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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.56 by root, Wed Aug 30 08:28:33 2006 UTC vs.
Revision 1.306 by root, Sat Jul 14 14:33:30 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
30use YAML::Syck ();
31use IO::AIO 2.32 ();
10use Time::HiRes; 32use Time::HiRes;
11use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
12$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
13 43
14use strict; 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
15 46
16_reload_1; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
18our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
19our @EVENT; 61our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 62
24our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
85
86our %CFG;
87
88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
90
91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
118
119#############################################################################
120
121=head2 GLOBAL VARIABLES
122
123=over 4
124
125=item $cf::UPTIME
126
127The timestamp of the server start (so not actually an uptime).
128
129=item $cf::RUNTIME
130
131The time this server has run, starts at 0 and is increased by $cf::TICK on
132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
146
147=item $cf::TICK
148
149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
160
161=item %cf::CFG
162
163Configuration for the server, loaded from C</etc/crossfire/config>, or
164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=back
173
174=cut
27 175
28BEGIN { 176BEGIN {
29 *CORE::GLOBAL::warn = sub { 177 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 178 my $msg = join "", @_;
179
31 $msg .= "\n" 180 $msg .= "\n"
32 unless $msg =~ /\n$/; 181 unless $msg =~ /\n$/;
33 182
34 print STDERR "cfperl: $msg"; 183 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
184
185 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 186 LOG llevError, $msg;
36 }; 187 };
37} 188}
38 189
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 190@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 191@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 192@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 193@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 194@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 195@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 196@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 197
75# we bless all objects into (empty) derived classes to force a method lookup 198# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 199# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 200for my $pkg (qw(
201 cf::global cf::attachable
202 cf::object cf::object::player
203 cf::client cf::player
204 cf::arch cf::living
205 cf::map cf::party cf::region
206)) {
78 no strict 'refs'; 207 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 208 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 209}
81 210
82$Event::DIED = sub { 211$Event::DIED = sub {
83 warn "error in event callback: @_"; 212 warn "error in event callback: @_";
84}; 213};
85 214
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 215#############################################################################
93# utility functions
94 216
95use JSON::Syck (); # TODO# replace by JSON::PC once working 217=head2 UTILITY FUNCTIONS
96 218
97sub from_json($) { 219=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 220
102sub to_json($) { 221=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 222
104 JSON::Syck::Dump $_[0] 223=cut
224
225sub dumpval {
226 eval {
227 local $SIG{__DIE__};
228 my $d;
229 if (1) {
230 $d = new Data::Dumper([$_[0]], ["*var"]);
231 $d->Terse(1);
232 $d->Indent(2);
233 $d->Quotekeys(0);
234 $d->Useqq(1);
235 #$d->Bless(...);
236 $d->Seen($_[1]) if @_ > 1;
237 $d = $d->Dump();
238 }
239 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
240 $d
241 } || "[unable to dump $_[0]: '$@']";
105} 242}
243
244=item $ref = cf::from_json $json
245
246Converts a JSON string into the corresponding perl data structure.
247
248=item $json = cf::to_json $ref
249
250Converts a perl data structure into its JSON representation.
251
252=cut
253
254our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
255
256sub to_json ($) { $json_coder->encode ($_[0]) }
257sub from_json ($) { $json_coder->decode ($_[0]) }
258
259=item cf::lock_wait $string
260
261Wait until the given lock is available. See cf::lock_acquire.
262
263=item my $lock = cf::lock_acquire $string
264
265Wait until the given lock is available and then acquires it and returns
266a Coro::guard object. If the guard object gets destroyed (goes out of scope,
267for example when the coroutine gets canceled), the lock is automatically
268returned.
269
270Lock names should begin with a unique identifier (for example, cf::map::find
271uses map_find and cf::map::load uses map_load).
272
273=item $locked = cf::lock_active $string
274
275Return true if the lock is currently active, i.e. somebody has locked it.
276
277=cut
278
279our %LOCK;
280
281sub lock_wait($) {
282 my ($key) = @_;
283
284 # wait for lock, if any
285 while ($LOCK{$key}) {
286 push @{ $LOCK{$key} }, $Coro::current;
287 Coro::schedule;
288 }
289}
290
291sub lock_acquire($) {
292 my ($key) = @_;
293
294 # wait, to be sure we are not locked
295 lock_wait $key;
296
297 $LOCK{$key} = [];
298
299 Coro::guard {
300 # wake up all waiters, to be on the safe side
301 $_->ready for @{ delete $LOCK{$key} };
302 }
303}
304
305sub lock_active($) {
306 my ($key) = @_;
307
308 ! ! $LOCK{$key}
309}
310
311sub freeze_mainloop {
312 return unless $TICK_WATCHER->is_active;
313
314 my $guard = Coro::guard {
315 $TICK_WATCHER->start;
316 };
317 $TICK_WATCHER->stop;
318 $guard
319}
320
321=item cf::async { BLOCK }
322
323Currently the same as Coro::async_pool, meaning you cannot use
324C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
325thing you are allowed to do is call C<prio> on it.
326
327=cut
328
329BEGIN { *async = \&Coro::async_pool }
330
331=item cf::sync_job { BLOCK }
332
333The design of Crossfire TRT requires that the main coroutine ($Coro::main)
334is always able to handle events or runnable, as Crossfire TRT is only
335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable.
337
338If it must be done, put the blocking parts into C<sync_job>. This will run
339the given BLOCK in another coroutine while waiting for the result. The
340server will be frozen during this time, so the block should either finish
341fast or be very important.
342
343=cut
344
345sub sync_job(&) {
346 my ($job) = @_;
347
348 if ($Coro::current == $Coro::main) {
349 my $time = Event::time;
350
351 # this is the main coro, too bad, we have to block
352 # till the operation succeeds, freezing the server :/
353
354 # TODO: use suspend/resume instead
355 # (but this is cancel-safe)
356 my $freeze_guard = freeze_mainloop;
357
358 my $busy = 1;
359 my @res;
360
361 (async {
362 @res = eval { $job->() };
363 warn $@ if $@;
364 undef $busy;
365 })->prio (Coro::PRIO_MAX);
366
367 while ($busy) {
368 Coro::cede or Event::one_event;
369 }
370
371 $time = Event::time - $time;
372
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load
377
378 wantarray ? @res : $res[0]
379 } else {
380 # we are in another coroutine, how wonderful, everything just works
381
382 $job->()
383 }
384}
385
386=item $coro = cf::async_ext { BLOCK }
387
388Like async, but this coro is automatically being canceled when the
389extension calling this is being unloaded.
390
391=cut
392
393sub async_ext(&) {
394 my $cb = shift;
395
396 my $coro = &Coro::async ($cb);
397
398 $coro->on_destroy (sub {
399 delete $EXT_CORO{$coro+0};
400 });
401 $EXT_CORO{$coro+0} = $coro;
402
403 $coro
404}
405
406=item fork_call { }, $args
407
408Executes the given code block with the given arguments in a seperate
409process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling.
412
413=cut
414
415sub _store_scalar {
416 open my $fh, ">", \my $buf
417 or die "fork_call: cannot open fh-to-buf in child : $!";
418 Storable::store_fd $_[0], $fh;
419 close $fh;
420
421 $buf
422}
423
424sub fork_call(&@) {
425 my ($cb, @args) = @_;
426
427# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
428# or die "socketpair: $!";
429 pipe my $fh1, my $fh2
430 or die "pipe: $!";
431
432 if (my $pid = fork) {
433 close $fh2;
434
435 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
436 warn "pst<$res>" unless $res =~ /^pst/;
437 $res = Coro::Storable::thaw $res;
438
439 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
440
441 Carp::confess $$res unless "ARRAY" eq ref $res;
442
443 return wantarray ? @$res : $res->[-1];
444 } else {
445 reset_signals;
446 local $SIG{__WARN__};
447 local $SIG{__DIE__};
448 # just in case, this hack effectively disables event
449 # in the child. cleaner and slower would be canceling all watchers,
450 # but this works for the time being.
451 local $Coro::idle;
452 $Coro::current->prio (Coro::PRIO_MAX);
453
454 eval {
455 close $fh1;
456
457 my @res = eval { $cb->(@args) };
458
459 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
460 close $fh2;
461 };
462
463 warn $@ if $@;
464 _exit 0;
465 }
466}
467
468=item $value = cf::db_get $family => $key
469
470Returns a single value from the environment database.
471
472=item cf::db_put $family => $key => $value
473
474Stores the given C<$value> in the family. It can currently store binary
475data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
476
477=cut
478
479our $DB;
480
481sub db_init {
482 unless ($DB) {
483 $DB = BDB::db_create $DB_ENV;
484
485 cf::sync_job {
486 eval {
487 $DB->set_flags (BDB::CHKSUM);
488
489 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
490 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
491 cf::cleanup "db_open(db): $!" if $!;
492 };
493 cf::cleanup "db_open(db): $@" if $@;
494 };
495 }
496}
497
498sub db_get($$) {
499 my $key = "$_[0]/$_[1]";
500
501 cf::sync_job {
502 BDB::db_get $DB, undef, $key, my $data;
503
504 $! ? ()
505 : $data
506 }
507}
508
509sub db_put($$$) {
510 BDB::dbreq_pri 4;
511 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
512}
513
514=item cf::cache $id => [$paths...], $processversion => $process
515
516Generic caching function that returns the value of the resource $id,
517caching and regenerating as required.
518
519This function can block.
520
521=cut
522
523sub cache {
524 my ($id, $src, $processversion, $process) = @_;
525
526 my $meta =
527 join "\x00",
528 $processversion,
529 map {
530 aio_stat $_
531 and Carp::croak "$_: $!";
532
533 ($_, (stat _)[7,9])
534 } @$src;
535
536 my $dbmeta = db_get cache => "$id/meta";
537 if ($dbmeta ne $meta) {
538 # changed, we may need to process
539
540 my @data;
541 my $md5;
542
543 for (0 .. $#$src) {
544 0 <= aio_load $src->[$_], $data[$_]
545 or Carp::croak "$src->[$_]: $!";
546 }
547
548 # if processing is expensive, check
549 # checksum first
550 if (1) {
551 $md5 =
552 join "\x00",
553 $processversion,
554 map {
555 Coro::cede;
556 ($src->[$_], Digest::MD5::md5_hex $data[$_])
557 } 0.. $#$src;
558
559
560 my $dbmd5 = db_get cache => "$id/md5";
561 if ($dbmd5 eq $md5) {
562 db_put cache => "$id/meta", $meta;
563
564 return db_get cache => "$id/data";
565 }
566 }
567
568 my $t1 = Time::HiRes::time;
569 my $data = $process->(\@data);
570 my $t2 = Time::HiRes::time;
571
572 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
573
574 db_put cache => "$id/data", $data;
575 db_put cache => "$id/md5" , $md5;
576 db_put cache => "$id/meta", $meta;
577
578 return $data;
579 }
580
581 db_get cache => "$id/data"
582}
583
584=item cf::datalog type => key => value, ...
585
586Log a datalog packet of the given type with the given key-value pairs.
587
588=cut
589
590sub datalog($@) {
591 my ($type, %kv) = @_;
592 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
593}
594
595=back
596
597=cut
106 598
107############################################################################# 599#############################################################################
108# "new" plug-in system
109 600
110=head3 EVENTS AND OBJECT ATTACHMENTS 601=head2 ATTACHABLE OBJECTS
602
603Many objects in crossfire are so-called attachable objects. That means you can
604attach callbacks/event handlers (a collection of which is called an "attachment")
605to it. All such attachable objects support the following methods.
606
607In the following description, CLASS can be any of C<global>, C<object>
608C<player>, C<client> or C<map> (i.e. the attachable objects in
609Crossfire TRT).
111 610
112=over 4 611=over 4
113 612
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 613=item $attachable->attach ($attachment, key => $value...)
127 614
128=item $map->detach ($attachment) 615=item $attachable->detach ($attachment)
129 616
130Attach/detach a pre-registered attachment to a map. 617Attach/detach a pre-registered attachment to a specific object and give it
618the specified key/value pairs as arguments.
131 619
132=item $bool = $object->attached ($name) 620Example, attach a minesweeper attachment to the given object, making it a
62110x10 minesweeper game:
133 622
134=item $bool = $player->attached ($name) 623 $obj->attach (minesweeper => width => 10, height => 10);
135 624
136=item $bool = $map->attached ($name) 625=item $bool = $attachable->attached ($name)
137 626
138Checks wether the named attachment is currently attached to the object. 627Checks wether the named attachment is currently attached to the object.
139 628
140=item cf::attach_global ... 629=item cf::CLASS->attach ...
141 630
142Attach handlers for global events. 631=item cf::CLASS->detach ...
143 632
144This and all following C<attach_*>-functions expect any number of the 633Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 634CLASS. See the next function for an explanation of its arguments.
635
636You can attach to global events by using the C<cf::global> class.
637
638Example, log all player logins:
639
640 cf::player->attach (
641 on_login => sub {
642 my ($pl) = @_;
643 ...
644 },
645 );
646
647Example, attach to the jeweler skill:
648
649 cf::object->attach (
650 type => cf::SKILL,
651 subtype => cf::SK_JEWELER,
652 on_use_skill => sub {
653 my ($sk, $ob, $part, $dir, $msg) = @_;
654 ...
655 },
656 );
657
658=item cf::CLASS::attachment $name, ...
659
660Register an attachment by C<$name> through which attachable objects of the
661given CLASS can refer to this attachment.
662
663Some classes such as crossfire maps and objects can specify attachments
664that are attached at load/instantiate time, thus the need for a name.
665
666These calls expect any number of the following handler/hook descriptions:
146 667
147=over 4 668=over 4
148 669
149=item prio => $number 670=item prio => $number
150 671
152by another C<prio> setting). Lower priority handlers get executed 673by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 674earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 675registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 676unless you know what you are doing.
156 677
678=item type => $type
679
680(Only for C<< cf::object->attach >> calls), limits the attachment to the
681given type of objects only (the additional parameter C<subtype> can be
682used to further limit to the given subtype).
683
157=item on_I<event> => \&cb 684=item on_I<event> => \&cb
158 685
159Call the given code reference whenever the named event happens (event is 686Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 687something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 688handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 697package and register them. Only handlers for eevents supported by the
171object/class are recognised. 698object/class are recognised.
172 699
173=back 700=back
174 701
175=item cf::attach_to_type $object_type, $subtype, ... 702Example, define an attachment called "sockpuppet" that calls the given
703event handler when a monster attacks:
176 704
177Attach handlers for a specific object type (e.g. TRANSPORT) and 705 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 706 on_skill_attack => sub {
179type. 707 my ($self, $victim) = @_;
180 708 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 709 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 710 }
402}
403 711
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 712=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 713
430Just because you have a perl object does not mean that the corresponding 714Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 715C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 716valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 717can be used to test for existence of the C object part without causing an
434exception. 718exception.
435 719
720=cut
721
722# the following variables are defined in .xs and must not be re-created
723our @CB_GLOBAL = (); # registry for all global events
724our @CB_ATTACHABLE = (); # registry for all attachables
725our @CB_OBJECT = (); # all objects (should not be used except in emergency)
726our @CB_PLAYER = ();
727our @CB_CLIENT = ();
728our @CB_TYPE = (); # registry for type (cf-object class) based events
729our @CB_MAP = ();
730
731my %attachment;
732
733sub cf::attachable::thawer_merge {
734 # simply override everything except _meta
735 local $_[0]{_meta};
736 %{$_[0]} = %{$_[1]};
737}
738
739sub _attach_cb($$$$) {
740 my ($registry, $event, $prio, $cb) = @_;
741
742 use sort 'stable';
743
744 $cb = [$prio, $cb];
745
746 @{$registry->[$event]} = sort
747 { $a->[0] cmp $b->[0] }
748 @{$registry->[$event] || []}, $cb;
749}
750
751# hack
752my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
753
754# attach handles attaching event callbacks
755# the only thing the caller has to do is pass the correct
756# registry (== where the callback attaches to).
757sub _attach {
758 my ($registry, $klass, @arg) = @_;
759
760 my $object_type;
761 my $prio = 0;
762 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
763
764 #TODO: get rid of this hack
765 if ($attachable_klass{$klass}) {
766 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
767 }
768
769 while (@arg) {
770 my $type = shift @arg;
771
772 if ($type eq "prio") {
773 $prio = shift @arg;
774
775 } elsif ($type eq "type") {
776 $object_type = shift @arg;
777 $registry = $CB_TYPE[$object_type] ||= [];
778
779 } elsif ($type eq "subtype") {
780 defined $object_type or Carp::croak "subtype specified without type";
781 my $object_subtype = shift @arg;
782 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
783
784 } elsif ($type eq "package") {
785 my $pkg = shift @arg;
786
787 while (my ($name, $id) = each %cb_id) {
788 if (my $cb = $pkg->can ($name)) {
789 _attach_cb $registry, $id, $prio, $cb;
790 }
791 }
792
793 } elsif (exists $cb_id{$type}) {
794 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
795
796 } elsif (ref $type) {
797 warn "attaching objects not supported, ignoring.\n";
798
799 } else {
800 shift @arg;
801 warn "attach argument '$type' not supported, ignoring.\n";
802 }
803 }
804}
805
806sub _object_attach {
807 my ($obj, $name, %arg) = @_;
808
809 return if exists $obj->{_attachment}{$name};
810
811 if (my $attach = $attachment{$name}) {
812 my $registry = $obj->registry;
813
814 for (@$attach) {
815 my ($klass, @attach) = @$_;
816 _attach $registry, $klass, @attach;
817 }
818
819 $obj->{$name} = \%arg;
820 } else {
821 warn "object uses attachment '$name' which is not available, postponing.\n";
822 }
823
824 $obj->{_attachment}{$name} = undef;
825}
826
827sub cf::attachable::attach {
828 if (ref $_[0]) {
829 _object_attach @_;
830 } else {
831 _attach shift->_attach_registry, @_;
832 }
833 _recalc_want;
834};
835
836# all those should be optimised
837sub cf::attachable::detach {
838 my ($obj, $name) = @_;
839
840 if (ref $obj) {
841 delete $obj->{_attachment}{$name};
842 reattach ($obj);
843 } else {
844 Carp::croak "cannot, currently, detach class attachments";
845 }
846 _recalc_want;
847};
848
849sub cf::attachable::attached {
850 my ($obj, $name) = @_;
851
852 exists $obj->{_attachment}{$name}
853}
854
855for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
856 eval "#line " . __LINE__ . " 'cf.pm'
857 sub cf::\L$klass\E::_attach_registry {
858 (\\\@CB_$klass, KLASS_$klass)
859 }
860
861 sub cf::\L$klass\E::attachment {
862 my \$name = shift;
863
864 \$attachment{\$name} = [[KLASS_$klass, \@_]];
865 }
866 ";
867 die if $@;
868}
869
870our $override;
871our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
872
873sub override {
874 $override = 1;
875 @invoke_results = ();
876}
877
878sub do_invoke {
879 my $event = shift;
880 my $callbacks = shift;
881
882 @invoke_results = ();
883
884 local $override;
885
886 for (@$callbacks) {
887 eval { &{$_->[1]} };
888
889 if ($@) {
890 warn "$@";
891 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
892 override;
893 }
894
895 return 1 if $override;
896 }
897
898 0
899}
900
901=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
902
903=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
904
905Generate an object-specific event with the given arguments.
906
907This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
908removed in future versions), and there is no public API to access override
909results (if you must, access C<@cf::invoke_results> directly).
910
436=back 911=back
437 912
438=cut 913=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 914
444############################################################################# 915#############################################################################
445# object support 916# object support
446 917
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 918sub reattach {
919 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 920 my ($obj) = @_;
921
922 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
923
462 my $registry = $obj->registry; 924 my $registry = $obj->registry;
463 925
464 @$registry = (); 926 @$registry = ();
465 927
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 928 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 929
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 930 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 931 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 932 for (@$attach) {
471 my ($klass, @attach) = @$_; 933 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 934 _attach $registry, $klass, @attach;
473 } 935 }
474 } else { 936 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 937 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 938 }
477 } 939 }
478} 940}
479 941
480sub object_freezer_save { 942cf::attachable->attach (
481 my ($filename, $objs) = @_;
482
483 if (@$objs) {
484 open my $fh, ">:raw", "$filename.pst~";
485 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
486 close $fh;
487 chmod SAVE_MODE, "$filename.pst~";
488 rename "$filename.pst~", "$filename.pst";
489 } else {
490 unlink "$filename.pst";
491 }
492
493 chmod SAVE_MODE, "$filename~";
494 rename "$filename~", $filename;
495}
496
497sub object_thawer_load {
498 my ($filename) = @_;
499
500 open my $fh, "<:raw:perlio", "$filename.pst"
501 or return;
502
503 eval { local $/; (Storable::thaw <$fh>)->{objs} }
504}
505
506attach_to_objects
507 prio => -1000000, 943 prio => -1000000,
944 on_instantiate => sub {
945 my ($obj, $data) = @_;
946
947 $data = from_json $data;
948
949 for (@$data) {
950 my ($name, $args) = @$_;
951
952 $obj->attach ($name, %{$args || {} });
953 }
954 },
955 on_reattach => \&reattach,
508 on_clone => sub { 956 on_clone => sub {
509 my ($src, $dst) = @_; 957 my ($src, $dst) = @_;
510 958
511 @{$dst->registry} = @{$src->registry}; 959 @{$dst->registry} = @{$src->registry};
512 960
513 %$dst = %$src; 961 %$dst = %$src;
514 962
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 963 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 964 if exists $src->{_attachment};
517 }, 965 },
518; 966);
967
968sub object_freezer_save {
969 my ($filename, $rdata, $objs) = @_;
970
971 sync_job {
972 if (length $$rdata) {
973 warn sprintf "saving %s (%d,%d)\n",
974 $filename, length $$rdata, scalar @$objs;
975
976 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
977 chmod SAVE_MODE, $fh;
978 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
979 aio_fsync $fh if $cf::USE_FSYNC;
980 close $fh;
981
982 if (@$objs) {
983 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
984 chmod SAVE_MODE, $fh;
985 my $data = Storable::nfreeze { version => 1, objs => $objs };
986 aio_write $fh, 0, (length $data), $data, 0;
987 aio_fsync $fh if $cf::USE_FSYNC;
988 close $fh;
989 aio_rename "$filename.pst~", "$filename.pst";
990 }
991 } else {
992 aio_unlink "$filename.pst";
993 }
994
995 aio_rename "$filename~", $filename;
996 } else {
997 warn "FATAL: $filename~: $!\n";
998 }
999 } else {
1000 aio_unlink $filename;
1001 aio_unlink "$filename.pst";
1002 }
1003 }
1004}
1005
1006sub object_freezer_as_string {
1007 my ($rdata, $objs) = @_;
1008
1009 use Data::Dumper;
1010
1011 $$rdata . Dumper $objs
1012}
1013
1014sub object_thawer_load {
1015 my ($filename) = @_;
1016
1017 my ($data, $av);
1018
1019 (aio_load $filename, $data) >= 0
1020 or return;
1021
1022 unless (aio_stat "$filename.pst") {
1023 (aio_load "$filename.pst", $av) >= 0
1024 or return;
1025 $av = eval { (Storable::thaw $av)->{objs} };
1026 }
1027
1028 warn sprintf "loading %s (%d)\n",
1029 $filename, length $data, scalar @{$av || []};
1030 return ($data, $av);
1031}
1032
1033=head2 COMMAND CALLBACKS
1034
1035=over 4
1036
1037=cut
519 1038
520############################################################################# 1039#############################################################################
521# old plug-in events 1040# command handling &c
522 1041
523sub inject_event { 1042=item cf::register_command $name => \&callback($ob,$args);
524 my $extension = shift;
525 my $event_code = shift;
526 1043
527 my $cb = $hook[$event_code]{$extension} 1044Register a callback for execution when the client sends the user command
528 or return; 1045$name.
529 1046
530 &$cb 1047=cut
531}
532
533sub inject_global_event {
534 my $event = shift;
535
536 my $cb = $hook[$event]
537 or return;
538
539 List::Util::max map &$_, values %$cb
540}
541
542sub inject_command {
543 my ($name, $obj, $params) = @_;
544
545 for my $cmd (@{ $command{$name} }) {
546 $cmd->[1]->($obj, $params);
547 }
548
549 -1
550}
551 1048
552sub register_command { 1049sub register_command {
553 my ($name, $time, $cb) = @_; 1050 my ($name, $cb) = @_;
554 1051
555 my $caller = caller; 1052 my $caller = caller;
556 #warn "registering command '$name/$time' to '$caller'"; 1053 #warn "registering command '$name/$time' to '$caller'";
557 1054
558 push @{ $command{$name} }, [$time, $cb, $caller]; 1055 push @{ $COMMAND{$name} }, [$caller, $cb];
559 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
560} 1056}
1057
1058=item cf::register_extcmd $name => \&callback($pl,$packet);
1059
1060Register a callback for execution when the client sends an (synchronous)
1061extcmd packet. Ext commands will be processed in the order they are
1062received by the server, like other user commands. The first argument is
1063the logged-in player. Ext commands can only be processed after a player
1064has logged in successfully.
1065
1066If the callback returns something, it is sent back as if reply was being
1067called.
1068
1069=item cf::register_exticmd $name => \&callback($ns,$packet);
1070
1071Register a callback for execution when the client sends an (asynchronous)
1072exticmd packet. Exti commands are processed by the server as soon as they
1073are received, i.e. out of order w.r.t. other commands. The first argument
1074is a client socket. Exti commands can be received anytime, even before
1075log-in.
1076
1077If the callback returns something, it is sent back as if reply was being
1078called.
1079
1080=cut
561 1081
562sub register_extcmd { 1082sub register_extcmd {
563 my ($name, $cb) = @_; 1083 my ($name, $cb) = @_;
564 1084
565 my $caller = caller; 1085 $EXTCMD{$name} = $cb;
566 #warn "registering extcmd '$name' to '$caller'";
567
568 $extcmd{$name} = [$cb, $caller];
569} 1086}
570 1087
571sub register { 1088sub register_exticmd {
572 my ($base, $pkg) = @_; 1089 my ($name, $cb) = @_;
573 1090
574 #TODO 1091 $EXTICMD{$name} = $cb;
575} 1092}
576 1093
577sub load_extension { 1094cf::player->attach (
578 my ($path) = @_; 1095 on_command => sub {
1096 my ($pl, $name, $params) = @_;
579 1097
580 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1098 my $cb = $COMMAND{$name}
581 my $base = $1; 1099 or return;
582 my $pkg = $1;
583 $pkg =~ s/[^[:word:]]/_/g;
584 $pkg = "ext::$pkg";
585 1100
586 warn "loading '$path' into '$pkg'\n"; 1101 for my $cmd (@$cb) {
587 1102 $cmd->[1]->($pl->ob, $params);
588 open my $fh, "<:utf8", $path
589 or die "$path: $!";
590
591 my $source =
592 "package $pkg; use strict; use utf8;\n"
593 . "#line 1 \"$path\"\n{\n"
594 . (do { local $/; <$fh> })
595 . "\n};\n1";
596
597 eval $source
598 or die "$path: $@";
599
600 push @exts, $pkg;
601 $ext_pkg{$base} = $pkg;
602
603# no strict 'refs';
604# @{"$pkg\::ISA"} = ext::;
605
606 register $base, $pkg;
607}
608
609sub unload_extension {
610 my ($pkg) = @_;
611
612 warn "removing extension $pkg\n";
613
614 # remove hooks
615 #TODO
616# for my $idx (0 .. $#PLUGIN_EVENT) {
617# delete $hook[$idx]{$pkg};
618# }
619
620 # remove commands
621 for my $name (keys %command) {
622 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
623
624 if (@cb) {
625 $command{$name} = \@cb;
626 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
627 } else {
628 delete $command{$name};
629 delete $COMMAND{"$name\000"};
630 }
631 }
632
633 # remove extcmds
634 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
635 delete $extcmd{$name};
636 }
637
638 if (my $cb = $pkg->can ("unload")) {
639 eval {
640 $cb->($pkg);
641 1
642 } or warn "$pkg unloaded, but with errors: $@";
643 }
644
645 Symbol::delete_package $pkg;
646}
647
648sub load_extensions {
649 my $LIBDIR = maps_directory "perl";
650
651 for my $ext (<$LIBDIR/*.ext>) {
652 next unless -r $ext;
653 eval {
654 load_extension $ext;
655 1
656 } or warn "$ext not loaded: $@";
657 }
658}
659
660sub _perl_reload(&) {
661 my ($msg) = @_;
662
663 $msg->("reloading...");
664
665 eval {
666 # 1. cancel all watchers
667 $_->cancel for Event::all_watchers;
668
669 # 2. unload all extensions
670 for (@exts) {
671 $msg->("unloading <$_>");
672 unload_extension $_;
673 }
674
675 # 3. unload all modules loaded from $LIBDIR
676 while (my ($k, $v) = each %INC) {
677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
678
679 $msg->("removing <$k>");
680 delete $INC{$k};
681
682 $k =~ s/\.pm$//;
683 $k =~ s/\//::/g;
684
685 if (my $cb = $k->can ("unload_module")) {
686 $cb->();
687 }
688
689 Symbol::delete_package $k;
690 }
691
692 # 4. get rid of safe::, as good as possible
693 Symbol::delete_package "safe::$_"
694 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
695
696 # 5. remove register_script_function callbacks
697 # TODO
698
699 # 6. unload cf.pm "a bit"
700 delete $INC{"cf.pm"};
701
702 # don't, removes xs symbols, too,
703 # and global variables created in xs
704 #Symbol::delete_package __PACKAGE__;
705
706 # 7. reload cf.pm
707 $msg->("reloading cf.pm");
708 require cf;
709 };
710 $msg->($@) if $@;
711
712 $msg->("reloaded");
713};
714
715sub perl_reload() {
716 _perl_reload {
717 warn $_[0];
718 print "$_[0]\n";
719 };
720}
721
722register_command "perl-reload", 0, sub {
723 my ($who, $arg) = @_;
724
725 if ($who->flag (FLAG_WIZ)) {
726 _perl_reload {
727 warn $_[0];
728 $who->message ($_[0]);
729 }; 1103 }
1104
1105 cf::override;
730 } 1106 },
731};
732
733#############################################################################
734# extcmd framework, basically convert ext <msg>
735# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
736
737attach_to_players
738 on_extcmd => sub { 1107 on_extcmd => sub {
739 my ($pl, $buf) = @_; 1108 my ($pl, $buf) = @_;
740 1109
741 my $msg = eval { from_json $buf }; 1110 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
742 1111
743 if (ref $msg) { 1112 if (ref $msg) {
744 if (my $cb = $extcmd{$msg->{msgtype}}) { 1113 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
745 if (my %reply = $cb->[0]->($pl, $msg)) { 1114 if (my %reply = $cb->($pl, $msg)) {
746 $pl->ext_reply ($msg->{msgid}, %reply); 1115 $pl->ext_reply ($msg->{msgid}, %reply);
747 } 1116 }
748 } 1117 }
749 } else { 1118 } else {
750 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1119 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
751 } 1120 }
752 1121
753 cf::override; 1122 cf::override;
754 }, 1123 },
755; 1124);
1125
1126sub load_extensions {
1127 cf::sync_job {
1128 my %todo;
1129
1130 for my $path (<$LIBDIR/*.ext>) {
1131 next unless -r $path;
1132
1133 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1134 my $base = $1;
1135 my $pkg = $1;
1136 $pkg =~ s/[^[:word:]]/_/g;
1137 $pkg = "ext::$pkg";
1138
1139 open my $fh, "<:utf8", $path
1140 or die "$path: $!";
1141
1142 my $source = do { local $/; <$fh> };
1143
1144 my %ext = (
1145 path => $path,
1146 base => $base,
1147 pkg => $pkg,
1148 );
1149
1150 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1151 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1152
1153 $ext{source} =
1154 "package $pkg; use strict; use utf8;\n"
1155 . "#line 1 \"$path\"\n{\n"
1156 . $source
1157 . "\n};\n1";
1158
1159 $todo{$base} = \%ext;
1160 }
1161
1162 my %done;
1163 while (%todo) {
1164 my $progress;
1165
1166 while (my ($k, $v) = each %todo) {
1167 for (split /,\s*/, $v->{meta}{depends}) {
1168 goto skip
1169 unless exists $done{$_};
1170 }
1171
1172 warn "... loading '$k' into '$v->{pkg}'\n";
1173
1174 unless (eval $v->{source}) {
1175 my $msg = $@ ? "$v->{path}: $@\n"
1176 : "$v->{base}: extension inactive.\n";
1177
1178 if (exists $v->{meta}{mandatory}) {
1179 warn $msg;
1180 warn "mandatory extension failed to load, exiting.\n";
1181 exit 1;
1182 }
1183
1184 warn $msg;
1185 }
1186
1187 $done{$k} = delete $todo{$k};
1188 push @EXTS, $v->{pkg};
1189 $progress = 1;
1190 }
1191
1192 skip:
1193 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1194 unless $progress;
1195 }
1196 };
1197}
756 1198
757############################################################################# 1199#############################################################################
758# load/save/clean perl data associated with a map
759 1200
760*cf::mapsupport::on_clean = sub { 1201=back
1202
1203=head2 CORE EXTENSIONS
1204
1205Functions and methods that extend core crossfire objects.
1206
1207=cut
1208
1209package cf::player;
1210
1211use Coro::AIO;
1212
1213=head3 cf::player
1214
1215=over 4
1216
1217=item cf::player::find $login
1218
1219Returns the given player object, loading it if necessary (might block).
1220
1221=cut
1222
1223sub playerdir($) {
1224 "$PLAYERDIR/"
1225 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1226}
1227
1228sub path($) {
1229 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1230
1231 (playerdir $login) . "/playerdata"
1232}
1233
1234sub find_active($) {
1235 $cf::PLAYER{$_[0]}
1236 and $cf::PLAYER{$_[0]}->active
1237 and $cf::PLAYER{$_[0]}
1238}
1239
1240sub exists($) {
1241 my ($login) = @_;
1242
1243 $cf::PLAYER{$login}
1244 or cf::sync_job { !aio_stat path $login }
1245}
1246
1247sub find($) {
1248 return $cf::PLAYER{$_[0]} || do {
1249 my $login = $_[0];
1250
1251 my $guard = cf::lock_acquire "user_find:$login";
1252
1253 $cf::PLAYER{$_[0]} || do {
1254 # rename old playerfiles to new ones
1255 #TODO: remove when no longer required
1256 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1257 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1258 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1259 aio_unlink +(playerdir $login) . "/$login.pl";
1260
1261 my $pl = load_pl path $login
1262 or return;
1263 $cf::PLAYER{$login} = $pl
1264 }
1265 }
1266}
1267
1268sub save($) {
1269 my ($pl) = @_;
1270
1271 return if $pl->{deny_save};
1272
1273 my $path = path $pl;
1274 my $guard = cf::lock_acquire "user_save:$path";
1275
1276 return if $pl->{deny_save};
1277
1278 aio_mkdir playerdir $pl, 0770;
1279 $pl->{last_save} = $cf::RUNTIME;
1280
1281 $pl->save_pl ($path);
1282 Coro::cede;
1283}
1284
1285sub new($) {
1286 my ($login) = @_;
1287
1288 my $self = create;
1289
1290 $self->ob->name ($login);
1291 $self->{deny_save} = 1;
1292
1293 $cf::PLAYER{$login} = $self;
1294
1295 $self
1296}
1297
1298=item $pl->quit_character
1299
1300Nukes the player without looking back. If logged in, the connection will
1301be destroyed. May block for a long time.
1302
1303=cut
1304
1305sub quit_character {
1306 my ($pl) = @_;
1307
1308 my $name = $pl->ob->name;
1309
1310 $pl->{deny_save} = 1;
1311 $pl->password ("*"); # this should lock out the player until we nuked the dir
1312
1313 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1314 $pl->deactivate;
1315 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1316 $pl->ns->destroy if $pl->ns;
1317
1318 my $path = playerdir $pl;
1319 my $temp = "$path~$cf::RUNTIME~deleting~";
1320 aio_rename $path, $temp;
1321 delete $cf::PLAYER{$pl->ob->name};
1322 $pl->destroy;
1323
1324 my $prefix = qr<^~\Q$name\E/>;
1325
1326 # nuke player maps
1327 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1328
1329 IO::AIO::aio_rmtree $temp;
1330}
1331
1332=item $pl->kick
1333
1334Kicks a player out of the game. This destroys the connection.
1335
1336=cut
1337
1338sub kick {
1339 my ($pl, $kicker) = @_;
1340
1341 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1342 $pl->killer ("kicked");
1343 $pl->ns->destroy;
1344}
1345
1346=item cf::player::list_logins
1347
1348Returns am arrayref of all valid playernames in the system, can take a
1349while and may block, so not sync_job-capable, ever.
1350
1351=cut
1352
1353sub list_logins {
1354 my $dirs = aio_readdir $PLAYERDIR
1355 or return [];
1356
1357 my @logins;
1358
1359 for my $login (@$dirs) {
1360 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1361 aio_read $fh, 0, 512, my $buf, 0 or next;
1362 $buf !~ /^password -------------$/m or next; # official not-valid tag
1363
1364 utf8::decode $login;
1365 push @logins, $login;
1366 }
1367
1368 \@logins
1369}
1370
1371=item $player->maps
1372
1373Returns an arrayref of map paths that are private for this
1374player. May block.
1375
1376=cut
1377
1378sub maps($) {
1379 my ($pl) = @_;
1380
1381 $pl = ref $pl ? $pl->ob->name : $pl;
1382
1383 my $files = aio_readdir playerdir $pl
1384 or return;
1385
1386 my @paths;
1387
1388 for (@$files) {
1389 utf8::decode $_;
1390 next if /\.(?:pl|pst)$/;
1391 next unless /^$PATH_SEP/o;
1392
1393 push @paths, cf::map::normalise "~$pl/$_";
1394 }
1395
1396 \@paths
1397}
1398
1399=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1400
1401Expand crossfire pod fragments into protocol xml.
1402
1403=cut
1404
1405sub expand_cfpod {
1406 ((my $self), (local $_)) = @_;
1407
1408 # escape & and <
1409 s/&/&amp;/g;
1410 s/(?<![BIUGH])</&lt;/g;
1411
1412 # this is buggy, it needs to properly take care of nested <'s
1413
1414 1 while
1415 # replace B<>, I<>, U<> etc.
1416 s/B<([^\>]*)>/<b>$1<\/b>/
1417 || s/I<([^\>]*)>/<i>$1<\/i>/
1418 || s/U<([^\>]*)>/<u>$1<\/u>/
1419 # replace G<male|female> tags
1420 || s{G<([^>|]*)\|([^>]*)>}{
1421 $self->gender ? $2 : $1
1422 }ge
1423 # replace H<hint text>
1424 || s{H<([^\>]*)>}
1425 {
1426 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1427 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1428 "")
1429 [$self->{hintmode}]
1430 }ge;
1431
1432 # create single paragraphs (very hackish)
1433 s/(?<=\S)\n(?=\w)/ /g;
1434
1435 # compress some whitespace
1436 s/\s+\n/\n/g; # ws line-ends
1437 s/\n\n+/\n/g; # double lines
1438 s/^\n+//; # beginning lines
1439 s/\n+$//; # ending lines
1440
1441 $_
1442}
1443
1444sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447}
1448
1449=item $player->ext_reply ($msgid, %msg)
1450
1451Sends an ext reply to the player.
1452
1453=cut
1454
1455sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460}
1461
1462=item $player->ext_event ($type, %msg)
1463
1464Sends an ext event to the client.
1465
1466=cut
1467
1468sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472}
1473
1474=head3 cf::region
1475
1476=over 4
1477
1478=cut
1479
1480package cf::region;
1481
1482=item cf::region::find_by_path $path
1483
1484Tries to decuce the likely region for a map knowing only its path.
1485
1486=cut
1487
1488sub find_by_path($) {
1489 my ($path) = @_;
1490
1491 my ($match, $specificity);
1492
1493 for my $region (list) {
1494 if ($region->{match} && $path =~ $region->{match}) {
1495 ($match, $specificity) = ($region, $region->specificity)
1496 if $region->specificity > $specificity;
1497 }
1498 }
1499
1500 $match
1501}
1502
1503=back
1504
1505=head3 cf::map
1506
1507=over 4
1508
1509=cut
1510
1511package cf::map;
1512
1513use Fcntl;
1514use Coro::AIO;
1515
1516use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1520our $MAX_RESET = 3600;
1521our $DEFAULT_RESET = 3000;
1522
1523sub generate_random_map {
1524 my ($self, $rmp) = @_;
1525 # mit "rum" bekleckern, nicht
1526 $self->_create_random_map (
1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1530 $rmp->{exit_on_final_map},
1531 $rmp->{xsize}, $rmp->{ysize},
1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539}
1540
1541=item cf::map->register ($regex, $prio)
1542
1543Register a handler for the map path matching the given regex at the
1544givne priority (higher is better, built-in handlers have priority 0, the
1545default).
1546
1547=cut
1548
1549sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557}
1558
1559# also paths starting with '/'
1560$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562sub thawer_merge {
1563 my ($self, $merge) = @_;
1564
1565 # we have to keep some variables in memory intact
1566 local $self->{path};
1567 local $self->{load_path};
1568
1569 $self->SUPER::thawer_merge ($merge);
1570}
1571
1572sub normalise {
1573 my ($path, $base) = @_;
1574
1575 $path = "$path"; # make sure its a string
1576
1577 $path =~ s/\.map$//;
1578
1579 # map plan:
1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
1587
1588 $path =~ s/$PATH_SEP/\//go;
1589
1590 # treat it as relative path if it starts with
1591 # something that looks reasonable
1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1594
1595 $base =~ s{[^/]+/?$}{};
1596 $path = "$base/$path";
1597 }
1598
1599 for ($path) {
1600 redo if s{//}{/};
1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
1604
1605 $path
1606}
1607
1608sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::carp "unable to resolve path '$path' (base '$base').";
1625 ()
1626}
1627
1628sub init {
1629 my ($self) = @_;
1630
1631 $self
1632}
1633
1634sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638}
1639
1640# the displayed name, this is a one way mapping
1641sub visible_name {
1642 &as_string
1643}
1644
1645# the original (read-only) location
1646sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650}
1651
1652# the temporary/swap location
1653sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658}
1659
1660# the unique path, undef == no special unique path
1661sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1666}
1667
1668# and all this just because we cannot iterate over
1669# all maps in C++...
1670sub change_all_map_light {
1671 my ($change) = @_;
1672
1673 $_->change_map_light ($change)
1674 for grep $_->outdoor, values %cf::MAP;
1675}
1676
1677sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683}
1684
1685sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691}
1692
1693sub load_header_from($) {
1694 my ($self, $path) = @_;
1695
1696 utf8::encode $path;
1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1701 or return;
1702
1703 $self->{load_path} = $path;
1704
1705 1
1706}
1707
1708sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712}
1713
1714sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718}
1719
1720sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728}
1729
1730sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737}
1738
1739sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
1744 } else {
1745 $self->load_header_orig
1746 or return;
1747 $self->prepare_orig;
1748 }
1749
1750 $self->{deny_reset} = 1
1751 if $self->no_reset;
1752
1753 $self->default_region (cf::region::find_by_path $self->{path})
1754 unless $self->default_region;
1755
1756 1
1757}
1758
1759sub find;
1760sub find {
1761 my ($path, $origin) = @_;
1762
1763 $path = normalise $path, $origin && $origin->path;
1764
1765 cf::lock_wait "map_find:$path";
1766
1767 $cf::MAP{$path} || do {
1768 my $guard = cf::lock_acquire "map_find:$path";
1769 my $map = new_from_path cf::map $path
1770 or return;
1771
1772 $map->{last_save} = $cf::RUNTIME;
1773
1774 $map->load_header
1775 or return;
1776
1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1780 $map->reset;
1781 undef $guard;
1782 return find $path;
1783 }
1784
1785 $cf::MAP{$path} = $map
1786 }
1787}
1788
1789sub pre_load { }
1790sub post_load { }
1791
1792sub load {
1793 my ($self) = @_;
1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1797 my $path = $self->{path};
1798
1799 {
1800 my $guard = cf::lock_acquire "map_load:$path";
1801
1802 return if $self->in_memory != cf::MAP_SWAPPED;
1803
1804 $self->in_memory (cf::MAP_LOADING);
1805
1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1811 $self->_load_objects ($self->{load_path}, 1)
1812 or return;
1813
1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1815 if delete $self->{load_original};
1816
1817 if (my $uniq = $self->uniq_path) {
1818 utf8::encode $uniq;
1819 if (aio_open $uniq, O_RDONLY, 0) {
1820 $self->clear_unique_items;
1821 $self->_load_objects ($uniq, 0);
1822 }
1823 }
1824
1825 Coro::cede;
1826 # now do the right thing for maps
1827 $self->link_multipart_objects;
1828 $self->difficulty ($self->estimate_difficulty)
1829 unless $self->difficulty;
1830 Coro::cede;
1831
1832 unless ($self->{deny_activate}) {
1833 $self->decay_objects;
1834 $self->fix_auto_apply;
1835 $self->update_buttons;
1836 Coro::cede;
1837 $self->set_darkness_map;
1838 Coro::cede;
1839 $self->activate;
1840 }
1841
1842 $self->in_memory (cf::MAP_IN_MEMORY);
1843 }
1844
1845 $self->post_load;
1846}
1847
1848sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854# return find "?party/" . $ob->name . "/" . $self->{path}
1855# if $self->per_party;
1856
1857 $self
1858}
1859
1860# find and load all maps in the 3x3 area around a map
1861sub load_diag {
761 my ($map) = @_; 1862 my ($map) = @_;
762 1863
763 my $path = $map->tmpname; 1864 my @diag; # diagonal neighbours
764 defined $path or return;
765 1865
766 unlink "$path.pst"; 1866 for (0 .. 3) {
767}; 1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
768 1872
769# old style persistent data, TODO: remove #d# 1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
770*cf::mapsupport::on_swapin = sub { 1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
1876
1877 for (@diag) {
1878 my $neigh = find @$_
1879 or next;
1880 $neigh->load;
1881 }
1882}
1883
1884sub find_sync {
1885 my ($path, $origin) = @_;
1886
1887 cf::sync_job { find $path, $origin }
1888}
1889
1890sub do_load_sync {
771 my ($map) = @_; 1891 my ($map) = @_;
772 1892
773 my $path = $map->tmpname; 1893 cf::sync_job { $map->load };
774 $path = $map->path unless defined $path;
775
776 warn "$path.cfperl\n";#d#
777
778 open my $fh, "<:raw", "$path.cfperl"
779 or return; # no perl data
780
781 my $data = Storable::thaw do { local $/; <$fh> };
782
783 $data->{version} <= 1
784 or return; # too new
785
786 $map->_set_obs ($data->{obs});
787 $map->invoke (EVENT_MAP_UPGRADE);
788};
789
790attach_to_maps prio => -10000, package => cf::mapsupport::;
791
792#############################################################################
793# load/save perl data associated with player->ob objects
794
795sub all_objects(@) {
796 @_, map all_objects ($_->inv), @_
797} 1894}
798 1895
799attach_to_players 1896our %MAP_PREFETCH;
800 on_load => sub { 1897our $MAP_PREFETCHER = undef;
801 my ($pl, $path) = @_;
802 1898
803 for my $o (all_objects $pl->ob) { 1899sub find_async {
804 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1900 my ($path, $origin) = @_;
805 $o->set_ob_key_value ("_perl_data");
806 1901
807 %$o = %{ Storable::thaw pack "H*", $value }; 1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 my $map = find $path
1913 or next;
1914 $map->load;
1915
1916 delete $MAP_PREFETCH{$path};
808 } 1917 }
809 } 1918 }
1919 undef $MAP_PREFETCHER;
1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1924}
1925
1926sub save {
1927 my ($self) = @_;
1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1931 $self->{last_save} = $cf::RUNTIME;
1932
1933 return unless $self->dirty;
1934
1935 my $save = $self->save_path; utf8::encode $save;
1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1937
1938 $self->{load_path} = $save;
1939
1940 return if $self->{deny_save};
1941
1942 local $self->{last_access} = $self->last_access;#d#
1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1948 if ($uniq) {
1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1951 } else {
1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
810 }, 1953 }
811;
812
813#############################################################################
814# core extensions - in perl
815
816=item cf::player::exists $login
817
818Returns true when the given account exists.
819
820=cut
821
822sub cf::player::exists($) {
823 cf::player::find $_[0]
824 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
825} 1954}
826 1955
1956sub swap_out {
1957 my ($self) = @_;
1958
1959 # save first because save cedes
1960 $self->save;
1961
1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1963
1964 return if $self->players;
1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1966 return if $self->{deny_save};
1967
1968 $self->clear;
1969 $self->in_memory (cf::MAP_SWAPPED);
1970}
1971
1972sub reset_at {
1973 my ($self) = @_;
1974
1975 # TODO: safety, remove and allow resettable per-player maps
1976 return 1e99 if $self->{deny_reset};
1977
1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1980
1981 $time + $to
1982}
1983
1984sub should_reset {
1985 my ($self) = @_;
1986
1987 $self->reset_at <= $cf::RUNTIME
1988}
1989
1990sub reset {
1991 my ($self) = @_;
1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1995 return if $self->players;
1996
1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
2008
2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
2012
2013 $_->clear_links_to ($self) for values %cf::MAP;
2014
2015 $self->unlink_save;
2016 $self->destroy;
2017}
2018
2019my $nuke_counter = "aaaa";
2020
2021sub nuke {
2022 my ($self) = @_;
2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
2030 $self->{deny_save} = 1;
2031 $self->reset_timeout (1);
2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
2036 $self->reset; # polite request, might not happen
2037}
2038
2039=item $maps = cf::map::tmp_maps
2040
2041Returns an arrayref with all map paths of currently instantiated and saved
2042maps. May block.
2043
2044=cut
2045
2046sub tmp_maps() {
2047 [
2048 map {
2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
2055}
2056
2057=item $maps = cf::map::random_maps
2058
2059Returns an arrayref with all map paths of currently instantiated and saved
2060random maps. May block.
2061
2062=cut
2063
2064sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073}
2074
2075=item cf::map::unique_maps
2076
2077Returns an arrayref of paths of all shared maps that have
2078instantiated unique items. May block.
2079
2080=cut
2081
2082sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
2091}
2092
2093package cf;
2094
2095=back
2096
2097=head3 cf::object
2098
2099=cut
2100
2101package cf::object;
2102
2103=over 4
2104
2105=item $ob->inv_recursive
2106
2107Returns the inventory of the object _and_ their inventories, recursively.
2108
2109=cut
2110
2111sub inv_recursive_;
2112sub inv_recursive_ {
2113 map { $_, inv_recursive_ $_->inv } @_
2114}
2115
2116sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118}
2119
2120package cf;
2121
2122=back
2123
2124=head3 cf::object::player
2125
2126=over 4
2127
827=item $player->reply ($npc, $msg[, $flags]) 2128=item $player_object->reply ($npc, $msg[, $flags])
828 2129
829Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2130Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
830can be C<undef>. Does the right thing when the player is currently in a 2131can be C<undef>. Does the right thing when the player is currently in a
831dialogue with the given NPC character. 2132dialogue with the given NPC character.
832 2133
833=cut 2134=cut
834 2135
835# rough implementation of a future "reply" method that works 2136# rough implementation of a future "reply" method that works
836# with dialog boxes. 2137# with dialog boxes.
2138#TODO: the first argument must go, split into a $npc->reply_to ( method
837sub cf::object::player::reply($$$;$) { 2139sub cf::object::player::reply($$$;$) {
838 my ($self, $npc, $msg, $flags) = @_; 2140 my ($self, $npc, $msg, $flags) = @_;
839 2141
840 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
841 2143
842 if ($self->{record_replies}) { 2144 if ($self->{record_replies}) {
843 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
844 } else { 2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
845 $msg = $npc->name . " says: $msg" if $npc; 2160 $msg = $npc->name . " says: $msg" if $npc;
846 $self->message ($msg, $flags); 2161 $self->message ($msg, $flags);
2162 }
2163 }
2164}
2165
2166=item $player_object->may ("access")
2167
2168Returns wether the given player is authorized to access resource "access"
2169(e.g. "command_wizcast").
2170
2171=cut
2172
2173sub cf::object::player::may {
2174 my ($self, $access) = @_;
2175
2176 $self->flag (cf::FLAG_WIZ) ||
2177 (ref $cf::CFG{"may_$access"}
2178 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2179 : $cf::CFG{"may_$access"})
2180}
2181
2182=item $player_object->enter_link
2183
2184Freezes the player and moves him/her to a special map (C<{link}>).
2185
2186The player should be reasonably safe there for short amounts of time. You
2187I<MUST> call C<leave_link> as soon as possible, though.
2188
2189Will never block.
2190
2191=item $player_object->leave_link ($map, $x, $y)
2192
2193Moves the player out of the special C<{link}> map onto the specified
2194map. If the map is not valid (or omitted), the player will be moved back
2195to the location he/she was before the call to C<enter_link>, or, if that
2196fails, to the emergency map position.
2197
2198Might block.
2199
2200=cut
2201
2202sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210}
2211
2212sub cf::object::player::enter_link {
2213 my ($self) = @_;
2214
2215 $self->deactivate_recursive;
2216
2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
2218
2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2220 if $self->map && $self->map->{path} ne "{link}";
2221
2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2223}
2224
2225sub cf::object::player::leave_link {
2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
2229
2230 my $link_pos = delete $self->{_link_pos};
2231
2232 unless ($map) {
2233 # restore original map position
2234 ($map, $x, $y) = @{ $link_pos || [] };
2235 $map = cf::map::find $map;
2236
2237 unless ($map) {
2238 ($map, $x, $y) = @$EMERGENCY_POSITION;
2239 $map = cf::map::find $map
2240 or die "FATAL: cannot load emergency map\n";
2241 }
2242 }
2243
2244 ($x, $y) = (-1, -1)
2245 unless (defined $x) && (defined $y);
2246
2247 # use -1 or undef as default coordinates, not 0, 0
2248 ($x, $y) = ($map->enter_x, $map->enter_y)
2249 if $x <=0 && $y <= 0;
2250
2251 $map->load;
2252 $map->load_diag;
2253
2254 return unless $self->contr->active;
2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2258 $self->enter_map ($map, $x, $y);
2259}
2260
2261=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2262
2263Moves the player to the given map-path and coordinates by first freezing
2264her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position. In either case, $done will
2267be called at the end of this process.
2268
2269=cut
2270
2271our $GOTOGEN;
2272
2273sub cf::object::player::goto {
2274 my ($self, $path, $x, $y, $check, $done) = @_;
2275
2276 # do generation counting so two concurrent goto's will be executed in-order
2277 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2278
2279 $self->enter_link;
2280
2281 (async {
2282 my $map = eval {
2283 my $map = cf::map::find $path;
2284
2285 if ($map) {
2286 $map = $map->customise_for ($self);
2287 $map = $check->($map) if $check && $map;
2288 } else {
2289 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2290 }
2291
2292 $map
2293 };
2294
2295 if ($@) {
2296 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2297 LOG llevError | logBacktrace, Carp::longmess $@;
2298 }
2299
2300 if ($gen == $self->{_goto_generation}) {
2301 delete $self->{_goto_generation};
2302 $self->leave_link ($map, $x, $y);
2303 }
2304
2305 $done->() if $done;
2306 })->prio (1);
2307}
2308
2309=item $player_object->enter_exit ($exit_object)
2310
2311=cut
2312
2313sub parse_random_map_params {
2314 my ($spec) = @_;
2315
2316 my $rmp = { # defaults
2317 xsize => (cf::rndm 15, 40),
2318 ysize => (cf::rndm 15, 40),
2319 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2320 #layout => string,
847 } 2321 };
848}
849 2322
850=item $player->ext_reply ($msgid, $msgtype, %msg) 2323 for (split /\n/, $spec) {
2324 my ($k, $v) = split /\s+/, $_, 2;
851 2325
2326 $rmp->{lc $k} = $v if (length $k) && (length $v);
2327 }
2328
2329 $rmp
2330}
2331
2332sub prepare_random_map {
2333 my ($exit) = @_;
2334
2335 my $guard = cf::lock_acquire "exit_prepare:$exit";
2336
2337 # all this does is basically replace the /! path by
2338 # a new random map path (?random/...) with a seed
2339 # that depends on the exit object
2340
2341 my $rmp = parse_random_map_params $exit->msg;
2342
2343 if ($exit->map) {
2344 $rmp->{region} = $exit->region->name;
2345 $rmp->{origin_map} = $exit->map->path;
2346 $rmp->{origin_x} = $exit->x;
2347 $rmp->{origin_y} = $exit->y;
2348 }
2349
2350 $rmp->{random_seed} ||= $exit->random_seed;
2351
2352 my $data = cf::to_json $rmp;
2353 my $md5 = Digest::MD5::md5_hex $data;
2354 my $meta = "$RANDOMDIR/$md5.meta";
2355
2356 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2357 aio_write $fh, 0, (length $data), $data, 0;
2358 undef $fh;
2359 aio_rename "$meta~", $meta;
2360
2361 $exit->slaying ("?random/$md5");
2362 $exit->msg (undef);
2363 }
2364}
2365
2366sub cf::object::player::enter_exit {
2367 my ($self, $exit) = @_;
2368
2369 return unless $self->type == cf::PLAYER;
2370
2371 if ($exit->slaying eq "/!") {
2372 #TODO: this should de-fi-ni-te-ly not be a sync-job
2373 # the problem is that $exit might not survive long enough
2374 # so it needs to be done right now, right here
2375 cf::sync_job { prepare_random_map $exit };
2376 }
2377
2378 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2379 my $hp = $exit->stats->hp;
2380 my $sp = $exit->stats->sp;
2381
2382 $self->enter_link;
2383
2384 # if exit is damned, update players death & WoR home-position
2385 $self->contr->savebed ($slaying, $hp, $sp)
2386 if $exit->flag (FLAG_DAMNED);
2387
2388 (async {
2389 $self->deactivate_recursive; # just to be sure
2390 unless (eval {
2391 $self->goto ($slaying, $hp, $sp);
2392
2393 1;
2394 }) {
2395 $self->message ("Something went wrong deep within the crossfire server. "
2396 . "I'll try to bring you back to the map you were before. "
2397 . "Please report this to the dungeon master!",
2398 cf::NDI_UNIQUE | cf::NDI_RED);
2399
2400 warn "ERROR in enter_exit: $@";
2401 $self->leave_link;
2402 }
2403 })->prio (1);
2404}
2405
2406=head3 cf::client
2407
2408=over 4
2409
2410=item $client->send_drawinfo ($text, $flags)
2411
2412Sends a drawinfo packet to the client. Circumvents output buffering so
2413should not be used under normal circumstances.
2414
2415=cut
2416
2417sub cf::client::send_drawinfo {
2418 my ($self, $text, $flags) = @_;
2419
2420 utf8::encode $text;
2421 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2422}
2423
2424=item $client->send_msg ($color, $type, $msg, [extra...])
2425
2426Send a drawinfo or msg packet to the client, formatting the msg for the
2427client if neccessary. C<$type> should be a string identifying the type of
2428the message, with C<log> being the default. If C<$color> is negative, suppress
2429the message unless the client supports the msg packet.
2430
2431=cut
2432
2433sub cf::client::send_msg {
2434 my ($self, $color, $type, $msg, @extra) = @_;
2435
2436 $msg = $self->pl->expand_cfpod ($msg);
2437
2438 return unless @extra || length $msg;
2439
2440 if ($self->can_msg) {
2441 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2442 } else {
2443 # replace some tags by gcfclient-compatible ones
2444 for ($msg) {
2445 1 while
2446 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2447 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2448 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2449 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2450 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2451 }
2452
2453 if ($color >= 0) {
2454 if (0 && $msg =~ /\[/) {
2455 $self->send_packet ("drawextinfo $color 4 0 $msg")
2456 } else {
2457 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2458 $self->send_packet ("drawinfo $color $msg")
2459 }
2460 }
2461 }
2462}
2463
2464=item $client->ext_event ($type, %msg)
2465
852Sends an ext reply to the player. 2466Sends an ext event to the client.
853 2467
854=cut 2468=cut
855 2469
856sub cf::player::ext_reply($$$%) { 2470sub cf::client::ext_event($$%) {
857 my ($self, $id, %msg) = @_; 2471 my ($self, $type, %msg) = @_;
858 2472
859 $msg{msgid} = $id; 2473 return unless $self->extcmd;
860 2474
861 $self->send ("ext " . to_json \%msg); 2475 $msg{msgtype} = "event_$type";
2476 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
862} 2477}
863 2478
864############################################################################# 2479=item $success = $client->query ($flags, "text", \&cb)
865# map scripting support 2480
2481Queues a query to the client, calling the given callback with
2482the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2483C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2484
2485Queries can fail, so check the return code. Or don't, as queries will
2486become reliable at some point in the future.
2487
2488=cut
2489
2490sub cf::client::query {
2491 my ($self, $flags, $text, $cb) = @_;
2492
2493 return unless $self->state == ST_PLAYING
2494 || $self->state == ST_SETUP
2495 || $self->state == ST_CUSTOM;
2496
2497 $self->state (ST_CUSTOM);
2498
2499 utf8::encode $text;
2500 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2501
2502 $self->send_packet ($self->{query_queue}[0][0])
2503 if @{ $self->{query_queue} } == 1;
2504
2505 1
2506}
2507
2508cf::client->attach (
2509 on_connect => sub {
2510 my ($ns) = @_;
2511
2512 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2513 },
2514 on_reply => sub {
2515 my ($ns, $msg) = @_;
2516
2517 # this weird shuffling is so that direct followup queries
2518 # get handled first
2519 my $queue = delete $ns->{query_queue}
2520 or return; # be conservative, not sure how that can happen, but we saw a crash here
2521
2522 (shift @$queue)->[1]->($msg);
2523 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2524
2525 push @{ $ns->{query_queue} }, @$queue;
2526
2527 if (@{ $ns->{query_queue} } == @$queue) {
2528 if (@$queue) {
2529 $ns->send_packet ($ns->{query_queue}[0][0]);
2530 } else {
2531 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2532 }
2533 }
2534 },
2535 on_exticmd => sub {
2536 my ($ns, $buf) = @_;
2537
2538 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2539
2540 if (ref $msg) {
2541 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2542 if (my %reply = $cb->($ns, $msg)) {
2543 $reply{msgid} = $msg->{msgid};
2544 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2545 }
2546 }
2547 } else {
2548 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2549 }
2550
2551 cf::override;
2552 },
2553);
2554
2555=item $client->async (\&cb)
2556
2557Create a new coroutine, running the specified callback. The coroutine will
2558be automatically cancelled when the client gets destroyed (e.g. on logout,
2559or loss of connection).
2560
2561=cut
2562
2563sub cf::client::async {
2564 my ($self, $cb) = @_;
2565
2566 my $coro = &Coro::async ($cb);
2567
2568 $coro->on_destroy (sub {
2569 delete $self->{_coro}{$coro+0};
2570 });
2571
2572 $self->{_coro}{$coro+0} = $coro;
2573
2574 $coro
2575}
2576
2577cf::client->attach (
2578 on_destroy => sub {
2579 my ($ns) = @_;
2580
2581 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2582 },
2583);
2584
2585=back
2586
2587
2588=head2 SAFE SCRIPTING
2589
2590Functions that provide a safe environment to compile and execute
2591snippets of perl code without them endangering the safety of the server
2592itself. Looping constructs, I/O operators and other built-in functionality
2593is not available in the safe scripting environment, and the number of
2594functions and methods that can be called is greatly reduced.
2595
2596=cut
866 2597
867our $safe = new Safe "safe"; 2598our $safe = new Safe "safe";
868our $safe_hole = new Safe::Hole; 2599our $safe_hole = new Safe::Hole;
869 2600
870$SIG{FPE} = 'IGNORE'; 2601$SIG{FPE} = 'IGNORE';
871 2602
872$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2603$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
873 2604
874# here we export the classes and methods available to script code 2605# here we export the classes and methods available to script code
875 2606
2607=pod
2608
2609The following functions and methods are available within a safe environment:
2610
2611 cf::object
2612 contr pay_amount pay_player map x y force_find force_add
2613 insert remove
2614
2615 cf::object::player
2616 player
2617
2618 cf::player
2619 peaceful
2620
2621 cf::map
2622 trigger
2623
2624=cut
2625
876for ( 2626for (
877 ["cf::object" => qw(contr pay_amount pay_player)], 2627 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2628 insert remove)],
878 ["cf::object::player" => qw(player)], 2629 ["cf::object::player" => qw(player)],
879 ["cf::player" => qw(peaceful)], 2630 ["cf::player" => qw(peaceful)],
2631 ["cf::map" => qw(trigger)],
880) { 2632) {
881 no strict 'refs'; 2633 no strict 'refs';
882 my ($pkg, @funs) = @$_; 2634 my ($pkg, @funs) = @$_;
883 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2635 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
884 for @funs; 2636 for @funs;
885} 2637}
2638
2639=over 4
2640
2641=item @retval = safe_eval $code, [var => value, ...]
2642
2643Compiled and executes the given perl code snippet. additional var/value
2644pairs result in temporary local (my) scalar variables of the given name
2645that are available in the code snippet. Example:
2646
2647 my $five = safe_eval '$first + $second', first => 1, second => 4;
2648
2649=cut
886 2650
887sub safe_eval($;@) { 2651sub safe_eval($;@) {
888 my ($code, %vars) = @_; 2652 my ($code, %vars) = @_;
889 2653
890 my $qcode = $code; 2654 my $qcode = $code;
913 } 2677 }
914 2678
915 wantarray ? @res : $res[0] 2679 wantarray ? @res : $res[0]
916} 2680}
917 2681
2682=item cf::register_script_function $function => $cb
2683
2684Register a function that can be called from within map/npc scripts. The
2685function should be reasonably secure and should be put into a package name
2686like the extension.
2687
2688Example: register a function that gets called whenever a map script calls
2689C<rent::overview>, as used by the C<rent> extension.
2690
2691 cf::register_script_function "rent::overview" => sub {
2692 ...
2693 };
2694
2695=cut
2696
918sub register_script_function { 2697sub register_script_function {
919 my ($fun, $cb) = @_; 2698 my ($fun, $cb) = @_;
920 2699
921 no strict 'refs'; 2700 no strict 'refs';
922 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2701 *{"safe::$fun"} = $safe_hole->wrap ($cb);
923} 2702}
924 2703
2704=back
2705
2706=cut
2707
925############################################################################# 2708#############################################################################
926# the server's main() 2709# the server's init and main functions
2710
2711sub load_facedata($) {
2712 my ($path) = @_;
2713
2714 warn "loading facedata from $path\n";
2715
2716 my $facedata;
2717 0 < aio_load $path, $facedata
2718 or die "$path: $!";
2719
2720 $facedata = Coro::Storable::thaw $facedata;
2721
2722 $facedata->{version} == 2
2723 or cf::cleanup "$path: version mismatch, cannot proceed.";
2724
2725 {
2726 my $faces = $facedata->{faceinfo};
2727
2728 while (my ($face, $info) = each %$faces) {
2729 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2730 cf::face::set_visibility $idx, $info->{visibility};
2731 cf::face::set_magicmap $idx, $info->{magicmap};
2732 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2733 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2734
2735 cf::cede_to_tick;
2736 }
2737
2738 while (my ($face, $info) = each %$faces) {
2739 next unless $info->{smooth};
2740 my $idx = cf::face::find $face
2741 or next;
2742 if (my $smooth = cf::face::find $info->{smooth}) {
2743 cf::face::set_smooth $idx, $smooth;
2744 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2745 } else {
2746 warn "smooth face '$info->{smooth}' not found for face '$face'";
2747 }
2748
2749 cf::cede_to_tick;
2750 }
2751 }
2752
2753 {
2754 my $anims = $facedata->{animinfo};
2755
2756 while (my ($anim, $info) = each %$anims) {
2757 cf::anim::set $anim, $info->{frames}, $info->{facings};
2758 cf::cede_to_tick;
2759 }
2760
2761 cf::anim::invalidate_all; # d'oh
2762 }
2763
2764 {
2765 # TODO: for gcfclient pleasure, we should give resources
2766 # that gcfclient doesn't grok a >10000 face index.
2767 my $res = $facedata->{resource};
2768 my $enc = JSON::XS->new->utf8->canonical;
2769
2770 while (my ($name, $info) = each %$res) {
2771 my $meta = $enc->encode ({
2772 name => $name,
2773 type => $info->{type},
2774 copyright => $info->{copyright}, #TODO#
2775 });
2776 my $data = pack "(w/a*)*", $meta, $info->{data};
2777 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2778
2779 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2780 cf::face::set_type $idx, 1;
2781 cf::face::set_data $idx, 0, $data, $chk;
2782
2783 cf::cede_to_tick;
2784 }
2785 }
2786
2787 1
2788}
2789
2790sub reload_regions {
2791 load_resource_file "$MAPDIR/regions"
2792 or die "unable to load regions file\n";
2793
2794 for (cf::region::list) {
2795 $_->{match} = qr/$_->{match}/
2796 if exists $_->{match};
2797 }
2798}
2799
2800sub reload_facedata {
2801 load_facedata "$DATADIR/facedata"
2802 or die "unable to load facedata\n";
2803}
2804
2805sub reload_archetypes {
2806 load_resource_file "$DATADIR/archetypes"
2807 or die "unable to load archetypes\n";
2808 #d# NEED to laod twice to resolve forward references
2809 # this really needs to be done in an extra post-pass
2810 # (which needs to be synchronous, so solve it differently)
2811 load_resource_file "$DATADIR/archetypes"
2812 or die "unable to load archetypes\n";
2813}
2814
2815sub reload_treasures {
2816 load_resource_file "$DATADIR/treasures"
2817 or die "unable to load treasurelists\n";
2818}
2819
2820sub reload_resources {
2821 warn "reloading resource files...\n";
2822
2823 reload_regions;
2824 reload_facedata;
2825 #reload_archetypes;#d#
2826 reload_archetypes;
2827 reload_treasures;
2828
2829 warn "finished reloading resource files\n";
2830}
2831
2832sub init {
2833 reload_resources;
2834}
2835
2836sub cfg_load {
2837 open my $fh, "<:utf8", "$CONFDIR/config"
2838 or return;
2839
2840 local $/;
2841 *CFG = YAML::Syck::Load <$fh>;
2842
2843 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2844
2845 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2846 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2847
2848 if (exists $CFG{mlockall}) {
2849 eval {
2850 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2851 and die "WARNING: m(un)lockall failed: $!\n";
2852 };
2853 warn $@ if $@;
2854 }
2855}
927 2856
928sub main { 2857sub main {
2858 # we must not ever block the main coroutine
2859 local $Coro::idle = sub {
2860 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2861 (async {
2862 Event::one_event;
2863 })->prio (Coro::PRIO_MAX);
2864 };
2865
2866 cfg_load;
2867 db_init;
2868 load_extensions;
2869
2870 $TICK_WATCHER->start;
929 Event::loop; 2871 Event::loop;
930} 2872}
931 2873
932############################################################################# 2874#############################################################################
933# initialisation 2875# initialisation and cleanup
934 2876
935register "<global>", __PACKAGE__; 2877# install some emergency cleanup handlers
2878BEGIN {
2879 for my $signal (qw(INT HUP TERM)) {
2880 Event->signal (
2881 reentrant => 0,
2882 data => WF_AUTOCANCEL,
2883 signal => $signal,
2884 prio => 0,
2885 cb => sub {
2886 cf::cleanup "SIG$signal";
2887 },
2888 );
2889 }
2890}
2891
2892sub write_runtime {
2893 my $runtime = "$LOCALDIR/runtime";
2894
2895 # first touch the runtime file to show we are still running:
2896 # the fsync below can take a very very long time.
2897
2898 IO::AIO::aio_utime $runtime, undef, undef;
2899
2900 my $guard = cf::lock_acquire "write_runtime";
2901
2902 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2903 or return;
2904
2905 my $value = $cf::RUNTIME + 90 + 10;
2906 # 10 is the runtime save interval, for a monotonic clock
2907 # 60 allows for the watchdog to kill the server.
2908
2909 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2910 and return;
2911
2912 # always fsync - this file is important
2913 aio_fsync $fh
2914 and return;
2915
2916 # touch it again to show we are up-to-date
2917 aio_utime $fh, undef, undef;
2918
2919 close $fh
2920 or return;
2921
2922 aio_rename "$runtime~", $runtime
2923 and return;
2924
2925 warn "runtime file written.\n";
2926
2927 1
2928}
2929
2930sub emergency_save() {
2931 my $freeze_guard = cf::freeze_mainloop;
2932
2933 warn "enter emergency perl save\n";
2934
2935 cf::sync_job {
2936 # use a peculiar iteration method to avoid tripping on perl
2937 # refcount bugs in for. also avoids problems with players
2938 # and maps saved/destroyed asynchronously.
2939 warn "begin emergency player save\n";
2940 for my $login (keys %cf::PLAYER) {
2941 my $pl = $cf::PLAYER{$login} or next;
2942 $pl->valid or next;
2943 $pl->save;
2944 }
2945 warn "end emergency player save\n";
2946
2947 warn "begin emergency map save\n";
2948 for my $path (keys %cf::MAP) {
2949 my $map = $cf::MAP{$path} or next;
2950 $map->valid or next;
2951 $map->save;
2952 }
2953 warn "end emergency map save\n";
2954
2955 warn "begin emergency database checkpoint\n";
2956 BDB::db_env_txn_checkpoint $DB_ENV;
2957 warn "end emergency database checkpoint\n";
2958 };
2959
2960 warn "leave emergency perl save\n";
2961}
2962
2963sub post_cleanup {
2964 my ($make_core) = @_;
2965
2966 warn Carp::longmess "post_cleanup backtrace"
2967 if $make_core;
2968}
2969
2970sub do_reload_perl() {
2971 # can/must only be called in main
2972 if ($Coro::current != $Coro::main) {
2973 warn "can only reload from main coroutine";
2974 return;
2975 }
2976
2977 warn "reloading...";
2978
2979 warn "entering sync_job";
2980
2981 cf::sync_job {
2982 cf::write_runtime; # external watchdog should not bark
2983 cf::emergency_save;
2984 cf::write_runtime; # external watchdog should not bark
2985
2986 warn "syncing database to disk";
2987 BDB::db_env_txn_checkpoint $DB_ENV;
2988
2989 # if anything goes wrong in here, we should simply crash as we already saved
2990
2991 warn "cancelling all WF_AUTOCANCEL watchers";
2992 for (Event::all_watchers) {
2993 $_->cancel if $_->data & WF_AUTOCANCEL;
2994 }
2995
2996 warn "flushing outstanding aio requests";
2997 for (;;) {
2998 BDB::flush;
2999 IO::AIO::flush;
3000 Coro::cede;
3001 last unless IO::AIO::nreqs || BDB::nreqs;
3002 warn "iterate...";
3003 }
3004
3005 ++$RELOAD;
3006
3007 warn "cancelling all extension coros";
3008 $_->cancel for values %EXT_CORO;
3009 %EXT_CORO = ();
3010
3011 warn "removing commands";
3012 %COMMAND = ();
3013
3014 warn "removing ext/exti commands";
3015 %EXTCMD = ();
3016 %EXTICMD = ();
3017
3018 warn "unloading/nuking all extensions";
3019 for my $pkg (@EXTS) {
3020 warn "... unloading $pkg";
3021
3022 if (my $cb = $pkg->can ("unload")) {
3023 eval {
3024 $cb->($pkg);
3025 1
3026 } or warn "$pkg unloaded, but with errors: $@";
3027 }
3028
3029 warn "... nuking $pkg";
3030 Symbol::delete_package $pkg;
3031 }
3032
3033 warn "unloading all perl modules loaded from $LIBDIR";
3034 while (my ($k, $v) = each %INC) {
3035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3036
3037 warn "... unloading $k";
3038 delete $INC{$k};
3039
3040 $k =~ s/\.pm$//;
3041 $k =~ s/\//::/g;
3042
3043 if (my $cb = $k->can ("unload_module")) {
3044 $cb->();
3045 }
3046
3047 Symbol::delete_package $k;
3048 }
3049
3050 warn "getting rid of safe::, as good as possible";
3051 Symbol::delete_package "safe::$_"
3052 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3053
3054 warn "unloading cf.pm \"a bit\"";
3055 delete $INC{"cf.pm"};
3056 delete $INC{"cf/pod.pm"};
3057
3058 # don't, removes xs symbols, too,
3059 # and global variables created in xs
3060 #Symbol::delete_package __PACKAGE__;
3061
3062 warn "unload completed, starting to reload now";
3063
3064 warn "reloading cf.pm";
3065 require cf;
3066 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3067
3068 warn "loading config and database again";
3069 cf::cfg_load;
3070
3071 warn "loading extensions";
3072 cf::load_extensions;
3073
3074 warn "reattaching attachments to objects/players";
3075 _global_reattach; # objects, sockets
3076 warn "reattaching attachments to maps";
3077 reattach $_ for values %MAP;
3078 warn "reattaching attachments to players";
3079 reattach $_ for values %PLAYER;
3080
3081 warn "leaving sync_job";
3082
3083 1
3084 } or do {
3085 warn $@;
3086 warn "error while reloading, exiting.";
3087 exit 1;
3088 };
3089
3090 warn "reloaded";
3091};
3092
3093our $RELOAD_WATCHER; # used only during reload
3094
3095sub reload_perl() {
3096 # doing reload synchronously and two reloads happen back-to-back,
3097 # coro crashes during coro_state_free->destroy here.
3098
3099 $RELOAD_WATCHER ||= Event->timer (
3100 reentrant => 0,
3101 after => 0,
3102 data => WF_AUTOCANCEL,
3103 cb => sub {
3104 do_reload_perl;
3105 undef $RELOAD_WATCHER;
3106 },
3107 );
3108}
3109
3110register_command "reload" => sub {
3111 my ($who, $arg) = @_;
3112
3113 if ($who->flag (FLAG_WIZ)) {
3114 $who->message ("reloading server.");
3115 async { reload_perl };
3116 }
3117};
936 3118
937unshift @INC, $LIBDIR; 3119unshift @INC, $LIBDIR;
938 3120
939load_extensions; 3121my $bug_warning = 0;
940 3122
3123our @WAIT_FOR_TICK;
3124our @WAIT_FOR_TICK_BEGIN;
3125
3126sub wait_for_tick {
3127 return unless $TICK_WATCHER->is_active;
3128 return if $Coro::current == $Coro::main;
3129
3130 my $signal = new Coro::Signal;
3131 push @WAIT_FOR_TICK, $signal;
3132 $signal->wait;
3133}
3134
3135sub wait_for_tick_begin {
3136 return unless $TICK_WATCHER->is_active;
3137 return if $Coro::current == $Coro::main;
3138
3139 my $signal = new Coro::Signal;
3140 push @WAIT_FOR_TICK_BEGIN, $signal;
3141 $signal->wait;
3142}
3143
3144 my $min = 1e6;#d#
3145 my $avg = 10;
941$TICK_WATCHER = Event->timer ( 3146$TICK_WATCHER = Event->timer (
3147 reentrant => 0,
3148 parked => 1,
942 prio => 1, 3149 prio => 0,
943 at => $NEXT_TICK || 1, 3150 at => $NEXT_TICK || $TICK,
3151 data => WF_AUTOCANCEL,
944 cb => sub { 3152 cb => sub {
3153 if ($Coro::current != $Coro::main) {
3154 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3155 unless ++$bug_warning > 10;
3156 return;
3157 }
3158
3159 $NOW = $tick_start = Event::time;
3160
945 cf::server_tick; # one server iteration 3161 cf::server_tick; # one server iteration
946 3162
3163 0 && sync_job {#d#
3164 for(1..10) {
947 my $NOW = Event::time; 3165 my $t = Event::time;
3166 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3167 or die;
3168
3169 $map->width (50);
3170 $map->height (50);
3171 $map->alloc;
3172 $map->_load_objects ("/tmp/x.map", 1);
3173 my $t = Event::time - $t;
3174
3175 #next unless $t < 0.0013;#d#
3176 if ($t < $min) {
3177 $min = $t;
3178 }
3179 $avg = $avg * 0.99 + $t * 0.01;
3180 }
3181 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3182 exit 0;
3183 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3184 };
3185
3186 $RUNTIME += $TICK;
948 $NEXT_TICK += $TICK; 3187 $NEXT_TICK += $TICK;
949 3188
3189 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3190 $NEXT_RUNTIME_WRITE = $NOW + 10;
3191 Coro::async_pool {
3192 write_runtime
3193 or warn "ERROR: unable to write runtime file: $!";
3194 };
3195 }
3196
3197# my $AFTER = Event::time;
3198# warn $AFTER - $NOW;#d#
3199
3200 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3201 $sig->send;
3202 }
3203 while (my $sig = shift @WAIT_FOR_TICK) {
3204 $sig->send;
3205 }
3206
3207 $NOW = Event::time;
3208
950 # if we are delayed by four ticks, skip them all 3209 # if we are delayed by four ticks or more, skip them all
951 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3210 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
952 3211
953 $TICK_WATCHER->at ($NEXT_TICK); 3212 $TICK_WATCHER->at ($NEXT_TICK);
954 $TICK_WATCHER->start; 3213 $TICK_WATCHER->start;
3214
3215 $LOAD = ($NOW - $tick_start) / $TICK;
3216 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3217
3218 _post_tick;
3219
3220
955 }, 3221 },
956); 3222);
957 3223
958_reload_2; 3224{
3225 BDB::max_poll_time $TICK * 0.1;
3226 $BDB_POLL_WATCHER = Event->io (
3227 reentrant => 0,
3228 fd => BDB::poll_fileno,
3229 poll => 'r',
3230 prio => 0,
3231 data => WF_AUTOCANCEL,
3232 cb => \&BDB::poll_cb,
3233 );
3234 BDB::min_parallel 8;
3235
3236 BDB::set_sync_prepare {
3237 my $status;
3238 my $current = $Coro::current;
3239 (
3240 sub {
3241 $status = $!;
3242 $current->ready; undef $current;
3243 },
3244 sub {
3245 Coro::schedule while defined $current;
3246 $! = $status;
3247 },
3248 )
3249 };
3250
3251 unless ($DB_ENV) {
3252 $DB_ENV = BDB::db_env_create;
3253
3254 cf::sync_job {
3255 eval {
3256 BDB::db_env_open
3257 $DB_ENV,
3258 $BDBDIR,
3259 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3260 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3261 0666;
3262
3263 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3264
3265 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3266 $DB_ENV->set_lk_detect;
3267 };
3268
3269 cf::cleanup "db_env_open(db): $@" if $@;
3270 };
3271 }
3272}
3273
3274{
3275 IO::AIO::min_parallel 8;
3276
3277 undef $Coro::AIO::WATCHER;
3278 IO::AIO::max_poll_time $TICK * 0.1;
3279 $AIO_POLL_WATCHER = Event->io (
3280 reentrant => 0,
3281 data => WF_AUTOCANCEL,
3282 fd => IO::AIO::poll_fileno,
3283 poll => 'r',
3284 prio => 6,
3285 cb => \&IO::AIO::poll_cb,
3286 );
3287}
3288
3289my $_log_backtrace;
3290
3291sub _log_backtrace {
3292 my ($msg, @addr) = @_;
3293
3294 $msg =~ s/\n//;
3295
3296 # limit the # of concurrent backtraces
3297 if ($_log_backtrace < 2) {
3298 ++$_log_backtrace;
3299 async {
3300 my @bt = fork_call {
3301 @addr = map { sprintf "%x", $_ } @addr;
3302 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3303 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3304 or die "addr2line: $!";
3305
3306 my @funcs;
3307 my @res = <$fh>;
3308 chomp for @res;
3309 while (@res) {
3310 my ($func, $line) = splice @res, 0, 2, ();
3311 push @funcs, "[$func] $line";
3312 }
3313
3314 @funcs
3315 };
3316
3317 LOG llevInfo, "[ABT] $msg\n";
3318 LOG llevInfo, "[ABT] $_\n" for @bt;
3319 --$_log_backtrace;
3320 };
3321 } else {
3322 LOG llevInfo, "[ABT] $msg\n";
3323 LOG llevInfo, "[ABT] [suppressed]\n";
3324 }
3325}
3326
3327# load additional modules
3328use cf::pod;
3329
3330END { cf::emergency_save }
959 3331
9601 33321
961 3333

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