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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.219 by root, Sat Feb 17 03:19:44 2007 UTC vs.
Revision 1.558 by root, Tue Oct 5 22:35:30 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.5 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
20use BDB (); 54use BDB ();
21use Data::Dumper; 55use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 56use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
26use Time::HiRes; 59use Time::HiRes;
27use Compress::LZF; 60use Compress::LZF;
61use Digest::MD5 ();
28 62
63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 75
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 80
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 82
40our %COMMAND = (); 83our %COMMAND = ();
41our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
42 85
43our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
47 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
48our @EVENT; 93our @EVENT;
49our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
50 96
51our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
52our $TICK_WATCHER; 98our $DATADIR = datadir;
53our $AIO_POLL_WATCHER; 99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 121our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 122our $USE_FSYNC = 1; # use fsync to write maps - default on
58 123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
59our $BDB_POLL_WATCHER; 126our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
61 130
62our %CFG; 131our %CFG;
63 132
64our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 134our $RUNTIME;
135our $NOW;
66 136
67our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 139our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 140
76# used to convert map paths into valid unix filenames by replacing / by ∕ 141# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
153
79binmode STDOUT; 154binmode STDOUT;
80binmode STDERR; 155binmode STDERR;
81 156
82# read virtual server time, if available 157# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
84 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
85 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
86 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
87} 162}
88 163
89mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
90mkdir cf::localdir . "/" . cf::playerdir; 165
91mkdir cf::localdir . "/" . cf::tmpdir; 166mkdir $_
92mkdir cf::localdir . "/" . cf::uniquedir; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 168
96our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
97 170
98sub cf::map::normalise; 171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
99 187
100############################################################################# 188#############################################################################
101 189
102=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
103 191
110=item $cf::RUNTIME 198=item $cf::RUNTIME
111 199
112The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 201every server tick.
114 202
115=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 206
117The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
119 211
120=item $cf::NOW 212=item $cf::NOW
121 213
122The time of the last (current) server tick. 214The time of the last (current) server tick.
123 215
124=item $cf::TICK 216=item $cf::TICK
125 217
126The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
127 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
128=item %cf::CFG 230=item %cf::CFG
129 231
130Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 233from wherever your confdir points to.
132 234
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
134 236
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one thread
137processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
139 257
140=back 258=back
141 259
142=cut 260=cut
143 261
144BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
145 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
146 my $msg = join "", @_; 269 my $msg = join "", @_;
147 utf8::encode $msg;
148 270
149 $msg .= "\n" 271 $msg .= "\n"
150 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
151 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
152 LOG llevError, $msg; 276 LOG llevWarn, $msg;
153 }; 277};
154} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
155 292
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 300
163# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 302# within the Safe compartment.
165for my $pkg (qw( 303for my $pkg (qw(
166 cf::global cf::attachable 304 cf::global cf::attachable
167 cf::object cf::object::player 305 cf::object cf::object::player
168 cf::client cf::player 306 cf::client cf::player
169 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
170 cf::map cf::party cf::region 309 cf::party cf::region
171)) { 310)) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 312}
175 313
176$Event::DIED = sub { 314$EV::DIED = sub {
177 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
178}; 316};
317
318#############################################################################
179 319
180=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
181 321
182=over 4 322=over 4
183 323
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 343 $d
204 } || "[unable to dump $_[0]: '$@']"; 344 } || "[unable to dump $_[0]: '$@']";
205} 345}
206 346
207use JSON::Syck (); # TODO# replace by JSON::PC once working
208
209=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
210 348
211Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
212 350
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
221 352
222Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
223 354
224=cut 355=cut
225 356
226sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
228 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
229} 403}
230 404
231=item cf::lock_wait $string 405=item cf::lock_wait $string
232 406
233Wait until the given lock is available. See cf::lock_acquire. 407Wait until the given lock is available. See cf::lock_acquire.
234 408
235=item my $lock = cf::lock_acquire $string 409=item my $lock = cf::lock_acquire $string
236 410
237Wait until the given lock is available and then acquires it and returns 411Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 413for example when the coroutine gets canceled), the lock is automatically
240returned. 414returned.
241 415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
242Lock names should begin with a unique identifier (for example, cf::map::find 419Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 420uses map_find and cf::map::load uses map_load).
244 421
245=cut 422=item $locked = cf::lock_active $string
246 423
247our %LOCK; 424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
248 429
249sub lock_wait($) { 430sub lock_wait($) {
250 my ($key) = @_; 431 $LOCKS->wait ($_[0]);
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257} 432}
258 433
259sub lock_acquire($) { 434sub lock_acquire($) {
260 my ($key) = @_; 435 $LOCKS->guard ($_[0])
436}
261 437
262 # wait, to be sure we are not locked 438sub lock_active($) {
263 lock_wait $key; 439 $LOCKS->count ($_[0]) < 1
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271} 440}
272 441
273sub freeze_mainloop { 442sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 443 tick_inhibit_inc;
275 444
276 my $guard = Coro::guard { 445 &Guard::guard (\&tick_inhibit_dec);
277 $TICK_WATCHER->start; 446}
447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
278 }; 512 }
279 $TICK_WATCHER->stop; 513};
280 $guard 514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
281} 528}
282 529
283=item cf::async { BLOCK } 530=item cf::async { BLOCK }
284 531
285Currently the same as Coro::async_pool, meaning you cannot use 532Currently the same as Coro::async_pool, meaning you cannot use
290 537
291BEGIN { *async = \&Coro::async_pool } 538BEGIN { *async = \&Coro::async_pool }
292 539
293=item cf::sync_job { BLOCK } 540=item cf::sync_job { BLOCK }
294 541
295The design of crossfire+ requires that the main coro ($Coro::main) is 542The design of Deliantra requires that the main coroutine ($Coro::main)
296always able to handle events or runnable, as crossfire+ is only partly 543is always able to handle events or runnable, as Deliantra is only
297reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
298 546
299If it must be done, put the blocking parts into C<sync_job>. This will run 547If it must be done, put the blocking parts into C<sync_job>. This will run
300the given BLOCK in another coroutine while waiting for the result. The 548the given BLOCK in another coroutine while waiting for the result. The
301server will be frozen during this time, so the block should either finish 549server will be frozen during this time, so the block should either finish
302fast or be very important. 550fast or be very important.
304=cut 552=cut
305 553
306sub sync_job(&) { 554sub sync_job(&) {
307 my ($job) = @_; 555 my ($job) = @_;
308 556
309 if ($Coro::current == $Coro::main) { 557 if (in_main) {
558 my $time = AE::time;
559
310 # this is the main coro, too bad, we have to block 560 # this is the main coro, too bad, we have to block
311 # till the operation succeeds, freezing the server :/ 561 # till the operation succeeds, freezing the server :/
312 562
313 # TODO: use suspend/resume instead 563 #LOG llevError, Carp::longmess "sync job";#d#
314 # (but this is cancel-safe) 564
315 my $freeze_guard = freeze_mainloop; 565 my $freeze_guard = freeze_mainloop;
316 566
317 my $busy = 1; 567 my $busy = 1;
318 my @res; 568 my @res;
319 569
320 (async { 570 (async {
571 $Coro::current->desc ("sync job coro");
321 @res = eval { $job->() }; 572 @res = eval { $job->() };
322 warn $@ if $@; 573 error $@ if $@;
323 undef $busy; 574 undef $busy;
324 })->prio (Coro::PRIO_MAX); 575 })->prio (Coro::PRIO_MAX);
325 576
326 while ($busy) { 577 while ($busy) {
327 Coro::cede or Event::one_event; 578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
328 } 582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
329 588
330 wantarray ? @res : $res[0] 589 wantarray ? @res : $res[0]
331 } else { 590 } else {
332 # we are in another coroutine, how wonderful, everything just works 591 # we are in another coroutine, how wonderful, everything just works
333 592
353 $EXT_CORO{$coro+0} = $coro; 612 $EXT_CORO{$coro+0} = $coro;
354 613
355 $coro 614 $coro
356} 615}
357 616
358sub write_runtime { 617=item fork_call { }, @args
359 my $guard = cf::lock_acquire "write_runtime";
360 618
361 my $runtime = cf::localdir . "/runtime"; 619Executes the given code block with the given arguments in a seperate
620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
362 623
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 624=cut
364 or return;
365 625
366 my $value = $cf::RUNTIME + 90 + 10; 626sub post_fork {
367 # 10 is the runtime save interval, for a monotonic clock 627 reset_signals;
368 # 60 allows for the watchdog to kill the server. 628}
369 629
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0 630sub fork_call(&@) {
371 and return; 631 my ($cb, @args) = @_;
372 632
373 # always fsync - this file is important 633 # we seemingly have to make a local copy of the whole thing,
374 aio_fsync $fh 634 # otherwise perl prematurely frees the stuff :/
375 and return; 635 # TODO: investigate and fix (likely this will be rather laborious)
376 636
377 close $fh 637 my @res = Coro::Util::fork_eval {
378 or return; 638 cf::post_fork;
639 &$cb
640 } @args;
379 641
380 aio_rename "$runtime~", $runtime 642 wantarray ? @res : $res[-1]
381 and return; 643}
382 644
645sub objinfo {
383 1 646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
384} 821}
385 822
386=back 823=back
387 824
388=cut 825=cut
389 826
390############################################################################# 827#############################################################################
391 828
392=head2 ATTACHABLE OBJECTS 829=head2 ATTACHABLE OBJECTS
393 830
394Many objects in crossfire are so-called attachable objects. That means you can 831Many objects in deliantra are so-called attachable objects. That means you can
395attach callbacks/event handlers (a collection of which is called an "attachment") 832attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods. 833to it. All such attachable objects support the following methods.
397 834
398In the following description, CLASS can be any of C<global>, C<object> 835In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in 836C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+). 837Deliantra).
401 838
402=over 4 839=over 4
403 840
404=item $attachable->attach ($attachment, key => $value...) 841=item $attachable->attach ($attachment, key => $value...)
405 842
449=item cf::CLASS::attachment $name, ... 886=item cf::CLASS::attachment $name, ...
450 887
451Register an attachment by C<$name> through which attachable objects of the 888Register an attachment by C<$name> through which attachable objects of the
452given CLASS can refer to this attachment. 889given CLASS can refer to this attachment.
453 890
454Some classes such as crossfire maps and objects can specify attachments 891Some classes such as deliantra maps and objects can specify attachments
455that are attached at load/instantiate time, thus the need for a name. 892that are attached at load/instantiate time, thus the need for a name.
456 893
457These calls expect any number of the following handler/hook descriptions: 894These calls expect any number of the following handler/hook descriptions:
458 895
459=over 4 896=over 4
568 $registry = $CB_TYPE[$object_type] ||= []; 1005 $registry = $CB_TYPE[$object_type] ||= [];
569 1006
570 } elsif ($type eq "subtype") { 1007 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type"; 1008 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg; 1009 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
574 1011
575 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
576 my $pkg = shift @arg; 1013 my $pkg = shift @arg;
577 1014
578 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
583 1020
584 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
585 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
586 1023
587 } elsif (ref $type) { 1024 } elsif (ref $type) {
588 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
589 1026
590 } else { 1027 } else {
591 shift @arg; 1028 shift @arg;
592 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
593 } 1030 }
594 } 1031 }
595} 1032}
596 1033
597sub _object_attach { 1034sub _object_attach {
607 _attach $registry, $klass, @attach; 1044 _attach $registry, $klass, @attach;
608 } 1045 }
609 1046
610 $obj->{$name} = \%arg; 1047 $obj->{$name} = \%arg;
611 } else { 1048 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n"; 1049 info "object uses attachment '$name' which is not available, postponing.\n";
613 } 1050 }
614 1051
615 $obj->{_attachment}{$name} = undef; 1052 $obj->{_attachment}{$name} = undef;
616} 1053}
617 1054
619 if (ref $_[0]) { 1056 if (ref $_[0]) {
620 _object_attach @_; 1057 _object_attach @_;
621 } else { 1058 } else {
622 _attach shift->_attach_registry, @_; 1059 _attach shift->_attach_registry, @_;
623 } 1060 }
1061 _recalc_want;
624}; 1062};
625 1063
626# all those should be optimised 1064# all those should be optimised
627sub cf::attachable::detach { 1065sub cf::attachable::detach {
628 my ($obj, $name) = @_; 1066 my ($obj, $name) = @_;
631 delete $obj->{_attachment}{$name}; 1069 delete $obj->{_attachment}{$name};
632 reattach ($obj); 1070 reattach ($obj);
633 } else { 1071 } else {
634 Carp::croak "cannot, currently, detach class attachments"; 1072 Carp::croak "cannot, currently, detach class attachments";
635 } 1073 }
1074 _recalc_want;
636}; 1075};
637 1076
638sub cf::attachable::attached { 1077sub cf::attachable::attached {
639 my ($obj, $name) = @_; 1078 my ($obj, $name) = @_;
640 1079
655 "; 1094 ";
656 die if $@; 1095 die if $@;
657} 1096}
658 1097
659our $override; 1098our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661 1100
662sub override { 1101sub override {
663 $override = 1; 1102 $override = 1;
664 @invoke_results = (); 1103 @INVOKE_RESULTS = (@_);
665} 1104}
666 1105
667sub do_invoke { 1106sub do_invoke {
668 my $event = shift; 1107 my $event = shift;
669 my $callbacks = shift; 1108 my $callbacks = shift;
670 1109
671 @invoke_results = (); 1110 @INVOKE_RESULTS = ();
672 1111
673 local $override; 1112 local $override;
674 1113
675 for (@$callbacks) { 1114 for (@$callbacks) {
676 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
677 1116
678 if ($@) { 1117 if ($@) {
679 warn "$@";
680 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
681 override; 1119 override;
682 } 1120 }
683 1121
684 return 1 if $override; 1122 return 1 if $override;
685 } 1123 }
686 1124
687 0 1125 0
688} 1126}
689 1127
690=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
691 1129
692=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693 1131
694Generate an object-specific event with the given arguments. 1132Generate an object-specific event with the given arguments.
695 1133
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override 1135removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly). 1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
699 1137
700=back 1138=back
701 1139
702=cut 1140=cut
703 1141
704############################################################################# 1142#############################################################################
705# object support 1143# object support
1144
1145sub _object_equal($$);
1146sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185}
706 1186
707sub reattach { 1187sub reattach {
708 # basically do the same as instantiate, without calling instantiate 1188 # basically do the same as instantiate, without calling instantiate
709 my ($obj) = @_; 1189 my ($obj) = @_;
710 1190
1191 # no longer needed after getting rid of delete_package?
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712 1193
713 my $registry = $obj->registry; 1194 my $registry = $obj->registry;
714 1195
715 @$registry = (); 1196 @$registry = ();
716 1197
721 for (@$attach) { 1202 for (@$attach) {
722 my ($klass, @attach) = @$_; 1203 my ($klass, @attach) = @$_;
723 _attach $registry, $klass, @attach; 1204 _attach $registry, $klass, @attach;
724 } 1205 }
725 } else { 1206 } else {
726 warn "object uses attachment '$name' that is not available, postponing.\n"; 1207 info "object uses attachment '$name' that is not available, postponing.\n";
727 } 1208 }
728 } 1209 }
729} 1210}
730 1211
731cf::attachable->attach ( 1212cf::attachable->attach (
732 prio => -1000000, 1213 prio => -1000000,
733 on_instantiate => sub { 1214 on_instantiate => sub {
734 my ($obj, $data) = @_; 1215 my ($obj, $data) = @_;
735 1216
736 $data = from_json $data; 1217 $data = decode_json $data;
737 1218
738 for (@$data) { 1219 for (@$data) {
739 my ($name, $args) = @$_; 1220 my ($name, $args) = @$_;
740 1221
741 $obj->attach ($name, %{$args || {} }); 1222 $obj->attach ($name, %{$args || {} });
757sub object_freezer_save { 1238sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_; 1239 my ($filename, $rdata, $objs) = @_;
759 1240
760 sync_job { 1241 sync_job {
761 if (length $$rdata) { 1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
762 warn sprintf "saving %s (%d,%d)\n", 1244 trace sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs; 1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
764 1247
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh; 1249 aio_chmod $fh, SAVE_MODE;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC; 1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1253 aio_fsync $fh;
1254 }
769 close $fh; 1255 aio_close $fh;
770 1256
771 if (@$objs) { 1257 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh; 1259 aio_chmod $fh, SAVE_MODE;
774 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0; 1261 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC; 1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1264 aio_fsync $fh;
1265 }
777 close $fh; 1266 aio_close $fh;
778 aio_rename "$filename.pst~", "$filename.pst"; 1267 aio_rename "$filename.pst~", "$filename.pst";
779 } 1268 }
780 } else { 1269 } else {
781 aio_unlink "$filename.pst"; 1270 aio_unlink "$filename.pst";
782 } 1271 }
783 1272
784 aio_rename "$filename~", $filename; 1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
785 } else { 1277 } else {
786 warn "FATAL: $filename~: $!\n"; 1278 error "unable to save objects: $filename~: $!\n";
787 } 1279 }
788 } else { 1280 } else {
789 aio_unlink $filename; 1281 aio_unlink $filename;
790 aio_unlink "$filename.pst"; 1282 aio_unlink "$filename.pst";
791 } 1283 }
792 } 1284 };
793} 1285}
794 1286
795sub object_freezer_as_string { 1287sub object_freezer_as_string {
796 my ($rdata, $objs) = @_; 1288 my ($rdata, $objs) = @_;
797 1289
809 or return; 1301 or return;
810 1302
811 unless (aio_stat "$filename.pst") { 1303 unless (aio_stat "$filename.pst") {
812 (aio_load "$filename.pst", $av) >= 0 1304 (aio_load "$filename.pst", $av) >= 0
813 or return; 1305 or return;
1306
814 $av = eval { (Storable::thaw $av)->{objs} }; 1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
815 } 1309 }
816 1310
1311 utf8::decode (my $decname = $filename);
817 warn sprintf "loading %s (%d)\n", 1312 trace sprintf "loading %s (%d,%d)\n",
818 $filename, length $data, scalar @{$av || []};#d# 1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
819 return ($data, $av); 1316 ($data, $av)
820} 1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
821 1324
822############################################################################# 1325#############################################################################
823# command handling &c 1326# command handling &c
824 1327
825=item cf::register_command $name => \&callback($ob,$args); 1328=item cf::register_command $name => \&callback($ob,$args);
838 push @{ $COMMAND{$name} }, [$caller, $cb]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
839} 1342}
840 1343
841=item cf::register_extcmd $name => \&callback($pl,$packet); 1344=item cf::register_extcmd $name => \&callback($pl,$packet);
842 1345
843Register a callbackf ro execution when the client sends an extcmd packet. 1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
844 1351
845If the callback returns something, it is sent back as if reply was being 1352If the callback returns something, it is sent back as if reply was being
846called. 1353called.
847 1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
848=cut 1366=cut
849 1367
850sub register_extcmd { 1368sub register_extcmd {
851 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
852 1370
853 $EXTCMD{$name} = $cb; 1371 $EXTCMD{$name} = $cb;
854} 1372}
855 1373
1374sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378}
1379
1380use File::Glob ();
1381
856cf::player->attach ( 1382cf::player->attach (
857 on_command => sub { 1383 on_unknown_command => sub {
858 my ($pl, $name, $params) = @_; 1384 my ($pl, $name, $params) = @_;
859 1385
860 my $cb = $COMMAND{$name} 1386 my $cb = $COMMAND{$name}
861 or return; 1387 or return;
862 1388
867 cf::override; 1393 cf::override;
868 }, 1394 },
869 on_extcmd => sub { 1395 on_extcmd => sub {
870 my ($pl, $buf) = @_; 1396 my ($pl, $buf) = @_;
871 1397
872 my $msg = eval { from_json $buf }; 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
873 1399
874 if (ref $msg) { 1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
875 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1408 if (my $cb = $EXTCMD{$type}) {
876 if (my %reply = $cb->($pl, $msg)) { 1409 @reply = $cb->($pl, @payload);
877 $pl->ext_reply ($msg->{msgid}, %reply);
878 }
879 } 1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
880 } else { 1415 } else {
881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
882 } 1417 }
883 1418
884 cf::override; 1419 cf::override;
885 }, 1420 },
886); 1421);
887 1422
1423# "readahead" all extensions
888sub load_extension { 1424sub cache_extensions {
889 my ($path) = @_; 1425 my $grp = IO::AIO::aio_group;
890 1426
891 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
892 my $base = $1; 1428 for (grep /\.ext$/, @{$_[0]}) {
893 my $pkg = $1; 1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
894 $pkg =~ s/[^[:word:]]/_/g;
895 $pkg = "ext::$pkg";
896
897 warn "... loading '$path' into '$pkg'\n";
898
899 open my $fh, "<:utf8", $path
900 or die "$path: $!";
901
902 my $source =
903 "package $pkg; use strict; use utf8;\n"
904 . "#line 1 \"$path\"\n{\n"
905 . (do { local $/; <$fh> })
906 . "\n};\n1";
907
908 unless (eval $source) {
909 my $msg = $@ ? "$path: $@\n"
910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 } 1430 }
916 die $@;
917 } 1431 };
918 1432
919 push @EXTS, $pkg; 1433 $grp
920} 1434}
921 1435
922sub load_extensions { 1436sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
923 for my $ext (<$LIBDIR/*.ext>) { 1442 for my $path (<$LIBDIR/*.ext>) {
924 next unless -r $ext; 1443 next unless -r $path;
925 eval { 1444
926 load_extension $ext; 1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
927 1 1508 }
928 } or warn "$ext not loaded: $@"; 1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
929 } 1519 };
930} 1520}
931 1521
932############################################################################# 1522#############################################################################
933 1523
1524=back
1525
934=head2 CORE EXTENSIONS 1526=head2 CORE EXTENSIONS
935 1527
936Functions and methods that extend core crossfire objects. 1528Functions and methods that extend core deliantra objects.
937 1529
938=cut 1530=cut
939 1531
940package cf::player; 1532package cf::player;
941 1533
943 1535
944=head3 cf::player 1536=head3 cf::player
945 1537
946=over 4 1538=over 4
947 1539
1540=item cf::player::num_playing
1541
1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
948=item cf::player::find $login 1554=item cf::player::find $login
949 1555
950Returns the given player object, loading it if necessary (might block). 1556Returns the given player object, loading it if necessary (might block).
951 1557
952=cut 1558=cut
953 1559
954sub playerdir($) { 1560sub playerdir($) {
955 cf::localdir 1561 "$PLAYERDIR/"
956 . "/"
957 . cf::playerdir
958 . "/"
959 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
960} 1563}
961 1564
962sub path($) { 1565sub path($) {
963 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
964 1567
965 (playerdir $login) . "/$login.pl" 1568 (playerdir $login) . "/playerdata"
966} 1569}
967 1570
968sub find_active($) { 1571sub find_active($) {
969 $cf::PLAYER{$_[0]} 1572 $cf::PLAYER{$_[0]}
970 and $cf::PLAYER{$_[0]}->active 1573 and $cf::PLAYER{$_[0]}->active
973 1576
974sub exists($) { 1577sub exists($) {
975 my ($login) = @_; 1578 my ($login) = @_;
976 1579
977 $cf::PLAYER{$login} 1580 $cf::PLAYER{$login}
978 or cf::sync_job { !aio_stat path $login } 1581 or !aio_stat path $login
979} 1582}
980 1583
981sub find($) { 1584sub find($) {
982 return $cf::PLAYER{$_[0]} || do { 1585 return $cf::PLAYER{$_[0]} || do {
983 my $login = $_[0]; 1586 my $login = $_[0];
984 1587
985 my $guard = cf::lock_acquire "user_find:$login"; 1588 my $guard = cf::lock_acquire "user_find:$login";
986 1589
987 $cf::PLAYER{$_[0]} || do { 1590 $cf::PLAYER{$_[0]} || do {
988 my $pl = load_pl path $login 1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
989 or return; 1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
990 $cf::PLAYER{$login} = $pl 1606 $cf::PLAYER{$login} = $pl
991 } 1607 }
992 } 1608 }
993} 1609}
1610
1611cf::player->attach (
1612 on_load => sub {
1613 my ($pl, $path) = @_;
1614
1615 # restore slots saved in save, below
1616 my $slots = delete $pl->{_slots};
1617
1618 $pl->ob->current_weapon ($slots->[0]);
1619 $pl->combat_ob ($slots->[1]);
1620 $pl->ranged_ob ($slots->[2]);
1621 },
1622);
994 1623
995sub save($) { 1624sub save($) {
996 my ($pl) = @_; 1625 my ($pl) = @_;
997 1626
998 return if $pl->{deny_save}; 1627 return if $pl->{deny_save};
1003 return if $pl->{deny_save}; 1632 return if $pl->{deny_save};
1004 1633
1005 aio_mkdir playerdir $pl, 0770; 1634 aio_mkdir playerdir $pl, 0770;
1006 $pl->{last_save} = $cf::RUNTIME; 1635 $pl->{last_save} = $cf::RUNTIME;
1007 1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1008 $pl->save_pl ($path); 1642 $pl->save_pl ($path);
1009 Coro::cede; 1643 cf::cede_to_tick;
1010} 1644}
1011 1645
1012sub new($) { 1646sub new($) {
1013 my ($login) = @_; 1647 my ($login) = @_;
1014 1648
1020 $cf::PLAYER{$login} = $self; 1654 $cf::PLAYER{$login} = $self;
1021 1655
1022 $self 1656 $self
1023} 1657}
1024 1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1025=item $pl->quit_character 1669=item $pl->quit_character
1026 1670
1027Nukes the player without looking back. If logged in, the connection will 1671Nukes the player without looking back. If logged in, the connection will
1028be destroyed. May block for a long time. 1672be destroyed. May block for a long time.
1029 1673
1030=cut 1674=cut
1031 1675
1032sub quit_character { 1676sub quit_character {
1033 my ($pl) = @_; 1677 my ($pl) = @_;
1034 1678
1679 my $name = $pl->ob->name;
1680
1035 $pl->{deny_save} = 1; 1681 $pl->{deny_save} = 1;
1036 $pl->password ("*"); # this should lock out the player until we nuked the dir 1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1037 1683
1038 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1039 $pl->deactivate; 1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1040 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1041 $pl->ns->destroy if $pl->ns; 1691 $pl->ns->destroy if $pl->ns;
1042 1692
1043 my $path = playerdir $pl; 1693 my $path = playerdir $pl;
1044 my $temp = "$path~$cf::RUNTIME~deleting~"; 1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1045 aio_rename $path, $temp; 1695 aio_rename $path, $temp;
1046 delete $cf::PLAYER{$pl->ob->name}; 1696 delete $cf::PLAYER{$pl->ob->name};
1047 $pl->destroy; 1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1048 IO::AIO::aio_rmtree $temp; 1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1049} 1719}
1050 1720
1051=item cf::player::list_logins 1721=item cf::player::list_logins
1052 1722
1053Returns am arrayref of all valid playernames in the system, can take a 1723Returns am arrayref of all valid playernames in the system, can take a
1054while and may block, so not sync_job-capable, ever. 1724while and may block, so not sync_job-capable, ever.
1055 1725
1056=cut 1726=cut
1057 1727
1058sub list_logins { 1728sub list_logins {
1059 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1729 my $dirs = aio_readdir $PLAYERDIR
1060 or return []; 1730 or return [];
1061 1731
1062 my @logins; 1732 my @logins;
1063 1733
1064 for my $login (@$dirs) { 1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1065 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1066 aio_read $fh, 0, 512, my $buf, 0 or next; 1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1067 $buf !~ /^password -------------$/m or next; # official not-valid tag 1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1068 1744
1069 utf8::decode $login; 1745 utf8::decode $login;
1070 push @logins, $login; 1746 push @logins, $login;
1071 } 1747 }
1072 1748
1073 \@logins 1749 \@logins
1074} 1750}
1075 1751
1076=item $player->maps 1752=item $player->maps
1753
1754=item cf::player::maps $login
1077 1755
1078Returns an arrayref of map paths that are private for this 1756Returns an arrayref of map paths that are private for this
1079player. May block. 1757player. May block.
1080 1758
1081=cut 1759=cut
1099 } 1777 }
1100 1778
1101 \@paths 1779 \@paths
1102} 1780}
1103 1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1104=item $player->ext_reply ($msgid, $msgtype, %msg) 1786=item $player->ext_reply ($msgid, @msg)
1105 1787
1106Sends an ext reply to the player. 1788Sends an ext reply to the player.
1107 1789
1108=cut 1790=cut
1109 1791
1110sub ext_reply($$$%) { 1792sub ext_reply($$@) {
1111 my ($self, $id, %msg) = @_; 1793 my ($self, $id, @msg) = @_;
1112 1794
1113 $msg{msgid} = $id; 1795 $self->ns->ext_reply ($id, @msg)
1114
1115 $self->send ("ext " . cf::to_json \%msg);
1116} 1796}
1117 1797
1118package cf; 1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1811
1812=over 4
1813
1814=cut
1815
1816package cf::region;
1817
1818=item cf::region::find_by_path $path
1819
1820Tries to decuce the likely region for a map knowing only its path.
1821
1822=cut
1823
1824sub find_by_path($) {
1825 my ($path) = @_;
1826
1827 $path =~ s/^~[^\/]*//; # skip ~login
1828
1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1839}
1119 1840
1120=back 1841=back
1121
1122 1842
1123=head3 cf::map 1843=head3 cf::map
1124 1844
1125=over 4 1845=over 4
1126 1846
1138our $MAX_RESET = 3600; 1858our $MAX_RESET = 3600;
1139our $DEFAULT_RESET = 3000; 1859our $DEFAULT_RESET = 3000;
1140 1860
1141sub generate_random_map { 1861sub generate_random_map {
1142 my ($self, $rmp) = @_; 1862 my ($self, $rmp) = @_;
1143 # mit "rum" bekleckern, nicht 1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1865
1144 $self->_create_random_map ( 1866 $self->_create_random_map ($rmp);
1145 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1146 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1147 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1148 $rmp->{exit_on_final_map},
1149 $rmp->{xsize}, $rmp->{ysize},
1150 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1151 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1152 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1153 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1154 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1155 (cf::region::find $rmp->{region}), $rmp->{custom}
1156 )
1157} 1867}
1158 1868
1159=item cf::map->register ($regex, $prio) 1869=item cf::map->register ($regex, $prio)
1160 1870
1161Register a handler for the map path matching the given regex at the 1871Register a handler for the map path matching the given regex at the
1166 1876
1167sub register { 1877sub register {
1168 my (undef, $regex, $prio) = @_; 1878 my (undef, $regex, $prio) = @_;
1169 my $pkg = caller; 1879 my $pkg = caller;
1170 1880
1171 no strict;
1172 push @{"$pkg\::ISA"}, __PACKAGE__; 1881 push @{"$pkg\::ISA"}, __PACKAGE__;
1173 1882
1174 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1883 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1175} 1884}
1176 1885
1177# also paths starting with '/' 1886# also paths starting with '/'
1178$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1887$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1179 1888
1180sub thawer_merge { 1889sub thawer_merge {
1181 my ($self, $merge) = @_; 1890 my ($self, $merge) = @_;
1182 1891
1183 # we have to keep some variables in memory intact 1892 # we have to keep some variables in memory intact
1184 local $self->{path}; 1893 local $self->{path};
1185 local $self->{load_path}; 1894 local $self->{load_path};
1186 local $self->{deny_save};
1187 local $self->{deny_reset};
1188 1895
1189 $self->SUPER::thawer_merge ($merge); 1896 $self->SUPER::thawer_merge ($merge);
1190} 1897}
1191 1898
1192sub normalise { 1899sub normalise {
1193 my ($path, $base) = @_; 1900 my ($path, $base) = @_;
1194 1901
1195 $path = "$path"; # make sure its a string 1902 $path = "$path"; # make sure it's a string
1196 1903
1197 $path =~ s/\.map$//; 1904 $path =~ s/\.map$//;
1198 1905
1199 # map plan: 1906 # map plan:
1200 # 1907 #
1215 $base =~ s{[^/]+/?$}{}; 1922 $base =~ s{[^/]+/?$}{};
1216 $path = "$base/$path"; 1923 $path = "$base/$path";
1217 } 1924 }
1218 1925
1219 for ($path) { 1926 for ($path) {
1220 redo if s{//}{/};
1221 redo if s{/\.?/}{/}; 1927 redo if s{/\.?/}{/};
1222 redo if s{/[^/]+/\.\./}{/}; 1928 redo if s{/[^/]+/\.\./}{/};
1223 } 1929 }
1224 1930
1225 $path 1931 $path
1239 $self->init; # pass $1 etc. 1945 $self->init; # pass $1 etc.
1240 return $self; 1946 return $self;
1241 } 1947 }
1242 } 1948 }
1243 1949
1244 Carp::carp "unable to resolve path '$path' (base '$base')."; 1950 Carp::cluck "unable to resolve path '$path' (base '$base')";
1245 () 1951 ()
1246} 1952}
1247 1953
1248sub init { 1954sub init {
1249 my ($self) = @_; 1955 my ($self) = @_;
1264 1970
1265# the original (read-only) location 1971# the original (read-only) location
1266sub load_path { 1972sub load_path {
1267 my ($self) = @_; 1973 my ($self) = @_;
1268 1974
1269 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1975 "$MAPDIR/$self->{path}.map"
1270} 1976}
1271 1977
1272# the temporary/swap location 1978# the temporary/swap location
1273sub save_path { 1979sub save_path {
1274 my ($self) = @_; 1980 my ($self) = @_;
1275 1981
1276 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1982 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1277 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1983 "$TMPDIR/$path.map"
1278} 1984}
1279 1985
1280# the unique path, undef == no special unique path 1986# the unique path, undef == no special unique path
1281sub uniq_path { 1987sub uniq_path {
1282 my ($self) = @_; 1988 my ($self) = @_;
1283 1989
1284 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1990 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1285 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1991 "$UNIQUEDIR/$path"
1286} 1992}
1287 1993
1288# and all this just because we cannot iterate over 1994sub decay_objects {
1289# all maps in C++...
1290sub change_all_map_light {
1291 my ($change) = @_; 1995 my ($self) = @_;
1292 1996
1293 $_->change_map_light ($change) 1997 return if $self->{deny_reset};
1294 for grep $_->outdoor, values %cf::MAP; 1998
1999 $self->do_decay_objects;
1295} 2000}
1296 2001
1297sub unlink_save { 2002sub unlink_save {
1298 my ($self) = @_; 2003 my ($self) = @_;
1299 2004
1304 2009
1305sub load_header_from($) { 2010sub load_header_from($) {
1306 my ($self, $path) = @_; 2011 my ($self, $path) = @_;
1307 2012
1308 utf8::encode $path; 2013 utf8::encode $path;
1309 #aio_open $path, O_RDONLY, 0 2014 my $f = new_from_file cf::object::thawer $path
1310 # or return;
1311
1312 $self->_load_header ($path)
1313 or return; 2015 or return;
2016
2017 $self->_load_header ($f)
2018 or return;
2019
2020 local $MAP_LOADING{$self->{path}} = $self;
2021 $f->resolve_delayed_derefs;
1314 2022
1315 $self->{load_path} = $path; 2023 $self->{load_path} = $path;
1316 2024
1317 1 2025 1
1318} 2026}
1357 $self->load_header_orig 2065 $self->load_header_orig
1358 or return; 2066 or return;
1359 $self->prepare_orig; 2067 $self->prepare_orig;
1360 } 2068 }
1361 2069
2070 $self->{deny_reset} = 1
2071 if $self->no_reset;
2072
2073 $self->default_region (cf::region::find_by_path $self->{path})
2074 unless $self->default_region;
2075
1362 1 2076 1
1363} 2077}
1364 2078
1365sub find; 2079sub find;
1366sub find { 2080sub find {
1367 my ($path, $origin) = @_; 2081 my ($path, $origin) = @_;
1368 2082
2083 cf::cede_to_tick;
2084
1369 $path = normalise $path, $origin && $origin->path; 2085 $path = normalise $path, $origin && $origin->path;
1370 2086
2087 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1371 cf::lock_wait "map_find:$path"; 2088 my $guard2 = cf::lock_acquire "map_find:$path";
1372 2089
1373 $cf::MAP{$path} || do { 2090 $cf::MAP{$path} || do {
1374 my $guard = cf::lock_acquire "map_find:$path";
1375 my $map = new_from_path cf::map $path 2091 my $map = new_from_path cf::map $path
1376 or return; 2092 or return;
1377 2093
1378 $map->{last_save} = $cf::RUNTIME; 2094 $map->{last_save} = $cf::RUNTIME;
1379 2095
1380 $map->load_header 2096 $map->load_header
1381 or return; 2097 or return;
1382 2098
1383 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2099 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1384 # doing this can freeze the server in a sync job, obviously 2100 # doing this can freeze the server in a sync job, obviously
1385 #$cf::WAIT_FOR_TICK->wait; 2101 #$cf::WAIT_FOR_TICK->wait;
2102 undef $guard2;
2103 undef $guard1;
1386 $map->reset; 2104 $map->reset;
1387 undef $guard;
1388 return find $path; 2105 return find $path;
1389 } 2106 }
1390 2107
1391 $cf::MAP{$path} = $map 2108 $cf::MAP{$path} = $map
1392 } 2109 }
1393} 2110}
1394 2111
1395sub pre_load { } 2112sub pre_load { }
1396sub post_load { } 2113#sub post_load { } # XS
1397 2114
1398sub load { 2115sub load {
1399 my ($self) = @_; 2116 my ($self) = @_;
1400 2117
1401 local $self->{deny_reset} = 1; # loading can take a long time 2118 local $self->{deny_reset} = 1; # loading can take a long time
1402 2119
1403 my $path = $self->{path}; 2120 my $path = $self->{path};
2121
2122 {
1404 my $guard = cf::lock_acquire "map_load:$path"; 2123 my $guard = cf::lock_acquire "map_data:$path";
1405 2124
2125 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2126 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2127
1408 $self->in_memory (cf::MAP_LOADING); 2128 $self->in_memory (cf::MAP_LOADING);
1409 2129
1410 $self->alloc; 2130 $self->alloc;
1411 2131
1412 $self->pre_load; 2132 $self->pre_load;
2133 cf::cede_to_tick;
1413 2134
1414 $self->_load_objects ($self->{load_path}, 1) 2135 my $f = new_from_file cf::object::thawer $self->{load_path};
2136 $f->skip_block;
2137 $self->_load_objects ($f)
1415 or return; 2138 or return;
1416 2139
1417 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2140 $self->post_load_original
1418 if delete $self->{load_original}; 2141 if delete $self->{load_original};
1419 2142
1420 if (my $uniq = $self->uniq_path) { 2143 if (my $uniq = $self->uniq_path) {
1421 utf8::encode $uniq; 2144 utf8::encode $uniq;
1422 if (aio_open $uniq, O_RDONLY, 0) { 2145 unless (aio_stat $uniq) {
2146 if (my $f = new_from_file cf::object::thawer $uniq) {
1423 $self->clear_unique_items; 2147 $self->clear_unique_items;
1424 $self->_load_objects ($uniq, 0); 2148 $self->_load_objects ($f);
2149 $f->resolve_delayed_derefs;
2150 }
1425 } 2151 }
1426 } 2152 }
1427 2153
1428 Coro::cede; 2154 $f->resolve_delayed_derefs;
1429 2155
2156 cf::cede_to_tick;
1430 # now do the right thing for maps 2157 # now do the right thing for maps
1431 $self->link_multipart_objects; 2158 $self->link_multipart_objects;
1432
1433 unless ($self->{deny_activate}) {
1434 $self->decay_objects;
1435 $self->fix_auto_apply;
1436 $self->update_buttons;
1437 Coro::cede;
1438 $self->set_darkness_map;
1439 $self->difficulty ($self->estimate_difficulty) 2159 $self->difficulty ($self->estimate_difficulty)
1440 unless $self->difficulty; 2160 unless $self->difficulty;
1441 Coro::cede; 2161 cf::cede_to_tick;
2162
2163 unless ($self->{deny_activate}) {
2164 $self->decay_objects;
2165 $self->fix_auto_apply;
2166 $self->update_buttons;
2167 cf::cede_to_tick;
1442 $self->activate; 2168 $self->activate;
2169 }
2170
2171 $self->{last_save} = $cf::RUNTIME;
2172 $self->last_access ($cf::RUNTIME);
2173
2174 $self->in_memory (cf::MAP_ACTIVE);
1443 } 2175 }
1444 2176
1445 $self->post_load; 2177 $self->post_load;
1446 2178
1447 $self->in_memory (cf::MAP_IN_MEMORY); 2179 1
1448} 2180}
1449 2181
2182# customize the map for a given player, i.e.
2183# return the _real_ map. used by e.g. per-player
2184# maps to change the path to ~playername/mappath
1450sub customise_for { 2185sub customise_for {
1451 my ($self, $ob) = @_; 2186 my ($self, $ob) = @_;
1452 2187
1453 return find "~" . $ob->name . "/" . $self->{path} 2188 return find "~" . $ob->name . "/" . $self->{path}
1454 if $self->per_player; 2189 if $self->per_player;
1455 2190
2191# return find "?party/" . $ob->name . "/" . $self->{path}
2192# if $self->per_party;
2193
1456 $self 2194 $self
1457} 2195}
1458 2196
1459# find and load all maps in the 3x3 area around a map 2197# find and load all maps in the 3x3 area around a map
1460sub load_diag { 2198sub load_neighbours {
1461 my ($map) = @_; 2199 my ($map) = @_;
1462 2200
1463 my @diag; # diagonal neighbours 2201 my @neigh; # diagonal neighbours
1464 2202
1465 for (0 .. 3) { 2203 for (0 .. 3) {
1466 my $neigh = $map->tile_path ($_) 2204 my $neigh = $map->tile_path ($_)
1467 or next; 2205 or next;
1468 $neigh = find $neigh, $map 2206 $neigh = find $neigh, $map
1469 or next; 2207 or next;
1470 $neigh->load; 2208 $neigh->load;
1471 2209
2210 # now find the diagonal neighbours
2211 push @neigh,
1472 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2212 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1473 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2213 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1474 } 2214 }
1475 2215
1476 for (@diag) { 2216 for (grep defined $_->[0], @neigh) {
2217 my ($path, $origin) = @$_;
1477 my $neigh = find @$_ 2218 my $neigh = find $path, $origin
1478 or next; 2219 or next;
1479 $neigh->load; 2220 $neigh->load;
1480 } 2221 }
1481} 2222}
1482 2223
1483sub find_sync { 2224sub find_sync {
1484 my ($path, $origin) = @_; 2225 my ($path, $origin) = @_;
1485 2226
1486 cf::sync_job { find $path, $origin } 2227 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2228 if $Coro::current == $Coro::main;
2229
2230 find $path, $origin
1487} 2231}
1488 2232
1489sub do_load_sync { 2233sub do_load_sync {
1490 my ($map) = @_; 2234 my ($map) = @_;
1491 2235
1492 cf::sync_job { $map->load }; 2236 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2237 if $Coro::current == $Coro::main;
2238
2239 $map->load;
1493} 2240}
1494 2241
1495our %MAP_PREFETCH; 2242our %MAP_PREFETCH;
1496our $MAP_PREFETCHER = undef; 2243our $MAP_PREFETCHER = undef;
1497 2244
1498sub find_async { 2245sub find_async {
1499 my ($path, $origin) = @_; 2246 my ($path, $origin, $load) = @_;
1500 2247
1501 $path = normalise $path, $origin && $origin->{path}; 2248 $path = normalise $path, $origin && $origin->{path};
1502 2249
1503 if (my $map = $cf::MAP{$path}) { 2250 if (my $map = $cf::MAP{$path}) {
1504 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2251 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1505 } 2252 }
1506 2253
1507 undef $MAP_PREFETCH{$path}; 2254 $MAP_PREFETCH{$path} |= $load;
2255
1508 $MAP_PREFETCHER ||= cf::async { 2256 $MAP_PREFETCHER ||= cf::async {
2257 $Coro::current->{desc} = "map prefetcher";
2258
1509 while (%MAP_PREFETCH) { 2259 while (%MAP_PREFETCH) {
1510 for my $path (keys %MAP_PREFETCH) { 2260 while (my ($k, $v) = each %MAP_PREFETCH) {
1511 my $map = find $path 2261 if (my $map = find $k) {
1512 or next;
1513 $map->load; 2262 $map->load if $v;
2263 }
1514 2264
1515 delete $MAP_PREFETCH{$path}; 2265 delete $MAP_PREFETCH{$k};
1516 } 2266 }
1517 } 2267 }
1518 undef $MAP_PREFETCHER; 2268 undef $MAP_PREFETCHER;
1519 }; 2269 };
1520 $MAP_PREFETCHER->prio (6); 2270 $MAP_PREFETCHER->prio (6);
1521 2271
1522 () 2272 ()
1523} 2273}
1524 2274
2275# common code, used by both ->save and ->swapout
1525sub save { 2276sub _save {
1526 my ($self) = @_; 2277 my ($self) = @_;
1527
1528 my $lock = cf::lock_acquire "map_data:" . $self->path;
1529 2278
1530 $self->{last_save} = $cf::RUNTIME; 2279 $self->{last_save} = $cf::RUNTIME;
1531 2280
1532 return unless $self->dirty; 2281 return unless $self->dirty;
1533 2282
1539 return if $self->{deny_save}; 2288 return if $self->{deny_save};
1540 2289
1541 local $self->{last_access} = $self->last_access;#d# 2290 local $self->{last_access} = $self->last_access;#d#
1542 2291
1543 cf::async { 2292 cf::async {
2293 $Coro::current->{desc} = "map player save";
1544 $_->contr->save for $self->players; 2294 $_->contr->save for $self->players;
1545 }; 2295 };
2296
2297 cf::get_slot 0.02;
1546 2298
1547 if ($uniq) { 2299 if ($uniq) {
1548 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2300 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1549 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2301 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1550 } else { 2302 } else {
1551 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2303 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1552 } 2304 }
1553} 2305}
1554 2306
2307sub save {
2308 my ($self) = @_;
2309
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 $self->_save;
2313}
2314
1555sub swap_out { 2315sub swap_out {
1556 my ($self) = @_; 2316 my ($self) = @_;
1557 2317
1558 # save first because save cedes
1559 $self->save;
1560
1561 my $lock = cf::lock_acquire "map_data:" . $self->path; 2318 my $lock = cf::lock_acquire "map_data:$self->{path}";
1562 2319
2320 return if $self->in_memory != cf::MAP_ACTIVE;
2321 return if $self->{deny_save};
1563 return if $self->players; 2322 return if $self->players;
1564 return if $self->in_memory != cf::MAP_IN_MEMORY;
1565 return if $self->{deny_save};
1566 2323
2324 # first deactivate the map and "unlink" it from the core
2325 $self->deactivate;
2326 $_->clear_links_to ($self) for values %cf::MAP;
2327 $self->in_memory (cf::MAP_SWAPPED);
2328
2329 # then atomically save
2330 $self->_save;
2331
2332 # then free the map
1567 $self->clear; 2333 $self->clear;
1568 $self->in_memory (cf::MAP_SWAPPED);
1569} 2334}
1570 2335
1571sub reset_at { 2336sub reset_at {
1572 my ($self) = @_; 2337 my ($self) = @_;
1573 2338
1574 # TODO: safety, remove and allow resettable per-player maps 2339 # TODO: safety, remove and allow resettable per-player maps
1575 return 1e99 if $self->isa ("ext::map_per_player");#d#
1576 return 1e99 if $self->{deny_reset}; 2340 return 1e99 if $self->{deny_reset};
1577 2341
1578 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2342 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1579 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2343 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1580 2344
1591 my ($self) = @_; 2355 my ($self) = @_;
1592 2356
1593 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
1594 2358
1595 return if $self->players; 2359 return if $self->players;
1596 return if $self->isa ("ext::map_per_player");#d#
1597 2360
1598 warn "resetting map ", $self->path;#d# 2361 cf::trace "resetting map ", $self->path, "\n";
1599 2362
1600 $self->in_memory (cf::MAP_SWAPPED); 2363 $self->in_memory (cf::MAP_SWAPPED);
1601 2364
1602 # need to save uniques path 2365 # need to save uniques path
1603 unless ($self->{deny_save}) { 2366 unless ($self->{deny_save}) {
1607 if $uniq; 2370 if $uniq;
1608 } 2371 }
1609 2372
1610 delete $cf::MAP{$self->path}; 2373 delete $cf::MAP{$self->path};
1611 2374
2375 $self->deactivate;
2376 $_->clear_links_to ($self) for values %cf::MAP;
1612 $self->clear; 2377 $self->clear;
1613
1614 $_->clear_links_to ($self) for values %cf::MAP;
1615 2378
1616 $self->unlink_save; 2379 $self->unlink_save;
1617 $self->destroy; 2380 $self->destroy;
1618} 2381}
1619 2382
1620my $nuke_counter = "aaaa"; 2383my $nuke_counter = "aaaa";
1621 2384
1622sub nuke { 2385sub nuke {
1623 my ($self) = @_; 2386 my ($self) = @_;
1624 2387
2388 {
2389 my $lock = cf::lock_acquire "map_data:$self->{path}";
2390
1625 delete $cf::MAP{$self->path}; 2391 delete $cf::MAP{$self->path};
1626 2392
1627 $self->unlink_save; 2393 $self->unlink_save;
1628 2394
1629 bless $self, "cf::map"; 2395 bless $self, "cf::map::wrap";
1630 delete $self->{deny_reset}; 2396 delete $self->{deny_reset};
1631 $self->{deny_save} = 1; 2397 $self->{deny_save} = 1;
1632 $self->reset_timeout (1); 2398 $self->reset_timeout (1);
1633 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2399 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1634 2400
1635 $cf::MAP{$self->path} = $self; 2401 $cf::MAP{$self->path} = $self;
2402 }
1636 2403
1637 $self->reset; # polite request, might not happen 2404 $self->reset; # polite request, might not happen
2405}
2406
2407=item $maps = cf::map::tmp_maps
2408
2409Returns an arrayref with all map paths of currently instantiated and saved
2410maps. May block.
2411
2412=cut
2413
2414sub tmp_maps() {
2415 [
2416 map {
2417 utf8::decode $_;
2418 /\.map$/
2419 ? normalise $_
2420 : ()
2421 } @{ aio_readdir $TMPDIR or [] }
2422 ]
2423}
2424
2425=item $maps = cf::map::random_maps
2426
2427Returns an arrayref with all map paths of currently instantiated and saved
2428random maps. May block.
2429
2430=cut
2431
2432sub random_maps() {
2433 [
2434 map {
2435 utf8::decode $_;
2436 /\.map$/
2437 ? normalise "?random/$_"
2438 : ()
2439 } @{ aio_readdir $RANDOMDIR or [] }
2440 ]
1638} 2441}
1639 2442
1640=item cf::map::unique_maps 2443=item cf::map::unique_maps
1641 2444
1642Returns an arrayref of paths of all shared maps that have 2445Returns an arrayref of paths of all shared maps that have
1643instantiated unique items. May block. 2446instantiated unique items. May block.
1644 2447
1645=cut 2448=cut
1646 2449
1647sub unique_maps() { 2450sub unique_maps() {
1648 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2451 [
1649 or return; 2452 map {
1650
1651 my @paths;
1652
1653 for (@$files) {
1654 utf8::decode $_; 2453 utf8::decode $_;
1655 next if /\.pst$/; 2454 s/\.map$//; # TODO future compatibility hack
1656 next unless /^$PATH_SEP/o; 2455 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1657 2456 ? ()
1658 push @paths, cf::map::normalise $_; 2457 : normalise $_
2458 } @{ aio_readdir $UNIQUEDIR or [] }
1659 } 2459 ]
1660
1661 \@paths
1662} 2460}
1663 2461
1664package cf; 2462=item cf::map::static_maps
2463
2464Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2465file in the shared directory excluding F</styles> and F</editor>). May
2466block.
2467
2468=cut
2469
2470sub static_maps() {
2471 my @dirs = "";
2472 my @maps;
2473
2474 while (@dirs) {
2475 my $dir = shift @dirs;
2476
2477 next if $dir eq "/styles" || $dir eq "/editor";
2478
2479 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2480 or return;
2481
2482 for (@$files) {
2483 s/\.map$// or next;
2484 utf8::decode $_;
2485 push @maps, "$dir/$_";
2486 }
2487
2488 push @dirs, map "$dir/$_", @$dirs;
2489 }
2490
2491 \@maps
2492}
1665 2493
1666=back 2494=back
1667 2495
1668=head3 cf::object 2496=head3 cf::object
1669 2497
1673 2501
1674=over 4 2502=over 4
1675 2503
1676=item $ob->inv_recursive 2504=item $ob->inv_recursive
1677 2505
1678Returns the inventory of the object _and_ their inventories, recursively. 2506Returns the inventory of the object I<and> their inventories, recursively,
2507but I<not> the object itself.
1679 2508
1680=cut 2509=cut
1681 2510
1682sub inv_recursive_; 2511sub inv_recursive_;
1683sub inv_recursive_ { 2512sub inv_recursive_ {
1686 2515
1687sub inv_recursive { 2516sub inv_recursive {
1688 inv_recursive_ inv $_[0] 2517 inv_recursive_ inv $_[0]
1689} 2518}
1690 2519
2520=item $ref = $ob->ref
2521
2522Creates and returns a persistent reference to an object that can be stored as a string.
2523
2524=item $ob = cf::object::deref ($refstring)
2525
2526returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2527even if the object actually exists. May block.
2528
2529=cut
2530
2531sub deref {
2532 my ($ref) = @_;
2533
2534 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2535 my ($uuid, $name) = ($1, $2);
2536 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2537 or return;
2538 $pl->ob->uuid eq $uuid
2539 or return;
2540
2541 $pl->ob
2542 } else {
2543 warn "$ref: cannot resolve object reference\n";
2544 undef
2545 }
2546}
2547
1691package cf; 2548package cf;
1692 2549
1693=back 2550=back
1694 2551
1695=head3 cf::object::player 2552=head3 cf::object::player
1701Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2558Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1702can be C<undef>. Does the right thing when the player is currently in a 2559can be C<undef>. Does the right thing when the player is currently in a
1703dialogue with the given NPC character. 2560dialogue with the given NPC character.
1704 2561
1705=cut 2562=cut
2563
2564our $SAY_CHANNEL = {
2565 id => "say",
2566 title => "Map",
2567 reply => "say ",
2568 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2569};
2570
2571our $CHAT_CHANNEL = {
2572 id => "chat",
2573 title => "Chat",
2574 reply => "chat ",
2575 tooltip => "Player chat and shouts, global to the server.",
2576};
1706 2577
1707# rough implementation of a future "reply" method that works 2578# rough implementation of a future "reply" method that works
1708# with dialog boxes. 2579# with dialog boxes.
1709#TODO: the first argument must go, split into a $npc->reply_to ( method 2580#TODO: the first argument must go, split into a $npc->reply_to ( method
1710sub cf::object::player::reply($$$;$) { 2581sub cf::object::player::reply($$$;$) {
1712 2583
1713 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2584 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1714 2585
1715 if ($self->{record_replies}) { 2586 if ($self->{record_replies}) {
1716 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2587 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2588
1717 } else { 2589 } else {
2590 my $pl = $self->contr;
2591
2592 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2593 my $dialog = $pl->{npc_dialog};
2594 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2595
2596 } else {
1718 $msg = $npc->name . " says: $msg" if $npc; 2597 $msg = $npc->name . " says: $msg" if $npc;
1719 $self->message ($msg, $flags); 2598 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2599 }
1720 } 2600 }
2601}
2602
2603=item $object->send_msg ($channel, $msg, $color, [extra...])
2604
2605=cut
2606
2607sub cf::object::send_msg {
2608 my $pl = shift->contr
2609 or return;
2610 $pl->send_msg (@_);
1721} 2611}
1722 2612
1723=item $player_object->may ("access") 2613=item $player_object->may ("access")
1724 2614
1725Returns wether the given player is authorized to access resource "access" 2615Returns wether the given player is authorized to access resource "access"
1738 2628
1739=item $player_object->enter_link 2629=item $player_object->enter_link
1740 2630
1741Freezes the player and moves him/her to a special map (C<{link}>). 2631Freezes the player and moves him/her to a special map (C<{link}>).
1742 2632
1743The player should be reasonably safe there for short amounts of time. You 2633The player should be reasonably safe there for short amounts of time (e.g.
1744I<MUST> call C<leave_link> as soon as possible, though. 2634for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2635though, as the player cannot control the character while it is on the link
2636map.
1745 2637
1746Will never block. 2638Will never block.
1747 2639
1748=item $player_object->leave_link ($map, $x, $y) 2640=item $player_object->leave_link ($map, $x, $y)
1749 2641
1769sub cf::object::player::enter_link { 2661sub cf::object::player::enter_link {
1770 my ($self) = @_; 2662 my ($self) = @_;
1771 2663
1772 $self->deactivate_recursive; 2664 $self->deactivate_recursive;
1773 2665
2666 ++$self->{_link_recursion};
2667
1774 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2668 return if UNIVERSAL::isa $self->map, "ext::map_link";
1775 2669
1776 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2670 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1777 if $self->map; 2671 if $self->map && $self->map->{path} ne "{link}";
1778 2672
1779 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2673 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1780} 2674}
1781 2675
1782sub cf::object::player::leave_link { 2676sub cf::object::player::leave_link {
1783 my ($self, $map, $x, $y) = @_; 2677 my ($self, $map, $x, $y) = @_;
2678
2679 return unless $self->contr->active;
1784 2680
1785 my $link_pos = delete $self->{_link_pos}; 2681 my $link_pos = delete $self->{_link_pos};
1786 2682
1787 unless ($map) { 2683 unless ($map) {
1788 # restore original map position 2684 # restore original map position
1799 ($x, $y) = (-1, -1) 2695 ($x, $y) = (-1, -1)
1800 unless (defined $x) && (defined $y); 2696 unless (defined $x) && (defined $y);
1801 2697
1802 # use -1 or undef as default coordinates, not 0, 0 2698 # use -1 or undef as default coordinates, not 0, 0
1803 ($x, $y) = ($map->enter_x, $map->enter_y) 2699 ($x, $y) = ($map->enter_x, $map->enter_y)
1804 if $x <=0 && $y <= 0; 2700 if $x <= 0 && $y <= 0;
1805 2701
1806 $map->load; 2702 $map->load;
1807 $map->load_diag; 2703 $map->load_neighbours;
1808 2704
1809 return unless $self->contr->active; 2705 return unless $self->contr->active;
1810 $self->activate_recursive;
1811 2706
1812 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2707 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1813 $self->enter_map ($map, $x, $y); 2708 if ($self->enter_map ($map, $x, $y)) {
1814} 2709 # entering was successful
1815 2710 delete $self->{_link_recursion};
1816cf::player->attach ( 2711 # only activate afterwards, to support waiting in hooks
1817 on_logout => sub { 2712 $self->activate_recursive;
1818 my ($pl) = @_;
1819
1820 # abort map switching before logout
1821 if ($pl->ob->{_link_pos}) {
1822 cf::sync_job {
1823 $pl->ob->leave_link
1824 };
1825 }
1826 }, 2713 }
1827 on_login => sub {
1828 my ($pl) = @_;
1829 2714
1830 # try to abort aborted map switching on player login :) 2715}
1831 # should happen only on crashes
1832 if ($pl->ob->{_link_pos}) {
1833 $pl->ob->enter_link;
1834 (async {
1835 $pl->ob->reply (undef,
1836 "There was an internal problem at your last logout, "
1837 . "the server will try to bring you to your intended destination in a second.",
1838 cf::NDI_RED);
1839 # we need this sleep as the login has a concurrent enter_exit running
1840 # and this sleep increases chances of the player not ending up in scorn
1841 Coro::Timer::sleep 1;
1842 $pl->ob->leave_link;
1843 })->prio (2);
1844 }
1845 },
1846);
1847 2716
1848=item $player_object->goto ($path, $x, $y) 2717=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1849 2718
2719Moves the player to the given map-path and coordinates by first freezing
2720her, loading and preparing them map, calling the provided $check callback
2721that has to return the map if sucecssful, and then unfreezes the player on
2722the new (success) or old (failed) map position. In either case, $done will
2723be called at the end of this process.
2724
2725Note that $check will be called with a potentially non-loaded map, so if
2726it needs a loaded map it has to call C<< ->load >>.
2727
1850=cut 2728=cut
2729
2730our $GOTOGEN;
1851 2731
1852sub cf::object::player::goto { 2732sub cf::object::player::goto {
1853 my ($self, $path, $x, $y) = @_; 2733 my ($self, $path, $x, $y, $check, $done) = @_;
2734
2735 if ($self->{_link_recursion} >= $MAX_LINKS) {
2736 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2737 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2738 ($path, $x, $y) = @$EMERGENCY_POSITION;
2739 }
2740
2741 # do generation counting so two concurrent goto's will be executed in-order
2742 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1854 2743
1855 $self->enter_link; 2744 $self->enter_link;
1856 2745
1857 (async { 2746 (async {
2747 $Coro::current->{desc} = "player::goto $path $x $y";
2748
2749 # *tag paths override both path and x|y
2750 if ($path =~ /^\*(.*)$/) {
2751 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2752 my $ob = $obs[rand @obs];
2753
2754 # see if we actually can go there
2755 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2756 $ob = $obs[rand @obs];
2757 } else {
2758 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2759 }
2760 # else put us there anyways for now #d#
2761
2762 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2763 } else {
2764 ($path, $x, $y) = (undef, undef, undef);
2765 }
2766 }
2767
1858 my $map = eval { 2768 my $map = eval {
1859 my $map = cf::map::find $path; 2769 my $map = defined $path ? cf::map::find $path : undef;
2770
2771 if ($map) {
1860 $map = $map->customise_for ($self) if $map; 2772 $map = $map->customise_for ($self);
2773 $map = $check->($map, $x, $y, $self) if $check && $map;
2774 } else {
2775 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2776 }
2777
1861 $map 2778 $map
2779 };
2780
2781 if ($@) {
2782 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2783 LOG llevError | logBacktrace, Carp::longmess $@;
1862 } or 2784 }
1863 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1864 2785
2786 if ($gen == $self->{_goto_generation}) {
2787 delete $self->{_goto_generation};
1865 $self->leave_link ($map, $x, $y); 2788 $self->leave_link ($map, $x, $y);
2789 }
2790
2791 $done->($self) if $done;
1866 })->prio (1); 2792 })->prio (1);
1867} 2793}
1868 2794
1869=item $player_object->enter_exit ($exit_object) 2795=item $player_object->enter_exit ($exit_object)
1870 2796
1890} 2816}
1891 2817
1892sub prepare_random_map { 2818sub prepare_random_map {
1893 my ($exit) = @_; 2819 my ($exit) = @_;
1894 2820
1895 my $guard = cf::lock_acquire "exit_prepare:$exit";
1896
1897 # all this does is basically replace the /! path by 2821 # all this does is basically replace the /! path by
1898 # a new random map path (?random/...) with a seed 2822 # a new random map path (?random/...) with a seed
1899 # that depends on the exit object 2823 # that depends on the exit object
1900 2824
1901 my $rmp = parse_random_map_params $exit->msg; 2825 my $rmp = parse_random_map_params $exit->msg;
1903 if ($exit->map) { 2827 if ($exit->map) {
1904 $rmp->{region} = $exit->region->name; 2828 $rmp->{region} = $exit->region->name;
1905 $rmp->{origin_map} = $exit->map->path; 2829 $rmp->{origin_map} = $exit->map->path;
1906 $rmp->{origin_x} = $exit->x; 2830 $rmp->{origin_x} = $exit->x;
1907 $rmp->{origin_y} = $exit->y; 2831 $rmp->{origin_y} = $exit->y;
2832
2833 $exit->map->touch;
1908 } 2834 }
1909 2835
1910 $rmp->{random_seed} ||= $exit->random_seed; 2836 $rmp->{random_seed} ||= $exit->random_seed;
1911 2837
1912 my $data = cf::to_json $rmp; 2838 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1913 my $md5 = Digest::MD5::md5_hex $data; 2839 my $md5 = Digest::MD5::md5_hex $data;
1914 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2840 my $meta = "$RANDOMDIR/$md5.meta";
1915 2841
1916 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2842 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1917 aio_write $fh, 0, (length $data), $data, 0; 2843 aio_write $fh, 0, (length $data), $data, 0;
1918 undef $fh; 2844 undef $fh;
1919 aio_rename "$meta~", $meta; 2845 aio_rename "$meta~", $meta;
1920 2846
2847 my $slaying = "?random/$md5";
2848
2849 if ($exit->valid) {
1921 $exit->slaying ("?random/$md5"); 2850 $exit->slaying ("?random/$md5");
1922 $exit->msg (undef); 2851 $exit->msg (undef);
2852 }
1923 } 2853 }
1924} 2854}
1925 2855
1926sub cf::object::player::enter_exit { 2856sub cf::object::player::enter_exit {
1927 my ($self, $exit) = @_; 2857 my ($self, $exit) = @_;
1928 2858
1929 return unless $self->type == cf::PLAYER; 2859 return unless $self->type == cf::PLAYER;
1930 2860
1931 if ($exit->slaying eq "/!") {
1932 #TODO: this should de-fi-ni-te-ly not be a sync-job
1933 cf::sync_job { prepare_random_map $exit };
1934 }
1935
1936 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1937 my $hp = $exit->stats->hp;
1938 my $sp = $exit->stats->sp;
1939
1940 $self->enter_link; 2861 $self->enter_link;
1941 2862
1942 (async { 2863 (async {
1943 $self->deactivate_recursive; # just to be sure 2864 $Coro::current->{desc} = "enter_exit";
2865
1944 unless (eval { 2866 unless (eval {
2867 $self->deactivate_recursive; # just to be sure
2868
2869 # random map handling
2870 {
2871 my $guard = cf::lock_acquire "exit_prepare:$exit";
2872
2873 prepare_random_map $exit
2874 if $exit->slaying eq "/!";
2875 }
2876
2877 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2878 my $x = $exit->stats->hp;
2879 my $y = $exit->stats->sp;
2880
1945 $self->goto ($slaying, $hp, $sp); 2881 $self->goto ($map, $x, $y);
1946 2882
2883 # if exit is damned, update players death & WoR home-position
2884 $self->contr->savebed ($map, $x, $y)
2885 if $exit->flag (cf::FLAG_DAMNED);
2886
1947 1; 2887 1
1948 }) { 2888 }) {
1949 $self->message ("Something went wrong deep within the crossfire server. " 2889 $self->message ("Something went wrong deep within the deliantra server. "
1950 . "I'll try to bring you back to the map you were before. " 2890 . "I'll try to bring you back to the map you were before. "
1951 . "Please report this to the dungeon master!", 2891 . "Please report this to the dungeon master!",
1952 cf::NDI_UNIQUE | cf::NDI_RED); 2892 cf::NDI_UNIQUE | cf::NDI_RED);
1953 2893
1954 warn "ERROR in enter_exit: $@"; 2894 error "ERROR in enter_exit: $@";
1955 $self->leave_link; 2895 $self->leave_link;
1956 } 2896 }
1957 })->prio (1); 2897 })->prio (1);
1958} 2898}
1959 2899
1970 2910
1971sub cf::client::send_drawinfo { 2911sub cf::client::send_drawinfo {
1972 my ($self, $text, $flags) = @_; 2912 my ($self, $text, $flags) = @_;
1973 2913
1974 utf8::encode $text; 2914 utf8::encode $text;
1975 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2915 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1976} 2916}
1977 2917
2918=item $client->send_big_packet ($pkt)
2919
2920Like C<send_packet>, but tries to compress large packets, and fragments
2921them as required.
2922
2923=cut
2924
2925our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2926
2927sub cf::client::send_big_packet {
2928 my ($self, $pkt) = @_;
2929
2930 # try lzf for large packets
2931 $pkt = "lzf " . Compress::LZF::compress $pkt
2932 if 1024 <= length $pkt and $self->{can_lzf};
2933
2934 # split very large packets
2935 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2936 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2937 $pkt = "frag";
2938 }
2939
2940 $self->send_packet ($pkt);
2941}
2942
2943=item $client->send_msg ($channel, $msg, $color, [extra...])
2944
2945Send a drawinfo or msg packet to the client, formatting the msg for the
2946client if neccessary. C<$type> should be a string identifying the type of
2947the message, with C<log> being the default. If C<$color> is negative, suppress
2948the message unless the client supports the msg packet.
2949
2950=cut
2951
2952# non-persistent channels (usually the info channel)
2953our %CHANNEL = (
2954 "c/motd" => {
2955 id => "infobox",
2956 title => "MOTD",
2957 reply => undef,
2958 tooltip => "The message of the day",
2959 },
2960 "c/identify" => {
2961 id => "infobox",
2962 title => "Identify",
2963 reply => undef,
2964 tooltip => "Items recently identified",
2965 },
2966 "c/examine" => {
2967 id => "infobox",
2968 title => "Examine",
2969 reply => undef,
2970 tooltip => "Signs and other items you examined",
2971 },
2972 "c/shopinfo" => {
2973 id => "infobox",
2974 title => "Shop Info",
2975 reply => undef,
2976 tooltip => "What your bargaining skill tells you about the shop",
2977 },
2978 "c/book" => {
2979 id => "infobox",
2980 title => "Book",
2981 reply => undef,
2982 tooltip => "The contents of a note or book",
2983 },
2984 "c/lookat" => {
2985 id => "infobox",
2986 title => "Look",
2987 reply => undef,
2988 tooltip => "What you saw there",
2989 },
2990 "c/who" => {
2991 id => "infobox",
2992 title => "Players",
2993 reply => undef,
2994 tooltip => "Shows players who are currently online",
2995 },
2996 "c/body" => {
2997 id => "infobox",
2998 title => "Body Parts",
2999 reply => undef,
3000 tooltip => "Shows which body parts you posess and are available",
3001 },
3002 "c/statistics" => {
3003 id => "infobox",
3004 title => "Statistics",
3005 reply => undef,
3006 tooltip => "Shows your primary statistics",
3007 },
3008 "c/skills" => {
3009 id => "infobox",
3010 title => "Skills",
3011 reply => undef,
3012 tooltip => "Shows your experience per skill and item power",
3013 },
3014 "c/shopitems" => {
3015 id => "infobox",
3016 title => "Shop Items",
3017 reply => undef,
3018 tooltip => "Shows the items currently for sale in this shop",
3019 },
3020 "c/resistances" => {
3021 id => "infobox",
3022 title => "Resistances",
3023 reply => undef,
3024 tooltip => "Shows your resistances",
3025 },
3026 "c/pets" => {
3027 id => "infobox",
3028 title => "Pets",
3029 reply => undef,
3030 tooltip => "Shows information abotu your pets/a specific pet",
3031 },
3032 "c/perceiveself" => {
3033 id => "infobox",
3034 title => "Perceive Self",
3035 reply => undef,
3036 tooltip => "You gained detailed knowledge about yourself",
3037 },
3038 "c/uptime" => {
3039 id => "infobox",
3040 title => "Uptime",
3041 reply => undef,
3042 tooltip => "How long the server has been running since last restart",
3043 },
3044 "c/mapinfo" => {
3045 id => "infobox",
3046 title => "Map Info",
3047 reply => undef,
3048 tooltip => "Information related to the maps",
3049 },
3050 "c/party" => {
3051 id => "party",
3052 title => "Party",
3053 reply => "gsay ",
3054 tooltip => "Messages and chat related to your party",
3055 },
3056 "c/death" => {
3057 id => "death",
3058 title => "Death",
3059 reply => undef,
3060 tooltip => "Reason for and more info about your most recent death",
3061 },
3062 "c/say" => $SAY_CHANNEL,
3063 "c/chat" => $CHAT_CHANNEL,
3064);
3065
3066sub cf::client::send_msg {
3067 my ($self, $channel, $msg, $color, @extra) = @_;
3068
3069 $msg = $self->pl->expand_cfpod ($msg)
3070 unless $color & cf::NDI_VERBATIM;
3071
3072 $color &= cf::NDI_CLIENT_MASK; # just in case...
3073
3074 # check predefined channels, for the benefit of C
3075 if ($CHANNEL{$channel}) {
3076 $channel = $CHANNEL{$channel};
3077
3078 $self->ext_msg (channel_info => $channel);
3079 $channel = $channel->{id};
3080
3081 } elsif (ref $channel) {
3082 # send meta info to client, if not yet sent
3083 unless (exists $self->{channel}{$channel->{id}}) {
3084 $self->{channel}{$channel->{id}} = $channel;
3085 $self->ext_msg (channel_info => $channel);
3086 }
3087
3088 $channel = $channel->{id};
3089 }
3090
3091 return unless @extra || length $msg;
3092
3093 # default colour, mask it out
3094 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3095 if $color & cf::NDI_DEF;
3096
3097 my $pkt = "msg "
3098 . $self->{json_coder}->encode (
3099 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3100 );
3101
3102 $self->send_big_packet ($pkt);
3103}
3104
3105=item $client->ext_msg ($type, @msg)
3106
3107Sends an ext event to the client.
3108
3109=cut
3110
3111sub cf::client::ext_msg($$@) {
3112 my ($self, $type, @msg) = @_;
3113
3114 if ($self->extcmd == 2) {
3115 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3116 } elsif ($self->extcmd == 1) { # TODO: remove
3117 push @msg, msgtype => "event_$type";
3118 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3119 }
3120}
3121
3122=item $client->ext_reply ($msgid, @msg)
3123
3124Sends an ext reply to the client.
3125
3126=cut
3127
3128sub cf::client::ext_reply($$@) {
3129 my ($self, $id, @msg) = @_;
3130
3131 if ($self->extcmd == 2) {
3132 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3133 } elsif ($self->extcmd == 1) {
3134 #TODO: version 1, remove
3135 unshift @msg, msgtype => "reply", msgid => $id;
3136 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3137 }
3138}
1978 3139
1979=item $success = $client->query ($flags, "text", \&cb) 3140=item $success = $client->query ($flags, "text", \&cb)
1980 3141
1981Queues a query to the client, calling the given callback with 3142Queues a query to the client, calling the given callback with
1982the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3143the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1983C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3144C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1984 3145
1985Queries can fail, so check the return code. Or don't, as queries will become 3146Queries can fail, so check the return code. Or don't, as queries will
1986reliable at some point in the future. 3147become reliable at some point in the future.
1987 3148
1988=cut 3149=cut
1989 3150
1990sub cf::client::query { 3151sub cf::client::query {
1991 my ($self, $flags, $text, $cb) = @_; 3152 my ($self, $flags, $text, $cb) = @_;
1999 utf8::encode $text; 3160 utf8::encode $text;
2000 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3161 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2001 3162
2002 $self->send_packet ($self->{query_queue}[0][0]) 3163 $self->send_packet ($self->{query_queue}[0][0])
2003 if @{ $self->{query_queue} } == 1; 3164 if @{ $self->{query_queue} } == 1;
3165
3166 1
2004} 3167}
2005 3168
2006cf::client->attach ( 3169cf::client->attach (
3170 on_connect => sub {
3171 my ($ns) = @_;
3172
3173 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3174 },
2007 on_reply => sub { 3175 on_reply => sub {
2008 my ($ns, $msg) = @_; 3176 my ($ns, $msg) = @_;
2009 3177
2010 # this weird shuffling is so that direct followup queries 3178 # this weird shuffling is so that direct followup queries
2011 # get handled first 3179 # get handled first
2023 } else { 3191 } else {
2024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3192 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2025 } 3193 }
2026 } 3194 }
2027 }, 3195 },
3196 on_exticmd => sub {
3197 my ($ns, $buf) = @_;
3198
3199 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3200
3201 if (ref $msg) {
3202 my ($type, $reply, @payload) =
3203 "ARRAY" eq ref $msg
3204 ? @$msg
3205 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3206
3207 my @reply;
3208
3209 if (my $cb = $EXTICMD{$type}) {
3210 @reply = $cb->($ns, @payload);
3211 }
3212
3213 $ns->ext_reply ($reply, @reply)
3214 if $reply;
3215
3216 } else {
3217 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3218 }
3219
3220 cf::override;
3221 },
2028); 3222);
2029 3223
2030=item $client->async (\&cb) 3224=item $client->async (\&cb)
2031 3225
2032Create a new coroutine, running the specified callback. The coroutine will 3226Create a new coroutine, running the specified callback. The coroutine will
2048 3242
2049 $coro 3243 $coro
2050} 3244}
2051 3245
2052cf::client->attach ( 3246cf::client->attach (
2053 on_destroy => sub { 3247 on_client_destroy => sub {
2054 my ($ns) = @_; 3248 my ($ns) = @_;
2055 3249
2056 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3250 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2057 }, 3251 },
2058); 3252);
2073our $safe = new Safe "safe"; 3267our $safe = new Safe "safe";
2074our $safe_hole = new Safe::Hole; 3268our $safe_hole = new Safe::Hole;
2075 3269
2076$SIG{FPE} = 'IGNORE'; 3270$SIG{FPE} = 'IGNORE';
2077 3271
2078$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3272$safe->permit_only (Opcode::opset qw(
3273 :base_core :base_mem :base_orig :base_math :base_loop
3274 grepstart grepwhile mapstart mapwhile
3275 sort time
3276));
2079 3277
2080# here we export the classes and methods available to script code 3278# here we export the classes and methods available to script code
2081 3279
2082=pod 3280=pod
2083 3281
2084The following fucntions and emthods are available within a safe environment: 3282The following functions and methods are available within a safe environment:
2085 3283
2086 cf::object contr pay_amount pay_player map 3284 cf::object
3285 contr pay_amount pay_player map x y force_find force_add destroy
3286 insert remove name archname title slaying race decrease split
3287 value
3288
2087 cf::object::player player 3289 cf::object::player
2088 cf::player peaceful 3290 player
2089 cf::map trigger 3291
3292 cf::player
3293 peaceful
3294
3295 cf::map
3296 trigger
2090 3297
2091=cut 3298=cut
2092 3299
2093for ( 3300for (
2094 ["cf::object" => qw(contr pay_amount pay_player map)], 3301 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3302 insert remove inv nrof name archname title slaying race
3303 decrease split destroy change_exp value msg lore send_msg)],
2095 ["cf::object::player" => qw(player)], 3304 ["cf::object::player" => qw(player)],
2096 ["cf::player" => qw(peaceful)], 3305 ["cf::player" => qw(peaceful send_msg)],
2097 ["cf::map" => qw(trigger)], 3306 ["cf::map" => qw(trigger)],
2098) { 3307) {
2099 no strict 'refs';
2100 my ($pkg, @funs) = @$_; 3308 my ($pkg, @funs) = @$_;
2101 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3309 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2102 for @funs; 3310 for @funs;
2103} 3311}
2104 3312
2119 3327
2120 my $qcode = $code; 3328 my $qcode = $code;
2121 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3329 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2122 $qcode =~ s/\n/\\n/g; 3330 $qcode =~ s/\n/\\n/g;
2123 3331
3332 %vars = (_dummy => 0) unless %vars;
3333
3334 my @res;
2124 local $_; 3335 local $_;
2125 local @safe::cf::_safe_eval_args = values %vars;
2126 3336
2127 my $eval = 3337 my $eval =
2128 "do {\n" 3338 "do {\n"
2129 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3339 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2130 . "#line 0 \"{$qcode}\"\n" 3340 . "#line 0 \"{$qcode}\"\n"
2131 . $code 3341 . $code
2132 . "\n}" 3342 . "\n}"
2133 ; 3343 ;
2134 3344
3345 if ($CFG{safe_eval}) {
2135 sub_generation_inc; 3346 sub_generation_inc;
3347 local @safe::cf::_safe_eval_args = values %vars;
2136 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3348 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2137 sub_generation_inc; 3349 sub_generation_inc;
3350 } else {
3351 local @cf::_safe_eval_args = values %vars;
3352 @res = wantarray ? eval eval : scalar eval $eval;
3353 }
2138 3354
2139 if ($@) { 3355 if ($@) {
2140 warn "$@"; 3356 warn "$@",
2141 warn "while executing safe code '$code'\n"; 3357 "while executing safe code '$code'\n",
2142 warn "with arguments " . (join " ", %vars) . "\n"; 3358 "with arguments " . (join " ", %vars) . "\n";
2143 } 3359 }
2144 3360
2145 wantarray ? @res : $res[0] 3361 wantarray ? @res : $res[0]
2146} 3362}
2147 3363
2161=cut 3377=cut
2162 3378
2163sub register_script_function { 3379sub register_script_function {
2164 my ($fun, $cb) = @_; 3380 my ($fun, $cb) = @_;
2165 3381
2166 no strict 'refs'; 3382 $fun = "safe::$fun" if $CFG{safe_eval};
2167 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3383 *$fun = $safe_hole->wrap ($cb);
2168} 3384}
2169 3385
2170=back 3386=back
2171 3387
2172=cut 3388=cut
2173
2174#############################################################################
2175
2176=head2 EXTENSION DATABASE SUPPORT
2177
2178Crossfire maintains a very simple database for extension use. It can
2179currently store anything that can be serialised using Storable, which
2180excludes objects.
2181
2182The parameter C<$family> should best start with the name of the extension
2183using it, it should be unique.
2184
2185=over 4
2186
2187=item $value = cf::db_get $family => $key
2188
2189Returns a single value from the database.
2190
2191=item cf::db_put $family => $key => $value
2192
2193Stores the given C<$value> in the family.
2194
2195=cut
2196
2197our $DB;
2198
2199sub db_init {
2200 unless ($DB) {
2201 $DB = BDB::db_create $DB_ENV;
2202
2203 cf::sync_job {
2204 eval {
2205 $DB->set_flags (BDB::CHKSUM);
2206
2207 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2208 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2209 cf::cleanup "db_open(db): $!" if $!;
2210 };
2211 cf::cleanup "db_open(db): $@" if $@;
2212 };
2213
2214 my $path = cf::localdir . "/database.pst";
2215 if (stat $path) {
2216 cf::sync_job {
2217 my $pst = Storable::retrieve $path;
2218
2219 cf::db_put (board => data => $pst->{board});
2220 cf::db_put (guildrules => data => $pst->{guildrules});
2221 cf::db_put (rent => balance => $pst->{rent}{balance});
2222 BDB::db_env_txn_checkpoint $DB_ENV;
2223
2224 unlink $path;
2225 };
2226 }
2227 }
2228}
2229
2230sub db_get($$) {
2231 my $key = "$_[0]/$_[1]";
2232
2233 cf::sync_job {
2234 BDB::db_get $DB, undef, $key, my $data;
2235
2236 $! ? ()
2237 : Compress::LZF::sthaw $data
2238 }
2239}
2240
2241sub db_put($$$) {
2242 BDB::dbreq_pri 4;
2243 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2244}
2245 3389
2246############################################################################# 3390#############################################################################
2247# the server's init and main functions 3391# the server's init and main functions
2248 3392
2249sub init_resources { 3393sub load_facedata($) {
2250 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3394 my ($path) = @_;
3395
3396 # HACK to clear player env face cache, we need some signal framework
3397 # for this (global event?)
3398 %ext::player_env::MUSIC_FACE_CACHE = ();
3399
3400 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3401
3402 trace "loading facedata from $path\n";
3403
3404 0 < aio_load $path, my $facedata
3405 or die "$path: $!";
3406
3407 $facedata = Coro::Storable::thaw $facedata;
3408
3409 $facedata->{version} == 2
3410 or cf::cleanup "$path: version mismatch, cannot proceed.";
3411
3412 # patch in the exptable
3413 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3414 $facedata->{resource}{"res/exp_table"} = {
3415 type => FT_RSRC,
3416 data => $exp_table,
3417 hash => (Digest::MD5::md5 $exp_table),
3418 };
3419 cf::cede_to_tick;
3420
3421 {
3422 my $faces = $facedata->{faceinfo};
3423
3424 while (my ($face, $info) = each %$faces) {
3425 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3426
3427 cf::face::set_visibility $idx, $info->{visibility};
3428 cf::face::set_magicmap $idx, $info->{magicmap};
3429 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3430 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3431 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3432
3433 cf::cede_to_tick;
3434 }
3435
3436 while (my ($face, $info) = each %$faces) {
3437 next unless $info->{smooth};
3438
3439 my $idx = cf::face::find $face
3440 or next;
3441
3442 if (my $smooth = cf::face::find $info->{smooth}) {
3443 cf::face::set_smooth $idx, $smooth;
3444 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3445 } else {
3446 error "smooth face '$info->{smooth}' not found for face '$face'";
3447 }
3448
3449 cf::cede_to_tick;
3450 }
3451 }
3452
3453 {
3454 my $anims = $facedata->{animinfo};
3455
3456 while (my ($anim, $info) = each %$anims) {
3457 cf::anim::set $anim, $info->{frames}, $info->{facings};
3458 cf::cede_to_tick;
3459 }
3460
3461 cf::anim::invalidate_all; # d'oh
3462 }
3463
3464 {
3465 my $res = $facedata->{resource};
3466
3467 while (my ($name, $info) = each %$res) {
3468 if (defined $info->{type}) {
3469 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3470
3471 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3472 cf::face::set_type $idx, $info->{type};
3473 } else {
3474 $RESOURCE{$name} = $info; # unused
3475 }
3476
3477 cf::cede_to_tick;
3478 }
3479 }
3480
3481 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3482
3483 1
3484}
3485
3486register_exticmd fx_want => sub {
3487 my ($ns, $want) = @_;
3488
3489 while (my ($k, $v) = each %$want) {
3490 $ns->fx_want ($k, $v);
3491 }
3492};
3493
3494sub load_resource_file($) {
3495 my $guard = lock_acquire "load_resource_file";
3496
3497 my $status = load_resource_file_ $_[0];
3498 get_slot 0.1, 100;
3499 cf::arch::commit_load;
3500
3501 $status
3502}
3503
3504sub reload_regions {
3505 # HACK to clear player env face cache, we need some signal framework
3506 # for this (global event?)
3507 %ext::player_env::MUSIC_FACE_CACHE = ();
3508
3509 load_resource_file "$MAPDIR/regions"
2251 or die "unable to load regions file\n";#d# 3510 or die "unable to load regions file\n";
2252}
2253 3511
2254sub cfg_load { 3512 for (cf::region::list) {
2255 open my $fh, "<:utf8", cf::confdir . "/config" 3513 $_->{match} = qr/$_->{match}/
2256 or return; 3514 if exists $_->{match};
3515 }
3516}
2257 3517
2258 local $/; 3518sub reload_facedata {
2259 *CFG = YAML::Syck::Load <$fh>; 3519 load_facedata "$DATADIR/facedata"
3520 or die "unable to load facedata\n";
3521}
2260 3522
3523sub reload_archetypes {
3524 load_resource_file "$DATADIR/archetypes"
3525 or die "unable to load archetypes\n";
3526}
3527
3528sub reload_treasures {
3529 load_resource_file "$DATADIR/treasures"
3530 or die "unable to load treasurelists\n";
3531}
3532
3533sub reload_sound {
3534 trace "loading sound config from $DATADIR/sound\n";
3535
3536 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3537 or die "$DATADIR/sound $!";
3538
3539 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3540
3541 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3542 my $sound = $soundconf->{compat}[$_]
3543 or next;
3544
3545 my $face = cf::face::find "sound/$sound->[1]";
3546 cf::sound::set $sound->[0] => $face;
3547 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3548 }
3549
3550 while (my ($k, $v) = each %{$soundconf->{event}}) {
3551 my $face = cf::face::find "sound/$v";
3552 cf::sound::set $k => $face;
3553 }
3554}
3555
3556sub reload_resources {
3557 trace "reloading resource files...\n";
3558
3559 reload_exp_table;
3560 reload_materials;
3561 reload_facedata;
3562 reload_sound;
3563 reload_archetypes;
3564 reload_regions;
3565 reload_treasures;
3566
3567 trace "finished reloading resource files\n";
3568}
3569
3570sub reload_config {
3571 trace "reloading config file...\n";
3572
3573 0 < aio_load "$CONFDIR/config", my $config
3574 or die "$CONFDIR/config: $!";
3575
3576 utf8::decode $config;
3577 *CFG = yaml_load $config;
3578
2261 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3579 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2262 3580
2263 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3581 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2264 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3582 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2265 3583
2266 if (exists $CFG{mlockall}) { 3584 if (exists $CFG{mlockall}) {
2270 }; 3588 };
2271 warn $@ if $@; 3589 warn $@ if $@;
2272 } 3590 }
2273} 3591}
2274 3592
2275sub init { 3593sub pidfile() {
2276 init_resources; 3594 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3595 or die "$PIDFILE: $!";
3596 flock $fh, &Fcntl::LOCK_EX
3597 or die "$PIDFILE: flock: $!";
3598 $fh
3599}
3600
3601# make sure only one server instance is running at any one time
3602sub atomic {
3603 my $fh = pidfile;
3604
3605 my $pid = <$fh>;
3606 kill 9, $pid if $pid > 0;
3607
3608 seek $fh, 0, 0;
3609 print $fh $$;
3610}
3611
3612sub main_loop {
3613 trace "EV::loop starting\n";
3614 if (1) {
3615 EV::loop;
3616 }
3617 trace "EV::loop returned\n";
3618 goto &main_loop unless $REALLY_UNLOOP;
2277} 3619}
2278 3620
2279sub main { 3621sub main {
3622 cf::init_globals; # initialise logging
3623
3624 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3625 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3626 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3627 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3628
3629 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3630
2280 # we must not ever block the main coroutine 3631 # we must not ever block the main coroutine
2281 local $Coro::idle = sub { 3632 local $Coro::idle = sub {
2282 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3633 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2283 (async { 3634 (async {
2284 Event::one_event; 3635 $Coro::current->{desc} = "IDLE BUG HANDLER";
3636 EV::loop EV::LOOP_ONESHOT;
2285 })->prio (Coro::PRIO_MAX); 3637 })->prio (Coro::PRIO_MAX);
2286 }; 3638 };
2287 3639
2288 cfg_load; 3640 evthread_start IO::AIO::poll_fileno;
3641
3642 cf::sync_job {
3643 cf::incloader::init ();
3644
3645 cf::init_anim;
3646 cf::init_attackmess;
3647 cf::init_dynamic;
3648
3649 cf::load_settings;
3650
3651 reload_resources;
3652 reload_config;
2289 db_init; 3653 db_init;
3654
3655 cf::init_uuid;
3656 cf::init_signals;
3657 cf::init_skills;
3658
3659 cf::init_beforeplay;
3660
3661 atomic;
3662
2290 load_extensions; 3663 load_extensions;
2291 3664
2292 $TICK_WATCHER->start; 3665 utime time, time, $RUNTIMEFILE;
2293 Event::loop; 3666
3667 # no (long-running) fork's whatsoever before this point(!)
3668 use POSIX ();
3669 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3670
3671 cf::_post_init 0;
3672 };
3673
3674 cf::object::thawer::errors_are_fatal 0;
3675 info "parse errors in files are no longer fatal from this point on.\n";
3676
3677 my $free_main; $free_main = EV::idle sub {
3678 undef $free_main;
3679 undef &main; # free gobs of memory :)
3680 };
3681
3682 goto &main_loop;
2294} 3683}
2295 3684
2296############################################################################# 3685#############################################################################
2297# initialisation and cleanup 3686# initialisation and cleanup
2298 3687
2299# install some emergency cleanup handlers 3688# install some emergency cleanup handlers
2300BEGIN { 3689BEGIN {
3690 our %SIGWATCHER = ();
2301 for my $signal (qw(INT HUP TERM)) { 3691 for my $signal (qw(INT HUP TERM)) {
2302 Event->signal ( 3692 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2303 reentrant => 0,
2304 data => WF_AUTOCANCEL,
2305 signal => $signal,
2306 prio => 0,
2307 cb => sub {
2308 cf::cleanup "SIG$signal"; 3693 cf::cleanup "SIG$signal";
2309 },
2310 ); 3694 };
3695 }
3696}
3697
3698sub write_runtime_sync {
3699 my $t0 = AE::time;
3700
3701 # first touch the runtime file to show we are still running:
3702 # the fsync below can take a very very long time.
3703
3704 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3705
3706 my $guard = cf::lock_acquire "write_runtime";
3707
3708 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3709 or return;
3710
3711 my $value = $cf::RUNTIME + 90 + 10;
3712 # 10 is the runtime save interval, for a monotonic clock
3713 # 60 allows for the watchdog to kill the server.
3714
3715 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3716 and return;
3717
3718 # always fsync - this file is important
3719 aio_fsync $fh
3720 and return;
3721
3722 # touch it again to show we are up-to-date
3723 aio_utime $fh, undef, undef;
3724
3725 close $fh
3726 or return;
3727
3728 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3729 and return;
3730
3731 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3732
2311 } 3733 1
3734}
3735
3736our $uuid_lock;
3737our $uuid_skip;
3738
3739sub write_uuid_sync($) {
3740 $uuid_skip ||= $_[0];
3741
3742 return if $uuid_lock;
3743 local $uuid_lock = 1;
3744
3745 my $uuid = "$LOCALDIR/uuid";
3746
3747 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3748 or return;
3749
3750 my $value = uuid_seq uuid_cur;
3751
3752 unless ($value) {
3753 info "cowardly refusing to write zero uuid value!\n";
3754 return;
3755 }
3756
3757 my $value = uuid_str $value + $uuid_skip;
3758 $uuid_skip = 0;
3759
3760 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3761 and return;
3762
3763 # always fsync - this file is important
3764 aio_fsync $fh
3765 and return;
3766
3767 close $fh
3768 or return;
3769
3770 aio_rename "$uuid~", $uuid
3771 and return;
3772
3773 trace "uuid file written ($value).\n";
3774
3775 1
3776
3777}
3778
3779sub write_uuid($$) {
3780 my ($skip, $sync) = @_;
3781
3782 $sync ? write_uuid_sync $skip
3783 : async { write_uuid_sync $skip };
2312} 3784}
2313 3785
2314sub emergency_save() { 3786sub emergency_save() {
2315 my $freeze_guard = cf::freeze_mainloop; 3787 my $freeze_guard = cf::freeze_mainloop;
2316 3788
2317 warn "enter emergency perl save\n"; 3789 info "emergency_perl_save: enter\n";
3790
3791 # this is a trade-off: we want to be very quick here, so
3792 # save all maps without fsync, and later call a global sync
3793 # (which in turn might be very very slow)
3794 local $USE_FSYNC = 0;
2318 3795
2319 cf::sync_job { 3796 cf::sync_job {
3797 cf::write_runtime_sync; # external watchdog should not bark
3798
2320 # use a peculiar iteration method to avoid tripping on perl 3799 # use a peculiar iteration method to avoid tripping on perl
2321 # refcount bugs in for. also avoids problems with players 3800 # refcount bugs in for. also avoids problems with players
2322 # and maps saved/destroyed asynchronously. 3801 # and maps saved/destroyed asynchronously.
2323 warn "begin emergency player save\n"; 3802 info "emergency_perl_save: begin player save\n";
2324 for my $login (keys %cf::PLAYER) { 3803 for my $login (keys %cf::PLAYER) {
2325 my $pl = $cf::PLAYER{$login} or next; 3804 my $pl = $cf::PLAYER{$login} or next;
2326 $pl->valid or next; 3805 $pl->valid or next;
3806 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2327 $pl->save; 3807 $pl->save;
2328 } 3808 }
2329 warn "end emergency player save\n"; 3809 info "emergency_perl_save: end player save\n";
2330 3810
2331 warn "begin emergency map save\n"; 3811 cf::write_runtime_sync; # external watchdog should not bark
3812
3813 info "emergency_perl_save: begin map save\n";
2332 for my $path (keys %cf::MAP) { 3814 for my $path (keys %cf::MAP) {
2333 my $map = $cf::MAP{$path} or next; 3815 my $map = $cf::MAP{$path} or next;
2334 $map->valid or next; 3816 $map->valid or next;
2335 $map->save; 3817 $map->save;
2336 } 3818 }
2337 warn "end emergency map save\n"; 3819 info "emergency_perl_save: end map save\n";
2338 3820
2339 warn "begin emergency database checkpoint\n"; 3821 cf::write_runtime_sync; # external watchdog should not bark
3822
3823 info "emergency_perl_save: begin database checkpoint\n";
2340 BDB::db_env_txn_checkpoint $DB_ENV; 3824 BDB::db_env_txn_checkpoint $DB_ENV;
2341 warn "end emergency database checkpoint\n"; 3825 info "emergency_perl_save: end database checkpoint\n";
3826
3827 info "emergency_perl_save: begin write uuid\n";
3828 write_uuid_sync 1;
3829 info "emergency_perl_save: end write uuid\n";
3830
3831 cf::write_runtime_sync; # external watchdog should not bark
3832
3833 trace "emergency_perl_save: syncing database to disk";
3834 BDB::db_env_txn_checkpoint $DB_ENV;
3835
3836 info "emergency_perl_save: starting sync\n";
3837 IO::AIO::aio_sync sub {
3838 info "emergency_perl_save: finished sync\n";
3839 };
3840
3841 cf::write_runtime_sync; # external watchdog should not bark
3842
3843 trace "emergency_perl_save: flushing outstanding aio requests";
3844 while (IO::AIO::nreqs || BDB::nreqs) {
3845 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3846 }
3847
3848 cf::write_runtime_sync; # external watchdog should not bark
2342 }; 3849 };
2343 3850
2344 warn "leave emergency perl save\n"; 3851 info "emergency_perl_save: leave\n";
2345} 3852}
2346 3853
2347sub post_cleanup { 3854sub post_cleanup {
2348 my ($make_core) = @_; 3855 my ($make_core) = @_;
2349 3856
3857 IO::AIO::flush;
3858
2350 warn Carp::longmess "post_cleanup backtrace" 3859 error Carp::longmess "post_cleanup backtrace"
2351 if $make_core; 3860 if $make_core;
2352}
2353 3861
3862 my $fh = pidfile;
3863 unlink $PIDFILE if <$fh> == $$;
3864}
3865
3866# a safer delete_package, copied from Symbol
3867sub clear_package($) {
3868 my $pkg = shift;
3869
3870 # expand to full symbol table name if needed
3871 unless ($pkg =~ /^main::.*::$/) {
3872 $pkg = "main$pkg" if $pkg =~ /^::/;
3873 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3874 $pkg .= '::' unless $pkg =~ /::$/;
3875 }
3876
3877 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3878 my $stem_symtab = *{$stem}{HASH};
3879
3880 defined $stem_symtab and exists $stem_symtab->{$leaf}
3881 or return;
3882
3883 # clear all symbols
3884 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3885 for my $name (keys %$leaf_symtab) {
3886 _gv_clear *{"$pkg$name"};
3887# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3888 }
3889}
3890
2354sub reload() { 3891sub do_reload_perl() {
2355 # can/must only be called in main 3892 # can/must only be called in main
2356 if ($Coro::current != $Coro::main) { 3893 unless (in_main) {
2357 warn "can only reload from main coroutine"; 3894 error "can only reload from main coroutine";
2358 return; 3895 return;
2359 } 3896 }
2360 3897
2361 warn "reloading..."; 3898 return if $RELOAD++;
2362 3899
2363 warn "entering sync_job"; 3900 my $t1 = AE::time;
2364 3901
3902 while ($RELOAD) {
3903 cf::get_slot 0.1, -1, "reload_perl";
3904 info "perl_reload: reloading...";
3905
3906 trace "perl_reload: entering sync_job";
3907
2365 cf::sync_job { 3908 cf::sync_job {
2366 cf::write_runtime; # external watchdog should not bark
2367 cf::emergency_save; 3909 #cf::emergency_save;
2368 cf::write_runtime; # external watchdog should not bark
2369 3910
2370 warn "syncing database to disk";
2371 BDB::db_env_txn_checkpoint $DB_ENV;
2372
2373 # if anything goes wrong in here, we should simply crash as we already saved
2374
2375 warn "cancelling all WF_AUTOCANCEL watchers";
2376 for (Event::all_watchers) {
2377 $_->cancel if $_->data & WF_AUTOCANCEL;
2378 }
2379
2380 warn "flushing outstanding aio requests";
2381 for (;;) {
2382 BDB::flush;
2383 IO::AIO::flush;
2384 Coro::cede;
2385 last unless IO::AIO::nreqs || BDB::nreqs;
2386 warn "iterate...";
2387 }
2388
2389 warn "cancelling all extension coros"; 3911 trace "perl_reload: cancelling all extension coros";
2390 $_->cancel for values %EXT_CORO; 3912 $_->cancel for values %EXT_CORO;
2391 %EXT_CORO = (); 3913 %EXT_CORO = ();
2392 3914
2393 warn "removing commands"; 3915 trace "perl_reload: removing commands";
2394 %COMMAND = (); 3916 %COMMAND = ();
2395 3917
2396 warn "removing ext commands"; 3918 trace "perl_reload: removing ext/exti commands";
2397 %EXTCMD = (); 3919 %EXTCMD = ();
3920 %EXTICMD = ();
2398 3921
2399 warn "unloading/nuking all extensions"; 3922 trace "perl_reload: unloading/nuking all extensions";
2400 for my $pkg (@EXTS) { 3923 for my $pkg (@EXTS) {
2401 warn "... unloading $pkg"; 3924 trace "... unloading $pkg";
2402 3925
2403 if (my $cb = $pkg->can ("unload")) { 3926 if (my $cb = $pkg->can ("unload")) {
2404 eval { 3927 eval {
2405 $cb->($pkg); 3928 $cb->($pkg);
2406 1 3929 1
2407 } or warn "$pkg unloaded, but with errors: $@"; 3930 } or error "$pkg unloaded, but with errors: $@";
3931 }
3932
3933 trace "... clearing $pkg";
3934 clear_package $pkg;
2408 } 3935 }
2409 3936
2410 warn "... nuking $pkg";
2411 Symbol::delete_package $pkg;
2412 }
2413
2414 warn "unloading all perl modules loaded from $LIBDIR"; 3937 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2415 while (my ($k, $v) = each %INC) { 3938 while (my ($k, $v) = each %INC) {
2416 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3939 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2417 3940
2418 warn "... unloading $k"; 3941 trace "... unloading $k";
2419 delete $INC{$k}; 3942 delete $INC{$k};
2420 3943
2421 $k =~ s/\.pm$//; 3944 $k =~ s/\.pm$//;
2422 $k =~ s/\//::/g; 3945 $k =~ s/\//::/g;
2423 3946
2424 if (my $cb = $k->can ("unload_module")) { 3947 if (my $cb = $k->can ("unload_module")) {
2425 $cb->(); 3948 $cb->();
3949 }
3950
3951 clear_package $k;
2426 } 3952 }
2427 3953
2428 Symbol::delete_package $k;
2429 }
2430
2431 warn "getting rid of safe::, as good as possible"; 3954 trace "perl_reload: getting rid of safe::, as good as possible";
2432 Symbol::delete_package "safe::$_" 3955 clear_package "safe::$_"
2433 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2434 3957
2435 warn "unloading cf.pm \"a bit\""; 3958 trace "perl_reload: unloading cf.pm \"a bit\"";
2436 delete $INC{"cf.pm"}; 3959 delete $INC{"cf.pm"};
3960 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2437 3961
2438 # don't, removes xs symbols, too, 3962 # don't, removes xs symbols, too,
2439 # and global variables created in xs 3963 # and global variables created in xs
2440 #Symbol::delete_package __PACKAGE__; 3964 #clear_package __PACKAGE__;
2441 3965
2442 warn "unload completed, starting to reload now"; 3966 info "perl_reload: unload completed, starting to reload now";
2443 3967
2444 warn "reloading cf.pm"; 3968 trace "perl_reload: reloading cf.pm";
2445 require cf; 3969 require cf;
2446 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3970 cf::_connect_to_perl_1;
2447 3971
2448 warn "loading config and database again"; 3972 trace "perl_reload: loading config and database again";
2449 cf::cfg_load; 3973 cf::reload_config;
2450 3974
2451 warn "loading extensions"; 3975 trace "perl_reload: loading extensions";
2452 cf::load_extensions; 3976 cf::load_extensions;
2453 3977
3978 if ($REATTACH_ON_RELOAD) {
2454 warn "reattaching attachments to objects/players"; 3979 trace "perl_reload: reattaching attachments to objects/players";
2455 _global_reattach; 3980 _global_reattach; # objects, sockets
2456 warn "reattaching attachments to maps"; 3981 trace "perl_reload: reattaching attachments to maps";
2457 reattach $_ for values %MAP; 3982 reattach $_ for values %MAP;
3983 trace "perl_reload: reattaching attachments to players";
3984 reattach $_ for values %PLAYER;
3985 }
2458 3986
2459 warn "loading reloadable resources"; 3987 cf::_post_init 1;
2460 init_resources;
2461 3988
2462 warn "leaving sync_job"; 3989 trace "perl_reload: leaving sync_job";
2463 3990
2464 1 3991 1
2465 } or do { 3992 } or do {
2466 warn $@; 3993 error $@;
2467 warn "error while reloading, exiting."; 3994 cf::cleanup "perl_reload: error, exiting.";
2468 exit 1; 3995 };
3996
3997 --$RELOAD;
3998 }
3999
4000 $t1 = AE::time - $t1;
4001 info "perl_reload: completed in ${t1}s\n";
4002};
4003
4004our $RELOAD_WATCHER; # used only during reload
4005
4006sub reload_perl() {
4007 # doing reload synchronously and two reloads happen back-to-back,
4008 # coro crashes during coro_state_free->destroy here.
4009
4010 $RELOAD_WATCHER ||= cf::async {
4011 Coro::AIO::aio_wait cache_extensions;
4012
4013 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4014 do_reload_perl;
4015 undef $RELOAD_WATCHER;
4016 };
2469 }; 4017 };
2470 4018}
2471 warn "reloaded";
2472};
2473
2474our $RELOAD_WATCHER; # used only during reload
2475 4019
2476register_command "reload" => sub { 4020register_command "reload" => sub {
2477 my ($who, $arg) = @_; 4021 my ($who, $arg) = @_;
2478 4022
2479 if ($who->flag (FLAG_WIZ)) { 4023 if ($who->flag (FLAG_WIZ)) {
2480 $who->message ("reloading server."); 4024 $who->message ("reloading server.");
2481 4025 async {
2482 # doing reload synchronously and two reloads happen back-to-back, 4026 $Coro::current->{desc} = "perl_reload";
2483 # coro crashes during coro_state_free->destroy here.
2484
2485 $RELOAD_WATCHER ||= Event->timer (
2486 reentrant => 0,
2487 after => 0,
2488 data => WF_AUTOCANCEL,
2489 cb => sub {
2490 reload; 4027 reload_perl;
2491 undef $RELOAD_WATCHER;
2492 },
2493 ); 4028 };
2494 } 4029 }
2495}; 4030};
2496 4031
2497unshift @INC, $LIBDIR; 4032#############################################################################
2498 4033
2499my $bug_warning = 0; 4034my $bug_warning = 0;
2500 4035
2501$TICK_WATCHER = Event->timer ( 4036our @WAIT_FOR_TICK;
2502 reentrant => 0, 4037our @WAIT_FOR_TICK_BEGIN;
2503 parked => 1, 4038
2504 prio => 0, 4039sub wait_for_tick() {
2505 at => $NEXT_TICK || $TICK, 4040 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2506 data => WF_AUTOCANCEL, 4041
2507 cb => sub { 4042 my $signal = new Coro::Signal;
4043 push @WAIT_FOR_TICK, $signal;
4044 $signal->wait;
4045}
4046
4047sub wait_for_tick_begin() {
4048 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4049
4050 my $signal = new Coro::Signal;
4051 push @WAIT_FOR_TICK_BEGIN, $signal;
4052 $signal->wait;
4053}
4054
4055sub tick {
2508 if ($Coro::current != $Coro::main) { 4056 if ($Coro::current != $Coro::main) {
2509 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 4057 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2510 unless ++$bug_warning > 10; 4058 unless ++$bug_warning > 10;
2511 return; 4059 return;
2512 } 4060 }
2513 4061
2514 $NOW = Event::time;
2515
2516 cf::server_tick; # one server iteration 4062 cf::server_tick; # one server iteration
2517 $RUNTIME += $TICK;
2518 $NEXT_TICK += $TICK;
2519 4063
4064 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4065
2520 if ($NOW >= $NEXT_RUNTIME_WRITE) { 4066 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2521 $NEXT_RUNTIME_WRITE = $NOW + 10; 4067 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2522 Coro::async_pool { 4068 Coro::async_pool {
4069 $Coro::current->{desc} = "runtime saver";
2523 write_runtime 4070 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 4071 or error "ERROR: unable to write runtime file: $!";
2525 };
2526 } 4072 };
2527
2528 $WAIT_FOR_TICK->broadcast;
2529 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2530
2531# my $AFTER = Event::time;
2532# warn $AFTER - $NOW;#d#
2533
2534 # if we are delayed by four ticks or more, skip them all
2535 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2536
2537 $TICK_WATCHER->at ($NEXT_TICK);
2538 $TICK_WATCHER->start;
2539 }, 4073 }
2540); 4074
4075 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4076 $sig->send;
4077 }
4078 while (my $sig = shift @WAIT_FOR_TICK) {
4079 $sig->send;
4080 }
4081
4082 $LOAD = ($NOW - $TICK_START) / $TICK;
4083 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4084
4085 if (0) {
4086 if ($NEXT_TICK) {
4087 my $jitter = $TICK_START - $NEXT_TICK;
4088 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4089 debug "jitter $JITTER\n";#d#
4090 }
4091 }
4092}
2541 4093
2542{ 4094{
2543 BDB::max_poll_time $TICK * 0.1; 4095 # configure BDB
2544 $BDB_POLL_WATCHER = Event->io ( 4096
2545 reentrant => 0,
2546 fd => BDB::poll_fileno,
2547 poll => 'r',
2548 prio => 0,
2549 data => WF_AUTOCANCEL,
2550 cb => \&BDB::poll_cb,
2551 );
2552 BDB::min_parallel 8; 4097 BDB::min_parallel 16;
2553 4098 BDB::max_poll_reqs $TICK * 0.1;
2554 BDB::set_sync_prepare { 4099 $AnyEvent::BDB::WATCHER->priority (1);
2555 my $status;
2556 my $current = $Coro::current;
2557 (
2558 sub {
2559 $status = $!;
2560 $current->ready; undef $current;
2561 },
2562 sub {
2563 Coro::schedule while defined $current;
2564 $! = $status;
2565 },
2566 )
2567 };
2568 4100
2569 unless ($DB_ENV) { 4101 unless ($DB_ENV) {
2570 $DB_ENV = BDB::db_env_create; 4102 $DB_ENV = BDB::db_env_create;
4103 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4104 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4105 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4106 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4107 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2571 4108
2572 cf::sync_job { 4109 cf::sync_job {
2573 eval { 4110 eval {
2574 BDB::db_env_open 4111 BDB::db_env_open
2575 $DB_ENV, 4112 $DB_ENV,
2576 $BDB_ENV_DIR, 4113 $BDBDIR,
2577 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4114 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2578 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4115 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2579 0666; 4116 0666;
2580 4117
2581 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4118 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2582
2583 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2584 $DB_ENV->set_lk_detect;
2585 }; 4119 };
2586 4120
2587 cf::cleanup "db_env_open(db): $@" if $@; 4121 cf::cleanup "db_env_open(db): $@" if $@;
2588 }; 4122 };
2589 } 4123 }
4124
4125 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4126 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4127 };
4128 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4129 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4130 };
4131 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4132 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4133 };
2590} 4134}
2591 4135
2592{ 4136{
4137 # configure IO::AIO
4138
2593 IO::AIO::min_parallel 8; 4139 IO::AIO::min_parallel 8;
2594
2595 undef $Coro::AIO::WATCHER;
2596 IO::AIO::max_poll_time $TICK * 0.1; 4140 IO::AIO::max_poll_time $TICK * 0.1;
2597 $AIO_POLL_WATCHER = Event->io ( 4141 undef $AnyEvent::AIO::WATCHER;
2598 reentrant => 0,
2599 data => WF_AUTOCANCEL,
2600 fd => IO::AIO::poll_fileno,
2601 poll => 'r',
2602 prio => 6,
2603 cb => \&IO::AIO::poll_cb,
2604 );
2605} 4142}
4143
4144our $_log_backtrace;
4145our $_log_backtrace_last;
4146
4147sub _log_backtrace {
4148 my ($msg, @addr) = @_;
4149
4150 $msg =~ s/\n$//;
4151
4152 if ($_log_backtrace_last eq $msg) {
4153 LOG llevInfo, "[ABT] $msg\n";
4154 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4155 # limit the # of concurrent backtraces
4156 } elsif ($_log_backtrace < 2) {
4157 $_log_backtrace_last = $msg;
4158 ++$_log_backtrace;
4159 my $perl_bt = Carp::longmess $msg;
4160 async {
4161 $Coro::current->{desc} = "abt $msg";
4162
4163 my @bt = fork_call {
4164 @addr = map { sprintf "%x", $_ } @addr;
4165 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4166 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4167 or die "addr2line: $!";
4168
4169 my @funcs;
4170 my @res = <$fh>;
4171 chomp for @res;
4172 while (@res) {
4173 my ($func, $line) = splice @res, 0, 2, ();
4174 push @funcs, "[$func] $line";
4175 }
4176
4177 @funcs
4178 };
4179
4180 LOG llevInfo, "[ABT] $perl_bt\n";
4181 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4182 LOG llevInfo, "[ABT] $_\n" for @bt;
4183 --$_log_backtrace;
4184 };
4185 } else {
4186 LOG llevInfo, "[ABT] $msg\n";
4187 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4188 }
4189}
4190
4191# load additional modules
4192require "cf/$_.pm" for @EXTRA_MODULES;
4193cf::_connect_to_perl_2;
2606 4194
2607END { cf::emergency_save } 4195END { cf::emergency_save }
2608 4196
26091 41971
2610 4198

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