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93 | our @EVENT; |
93 | our @EVENT; |
94 | our @REFLECT; # set by XS |
94 | our @REFLECT; # set by XS |
95 | our %REFLECT; # set by us |
95 | our %REFLECT; # set by us |
96 | |
96 | |
97 | our $CONFDIR = confdir; |
97 | our $CONFDIR = confdir; |
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|
98 | |
98 | our $DATADIR = datadir; |
99 | our $DATADIR = datadir; |
99 | our $LIBDIR = "$DATADIR/ext"; |
100 | our $LIBDIR = "$DATADIR/ext"; |
100 | our $PODDIR = "$DATADIR/pod"; |
101 | our $PODDIR = "$DATADIR/pod"; |
101 | our $MAPDIR = "$DATADIR/" . mapdir; |
102 | our $MAPDIR = "$DATADIR/" . mapdir; |
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|
103 | |
102 | our $LOCALDIR = localdir; |
104 | our $LOCALDIR = localdir; |
103 | our $TMPDIR = "$LOCALDIR/" . tmpdir; |
105 | our $TMPDIR = "$LOCALDIR/" . tmpdir; |
104 | our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; |
106 | our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; |
105 | our $PLAYERDIR = "$LOCALDIR/" . playerdir; |
107 | our $PLAYERDIR = "$LOCALDIR/" . playerdir; |
106 | our $RANDOMDIR = "$LOCALDIR/random"; |
108 | our $RANDOMDIR = "$LOCALDIR/random"; |
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1861 | sub generate_random_map { |
1863 | sub generate_random_map { |
1862 | my ($self, $rmp) = @_; |
1864 | my ($self, $rmp) = @_; |
1863 | |
1865 | |
1864 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
1866 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
1865 | |
1867 | |
1866 | # mit "rum" bekleckern, nicht |
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|
1867 | $self->_create_random_map ( |
1868 | $self->_create_random_map ($rmp); |
1868 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
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|
1869 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle}, |
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|
1870 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
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1871 | $rmp->{exit_on_final_map}, |
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|
1872 | $rmp->{xsize}, $rmp->{ysize}, |
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|
1873 | $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, |
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1874 | $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, |
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|
1875 | $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, |
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1876 | $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, |
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|
1877 | $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, |
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|
1878 | (cf::region::find $rmp->{region}), $rmp->{custom} |
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|
1879 | ) |
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|
1880 | } |
1869 | } |
1881 | |
1870 | |
1882 | =item cf::map->register ($regex, $prio) |
1871 | =item cf::map->register ($regex, $prio) |
1883 | |
1872 | |
1884 | Register a handler for the map path matching the given regex at the |
1873 | Register a handler for the map path matching the given regex at the |
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2186 | |
2175 | |
2187 | $self->in_memory (cf::MAP_ACTIVE); |
2176 | $self->in_memory (cf::MAP_ACTIVE); |
2188 | } |
2177 | } |
2189 | |
2178 | |
2190 | $self->post_load; |
2179 | $self->post_load; |
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|
2180 | |
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|
2181 | 1 |
2191 | } |
2182 | } |
2192 | |
2183 | |
2193 | # customize the map for a given player, i.e. |
2184 | # customize the map for a given player, i.e. |
2194 | # return the _real_ map. used by e.g. per-player |
2185 | # return the _real_ map. used by e.g. per-player |
2195 | # maps to change the path to ~playername/mappath |
2186 | # maps to change the path to ~playername/mappath |
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3437 | |
3428 | |
3438 | cf::face::set_visibility $idx, $info->{visibility}; |
3429 | cf::face::set_visibility $idx, $info->{visibility}; |
3439 | cf::face::set_magicmap $idx, $info->{magicmap}; |
3430 | cf::face::set_magicmap $idx, $info->{magicmap}; |
3440 | cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32}; |
3431 | cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32}; |
3441 | cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64}; |
3432 | cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64}; |
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|
3433 | cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ; |
3442 | |
3434 | |
3443 | cf::cede_to_tick; |
3435 | cf::cede_to_tick; |
3444 | } |
3436 | } |
3445 | |
3437 | |
3446 | while (my ($face, $info) = each %$faces) { |
3438 | while (my ($face, $info) = each %$faces) { |