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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.41 by root, Fri Aug 25 15:25:12 2006 UTC vs.
Revision 1.554 by root, Sat Jun 26 22:10:18 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
58use IO::AIO ();
10use Time::HiRes; 59use Time::HiRes;
11use Event; 60use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
13 62
14use strict; 63AnyEvent::detect;
15 64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
16our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
17our @EVENT; 93our @EVENT;
18our @PLUGIN_EVENT; 94our @REFLECT; # set by XS
19our %PROP_TYPE; 95our %REFLECT; # set by us
20our %PROP_IDX;
21our $LIBDIR = maps_directory "perl";
22 96
23our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
24our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
25our $NEXT_TICK; 121our $NEXT_TICK;
122our $USE_FSYNC = 1; # use fsync to write maps - default on
26 123
27BEGIN { 124our $BDB_DEADLOCK_WATCHER;
28 @PLUGIN_EVENT = map lc, @PLUGIN_EVENT; 125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
29 128
30 *CORE::GLOBAL::warn = sub { 129our @EXTRA_MODULES = qw(pod match mapscript incloader);
130
131our %CFG;
132
133our $UPTIME; $UPTIME ||= time;
134our $RUNTIME;
135our $NOW;
136
137our (%PLAYER, %PLAYER_LOADING); # all users
138our (%MAP, %MAP_LOADING ); # all maps
139our $LINK_MAP; # the special {link} map, which is always available
140
141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
154binmode STDOUT;
155binmode STDERR;
156
157# read virtual server time, if available
158unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162}
163
164eval "sub TICK() { $TICK } 1" or die;
165
166mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188#############################################################################
189
190=head2 GLOBAL VARIABLES
191
192=over 4
193
194=item $cf::UPTIME
195
196The timestamp of the server start (so not actually an uptime).
197
198=item $cf::RUNTIME
199
200The time this server has run, starts at 0 and is increased by $cf::TICK on
201every server tick.
202
203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207Various directories - "/etc", read-only install directory, perl-library
208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
211
212=item $cf::NOW
213
214The time of the last (current) server tick.
215
216=item $cf::TICK
217
218The interval between server ticks, in seconds.
219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
230=item %cf::CFG
231
232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233from wherever your confdir points to.
234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one thread
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
257
258=back
259
260=cut
261
262sub error(@) { LOG llevError, join "", @_ }
263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
31 my $msg = join "", @_; 269 my $msg = join "", @_;
270
32 $msg .= "\n" 271 $msg .= "\n"
33 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
34 273
35 print STDERR "cfperl: $msg"; 274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
36 LOG llevError, "cfperl: $msg";
37 };
38}
39 275
40my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 276 LOG llevWarn, $msg;
277};
41 278
42# generate property mutators 279$Coro::State::DIEHOOK = sub {
43sub prop_gen { 280 return unless $^S eq 0; # "eq", not "=="
44 my ($prefix, $class) = @_;
45 281
46 no strict 'refs'; 282 error Carp::longmess $_[0];
47 283
48 for my $prop (keys %PROP_TYPE) { 284 if (in_main) {#d#
49 $prop =~ /^\Q$prefix\E_(.*$)/ or next; 285 error "DIEHOOK called in main context, Coro bug?\n";#d#
50 my $sub = lc $1; 286 return;#d#
287 }#d#
51 288
52 my $type = $PROP_TYPE{$prop}; 289 # kill coroutine otherwise
53 my $idx = $PROP_IDX {$prop}; 290 Coro::terminate
291};
54 292
55 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub { 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
56 $_[0]->get_property ($type, $idx) 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
57 }; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
58 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
59 *{"$class\::set_$sub"} = sub { 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
60 $_[0]->set_property ($type, $idx, $_[1]); 298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
61 } unless $ignore_set{$prop};
62 }
63}
64
65# auto-generate most of the API
66
67prop_gen OBJECT_PROP => "cf::object";
68# CFAPI_OBJECT_ANIMATION?
69prop_gen PLAYER_PROP => "cf::object::player";
70
71prop_gen MAP_PROP => "cf::map";
72prop_gen ARCH_PROP => "cf::arch";
73
74# guessed hierarchies
75
76@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
77@safe::cf::object::map::ISA = @cf::object::map::ISA = 'cf::object';
78 300
79# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
80# within the Safe compartment. 302# within the Safe compartment.
81for my $pkg (qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region cf::arch)) { 303for my $pkg (qw(
82 no strict 'refs'; 304 cf::global cf::attachable
305 cf::object cf::object::player
306 cf::client cf::player
307 cf::arch cf::living
308 cf::map cf::mapspace
309 cf::party cf::region
310)) {
83 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
84} 312}
85 313
86$Event::DIED = sub { 314$EV::DIED = sub {
87 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
88}; 316};
89 317
90my %ext_pkg;
91my @exts;
92my @hook;
93my %command;
94my %extcmd;
95
96############################################################################# 318#############################################################################
97# "new" plug-in system
98 319
99=item cf::object::attach ... # NYI 320=head2 UTILITY FUNCTIONS
100 321
101=item cf::attach_global ... 322=over 4
102 323
103=item cf::attach_to_type ... 324=item dumpval $ref
104 325
105=item cf::attach_to_objects ... 326=cut
106 327
107=item cf::attach_to_players ... 328sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345}
108 346
109=item cf::attach_to_maps ... 347=item $ref = cf::decode_json $json
110 348
111 prio => $number, # lower is earlier 349Converts a JSON string into the corresponding perl data structure.
112 on_xxx => \&cb, 350
351=item $json = cf::encode_json $ref
352
353Converts a perl data structure into its JSON representation.
354
355=cut
356
357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
358
359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
403}
404
405=item cf::lock_wait $string
406
407Wait until the given lock is available. See cf::lock_acquire.
408
409=item my $lock = cf::lock_acquire $string
410
411Wait until the given lock is available and then acquires it and returns
412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
413for example when the coroutine gets canceled), the lock is automatically
414returned.
415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
419Lock names should begin with a unique identifier (for example, cf::map::find
420uses map_find and cf::map::load uses map_load).
421
422=item $locked = cf::lock_active $string
423
424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
429
430sub lock_wait($) {
431 $LOCKS->wait ($_[0]);
432}
433
434sub lock_acquire($) {
435 $LOCKS->guard ($_[0])
436}
437
438sub lock_active($) {
439 $LOCKS->count ($_[0]) < 1
440}
441
442sub freeze_mainloop {
443 tick_inhibit_inc;
444
445 &Guard::guard (\&tick_inhibit_dec);
446}
447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513};
514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
528}
529
530=item cf::async { BLOCK }
531
532Currently the same as Coro::async_pool, meaning you cannot use
533C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
534thing you are allowed to do is call C<prio> on it.
535
536=cut
537
538BEGIN { *async = \&Coro::async_pool }
539
540=item cf::sync_job { BLOCK }
541
542The design of Deliantra requires that the main coroutine ($Coro::main)
543is always able to handle events or runnable, as Deliantra is only
544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
546
547If it must be done, put the blocking parts into C<sync_job>. This will run
548the given BLOCK in another coroutine while waiting for the result. The
549server will be frozen during this time, so the block should either finish
550fast or be very important.
551
552=cut
553
554sub sync_job(&) {
555 my ($job) = @_;
556
557 if (in_main) {
558 my $time = AE::time;
559
560 # this is the main coro, too bad, we have to block
561 # till the operation succeeds, freezing the server :/
562
563 #LOG llevError, Carp::longmess "sync job";#d#
564
565 my $freeze_guard = freeze_mainloop;
566
567 my $busy = 1;
568 my @res;
569
570 (async {
571 $Coro::current->desc ("sync job coro");
572 @res = eval { $job->() };
573 error $@ if $@;
574 undef $busy;
575 })->prio (Coro::PRIO_MAX);
576
577 while ($busy) {
578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
588
589 wantarray ? @res : $res[0]
590 } else {
591 # we are in another coroutine, how wonderful, everything just works
592
593 $job->()
594 }
595}
596
597=item $coro = cf::async_ext { BLOCK }
598
599Like async, but this coro is automatically being canceled when the
600extension calling this is being unloaded.
601
602=cut
603
604sub async_ext(&) {
605 my $cb = shift;
606
607 my $coro = &Coro::async ($cb);
608
609 $coro->on_destroy (sub {
610 delete $EXT_CORO{$coro+0};
611 });
612 $EXT_CORO{$coro+0} = $coro;
613
614 $coro
615}
616
617=item fork_call { }, @args
618
619Executes the given code block with the given arguments in a seperate
620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
623
624=cut
625
626sub post_fork {
627 reset_signals;
628}
629
630sub fork_call(&@) {
631 my ($cb, @args) = @_;
632
633 # we seemingly have to make a local copy of the whole thing,
634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643}
644
645sub objinfo {
646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
821}
822
823=back
824
825=cut
826
827#############################################################################
828
829=head2 ATTACHABLE OBJECTS
830
831Many objects in deliantra are so-called attachable objects. That means you can
832attach callbacks/event handlers (a collection of which is called an "attachment")
833to it. All such attachable objects support the following methods.
834
835In the following description, CLASS can be any of C<global>, C<object>
836C<player>, C<client> or C<map> (i.e. the attachable objects in
837Deliantra).
838
839=over 4
840
841=item $attachable->attach ($attachment, key => $value...)
842
843=item $attachable->detach ($attachment)
844
845Attach/detach a pre-registered attachment to a specific object and give it
846the specified key/value pairs as arguments.
847
848Example, attach a minesweeper attachment to the given object, making it a
84910x10 minesweeper game:
850
851 $obj->attach (minesweeper => width => 10, height => 10);
852
853=item $bool = $attachable->attached ($name)
854
855Checks wether the named attachment is currently attached to the object.
856
857=item cf::CLASS->attach ...
858
859=item cf::CLASS->detach ...
860
861Define an anonymous attachment and attach it to all objects of the given
862CLASS. See the next function for an explanation of its arguments.
863
864You can attach to global events by using the C<cf::global> class.
865
866Example, log all player logins:
867
868 cf::player->attach (
869 on_login => sub {
870 my ($pl) = @_;
871 ...
872 },
873 );
874
875Example, attach to the jeweler skill:
876
877 cf::object->attach (
878 type => cf::SKILL,
879 subtype => cf::SK_JEWELER,
880 on_use_skill => sub {
881 my ($sk, $ob, $part, $dir, $msg) = @_;
882 ...
883 },
884 );
885
886=item cf::CLASS::attachment $name, ...
887
888Register an attachment by C<$name> through which attachable objects of the
889given CLASS can refer to this attachment.
890
891Some classes such as deliantra maps and objects can specify attachments
892that are attached at load/instantiate time, thus the need for a name.
893
894These calls expect any number of the following handler/hook descriptions:
895
896=over 4
897
898=item prio => $number
899
900Set the priority for all following handlers/hooks (unless overwritten
901by another C<prio> setting). Lower priority handlers get executed
902earlier. The default priority is C<0>, and many built-in handlers are
903registered at priority C<-1000>, so lower priorities should not be used
904unless you know what you are doing.
905
906=item type => $type
907
908(Only for C<< cf::object->attach >> calls), limits the attachment to the
909given type of objects only (the additional parameter C<subtype> can be
910used to further limit to the given subtype).
911
912=item on_I<event> => \&cb
913
914Call the given code reference whenever the named event happens (event is
915something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
916handlers are recognised generally depends on the type of object these
917handlers attach to).
918
919See F<include/eventinc.h> for the full list of events supported, and their
920class.
921
113 package => package::, 922=item package => package::
923
924Look for sub functions of the name C<< on_I<event> >> in the given
925package and register them. Only handlers for eevents supported by the
926object/class are recognised.
927
928=back
929
930Example, define an attachment called "sockpuppet" that calls the given
931event handler when a monster attacks:
932
933 cf::object::attachment sockpuppet =>
934 on_skill_attack => sub {
935 my ($self, $victim) = @_;
936 ...
937 }
938 }
939
940=item $attachable->valid
941
942Just because you have a perl object does not mean that the corresponding
943C-level object still exists. If you try to access an object that has no
944valid C counterpart anymore you get an exception at runtime. This method
945can be used to test for existence of the C object part without causing an
946exception.
114 947
115=cut 948=cut
116 949
117# the following variables are defined in .xs and must not be re-created 950# the following variables are defined in .xs and must not be re-created
118our @CB_GLOBAL = (); # registry for all global events 951our @CB_GLOBAL = (); # registry for all global events
119our @CB_OBJECT = (); 952our @CB_ATTACHABLE = (); # registry for all attachables
953our @CB_OBJECT = (); # all objects (should not be used except in emergency)
120our @CB_PLAYER = (); 954our @CB_PLAYER = ();
955our @CB_CLIENT = ();
121our @CB_TYPE = (); # registry for type (cf-object class) based events 956our @CB_TYPE = (); # registry for type (cf-object class) based events
122our @CB_MAP = (); 957our @CB_MAP = ();
123 958
959my %attachment;
960
961sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965}
966
124sub _attach_cb($\%$$$) { 967sub _attach_cb($$$$) {
125 my ($registry, $undo, $event, $prio, $cb) = @_; 968 my ($registry, $event, $prio, $cb) = @_;
126 969
127 use sort 'stable'; 970 use sort 'stable';
128 971
129 $cb = [$prio, $cb]; 972 $cb = [$prio, $cb];
130 973
131 @{$registry->[$event]} = sort 974 @{$registry->[$event]} = sort
132 { $a->[0] cmp $b->[0] } 975 { $a->[0] cmp $b->[0] }
133 @{$registry->[$event] || []}, $cb; 976 @{$registry->[$event] || []}, $cb;
134
135 push @{$undo->{cb}}, [$event, $cb];
136} 977}
978
979# hack
980my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
137 981
138# attach handles attaching event callbacks 982# attach handles attaching event callbacks
139# the only thing the caller has to do is pass the correct 983# the only thing the caller has to do is pass the correct
140# registry (== where the callback attaches to). 984# registry (== where the callback attaches to).
141sub _attach(\@$\@) { 985sub _attach {
142 my ($registry, $klass, $arg) = @_; 986 my ($registry, $klass, @arg) = @_;
143 987
988 my $object_type;
144 my $prio = 0; 989 my $prio = 0;
145
146 my %undo = (
147 registry => $registry,
148 cb => [],
149 );
150
151 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 990 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
152 991
992 #TODO: get rid of this hack
993 if ($attachable_klass{$klass}) {
994 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
995 }
996
153 while (@$arg) { 997 while (@arg) {
154 my $type = shift @$arg; 998 my $type = shift @arg;
155 999
156 if ($type eq "prio") { 1000 if ($type eq "prio") {
157 $prio = shift @$arg; 1001 $prio = shift @arg;
1002
1003 } elsif ($type eq "type") {
1004 $object_type = shift @arg;
1005 $registry = $CB_TYPE[$object_type] ||= [];
1006
1007 } elsif ($type eq "subtype") {
1008 defined $object_type or Carp::croak "subtype specified without type";
1009 my $object_subtype = shift @arg;
1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
158 1011
159 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
160 my $pkg = shift @$arg; 1013 my $pkg = shift @arg;
161 1014
162 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
163 if (my $cb = $pkg->can ($name)) { 1016 if (my $cb = $pkg->can ($name)) {
164 _attach_cb $registry, %undo, $id, $prio, $cb; 1017 _attach_cb $registry, $id, $prio, $cb;
165 } 1018 }
166 } 1019 }
167 1020
168 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
169 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @$arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
170 1023
171 } elsif (ref $type) { 1024 } elsif (ref $type) {
172 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
173 1026
174 } else { 1027 } else {
175 shift @$arg; 1028 shift @arg;
176 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
177 } 1030 }
178 } 1031 }
179
180 \%undo
181} 1032}
182 1033
183sub cf::object::attach { 1034sub _object_attach {
184 die; 1035 my ($obj, $name, %arg) = @_;
185}
186 1036
187sub attach_global { 1037 return if exists $obj->{_attachment}{$name};
188 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
189}
190 1038
191sub attach_to_type { 1039 if (my $attach = $attachment{$name}) {
192 my $type = shift; 1040 my $registry = $obj->registry;
193 _attach @{$CB_TYPE[$type]}, KLASS_OBJECT, @_
194}
195 1041
196sub attach_to_objects { 1042 for (@$attach) {
197 _attach @CB_OBJECT, KLASS_OBJECT, @_ 1043 my ($klass, @attach) = @$_;
198} 1044 _attach $registry, $klass, @attach;
1045 }
199 1046
200sub attach_to_players { 1047 $obj->{$name} = \%arg;
201 _attach @CB_PLAYER, KLASS_PLAYER, @_ 1048 } else {
202} 1049 info "object uses attachment '$name' which is not available, postponing.\n";
1050 }
203 1051
204sub attach_to_maps { 1052 $obj->{_attachment}{$name} = undef;
205 _attach @CB_MAP, KLASS_MAP, @_ 1053}
1054
1055sub cf::attachable::attach {
1056 if (ref $_[0]) {
1057 _object_attach @_;
1058 } else {
1059 _attach shift->_attach_registry, @_;
1060 }
1061 _recalc_want;
1062};
1063
1064# all those should be optimised
1065sub cf::attachable::detach {
1066 my ($obj, $name) = @_;
1067
1068 if (ref $obj) {
1069 delete $obj->{_attachment}{$name};
1070 reattach ($obj);
1071 } else {
1072 Carp::croak "cannot, currently, detach class attachments";
1073 }
1074 _recalc_want;
1075};
1076
1077sub cf::attachable::attached {
1078 my ($obj, $name) = @_;
1079
1080 exists $obj->{_attachment}{$name}
1081}
1082
1083for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1084 eval "#line " . __LINE__ . " 'cf.pm'
1085 sub cf::\L$klass\E::_attach_registry {
1086 (\\\@CB_$klass, KLASS_$klass)
1087 }
1088
1089 sub cf::\L$klass\E::attachment {
1090 my \$name = shift;
1091
1092 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1093 }
1094 ";
1095 die if $@;
206} 1096}
207 1097
208our $override; 1098our $override;
1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
209 1100
210sub override() { 1101sub override {
211 $override = 1 1102 $override = 1;
1103 @INVOKE_RESULTS = (@_);
212} 1104}
213 1105
214sub invoke { 1106sub do_invoke {
215 my $event = shift; 1107 my $event = shift;
216 my $callbacks = shift; 1108 my $callbacks = shift;
217 1109
1110 @INVOKE_RESULTS = ();
1111
218 local $override; 1112 local $override;
219 1113
220 for (@$callbacks) { 1114 for (@$callbacks) {
221 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
222 1116
223 if ($@) { 1117 if ($@) {
224 warn "$@";
225 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
226 override; 1119 override;
227 } 1120 }
228 1121
229 return 1 if $override; 1122 return 1 if $override;
230 } 1123 }
231 1124
232 0 1125 0
233} 1126}
234 1127
1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1129
1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1131
1132Generate an object-specific event with the given arguments.
1133
1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1135removed in future versions), and there is no public API to access override
1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1137
1138=back
1139
1140=cut
1141
235############################################################################# 1142#############################################################################
236# old plug-in events 1143# object support
237 1144
238sub inject_event { 1145sub _object_equal($$);
239 my $extension = shift; 1146sub _object_equal($$) {
240 my $event_code = shift; 1147 my ($a, $b) = @_;
241 1148
242 my $cb = $hook[$event_code]{$extension} 1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185}
1186
1187sub reattach {
1188 # basically do the same as instantiate, without calling instantiate
1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1193
1194 my $registry = $obj->registry;
1195
1196 @$registry = ();
1197
1198 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1199
1200 for my $name (keys %{ $obj->{_attachment} || {} }) {
1201 if (my $attach = $attachment{$name}) {
1202 for (@$attach) {
1203 my ($klass, @attach) = @$_;
1204 _attach $registry, $klass, @attach;
1205 }
1206 } else {
1207 info "object uses attachment '$name' that is not available, postponing.\n";
1208 }
1209 }
1210}
1211
1212cf::attachable->attach (
1213 prio => -1000000,
1214 on_instantiate => sub {
1215 my ($obj, $data) = @_;
1216
1217 $data = decode_json $data;
1218
1219 for (@$data) {
1220 my ($name, $args) = @$_;
1221
1222 $obj->attach ($name, %{$args || {} });
1223 }
1224 },
1225 on_reattach => \&reattach,
1226 on_clone => sub {
1227 my ($src, $dst) = @_;
1228
1229 @{$dst->registry} = @{$src->registry};
1230
1231 %$dst = %$src;
1232
1233 %{$dst->{_attachment}} = %{$src->{_attachment}}
1234 if exists $src->{_attachment};
1235 },
1236);
1237
1238sub object_freezer_save {
1239 my ($filename, $rdata, $objs) = @_;
1240
1241 sync_job {
1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
1244 trace sprintf "saving %s (%d,%d)\n",
1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
1247
1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1249 aio_chmod $fh, SAVE_MODE;
1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1253 aio_fsync $fh;
1254 }
1255 aio_close $fh;
1256
1257 if (@$objs) {
1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1259 aio_chmod $fh, SAVE_MODE;
1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1264 aio_fsync $fh;
1265 }
1266 aio_close $fh;
1267 aio_rename "$filename.pst~", "$filename.pst";
1268 }
1269 } else {
1270 aio_unlink "$filename.pst";
1271 }
1272
1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
1277 } else {
1278 error "unable to save objects: $filename~: $!\n";
1279 }
1280 } else {
1281 aio_unlink $filename;
1282 aio_unlink "$filename.pst";
1283 }
1284 };
1285}
1286
1287sub object_freezer_as_string {
1288 my ($rdata, $objs) = @_;
1289
1290 use Data::Dumper;
1291
1292 $$rdata . Dumper $objs
1293}
1294
1295sub object_thawer_load {
1296 my ($filename) = @_;
1297
1298 my ($data, $av);
1299
1300 (aio_load $filename, $data) >= 0
243 or return; 1301 or return;
244 1302
245 &$cb 1303 unless (aio_stat "$filename.pst") {
246} 1304 (aio_load "$filename.pst", $av) >= 0
247
248sub inject_global_event {
249 my $event = shift;
250
251 my $cb = $hook[$event]
252 or return; 1305 or return;
253 1306
254 List::Util::max map &$_, values %$cb 1307 my $st = eval { Coro::Storable::thaw $av };
255} 1308 $av = $st->{objs};
256
257sub inject_command {
258 my ($name, $obj, $params) = @_;
259
260 for my $cmd (@{ $command{$name} }) {
261 $cmd->[1]->($obj, $params);
262 } 1309 }
263 1310
264 -1 1311 utf8::decode (my $decname = $filename);
1312 trace sprintf "loading %s (%d,%d)\n",
1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
1316 ($data, $av)
265} 1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
1324
1325#############################################################################
1326# command handling &c
1327
1328=item cf::register_command $name => \&callback($ob,$args);
1329
1330Register a callback for execution when the client sends the user command
1331$name.
1332
1333=cut
266 1334
267sub register_command { 1335sub register_command {
268 my ($name, $time, $cb) = @_; 1336 my ($name, $cb) = @_;
269 1337
270 my $caller = caller; 1338 my $caller = caller;
271 #warn "registering command '$name/$time' to '$caller'"; 1339 #warn "registering command '$name/$time' to '$caller'";
272 1340
273 push @{ $command{$name} }, [$time, $cb, $caller]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
274 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
275} 1342}
1343
1344=item cf::register_extcmd $name => \&callback($pl,$packet);
1345
1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
1351
1352If the callback returns something, it is sent back as if reply was being
1353called.
1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
1366=cut
276 1367
277sub register_extcmd { 1368sub register_extcmd {
278 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
279 1370
280 my $caller = caller; 1371 $EXTCMD{$name} = $cb;
281 #warn "registering extcmd '$name' to '$caller'";
282
283 $extcmd{$name} = [$cb, $caller];
284} 1372}
285 1373
286sub register { 1374sub register_exticmd {
287 my ($base, $pkg) = @_; 1375 my ($name, $cb) = @_;
288 1376
289 for my $idx (0 .. $#PLUGIN_EVENT) { 1377 $EXTICMD{$name} = $cb;
290 if (my $ref = $pkg->can ("on_$PLUGIN_EVENT[$idx]")) { 1378}
291 #warn "registering $PLUGIN_EVENT[$idx] hook to '$pkg'\n"; 1379
292 $hook[$idx]{$base} = $ref; 1380use File::Glob ();
1381
1382cf::player->attach (
1383 on_unknown_command => sub {
1384 my ($pl, $name, $params) = @_;
1385
1386 my $cb = $COMMAND{$name}
1387 or return;
1388
1389 for my $cmd (@$cb) {
1390 $cmd->[1]->($pl->ob, $params);
293 } 1391 }
1392
1393 cf::override;
294 } 1394 },
295} 1395 on_extcmd => sub {
1396 my ($pl, $buf) = @_;
296 1397
297sub load_extension { 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
298 my ($path) = @_;
299 1399
300 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1400 if (ref $msg) {
301 my $base = $1; 1401 my ($type, $reply, @payload) =
302 my $pkg = $1; 1402 "ARRAY" eq ref $msg
303 $pkg =~ s/[^[:word:]]/_/g; 1403 ? @$msg
304 $pkg = "ext::$pkg"; 1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
305 1405
306 warn "loading '$path' into '$pkg'\n"; 1406 my @reply;
307 1407
308 open my $fh, "<:utf8", $path 1408 if (my $cb = $EXTCMD{$type}) {
309 or die "$path: $!"; 1409 @reply = $cb->($pl, @payload);
1410 }
310 1411
311 my $source = 1412 $pl->ext_reply ($reply, @reply)
312 "package $pkg; use strict; use utf8;\n" 1413 if $reply;
313 . "#line 1 \"$path\"\n{\n"
314 . (do { local $/; <$fh> })
315 . "\n};\n1";
316 1414
317 eval $source
318 or die "$path: $@";
319
320 push @exts, $pkg;
321 $ext_pkg{$base} = $pkg;
322
323# no strict 'refs';
324# @{"$pkg\::ISA"} = ext::;
325
326 register $base, $pkg;
327}
328
329sub unload_extension {
330 my ($pkg) = @_;
331
332 warn "removing extension $pkg\n";
333
334 # remove hooks
335 for my $idx (0 .. $#PLUGIN_EVENT) {
336 delete $hook[$idx]{$pkg};
337 }
338
339 # remove commands
340 for my $name (keys %command) {
341 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
342
343 if (@cb) {
344 $command{$name} = \@cb;
345 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
346 } else { 1415 } else {
347 delete $command{$name}; 1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
348 delete $COMMAND{"$name\000"};
349 } 1417 }
1418
1419 cf::override;
350 } 1420 },
1421);
351 1422
352 # remove extcmds 1423# "readahead" all extensions
353 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1424sub cache_extensions {
354 delete $extcmd{$name}; 1425 my $grp = IO::AIO::aio_group;
1426
1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1428 for (grep /\.ext$/, @{$_[0]}) {
1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1430 }
355 } 1431 };
356 1432
357 if (my $cb = $pkg->can ("on_unload")) { 1433 $grp
358 eval {
359 $cb->($pkg);
360 1
361 } or warn "$pkg unloaded, but with errors: $@";
362 }
363
364 Symbol::delete_package $pkg;
365} 1434}
366 1435
367sub load_extensions { 1436sub load_extensions {
368 my $LIBDIR = maps_directory "perl"; 1437 info "loading extensions...";
369 1438
1439 cf::sync_job {
1440 my %todo;
1441
370 for my $ext (<$LIBDIR/*.ext>) { 1442 for my $path (<$LIBDIR/*.ext>) {
371 next unless -r $ext; 1443 next unless -r $path;
372 eval { 1444
373 load_extension $ext; 1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
374 1 1460 );
375 } or warn "$ext not loaded: $@";
376 }
377}
378 1461
379sub _perl_reload(&) { 1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
380 my ($msg) = @_; 1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
381 1464
382 $msg->("reloading..."); 1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
383 1470
384 eval { 1471 $todo{$base} = \%ext;
385 # 1. cancel all watchers
386 $_->cancel for Event::all_watchers;
387
388 # 2. unload all extensions
389 for (@exts) {
390 $msg->("unloading <$_>");
391 unload_extension $_;
392 } 1472 }
393 1473
394 # 3. unload all modules loaded from $LIBDIR 1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
395 while (my ($k, $v) = each %INC) { 1482 while (my ($k, $v) = each %todo) {
396 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
397 1487
398 $msg->("removing <$k>"); 1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
399 delete $INC{$k}; 1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
400 1504
401 $k =~ s/\.pm$//; 1505 info "$v->{base}: extension inactive.\n"
402 $k =~ s/\//::/g; 1506 unless $active;
403 1507 }
404 if (my $cb = $k->can ("unload_module")) {
405 $cb->();
406 } 1508 }
407 1509
408 Symbol::delete_package $k; 1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
409 } 1517 }
410
411 # 4. get rid of safe::, as good as possible
412 Symbol::delete_package "safe::$_"
413 for qw(cf::object cf::object::map cf::object::player cf::player cf::map cf::party cf::region);
414
415 # 5. remove register_script_function callbacks
416 # TODO
417 1518 }
418 # 6. unload cf.pm "a bit"
419 delete $INC{"cf.pm"};
420
421 # don't, removes xs symbols, too,
422 # and global variables created in xs
423 #Symbol::delete_package __PACKAGE__;
424
425 # 7. reload cf.pm
426 $msg->("reloading cf.pm");
427 require cf;
428 }; 1519 };
429 $msg->($@) if $@;
430
431 $msg->("reloaded");
432};
433
434sub perl_reload() {
435 _perl_reload {
436 warn $_[0];
437 print "$_[0]\n";
438 };
439} 1520}
440
441register_command "perl-reload", 0, sub {
442 my ($who, $arg) = @_;
443
444 if ($who->flag (FLAG_WIZ)) {
445 _perl_reload {
446 warn $_[0];
447 $who->message ($_[0]);
448 };
449 }
450};
451 1521
452############################################################################# 1522#############################################################################
453# utility functions
454 1523
455use JSON::Syck (); # TODO# replace by JSON::PC once working 1524=back
456 1525
457sub from_json($) { 1526=head2 CORE EXTENSIONS
458 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
459 JSON::Syck::Load $_[0]
460}
461 1527
462sub to_json($) { 1528Functions and methods that extend core deliantra objects.
463 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
464 JSON::Syck::Dump $_[0]
465}
466 1529
467############################################################################# 1530=cut
468# extcmd framework, basically convert ext <msg>
469# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
470 1531
471sub on_extcmd { 1532package cf::player;
472 my ($pl, $buf) = @_;
473 1533
474 my $msg = eval { from_json $buf }; 1534use Coro::AIO;
475 1535
476 if (ref $msg) { 1536=head3 cf::player
477 if (my $cb = $extcmd{$msg->{msgtype}}) {
478 if (my %reply = $cb->[0]->($pl, $msg)) {
479 $pl->ext_reply ($msg->{msgid}, %reply);
480 }
481 }
482 } else {
483 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
484 }
485 1537
486 1 1538=over 4
487}
488 1539
489############################################################################# 1540=item cf::player::num_playing
490# load/save/clean perl data associated with a map
491 1541
492*cf::mapsupport::on_clean = sub { 1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
1554=item cf::player::find $login
1555
1556Returns the given player object, loading it if necessary (might block).
1557
1558=cut
1559
1560sub playerdir($) {
1561 "$PLAYERDIR/"
1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1563}
1564
1565sub path($) {
1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1567
1568 (playerdir $login) . "/playerdata"
1569}
1570
1571sub find_active($) {
1572 $cf::PLAYER{$_[0]}
1573 and $cf::PLAYER{$_[0]}->active
1574 and $cf::PLAYER{$_[0]}
1575}
1576
1577sub exists($) {
493 my ($map) = @_; 1578 my ($login) = @_;
494 1579
495 my $path = $map->tmpname; 1580 $cf::PLAYER{$login}
496 defined $path or return; 1581 or !aio_stat path $login
1582}
497 1583
498 unlink "$path.cfperl"; 1584sub find($) {
499}; 1585 return $cf::PLAYER{$_[0]} || do {
1586 my $login = $_[0];
500 1587
501*cf::mapsupport::on_swapin = 1588 my $guard = cf::lock_acquire "user_find:$login";
502*cf::mapsupport::on_load = sub {
503 my ($map) = @_;
504 1589
505 my $path = $map->tmpname; 1590 $cf::PLAYER{$_[0]} || do {
506 $path = $map->path unless defined $path; 1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
507 1597
508 open my $fh, "<:raw", "$path.cfperl" 1598 my $f = new_from_file cf::object::thawer path $login
509 or return; # no perl data 1599 or return;
510 1600
511 my $data = Storable::thaw do { local $/; <$fh> }; 1601 my $pl = cf::player::load_pl $f
1602 or return;
512 1603
513 $data->{version} <= 1 1604 local $cf::PLAYER_LOADING{$login} = $pl;
514 or return; # too new 1605 $f->resolve_delayed_derefs;
515 1606 $cf::PLAYER{$login} = $pl
516 $map->_set_obs ($data->{obs});
517};
518
519*cf::mapsupport::on_swapout = sub {
520 my ($map) = @_;
521
522 my $path = $map->tmpname;
523 $path = $map->path unless defined $path;
524
525 my $obs = $map->_get_obs;
526
527 if (defined $obs) {
528 open my $fh, ">:raw", "$path.cfperl"
529 or die "$path.cfperl: $!";
530
531 stat $path;
532
533 print $fh Storable::nfreeze {
534 size => (stat _)[7],
535 time => (stat _)[9],
536 version => 1,
537 obs => $obs,
538 }; 1607 }
539
540 chmod SAVE_MODE, "$path.cfperl"; # very racy, but cf-compatible *g*
541 } else {
542 unlink "$path.cfperl";
543 } 1608 }
544};
545
546attach_to_maps prio => -10000, package => cf::mapsupport::;
547
548#############################################################################
549# load/save perl data associated with player->ob objects
550
551sub all_objects(@) {
552 @_, map all_objects ($_->inv), @_
553} 1609}
554 1610
555attach_to_players 1611cf::player->attach (
556 on_load => sub { 1612 on_load => sub {
557 my ($pl, $path) = @_; 1613 my ($pl, $path) = @_;
558 1614
559 for my $o (all_objects $pl->ob) { 1615 # restore slots saved in save, below
560 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1616 my $slots = delete $pl->{_slots};
561 $o->set_ob_key_value ("_perl_data");
562 1617
563 %$o = %{ Storable::thaw pack "H*", $value }; 1618 $pl->ob->current_weapon ($slots->[0]);
1619 $pl->combat_ob ($slots->[1]);
1620 $pl->ranged_ob ($slots->[2]);
1621 },
1622);
1623
1624sub save($) {
1625 my ($pl) = @_;
1626
1627 return if $pl->{deny_save};
1628
1629 my $path = path $pl;
1630 my $guard = cf::lock_acquire "user_save:$path";
1631
1632 return if $pl->{deny_save};
1633
1634 aio_mkdir playerdir $pl, 0770;
1635 $pl->{last_save} = $cf::RUNTIME;
1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1642 $pl->save_pl ($path);
1643 cf::cede_to_tick;
1644}
1645
1646sub new($) {
1647 my ($login) = @_;
1648
1649 my $self = create;
1650
1651 $self->ob->name ($login);
1652 $self->{deny_save} = 1;
1653
1654 $cf::PLAYER{$login} = $self;
1655
1656 $self
1657}
1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1669=item $pl->quit_character
1670
1671Nukes the player without looking back. If logged in, the connection will
1672be destroyed. May block for a long time.
1673
1674=cut
1675
1676sub quit_character {
1677 my ($pl) = @_;
1678
1679 my $name = $pl->ob->name;
1680
1681 $pl->{deny_save} = 1;
1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1683
1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1691 $pl->ns->destroy if $pl->ns;
1692
1693 my $path = playerdir $pl;
1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1695 aio_rename $path, $temp;
1696 delete $cf::PLAYER{$pl->ob->name};
1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1719}
1720
1721=item cf::player::list_logins
1722
1723Returns am arrayref of all valid playernames in the system, can take a
1724while and may block, so not sync_job-capable, ever.
1725
1726=cut
1727
1728sub list_logins {
1729 my $dirs = aio_readdir $PLAYERDIR
1730 or return [];
1731
1732 my @logins;
1733
1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1744
1745 utf8::decode $login;
1746 push @logins, $login;
1747 }
1748
1749 \@logins
1750}
1751
1752=item $player->maps
1753
1754=item cf::player::maps $login
1755
1756Returns an arrayref of map paths that are private for this
1757player. May block.
1758
1759=cut
1760
1761sub maps($) {
1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1765
1766 my $files = aio_readdir playerdir $pl
1767 or return;
1768
1769 my @paths;
1770
1771 for (@$files) {
1772 utf8::decode $_;
1773 next if /\.(?:pl|pst)$/;
1774 next unless /^$PATH_SEP/o;
1775
1776 push @paths, cf::map::normalise "~$pl/$_";
1777 }
1778
1779 \@paths
1780}
1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1786=item $player->ext_reply ($msgid, @msg)
1787
1788Sends an ext reply to the player.
1789
1790=cut
1791
1792sub ext_reply($$@) {
1793 my ($self, $id, @msg) = @_;
1794
1795 $self->ns->ext_reply ($id, @msg)
1796}
1797
1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1811
1812=over 4
1813
1814=cut
1815
1816package cf::region;
1817
1818=item cf::region::find_by_path $path
1819
1820Tries to decuce the likely region for a map knowing only its path.
1821
1822=cut
1823
1824sub find_by_path($) {
1825 my ($path) = @_;
1826
1827 $path =~ s/^~[^\/]*//; # skip ~login
1828
1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1839}
1840
1841=back
1842
1843=head3 cf::map
1844
1845=over 4
1846
1847=cut
1848
1849package cf::map;
1850
1851use Fcntl;
1852use Coro::AIO;
1853
1854use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1858our $MAX_RESET = 3600;
1859our $DEFAULT_RESET = 3000;
1860
1861sub generate_random_map {
1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1865
1866 # mit "rum" bekleckern, nicht
1867 $self->_create_random_map (
1868 $rmp,
1869 $rmp->{wall_name}, $rmp->{monsterstyle},
1870 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1871 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{this_map},
1872 $rmp->{exit_on_final_map},
1873 $rmp->{xsize}, $rmp->{ysize},
1874 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1875 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1876 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1877 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1878 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1879 (cf::region::find $rmp->{region})
1880 )
1881}
1882
1883=item cf::map->register ($regex, $prio)
1884
1885Register a handler for the map path matching the given regex at the
1886givne priority (higher is better, built-in handlers have priority 0, the
1887default).
1888
1889=cut
1890
1891sub register {
1892 my (undef, $regex, $prio) = @_;
1893 my $pkg = caller;
1894
1895 push @{"$pkg\::ISA"}, __PACKAGE__;
1896
1897 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1898}
1899
1900# also paths starting with '/'
1901$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1902
1903sub thawer_merge {
1904 my ($self, $merge) = @_;
1905
1906 # we have to keep some variables in memory intact
1907 local $self->{path};
1908 local $self->{load_path};
1909
1910 $self->SUPER::thawer_merge ($merge);
1911}
1912
1913sub normalise {
1914 my ($path, $base) = @_;
1915
1916 $path = "$path"; # make sure it's a string
1917
1918 $path =~ s/\.map$//;
1919
1920 # map plan:
1921 #
1922 # /! non-realised random map exit (special hack!)
1923 # {... are special paths that are not being touched
1924 # ?xxx/... are special absolute paths
1925 # ?random/... random maps
1926 # /... normal maps
1927 # ~user/... per-player map of a specific user
1928
1929 $path =~ s/$PATH_SEP/\//go;
1930
1931 # treat it as relative path if it starts with
1932 # something that looks reasonable
1933 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1934 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1935
1936 $base =~ s{[^/]+/?$}{};
1937 $path = "$base/$path";
1938 }
1939
1940 for ($path) {
1941 redo if s{/\.?/}{/};
1942 redo if s{/[^/]+/\.\./}{/};
1943 }
1944
1945 $path
1946}
1947
1948sub new_from_path {
1949 my (undef, $path, $base) = @_;
1950
1951 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1952
1953 $path = normalise $path, $base;
1954
1955 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1956 if ($path =~ $EXT_MAP{$pkg}[1]) {
1957 my $self = bless cf::map::new, $pkg;
1958 $self->{path} = $path; $self->path ($path);
1959 $self->init; # pass $1 etc.
1960 return $self;
1961 }
1962 }
1963
1964 Carp::cluck "unable to resolve path '$path' (base '$base')";
1965 ()
1966}
1967
1968sub init {
1969 my ($self) = @_;
1970
1971 $self
1972}
1973
1974sub as_string {
1975 my ($self) = @_;
1976
1977 "$self->{path}"
1978}
1979
1980# the displayed name, this is a one way mapping
1981sub visible_name {
1982 &as_string
1983}
1984
1985# the original (read-only) location
1986sub load_path {
1987 my ($self) = @_;
1988
1989 "$MAPDIR/$self->{path}.map"
1990}
1991
1992# the temporary/swap location
1993sub save_path {
1994 my ($self) = @_;
1995
1996 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1997 "$TMPDIR/$path.map"
1998}
1999
2000# the unique path, undef == no special unique path
2001sub uniq_path {
2002 my ($self) = @_;
2003
2004 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2005 "$UNIQUEDIR/$path"
2006}
2007
2008sub decay_objects {
2009 my ($self) = @_;
2010
2011 return if $self->{deny_reset};
2012
2013 $self->do_decay_objects;
2014}
2015
2016sub unlink_save {
2017 my ($self) = @_;
2018
2019 utf8::encode (my $save = $self->save_path);
2020 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2021 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2022}
2023
2024sub load_header_from($) {
2025 my ($self, $path) = @_;
2026
2027 utf8::encode $path;
2028 my $f = new_from_file cf::object::thawer $path
2029 or return;
2030
2031 $self->_load_header ($f)
2032 or return;
2033
2034 local $MAP_LOADING{$self->{path}} = $self;
2035 $f->resolve_delayed_derefs;
2036
2037 $self->{load_path} = $path;
2038
2039 1
2040}
2041
2042sub load_header_orig {
2043 my ($self) = @_;
2044
2045 $self->load_header_from ($self->load_path)
2046}
2047
2048sub load_header_temp {
2049 my ($self) = @_;
2050
2051 $self->load_header_from ($self->save_path)
2052}
2053
2054sub prepare_temp {
2055 my ($self) = @_;
2056
2057 $self->last_access ((delete $self->{last_access})
2058 || $cf::RUNTIME); #d#
2059 # safety
2060 $self->{instantiate_time} = $cf::RUNTIME
2061 if $self->{instantiate_time} > $cf::RUNTIME;
2062}
2063
2064sub prepare_orig {
2065 my ($self) = @_;
2066
2067 $self->{load_original} = 1;
2068 $self->{instantiate_time} = $cf::RUNTIME;
2069 $self->last_access ($cf::RUNTIME);
2070 $self->instantiate;
2071}
2072
2073sub load_header {
2074 my ($self) = @_;
2075
2076 if ($self->load_header_temp) {
2077 $self->prepare_temp;
2078 } else {
2079 $self->load_header_orig
2080 or return;
2081 $self->prepare_orig;
2082 }
2083
2084 $self->{deny_reset} = 1
2085 if $self->no_reset;
2086
2087 $self->default_region (cf::region::find_by_path $self->{path})
2088 unless $self->default_region;
2089
2090 1
2091}
2092
2093sub find;
2094sub find {
2095 my ($path, $origin) = @_;
2096
2097 cf::cede_to_tick;
2098
2099 $path = normalise $path, $origin && $origin->path;
2100
2101 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2102 my $guard2 = cf::lock_acquire "map_find:$path";
2103
2104 $cf::MAP{$path} || do {
2105 my $map = new_from_path cf::map $path
2106 or return;
2107
2108 $map->{last_save} = $cf::RUNTIME;
2109
2110 $map->load_header
2111 or return;
2112
2113 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2114 # doing this can freeze the server in a sync job, obviously
2115 #$cf::WAIT_FOR_TICK->wait;
2116 undef $guard2;
2117 undef $guard1;
2118 $map->reset;
2119 return find $path;
2120 }
2121
2122 $cf::MAP{$path} = $map
2123 }
2124}
2125
2126sub pre_load { }
2127#sub post_load { } # XS
2128
2129sub load {
2130 my ($self) = @_;
2131
2132 local $self->{deny_reset} = 1; # loading can take a long time
2133
2134 my $path = $self->{path};
2135
2136 {
2137 my $guard = cf::lock_acquire "map_data:$path";
2138
2139 return unless $self->valid;
2140 return unless $self->in_memory == cf::MAP_SWAPPED;
2141
2142 $self->in_memory (cf::MAP_LOADING);
2143
2144 $self->alloc;
2145
2146 $self->pre_load;
2147 cf::cede_to_tick;
2148
2149 my $f = new_from_file cf::object::thawer $self->{load_path};
2150 $f->skip_block;
2151 $self->_load_objects ($f)
2152 or return;
2153
2154 $self->post_load_original
2155 if delete $self->{load_original};
2156
2157 if (my $uniq = $self->uniq_path) {
2158 utf8::encode $uniq;
2159 unless (aio_stat $uniq) {
2160 if (my $f = new_from_file cf::object::thawer $uniq) {
2161 $self->clear_unique_items;
2162 $self->_load_objects ($f);
2163 $f->resolve_delayed_derefs;
2164 }
564 } 2165 }
565 } 2166 }
2167
2168 $f->resolve_delayed_derefs;
2169
2170 cf::cede_to_tick;
2171 # now do the right thing for maps
2172 $self->link_multipart_objects;
2173 $self->difficulty ($self->estimate_difficulty)
2174 unless $self->difficulty;
2175 cf::cede_to_tick;
2176
2177 unless ($self->{deny_activate}) {
2178 $self->decay_objects;
2179 $self->fix_auto_apply;
2180 $self->update_buttons;
2181 cf::cede_to_tick;
2182 $self->activate;
2183 }
2184
2185 $self->{last_save} = $cf::RUNTIME;
2186 $self->last_access ($cf::RUNTIME);
2187
2188 $self->in_memory (cf::MAP_ACTIVE);
566 }, 2189 }
567 on_save => sub {
568 my ($pl, $path) = @_;
569 2190
570 $_->set_ob_key_value (_perl_data => unpack "H*", Storable::nfreeze $_) 2191 $self->post_load;
571 for grep %$_, all_objects $pl->ob; 2192
2193 1
2194}
2195
2196# customize the map for a given player, i.e.
2197# return the _real_ map. used by e.g. per-player
2198# maps to change the path to ~playername/mappath
2199sub customise_for {
2200 my ($self, $ob) = @_;
2201
2202 return find "~" . $ob->name . "/" . $self->{path}
2203 if $self->per_player;
2204
2205# return find "?party/" . $ob->name . "/" . $self->{path}
2206# if $self->per_party;
2207
2208 $self
2209}
2210
2211# find and load all maps in the 3x3 area around a map
2212sub load_neighbours {
2213 my ($map) = @_;
2214
2215 my @neigh; # diagonal neighbours
2216
2217 for (0 .. 3) {
2218 my $neigh = $map->tile_path ($_)
2219 or next;
2220 $neigh = find $neigh, $map
2221 or next;
2222 $neigh->load;
2223
2224 # now find the diagonal neighbours
2225 push @neigh,
2226 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2227 [$neigh->tile_path (($_ + 1) % 4), $neigh];
572 }, 2228 }
573;
574 2229
575############################################################################# 2230 for (grep defined $_->[0], @neigh) {
576# core extensions - in perl 2231 my ($path, $origin) = @$_;
577 2232 my $neigh = find $path, $origin
578=item cf::player::exists $login 2233 or next;
579 2234 $neigh->load;
580Returns true when the given account exists. 2235 }
581
582=cut
583
584sub cf::player::exists($) {
585 cf::player::find $_[0]
586 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
587} 2236}
588 2237
2238sub find_sync {
2239 my ($path, $origin) = @_;
2240
2241 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2242 if $Coro::current == $Coro::main;
2243
2244 find $path, $origin
2245}
2246
2247sub do_load_sync {
2248 my ($map) = @_;
2249
2250 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2251 if $Coro::current == $Coro::main;
2252
2253 $map->load;
2254}
2255
2256our %MAP_PREFETCH;
2257our $MAP_PREFETCHER = undef;
2258
2259sub find_async {
2260 my ($path, $origin, $load) = @_;
2261
2262 $path = normalise $path, $origin && $origin->{path};
2263
2264 if (my $map = $cf::MAP{$path}) {
2265 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2266 }
2267
2268 $MAP_PREFETCH{$path} |= $load;
2269
2270 $MAP_PREFETCHER ||= cf::async {
2271 $Coro::current->{desc} = "map prefetcher";
2272
2273 while (%MAP_PREFETCH) {
2274 while (my ($k, $v) = each %MAP_PREFETCH) {
2275 if (my $map = find $k) {
2276 $map->load if $v;
2277 }
2278
2279 delete $MAP_PREFETCH{$k};
2280 }
2281 }
2282 undef $MAP_PREFETCHER;
2283 };
2284 $MAP_PREFETCHER->prio (6);
2285
2286 ()
2287}
2288
2289# common code, used by both ->save and ->swapout
2290sub _save {
2291 my ($self) = @_;
2292
2293 $self->{last_save} = $cf::RUNTIME;
2294
2295 return unless $self->dirty;
2296
2297 my $save = $self->save_path; utf8::encode $save;
2298 my $uniq = $self->uniq_path; utf8::encode $uniq;
2299
2300 $self->{load_path} = $save;
2301
2302 return if $self->{deny_save};
2303
2304 local $self->{last_access} = $self->last_access;#d#
2305
2306 cf::async {
2307 $Coro::current->{desc} = "map player save";
2308 $_->contr->save for $self->players;
2309 };
2310
2311 cf::get_slot 0.02;
2312
2313 if ($uniq) {
2314 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2315 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2316 } else {
2317 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2318 }
2319}
2320
2321sub save {
2322 my ($self) = @_;
2323
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 $self->_save;
2327}
2328
2329sub swap_out {
2330 my ($self) = @_;
2331
2332 my $lock = cf::lock_acquire "map_data:$self->{path}";
2333
2334 return if $self->in_memory != cf::MAP_ACTIVE;
2335 return if $self->{deny_save};
2336 return if $self->players;
2337
2338 # first deactivate the map and "unlink" it from the core
2339 $self->deactivate;
2340 $_->clear_links_to ($self) for values %cf::MAP;
2341 $self->in_memory (cf::MAP_SWAPPED);
2342
2343 # then atomically save
2344 $self->_save;
2345
2346 # then free the map
2347 $self->clear;
2348}
2349
2350sub reset_at {
2351 my ($self) = @_;
2352
2353 # TODO: safety, remove and allow resettable per-player maps
2354 return 1e99 if $self->{deny_reset};
2355
2356 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2357 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2358
2359 $time + $to
2360}
2361
2362sub should_reset {
2363 my ($self) = @_;
2364
2365 $self->reset_at <= $cf::RUNTIME
2366}
2367
2368sub reset {
2369 my ($self) = @_;
2370
2371 my $lock = cf::lock_acquire "map_data:$self->{path}";
2372
2373 return if $self->players;
2374
2375 cf::trace "resetting map ", $self->path, "\n";
2376
2377 $self->in_memory (cf::MAP_SWAPPED);
2378
2379 # need to save uniques path
2380 unless ($self->{deny_save}) {
2381 my $uniq = $self->uniq_path; utf8::encode $uniq;
2382
2383 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2384 if $uniq;
2385 }
2386
2387 delete $cf::MAP{$self->path};
2388
2389 $self->deactivate;
2390 $_->clear_links_to ($self) for values %cf::MAP;
2391 $self->clear;
2392
2393 $self->unlink_save;
2394 $self->destroy;
2395}
2396
2397my $nuke_counter = "aaaa";
2398
2399sub nuke {
2400 my ($self) = @_;
2401
2402 {
2403 my $lock = cf::lock_acquire "map_data:$self->{path}";
2404
2405 delete $cf::MAP{$self->path};
2406
2407 $self->unlink_save;
2408
2409 bless $self, "cf::map::wrap";
2410 delete $self->{deny_reset};
2411 $self->{deny_save} = 1;
2412 $self->reset_timeout (1);
2413 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2414
2415 $cf::MAP{$self->path} = $self;
2416 }
2417
2418 $self->reset; # polite request, might not happen
2419}
2420
2421=item $maps = cf::map::tmp_maps
2422
2423Returns an arrayref with all map paths of currently instantiated and saved
2424maps. May block.
2425
2426=cut
2427
2428sub tmp_maps() {
2429 [
2430 map {
2431 utf8::decode $_;
2432 /\.map$/
2433 ? normalise $_
2434 : ()
2435 } @{ aio_readdir $TMPDIR or [] }
2436 ]
2437}
2438
2439=item $maps = cf::map::random_maps
2440
2441Returns an arrayref with all map paths of currently instantiated and saved
2442random maps. May block.
2443
2444=cut
2445
2446sub random_maps() {
2447 [
2448 map {
2449 utf8::decode $_;
2450 /\.map$/
2451 ? normalise "?random/$_"
2452 : ()
2453 } @{ aio_readdir $RANDOMDIR or [] }
2454 ]
2455}
2456
2457=item cf::map::unique_maps
2458
2459Returns an arrayref of paths of all shared maps that have
2460instantiated unique items. May block.
2461
2462=cut
2463
2464sub unique_maps() {
2465 [
2466 map {
2467 utf8::decode $_;
2468 s/\.map$//; # TODO future compatibility hack
2469 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2470 ? ()
2471 : normalise $_
2472 } @{ aio_readdir $UNIQUEDIR or [] }
2473 ]
2474}
2475
2476=item cf::map::static_maps
2477
2478Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2479file in the shared directory excluding F</styles> and F</editor>). May
2480block.
2481
2482=cut
2483
2484sub static_maps() {
2485 my @dirs = "";
2486 my @maps;
2487
2488 while (@dirs) {
2489 my $dir = shift @dirs;
2490
2491 next if $dir eq "/styles" || $dir eq "/editor";
2492
2493 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2494 or return;
2495
2496 for (@$files) {
2497 s/\.map$// or next;
2498 utf8::decode $_;
2499 push @maps, "$dir/$_";
2500 }
2501
2502 push @dirs, map "$dir/$_", @$dirs;
2503 }
2504
2505 \@maps
2506}
2507
2508=back
2509
2510=head3 cf::object
2511
2512=cut
2513
2514package cf::object;
2515
2516=over 4
2517
2518=item $ob->inv_recursive
2519
2520Returns the inventory of the object I<and> their inventories, recursively,
2521but I<not> the object itself.
2522
2523=cut
2524
2525sub inv_recursive_;
2526sub inv_recursive_ {
2527 map { $_, inv_recursive_ $_->inv } @_
2528}
2529
2530sub inv_recursive {
2531 inv_recursive_ inv $_[0]
2532}
2533
2534=item $ref = $ob->ref
2535
2536Creates and returns a persistent reference to an object that can be stored as a string.
2537
2538=item $ob = cf::object::deref ($refstring)
2539
2540returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2541even if the object actually exists. May block.
2542
2543=cut
2544
2545sub deref {
2546 my ($ref) = @_;
2547
2548 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2549 my ($uuid, $name) = ($1, $2);
2550 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2551 or return;
2552 $pl->ob->uuid eq $uuid
2553 or return;
2554
2555 $pl->ob
2556 } else {
2557 warn "$ref: cannot resolve object reference\n";
2558 undef
2559 }
2560}
2561
2562package cf;
2563
2564=back
2565
2566=head3 cf::object::player
2567
2568=over 4
2569
589=item $player->reply ($npc, $msg[, $flags]) 2570=item $player_object->reply ($npc, $msg[, $flags])
590 2571
591Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2572Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
592can be C<undef>. Does the right thing when the player is currently in a 2573can be C<undef>. Does the right thing when the player is currently in a
593dialogue with the given NPC character. 2574dialogue with the given NPC character.
594 2575
595=cut 2576=cut
596 2577
2578our $SAY_CHANNEL = {
2579 id => "say",
2580 title => "Map",
2581 reply => "say ",
2582 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2583};
2584
2585our $CHAT_CHANNEL = {
2586 id => "chat",
2587 title => "Chat",
2588 reply => "chat ",
2589 tooltip => "Player chat and shouts, global to the server.",
2590};
2591
597# rough implementation of a future "reply" method that works 2592# rough implementation of a future "reply" method that works
598# with dialog boxes. 2593# with dialog boxes.
2594#TODO: the first argument must go, split into a $npc->reply_to ( method
599sub cf::object::player::reply($$$;$) { 2595sub cf::object::player::reply($$$;$) {
600 my ($self, $npc, $msg, $flags) = @_; 2596 my ($self, $npc, $msg, $flags) = @_;
601 2597
602 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2598 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
603 2599
604 if ($self->{record_replies}) { 2600 if ($self->{record_replies}) {
605 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2601 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2602
606 } else { 2603 } else {
2604 my $pl = $self->contr;
2605
2606 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2607 my $dialog = $pl->{npc_dialog};
2608 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2609
2610 } else {
607 $msg = $npc->name . " says: $msg" if $npc; 2611 $msg = $npc->name . " says: $msg" if $npc;
608 $self->message ($msg, $flags); 2612 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2613 }
2614 }
2615}
2616
2617=item $object->send_msg ($channel, $msg, $color, [extra...])
2618
2619=cut
2620
2621sub cf::object::send_msg {
2622 my $pl = shift->contr
2623 or return;
2624 $pl->send_msg (@_);
2625}
2626
2627=item $player_object->may ("access")
2628
2629Returns wether the given player is authorized to access resource "access"
2630(e.g. "command_wizcast").
2631
2632=cut
2633
2634sub cf::object::player::may {
2635 my ($self, $access) = @_;
2636
2637 $self->flag (cf::FLAG_WIZ) ||
2638 (ref $cf::CFG{"may_$access"}
2639 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2640 : $cf::CFG{"may_$access"})
2641}
2642
2643=item $player_object->enter_link
2644
2645Freezes the player and moves him/her to a special map (C<{link}>).
2646
2647The player should be reasonably safe there for short amounts of time (e.g.
2648for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2649though, as the player cannot control the character while it is on the link
2650map.
2651
2652Will never block.
2653
2654=item $player_object->leave_link ($map, $x, $y)
2655
2656Moves the player out of the special C<{link}> map onto the specified
2657map. If the map is not valid (or omitted), the player will be moved back
2658to the location he/she was before the call to C<enter_link>, or, if that
2659fails, to the emergency map position.
2660
2661Might block.
2662
2663=cut
2664
2665sub link_map {
2666 unless ($LINK_MAP) {
2667 $LINK_MAP = cf::map::find "{link}"
2668 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2669 $LINK_MAP->load;
2670 }
2671
2672 $LINK_MAP
2673}
2674
2675sub cf::object::player::enter_link {
2676 my ($self) = @_;
2677
2678 $self->deactivate_recursive;
2679
2680 ++$self->{_link_recursion};
2681
2682 return if UNIVERSAL::isa $self->map, "ext::map_link";
2683
2684 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2685 if $self->map && $self->map->{path} ne "{link}";
2686
2687 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2688}
2689
2690sub cf::object::player::leave_link {
2691 my ($self, $map, $x, $y) = @_;
2692
2693 return unless $self->contr->active;
2694
2695 my $link_pos = delete $self->{_link_pos};
2696
2697 unless ($map) {
2698 # restore original map position
2699 ($map, $x, $y) = @{ $link_pos || [] };
2700 $map = cf::map::find $map;
2701
2702 unless ($map) {
2703 ($map, $x, $y) = @$EMERGENCY_POSITION;
2704 $map = cf::map::find $map
2705 or die "FATAL: cannot load emergency map\n";
2706 }
2707 }
2708
2709 ($x, $y) = (-1, -1)
2710 unless (defined $x) && (defined $y);
2711
2712 # use -1 or undef as default coordinates, not 0, 0
2713 ($x, $y) = ($map->enter_x, $map->enter_y)
2714 if $x <= 0 && $y <= 0;
2715
2716 $map->load;
2717 $map->load_neighbours;
2718
2719 return unless $self->contr->active;
2720
2721 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2722 if ($self->enter_map ($map, $x, $y)) {
2723 # entering was successful
2724 delete $self->{_link_recursion};
2725 # only activate afterwards, to support waiting in hooks
2726 $self->activate_recursive;
2727 }
2728
2729}
2730
2731=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2732
2733Moves the player to the given map-path and coordinates by first freezing
2734her, loading and preparing them map, calling the provided $check callback
2735that has to return the map if sucecssful, and then unfreezes the player on
2736the new (success) or old (failed) map position. In either case, $done will
2737be called at the end of this process.
2738
2739Note that $check will be called with a potentially non-loaded map, so if
2740it needs a loaded map it has to call C<< ->load >>.
2741
2742=cut
2743
2744our $GOTOGEN;
2745
2746sub cf::object::player::goto {
2747 my ($self, $path, $x, $y, $check, $done) = @_;
2748
2749 if ($self->{_link_recursion} >= $MAX_LINKS) {
2750 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2751 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2752 ($path, $x, $y) = @$EMERGENCY_POSITION;
2753 }
2754
2755 # do generation counting so two concurrent goto's will be executed in-order
2756 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2757
2758 $self->enter_link;
2759
2760 (async {
2761 $Coro::current->{desc} = "player::goto $path $x $y";
2762
2763 # *tag paths override both path and x|y
2764 if ($path =~ /^\*(.*)$/) {
2765 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2766 my $ob = $obs[rand @obs];
2767
2768 # see if we actually can go there
2769 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2770 $ob = $obs[rand @obs];
2771 } else {
2772 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2773 }
2774 # else put us there anyways for now #d#
2775
2776 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2777 } else {
2778 ($path, $x, $y) = (undef, undef, undef);
2779 }
2780 }
2781
2782 my $map = eval {
2783 my $map = defined $path ? cf::map::find $path : undef;
2784
2785 if ($map) {
2786 $map = $map->customise_for ($self);
2787 $map = $check->($map, $x, $y, $self) if $check && $map;
2788 } else {
2789 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2790 }
2791
2792 $map
2793 };
2794
2795 if ($@) {
2796 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2797 LOG llevError | logBacktrace, Carp::longmess $@;
2798 }
2799
2800 if ($gen == $self->{_goto_generation}) {
2801 delete $self->{_goto_generation};
2802 $self->leave_link ($map, $x, $y);
2803 }
2804
2805 $done->($self) if $done;
2806 })->prio (1);
2807}
2808
2809=item $player_object->enter_exit ($exit_object)
2810
2811=cut
2812
2813sub parse_random_map_params {
2814 my ($spec) = @_;
2815
2816 my $rmp = { # defaults
2817 xsize => (cf::rndm 15, 40),
2818 ysize => (cf::rndm 15, 40),
2819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2820 #layout => string,
609 } 2821 };
610}
611 2822
2823 for (split /\n/, $spec) {
2824 my ($k, $v) = split /\s+/, $_, 2;
2825
2826 $rmp->{lc $k} = $v if (length $k) && (length $v);
2827 }
2828
2829 $rmp
2830}
2831
2832sub prepare_random_map {
2833 my ($exit) = @_;
2834
2835 # all this does is basically replace the /! path by
2836 # a new random map path (?random/...) with a seed
2837 # that depends on the exit object
2838
2839 my $rmp = parse_random_map_params $exit->msg;
2840
2841 if ($exit->map) {
2842 $rmp->{region} = $exit->region->name;
2843 $rmp->{origin_map} = $exit->map->path;
2844 $rmp->{origin_x} = $exit->x;
2845 $rmp->{origin_y} = $exit->y;
2846
2847 $exit->map->touch;
2848 }
2849
2850 $rmp->{random_seed} ||= $exit->random_seed;
2851
2852 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2853 my $md5 = Digest::MD5::md5_hex $data;
2854 my $meta = "$RANDOMDIR/$md5.meta";
2855
2856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2857 aio_write $fh, 0, (length $data), $data, 0;
2858 undef $fh;
2859 aio_rename "$meta~", $meta;
2860
2861 my $slaying = "?random/$md5";
2862
2863 if ($exit->valid) {
2864 $exit->slaying ("?random/$md5");
2865 $exit->msg (undef);
2866 }
2867 }
2868}
2869
2870sub cf::object::player::enter_exit {
2871 my ($self, $exit) = @_;
2872
2873 return unless $self->type == cf::PLAYER;
2874
2875 $self->enter_link;
2876
2877 (async {
2878 $Coro::current->{desc} = "enter_exit";
2879
2880 unless (eval {
2881 $self->deactivate_recursive; # just to be sure
2882
2883 # random map handling
2884 {
2885 my $guard = cf::lock_acquire "exit_prepare:$exit";
2886
2887 prepare_random_map $exit
2888 if $exit->slaying eq "/!";
2889 }
2890
2891 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2892 my $x = $exit->stats->hp;
2893 my $y = $exit->stats->sp;
2894
2895 $self->goto ($map, $x, $y);
2896
2897 # if exit is damned, update players death & WoR home-position
2898 $self->contr->savebed ($map, $x, $y)
2899 if $exit->flag (cf::FLAG_DAMNED);
2900
2901 1
2902 }) {
2903 $self->message ("Something went wrong deep within the deliantra server. "
2904 . "I'll try to bring you back to the map you were before. "
2905 . "Please report this to the dungeon master!",
2906 cf::NDI_UNIQUE | cf::NDI_RED);
2907
2908 error "ERROR in enter_exit: $@";
2909 $self->leave_link;
2910 }
2911 })->prio (1);
2912}
2913
2914=head3 cf::client
2915
2916=over 4
2917
2918=item $client->send_drawinfo ($text, $flags)
2919
2920Sends a drawinfo packet to the client. Circumvents output buffering so
2921should not be used under normal circumstances.
2922
2923=cut
2924
2925sub cf::client::send_drawinfo {
2926 my ($self, $text, $flags) = @_;
2927
2928 utf8::encode $text;
2929 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2930}
2931
2932=item $client->send_big_packet ($pkt)
2933
2934Like C<send_packet>, but tries to compress large packets, and fragments
2935them as required.
2936
2937=cut
2938
2939our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2940
2941sub cf::client::send_big_packet {
2942 my ($self, $pkt) = @_;
2943
2944 # try lzf for large packets
2945 $pkt = "lzf " . Compress::LZF::compress $pkt
2946 if 1024 <= length $pkt and $self->{can_lzf};
2947
2948 # split very large packets
2949 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2950 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2951 $pkt = "frag";
2952 }
2953
2954 $self->send_packet ($pkt);
2955}
2956
2957=item $client->send_msg ($channel, $msg, $color, [extra...])
2958
2959Send a drawinfo or msg packet to the client, formatting the msg for the
2960client if neccessary. C<$type> should be a string identifying the type of
2961the message, with C<log> being the default. If C<$color> is negative, suppress
2962the message unless the client supports the msg packet.
2963
2964=cut
2965
2966# non-persistent channels (usually the info channel)
2967our %CHANNEL = (
2968 "c/motd" => {
2969 id => "infobox",
2970 title => "MOTD",
2971 reply => undef,
2972 tooltip => "The message of the day",
2973 },
2974 "c/identify" => {
2975 id => "infobox",
2976 title => "Identify",
2977 reply => undef,
2978 tooltip => "Items recently identified",
2979 },
2980 "c/examine" => {
2981 id => "infobox",
2982 title => "Examine",
2983 reply => undef,
2984 tooltip => "Signs and other items you examined",
2985 },
2986 "c/shopinfo" => {
2987 id => "infobox",
2988 title => "Shop Info",
2989 reply => undef,
2990 tooltip => "What your bargaining skill tells you about the shop",
2991 },
2992 "c/book" => {
2993 id => "infobox",
2994 title => "Book",
2995 reply => undef,
2996 tooltip => "The contents of a note or book",
2997 },
2998 "c/lookat" => {
2999 id => "infobox",
3000 title => "Look",
3001 reply => undef,
3002 tooltip => "What you saw there",
3003 },
3004 "c/who" => {
3005 id => "infobox",
3006 title => "Players",
3007 reply => undef,
3008 tooltip => "Shows players who are currently online",
3009 },
3010 "c/body" => {
3011 id => "infobox",
3012 title => "Body Parts",
3013 reply => undef,
3014 tooltip => "Shows which body parts you posess and are available",
3015 },
3016 "c/statistics" => {
3017 id => "infobox",
3018 title => "Statistics",
3019 reply => undef,
3020 tooltip => "Shows your primary statistics",
3021 },
3022 "c/skills" => {
3023 id => "infobox",
3024 title => "Skills",
3025 reply => undef,
3026 tooltip => "Shows your experience per skill and item power",
3027 },
3028 "c/shopitems" => {
3029 id => "infobox",
3030 title => "Shop Items",
3031 reply => undef,
3032 tooltip => "Shows the items currently for sale in this shop",
3033 },
3034 "c/resistances" => {
3035 id => "infobox",
3036 title => "Resistances",
3037 reply => undef,
3038 tooltip => "Shows your resistances",
3039 },
3040 "c/pets" => {
3041 id => "infobox",
3042 title => "Pets",
3043 reply => undef,
3044 tooltip => "Shows information abotu your pets/a specific pet",
3045 },
3046 "c/perceiveself" => {
3047 id => "infobox",
3048 title => "Perceive Self",
3049 reply => undef,
3050 tooltip => "You gained detailed knowledge about yourself",
3051 },
3052 "c/uptime" => {
3053 id => "infobox",
3054 title => "Uptime",
3055 reply => undef,
3056 tooltip => "How long the server has been running since last restart",
3057 },
3058 "c/mapinfo" => {
3059 id => "infobox",
3060 title => "Map Info",
3061 reply => undef,
3062 tooltip => "Information related to the maps",
3063 },
3064 "c/party" => {
3065 id => "party",
3066 title => "Party",
3067 reply => "gsay ",
3068 tooltip => "Messages and chat related to your party",
3069 },
3070 "c/death" => {
3071 id => "death",
3072 title => "Death",
3073 reply => undef,
3074 tooltip => "Reason for and more info about your most recent death",
3075 },
3076 "c/say" => $SAY_CHANNEL,
3077 "c/chat" => $CHAT_CHANNEL,
3078);
3079
3080sub cf::client::send_msg {
3081 my ($self, $channel, $msg, $color, @extra) = @_;
3082
3083 $msg = $self->pl->expand_cfpod ($msg)
3084 unless $color & cf::NDI_VERBATIM;
3085
3086 $color &= cf::NDI_CLIENT_MASK; # just in case...
3087
3088 # check predefined channels, for the benefit of C
3089 if ($CHANNEL{$channel}) {
3090 $channel = $CHANNEL{$channel};
3091
3092 $self->ext_msg (channel_info => $channel);
3093 $channel = $channel->{id};
3094
3095 } elsif (ref $channel) {
3096 # send meta info to client, if not yet sent
3097 unless (exists $self->{channel}{$channel->{id}}) {
3098 $self->{channel}{$channel->{id}} = $channel;
3099 $self->ext_msg (channel_info => $channel);
3100 }
3101
3102 $channel = $channel->{id};
3103 }
3104
3105 return unless @extra || length $msg;
3106
3107 # default colour, mask it out
3108 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3109 if $color & cf::NDI_DEF;
3110
3111 my $pkt = "msg "
3112 . $self->{json_coder}->encode (
3113 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3114 );
3115
3116 $self->send_big_packet ($pkt);
3117}
3118
3119=item $client->ext_msg ($type, @msg)
3120
3121Sends an ext event to the client.
3122
3123=cut
3124
3125sub cf::client::ext_msg($$@) {
3126 my ($self, $type, @msg) = @_;
3127
3128 if ($self->extcmd == 2) {
3129 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3130 } elsif ($self->extcmd == 1) { # TODO: remove
3131 push @msg, msgtype => "event_$type";
3132 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3133 }
3134}
3135
612=item $player->ext_reply ($msgid, $msgtype, %msg) 3136=item $client->ext_reply ($msgid, @msg)
613 3137
614Sends an ext reply to the player. 3138Sends an ext reply to the client.
615 3139
616=cut 3140=cut
617 3141
618sub cf::player::ext_reply($$$%) { 3142sub cf::client::ext_reply($$@) {
619 my ($self, $id, %msg) = @_; 3143 my ($self, $id, @msg) = @_;
620 3144
621 $msg{msgid} = $id; 3145 if ($self->extcmd == 2) {
622 3146 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
623 $self->send ("ext " . to_json \%msg); 3147 } elsif ($self->extcmd == 1) {
3148 #TODO: version 1, remove
3149 unshift @msg, msgtype => "reply", msgid => $id;
3150 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3151 }
624} 3152}
625 3153
626############################################################################# 3154=item $success = $client->query ($flags, "text", \&cb)
627# map scripting support
628 3155
3156Queues a query to the client, calling the given callback with
3157the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3158C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3159
3160Queries can fail, so check the return code. Or don't, as queries will
3161become reliable at some point in the future.
3162
3163=cut
3164
3165sub cf::client::query {
3166 my ($self, $flags, $text, $cb) = @_;
3167
3168 return unless $self->state == ST_PLAYING
3169 || $self->state == ST_SETUP
3170 || $self->state == ST_CUSTOM;
3171
3172 $self->state (ST_CUSTOM);
3173
3174 utf8::encode $text;
3175 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3176
3177 $self->send_packet ($self->{query_queue}[0][0])
3178 if @{ $self->{query_queue} } == 1;
3179
3180 1
3181}
3182
3183cf::client->attach (
3184 on_connect => sub {
3185 my ($ns) = @_;
3186
3187 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3188 },
3189 on_reply => sub {
3190 my ($ns, $msg) = @_;
3191
3192 # this weird shuffling is so that direct followup queries
3193 # get handled first
3194 my $queue = delete $ns->{query_queue}
3195 or return; # be conservative, not sure how that can happen, but we saw a crash here
3196
3197 (shift @$queue)->[1]->($msg);
3198 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3199
3200 push @{ $ns->{query_queue} }, @$queue;
3201
3202 if (@{ $ns->{query_queue} } == @$queue) {
3203 if (@$queue) {
3204 $ns->send_packet ($ns->{query_queue}[0][0]);
3205 } else {
3206 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3207 }
3208 }
3209 },
3210 on_exticmd => sub {
3211 my ($ns, $buf) = @_;
3212
3213 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3214
3215 if (ref $msg) {
3216 my ($type, $reply, @payload) =
3217 "ARRAY" eq ref $msg
3218 ? @$msg
3219 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3220
3221 my @reply;
3222
3223 if (my $cb = $EXTICMD{$type}) {
3224 @reply = $cb->($ns, @payload);
3225 }
3226
3227 $ns->ext_reply ($reply, @reply)
3228 if $reply;
3229
3230 } else {
3231 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3232 }
3233
3234 cf::override;
3235 },
3236);
3237
3238=item $client->async (\&cb)
3239
3240Create a new coroutine, running the specified callback. The coroutine will
3241be automatically cancelled when the client gets destroyed (e.g. on logout,
3242or loss of connection).
3243
3244=cut
3245
3246sub cf::client::async {
3247 my ($self, $cb) = @_;
3248
3249 my $coro = &Coro::async ($cb);
3250
3251 $coro->on_destroy (sub {
3252 delete $self->{_coro}{$coro+0};
3253 });
3254
3255 $self->{_coro}{$coro+0} = $coro;
3256
3257 $coro
3258}
3259
3260cf::client->attach (
3261 on_client_destroy => sub {
3262 my ($ns) = @_;
3263
3264 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3265 },
3266);
3267
3268=back
3269
3270
3271=head2 SAFE SCRIPTING
3272
3273Functions that provide a safe environment to compile and execute
3274snippets of perl code without them endangering the safety of the server
3275itself. Looping constructs, I/O operators and other built-in functionality
3276is not available in the safe scripting environment, and the number of
3277functions and methods that can be called is greatly reduced.
3278
3279=cut
3280
629our $safe = new Safe "ext"; 3281our $safe = new Safe "safe";
630our $safe_hole = new Safe::Hole; 3282our $safe_hole = new Safe::Hole;
631 3283
632$SIG{FPE} = 'IGNORE'; 3284$SIG{FPE} = 'IGNORE';
633 3285
634$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3286$safe->permit_only (Opcode::opset qw(
3287 :base_core :base_mem :base_orig :base_math :base_loop
3288 grepstart grepwhile mapstart mapwhile
3289 sort time
3290));
635 3291
636# here we export the classes and methods available to script code 3292# here we export the classes and methods available to script code
637 3293
3294=pod
3295
3296The following functions and methods are available within a safe environment:
3297
3298 cf::object
3299 contr pay_amount pay_player map x y force_find force_add destroy
3300 insert remove name archname title slaying race decrease split
3301 value
3302
3303 cf::object::player
3304 player
3305
3306 cf::player
3307 peaceful
3308
3309 cf::map
3310 trigger
3311
3312=cut
3313
638for ( 3314for (
639 ["cf::object" => qw(contr pay_amount pay_player)], 3315 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3316 insert remove inv nrof name archname title slaying race
3317 decrease split destroy change_exp value msg lore send_msg)],
640 ["cf::object::player" => qw(player)], 3318 ["cf::object::player" => qw(player)],
641 ["cf::player" => qw(peaceful)], 3319 ["cf::player" => qw(peaceful send_msg)],
3320 ["cf::map" => qw(trigger)],
642) { 3321) {
643 no strict 'refs';
644 my ($pkg, @funs) = @$_; 3322 my ($pkg, @funs) = @$_;
645 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3323 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
646 for @funs; 3324 for @funs;
647} 3325}
648 3326
3327=over 4
3328
3329=item @retval = safe_eval $code, [var => value, ...]
3330
3331Compiled and executes the given perl code snippet. additional var/value
3332pairs result in temporary local (my) scalar variables of the given name
3333that are available in the code snippet. Example:
3334
3335 my $five = safe_eval '$first + $second', first => 1, second => 4;
3336
3337=cut
3338
649sub safe_eval($;@) { 3339sub safe_eval($;@) {
650 my ($code, %vars) = @_; 3340 my ($code, %vars) = @_;
651 3341
652 my $qcode = $code; 3342 my $qcode = $code;
653 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3343 $qcode =~ s/"/‟/g; # not allowed in #line filenames
654 $qcode =~ s/\n/\\n/g; 3344 $qcode =~ s/\n/\\n/g;
655 3345
3346 %vars = (_dummy => 0) unless %vars;
3347
3348 my @res;
656 local $_; 3349 local $_;
657 local @safe::cf::_safe_eval_args = values %vars;
658 3350
659 $code = 3351 my $eval =
660 "do {\n" 3352 "do {\n"
661 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3353 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
662 . "#line 0 \"{$qcode}\"\n" 3354 . "#line 0 \"{$qcode}\"\n"
663 . $code 3355 . $code
664 . "\n}" 3356 . "\n}"
665 ; 3357 ;
666 3358
3359 if ($CFG{safe_eval}) {
667 sub_generation_inc; 3360 sub_generation_inc;
3361 local @safe::cf::_safe_eval_args = values %vars;
668 my @res = wantarray ? $safe->reval ($code) : scalar $safe->reval ($code); 3362 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
669 sub_generation_inc; 3363 sub_generation_inc;
3364 } else {
3365 local @cf::_safe_eval_args = values %vars;
3366 @res = wantarray ? eval eval : scalar eval $eval;
3367 }
3368
3369 if ($@) {
3370 warn "$@",
3371 "while executing safe code '$code'\n",
3372 "with arguments " . (join " ", %vars) . "\n";
3373 }
670 3374
671 wantarray ? @res : $res[0] 3375 wantarray ? @res : $res[0]
672} 3376}
3377
3378=item cf::register_script_function $function => $cb
3379
3380Register a function that can be called from within map/npc scripts. The
3381function should be reasonably secure and should be put into a package name
3382like the extension.
3383
3384Example: register a function that gets called whenever a map script calls
3385C<rent::overview>, as used by the C<rent> extension.
3386
3387 cf::register_script_function "rent::overview" => sub {
3388 ...
3389 };
3390
3391=cut
673 3392
674sub register_script_function { 3393sub register_script_function {
675 my ($fun, $cb) = @_; 3394 my ($fun, $cb) = @_;
676 3395
677 no strict 'refs'; 3396 $fun = "safe::$fun" if $CFG{safe_eval};
678 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3397 *$fun = $safe_hole->wrap ($cb);
679} 3398}
3399
3400=back
3401
3402=cut
680 3403
681############################################################################# 3404#############################################################################
682# the server's main() 3405# the server's init and main functions
3406
3407sub load_facedata($) {
3408 my ($path) = @_;
3409
3410 # HACK to clear player env face cache, we need some signal framework
3411 # for this (global event?)
3412 %ext::player_env::MUSIC_FACE_CACHE = ();
3413
3414 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3415
3416 trace "loading facedata from $path\n";
3417
3418 0 < aio_load $path, my $facedata
3419 or die "$path: $!";
3420
3421 $facedata = Coro::Storable::thaw $facedata;
3422
3423 $facedata->{version} == 2
3424 or cf::cleanup "$path: version mismatch, cannot proceed.";
3425
3426 # patch in the exptable
3427 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3428 $facedata->{resource}{"res/exp_table"} = {
3429 type => FT_RSRC,
3430 data => $exp_table,
3431 hash => (Digest::MD5::md5 $exp_table),
3432 };
3433 cf::cede_to_tick;
3434
3435 {
3436 my $faces = $facedata->{faceinfo};
3437
3438 while (my ($face, $info) = each %$faces) {
3439 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3440
3441 cf::face::set_visibility $idx, $info->{visibility};
3442 cf::face::set_magicmap $idx, $info->{magicmap};
3443 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3444 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3445
3446 cf::cede_to_tick;
3447 }
3448
3449 while (my ($face, $info) = each %$faces) {
3450 next unless $info->{smooth};
3451
3452 my $idx = cf::face::find $face
3453 or next;
3454
3455 if (my $smooth = cf::face::find $info->{smooth}) {
3456 cf::face::set_smooth $idx, $smooth;
3457 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3458 } else {
3459 error "smooth face '$info->{smooth}' not found for face '$face'";
3460 }
3461
3462 cf::cede_to_tick;
3463 }
3464 }
3465
3466 {
3467 my $anims = $facedata->{animinfo};
3468
3469 while (my ($anim, $info) = each %$anims) {
3470 cf::anim::set $anim, $info->{frames}, $info->{facings};
3471 cf::cede_to_tick;
3472 }
3473
3474 cf::anim::invalidate_all; # d'oh
3475 }
3476
3477 {
3478 my $res = $facedata->{resource};
3479
3480 while (my ($name, $info) = each %$res) {
3481 if (defined $info->{type}) {
3482 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3483
3484 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3485 cf::face::set_type $idx, $info->{type};
3486 } else {
3487 $RESOURCE{$name} = $info; # unused
3488 }
3489
3490 cf::cede_to_tick;
3491 }
3492 }
3493
3494 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3495
3496 1
3497}
3498
3499register_exticmd fx_want => sub {
3500 my ($ns, $want) = @_;
3501
3502 while (my ($k, $v) = each %$want) {
3503 $ns->fx_want ($k, $v);
3504 }
3505};
3506
3507sub load_resource_file($) {
3508 my $guard = lock_acquire "load_resource_file";
3509
3510 my $status = load_resource_file_ $_[0];
3511 get_slot 0.1, 100;
3512 cf::arch::commit_load;
3513
3514 $status
3515}
3516
3517sub reload_regions {
3518 # HACK to clear player env face cache, we need some signal framework
3519 # for this (global event?)
3520 %ext::player_env::MUSIC_FACE_CACHE = ();
3521
3522 load_resource_file "$MAPDIR/regions"
3523 or die "unable to load regions file\n";
3524
3525 for (cf::region::list) {
3526 $_->{match} = qr/$_->{match}/
3527 if exists $_->{match};
3528 }
3529}
3530
3531sub reload_facedata {
3532 load_facedata "$DATADIR/facedata"
3533 or die "unable to load facedata\n";
3534}
3535
3536sub reload_archetypes {
3537 load_resource_file "$DATADIR/archetypes"
3538 or die "unable to load archetypes\n";
3539}
3540
3541sub reload_treasures {
3542 load_resource_file "$DATADIR/treasures"
3543 or die "unable to load treasurelists\n";
3544}
3545
3546sub reload_sound {
3547 trace "loading sound config from $DATADIR/sound\n";
3548
3549 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3550 or die "$DATADIR/sound $!";
3551
3552 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3553
3554 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3555 my $sound = $soundconf->{compat}[$_]
3556 or next;
3557
3558 my $face = cf::face::find "sound/$sound->[1]";
3559 cf::sound::set $sound->[0] => $face;
3560 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3561 }
3562
3563 while (my ($k, $v) = each %{$soundconf->{event}}) {
3564 my $face = cf::face::find "sound/$v";
3565 cf::sound::set $k => $face;
3566 }
3567}
3568
3569sub reload_resources {
3570 trace "reloading resource files...\n";
3571
3572 reload_exp_table;
3573 reload_materials;
3574 reload_facedata;
3575 reload_sound;
3576 reload_archetypes;
3577 reload_regions;
3578 reload_treasures;
3579
3580 trace "finished reloading resource files\n";
3581}
3582
3583sub reload_config {
3584 trace "reloading config file...\n";
3585
3586 0 < aio_load "$CONFDIR/config", my $config
3587 or die "$CONFDIR/config: $!";
3588
3589 utf8::decode $config;
3590 *CFG = yaml_load $config;
3591
3592 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3593
3594 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3595 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3596
3597 if (exists $CFG{mlockall}) {
3598 eval {
3599 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3600 and die "WARNING: m(un)lockall failed: $!\n";
3601 };
3602 warn $@ if $@;
3603 }
3604}
3605
3606sub pidfile() {
3607 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3608 or die "$PIDFILE: $!";
3609 flock $fh, &Fcntl::LOCK_EX
3610 or die "$PIDFILE: flock: $!";
3611 $fh
3612}
3613
3614# make sure only one server instance is running at any one time
3615sub atomic {
3616 my $fh = pidfile;
3617
3618 my $pid = <$fh>;
3619 kill 9, $pid if $pid > 0;
3620
3621 seek $fh, 0, 0;
3622 print $fh $$;
3623}
3624
3625sub main_loop {
3626 trace "EV::loop starting\n";
3627 if (1) {
3628 EV::loop;
3629 }
3630 trace "EV::loop returned\n";
3631 goto &main_loop unless $REALLY_UNLOOP;
3632}
683 3633
684sub main { 3634sub main {
685 Event::loop; 3635 cf::init_globals; # initialise logging
3636
3637 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3638 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3639 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3640 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3641
3642 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3643
3644 # we must not ever block the main coroutine
3645 local $Coro::idle = sub {
3646 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3647 (async {
3648 $Coro::current->{desc} = "IDLE BUG HANDLER";
3649 EV::loop EV::LOOP_ONESHOT;
3650 })->prio (Coro::PRIO_MAX);
3651 };
3652
3653 evthread_start IO::AIO::poll_fileno;
3654
3655 cf::sync_job {
3656 cf::incloader::init ();
3657
3658 cf::init_anim;
3659 cf::init_attackmess;
3660 cf::init_dynamic;
3661
3662 cf::load_settings;
3663
3664 reload_resources;
3665 reload_config;
3666 db_init;
3667
3668 cf::init_uuid;
3669 cf::init_signals;
3670 cf::init_skills;
3671
3672 cf::init_beforeplay;
3673
3674 atomic;
3675
3676 load_extensions;
3677
3678 utime time, time, $RUNTIMEFILE;
3679
3680 # no (long-running) fork's whatsoever before this point(!)
3681 use POSIX ();
3682 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3683
3684 cf::_post_init 0;
3685 };
3686
3687 cf::object::thawer::errors_are_fatal 0;
3688 info "parse errors in files are no longer fatal from this point on.\n";
3689
3690 my $free_main; $free_main = EV::idle sub {
3691 undef $free_main;
3692 undef &main; # free gobs of memory :)
3693 };
3694
3695 goto &main_loop;
686} 3696}
687 3697
688############################################################################# 3698#############################################################################
689# initialisation 3699# initialisation and cleanup
690 3700
691register "<global>", __PACKAGE__; 3701# install some emergency cleanup handlers
3702BEGIN {
3703 our %SIGWATCHER = ();
3704 for my $signal (qw(INT HUP TERM)) {
3705 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3706 cf::cleanup "SIG$signal";
3707 };
3708 }
3709}
692 3710
693unshift @INC, $LIBDIR; 3711sub write_runtime_sync {
3712 my $t0 = AE::time;
694 3713
695load_extensions; 3714 # first touch the runtime file to show we are still running:
3715 # the fsync below can take a very very long time.
696 3716
697$TICK_WATCHER = Event->timer ( 3717 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
698 prio => 1, 3718
699 at => $NEXT_TICK || 1, 3719 my $guard = cf::lock_acquire "write_runtime";
700 cb => sub { 3720
3721 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3722 or return;
3723
3724 my $value = $cf::RUNTIME + 90 + 10;
3725 # 10 is the runtime save interval, for a monotonic clock
3726 # 60 allows for the watchdog to kill the server.
3727
3728 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3729 and return;
3730
3731 # always fsync - this file is important
3732 aio_fsync $fh
3733 and return;
3734
3735 # touch it again to show we are up-to-date
3736 aio_utime $fh, undef, undef;
3737
3738 close $fh
3739 or return;
3740
3741 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3742 and return;
3743
3744 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3745
3746 1
3747}
3748
3749our $uuid_lock;
3750our $uuid_skip;
3751
3752sub write_uuid_sync($) {
3753 $uuid_skip ||= $_[0];
3754
3755 return if $uuid_lock;
3756 local $uuid_lock = 1;
3757
3758 my $uuid = "$LOCALDIR/uuid";
3759
3760 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3761 or return;
3762
3763 my $value = uuid_seq uuid_cur;
3764
3765 unless ($value) {
3766 info "cowardly refusing to write zero uuid value!\n";
3767 return;
3768 }
3769
3770 my $value = uuid_str $value + $uuid_skip;
3771 $uuid_skip = 0;
3772
3773 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3774 and return;
3775
3776 # always fsync - this file is important
3777 aio_fsync $fh
3778 and return;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$uuid~", $uuid
3784 and return;
3785
3786 trace "uuid file written ($value).\n";
3787
3788 1
3789
3790}
3791
3792sub write_uuid($$) {
3793 my ($skip, $sync) = @_;
3794
3795 $sync ? write_uuid_sync $skip
3796 : async { write_uuid_sync $skip };
3797}
3798
3799sub emergency_save() {
3800 my $freeze_guard = cf::freeze_mainloop;
3801
3802 info "emergency_perl_save: enter\n";
3803
3804 # this is a trade-off: we want to be very quick here, so
3805 # save all maps without fsync, and later call a global sync
3806 # (which in turn might be very very slow)
3807 local $USE_FSYNC = 0;
3808
3809 cf::sync_job {
3810 cf::write_runtime_sync; # external watchdog should not bark
3811
3812 # use a peculiar iteration method to avoid tripping on perl
3813 # refcount bugs in for. also avoids problems with players
3814 # and maps saved/destroyed asynchronously.
3815 info "emergency_perl_save: begin player save\n";
3816 for my $login (keys %cf::PLAYER) {
3817 my $pl = $cf::PLAYER{$login} or next;
3818 $pl->valid or next;
3819 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3820 $pl->save;
3821 }
3822 info "emergency_perl_save: end player save\n";
3823
3824 cf::write_runtime_sync; # external watchdog should not bark
3825
3826 info "emergency_perl_save: begin map save\n";
3827 for my $path (keys %cf::MAP) {
3828 my $map = $cf::MAP{$path} or next;
3829 $map->valid or next;
3830 $map->save;
3831 }
3832 info "emergency_perl_save: end map save\n";
3833
3834 cf::write_runtime_sync; # external watchdog should not bark
3835
3836 info "emergency_perl_save: begin database checkpoint\n";
3837 BDB::db_env_txn_checkpoint $DB_ENV;
3838 info "emergency_perl_save: end database checkpoint\n";
3839
3840 info "emergency_perl_save: begin write uuid\n";
3841 write_uuid_sync 1;
3842 info "emergency_perl_save: end write uuid\n";
3843
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 trace "emergency_perl_save: syncing database to disk";
3847 BDB::db_env_txn_checkpoint $DB_ENV;
3848
3849 info "emergency_perl_save: starting sync\n";
3850 IO::AIO::aio_sync sub {
3851 info "emergency_perl_save: finished sync\n";
3852 };
3853
3854 cf::write_runtime_sync; # external watchdog should not bark
3855
3856 trace "emergency_perl_save: flushing outstanding aio requests";
3857 while (IO::AIO::nreqs || BDB::nreqs) {
3858 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3859 }
3860
3861 cf::write_runtime_sync; # external watchdog should not bark
3862 };
3863
3864 info "emergency_perl_save: leave\n";
3865}
3866
3867sub post_cleanup {
3868 my ($make_core) = @_;
3869
3870 IO::AIO::flush;
3871
3872 error Carp::longmess "post_cleanup backtrace"
3873 if $make_core;
3874
3875 my $fh = pidfile;
3876 unlink $PIDFILE if <$fh> == $$;
3877}
3878
3879# a safer delete_package, copied from Symbol
3880sub clear_package($) {
3881 my $pkg = shift;
3882
3883 # expand to full symbol table name if needed
3884 unless ($pkg =~ /^main::.*::$/) {
3885 $pkg = "main$pkg" if $pkg =~ /^::/;
3886 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3887 $pkg .= '::' unless $pkg =~ /::$/;
3888 }
3889
3890 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3891 my $stem_symtab = *{$stem}{HASH};
3892
3893 defined $stem_symtab and exists $stem_symtab->{$leaf}
3894 or return;
3895
3896 # clear all symbols
3897 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3898 for my $name (keys %$leaf_symtab) {
3899 _gv_clear *{"$pkg$name"};
3900# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3901 }
3902}
3903
3904sub do_reload_perl() {
3905 # can/must only be called in main
3906 unless (in_main) {
3907 error "can only reload from main coroutine";
3908 return;
3909 }
3910
3911 return if $RELOAD++;
3912
3913 my $t1 = AE::time;
3914
3915 while ($RELOAD) {
3916 cf::get_slot 0.1, -1, "reload_perl";
3917 info "perl_reload: reloading...";
3918
3919 trace "perl_reload: entering sync_job";
3920
3921 cf::sync_job {
3922 #cf::emergency_save;
3923
3924 trace "perl_reload: cancelling all extension coros";
3925 $_->cancel for values %EXT_CORO;
3926 %EXT_CORO = ();
3927
3928 trace "perl_reload: removing commands";
3929 %COMMAND = ();
3930
3931 trace "perl_reload: removing ext/exti commands";
3932 %EXTCMD = ();
3933 %EXTICMD = ();
3934
3935 trace "perl_reload: unloading/nuking all extensions";
3936 for my $pkg (@EXTS) {
3937 trace "... unloading $pkg";
3938
3939 if (my $cb = $pkg->can ("unload")) {
3940 eval {
3941 $cb->($pkg);
3942 1
3943 } or error "$pkg unloaded, but with errors: $@";
3944 }
3945
3946 trace "... clearing $pkg";
3947 clear_package $pkg;
3948 }
3949
3950 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3951 while (my ($k, $v) = each %INC) {
3952 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3953
3954 trace "... unloading $k";
3955 delete $INC{$k};
3956
3957 $k =~ s/\.pm$//;
3958 $k =~ s/\//::/g;
3959
3960 if (my $cb = $k->can ("unload_module")) {
3961 $cb->();
3962 }
3963
3964 clear_package $k;
3965 }
3966
3967 trace "perl_reload: getting rid of safe::, as good as possible";
3968 clear_package "safe::$_"
3969 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3970
3971 trace "perl_reload: unloading cf.pm \"a bit\"";
3972 delete $INC{"cf.pm"};
3973 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3974
3975 # don't, removes xs symbols, too,
3976 # and global variables created in xs
3977 #clear_package __PACKAGE__;
3978
3979 info "perl_reload: unload completed, starting to reload now";
3980
3981 trace "perl_reload: reloading cf.pm";
3982 require cf;
3983 cf::_connect_to_perl_1;
3984
3985 trace "perl_reload: loading config and database again";
3986 cf::reload_config;
3987
3988 trace "perl_reload: loading extensions";
3989 cf::load_extensions;
3990
3991 if ($REATTACH_ON_RELOAD) {
3992 trace "perl_reload: reattaching attachments to objects/players";
3993 _global_reattach; # objects, sockets
3994 trace "perl_reload: reattaching attachments to maps";
3995 reattach $_ for values %MAP;
3996 trace "perl_reload: reattaching attachments to players";
3997 reattach $_ for values %PLAYER;
3998 }
3999
4000 cf::_post_init 1;
4001
4002 trace "perl_reload: leaving sync_job";
4003
4004 1
4005 } or do {
4006 error $@;
4007 cf::cleanup "perl_reload: error, exiting.";
4008 };
4009
4010 --$RELOAD;
4011 }
4012
4013 $t1 = AE::time - $t1;
4014 info "perl_reload: completed in ${t1}s\n";
4015};
4016
4017our $RELOAD_WATCHER; # used only during reload
4018
4019sub reload_perl() {
4020 # doing reload synchronously and two reloads happen back-to-back,
4021 # coro crashes during coro_state_free->destroy here.
4022
4023 $RELOAD_WATCHER ||= cf::async {
4024 Coro::AIO::aio_wait cache_extensions;
4025
4026 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4027 do_reload_perl;
4028 undef $RELOAD_WATCHER;
4029 };
4030 };
4031}
4032
4033register_command "reload" => sub {
4034 my ($who, $arg) = @_;
4035
4036 if ($who->flag (FLAG_WIZ)) {
4037 $who->message ("reloading server.");
4038 async {
4039 $Coro::current->{desc} = "perl_reload";
4040 reload_perl;
4041 };
4042 }
4043};
4044
4045#############################################################################
4046
4047my $bug_warning = 0;
4048
4049our @WAIT_FOR_TICK;
4050our @WAIT_FOR_TICK_BEGIN;
4051
4052sub wait_for_tick() {
4053 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4054
4055 my $signal = new Coro::Signal;
4056 push @WAIT_FOR_TICK, $signal;
4057 $signal->wait;
4058}
4059
4060sub wait_for_tick_begin() {
4061 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4062
4063 my $signal = new Coro::Signal;
4064 push @WAIT_FOR_TICK_BEGIN, $signal;
4065 $signal->wait;
4066}
4067
4068sub tick {
4069 if ($Coro::current != $Coro::main) {
4070 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4071 unless ++$bug_warning > 10;
4072 return;
4073 }
4074
701 cf::server_tick; # one server iteration 4075 cf::server_tick; # one server iteration
702 4076
703 my $NOW = Event::time; 4077 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
704 $NEXT_TICK += $TICK;
705 4078
706 # if we are delayed by four ticks, skip them all 4079 if ($NOW >= $NEXT_RUNTIME_WRITE) {
707 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 4080 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
708 4081 Coro::async_pool {
709 $TICK_WATCHER->at ($NEXT_TICK); 4082 $Coro::current->{desc} = "runtime saver";
710 $TICK_WATCHER->start; 4083 write_runtime_sync
4084 or error "ERROR: unable to write runtime file: $!";
4085 };
711 }, 4086 }
712); 4087
4088 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4089 $sig->send;
4090 }
4091 while (my $sig = shift @WAIT_FOR_TICK) {
4092 $sig->send;
4093 }
4094
4095 $LOAD = ($NOW - $TICK_START) / $TICK;
4096 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4097
4098 if (0) {
4099 if ($NEXT_TICK) {
4100 my $jitter = $TICK_START - $NEXT_TICK;
4101 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4102 debug "jitter $JITTER\n";#d#
4103 }
4104 }
4105}
4106
4107{
4108 # configure BDB
4109
4110 BDB::min_parallel 16;
4111 BDB::max_poll_reqs $TICK * 0.1;
4112 $AnyEvent::BDB::WATCHER->priority (1);
4113
4114 unless ($DB_ENV) {
4115 $DB_ENV = BDB::db_env_create;
4116 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4117 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4118 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4119 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4120 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4121
4122 cf::sync_job {
4123 eval {
4124 BDB::db_env_open
4125 $DB_ENV,
4126 $BDBDIR,
4127 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4128 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4129 0666;
4130
4131 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4132 };
4133
4134 cf::cleanup "db_env_open(db): $@" if $@;
4135 };
4136 }
4137
4138 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4139 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4140 };
4141 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4142 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4143 };
4144 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4145 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4146 };
4147}
4148
4149{
4150 # configure IO::AIO
4151
4152 IO::AIO::min_parallel 8;
4153 IO::AIO::max_poll_time $TICK * 0.1;
4154 undef $AnyEvent::AIO::WATCHER;
4155}
4156
4157our $_log_backtrace;
4158our $_log_backtrace_last;
4159
4160sub _log_backtrace {
4161 my ($msg, @addr) = @_;
4162
4163 $msg =~ s/\n$//;
4164
4165 if ($_log_backtrace_last eq $msg) {
4166 LOG llevInfo, "[ABT] $msg\n";
4167 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4168 # limit the # of concurrent backtraces
4169 } elsif ($_log_backtrace < 2) {
4170 $_log_backtrace_last = $msg;
4171 ++$_log_backtrace;
4172 my $perl_bt = Carp::longmess $msg;
4173 async {
4174 $Coro::current->{desc} = "abt $msg";
4175
4176 my @bt = fork_call {
4177 @addr = map { sprintf "%x", $_ } @addr;
4178 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4179 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4180 or die "addr2line: $!";
4181
4182 my @funcs;
4183 my @res = <$fh>;
4184 chomp for @res;
4185 while (@res) {
4186 my ($func, $line) = splice @res, 0, 2, ();
4187 push @funcs, "[$func] $line";
4188 }
4189
4190 @funcs
4191 };
4192
4193 LOG llevInfo, "[ABT] $perl_bt\n";
4194 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4195 LOG llevInfo, "[ABT] $_\n" for @bt;
4196 --$_log_backtrace;
4197 };
4198 } else {
4199 LOG llevInfo, "[ABT] $msg\n";
4200 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4201 }
4202}
4203
4204# load additional modules
4205require "cf/$_.pm" for @EXTRA_MODULES;
4206cf::_connect_to_perl_2;
4207
4208END { cf::emergency_save }
713 4209
7141 42101
715 4211

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