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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.142 by root, Fri Jan 5 21:51:42 2007 UTC vs.
Revision 1.554 by root, Sat Jun 26 22:10:18 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 121our $NEXT_TICK;
45our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 130
47our %CFG; 131our %CFG;
48 132
49our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 134our $RUNTIME;
135our $NOW;
51 136
52our %MAP; # all maps 137our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 138our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 139our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 140
141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
56 153
57binmode STDOUT; 154binmode STDOUT;
58binmode STDERR; 155binmode STDERR;
59 156
60# read virtual server time, if available 157# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
65} 162}
66 163
67mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 165
73# a special map that is always available 166mkdir $_
74our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
75our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 187
77############################################################################# 188#############################################################################
78 189
79=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
80 191
87=item $cf::RUNTIME 198=item $cf::RUNTIME
88 199
89The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 201every server tick.
91 202
92=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 206
94The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
96 211
97=item $cf::NOW 212=item $cf::NOW
98 213
99The time of the last (current) server tick. 214The time of the last (current) server tick.
100 215
101=item $cf::TICK 216=item $cf::TICK
102 217
103The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
104 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
105=item %cf::CFG 230=item %cf::CFG
106 231
107Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 233from wherever your confdir points to.
109 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one thread
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
257
110=back 258=back
111 259
112=cut 260=cut
113 261
114BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 269 my $msg = join "", @_;
117 utf8::encode $msg;
118 270
119 $msg .= "\n" 271 $msg .= "\n"
120 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
121 273
122 LOG llevError, "cfperl: $msg"; 274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 275
124} 276 LOG llevWarn, $msg;
277};
278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
125 292
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 300
133# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 302# within the Safe compartment.
135for my $pkg (qw( 303for my $pkg (qw(
136 cf::global cf::attachable 304 cf::global cf::attachable
137 cf::object cf::object::player 305 cf::object cf::object::player
138 cf::client cf::player 306 cf::client cf::player
139 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
140 cf::map cf::party cf::region 309 cf::party cf::region
141)) { 310)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 312}
145 313
146$Event::DIED = sub { 314$EV::DIED = sub {
147 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
148}; 316};
149 317
150my %ext_pkg; 318#############################################################################
151my @exts;
152my @hook;
153 319
154=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
155 321
156=over 4 322=over 4
157 323
158=cut 324=item dumpval $ref
159 325
160use JSON::Syck (); # TODO# replace by JSON::PC once working 326=cut
161 327
328sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345}
346
162=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
163 348
164Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
165 350
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
174 352
175Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
176 354
177=cut 355=cut
178 356
179sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
181 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
182} 403}
183 404
184=item cf::lock_wait $string 405=item cf::lock_wait $string
185 406
186Wait until the given lock is available. See cf::lock_acquire. 407Wait until the given lock is available. See cf::lock_acquire.
187 408
188=item my $lock = cf::lock_acquire $string 409=item my $lock = cf::lock_acquire $string
189 410
190Wait until the given lock is available and then acquires it and returns 411Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 413for example when the coroutine gets canceled), the lock is automatically
193returned. 414returned.
194 415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
195Lock names should begin with a unique identifier (for example, cf::map::find 419Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 420uses map_find and cf::map::load uses map_load).
197 421
198=cut 422=item $locked = cf::lock_active $string
199 423
200our %LOCK; 424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
201 429
202sub lock_wait($) { 430sub lock_wait($) {
203 my ($key) = @_; 431 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 432}
211 433
212sub lock_acquire($) { 434sub lock_acquire($) {
213 my ($key) = @_; 435 $LOCKS->guard ($_[0])
436}
214 437
215 # wait, to be sure we are not locked 438sub lock_active($) {
216 lock_wait $key; 439 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 440}
225 441
226sub freeze_mainloop { 442sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 443 tick_inhibit_inc;
228 444
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 445 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 446}
231 $guard 447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513};
514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
232} 528}
233 529
234=item cf::async { BLOCK } 530=item cf::async { BLOCK }
235 531
236Currently the same as Coro::async_pool, meaning you cannot use 532Currently the same as Coro::async_pool, meaning you cannot use
241 537
242BEGIN { *async = \&Coro::async_pool } 538BEGIN { *async = \&Coro::async_pool }
243 539
244=item cf::sync_job { BLOCK } 540=item cf::sync_job { BLOCK }
245 541
246The design of crossfire+ requires that the main coro ($Coro::main) is 542The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 543is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
249 546
250If it must be done, put the blocking parts into C<sync_job>. This will run 547If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 548the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 549server will be frozen during this time, so the block should either finish
253fast or be very important. 550fast or be very important.
255=cut 552=cut
256 553
257sub sync_job(&) { 554sub sync_job(&) {
258 my ($job) = @_; 555 my ($job) = @_;
259 556
260 if ($Coro::current == $Coro::main) { 557 if (in_main) {
558 my $time = AE::time;
559
261 # this is the main coro, too bad, we have to block 560 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 561 # till the operation succeeds, freezing the server :/
263 562
264 # TODO: use suspend/resume instead 563 #LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 564
266 my $freeze_guard = freeze_mainloop; 565 my $freeze_guard = freeze_mainloop;
267 566
268 my $busy = 1; 567 my $busy = 1;
269 my @res; 568 my @res;
270 569
271 (async { 570 (async {
571 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 572 @res = eval { $job->() };
273 warn $@ if $@; 573 error $@ if $@;
274 undef $busy; 574 undef $busy;
275 })->prio (Coro::PRIO_MAX); 575 })->prio (Coro::PRIO_MAX);
276 576
277 while ($busy) { 577 while ($busy) {
278 Coro::cede or Event::one_event; 578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
279 } 582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
280 588
281 wantarray ? @res : $res[0] 589 wantarray ? @res : $res[0]
282 } else { 590 } else {
283 # we are in another coroutine, how wonderful, everything just works 591 # we are in another coroutine, how wonderful, everything just works
284 592
286 } 594 }
287} 595}
288 596
289=item $coro = cf::async_ext { BLOCK } 597=item $coro = cf::async_ext { BLOCK }
290 598
291Like async, but this coro is automcatially being canceled when the 599Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 600extension calling this is being unloaded.
293 601
294=cut 602=cut
295 603
296sub async_ext(&) { 604sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 612 $EXT_CORO{$coro+0} = $coro;
305 613
306 $coro 614 $coro
307} 615}
308 616
309sub write_runtime { 617=item fork_call { }, @args
310 my $runtime = cf::localdir . "/runtime";
311 618
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 619Executes the given code block with the given arguments in a seperate
313 or return; 620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
314 623
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 624=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 625
319 aio_fsync $fh 626sub post_fork {
320 and return; 627 reset_signals;
628}
321 629
322 close $fh 630sub fork_call(&@) {
323 or return; 631 my ($cb, @args) = @_;
324 632
325 aio_rename "$runtime~", $runtime 633 # we seemingly have to make a local copy of the whole thing,
326 and return; 634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
327 636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643}
644
645sub objinfo {
328 1 646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 821}
330 822
331=back 823=back
332 824
333=cut 825=cut
334 826
335############################################################################# 827#############################################################################
336 828
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS 829=head2 ATTACHABLE OBJECTS
458 830
459Many objects in crossfire are so-called attachable objects. That means you can 831Many objects in deliantra are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment") 832attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 833to it. All such attachable objects support the following methods.
462 834
463In the following description, CLASS can be any of C<global>, C<object> 835In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 836C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 837Deliantra).
466 838
467=over 4 839=over 4
468 840
469=item $attachable->attach ($attachment, key => $value...) 841=item $attachable->attach ($attachment, key => $value...)
470 842
514=item cf::CLASS::attachment $name, ... 886=item cf::CLASS::attachment $name, ...
515 887
516Register an attachment by C<$name> through which attachable objects of the 888Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment. 889given CLASS can refer to this attachment.
518 890
519Some classes such as crossfire maps and objects can specify attachments 891Some classes such as deliantra maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name. 892that are attached at load/instantiate time, thus the need for a name.
521 893
522These calls expect any number of the following handler/hook descriptions: 894These calls expect any number of the following handler/hook descriptions:
523 895
524=over 4 896=over 4
584our @CB_TYPE = (); # registry for type (cf-object class) based events 956our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 957our @CB_MAP = ();
586 958
587my %attachment; 959my %attachment;
588 960
961sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965}
966
589sub _attach_cb($$$$) { 967sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 968 my ($registry, $event, $prio, $cb) = @_;
591 969
592 use sort 'stable'; 970 use sort 'stable';
593 971
627 $registry = $CB_TYPE[$object_type] ||= []; 1005 $registry = $CB_TYPE[$object_type] ||= [];
628 1006
629 } elsif ($type eq "subtype") { 1007 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 1008 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 1009 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 1011
634 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 1013 my $pkg = shift @arg;
636 1014
637 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
642 1020
643 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645 1023
646 } elsif (ref $type) { 1024 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
648 1026
649 } else { 1027 } else {
650 shift @arg; 1028 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
652 } 1030 }
653 } 1031 }
654} 1032}
655 1033
656sub _object_attach { 1034sub _object_attach {
666 _attach $registry, $klass, @attach; 1044 _attach $registry, $klass, @attach;
667 } 1045 }
668 1046
669 $obj->{$name} = \%arg; 1047 $obj->{$name} = \%arg;
670 } else { 1048 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 1049 info "object uses attachment '$name' which is not available, postponing.\n";
672 } 1050 }
673 1051
674 $obj->{_attachment}{$name} = undef; 1052 $obj->{_attachment}{$name} = undef;
675} 1053}
676 1054
678 if (ref $_[0]) { 1056 if (ref $_[0]) {
679 _object_attach @_; 1057 _object_attach @_;
680 } else { 1058 } else {
681 _attach shift->_attach_registry, @_; 1059 _attach shift->_attach_registry, @_;
682 } 1060 }
1061 _recalc_want;
683}; 1062};
684 1063
685# all those should be optimised 1064# all those should be optimised
686sub cf::attachable::detach { 1065sub cf::attachable::detach {
687 my ($obj, $name) = @_; 1066 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 1069 delete $obj->{_attachment}{$name};
691 reattach ($obj); 1070 reattach ($obj);
692 } else { 1071 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 1072 Carp::croak "cannot, currently, detach class attachments";
694 } 1073 }
1074 _recalc_want;
695}; 1075};
696 1076
697sub cf::attachable::attached { 1077sub cf::attachable::attached {
698 my ($obj, $name) = @_; 1078 my ($obj, $name) = @_;
699 1079
714 "; 1094 ";
715 die if $@; 1095 die if $@;
716} 1096}
717 1097
718our $override; 1098our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1100
721sub override { 1101sub override {
722 $override = 1; 1102 $override = 1;
723 @invoke_results = (); 1103 @INVOKE_RESULTS = (@_);
724} 1104}
725 1105
726sub do_invoke { 1106sub do_invoke {
727 my $event = shift; 1107 my $event = shift;
728 my $callbacks = shift; 1108 my $callbacks = shift;
729 1109
730 @invoke_results = (); 1110 @INVOKE_RESULTS = ();
731 1111
732 local $override; 1112 local $override;
733 1113
734 for (@$callbacks) { 1114 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
736 1116
737 if ($@) { 1117 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override; 1119 override;
741 } 1120 }
742 1121
743 return 1 if $override; 1122 return 1 if $override;
744 } 1123 }
745 1124
746 0 1125 0
747} 1126}
748 1127
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1129
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1131
753Generate an object-specific event with the given arguments. 1132Generate an object-specific event with the given arguments.
754 1133
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1135removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1137
759=back 1138=back
760 1139
761=cut 1140=cut
762 1141
763############################################################################# 1142#############################################################################
764# object support 1143# object support
1144
1145sub _object_equal($$);
1146sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185}
765 1186
766sub reattach { 1187sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1188 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1193
770 my $registry = $obj->registry; 1194 my $registry = $obj->registry;
771 1195
772 @$registry = (); 1196 @$registry = ();
773 1197
778 for (@$attach) { 1202 for (@$attach) {
779 my ($klass, @attach) = @$_; 1203 my ($klass, @attach) = @$_;
780 _attach $registry, $klass, @attach; 1204 _attach $registry, $klass, @attach;
781 } 1205 }
782 } else { 1206 } else {
783 warn "object uses attachment '$name' that is not available, postponing.\n"; 1207 info "object uses attachment '$name' that is not available, postponing.\n";
784 } 1208 }
785 } 1209 }
786} 1210}
787 1211
788cf::attachable->attach ( 1212cf::attachable->attach (
789 prio => -1000000, 1213 prio => -1000000,
790 on_instantiate => sub { 1214 on_instantiate => sub {
791 my ($obj, $data) = @_; 1215 my ($obj, $data) = @_;
792 1216
793 $data = from_json $data; 1217 $data = decode_json $data;
794 1218
795 for (@$data) { 1219 for (@$data) {
796 my ($name, $args) = @$_; 1220 my ($name, $args) = @$_;
797 1221
798 $obj->attach ($name, %{$args || {} }); 1222 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1238sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1239 my ($filename, $rdata, $objs) = @_;
816 1240
817 sync_job { 1241 sync_job {
818 if (length $$rdata) { 1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1244 trace sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
821 1247
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1249 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
825 aio_fsync $fh; 1253 aio_fsync $fh;
1254 }
826 close $fh; 1255 aio_close $fh;
827 1256
828 if (@$objs) { 1257 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1259 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
833 aio_fsync $fh; 1264 aio_fsync $fh;
1265 }
834 close $fh; 1266 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1267 aio_rename "$filename.pst~", "$filename.pst";
836 } 1268 }
837 } else { 1269 } else {
838 aio_unlink "$filename.pst"; 1270 aio_unlink "$filename.pst";
839 } 1271 }
840 1272
841 aio_rename "$filename~", $filename; 1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
842 } else { 1277 } else {
843 warn "FATAL: $filename~: $!\n"; 1278 error "unable to save objects: $filename~: $!\n";
844 } 1279 }
845 } else { 1280 } else {
846 aio_unlink $filename; 1281 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1282 aio_unlink "$filename.pst";
848 } 1283 }
849 } 1284 };
850} 1285}
851 1286
852sub object_freezer_as_string { 1287sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1288 my ($rdata, $objs) = @_;
854 1289
866 or return; 1301 or return;
867 1302
868 unless (aio_stat "$filename.pst") { 1303 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1304 (aio_load "$filename.pst", $av) >= 0
870 or return; 1305 or return;
1306
871 $av = eval { (Storable::thaw $av)->{objs} }; 1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
872 } 1309 }
873 1310
1311 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1312 trace sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
876 return ($data, $av); 1316 ($data, $av)
877} 1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
878 1324
879############################################################################# 1325#############################################################################
880# command handling &c 1326# command handling &c
881 1327
882=item cf::register_command $name => \&callback($ob,$args); 1328=item cf::register_command $name => \&callback($ob,$args);
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1342}
897 1343
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1344=item cf::register_extcmd $name => \&callback($pl,$packet);
899 1345
900Register a callbackf ro execution when the client sends an extcmd packet. 1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
901 1351
902If the callback returns something, it is sent back as if reply was being 1352If the callback returns something, it is sent back as if reply was being
903called. 1353called.
904 1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
905=cut 1366=cut
906 1367
907sub register_extcmd { 1368sub register_extcmd {
908 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
909 1370
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1371 $EXTCMD{$name} = $cb;
914} 1372}
1373
1374sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378}
1379
1380use File::Glob ();
915 1381
916cf::player->attach ( 1382cf::player->attach (
917 on_command => sub { 1383 on_unknown_command => sub {
918 my ($pl, $name, $params) = @_; 1384 my ($pl, $name, $params) = @_;
919 1385
920 my $cb = $COMMAND{$name} 1386 my $cb = $COMMAND{$name}
921 or return; 1387 or return;
922 1388
927 cf::override; 1393 cf::override;
928 }, 1394 },
929 on_extcmd => sub { 1395 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1396 my ($pl, $buf) = @_;
931 1397
932 my $msg = eval { from_json $buf }; 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1399
934 if (ref $msg) { 1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1408 if (my $cb = $EXTCMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1409 @reply = $cb->($pl, @payload);
937 $pl->ext_reply ($msg->{msgid}, %reply);
938 }
939 } 1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
940 } else { 1415 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1417 }
943 1418
944 cf::override; 1419 cf::override;
945 }, 1420 },
946); 1421);
947 1422
948sub register { 1423# "readahead" all extensions
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1424sub cache_extensions {
955 my ($path) = @_; 1425 my $grp = IO::AIO::aio_group;
956 1426
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
958 my $base = $1; 1428 for (grep /\.ext$/, @{$_[0]}) {
959 my $pkg = $1; 1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962
963 warn "loading '$path' into '$pkg'\n";
964
965 open my $fh, "<:utf8", $path
966 or die "$path: $!";
967
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# }
997
998 # remove commands
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 } 1430 }
1007 } 1431 };
1008 1432
1009 # remove extcmds 1433 $grp
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1011 delete $EXTCMD{$name};
1012 }
1013
1014 if (my $cb = $pkg->can ("unload")) {
1015 eval {
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020
1021 Symbol::delete_package $pkg;
1022} 1434}
1023 1435
1024sub load_extensions { 1436sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1025 for my $ext (<$LIBDIR/*.ext>) { 1442 for my $path (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 1443 next unless -r $path;
1027 eval { 1444
1028 load_extension $ext; 1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1029 1 1508 }
1030 } or warn "$ext not loaded: $@"; 1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1031 } 1519 };
1032} 1520}
1033 1521
1034############################################################################# 1522#############################################################################
1035# load/save/clean perl data associated with a map
1036 1523
1037*cf::mapsupport::on_clean = sub { 1524=back
1525
1526=head2 CORE EXTENSIONS
1527
1528Functions and methods that extend core deliantra objects.
1529
1530=cut
1531
1532package cf::player;
1533
1534use Coro::AIO;
1535
1536=head3 cf::player
1537
1538=over 4
1539
1540=item cf::player::num_playing
1541
1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
1554=item cf::player::find $login
1555
1556Returns the given player object, loading it if necessary (might block).
1557
1558=cut
1559
1560sub playerdir($) {
1561 "$PLAYERDIR/"
1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1563}
1564
1565sub path($) {
1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1567
1568 (playerdir $login) . "/playerdata"
1569}
1570
1571sub find_active($) {
1572 $cf::PLAYER{$_[0]}
1573 and $cf::PLAYER{$_[0]}->active
1574 and $cf::PLAYER{$_[0]}
1575}
1576
1577sub exists($) {
1038 my ($map) = @_; 1578 my ($login) = @_;
1039 1579
1040 my $path = $map->tmpname; 1580 $cf::PLAYER{$login}
1041 defined $path or return; 1581 or !aio_stat path $login
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053} 1582}
1054 1583
1055# TODO: compatibility cruft, remove when no longer needed 1584sub find($) {
1585 return $cf::PLAYER{$_[0]} || do {
1586 my $login = $_[0];
1587
1588 my $guard = cf::lock_acquire "user_find:$login";
1589
1590 $cf::PLAYER{$_[0]} || do {
1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1606 $cf::PLAYER{$login} = $pl
1607 }
1608 }
1609}
1610
1056cf::player->attach ( 1611cf::player->attach (
1057 on_load => sub { 1612 on_load => sub {
1058 my ($pl, $path) = @_; 1613 my ($pl, $path) = @_;
1059 1614
1060 for my $o (all_objects $pl->ob) { 1615 # restore slots saved in save, below
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1616 my $slots = delete $pl->{_slots};
1062 $o->set_ob_key_value ("_perl_data");
1063 1617
1064 %$o = %{ Storable::thaw pack "H*", $value }; 1618 $pl->ob->current_weapon ($slots->[0]);
1065 } 1619 $pl->combat_ob ($slots->[1]);
1066 } 1620 $pl->ranged_ob ($slots->[2]);
1067 }, 1621 },
1068); 1622);
1069 1623
1070############################################################################# 1624sub save($) {
1625 my ($pl) = @_;
1071 1626
1072=head2 CORE EXTENSIONS 1627 return if $pl->{deny_save};
1073 1628
1074Functions and methods that extend core crossfire objects. 1629 my $path = path $pl;
1630 my $guard = cf::lock_acquire "user_save:$path";
1075 1631
1076=head3 cf::player 1632 return if $pl->{deny_save};
1633
1634 aio_mkdir playerdir $pl, 0770;
1635 $pl->{last_save} = $cf::RUNTIME;
1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1642 $pl->save_pl ($path);
1643 cf::cede_to_tick;
1644}
1645
1646sub new($) {
1647 my ($login) = @_;
1648
1649 my $self = create;
1650
1651 $self->ob->name ($login);
1652 $self->{deny_save} = 1;
1653
1654 $cf::PLAYER{$login} = $self;
1655
1656 $self
1657}
1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1669=item $pl->quit_character
1670
1671Nukes the player without looking back. If logged in, the connection will
1672be destroyed. May block for a long time.
1673
1674=cut
1675
1676sub quit_character {
1677 my ($pl) = @_;
1678
1679 my $name = $pl->ob->name;
1680
1681 $pl->{deny_save} = 1;
1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1683
1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1691 $pl->ns->destroy if $pl->ns;
1692
1693 my $path = playerdir $pl;
1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1695 aio_rename $path, $temp;
1696 delete $cf::PLAYER{$pl->ob->name};
1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1719}
1720
1721=item cf::player::list_logins
1722
1723Returns am arrayref of all valid playernames in the system, can take a
1724while and may block, so not sync_job-capable, ever.
1725
1726=cut
1727
1728sub list_logins {
1729 my $dirs = aio_readdir $PLAYERDIR
1730 or return [];
1731
1732 my @logins;
1733
1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1744
1745 utf8::decode $login;
1746 push @logins, $login;
1747 }
1748
1749 \@logins
1750}
1751
1752=item $player->maps
1753
1754=item cf::player::maps $login
1755
1756Returns an arrayref of map paths that are private for this
1757player. May block.
1758
1759=cut
1760
1761sub maps($) {
1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1765
1766 my $files = aio_readdir playerdir $pl
1767 or return;
1768
1769 my @paths;
1770
1771 for (@$files) {
1772 utf8::decode $_;
1773 next if /\.(?:pl|pst)$/;
1774 next unless /^$PATH_SEP/o;
1775
1776 push @paths, cf::map::normalise "~$pl/$_";
1777 }
1778
1779 \@paths
1780}
1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1786=item $player->ext_reply ($msgid, @msg)
1787
1788Sends an ext reply to the player.
1789
1790=cut
1791
1792sub ext_reply($$@) {
1793 my ($self, $id, @msg) = @_;
1794
1795 $self->ns->ext_reply ($id, @msg)
1796}
1797
1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1077 1811
1078=over 4 1812=over 4
1079 1813
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut 1814=cut
1085 1815
1086sub cf::player::exists($) { 1816package cf::region;
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090 1817
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1818=item cf::region::find_by_path $path
1092 1819
1093Sends an ext reply to the player. 1820Tries to decuce the likely region for a map knowing only its path.
1094 1821
1095=cut 1822=cut
1096 1823
1097sub cf::player::ext_reply($$$%) { 1824sub find_by_path($) {
1098 my ($self, $id, %msg) = @_; 1825 my ($path) = @_;
1099 1826
1100 $msg{msgid} = $id; 1827 $path =~ s/^~[^\/]*//; # skip ~login
1101 1828
1102 $self->send ("ext " . to_json \%msg); 1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1103} 1839}
1104 1840
1105=back 1841=back
1106
1107 1842
1108=head3 cf::map 1843=head3 cf::map
1109 1844
1110=over 4 1845=over 4
1111 1846
1114package cf::map; 1849package cf::map;
1115 1850
1116use Fcntl; 1851use Fcntl;
1117use Coro::AIO; 1852use Coro::AIO;
1118 1853
1854use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1119our $MAX_RESET = 3600; 1858our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 1859our $DEFAULT_RESET = 3000;
1121 1860
1122sub generate_random_map { 1861sub generate_random_map {
1123 my ($path, $rmp) = @_; 1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1124 1865
1125 # mit "rum" bekleckern, nicht 1866 # mit "rum" bekleckern, nicht
1126 cf::map::_create_random_map 1867 $self->_create_random_map (
1127 $path, 1868 $rmp,
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1869 $rmp->{wall_name}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1870 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1871 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map}, 1872 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize}, 1873 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1874 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1875 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1876 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1877 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1878 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region}) 1879 (cf::region::find $rmp->{region})
1880 )
1139} 1881}
1140 1882
1141# and all this just because we cannot iterate over 1883=item cf::map->register ($regex, $prio)
1142# all maps in C++...
1143sub change_all_map_light {
1144 my ($change) = @_;
1145 1884
1146 $_->change_map_light ($change) 1885Register a handler for the map path matching the given regex at the
1147 for grep $_->outdoor, values %cf::MAP; 1886givne priority (higher is better, built-in handlers have priority 0, the
1148} 1887default).
1149 1888
1150sub try_load_header($) { 1889=cut
1890
1891sub register {
1892 my (undef, $regex, $prio) = @_;
1893 my $pkg = caller;
1894
1895 push @{"$pkg\::ISA"}, __PACKAGE__;
1896
1897 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1898}
1899
1900# also paths starting with '/'
1901$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1902
1903sub thawer_merge {
1904 my ($self, $merge) = @_;
1905
1906 # we have to keep some variables in memory intact
1907 local $self->{path};
1908 local $self->{load_path};
1909
1910 $self->SUPER::thawer_merge ($merge);
1911}
1912
1913sub normalise {
1151 my ($path) = @_; 1914 my ($path, $base) = @_;
1915
1916 $path = "$path"; # make sure it's a string
1917
1918 $path =~ s/\.map$//;
1919
1920 # map plan:
1921 #
1922 # /! non-realised random map exit (special hack!)
1923 # {... are special paths that are not being touched
1924 # ?xxx/... are special absolute paths
1925 # ?random/... random maps
1926 # /... normal maps
1927 # ~user/... per-player map of a specific user
1928
1929 $path =~ s/$PATH_SEP/\//go;
1930
1931 # treat it as relative path if it starts with
1932 # something that looks reasonable
1933 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1934 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1935
1936 $base =~ s{[^/]+/?$}{};
1937 $path = "$base/$path";
1938 }
1939
1940 for ($path) {
1941 redo if s{/\.?/}{/};
1942 redo if s{/[^/]+/\.\./}{/};
1943 }
1944
1945 $path
1946}
1947
1948sub new_from_path {
1949 my (undef, $path, $base) = @_;
1950
1951 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1952
1953 $path = normalise $path, $base;
1954
1955 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1956 if ($path =~ $EXT_MAP{$pkg}[1]) {
1957 my $self = bless cf::map::new, $pkg;
1958 $self->{path} = $path; $self->path ($path);
1959 $self->init; # pass $1 etc.
1960 return $self;
1961 }
1962 }
1963
1964 Carp::cluck "unable to resolve path '$path' (base '$base')";
1965 ()
1966}
1967
1968sub init {
1969 my ($self) = @_;
1970
1971 $self
1972}
1973
1974sub as_string {
1975 my ($self) = @_;
1976
1977 "$self->{path}"
1978}
1979
1980# the displayed name, this is a one way mapping
1981sub visible_name {
1982 &as_string
1983}
1984
1985# the original (read-only) location
1986sub load_path {
1987 my ($self) = @_;
1988
1989 "$MAPDIR/$self->{path}.map"
1990}
1991
1992# the temporary/swap location
1993sub save_path {
1994 my ($self) = @_;
1995
1996 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1997 "$TMPDIR/$path.map"
1998}
1999
2000# the unique path, undef == no special unique path
2001sub uniq_path {
2002 my ($self) = @_;
2003
2004 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2005 "$UNIQUEDIR/$path"
2006}
2007
2008sub decay_objects {
2009 my ($self) = @_;
2010
2011 return if $self->{deny_reset};
2012
2013 $self->do_decay_objects;
2014}
2015
2016sub unlink_save {
2017 my ($self) = @_;
2018
2019 utf8::encode (my $save = $self->save_path);
2020 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2021 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2022}
2023
2024sub load_header_from($) {
2025 my ($self, $path) = @_;
1152 2026
1153 utf8::encode $path; 2027 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 2028 my $f = new_from_file cf::object::thawer $path
1155 or return; 2029 or return;
1156 2030
1157 my $map = cf::map::new 2031 $self->_load_header ($f)
1158 or return; 2032 or return;
1159 2033
1160 # for better error messages only, will be overwritten 2034 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 2035 $f->resolve_delayed_derefs;
1162 2036
1163 $map->load_header ($path) 2037 $self->{load_path} = $path;
2038
2039 1
2040}
2041
2042sub load_header_orig {
2043 my ($self) = @_;
2044
2045 $self->load_header_from ($self->load_path)
2046}
2047
2048sub load_header_temp {
2049 my ($self) = @_;
2050
2051 $self->load_header_from ($self->save_path)
2052}
2053
2054sub prepare_temp {
2055 my ($self) = @_;
2056
2057 $self->last_access ((delete $self->{last_access})
2058 || $cf::RUNTIME); #d#
2059 # safety
2060 $self->{instantiate_time} = $cf::RUNTIME
2061 if $self->{instantiate_time} > $cf::RUNTIME;
2062}
2063
2064sub prepare_orig {
2065 my ($self) = @_;
2066
2067 $self->{load_original} = 1;
2068 $self->{instantiate_time} = $cf::RUNTIME;
2069 $self->last_access ($cf::RUNTIME);
2070 $self->instantiate;
2071}
2072
2073sub load_header {
2074 my ($self) = @_;
2075
2076 if ($self->load_header_temp) {
2077 $self->prepare_temp;
2078 } else {
2079 $self->load_header_orig
1164 or return; 2080 or return;
2081 $self->prepare_orig;
2082 }
1165 2083
1166 $map->{load_path} = $path; 2084 $self->{deny_reset} = 1
2085 if $self->no_reset;
1167 2086
1168 $map 2087 $self->default_region (cf::region::find_by_path $self->{path})
2088 unless $self->default_region;
2089
2090 1
1169} 2091}
1170 2092
1171sub find; 2093sub find;
1172sub find { 2094sub find {
1173 my ($path, $origin) = @_; 2095 my ($path, $origin) = @_;
1174 2096
1175 #warn "find<$path,$origin>\n";#d# 2097 cf::cede_to_tick;
1176 2098
1177 $path = new cf::path $path, $origin && $origin->path; 2099 $path = normalise $path, $origin && $origin->path;
1178 my $key = $path->as_string;
1179 2100
1180 cf::lock_wait "map_find:$key"; 2101 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 2102 my $guard2 = cf::lock_acquire "map_find:$path";
1184 2103
1185 # do it the slow way 2104 $cf::MAP{$path} || do {
1186 my $map = try_load_header $path->save_path; 2105 my $map = new_from_path cf::map $path
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 2106 or return;
1204 2107
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 2108 $map->{last_save} = $cf::RUNTIME;
1217 2109
1218 Coro::cede; 2110 $map->load_header
2111 or return;
1219 2112
1220 if ($map->should_reset) { 2113 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2114 # doing this can freeze the server in a sync job, obviously
2115 #$cf::WAIT_FOR_TICK->wait;
2116 undef $guard2;
2117 undef $guard1;
1221 $map->reset; 2118 $map->reset;
1222 undef $guard;
1223 $map = find $path 2119 return find $path;
1224 or return;
1225 } 2120 }
1226 2121
1227 $cf::MAP{$key} = $map 2122 $cf::MAP{$path} = $map
1228 } 2123 }
1229} 2124}
2125
2126sub pre_load { }
2127#sub post_load { } # XS
1230 2128
1231sub load { 2129sub load {
1232 my ($self) = @_; 2130 my ($self) = @_;
1233 2131
2132 local $self->{deny_reset} = 1; # loading can take a long time
2133
1234 my $path = $self->{path}; 2134 my $path = $self->{path};
2135
2136 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2137 my $guard = cf::lock_acquire "map_data:$path";
1236 2138
2139 return unless $self->valid;
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2140 return unless $self->in_memory == cf::MAP_SWAPPED;
1238 2141
1239 $self->in_memory (cf::MAP_LOADING); 2142 $self->in_memory (cf::MAP_LOADING);
1240 2143
1241 $self->alloc; 2144 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2145
2146 $self->pre_load;
2147 cf::cede_to_tick;
2148
2149 my $f = new_from_file cf::object::thawer $self->{load_path};
2150 $f->skip_block;
2151 $self->_load_objects ($f)
1243 or return; 2152 or return;
1244 2153
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2154 $self->post_load_original
1246 if delete $self->{load_original}; 2155 if delete $self->{load_original};
1247 2156
1248 if (my $uniq = $path->uniq_path) { 2157 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2158 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2159 unless (aio_stat $uniq) {
2160 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2161 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2162 $self->_load_objects ($f);
2163 $f->resolve_delayed_derefs;
2164 }
1253 } 2165 }
1254 } 2166 }
1255 2167
1256 Coro::cede; 2168 $f->resolve_delayed_derefs;
1257 2169
2170 cf::cede_to_tick;
1258 # now do the right thing for maps 2171 # now do the right thing for maps
1259 $self->link_multipart_objects; 2172 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2173 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2174 unless $self->difficulty;
2175 cf::cede_to_tick;
2176
2177 unless ($self->{deny_activate}) {
2178 $self->decay_objects;
2179 $self->fix_auto_apply;
2180 $self->update_buttons;
2181 cf::cede_to_tick;
1271 $self->activate; 2182 $self->activate;
1272 } 2183 }
1273 2184
1274 Coro::cede; 2185 $self->{last_save} = $cf::RUNTIME;
2186 $self->last_access ($cf::RUNTIME);
1275 2187
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2188 $self->in_memory (cf::MAP_ACTIVE);
2189 }
2190
2191 $self->post_load;
2192
2193 1
2194}
2195
2196# customize the map for a given player, i.e.
2197# return the _real_ map. used by e.g. per-player
2198# maps to change the path to ~playername/mappath
2199sub customise_for {
2200 my ($self, $ob) = @_;
2201
2202 return find "~" . $ob->name . "/" . $self->{path}
2203 if $self->per_player;
2204
2205# return find "?party/" . $ob->name . "/" . $self->{path}
2206# if $self->per_party;
2207
2208 $self
2209}
2210
2211# find and load all maps in the 3x3 area around a map
2212sub load_neighbours {
2213 my ($map) = @_;
2214
2215 my @neigh; # diagonal neighbours
2216
2217 for (0 .. 3) {
2218 my $neigh = $map->tile_path ($_)
2219 or next;
2220 $neigh = find $neigh, $map
2221 or next;
2222 $neigh->load;
2223
2224 # now find the diagonal neighbours
2225 push @neigh,
2226 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2227 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2228 }
2229
2230 for (grep defined $_->[0], @neigh) {
2231 my ($path, $origin) = @$_;
2232 my $neigh = find $path, $origin
2233 or next;
2234 $neigh->load;
2235 }
1277} 2236}
1278 2237
1279sub find_sync { 2238sub find_sync {
1280 my ($path, $origin) = @_; 2239 my ($path, $origin) = @_;
1281 2240
1282 cf::sync_job { cf::map::find $path, $origin } 2241 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2242 if $Coro::current == $Coro::main;
2243
2244 find $path, $origin
1283} 2245}
1284 2246
1285sub do_load_sync { 2247sub do_load_sync {
1286 my ($map) = @_; 2248 my ($map) = @_;
1287 2249
1288 cf::sync_job { $map->load }; 2250 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2251 if $Coro::current == $Coro::main;
2252
2253 $map->load;
2254}
2255
2256our %MAP_PREFETCH;
2257our $MAP_PREFETCHER = undef;
2258
2259sub find_async {
2260 my ($path, $origin, $load) = @_;
2261
2262 $path = normalise $path, $origin && $origin->{path};
2263
2264 if (my $map = $cf::MAP{$path}) {
2265 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2266 }
2267
2268 $MAP_PREFETCH{$path} |= $load;
2269
2270 $MAP_PREFETCHER ||= cf::async {
2271 $Coro::current->{desc} = "map prefetcher";
2272
2273 while (%MAP_PREFETCH) {
2274 while (my ($k, $v) = each %MAP_PREFETCH) {
2275 if (my $map = find $k) {
2276 $map->load if $v;
2277 }
2278
2279 delete $MAP_PREFETCH{$k};
2280 }
2281 }
2282 undef $MAP_PREFETCHER;
2283 };
2284 $MAP_PREFETCHER->prio (6);
2285
2286 ()
2287}
2288
2289# common code, used by both ->save and ->swapout
2290sub _save {
2291 my ($self) = @_;
2292
2293 $self->{last_save} = $cf::RUNTIME;
2294
2295 return unless $self->dirty;
2296
2297 my $save = $self->save_path; utf8::encode $save;
2298 my $uniq = $self->uniq_path; utf8::encode $uniq;
2299
2300 $self->{load_path} = $save;
2301
2302 return if $self->{deny_save};
2303
2304 local $self->{last_access} = $self->last_access;#d#
2305
2306 cf::async {
2307 $Coro::current->{desc} = "map player save";
2308 $_->contr->save for $self->players;
2309 };
2310
2311 cf::get_slot 0.02;
2312
2313 if ($uniq) {
2314 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2315 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2316 } else {
2317 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2318 }
1289} 2319}
1290 2320
1291sub save { 2321sub save {
1292 my ($self) = @_; 2322 my ($self) = @_;
1293 2323
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2325
1296 $self->{last_save} = $cf::RUNTIME; 2326 $self->_save;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315} 2327}
1316 2328
1317sub swap_out { 2329sub swap_out {
1318 my ($self) = @_; 2330 my ($self) = @_;
1319 2331
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2332 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2333
2334 return if $self->in_memory != cf::MAP_ACTIVE;
2335 return if $self->{deny_save};
1325 return if $self->players; 2336 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328 2337
2338 # first deactivate the map and "unlink" it from the core
2339 $self->deactivate;
2340 $_->clear_links_to ($self) for values %cf::MAP;
2341 $self->in_memory (cf::MAP_SWAPPED);
2342
2343 # then atomically save
2344 $self->_save;
2345
2346 # then free the map
1329 $self->clear; 2347 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2348}
1332 2349
1333sub reset_at { 2350sub reset_at {
1334 my ($self) = @_; 2351 my ($self) = @_;
1335 2352
1336 # TODO: safety, remove and allow resettable per-player maps 2353 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2354 return 1e99 if $self->{deny_reset};
1339 2355
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2356 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2357 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2358
1347 my ($self) = @_; 2363 my ($self) = @_;
1348 2364
1349 $self->reset_at <= $cf::RUNTIME 2365 $self->reset_at <= $cf::RUNTIME
1350} 2366}
1351 2367
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2368sub reset {
1374 my ($self) = @_; 2369 my ($self) = @_;
1375 2370
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2371 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2372
1378 return if $self->players; 2373 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2374
1381 warn "resetting map ", $self->path;#d# 2375 cf::trace "resetting map ", $self->path, "\n";
2376
2377 $self->in_memory (cf::MAP_SWAPPED);
2378
2379 # need to save uniques path
2380 unless ($self->{deny_save}) {
2381 my $uniq = $self->uniq_path; utf8::encode $uniq;
2382
2383 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2384 if $uniq;
2385 }
1382 2386
1383 delete $cf::MAP{$self->path}; 2387 delete $cf::MAP{$self->path};
1384 2388
2389 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2390 $_->clear_links_to ($self) for values %cf::MAP;
2391 $self->clear;
1386 2392
1387 $self->unlink_save; 2393 $self->unlink_save;
1388 $self->destroy; 2394 $self->destroy;
1389} 2395}
1390 2396
1391my $nuke_counter = "aaaa"; 2397my $nuke_counter = "aaaa";
1392 2398
1393sub nuke { 2399sub nuke {
1394 my ($self) = @_; 2400 my ($self) = @_;
1395 2401
2402 {
2403 my $lock = cf::lock_acquire "map_data:$self->{path}";
2404
2405 delete $cf::MAP{$self->path};
2406
2407 $self->unlink_save;
2408
2409 bless $self, "cf::map::wrap";
2410 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2411 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2412 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2413 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2414
2415 $cf::MAP{$self->path} = $self;
2416 }
2417
1399 $self->reset; # polite request, might not happen 2418 $self->reset; # polite request, might not happen
1400} 2419}
1401 2420
1402sub customise_for { 2421=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2422
1405 if ($map->per_player) { 2423Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2424maps. May block.
2425
2426=cut
2427
2428sub tmp_maps() {
1407 } 2429 [
1408 2430 map {
1409 $map 2431 utf8::decode $_;
2432 /\.map$/
2433 ? normalise $_
2434 : ()
2435 } @{ aio_readdir $TMPDIR or [] }
2436 ]
1410} 2437}
1411 2438
1412sub emergency_save { 2439=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2440
1415 warn "enter emergency map save\n"; 2441Returns an arrayref with all map paths of currently instantiated and saved
2442random maps. May block.
1416 2443
1417 cf::sync_job { 2444=cut
1418 warn "begin emergency map save\n"; 2445
1419 $_->save for values %cf::MAP; 2446sub random_maps() {
2447 [
2448 map {
2449 utf8::decode $_;
2450 /\.map$/
2451 ? normalise "?random/$_"
2452 : ()
2453 } @{ aio_readdir $RANDOMDIR or [] }
2454 ]
2455}
2456
2457=item cf::map::unique_maps
2458
2459Returns an arrayref of paths of all shared maps that have
2460instantiated unique items. May block.
2461
2462=cut
2463
2464sub unique_maps() {
2465 [
2466 map {
2467 utf8::decode $_;
2468 s/\.map$//; # TODO future compatibility hack
2469 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2470 ? ()
2471 : normalise $_
2472 } @{ aio_readdir $UNIQUEDIR or [] }
2473 ]
2474}
2475
2476=item cf::map::static_maps
2477
2478Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2479file in the shared directory excluding F</styles> and F</editor>). May
2480block.
2481
2482=cut
2483
2484sub static_maps() {
2485 my @dirs = "";
2486 my @maps;
2487
2488 while (@dirs) {
2489 my $dir = shift @dirs;
2490
2491 next if $dir eq "/styles" || $dir eq "/editor";
2492
2493 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2494 or return;
2495
2496 for (@$files) {
2497 s/\.map$// or next;
2498 utf8::decode $_;
2499 push @maps, "$dir/$_";
2500 }
2501
2502 push @dirs, map "$dir/$_", @$dirs;
1420 }; 2503 }
1421 2504
1422 warn "end emergency map save\n"; 2505 \@maps
2506}
2507
2508=back
2509
2510=head3 cf::object
2511
2512=cut
2513
2514package cf::object;
2515
2516=over 4
2517
2518=item $ob->inv_recursive
2519
2520Returns the inventory of the object I<and> their inventories, recursively,
2521but I<not> the object itself.
2522
2523=cut
2524
2525sub inv_recursive_;
2526sub inv_recursive_ {
2527 map { $_, inv_recursive_ $_->inv } @_
2528}
2529
2530sub inv_recursive {
2531 inv_recursive_ inv $_[0]
2532}
2533
2534=item $ref = $ob->ref
2535
2536Creates and returns a persistent reference to an object that can be stored as a string.
2537
2538=item $ob = cf::object::deref ($refstring)
2539
2540returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2541even if the object actually exists. May block.
2542
2543=cut
2544
2545sub deref {
2546 my ($ref) = @_;
2547
2548 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2549 my ($uuid, $name) = ($1, $2);
2550 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2551 or return;
2552 $pl->ob->uuid eq $uuid
2553 or return;
2554
2555 $pl->ob
2556 } else {
2557 warn "$ref: cannot resolve object reference\n";
2558 undef
2559 }
1423} 2560}
1424 2561
1425package cf; 2562package cf;
1426 2563
1427=back 2564=back
1428
1429 2565
1430=head3 cf::object::player 2566=head3 cf::object::player
1431 2567
1432=over 4 2568=over 4
1433 2569
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2572Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2573can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2574dialogue with the given NPC character.
1439 2575
1440=cut 2576=cut
2577
2578our $SAY_CHANNEL = {
2579 id => "say",
2580 title => "Map",
2581 reply => "say ",
2582 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2583};
2584
2585our $CHAT_CHANNEL = {
2586 id => "chat",
2587 title => "Chat",
2588 reply => "chat ",
2589 tooltip => "Player chat and shouts, global to the server.",
2590};
1441 2591
1442# rough implementation of a future "reply" method that works 2592# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2593# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2594#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2595sub cf::object::player::reply($$$;$) {
1447 2597
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2598 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2599
1450 if ($self->{record_replies}) { 2600 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2601 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2602
1452 } else { 2603 } else {
2604 my $pl = $self->contr;
2605
2606 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2607 my $dialog = $pl->{npc_dialog};
2608 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2609
2610 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2611 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2612 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2613 }
1455 } 2614 }
2615}
2616
2617=item $object->send_msg ($channel, $msg, $color, [extra...])
2618
2619=cut
2620
2621sub cf::object::send_msg {
2622 my $pl = shift->contr
2623 or return;
2624 $pl->send_msg (@_);
1456} 2625}
1457 2626
1458=item $player_object->may ("access") 2627=item $player_object->may ("access")
1459 2628
1460Returns wether the given player is authorized to access resource "access" 2629Returns wether the given player is authorized to access resource "access"
1473 2642
1474=item $player_object->enter_link 2643=item $player_object->enter_link
1475 2644
1476Freezes the player and moves him/her to a special map (C<{link}>). 2645Freezes the player and moves him/her to a special map (C<{link}>).
1477 2646
1478The player should be reaosnably safe there for short amounts of time. You 2647The player should be reasonably safe there for short amounts of time (e.g.
1479I<MUST> call C<leave_link> as soon as possible, though. 2648for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2649though, as the player cannot control the character while it is on the link
2650map.
2651
2652Will never block.
1480 2653
1481=item $player_object->leave_link ($map, $x, $y) 2654=item $player_object->leave_link ($map, $x, $y)
1482 2655
1483Moves the player out of the specila link map onto the given map. If the 2656Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2657map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2658to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2659fails, to the emergency map position.
1487 2660
1488Might block. 2661Might block.
1489 2662
1490=cut 2663=cut
2664
2665sub link_map {
2666 unless ($LINK_MAP) {
2667 $LINK_MAP = cf::map::find "{link}"
2668 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2669 $LINK_MAP->load;
2670 }
2671
2672 $LINK_MAP
2673}
1491 2674
1492sub cf::object::player::enter_link { 2675sub cf::object::player::enter_link {
1493 my ($self) = @_; 2676 my ($self) = @_;
1494 2677
1495 $self->deactivate_recursive; 2678 $self->deactivate_recursive;
1496 2679
1497 return if $self->map == $LINK_MAP; 2680 ++$self->{_link_recursion};
2681
2682 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2683
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2684 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2685 if $self->map && $self->map->{path} ne "{link}";
1501 2686
1502 $self->enter_map ($LINK_MAP, 20, 20); 2687 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1503} 2688}
1504 2689
1505sub cf::object::player::leave_link { 2690sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2691 my ($self, $map, $x, $y) = @_;
2692
2693 return unless $self->contr->active;
1507 2694
1508 my $link_pos = delete $self->{_link_pos}; 2695 my $link_pos = delete $self->{_link_pos};
1509 2696
1510 unless ($map) { 2697 unless ($map) {
1511 # restore original map position 2698 # restore original map position
1522 ($x, $y) = (-1, -1) 2709 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y); 2710 unless (defined $x) && (defined $y);
1524 2711
1525 # use -1 or undef as default coordinates, not 0, 0 2712 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2713 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2714 if $x <= 0 && $y <= 0;
1528 2715
1529 $map->load; 2716 $map->load;
2717 $map->load_neighbours;
1530 2718
2719 return unless $self->contr->active;
2720
2721 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2722 if ($self->enter_map ($map, $x, $y)) {
2723 # entering was successful
2724 delete $self->{_link_recursion};
2725 # only activate afterwards, to support waiting in hooks
1531 $self->activate_recursive; 2726 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 }, 2727 }
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2728
1549 # try to abort aborted map switching on player login :) 2729}
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552 2730
1553 $pl->ob->enter_link; 2731=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567 2732
1568=item $player_object->goto ($path, $x, $y) 2733Moves the player to the given map-path and coordinates by first freezing
2734her, loading and preparing them map, calling the provided $check callback
2735that has to return the map if sucecssful, and then unfreezes the player on
2736the new (success) or old (failed) map position. In either case, $done will
2737be called at the end of this process.
1569 2738
2739Note that $check will be called with a potentially non-loaded map, so if
2740it needs a loaded map it has to call C<< ->load >>.
2741
1570=cut 2742=cut
2743
2744our $GOTOGEN;
1571 2745
1572sub cf::object::player::goto { 2746sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2747 my ($self, $path, $x, $y, $check, $done) = @_;
2748
2749 if ($self->{_link_recursion} >= $MAX_LINKS) {
2750 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2751 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2752 ($path, $x, $y) = @$EMERGENCY_POSITION;
2753 }
2754
2755 # do generation counting so two concurrent goto's will be executed in-order
2756 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2757
1575 $self->enter_link; 2758 $self->enter_link;
1576 2759
1577 (async { 2760 (async {
1578 $path = new cf::path $path; 2761 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2762
1580 my $map = cf::map::find $path->as_string; 2763 # *tag paths override both path and x|y
2764 if ($path =~ /^\*(.*)$/) {
2765 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2766 my $ob = $obs[rand @obs];
2767
2768 # see if we actually can go there
2769 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2770 $ob = $obs[rand @obs];
2771 } else {
2772 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2773 }
2774 # else put us there anyways for now #d#
2775
2776 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2777 } else {
2778 ($path, $x, $y) = (undef, undef, undef);
2779 }
2780 }
2781
2782 my $map = eval {
2783 my $map = defined $path ? cf::map::find $path : undef;
2784
2785 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2786 $map = $map->customise_for ($self);
1582 2787 $map = $check->($map, $x, $y, $self) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2788 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2789 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2790 }
1587 2791
2792 $map
2793 };
2794
2795 if ($@) {
2796 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2797 LOG llevError | logBacktrace, Carp::longmess $@;
2798 }
2799
2800 if ($gen == $self->{_goto_generation}) {
2801 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2802 $self->leave_link ($map, $x, $y);
2803 }
2804
2805 $done->($self) if $done;
1589 })->prio (1); 2806 })->prio (1);
1590} 2807}
1591 2808
1592=item $player_object->enter_exit ($exit_object) 2809=item $player_object->enter_exit ($exit_object)
1593 2810
1595 2812
1596sub parse_random_map_params { 2813sub parse_random_map_params {
1597 my ($spec) = @_; 2814 my ($spec) = @_;
1598 2815
1599 my $rmp = { # defaults 2816 my $rmp = { # defaults
1600 xsize => 10, 2817 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2818 ysize => (cf::rndm 15, 40),
2819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2820 #layout => string,
1602 }; 2821 };
1603 2822
1604 for (split /\n/, $spec) { 2823 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2824 my ($k, $v) = split /\s+/, $_, 2;
1606 2825
1618 # that depends on the exit object 2837 # that depends on the exit object
1619 2838
1620 my $rmp = parse_random_map_params $exit->msg; 2839 my $rmp = parse_random_map_params $exit->msg;
1621 2840
1622 if ($exit->map) { 2841 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2842 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2843 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2844 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2845 $rmp->{origin_y} = $exit->y;
2846
2847 $exit->map->touch;
1627 } 2848 }
1628 2849
1629 $rmp->{random_seed} ||= $exit->random_seed; 2850 $rmp->{random_seed} ||= $exit->random_seed;
1630 2851
1631 my $data = cf::to_json $rmp; 2852 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2853 my $md5 = Digest::MD5::md5_hex $data;
2854 my $meta = "$RANDOMDIR/$md5.meta";
1633 2855
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2857 aio_write $fh, 0, (length $data), $data, 0;
2858 undef $fh;
2859 aio_rename "$meta~", $meta;
1636 2860
2861 my $slaying = "?random/$md5";
2862
2863 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2864 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2865 $exit->msg (undef);
2866 }
1639 } 2867 }
1640} 2868}
1641 2869
1642sub cf::object::player::enter_exit { 2870sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2871 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2873 return unless $self->type == cf::PLAYER;
1646 2874
1647 $self->enter_link; 2875 $self->enter_link;
1648 2876
1649 (async { 2877 (async {
1650 $self->deactivate_recursive; # just to be sure 2878 $Coro::current->{desc} = "enter_exit";
2879
1651 unless (eval { 2880 unless (eval {
2881 $self->deactivate_recursive; # just to be sure
2882
2883 # random map handling
2884 {
2885 my $guard = cf::lock_acquire "exit_prepare:$exit";
2886
1652 prepare_random_map $exit 2887 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2888 if $exit->slaying eq "/!";
2889 }
1654 2890
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2891 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2892 my $x = $exit->stats->hp;
2893 my $y = $exit->stats->sp;
1657 2894
2895 $self->goto ($map, $x, $y);
2896
2897 # if exit is damned, update players death & WoR home-position
2898 $self->contr->savebed ($map, $x, $y)
2899 if $exit->flag (cf::FLAG_DAMNED);
2900
1658 1; 2901 1
1659 }) { 2902 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2903 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2904 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2905 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2906 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2907
1665 warn "ERROR in enter_exit: $@"; 2908 error "ERROR in enter_exit: $@";
1666 $self->leave_link; 2909 $self->leave_link;
1667 } 2910 }
1668 })->prio (1); 2911 })->prio (1);
1669} 2912}
1670 2913
1681 2924
1682sub cf::client::send_drawinfo { 2925sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2926 my ($self, $text, $flags) = @_;
1684 2927
1685 utf8::encode $text; 2928 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2929 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2930}
1688 2931
2932=item $client->send_big_packet ($pkt)
2933
2934Like C<send_packet>, but tries to compress large packets, and fragments
2935them as required.
2936
2937=cut
2938
2939our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2940
2941sub cf::client::send_big_packet {
2942 my ($self, $pkt) = @_;
2943
2944 # try lzf for large packets
2945 $pkt = "lzf " . Compress::LZF::compress $pkt
2946 if 1024 <= length $pkt and $self->{can_lzf};
2947
2948 # split very large packets
2949 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2950 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2951 $pkt = "frag";
2952 }
2953
2954 $self->send_packet ($pkt);
2955}
2956
2957=item $client->send_msg ($channel, $msg, $color, [extra...])
2958
2959Send a drawinfo or msg packet to the client, formatting the msg for the
2960client if neccessary. C<$type> should be a string identifying the type of
2961the message, with C<log> being the default. If C<$color> is negative, suppress
2962the message unless the client supports the msg packet.
2963
2964=cut
2965
2966# non-persistent channels (usually the info channel)
2967our %CHANNEL = (
2968 "c/motd" => {
2969 id => "infobox",
2970 title => "MOTD",
2971 reply => undef,
2972 tooltip => "The message of the day",
2973 },
2974 "c/identify" => {
2975 id => "infobox",
2976 title => "Identify",
2977 reply => undef,
2978 tooltip => "Items recently identified",
2979 },
2980 "c/examine" => {
2981 id => "infobox",
2982 title => "Examine",
2983 reply => undef,
2984 tooltip => "Signs and other items you examined",
2985 },
2986 "c/shopinfo" => {
2987 id => "infobox",
2988 title => "Shop Info",
2989 reply => undef,
2990 tooltip => "What your bargaining skill tells you about the shop",
2991 },
2992 "c/book" => {
2993 id => "infobox",
2994 title => "Book",
2995 reply => undef,
2996 tooltip => "The contents of a note or book",
2997 },
2998 "c/lookat" => {
2999 id => "infobox",
3000 title => "Look",
3001 reply => undef,
3002 tooltip => "What you saw there",
3003 },
3004 "c/who" => {
3005 id => "infobox",
3006 title => "Players",
3007 reply => undef,
3008 tooltip => "Shows players who are currently online",
3009 },
3010 "c/body" => {
3011 id => "infobox",
3012 title => "Body Parts",
3013 reply => undef,
3014 tooltip => "Shows which body parts you posess and are available",
3015 },
3016 "c/statistics" => {
3017 id => "infobox",
3018 title => "Statistics",
3019 reply => undef,
3020 tooltip => "Shows your primary statistics",
3021 },
3022 "c/skills" => {
3023 id => "infobox",
3024 title => "Skills",
3025 reply => undef,
3026 tooltip => "Shows your experience per skill and item power",
3027 },
3028 "c/shopitems" => {
3029 id => "infobox",
3030 title => "Shop Items",
3031 reply => undef,
3032 tooltip => "Shows the items currently for sale in this shop",
3033 },
3034 "c/resistances" => {
3035 id => "infobox",
3036 title => "Resistances",
3037 reply => undef,
3038 tooltip => "Shows your resistances",
3039 },
3040 "c/pets" => {
3041 id => "infobox",
3042 title => "Pets",
3043 reply => undef,
3044 tooltip => "Shows information abotu your pets/a specific pet",
3045 },
3046 "c/perceiveself" => {
3047 id => "infobox",
3048 title => "Perceive Self",
3049 reply => undef,
3050 tooltip => "You gained detailed knowledge about yourself",
3051 },
3052 "c/uptime" => {
3053 id => "infobox",
3054 title => "Uptime",
3055 reply => undef,
3056 tooltip => "How long the server has been running since last restart",
3057 },
3058 "c/mapinfo" => {
3059 id => "infobox",
3060 title => "Map Info",
3061 reply => undef,
3062 tooltip => "Information related to the maps",
3063 },
3064 "c/party" => {
3065 id => "party",
3066 title => "Party",
3067 reply => "gsay ",
3068 tooltip => "Messages and chat related to your party",
3069 },
3070 "c/death" => {
3071 id => "death",
3072 title => "Death",
3073 reply => undef,
3074 tooltip => "Reason for and more info about your most recent death",
3075 },
3076 "c/say" => $SAY_CHANNEL,
3077 "c/chat" => $CHAT_CHANNEL,
3078);
3079
3080sub cf::client::send_msg {
3081 my ($self, $channel, $msg, $color, @extra) = @_;
3082
3083 $msg = $self->pl->expand_cfpod ($msg)
3084 unless $color & cf::NDI_VERBATIM;
3085
3086 $color &= cf::NDI_CLIENT_MASK; # just in case...
3087
3088 # check predefined channels, for the benefit of C
3089 if ($CHANNEL{$channel}) {
3090 $channel = $CHANNEL{$channel};
3091
3092 $self->ext_msg (channel_info => $channel);
3093 $channel = $channel->{id};
3094
3095 } elsif (ref $channel) {
3096 # send meta info to client, if not yet sent
3097 unless (exists $self->{channel}{$channel->{id}}) {
3098 $self->{channel}{$channel->{id}} = $channel;
3099 $self->ext_msg (channel_info => $channel);
3100 }
3101
3102 $channel = $channel->{id};
3103 }
3104
3105 return unless @extra || length $msg;
3106
3107 # default colour, mask it out
3108 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3109 if $color & cf::NDI_DEF;
3110
3111 my $pkt = "msg "
3112 . $self->{json_coder}->encode (
3113 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3114 );
3115
3116 $self->send_big_packet ($pkt);
3117}
3118
3119=item $client->ext_msg ($type, @msg)
3120
3121Sends an ext event to the client.
3122
3123=cut
3124
3125sub cf::client::ext_msg($$@) {
3126 my ($self, $type, @msg) = @_;
3127
3128 if ($self->extcmd == 2) {
3129 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3130 } elsif ($self->extcmd == 1) { # TODO: remove
3131 push @msg, msgtype => "event_$type";
3132 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3133 }
3134}
3135
3136=item $client->ext_reply ($msgid, @msg)
3137
3138Sends an ext reply to the client.
3139
3140=cut
3141
3142sub cf::client::ext_reply($$@) {
3143 my ($self, $id, @msg) = @_;
3144
3145 if ($self->extcmd == 2) {
3146 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3147 } elsif ($self->extcmd == 1) {
3148 #TODO: version 1, remove
3149 unshift @msg, msgtype => "reply", msgid => $id;
3150 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3151 }
3152}
1689 3153
1690=item $success = $client->query ($flags, "text", \&cb) 3154=item $success = $client->query ($flags, "text", \&cb)
1691 3155
1692Queues a query to the client, calling the given callback with 3156Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3157the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3158C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 3159
1696Queries can fail, so check the return code. Or don't, as queries will become 3160Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 3161become reliable at some point in the future.
1698 3162
1699=cut 3163=cut
1700 3164
1701sub cf::client::query { 3165sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 3166 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 3174 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3175 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 3176
1713 $self->send_packet ($self->{query_queue}[0][0]) 3177 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 3178 if @{ $self->{query_queue} } == 1;
3179
3180 1
1715} 3181}
1716 3182
1717cf::client->attach ( 3183cf::client->attach (
3184 on_connect => sub {
3185 my ($ns) = @_;
3186
3187 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3188 },
1718 on_reply => sub { 3189 on_reply => sub {
1719 my ($ns, $msg) = @_; 3190 my ($ns, $msg) = @_;
1720 3191
1721 # this weird shuffling is so that direct followup queries 3192 # this weird shuffling is so that direct followup queries
1722 # get handled first 3193 # get handled first
1723 my $queue = delete $ns->{query_queue} 3194 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 3195 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 3196
1726 (shift @$queue)->[1]->($msg); 3197 (shift @$queue)->[1]->($msg);
3198 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 3199
1728 push @{ $ns->{query_queue} }, @$queue; 3200 push @{ $ns->{query_queue} }, @$queue;
1729 3201
1730 if (@{ $ns->{query_queue} } == @$queue) { 3202 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 3203 if (@$queue) {
1733 } else { 3205 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3206 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 3207 }
1736 } 3208 }
1737 }, 3209 },
3210 on_exticmd => sub {
3211 my ($ns, $buf) = @_;
3212
3213 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3214
3215 if (ref $msg) {
3216 my ($type, $reply, @payload) =
3217 "ARRAY" eq ref $msg
3218 ? @$msg
3219 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3220
3221 my @reply;
3222
3223 if (my $cb = $EXTICMD{$type}) {
3224 @reply = $cb->($ns, @payload);
3225 }
3226
3227 $ns->ext_reply ($reply, @reply)
3228 if $reply;
3229
3230 } else {
3231 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3232 }
3233
3234 cf::override;
3235 },
1738); 3236);
1739 3237
1740=item $client->async (\&cb) 3238=item $client->async (\&cb)
1741 3239
1742Create a new coroutine, running the specified callback. The coroutine will 3240Create a new coroutine, running the specified callback. The coroutine will
1758 3256
1759 $coro 3257 $coro
1760} 3258}
1761 3259
1762cf::client->attach ( 3260cf::client->attach (
1763 on_destroy => sub { 3261 on_client_destroy => sub {
1764 my ($ns) = @_; 3262 my ($ns) = @_;
1765 3263
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3264 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 }, 3265 },
1768); 3266);
1783our $safe = new Safe "safe"; 3281our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3282our $safe_hole = new Safe::Hole;
1785 3283
1786$SIG{FPE} = 'IGNORE'; 3284$SIG{FPE} = 'IGNORE';
1787 3285
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3286$safe->permit_only (Opcode::opset qw(
3287 :base_core :base_mem :base_orig :base_math :base_loop
3288 grepstart grepwhile mapstart mapwhile
3289 sort time
3290));
1789 3291
1790# here we export the classes and methods available to script code 3292# here we export the classes and methods available to script code
1791 3293
1792=pod 3294=pod
1793 3295
1794The following fucntions and emthods are available within a safe environment: 3296The following functions and methods are available within a safe environment:
1795 3297
1796 cf::object contr pay_amount pay_player map 3298 cf::object
3299 contr pay_amount pay_player map x y force_find force_add destroy
3300 insert remove name archname title slaying race decrease split
3301 value
3302
1797 cf::object::player player 3303 cf::object::player
1798 cf::player peaceful 3304 player
1799 cf::map trigger 3305
3306 cf::player
3307 peaceful
3308
3309 cf::map
3310 trigger
1800 3311
1801=cut 3312=cut
1802 3313
1803for ( 3314for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3315 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3316 insert remove inv nrof name archname title slaying race
3317 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3318 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3319 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3320 ["cf::map" => qw(trigger)],
1808) { 3321) {
1809 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3322 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3323 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1812 for @funs; 3324 for @funs;
1813} 3325}
1814 3326
1829 3341
1830 my $qcode = $code; 3342 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3343 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3344 $qcode =~ s/\n/\\n/g;
1833 3345
3346 %vars = (_dummy => 0) unless %vars;
3347
3348 my @res;
1834 local $_; 3349 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars;
1836 3350
1837 my $eval = 3351 my $eval =
1838 "do {\n" 3352 "do {\n"
1839 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3353 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1840 . "#line 0 \"{$qcode}\"\n" 3354 . "#line 0 \"{$qcode}\"\n"
1841 . $code 3355 . $code
1842 . "\n}" 3356 . "\n}"
1843 ; 3357 ;
1844 3358
3359 if ($CFG{safe_eval}) {
1845 sub_generation_inc; 3360 sub_generation_inc;
3361 local @safe::cf::_safe_eval_args = values %vars;
1846 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3362 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1847 sub_generation_inc; 3363 sub_generation_inc;
3364 } else {
3365 local @cf::_safe_eval_args = values %vars;
3366 @res = wantarray ? eval eval : scalar eval $eval;
3367 }
1848 3368
1849 if ($@) { 3369 if ($@) {
1850 warn "$@"; 3370 warn "$@",
1851 warn "while executing safe code '$code'\n"; 3371 "while executing safe code '$code'\n",
1852 warn "with arguments " . (join " ", %vars) . "\n"; 3372 "with arguments " . (join " ", %vars) . "\n";
1853 } 3373 }
1854 3374
1855 wantarray ? @res : $res[0] 3375 wantarray ? @res : $res[0]
1856} 3376}
1857 3377
1871=cut 3391=cut
1872 3392
1873sub register_script_function { 3393sub register_script_function {
1874 my ($fun, $cb) = @_; 3394 my ($fun, $cb) = @_;
1875 3395
1876 no strict 'refs'; 3396 $fun = "safe::$fun" if $CFG{safe_eval};
1877 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3397 *$fun = $safe_hole->wrap ($cb);
1878} 3398}
1879 3399
1880=back 3400=back
1881 3401
1882=cut 3402=cut
1883 3403
1884############################################################################# 3404#############################################################################
3405# the server's init and main functions
1885 3406
1886=head2 EXTENSION DATABASE SUPPORT 3407sub load_facedata($) {
3408 my ($path) = @_;
1887 3409
1888Crossfire maintains a very simple database for extension use. It can 3410 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3411 # for this (global event?)
1890excludes objects. 3412 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3413
1892The parameter C<$family> should best start with the name of the extension 3414 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3415
1895=over 4 3416 trace "loading facedata from $path\n";
1896 3417
1897=item $hashref = cf::db_get $family 3418 0 < aio_load $path, my $facedata
3419 or die "$path: $!";
1898 3420
1899Return a hashref for use by the extension C<$family>, which can be 3421 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3422
1903=item $value = cf::db_get $family => $key 3423 $facedata->{version} == 2
3424 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3425
1905Returns a single value from the database 3426 # patch in the exptable
1906 3427 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1907=item cf::db_put $family => $hashref 3428 $facedata->{resource}{"res/exp_table"} = {
1908 3429 type => FT_RSRC,
1909Stores the given family hashref into the database. Updates are delayed, if 3430 data => $exp_table,
1910you want the data to be synced to disk immediately, use C<cf::db_sync>. 3431 hash => (Digest::MD5::md5 $exp_table),
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3432 };
3433 cf::cede_to_tick;
1958 3434
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3435 {
3436 my $faces = $facedata->{faceinfo};
1963 3437
1964 sub db_get($;$) { 3438 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3439 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3440
1970 sub db_put($$;$) { 3441 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3442 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3443 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1973 } else { 3444 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3445
1979 cf::global->attach ( 3446 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3447 }
1984 );
1985}
1986 3448
1987############################################################################# 3449 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3450 next unless $info->{smooth};
1989 3451
1990sub cfg_load { 3452 my $idx = cf::face::find $face
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3453 or next;
1992 or return;
1993 3454
1994 local $/; 3455 if (my $smooth = cf::face::find $info->{smooth}) {
1995 *CFG = YAML::Syck::Load <$fh>; 3456 cf::face::set_smooth $idx, $smooth;
3457 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3458 } else {
3459 error "smooth face '$info->{smooth}' not found for face '$face'";
3460 }
1996 3461
3462 cf::cede_to_tick;
3463 }
3464 }
3465
3466 {
3467 my $anims = $facedata->{animinfo};
3468
3469 while (my ($anim, $info) = each %$anims) {
3470 cf::anim::set $anim, $info->{frames}, $info->{facings};
3471 cf::cede_to_tick;
3472 }
3473
3474 cf::anim::invalidate_all; # d'oh
3475 }
3476
3477 {
3478 my $res = $facedata->{resource};
3479
3480 while (my ($name, $info) = each %$res) {
3481 if (defined $info->{type}) {
3482 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3483
3484 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3485 cf::face::set_type $idx, $info->{type};
3486 } else {
3487 $RESOURCE{$name} = $info; # unused
3488 }
3489
3490 cf::cede_to_tick;
3491 }
3492 }
3493
3494 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3495
3496 1
3497}
3498
3499register_exticmd fx_want => sub {
3500 my ($ns, $want) = @_;
3501
3502 while (my ($k, $v) = each %$want) {
3503 $ns->fx_want ($k, $v);
3504 }
3505};
3506
3507sub load_resource_file($) {
3508 my $guard = lock_acquire "load_resource_file";
3509
3510 my $status = load_resource_file_ $_[0];
3511 get_slot 0.1, 100;
3512 cf::arch::commit_load;
3513
3514 $status
3515}
3516
3517sub reload_regions {
3518 # HACK to clear player env face cache, we need some signal framework
3519 # for this (global event?)
3520 %ext::player_env::MUSIC_FACE_CACHE = ();
3521
3522 load_resource_file "$MAPDIR/regions"
3523 or die "unable to load regions file\n";
3524
3525 for (cf::region::list) {
3526 $_->{match} = qr/$_->{match}/
3527 if exists $_->{match};
3528 }
3529}
3530
3531sub reload_facedata {
3532 load_facedata "$DATADIR/facedata"
3533 or die "unable to load facedata\n";
3534}
3535
3536sub reload_archetypes {
3537 load_resource_file "$DATADIR/archetypes"
3538 or die "unable to load archetypes\n";
3539}
3540
3541sub reload_treasures {
3542 load_resource_file "$DATADIR/treasures"
3543 or die "unable to load treasurelists\n";
3544}
3545
3546sub reload_sound {
3547 trace "loading sound config from $DATADIR/sound\n";
3548
3549 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3550 or die "$DATADIR/sound $!";
3551
3552 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3553
3554 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3555 my $sound = $soundconf->{compat}[$_]
3556 or next;
3557
3558 my $face = cf::face::find "sound/$sound->[1]";
3559 cf::sound::set $sound->[0] => $face;
3560 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3561 }
3562
3563 while (my ($k, $v) = each %{$soundconf->{event}}) {
3564 my $face = cf::face::find "sound/$v";
3565 cf::sound::set $k => $face;
3566 }
3567}
3568
3569sub reload_resources {
3570 trace "reloading resource files...\n";
3571
3572 reload_exp_table;
3573 reload_materials;
3574 reload_facedata;
3575 reload_sound;
3576 reload_archetypes;
3577 reload_regions;
3578 reload_treasures;
3579
3580 trace "finished reloading resource files\n";
3581}
3582
3583sub reload_config {
3584 trace "reloading config file...\n";
3585
3586 0 < aio_load "$CONFDIR/config", my $config
3587 or die "$CONFDIR/config: $!";
3588
3589 utf8::decode $config;
3590 *CFG = yaml_load $config;
3591
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3592 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
1998 3593
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3594 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3595 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3596
2002 if (exists $CFG{mlockall}) { 3597 if (exists $CFG{mlockall}) {
2003 eval { 3598 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3599 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3600 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3601 };
2007 warn $@ if $@; 3602 warn $@ if $@;
2008 } 3603 }
2009} 3604}
2010 3605
3606sub pidfile() {
3607 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3608 or die "$PIDFILE: $!";
3609 flock $fh, &Fcntl::LOCK_EX
3610 or die "$PIDFILE: flock: $!";
3611 $fh
3612}
3613
3614# make sure only one server instance is running at any one time
3615sub atomic {
3616 my $fh = pidfile;
3617
3618 my $pid = <$fh>;
3619 kill 9, $pid if $pid > 0;
3620
3621 seek $fh, 0, 0;
3622 print $fh $$;
3623}
3624
3625sub main_loop {
3626 trace "EV::loop starting\n";
3627 if (1) {
3628 EV::loop;
3629 }
3630 trace "EV::loop returned\n";
3631 goto &main_loop unless $REALLY_UNLOOP;
3632}
3633
2011sub main { 3634sub main {
3635 cf::init_globals; # initialise logging
3636
3637 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3638 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3639 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3640 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3641
3642 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3643
2012 # we must not ever block the main coroutine 3644 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3645 local $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3646 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3647 (async {
3648 $Coro::current->{desc} = "IDLE BUG HANDLER";
3649 EV::loop EV::LOOP_ONESHOT;
3650 })->prio (Coro::PRIO_MAX);
2016 }; 3651 };
2017 3652
2018 cfg_load; 3653 evthread_start IO::AIO::poll_fileno;
2019 db_load; 3654
3655 cf::sync_job {
3656 cf::incloader::init ();
3657
3658 cf::init_anim;
3659 cf::init_attackmess;
3660 cf::init_dynamic;
3661
3662 cf::load_settings;
3663
3664 reload_resources;
3665 reload_config;
3666 db_init;
3667
3668 cf::init_uuid;
3669 cf::init_signals;
3670 cf::init_skills;
3671
3672 cf::init_beforeplay;
3673
3674 atomic;
3675
2020 load_extensions; 3676 load_extensions;
2021 Event::loop; 3677
3678 utime time, time, $RUNTIMEFILE;
3679
3680 # no (long-running) fork's whatsoever before this point(!)
3681 use POSIX ();
3682 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3683
3684 cf::_post_init 0;
3685 };
3686
3687 cf::object::thawer::errors_are_fatal 0;
3688 info "parse errors in files are no longer fatal from this point on.\n";
3689
3690 my $free_main; $free_main = EV::idle sub {
3691 undef $free_main;
3692 undef &main; # free gobs of memory :)
3693 };
3694
3695 goto &main_loop;
2022} 3696}
2023 3697
2024############################################################################# 3698#############################################################################
2025# initialisation 3699# initialisation and cleanup
2026 3700
3701# install some emergency cleanup handlers
3702BEGIN {
3703 our %SIGWATCHER = ();
3704 for my $signal (qw(INT HUP TERM)) {
3705 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3706 cf::cleanup "SIG$signal";
3707 };
3708 }
3709}
3710
3711sub write_runtime_sync {
3712 my $t0 = AE::time;
3713
3714 # first touch the runtime file to show we are still running:
3715 # the fsync below can take a very very long time.
3716
3717 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3718
3719 my $guard = cf::lock_acquire "write_runtime";
3720
3721 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3722 or return;
3723
3724 my $value = $cf::RUNTIME + 90 + 10;
3725 # 10 is the runtime save interval, for a monotonic clock
3726 # 60 allows for the watchdog to kill the server.
3727
3728 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3729 and return;
3730
3731 # always fsync - this file is important
3732 aio_fsync $fh
3733 and return;
3734
3735 # touch it again to show we are up-to-date
3736 aio_utime $fh, undef, undef;
3737
3738 close $fh
3739 or return;
3740
3741 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3742 and return;
3743
3744 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3745
3746 1
3747}
3748
3749our $uuid_lock;
3750our $uuid_skip;
3751
3752sub write_uuid_sync($) {
3753 $uuid_skip ||= $_[0];
3754
3755 return if $uuid_lock;
3756 local $uuid_lock = 1;
3757
3758 my $uuid = "$LOCALDIR/uuid";
3759
3760 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3761 or return;
3762
3763 my $value = uuid_seq uuid_cur;
3764
3765 unless ($value) {
3766 info "cowardly refusing to write zero uuid value!\n";
3767 return;
3768 }
3769
3770 my $value = uuid_str $value + $uuid_skip;
3771 $uuid_skip = 0;
3772
3773 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3774 and return;
3775
3776 # always fsync - this file is important
3777 aio_fsync $fh
3778 and return;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$uuid~", $uuid
3784 and return;
3785
3786 trace "uuid file written ($value).\n";
3787
3788 1
3789
3790}
3791
3792sub write_uuid($$) {
3793 my ($skip, $sync) = @_;
3794
3795 $sync ? write_uuid_sync $skip
3796 : async { write_uuid_sync $skip };
3797}
3798
3799sub emergency_save() {
3800 my $freeze_guard = cf::freeze_mainloop;
3801
3802 info "emergency_perl_save: enter\n";
3803
3804 # this is a trade-off: we want to be very quick here, so
3805 # save all maps without fsync, and later call a global sync
3806 # (which in turn might be very very slow)
3807 local $USE_FSYNC = 0;
3808
3809 cf::sync_job {
3810 cf::write_runtime_sync; # external watchdog should not bark
3811
3812 # use a peculiar iteration method to avoid tripping on perl
3813 # refcount bugs in for. also avoids problems with players
3814 # and maps saved/destroyed asynchronously.
3815 info "emergency_perl_save: begin player save\n";
3816 for my $login (keys %cf::PLAYER) {
3817 my $pl = $cf::PLAYER{$login} or next;
3818 $pl->valid or next;
3819 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3820 $pl->save;
3821 }
3822 info "emergency_perl_save: end player save\n";
3823
3824 cf::write_runtime_sync; # external watchdog should not bark
3825
3826 info "emergency_perl_save: begin map save\n";
3827 for my $path (keys %cf::MAP) {
3828 my $map = $cf::MAP{$path} or next;
3829 $map->valid or next;
3830 $map->save;
3831 }
3832 info "emergency_perl_save: end map save\n";
3833
3834 cf::write_runtime_sync; # external watchdog should not bark
3835
3836 info "emergency_perl_save: begin database checkpoint\n";
3837 BDB::db_env_txn_checkpoint $DB_ENV;
3838 info "emergency_perl_save: end database checkpoint\n";
3839
3840 info "emergency_perl_save: begin write uuid\n";
3841 write_uuid_sync 1;
3842 info "emergency_perl_save: end write uuid\n";
3843
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 trace "emergency_perl_save: syncing database to disk";
3847 BDB::db_env_txn_checkpoint $DB_ENV;
3848
3849 info "emergency_perl_save: starting sync\n";
3850 IO::AIO::aio_sync sub {
3851 info "emergency_perl_save: finished sync\n";
3852 };
3853
3854 cf::write_runtime_sync; # external watchdog should not bark
3855
3856 trace "emergency_perl_save: flushing outstanding aio requests";
3857 while (IO::AIO::nreqs || BDB::nreqs) {
3858 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3859 }
3860
3861 cf::write_runtime_sync; # external watchdog should not bark
3862 };
3863
3864 info "emergency_perl_save: leave\n";
3865}
3866
3867sub post_cleanup {
3868 my ($make_core) = @_;
3869
3870 IO::AIO::flush;
3871
3872 error Carp::longmess "post_cleanup backtrace"
3873 if $make_core;
3874
3875 my $fh = pidfile;
3876 unlink $PIDFILE if <$fh> == $$;
3877}
3878
3879# a safer delete_package, copied from Symbol
3880sub clear_package($) {
3881 my $pkg = shift;
3882
3883 # expand to full symbol table name if needed
3884 unless ($pkg =~ /^main::.*::$/) {
3885 $pkg = "main$pkg" if $pkg =~ /^::/;
3886 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3887 $pkg .= '::' unless $pkg =~ /::$/;
3888 }
3889
3890 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3891 my $stem_symtab = *{$stem}{HASH};
3892
3893 defined $stem_symtab and exists $stem_symtab->{$leaf}
3894 or return;
3895
3896 # clear all symbols
3897 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3898 for my $name (keys %$leaf_symtab) {
3899 _gv_clear *{"$pkg$name"};
3900# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3901 }
3902}
3903
2027sub reload() { 3904sub do_reload_perl() {
2028 # can/must only be called in main 3905 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 3906 unless (in_main) {
2030 warn "can only reload from main coroutine\n"; 3907 error "can only reload from main coroutine";
2031 return; 3908 return;
2032 } 3909 }
2033 3910
2034 warn "reloading..."; 3911 return if $RELOAD++;
2035 3912
2036 my $guard = freeze_mainloop; 3913 my $t1 = AE::time;
3914
3915 while ($RELOAD) {
3916 cf::get_slot 0.1, -1, "reload_perl";
3917 info "perl_reload: reloading...";
3918
3919 trace "perl_reload: entering sync_job";
3920
3921 cf::sync_job {
2037 cf::emergency_save; 3922 #cf::emergency_save;
2038 3923
2039 eval { 3924 trace "perl_reload: cancelling all extension coros";
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
2042 # cancel all watchers
2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO; 3925 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 3926 %EXT_CORO = ();
2050 3927
2051 # unload all extensions 3928 trace "perl_reload: removing commands";
2052 for (@exts) { 3929 %COMMAND = ();
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056 3930
2057 # unload all modules loaded from $LIBDIR 3931 trace "perl_reload: removing ext/exti commands";
2058 while (my ($k, $v) = each %INC) { 3932 %EXTCMD = ();
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3933 %EXTICMD = ();
2060 3934
2061 warn "removing <$k>"; 3935 trace "perl_reload: unloading/nuking all extensions";
2062 delete $INC{$k}; 3936 for my $pkg (@EXTS) {
3937 trace "... unloading $pkg";
2063 3938
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) { 3939 if (my $cb = $pkg->can ("unload")) {
3940 eval {
2068 $cb->(); 3941 $cb->($pkg);
3942 1
3943 } or error "$pkg unloaded, but with errors: $@";
3944 }
3945
3946 trace "... clearing $pkg";
3947 clear_package $pkg;
2069 } 3948 }
2070 3949
2071 Symbol::delete_package $k; 3950 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3951 while (my ($k, $v) = each %INC) {
3952 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3953
3954 trace "... unloading $k";
3955 delete $INC{$k};
3956
3957 $k =~ s/\.pm$//;
3958 $k =~ s/\//::/g;
3959
3960 if (my $cb = $k->can ("unload_module")) {
3961 $cb->();
3962 }
3963
3964 clear_package $k;
2072 } 3965 }
2073 3966
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 3967 trace "perl_reload: getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 3968 clear_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3969 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 3970
2082 # remove register_script_function callbacks 3971 trace "perl_reload: unloading cf.pm \"a bit\"";
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"}; 3972 delete $INC{"cf.pm"};
3973 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2087 3974
2088 # don't, removes xs symbols, too, 3975 # don't, removes xs symbols, too,
2089 # and global variables created in xs 3976 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 3977 #clear_package __PACKAGE__;
2091 3978
2092 # reload cf.pm 3979 info "perl_reload: unload completed, starting to reload now";
2093 warn "reloading cf.pm"; 3980
3981 trace "perl_reload: reloading cf.pm";
2094 require cf; 3982 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3983 cf::_connect_to_perl_1;
2096 3984
2097 # load config and database again 3985 trace "perl_reload: loading config and database again";
2098 cf::cfg_load; 3986 cf::reload_config;
2099 cf::db_load;
2100 3987
2101 # load extensions 3988 trace "perl_reload: loading extensions";
2102 warn "load extensions";
2103 cf::load_extensions; 3989 cf::load_extensions;
2104 3990
2105 # reattach attachments to objects 3991 if ($REATTACH_ON_RELOAD) {
2106 warn "reattach"; 3992 trace "perl_reload: reattaching attachments to objects/players";
2107 _global_reattach; 3993 _global_reattach; # objects, sockets
3994 trace "perl_reload: reattaching attachments to maps";
3995 reattach $_ for values %MAP;
3996 trace "perl_reload: reattaching attachments to players";
3997 reattach $_ for values %PLAYER;
3998 }
3999
4000 cf::_post_init 1;
4001
4002 trace "perl_reload: leaving sync_job";
4003
4004 1
4005 } or do {
4006 error $@;
4007 cf::cleanup "perl_reload: error, exiting.";
4008 };
4009
4010 --$RELOAD;
4011 }
4012
4013 $t1 = AE::time - $t1;
4014 info "perl_reload: completed in ${t1}s\n";
4015};
4016
4017our $RELOAD_WATCHER; # used only during reload
4018
4019sub reload_perl() {
4020 # doing reload synchronously and two reloads happen back-to-back,
4021 # coro crashes during coro_state_free->destroy here.
4022
4023 $RELOAD_WATCHER ||= cf::async {
4024 Coro::AIO::aio_wait cache_extensions;
4025
4026 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4027 do_reload_perl;
4028 undef $RELOAD_WATCHER;
4029 };
2108 }; 4030 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 10,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 4031}
2161
2162register "<global>", __PACKAGE__;
2163 4032
2164register_command "reload" => sub { 4033register_command "reload" => sub {
2165 my ($who, $arg) = @_; 4034 my ($who, $arg) = @_;
2166 4035
2167 if ($who->flag (FLAG_WIZ)) { 4036 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 4037 $who->message ("reloading server.");
4038 async {
4039 $Coro::current->{desc} = "perl_reload";
4040 reload_perl;
4041 };
2171 } 4042 }
2172}; 4043};
2173 4044
2174unshift @INC, $LIBDIR; 4045#############################################################################
2175 4046
2176$TICK_WATCHER = Event->timer ( 4047my $bug_warning = 0;
2177 reentrant => 0, 4048
2178 prio => 0, 4049our @WAIT_FOR_TICK;
2179 at => $NEXT_TICK || $TICK, 4050our @WAIT_FOR_TICK_BEGIN;
2180 data => WF_AUTOCANCEL, 4051
2181 cb => sub { 4052sub wait_for_tick() {
4053 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4054
4055 my $signal = new Coro::Signal;
4056 push @WAIT_FOR_TICK, $signal;
4057 $signal->wait;
4058}
4059
4060sub wait_for_tick_begin() {
4061 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4062
4063 my $signal = new Coro::Signal;
4064 push @WAIT_FOR_TICK_BEGIN, $signal;
4065 $signal->wait;
4066}
4067
4068sub tick {
4069 if ($Coro::current != $Coro::main) {
4070 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4071 unless ++$bug_warning > 10;
4072 return;
4073 }
4074
2182 cf::server_tick; # one server iteration 4075 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 4076
2186 # if we are delayed by four ticks or more, skip them all 4077 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2188 4078
2189 $TICK_WATCHER->at ($NEXT_TICK); 4079 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2190 $TICK_WATCHER->start; 4080 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2191 }, 4081 Coro::async_pool {
2192); 4082 $Coro::current->{desc} = "runtime saver";
2193
2194IO::AIO::max_poll_time $TICK * 0.2;
2195
2196Event->io (
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203
2204Event->timer (
2205 data => WF_AUTOCANCEL,
2206 after => 0,
2207 interval => 10,
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 4083 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 4084 or error "ERROR: unable to write runtime file: $!";
2212 })->(); 4085 };
2213 }, 4086 }
2214); 4087
4088 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4089 $sig->send;
4090 }
4091 while (my $sig = shift @WAIT_FOR_TICK) {
4092 $sig->send;
4093 }
4094
4095 $LOAD = ($NOW - $TICK_START) / $TICK;
4096 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4097
4098 if (0) {
4099 if ($NEXT_TICK) {
4100 my $jitter = $TICK_START - $NEXT_TICK;
4101 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4102 debug "jitter $JITTER\n";#d#
4103 }
4104 }
4105}
4106
4107{
4108 # configure BDB
4109
4110 BDB::min_parallel 16;
4111 BDB::max_poll_reqs $TICK * 0.1;
4112 $AnyEvent::BDB::WATCHER->priority (1);
4113
4114 unless ($DB_ENV) {
4115 $DB_ENV = BDB::db_env_create;
4116 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4117 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4118 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4119 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4120 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4121
4122 cf::sync_job {
4123 eval {
4124 BDB::db_env_open
4125 $DB_ENV,
4126 $BDBDIR,
4127 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4128 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4129 0666;
4130
4131 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4132 };
4133
4134 cf::cleanup "db_env_open(db): $@" if $@;
4135 };
4136 }
4137
4138 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4139 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4140 };
4141 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4142 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4143 };
4144 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4145 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4146 };
4147}
4148
4149{
4150 # configure IO::AIO
4151
4152 IO::AIO::min_parallel 8;
4153 IO::AIO::max_poll_time $TICK * 0.1;
4154 undef $AnyEvent::AIO::WATCHER;
4155}
4156
4157our $_log_backtrace;
4158our $_log_backtrace_last;
4159
4160sub _log_backtrace {
4161 my ($msg, @addr) = @_;
4162
4163 $msg =~ s/\n$//;
4164
4165 if ($_log_backtrace_last eq $msg) {
4166 LOG llevInfo, "[ABT] $msg\n";
4167 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4168 # limit the # of concurrent backtraces
4169 } elsif ($_log_backtrace < 2) {
4170 $_log_backtrace_last = $msg;
4171 ++$_log_backtrace;
4172 my $perl_bt = Carp::longmess $msg;
4173 async {
4174 $Coro::current->{desc} = "abt $msg";
4175
4176 my @bt = fork_call {
4177 @addr = map { sprintf "%x", $_ } @addr;
4178 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4179 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4180 or die "addr2line: $!";
4181
4182 my @funcs;
4183 my @res = <$fh>;
4184 chomp for @res;
4185 while (@res) {
4186 my ($func, $line) = splice @res, 0, 2, ();
4187 push @funcs, "[$func] $line";
4188 }
4189
4190 @funcs
4191 };
4192
4193 LOG llevInfo, "[ABT] $perl_bt\n";
4194 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4195 LOG llevInfo, "[ABT] $_\n" for @bt;
4196 --$_log_backtrace;
4197 };
4198 } else {
4199 LOG llevInfo, "[ABT] $msg\n";
4200 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4201 }
4202}
4203
4204# load additional modules
4205require "cf/$_.pm" for @EXTRA_MODULES;
4206cf::_connect_to_perl_2;
2215 4207
2216END { cf::emergency_save } 4208END { cf::emergency_save }
2217 4209
22181 42101
2219 4211

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