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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.165 by root, Fri Jan 12 22:09:22 2007 UTC vs.
Revision 1.558 by root, Tue Oct 5 22:35:30 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 121our $NEXT_TICK;
50our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
51 130
52our %CFG; 131our %CFG;
53 132
54our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 134our $RUNTIME;
135our $NOW;
56 136
57our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 140
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
64 153
65binmode STDOUT; 154binmode STDOUT;
66binmode STDERR; 155binmode STDERR;
67 156
68# read virtual server time, if available 157# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
73} 162}
74 163
75mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 165
81# a special map that is always available 166mkdir $_
82our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
83our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
84 187
85############################################################################# 188#############################################################################
86 189
87=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
88 191
95=item $cf::RUNTIME 198=item $cf::RUNTIME
96 199
97The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 201every server tick.
99 202
100=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 206
102The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
104 211
105=item $cf::NOW 212=item $cf::NOW
106 213
107The time of the last (current) server tick. 214The time of the last (current) server tick.
108 215
109=item $cf::TICK 216=item $cf::TICK
110 217
111The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
112 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
113=item %cf::CFG 230=item %cf::CFG
114 231
115Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 233from wherever your confdir points to.
117 234
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
119 236
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one thread
122processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
124 257
125=back 258=back
126 259
127=cut 260=cut
128 261
129BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
130 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
131 my $msg = join "", @_; 269 my $msg = join "", @_;
132 utf8::encode $msg;
133 270
134 $msg .= "\n" 271 $msg .= "\n"
135 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
136 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
137 LOG llevError, $msg; 276 LOG llevWarn, $msg;
138 }; 277};
139} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
140 292
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 300
148# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 302# within the Safe compartment.
150for my $pkg (qw( 303for my $pkg (qw(
151 cf::global cf::attachable 304 cf::global cf::attachable
152 cf::object cf::object::player 305 cf::object cf::object::player
153 cf::client cf::player 306 cf::client cf::player
154 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
155 cf::map cf::party cf::region 309 cf::party cf::region
156)) { 310)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 312}
160 313
161$Event::DIED = sub { 314$EV::DIED = sub {
162 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
163}; 316};
317
318#############################################################################
164 319
165=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
166 321
167=over 4 322=over 4
168 323
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 343 $d
189 } || "[unable to dump $_[0]: '$@']"; 344 } || "[unable to dump $_[0]: '$@']";
190} 345}
191 346
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
195 348
196Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
197 350
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
206 352
207Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
208 354
209=cut 355=cut
210 356
211sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
213 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
214} 403}
215 404
216=item cf::lock_wait $string 405=item cf::lock_wait $string
217 406
218Wait until the given lock is available. See cf::lock_acquire. 407Wait until the given lock is available. See cf::lock_acquire.
219 408
220=item my $lock = cf::lock_acquire $string 409=item my $lock = cf::lock_acquire $string
221 410
222Wait until the given lock is available and then acquires it and returns 411Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 413for example when the coroutine gets canceled), the lock is automatically
225returned. 414returned.
226 415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
227Lock names should begin with a unique identifier (for example, cf::map::find 419Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 420uses map_find and cf::map::load uses map_load).
229 421
230=cut 422=item $locked = cf::lock_active $string
231 423
232our %LOCK; 424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
233 429
234sub lock_wait($) { 430sub lock_wait($) {
235 my ($key) = @_; 431 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 432}
243 433
244sub lock_acquire($) { 434sub lock_acquire($) {
245 my ($key) = @_; 435 $LOCKS->guard ($_[0])
436}
246 437
247 # wait, to be sure we are not locked 438sub lock_active($) {
248 lock_wait $key; 439 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 440}
257 441
258sub freeze_mainloop { 442sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 443 tick_inhibit_inc;
260 444
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 445 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 446}
263 $guard 447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513};
514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
264} 528}
265 529
266=item cf::async { BLOCK } 530=item cf::async { BLOCK }
267 531
268Currently the same as Coro::async_pool, meaning you cannot use 532Currently the same as Coro::async_pool, meaning you cannot use
273 537
274BEGIN { *async = \&Coro::async_pool } 538BEGIN { *async = \&Coro::async_pool }
275 539
276=item cf::sync_job { BLOCK } 540=item cf::sync_job { BLOCK }
277 541
278The design of crossfire+ requires that the main coro ($Coro::main) is 542The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 543is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
281 546
282If it must be done, put the blocking parts into C<sync_job>. This will run 547If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 548the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 549server will be frozen during this time, so the block should either finish
285fast or be very important. 550fast or be very important.
287=cut 552=cut
288 553
289sub sync_job(&) { 554sub sync_job(&) {
290 my ($job) = @_; 555 my ($job) = @_;
291 556
292 if ($Coro::current == $Coro::main) { 557 if (in_main) {
558 my $time = AE::time;
559
293 # this is the main coro, too bad, we have to block 560 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 561 # till the operation succeeds, freezing the server :/
295 562
296 # TODO: use suspend/resume instead 563 #LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 564
298 my $freeze_guard = freeze_mainloop; 565 my $freeze_guard = freeze_mainloop;
299 566
300 my $busy = 1; 567 my $busy = 1;
301 my @res; 568 my @res;
302 569
303 (async { 570 (async {
571 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 572 @res = eval { $job->() };
305 warn $@ if $@; 573 error $@ if $@;
306 undef $busy; 574 undef $busy;
307 })->prio (Coro::PRIO_MAX); 575 })->prio (Coro::PRIO_MAX);
308 576
309 while ($busy) { 577 while ($busy) {
310 Coro::cede or Event::one_event; 578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
311 } 582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
312 588
313 wantarray ? @res : $res[0] 589 wantarray ? @res : $res[0]
314 } else { 590 } else {
315 # we are in another coroutine, how wonderful, everything just works 591 # we are in another coroutine, how wonderful, everything just works
316 592
336 $EXT_CORO{$coro+0} = $coro; 612 $EXT_CORO{$coro+0} = $coro;
337 613
338 $coro 614 $coro
339} 615}
340 616
341sub write_runtime { 617=item fork_call { }, @args
342 my $runtime = cf::localdir . "/runtime";
343 618
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 619Executes the given code block with the given arguments in a seperate
345 or return; 620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
346 623
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 624=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 625
351 aio_fsync $fh 626sub post_fork {
352 and return; 627 reset_signals;
628}
353 629
354 close $fh 630sub fork_call(&@) {
355 or return; 631 my ($cb, @args) = @_;
356 632
357 aio_rename "$runtime~", $runtime 633 # we seemingly have to make a local copy of the whole thing,
358 and return; 634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
359 636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643}
644
645sub objinfo {
360 1 646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 821}
362 822
363=back 823=back
364 824
365=cut 825=cut
366 826
367############################################################################# 827#############################################################################
368 828
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 $self->{user_rel} || $self->{ext}
502 ? undef
503 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
504}
505
506sub customise_for {
507 my ($self, $map, $ob) = @_;
508
509 if ($map->per_player) {
510 return cf::map::find ("~" . $ob->name . "/" . $map->{path}{path});
511 }
512
513 $map
514}
515
516# this is somewhat ugly, but style maps do need special treatment
517sub is_style_map {
518 $_[0]{path} =~ m{^/styles/}
519}
520
521sub load_orig {
522 my ($self) = @_;
523
524 &cf::map::load_map_header ($self->load_path)
525}
526
527sub load_temp {
528 my ($self) = @_;
529
530 &cf::map::load_map_header ($self->save_path)
531}
532
533sub unlink_save {
534 my ($self) = @_;
535
536 utf8::encode (my $save = $self->save_path);
537 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
538 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
539}
540
541package cf;
542
543#############################################################################
544
545=head2 ATTACHABLE OBJECTS 829=head2 ATTACHABLE OBJECTS
546 830
547Many objects in crossfire are so-called attachable objects. That means you can 831Many objects in deliantra are so-called attachable objects. That means you can
548attach callbacks/event handlers (a collection of which is called an "attachment") 832attach callbacks/event handlers (a collection of which is called an "attachment")
549to it. All such attachable objects support the following methods. 833to it. All such attachable objects support the following methods.
550 834
551In the following description, CLASS can be any of C<global>, C<object> 835In the following description, CLASS can be any of C<global>, C<object>
552C<player>, C<client> or C<map> (i.e. the attachable objects in 836C<player>, C<client> or C<map> (i.e. the attachable objects in
553crossfire+). 837Deliantra).
554 838
555=over 4 839=over 4
556 840
557=item $attachable->attach ($attachment, key => $value...) 841=item $attachable->attach ($attachment, key => $value...)
558 842
602=item cf::CLASS::attachment $name, ... 886=item cf::CLASS::attachment $name, ...
603 887
604Register an attachment by C<$name> through which attachable objects of the 888Register an attachment by C<$name> through which attachable objects of the
605given CLASS can refer to this attachment. 889given CLASS can refer to this attachment.
606 890
607Some classes such as crossfire maps and objects can specify attachments 891Some classes such as deliantra maps and objects can specify attachments
608that are attached at load/instantiate time, thus the need for a name. 892that are attached at load/instantiate time, thus the need for a name.
609 893
610These calls expect any number of the following handler/hook descriptions: 894These calls expect any number of the following handler/hook descriptions:
611 895
612=over 4 896=over 4
672our @CB_TYPE = (); # registry for type (cf-object class) based events 956our @CB_TYPE = (); # registry for type (cf-object class) based events
673our @CB_MAP = (); 957our @CB_MAP = ();
674 958
675my %attachment; 959my %attachment;
676 960
961sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965}
966
677sub _attach_cb($$$$) { 967sub _attach_cb($$$$) {
678 my ($registry, $event, $prio, $cb) = @_; 968 my ($registry, $event, $prio, $cb) = @_;
679 969
680 use sort 'stable'; 970 use sort 'stable';
681 971
715 $registry = $CB_TYPE[$object_type] ||= []; 1005 $registry = $CB_TYPE[$object_type] ||= [];
716 1006
717 } elsif ($type eq "subtype") { 1007 } elsif ($type eq "subtype") {
718 defined $object_type or Carp::croak "subtype specified without type"; 1008 defined $object_type or Carp::croak "subtype specified without type";
719 my $object_subtype = shift @arg; 1009 my $object_subtype = shift @arg;
720 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
721 1011
722 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
723 my $pkg = shift @arg; 1013 my $pkg = shift @arg;
724 1014
725 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
730 1020
731 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
732 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
733 1023
734 } elsif (ref $type) { 1024 } elsif (ref $type) {
735 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
736 1026
737 } else { 1027 } else {
738 shift @arg; 1028 shift @arg;
739 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
740 } 1030 }
741 } 1031 }
742} 1032}
743 1033
744sub _object_attach { 1034sub _object_attach {
754 _attach $registry, $klass, @attach; 1044 _attach $registry, $klass, @attach;
755 } 1045 }
756 1046
757 $obj->{$name} = \%arg; 1047 $obj->{$name} = \%arg;
758 } else { 1048 } else {
759 warn "object uses attachment '$name' that is not available, postponing.\n"; 1049 info "object uses attachment '$name' which is not available, postponing.\n";
760 } 1050 }
761 1051
762 $obj->{_attachment}{$name} = undef; 1052 $obj->{_attachment}{$name} = undef;
763} 1053}
764 1054
766 if (ref $_[0]) { 1056 if (ref $_[0]) {
767 _object_attach @_; 1057 _object_attach @_;
768 } else { 1058 } else {
769 _attach shift->_attach_registry, @_; 1059 _attach shift->_attach_registry, @_;
770 } 1060 }
1061 _recalc_want;
771}; 1062};
772 1063
773# all those should be optimised 1064# all those should be optimised
774sub cf::attachable::detach { 1065sub cf::attachable::detach {
775 my ($obj, $name) = @_; 1066 my ($obj, $name) = @_;
778 delete $obj->{_attachment}{$name}; 1069 delete $obj->{_attachment}{$name};
779 reattach ($obj); 1070 reattach ($obj);
780 } else { 1071 } else {
781 Carp::croak "cannot, currently, detach class attachments"; 1072 Carp::croak "cannot, currently, detach class attachments";
782 } 1073 }
1074 _recalc_want;
783}; 1075};
784 1076
785sub cf::attachable::attached { 1077sub cf::attachable::attached {
786 my ($obj, $name) = @_; 1078 my ($obj, $name) = @_;
787 1079
802 "; 1094 ";
803 die if $@; 1095 die if $@;
804} 1096}
805 1097
806our $override; 1098our $override;
807our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
808 1100
809sub override { 1101sub override {
810 $override = 1; 1102 $override = 1;
811 @invoke_results = (); 1103 @INVOKE_RESULTS = (@_);
812} 1104}
813 1105
814sub do_invoke { 1106sub do_invoke {
815 my $event = shift; 1107 my $event = shift;
816 my $callbacks = shift; 1108 my $callbacks = shift;
817 1109
818 @invoke_results = (); 1110 @INVOKE_RESULTS = ();
819 1111
820 local $override; 1112 local $override;
821 1113
822 for (@$callbacks) { 1114 for (@$callbacks) {
823 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
824 1116
825 if ($@) { 1117 if ($@) {
826 warn "$@";
827 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
828 override; 1119 override;
829 } 1120 }
830 1121
831 return 1 if $override; 1122 return 1 if $override;
832 } 1123 }
833 1124
834 0 1125 0
835} 1126}
836 1127
837=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
838 1129
839=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
840 1131
841Generate an object-specific event with the given arguments. 1132Generate an object-specific event with the given arguments.
842 1133
843This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
844removed in future versions), and there is no public API to access override 1135removed in future versions), and there is no public API to access override
845results (if you must, access C<@cf::invoke_results> directly). 1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
846 1137
847=back 1138=back
848 1139
849=cut 1140=cut
850 1141
851############################################################################# 1142#############################################################################
852# object support 1143# object support
1144
1145sub _object_equal($$);
1146sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185}
853 1186
854sub reattach { 1187sub reattach {
855 # basically do the same as instantiate, without calling instantiate 1188 # basically do the same as instantiate, without calling instantiate
856 my ($obj) = @_; 1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
857 1193
858 my $registry = $obj->registry; 1194 my $registry = $obj->registry;
859 1195
860 @$registry = (); 1196 @$registry = ();
861 1197
866 for (@$attach) { 1202 for (@$attach) {
867 my ($klass, @attach) = @$_; 1203 my ($klass, @attach) = @$_;
868 _attach $registry, $klass, @attach; 1204 _attach $registry, $klass, @attach;
869 } 1205 }
870 } else { 1206 } else {
871 warn "object uses attachment '$name' that is not available, postponing.\n"; 1207 info "object uses attachment '$name' that is not available, postponing.\n";
872 } 1208 }
873 } 1209 }
874} 1210}
875 1211
876cf::attachable->attach ( 1212cf::attachable->attach (
877 prio => -1000000, 1213 prio => -1000000,
878 on_instantiate => sub { 1214 on_instantiate => sub {
879 my ($obj, $data) = @_; 1215 my ($obj, $data) = @_;
880 1216
881 $data = from_json $data; 1217 $data = decode_json $data;
882 1218
883 for (@$data) { 1219 for (@$data) {
884 my ($name, $args) = @$_; 1220 my ($name, $args) = @$_;
885 1221
886 $obj->attach ($name, %{$args || {} }); 1222 $obj->attach ($name, %{$args || {} });
902sub object_freezer_save { 1238sub object_freezer_save {
903 my ($filename, $rdata, $objs) = @_; 1239 my ($filename, $rdata, $objs) = @_;
904 1240
905 sync_job { 1241 sync_job {
906 if (length $$rdata) { 1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
907 warn sprintf "saving %s (%d,%d)\n", 1244 trace sprintf "saving %s (%d,%d)\n",
908 $filename, length $$rdata, scalar @$objs; 1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
909 1247
910 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
911 chmod SAVE_MODE, $fh; 1249 aio_chmod $fh, SAVE_MODE;
912 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
913 aio_fsync $fh; 1253 aio_fsync $fh;
1254 }
914 close $fh; 1255 aio_close $fh;
915 1256
916 if (@$objs) { 1257 if (@$objs) {
917 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
918 chmod SAVE_MODE, $fh; 1259 aio_chmod $fh, SAVE_MODE;
919 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
920 aio_write $fh, 0, (length $data), $data, 0; 1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
921 aio_fsync $fh; 1264 aio_fsync $fh;
1265 }
922 close $fh; 1266 aio_close $fh;
923 aio_rename "$filename.pst~", "$filename.pst"; 1267 aio_rename "$filename.pst~", "$filename.pst";
924 } 1268 }
925 } else { 1269 } else {
926 aio_unlink "$filename.pst"; 1270 aio_unlink "$filename.pst";
927 } 1271 }
928 1272
929 aio_rename "$filename~", $filename; 1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
930 } else { 1277 } else {
931 warn "FATAL: $filename~: $!\n"; 1278 error "unable to save objects: $filename~: $!\n";
932 } 1279 }
933 } else { 1280 } else {
934 aio_unlink $filename; 1281 aio_unlink $filename;
935 aio_unlink "$filename.pst"; 1282 aio_unlink "$filename.pst";
936 } 1283 }
937 } 1284 };
938} 1285}
939 1286
940sub object_freezer_as_string { 1287sub object_freezer_as_string {
941 my ($rdata, $objs) = @_; 1288 my ($rdata, $objs) = @_;
942 1289
954 or return; 1301 or return;
955 1302
956 unless (aio_stat "$filename.pst") { 1303 unless (aio_stat "$filename.pst") {
957 (aio_load "$filename.pst", $av) >= 0 1304 (aio_load "$filename.pst", $av) >= 0
958 or return; 1305 or return;
1306
959 $av = eval { (Storable::thaw $av)->{objs} }; 1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
960 } 1309 }
961 1310
1311 utf8::decode (my $decname = $filename);
962 warn sprintf "loading %s (%d)\n", 1312 trace sprintf "loading %s (%d,%d)\n",
963 $filename, length $data, scalar @{$av || []};#d# 1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
964 return ($data, $av); 1316 ($data, $av)
965} 1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
966 1324
967############################################################################# 1325#############################################################################
968# command handling &c 1326# command handling &c
969 1327
970=item cf::register_command $name => \&callback($ob,$args); 1328=item cf::register_command $name => \&callback($ob,$args);
983 push @{ $COMMAND{$name} }, [$caller, $cb]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
984} 1342}
985 1343
986=item cf::register_extcmd $name => \&callback($pl,$packet); 1344=item cf::register_extcmd $name => \&callback($pl,$packet);
987 1345
988Register a callbackf ro execution when the client sends an extcmd packet. 1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
989 1351
990If the callback returns something, it is sent back as if reply was being 1352If the callback returns something, it is sent back as if reply was being
991called. 1353called.
992 1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
993=cut 1366=cut
994 1367
995sub register_extcmd { 1368sub register_extcmd {
996 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
997 1370
998 $EXTCMD{$name} = $cb; 1371 $EXTCMD{$name} = $cb;
999} 1372}
1000 1373
1374sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378}
1379
1380use File::Glob ();
1381
1001cf::player->attach ( 1382cf::player->attach (
1002 on_command => sub { 1383 on_unknown_command => sub {
1003 my ($pl, $name, $params) = @_; 1384 my ($pl, $name, $params) = @_;
1004 1385
1005 my $cb = $COMMAND{$name} 1386 my $cb = $COMMAND{$name}
1006 or return; 1387 or return;
1007 1388
1012 cf::override; 1393 cf::override;
1013 }, 1394 },
1014 on_extcmd => sub { 1395 on_extcmd => sub {
1015 my ($pl, $buf) = @_; 1396 my ($pl, $buf) = @_;
1016 1397
1017 my $msg = eval { from_json $buf }; 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1018 1399
1019 if (ref $msg) { 1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
1020 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1408 if (my $cb = $EXTCMD{$type}) {
1021 if (my %reply = $cb->($pl, $msg)) { 1409 @reply = $cb->($pl, @payload);
1022 $pl->ext_reply ($msg->{msgid}, %reply);
1023 }
1024 } 1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
1025 } else { 1415 } else {
1026 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1027 } 1417 }
1028 1418
1029 cf::override; 1419 cf::override;
1030 }, 1420 },
1031); 1421);
1032 1422
1423# "readahead" all extensions
1033sub load_extension { 1424sub cache_extensions {
1034 my ($path) = @_; 1425 my $grp = IO::AIO::aio_group;
1035 1426
1036 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1037 my $base = $1; 1428 for (grep /\.ext$/, @{$_[0]}) {
1038 my $pkg = $1; 1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1039 $pkg =~ s/[^[:word:]]/_/g; 1430 }
1040 $pkg = "ext::$pkg"; 1431 };
1041 1432
1042 warn "... loading '$path' into '$pkg'\n"; 1433 $grp
1043
1044 open my $fh, "<:utf8", $path
1045 or die "$path: $!";
1046
1047 my $source =
1048 "package $pkg; use strict; use utf8;\n"
1049 . "#line 1 \"$path\"\n{\n"
1050 . (do { local $/; <$fh> })
1051 . "\n};\n1";
1052
1053 eval $source
1054 or die $@ ? "$path: $@\n"
1055 : "extension disabled.\n";
1056
1057 push @EXTS, $pkg;
1058} 1434}
1059 1435
1060sub load_extensions { 1436sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1061 for my $ext (<$LIBDIR/*.ext>) { 1442 for my $path (<$LIBDIR/*.ext>) {
1062 next unless -r $ext; 1443 next unless -r $path;
1063 eval { 1444
1064 load_extension $ext; 1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1065 1 1508 }
1066 } or warn "$ext not loaded: $@"; 1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1067 } 1519 };
1068} 1520}
1069 1521
1070############################################################################# 1522#############################################################################
1071# load/save/clean perl data associated with a map
1072 1523
1073*cf::mapsupport::on_clean = sub { 1524=back
1074 my ($map) = @_;
1075
1076 my $path = $map->tmpname;
1077 defined $path or return;
1078
1079 unlink "$path.pst";
1080};
1081
1082cf::map->attach (prio => -10000, package => cf::mapsupport::);
1083
1084#############################################################################
1085 1525
1086=head2 CORE EXTENSIONS 1526=head2 CORE EXTENSIONS
1087 1527
1088Functions and methods that extend core crossfire objects. 1528Functions and methods that extend core deliantra objects.
1089 1529
1090=cut 1530=cut
1091 1531
1092package cf::player; 1532package cf::player;
1093 1533
1095 1535
1096=head3 cf::player 1536=head3 cf::player
1097 1537
1098=over 4 1538=over 4
1099 1539
1540=item cf::player::num_playing
1541
1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
1100=item cf::player::find $login 1554=item cf::player::find $login
1101 1555
1102Returns the given player object, loading it if necessary (might block). 1556Returns the given player object, loading it if necessary (might block).
1103 1557
1104=cut 1558=cut
1105 1559
1106sub playerdir($) { 1560sub playerdir($) {
1107 cf::localdir 1561 "$PLAYERDIR/"
1108 . "/"
1109 . cf::playerdir
1110 . "/"
1111 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1112} 1563}
1113 1564
1114sub path($) { 1565sub path($) {
1115 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1116 1567
1117 (playerdir $login) . "/$login.pl" 1568 (playerdir $login) . "/playerdata"
1118} 1569}
1119 1570
1120sub find_active($) { 1571sub find_active($) {
1121 $cf::PLAYER{$_[0]} 1572 $cf::PLAYER{$_[0]}
1122 and $cf::PLAYER{$_[0]}->active 1573 and $cf::PLAYER{$_[0]}->active
1125 1576
1126sub exists($) { 1577sub exists($) {
1127 my ($login) = @_; 1578 my ($login) = @_;
1128 1579
1129 $cf::PLAYER{$login} 1580 $cf::PLAYER{$login}
1130 or cf::sync_job { !aio_stat $login } 1581 or !aio_stat path $login
1131} 1582}
1132 1583
1133sub find($) { 1584sub find($) {
1134 return $cf::PLAYER{$_[0]} || do { 1585 return $cf::PLAYER{$_[0]} || do {
1135 my $login = $_[0]; 1586 my $login = $_[0];
1136 1587
1137 my $guard = cf::lock_acquire "user_find:$login"; 1588 my $guard = cf::lock_acquire "user_find:$login";
1138 1589
1139 $cf::PLAYER{$_[0]} || do { 1590 $cf::PLAYER{$_[0]} || do {
1140 my $pl = load_pl path $login 1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1141 or return; 1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1142 $cf::PLAYER{$login} = $pl 1606 $cf::PLAYER{$login} = $pl
1143 } 1607 }
1144 } 1608 }
1145} 1609}
1610
1611cf::player->attach (
1612 on_load => sub {
1613 my ($pl, $path) = @_;
1614
1615 # restore slots saved in save, below
1616 my $slots = delete $pl->{_slots};
1617
1618 $pl->ob->current_weapon ($slots->[0]);
1619 $pl->combat_ob ($slots->[1]);
1620 $pl->ranged_ob ($slots->[2]);
1621 },
1622);
1146 1623
1147sub save($) { 1624sub save($) {
1148 my ($pl) = @_; 1625 my ($pl) = @_;
1149 1626
1150 return if $pl->{deny_save}; 1627 return if $pl->{deny_save};
1155 return if $pl->{deny_save}; 1632 return if $pl->{deny_save};
1156 1633
1157 aio_mkdir playerdir $pl, 0770; 1634 aio_mkdir playerdir $pl, 0770;
1158 $pl->{last_save} = $cf::RUNTIME; 1635 $pl->{last_save} = $cf::RUNTIME;
1159 1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1160 $pl->save_pl ($path); 1642 $pl->save_pl ($path);
1161 Coro::cede; 1643 cf::cede_to_tick;
1162} 1644}
1163 1645
1164sub new($) { 1646sub new($) {
1165 my ($login) = @_; 1647 my ($login) = @_;
1166 1648
1172 $cf::PLAYER{$login} = $self; 1654 $cf::PLAYER{$login} = $self;
1173 1655
1174 $self 1656 $self
1175} 1657}
1176 1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1177=item $pl->quit_character 1669=item $pl->quit_character
1178 1670
1179Nukes the player without looking back. If logged in, the connection will 1671Nukes the player without looking back. If logged in, the connection will
1180be destroyed. May block for a long time. 1672be destroyed. May block for a long time.
1181 1673
1182=cut 1674=cut
1183 1675
1184sub quit_character { 1676sub quit_character {
1185 my ($pl) = @_; 1677 my ($pl) = @_;
1186 1678
1679 my $name = $pl->ob->name;
1680
1187 $pl->{deny_save} = 1; 1681 $pl->{deny_save} = 1;
1188 $pl->password ("*"); # this should lock out the player until we nuked the dir 1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1189 1683
1190 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1191 $pl->deactivate; 1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1192 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1193 $pl->ns->destroy if $pl->ns; 1691 $pl->ns->destroy if $pl->ns;
1194 1692
1195 my $path = playerdir $pl; 1693 my $path = playerdir $pl;
1196 my $temp = "$path~$cf::RUNTIME~deleting~"; 1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1197 aio_rename $path, $temp; 1695 aio_rename $path, $temp;
1198 delete $cf::PLAYER{$pl->ob->name}; 1696 delete $cf::PLAYER{$pl->ob->name};
1199 $pl->destroy; 1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1200 IO::AIO::aio_rmtree $temp; 1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1201} 1719}
1202 1720
1203=item cf::player::list_logins 1721=item cf::player::list_logins
1204 1722
1205Returns am arrayref of all valid playernames in the system, can take a 1723Returns am arrayref of all valid playernames in the system, can take a
1206while and may block, so not sync_job-capable, ever. 1724while and may block, so not sync_job-capable, ever.
1207 1725
1208=cut 1726=cut
1209 1727
1210sub list_logins { 1728sub list_logins {
1211 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1729 my $dirs = aio_readdir $PLAYERDIR
1212 or return []; 1730 or return [];
1213 1731
1214 my @logins; 1732 my @logins;
1215 1733
1216 for my $login (@$dirs) { 1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1217 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1218 aio_read $fh, 0, 512, my $buf, 0 or next; 1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1219 $buf !~ /^password -------------$/m or next; # official not-valid tag 1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1220 1744
1221 utf8::decode $login; 1745 utf8::decode $login;
1222 push @logins, $login; 1746 push @logins, $login;
1223 } 1747 }
1224 1748
1225 \@logins 1749 \@logins
1226} 1750}
1227 1751
1228=item $player->maps 1752=item $player->maps
1229 1753
1754=item cf::player::maps $login
1755
1230Returns an arrayref of cf::path's of all maps that are private for this 1756Returns an arrayref of map paths that are private for this
1231player. May block. 1757player. May block.
1232 1758
1233=cut 1759=cut
1234 1760
1235sub maps($) { 1761sub maps($) {
1236 my ($pl) = @_; 1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1237 1765
1238 my $files = aio_readdir playerdir $pl 1766 my $files = aio_readdir playerdir $pl
1239 or return; 1767 or return;
1240 1768
1241 my @paths; 1769 my @paths;
1243 for (@$files) { 1771 for (@$files) {
1244 utf8::decode $_; 1772 utf8::decode $_;
1245 next if /\.(?:pl|pst)$/; 1773 next if /\.(?:pl|pst)$/;
1246 next unless /^$PATH_SEP/o; 1774 next unless /^$PATH_SEP/o;
1247 1775
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1776 push @paths, cf::map::normalise "~$pl/$_";
1249 } 1777 }
1250 1778
1251 \@paths 1779 \@paths
1252} 1780}
1253 1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1786=item $player->ext_reply ($msgid, @msg)
1255 1787
1256Sends an ext reply to the player. 1788Sends an ext reply to the player.
1257 1789
1258=cut 1790=cut
1259 1791
1260sub ext_reply($$$%) { 1792sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1793 my ($self, $id, @msg) = @_;
1262 1794
1263 $msg{msgid} = $id; 1795 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1796}
1267 1797
1268package cf; 1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1811
1812=over 4
1813
1814=cut
1815
1816package cf::region;
1817
1818=item cf::region::find_by_path $path
1819
1820Tries to decuce the likely region for a map knowing only its path.
1821
1822=cut
1823
1824sub find_by_path($) {
1825 my ($path) = @_;
1826
1827 $path =~ s/^~[^\/]*//; # skip ~login
1828
1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1839}
1269 1840
1270=back 1841=back
1271
1272 1842
1273=head3 cf::map 1843=head3 cf::map
1274 1844
1275=over 4 1845=over 4
1276 1846
1279package cf::map; 1849package cf::map;
1280 1850
1281use Fcntl; 1851use Fcntl;
1282use Coro::AIO; 1852use Coro::AIO;
1283 1853
1854use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1284our $MAX_RESET = 3600; 1858our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1859our $DEFAULT_RESET = 3000;
1286 1860
1287sub generate_random_map { 1861sub generate_random_map {
1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1865
1866 $self->_create_random_map ($rmp);
1867}
1868
1869=item cf::map->register ($regex, $prio)
1870
1871Register a handler for the map path matching the given regex at the
1872givne priority (higher is better, built-in handlers have priority 0, the
1873default).
1874
1875=cut
1876
1877sub register {
1878 my (undef, $regex, $prio) = @_;
1879 my $pkg = caller;
1880
1881 push @{"$pkg\::ISA"}, __PACKAGE__;
1882
1883 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1884}
1885
1886# also paths starting with '/'
1887$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1888
1889sub thawer_merge {
1890 my ($self, $merge) = @_;
1891
1892 # we have to keep some variables in memory intact
1893 local $self->{path};
1894 local $self->{load_path};
1895
1896 $self->SUPER::thawer_merge ($merge);
1897}
1898
1899sub normalise {
1288 my ($path, $rmp) = @_; 1900 my ($path, $base) = @_;
1289 1901
1290 # mit "rum" bekleckern, nicht 1902 $path = "$path"; # make sure it's a string
1291 cf::map::_create_random_map ( 1903
1904 $path =~ s/\.map$//;
1905
1906 # map plan:
1907 #
1908 # /! non-realised random map exit (special hack!)
1909 # {... are special paths that are not being touched
1910 # ?xxx/... are special absolute paths
1911 # ?random/... random maps
1912 # /... normal maps
1913 # ~user/... per-player map of a specific user
1914
1915 $path =~ s/$PATH_SEP/\//go;
1916
1917 # treat it as relative path if it starts with
1918 # something that looks reasonable
1919 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1920 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1921
1922 $base =~ s{[^/]+/?$}{};
1923 $path = "$base/$path";
1924 }
1925
1926 for ($path) {
1927 redo if s{/\.?/}{/};
1928 redo if s{/[^/]+/\.\./}{/};
1929 }
1930
1292 $path, 1931 $path
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1932}
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1933
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1934sub new_from_path {
1296 $rmp->{exit_on_final_map}, 1935 my (undef, $path, $base) = @_;
1297 $rmp->{xsize}, $rmp->{ysize}, 1936
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1937 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1938
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1939 $path = normalise $path, $base;
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1940
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1941 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1303 (cf::region::find $rmp->{region}), $rmp->{custom} 1942 if ($path =~ $EXT_MAP{$pkg}[1]) {
1943 my $self = bless cf::map::new, $pkg;
1944 $self->{path} = $path; $self->path ($path);
1945 $self->init; # pass $1 etc.
1946 return $self;
1947 }
1948 }
1949
1950 Carp::cluck "unable to resolve path '$path' (base '$base')";
1304 ) 1951 ()
1305} 1952}
1306 1953
1307# and all this just because we cannot iterate over 1954sub init {
1308# all maps in C++...
1309sub change_all_map_light {
1310 my ($change) = @_; 1955 my ($self) = @_;
1311 1956
1312 $_->change_map_light ($change) 1957 $self
1313 for grep $_->outdoor, values %cf::MAP;
1314} 1958}
1315 1959
1960sub as_string {
1961 my ($self) = @_;
1962
1963 "$self->{path}"
1964}
1965
1966# the displayed name, this is a one way mapping
1967sub visible_name {
1968 &as_string
1969}
1970
1971# the original (read-only) location
1972sub load_path {
1973 my ($self) = @_;
1974
1975 "$MAPDIR/$self->{path}.map"
1976}
1977
1978# the temporary/swap location
1979sub save_path {
1980 my ($self) = @_;
1981
1982 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1983 "$TMPDIR/$path.map"
1984}
1985
1986# the unique path, undef == no special unique path
1987sub uniq_path {
1988 my ($self) = @_;
1989
1990 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1991 "$UNIQUEDIR/$path"
1992}
1993
1994sub decay_objects {
1995 my ($self) = @_;
1996
1997 return if $self->{deny_reset};
1998
1999 $self->do_decay_objects;
2000}
2001
2002sub unlink_save {
2003 my ($self) = @_;
2004
2005 utf8::encode (my $save = $self->save_path);
2006 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2007 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2008}
2009
1316sub load_map_header($) { 2010sub load_header_from($) {
1317 my ($path) = @_; 2011 my ($self, $path) = @_;
1318 2012
1319 utf8::encode $path; 2013 utf8::encode $path;
1320 aio_open $path, O_RDONLY, 0 2014 my $f = new_from_file cf::object::thawer $path
1321 or return; 2015 or return;
1322 2016
1323 my $map = cf::map::new 2017 $self->_load_header ($f)
1324 or return; 2018 or return;
1325 2019
1326 # for better error messages only, will be overwritten later 2020 local $MAP_LOADING{$self->{path}} = $self;
1327 $map->path ($path); 2021 $f->resolve_delayed_derefs;
1328 2022
1329 $map->load_header ($path) 2023 $self->{load_path} = $path;
2024
2025 1
2026}
2027
2028sub load_header_orig {
2029 my ($self) = @_;
2030
2031 $self->load_header_from ($self->load_path)
2032}
2033
2034sub load_header_temp {
2035 my ($self) = @_;
2036
2037 $self->load_header_from ($self->save_path)
2038}
2039
2040sub prepare_temp {
2041 my ($self) = @_;
2042
2043 $self->last_access ((delete $self->{last_access})
2044 || $cf::RUNTIME); #d#
2045 # safety
2046 $self->{instantiate_time} = $cf::RUNTIME
2047 if $self->{instantiate_time} > $cf::RUNTIME;
2048}
2049
2050sub prepare_orig {
2051 my ($self) = @_;
2052
2053 $self->{load_original} = 1;
2054 $self->{instantiate_time} = $cf::RUNTIME;
2055 $self->last_access ($cf::RUNTIME);
2056 $self->instantiate;
2057}
2058
2059sub load_header {
2060 my ($self) = @_;
2061
2062 if ($self->load_header_temp) {
2063 $self->prepare_temp;
2064 } else {
2065 $self->load_header_orig
1330 or return; 2066 or return;
2067 $self->prepare_orig;
2068 }
1331 2069
1332 $map->{load_path} = $path; 2070 $self->{deny_reset} = 1
2071 if $self->no_reset;
1333 2072
1334 $map 2073 $self->default_region (cf::region::find_by_path $self->{path})
2074 unless $self->default_region;
2075
2076 1
1335} 2077}
1336 2078
1337sub find; 2079sub find;
1338sub find { 2080sub find {
1339 my ($path, $origin) = @_; 2081 my ($path, $origin) = @_;
1340 2082
1341 #warn "find<$path,$origin>\n";#d# 2083 cf::cede_to_tick;
1342 2084
1343 $path = new cf::path $path, $origin && $origin->path; 2085 $path = normalise $path, $origin && $origin->path;
1344 my $key = $path->as_string;
1345 2086
1346 cf::lock_wait "map_find:$key"; 2087 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1347
1348 $cf::MAP{$key} || do {
1349 my $guard = cf::lock_acquire "map_find:$key"; 2088 my $guard2 = cf::lock_acquire "map_find:$path";
1350 2089
1351 # do it the slow way 2090 $cf::MAP{$path} || do {
1352 my $map = $path->load_temp; 2091 my $map = new_from_path cf::map $path
1353
1354 Coro::cede;
1355
1356 if ($map) {
1357 $map->last_access ((delete $map->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $map->{instantiate_time} = $cf::RUNTIME
1361 if $map->{instantiate_time} > $cf::RUNTIME;
1362 } else {
1363 $map = $path->load_orig
1364 or return; 2092 or return;
1365 2093
1366 $map->{load_original} = 1;
1367 $map->{instantiate_time} = $cf::RUNTIME;
1368 $map->last_access ($cf::RUNTIME);
1369 $map->instantiate;
1370
1371 # per-player maps become, after loading, normal maps
1372 $map->per_player (0) if $path->{user_rel};
1373 }
1374
1375 $map->path ($key);
1376 $map->{path} = $path;
1377 $map->{last_save} = $cf::RUNTIME; 2094 $map->{last_save} = $cf::RUNTIME;
1378 2095
1379 Coro::cede; 2096 $map->load_header
2097 or return;
1380 2098
1381 if ($map->should_reset) { 2099 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2100 # doing this can freeze the server in a sync job, obviously
2101 #$cf::WAIT_FOR_TICK->wait;
2102 undef $guard2;
2103 undef $guard1;
1382 $map->reset; 2104 $map->reset;
1383 undef $guard;
1384 $map = find $path 2105 return find $path;
1385 or return;
1386 } 2106 }
1387 2107
1388 $cf::MAP{$key} = $map 2108 $cf::MAP{$path} = $map
1389 } 2109 }
1390} 2110}
2111
2112sub pre_load { }
2113#sub post_load { } # XS
1391 2114
1392sub load { 2115sub load {
1393 my ($self) = @_; 2116 my ($self) = @_;
1394 2117
2118 local $self->{deny_reset} = 1; # loading can take a long time
2119
1395 my $path = $self->{path}; 2120 my $path = $self->{path};
2121
2122 {
1396 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2123 my $guard = cf::lock_acquire "map_data:$path";
1397 2124
2125 return unless $self->valid;
1398 return if $self->in_memory != cf::MAP_SWAPPED; 2126 return unless $self->in_memory == cf::MAP_SWAPPED;
1399 2127
1400 $self->in_memory (cf::MAP_LOADING); 2128 $self->in_memory (cf::MAP_LOADING);
1401 2129
1402 $self->alloc; 2130 $self->alloc;
1403 $self->load_objects ($self->{load_path}, 1) 2131
2132 $self->pre_load;
2133 cf::cede_to_tick;
2134
2135 my $f = new_from_file cf::object::thawer $self->{load_path};
2136 $f->skip_block;
2137 $self->_load_objects ($f)
1404 or return; 2138 or return;
1405 2139
1406 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2140 $self->post_load_original
1407 if delete $self->{load_original}; 2141 if delete $self->{load_original};
1408 2142
1409 if (my $uniq = $path->uniq_path) { 2143 if (my $uniq = $self->uniq_path) {
1410 utf8::encode $uniq; 2144 utf8::encode $uniq;
1411 if (aio_open $uniq, O_RDONLY, 0) { 2145 unless (aio_stat $uniq) {
2146 if (my $f = new_from_file cf::object::thawer $uniq) {
1412 $self->clear_unique_items; 2147 $self->clear_unique_items;
1413 $self->load_objects ($uniq, 0); 2148 $self->_load_objects ($f);
2149 $f->resolve_delayed_derefs;
2150 }
1414 } 2151 }
1415 } 2152 }
1416 2153
1417 Coro::cede; 2154 $f->resolve_delayed_derefs;
1418 2155
2156 cf::cede_to_tick;
1419 # now do the right thing for maps 2157 # now do the right thing for maps
1420 $self->link_multipart_objects; 2158 $self->link_multipart_objects;
1421
1422 if ($self->{path}->is_style_map) {
1423 $self->{deny_save} = 1;
1424 $self->{deny_reset} = 1;
1425 } else {
1426 $self->decay_objects;
1427 $self->fix_auto_apply;
1428 $self->update_buttons;
1429 $self->set_darkness_map;
1430 $self->difficulty ($self->estimate_difficulty) 2159 $self->difficulty ($self->estimate_difficulty)
1431 unless $self->difficulty; 2160 unless $self->difficulty;
2161 cf::cede_to_tick;
2162
2163 unless ($self->{deny_activate}) {
2164 $self->decay_objects;
2165 $self->fix_auto_apply;
2166 $self->update_buttons;
2167 cf::cede_to_tick;
1432 $self->activate; 2168 $self->activate;
1433 } 2169 }
1434 2170
1435 Coro::cede; 2171 $self->{last_save} = $cf::RUNTIME;
2172 $self->last_access ($cf::RUNTIME);
1436 2173
1437 $self->in_memory (cf::MAP_IN_MEMORY); 2174 $self->in_memory (cf::MAP_ACTIVE);
2175 }
2176
2177 $self->post_load;
2178
2179 1
2180}
2181
2182# customize the map for a given player, i.e.
2183# return the _real_ map. used by e.g. per-player
2184# maps to change the path to ~playername/mappath
2185sub customise_for {
2186 my ($self, $ob) = @_;
2187
2188 return find "~" . $ob->name . "/" . $self->{path}
2189 if $self->per_player;
2190
2191# return find "?party/" . $ob->name . "/" . $self->{path}
2192# if $self->per_party;
2193
2194 $self
1438} 2195}
1439 2196
1440# find and load all maps in the 3x3 area around a map 2197# find and load all maps in the 3x3 area around a map
1441sub load_diag { 2198sub load_neighbours {
1442 my ($map) = @_; 2199 my ($map) = @_;
1443 2200
1444 my @diag; # diagonal neighbours 2201 my @neigh; # diagonal neighbours
1445 2202
1446 for (0 .. 3) { 2203 for (0 .. 3) {
1447 my $neigh = $map->tile_path ($_) 2204 my $neigh = $map->tile_path ($_)
1448 or next; 2205 or next;
1449 $neigh = find $neigh, $map 2206 $neigh = find $neigh, $map
1450 or next; 2207 or next;
1451 $neigh->load; 2208 $neigh->load;
1452 2209
2210 # now find the diagonal neighbours
2211 push @neigh,
1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2212 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2213 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 } 2214 }
1456 2215
1457 for (@diag) { 2216 for (grep defined $_->[0], @neigh) {
2217 my ($path, $origin) = @$_;
1458 my $neigh = find @$_ 2218 my $neigh = find $path, $origin
1459 or next; 2219 or next;
1460 $neigh->load; 2220 $neigh->load;
1461 } 2221 }
1462} 2222}
1463 2223
1464sub find_sync { 2224sub find_sync {
1465 my ($path, $origin) = @_; 2225 my ($path, $origin) = @_;
1466 2226
1467 cf::sync_job { find $path, $origin } 2227 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2228 if $Coro::current == $Coro::main;
2229
2230 find $path, $origin
1468} 2231}
1469 2232
1470sub do_load_sync { 2233sub do_load_sync {
1471 my ($map) = @_; 2234 my ($map) = @_;
1472 2235
1473 cf::sync_job { $map->load }; 2236 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2237 if $Coro::current == $Coro::main;
2238
2239 $map->load;
1474} 2240}
1475 2241
1476our %MAP_PREFETCH; 2242our %MAP_PREFETCH;
2243our $MAP_PREFETCHER = undef;
2244
2245sub find_async {
2246 my ($path, $origin, $load) = @_;
2247
2248 $path = normalise $path, $origin && $origin->{path};
2249
2250 if (my $map = $cf::MAP{$path}) {
2251 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2252 }
2253
2254 $MAP_PREFETCH{$path} |= $load;
2255
1477our $MAP_PREFETCHER = Coro::async { 2256 $MAP_PREFETCHER ||= cf::async {
1478 while () { 2257 $Coro::current->{desc} = "map prefetcher";
2258
1479 while (%MAP_PREFETCH) { 2259 while (%MAP_PREFETCH) {
1480 my $key = each %MAP_PREFETCH 2260 while (my ($k, $v) = each %MAP_PREFETCH) {
1481 or next; 2261 if (my $map = find $k) {
2262 $map->load if $v;
2263 }
2264
1482 my $path = delete $MAP_PREFETCH{$key}; 2265 delete $MAP_PREFETCH{$k};
1483
1484 my $map = find $path
1485 or next;
1486 $map->load;
1487 } 2266 }
1488 Coro::schedule; 2267 }
2268 undef $MAP_PREFETCHER;
1489 } 2269 };
1490};
1491
1492sub find_async {
1493 my ($path, $origin) = @_;
1494
1495 $path = new cf::path $path, $origin && $origin->path;
1496 my $key = $path->as_string;
1497
1498 if (my $map = $cf::MAP{$key}) {
1499 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1500 }
1501
1502 $MAP_PREFETCH{$key} = $path;
1503 $MAP_PREFETCHER->ready; 2270 $MAP_PREFETCHER->prio (6);
1504 2271
1505 () 2272 ()
2273}
2274
2275# common code, used by both ->save and ->swapout
2276sub _save {
2277 my ($self) = @_;
2278
2279 $self->{last_save} = $cf::RUNTIME;
2280
2281 return unless $self->dirty;
2282
2283 my $save = $self->save_path; utf8::encode $save;
2284 my $uniq = $self->uniq_path; utf8::encode $uniq;
2285
2286 $self->{load_path} = $save;
2287
2288 return if $self->{deny_save};
2289
2290 local $self->{last_access} = $self->last_access;#d#
2291
2292 cf::async {
2293 $Coro::current->{desc} = "map player save";
2294 $_->contr->save for $self->players;
2295 };
2296
2297 cf::get_slot 0.02;
2298
2299 if ($uniq) {
2300 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2302 } else {
2303 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2304 }
1506} 2305}
1507 2306
1508sub save { 2307sub save {
1509 my ($self) = @_; 2308 my ($self) = @_;
1510 2309
1511 my $lock = cf::lock_acquire "map_data:" . $self->path; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
1512 2311
1513 $self->{last_save} = $cf::RUNTIME; 2312 $self->_save;
1514
1515 return unless $self->dirty;
1516
1517 my $save = $self->{path}->save_path; utf8::encode $save;
1518 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1519
1520 $self->{load_path} = $save;
1521
1522 return if $self->{deny_save};
1523
1524 local $self->{last_access} = $self->last_access;#d#
1525
1526 cf::async {
1527 $_->contr->save for $self->players;
1528 };
1529
1530 if ($uniq) {
1531 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1532 $self->save_objects ($uniq, cf::IO_UNIQUES);
1533 } else {
1534 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1535 }
1536} 2313}
1537 2314
1538sub swap_out { 2315sub swap_out {
1539 my ($self) = @_; 2316 my ($self) = @_;
1540 2317
1541 # save first because save cedes
1542 $self->save;
1543
1544 my $lock = cf::lock_acquire "map_data:" . $self->path; 2318 my $lock = cf::lock_acquire "map_data:$self->{path}";
1545 2319
2320 return if $self->in_memory != cf::MAP_ACTIVE;
2321 return if $self->{deny_save};
1546 return if $self->players; 2322 return if $self->players;
1547 return if $self->in_memory != cf::MAP_IN_MEMORY;
1548 return if $self->{deny_save};
1549 2323
2324 # first deactivate the map and "unlink" it from the core
2325 $self->deactivate;
2326 $_->clear_links_to ($self) for values %cf::MAP;
2327 $self->in_memory (cf::MAP_SWAPPED);
2328
2329 # then atomically save
2330 $self->_save;
2331
2332 # then free the map
1550 $self->clear; 2333 $self->clear;
1551 $self->in_memory (cf::MAP_SWAPPED);
1552} 2334}
1553 2335
1554sub reset_at { 2336sub reset_at {
1555 my ($self) = @_; 2337 my ($self) = @_;
1556 2338
1557 # TODO: safety, remove and allow resettable per-player maps 2339 # TODO: safety, remove and allow resettable per-player maps
1558 return 1e99 if $self->{path}{user_rel};
1559 return 1e99 if $self->{deny_reset}; 2340 return 1e99 if $self->{deny_reset};
1560 2341
1561 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2342 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1562 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2343 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1563 2344
1568 my ($self) = @_; 2349 my ($self) = @_;
1569 2350
1570 $self->reset_at <= $cf::RUNTIME 2351 $self->reset_at <= $cf::RUNTIME
1571} 2352}
1572 2353
1573sub rename {
1574 my ($self, $new_path) = @_;
1575
1576 $self->{path}->unlink_save;
1577
1578 delete $cf::MAP{$self->path};
1579 $self->{path} = new cf::path $new_path;
1580 $self->path ($self->{path}->as_string);
1581 $cf::MAP{$self->path} = $self;
1582
1583 $self->save;
1584}
1585
1586sub reset { 2354sub reset {
1587 my ($self) = @_; 2355 my ($self) = @_;
1588 2356
1589 my $lock = cf::lock_acquire "map_data:" . $self->path; 2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
1590 2358
1591 return if $self->players; 2359 return if $self->players;
1592 return if $self->{path}{user_rel};#d#
1593 2360
1594 warn "resetting map ", $self->path;#d# 2361 cf::trace "resetting map ", $self->path, "\n";
2362
2363 $self->in_memory (cf::MAP_SWAPPED);
2364
2365 # need to save uniques path
2366 unless ($self->{deny_save}) {
2367 my $uniq = $self->uniq_path; utf8::encode $uniq;
2368
2369 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2370 if $uniq;
2371 }
1595 2372
1596 delete $cf::MAP{$self->path}; 2373 delete $cf::MAP{$self->path};
1597 2374
2375 $self->deactivate;
1598 $_->clear_links_to ($self) for values %cf::MAP; 2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->clear;
1599 2378
1600 $self->{path}->unlink_save; 2379 $self->unlink_save;
1601 $self->destroy; 2380 $self->destroy;
1602} 2381}
1603 2382
1604my $nuke_counter = "aaaa"; 2383my $nuke_counter = "aaaa";
1605 2384
1606sub nuke { 2385sub nuke {
1607 my ($self) = @_; 2386 my ($self) = @_;
1608 2387
2388 {
2389 my $lock = cf::lock_acquire "map_data:$self->{path}";
2390
2391 delete $cf::MAP{$self->path};
2392
2393 $self->unlink_save;
2394
2395 bless $self, "cf::map::wrap";
2396 delete $self->{deny_reset};
1609 $self->{deny_save} = 1; 2397 $self->{deny_save} = 1;
1610 $self->reset_timeout (1); 2398 $self->reset_timeout (1);
1611 $self->rename ("{nuke}/" . ($nuke_counter++)); 2399 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2400
2401 $cf::MAP{$self->path} = $self;
2402 }
2403
1612 $self->reset; # polite request, might not happen 2404 $self->reset; # polite request, might not happen
1613} 2405}
1614 2406
2407=item $maps = cf::map::tmp_maps
2408
2409Returns an arrayref with all map paths of currently instantiated and saved
2410maps. May block.
2411
2412=cut
2413
2414sub tmp_maps() {
2415 [
2416 map {
2417 utf8::decode $_;
2418 /\.map$/
2419 ? normalise $_
2420 : ()
2421 } @{ aio_readdir $TMPDIR or [] }
2422 ]
2423}
2424
2425=item $maps = cf::map::random_maps
2426
2427Returns an arrayref with all map paths of currently instantiated and saved
2428random maps. May block.
2429
2430=cut
2431
2432sub random_maps() {
2433 [
2434 map {
2435 utf8::decode $_;
2436 /\.map$/
2437 ? normalise "?random/$_"
2438 : ()
2439 } @{ aio_readdir $RANDOMDIR or [] }
2440 ]
2441}
2442
1615=item cf::map::unique_maps 2443=item cf::map::unique_maps
1616 2444
1617Returns an arrayref of cf::path's of all shared maps that have 2445Returns an arrayref of paths of all shared maps that have
1618instantiated unique items. May block. 2446instantiated unique items. May block.
1619 2447
1620=cut 2448=cut
1621 2449
1622sub unique_maps() { 2450sub unique_maps() {
1623 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2451 [
1624 or return; 2452 map {
1625
1626 my @paths;
1627
1628 for (@$files) {
1629 utf8::decode $_; 2453 utf8::decode $_;
1630 next if /\.pst$/; 2454 s/\.map$//; # TODO future compatibility hack
1631 next unless /^$PATH_SEP/o; 2455 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1632 2456 ? ()
1633 push @paths, new cf::path $_; 2457 : normalise $_
2458 } @{ aio_readdir $UNIQUEDIR or [] }
1634 } 2459 ]
1635
1636 \@paths
1637} 2460}
1638 2461
1639package cf; 2462=item cf::map::static_maps
2463
2464Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2465file in the shared directory excluding F</styles> and F</editor>). May
2466block.
2467
2468=cut
2469
2470sub static_maps() {
2471 my @dirs = "";
2472 my @maps;
2473
2474 while (@dirs) {
2475 my $dir = shift @dirs;
2476
2477 next if $dir eq "/styles" || $dir eq "/editor";
2478
2479 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2480 or return;
2481
2482 for (@$files) {
2483 s/\.map$// or next;
2484 utf8::decode $_;
2485 push @maps, "$dir/$_";
2486 }
2487
2488 push @dirs, map "$dir/$_", @$dirs;
2489 }
2490
2491 \@maps
2492}
1640 2493
1641=back 2494=back
1642 2495
1643=head3 cf::object 2496=head3 cf::object
1644 2497
1648 2501
1649=over 4 2502=over 4
1650 2503
1651=item $ob->inv_recursive 2504=item $ob->inv_recursive
1652 2505
1653Returns the inventory of the object _and_ their inventories, recursively. 2506Returns the inventory of the object I<and> their inventories, recursively,
2507but I<not> the object itself.
1654 2508
1655=cut 2509=cut
1656 2510
1657sub inv_recursive_; 2511sub inv_recursive_;
1658sub inv_recursive_ { 2512sub inv_recursive_ {
1661 2515
1662sub inv_recursive { 2516sub inv_recursive {
1663 inv_recursive_ inv $_[0] 2517 inv_recursive_ inv $_[0]
1664} 2518}
1665 2519
2520=item $ref = $ob->ref
2521
2522Creates and returns a persistent reference to an object that can be stored as a string.
2523
2524=item $ob = cf::object::deref ($refstring)
2525
2526returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2527even if the object actually exists. May block.
2528
2529=cut
2530
2531sub deref {
2532 my ($ref) = @_;
2533
2534 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2535 my ($uuid, $name) = ($1, $2);
2536 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2537 or return;
2538 $pl->ob->uuid eq $uuid
2539 or return;
2540
2541 $pl->ob
2542 } else {
2543 warn "$ref: cannot resolve object reference\n";
2544 undef
2545 }
2546}
2547
1666package cf; 2548package cf;
1667 2549
1668=back 2550=back
1669 2551
1670=head3 cf::object::player 2552=head3 cf::object::player
1676Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2558Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1677can be C<undef>. Does the right thing when the player is currently in a 2559can be C<undef>. Does the right thing when the player is currently in a
1678dialogue with the given NPC character. 2560dialogue with the given NPC character.
1679 2561
1680=cut 2562=cut
2563
2564our $SAY_CHANNEL = {
2565 id => "say",
2566 title => "Map",
2567 reply => "say ",
2568 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2569};
2570
2571our $CHAT_CHANNEL = {
2572 id => "chat",
2573 title => "Chat",
2574 reply => "chat ",
2575 tooltip => "Player chat and shouts, global to the server.",
2576};
1681 2577
1682# rough implementation of a future "reply" method that works 2578# rough implementation of a future "reply" method that works
1683# with dialog boxes. 2579# with dialog boxes.
1684#TODO: the first argument must go, split into a $npc->reply_to ( method 2580#TODO: the first argument must go, split into a $npc->reply_to ( method
1685sub cf::object::player::reply($$$;$) { 2581sub cf::object::player::reply($$$;$) {
1687 2583
1688 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2584 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1689 2585
1690 if ($self->{record_replies}) { 2586 if ($self->{record_replies}) {
1691 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2587 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2588
1692 } else { 2589 } else {
2590 my $pl = $self->contr;
2591
2592 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2593 my $dialog = $pl->{npc_dialog};
2594 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2595
2596 } else {
1693 $msg = $npc->name . " says: $msg" if $npc; 2597 $msg = $npc->name . " says: $msg" if $npc;
1694 $self->message ($msg, $flags); 2598 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2599 }
1695 } 2600 }
2601}
2602
2603=item $object->send_msg ($channel, $msg, $color, [extra...])
2604
2605=cut
2606
2607sub cf::object::send_msg {
2608 my $pl = shift->contr
2609 or return;
2610 $pl->send_msg (@_);
1696} 2611}
1697 2612
1698=item $player_object->may ("access") 2613=item $player_object->may ("access")
1699 2614
1700Returns wether the given player is authorized to access resource "access" 2615Returns wether the given player is authorized to access resource "access"
1713 2628
1714=item $player_object->enter_link 2629=item $player_object->enter_link
1715 2630
1716Freezes the player and moves him/her to a special map (C<{link}>). 2631Freezes the player and moves him/her to a special map (C<{link}>).
1717 2632
1718The player should be reaosnably safe there for short amounts of time. You 2633The player should be reasonably safe there for short amounts of time (e.g.
1719I<MUST> call C<leave_link> as soon as possible, though. 2634for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2635though, as the player cannot control the character while it is on the link
2636map.
2637
2638Will never block.
1720 2639
1721=item $player_object->leave_link ($map, $x, $y) 2640=item $player_object->leave_link ($map, $x, $y)
1722 2641
1723Moves the player out of the specila link map onto the given map. If the 2642Moves the player out of the special C<{link}> map onto the specified
1724map is not valid (or omitted), the player will be moved back to the 2643map. If the map is not valid (or omitted), the player will be moved back
1725location he/she was before the call to C<enter_link>, or, if that fails, 2644to the location he/she was before the call to C<enter_link>, or, if that
1726to the emergency map position. 2645fails, to the emergency map position.
1727 2646
1728Might block. 2647Might block.
1729 2648
1730=cut 2649=cut
2650
2651sub link_map {
2652 unless ($LINK_MAP) {
2653 $LINK_MAP = cf::map::find "{link}"
2654 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2655 $LINK_MAP->load;
2656 }
2657
2658 $LINK_MAP
2659}
1731 2660
1732sub cf::object::player::enter_link { 2661sub cf::object::player::enter_link {
1733 my ($self) = @_; 2662 my ($self) = @_;
1734 2663
1735 $self->deactivate_recursive; 2664 $self->deactivate_recursive;
1736 2665
1737 return if $self->map == $LINK_MAP; 2666 ++$self->{_link_recursion};
2667
2668 return if UNIVERSAL::isa $self->map, "ext::map_link";
1738 2669
1739 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2670 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1740 if $self->map; 2671 if $self->map && $self->map->{path} ne "{link}";
1741 2672
1742 $self->enter_map ($LINK_MAP, 20, 20); 2673 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1743} 2674}
1744 2675
1745sub cf::object::player::leave_link { 2676sub cf::object::player::leave_link {
1746 my ($self, $map, $x, $y) = @_; 2677 my ($self, $map, $x, $y) = @_;
2678
2679 return unless $self->contr->active;
1747 2680
1748 my $link_pos = delete $self->{_link_pos}; 2681 my $link_pos = delete $self->{_link_pos};
1749 2682
1750 unless ($map) { 2683 unless ($map) {
1751 # restore original map position 2684 # restore original map position
1762 ($x, $y) = (-1, -1) 2695 ($x, $y) = (-1, -1)
1763 unless (defined $x) && (defined $y); 2696 unless (defined $x) && (defined $y);
1764 2697
1765 # use -1 or undef as default coordinates, not 0, 0 2698 # use -1 or undef as default coordinates, not 0, 0
1766 ($x, $y) = ($map->enter_x, $map->enter_y) 2699 ($x, $y) = ($map->enter_x, $map->enter_y)
1767 if $x <=0 && $y <= 0; 2700 if $x <= 0 && $y <= 0;
1768 2701
1769 $map->load; 2702 $map->load;
1770 $map->load_diag; 2703 $map->load_neighbours;
1771 2704
1772 return unless $self->contr->active; 2705 return unless $self->contr->active;
2706
2707 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2708 if ($self->enter_map ($map, $x, $y)) {
2709 # entering was successful
2710 delete $self->{_link_recursion};
2711 # only activate afterwards, to support waiting in hooks
1773 $self->activate_recursive; 2712 $self->activate_recursive;
1774 $self->enter_map ($map, $x, $y);
1775}
1776
1777cf::player->attach (
1778 on_logout => sub {
1779 my ($pl) = @_;
1780
1781 # abort map switching before logout
1782 if ($pl->ob->{_link_pos}) {
1783 cf::sync_job {
1784 $pl->ob->leave_link
1785 };
1786 }
1787 }, 2713 }
1788 on_login => sub {
1789 my ($pl) = @_;
1790 2714
1791 # try to abort aborted map switching on player login :) 2715}
1792 # should happen only on crashes
1793 if ($pl->ob->{_link_pos}) {
1794 $pl->ob->enter_link;
1795 (async {
1796 # we need this sleep as the login has a concurrent enter_exit running
1797 # and this sleep increases chances of the player not ending up in scorn
1798 $pl->ob->reply (undef,
1799 "There was an internal problem at your last logout, "
1800 . "the server will try to bring you to your intended destination in a second.",
1801 cf::NDI_RED);
1802 Coro::Timer::sleep 1;
1803 $pl->ob->leave_link;
1804 })->prio (2);
1805 }
1806 },
1807);
1808 2716
1809=item $player_object->goto ($path, $x, $y) 2717=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1810 2718
2719Moves the player to the given map-path and coordinates by first freezing
2720her, loading and preparing them map, calling the provided $check callback
2721that has to return the map if sucecssful, and then unfreezes the player on
2722the new (success) or old (failed) map position. In either case, $done will
2723be called at the end of this process.
2724
2725Note that $check will be called with a potentially non-loaded map, so if
2726it needs a loaded map it has to call C<< ->load >>.
2727
1811=cut 2728=cut
2729
2730our $GOTOGEN;
1812 2731
1813sub cf::object::player::goto { 2732sub cf::object::player::goto {
1814 my ($self, $path, $x, $y) = @_; 2733 my ($self, $path, $x, $y, $check, $done) = @_;
1815 2734
1816 $path = new cf::path $path; 2735 if ($self->{_link_recursion} >= $MAX_LINKS) {
2736 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2737 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2738 ($path, $x, $y) = @$EMERGENCY_POSITION;
2739 }
2740
2741 # do generation counting so two concurrent goto's will be executed in-order
2742 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1817 2743
1818 $self->enter_link; 2744 $self->enter_link;
1819 2745
1820 (async { 2746 (async {
1821 my $map = cf::map::find $path->as_string; 2747 $Coro::current->{desc} = "player::goto $path $x $y";
1822 $map = $map->{path}->customise_for ($map, $self) if $map;
1823 2748
1824# warn "entering ", $map->path, " at ($x, $y)\n" 2749 # *tag paths override both path and x|y
2750 if ($path =~ /^\*(.*)$/) {
2751 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2752 my $ob = $obs[rand @obs];
2753
2754 # see if we actually can go there
2755 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2756 $ob = $obs[rand @obs];
2757 } else {
2758 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2759 }
2760 # else put us there anyways for now #d#
2761
2762 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2763 } else {
2764 ($path, $x, $y) = (undef, undef, undef);
2765 }
2766 }
2767
2768 my $map = eval {
2769 my $map = defined $path ? cf::map::find $path : undef;
2770
1825# if $map; 2771 if ($map) {
1826 2772 $map = $map->customise_for ($self);
2773 $map = $check->($map, $x, $y, $self) if $check && $map;
2774 } else {
1827 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2775 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2776 }
1828 2777
2778 $map
2779 };
2780
2781 if ($@) {
2782 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2783 LOG llevError | logBacktrace, Carp::longmess $@;
2784 }
2785
2786 if ($gen == $self->{_goto_generation}) {
2787 delete $self->{_goto_generation};
1829 $self->leave_link ($map, $x, $y); 2788 $self->leave_link ($map, $x, $y);
2789 }
2790
2791 $done->($self) if $done;
1830 })->prio (1); 2792 })->prio (1);
1831} 2793}
1832 2794
1833=item $player_object->enter_exit ($exit_object) 2795=item $player_object->enter_exit ($exit_object)
1834 2796
1836 2798
1837sub parse_random_map_params { 2799sub parse_random_map_params {
1838 my ($spec) = @_; 2800 my ($spec) = @_;
1839 2801
1840 my $rmp = { # defaults 2802 my $rmp = { # defaults
1841 xsize => 10, 2803 xsize => (cf::rndm 15, 40),
1842 ysize => 10, 2804 ysize => (cf::rndm 15, 40),
2805 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2806 #layout => string,
1843 }; 2807 };
1844 2808
1845 for (split /\n/, $spec) { 2809 for (split /\n/, $spec) {
1846 my ($k, $v) = split /\s+/, $_, 2; 2810 my ($k, $v) = split /\s+/, $_, 2;
1847 2811
1859 # that depends on the exit object 2823 # that depends on the exit object
1860 2824
1861 my $rmp = parse_random_map_params $exit->msg; 2825 my $rmp = parse_random_map_params $exit->msg;
1862 2826
1863 if ($exit->map) { 2827 if ($exit->map) {
1864 $rmp->{region} = $exit->map->region_name; 2828 $rmp->{region} = $exit->region->name;
1865 $rmp->{origin_map} = $exit->map->path; 2829 $rmp->{origin_map} = $exit->map->path;
1866 $rmp->{origin_x} = $exit->x; 2830 $rmp->{origin_x} = $exit->x;
1867 $rmp->{origin_y} = $exit->y; 2831 $rmp->{origin_y} = $exit->y;
2832
2833 $exit->map->touch;
1868 } 2834 }
1869 2835
1870 $rmp->{random_seed} ||= $exit->random_seed; 2836 $rmp->{random_seed} ||= $exit->random_seed;
1871 2837
1872 my $data = cf::to_json $rmp; 2838 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1873 my $md5 = Digest::MD5::md5_hex $data; 2839 my $md5 = Digest::MD5::md5_hex $data;
2840 my $meta = "$RANDOMDIR/$md5.meta";
1874 2841
1875 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2842 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1876 aio_write $fh, 0, (length $data), $data, 0; 2843 aio_write $fh, 0, (length $data), $data, 0;
2844 undef $fh;
2845 aio_rename "$meta~", $meta;
1877 2846
2847 my $slaying = "?random/$md5";
2848
2849 if ($exit->valid) {
1878 $exit->slaying ("?random/$md5"); 2850 $exit->slaying ("?random/$md5");
1879 $exit->msg (undef); 2851 $exit->msg (undef);
2852 }
1880 } 2853 }
1881} 2854}
1882 2855
1883sub cf::object::player::enter_exit { 2856sub cf::object::player::enter_exit {
1884 my ($self, $exit) = @_; 2857 my ($self, $exit) = @_;
1886 return unless $self->type == cf::PLAYER; 2859 return unless $self->type == cf::PLAYER;
1887 2860
1888 $self->enter_link; 2861 $self->enter_link;
1889 2862
1890 (async { 2863 (async {
1891 $self->deactivate_recursive; # just to be sure 2864 $Coro::current->{desc} = "enter_exit";
2865
1892 unless (eval { 2866 unless (eval {
2867 $self->deactivate_recursive; # just to be sure
2868
2869 # random map handling
2870 {
2871 my $guard = cf::lock_acquire "exit_prepare:$exit";
2872
1893 prepare_random_map $exit 2873 prepare_random_map $exit
1894 if $exit->slaying eq "/!"; 2874 if $exit->slaying eq "/!";
2875 }
1895 2876
1896 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2877 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1897 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2878 my $x = $exit->stats->hp;
2879 my $y = $exit->stats->sp;
1898 2880
2881 $self->goto ($map, $x, $y);
2882
2883 # if exit is damned, update players death & WoR home-position
2884 $self->contr->savebed ($map, $x, $y)
2885 if $exit->flag (cf::FLAG_DAMNED);
2886
1899 1; 2887 1
1900 }) { 2888 }) {
1901 $self->message ("Something went wrong deep within the crossfire server. " 2889 $self->message ("Something went wrong deep within the deliantra server. "
1902 . "I'll try to bring you back to the map you were before. " 2890 . "I'll try to bring you back to the map you were before. "
1903 . "Please report this to the dungeon master!", 2891 . "Please report this to the dungeon master!",
1904 cf::NDI_UNIQUE | cf::NDI_RED); 2892 cf::NDI_UNIQUE | cf::NDI_RED);
1905 2893
1906 warn "ERROR in enter_exit: $@"; 2894 error "ERROR in enter_exit: $@";
1907 $self->leave_link; 2895 $self->leave_link;
1908 } 2896 }
1909 })->prio (1); 2897 })->prio (1);
1910} 2898}
1911 2899
1922 2910
1923sub cf::client::send_drawinfo { 2911sub cf::client::send_drawinfo {
1924 my ($self, $text, $flags) = @_; 2912 my ($self, $text, $flags) = @_;
1925 2913
1926 utf8::encode $text; 2914 utf8::encode $text;
1927 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2915 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1928} 2916}
1929 2917
2918=item $client->send_big_packet ($pkt)
2919
2920Like C<send_packet>, but tries to compress large packets, and fragments
2921them as required.
2922
2923=cut
2924
2925our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2926
2927sub cf::client::send_big_packet {
2928 my ($self, $pkt) = @_;
2929
2930 # try lzf for large packets
2931 $pkt = "lzf " . Compress::LZF::compress $pkt
2932 if 1024 <= length $pkt and $self->{can_lzf};
2933
2934 # split very large packets
2935 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2936 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2937 $pkt = "frag";
2938 }
2939
2940 $self->send_packet ($pkt);
2941}
2942
2943=item $client->send_msg ($channel, $msg, $color, [extra...])
2944
2945Send a drawinfo or msg packet to the client, formatting the msg for the
2946client if neccessary. C<$type> should be a string identifying the type of
2947the message, with C<log> being the default. If C<$color> is negative, suppress
2948the message unless the client supports the msg packet.
2949
2950=cut
2951
2952# non-persistent channels (usually the info channel)
2953our %CHANNEL = (
2954 "c/motd" => {
2955 id => "infobox",
2956 title => "MOTD",
2957 reply => undef,
2958 tooltip => "The message of the day",
2959 },
2960 "c/identify" => {
2961 id => "infobox",
2962 title => "Identify",
2963 reply => undef,
2964 tooltip => "Items recently identified",
2965 },
2966 "c/examine" => {
2967 id => "infobox",
2968 title => "Examine",
2969 reply => undef,
2970 tooltip => "Signs and other items you examined",
2971 },
2972 "c/shopinfo" => {
2973 id => "infobox",
2974 title => "Shop Info",
2975 reply => undef,
2976 tooltip => "What your bargaining skill tells you about the shop",
2977 },
2978 "c/book" => {
2979 id => "infobox",
2980 title => "Book",
2981 reply => undef,
2982 tooltip => "The contents of a note or book",
2983 },
2984 "c/lookat" => {
2985 id => "infobox",
2986 title => "Look",
2987 reply => undef,
2988 tooltip => "What you saw there",
2989 },
2990 "c/who" => {
2991 id => "infobox",
2992 title => "Players",
2993 reply => undef,
2994 tooltip => "Shows players who are currently online",
2995 },
2996 "c/body" => {
2997 id => "infobox",
2998 title => "Body Parts",
2999 reply => undef,
3000 tooltip => "Shows which body parts you posess and are available",
3001 },
3002 "c/statistics" => {
3003 id => "infobox",
3004 title => "Statistics",
3005 reply => undef,
3006 tooltip => "Shows your primary statistics",
3007 },
3008 "c/skills" => {
3009 id => "infobox",
3010 title => "Skills",
3011 reply => undef,
3012 tooltip => "Shows your experience per skill and item power",
3013 },
3014 "c/shopitems" => {
3015 id => "infobox",
3016 title => "Shop Items",
3017 reply => undef,
3018 tooltip => "Shows the items currently for sale in this shop",
3019 },
3020 "c/resistances" => {
3021 id => "infobox",
3022 title => "Resistances",
3023 reply => undef,
3024 tooltip => "Shows your resistances",
3025 },
3026 "c/pets" => {
3027 id => "infobox",
3028 title => "Pets",
3029 reply => undef,
3030 tooltip => "Shows information abotu your pets/a specific pet",
3031 },
3032 "c/perceiveself" => {
3033 id => "infobox",
3034 title => "Perceive Self",
3035 reply => undef,
3036 tooltip => "You gained detailed knowledge about yourself",
3037 },
3038 "c/uptime" => {
3039 id => "infobox",
3040 title => "Uptime",
3041 reply => undef,
3042 tooltip => "How long the server has been running since last restart",
3043 },
3044 "c/mapinfo" => {
3045 id => "infobox",
3046 title => "Map Info",
3047 reply => undef,
3048 tooltip => "Information related to the maps",
3049 },
3050 "c/party" => {
3051 id => "party",
3052 title => "Party",
3053 reply => "gsay ",
3054 tooltip => "Messages and chat related to your party",
3055 },
3056 "c/death" => {
3057 id => "death",
3058 title => "Death",
3059 reply => undef,
3060 tooltip => "Reason for and more info about your most recent death",
3061 },
3062 "c/say" => $SAY_CHANNEL,
3063 "c/chat" => $CHAT_CHANNEL,
3064);
3065
3066sub cf::client::send_msg {
3067 my ($self, $channel, $msg, $color, @extra) = @_;
3068
3069 $msg = $self->pl->expand_cfpod ($msg)
3070 unless $color & cf::NDI_VERBATIM;
3071
3072 $color &= cf::NDI_CLIENT_MASK; # just in case...
3073
3074 # check predefined channels, for the benefit of C
3075 if ($CHANNEL{$channel}) {
3076 $channel = $CHANNEL{$channel};
3077
3078 $self->ext_msg (channel_info => $channel);
3079 $channel = $channel->{id};
3080
3081 } elsif (ref $channel) {
3082 # send meta info to client, if not yet sent
3083 unless (exists $self->{channel}{$channel->{id}}) {
3084 $self->{channel}{$channel->{id}} = $channel;
3085 $self->ext_msg (channel_info => $channel);
3086 }
3087
3088 $channel = $channel->{id};
3089 }
3090
3091 return unless @extra || length $msg;
3092
3093 # default colour, mask it out
3094 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3095 if $color & cf::NDI_DEF;
3096
3097 my $pkt = "msg "
3098 . $self->{json_coder}->encode (
3099 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3100 );
3101
3102 $self->send_big_packet ($pkt);
3103}
3104
3105=item $client->ext_msg ($type, @msg)
3106
3107Sends an ext event to the client.
3108
3109=cut
3110
3111sub cf::client::ext_msg($$@) {
3112 my ($self, $type, @msg) = @_;
3113
3114 if ($self->extcmd == 2) {
3115 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3116 } elsif ($self->extcmd == 1) { # TODO: remove
3117 push @msg, msgtype => "event_$type";
3118 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3119 }
3120}
3121
3122=item $client->ext_reply ($msgid, @msg)
3123
3124Sends an ext reply to the client.
3125
3126=cut
3127
3128sub cf::client::ext_reply($$@) {
3129 my ($self, $id, @msg) = @_;
3130
3131 if ($self->extcmd == 2) {
3132 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3133 } elsif ($self->extcmd == 1) {
3134 #TODO: version 1, remove
3135 unshift @msg, msgtype => "reply", msgid => $id;
3136 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3137 }
3138}
1930 3139
1931=item $success = $client->query ($flags, "text", \&cb) 3140=item $success = $client->query ($flags, "text", \&cb)
1932 3141
1933Queues a query to the client, calling the given callback with 3142Queues a query to the client, calling the given callback with
1934the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3143the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3144C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1936 3145
1937Queries can fail, so check the return code. Or don't, as queries will become 3146Queries can fail, so check the return code. Or don't, as queries will
1938reliable at some point in the future. 3147become reliable at some point in the future.
1939 3148
1940=cut 3149=cut
1941 3150
1942sub cf::client::query { 3151sub cf::client::query {
1943 my ($self, $flags, $text, $cb) = @_; 3152 my ($self, $flags, $text, $cb) = @_;
1951 utf8::encode $text; 3160 utf8::encode $text;
1952 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3161 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1953 3162
1954 $self->send_packet ($self->{query_queue}[0][0]) 3163 $self->send_packet ($self->{query_queue}[0][0])
1955 if @{ $self->{query_queue} } == 1; 3164 if @{ $self->{query_queue} } == 1;
3165
3166 1
1956} 3167}
1957 3168
1958cf::client->attach ( 3169cf::client->attach (
3170 on_connect => sub {
3171 my ($ns) = @_;
3172
3173 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3174 },
1959 on_reply => sub { 3175 on_reply => sub {
1960 my ($ns, $msg) = @_; 3176 my ($ns, $msg) = @_;
1961 3177
1962 # this weird shuffling is so that direct followup queries 3178 # this weird shuffling is so that direct followup queries
1963 # get handled first 3179 # get handled first
1964 my $queue = delete $ns->{query_queue} 3180 my $queue = delete $ns->{query_queue}
1965 or return; # be conservative, not sure how that can happen, but we saw a crash here 3181 or return; # be conservative, not sure how that can happen, but we saw a crash here
1966 3182
1967 (shift @$queue)->[1]->($msg); 3183 (shift @$queue)->[1]->($msg);
3184 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1968 3185
1969 push @{ $ns->{query_queue} }, @$queue; 3186 push @{ $ns->{query_queue} }, @$queue;
1970 3187
1971 if (@{ $ns->{query_queue} } == @$queue) { 3188 if (@{ $ns->{query_queue} } == @$queue) {
1972 if (@$queue) { 3189 if (@$queue) {
1974 } else { 3191 } else {
1975 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3192 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1976 } 3193 }
1977 } 3194 }
1978 }, 3195 },
3196 on_exticmd => sub {
3197 my ($ns, $buf) = @_;
3198
3199 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3200
3201 if (ref $msg) {
3202 my ($type, $reply, @payload) =
3203 "ARRAY" eq ref $msg
3204 ? @$msg
3205 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3206
3207 my @reply;
3208
3209 if (my $cb = $EXTICMD{$type}) {
3210 @reply = $cb->($ns, @payload);
3211 }
3212
3213 $ns->ext_reply ($reply, @reply)
3214 if $reply;
3215
3216 } else {
3217 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3218 }
3219
3220 cf::override;
3221 },
1979); 3222);
1980 3223
1981=item $client->async (\&cb) 3224=item $client->async (\&cb)
1982 3225
1983Create a new coroutine, running the specified callback. The coroutine will 3226Create a new coroutine, running the specified callback. The coroutine will
1999 3242
2000 $coro 3243 $coro
2001} 3244}
2002 3245
2003cf::client->attach ( 3246cf::client->attach (
2004 on_destroy => sub { 3247 on_client_destroy => sub {
2005 my ($ns) = @_; 3248 my ($ns) = @_;
2006 3249
2007 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3250 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2008 }, 3251 },
2009); 3252);
2024our $safe = new Safe "safe"; 3267our $safe = new Safe "safe";
2025our $safe_hole = new Safe::Hole; 3268our $safe_hole = new Safe::Hole;
2026 3269
2027$SIG{FPE} = 'IGNORE'; 3270$SIG{FPE} = 'IGNORE';
2028 3271
2029$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3272$safe->permit_only (Opcode::opset qw(
3273 :base_core :base_mem :base_orig :base_math :base_loop
3274 grepstart grepwhile mapstart mapwhile
3275 sort time
3276));
2030 3277
2031# here we export the classes and methods available to script code 3278# here we export the classes and methods available to script code
2032 3279
2033=pod 3280=pod
2034 3281
2035The following fucntions and emthods are available within a safe environment: 3282The following functions and methods are available within a safe environment:
2036 3283
2037 cf::object contr pay_amount pay_player map 3284 cf::object
3285 contr pay_amount pay_player map x y force_find force_add destroy
3286 insert remove name archname title slaying race decrease split
3287 value
3288
2038 cf::object::player player 3289 cf::object::player
2039 cf::player peaceful 3290 player
2040 cf::map trigger 3291
3292 cf::player
3293 peaceful
3294
3295 cf::map
3296 trigger
2041 3297
2042=cut 3298=cut
2043 3299
2044for ( 3300for (
2045 ["cf::object" => qw(contr pay_amount pay_player map)], 3301 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3302 insert remove inv nrof name archname title slaying race
3303 decrease split destroy change_exp value msg lore send_msg)],
2046 ["cf::object::player" => qw(player)], 3304 ["cf::object::player" => qw(player)],
2047 ["cf::player" => qw(peaceful)], 3305 ["cf::player" => qw(peaceful send_msg)],
2048 ["cf::map" => qw(trigger)], 3306 ["cf::map" => qw(trigger)],
2049) { 3307) {
2050 no strict 'refs';
2051 my ($pkg, @funs) = @$_; 3308 my ($pkg, @funs) = @$_;
2052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3309 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2053 for @funs; 3310 for @funs;
2054} 3311}
2055 3312
2070 3327
2071 my $qcode = $code; 3328 my $qcode = $code;
2072 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3329 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2073 $qcode =~ s/\n/\\n/g; 3330 $qcode =~ s/\n/\\n/g;
2074 3331
3332 %vars = (_dummy => 0) unless %vars;
3333
3334 my @res;
2075 local $_; 3335 local $_;
2076 local @safe::cf::_safe_eval_args = values %vars;
2077 3336
2078 my $eval = 3337 my $eval =
2079 "do {\n" 3338 "do {\n"
2080 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3339 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2081 . "#line 0 \"{$qcode}\"\n" 3340 . "#line 0 \"{$qcode}\"\n"
2082 . $code 3341 . $code
2083 . "\n}" 3342 . "\n}"
2084 ; 3343 ;
2085 3344
3345 if ($CFG{safe_eval}) {
2086 sub_generation_inc; 3346 sub_generation_inc;
3347 local @safe::cf::_safe_eval_args = values %vars;
2087 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3348 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2088 sub_generation_inc; 3349 sub_generation_inc;
3350 } else {
3351 local @cf::_safe_eval_args = values %vars;
3352 @res = wantarray ? eval eval : scalar eval $eval;
3353 }
2089 3354
2090 if ($@) { 3355 if ($@) {
2091 warn "$@"; 3356 warn "$@",
2092 warn "while executing safe code '$code'\n"; 3357 "while executing safe code '$code'\n",
2093 warn "with arguments " . (join " ", %vars) . "\n"; 3358 "with arguments " . (join " ", %vars) . "\n";
2094 } 3359 }
2095 3360
2096 wantarray ? @res : $res[0] 3361 wantarray ? @res : $res[0]
2097} 3362}
2098 3363
2112=cut 3377=cut
2113 3378
2114sub register_script_function { 3379sub register_script_function {
2115 my ($fun, $cb) = @_; 3380 my ($fun, $cb) = @_;
2116 3381
2117 no strict 'refs'; 3382 $fun = "safe::$fun" if $CFG{safe_eval};
2118 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3383 *$fun = $safe_hole->wrap ($cb);
2119} 3384}
2120 3385
2121=back 3386=back
2122 3387
2123=cut 3388=cut
2124 3389
2125############################################################################# 3390#############################################################################
3391# the server's init and main functions
2126 3392
2127=head2 EXTENSION DATABASE SUPPORT 3393sub load_facedata($) {
3394 my ($path) = @_;
2128 3395
2129Crossfire maintains a very simple database for extension use. It can 3396 # HACK to clear player env face cache, we need some signal framework
2130currently store anything that can be serialised using Storable, which 3397 # for this (global event?)
2131excludes objects. 3398 %ext::player_env::MUSIC_FACE_CACHE = ();
2132 3399
2133The parameter C<$family> should best start with the name of the extension 3400 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2134using it, it should be unique.
2135 3401
2136=over 4 3402 trace "loading facedata from $path\n";
2137 3403
2138=item $hashref = cf::db_get $family 3404 0 < aio_load $path, my $facedata
3405 or die "$path: $!";
2139 3406
2140Return a hashref for use by the extension C<$family>, which can be 3407 $facedata = Coro::Storable::thaw $facedata;
2141modified. After modifications, you have to call C<cf::db_dirty> or
2142C<cf::db_sync>.
2143 3408
2144=item $value = cf::db_get $family => $key 3409 $facedata->{version} == 2
3410 or cf::cleanup "$path: version mismatch, cannot proceed.";
2145 3411
2146Returns a single value from the database 3412 # patch in the exptable
2147 3413 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2148=item cf::db_put $family => $hashref 3414 $facedata->{resource}{"res/exp_table"} = {
2149 3415 type => FT_RSRC,
2150Stores the given family hashref into the database. Updates are delayed, if 3416 data => $exp_table,
2151you want the data to be synced to disk immediately, use C<cf::db_sync>. 3417 hash => (Digest::MD5::md5 $exp_table),
2152
2153=item cf::db_put $family => $key => $value
2154
2155Stores the given C<$value> in the family hash. Updates are delayed, if you
2156want the data to be synced to disk immediately, use C<cf::db_sync>.
2157
2158=item cf::db_dirty
2159
2160Marks the database as dirty, to be updated at a later time.
2161
2162=item cf::db_sync
2163
2164Immediately write the database to disk I<if it is dirty>.
2165
2166=cut
2167
2168our $DB;
2169
2170{
2171 my $path = cf::localdir . "/database.pst";
2172
2173 sub db_load() {
2174 $DB = stat $path ? Storable::retrieve $path : { };
2175 }
2176
2177 my $pid;
2178
2179 sub db_save() {
2180 waitpid $pid, 0 if $pid;
2181 if (0 == ($pid = fork)) {
2182 $DB->{_meta}{version} = 1;
2183 Storable::nstore $DB, "$path~";
2184 rename "$path~", $path;
2185 cf::_exit 0 if defined $pid;
2186 }
2187 }
2188
2189 my $dirty;
2190
2191 sub db_sync() {
2192 db_save if $dirty;
2193 undef $dirty;
2194 }
2195
2196 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2197 db_sync;
2198 }); 3418 };
3419 cf::cede_to_tick;
2199 3420
2200 sub db_dirty() {
2201 $dirty = 1;
2202 $idle->start;
2203 } 3421 {
3422 my $faces = $facedata->{faceinfo};
2204 3423
2205 sub db_get($;$) { 3424 while (my ($face, $info) = each %$faces) {
2206 @_ >= 2 3425 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2207 ? $DB->{$_[0]}{$_[1]}
2208 : ($DB->{$_[0]} ||= { })
2209 }
2210 3426
2211 sub db_put($$;$) { 3427 cf::face::set_visibility $idx, $info->{visibility};
2212 if (@_ >= 3) { 3428 cf::face::set_magicmap $idx, $info->{magicmap};
2213 $DB->{$_[0]}{$_[1]} = $_[2]; 3429 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2214 } else { 3430 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2215 $DB->{$_[0]} = $_[1]; 3431 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2216 }
2217 db_dirty;
2218 }
2219 3432
2220 cf::global->attach ( 3433 cf::cede_to_tick;
2221 prio => 10000,
2222 on_cleanup => sub {
2223 db_sync;
2224 }, 3434 }
2225 );
2226}
2227 3435
2228############################################################################# 3436 while (my ($face, $info) = each %$faces) {
2229# the server's main() 3437 next unless $info->{smooth};
2230 3438
2231sub cfg_load { 3439 my $idx = cf::face::find $face
2232 open my $fh, "<:utf8", cf::confdir . "/config" 3440 or next;
2233 or return;
2234 3441
2235 local $/; 3442 if (my $smooth = cf::face::find $info->{smooth}) {
2236 *CFG = YAML::Syck::Load <$fh>; 3443 cf::face::set_smooth $idx, $smooth;
3444 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3445 } else {
3446 error "smooth face '$info->{smooth}' not found for face '$face'";
3447 }
2237 3448
3449 cf::cede_to_tick;
3450 }
3451 }
3452
3453 {
3454 my $anims = $facedata->{animinfo};
3455
3456 while (my ($anim, $info) = each %$anims) {
3457 cf::anim::set $anim, $info->{frames}, $info->{facings};
3458 cf::cede_to_tick;
3459 }
3460
3461 cf::anim::invalidate_all; # d'oh
3462 }
3463
3464 {
3465 my $res = $facedata->{resource};
3466
3467 while (my ($name, $info) = each %$res) {
3468 if (defined $info->{type}) {
3469 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3470
3471 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3472 cf::face::set_type $idx, $info->{type};
3473 } else {
3474 $RESOURCE{$name} = $info; # unused
3475 }
3476
3477 cf::cede_to_tick;
3478 }
3479 }
3480
3481 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3482
3483 1
3484}
3485
3486register_exticmd fx_want => sub {
3487 my ($ns, $want) = @_;
3488
3489 while (my ($k, $v) = each %$want) {
3490 $ns->fx_want ($k, $v);
3491 }
3492};
3493
3494sub load_resource_file($) {
3495 my $guard = lock_acquire "load_resource_file";
3496
3497 my $status = load_resource_file_ $_[0];
3498 get_slot 0.1, 100;
3499 cf::arch::commit_load;
3500
3501 $status
3502}
3503
3504sub reload_regions {
3505 # HACK to clear player env face cache, we need some signal framework
3506 # for this (global event?)
3507 %ext::player_env::MUSIC_FACE_CACHE = ();
3508
3509 load_resource_file "$MAPDIR/regions"
3510 or die "unable to load regions file\n";
3511
3512 for (cf::region::list) {
3513 $_->{match} = qr/$_->{match}/
3514 if exists $_->{match};
3515 }
3516}
3517
3518sub reload_facedata {
3519 load_facedata "$DATADIR/facedata"
3520 or die "unable to load facedata\n";
3521}
3522
3523sub reload_archetypes {
3524 load_resource_file "$DATADIR/archetypes"
3525 or die "unable to load archetypes\n";
3526}
3527
3528sub reload_treasures {
3529 load_resource_file "$DATADIR/treasures"
3530 or die "unable to load treasurelists\n";
3531}
3532
3533sub reload_sound {
3534 trace "loading sound config from $DATADIR/sound\n";
3535
3536 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3537 or die "$DATADIR/sound $!";
3538
3539 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3540
3541 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3542 my $sound = $soundconf->{compat}[$_]
3543 or next;
3544
3545 my $face = cf::face::find "sound/$sound->[1]";
3546 cf::sound::set $sound->[0] => $face;
3547 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3548 }
3549
3550 while (my ($k, $v) = each %{$soundconf->{event}}) {
3551 my $face = cf::face::find "sound/$v";
3552 cf::sound::set $k => $face;
3553 }
3554}
3555
3556sub reload_resources {
3557 trace "reloading resource files...\n";
3558
3559 reload_exp_table;
3560 reload_materials;
3561 reload_facedata;
3562 reload_sound;
3563 reload_archetypes;
3564 reload_regions;
3565 reload_treasures;
3566
3567 trace "finished reloading resource files\n";
3568}
3569
3570sub reload_config {
3571 trace "reloading config file...\n";
3572
3573 0 < aio_load "$CONFDIR/config", my $config
3574 or die "$CONFDIR/config: $!";
3575
3576 utf8::decode $config;
3577 *CFG = yaml_load $config;
3578
2238 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3579 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2239 3580
2240 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3581 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2241 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3582 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2242 3583
2243 if (exists $CFG{mlockall}) { 3584 if (exists $CFG{mlockall}) {
2247 }; 3588 };
2248 warn $@ if $@; 3589 warn $@ if $@;
2249 } 3590 }
2250} 3591}
2251 3592
3593sub pidfile() {
3594 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3595 or die "$PIDFILE: $!";
3596 flock $fh, &Fcntl::LOCK_EX
3597 or die "$PIDFILE: flock: $!";
3598 $fh
3599}
3600
3601# make sure only one server instance is running at any one time
3602sub atomic {
3603 my $fh = pidfile;
3604
3605 my $pid = <$fh>;
3606 kill 9, $pid if $pid > 0;
3607
3608 seek $fh, 0, 0;
3609 print $fh $$;
3610}
3611
3612sub main_loop {
3613 trace "EV::loop starting\n";
3614 if (1) {
3615 EV::loop;
3616 }
3617 trace "EV::loop returned\n";
3618 goto &main_loop unless $REALLY_UNLOOP;
3619}
3620
2252sub main { 3621sub main {
3622 cf::init_globals; # initialise logging
3623
3624 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3625 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3626 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3627 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3628
3629 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3630
2253 # we must not ever block the main coroutine 3631 # we must not ever block the main coroutine
2254 local $Coro::idle = sub { 3632 local $Coro::idle = sub {
2255 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3633 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2256 async { Event::one_event }; 3634 (async {
3635 $Coro::current->{desc} = "IDLE BUG HANDLER";
3636 EV::loop EV::LOOP_ONESHOT;
3637 })->prio (Coro::PRIO_MAX);
2257 }; 3638 };
2258 3639
2259 cfg_load; 3640 evthread_start IO::AIO::poll_fileno;
2260 db_load; 3641
3642 cf::sync_job {
3643 cf::incloader::init ();
3644
3645 cf::init_anim;
3646 cf::init_attackmess;
3647 cf::init_dynamic;
3648
3649 cf::load_settings;
3650
3651 reload_resources;
3652 reload_config;
3653 db_init;
3654
3655 cf::init_uuid;
3656 cf::init_signals;
3657 cf::init_skills;
3658
3659 cf::init_beforeplay;
3660
3661 atomic;
3662
2261 load_extensions; 3663 load_extensions;
2262 Event::loop; 3664
3665 utime time, time, $RUNTIMEFILE;
3666
3667 # no (long-running) fork's whatsoever before this point(!)
3668 use POSIX ();
3669 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3670
3671 cf::_post_init 0;
3672 };
3673
3674 cf::object::thawer::errors_are_fatal 0;
3675 info "parse errors in files are no longer fatal from this point on.\n";
3676
3677 my $free_main; $free_main = EV::idle sub {
3678 undef $free_main;
3679 undef &main; # free gobs of memory :)
3680 };
3681
3682 goto &main_loop;
2263} 3683}
2264 3684
2265############################################################################# 3685#############################################################################
2266# initialisation and cleanup 3686# initialisation and cleanup
2267 3687
2268# install some emergency cleanup handlers 3688# install some emergency cleanup handlers
2269BEGIN { 3689BEGIN {
3690 our %SIGWATCHER = ();
2270 for my $signal (qw(INT HUP TERM)) { 3691 for my $signal (qw(INT HUP TERM)) {
2271 Event->signal ( 3692 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2272 data => WF_AUTOCANCEL,
2273 signal => $signal,
2274 cb => sub {
2275 cf::cleanup "SIG$signal"; 3693 cf::cleanup "SIG$signal";
2276 },
2277 ); 3694 };
3695 }
3696}
3697
3698sub write_runtime_sync {
3699 my $t0 = AE::time;
3700
3701 # first touch the runtime file to show we are still running:
3702 # the fsync below can take a very very long time.
3703
3704 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3705
3706 my $guard = cf::lock_acquire "write_runtime";
3707
3708 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3709 or return;
3710
3711 my $value = $cf::RUNTIME + 90 + 10;
3712 # 10 is the runtime save interval, for a monotonic clock
3713 # 60 allows for the watchdog to kill the server.
3714
3715 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3716 and return;
3717
3718 # always fsync - this file is important
3719 aio_fsync $fh
3720 and return;
3721
3722 # touch it again to show we are up-to-date
3723 aio_utime $fh, undef, undef;
3724
3725 close $fh
3726 or return;
3727
3728 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3729 and return;
3730
3731 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3732
2278 } 3733 1
3734}
3735
3736our $uuid_lock;
3737our $uuid_skip;
3738
3739sub write_uuid_sync($) {
3740 $uuid_skip ||= $_[0];
3741
3742 return if $uuid_lock;
3743 local $uuid_lock = 1;
3744
3745 my $uuid = "$LOCALDIR/uuid";
3746
3747 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3748 or return;
3749
3750 my $value = uuid_seq uuid_cur;
3751
3752 unless ($value) {
3753 info "cowardly refusing to write zero uuid value!\n";
3754 return;
3755 }
3756
3757 my $value = uuid_str $value + $uuid_skip;
3758 $uuid_skip = 0;
3759
3760 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3761 and return;
3762
3763 # always fsync - this file is important
3764 aio_fsync $fh
3765 and return;
3766
3767 close $fh
3768 or return;
3769
3770 aio_rename "$uuid~", $uuid
3771 and return;
3772
3773 trace "uuid file written ($value).\n";
3774
3775 1
3776
3777}
3778
3779sub write_uuid($$) {
3780 my ($skip, $sync) = @_;
3781
3782 $sync ? write_uuid_sync $skip
3783 : async { write_uuid_sync $skip };
2279} 3784}
2280 3785
2281sub emergency_save() { 3786sub emergency_save() {
2282 my $freeze_guard = cf::freeze_mainloop; 3787 my $freeze_guard = cf::freeze_mainloop;
2283 3788
2284 warn "enter emergency perl save\n"; 3789 info "emergency_perl_save: enter\n";
3790
3791 # this is a trade-off: we want to be very quick here, so
3792 # save all maps without fsync, and later call a global sync
3793 # (which in turn might be very very slow)
3794 local $USE_FSYNC = 0;
2285 3795
2286 cf::sync_job { 3796 cf::sync_job {
3797 cf::write_runtime_sync; # external watchdog should not bark
3798
2287 # use a peculiar iteration method to avoid tripping on perl 3799 # use a peculiar iteration method to avoid tripping on perl
2288 # refcount bugs in for. also avoids problems with players 3800 # refcount bugs in for. also avoids problems with players
2289 # and maps saved/Destroyed asynchronously. 3801 # and maps saved/destroyed asynchronously.
2290 warn "begin emergency player save\n"; 3802 info "emergency_perl_save: begin player save\n";
2291 for my $login (keys %cf::PLAYER) { 3803 for my $login (keys %cf::PLAYER) {
2292 my $pl = $cf::PLAYER{$login} or next; 3804 my $pl = $cf::PLAYER{$login} or next;
2293 $pl->valid or next; 3805 $pl->valid or next;
3806 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2294 $pl->save; 3807 $pl->save;
2295 } 3808 }
2296 warn "end emergency player save\n"; 3809 info "emergency_perl_save: end player save\n";
2297 3810
2298 warn "begin emergency map save\n"; 3811 cf::write_runtime_sync; # external watchdog should not bark
3812
3813 info "emergency_perl_save: begin map save\n";
2299 for my $path (keys %cf::MAP) { 3814 for my $path (keys %cf::MAP) {
2300 my $map = $cf::MAP{$path} or next; 3815 my $map = $cf::MAP{$path} or next;
2301 $map->valid or next; 3816 $map->valid or next;
2302 $map->save; 3817 $map->save;
2303 } 3818 }
2304 warn "end emergency map save\n"; 3819 info "emergency_perl_save: end map save\n";
3820
3821 cf::write_runtime_sync; # external watchdog should not bark
3822
3823 info "emergency_perl_save: begin database checkpoint\n";
3824 BDB::db_env_txn_checkpoint $DB_ENV;
3825 info "emergency_perl_save: end database checkpoint\n";
3826
3827 info "emergency_perl_save: begin write uuid\n";
3828 write_uuid_sync 1;
3829 info "emergency_perl_save: end write uuid\n";
3830
3831 cf::write_runtime_sync; # external watchdog should not bark
3832
3833 trace "emergency_perl_save: syncing database to disk";
3834 BDB::db_env_txn_checkpoint $DB_ENV;
3835
3836 info "emergency_perl_save: starting sync\n";
3837 IO::AIO::aio_sync sub {
3838 info "emergency_perl_save: finished sync\n";
3839 };
3840
3841 cf::write_runtime_sync; # external watchdog should not bark
3842
3843 trace "emergency_perl_save: flushing outstanding aio requests";
3844 while (IO::AIO::nreqs || BDB::nreqs) {
3845 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3846 }
3847
3848 cf::write_runtime_sync; # external watchdog should not bark
2305 }; 3849 };
2306 3850
2307 warn "leave emergency perl save\n"; 3851 info "emergency_perl_save: leave\n";
2308} 3852}
2309 3853
3854sub post_cleanup {
3855 my ($make_core) = @_;
3856
3857 IO::AIO::flush;
3858
3859 error Carp::longmess "post_cleanup backtrace"
3860 if $make_core;
3861
3862 my $fh = pidfile;
3863 unlink $PIDFILE if <$fh> == $$;
3864}
3865
3866# a safer delete_package, copied from Symbol
3867sub clear_package($) {
3868 my $pkg = shift;
3869
3870 # expand to full symbol table name if needed
3871 unless ($pkg =~ /^main::.*::$/) {
3872 $pkg = "main$pkg" if $pkg =~ /^::/;
3873 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3874 $pkg .= '::' unless $pkg =~ /::$/;
3875 }
3876
3877 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3878 my $stem_symtab = *{$stem}{HASH};
3879
3880 defined $stem_symtab and exists $stem_symtab->{$leaf}
3881 or return;
3882
3883 # clear all symbols
3884 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3885 for my $name (keys %$leaf_symtab) {
3886 _gv_clear *{"$pkg$name"};
3887# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3888 }
3889}
3890
2310sub reload() { 3891sub do_reload_perl() {
2311 # can/must only be called in main 3892 # can/must only be called in main
2312 if ($Coro::current != $Coro::main) { 3893 unless (in_main) {
2313 warn "can only reload from main coroutine\n"; 3894 error "can only reload from main coroutine";
2314 return; 3895 return;
2315 } 3896 }
2316 3897
2317 warn "reloading..."; 3898 return if $RELOAD++;
2318 3899
2319 warn "freezing server"; 3900 my $t1 = AE::time;
2320 my $guard = freeze_mainloop; 3901
3902 while ($RELOAD) {
3903 cf::get_slot 0.1, -1, "reload_perl";
3904 info "perl_reload: reloading...";
3905
3906 trace "perl_reload: entering sync_job";
3907
3908 cf::sync_job {
2321 cf::emergency_save; 3909 #cf::emergency_save;
2322 3910
2323 warn "sync database to disk"; 3911 trace "perl_reload: cancelling all extension coros";
2324 cf::db_sync;
2325 IO::AIO::flush;
2326
2327 eval {
2328 # if anything goes wrong in here, we should simply crash as we already saved
2329
2330 warn "cancel all watchers";
2331 for (Event::all_watchers) {
2332 $_->cancel if $_->data & WF_AUTOCANCEL;
2333 }
2334
2335 warn "cancel all extension coros";
2336 $_->cancel for values %EXT_CORO; 3912 $_->cancel for values %EXT_CORO;
2337 %EXT_CORO = (); 3913 %EXT_CORO = ();
2338 3914
2339 warn "remove commands"; 3915 trace "perl_reload: removing commands";
2340 %COMMAND = (); 3916 %COMMAND = ();
2341 3917
2342 warn "remove ext commands"; 3918 trace "perl_reload: removing ext/exti commands";
2343 %EXTCMD = (); 3919 %EXTCMD = ();
3920 %EXTICMD = ();
2344 3921
2345 warn "unload/nuke all extensions"; 3922 trace "perl_reload: unloading/nuking all extensions";
2346 for my $pkg (@EXTS) { 3923 for my $pkg (@EXTS) {
2347 warn "... unloading $pkg"; 3924 trace "... unloading $pkg";
2348 3925
2349 if (my $cb = $pkg->can ("unload")) { 3926 if (my $cb = $pkg->can ("unload")) {
2350 eval { 3927 eval {
2351 $cb->($pkg); 3928 $cb->($pkg);
2352 1 3929 1
2353 } or warn "$pkg unloaded, but with errors: $@"; 3930 } or error "$pkg unloaded, but with errors: $@";
3931 }
3932
3933 trace "... clearing $pkg";
3934 clear_package $pkg;
2354 } 3935 }
2355 3936
2356 warn "... nuking $pkg";
2357 Symbol::delete_package $pkg;
2358 }
2359
2360 warn "unload all perl modules loaded from $LIBDIR"; 3937 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2361 while (my ($k, $v) = each %INC) { 3938 while (my ($k, $v) = each %INC) {
2362 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3939 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2363 3940
2364 warn "removing <$k>"; 3941 trace "... unloading $k";
2365 delete $INC{$k}; 3942 delete $INC{$k};
2366 3943
2367 $k =~ s/\.pm$//; 3944 $k =~ s/\.pm$//;
2368 $k =~ s/\//::/g; 3945 $k =~ s/\//::/g;
2369 3946
2370 if (my $cb = $k->can ("unload_module")) { 3947 if (my $cb = $k->can ("unload_module")) {
2371 $cb->(); 3948 $cb->();
3949 }
3950
3951 clear_package $k;
2372 } 3952 }
2373 3953
2374 Symbol::delete_package $k;
2375 }
2376
2377 warn "get rid of safe::, as good as possible"; 3954 trace "perl_reload: getting rid of safe::, as good as possible";
2378 Symbol::delete_package "safe::$_" 3955 clear_package "safe::$_"
2379 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2380 3957
2381 warn "unload cf.pm \"a bit\""; 3958 trace "perl_reload: unloading cf.pm \"a bit\"";
2382 delete $INC{"cf.pm"}; 3959 delete $INC{"cf.pm"};
3960 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2383 3961
2384 # don't, removes xs symbols, too, 3962 # don't, removes xs symbols, too,
2385 # and global variables created in xs 3963 # and global variables created in xs
2386 #Symbol::delete_package __PACKAGE__; 3964 #clear_package __PACKAGE__;
2387 3965
2388 warn "reloading cf.pm"; 3966 info "perl_reload: unload completed, starting to reload now";
3967
3968 trace "perl_reload: reloading cf.pm";
2389 require cf; 3969 require cf;
2390 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3970 cf::_connect_to_perl_1;
2391 3971
2392 warn "load config and database again"; 3972 trace "perl_reload: loading config and database again";
2393 cf::cfg_load; 3973 cf::reload_config;
2394 cf::db_load;
2395 3974
2396 warn "load extensions"; 3975 trace "perl_reload: loading extensions";
2397 cf::load_extensions; 3976 cf::load_extensions;
2398 3977
3978 if ($REATTACH_ON_RELOAD) {
2399 warn "reattach attachments to objects/players"; 3979 trace "perl_reload: reattaching attachments to objects/players";
2400 _global_reattach; 3980 _global_reattach; # objects, sockets
2401 warn "reattach attachments to maps"; 3981 trace "perl_reload: reattaching attachments to maps";
2402 reattach $_ for values %MAP; 3982 reattach $_ for values %MAP;
3983 trace "perl_reload: reattaching attachments to players";
3984 reattach $_ for values %PLAYER;
3985 }
3986
3987 cf::_post_init 1;
3988
3989 trace "perl_reload: leaving sync_job";
3990
3991 1
3992 } or do {
3993 error $@;
3994 cf::cleanup "perl_reload: error, exiting.";
3995 };
3996
3997 --$RELOAD;
3998 }
3999
4000 $t1 = AE::time - $t1;
4001 info "perl_reload: completed in ${t1}s\n";
4002};
4003
4004our $RELOAD_WATCHER; # used only during reload
4005
4006sub reload_perl() {
4007 # doing reload synchronously and two reloads happen back-to-back,
4008 # coro crashes during coro_state_free->destroy here.
4009
4010 $RELOAD_WATCHER ||= cf::async {
4011 Coro::AIO::aio_wait cache_extensions;
4012
4013 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4014 do_reload_perl;
4015 undef $RELOAD_WATCHER;
4016 };
2403 }; 4017 };
2404
2405 if ($@) {
2406 warn $@;
2407 warn "error while reloading, exiting.";
2408 exit 1;
2409 }
2410
2411 warn "reloaded";
2412};
2413
2414#############################################################################
2415
2416unless ($LINK_MAP) {
2417 $LINK_MAP = cf::map::new;
2418
2419 $LINK_MAP->width (41);
2420 $LINK_MAP->height (41);
2421 $LINK_MAP->alloc;
2422 $LINK_MAP->path ("{link}");
2423 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2424 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2425
2426 # dirty hack because... archetypes are not yet loaded
2427 Event->timer (
2428 after => 10,
2429 cb => sub {
2430 $_[0]->w->cancel;
2431
2432 # provide some exits "home"
2433 my $exit = cf::object::new "exit";
2434
2435 $exit->slaying ($EMERGENCY_POSITION->[0]);
2436 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2437 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2438
2439 $LINK_MAP->insert ($exit->clone, 19, 19);
2440 $LINK_MAP->insert ($exit->clone, 19, 20);
2441 $LINK_MAP->insert ($exit->clone, 19, 21);
2442 $LINK_MAP->insert ($exit->clone, 20, 19);
2443 $LINK_MAP->insert ($exit->clone, 20, 21);
2444 $LINK_MAP->insert ($exit->clone, 21, 19);
2445 $LINK_MAP->insert ($exit->clone, 21, 20);
2446 $LINK_MAP->insert ($exit->clone, 21, 21);
2447
2448 $exit->destroy;
2449 });
2450
2451 $LINK_MAP->{deny_save} = 1;
2452 $LINK_MAP->{deny_reset} = 1;
2453
2454 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2455} 4018}
2456 4019
2457register_command "reload" => sub { 4020register_command "reload" => sub {
2458 my ($who, $arg) = @_; 4021 my ($who, $arg) = @_;
2459 4022
2460 if ($who->flag (FLAG_WIZ)) { 4023 if ($who->flag (FLAG_WIZ)) {
2461 $who->message ("start of reload.");
2462 reload;
2463 $who->message ("end of reload."); 4024 $who->message ("reloading server.");
4025 async {
4026 $Coro::current->{desc} = "perl_reload";
4027 reload_perl;
4028 };
2464 } 4029 }
2465}; 4030};
2466 4031
2467unshift @INC, $LIBDIR; 4032#############################################################################
2468 4033
2469$TICK_WATCHER = Event->timer ( 4034my $bug_warning = 0;
2470 reentrant => 0,
2471 prio => 0,
2472 at => $NEXT_TICK || $TICK,
2473 data => WF_AUTOCANCEL,
2474 cb => sub {
2475 $NOW = Event::time;
2476 4035
4036our @WAIT_FOR_TICK;
4037our @WAIT_FOR_TICK_BEGIN;
4038
4039sub wait_for_tick() {
4040 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4041
4042 my $signal = new Coro::Signal;
4043 push @WAIT_FOR_TICK, $signal;
4044 $signal->wait;
4045}
4046
4047sub wait_for_tick_begin() {
4048 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4049
4050 my $signal = new Coro::Signal;
4051 push @WAIT_FOR_TICK_BEGIN, $signal;
4052 $signal->wait;
4053}
4054
4055sub tick {
4056 if ($Coro::current != $Coro::main) {
4057 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4058 unless ++$bug_warning > 10;
4059 return;
4060 }
4061
2477 cf::server_tick; # one server iteration 4062 cf::server_tick; # one server iteration
2478 $RUNTIME += $TICK;
2479 $NEXT_TICK += $TICK;
2480 4063
2481 $WAIT_FOR_TICK->broadcast; 4064 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2482 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2483 4065
2484 # if we are delayed by four ticks or more, skip them all 4066 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2485 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4067 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2486 4068 Coro::async_pool {
2487 $TICK_WATCHER->at ($NEXT_TICK); 4069 $Coro::current->{desc} = "runtime saver";
2488 $TICK_WATCHER->start;
2489 },
2490);
2491
2492IO::AIO::max_poll_time $TICK * 0.2;
2493
2494Event->io (
2495 fd => IO::AIO::poll_fileno,
2496 poll => 'r',
2497 prio => 5,
2498 data => WF_AUTOCANCEL,
2499 cb => \&IO::AIO::poll_cb,
2500);
2501
2502Event->timer (
2503 data => WF_AUTOCANCEL,
2504 after => 0,
2505 interval => 10,
2506 cb => sub {
2507 (Coro::unblock_sub {
2508 write_runtime 4070 write_runtime_sync
2509 or warn "ERROR: unable to write runtime file: $!"; 4071 or error "ERROR: unable to write runtime file: $!";
2510 })->(); 4072 };
2511 }, 4073 }
2512); 4074
4075 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4076 $sig->send;
4077 }
4078 while (my $sig = shift @WAIT_FOR_TICK) {
4079 $sig->send;
4080 }
4081
4082 $LOAD = ($NOW - $TICK_START) / $TICK;
4083 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4084
4085 if (0) {
4086 if ($NEXT_TICK) {
4087 my $jitter = $TICK_START - $NEXT_TICK;
4088 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4089 debug "jitter $JITTER\n";#d#
4090 }
4091 }
4092}
4093
4094{
4095 # configure BDB
4096
4097 BDB::min_parallel 16;
4098 BDB::max_poll_reqs $TICK * 0.1;
4099 $AnyEvent::BDB::WATCHER->priority (1);
4100
4101 unless ($DB_ENV) {
4102 $DB_ENV = BDB::db_env_create;
4103 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4104 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4105 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4106 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4107 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4108
4109 cf::sync_job {
4110 eval {
4111 BDB::db_env_open
4112 $DB_ENV,
4113 $BDBDIR,
4114 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4115 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4116 0666;
4117
4118 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4119 };
4120
4121 cf::cleanup "db_env_open(db): $@" if $@;
4122 };
4123 }
4124
4125 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4126 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4127 };
4128 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4129 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4130 };
4131 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4132 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4133 };
4134}
4135
4136{
4137 # configure IO::AIO
4138
4139 IO::AIO::min_parallel 8;
4140 IO::AIO::max_poll_time $TICK * 0.1;
4141 undef $AnyEvent::AIO::WATCHER;
4142}
4143
4144our $_log_backtrace;
4145our $_log_backtrace_last;
4146
4147sub _log_backtrace {
4148 my ($msg, @addr) = @_;
4149
4150 $msg =~ s/\n$//;
4151
4152 if ($_log_backtrace_last eq $msg) {
4153 LOG llevInfo, "[ABT] $msg\n";
4154 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4155 # limit the # of concurrent backtraces
4156 } elsif ($_log_backtrace < 2) {
4157 $_log_backtrace_last = $msg;
4158 ++$_log_backtrace;
4159 my $perl_bt = Carp::longmess $msg;
4160 async {
4161 $Coro::current->{desc} = "abt $msg";
4162
4163 my @bt = fork_call {
4164 @addr = map { sprintf "%x", $_ } @addr;
4165 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4166 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4167 or die "addr2line: $!";
4168
4169 my @funcs;
4170 my @res = <$fh>;
4171 chomp for @res;
4172 while (@res) {
4173 my ($func, $line) = splice @res, 0, 2, ();
4174 push @funcs, "[$func] $line";
4175 }
4176
4177 @funcs
4178 };
4179
4180 LOG llevInfo, "[ABT] $perl_bt\n";
4181 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4182 LOG llevInfo, "[ABT] $_\n" for @bt;
4183 --$_log_backtrace;
4184 };
4185 } else {
4186 LOG llevInfo, "[ABT] $msg\n";
4187 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4188 }
4189}
4190
4191# load additional modules
4192require "cf/$_.pm" for @EXTRA_MODULES;
4193cf::_connect_to_perl_2;
2513 4194
2514END { cf::emergency_save } 4195END { cf::emergency_save }
2515 4196
25161 41971
2517 4198

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