; 2133 my $path = $self->{path};
2134
2135 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2136 my $guard = cf::lock_acquire "map_data:$path";
1236 2137
2138 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2139 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2140
1239 $self->in_memory (cf::MAP_LOADING); 2141 $self->in_memory (cf::MAP_LOADING);
1240 2142
1241 $self->alloc; 2143 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2144
2145 $self->pre_load;
2146 cf::cede_to_tick;
2147
2148 my $f = new_from_file cf::object::thawer $self->{load_path};
2149 $f->skip_block;
2150 $self->_load_objects ($f)
1243 or return; 2151 or return;
1244 2152
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2153 $self->post_load_original
1246 if delete $self->{load_original}; 2154 if delete $self->{load_original};
1247 2155
1248 if (my $uniq = $path->uniq_path) { 2156 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2157 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2158 unless (aio_stat $uniq) {
2159 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2160 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2161 $self->_load_objects ($f);
2162 $f->resolve_delayed_derefs;
2163 }
1253 } 2164 }
1254 } 2165 }
1255 2166
1256 Coro::cede; 2167 $f->resolve_delayed_derefs;
1257 2168
2169 cf::cede_to_tick;
1258 # now do the right thing for maps 2170 # now do the right thing for maps
1259 $self->link_multipart_objects; 2171 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2172 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2173 unless $self->difficulty;
2174 cf::cede_to_tick;
2175
2176 unless ($self->{deny_activate}) {
2177 $self->decay_objects;
2178 $self->fix_auto_apply;
2179 $self->update_buttons;
2180 cf::cede_to_tick;
1271 $self->activate; 2181 $self->activate;
1272 } 2182 }
1273 2183
1274 Coro::cede; 2184 $self->{last_save} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
1275 2186
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2187 $self->in_memory (cf::MAP_ACTIVE);
2188 }
2189
2190 $self->post_load;
2191}
2192
2193# customize the map for a given player, i.e.
2194# return the _real_ map. used by e.g. per-player
2195# maps to change the path to ~playername/mappath
2196sub customise_for {
2197 my ($self, $ob) = @_;
2198
2199 return find "~" . $ob->name . "/" . $self->{path}
2200 if $self->per_player;
2201
2202# return find "?party/" . $ob->name . "/" . $self->{path}
2203# if $self->per_party;
2204
2205 $self
2206}
2207
2208# find and load all maps in the 3x3 area around a map
2209sub load_neighbours {
2210 my ($map) = @_;
2211
2212 my @neigh; # diagonal neighbours
2213
2214 for (0 .. 3) {
2215 my $neigh = $map->tile_path ($_)
2216 or next;
2217 $neigh = find $neigh, $map
2218 or next;
2219 $neigh->load;
2220
2221 # now find the diagonal neighbours
2222 push @neigh,
2223 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2224 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2225 }
2226
2227 for (grep defined $_->[0], @neigh) {
2228 my ($path, $origin) = @$_;
2229 my $neigh = find $path, $origin
2230 or next;
2231 $neigh->load;
2232 }
1277} 2233}
1278 2234
1279sub find_sync { 2235sub find_sync {
1280 my ($path, $origin) = @_; 2236 my ($path, $origin) = @_;
1281 2237
1282 cf::sync_job { cf::map::find $path, $origin } 2238 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2239 if $Coro::current == $Coro::main;
2240
2241 find $path, $origin
1283} 2242}
1284 2243
1285sub do_load_sync { 2244sub do_load_sync {
1286 my ($map) = @_; 2245 my ($map) = @_;
1287 2246
1288 cf::sync_job { $map->load }; 2247 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2248 if $Coro::current == $Coro::main;
2249
2250 $map->load;
2251}
2252
2253our %MAP_PREFETCH;
2254our $MAP_PREFETCHER = undef;
2255
2256sub find_async {
2257 my ($path, $origin, $load) = @_;
2258
2259 $path = normalise $path, $origin && $origin->{path};
2260
2261 if (my $map = $cf::MAP{$path}) {
2262 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2263 }
2264
2265 $MAP_PREFETCH{$path} |= $load;
2266
2267 $MAP_PREFETCHER ||= cf::async {
2268 $Coro::current->{desc} = "map prefetcher";
2269
2270 while (%MAP_PREFETCH) {
2271 while (my ($k, $v) = each %MAP_PREFETCH) {
2272 if (my $map = find $k) {
2273 $map->load if $v;
2274 }
2275
2276 delete $MAP_PREFETCH{$k};
2277 }
2278 }
2279 undef $MAP_PREFETCHER;
2280 };
2281 $MAP_PREFETCHER->prio (6);
2282
2283 ()
2284}
2285
2286# common code, used by both ->save and ->swapout
2287sub _save {
2288 my ($self) = @_;
2289
2290 $self->{last_save} = $cf::RUNTIME;
2291
2292 return unless $self->dirty;
2293
2294 my $save = $self->save_path; utf8::encode $save;
2295 my $uniq = $self->uniq_path; utf8::encode $uniq;
2296
2297 $self->{load_path} = $save;
2298
2299 return if $self->{deny_save};
2300
2301 local $self->{last_access} = $self->last_access;#d#
2302
2303 cf::async {
2304 $Coro::current->{desc} = "map player save";
2305 $_->contr->save for $self->players;
2306 };
2307
2308 cf::get_slot 0.02;
2309
2310 if ($uniq) {
2311 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2312 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2313 } else {
2314 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2315 }
1289} 2316}
1290 2317
1291sub save { 2318sub save {
1292 my ($self) = @_; 2319 my ($self) = @_;
1293 2320
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2322
1296 $self->{last_save} = $cf::RUNTIME; 2323 $self->_save;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315} 2324}
1316 2325
1317sub swap_out { 2326sub swap_out {
1318 my ($self) = @_; 2327 my ($self) = @_;
1319 2328
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2329 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2330
2331 return if $self->in_memory != cf::MAP_ACTIVE;
2332 return if $self->{deny_save};
1325 return if $self->players; 2333 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328 2334
2335 # first deactivate the map and "unlink" it from the core
2336 $self->deactivate;
2337 $_->clear_links_to ($self) for values %cf::MAP;
2338 $self->in_memory (cf::MAP_SWAPPED);
2339
2340 # then atomically save
2341 $self->_save;
2342
2343 # then free the map
1329 $self->clear; 2344 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2345}
1332 2346
1333sub reset_at { 2347sub reset_at {
1334 my ($self) = @_; 2348 my ($self) = @_;
1335 2349
1336 # TODO: safety, remove and allow resettable per-player maps 2350 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2351 return 1e99 if $self->{deny_reset};
1339 2352
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2353 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2354 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2355
1347 my ($self) = @_; 2360 my ($self) = @_;
1348 2361
1349 $self->reset_at <= $cf::RUNTIME 2362 $self->reset_at <= $cf::RUNTIME
1350} 2363}
1351 2364
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2365sub reset {
1374 my ($self) = @_; 2366 my ($self) = @_;
1375 2367
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2368 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2369
1378 return if $self->players; 2370 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2371
1381 warn "resetting map ", $self->path;#d# 2372 cf::trace "resetting map ", $self->path, "\n";
2373
2374 $self->in_memory (cf::MAP_SWAPPED);
2375
2376 # need to save uniques path
2377 unless ($self->{deny_save}) {
2378 my $uniq = $self->uniq_path; utf8::encode $uniq;
2379
2380 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2381 if $uniq;
2382 }
1382 2383
1383 delete $cf::MAP{$self->path}; 2384 delete $cf::MAP{$self->path};
1384 2385
2386 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2387 $_->clear_links_to ($self) for values %cf::MAP;
2388 $self->clear;
1386 2389
1387 $self->unlink_save; 2390 $self->unlink_save;
1388 $self->destroy; 2391 $self->destroy;
1389} 2392}
1390 2393
1391my $nuke_counter = "aaaa"; 2394my $nuke_counter = "aaaa";
1392 2395
1393sub nuke { 2396sub nuke {
1394 my ($self) = @_; 2397 my ($self) = @_;
1395 2398
2399 {
2400 my $lock = cf::lock_acquire "map_data:$self->{path}";
2401
2402 delete $cf::MAP{$self->path};
2403
2404 $self->unlink_save;
2405
2406 bless $self, "cf::map::wrap";
2407 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2408 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2409 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2410 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2411
2412 $cf::MAP{$self->path} = $self;
2413 }
2414
1399 $self->reset; # polite request, might not happen 2415 $self->reset; # polite request, might not happen
1400} 2416}
1401 2417
1402sub customise_for { 2418=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2419
1405 if ($map->per_player) { 2420Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2421maps. May block.
2422
2423=cut
2424
2425sub tmp_maps() {
1407 } 2426 [
1408 2427 map {
1409 $map 2428 utf8::decode $_;
2429 /\.map$/
2430 ? normalise $_
2431 : ()
2432 } @{ aio_readdir $TMPDIR or [] }
2433 ]
1410} 2434}
1411 2435
1412sub emergency_save { 2436=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2437
1415 warn "enter emergency map save\n"; 2438Returns an arrayref with all map paths of currently instantiated and saved
2439random maps. May block.
1416 2440
1417 cf::sync_job { 2441=cut
1418 warn "begin emergency map save\n"; 2442
1419 $_->save for values %cf::MAP; 2443sub random_maps() {
2444 [
2445 map {
2446 utf8::decode $_;
2447 /\.map$/
2448 ? normalise "?random/$_"
2449 : ()
2450 } @{ aio_readdir $RANDOMDIR or [] }
2451 ]
2452}
2453
2454=item cf::map::unique_maps
2455
2456Returns an arrayref of paths of all shared maps that have
2457instantiated unique items. May block.
2458
2459=cut
2460
2461sub unique_maps() {
2462 [
2463 map {
2464 utf8::decode $_;
2465 s/\.map$//; # TODO future compatibility hack
2466 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2467 ? ()
2468 : normalise $_
2469 } @{ aio_readdir $UNIQUEDIR or [] }
2470 ]
2471}
2472
2473=item cf::map::static_maps
2474
2475Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2476file in the shared directory excluding F</styles> and F</editor>). May
2477block.
2478
2479=cut
2480
2481sub static_maps() {
2482 my @dirs = "";
2483 my @maps;
2484
2485 while (@dirs) {
2486 my $dir = shift @dirs;
2487
2488 next if $dir eq "/styles" || $dir eq "/editor";
2489
2490 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2491 or return;
2492
2493 for (@$files) {
2494 s/\.map$// or next;
2495 utf8::decode $_;
2496 push @maps, "$dir/$_";
2497 }
2498
2499 push @dirs, map "$dir/$_", @$dirs;
1420 }; 2500 }
1421 2501
1422 warn "end emergency map save\n"; 2502 \@maps
2503}
2504
2505=back
2506
2507=head3 cf::object
2508
2509=cut
2510
2511package cf::object;
2512
2513=over 4
2514
2515=item $ob->inv_recursive
2516
2517Returns the inventory of the object I<and> their inventories, recursively,
2518but I<not> the object itself.
2519
2520=cut
2521
2522sub inv_recursive_;
2523sub inv_recursive_ {
2524 map { $_, inv_recursive_ $_->inv } @_
2525}
2526
2527sub inv_recursive {
2528 inv_recursive_ inv $_[0]
2529}
2530
2531=item $ref = $ob->ref
2532
2533Creates and returns a persistent reference to an object that can be stored as a string.
2534
2535=item $ob = cf::object::deref ($refstring)
2536
2537returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2538even if the object actually exists. May block.
2539
2540=cut
2541
2542sub deref {
2543 my ($ref) = @_;
2544
2545 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2546 my ($uuid, $name) = ($1, $2);
2547 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2548 or return;
2549 $pl->ob->uuid eq $uuid
2550 or return;
2551
2552 $pl->ob
2553 } else {
2554 warn "$ref: cannot resolve object reference\n";
2555 undef
2556 }
1423} 2557}
1424 2558
1425package cf; 2559package cf;
1426 2560
1427=back 2561=back
1428
1429 2562
1430=head3 cf::object::player 2563=head3 cf::object::player
1431 2564
1432=over 4 2565=over 4
1433 2566
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2569Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2570can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2571dialogue with the given NPC character.
1439 2572
1440=cut 2573=cut
2574
2575our $SAY_CHANNEL = {
2576 id => "say",
2577 title => "Map",
2578 reply => "say ",
2579 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2580};
2581
2582our $CHAT_CHANNEL = {
2583 id => "chat",
2584 title => "Chat",
2585 reply => "chat ",
2586 tooltip => "Player chat and shouts, global to the server.",
2587};
1441 2588
1442# rough implementation of a future "reply" method that works 2589# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2590# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2591#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2592sub cf::object::player::reply($$$;$) {
1447 2594
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2595 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2596
1450 if ($self->{record_replies}) { 2597 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2598 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2599
1452 } else { 2600 } else {
2601 my $pl = $self->contr;
2602
2603 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2604 my $dialog = $pl->{npc_dialog};
2605 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2606
2607 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2608 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2609 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2610 }
1455 } 2611 }
2612}
2613
2614=item $object->send_msg ($channel, $msg, $color, [extra...])
2615
2616=cut
2617
2618sub cf::object::send_msg {
2619 my $pl = shift->contr
2620 or return;
2621 $pl->send_msg (@_);
1456} 2622}
1457 2623
1458=item $player_object->may ("access") 2624=item $player_object->may ("access")
1459 2625
1460Returns wether the given player is authorized to access resource "access" 2626Returns wether the given player is authorized to access resource "access"
1473 2639
1474=item $player_object->enter_link 2640=item $player_object->enter_link
1475 2641
1476Freezes the player and moves him/her to a special map (C<{link}>). 2642Freezes the player and moves him/her to a special map (C<{link}>).
1477 2643
1478The player should be reaosnably safe there for short amounts of time. You 2644The player should be reasonably safe there for short amounts of time (e.g.
1479I<MUST> call C<leave_link> as soon as possible, though. 2645for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2646though, as the player cannot control the character while it is on the link
2647map.
2648
2649Will never block.
1480 2650
1481=item $player_object->leave_link ($map, $x, $y) 2651=item $player_object->leave_link ($map, $x, $y)
1482 2652
1483Moves the player out of the specila link map onto the given map. If the 2653Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2654map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2655to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2656fails, to the emergency map position.
1487 2657
1488Might block. 2658Might block.
1489 2659
1490=cut 2660=cut
2661
2662sub link_map {
2663 unless ($LINK_MAP) {
2664 $LINK_MAP = cf::map::find "{link}"
2665 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2666 $LINK_MAP->load;
2667 }
2668
2669 $LINK_MAP
2670}
1491 2671
1492sub cf::object::player::enter_link { 2672sub cf::object::player::enter_link {
1493 my ($self) = @_; 2673 my ($self) = @_;
1494 2674
1495 $self->deactivate_recursive; 2675 $self->deactivate_recursive;
1496 2676
1497 return if $self->map == $LINK_MAP; 2677 ++$self->{_link_recursion};
2678
2679 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2680
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2682 if $self->map && $self->map->{path} ne "{link}";
1501 2683
1502 $self->enter_map ($LINK_MAP, 20, 20); 2684 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1503} 2685}
1504 2686
1505sub cf::object::player::leave_link { 2687sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2688 my ($self, $map, $x, $y) = @_;
2689
2690 return unless $self->contr->active;
1507 2691
1508 my $link_pos = delete $self->{_link_pos}; 2692 my $link_pos = delete $self->{_link_pos};
1509 2693
1510 unless ($map) { 2694 unless ($map) {
1511 # restore original map position 2695 # restore original map position
1522 ($x, $y) = (-1, -1) 2706 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y); 2707 unless (defined $x) && (defined $y);
1524 2708
1525 # use -1 or undef as default coordinates, not 0, 0 2709 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2710 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2711 if $x <= 0 && $y <= 0;
1528 2712
1529 $map->load; 2713 $map->load;
2714 $map->load_neighbours;
1530 2715
2716 return unless $self->contr->active;
2717
2718 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2719 if ($self->enter_map ($map, $x, $y)) {
2720 # entering was successful
2721 delete $self->{_link_recursion};
2722 # only activate afterwards, to support waiting in hooks
1531 $self->activate_recursive; 2723 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 }, 2724 }
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2725
1549 # try to abort aborted map switching on player login :) 2726}
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552 2727
1553 $pl->ob->enter_link; 2728=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567 2729
1568=item $player_object->goto ($path, $x, $y) 2730Moves the player to the given map-path and coordinates by first freezing
2731her, loading and preparing them map, calling the provided $check callback
2732that has to return the map if sucecssful, and then unfreezes the player on
2733the new (success) or old (failed) map position. In either case, $done will
2734be called at the end of this process.
1569 2735
2736Note that $check will be called with a potentially non-loaded map, so if
2737it needs a loaded map it has to call C<< ->load >>.
2738
1570=cut 2739=cut
2740
2741our $GOTOGEN;
1571 2742
1572sub cf::object::player::goto { 2743sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2744 my ($self, $path, $x, $y, $check, $done) = @_;
2745
2746 if ($self->{_link_recursion} >= $MAX_LINKS) {
2747 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2748 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2749 ($path, $x, $y) = @$EMERGENCY_POSITION;
2750 }
2751
2752 # do generation counting so two concurrent goto's will be executed in-order
2753 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2754
1575 $self->enter_link; 2755 $self->enter_link;
1576 2756
1577 (async { 2757 (async {
1578 $path = new cf::path $path; 2758 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2759
1580 my $map = cf::map::find $path->as_string; 2760 # *tag paths override both path and x|y
2761 if ($path =~ /^\*(.*)$/) {
2762 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2763 my $ob = $obs[rand @obs];
2764
2765 # see if we actually can go there
2766 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2767 $ob = $obs[rand @obs];
2768 } else {
2769 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2770 }
2771 # else put us there anyways for now #d#
2772
2773 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2774 } else {
2775 ($path, $x, $y) = (undef, undef, undef);
2776 }
2777 }
2778
2779 my $map = eval {
2780 my $map = defined $path ? cf::map::find $path : undef;
2781
2782 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2783 $map = $map->customise_for ($self);
1582 2784 $map = $check->($map, $x, $y, $self) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2785 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2786 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2787 }
1587 2788
2789 $map
2790 };
2791
2792 if ($@) {
2793 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2794 LOG llevError | logBacktrace, Carp::longmess $@;
2795 }
2796
2797 if ($gen == $self->{_goto_generation}) {
2798 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2799 $self->leave_link ($map, $x, $y);
2800 }
2801
2802 $done->($self) if $done;
1589 })->prio (1); 2803 })->prio (1);
1590} 2804}
1591 2805
1592=item $player_object->enter_exit ($exit_object) 2806=item $player_object->enter_exit ($exit_object)
1593 2807
1595 2809
1596sub parse_random_map_params { 2810sub parse_random_map_params {
1597 my ($spec) = @_; 2811 my ($spec) = @_;
1598 2812
1599 my $rmp = { # defaults 2813 my $rmp = { # defaults
1600 xsize => 10, 2814 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2815 ysize => (cf::rndm 15, 40),
2816 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2817 #layout => string,
1602 }; 2818 };
1603 2819
1604 for (split /\n/, $spec) { 2820 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2821 my ($k, $v) = split /\s+/, $_, 2;
1606 2822
1618 # that depends on the exit object 2834 # that depends on the exit object
1619 2835
1620 my $rmp = parse_random_map_params $exit->msg; 2836 my $rmp = parse_random_map_params $exit->msg;
1621 2837
1622 if ($exit->map) { 2838 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2839 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2840 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2841 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2842 $rmp->{origin_y} = $exit->y;
2843
2844 $exit->map->touch;
1627 } 2845 }
1628 2846
1629 $rmp->{random_seed} ||= $exit->random_seed; 2847 $rmp->{random_seed} ||= $exit->random_seed;
1630 2848
1631 my $data = cf::to_json $rmp; 2849 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2850 my $md5 = Digest::MD5::md5_hex $data;
2851 my $meta = "$RANDOMDIR/$md5.meta";
1633 2852
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2853 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2854 aio_write $fh, 0, (length $data), $data, 0;
2855 undef $fh;
2856 aio_rename "$meta~", $meta;
1636 2857
2858 my $slaying = "?random/$md5";
2859
2860 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2861 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2862 $exit->msg (undef);
2863 }
1639 } 2864 }
1640} 2865}
1641 2866
1642sub cf::object::player::enter_exit { 2867sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2868 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2870 return unless $self->type == cf::PLAYER;
1646 2871
1647 $self->enter_link; 2872 $self->enter_link;
1648 2873
1649 (async { 2874 (async {
1650 $self->deactivate_recursive; # just to be sure 2875 $Coro::current->{desc} = "enter_exit";
2876
1651 unless (eval { 2877 unless (eval {
2878 $self->deactivate_recursive; # just to be sure
2879
2880 # random map handling
2881 {
2882 my $guard = cf::lock_acquire "exit_prepare:$exit";
2883
1652 prepare_random_map $exit 2884 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2885 if $exit->slaying eq "/!";
2886 }
1654 2887
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2888 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2889 my $x = $exit->stats->hp;
2890 my $y = $exit->stats->sp;
1657 2891
2892 $self->goto ($map, $x, $y);
2893
2894 # if exit is damned, update players death & WoR home-position
2895 $self->contr->savebed ($map, $x, $y)
2896 if $exit->flag (cf::FLAG_DAMNED);
2897
1658 1; 2898 1
1659 }) { 2899 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2900 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2901 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2902 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2903 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2904
1665 warn "ERROR in enter_exit: $@"; 2905 error "ERROR in enter_exit: $@";
1666 $self->leave_link; 2906 $self->leave_link;
1667 } 2907 }
1668 })->prio (1); 2908 })->prio (1);
1669} 2909}
1670 2910
1681 2921
1682sub cf::client::send_drawinfo { 2922sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2923 my ($self, $text, $flags) = @_;
1684 2924
1685 utf8::encode $text; 2925 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2926 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2927}
1688 2928
2929=item $client->send_big_packet ($pkt)
2930
2931Like C<send_packet>, but tries to compress large packets, and fragments
2932them as required.
2933
2934=cut
2935
2936our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2937
2938sub cf::client::send_big_packet {
2939 my ($self, $pkt) = @_;
2940
2941 # try lzf for large packets
2942 $pkt = "lzf " . Compress::LZF::compress $pkt
2943 if 1024 <= length $pkt and $self->{can_lzf};
2944
2945 # split very large packets
2946 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2947 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2948 $pkt = "frag";
2949 }
2950
2951 $self->send_packet ($pkt);
2952}
2953
2954=item $client->send_msg ($channel, $msg, $color, [extra...])
2955
2956Send a drawinfo or msg packet to the client, formatting the msg for the
2957client if neccessary. C<$type> should be a string identifying the type of
2958the message, with C<log> being the default. If C<$color> is negative, suppress
2959the message unless the client supports the msg packet.
2960
2961=cut
2962
2963# non-persistent channels (usually the info channel)
2964our %CHANNEL = (
2965 "c/motd" => {
2966 id => "infobox",
2967 title => "MOTD",
2968 reply => undef,
2969 tooltip => "The message of the day",
2970 },
2971 "c/identify" => {
2972 id => "infobox",
2973 title => "Identify",
2974 reply => undef,
2975 tooltip => "Items recently identified",
2976 },
2977 "c/examine" => {
2978 id => "infobox",
2979 title => "Examine",
2980 reply => undef,
2981 tooltip => "Signs and other items you examined",
2982 },
2983 "c/shopinfo" => {
2984 id => "infobox",
2985 title => "Shop Info",
2986 reply => undef,
2987 tooltip => "What your bargaining skill tells you about the shop",
2988 },
2989 "c/book" => {
2990 id => "infobox",
2991 title => "Book",
2992 reply => undef,
2993 tooltip => "The contents of a note or book",
2994 },
2995 "c/lookat" => {
2996 id => "infobox",
2997 title => "Look",
2998 reply => undef,
2999 tooltip => "What you saw there",
3000 },
3001 "c/who" => {
3002 id => "infobox",
3003 title => "Players",
3004 reply => undef,
3005 tooltip => "Shows players who are currently online",
3006 },
3007 "c/body" => {
3008 id => "infobox",
3009 title => "Body Parts",
3010 reply => undef,
3011 tooltip => "Shows which body parts you posess and are available",
3012 },
3013 "c/statistics" => {
3014 id => "infobox",
3015 title => "Statistics",
3016 reply => undef,
3017 tooltip => "Shows your primary statistics",
3018 },
3019 "c/skills" => {
3020 id => "infobox",
3021 title => "Skills",
3022 reply => undef,
3023 tooltip => "Shows your experience per skill and item power",
3024 },
3025 "c/shopitems" => {
3026 id => "infobox",
3027 title => "Shop Items",
3028 reply => undef,
3029 tooltip => "Shows the items currently for sale in this shop",
3030 },
3031 "c/resistances" => {
3032 id => "infobox",
3033 title => "Resistances",
3034 reply => undef,
3035 tooltip => "Shows your resistances",
3036 },
3037 "c/pets" => {
3038 id => "infobox",
3039 title => "Pets",
3040 reply => undef,
3041 tooltip => "Shows information abotu your pets/a specific pet",
3042 },
3043 "c/perceiveself" => {
3044 id => "infobox",
3045 title => "Perceive Self",
3046 reply => undef,
3047 tooltip => "You gained detailed knowledge about yourself",
3048 },
3049 "c/uptime" => {
3050 id => "infobox",
3051 title => "Uptime",
3052 reply => undef,
3053 tooltip => "How long the server has been running since last restart",
3054 },
3055 "c/mapinfo" => {
3056 id => "infobox",
3057 title => "Map Info",
3058 reply => undef,
3059 tooltip => "Information related to the maps",
3060 },
3061 "c/party" => {
3062 id => "party",
3063 title => "Party",
3064 reply => "gsay ",
3065 tooltip => "Messages and chat related to your party",
3066 },
3067 "c/death" => {
3068 id => "death",
3069 title => "Death",
3070 reply => undef,
3071 tooltip => "Reason for and more info about your most recent death",
3072 },
3073 "c/say" => $SAY_CHANNEL,
3074 "c/chat" => $CHAT_CHANNEL,
3075);
3076
3077sub cf::client::send_msg {
3078 my ($self, $channel, $msg, $color, @extra) = @_;
3079
3080 $msg = $self->pl->expand_cfpod ($msg)
3081 unless $color & cf::NDI_VERBATIM;
3082
3083 $color &= cf::NDI_CLIENT_MASK; # just in case...
3084
3085 # check predefined channels, for the benefit of C
3086 if ($CHANNEL{$channel}) {
3087 $channel = $CHANNEL{$channel};
3088
3089 $self->ext_msg (channel_info => $channel);
3090 $channel = $channel->{id};
3091
3092 } elsif (ref $channel) {
3093 # send meta info to client, if not yet sent
3094 unless (exists $self->{channel}{$channel->{id}}) {
3095 $self->{channel}{$channel->{id}} = $channel;
3096 $self->ext_msg (channel_info => $channel);
3097 }
3098
3099 $channel = $channel->{id};
3100 }
3101
3102 return unless @extra || length $msg;
3103
3104 # default colour, mask it out
3105 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3106 if $color & cf::NDI_DEF;
3107
3108 my $pkt = "msg "
3109 . $self->{json_coder}->encode (
3110 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3111 );
3112
3113 $self->send_big_packet ($pkt);
3114}
3115
3116=item $client->ext_msg ($type, @msg)
3117
3118Sends an ext event to the client.
3119
3120=cut
3121
3122sub cf::client::ext_msg($$@) {
3123 my ($self, $type, @msg) = @_;
3124
3125 if ($self->extcmd == 2) {
3126 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3127 } elsif ($self->extcmd == 1) { # TODO: remove
3128 push @msg, msgtype => "event_$type";
3129 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3130 }
3131}
3132
3133=item $client->ext_reply ($msgid, @msg)
3134
3135Sends an ext reply to the client.
3136
3137=cut
3138
3139sub cf::client::ext_reply($$@) {
3140 my ($self, $id, @msg) = @_;
3141
3142 if ($self->extcmd == 2) {
3143 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3144 } elsif ($self->extcmd == 1) {
3145 #TODO: version 1, remove
3146 unshift @msg, msgtype => "reply", msgid => $id;
3147 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3148 }
3149}
1689 3150
1690=item $success = $client->query ($flags, "text", \&cb) 3151=item $success = $client->query ($flags, "text", \&cb)
1691 3152
1692Queues a query to the client, calling the given callback with 3153Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3154the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3155C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 3156
1696Queries can fail, so check the return code. Or don't, as queries will become 3157Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 3158become reliable at some point in the future.
1698 3159
1699=cut 3160=cut
1700 3161
1701sub cf::client::query { 3162sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 3163 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 3171 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3172 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 3173
1713 $self->send_packet ($self->{query_queue}[0][0]) 3174 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 3175 if @{ $self->{query_queue} } == 1;
3176
3177 1
1715} 3178}
1716 3179
1717cf::client->attach ( 3180cf::client->attach (
3181 on_connect => sub {
3182 my ($ns) = @_;
3183
3184 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3185 },
1718 on_reply => sub { 3186 on_reply => sub {
1719 my ($ns, $msg) = @_; 3187 my ($ns, $msg) = @_;
1720 3188
1721 # this weird shuffling is so that direct followup queries 3189 # this weird shuffling is so that direct followup queries
1722 # get handled first 3190 # get handled first
1723 my $queue = delete $ns->{query_queue} 3191 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 3192 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 3193
1726 (shift @$queue)->[1]->($msg); 3194 (shift @$queue)->[1]->($msg);
3195 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 3196
1728 push @{ $ns->{query_queue} }, @$queue; 3197 push @{ $ns->{query_queue} }, @$queue;
1729 3198
1730 if (@{ $ns->{query_queue} } == @$queue) { 3199 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 3200 if (@$queue) {
1733 } else { 3202 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3203 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 3204 }
1736 } 3205 }
1737 }, 3206 },
3207 on_exticmd => sub {
3208 my ($ns, $buf) = @_;
3209
3210 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3211
3212 if (ref $msg) {
3213 my ($type, $reply, @payload) =
3214 "ARRAY" eq ref $msg
3215 ? @$msg
3216 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3217
3218 my @reply;
3219
3220 if (my $cb = $EXTICMD{$type}) {
3221 @reply = $cb->($ns, @payload);
3222 }
3223
3224 $ns->ext_reply ($reply, @reply)
3225 if $reply;
3226
3227 } else {
3228 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3229 }
3230
3231 cf::override;
3232 },
1738); 3233);
1739 3234
1740=item $client->async (\&cb) 3235=item $client->async (\&cb)
1741 3236
1742Create a new coroutine, running the specified callback. The coroutine will 3237Create a new coroutine, running the specified callback. The coroutine will
1758 3253
1759 $coro 3254 $coro
1760} 3255}
1761 3256
1762cf::client->attach ( 3257cf::client->attach (
1763 on_destroy => sub { 3258 on_client_destroy => sub {
1764 my ($ns) = @_; 3259 my ($ns) = @_;
1765 3260
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3261 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 }, 3262 },
1768); 3263);
1783our $safe = new Safe "safe"; 3278our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3279our $safe_hole = new Safe::Hole;
1785 3280
1786$SIG{FPE} = 'IGNORE'; 3281$SIG{FPE} = 'IGNORE';
1787 3282
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3283$safe->permit_only (Opcode::opset qw(
3284 :base_core :base_mem :base_orig :base_math :base_loop
3285 grepstart grepwhile mapstart mapwhile
3286 sort time
3287));
1789 3288
1790# here we export the classes and methods available to script code 3289# here we export the classes and methods available to script code
1791 3290
1792=pod 3291=pod
1793 3292
1794The following fucntions and emthods are available within a safe environment: 3293The following functions and methods are available within a safe environment:
1795 3294
1796 cf::object contr pay_amount pay_player map 3295 cf::object
3296 contr pay_amount pay_player map x y force_find force_add destroy
3297 insert remove name archname title slaying race decrease split
3298 value
3299
1797 cf::object::player player 3300 cf::object::player
1798 cf::player peaceful 3301 player
1799 cf::map trigger 3302
3303 cf::player
3304 peaceful
3305
3306 cf::map
3307 trigger
1800 3308
1801=cut 3309=cut
1802 3310
1803for ( 3311for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3312 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3313 insert remove inv nrof name archname title slaying race
3314 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3315 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3316 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3317 ["cf::map" => qw(trigger)],
1808) { 3318) {
1809 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3319 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3320 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1812 for @funs; 3321 for @funs;
1813} 3322}
1814 3323
1829 3338
1830 my $qcode = $code; 3339 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3340 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3341 $qcode =~ s/\n/\\n/g;
1833 3342
3343 %vars = (_dummy => 0) unless %vars;
3344
3345 my @res;
1834 local $_; 3346 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars;
1836 3347
1837 my $eval = 3348 my $eval =
1838 "do {\n" 3349 "do {\n"
1839 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3350 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1840 . "#line 0 \"{$qcode}\"\n" 3351 . "#line 0 \"{$qcode}\"\n"
1841 . $code 3352 . $code
1842 . "\n}" 3353 . "\n}"
1843 ; 3354 ;
1844 3355
3356 if ($CFG{safe_eval}) {
1845 sub_generation_inc; 3357 sub_generation_inc;
3358 local @safe::cf::_safe_eval_args = values %vars;
1846 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3359 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1847 sub_generation_inc; 3360 sub_generation_inc;
3361 } else {
3362 local @cf::_safe_eval_args = values %vars;
3363 @res = wantarray ? eval eval : scalar eval $eval;
3364 }
1848 3365
1849 if ($@) { 3366 if ($@) {
1850 warn "$@"; 3367 warn "$@",
1851 warn "while executing safe code '$code'\n"; 3368 "while executing safe code '$code'\n",
1852 warn "with arguments " . (join " ", %vars) . "\n"; 3369 "with arguments " . (join " ", %vars) . "\n";
1853 } 3370 }
1854 3371
1855 wantarray ? @res : $res[0] 3372 wantarray ? @res : $res[0]
1856} 3373}
1857 3374
1871=cut 3388=cut
1872 3389
1873sub register_script_function { 3390sub register_script_function {
1874 my ($fun, $cb) = @_; 3391 my ($fun, $cb) = @_;
1875 3392
1876 no strict 'refs'; 3393 $fun = "safe::$fun" if $CFG{safe_eval};
1877 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3394 *$fun = $safe_hole->wrap ($cb);
1878} 3395}
1879 3396
1880=back 3397=back
1881 3398
1882=cut 3399=cut
1883 3400
1884############################################################################# 3401#############################################################################
3402# the server's init and main functions
1885 3403
1886=head2 EXTENSION DATABASE SUPPORT 3404sub load_facedata($) {
3405 my ($path) = @_;
1887 3406
1888Crossfire maintains a very simple database for extension use. It can 3407 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3408 # for this (global event?)
1890excludes objects. 3409 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3410
1892The parameter C<$family> should best start with the name of the extension 3411 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3412
1895=over 4 3413 trace "loading facedata from $path\n";
1896 3414
1897=item $hashref = cf::db_get $family 3415 0 < aio_load $path, my $facedata
3416 or die "$path: $!";
1898 3417
1899Return a hashref for use by the extension C<$family>, which can be 3418 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3419
1903=item $value = cf::db_get $family => $key 3420 $facedata->{version} == 2
3421 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3422
1905Returns a single value from the database 3423 # patch in the exptable
1906 3424 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1907=item cf::db_put $family => $hashref 3425 $facedata->{resource}{"res/exp_table"} = {
1908 3426 type => FT_RSRC,
1909Stores the given family hashref into the database. Updates are delayed, if 3427 data => $exp_table,
1910you want the data to be synced to disk immediately, use C<cf::db_sync>. 3428 hash => (Digest::MD5::md5 $exp_table),
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3429 };
3430 cf::cede_to_tick;
1958 3431
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3432 {
3433 my $faces = $facedata->{faceinfo};
1963 3434
1964 sub db_get($;$) { 3435 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3436 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3437
1970 sub db_put($$;$) { 3438 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3439 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3440 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1973 } else { 3441 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3442
1979 cf::global->attach ( 3443 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3444 }
1984 );
1985}
1986 3445
1987############################################################################# 3446 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3447 next unless $info->{smooth};
1989 3448
1990sub cfg_load { 3449 my $idx = cf::face::find $face
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3450 or next;
1992 or return;
1993 3451
1994 local $/; 3452 if (my $smooth = cf::face::find $info->{smooth}) {
1995 *CFG = YAML::Syck::Load <$fh>; 3453 cf::face::set_smooth $idx, $smooth;
3454 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3455 } else {
3456 error "smooth face '$info->{smooth}' not found for face '$face'";
3457 }
1996 3458
3459 cf::cede_to_tick;
3460 }
3461 }
3462
3463 {
3464 my $anims = $facedata->{animinfo};
3465
3466 while (my ($anim, $info) = each %$anims) {
3467 cf::anim::set $anim, $info->{frames}, $info->{facings};
3468 cf::cede_to_tick;
3469 }
3470
3471 cf::anim::invalidate_all; # d'oh
3472 }
3473
3474 {
3475 my $res = $facedata->{resource};
3476
3477 while (my ($name, $info) = each %$res) {
3478 if (defined $info->{type}) {
3479 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3480
3481 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3482 cf::face::set_type $idx, $info->{type};
3483 } else {
3484 $RESOURCE{$name} = $info; # unused
3485 }
3486
3487 cf::cede_to_tick;
3488 }
3489 }
3490
3491 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3492
3493 1
3494}
3495
3496register_exticmd fx_want => sub {
3497 my ($ns, $want) = @_;
3498
3499 while (my ($k, $v) = each %$want) {
3500 $ns->fx_want ($k, $v);
3501 }
3502};
3503
3504sub load_resource_file($) {
3505 my $guard = lock_acquire "load_resource_file";
3506
3507 my $status = load_resource_file_ $_[0];
3508 get_slot 0.1, 100;
3509 cf::arch::commit_load;
3510
3511 $status
3512}
3513
3514sub reload_regions {
3515 # HACK to clear player env face cache, we need some signal framework
3516 # for this (global event?)
3517 %ext::player_env::MUSIC_FACE_CACHE = ();
3518
3519 load_resource_file "$MAPDIR/regions"
3520 or die "unable to load regions file\n";
3521
3522 for (cf::region::list) {
3523 $_->{match} = qr/$_->{match}/
3524 if exists $_->{match};
3525 }
3526}
3527
3528sub reload_facedata {
3529 load_facedata "$DATADIR/facedata"
3530 or die "unable to load facedata\n";
3531}
3532
3533sub reload_archetypes {
3534 load_resource_file "$DATADIR/archetypes"
3535 or die "unable to load archetypes\n";
3536}
3537
3538sub reload_treasures {
3539 load_resource_file "$DATADIR/treasures"
3540 or die "unable to load treasurelists\n";
3541}
3542
3543sub reload_sound {
3544 trace "loading sound config from $DATADIR/sound\n";
3545
3546 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3547 or die "$DATADIR/sound $!";
3548
3549 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3550
3551 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3552 my $sound = $soundconf->{compat}[$_]
3553 or next;
3554
3555 my $face = cf::face::find "sound/$sound->[1]";
3556 cf::sound::set $sound->[0] => $face;
3557 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3558 }
3559
3560 while (my ($k, $v) = each %{$soundconf->{event}}) {
3561 my $face = cf::face::find "sound/$v";
3562 cf::sound::set $k => $face;
3563 }
3564}
3565
3566sub reload_resources {
3567 trace "reloading resource files...\n";
3568
3569 reload_exp_table;
3570 reload_materials;
3571 reload_facedata;
3572 reload_sound;
3573 reload_archetypes;
3574 reload_regions;
3575 reload_treasures;
3576
3577 trace "finished reloading resource files\n";
3578}
3579
3580sub reload_config {
3581 trace "reloading config file...\n";
3582
3583 0 < aio_load "$CONFDIR/config", my $config
3584 or die "$CONFDIR/config: $!";
3585
3586 utf8::decode $config;
3587 *CFG = yaml_load $config;
3588
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3589 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
1998 3590
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3591 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3592 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3593
2002 if (exists $CFG{mlockall}) { 3594 if (exists $CFG{mlockall}) {
2003 eval { 3595 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3596 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3597 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3598 };
2007 warn $@ if $@; 3599 warn $@ if $@;
2008 } 3600 }
2009} 3601}
2010 3602
3603sub pidfile() {
3604 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3605 or die "$PIDFILE: $!";
3606 flock $fh, &Fcntl::LOCK_EX
3607 or die "$PIDFILE: flock: $!";
3608 $fh
3609}
3610
3611# make sure only one server instance is running at any one time
3612sub atomic {
3613 my $fh = pidfile;
3614
3615 my $pid = <$fh>;
3616 kill 9, $pid if $pid > 0;
3617
3618 seek $fh, 0, 0;
3619 print $fh $$;
3620}
3621
3622sub main_loop {
3623 trace "EV::loop starting\n";
3624 if (1) {
3625 EV::loop;
3626 }
3627 trace "EV::loop returned\n";
3628 goto &main_loop unless $REALLY_UNLOOP;
3629}
3630
2011sub main { 3631sub main {
3632 cf::init_globals; # initialise logging
3633
3634 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3635 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3636 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3637 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3638
3639 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3640
2012 # we must not ever block the main coroutine 3641 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3642 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3643 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3644 (async {
3645 $Coro::current->{desc} = "IDLE BUG HANDLER";
3646 EV::loop EV::LOOP_ONESHOT;
3647 })->prio (Coro::PRIO_MAX);
2016 }; 3648 };
2017 3649
2018 cfg_load; 3650 evthread_start IO::AIO::poll_fileno;
2019 db_load; 3651
3652 cf::sync_job {
3653 cf::incloader::init ();
3654
3655 cf::init_anim;
3656 cf::init_attackmess;
3657 cf::init_dynamic;
3658
3659 cf::load_settings;
3660
3661 reload_resources;
3662 reload_config;
3663 db_init;
3664
3665 cf::init_uuid;
3666 cf::init_signals;
3667 cf::init_skills;
3668
3669 cf::init_beforeplay;
3670
3671 atomic;
3672
2020 load_extensions; 3673 load_extensions;
2021 Event::loop; 3674
3675 utime time, time, $RUNTIMEFILE;
3676
3677 # no (long-running) fork's whatsoever before this point(!)
3678 use POSIX ();
3679 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3680
3681 cf::_post_init 0;
3682 };
3683
3684 cf::object::thawer::errors_are_fatal 0;
3685 info "parse errors in files are no longer fatal from this point on.\n";
3686
3687 my $free_main; $free_main = EV::idle sub {
3688 undef $free_main;
3689 undef &main; # free gobs of memory :)
3690 };
3691
3692 goto &main_loop;
2022} 3693}
2023 3694
2024############################################################################# 3695#############################################################################
2025# initialisation 3696# initialisation and cleanup
2026 3697
3698# install some emergency cleanup handlers
3699BEGIN {
3700 our %SIGWATCHER = ();
3701 for my $signal (qw(INT HUP TERM)) {
3702 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3703 cf::cleanup "SIG$signal";
3704 };
3705 }
3706}
3707
3708sub write_runtime_sync {
3709 my $t0 = AE::time;
3710
3711 # first touch the runtime file to show we are still running:
3712 # the fsync below can take a very very long time.
3713
3714 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3715
3716 my $guard = cf::lock_acquire "write_runtime";
3717
3718 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3719 or return;
3720
3721 my $value = $cf::RUNTIME + 90 + 10;
3722 # 10 is the runtime save interval, for a monotonic clock
3723 # 60 allows for the watchdog to kill the server.
3724
3725 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3726 and return;
3727
3728 # always fsync - this file is important
3729 aio_fsync $fh
3730 and return;
3731
3732 # touch it again to show we are up-to-date
3733 aio_utime $fh, undef, undef;
3734
3735 close $fh
3736 or return;
3737
3738 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3739 and return;
3740
3741 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3742
3743 1
3744}
3745
3746our $uuid_lock;
3747our $uuid_skip;
3748
3749sub write_uuid_sync($) {
3750 $uuid_skip ||= $_[0];
3751
3752 return if $uuid_lock;
3753 local $uuid_lock = 1;
3754
3755 my $uuid = "$LOCALDIR/uuid";
3756
3757 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3758 or return;
3759
3760 my $value = uuid_seq uuid_cur;
3761
3762 unless ($value) {
3763 info "cowardly refusing to write zero uuid value!\n";
3764 return;
3765 }
3766
3767 my $value = uuid_str $value + $uuid_skip;
3768 $uuid_skip = 0;
3769
3770 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3771 and return;
3772
3773 # always fsync - this file is important
3774 aio_fsync $fh
3775 and return;
3776
3777 close $fh
3778 or return;
3779
3780 aio_rename "$uuid~", $uuid
3781 and return;
3782
3783 trace "uuid file written ($value).\n";
3784
3785 1
3786
3787}
3788
3789sub write_uuid($$) {
3790 my ($skip, $sync) = @_;
3791
3792 $sync ? write_uuid_sync $skip
3793 : async { write_uuid_sync $skip };
3794}
3795
3796sub emergency_save() {
3797 my $freeze_guard = cf::freeze_mainloop;
3798
3799 info "emergency_perl_save: enter\n";
3800
3801 # this is a trade-off: we want to be very quick here, so
3802 # save all maps without fsync, and later call a global sync
3803 # (which in turn might be very very slow)
3804 local $USE_FSYNC = 0;
3805
3806 cf::sync_job {
3807 cf::write_runtime_sync; # external watchdog should not bark
3808
3809 # use a peculiar iteration method to avoid tripping on perl
3810 # refcount bugs in for. also avoids problems with players
3811 # and maps saved/destroyed asynchronously.
3812 info "emergency_perl_save: begin player save\n";
3813 for my $login (keys %cf::PLAYER) {
3814 my $pl = $cf::PLAYER{$login} or next;
3815 $pl->valid or next;
3816 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3817 $pl->save;
3818 }
3819 info "emergency_perl_save: end player save\n";
3820
3821 cf::write_runtime_sync; # external watchdog should not bark
3822
3823 info "emergency_perl_save: begin map save\n";
3824 for my $path (keys %cf::MAP) {
3825 my $map = $cf::MAP{$path} or next;
3826 $map->valid or next;
3827 $map->save;
3828 }
3829 info "emergency_perl_save: end map save\n";
3830
3831 cf::write_runtime_sync; # external watchdog should not bark
3832
3833 info "emergency_perl_save: begin database checkpoint\n";
3834 BDB::db_env_txn_checkpoint $DB_ENV;
3835 info "emergency_perl_save: end database checkpoint\n";
3836
3837 info "emergency_perl_save: begin write uuid\n";
3838 write_uuid_sync 1;
3839 info "emergency_perl_save: end write uuid\n";
3840
3841 cf::write_runtime_sync; # external watchdog should not bark
3842
3843 trace "emergency_perl_save: syncing database to disk";
3844 BDB::db_env_txn_checkpoint $DB_ENV;
3845
3846 info "emergency_perl_save: starting sync\n";
3847 IO::AIO::aio_sync sub {
3848 info "emergency_perl_save: finished sync\n";
3849 };
3850
3851 cf::write_runtime_sync; # external watchdog should not bark
3852
3853 trace "emergency_perl_save: flushing outstanding aio requests";
3854 while (IO::AIO::nreqs || BDB::nreqs) {
3855 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3856 }
3857
3858 cf::write_runtime_sync; # external watchdog should not bark
3859 };
3860
3861 info "emergency_perl_save: leave\n";
3862}
3863
3864sub post_cleanup {
3865 my ($make_core) = @_;
3866
3867 IO::AIO::flush;
3868
3869 error Carp::longmess "post_cleanup backtrace"
3870 if $make_core;
3871
3872 my $fh = pidfile;
3873 unlink $PIDFILE if <$fh> == $$;
3874}
3875
3876# a safer delete_package, copied from Symbol
3877sub clear_package($) {
3878 my $pkg = shift;
3879
3880 # expand to full symbol table name if needed
3881 unless ($pkg =~ /^main::.*::$/) {
3882 $pkg = "main$pkg" if $pkg =~ /^::/;
3883 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3884 $pkg .= '::' unless $pkg =~ /::$/;
3885 }
3886
3887 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3888 my $stem_symtab = *{$stem}{HASH};
3889
3890 defined $stem_symtab and exists $stem_symtab->{$leaf}
3891 or return;
3892
3893 # clear all symbols
3894 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3895 for my $name (keys %$leaf_symtab) {
3896 _gv_clear *{"$pkg$name"};
3897# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3898 }
3899}
3900
2027sub reload() { 3901sub do_reload_perl() {
2028 # can/must only be called in main 3902 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3903 unless (in_main) {
2030 warn "can only reload from main coroutine\n"; 3904 error "can only reload from main coroutine";
2031 return; 3905 return;
2032 } 3906 }
2033 3907
2034 warn "reloading..."; 3908 return if $RELOAD++;
2035 3909
2036 my $guard = freeze_mainloop; 3910 my $t1 = AE::time;
3911
3912 while ($RELOAD) {
3913 cf::get_slot 0.1, -1, "reload_perl";
3914 info "perl_reload: reloading...";
3915
3916 trace "perl_reload: entering sync_job";
3917
3918 cf::sync_job {
2037 cf::emergency_save; 3919 #cf::emergency_save;
2038 3920
2039 eval { 3921 trace "perl_reload: cancelling all extension coros";
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
2042 # cancel all watchers
2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO; 3922 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 3923 %EXT_CORO = ();
2050 3924
2051 # unload all extensions 3925 trace "perl_reload: removing commands";
2052 for (@exts) { 3926 %COMMAND = ();
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056 3927
2057 # unload all modules loaded from $LIBDIR 3928 trace "perl_reload: removing ext/exti commands";
2058 while (my ($k, $v) = each %INC) { 3929 %EXTCMD = ();
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3930 %EXTICMD = ();
2060 3931
2061 warn "removing <$k>"; 3932 trace "perl_reload: unloading/nuking all extensions";
2062 delete $INC{$k}; 3933 for my $pkg (@EXTS) {
3934 trace "... unloading $pkg";
2063 3935
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) { 3936 if (my $cb = $pkg->can ("unload")) {
3937 eval {
2068 $cb->(); 3938 $cb->($pkg);
3939 1
3940 } or error "$pkg unloaded, but with errors: $@";
3941 }
3942
3943 trace "... clearing $pkg";
3944 clear_package $pkg;
2069 } 3945 }
2070 3946
2071 Symbol::delete_package $k; 3947 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3948 while (my ($k, $v) = each %INC) {
3949 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3950
3951 trace "... unloading $k";
3952 delete $INC{$k};
3953
3954 $k =~ s/\.pm$//;
3955 $k =~ s/\//::/g;
3956
3957 if (my $cb = $k->can ("unload_module")) {
3958 $cb->();
3959 }
3960
3961 clear_package $k;
2072 } 3962 }
2073 3963
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 3964 trace "perl_reload: getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 3965 clear_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3966 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 3967
2082 # remove register_script_function callbacks 3968 trace "perl_reload: unloading cf.pm \"a bit\"";
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"}; 3969 delete $INC{"cf.pm"};
3970 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2087 3971
2088 # don't, removes xs symbols, too, 3972 # don't, removes xs symbols, too,
2089 # and global variables created in xs 3973 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 3974 #clear_package __PACKAGE__;
2091 3975
2092 # reload cf.pm 3976 info "perl_reload: unload completed, starting to reload now";
2093 warn "reloading cf.pm"; 3977
3978 trace "perl_reload: reloading cf.pm";
2094 require cf; 3979 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3980 cf::_connect_to_perl_1;
2096 3981
2097 # load config and database again 3982 trace "perl_reload: loading config and database again";
2098 cf::cfg_load; 3983 cf::reload_config;
2099 cf::db_load;
2100 3984
2101 # load extensions 3985 trace "perl_reload: loading extensions";
2102 warn "load extensions";
2103 cf::load_extensions; 3986 cf::load_extensions;
2104 3987
2105 # reattach attachments to objects 3988 if ($REATTACH_ON_RELOAD) {
2106 warn "reattach"; 3989 trace "perl_reload: reattaching attachments to objects/players";
2107 _global_reattach; 3990 _global_reattach; # objects, sockets
3991 trace "perl_reload: reattaching attachments to maps";
3992 reattach $_ for values %MAP;
3993 trace "perl_reload: reattaching attachments to players";
3994 reattach $_ for values %PLAYER;
3995 }
3996
3997 cf::_post_init 1;
3998
3999 trace "perl_reload: leaving sync_job";
4000
4001 1
4002 } or do {
4003 error $@;
4004 cf::cleanup "perl_reload: error, exiting.";
4005 };
4006
4007 --$RELOAD;
4008 }
4009
4010 $t1 = AE::time - $t1;
4011 info "perl_reload: completed in ${t1}s\n";
4012};
4013
4014our $RELOAD_WATCHER; # used only during reload
4015
4016sub reload_perl() {
4017 # doing reload synchronously and two reloads happen back-to-back,
4018 # coro crashes during coro_state_free->destroy here.
4019
4020 $RELOAD_WATCHER ||= cf::async {
4021 Coro::AIO::aio_wait cache_extensions;
4022
4023 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4024 do_reload_perl;
4025 undef $RELOAD_WATCHER;
4026 };
2108 }; 4027 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 4028}
2161
2162register "<global>", __PACKAGE__;
2163 4029
2164register_command "reload" => sub { 4030register_command "reload" => sub {
2165 my ($who, $arg) = @_; 4031 my ($who, $arg) = @_;
2166 4032
2167 if ($who->flag (FLAG_WIZ)) { 4033 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 4034 $who->message ("reloading server.");
4035 async {
4036 $Coro::current->{desc} = "perl_reload";
4037 reload_perl;
4038 };
2171 } 4039 }
2172}; 4040};
2173 4041
2174unshift @INC, $LIBDIR; 4042#############################################################################
2175 4043
2176$TICK_WATCHER = Event->timer ( 4044my $bug_warning = 0;
2177 reentrant => 0, 4045
2178 prio => 0, 4046our @WAIT_FOR_TICK;
2179 at => $NEXT_TICK || $TICK, 4047our @WAIT_FOR_TICK_BEGIN;
2180 data => WF_AUTOCANCEL, 4048
2181 cb => sub { 4049sub wait_for_tick() {
4050 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4051
4052 my $signal = new Coro::Signal;
4053 push @WAIT_FOR_TICK, $signal;
4054 $signal->wait;
4055}
4056
4057sub wait_for_tick_begin() {
4058 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4059
4060 my $signal = new Coro::Signal;
4061 push @WAIT_FOR_TICK_BEGIN, $signal;
4062 $signal->wait;
4063}
4064
4065sub tick {
4066 if ($Coro::current != $Coro::main) {
4067 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4068 unless ++$bug_warning > 10;
4069 return;
4070 }
4071
2182 cf::server_tick; # one server iteration 4072 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 4073
2186 # if we are delayed by four ticks or more, skip them all 4074 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 4075
2189 $TICK_WATCHER->at ($NEXT_TICK); 4076 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2190 $TICK_WATCHER->start; 4077 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2191 }, 4078 Coro::async_pool {
2192); 4079 $Coro::current->{desc} = "runtime saver";
2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 4080 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 4081 or error "ERROR: unable to write runtime file: $!";
2212 })->(); 4082 };
2213 }, 4083 }
2214); 4084
4085 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4086 $sig->send;
4087 }
4088 while (my $sig = shift @WAIT_FOR_TICK) {
4089 $sig->send;
4090 }
4091
4092 $LOAD = ($NOW - $TICK_START) / $TICK;
4093 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4094
4095 if (0) {
4096 if ($NEXT_TICK) {
4097 my $jitter = $TICK_START - $NEXT_TICK;
4098 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4099 debug "jitter $JITTER\n";#d#
4100 }
4101 }
4102}
4103
4104{
4105 # configure BDB
4106
4107 BDB::min_parallel 16;
4108 BDB::max_poll_reqs $TICK * 0.1;
4109 $AnyEvent::BDB::WATCHER->priority (1);
4110
4111 unless ($DB_ENV) {
4112 $DB_ENV = BDB::db_env_create;
4113 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4114 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4115 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4116 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4117 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4118
4119 cf::sync_job {
4120 eval {
4121 BDB::db_env_open
4122 $DB_ENV,
4123 $BDBDIR,
4124 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4125 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4126 0666;
4127
4128 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4129 };
4130
4131 cf::cleanup "db_env_open(db): $@" if $@;
4132 };
4133 }
4134
4135 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4136 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4137 };
4138 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4139 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4140 };
4141 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4142 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4143 };
4144}
4145
4146{
4147 # configure IO::AIO
4148
4149 IO::AIO::min_parallel 8;
4150 IO::AIO::max_poll_time $TICK * 0.1;
4151 undef $AnyEvent::AIO::WATCHER;
4152}
4153
4154our $_log_backtrace;
4155our $_log_backtrace_last;
4156
4157sub _log_backtrace {
4158 my ($msg, @addr) = @_;
4159
4160 $msg =~ s/\n$//;
4161
4162 if ($_log_backtrace_last eq $msg) {
4163 LOG llevInfo, "[ABT] $msg\n";
4164 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4165 # limit the # of concurrent backtraces
4166 } elsif ($_log_backtrace < 2) {
4167 $_log_backtrace_last = $msg;
4168 ++$_log_backtrace;
4169 my $perl_bt = Carp::longmess $msg;
4170 async {
4171 $Coro::current->{desc} = "abt $msg";
4172
4173 my @bt = fork_call {
4174 @addr = map { sprintf "%x", $_ } @addr;
4175 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4176 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4177 or die "addr2line: $!";
4178
4179 my @funcs;
4180 my @res = <$fh>;
4181 chomp for @res;
4182 while (@res) {
4183 my ($func, $line) = splice @res, 0, 2, ();
4184 push @funcs, "[$func] $line";
4185 }
4186
4187 @funcs
4188 };
4189
4190 LOG llevInfo, "[ABT] $perl_bt\n";
4191 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4192 LOG llevInfo, "[ABT] $_\n" for @bt;
4193 --$_log_backtrace;
4194 };
4195 } else {
4196 LOG llevInfo, "[ABT] $msg\n";
4197 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4198 }
4199}
4200
4201# load additional modules
4202require "cf/$_.pm" for @EXTRA_MODULES;
4203cf::_connect_to_perl_2;
2215 4204
2216END { cf::emergency_save } 4205END { cf::emergency_save }
2217 4206
22181 42071
2219 4208

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