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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.560 by root, Fri Apr 22 02:03:12 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
45our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 132
47our %CFG; 133our %CFG;
48 134
49our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 136our $RUNTIME;
137our $NOW;
51 138
52our %MAP; # all maps 139our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 140our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 141our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 142
56our %EXT_CORO; 143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
57 155
58binmode STDOUT; 156binmode STDOUT;
59binmode STDERR; 157binmode STDERR;
60 158
61# read virtual server time, if available 159# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
66} 164}
67 165
68mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 167
74# a special map that is always available 168mkdir $_
75our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
76our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
77 189
78############################################################################# 190#############################################################################
79 191
80=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
81 193
88=item $cf::RUNTIME 200=item $cf::RUNTIME
89 201
90The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 203every server tick.
92 204
93=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 208
95The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
97 213
98=item $cf::NOW 214=item $cf::NOW
99 215
100The time of the last (current) server tick. 216The time of the last (current) server tick.
101 217
102=item $cf::TICK 218=item $cf::TICK
103 219
104The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
105 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
106=item %cf::CFG 232=item %cf::CFG
107 233
108Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 235from wherever your confdir points to.
110 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
111=back 260=back
112 261
113=cut 262=cut
114 263
115BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 271 my $msg = join "", @_;
118 utf8::encode $msg;
119 272
120 $msg .= "\n" 273 $msg .= "\n"
121 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
122 275
123 LOG llevError, "cfperl: $msg"; 276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
124 }; 277
125} 278 LOG llevWarn, $msg;
279};
280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
126 294
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 302
134# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 304# within the Safe compartment.
136for my $pkg (qw( 305for my $pkg (qw(
137 cf::global cf::attachable 306 cf::global cf::attachable
138 cf::object cf::object::player 307 cf::object cf::object::player
139 cf::client cf::player 308 cf::client cf::player
140 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
141 cf::map cf::party cf::region 311 cf::party cf::region
142)) { 312)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 314}
146 315
147$Event::DIED = sub { 316$EV::DIED = sub {
148 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
149}; 318};
150 319
151my %ext_pkg; 320#############################################################################
152my @exts; 321
153my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
154 326
155=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
156 328
157=over 4 329=over 4
158 330
159=cut 331=item dumpval $ref
160 332
161use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
162 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
163=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
164 369
165Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
166 371
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
175 373
176Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
177 375
178=cut 376=cut
179 377
180sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 379
185=item my $guard = cf::guard { BLOCK } 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
186 382
187Run the given callback when the guard object gets destroyed (useful for 383=item $ref = cf::decode_storable $scalar
188coroutine cancellations).
189 384
190You can call C<< ->cancel >> on the guard object to stop the block from 385Same as Coro::Storable::thaw, so blocks.
191being executed.
192 386
193=cut 387=cut
194 388
195sub guard(&) { 389BEGIN { *decode_storable = \&Coro::Storable::thaw }
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198 390
199sub cf::guard::cancel { 391=item $ref = cf::decode_yaml $scalar
200 ${$_[0]} = sub { };
201}
202 392
203sub cf::guard::DESTROY { 393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
204 ${$_[0]}->(); 394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
205} 443}
206 444
207=item cf::lock_wait $string 445=item cf::lock_wait $string
208 446
209Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
210 448
211=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
212 450
213Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
216returned. 454returned.
217 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
218Lock names should begin with a unique identifier (for example, find_map 459Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 460uses map_find and cf::map::load uses map_load).
220 461
221=cut 462=item $locked = cf::lock_active $string
222 463
223our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
224 469
225sub lock_wait($) { 470sub lock_wait($) {
226 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 472}
234 473
235sub lock_acquire($) { 474sub lock_acquire($) {
236 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
237 477
238 # wait, to be sure we are not locked 478sub lock_active($) {
239 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
480}
240 481
241 $LOCK{$key} = []; 482sub freeze_mainloop {
483 tick_inhibit_inc;
242 484
243 cf::guard { 485 &Guard::guard (\&tick_inhibit_dec);
244 # wake up all waiters, to be on the safe side 486}
245 $_->ready for @{ delete $LOCK{$key} }; 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
246 } 556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
247} 572}
248 573
249=item cf::async { BLOCK } 574=item cf::async { BLOCK }
250 575
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 576Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 577C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578thing you are allowed to do is call C<prio> on it.
253 579
254=cut 580=cut
255 581
256sub async(&) { 582BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 583
265=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
266 585
267The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
270 590
271If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
274fast or be very important. 594fast or be very important.
276=cut 596=cut
277 597
278sub sync_job(&) { 598sub sync_job(&) {
279 my ($job) = @_; 599 my ($job) = @_;
280 600
281 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
282 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
284 606
285 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 608
287 local $FREEZE = 1; 609 my $freeze_guard = freeze_mainloop;
288 610
289 my $busy = 1; 611 my $busy = 1;
290 my @res; 612 my @res;
291 613
292 (Coro::async { 614 (async {
615 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 616 @res = eval { $job->() };
294 warn $@ if $@; 617 error $@ if $@;
295 undef $busy; 618 undef $busy;
296 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
297 620
298 while ($busy) { 621 while ($busy) {
622 if (Coro::nready) {
299 Coro::cede_notself; 623 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 624 } else {
625 EV::loop EV::LOOP_ONESHOT;
301 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
302 632
303 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
304 } else { 634 } else {
305 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
306 636
307 $job->() 637 $job->()
308 } 638 }
309} 639}
310 640
311=item $coro = cf::coro { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
312 642
313Creates and returns a new coro. This coro is automcatially being canceled 643Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 644extension calling this is being unloaded.
315 645
316=cut 646=cut
317 647
318sub coro(&) { 648sub async_ext(&) {
319 my $cb = shift; 649 my $cb = shift;
320 650
321 my $coro = &cf::async ($cb); 651 my $coro = &Coro::async ($cb);
322 652
323 $coro->on_destroy (sub { 653 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 654 delete $EXT_CORO{$coro+0};
325 }); 655 });
326 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
327 657
328 $coro 658 $coro
329} 659}
330 660
331sub write_runtime { 661=item fork_call { }, @args
332 my $runtime = cf::localdir . "/runtime";
333 662
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
335 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
336 667
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 669
341 aio_fsync $fh 670sub post_fork {
342 and return; 671 reset_signals;
672}
343 673
344 close $fh 674sub fork_call(&@) {
345 or return; 675 my ($cb, @args) = @_;
346 676
347 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
348 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
349 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
350 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 864}
352 865
353=back 866=back
354 867
355=cut 868=cut
356 869
357############################################################################# 870#############################################################################
358 871
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
480 873
481Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
484 877
485In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 880Deliantra).
488 881
489=over 4 882=over 4
490 883
491=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
492 885
536=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
537 930
538Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
540 933
541Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
543 936
544These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
545 938
546=over 4 939=over 4
606our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 1000our @CB_MAP = ();
608 1001
609my %attachment; 1002my %attachment;
610 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
611sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
613 1012
614 use sort 'stable'; 1013 use sort 'stable';
615 1014
649 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
650 1049
651 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 1054
656 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
658 1057
659 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
664 1063
665 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
666 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
667 1066
668 } elsif (ref $type) { 1067 } elsif (ref $type) {
669 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
670 1069
671 } else { 1070 } else {
672 shift @arg; 1071 shift @arg;
673 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
674 } 1073 }
675 } 1074 }
676} 1075}
677 1076
678sub _object_attach { 1077sub _object_attach {
688 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
689 } 1088 }
690 1089
691 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
692 } else { 1091 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
694 } 1093 }
695 1094
696 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
697} 1096}
698 1097
700 if (ref $_[0]) { 1099 if (ref $_[0]) {
701 _object_attach @_; 1100 _object_attach @_;
702 } else { 1101 } else {
703 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
704 } 1103 }
1104 _recalc_want;
705}; 1105};
706 1106
707# all those should be optimised 1107# all those should be optimised
708sub cf::attachable::detach { 1108sub cf::attachable::detach {
709 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
713 reattach ($obj); 1113 reattach ($obj);
714 } else { 1114 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
716 } 1116 }
1117 _recalc_want;
717}; 1118};
718 1119
719sub cf::attachable::attached { 1120sub cf::attachable::attached {
720 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
721 1122
736 "; 1137 ";
737 die if $@; 1138 die if $@;
738} 1139}
739 1140
740our $override; 1141our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 1143
743sub override { 1144sub override {
744 $override = 1; 1145 $override = 1;
745 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
746} 1147}
747 1148
748sub do_invoke { 1149sub do_invoke {
749 my $event = shift; 1150 my $event = shift;
750 my $callbacks = shift; 1151 my $callbacks = shift;
751 1152
752 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
753 1154
754 local $override; 1155 local $override;
755 1156
756 for (@$callbacks) { 1157 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
758 1159
759 if ($@) { 1160 if ($@) {
760 warn "$@";
761 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
762 override; 1162 override;
763 } 1163 }
764 1164
765 return 1 if $override; 1165 return 1 if $override;
766 } 1166 }
767 1167
768 0 1168 0
769} 1169}
770 1170
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1172
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1174
775Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
776 1176
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1180
781=back 1181=back
782 1182
783=cut 1183=cut
784 1184
785############################################################################# 1185#############################################################################
786# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
787 1229
788sub reattach { 1230sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1236
792 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
793 1238
794 @$registry = (); 1239 @$registry = ();
795 1240
800 for (@$attach) { 1245 for (@$attach) {
801 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
802 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
803 } 1248 }
804 } else { 1249 } else {
805 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
806 } 1251 }
807 } 1252 }
808} 1253}
809 1254
810cf::attachable->attach ( 1255cf::attachable->attach (
811 prio => -1000000, 1256 prio => -1000000,
812 on_instantiate => sub { 1257 on_instantiate => sub {
813 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
814 1259
815 $data = from_json $data; 1260 $data = decode_json $data;
816 1261
817 for (@$data) { 1262 for (@$data) {
818 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
819 1264
820 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1281sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
838 1283
839 sync_job { 1284 sync_job {
840 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
843 1290
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
847 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
848 close $fh; 1298 aio_close $fh;
849 1299
850 if (@$objs) { 1300 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
855 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
856 close $fh; 1309 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
858 } 1311 }
859 } else { 1312 } else {
860 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
861 } 1314 }
862 1315
863 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
864 } else { 1320 } else {
865 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
866 } 1322 }
867 } else { 1323 } else {
868 aio_unlink $filename; 1324 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
870 } 1326 }
871 } 1327 };
872} 1328}
873 1329
874sub object_freezer_as_string { 1330sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
876 1332
888 or return; 1344 or return;
889 1345
890 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
892 or return; 1348 or return;
1349
893 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
894 } 1352 }
895 1353
1354 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
898 return ($data, $av); 1359 ($data, $av)
899} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
900 1367
901############################################################################# 1368#############################################################################
902# command handling &c 1369# command handling &c
903 1370
904=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1385}
919 1386
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1388
922Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
923 1394
924If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
925called. 1396called.
926 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
927=cut 1409=cut
928 1410
929sub register_extcmd { 1411sub register_extcmd {
930 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
931 1413
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
936} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
937 1424
938cf::player->attach ( 1425cf::player->attach (
939 on_command => sub { 1426 on_unknown_command => sub {
940 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
941 1428
942 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
943 or return; 1430 or return;
944 1431
949 cf::override; 1436 cf::override;
950 }, 1437 },
951 on_extcmd => sub { 1438 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
953 1440
954 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1442
956 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
962 } else { 1458 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1460 }
965 1461
966 cf::override; 1462 cf::override;
967 }, 1463 },
968); 1464);
969 1465
970sub register { 1466# "readahead" all extensions
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1467sub cache_extensions {
977 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
978 1469
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
980 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
981 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984
985 warn "loading '$path' into '$pkg'\n";
986
987 open my $fh, "<:utf8", $path
988 or die "$path: $!";
989
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# }
1019
1020 # remove commands
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 } 1473 }
1029 } 1474 };
1030 1475
1031 # remove extcmds 1476 $grp
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044} 1477}
1045 1478
1046sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1047 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1048 next unless -r $ext; 1486 next unless -r $path;
1049 eval { 1487
1050 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1051 1 1551 }
1052 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560 }
1561 }
1053 } 1562 };
1054} 1563}
1055 1564
1056############################################################################# 1565#############################################################################
1057# load/save/clean perl data associated with a map
1058 1566
1059*cf::mapsupport::on_clean = sub { 1567=back
1568
1569=head2 CORE EXTENSIONS
1570
1571Functions and methods that extend core deliantra objects.
1572
1573=cut
1574
1575package cf::player;
1576
1577use Coro::AIO;
1578
1579=head3 cf::player
1580
1581=over 4
1582
1583=item cf::player::num_playing
1584
1585Returns the official number of playing players, as per the Crossfire metaserver rules.
1586
1587=cut
1588
1589sub num_playing {
1590 scalar grep
1591 $_->ob->map
1592 && !$_->hidden
1593 && !$_->ob->flag (cf::FLAG_WIZ),
1594 cf::player::list
1595}
1596
1597=item cf::player::find $login
1598
1599Returns the given player object, loading it if necessary (might block).
1600
1601=cut
1602
1603sub playerdir($) {
1604 "$PLAYERDIR/"
1605 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1606}
1607
1608sub path($) {
1609 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1610
1611 (playerdir $login) . "/playerdata"
1612}
1613
1614sub find_active($) {
1615 $cf::PLAYER{$_[0]}
1616 and $cf::PLAYER{$_[0]}->active
1617 and $cf::PLAYER{$_[0]}
1618}
1619
1620sub exists($) {
1060 my ($map) = @_; 1621 my ($login) = @_;
1061 1622
1062 my $path = $map->tmpname; 1623 $cf::PLAYER{$login}
1063 defined $path or return; 1624 or !aio_stat path $login
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075} 1625}
1076 1626
1077# TODO: compatibility cruft, remove when no longer needed 1627sub find($) {
1628 return $cf::PLAYER{$_[0]} || do {
1629 my $login = $_[0];
1630
1631 my $guard = cf::lock_acquire "user_find:$login";
1632
1633 $cf::PLAYER{$_[0]} || do {
1634 # rename old playerfiles to new ones
1635 #TODO: remove when no longer required
1636 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1637 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1638 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1639 aio_unlink +(playerdir $login) . "/$login.pl";
1640
1641 my $f = new_from_file cf::object::thawer path $login
1642 or return;
1643
1644 my $pl = cf::player::load_pl $f
1645 or return;
1646
1647 local $cf::PLAYER_LOADING{$login} = $pl;
1648 $f->resolve_delayed_derefs;
1649 $cf::PLAYER{$login} = $pl
1650 }
1651 }
1652}
1653
1078cf::player->attach ( 1654cf::player->attach (
1079 on_load => sub { 1655 on_load => sub {
1080 my ($pl, $path) = @_; 1656 my ($pl, $path) = @_;
1081 1657
1082 for my $o (all_objects $pl->ob) { 1658 # restore slots saved in save, below
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1659 my $slots = delete $pl->{_slots};
1084 $o->set_ob_key_value ("_perl_data");
1085 1660
1086 %$o = %{ Storable::thaw pack "H*", $value }; 1661 $pl->ob->current_weapon ($slots->[0]);
1087 } 1662 $pl->combat_ob ($slots->[1]);
1088 } 1663 $pl->ranged_ob ($slots->[2]);
1089 }, 1664 },
1090); 1665);
1091 1666
1092############################################################################# 1667sub save($) {
1668 my ($pl) = @_;
1093 1669
1094=head2 CORE EXTENSIONS 1670 return if $pl->{deny_save};
1095 1671
1096Functions and methods that extend core crossfire objects. 1672 my $path = path $pl;
1673 my $guard = cf::lock_acquire "user_save:$path";
1097 1674
1098=head3 cf::player 1675 return if $pl->{deny_save};
1676
1677 aio_mkdir playerdir $pl, 0770;
1678 $pl->{last_save} = $cf::RUNTIME;
1679
1680 cf::get_slot 0.01;
1681
1682 # save slots, to be restored later
1683 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1684
1685 $pl->save_pl ($path);
1686 cf::cede_to_tick;
1687}
1688
1689sub new($) {
1690 my ($login) = @_;
1691
1692 my $self = create;
1693
1694 $self->ob->name ($login);
1695 $self->{deny_save} = 1;
1696
1697 $cf::PLAYER{$login} = $self;
1698
1699 $self
1700}
1701
1702=item $player->send_msg ($channel, $msg, $color, [extra...])
1703
1704=cut
1705
1706sub send_msg {
1707 my $ns = shift->ns
1708 or return;
1709 $ns->send_msg (@_);
1710}
1711
1712=item $pl->quit_character
1713
1714Nukes the player without looking back. If logged in, the connection will
1715be destroyed. May block for a long time.
1716
1717=cut
1718
1719sub quit_character {
1720 my ($pl) = @_;
1721
1722 my $name = $pl->ob->name;
1723
1724 $pl->{deny_save} = 1;
1725 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1726
1727 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1728 $pl->deactivate;
1729
1730 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1731 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1732 ext::highscore::check ($pl->ob);
1733
1734 $pl->ns->destroy if $pl->ns;
1735
1736 my $path = playerdir $pl;
1737 my $temp = "$path~$cf::RUNTIME~deleting~";
1738 aio_rename $path, $temp;
1739 delete $cf::PLAYER{$pl->ob->name};
1740 $pl->destroy;
1741
1742 my $prefix = qr<^~\Q$name\E/>;
1743
1744 # nuke player maps
1745 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1746
1747 IO::AIO::aio_rmtree $temp;
1748}
1749
1750=item $pl->kick
1751
1752Kicks a player out of the game. This destroys the connection.
1753
1754=cut
1755
1756sub kick {
1757 my ($pl, $kicker) = @_;
1758
1759 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1760 $pl->killer ("kicked");
1761 $pl->ns->destroy;
1762}
1763
1764=item cf::player::list_logins
1765
1766Returns am arrayref of all valid playernames in the system, can take a
1767while and may block, so not sync_job-capable, ever.
1768
1769=cut
1770
1771sub list_logins {
1772 my $dirs = aio_readdir $PLAYERDIR
1773 or return [];
1774
1775 my @logins;
1776
1777 for my $login (@$dirs) {
1778 my $path = path $login;
1779
1780 # a .pst is a dead give-away for a valid player
1781 # if no pst file found, open and chekc for blocked users
1782 if (aio_stat "$path.pst") {
1783 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1784 aio_read $fh, 0, 512, my $buf, 0 or next;
1785 $buf !~ /^password -------------$/m or next; # official not-valid tag
1786 }
1787
1788 utf8::decode $login;
1789 push @logins, $login;
1790 }
1791
1792 \@logins
1793}
1794
1795=item $player->maps
1796
1797=item cf::player::maps $login
1798
1799Returns an arrayref of map paths that are private for this
1800player. May block.
1801
1802=cut
1803
1804sub maps($) {
1805 my ($pl) = @_;
1806
1807 $pl = ref $pl ? $pl->ob->name : $pl;
1808
1809 my $files = aio_readdir playerdir $pl
1810 or return;
1811
1812 my @paths;
1813
1814 for (@$files) {
1815 utf8::decode $_;
1816 next if /\.(?:pl|pst)$/;
1817 next unless /^$PATH_SEP/o;
1818
1819 push @paths, cf::map::normalise "~$pl/$_";
1820 }
1821
1822 \@paths
1823}
1824
1825=item $protocol_xml = $player->expand_cfpod ($cfpod)
1826
1827Expand deliantra pod fragments into protocol xml.
1828
1829=item $player->ext_reply ($msgid, @msg)
1830
1831Sends an ext reply to the player.
1832
1833=cut
1834
1835sub ext_reply($$@) {
1836 my ($self, $id, @msg) = @_;
1837
1838 $self->ns->ext_reply ($id, @msg)
1839}
1840
1841=item $player->ext_msg ($type, @msg)
1842
1843Sends an ext event to the client.
1844
1845=cut
1846
1847sub ext_msg($$@) {
1848 my ($self, $type, @msg) = @_;
1849
1850 $self->ns->ext_msg ($type, @msg);
1851}
1852
1853=head3 cf::region
1099 1854
1100=over 4 1855=over 4
1101 1856
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut 1857=cut
1107 1858
1108sub cf::player::exists($) { 1859package cf::region;
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112 1860
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1861=item cf::region::find_by_path $path
1114 1862
1115Sends an ext reply to the player. 1863Tries to decuce the likely region for a map knowing only its path.
1116 1864
1117=cut 1865=cut
1118 1866
1119sub cf::player::ext_reply($$$%) { 1867sub find_by_path($) {
1120 my ($self, $id, %msg) = @_; 1868 my ($path) = @_;
1121 1869
1122 $msg{msgid} = $id; 1870 $path =~ s/^~[^\/]*//; # skip ~login
1123 1871
1124 $self->send ("ext " . to_json \%msg); 1872 my ($match, $specificity);
1873
1874 for my $region (list) {
1875 if ($region->{match} && $path =~ $region->{match}) {
1876 ($match, $specificity) = ($region, $region->specificity)
1877 if $region->specificity > $specificity;
1878 }
1879 }
1880
1881 $match
1125} 1882}
1126 1883
1127=back 1884=back
1128
1129 1885
1130=head3 cf::map 1886=head3 cf::map
1131 1887
1132=over 4 1888=over 4
1133 1889
1136package cf::map; 1892package cf::map;
1137 1893
1138use Fcntl; 1894use Fcntl;
1139use Coro::AIO; 1895use Coro::AIO;
1140 1896
1897use overload
1898 '""' => \&as_string,
1899 fallback => 1;
1900
1141our $MAX_RESET = 7200; 1901our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1902our $DEFAULT_RESET = 3000;
1143 1903
1144sub generate_random_map { 1904sub generate_random_map {
1905 my ($self, $rmp) = @_;
1906
1907 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1908
1909 $self->_create_random_map ($rmp);
1910}
1911
1912=item cf::map->register ($regex, $prio)
1913
1914Register a handler for the map path matching the given regex at the
1915givne priority (higher is better, built-in handlers have priority 0, the
1916default).
1917
1918=cut
1919
1920sub register {
1921 my (undef, $regex, $prio) = @_;
1922 my $pkg = caller;
1923
1924 push @{"$pkg\::ISA"}, __PACKAGE__;
1925
1926 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1927}
1928
1929# also paths starting with '/'
1930$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1931
1932sub thawer_merge {
1933 my ($self, $merge) = @_;
1934
1935 # we have to keep some variables in memory intact
1936 local $self->{path};
1937 local $self->{load_path};
1938
1939 $self->SUPER::thawer_merge ($merge);
1940}
1941
1942sub normalise {
1145 my ($path, $rmp) = @_; 1943 my ($path, $base) = @_;
1146 1944
1147 # mit "rum" bekleckern, nicht 1945 $path = "$path"; # make sure it's a string
1148 cf::map::_create_random_map 1946
1947 $path =~ s/\.map$//;
1948
1949 # map plan:
1950 #
1951 # /! non-realised random map exit (special hack!)
1952 # {... are special paths that are not being touched
1953 # ?xxx/... are special absolute paths
1954 # ?random/... random maps
1955 # /... normal maps
1956 # ~user/... per-player map of a specific user
1957
1958 $path =~ s/$PATH_SEP/\//go;
1959
1960 # treat it as relative path if it starts with
1961 # something that looks reasonable
1962 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1963 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1964
1965 $base =~ s{[^/]+/?$}{};
1966 $path = "$base/$path";
1967 }
1968
1969 for ($path) {
1970 redo if s{/\.?/}{/};
1971 redo if s{/[^/]+/\.\./}{/};
1972 }
1973
1149 $path, 1974 $path
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region})
1161} 1975}
1162 1976
1163# and all this just because we cannot iterate over 1977sub new_from_path {
1164# all maps in C++... 1978 my (undef, $path, $base) = @_;
1165sub change_all_map_light { 1979
1980 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1981
1982 $path = normalise $path, $base;
1983
1984 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1985 if ($path =~ $EXT_MAP{$pkg}[1]) {
1986 my $self = bless cf::map::new, $pkg;
1987 $self->{path} = $path; $self->path ($path);
1988 $self->init; # pass $1 etc.
1989 return $self;
1990 }
1991 }
1992
1993 Carp::cluck "unable to resolve path '$path' (base '$base')";
1994 ()
1995}
1996
1997sub init {
1166 my ($change) = @_; 1998 my ($self) = @_;
1167 1999
1168 $_->change_map_light ($change) 2000 $self
1169 for grep $_->outdoor, values %cf::MAP;
1170} 2001}
1171 2002
2003sub as_string {
2004 my ($self) = @_;
2005
2006 "$self->{path}"
2007}
2008
2009# the displayed name, this is a one way mapping
2010sub visible_name {
2011 &as_string
2012}
2013
2014# the original (read-only) location
2015sub load_path {
2016 my ($self) = @_;
2017
2018 "$MAPDIR/$self->{path}.map"
2019}
2020
2021# the temporary/swap location
2022sub save_path {
2023 my ($self) = @_;
2024
2025 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2026 "$TMPDIR/$path.map"
2027}
2028
2029# the unique path, undef == no special unique path
2030sub uniq_path {
2031 my ($self) = @_;
2032
2033 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2034 "$UNIQUEDIR/$path"
2035}
2036
2037sub decay_objects {
2038 my ($self) = @_;
2039
2040 return if $self->{deny_reset};
2041
2042 $self->do_decay_objects;
2043}
2044
2045sub unlink_save {
2046 my ($self) = @_;
2047
2048 utf8::encode (my $save = $self->save_path);
2049 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2050 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2051}
2052
1172sub try_load_header($) { 2053sub load_header_from($) {
1173 my ($path) = @_; 2054 my ($self, $path) = @_;
1174 2055
1175 utf8::encode $path; 2056 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 2057 my $f = new_from_file cf::object::thawer $path
1177 or return; 2058 or return;
1178 2059
1179 my $map = cf::map::new 2060 $self->_load_header ($f)
1180 or return; 2061 or return;
1181 2062
1182 $map->load_header ($path) 2063 local $MAP_LOADING{$self->{path}} = $self;
2064 $f->resolve_delayed_derefs;
2065
2066 $self->{load_path} = $path;
2067
2068 1
2069}
2070
2071sub load_header_orig {
2072 my ($self) = @_;
2073
2074 $self->load_header_from ($self->load_path)
2075}
2076
2077sub load_header_temp {
2078 my ($self) = @_;
2079
2080 $self->load_header_from ($self->save_path)
2081}
2082
2083sub prepare_temp {
2084 my ($self) = @_;
2085
2086 $self->last_access ((delete $self->{last_access})
2087 || $cf::RUNTIME); #d#
2088 # safety
2089 $self->{instantiate_time} = $cf::RUNTIME
2090 if $self->{instantiate_time} > $cf::RUNTIME;
2091}
2092
2093sub prepare_orig {
2094 my ($self) = @_;
2095
2096 $self->{load_original} = 1;
2097 $self->{instantiate_time} = $cf::RUNTIME;
2098 $self->last_access ($cf::RUNTIME);
2099 $self->instantiate;
2100}
2101
2102sub load_header {
2103 my ($self) = @_;
2104
2105 if ($self->load_header_temp) {
2106 $self->prepare_temp;
2107 } else {
2108 $self->load_header_orig
1183 or return; 2109 or return;
2110 $self->prepare_orig;
2111 }
1184 2112
1185 $map->{load_path} = $path; 2113 $self->{deny_reset} = 1
2114 if $self->no_reset;
1186 2115
1187 $map 2116 $self->default_region (cf::region::find_by_path $self->{path})
1188} 2117 unless $self->default_region;
1189 2118
2119 1
2120}
2121
1190sub find_map; 2122sub find;
1191sub find_map { 2123sub find {
1192 my ($path, $origin) = @_; 2124 my ($path, $origin) = @_;
1193 2125
1194 #warn "find_map<$path,$origin>\n";#d# 2126 cf::cede_to_tick;
1195 2127
1196 $path = new cf::path $path, $origin && $origin->path; 2128 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 2129
1199 cf::lock_wait "map_find:$key"; 2130 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1200
1201 $cf::MAP{$key} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 2131 my $guard2 = cf::lock_acquire "map_find:$path";
1203 2132
1204 # do it the slow way 2133 $cf::MAP{$path} || do {
1205 my $map = try_load_header $path->save_path; 2134 my $map = new_from_path cf::map $path
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 2135 or return;
1221 2136
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 2137 $map->{last_save} = $cf::RUNTIME;
1234 2138
1235 if ($map->should_reset) { 2139 $map->load_header
2140 or return;
2141
2142 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2143 # doing this can freeze the server in a sync job, obviously
2144 #$cf::WAIT_FOR_TICK->wait;
2145 undef $guard2;
2146 undef $guard1;
1236 $map->reset; 2147 $map->reset;
1237 undef $guard; 2148 return find $path;
1238 $map = find_map $path
1239 or return;
1240 } 2149 }
1241 2150
1242 $cf::MAP{$key} = $map 2151 $cf::MAP{$path} = $map
1243 } 2152 }
1244} 2153}
2154
2155sub pre_load { }
2156#sub post_load { } # XS
1245 2157
1246sub load { 2158sub load {
1247 my ($self) = @_; 2159 my ($self) = @_;
1248 2160
2161 local $self->{deny_reset} = 1; # loading can take a long time
2162
1249 my $path = $self->{path}; 2163 my $path = $self->{path};
2164
2165 {
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2166 my $guard = cf::lock_acquire "map_data:$path";
1251 2167
2168 return unless $self->valid;
1252 return if $self->in_memory != cf::MAP_SWAPPED; 2169 return unless $self->in_memory == cf::MAP_SWAPPED;
1253 2170
1254 $self->in_memory (cf::MAP_LOADING); 2171 $self->in_memory (cf::MAP_LOADING);
1255 2172
1256 $self->alloc; 2173 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1) 2174
2175 $self->pre_load;
2176 cf::cede_to_tick;
2177
2178 my $f = new_from_file cf::object::thawer $self->{load_path};
2179 $f->skip_block;
2180 $self->_load_objects ($f)
1258 or return; 2181 or return;
1259 2182
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2183 $self->post_load_original
1261 if delete $self->{load_original}; 2184 if delete $self->{load_original};
1262 2185
1263 if (my $uniq = $path->uniq_path) { 2186 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 2187 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 2188 unless (aio_stat $uniq) {
2189 if (my $f = new_from_file cf::object::thawer $uniq) {
1266 $self->clear_unique_items; 2190 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 2191 $self->_load_objects ($f);
2192 $f->resolve_delayed_derefs;
2193 }
1268 } 2194 }
1269 } 2195 }
1270 2196
2197 $f->resolve_delayed_derefs;
2198
2199 cf::cede_to_tick;
1271 # now do the right thing for maps 2200 # now do the right thing for maps
1272 $self->link_multipart_objects; 2201 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 2202 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 2203 unless $self->difficulty;
2204 cf::cede_to_tick;
2205
2206 unless ($self->{deny_activate}) {
2207 $self->decay_objects;
2208 $self->fix_auto_apply;
2209 $self->update_buttons;
2210 cf::cede_to_tick;
1284 $self->activate; 2211 $self->activate;
1285 } 2212 }
1286 2213
2214 $self->{last_save} = $cf::RUNTIME;
2215 $self->last_access ($cf::RUNTIME);
2216
1287 $self->in_memory (cf::MAP_IN_MEMORY); 2217 $self->in_memory (cf::MAP_ACTIVE);
1288} 2218 }
1289 2219
1290sub load_map_sync { 2220 $self->post_load;
2221
2222 1
2223}
2224
2225# customize the map for a given player, i.e.
2226# return the _real_ map. used by e.g. per-player
2227# maps to change the path to ~playername/mappath
2228sub customise_for {
2229 my ($self, $ob) = @_;
2230
2231 return find "~" . $ob->name . "/" . $self->{path}
2232 if $self->per_player;
2233
2234# return find "?party/" . $ob->name . "/" . $self->{path}
2235# if $self->per_party;
2236
2237 $self
2238}
2239
2240# find and load all maps in the 3x3 area around a map
2241sub load_neighbours {
2242 my ($map) = @_;
2243
2244 my @neigh; # diagonal neighbours
2245
2246 for (0 .. 3) {
2247 my $neigh = $map->tile_path ($_)
2248 or next;
2249 $neigh = find $neigh, $map
2250 or next;
2251 $neigh->load;
2252
2253 # now find the diagonal neighbours
2254 push @neigh,
2255 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2256 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2257 }
2258
2259 for (grep defined $_->[0], @neigh) {
2260 my ($path, $origin) = @$_;
2261 my $neigh = find $path, $origin
2262 or next;
2263 $neigh->load;
2264 }
2265}
2266
2267sub find_sync {
1291 my ($path, $origin) = @_; 2268 my ($path, $origin) = @_;
1292 2269
1293 #warn "load_map_sync<$path, $origin>\n";#d# 2270 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2271 if $Coro::current == $Coro::main;
1294 2272
1295 cf::sync_job { 2273 find $path, $origin
1296 my $map = cf::map::find_map $path, $origin 2274}
1297 or return; 2275
2276sub do_load_sync {
2277 my ($map) = @_;
2278
2279 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2280 if $Coro::current == $Coro::main;
2281
1298 $map->load; 2282 $map->load;
1299 $map 2283}
2284
2285our %MAP_PREFETCH;
2286our $MAP_PREFETCHER = undef;
2287
2288sub find_async {
2289 my ($path, $origin, $load) = @_;
2290
2291 $path = normalise $path, $origin && $origin->{path};
2292
2293 if (my $map = $cf::MAP{$path}) {
2294 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2295 }
2296
2297 $MAP_PREFETCH{$path} |= $load;
2298
2299 $MAP_PREFETCHER ||= cf::async {
2300 $Coro::current->{desc} = "map prefetcher";
2301
2302 while (%MAP_PREFETCH) {
2303 while (my ($k, $v) = each %MAP_PREFETCH) {
2304 if (my $map = find $k) {
2305 $map->load if $v;
2306 }
2307
2308 delete $MAP_PREFETCH{$k};
2309 }
2310 }
2311 undef $MAP_PREFETCHER;
2312 };
2313 $MAP_PREFETCHER->prio (6);
2314
2315 ()
2316}
2317
2318# common code, used by both ->save and ->swapout
2319sub _save {
2320 my ($self) = @_;
2321
2322 $self->{last_save} = $cf::RUNTIME;
2323
2324 return unless $self->dirty;
2325
2326 my $save = $self->save_path; utf8::encode $save;
2327 my $uniq = $self->uniq_path; utf8::encode $uniq;
2328
2329 $self->{load_path} = $save;
2330
2331 return if $self->{deny_save};
2332
2333 local $self->{last_access} = $self->last_access;#d#
2334
2335 cf::async {
2336 $Coro::current->{desc} = "map player save";
2337 $_->contr->save for $self->players;
2338 };
2339
2340 cf::get_slot 0.02;
2341
2342 if ($uniq) {
2343 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2344 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2345 } else {
2346 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1300 } 2347 }
1301} 2348}
1302 2349
1303sub save { 2350sub save {
1304 my ($self) = @_; 2351 my ($self) = @_;
1305 2352
1306 $self->{last_save} = $cf::RUNTIME; 2353 my $lock = cf::lock_acquire "map_data:$self->{path}";
1307 2354
1308 return unless $self->dirty; 2355 $self->_save;
1309
1310 my $save = $self->{path}->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1312
1313 $self->{load_path} = $save;
1314
1315 return if $self->{deny_save};
1316
1317 local $self->{last_access} = $self->last_access;#d#
1318
1319 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES);
1322 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 }
1325} 2356}
1326 2357
1327sub swap_out { 2358sub swap_out {
1328 my ($self) = @_; 2359 my ($self) = @_;
1329 2360
1330 # save first because save cedes 2361 my $lock = cf::lock_acquire "map_data:$self->{path}";
1331 $self->save;
1332 2362
2363 return if $self->in_memory != cf::MAP_ACTIVE;
2364 return if $self->{deny_save};
1333 return if $self->players; 2365 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY;
1335 return if $self->{deny_save};
1336 2366
2367 # first deactivate the map and "unlink" it from the core
2368 $self->deactivate;
2369 $_->clear_links_to ($self) for values %cf::MAP;
2370 $self->in_memory (cf::MAP_SWAPPED);
2371
2372 # then atomically save
2373 $self->_save;
2374
2375 # then free the map
1337 $self->clear; 2376 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339} 2377}
1340 2378
1341sub reset_at { 2379sub reset_at {
1342 my ($self) = @_; 2380 my ($self) = @_;
1343 2381
1344 # TODO: safety, remove and allow resettable per-player maps 2382 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset}; 2383 return 1e99 if $self->{deny_reset};
1347 2384
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2385 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2386 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 2387
1355 my ($self) = @_; 2392 my ($self) = @_;
1356 2393
1357 $self->reset_at <= $cf::RUNTIME 2394 $self->reset_at <= $cf::RUNTIME
1358} 2395}
1359 2396
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 2397sub reset {
1382 my ($self) = @_; 2398 my ($self) = @_;
1383 2399
2400 my $lock = cf::lock_acquire "map_data:$self->{path}";
2401
1384 return if $self->players; 2402 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386 2403
1387 warn "resetting map ", $self->path;#d# 2404 cf::trace "resetting map ", $self->path, "\n";
2405
2406 $self->in_memory (cf::MAP_SWAPPED);
2407
2408 # need to save uniques path
2409 unless ($self->{deny_save}) {
2410 my $uniq = $self->uniq_path; utf8::encode $uniq;
2411
2412 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2413 if $uniq;
2414 }
1388 2415
1389 delete $cf::MAP{$self->path}; 2416 delete $cf::MAP{$self->path};
1390 2417
2418 $self->deactivate;
1391 $_->clear_links_to ($self) for values %cf::MAP; 2419 $_->clear_links_to ($self) for values %cf::MAP;
2420 $self->clear;
1392 2421
1393 $self->unlink_save; 2422 $self->unlink_save;
1394 $self->destroy; 2423 $self->destroy;
1395} 2424}
1396 2425
1397my $nuke_counter = "aaaa"; 2426my $nuke_counter = "aaaa";
1398 2427
1399sub nuke { 2428sub nuke {
1400 my ($self) = @_; 2429 my ($self) = @_;
1401 2430
2431 {
2432 my $lock = cf::lock_acquire "map_data:$self->{path}";
2433
2434 delete $cf::MAP{$self->path};
2435
2436 $self->unlink_save;
2437
2438 bless $self, "cf::map::wrap";
2439 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 2440 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 2441 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 2442 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2443
2444 $cf::MAP{$self->path} = $self;
2445 }
2446
1405 $self->reset; # polite request, might not happen 2447 $self->reset; # polite request, might not happen
1406} 2448}
1407 2449
1408sub customise_for { 2450=item $maps = cf::map::tmp_maps
1409 my ($map, $ob) = @_;
1410 2451
1411 if ($map->per_player) { 2452Returns an arrayref with all map paths of currently instantiated and saved
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2453maps. May block.
2454
2455=cut
2456
2457sub tmp_maps() {
1413 } 2458 [
1414 2459 map {
1415 $map 2460 utf8::decode $_;
2461 /\.map$/
2462 ? normalise $_
2463 : ()
2464 } @{ aio_readdir $TMPDIR or [] }
2465 ]
1416} 2466}
1417 2467
1418sub emergency_save { 2468=item $maps = cf::map::random_maps
1419 local $cf::FREEZE = 1;
1420 2469
1421 warn "enter emergency map save\n"; 2470Returns an arrayref with all map paths of currently instantiated and saved
2471random maps. May block.
1422 2472
1423 cf::sync_job { 2473=cut
1424 warn "begin emergency map save\n"; 2474
1425 $_->save for values %cf::MAP; 2475sub random_maps() {
2476 [
2477 map {
2478 utf8::decode $_;
2479 /\.map$/
2480 ? normalise "?random/$_"
2481 : ()
2482 } @{ aio_readdir $RANDOMDIR or [] }
2483 ]
2484}
2485
2486=item cf::map::unique_maps
2487
2488Returns an arrayref of paths of all shared maps that have
2489instantiated unique items. May block.
2490
2491=cut
2492
2493sub unique_maps() {
2494 [
2495 map {
2496 utf8::decode $_;
2497 s/\.map$//; # TODO future compatibility hack
2498 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2499 ? ()
2500 : normalise $_
2501 } @{ aio_readdir $UNIQUEDIR or [] }
2502 ]
2503}
2504
2505=item cf::map::static_maps
2506
2507Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2508file in the shared directory excluding F</styles> and F</editor>). May
2509block.
2510
2511=cut
2512
2513sub static_maps() {
2514 my @dirs = "";
2515 my @maps;
2516
2517 while (@dirs) {
2518 my $dir = shift @dirs;
2519
2520 next if $dir eq "/styles" || $dir eq "/editor";
2521
2522 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2523 or return;
2524
2525 for (@$files) {
2526 s/\.map$// or next;
2527 utf8::decode $_;
2528 push @maps, "$dir/$_";
2529 }
2530
2531 push @dirs, map "$dir/$_", @$dirs;
1426 }; 2532 }
1427 2533
1428 warn "end emergency map save\n"; 2534 \@maps
2535}
2536
2537=back
2538
2539=head3 cf::object
2540
2541=cut
2542
2543package cf::object;
2544
2545=over 4
2546
2547=item $ob->inv_recursive
2548
2549Returns the inventory of the object I<and> their inventories, recursively,
2550but I<not> the object itself.
2551
2552=cut
2553
2554sub inv_recursive_;
2555sub inv_recursive_ {
2556 map { $_, inv_recursive_ $_->inv } @_
2557}
2558
2559sub inv_recursive {
2560 inv_recursive_ inv $_[0]
2561}
2562
2563=item $ref = $ob->ref
2564
2565Creates and returns a persistent reference to an object that can be stored as a string.
2566
2567=item $ob = cf::object::deref ($refstring)
2568
2569returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2570even if the object actually exists. May block.
2571
2572=cut
2573
2574sub deref {
2575 my ($ref) = @_;
2576
2577 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2578 my ($uuid, $name) = ($1, $2);
2579 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2580 or return;
2581 $pl->ob->uuid eq $uuid
2582 or return;
2583
2584 $pl->ob
2585 } else {
2586 warn "$ref: cannot resolve object reference\n";
2587 undef
2588 }
1429} 2589}
1430 2590
1431package cf; 2591package cf;
1432 2592
1433=back 2593=back
1434
1435 2594
1436=head3 cf::object::player 2595=head3 cf::object::player
1437 2596
1438=over 4 2597=over 4
1439 2598
1442Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2601Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1443can be C<undef>. Does the right thing when the player is currently in a 2602can be C<undef>. Does the right thing when the player is currently in a
1444dialogue with the given NPC character. 2603dialogue with the given NPC character.
1445 2604
1446=cut 2605=cut
2606
2607our $SAY_CHANNEL = {
2608 id => "say",
2609 title => "Map",
2610 reply => "say ",
2611 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2612};
2613
2614our $CHAT_CHANNEL = {
2615 id => "chat",
2616 title => "Chat",
2617 reply => "chat ",
2618 tooltip => "Player chat and shouts, global to the server.",
2619};
1447 2620
1448# rough implementation of a future "reply" method that works 2621# rough implementation of a future "reply" method that works
1449# with dialog boxes. 2622# with dialog boxes.
1450#TODO: the first argument must go, split into a $npc->reply_to ( method 2623#TODO: the first argument must go, split into a $npc->reply_to ( method
1451sub cf::object::player::reply($$$;$) { 2624sub cf::object::player::reply($$$;$) {
1453 2626
1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2627 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1455 2628
1456 if ($self->{record_replies}) { 2629 if ($self->{record_replies}) {
1457 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2630 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2631
1458 } else { 2632 } else {
2633 my $pl = $self->contr;
2634
2635 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2636 my $dialog = $pl->{npc_dialog};
2637 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2638
2639 } else {
1459 $msg = $npc->name . " says: $msg" if $npc; 2640 $msg = $npc->name . " says: $msg" if $npc;
1460 $self->message ($msg, $flags); 2641 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2642 }
1461 } 2643 }
2644}
2645
2646=item $object->send_msg ($channel, $msg, $color, [extra...])
2647
2648=cut
2649
2650sub cf::object::send_msg {
2651 my $pl = shift->contr
2652 or return;
2653 $pl->send_msg (@_);
1462} 2654}
1463 2655
1464=item $player_object->may ("access") 2656=item $player_object->may ("access")
1465 2657
1466Returns wether the given player is authorized to access resource "access" 2658Returns wether the given player is authorized to access resource "access"
1479 2671
1480=item $player_object->enter_link 2672=item $player_object->enter_link
1481 2673
1482Freezes the player and moves him/her to a special map (C<{link}>). 2674Freezes the player and moves him/her to a special map (C<{link}>).
1483 2675
1484The player should be reaosnably safe there for short amounts of time. You 2676The player should be reasonably safe there for short amounts of time (e.g.
1485I<MUST> call C<leave_link> as soon as possible, though. 2677for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2678though, as the player cannot control the character while it is on the link
2679map.
2680
2681Will never block.
1486 2682
1487=item $player_object->leave_link ($map, $x, $y) 2683=item $player_object->leave_link ($map, $x, $y)
1488 2684
1489Moves the player out of the specila link map onto the given map. If the 2685Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 2686map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 2687to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 2688fails, to the emergency map position.
1493 2689
1494Might block. 2690Might block.
1495 2691
1496=cut 2692=cut
2693
2694sub link_map {
2695 unless ($LINK_MAP) {
2696 $LINK_MAP = cf::map::find "{link}"
2697 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2698 $LINK_MAP->load;
2699 }
2700
2701 $LINK_MAP
2702}
1497 2703
1498sub cf::object::player::enter_link { 2704sub cf::object::player::enter_link {
1499 my ($self) = @_; 2705 my ($self) = @_;
1500 2706
1501 $self->deactivate_recursive; 2707 $self->deactivate_recursive;
1502 2708
1503 return if $self->map == $LINK_MAP; 2709 ++$self->{_link_recursion};
2710
2711 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 2712
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2713 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 2714 if $self->map && $self->map->{path} ne "{link}";
1507 2715
1508 $self->enter_map ($LINK_MAP, 20, 20); 2716 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1509} 2717}
1510 2718
1511sub cf::object::player::leave_link { 2719sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 2720 my ($self, $map, $x, $y) = @_;
2721
2722 return unless $self->contr->active;
1513 2723
1514 my $link_pos = delete $self->{_link_pos}; 2724 my $link_pos = delete $self->{_link_pos};
1515 2725
1516 unless ($map) { 2726 unless ($map) {
1517 # restore original map position 2727 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 2728 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 2729 $map = cf::map::find $map;
1520 2730
1521 unless ($map) { 2731 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 2732 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 2733 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 2734 or die "FATAL: cannot load emergency map\n";
1525 } 2735 }
1526 } 2736 }
1527 2737
1528 ($x, $y) = (-1, -1) 2738 ($x, $y) = (-1, -1)
1529 unless (defined $x) && (defined $y); 2739 unless (defined $x) && (defined $y);
1530 2740
1531 # use -1 or undef as default coordinates, not 0, 0 2741 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 2742 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 2743 if $x <= 0 && $y <= 0;
1534 2744
1535 $map->load; 2745 $map->load;
2746 $map->load_neighbours;
1536 2747
2748 return unless $self->contr->active;
2749
2750 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2751 if ($self->enter_map ($map, $x, $y)) {
2752 # entering was successful
2753 delete $self->{_link_recursion};
2754 # only activate afterwards, to support waiting in hooks
1537 $self->activate_recursive; 2755 $self->activate_recursive;
1538 $self->enter_map ($map, $x, $y);
1539}
1540
1541cf::player->attach (
1542 on_logout => sub {
1543 my ($pl) = @_;
1544
1545 # abort map switching before logout
1546 if ($pl->ob->{_link_pos}) {
1547 cf::sync_job {
1548 $pl->ob->leave_link
1549 };
1550 }
1551 }, 2756 }
1552 on_login => sub {
1553 my ($pl) = @_;
1554 2757
1555 # try to abort aborted map switching on player login :) 2758}
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568 2759
1569=item $player_object->goto_map ($path, $x, $y) 2760=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1570 2761
1571=cut 2762Moves the player to the given map-path and coordinates by first freezing
2763her, loading and preparing them map, calling the provided $check callback
2764that has to return the map if sucecssful, and then unfreezes the player on
2765the new (success) or old (failed) map position. In either case, $done will
2766be called at the end of this process.
1572 2767
2768Note that $check will be called with a potentially non-loaded map, so if
2769it needs a loaded map it has to call C<< ->load >>.
2770
2771=cut
2772
2773our $GOTOGEN;
2774
1573sub cf::object::player::goto_map { 2775sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 2776 my ($self, $path, $x, $y, $check, $done) = @_;
2777
2778 if ($self->{_link_recursion} >= $MAX_LINKS) {
2779 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2780 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2781 ($path, $x, $y) = @$EMERGENCY_POSITION;
2782 }
2783
2784 # do generation counting so two concurrent goto's will be executed in-order
2785 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1575 2786
1576 $self->enter_link; 2787 $self->enter_link;
1577 2788
1578 (cf::async { 2789 (async {
1579 $path = new cf::path $path; 2790 $Coro::current->{desc} = "player::goto $path $x $y";
1580 2791
1581 my $map = cf::map::find_map $path->as_string; 2792 # *tag paths override both path and x|y
2793 if ($path =~ /^\*(.*)$/) {
2794 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2795 my $ob = $obs[rand @obs];
2796
2797 # see if we actually can go there
2798 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2799 $ob = $obs[rand @obs];
2800 } else {
2801 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2802 }
2803 # else put us there anyways for now #d#
2804
2805 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2806 } else {
2807 ($path, $x, $y) = (undef, undef, undef);
2808 }
2809 }
2810
2811 my $map = eval {
2812 my $map = defined $path ? cf::map::find $path : undef;
2813
2814 if ($map) {
1582 $map = $map->customise_for ($self) if $map; 2815 $map = $map->customise_for ($self);
1583 2816 $map = $check->($map, $x, $y, $self) if $check && $map;
1584# warn "entering ", $map->path, " at ($x, $y)\n" 2817 } else {
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2818 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2819 }
1588 2820
2821 $map
2822 };
2823
2824 if ($@) {
2825 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2826 LOG llevError | logBacktrace, Carp::longmess $@;
2827 }
2828
2829 if ($gen == $self->{_goto_generation}) {
2830 delete $self->{_goto_generation};
1589 $self->leave_link ($map, $x, $y); 2831 $self->leave_link ($map, $x, $y);
2832 }
2833
2834 $done->($self) if $done;
1590 })->prio (1); 2835 })->prio (1);
1591} 2836}
1592 2837
1593=item $player_object->enter_exit ($exit_object) 2838=item $player_object->enter_exit ($exit_object)
1594 2839
1596 2841
1597sub parse_random_map_params { 2842sub parse_random_map_params {
1598 my ($spec) = @_; 2843 my ($spec) = @_;
1599 2844
1600 my $rmp = { # defaults 2845 my $rmp = { # defaults
1601 xsize => 10, 2846 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 2847 ysize => (cf::rndm 15, 40),
2848 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2849 #layout => string,
1603 }; 2850 };
1604 2851
1605 for (split /\n/, $spec) { 2852 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 2853 my ($k, $v) = split /\s+/, $_, 2;
1607 2854
1619 # that depends on the exit object 2866 # that depends on the exit object
1620 2867
1621 my $rmp = parse_random_map_params $exit->msg; 2868 my $rmp = parse_random_map_params $exit->msg;
1622 2869
1623 if ($exit->map) { 2870 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 2871 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 2872 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 2873 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 2874 $rmp->{origin_y} = $exit->y;
2875
2876 $exit->map->touch;
1628 } 2877 }
1629 2878
1630 $rmp->{random_seed} ||= $exit->random_seed; 2879 $rmp->{random_seed} ||= $exit->random_seed;
1631 2880
1632 my $data = cf::to_json $rmp; 2881 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1633 my $md5 = Digest::MD5::md5_hex $data; 2882 my $md5 = Digest::MD5::md5_hex $data;
2883 my $meta = "$RANDOMDIR/$md5.meta";
1634 2884
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2885 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 2886 aio_write $fh, 0, (length $data), $data, 0;
2887 undef $fh;
2888 aio_rename "$meta~", $meta;
1637 2889
2890 my $slaying = "?random/$md5";
2891
2892 if ($exit->valid) {
1638 $exit->slaying ("?random/$md5"); 2893 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 2894 $exit->msg (undef);
2895 }
1640 } 2896 }
1641} 2897}
1642 2898
1643sub cf::object::player::enter_exit { 2899sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2900 my ($self, $exit) = @_;
1645 2901
1646 return unless $self->type == cf::PLAYER; 2902 return unless $self->type == cf::PLAYER;
1647 2903
1648 $self->enter_link; 2904 $self->enter_link;
1649 2905
1650 (cf::async { 2906 (async {
2907 $Coro::current->{desc} = "enter_exit";
2908
1651 unless (eval { 2909 unless (eval {
2910 $self->deactivate_recursive; # just to be sure
2911
2912 # random map handling
2913 {
2914 my $guard = cf::lock_acquire "exit_prepare:$exit";
2915
1652 prepare_random_map $exit 2916 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2917 if $exit->slaying eq "/!";
2918 }
1654 2919
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2920 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2921 my $x = $exit->stats->hp;
2922 my $y = $exit->stats->sp;
1657 2923
2924 $self->goto ($map, $x, $y);
2925
2926 # if exit is damned, update players death & WoR home-position
2927 $self->contr->savebed ($map, $x, $y)
2928 if $exit->flag (cf::FLAG_DAMNED);
2929
1658 1; 2930 1
1659 }) { 2931 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2932 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2933 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2934 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2935 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2936
1665 warn "ERROR in enter_exit: $@"; 2937 error "ERROR in enter_exit: $@";
1666 $self->leave_link; 2938 $self->leave_link;
1667 } 2939 }
1668 })->prio (1); 2940 })->prio (1);
1669} 2941}
1670 2942
1681 2953
1682sub cf::client::send_drawinfo { 2954sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2955 my ($self, $text, $flags) = @_;
1684 2956
1685 utf8::encode $text; 2957 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2958 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2959}
1688 2960
2961=item $client->send_big_packet ($pkt)
2962
2963Like C<send_packet>, but tries to compress large packets, and fragments
2964them as required.
2965
2966=cut
2967
2968our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2969
2970sub cf::client::send_big_packet {
2971 my ($self, $pkt) = @_;
2972
2973 # try lzf for large packets
2974 $pkt = "lzf " . Compress::LZF::compress $pkt
2975 if 1024 <= length $pkt and $self->{can_lzf};
2976
2977 # split very large packets
2978 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2979 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2980 $pkt = "frag";
2981 }
2982
2983 $self->send_packet ($pkt);
2984}
2985
2986=item $client->send_msg ($channel, $msg, $color, [extra...])
2987
2988Send a drawinfo or msg packet to the client, formatting the msg for the
2989client if neccessary. C<$type> should be a string identifying the type of
2990the message, with C<log> being the default. If C<$color> is negative, suppress
2991the message unless the client supports the msg packet.
2992
2993=cut
2994
2995# non-persistent channels (usually the info channel)
2996our %CHANNEL = (
2997 "c/motd" => {
2998 id => "infobox",
2999 title => "MOTD",
3000 reply => undef,
3001 tooltip => "The message of the day",
3002 },
3003 "c/identify" => {
3004 id => "infobox",
3005 title => "Identify",
3006 reply => undef,
3007 tooltip => "Items recently identified",
3008 },
3009 "c/examine" => {
3010 id => "infobox",
3011 title => "Examine",
3012 reply => undef,
3013 tooltip => "Signs and other items you examined",
3014 },
3015 "c/shopinfo" => {
3016 id => "infobox",
3017 title => "Shop Info",
3018 reply => undef,
3019 tooltip => "What your bargaining skill tells you about the shop",
3020 },
3021 "c/book" => {
3022 id => "infobox",
3023 title => "Book",
3024 reply => undef,
3025 tooltip => "The contents of a note or book",
3026 },
3027 "c/lookat" => {
3028 id => "infobox",
3029 title => "Look",
3030 reply => undef,
3031 tooltip => "What you saw there",
3032 },
3033 "c/who" => {
3034 id => "infobox",
3035 title => "Players",
3036 reply => undef,
3037 tooltip => "Shows players who are currently online",
3038 },
3039 "c/body" => {
3040 id => "infobox",
3041 title => "Body Parts",
3042 reply => undef,
3043 tooltip => "Shows which body parts you posess and are available",
3044 },
3045 "c/statistics" => {
3046 id => "infobox",
3047 title => "Statistics",
3048 reply => undef,
3049 tooltip => "Shows your primary statistics",
3050 },
3051 "c/skills" => {
3052 id => "infobox",
3053 title => "Skills",
3054 reply => undef,
3055 tooltip => "Shows your experience per skill and item power",
3056 },
3057 "c/shopitems" => {
3058 id => "infobox",
3059 title => "Shop Items",
3060 reply => undef,
3061 tooltip => "Shows the items currently for sale in this shop",
3062 },
3063 "c/resistances" => {
3064 id => "infobox",
3065 title => "Resistances",
3066 reply => undef,
3067 tooltip => "Shows your resistances",
3068 },
3069 "c/pets" => {
3070 id => "infobox",
3071 title => "Pets",
3072 reply => undef,
3073 tooltip => "Shows information abotu your pets/a specific pet",
3074 },
3075 "c/perceiveself" => {
3076 id => "infobox",
3077 title => "Perceive Self",
3078 reply => undef,
3079 tooltip => "You gained detailed knowledge about yourself",
3080 },
3081 "c/uptime" => {
3082 id => "infobox",
3083 title => "Uptime",
3084 reply => undef,
3085 tooltip => "How long the server has been running since last restart",
3086 },
3087 "c/mapinfo" => {
3088 id => "infobox",
3089 title => "Map Info",
3090 reply => undef,
3091 tooltip => "Information related to the maps",
3092 },
3093 "c/party" => {
3094 id => "party",
3095 title => "Party",
3096 reply => "gsay ",
3097 tooltip => "Messages and chat related to your party",
3098 },
3099 "c/death" => {
3100 id => "death",
3101 title => "Death",
3102 reply => undef,
3103 tooltip => "Reason for and more info about your most recent death",
3104 },
3105 "c/say" => $SAY_CHANNEL,
3106 "c/chat" => $CHAT_CHANNEL,
3107);
3108
3109sub cf::client::send_msg {
3110 my ($self, $channel, $msg, $color, @extra) = @_;
3111
3112 $msg = $self->pl->expand_cfpod ($msg)
3113 unless $color & cf::NDI_VERBATIM;
3114
3115 $color &= cf::NDI_CLIENT_MASK; # just in case...
3116
3117 # check predefined channels, for the benefit of C
3118 if ($CHANNEL{$channel}) {
3119 $channel = $CHANNEL{$channel};
3120
3121 $self->ext_msg (channel_info => $channel);
3122 $channel = $channel->{id};
3123
3124 } elsif (ref $channel) {
3125 # send meta info to client, if not yet sent
3126 unless (exists $self->{channel}{$channel->{id}}) {
3127 $self->{channel}{$channel->{id}} = $channel;
3128 $self->ext_msg (channel_info => $channel);
3129 }
3130
3131 $channel = $channel->{id};
3132 }
3133
3134 return unless @extra || length $msg;
3135
3136 # default colour, mask it out
3137 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3138 if $color & cf::NDI_DEF;
3139
3140 my $pkt = "msg "
3141 . $self->{json_coder}->encode (
3142 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3143 );
3144
3145 $self->send_big_packet ($pkt);
3146}
3147
3148=item $client->ext_msg ($type, @msg)
3149
3150Sends an ext event to the client.
3151
3152=cut
3153
3154sub cf::client::ext_msg($$@) {
3155 my ($self, $type, @msg) = @_;
3156
3157 if ($self->extcmd == 2) {
3158 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3159 } elsif ($self->extcmd == 1) { # TODO: remove
3160 push @msg, msgtype => "event_$type";
3161 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3162 }
3163}
3164
3165=item $client->ext_reply ($msgid, @msg)
3166
3167Sends an ext reply to the client.
3168
3169=cut
3170
3171sub cf::client::ext_reply($$@) {
3172 my ($self, $id, @msg) = @_;
3173
3174 if ($self->extcmd == 2) {
3175 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3176 } elsif ($self->extcmd == 1) {
3177 #TODO: version 1, remove
3178 unshift @msg, msgtype => "reply", msgid => $id;
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181}
1689 3182
1690=item $success = $client->query ($flags, "text", \&cb) 3183=item $success = $client->query ($flags, "text", \&cb)
1691 3184
1692Queues a query to the client, calling the given callback with 3185Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3186the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3187C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 3188
1696Queries can fail, so check the return code. Or don't, as queries will become 3189Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 3190become reliable at some point in the future.
1698 3191
1699=cut 3192=cut
1700 3193
1701sub cf::client::query { 3194sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 3195 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 3203 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3204 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 3205
1713 $self->send_packet ($self->{query_queue}[0][0]) 3206 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 3207 if @{ $self->{query_queue} } == 1;
3208
3209 1
1715} 3210}
1716 3211
1717cf::client->attach ( 3212cf::client->attach (
3213 on_connect => sub {
3214 my ($ns) = @_;
3215
3216 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3217 },
1718 on_reply => sub { 3218 on_reply => sub {
1719 my ($ns, $msg) = @_; 3219 my ($ns, $msg) = @_;
1720 3220
1721 # this weird shuffling is so that direct followup queries 3221 # this weird shuffling is so that direct followup queries
1722 # get handled first 3222 # get handled first
1723 my $queue = delete $ns->{query_queue} 3223 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 3224 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 3225
1726 (shift @$queue)->[1]->($msg); 3226 (shift @$queue)->[1]->($msg);
3227 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 3228
1728 push @{ $ns->{query_queue} }, @$queue; 3229 push @{ $ns->{query_queue} }, @$queue;
1729 3230
1730 if (@{ $ns->{query_queue} } == @$queue) { 3231 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 3232 if (@$queue) {
1733 } else { 3234 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3235 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 3236 }
1736 } 3237 }
1737 }, 3238 },
3239 on_exticmd => sub {
3240 my ($ns, $buf) = @_;
3241
3242 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3243
3244 if (ref $msg) {
3245 my ($type, $reply, @payload) =
3246 "ARRAY" eq ref $msg
3247 ? @$msg
3248 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3249
3250 my @reply;
3251
3252 if (my $cb = $EXTICMD{$type}) {
3253 @reply = $cb->($ns, @payload);
3254 }
3255
3256 $ns->ext_reply ($reply, @reply)
3257 if $reply;
3258
3259 } else {
3260 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3261 }
3262
3263 cf::override;
3264 },
1738); 3265);
1739 3266
1740=item $client->coro (\&cb) 3267=item $client->async (\&cb)
1741 3268
1742Create a new coroutine, running the specified callback. The coroutine will 3269Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 3270be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 3271or loss of connection).
1745 3272
1746=cut 3273=cut
1747 3274
1748sub cf::client::coro { 3275sub cf::client::async {
1749 my ($self, $cb) = @_; 3276 my ($self, $cb) = @_;
1750 3277
1751 my $coro = &cf::async ($cb); 3278 my $coro = &Coro::async ($cb);
1752 3279
1753 $coro->on_destroy (sub { 3280 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 3281 delete $self->{_coro}{$coro+0};
1755 }); 3282 });
1756 3283
1758 3285
1759 $coro 3286 $coro
1760} 3287}
1761 3288
1762cf::client->attach ( 3289cf::client->attach (
1763 on_destroy => sub { 3290 on_client_destroy => sub {
1764 my ($ns) = @_; 3291 my ($ns) = @_;
1765 3292
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3293 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 }, 3294 },
1768); 3295);
1783our $safe = new Safe "safe"; 3310our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3311our $safe_hole = new Safe::Hole;
1785 3312
1786$SIG{FPE} = 'IGNORE'; 3313$SIG{FPE} = 'IGNORE';
1787 3314
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3315$safe->permit_only (Opcode::opset qw(
3316 :base_core :base_mem :base_orig :base_math :base_loop
3317 grepstart grepwhile mapstart mapwhile
3318 sort time
3319));
1789 3320
1790# here we export the classes and methods available to script code 3321# here we export the classes and methods available to script code
1791 3322
1792=pod 3323=pod
1793 3324
1794The following fucntions and emthods are available within a safe environment: 3325The following functions and methods are available within a safe environment:
1795 3326
1796 cf::object contr pay_amount pay_player map 3327 cf::object
3328 contr pay_amount pay_player map x y force_find force_add destroy
3329 insert remove name archname title slaying race decrease split
3330 value
3331
1797 cf::object::player player 3332 cf::object::player
1798 cf::player peaceful 3333 player
1799 cf::map trigger 3334
3335 cf::player
3336 peaceful
3337
3338 cf::map
3339 trigger
1800 3340
1801=cut 3341=cut
1802 3342
1803for ( 3343for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3344 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3345 insert remove inv nrof name archname title slaying race
3346 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3347 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3348 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3349 ["cf::map" => qw(trigger)],
1808) { 3350) {
1809 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3351 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3352 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1812 for @funs; 3353 for @funs;
1813} 3354}
1814 3355
1829 3370
1830 my $qcode = $code; 3371 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3372 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3373 $qcode =~ s/\n/\\n/g;
1833 3374
3375 %vars = (_dummy => 0) unless %vars;
3376
3377 my @res;
1834 local $_; 3378 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars;
1836 3379
1837 my $eval = 3380 my $eval =
1838 "do {\n" 3381 "do {\n"
1839 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3382 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1840 . "#line 0 \"{$qcode}\"\n" 3383 . "#line 0 \"{$qcode}\"\n"
1841 . $code 3384 . $code
1842 . "\n}" 3385 . "\n}"
1843 ; 3386 ;
1844 3387
3388 if ($CFG{safe_eval}) {
1845 sub_generation_inc; 3389 sub_generation_inc;
3390 local @safe::cf::_safe_eval_args = values %vars;
1846 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3391 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1847 sub_generation_inc; 3392 sub_generation_inc;
3393 } else {
3394 local @cf::_safe_eval_args = values %vars;
3395 @res = wantarray ? eval eval : scalar eval $eval;
3396 }
1848 3397
1849 if ($@) { 3398 if ($@) {
1850 warn "$@"; 3399 warn "$@",
1851 warn "while executing safe code '$code'\n"; 3400 "while executing safe code '$code'\n",
1852 warn "with arguments " . (join " ", %vars) . "\n"; 3401 "with arguments " . (join " ", %vars) . "\n";
1853 } 3402 }
1854 3403
1855 wantarray ? @res : $res[0] 3404 wantarray ? @res : $res[0]
1856} 3405}
1857 3406
1871=cut 3420=cut
1872 3421
1873sub register_script_function { 3422sub register_script_function {
1874 my ($fun, $cb) = @_; 3423 my ($fun, $cb) = @_;
1875 3424
1876 no strict 'refs'; 3425 $fun = "safe::$fun" if $CFG{safe_eval};
1877 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3426 *$fun = $safe_hole->wrap ($cb);
1878} 3427}
1879 3428
1880=back 3429=back
1881 3430
1882=cut 3431=cut
1883 3432
1884############################################################################# 3433#############################################################################
3434# the server's init and main functions
1885 3435
1886=head2 EXTENSION DATABASE SUPPORT 3436sub load_facedata($) {
3437 my ($path) = @_;
1887 3438
1888Crossfire maintains a very simple database for extension use. It can 3439 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3440 # for this (global event?)
1890excludes objects. 3441 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3442
1892The parameter C<$family> should best start with the name of the extension 3443 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3444
1895=over 4 3445 trace "loading facedata from $path\n";
1896 3446
1897=item $hashref = cf::db_get $family 3447 my $facedata = decode_storable load_file $path;
1898 3448
1899Return a hashref for use by the extension C<$family>, which can be 3449 $facedata->{version} == 2
1900modified. After modifications, you have to call C<cf::db_dirty> or 3450 or cf::cleanup "$path: version mismatch, cannot proceed.";
1901C<cf::db_sync>.
1902 3451
1903=item $value = cf::db_get $family => $key 3452 # patch in the exptable
1904 3453 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1905Returns a single value from the database 3454 $facedata->{resource}{"res/exp_table"} = {
1906 3455 type => FT_RSRC,
1907=item cf::db_put $family => $hashref 3456 data => $exp_table,
1908 3457 hash => (Digest::MD5::md5 $exp_table),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3458 };
3459 cf::cede_to_tick;
1958 3460
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3461 {
3462 my $faces = $facedata->{faceinfo};
1963 3463
1964 sub db_get($;$) { 3464 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3465 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3466
1970 sub db_put($$;$) { 3467 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3468 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3469 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1973 } else { 3470 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1974 $DB->{$_[0]} = $_[1]; 3471 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1975 }
1976 db_dirty;
1977 }
1978 3472
1979 cf::global->attach ( 3473 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3474 }
1984 );
1985}
1986 3475
1987############################################################################# 3476 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3477 next unless $info->{smooth};
1989 3478
1990sub cfg_load { 3479 my $idx = cf::face::find $face
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3480 or next;
1992 or return;
1993 3481
1994 local $/; 3482 if (my $smooth = cf::face::find $info->{smooth}) {
1995 *CFG = YAML::Syck::Load <$fh>; 3483 cf::face::set_smooth $idx, $smooth;
3484 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3485 } else {
3486 error "smooth face '$info->{smooth}' not found for face '$face'";
3487 }
1996 3488
3489 cf::cede_to_tick;
3490 }
3491 }
3492
3493 {
3494 my $anims = $facedata->{animinfo};
3495
3496 while (my ($anim, $info) = each %$anims) {
3497 cf::anim::set $anim, $info->{frames}, $info->{facings};
3498 cf::cede_to_tick;
3499 }
3500
3501 cf::anim::invalidate_all; # d'oh
3502 }
3503
3504 {
3505 my $res = $facedata->{resource};
3506
3507 while (my ($name, $info) = each %$res) {
3508 if (defined $info->{type}) {
3509 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3510
3511 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3512 cf::face::set_type $idx, $info->{type};
3513 } else {
3514 $RESOURCE{$name} = $info; # unused
3515 }
3516
3517 cf::cede_to_tick;
3518 }
3519 }
3520
3521 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3522
3523 1
3524}
3525
3526register_exticmd fx_want => sub {
3527 my ($ns, $want) = @_;
3528
3529 while (my ($k, $v) = each %$want) {
3530 $ns->fx_want ($k, $v);
3531 }
3532};
3533
3534sub load_resource_file($) {
3535 my $guard = lock_acquire "load_resource_file";
3536
3537 my $status = load_resource_file_ $_[0];
3538 get_slot 0.1, 100;
3539 cf::arch::commit_load;
3540
3541 $status
3542}
3543
3544sub reload_regions {
3545 # HACK to clear player env face cache, we need some signal framework
3546 # for this (global event?)
3547 %ext::player_env::MUSIC_FACE_CACHE = ();
3548
3549 load_resource_file "$MAPDIR/regions"
3550 or die "unable to load regions file\n";
3551
3552 for (cf::region::list) {
3553 $_->{match} = qr/$_->{match}/
3554 if exists $_->{match};
3555 }
3556}
3557
3558sub reload_facedata {
3559 load_facedata "$DATADIR/facedata"
3560 or die "unable to load facedata\n";
3561}
3562
3563sub reload_archetypes {
3564 load_resource_file "$DATADIR/archetypes"
3565 or die "unable to load archetypes\n";
3566}
3567
3568sub reload_treasures {
3569 load_resource_file "$DATADIR/treasures"
3570 or die "unable to load treasurelists\n";
3571}
3572
3573sub reload_sound {
3574 trace "loading sound config from $DATADIR/sound\n";
3575
3576 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3577
3578 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3579 my $sound = $soundconf->{compat}[$_]
3580 or next;
3581
3582 my $face = cf::face::find "sound/$sound->[1]";
3583 cf::sound::set $sound->[0] => $face;
3584 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3585 }
3586
3587 while (my ($k, $v) = each %{$soundconf->{event}}) {
3588 my $face = cf::face::find "sound/$v";
3589 cf::sound::set $k => $face;
3590 }
3591}
3592
3593sub reload_resources {
3594 trace "reloading resource files...\n";
3595
3596 reload_exp_table;
3597 reload_materials;
3598 reload_facedata;
3599 reload_sound;
3600 reload_archetypes;
3601 reload_regions;
3602 reload_treasures;
3603
3604 trace "finished reloading resource files\n";
3605}
3606
3607sub reload_config {
3608 trace "reloading config file...\n";
3609
3610 my $config = load_file "$CONFDIR/config";
3611 utf8::decode $config;
3612 *CFG = decode_yaml $config;
3613
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3614 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3615
3616 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3617 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1998 3618
1999 if (exists $CFG{mlockall}) { 3619 if (exists $CFG{mlockall}) {
2000 eval { 3620 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 3621 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 3622 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 3623 };
2004 warn $@ if $@; 3624 warn $@ if $@;
2005 } 3625 }
2006} 3626}
2007 3627
3628sub pidfile() {
3629 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3630 or die "$PIDFILE: $!";
3631 flock $fh, &Fcntl::LOCK_EX
3632 or die "$PIDFILE: flock: $!";
3633 $fh
3634}
3635
3636# make sure only one server instance is running at any one time
3637sub atomic {
3638 my $fh = pidfile;
3639
3640 my $pid = <$fh>;
3641 kill 9, $pid if $pid > 0;
3642
3643 seek $fh, 0, 0;
3644 print $fh $$;
3645}
3646
3647sub main_loop {
3648 trace "EV::loop starting\n";
3649 if (1) {
3650 EV::loop;
3651 }
3652 trace "EV::loop returned\n";
3653 goto &main_loop unless $REALLY_UNLOOP;
3654}
3655
2008sub main { 3656sub main {
3657 cf::init_globals; # initialise logging
3658
3659 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3660 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3661 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3662 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3663
3664 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3665
2009 # we must not ever block the main coroutine 3666 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 3667 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3668 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 3669 (async {
2013 Event::one_event; 3670 $Coro::current->{desc} = "IDLE BUG HANDLER";
2014 })->(); 3671 EV::loop EV::LOOP_ONESHOT;
3672 })->prio (Coro::PRIO_MAX);
2015 }; 3673 };
2016 3674
2017 cfg_load; 3675 evthread_start IO::AIO::poll_fileno;
2018 db_load; 3676
3677 cf::sync_job {
3678 cf::incloader::init ();
3679
3680 cf::init_anim;
3681 cf::init_attackmess;
3682 cf::init_dynamic;
3683
3684 cf::load_settings;
3685
3686 reload_resources;
3687 reload_config;
3688 db_init;
3689
3690 cf::init_uuid;
3691 cf::init_signals;
3692 cf::init_skills;
3693
3694 cf::init_beforeplay;
3695
3696 atomic;
3697
2019 load_extensions; 3698 load_extensions;
2020 Event::loop; 3699
3700 utime time, time, $RUNTIMEFILE;
3701
3702 # no (long-running) fork's whatsoever before this point(!)
3703 use POSIX ();
3704 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3705
3706 cf::_post_init 0;
3707 };
3708
3709 cf::object::thawer::errors_are_fatal 0;
3710 info "parse errors in files are no longer fatal from this point on.\n";
3711
3712 my $free_main; $free_main = EV::idle sub {
3713 undef $free_main;
3714 undef &main; # free gobs of memory :)
3715 };
3716
3717 goto &main_loop;
2021} 3718}
2022 3719
2023############################################################################# 3720#############################################################################
2024# initialisation 3721# initialisation and cleanup
2025 3722
3723# install some emergency cleanup handlers
3724BEGIN {
3725 our %SIGWATCHER = ();
3726 for my $signal (qw(INT HUP TERM)) {
3727 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3728 cf::cleanup "SIG$signal";
3729 };
3730 }
3731}
3732
3733sub write_runtime_sync {
3734 my $t0 = AE::time;
3735
3736 # first touch the runtime file to show we are still running:
3737 # the fsync below can take a very very long time.
3738
3739 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3740
3741 my $guard = cf::lock_acquire "write_runtime";
3742
3743 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3744 or return;
3745
3746 my $value = $cf::RUNTIME + 90 + 10;
3747 # 10 is the runtime save interval, for a monotonic clock
3748 # 60 allows for the watchdog to kill the server.
3749
3750 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3751 and return;
3752
3753 # always fsync - this file is important
3754 aio_fsync $fh
3755 and return;
3756
3757 # touch it again to show we are up-to-date
3758 aio_utime $fh, undef, undef;
3759
3760 close $fh
3761 or return;
3762
3763 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3764 and return;
3765
3766 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3767
3768 1
3769}
3770
3771our $uuid_lock;
3772our $uuid_skip;
3773
3774sub write_uuid_sync($) {
3775 $uuid_skip ||= $_[0];
3776
3777 return if $uuid_lock;
3778 local $uuid_lock = 1;
3779
3780 my $uuid = "$LOCALDIR/uuid";
3781
3782 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3783 or return;
3784
3785 my $value = uuid_seq uuid_cur;
3786
3787 unless ($value) {
3788 info "cowardly refusing to write zero uuid value!\n";
3789 return;
3790 }
3791
3792 my $value = uuid_str $value + $uuid_skip;
3793 $uuid_skip = 0;
3794
3795 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3796 and return;
3797
3798 # always fsync - this file is important
3799 aio_fsync $fh
3800 and return;
3801
3802 close $fh
3803 or return;
3804
3805 aio_rename "$uuid~", $uuid
3806 and return;
3807
3808 trace "uuid file written ($value).\n";
3809
3810 1
3811
3812}
3813
3814sub write_uuid($$) {
3815 my ($skip, $sync) = @_;
3816
3817 $sync ? write_uuid_sync $skip
3818 : async { write_uuid_sync $skip };
3819}
3820
3821sub emergency_save() {
3822 my $freeze_guard = cf::freeze_mainloop;
3823
3824 info "emergency_perl_save: enter\n";
3825
3826 # this is a trade-off: we want to be very quick here, so
3827 # save all maps without fsync, and later call a global sync
3828 # (which in turn might be very very slow)
3829 local $USE_FSYNC = 0;
3830
3831 cf::sync_job {
3832 cf::write_runtime_sync; # external watchdog should not bark
3833
3834 # use a peculiar iteration method to avoid tripping on perl
3835 # refcount bugs in for. also avoids problems with players
3836 # and maps saved/destroyed asynchronously.
3837 info "emergency_perl_save: begin player save\n";
3838 for my $login (keys %cf::PLAYER) {
3839 my $pl = $cf::PLAYER{$login} or next;
3840 $pl->valid or next;
3841 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3842 $pl->save;
3843 }
3844 info "emergency_perl_save: end player save\n";
3845
3846 cf::write_runtime_sync; # external watchdog should not bark
3847
3848 info "emergency_perl_save: begin map save\n";
3849 for my $path (keys %cf::MAP) {
3850 my $map = $cf::MAP{$path} or next;
3851 $map->valid or next;
3852 $map->save;
3853 }
3854 info "emergency_perl_save: end map save\n";
3855
3856 cf::write_runtime_sync; # external watchdog should not bark
3857
3858 info "emergency_perl_save: begin database checkpoint\n";
3859 BDB::db_env_txn_checkpoint $DB_ENV;
3860 info "emergency_perl_save: end database checkpoint\n";
3861
3862 info "emergency_perl_save: begin write uuid\n";
3863 write_uuid_sync 1;
3864 info "emergency_perl_save: end write uuid\n";
3865
3866 cf::write_runtime_sync; # external watchdog should not bark
3867
3868 trace "emergency_perl_save: syncing database to disk";
3869 BDB::db_env_txn_checkpoint $DB_ENV;
3870
3871 info "emergency_perl_save: starting sync\n";
3872 IO::AIO::aio_sync sub {
3873 info "emergency_perl_save: finished sync\n";
3874 };
3875
3876 cf::write_runtime_sync; # external watchdog should not bark
3877
3878 trace "emergency_perl_save: flushing outstanding aio requests";
3879 while (IO::AIO::nreqs || BDB::nreqs) {
3880 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3881 }
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884 };
3885
3886 info "emergency_perl_save: leave\n";
3887}
3888
3889sub post_cleanup {
3890 my ($make_core) = @_;
3891
3892 IO::AIO::flush;
3893
3894 error Carp::longmess "post_cleanup backtrace"
3895 if $make_core;
3896
3897 my $fh = pidfile;
3898 unlink $PIDFILE if <$fh> == $$;
3899}
3900
3901# a safer delete_package, copied from Symbol
3902sub clear_package($) {
3903 my $pkg = shift;
3904
3905 # expand to full symbol table name if needed
3906 unless ($pkg =~ /^main::.*::$/) {
3907 $pkg = "main$pkg" if $pkg =~ /^::/;
3908 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3909 $pkg .= '::' unless $pkg =~ /::$/;
3910 }
3911
3912 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3913 my $stem_symtab = *{$stem}{HASH};
3914
3915 defined $stem_symtab and exists $stem_symtab->{$leaf}
3916 or return;
3917
3918 # clear all symbols
3919 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3920 for my $name (keys %$leaf_symtab) {
3921 _gv_clear *{"$pkg$name"};
3922# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3923 }
3924}
3925
2026sub reload() { 3926sub do_reload_perl() {
2027 # can/must only be called in main 3927 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 3928 unless (in_main) {
2029 warn "can only reload from main coroutine\n"; 3929 error "can only reload from main coroutine";
2030 return; 3930 return;
2031 } 3931 }
2032 3932
2033 warn "reloading..."; 3933 return if $RELOAD++;
2034 3934
2035 local $FREEZE = 1; 3935 my $t1 = AE::time;
3936
3937 while ($RELOAD) {
3938 cf::get_slot 0.1, -1, "reload_perl";
3939 info "perl_reload: reloading...";
3940
3941 trace "perl_reload: entering sync_job";
3942
3943 cf::sync_job {
2036 cf::emergency_save; 3944 #cf::emergency_save;
2037 3945
2038 eval { 3946 trace "perl_reload: cancelling all extension coros";
2039 # if anything goes wrong in here, we should simply crash as we already saved
2040
2041 # cancel all watchers
2042 for (Event::all_watchers) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL;
2044 }
2045
2046 # cancel all extension coros
2047 $_->cancel for values %EXT_CORO; 3947 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 3948 %EXT_CORO = ();
2049 3949
2050 # unload all extensions 3950 trace "perl_reload: removing commands";
2051 for (@exts) { 3951 %COMMAND = ();
2052 warn "unloading <$_>";
2053 unload_extension $_;
2054 }
2055 3952
2056 # unload all modules loaded from $LIBDIR 3953 trace "perl_reload: removing ext/exti commands";
2057 while (my ($k, $v) = each %INC) { 3954 %EXTCMD = ();
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3955 %EXTICMD = ();
2059 3956
2060 warn "removing <$k>"; 3957 trace "perl_reload: unloading/nuking all extensions";
2061 delete $INC{$k}; 3958 for my $pkg (@EXTS) {
3959 trace "... unloading $pkg";
2062 3960
2063 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g;
2065
2066 if (my $cb = $k->can ("unload_module")) { 3961 if (my $cb = $pkg->can ("unload")) {
3962 eval {
2067 $cb->(); 3963 $cb->($pkg);
3964 1
3965 } or error "$pkg unloaded, but with errors: $@";
3966 }
3967
3968 trace "... clearing $pkg";
3969 clear_package $pkg;
2068 } 3970 }
2069 3971
2070 Symbol::delete_package $k; 3972 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3973 while (my ($k, $v) = each %INC) {
3974 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3975
3976 trace "... unloading $k";
3977 delete $INC{$k};
3978
3979 $k =~ s/\.pm$//;
3980 $k =~ s/\//::/g;
3981
3982 if (my $cb = $k->can ("unload_module")) {
3983 $cb->();
3984 }
3985
3986 clear_package $k;
2071 } 3987 }
2072 3988
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 3989 trace "perl_reload: getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 3990 clear_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3991 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 3992
2081 # remove register_script_function callbacks 3993 trace "perl_reload: unloading cf.pm \"a bit\"";
2082 # TODO
2083
2084 # unload cf.pm "a bit"
2085 delete $INC{"cf.pm"}; 3994 delete $INC{"cf.pm"};
3995 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2086 3996
2087 # don't, removes xs symbols, too, 3997 # don't, removes xs symbols, too,
2088 # and global variables created in xs 3998 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 3999 #clear_package __PACKAGE__;
2090 4000
2091 # reload cf.pm 4001 info "perl_reload: unload completed, starting to reload now";
2092 warn "reloading cf.pm"; 4002
4003 trace "perl_reload: reloading cf.pm";
2093 require cf; 4004 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4005 cf::_connect_to_perl_1;
2095 4006
2096 # load config and database again 4007 trace "perl_reload: loading config and database again";
2097 cf::cfg_load; 4008 cf::reload_config;
2098 cf::db_load;
2099 4009
2100 # load extensions 4010 trace "perl_reload: loading extensions";
2101 warn "load extensions";
2102 cf::load_extensions; 4011 cf::load_extensions;
2103 4012
2104 # reattach attachments to objects 4013 if ($REATTACH_ON_RELOAD) {
2105 warn "reattach"; 4014 trace "perl_reload: reattaching attachments to objects/players";
2106 _global_reattach; 4015 _global_reattach; # objects, sockets
4016 trace "perl_reload: reattaching attachments to maps";
4017 reattach $_ for values %MAP;
4018 trace "perl_reload: reattaching attachments to players";
4019 reattach $_ for values %PLAYER;
4020 }
4021
4022 cf::_post_init 1;
4023
4024 trace "perl_reload: leaving sync_job";
4025
4026 1
4027 } or do {
4028 error $@;
4029 cf::cleanup "perl_reload: error, exiting.";
4030 };
4031
4032 --$RELOAD;
4033 }
4034
4035 $t1 = AE::time - $t1;
4036 info "perl_reload: completed in ${t1}s\n";
4037};
4038
4039our $RELOAD_WATCHER; # used only during reload
4040
4041sub reload_perl() {
4042 # doing reload synchronously and two reloads happen back-to-back,
4043 # coro crashes during coro_state_free->destroy here.
4044
4045 $RELOAD_WATCHER ||= cf::async {
4046 Coro::AIO::aio_wait cache_extensions;
4047
4048 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4049 do_reload_perl;
4050 undef $RELOAD_WATCHER;
4051 };
2107 }; 4052 };
2108
2109 if ($@) {
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
2116};
2117
2118#############################################################################
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159} 4053}
2160
2161register "<global>", __PACKAGE__;
2162 4054
2163register_command "reload" => sub { 4055register_command "reload" => sub {
2164 my ($who, $arg) = @_; 4056 my ($who, $arg) = @_;
2165 4057
2166 if ($who->flag (FLAG_WIZ)) { 4058 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload."); 4059 $who->message ("reloading server.");
4060 async {
4061 $Coro::current->{desc} = "perl_reload";
4062 reload_perl;
4063 };
2170 } 4064 }
2171}; 4065};
2172 4066
2173unshift @INC, $LIBDIR; 4067#############################################################################
2174 4068
2175$TICK_WATCHER = Event->timer ( 4069my $bug_warning = 0;
2176 reentrant => 0, 4070
2177 prio => 0, 4071our @WAIT_FOR_TICK;
2178 at => $NEXT_TICK || $TICK, 4072our @WAIT_FOR_TICK_BEGIN;
2179 data => WF_AUTOCANCEL, 4073
2180 cb => sub { 4074sub wait_for_tick() {
2181 unless ($FREEZE) { 4075 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4076
4077 my $signal = new Coro::Signal;
4078 push @WAIT_FOR_TICK, $signal;
4079 $signal->wait;
4080}
4081
4082sub wait_for_tick_begin() {
4083 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4084
4085 my $signal = new Coro::Signal;
4086 push @WAIT_FOR_TICK_BEGIN, $signal;
4087 $signal->wait;
4088}
4089
4090sub tick {
4091 if ($Coro::current != $Coro::main) {
4092 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4093 unless ++$bug_warning > 10;
4094 return;
4095 }
4096
2182 cf::server_tick; # one server iteration 4097 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
2185 4098
2186 $NEXT_TICK += $TICK; 4099 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2187 4100
2188 # if we are delayed by four ticks or more, skip them all 4101 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4102 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2190 4103 Coro::async_pool {
2191 $TICK_WATCHER->at ($NEXT_TICK); 4104 $Coro::current->{desc} = "runtime saver";
2192 $TICK_WATCHER->start;
2193 },
2194);
2195
2196IO::AIO::max_poll_time $TICK * 0.2;
2197
2198Event->io (
2199 fd => IO::AIO::poll_fileno,
2200 poll => 'r',
2201 prio => 5,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime 4105 write_runtime_sync
2213 or warn "ERROR: unable to write runtime file: $!"; 4106 or error "ERROR: unable to write runtime file: $!";
2214 })->(); 4107 };
2215 }, 4108 }
2216); 4109
4110 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4111 $sig->send;
4112 }
4113 while (my $sig = shift @WAIT_FOR_TICK) {
4114 $sig->send;
4115 }
4116
4117 $LOAD = ($NOW - $TICK_START) / $TICK;
4118 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4119
4120 if (0) {
4121 if ($NEXT_TICK) {
4122 my $jitter = $TICK_START - $NEXT_TICK;
4123 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4124 debug "jitter $JITTER\n";#d#
4125 }
4126 }
4127}
4128
4129{
4130 # configure BDB
4131
4132 BDB::min_parallel 16;
4133 BDB::max_poll_reqs $TICK * 0.1;
4134 $AnyEvent::BDB::WATCHER->priority (1);
4135
4136 unless ($DB_ENV) {
4137 $DB_ENV = BDB::db_env_create;
4138 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4139 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4140 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4141 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4142 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4143
4144 cf::sync_job {
4145 eval {
4146 BDB::db_env_open
4147 $DB_ENV,
4148 $BDBDIR,
4149 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4150 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4151 0666;
4152
4153 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4154 };
4155
4156 cf::cleanup "db_env_open(db): $@" if $@;
4157 };
4158 }
4159
4160 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4161 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4162 };
4163 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4164 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4165 };
4166 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4167 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4168 };
4169}
4170
4171{
4172 # configure IO::AIO
4173
4174 IO::AIO::min_parallel 8;
4175 IO::AIO::max_poll_time $TICK * 0.1;
4176 undef $AnyEvent::AIO::WATCHER;
4177}
4178
4179our $_log_backtrace;
4180our $_log_backtrace_last;
4181
4182sub _log_backtrace {
4183 my ($msg, @addr) = @_;
4184
4185 $msg =~ s/\n$//;
4186
4187 if ($_log_backtrace_last eq $msg) {
4188 LOG llevInfo, "[ABT] $msg\n";
4189 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4190 # limit the # of concurrent backtraces
4191 } elsif ($_log_backtrace < 2) {
4192 $_log_backtrace_last = $msg;
4193 ++$_log_backtrace;
4194 my $perl_bt = Carp::longmess $msg;
4195 async {
4196 $Coro::current->{desc} = "abt $msg";
4197
4198 my @bt = fork_call {
4199 @addr = map { sprintf "%x", $_ } @addr;
4200 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4201 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4202 or die "addr2line: $!";
4203
4204 my @funcs;
4205 my @res = <$fh>;
4206 chomp for @res;
4207 while (@res) {
4208 my ($func, $line) = splice @res, 0, 2, ();
4209 push @funcs, "[$func] $line";
4210 }
4211
4212 @funcs
4213 };
4214
4215 LOG llevInfo, "[ABT] $perl_bt\n";
4216 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4217 LOG llevInfo, "[ABT] $_\n" for @bt;
4218 --$_log_backtrace;
4219 };
4220 } else {
4221 LOG llevInfo, "[ABT] $msg\n";
4222 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4223 }
4224}
4225
4226# load additional modules
4227require "cf/$_.pm" for @EXTRA_MODULES;
4228cf::_connect_to_perl_2;
2217 4229
2218END { cf::emergency_save } 4230END { cf::emergency_save }
2219 4231
22201 42321
2221 4233

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