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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.555 by root, Wed Jun 30 01:32:56 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
28 64
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
31 69
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 140
57our %EXT_CORO; # coroutines bound to extensions 141# used to convert map paths into valid unix filenames by replacing / by ∕
142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
58 153
59binmode STDOUT; 154binmode STDOUT;
60binmode STDERR; 155binmode STDERR;
61 156
62# read virtual server time, if available 157# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
67} 162}
68 163
69mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 165
75# a special map that is always available 166mkdir $_
76our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
77our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 187
79############################################################################# 188#############################################################################
80 189
81=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
82 191
89=item $cf::RUNTIME 198=item $cf::RUNTIME
90 199
91The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 201every server tick.
93 202
94=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 206
96The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
98 211
99=item $cf::NOW 212=item $cf::NOW
100 213
101The time of the last (current) server tick. 214The time of the last (current) server tick.
102 215
103=item $cf::TICK 216=item $cf::TICK
104 217
105The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
106 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
107=item %cf::CFG 230=item %cf::CFG
108 231
109Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 233from wherever your confdir points to.
111 234
235=item cf::wait_for_tick, cf::wait_for_tick_begin
236
237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238returns directly I<after> the tick processing (and consequently, can only wake one thread
239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
257
112=back 258=back
113 259
114=cut 260=cut
115 261
116BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 269 my $msg = join "", @_;
119 utf8::encode $msg;
120 270
121 $msg .= "\n" 271 $msg .= "\n"
122 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
123 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
124 LOG llevError, $msg; 276 LOG llevWarn, $msg;
125 }; 277};
126} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
127 292
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 300
135# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 302# within the Safe compartment.
137for my $pkg (qw( 303for my $pkg (qw(
138 cf::global cf::attachable 304 cf::global cf::attachable
139 cf::object cf::object::player 305 cf::object cf::object::player
140 cf::client cf::player 306 cf::client cf::player
141 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
142 cf::map cf::party cf::region 309 cf::party cf::region
143)) { 310)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 312}
147 313
148$Event::DIED = sub { 314$EV::DIED = sub {
149 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
150}; 316};
151 317
152my %ext_pkg; 318#############################################################################
153my @exts;
154my @hook;
155 319
156=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
157 321
158=over 4 322=over 4
159 323
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 343 $d
180 } || "[unable to dump $_[0]: '$@']"; 344 } || "[unable to dump $_[0]: '$@']";
181} 345}
182 346
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
186 348
187Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
188 350
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
197 352
198Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
199 354
200=cut 355=cut
201 356
202sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
204 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
205} 403}
206 404
207=item cf::lock_wait $string 405=item cf::lock_wait $string
208 406
209Wait until the given lock is available. See cf::lock_acquire. 407Wait until the given lock is available. See cf::lock_acquire.
210 408
211=item my $lock = cf::lock_acquire $string 409=item my $lock = cf::lock_acquire $string
212 410
213Wait until the given lock is available and then acquires it and returns 411Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 413for example when the coroutine gets canceled), the lock is automatically
216returned. 414returned.
217 415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
218Lock names should begin with a unique identifier (for example, cf::map::find 419Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 420uses map_find and cf::map::load uses map_load).
220 421
221=cut 422=item $locked = cf::lock_active $string
222 423
223our %LOCK; 424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
224 429
225sub lock_wait($) { 430sub lock_wait($) {
226 my ($key) = @_; 431 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 432}
234 433
235sub lock_acquire($) { 434sub lock_acquire($) {
236 my ($key) = @_; 435 $LOCKS->guard ($_[0])
436}
237 437
238 # wait, to be sure we are not locked 438sub lock_active($) {
239 lock_wait $key; 439 $LOCKS->count ($_[0]) < 1
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247} 440}
248 441
249sub freeze_mainloop { 442sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 443 tick_inhibit_inc;
251 444
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 445 &Guard::guard (\&tick_inhibit_dec);
253 $TICK_WATCHER->stop; 446}
254 $guard 447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513};
514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
255} 528}
256 529
257=item cf::async { BLOCK } 530=item cf::async { BLOCK }
258 531
259Currently the same as Coro::async_pool, meaning you cannot use 532Currently the same as Coro::async_pool, meaning you cannot use
264 537
265BEGIN { *async = \&Coro::async_pool } 538BEGIN { *async = \&Coro::async_pool }
266 539
267=item cf::sync_job { BLOCK } 540=item cf::sync_job { BLOCK }
268 541
269The design of crossfire+ requires that the main coro ($Coro::main) is 542The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 543is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
272 546
273If it must be done, put the blocking parts into C<sync_job>. This will run 547If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 548the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 549server will be frozen during this time, so the block should either finish
276fast or be very important. 550fast or be very important.
278=cut 552=cut
279 553
280sub sync_job(&) { 554sub sync_job(&) {
281 my ($job) = @_; 555 my ($job) = @_;
282 556
283 if ($Coro::current == $Coro::main) { 557 if (in_main) {
558 my $time = AE::time;
559
284 # this is the main coro, too bad, we have to block 560 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 561 # till the operation succeeds, freezing the server :/
286 562
287 # TODO: use suspend/resume instead 563 #LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 564
289 my $freeze_guard = freeze_mainloop; 565 my $freeze_guard = freeze_mainloop;
290 566
291 my $busy = 1; 567 my $busy = 1;
292 my @res; 568 my @res;
293 569
294 (async { 570 (async {
571 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 572 @res = eval { $job->() };
296 warn $@ if $@; 573 error $@ if $@;
297 undef $busy; 574 undef $busy;
298 })->prio (Coro::PRIO_MAX); 575 })->prio (Coro::PRIO_MAX);
299 576
300 while ($busy) { 577 while ($busy) {
301 Coro::cede or Event::one_event; 578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
302 } 582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
303 588
304 wantarray ? @res : $res[0] 589 wantarray ? @res : $res[0]
305 } else { 590 } else {
306 # we are in another coroutine, how wonderful, everything just works 591 # we are in another coroutine, how wonderful, everything just works
307 592
309 } 594 }
310} 595}
311 596
312=item $coro = cf::async_ext { BLOCK } 597=item $coro = cf::async_ext { BLOCK }
313 598
314Like async, but this coro is automcatially being canceled when the 599Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 600extension calling this is being unloaded.
316 601
317=cut 602=cut
318 603
319sub async_ext(&) { 604sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 612 $EXT_CORO{$coro+0} = $coro;
328 613
329 $coro 614 $coro
330} 615}
331 616
332sub write_runtime { 617=item fork_call { }, @args
333 my $runtime = cf::localdir . "/runtime";
334 618
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 619Executes the given code block with the given arguments in a seperate
336 or return; 620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
337 623
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 624=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 625
342 aio_fsync $fh 626sub post_fork {
343 and return; 627 reset_signals;
628}
344 629
345 close $fh 630sub fork_call(&@) {
346 or return; 631 my ($cb, @args) = @_;
347 632
348 aio_rename "$runtime~", $runtime 633 # we seemingly have to make a local copy of the whole thing,
349 and return; 634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
350 636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643}
644
645sub objinfo {
351 1 646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 821}
353 822
354=back 823=back
355 824
356=cut 825=cut
357 826
358############################################################################# 827#############################################################################
359 828
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 829=head2 ATTACHABLE OBJECTS
483 830
484Many objects in crossfire are so-called attachable objects. That means you can 831Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 832attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 833to it. All such attachable objects support the following methods.
487 834
488In the following description, CLASS can be any of C<global>, C<object> 835In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 836C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 837Deliantra).
491 838
492=over 4 839=over 4
493 840
494=item $attachable->attach ($attachment, key => $value...) 841=item $attachable->attach ($attachment, key => $value...)
495 842
539=item cf::CLASS::attachment $name, ... 886=item cf::CLASS::attachment $name, ...
540 887
541Register an attachment by C<$name> through which attachable objects of the 888Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 889given CLASS can refer to this attachment.
543 890
544Some classes such as crossfire maps and objects can specify attachments 891Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 892that are attached at load/instantiate time, thus the need for a name.
546 893
547These calls expect any number of the following handler/hook descriptions: 894These calls expect any number of the following handler/hook descriptions:
548 895
549=over 4 896=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 956our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 957our @CB_MAP = ();
611 958
612my %attachment; 959my %attachment;
613 960
961sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965}
966
614sub _attach_cb($$$$) { 967sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 968 my ($registry, $event, $prio, $cb) = @_;
616 969
617 use sort 'stable'; 970 use sort 'stable';
618 971
652 $registry = $CB_TYPE[$object_type] ||= []; 1005 $registry = $CB_TYPE[$object_type] ||= [];
653 1006
654 } elsif ($type eq "subtype") { 1007 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 1008 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 1009 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 1011
659 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 1013 my $pkg = shift @arg;
661 1014
662 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
667 1020
668 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
669 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
670 1023
671 } elsif (ref $type) { 1024 } elsif (ref $type) {
672 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
673 1026
674 } else { 1027 } else {
675 shift @arg; 1028 shift @arg;
676 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
677 } 1030 }
678 } 1031 }
679} 1032}
680 1033
681sub _object_attach { 1034sub _object_attach {
691 _attach $registry, $klass, @attach; 1044 _attach $registry, $klass, @attach;
692 } 1045 }
693 1046
694 $obj->{$name} = \%arg; 1047 $obj->{$name} = \%arg;
695 } else { 1048 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 1049 info "object uses attachment '$name' which is not available, postponing.\n";
697 } 1050 }
698 1051
699 $obj->{_attachment}{$name} = undef; 1052 $obj->{_attachment}{$name} = undef;
700} 1053}
701 1054
703 if (ref $_[0]) { 1056 if (ref $_[0]) {
704 _object_attach @_; 1057 _object_attach @_;
705 } else { 1058 } else {
706 _attach shift->_attach_registry, @_; 1059 _attach shift->_attach_registry, @_;
707 } 1060 }
1061 _recalc_want;
708}; 1062};
709 1063
710# all those should be optimised 1064# all those should be optimised
711sub cf::attachable::detach { 1065sub cf::attachable::detach {
712 my ($obj, $name) = @_; 1066 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 1069 delete $obj->{_attachment}{$name};
716 reattach ($obj); 1070 reattach ($obj);
717 } else { 1071 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 1072 Carp::croak "cannot, currently, detach class attachments";
719 } 1073 }
1074 _recalc_want;
720}; 1075};
721 1076
722sub cf::attachable::attached { 1077sub cf::attachable::attached {
723 my ($obj, $name) = @_; 1078 my ($obj, $name) = @_;
724 1079
739 "; 1094 ";
740 die if $@; 1095 die if $@;
741} 1096}
742 1097
743our $override; 1098our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1100
746sub override { 1101sub override {
747 $override = 1; 1102 $override = 1;
748 @invoke_results = (); 1103 @INVOKE_RESULTS = (@_);
749} 1104}
750 1105
751sub do_invoke { 1106sub do_invoke {
752 my $event = shift; 1107 my $event = shift;
753 my $callbacks = shift; 1108 my $callbacks = shift;
754 1109
755 @invoke_results = (); 1110 @INVOKE_RESULTS = ();
756 1111
757 local $override; 1112 local $override;
758 1113
759 for (@$callbacks) { 1114 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
761 1116
762 if ($@) { 1117 if ($@) {
763 warn "$@";
764 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
765 override; 1119 override;
766 } 1120 }
767 1121
768 return 1 if $override; 1122 return 1 if $override;
769 } 1123 }
770 1124
771 0 1125 0
772} 1126}
773 1127
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1129
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1131
778Generate an object-specific event with the given arguments. 1132Generate an object-specific event with the given arguments.
779 1133
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1135removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1137
784=back 1138=back
785 1139
786=cut 1140=cut
787 1141
788############################################################################# 1142#############################################################################
789# object support 1143# object support
1144
1145sub _object_equal($$);
1146sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185}
790 1186
791sub reattach { 1187sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1188 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1193
795 my $registry = $obj->registry; 1194 my $registry = $obj->registry;
796 1195
797 @$registry = (); 1196 @$registry = ();
798 1197
803 for (@$attach) { 1202 for (@$attach) {
804 my ($klass, @attach) = @$_; 1203 my ($klass, @attach) = @$_;
805 _attach $registry, $klass, @attach; 1204 _attach $registry, $klass, @attach;
806 } 1205 }
807 } else { 1206 } else {
808 warn "object uses attachment '$name' that is not available, postponing.\n"; 1207 info "object uses attachment '$name' that is not available, postponing.\n";
809 } 1208 }
810 } 1209 }
811} 1210}
812 1211
813cf::attachable->attach ( 1212cf::attachable->attach (
814 prio => -1000000, 1213 prio => -1000000,
815 on_instantiate => sub { 1214 on_instantiate => sub {
816 my ($obj, $data) = @_; 1215 my ($obj, $data) = @_;
817 1216
818 $data = from_json $data; 1217 $data = decode_json $data;
819 1218
820 for (@$data) { 1219 for (@$data) {
821 my ($name, $args) = @$_; 1220 my ($name, $args) = @$_;
822 1221
823 $obj->attach ($name, %{$args || {} }); 1222 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1238sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1239 my ($filename, $rdata, $objs) = @_;
841 1240
842 sync_job { 1241 sync_job {
843 if (length $$rdata) { 1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1244 trace sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
846 1247
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1249 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
850 aio_fsync $fh; 1253 aio_fsync $fh;
1254 }
851 close $fh; 1255 aio_close $fh;
852 1256
853 if (@$objs) { 1257 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1259 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
858 aio_fsync $fh; 1264 aio_fsync $fh;
1265 }
859 close $fh; 1266 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1267 aio_rename "$filename.pst~", "$filename.pst";
861 } 1268 }
862 } else { 1269 } else {
863 aio_unlink "$filename.pst"; 1270 aio_unlink "$filename.pst";
864 } 1271 }
865 1272
866 aio_rename "$filename~", $filename; 1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
867 } else { 1277 } else {
868 warn "FATAL: $filename~: $!\n"; 1278 error "unable to save objects: $filename~: $!\n";
869 } 1279 }
870 } else { 1280 } else {
871 aio_unlink $filename; 1281 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1282 aio_unlink "$filename.pst";
873 } 1283 }
874 } 1284 };
875} 1285}
876 1286
877sub object_freezer_as_string { 1287sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1288 my ($rdata, $objs) = @_;
879 1289
891 or return; 1301 or return;
892 1302
893 unless (aio_stat "$filename.pst") { 1303 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1304 (aio_load "$filename.pst", $av) >= 0
895 or return; 1305 or return;
1306
896 $av = eval { (Storable::thaw $av)->{objs} }; 1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
897 } 1309 }
898 1310
1311 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1312 trace sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
901 return ($data, $av); 1316 ($data, $av)
902} 1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
903 1324
904############################################################################# 1325#############################################################################
905# command handling &c 1326# command handling &c
906 1327
907=item cf::register_command $name => \&callback($ob,$args); 1328=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1342}
922 1343
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1344=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1345
925Register a callbackf ro execution when the client sends an extcmd packet. 1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
926 1351
927If the callback returns something, it is sent back as if reply was being 1352If the callback returns something, it is sent back as if reply was being
928called. 1353called.
929 1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
930=cut 1366=cut
931 1367
932sub register_extcmd { 1368sub register_extcmd {
933 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
934 1370
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1371 $EXTCMD{$name} = $cb;
939} 1372}
1373
1374sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378}
1379
1380use File::Glob ();
940 1381
941cf::player->attach ( 1382cf::player->attach (
942 on_command => sub { 1383 on_unknown_command => sub {
943 my ($pl, $name, $params) = @_; 1384 my ($pl, $name, $params) = @_;
944 1385
945 my $cb = $COMMAND{$name} 1386 my $cb = $COMMAND{$name}
946 or return; 1387 or return;
947 1388
952 cf::override; 1393 cf::override;
953 }, 1394 },
954 on_extcmd => sub { 1395 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1396 my ($pl, $buf) = @_;
956 1397
957 my $msg = eval { from_json $buf }; 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1399
959 if (ref $msg) { 1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1408 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1409 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
965 } else { 1415 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1417 }
968 1418
969 cf::override; 1419 cf::override;
970 }, 1420 },
971); 1421);
972 1422
973sub register { 1423# "readahead" all extensions
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 1424sub cache_extensions {
980 my ($path) = @_; 1425 my $grp = IO::AIO::aio_group;
981 1426
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
983 my $base = $1; 1428 for (grep /\.ext$/, @{$_[0]}) {
984 my $pkg = $1; 1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 } 1430 }
1032 } 1431 };
1033 1432
1034 # remove extcmds 1433 $grp
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 1434}
1048 1435
1049sub load_extensions { 1436sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1050 for my $ext (<$LIBDIR/*.ext>) { 1442 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1443 next unless -r $path;
1052 eval { 1444
1053 load_extension $ext; 1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1054 1 1508 }
1055 } or warn "$ext not loaded: $@"; 1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1056 } 1519 };
1057} 1520}
1058 1521
1059############################################################################# 1522#############################################################################
1060# load/save/clean perl data associated with a map
1061 1523
1062*cf::mapsupport::on_clean = sub { 1524=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1525
1097=head2 CORE EXTENSIONS 1526=head2 CORE EXTENSIONS
1098 1527
1099Functions and methods that extend core crossfire objects. 1528Functions and methods that extend core deliantra objects.
1100 1529
1101=cut 1530=cut
1102 1531
1103package cf::player; 1532package cf::player;
1104 1533
1106 1535
1107=head3 cf::player 1536=head3 cf::player
1108 1537
1109=over 4 1538=over 4
1110 1539
1540=item cf::player::num_playing
1541
1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
1111=item cf::player::find $login 1554=item cf::player::find $login
1112 1555
1113Returns the given player object, loading it if necessary (might block). 1556Returns the given player object, loading it if necessary (might block).
1114 1557
1115=cut 1558=cut
1116 1559
1117sub playerdir($) { 1560sub playerdir($) {
1118 cf::localdir 1561 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1563}
1124 1564
1125sub path($) { 1565sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1567
1128 (playerdir $login) . "/$login.pl" 1568 (playerdir $login) . "/playerdata"
1129} 1569}
1130 1570
1131sub find_active($) { 1571sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1572 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1573 and $cf::PLAYER{$_[0]}->active
1136 1576
1137sub exists($) { 1577sub exists($) {
1138 my ($login) = @_; 1578 my ($login) = @_;
1139 1579
1140 $cf::PLAYER{$login} 1580 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1581 or !aio_stat path $login
1142} 1582}
1143 1583
1144sub find($) { 1584sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1585 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1586 my $login = $_[0];
1147 1587
1148 my $guard = cf::lock_acquire "user_find:$login"; 1588 my $guard = cf::lock_acquire "user_find:$login";
1149 1589
1150 $cf::PLAYER{$_[0]} || do { 1590 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1606 $cf::PLAYER{$login} = $pl
1154 } 1607 }
1155 } 1608 }
1156} 1609}
1610
1611cf::player->attach (
1612 on_load => sub {
1613 my ($pl, $path) = @_;
1614
1615 # restore slots saved in save, below
1616 my $slots = delete $pl->{_slots};
1617
1618 $pl->ob->current_weapon ($slots->[0]);
1619 $pl->combat_ob ($slots->[1]);
1620 $pl->ranged_ob ($slots->[2]);
1621 },
1622);
1157 1623
1158sub save($) { 1624sub save($) {
1159 my ($pl) = @_; 1625 my ($pl) = @_;
1160 1626
1161 return if $pl->{deny_save}; 1627 return if $pl->{deny_save};
1166 return if $pl->{deny_save}; 1632 return if $pl->{deny_save};
1167 1633
1168 aio_mkdir playerdir $pl, 0770; 1634 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1635 $pl->{last_save} = $cf::RUNTIME;
1170 1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1171 $pl->save_pl ($path); 1642 $pl->save_pl ($path);
1172 Coro::cede; 1643 cf::cede_to_tick;
1173} 1644}
1174 1645
1175sub new($) { 1646sub new($) {
1176 my ($login) = @_; 1647 my ($login) = @_;
1177 1648
1183 $cf::PLAYER{$login} = $self; 1654 $cf::PLAYER{$login} = $self;
1184 1655
1185 $self 1656 $self
1186} 1657}
1187 1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1188=item $pl->quit_character 1669=item $pl->quit_character
1189 1670
1190Nukes the player without looking back. If logged in, the connection will 1671Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1672be destroyed. May block for a long time.
1192 1673
1193=cut 1674=cut
1194 1675
1195sub quit_character { 1676sub quit_character {
1196 my ($pl) = @_; 1677 my ($pl) = @_;
1197 1678
1679 my $name = $pl->ob->name;
1680
1198 $pl->{deny_save} = 1; 1681 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1683
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1202 $pl->deactivate; 1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1204 $pl->ns->destroy if $pl->ns; 1691 $pl->ns->destroy if $pl->ns;
1205 1692
1206 my $path = playerdir $pl; 1693 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1695 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1696 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1211 IO::AIO::aio_rmtree $temp; 1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1212} 1719}
1213 1720
1214=item cf::player::list_logins 1721=item cf::player::list_logins
1215 1722
1216Returns am arrayref of all valid playernames in the system, can take a 1723Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1724while and may block, so not sync_job-capable, ever.
1218 1725
1219=cut 1726=cut
1220 1727
1221sub list_logins { 1728sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1729 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1730 or return [];
1224 1731
1225 my @logins; 1732 my @logins;
1226 1733
1227 for my $login (@$dirs) { 1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1231 1744
1232 utf8::decode $login; 1745 utf8::decode $login;
1233 push @logins, $login; 1746 push @logins, $login;
1234 } 1747 }
1235 1748
1236 \@logins 1749 \@logins
1237} 1750}
1238 1751
1239=item $player->maps 1752=item $player->maps
1240 1753
1754=item cf::player::maps $login
1755
1241Returns an arrayref of cf::path's of all maps that are private for this 1756Returns an arrayref of map paths that are private for this
1242player. May block. 1757player. May block.
1243 1758
1244=cut 1759=cut
1245 1760
1246sub maps($) { 1761sub maps($) {
1247 my ($pl) = @_; 1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1765
1249 my $files = aio_readdir playerdir $pl 1766 my $files = aio_readdir playerdir $pl
1250 or return; 1767 or return;
1251 1768
1252 my @paths; 1769 my @paths;
1253 1770
1254 for (@$files) { 1771 for (@$files) {
1255 utf8::decode $_; 1772 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1773 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1774 next unless /^$PATH_SEP/o;
1258 1775
1259 s/$PATH_SEP/\//g; 1776 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1777 }
1262 1778
1263 \@paths 1779 \@paths
1264} 1780}
1265 1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1786=item $player->ext_reply ($msgid, @msg)
1267 1787
1268Sends an ext reply to the player. 1788Sends an ext reply to the player.
1269 1789
1270=cut 1790=cut
1271 1791
1272sub ext_reply($$$%) { 1792sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1793 my ($self, $id, @msg) = @_;
1274 1794
1275 $msg{msgid} = $id; 1795 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1796}
1279 1797
1280package cf; 1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1811
1812=over 4
1813
1814=cut
1815
1816package cf::region;
1817
1818=item cf::region::find_by_path $path
1819
1820Tries to decuce the likely region for a map knowing only its path.
1821
1822=cut
1823
1824sub find_by_path($) {
1825 my ($path) = @_;
1826
1827 $path =~ s/^~[^\/]*//; # skip ~login
1828
1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1839}
1281 1840
1282=back 1841=back
1283
1284 1842
1285=head3 cf::map 1843=head3 cf::map
1286 1844
1287=over 4 1845=over 4
1288 1846
1291package cf::map; 1849package cf::map;
1292 1850
1293use Fcntl; 1851use Fcntl;
1294use Coro::AIO; 1852use Coro::AIO;
1295 1853
1854use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1296our $MAX_RESET = 3600; 1858our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1859our $DEFAULT_RESET = 3000;
1298 1860
1299sub generate_random_map { 1861sub generate_random_map {
1300 my ($path, $rmp) = @_; 1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1865
1302 # mit "rum" bekleckern, nicht 1866 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1867 $self->_create_random_map (
1304 $path, 1868 $rmp, $rmp->{total_map_hp},
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1869 (cf::region::find $rmp->{region})
1870 )
1316} 1871}
1317 1872
1318# and all this just because we cannot iterate over 1873=item cf::map->register ($regex, $prio)
1319# all maps in C++...
1320sub change_all_map_light {
1321 my ($change) = @_;
1322 1874
1323 $_->change_map_light ($change) 1875Register a handler for the map path matching the given regex at the
1324 for grep $_->outdoor, values %cf::MAP; 1876givne priority (higher is better, built-in handlers have priority 0, the
1325} 1877default).
1326 1878
1327sub try_load_header($) { 1879=cut
1880
1881sub register {
1882 my (undef, $regex, $prio) = @_;
1883 my $pkg = caller;
1884
1885 push @{"$pkg\::ISA"}, __PACKAGE__;
1886
1887 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1888}
1889
1890# also paths starting with '/'
1891$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1892
1893sub thawer_merge {
1894 my ($self, $merge) = @_;
1895
1896 # we have to keep some variables in memory intact
1897 local $self->{path};
1898 local $self->{load_path};
1899
1900 $self->SUPER::thawer_merge ($merge);
1901}
1902
1903sub normalise {
1328 my ($path) = @_; 1904 my ($path, $base) = @_;
1905
1906 $path = "$path"; # make sure it's a string
1907
1908 $path =~ s/\.map$//;
1909
1910 # map plan:
1911 #
1912 # /! non-realised random map exit (special hack!)
1913 # {... are special paths that are not being touched
1914 # ?xxx/... are special absolute paths
1915 # ?random/... random maps
1916 # /... normal maps
1917 # ~user/... per-player map of a specific user
1918
1919 $path =~ s/$PATH_SEP/\//go;
1920
1921 # treat it as relative path if it starts with
1922 # something that looks reasonable
1923 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1924 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1925
1926 $base =~ s{[^/]+/?$}{};
1927 $path = "$base/$path";
1928 }
1929
1930 for ($path) {
1931 redo if s{/\.?/}{/};
1932 redo if s{/[^/]+/\.\./}{/};
1933 }
1934
1935 $path
1936}
1937
1938sub new_from_path {
1939 my (undef, $path, $base) = @_;
1940
1941 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1942
1943 $path = normalise $path, $base;
1944
1945 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1946 if ($path =~ $EXT_MAP{$pkg}[1]) {
1947 my $self = bless cf::map::new, $pkg;
1948 $self->{path} = $path; $self->path ($path);
1949 $self->init; # pass $1 etc.
1950 return $self;
1951 }
1952 }
1953
1954 Carp::cluck "unable to resolve path '$path' (base '$base')";
1955 ()
1956}
1957
1958sub init {
1959 my ($self) = @_;
1960
1961 $self
1962}
1963
1964sub as_string {
1965 my ($self) = @_;
1966
1967 "$self->{path}"
1968}
1969
1970# the displayed name, this is a one way mapping
1971sub visible_name {
1972 &as_string
1973}
1974
1975# the original (read-only) location
1976sub load_path {
1977 my ($self) = @_;
1978
1979 "$MAPDIR/$self->{path}.map"
1980}
1981
1982# the temporary/swap location
1983sub save_path {
1984 my ($self) = @_;
1985
1986 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1987 "$TMPDIR/$path.map"
1988}
1989
1990# the unique path, undef == no special unique path
1991sub uniq_path {
1992 my ($self) = @_;
1993
1994 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1995 "$UNIQUEDIR/$path"
1996}
1997
1998sub decay_objects {
1999 my ($self) = @_;
2000
2001 return if $self->{deny_reset};
2002
2003 $self->do_decay_objects;
2004}
2005
2006sub unlink_save {
2007 my ($self) = @_;
2008
2009 utf8::encode (my $save = $self->save_path);
2010 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2011 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2012}
2013
2014sub load_header_from($) {
2015 my ($self, $path) = @_;
1329 2016
1330 utf8::encode $path; 2017 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 2018 my $f = new_from_file cf::object::thawer $path
1332 or return; 2019 or return;
1333 2020
1334 my $map = cf::map::new 2021 $self->_load_header ($f)
1335 or return; 2022 or return;
1336 2023
1337 # for better error messages only, will be overwritten 2024 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 2025 $f->resolve_delayed_derefs;
1339 2026
1340 $map->load_header ($path) 2027 $self->{load_path} = $path;
2028
2029 1
2030}
2031
2032sub load_header_orig {
2033 my ($self) = @_;
2034
2035 $self->load_header_from ($self->load_path)
2036}
2037
2038sub load_header_temp {
2039 my ($self) = @_;
2040
2041 $self->load_header_from ($self->save_path)
2042}
2043
2044sub prepare_temp {
2045 my ($self) = @_;
2046
2047 $self->last_access ((delete $self->{last_access})
2048 || $cf::RUNTIME); #d#
2049 # safety
2050 $self->{instantiate_time} = $cf::RUNTIME
2051 if $self->{instantiate_time} > $cf::RUNTIME;
2052}
2053
2054sub prepare_orig {
2055 my ($self) = @_;
2056
2057 $self->{load_original} = 1;
2058 $self->{instantiate_time} = $cf::RUNTIME;
2059 $self->last_access ($cf::RUNTIME);
2060 $self->instantiate;
2061}
2062
2063sub load_header {
2064 my ($self) = @_;
2065
2066 if ($self->load_header_temp) {
2067 $self->prepare_temp;
2068 } else {
2069 $self->load_header_orig
1341 or return; 2070 or return;
2071 $self->prepare_orig;
2072 }
1342 2073
1343 $map->{load_path} = $path; 2074 $self->{deny_reset} = 1
2075 if $self->no_reset;
1344 2076
1345 $map 2077 $self->default_region (cf::region::find_by_path $self->{path})
2078 unless $self->default_region;
2079
2080 1
1346} 2081}
1347 2082
1348sub find; 2083sub find;
1349sub find { 2084sub find {
1350 my ($path, $origin) = @_; 2085 my ($path, $origin) = @_;
1351 2086
1352 #warn "find<$path,$origin>\n";#d# 2087 cf::cede_to_tick;
1353 2088
1354 $path = new cf::path $path, $origin && $origin->path; 2089 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2090
1357 cf::lock_wait "map_find:$key"; 2091 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2092 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2093
1362 # do it the slow way 2094 $cf::MAP{$path} || do {
1363 my $map = try_load_header $path->save_path; 2095 my $map = new_from_path cf::map $path
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2096 or return;
1381 2097
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2098 $map->{last_save} = $cf::RUNTIME;
1394 2099
1395 Coro::cede; 2100 $map->load_header
2101 or return;
1396 2102
1397 if ($map->should_reset) { 2103 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2104 # doing this can freeze the server in a sync job, obviously
2105 #$cf::WAIT_FOR_TICK->wait;
2106 undef $guard2;
2107 undef $guard1;
1398 $map->reset; 2108 $map->reset;
1399 undef $guard;
1400 $map = find $path 2109 return find $path;
1401 or return;
1402 } 2110 }
1403 2111
1404 $cf::MAP{$key} = $map 2112 $cf::MAP{$path} = $map
1405 } 2113 }
1406} 2114}
2115
2116sub pre_load { }
2117#sub post_load { } # XS
1407 2118
1408sub load { 2119sub load {
1409 my ($self) = @_; 2120 my ($self) = @_;
1410 2121
2122 local $self->{deny_reset} = 1; # loading can take a long time
2123
1411 my $path = $self->{path}; 2124 my $path = $self->{path};
2125
2126 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2127 my $guard = cf::lock_acquire "map_data:$path";
1413 2128
2129 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2130 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2131
1416 $self->in_memory (cf::MAP_LOADING); 2132 $self->in_memory (cf::MAP_LOADING);
1417 2133
1418 $self->alloc; 2134 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2135
2136 $self->pre_load;
2137 cf::cede_to_tick;
2138
2139 my $f = new_from_file cf::object::thawer $self->{load_path};
2140 $f->skip_block;
2141 $self->_load_objects ($f)
1420 or return; 2142 or return;
1421 2143
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2144 $self->post_load_original
1423 if delete $self->{load_original}; 2145 if delete $self->{load_original};
1424 2146
1425 if (my $uniq = $path->uniq_path) { 2147 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2148 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2149 unless (aio_stat $uniq) {
2150 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2151 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2152 $self->_load_objects ($f);
2153 $f->resolve_delayed_derefs;
2154 }
1430 } 2155 }
1431 } 2156 }
1432 2157
1433 Coro::cede; 2158 $f->resolve_delayed_derefs;
1434 2159
2160 cf::cede_to_tick;
1435 # now do the right thing for maps 2161 # now do the right thing for maps
1436 $self->link_multipart_objects; 2162 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2163 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2164 unless $self->difficulty;
2165 cf::cede_to_tick;
2166
2167 unless ($self->{deny_activate}) {
2168 $self->decay_objects;
2169 $self->fix_auto_apply;
2170 $self->update_buttons;
2171 cf::cede_to_tick;
1448 $self->activate; 2172 $self->activate;
1449 } 2173 }
1450 2174
1451 Coro::cede; 2175 $self->{last_save} = $cf::RUNTIME;
2176 $self->last_access ($cf::RUNTIME);
1452 2177
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2178 $self->in_memory (cf::MAP_ACTIVE);
2179 }
2180
2181 $self->post_load;
2182
2183 1
2184}
2185
2186# customize the map for a given player, i.e.
2187# return the _real_ map. used by e.g. per-player
2188# maps to change the path to ~playername/mappath
2189sub customise_for {
2190 my ($self, $ob) = @_;
2191
2192 return find "~" . $ob->name . "/" . $self->{path}
2193 if $self->per_player;
2194
2195# return find "?party/" . $ob->name . "/" . $self->{path}
2196# if $self->per_party;
2197
2198 $self
2199}
2200
2201# find and load all maps in the 3x3 area around a map
2202sub load_neighbours {
2203 my ($map) = @_;
2204
2205 my @neigh; # diagonal neighbours
2206
2207 for (0 .. 3) {
2208 my $neigh = $map->tile_path ($_)
2209 or next;
2210 $neigh = find $neigh, $map
2211 or next;
2212 $neigh->load;
2213
2214 # now find the diagonal neighbours
2215 push @neigh,
2216 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2217 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2218 }
2219
2220 for (grep defined $_->[0], @neigh) {
2221 my ($path, $origin) = @$_;
2222 my $neigh = find $path, $origin
2223 or next;
2224 $neigh->load;
2225 }
1454} 2226}
1455 2227
1456sub find_sync { 2228sub find_sync {
1457 my ($path, $origin) = @_; 2229 my ($path, $origin) = @_;
1458 2230
1459 cf::sync_job { cf::map::find $path, $origin } 2231 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2232 if $Coro::current == $Coro::main;
2233
2234 find $path, $origin
1460} 2235}
1461 2236
1462sub do_load_sync { 2237sub do_load_sync {
1463 my ($map) = @_; 2238 my ($map) = @_;
1464 2239
1465 cf::sync_job { $map->load }; 2240 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2241 if $Coro::current == $Coro::main;
2242
2243 $map->load;
2244}
2245
2246our %MAP_PREFETCH;
2247our $MAP_PREFETCHER = undef;
2248
2249sub find_async {
2250 my ($path, $origin, $load) = @_;
2251
2252 $path = normalise $path, $origin && $origin->{path};
2253
2254 if (my $map = $cf::MAP{$path}) {
2255 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2256 }
2257
2258 $MAP_PREFETCH{$path} |= $load;
2259
2260 $MAP_PREFETCHER ||= cf::async {
2261 $Coro::current->{desc} = "map prefetcher";
2262
2263 while (%MAP_PREFETCH) {
2264 while (my ($k, $v) = each %MAP_PREFETCH) {
2265 if (my $map = find $k) {
2266 $map->load if $v;
2267 }
2268
2269 delete $MAP_PREFETCH{$k};
2270 }
2271 }
2272 undef $MAP_PREFETCHER;
2273 };
2274 $MAP_PREFETCHER->prio (6);
2275
2276 ()
2277}
2278
2279# common code, used by both ->save and ->swapout
2280sub _save {
2281 my ($self) = @_;
2282
2283 $self->{last_save} = $cf::RUNTIME;
2284
2285 return unless $self->dirty;
2286
2287 my $save = $self->save_path; utf8::encode $save;
2288 my $uniq = $self->uniq_path; utf8::encode $uniq;
2289
2290 $self->{load_path} = $save;
2291
2292 return if $self->{deny_save};
2293
2294 local $self->{last_access} = $self->last_access;#d#
2295
2296 cf::async {
2297 $Coro::current->{desc} = "map player save";
2298 $_->contr->save for $self->players;
2299 };
2300
2301 cf::get_slot 0.02;
2302
2303 if ($uniq) {
2304 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2305 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2306 } else {
2307 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2308 }
1466} 2309}
1467 2310
1468sub save { 2311sub save {
1469 my ($self) = @_; 2312 my ($self) = @_;
1470 2313
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2314 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2315
1473 $self->{last_save} = $cf::RUNTIME; 2316 $self->_save;
1474
1475 return unless $self->dirty;
1476
1477 my $save = $self->{path}->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1479
1480 $self->{load_path} = $save;
1481
1482 return if $self->{deny_save};
1483
1484 local $self->{last_access} = $self->last_access;#d#
1485
1486 cf::async {
1487 $_->contr->save for $self->players;
1488 };
1489
1490 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES);
1493 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 }
1496} 2317}
1497 2318
1498sub swap_out { 2319sub swap_out {
1499 my ($self) = @_; 2320 my ($self) = @_;
1500 2321
1501 # save first because save cedes
1502 $self->save;
1503
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2323
2324 return if $self->in_memory != cf::MAP_ACTIVE;
2325 return if $self->{deny_save};
1506 return if $self->players; 2326 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save};
1509 2327
2328 # first deactivate the map and "unlink" it from the core
2329 $self->deactivate;
2330 $_->clear_links_to ($self) for values %cf::MAP;
2331 $self->in_memory (cf::MAP_SWAPPED);
2332
2333 # then atomically save
2334 $self->_save;
2335
2336 # then free the map
1510 $self->clear; 2337 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2338}
1513 2339
1514sub reset_at { 2340sub reset_at {
1515 my ($self) = @_; 2341 my ($self) = @_;
1516 2342
1517 # TODO: safety, remove and allow resettable per-player maps 2343 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2344 return 1e99 if $self->{deny_reset};
1520 2345
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2346 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2347 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2348
1528 my ($self) = @_; 2353 my ($self) = @_;
1529 2354
1530 $self->reset_at <= $cf::RUNTIME 2355 $self->reset_at <= $cf::RUNTIME
1531} 2356}
1532 2357
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2358sub reset {
1555 my ($self) = @_; 2359 my ($self) = @_;
1556 2360
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2361 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2362
1559 return if $self->players; 2363 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2364
1562 warn "resetting map ", $self->path;#d# 2365 cf::trace "resetting map ", $self->path, "\n";
2366
2367 $self->in_memory (cf::MAP_SWAPPED);
2368
2369 # need to save uniques path
2370 unless ($self->{deny_save}) {
2371 my $uniq = $self->uniq_path; utf8::encode $uniq;
2372
2373 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2374 if $uniq;
2375 }
1563 2376
1564 delete $cf::MAP{$self->path}; 2377 delete $cf::MAP{$self->path};
1565 2378
2379 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2380 $_->clear_links_to ($self) for values %cf::MAP;
2381 $self->clear;
1567 2382
1568 $self->unlink_save; 2383 $self->unlink_save;
1569 $self->destroy; 2384 $self->destroy;
1570} 2385}
1571 2386
1572my $nuke_counter = "aaaa"; 2387my $nuke_counter = "aaaa";
1573 2388
1574sub nuke { 2389sub nuke {
1575 my ($self) = @_; 2390 my ($self) = @_;
1576 2391
2392 {
2393 my $lock = cf::lock_acquire "map_data:$self->{path}";
2394
2395 delete $cf::MAP{$self->path};
2396
2397 $self->unlink_save;
2398
2399 bless $self, "cf::map::wrap";
2400 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2401 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2402 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2403 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2404
2405 $cf::MAP{$self->path} = $self;
2406 }
2407
1580 $self->reset; # polite request, might not happen 2408 $self->reset; # polite request, might not happen
1581} 2409}
1582 2410
1583sub customise_for { 2411=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2412
1586 if ($map->per_player) { 2413Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2414maps. May block.
2415
2416=cut
2417
2418sub tmp_maps() {
1588 } 2419 [
1589 2420 map {
1590 $map 2421 utf8::decode $_;
2422 /\.map$/
2423 ? normalise $_
2424 : ()
2425 } @{ aio_readdir $TMPDIR or [] }
2426 ]
1591} 2427}
1592 2428
1593sub emergency_save { 2429=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2430
1596 warn "enter emergency perl save\n"; 2431Returns an arrayref with all map paths of currently instantiated and saved
2432random maps. May block.
1597 2433
1598 cf::sync_job { 2434=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2435
1603 warn "begin emergency map save\n"; 2436sub random_maps() {
1604 $_->save for values %cf::MAP; 2437 [
1605 warn "end emergency map save\n"; 2438 map {
2439 utf8::decode $_;
2440 /\.map$/
2441 ? normalise "?random/$_"
2442 : ()
2443 } @{ aio_readdir $RANDOMDIR or [] }
2444 ]
2445}
2446
2447=item cf::map::unique_maps
2448
2449Returns an arrayref of paths of all shared maps that have
2450instantiated unique items. May block.
2451
2452=cut
2453
2454sub unique_maps() {
2455 [
2456 map {
2457 utf8::decode $_;
2458 s/\.map$//; # TODO future compatibility hack
2459 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2460 ? ()
2461 : normalise $_
2462 } @{ aio_readdir $UNIQUEDIR or [] }
2463 ]
2464}
2465
2466=item cf::map::static_maps
2467
2468Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2469file in the shared directory excluding F</styles> and F</editor>). May
2470block.
2471
2472=cut
2473
2474sub static_maps() {
2475 my @dirs = "";
2476 my @maps;
2477
2478 while (@dirs) {
2479 my $dir = shift @dirs;
2480
2481 next if $dir eq "/styles" || $dir eq "/editor";
2482
2483 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2484 or return;
2485
2486 for (@$files) {
2487 s/\.map$// or next;
2488 utf8::decode $_;
2489 push @maps, "$dir/$_";
2490 }
2491
2492 push @dirs, map "$dir/$_", @$dirs;
1606 }; 2493 }
1607 2494
1608 warn "leave emergency perl save\n"; 2495 \@maps
2496}
2497
2498=back
2499
2500=head3 cf::object
2501
2502=cut
2503
2504package cf::object;
2505
2506=over 4
2507
2508=item $ob->inv_recursive
2509
2510Returns the inventory of the object I<and> their inventories, recursively,
2511but I<not> the object itself.
2512
2513=cut
2514
2515sub inv_recursive_;
2516sub inv_recursive_ {
2517 map { $_, inv_recursive_ $_->inv } @_
2518}
2519
2520sub inv_recursive {
2521 inv_recursive_ inv $_[0]
2522}
2523
2524=item $ref = $ob->ref
2525
2526Creates and returns a persistent reference to an object that can be stored as a string.
2527
2528=item $ob = cf::object::deref ($refstring)
2529
2530returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2531even if the object actually exists. May block.
2532
2533=cut
2534
2535sub deref {
2536 my ($ref) = @_;
2537
2538 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2539 my ($uuid, $name) = ($1, $2);
2540 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2541 or return;
2542 $pl->ob->uuid eq $uuid
2543 or return;
2544
2545 $pl->ob
2546 } else {
2547 warn "$ref: cannot resolve object reference\n";
2548 undef
2549 }
1609} 2550}
1610 2551
1611package cf; 2552package cf;
1612 2553
1613=back 2554=back
1614
1615 2555
1616=head3 cf::object::player 2556=head3 cf::object::player
1617 2557
1618=over 4 2558=over 4
1619 2559
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2562Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2563can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2564dialogue with the given NPC character.
1625 2565
1626=cut 2566=cut
2567
2568our $SAY_CHANNEL = {
2569 id => "say",
2570 title => "Map",
2571 reply => "say ",
2572 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2573};
2574
2575our $CHAT_CHANNEL = {
2576 id => "chat",
2577 title => "Chat",
2578 reply => "chat ",
2579 tooltip => "Player chat and shouts, global to the server.",
2580};
1627 2581
1628# rough implementation of a future "reply" method that works 2582# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2583# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2584#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2585sub cf::object::player::reply($$$;$) {
1633 2587
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2588 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2589
1636 if ($self->{record_replies}) { 2590 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2591 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2592
1638 } else { 2593 } else {
2594 my $pl = $self->contr;
2595
2596 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2597 my $dialog = $pl->{npc_dialog};
2598 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2599
2600 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2601 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2602 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2603 }
1641 } 2604 }
2605}
2606
2607=item $object->send_msg ($channel, $msg, $color, [extra...])
2608
2609=cut
2610
2611sub cf::object::send_msg {
2612 my $pl = shift->contr
2613 or return;
2614 $pl->send_msg (@_);
1642} 2615}
1643 2616
1644=item $player_object->may ("access") 2617=item $player_object->may ("access")
1645 2618
1646Returns wether the given player is authorized to access resource "access" 2619Returns wether the given player is authorized to access resource "access"
1659 2632
1660=item $player_object->enter_link 2633=item $player_object->enter_link
1661 2634
1662Freezes the player and moves him/her to a special map (C<{link}>). 2635Freezes the player and moves him/her to a special map (C<{link}>).
1663 2636
1664The player should be reaosnably safe there for short amounts of time. You 2637The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2638for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2639though, as the player cannot control the character while it is on the link
2640map.
2641
2642Will never block.
1666 2643
1667=item $player_object->leave_link ($map, $x, $y) 2644=item $player_object->leave_link ($map, $x, $y)
1668 2645
1669Moves the player out of the specila link map onto the given map. If the 2646Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2647map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2648to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2649fails, to the emergency map position.
1673 2650
1674Might block. 2651Might block.
1675 2652
1676=cut 2653=cut
2654
2655sub link_map {
2656 unless ($LINK_MAP) {
2657 $LINK_MAP = cf::map::find "{link}"
2658 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2659 $LINK_MAP->load;
2660 }
2661
2662 $LINK_MAP
2663}
1677 2664
1678sub cf::object::player::enter_link { 2665sub cf::object::player::enter_link {
1679 my ($self) = @_; 2666 my ($self) = @_;
1680 2667
1681 $self->deactivate_recursive; 2668 $self->deactivate_recursive;
1682 2669
1683 return if $self->map == $LINK_MAP; 2670 ++$self->{_link_recursion};
2671
2672 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2673
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2674 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2675 if $self->map && $self->map->{path} ne "{link}";
1687 2676
1688 $self->enter_map ($LINK_MAP, 20, 20); 2677 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1689} 2678}
1690 2679
1691sub cf::object::player::leave_link { 2680sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2681 my ($self, $map, $x, $y) = @_;
2682
2683 return unless $self->contr->active;
1693 2684
1694 my $link_pos = delete $self->{_link_pos}; 2685 my $link_pos = delete $self->{_link_pos};
1695 2686
1696 unless ($map) { 2687 unless ($map) {
1697 # restore original map position 2688 # restore original map position
1708 ($x, $y) = (-1, -1) 2699 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y); 2700 unless (defined $x) && (defined $y);
1710 2701
1711 # use -1 or undef as default coordinates, not 0, 0 2702 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2703 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2704 if $x <= 0 && $y <= 0;
1714 2705
1715 $map->load; 2706 $map->load;
2707 $map->load_neighbours;
1716 2708
1717 return unless $self->contr->active; 2709 return unless $self->contr->active;
2710
2711 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2712 if ($self->enter_map ($map, $x, $y)) {
2713 # entering was successful
2714 delete $self->{_link_recursion};
2715 # only activate afterwards, to support waiting in hooks
1718 $self->activate_recursive; 2716 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720}
1721
1722cf::player->attach (
1723 on_logout => sub {
1724 my ($pl) = @_;
1725
1726 # abort map switching before logout
1727 if ($pl->ob->{_link_pos}) {
1728 cf::sync_job {
1729 $pl->ob->leave_link
1730 };
1731 }
1732 }, 2717 }
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2718
1736 # try to abort aborted map switching on player login :) 2719}
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2720
1754=item $player_object->goto ($path, $x, $y) 2721=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1755 2722
2723Moves the player to the given map-path and coordinates by first freezing
2724her, loading and preparing them map, calling the provided $check callback
2725that has to return the map if sucecssful, and then unfreezes the player on
2726the new (success) or old (failed) map position. In either case, $done will
2727be called at the end of this process.
2728
2729Note that $check will be called with a potentially non-loaded map, so if
2730it needs a loaded map it has to call C<< ->load >>.
2731
1756=cut 2732=cut
2733
2734our $GOTOGEN;
1757 2735
1758sub cf::object::player::goto { 2736sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2737 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2738
1761 $path = new cf::path $path; 2739 if ($self->{_link_recursion} >= $MAX_LINKS) {
1762 $path ne "/" or Carp::cluck ("oy");#d# 2740 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2741 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2742 ($path, $x, $y) = @$EMERGENCY_POSITION;
2743 }
2744
2745 # do generation counting so two concurrent goto's will be executed in-order
2746 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2747
1764 $self->enter_link; 2748 $self->enter_link;
1765 2749
1766 (async { 2750 (async {
1767 my $map = cf::map::find $path->as_string; 2751 $Coro::current->{desc} = "player::goto $path $x $y";
2752
2753 # *tag paths override both path and x|y
2754 if ($path =~ /^\*(.*)$/) {
2755 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2756 my $ob = $obs[rand @obs];
2757
2758 # see if we actually can go there
2759 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2760 $ob = $obs[rand @obs];
2761 } else {
2762 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2763 }
2764 # else put us there anyways for now #d#
2765
2766 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2767 } else {
2768 ($path, $x, $y) = (undef, undef, undef);
2769 }
2770 }
2771
2772 my $map = eval {
2773 my $map = defined $path ? cf::map::find $path : undef;
2774
2775 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2776 $map = $map->customise_for ($self);
1769 2777 $map = $check->($map, $x, $y, $self) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2778 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2779 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2780 }
1774 2781
2782 $map
2783 };
2784
2785 if ($@) {
2786 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2787 LOG llevError | logBacktrace, Carp::longmess $@;
2788 }
2789
2790 if ($gen == $self->{_goto_generation}) {
2791 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2792 $self->leave_link ($map, $x, $y);
2793 }
2794
2795 $done->($self) if $done;
1776 })->prio (1); 2796 })->prio (1);
1777} 2797}
1778 2798
1779=item $player_object->enter_exit ($exit_object) 2799=item $player_object->enter_exit ($exit_object)
1780 2800
1782 2802
1783sub parse_random_map_params { 2803sub parse_random_map_params {
1784 my ($spec) = @_; 2804 my ($spec) = @_;
1785 2805
1786 my $rmp = { # defaults 2806 my $rmp = { # defaults
1787 xsize => 10, 2807 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2808 ysize => (cf::rndm 15, 40),
2809 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2810 #layout => string,
1789 }; 2811 };
1790 2812
1791 for (split /\n/, $spec) { 2813 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2814 my ($k, $v) = split /\s+/, $_, 2;
1793 2815
1805 # that depends on the exit object 2827 # that depends on the exit object
1806 2828
1807 my $rmp = parse_random_map_params $exit->msg; 2829 my $rmp = parse_random_map_params $exit->msg;
1808 2830
1809 if ($exit->map) { 2831 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2832 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2833 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2834 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2835 $rmp->{origin_y} = $exit->y;
2836
2837 $exit->map->touch;
1814 } 2838 }
1815 2839
1816 $rmp->{random_seed} ||= $exit->random_seed; 2840 $rmp->{random_seed} ||= $exit->random_seed;
1817 2841
1818 my $data = cf::to_json $rmp; 2842 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2843 my $md5 = Digest::MD5::md5_hex $data;
2844 my $meta = "$RANDOMDIR/$md5.meta";
1820 2845
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2846 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2847 aio_write $fh, 0, (length $data), $data, 0;
2848 undef $fh;
2849 aio_rename "$meta~", $meta;
1823 2850
2851 my $slaying = "?random/$md5";
2852
2853 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2854 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2855 $exit->msg (undef);
2856 }
1826 } 2857 }
1827} 2858}
1828 2859
1829sub cf::object::player::enter_exit { 2860sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2861 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2863 return unless $self->type == cf::PLAYER;
1833 2864
1834 $self->enter_link; 2865 $self->enter_link;
1835 2866
1836 (async { 2867 (async {
1837 $self->deactivate_recursive; # just to be sure 2868 $Coro::current->{desc} = "enter_exit";
2869
1838 unless (eval { 2870 unless (eval {
2871 $self->deactivate_recursive; # just to be sure
2872
2873 # random map handling
2874 {
2875 my $guard = cf::lock_acquire "exit_prepare:$exit";
2876
1839 prepare_random_map $exit 2877 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2878 if $exit->slaying eq "/!";
2879 }
1841 2880
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2881 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2882 my $x = $exit->stats->hp;
2883 my $y = $exit->stats->sp;
1844 2884
2885 $self->goto ($map, $x, $y);
2886
2887 # if exit is damned, update players death & WoR home-position
2888 $self->contr->savebed ($map, $x, $y)
2889 if $exit->flag (cf::FLAG_DAMNED);
2890
1845 1; 2891 1
1846 }) { 2892 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2893 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 2894 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2895 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2896 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2897
1852 warn "ERROR in enter_exit: $@"; 2898 error "ERROR in enter_exit: $@";
1853 $self->leave_link; 2899 $self->leave_link;
1854 } 2900 }
1855 })->prio (1); 2901 })->prio (1);
1856} 2902}
1857 2903
1868 2914
1869sub cf::client::send_drawinfo { 2915sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2916 my ($self, $text, $flags) = @_;
1871 2917
1872 utf8::encode $text; 2918 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2919 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2920}
1875 2921
2922=item $client->send_big_packet ($pkt)
2923
2924Like C<send_packet>, but tries to compress large packets, and fragments
2925them as required.
2926
2927=cut
2928
2929our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2930
2931sub cf::client::send_big_packet {
2932 my ($self, $pkt) = @_;
2933
2934 # try lzf for large packets
2935 $pkt = "lzf " . Compress::LZF::compress $pkt
2936 if 1024 <= length $pkt and $self->{can_lzf};
2937
2938 # split very large packets
2939 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2940 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2941 $pkt = "frag";
2942 }
2943
2944 $self->send_packet ($pkt);
2945}
2946
2947=item $client->send_msg ($channel, $msg, $color, [extra...])
2948
2949Send a drawinfo or msg packet to the client, formatting the msg for the
2950client if neccessary. C<$type> should be a string identifying the type of
2951the message, with C<log> being the default. If C<$color> is negative, suppress
2952the message unless the client supports the msg packet.
2953
2954=cut
2955
2956# non-persistent channels (usually the info channel)
2957our %CHANNEL = (
2958 "c/motd" => {
2959 id => "infobox",
2960 title => "MOTD",
2961 reply => undef,
2962 tooltip => "The message of the day",
2963 },
2964 "c/identify" => {
2965 id => "infobox",
2966 title => "Identify",
2967 reply => undef,
2968 tooltip => "Items recently identified",
2969 },
2970 "c/examine" => {
2971 id => "infobox",
2972 title => "Examine",
2973 reply => undef,
2974 tooltip => "Signs and other items you examined",
2975 },
2976 "c/shopinfo" => {
2977 id => "infobox",
2978 title => "Shop Info",
2979 reply => undef,
2980 tooltip => "What your bargaining skill tells you about the shop",
2981 },
2982 "c/book" => {
2983 id => "infobox",
2984 title => "Book",
2985 reply => undef,
2986 tooltip => "The contents of a note or book",
2987 },
2988 "c/lookat" => {
2989 id => "infobox",
2990 title => "Look",
2991 reply => undef,
2992 tooltip => "What you saw there",
2993 },
2994 "c/who" => {
2995 id => "infobox",
2996 title => "Players",
2997 reply => undef,
2998 tooltip => "Shows players who are currently online",
2999 },
3000 "c/body" => {
3001 id => "infobox",
3002 title => "Body Parts",
3003 reply => undef,
3004 tooltip => "Shows which body parts you posess and are available",
3005 },
3006 "c/statistics" => {
3007 id => "infobox",
3008 title => "Statistics",
3009 reply => undef,
3010 tooltip => "Shows your primary statistics",
3011 },
3012 "c/skills" => {
3013 id => "infobox",
3014 title => "Skills",
3015 reply => undef,
3016 tooltip => "Shows your experience per skill and item power",
3017 },
3018 "c/shopitems" => {
3019 id => "infobox",
3020 title => "Shop Items",
3021 reply => undef,
3022 tooltip => "Shows the items currently for sale in this shop",
3023 },
3024 "c/resistances" => {
3025 id => "infobox",
3026 title => "Resistances",
3027 reply => undef,
3028 tooltip => "Shows your resistances",
3029 },
3030 "c/pets" => {
3031 id => "infobox",
3032 title => "Pets",
3033 reply => undef,
3034 tooltip => "Shows information abotu your pets/a specific pet",
3035 },
3036 "c/perceiveself" => {
3037 id => "infobox",
3038 title => "Perceive Self",
3039 reply => undef,
3040 tooltip => "You gained detailed knowledge about yourself",
3041 },
3042 "c/uptime" => {
3043 id => "infobox",
3044 title => "Uptime",
3045 reply => undef,
3046 tooltip => "How long the server has been running since last restart",
3047 },
3048 "c/mapinfo" => {
3049 id => "infobox",
3050 title => "Map Info",
3051 reply => undef,
3052 tooltip => "Information related to the maps",
3053 },
3054 "c/party" => {
3055 id => "party",
3056 title => "Party",
3057 reply => "gsay ",
3058 tooltip => "Messages and chat related to your party",
3059 },
3060 "c/death" => {
3061 id => "death",
3062 title => "Death",
3063 reply => undef,
3064 tooltip => "Reason for and more info about your most recent death",
3065 },
3066 "c/say" => $SAY_CHANNEL,
3067 "c/chat" => $CHAT_CHANNEL,
3068);
3069
3070sub cf::client::send_msg {
3071 my ($self, $channel, $msg, $color, @extra) = @_;
3072
3073 $msg = $self->pl->expand_cfpod ($msg)
3074 unless $color & cf::NDI_VERBATIM;
3075
3076 $color &= cf::NDI_CLIENT_MASK; # just in case...
3077
3078 # check predefined channels, for the benefit of C
3079 if ($CHANNEL{$channel}) {
3080 $channel = $CHANNEL{$channel};
3081
3082 $self->ext_msg (channel_info => $channel);
3083 $channel = $channel->{id};
3084
3085 } elsif (ref $channel) {
3086 # send meta info to client, if not yet sent
3087 unless (exists $self->{channel}{$channel->{id}}) {
3088 $self->{channel}{$channel->{id}} = $channel;
3089 $self->ext_msg (channel_info => $channel);
3090 }
3091
3092 $channel = $channel->{id};
3093 }
3094
3095 return unless @extra || length $msg;
3096
3097 # default colour, mask it out
3098 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3099 if $color & cf::NDI_DEF;
3100
3101 my $pkt = "msg "
3102 . $self->{json_coder}->encode (
3103 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3104 );
3105
3106 $self->send_big_packet ($pkt);
3107}
3108
3109=item $client->ext_msg ($type, @msg)
3110
3111Sends an ext event to the client.
3112
3113=cut
3114
3115sub cf::client::ext_msg($$@) {
3116 my ($self, $type, @msg) = @_;
3117
3118 if ($self->extcmd == 2) {
3119 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3120 } elsif ($self->extcmd == 1) { # TODO: remove
3121 push @msg, msgtype => "event_$type";
3122 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3123 }
3124}
3125
3126=item $client->ext_reply ($msgid, @msg)
3127
3128Sends an ext reply to the client.
3129
3130=cut
3131
3132sub cf::client::ext_reply($$@) {
3133 my ($self, $id, @msg) = @_;
3134
3135 if ($self->extcmd == 2) {
3136 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3137 } elsif ($self->extcmd == 1) {
3138 #TODO: version 1, remove
3139 unshift @msg, msgtype => "reply", msgid => $id;
3140 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3141 }
3142}
1876 3143
1877=item $success = $client->query ($flags, "text", \&cb) 3144=item $success = $client->query ($flags, "text", \&cb)
1878 3145
1879Queues a query to the client, calling the given callback with 3146Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3147the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3148C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 3149
1883Queries can fail, so check the return code. Or don't, as queries will become 3150Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 3151become reliable at some point in the future.
1885 3152
1886=cut 3153=cut
1887 3154
1888sub cf::client::query { 3155sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 3156 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 3164 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3165 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 3166
1900 $self->send_packet ($self->{query_queue}[0][0]) 3167 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 3168 if @{ $self->{query_queue} } == 1;
3169
3170 1
1902} 3171}
1903 3172
1904cf::client->attach ( 3173cf::client->attach (
3174 on_connect => sub {
3175 my ($ns) = @_;
3176
3177 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3178 },
1905 on_reply => sub { 3179 on_reply => sub {
1906 my ($ns, $msg) = @_; 3180 my ($ns, $msg) = @_;
1907 3181
1908 # this weird shuffling is so that direct followup queries 3182 # this weird shuffling is so that direct followup queries
1909 # get handled first 3183 # get handled first
1910 my $queue = delete $ns->{query_queue} 3184 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3185 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3186
1913 (shift @$queue)->[1]->($msg); 3187 (shift @$queue)->[1]->($msg);
3188 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3189
1915 push @{ $ns->{query_queue} }, @$queue; 3190 push @{ $ns->{query_queue} }, @$queue;
1916 3191
1917 if (@{ $ns->{query_queue} } == @$queue) { 3192 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3193 if (@$queue) {
1920 } else { 3195 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3196 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3197 }
1923 } 3198 }
1924 }, 3199 },
3200 on_exticmd => sub {
3201 my ($ns, $buf) = @_;
3202
3203 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3204
3205 if (ref $msg) {
3206 my ($type, $reply, @payload) =
3207 "ARRAY" eq ref $msg
3208 ? @$msg
3209 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3210
3211 my @reply;
3212
3213 if (my $cb = $EXTICMD{$type}) {
3214 @reply = $cb->($ns, @payload);
3215 }
3216
3217 $ns->ext_reply ($reply, @reply)
3218 if $reply;
3219
3220 } else {
3221 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3222 }
3223
3224 cf::override;
3225 },
1925); 3226);
1926 3227
1927=item $client->async (\&cb) 3228=item $client->async (\&cb)
1928 3229
1929Create a new coroutine, running the specified callback. The coroutine will 3230Create a new coroutine, running the specified callback. The coroutine will
1945 3246
1946 $coro 3247 $coro
1947} 3248}
1948 3249
1949cf::client->attach ( 3250cf::client->attach (
1950 on_destroy => sub { 3251 on_client_destroy => sub {
1951 my ($ns) = @_; 3252 my ($ns) = @_;
1952 3253
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3254 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 }, 3255 },
1955); 3256);
1970our $safe = new Safe "safe"; 3271our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3272our $safe_hole = new Safe::Hole;
1972 3273
1973$SIG{FPE} = 'IGNORE'; 3274$SIG{FPE} = 'IGNORE';
1974 3275
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3276$safe->permit_only (Opcode::opset qw(
3277 :base_core :base_mem :base_orig :base_math :base_loop
3278 grepstart grepwhile mapstart mapwhile
3279 sort time
3280));
1976 3281
1977# here we export the classes and methods available to script code 3282# here we export the classes and methods available to script code
1978 3283
1979=pod 3284=pod
1980 3285
1981The following fucntions and emthods are available within a safe environment: 3286The following functions and methods are available within a safe environment:
1982 3287
1983 cf::object contr pay_amount pay_player map 3288 cf::object
3289 contr pay_amount pay_player map x y force_find force_add destroy
3290 insert remove name archname title slaying race decrease split
3291 value
3292
1984 cf::object::player player 3293 cf::object::player
1985 cf::player peaceful 3294 player
1986 cf::map trigger 3295
3296 cf::player
3297 peaceful
3298
3299 cf::map
3300 trigger
1987 3301
1988=cut 3302=cut
1989 3303
1990for ( 3304for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3305 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3306 insert remove inv nrof name archname title slaying race
3307 decrease split destroy change_exp value msg lore send_msg)],
1992 ["cf::object::player" => qw(player)], 3308 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3309 ["cf::player" => qw(peaceful send_msg)],
1994 ["cf::map" => qw(trigger)], 3310 ["cf::map" => qw(trigger)],
1995) { 3311) {
1996 no strict 'refs';
1997 my ($pkg, @funs) = @$_; 3312 my ($pkg, @funs) = @$_;
1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3313 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1999 for @funs; 3314 for @funs;
2000} 3315}
2001 3316
2016 3331
2017 my $qcode = $code; 3332 my $qcode = $code;
2018 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3333 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2019 $qcode =~ s/\n/\\n/g; 3334 $qcode =~ s/\n/\\n/g;
2020 3335
3336 %vars = (_dummy => 0) unless %vars;
3337
3338 my @res;
2021 local $_; 3339 local $_;
2022 local @safe::cf::_safe_eval_args = values %vars;
2023 3340
2024 my $eval = 3341 my $eval =
2025 "do {\n" 3342 "do {\n"
2026 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3343 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2027 . "#line 0 \"{$qcode}\"\n" 3344 . "#line 0 \"{$qcode}\"\n"
2028 . $code 3345 . $code
2029 . "\n}" 3346 . "\n}"
2030 ; 3347 ;
2031 3348
3349 if ($CFG{safe_eval}) {
2032 sub_generation_inc; 3350 sub_generation_inc;
3351 local @safe::cf::_safe_eval_args = values %vars;
2033 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3352 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2034 sub_generation_inc; 3353 sub_generation_inc;
3354 } else {
3355 local @cf::_safe_eval_args = values %vars;
3356 @res = wantarray ? eval eval : scalar eval $eval;
3357 }
2035 3358
2036 if ($@) { 3359 if ($@) {
2037 warn "$@"; 3360 warn "$@",
2038 warn "while executing safe code '$code'\n"; 3361 "while executing safe code '$code'\n",
2039 warn "with arguments " . (join " ", %vars) . "\n"; 3362 "with arguments " . (join " ", %vars) . "\n";
2040 } 3363 }
2041 3364
2042 wantarray ? @res : $res[0] 3365 wantarray ? @res : $res[0]
2043} 3366}
2044 3367
2058=cut 3381=cut
2059 3382
2060sub register_script_function { 3383sub register_script_function {
2061 my ($fun, $cb) = @_; 3384 my ($fun, $cb) = @_;
2062 3385
2063 no strict 'refs'; 3386 $fun = "safe::$fun" if $CFG{safe_eval};
2064 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3387 *$fun = $safe_hole->wrap ($cb);
2065} 3388}
2066 3389
2067=back 3390=back
2068 3391
2069=cut 3392=cut
2070 3393
2071############################################################################# 3394#############################################################################
3395# the server's init and main functions
2072 3396
2073=head2 EXTENSION DATABASE SUPPORT 3397sub load_facedata($) {
3398 my ($path) = @_;
2074 3399
2075Crossfire maintains a very simple database for extension use. It can 3400 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3401 # for this (global event?)
2077excludes objects. 3402 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3403
2079The parameter C<$family> should best start with the name of the extension 3404 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3405
2082=over 4 3406 trace "loading facedata from $path\n";
2083 3407
2084=item $hashref = cf::db_get $family 3408 0 < aio_load $path, my $facedata
3409 or die "$path: $!";
2085 3410
2086Return a hashref for use by the extension C<$family>, which can be 3411 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3412
2090=item $value = cf::db_get $family => $key 3413 $facedata->{version} == 2
3414 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3415
2092Returns a single value from the database 3416 # patch in the exptable
2093 3417 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2094=item cf::db_put $family => $hashref 3418 $facedata->{resource}{"res/exp_table"} = {
2095 3419 type => FT_RSRC,
2096Stores the given family hashref into the database. Updates are delayed, if 3420 data => $exp_table,
2097you want the data to be synced to disk immediately, use C<cf::db_sync>. 3421 hash => (Digest::MD5::md5 $exp_table),
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3422 };
3423 cf::cede_to_tick;
2145 3424
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3425 {
3426 my $faces = $facedata->{faceinfo};
2150 3427
2151 sub db_get($;$) { 3428 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3429 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3430
2157 sub db_put($$;$) { 3431 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3432 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3433 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2160 } else { 3434 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3435
2166 cf::global->attach ( 3436 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3437 }
2171 );
2172}
2173 3438
2174############################################################################# 3439 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3440 next unless $info->{smooth};
2176 3441
2177sub cfg_load { 3442 my $idx = cf::face::find $face
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3443 or next;
2179 or return;
2180 3444
2181 local $/; 3445 if (my $smooth = cf::face::find $info->{smooth}) {
2182 *CFG = YAML::Syck::Load <$fh>; 3446 cf::face::set_smooth $idx, $smooth;
3447 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3448 } else {
3449 error "smooth face '$info->{smooth}' not found for face '$face'";
3450 }
2183 3451
3452 cf::cede_to_tick;
3453 }
3454 }
3455
3456 {
3457 my $anims = $facedata->{animinfo};
3458
3459 while (my ($anim, $info) = each %$anims) {
3460 cf::anim::set $anim, $info->{frames}, $info->{facings};
3461 cf::cede_to_tick;
3462 }
3463
3464 cf::anim::invalidate_all; # d'oh
3465 }
3466
3467 {
3468 my $res = $facedata->{resource};
3469
3470 while (my ($name, $info) = each %$res) {
3471 if (defined $info->{type}) {
3472 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3473
3474 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3475 cf::face::set_type $idx, $info->{type};
3476 } else {
3477 $RESOURCE{$name} = $info; # unused
3478 }
3479
3480 cf::cede_to_tick;
3481 }
3482 }
3483
3484 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3485
3486 1
3487}
3488
3489register_exticmd fx_want => sub {
3490 my ($ns, $want) = @_;
3491
3492 while (my ($k, $v) = each %$want) {
3493 $ns->fx_want ($k, $v);
3494 }
3495};
3496
3497sub load_resource_file($) {
3498 my $guard = lock_acquire "load_resource_file";
3499
3500 my $status = load_resource_file_ $_[0];
3501 get_slot 0.1, 100;
3502 cf::arch::commit_load;
3503
3504 $status
3505}
3506
3507sub reload_regions {
3508 # HACK to clear player env face cache, we need some signal framework
3509 # for this (global event?)
3510 %ext::player_env::MUSIC_FACE_CACHE = ();
3511
3512 load_resource_file "$MAPDIR/regions"
3513 or die "unable to load regions file\n";
3514
3515 for (cf::region::list) {
3516 $_->{match} = qr/$_->{match}/
3517 if exists $_->{match};
3518 }
3519}
3520
3521sub reload_facedata {
3522 load_facedata "$DATADIR/facedata"
3523 or die "unable to load facedata\n";
3524}
3525
3526sub reload_archetypes {
3527 load_resource_file "$DATADIR/archetypes"
3528 or die "unable to load archetypes\n";
3529}
3530
3531sub reload_treasures {
3532 load_resource_file "$DATADIR/treasures"
3533 or die "unable to load treasurelists\n";
3534}
3535
3536sub reload_sound {
3537 trace "loading sound config from $DATADIR/sound\n";
3538
3539 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3540 or die "$DATADIR/sound $!";
3541
3542 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3543
3544 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3545 my $sound = $soundconf->{compat}[$_]
3546 or next;
3547
3548 my $face = cf::face::find "sound/$sound->[1]";
3549 cf::sound::set $sound->[0] => $face;
3550 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3551 }
3552
3553 while (my ($k, $v) = each %{$soundconf->{event}}) {
3554 my $face = cf::face::find "sound/$v";
3555 cf::sound::set $k => $face;
3556 }
3557}
3558
3559sub reload_resources {
3560 trace "reloading resource files...\n";
3561
3562 reload_exp_table;
3563 reload_materials;
3564 reload_facedata;
3565 reload_sound;
3566 reload_archetypes;
3567 reload_regions;
3568 reload_treasures;
3569
3570 trace "finished reloading resource files\n";
3571}
3572
3573sub reload_config {
3574 trace "reloading config file...\n";
3575
3576 0 < aio_load "$CONFDIR/config", my $config
3577 or die "$CONFDIR/config: $!";
3578
3579 utf8::decode $config;
3580 *CFG = yaml_load $config;
3581
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3582 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2185 3583
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3584 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3585 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2188 3586
2189 if (exists $CFG{mlockall}) { 3587 if (exists $CFG{mlockall}) {
2193 }; 3591 };
2194 warn $@ if $@; 3592 warn $@ if $@;
2195 } 3593 }
2196} 3594}
2197 3595
3596sub pidfile() {
3597 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3598 or die "$PIDFILE: $!";
3599 flock $fh, &Fcntl::LOCK_EX
3600 or die "$PIDFILE: flock: $!";
3601 $fh
3602}
3603
3604# make sure only one server instance is running at any one time
3605sub atomic {
3606 my $fh = pidfile;
3607
3608 my $pid = <$fh>;
3609 kill 9, $pid if $pid > 0;
3610
3611 seek $fh, 0, 0;
3612 print $fh $$;
3613}
3614
3615sub main_loop {
3616 trace "EV::loop starting\n";
3617 if (1) {
3618 EV::loop;
3619 }
3620 trace "EV::loop returned\n";
3621 goto &main_loop unless $REALLY_UNLOOP;
3622}
3623
2198sub main { 3624sub main {
3625 cf::init_globals; # initialise logging
3626
3627 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3628 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3629 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3630 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3631
3632 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3633
2199 # we must not ever block the main coroutine 3634 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3635 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3636 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3637 (async {
3638 $Coro::current->{desc} = "IDLE BUG HANDLER";
3639 EV::loop EV::LOOP_ONESHOT;
3640 })->prio (Coro::PRIO_MAX);
2203 }; 3641 };
2204 3642
2205 cfg_load; 3643 evthread_start IO::AIO::poll_fileno;
2206 db_load; 3644
3645 cf::sync_job {
3646 cf::incloader::init ();
3647
3648 cf::init_anim;
3649 cf::init_attackmess;
3650 cf::init_dynamic;
3651
3652 cf::load_settings;
3653
3654 reload_resources;
3655 reload_config;
3656 db_init;
3657
3658 cf::init_uuid;
3659 cf::init_signals;
3660 cf::init_skills;
3661
3662 cf::init_beforeplay;
3663
3664 atomic;
3665
2207 load_extensions; 3666 load_extensions;
2208 Event::loop; 3667
3668 utime time, time, $RUNTIMEFILE;
3669
3670 # no (long-running) fork's whatsoever before this point(!)
3671 use POSIX ();
3672 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3673
3674 cf::_post_init 0;
3675 };
3676
3677 cf::object::thawer::errors_are_fatal 0;
3678 info "parse errors in files are no longer fatal from this point on.\n";
3679
3680 my $free_main; $free_main = EV::idle sub {
3681 undef $free_main;
3682 undef &main; # free gobs of memory :)
3683 };
3684
3685 goto &main_loop;
2209} 3686}
2210 3687
2211############################################################################# 3688#############################################################################
2212# initialisation 3689# initialisation and cleanup
2213 3690
3691# install some emergency cleanup handlers
3692BEGIN {
3693 our %SIGWATCHER = ();
3694 for my $signal (qw(INT HUP TERM)) {
3695 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3696 cf::cleanup "SIG$signal";
3697 };
3698 }
3699}
3700
3701sub write_runtime_sync {
3702 my $t0 = AE::time;
3703
3704 # first touch the runtime file to show we are still running:
3705 # the fsync below can take a very very long time.
3706
3707 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3708
3709 my $guard = cf::lock_acquire "write_runtime";
3710
3711 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3712 or return;
3713
3714 my $value = $cf::RUNTIME + 90 + 10;
3715 # 10 is the runtime save interval, for a monotonic clock
3716 # 60 allows for the watchdog to kill the server.
3717
3718 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3719 and return;
3720
3721 # always fsync - this file is important
3722 aio_fsync $fh
3723 and return;
3724
3725 # touch it again to show we are up-to-date
3726 aio_utime $fh, undef, undef;
3727
3728 close $fh
3729 or return;
3730
3731 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3732 and return;
3733
3734 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3735
3736 1
3737}
3738
3739our $uuid_lock;
3740our $uuid_skip;
3741
3742sub write_uuid_sync($) {
3743 $uuid_skip ||= $_[0];
3744
3745 return if $uuid_lock;
3746 local $uuid_lock = 1;
3747
3748 my $uuid = "$LOCALDIR/uuid";
3749
3750 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3751 or return;
3752
3753 my $value = uuid_seq uuid_cur;
3754
3755 unless ($value) {
3756 info "cowardly refusing to write zero uuid value!\n";
3757 return;
3758 }
3759
3760 my $value = uuid_str $value + $uuid_skip;
3761 $uuid_skip = 0;
3762
3763 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3764 and return;
3765
3766 # always fsync - this file is important
3767 aio_fsync $fh
3768 and return;
3769
3770 close $fh
3771 or return;
3772
3773 aio_rename "$uuid~", $uuid
3774 and return;
3775
3776 trace "uuid file written ($value).\n";
3777
3778 1
3779
3780}
3781
3782sub write_uuid($$) {
3783 my ($skip, $sync) = @_;
3784
3785 $sync ? write_uuid_sync $skip
3786 : async { write_uuid_sync $skip };
3787}
3788
3789sub emergency_save() {
3790 my $freeze_guard = cf::freeze_mainloop;
3791
3792 info "emergency_perl_save: enter\n";
3793
3794 # this is a trade-off: we want to be very quick here, so
3795 # save all maps without fsync, and later call a global sync
3796 # (which in turn might be very very slow)
3797 local $USE_FSYNC = 0;
3798
3799 cf::sync_job {
3800 cf::write_runtime_sync; # external watchdog should not bark
3801
3802 # use a peculiar iteration method to avoid tripping on perl
3803 # refcount bugs in for. also avoids problems with players
3804 # and maps saved/destroyed asynchronously.
3805 info "emergency_perl_save: begin player save\n";
3806 for my $login (keys %cf::PLAYER) {
3807 my $pl = $cf::PLAYER{$login} or next;
3808 $pl->valid or next;
3809 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3810 $pl->save;
3811 }
3812 info "emergency_perl_save: end player save\n";
3813
3814 cf::write_runtime_sync; # external watchdog should not bark
3815
3816 info "emergency_perl_save: begin map save\n";
3817 for my $path (keys %cf::MAP) {
3818 my $map = $cf::MAP{$path} or next;
3819 $map->valid or next;
3820 $map->save;
3821 }
3822 info "emergency_perl_save: end map save\n";
3823
3824 cf::write_runtime_sync; # external watchdog should not bark
3825
3826 info "emergency_perl_save: begin database checkpoint\n";
3827 BDB::db_env_txn_checkpoint $DB_ENV;
3828 info "emergency_perl_save: end database checkpoint\n";
3829
3830 info "emergency_perl_save: begin write uuid\n";
3831 write_uuid_sync 1;
3832 info "emergency_perl_save: end write uuid\n";
3833
3834 cf::write_runtime_sync; # external watchdog should not bark
3835
3836 trace "emergency_perl_save: syncing database to disk";
3837 BDB::db_env_txn_checkpoint $DB_ENV;
3838
3839 info "emergency_perl_save: starting sync\n";
3840 IO::AIO::aio_sync sub {
3841 info "emergency_perl_save: finished sync\n";
3842 };
3843
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 trace "emergency_perl_save: flushing outstanding aio requests";
3847 while (IO::AIO::nreqs || BDB::nreqs) {
3848 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3849 }
3850
3851 cf::write_runtime_sync; # external watchdog should not bark
3852 };
3853
3854 info "emergency_perl_save: leave\n";
3855}
3856
3857sub post_cleanup {
3858 my ($make_core) = @_;
3859
3860 IO::AIO::flush;
3861
3862 error Carp::longmess "post_cleanup backtrace"
3863 if $make_core;
3864
3865 my $fh = pidfile;
3866 unlink $PIDFILE if <$fh> == $$;
3867}
3868
3869# a safer delete_package, copied from Symbol
3870sub clear_package($) {
3871 my $pkg = shift;
3872
3873 # expand to full symbol table name if needed
3874 unless ($pkg =~ /^main::.*::$/) {
3875 $pkg = "main$pkg" if $pkg =~ /^::/;
3876 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3877 $pkg .= '::' unless $pkg =~ /::$/;
3878 }
3879
3880 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3881 my $stem_symtab = *{$stem}{HASH};
3882
3883 defined $stem_symtab and exists $stem_symtab->{$leaf}
3884 or return;
3885
3886 # clear all symbols
3887 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3888 for my $name (keys %$leaf_symtab) {
3889 _gv_clear *{"$pkg$name"};
3890# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3891 }
3892}
3893
2214sub reload() { 3894sub do_reload_perl() {
2215 # can/must only be called in main 3895 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3896 unless (in_main) {
2217 warn "can only reload from main coroutine\n"; 3897 error "can only reload from main coroutine";
2218 return; 3898 return;
2219 } 3899 }
2220 3900
2221 warn "reloading..."; 3901 return if $RELOAD++;
2222 3902
2223 my $guard = freeze_mainloop; 3903 my $t1 = AE::time;
3904
3905 while ($RELOAD) {
3906 cf::get_slot 0.1, -1, "reload_perl";
3907 info "perl_reload: reloading...";
3908
3909 trace "perl_reload: entering sync_job";
3910
3911 cf::sync_job {
2224 cf::emergency_save; 3912 #cf::emergency_save;
2225 3913
2226 eval { 3914 trace "perl_reload: cancelling all extension coros";
2227 # if anything goes wrong in here, we should simply crash as we already saved
2228
2229 # cancel all watchers
2230 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO; 3915 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3916 %EXT_CORO = ();
2237 3917
2238 # unload all extensions 3918 trace "perl_reload: removing commands";
2239 for (@exts) { 3919 %COMMAND = ();
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243 3920
2244 # unload all modules loaded from $LIBDIR 3921 trace "perl_reload: removing ext/exti commands";
2245 while (my ($k, $v) = each %INC) { 3922 %EXTCMD = ();
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3923 %EXTICMD = ();
2247 3924
2248 warn "removing <$k>"; 3925 trace "perl_reload: unloading/nuking all extensions";
2249 delete $INC{$k}; 3926 for my $pkg (@EXTS) {
3927 trace "... unloading $pkg";
2250 3928
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) { 3929 if (my $cb = $pkg->can ("unload")) {
3930 eval {
2255 $cb->(); 3931 $cb->($pkg);
3932 1
3933 } or error "$pkg unloaded, but with errors: $@";
3934 }
3935
3936 trace "... clearing $pkg";
3937 clear_package $pkg;
2256 } 3938 }
2257 3939
2258 Symbol::delete_package $k; 3940 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3941 while (my ($k, $v) = each %INC) {
3942 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3943
3944 trace "... unloading $k";
3945 delete $INC{$k};
3946
3947 $k =~ s/\.pm$//;
3948 $k =~ s/\//::/g;
3949
3950 if (my $cb = $k->can ("unload_module")) {
3951 $cb->();
3952 }
3953
3954 clear_package $k;
2259 } 3955 }
2260 3956
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3957 trace "perl_reload: getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3958 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3960
2269 # remove register_script_function callbacks 3961 trace "perl_reload: unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 3962 delete $INC{"cf.pm"};
3963 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2274 3964
2275 # don't, removes xs symbols, too, 3965 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3966 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3967 #clear_package __PACKAGE__;
2278 3968
2279 # reload cf.pm 3969 info "perl_reload: unload completed, starting to reload now";
2280 warn "reloading cf.pm"; 3970
3971 trace "perl_reload: reloading cf.pm";
2281 require cf; 3972 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3973 cf::_connect_to_perl_1;
2283 3974
2284 # load config and database again 3975 trace "perl_reload: loading config and database again";
2285 cf::cfg_load; 3976 cf::reload_config;
2286 cf::db_load;
2287 3977
2288 # load extensions 3978 trace "perl_reload: loading extensions";
2289 warn "load extensions";
2290 cf::load_extensions; 3979 cf::load_extensions;
2291 3980
2292 # reattach attachments to objects 3981 if ($REATTACH_ON_RELOAD) {
2293 warn "reattach"; 3982 trace "perl_reload: reattaching attachments to objects/players";
2294 _global_reattach; 3983 _global_reattach; # objects, sockets
3984 trace "perl_reload: reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3985 reattach $_ for values %MAP;
3986 trace "perl_reload: reattaching attachments to players";
3987 reattach $_ for values %PLAYER;
3988 }
3989
3990 cf::_post_init 1;
3991
3992 trace "perl_reload: leaving sync_job";
3993
3994 1
3995 } or do {
3996 error $@;
3997 cf::cleanup "perl_reload: error, exiting.";
3998 };
3999
4000 --$RELOAD;
4001 }
4002
4003 $t1 = AE::time - $t1;
4004 info "perl_reload: completed in ${t1}s\n";
4005};
4006
4007our $RELOAD_WATCHER; # used only during reload
4008
4009sub reload_perl() {
4010 # doing reload synchronously and two reloads happen back-to-back,
4011 # coro crashes during coro_state_free->destroy here.
4012
4013 $RELOAD_WATCHER ||= cf::async {
4014 Coro::AIO::aio_wait cache_extensions;
4015
4016 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4017 do_reload_perl;
4018 undef $RELOAD_WATCHER;
4019 };
2296 }; 4020 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 4021}
2349
2350register "<global>", __PACKAGE__;
2351 4022
2352register_command "reload" => sub { 4023register_command "reload" => sub {
2353 my ($who, $arg) = @_; 4024 my ($who, $arg) = @_;
2354 4025
2355 if ($who->flag (FLAG_WIZ)) { 4026 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 4027 $who->message ("reloading server.");
4028 async {
4029 $Coro::current->{desc} = "perl_reload";
4030 reload_perl;
4031 };
2359 } 4032 }
2360}; 4033};
2361 4034
2362unshift @INC, $LIBDIR; 4035#############################################################################
2363 4036
2364$TICK_WATCHER = Event->timer ( 4037my $bug_warning = 0;
2365 reentrant => 0, 4038
2366 prio => 0, 4039our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 4040our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 4041
2369 cb => sub { 4042sub wait_for_tick() {
4043 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4044
4045 my $signal = new Coro::Signal;
4046 push @WAIT_FOR_TICK, $signal;
4047 $signal->wait;
4048}
4049
4050sub wait_for_tick_begin() {
4051 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4052
4053 my $signal = new Coro::Signal;
4054 push @WAIT_FOR_TICK_BEGIN, $signal;
4055 $signal->wait;
4056}
4057
4058sub tick {
4059 if ($Coro::current != $Coro::main) {
4060 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4061 unless ++$bug_warning > 10;
4062 return;
4063 }
4064
2370 cf::server_tick; # one server iteration 4065 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 4066
2374 # if we are delayed by four ticks or more, skip them all 4067 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 4068
2377 $TICK_WATCHER->at ($NEXT_TICK); 4069 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2378 $TICK_WATCHER->start; 4070 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2379 }, 4071 Coro::async_pool {
2380); 4072 $Coro::current->{desc} = "runtime saver";
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 4073 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 4074 or error "ERROR: unable to write runtime file: $!";
2400 })->(); 4075 };
2401 }, 4076 }
2402); 4077
4078 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4079 $sig->send;
4080 }
4081 while (my $sig = shift @WAIT_FOR_TICK) {
4082 $sig->send;
4083 }
4084
4085 $LOAD = ($NOW - $TICK_START) / $TICK;
4086 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4087
4088 if (0) {
4089 if ($NEXT_TICK) {
4090 my $jitter = $TICK_START - $NEXT_TICK;
4091 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4092 debug "jitter $JITTER\n";#d#
4093 }
4094 }
4095}
4096
4097{
4098 # configure BDB
4099
4100 BDB::min_parallel 16;
4101 BDB::max_poll_reqs $TICK * 0.1;
4102 $AnyEvent::BDB::WATCHER->priority (1);
4103
4104 unless ($DB_ENV) {
4105 $DB_ENV = BDB::db_env_create;
4106 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4107 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4108 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4109 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4110 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4111
4112 cf::sync_job {
4113 eval {
4114 BDB::db_env_open
4115 $DB_ENV,
4116 $BDBDIR,
4117 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4118 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4119 0666;
4120
4121 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4122 };
4123
4124 cf::cleanup "db_env_open(db): $@" if $@;
4125 };
4126 }
4127
4128 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4129 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4130 };
4131 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4132 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4133 };
4134 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4135 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4136 };
4137}
4138
4139{
4140 # configure IO::AIO
4141
4142 IO::AIO::min_parallel 8;
4143 IO::AIO::max_poll_time $TICK * 0.1;
4144 undef $AnyEvent::AIO::WATCHER;
4145}
4146
4147our $_log_backtrace;
4148our $_log_backtrace_last;
4149
4150sub _log_backtrace {
4151 my ($msg, @addr) = @_;
4152
4153 $msg =~ s/\n$//;
4154
4155 if ($_log_backtrace_last eq $msg) {
4156 LOG llevInfo, "[ABT] $msg\n";
4157 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4158 # limit the # of concurrent backtraces
4159 } elsif ($_log_backtrace < 2) {
4160 $_log_backtrace_last = $msg;
4161 ++$_log_backtrace;
4162 my $perl_bt = Carp::longmess $msg;
4163 async {
4164 $Coro::current->{desc} = "abt $msg";
4165
4166 my @bt = fork_call {
4167 @addr = map { sprintf "%x", $_ } @addr;
4168 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4169 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4170 or die "addr2line: $!";
4171
4172 my @funcs;
4173 my @res = <$fh>;
4174 chomp for @res;
4175 while (@res) {
4176 my ($func, $line) = splice @res, 0, 2, ();
4177 push @funcs, "[$func] $line";
4178 }
4179
4180 @funcs
4181 };
4182
4183 LOG llevInfo, "[ABT] $perl_bt\n";
4184 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4185 LOG llevInfo, "[ABT] $_\n" for @bt;
4186 --$_log_backtrace;
4187 };
4188 } else {
4189 LOG llevInfo, "[ABT] $msg\n";
4190 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4191 }
4192}
4193
4194# load additional modules
4195require "cf/$_.pm" for @EXTRA_MODULES;
4196cf::_connect_to_perl_2;
2403 4197
2404END { cf::emergency_save } 4198END { cf::emergency_save }
2405 4199
24061 42001
2407 4201

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