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Revision 1.212 by root, Tue Feb 13 19:25:44 2007 UTC vs.
Revision 1.563 by root, Sat Apr 23 04:56:51 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.5 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
20use BDB (); 54use BDB ();
21use Data::Dumper; 55use Data::Dumper;
22use Digest::MD5;
23use Fcntl; 56use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
26use Time::HiRes; 59use Time::HiRes;
27use Compress::LZF; 60use Compress::LZF;
61use Digest::MD5 ();
28 62
63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 75
31use Event; $Event::Eval = 1; # no idea why this is required, but it is 76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 80
35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
36$YAML::Syck::ImplicitUnicode = 1;
37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39 82
40our %COMMAND = (); 83our %COMMAND = ();
41our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
42 85
43our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
44our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
47 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
48our @EVENT; 93our @EVENT;
49our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
50 96
51our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
52our $TICK_WATCHER; 98
53our $AIO_POLL_WATCHER; 99our $DATADIR = datadir;
54our $WRITE_RUNTIME_WATCHER; 100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
55our $NEXT_TICK; 123our $NEXT_TICK;
56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off 124our $USE_FSYNC = 1; # use fsync to write maps - default on
58 125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
59our $BDB_POLL_WATCHER; 128our $BDB_TRICKLE_WATCHER;
60our $DB_ENV; 129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
61 132
62our %CFG; 133our %CFG;
63 134
64our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
65our $RUNTIME; 136our $RUNTIME;
137our $NOW;
66 138
67our %PLAYER; # all users 139our (%PLAYER, %PLAYER_LOADING); # all users
68our %MAP; # all maps 140our (%MAP, %MAP_LOADING ); # all maps
69our $LINK_MAP; # the special {link} map, which is always available 141our $LINK_MAP; # the special {link} map, which is always available
70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75 142
76# used to convert map paths into valid unix filenames by replacing / by ∕ 143# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
78 145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
155
79binmode STDOUT; 156binmode STDOUT;
80binmode STDERR; 157binmode STDERR;
81 158
82# read virtual server time, if available 159# read virtual server time, if available
83unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
84 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
85 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
86 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
87} 164}
88 165
89mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
90mkdir cf::localdir . "/" . cf::playerdir; 167
91mkdir cf::localdir . "/" . cf::tmpdir; 168mkdir $_
92mkdir cf::localdir . "/" . cf::uniquedir; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
95 170
96our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
97 172
98sub cf::map::normalise; 173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
99 189
100############################################################################# 190#############################################################################
101 191
102=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
103 193
110=item $cf::RUNTIME 200=item $cf::RUNTIME
111 201
112The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
113every server tick. 203every server tick.
114 204
115=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
116 208
117The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
118be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
119 213
120=item $cf::NOW 214=item $cf::NOW
121 215
122The time of the last (current) server tick. 216The time of the last (current) server tick.
123 217
124=item $cf::TICK 218=item $cf::TICK
125 219
126The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
127 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
128=item %cf::CFG 232=item %cf::CFG
129 233
130Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
131from wherever your confdir points to. 235from wherever your confdir points to.
132 236
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 237=item cf::wait_for_tick, cf::wait_for_tick_begin
134 238
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 240returns directly I<after> the tick processing (and consequently, can only wake one thread
137processing has been done. Call C<< ->wait >> on them to maximise the 241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
138window of cpu time available, or simply to synchronise to the server tick. 242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
139 259
140=back 260=back
141 261
142=cut 262=cut
143 263
144BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
145 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
146 my $msg = join "", @_; 271 my $msg = join "", @_;
147 utf8::encode $msg;
148 272
149 $msg .= "\n" 273 $msg .= "\n"
150 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
151 275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
152 LOG llevError, $msg; 278 LOG llevWarn, $msg;
153 }; 279};
154} 280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
155 294
156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
158@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
159@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
160@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
161@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
162 302
163# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
164# within the Safe compartment. 304# within the Safe compartment.
165for my $pkg (qw( 305for my $pkg (qw(
166 cf::global cf::attachable 306 cf::global cf::attachable
167 cf::object cf::object::player 307 cf::object cf::object::player
168 cf::client cf::player 308 cf::client cf::player
169 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
170 cf::map cf::party cf::region 311 cf::party cf::region
171)) { 312)) {
172 no strict 'refs';
173 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
174} 314}
175 315
176$Event::DIED = sub { 316$EV::DIED = sub {
177 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
178}; 318};
319
320#############################################################################
321
322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
179 326
180=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
181 328
182=over 4 329=over 4
183 330
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d 350 $d
204 } || "[unable to dump $_[0]: '$@']"; 351 } || "[unable to dump $_[0]: '$@']";
205} 352}
206 353
207use JSON::Syck (); # TODO# replace by JSON::PC once working 354=item $scalar = load_file $path
208 355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
209=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
210 369
211Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
212 371
213=cut
214
215sub from_json($) {
216 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
217 JSON::Syck::Load $_[0]
218}
219
220=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
221 373
222Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
223 375
224=cut 376=cut
225 377
226sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
228 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
229} 443}
230 444
231=item cf::lock_wait $string 445=item cf::lock_wait $string
232 446
233Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
234 448
235=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
236 450
237Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
238a Coro::guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
239for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
240returned. 454returned.
241 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
242Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
243uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
244 461
245=cut 462=item $locked = cf::lock_active $string
246 463
247our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
248 469
249sub lock_wait($) { 470sub lock_wait($) {
250 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
251
252 # wait for lock, if any
253 while ($LOCK{$key}) {
254 push @{ $LOCK{$key} }, $Coro::current;
255 Coro::schedule;
256 }
257} 472}
258 473
259sub lock_acquire($) { 474sub lock_acquire($) {
260 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
261 477
262 # wait, to be sure we are not locked 478sub lock_active($) {
263 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
264
265 $LOCK{$key} = [];
266
267 Coro::guard {
268 # wake up all waiters, to be on the safe side
269 $_->ready for @{ delete $LOCK{$key} };
270 }
271} 480}
272 481
273sub freeze_mainloop { 482sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active; 483 tick_inhibit_inc;
275 484
276 my $guard = Coro::guard { 485 &Guard::guard (\&tick_inhibit_dec);
277 $TICK_WATCHER->start; 486}
278 $WRITE_RUNTIME_WATCHER->start; 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
279 }; 556 }
280 $WRITE_RUNTIME_WATCHER->stop; 557};
281 $TICK_WATCHER->stop; 558
282 $guard 559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
283} 572}
284 573
285=item cf::async { BLOCK } 574=item cf::async { BLOCK }
286 575
287Currently the same as Coro::async_pool, meaning you cannot use 576Currently the same as Coro::async_pool, meaning you cannot use
292 581
293BEGIN { *async = \&Coro::async_pool } 582BEGIN { *async = \&Coro::async_pool }
294 583
295=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
296 585
297The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
298always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
299reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
300 590
301If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
302the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
303server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
304fast or be very important. 594fast or be very important.
306=cut 596=cut
307 597
308sub sync_job(&) { 598sub sync_job(&) {
309 my ($job) = @_; 599 my ($job) = @_;
310 600
311 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
312 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
313 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
314 606
315 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
316 # (but this is cancel-safe) 608
317 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
318 610
319 my $busy = 1; 611 my $busy = 1;
320 my @res; 612 my @res;
321 613
322 (async { 614 (async {
615 $Coro::current->desc ("sync job coro");
323 @res = eval { $job->() }; 616 @res = eval { $job->() };
324 warn $@ if $@; 617 error $@ if $@;
325 undef $busy; 618 undef $busy;
326 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
327 620
328 while ($busy) { 621 while ($busy) {
329 Coro::cede or Event::one_event; 622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
330 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
331 632
332 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
333 } else { 634 } else {
334 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
335 636
355 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
356 657
357 $coro 658 $coro
358} 659}
359 660
360sub write_runtime { 661=item fork_call { }, @args
361 my $runtime = cf::localdir . "/runtime";
362 662
363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
364 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
365 667
366 my $value = $cf::RUNTIME + 90 + 10; 668=cut
367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369 669
370 (aio_write $fh, 0, (length $value), $value, 0) <= 0 670sub post_fork {
371 and return; 671 reset_signals;
672}
372 673
373 # always fsync - this file is important 674sub fork_call(&@) {
374 aio_fsync $fh 675 my ($cb, @args) = @_;
375 and return;
376 676
377 close $fh 677 # we seemingly have to make a local copy of the whole thing,
378 or return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
379 680
380 aio_rename "$runtime~", $runtime 681 my @res = Coro::Util::fork_eval {
381 and return; 682 cf::post_fork;
683 &$cb
684 } @args;
382 685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
383 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
384} 864}
385 865
386=back 866=back
387 867
388=cut 868=cut
389 869
390############################################################################# 870#############################################################################
391 871
392=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
393 873
394Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
395attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
396to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
397 877
398In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
399C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
400crossfire+). 880Deliantra).
401 881
402=over 4 882=over 4
403 883
404=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
405 885
449=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
450 930
451Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
452given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
453 933
454Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
455that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
456 936
457These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
458 938
459=over 4 939=over 4
568 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
569 1049
570 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
571 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
572 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
573 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
574 1054
575 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
576 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
577 1057
578 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
583 1063
584 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
585 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
586 1066
587 } elsif (ref $type) { 1067 } elsif (ref $type) {
588 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
589 1069
590 } else { 1070 } else {
591 shift @arg; 1071 shift @arg;
592 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
593 } 1073 }
594 } 1074 }
595} 1075}
596 1076
597sub _object_attach { 1077sub _object_attach {
607 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
608 } 1088 }
609 1089
610 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
611 } else { 1091 } else {
612 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
613 } 1093 }
614 1094
615 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
616} 1096}
617 1097
619 if (ref $_[0]) { 1099 if (ref $_[0]) {
620 _object_attach @_; 1100 _object_attach @_;
621 } else { 1101 } else {
622 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
623 } 1103 }
1104 _recalc_want;
624}; 1105};
625 1106
626# all those should be optimised 1107# all those should be optimised
627sub cf::attachable::detach { 1108sub cf::attachable::detach {
628 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
631 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
632 reattach ($obj); 1113 reattach ($obj);
633 } else { 1114 } else {
634 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
635 } 1116 }
1117 _recalc_want;
636}; 1118};
637 1119
638sub cf::attachable::attached { 1120sub cf::attachable::attached {
639 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
640 1122
655 "; 1137 ";
656 die if $@; 1138 die if $@;
657} 1139}
658 1140
659our $override; 1141our $override;
660our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
661 1143
662sub override { 1144sub override {
663 $override = 1; 1145 $override = 1;
664 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
665} 1147}
666 1148
667sub do_invoke { 1149sub do_invoke {
668 my $event = shift; 1150 my $event = shift;
669 my $callbacks = shift; 1151 my $callbacks = shift;
670 1152
671 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
672 1154
673 local $override; 1155 local $override;
674 1156
675 for (@$callbacks) { 1157 for (@$callbacks) {
676 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
677 1159
678 if ($@) { 1160 if ($@) {
679 warn "$@";
680 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
681 override; 1162 override;
682 } 1163 }
683 1164
684 return 1 if $override; 1165 return 1 if $override;
685 } 1166 }
686 1167
687 0 1168 0
688} 1169}
689 1170
690=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
691 1172
692=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
693 1174
694Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
695 1176
696This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
697removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
698results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
699 1180
700=back 1181=back
701 1182
702=cut 1183=cut
703 1184
704############################################################################# 1185#############################################################################
705# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
706 1229
707sub reattach { 1230sub reattach {
708 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
709 my ($obj) = @_; 1232 my ($obj) = @_;
710 1233
1234 # no longer needed after getting rid of delete_package?
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
712 1236
713 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
714 1238
715 @$registry = (); 1239 @$registry = ();
716 1240
721 for (@$attach) { 1245 for (@$attach) {
722 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
723 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
724 } 1248 }
725 } else { 1249 } else {
726 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
727 } 1251 }
728 } 1252 }
729} 1253}
730 1254
731cf::attachable->attach ( 1255cf::attachable->attach (
732 prio => -1000000, 1256 prio => -1000000,
733 on_instantiate => sub { 1257 on_instantiate => sub {
734 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
735 1259
736 $data = from_json $data; 1260 $data = decode_json $data;
737 1261
738 for (@$data) { 1262 for (@$data) {
739 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
740 1264
741 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
757sub object_freezer_save { 1281sub object_freezer_save {
758 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
759 1283
760 sync_job { 1284 sync_job {
761 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
762 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
763 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
764 1290
765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
766 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
767 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
768 aio_fsync $fh if $cf::USE_FSYNC; 1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1296 aio_fsync $fh;
1297 }
769 close $fh; 1298 aio_close $fh;
770 1299
771 if (@$objs) { 1300 if (@$objs) {
772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
773 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
774 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
775 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
776 aio_fsync $fh if $cf::USE_FSYNC; 1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1307 aio_fsync $fh;
1308 }
777 close $fh; 1309 aio_close $fh;
778 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
779 } 1311 }
780 } else { 1312 } else {
781 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
782 } 1314 }
783 1315
784 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
785 } else { 1320 } else {
786 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
787 } 1322 }
788 } else { 1323 } else {
789 aio_unlink $filename; 1324 aio_unlink $filename;
790 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
791 } 1326 }
792
793 #d##TODO# nuke non .map-files if exist
794 if ($filename =~ s/\.map$//) {
795 aio_unlink $filename;
796 aio_unlink "$filename.pst";
797 }
798 } 1327 };
799} 1328}
800 1329
801sub object_freezer_as_string { 1330sub object_freezer_as_string {
802 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
803 1332
808 1337
809sub object_thawer_load { 1338sub object_thawer_load {
810 my ($filename) = @_; 1339 my ($filename) = @_;
811 1340
812 my ($data, $av); 1341 my ($data, $av);
813
814 #d#TODO remove .map if file does not exist
815 aio_stat $filename and $filename =~ s/\.map$//;
816 1342
817 (aio_load $filename, $data) >= 0 1343 (aio_load $filename, $data) >= 0
818 or return; 1344 or return;
819 1345
820 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
821 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
822 or return; 1348 or return;
1349
823 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
824 } 1352 }
825 1353
1354 utf8::decode (my $decname = $filename);
826 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
827 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
828 return ($data, $av); 1359 ($data, $av)
829} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
830 1367
831############################################################################# 1368#############################################################################
832# command handling &c 1369# command handling &c
833 1370
834=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
847 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
848} 1385}
849 1386
850=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
851 1388
852Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
853 1394
854If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
855called. 1396called.
856 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
857=cut 1409=cut
858 1410
859sub register_extcmd { 1411sub register_extcmd {
860 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
861 1413
862 $EXTCMD{$name} = $cb; 1414 $EXTCMD{$name} = $cb;
863} 1415}
864 1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
1424
865cf::player->attach ( 1425cf::player->attach (
866 on_command => sub { 1426 on_unknown_command => sub {
867 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
868 1428
869 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
870 or return; 1430 or return;
871 1431
876 cf::override; 1436 cf::override;
877 }, 1437 },
878 on_extcmd => sub { 1438 on_extcmd => sub {
879 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
880 1440
881 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
882 1442
883 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
884 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
885 if (my %reply = $cb->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
886 $pl->ext_reply ($msg->{msgid}, %reply);
887 }
888 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
889 } else { 1458 } else {
890 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 } 1460 }
892 1461
893 cf::override; 1462 cf::override;
894 }, 1463 },
895); 1464);
896 1465
1466# "readahead" all extensions
897sub load_extension { 1467sub cache_extensions {
898 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
899 1469
900 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
901 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
902 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
903 $pkg =~ s/[^[:word:]]/_/g;
904 $pkg = "ext::$pkg";
905
906 warn "... loading '$path' into '$pkg'\n";
907
908 open my $fh, "<:utf8", $path
909 or die "$path: $!";
910
911 my $source =
912 "package $pkg; use strict; use utf8;\n"
913 . "#line 1 \"$path\"\n{\n"
914 . (do { local $/; <$fh> })
915 . "\n};\n1";
916
917 unless (eval $source) {
918 my $msg = $@ ? "$path: $@\n"
919 : "extension disabled.\n";
920 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
921 warn $@;
922 warn "mandatory extension failed to load, exiting.\n";
923 exit 1;
924 } 1473 }
925 die $@;
926 } 1474 };
927 1475
928 push @EXTS, $pkg; 1476 $grp
929} 1477}
930 1478
931sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
932 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
933 next unless -r $ext; 1486 next unless -r $path;
934 eval { 1487
935 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
936 1 1551 }
937 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
938 } 1564 };
939} 1565}
940 1566
941############################################################################# 1567#############################################################################
942 1568
1569=back
1570
943=head2 CORE EXTENSIONS 1571=head2 CORE EXTENSIONS
944 1572
945Functions and methods that extend core crossfire objects. 1573Functions and methods that extend core deliantra objects.
946 1574
947=cut 1575=cut
948 1576
949package cf::player; 1577package cf::player;
950 1578
952 1580
953=head3 cf::player 1581=head3 cf::player
954 1582
955=over 4 1583=over 4
956 1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
957=item cf::player::find $login 1599=item cf::player::find $login
958 1600
959Returns the given player object, loading it if necessary (might block). 1601Returns the given player object, loading it if necessary (might block).
960 1602
961=cut 1603=cut
962 1604
963sub playerdir($) { 1605sub playerdir($) {
964 cf::localdir 1606 "$PLAYERDIR/"
965 . "/"
966 . cf::playerdir
967 . "/"
968 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
969} 1608}
970 1609
971sub path($) { 1610sub path($) {
972 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
973 1612
974 (playerdir $login) . "/$login.pl" 1613 (playerdir $login) . "/playerdata"
975} 1614}
976 1615
977sub find_active($) { 1616sub find_active($) {
978 $cf::PLAYER{$_[0]} 1617 $cf::PLAYER{$_[0]}
979 and $cf::PLAYER{$_[0]}->active 1618 and $cf::PLAYER{$_[0]}->active
982 1621
983sub exists($) { 1622sub exists($) {
984 my ($login) = @_; 1623 my ($login) = @_;
985 1624
986 $cf::PLAYER{$login} 1625 $cf::PLAYER{$login}
987 or cf::sync_job { !aio_stat path $login } 1626 or !aio_stat path $login
988} 1627}
989 1628
990sub find($) { 1629sub find($) {
991 return $cf::PLAYER{$_[0]} || do { 1630 return $cf::PLAYER{$_[0]} || do {
992 my $login = $_[0]; 1631 my $login = $_[0];
993 1632
994 my $guard = cf::lock_acquire "user_find:$login"; 1633 my $guard = cf::lock_acquire "user_find:$login";
995 1634
996 $cf::PLAYER{$_[0]} || do { 1635 $cf::PLAYER{$_[0]} || do {
997 my $pl = load_pl path $login 1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
998 or return; 1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
999 $cf::PLAYER{$login} = $pl 1651 $cf::PLAYER{$login} = $pl
1000 } 1652 }
1001 } 1653 }
1002} 1654}
1655
1656cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
1003 1668
1004sub save($) { 1669sub save($) {
1005 my ($pl) = @_; 1670 my ($pl) = @_;
1006 1671
1007 return if $pl->{deny_save}; 1672 return if $pl->{deny_save};
1012 return if $pl->{deny_save}; 1677 return if $pl->{deny_save};
1013 1678
1014 aio_mkdir playerdir $pl, 0770; 1679 aio_mkdir playerdir $pl, 0770;
1015 $pl->{last_save} = $cf::RUNTIME; 1680 $pl->{last_save} = $cf::RUNTIME;
1016 1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1017 $pl->save_pl ($path); 1687 $pl->save_pl ($path);
1018 Coro::cede; 1688 cf::cede_to_tick;
1019} 1689}
1020 1690
1021sub new($) { 1691sub new($) {
1022 my ($login) = @_; 1692 my ($login) = @_;
1023 1693
1029 $cf::PLAYER{$login} = $self; 1699 $cf::PLAYER{$login} = $self;
1030 1700
1031 $self 1701 $self
1032} 1702}
1033 1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1034=item $pl->quit_character 1714=item $pl->quit_character
1035 1715
1036Nukes the player without looking back. If logged in, the connection will 1716Nukes the player without looking back. If logged in, the connection will
1037be destroyed. May block for a long time. 1717be destroyed. May block for a long time.
1038 1718
1039=cut 1719=cut
1040 1720
1041sub quit_character { 1721sub quit_character {
1042 my ($pl) = @_; 1722 my ($pl) = @_;
1043 1723
1724 my $name = $pl->ob->name;
1725
1044 $pl->{deny_save} = 1; 1726 $pl->{deny_save} = 1;
1045 $pl->password ("*"); # this should lock out the player until we nuked the dir 1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1046 1728
1047 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1048 $pl->deactivate; 1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1049 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1050 $pl->ns->destroy if $pl->ns; 1736 $pl->ns->destroy if $pl->ns;
1051 1737
1052 my $path = playerdir $pl; 1738 my $path = playerdir $pl;
1053 my $temp = "$path~$cf::RUNTIME~deleting~"; 1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1054 aio_rename $path, $temp; 1740 aio_rename $path, $temp;
1055 delete $cf::PLAYER{$pl->ob->name}; 1741 delete $cf::PLAYER{$pl->ob->name};
1056 $pl->destroy; 1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1057 IO::AIO::aio_rmtree $temp; 1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1058} 1764}
1059 1765
1060=item cf::player::list_logins 1766=item cf::player::list_logins
1061 1767
1062Returns am arrayref of all valid playernames in the system, can take a 1768Returns am arrayref of all valid playernames in the system, can take a
1063while and may block, so not sync_job-capable, ever. 1769while and may block, so not sync_job-capable, ever.
1064 1770
1065=cut 1771=cut
1066 1772
1067sub list_logins { 1773sub list_logins {
1068 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1774 my $dirs = aio_readdir $PLAYERDIR
1069 or return []; 1775 or return [];
1070 1776
1071 my @logins; 1777 my @logins;
1072 1778
1073 for my $login (@$dirs) { 1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1074 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1075 aio_read $fh, 0, 512, my $buf, 0 or next; 1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1076 $buf !~ /^password -------------$/m or next; # official not-valid tag 1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1077 1789
1078 utf8::decode $login; 1790 utf8::decode $login;
1079 push @logins, $login; 1791 push @logins, $login;
1080 } 1792 }
1081 1793
1082 \@logins 1794 \@logins
1083} 1795}
1084 1796
1085=item $player->maps 1797=item $player->maps
1798
1799=item cf::player::maps $login
1086 1800
1087Returns an arrayref of map paths that are private for this 1801Returns an arrayref of map paths that are private for this
1088player. May block. 1802player. May block.
1089 1803
1090=cut 1804=cut
1108 } 1822 }
1109 1823
1110 \@paths 1824 \@paths
1111} 1825}
1112 1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1113=item $player->ext_reply ($msgid, $msgtype, %msg) 1831=item $player->ext_reply ($msgid, @msg)
1114 1832
1115Sends an ext reply to the player. 1833Sends an ext reply to the player.
1116 1834
1117=cut 1835=cut
1118 1836
1119sub ext_reply($$$%) { 1837sub ext_reply($$@) {
1120 my ($self, $id, %msg) = @_; 1838 my ($self, $id, @msg) = @_;
1121 1839
1122 $msg{msgid} = $id; 1840 $self->ns->ext_reply ($id, @msg)
1123
1124 $self->send ("ext " . cf::to_json \%msg);
1125} 1841}
1126 1842
1127package cf; 1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1128 1885
1129=back 1886=back
1130
1131 1887
1132=head3 cf::map 1888=head3 cf::map
1133 1889
1134=over 4 1890=over 4
1135 1891
1147our $MAX_RESET = 3600; 1903our $MAX_RESET = 3600;
1148our $DEFAULT_RESET = 3000; 1904our $DEFAULT_RESET = 3000;
1149 1905
1150sub generate_random_map { 1906sub generate_random_map {
1151 my ($self, $rmp) = @_; 1907 my ($self, $rmp) = @_;
1152 # mit "rum" bekleckern, nicht 1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1153 $self->_create_random_map ( 1911 $self->_create_random_map ($rmp);
1154 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1155 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1156 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1157 $rmp->{exit_on_final_map},
1158 $rmp->{xsize}, $rmp->{ysize},
1159 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1160 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1161 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1162 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1163 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1164 (cf::region::find $rmp->{region}), $rmp->{custom}
1165 )
1166} 1912}
1167 1913
1168=item cf::map->register ($regex, $prio) 1914=item cf::map->register ($regex, $prio)
1169 1915
1170Register a handler for the map path matching the given regex at the 1916Register a handler for the map path matching the given regex at the
1175 1921
1176sub register { 1922sub register {
1177 my (undef, $regex, $prio) = @_; 1923 my (undef, $regex, $prio) = @_;
1178 my $pkg = caller; 1924 my $pkg = caller;
1179 1925
1180 no strict;
1181 push @{"$pkg\::ISA"}, __PACKAGE__; 1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1182 1927
1183 $EXT_MAP{$pkg} = [$prio, qr<$regex>]; 1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1184} 1929}
1185 1930
1186# also paths starting with '/' 1931# also paths starting with '/'
1187$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}]; 1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1188 1933
1189sub thawer_merge { 1934sub thawer_merge {
1190 my ($self, $merge) = @_; 1935 my ($self, $merge) = @_;
1191 1936
1192 # we have to keep some variables in memory intact 1937 # we have to keep some variables in memory intact
1193 local $self->{path}; 1938 local $self->{path};
1194 local $self->{load_path}; 1939 local $self->{load_path};
1195 local $self->{deny_save};
1196 local $self->{deny_reset};
1197 1940
1198 $self->SUPER::thawer_merge ($merge); 1941 $self->SUPER::thawer_merge ($merge);
1199} 1942}
1200 1943
1201sub normalise { 1944sub normalise {
1202 my ($path, $base) = @_; 1945 my ($path, $base) = @_;
1203 1946
1204 $path = "$path"; # make sure its a string 1947 $path = "$path"; # make sure it's a string
1205 1948
1206 $path =~ s/\.map$//; 1949 $path =~ s/\.map$//;
1207 1950
1208 # map plan: 1951 # map plan:
1209 # 1952 #
1224 $base =~ s{[^/]+/?$}{}; 1967 $base =~ s{[^/]+/?$}{};
1225 $path = "$base/$path"; 1968 $path = "$base/$path";
1226 } 1969 }
1227 1970
1228 for ($path) { 1971 for ($path) {
1229 redo if s{//}{/};
1230 redo if s{/\.?/}{/}; 1972 redo if s{/\.?/}{/};
1231 redo if s{/[^/]+/\.\./}{/}; 1973 redo if s{/[^/]+/\.\./}{/};
1232 } 1974 }
1233 1975
1234 $path 1976 $path
1248 $self->init; # pass $1 etc. 1990 $self->init; # pass $1 etc.
1249 return $self; 1991 return $self;
1250 } 1992 }
1251 } 1993 }
1252 1994
1253 Carp::carp "unable to resolve path '$path' (base '$base')."; 1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1254 () 1996 ()
1255} 1997}
1256 1998
1999# may re-bless or do other evil things
1257sub init { 2000sub init {
1258 my ($self) = @_; 2001 my ($self) = @_;
1259 2002
1260 $self 2003 $self
1261} 2004}
1273 2016
1274# the original (read-only) location 2017# the original (read-only) location
1275sub load_path { 2018sub load_path {
1276 my ($self) = @_; 2019 my ($self) = @_;
1277 2020
1278 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 2021 "$MAPDIR/$self->{path}.map"
1279} 2022}
1280 2023
1281# the temporary/swap location 2024# the temporary/swap location
1282sub save_path { 2025sub save_path {
1283 my ($self) = @_; 2026 my ($self) = @_;
1284 2027
1285 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1286 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 2029 "$TMPDIR/$path.map"
1287} 2030}
1288 2031
1289# the unique path, undef == no special unique path 2032# the unique path, undef == no special unique path
1290sub uniq_path { 2033sub uniq_path {
1291 my ($self) = @_; 2034 my ($self) = @_;
1292 2035
1293 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1294 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 2037 "$UNIQUEDIR/$path"
1295} 2038}
1296 2039
1297# and all this just because we cannot iterate over 2040sub decay_objects {
1298# all maps in C++...
1299sub change_all_map_light {
1300 my ($change) = @_; 2041 my ($self) = @_;
1301 2042
1302 $_->change_map_light ($change) 2043 return if $self->{deny_reset};
1303 for grep $_->outdoor, values %cf::MAP; 2044
2045 $self->do_decay_objects;
1304} 2046}
1305 2047
1306sub unlink_save { 2048sub unlink_save {
1307 my ($self) = @_; 2049 my ($self) = @_;
1308 2050
1309 utf8::encode (my $save = $self->save_path); 2051 utf8::encode (my $save = $self->save_path);
1310 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save; 2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1311 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst"; 2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1312
1313 #d#TODO remove .map and also nuke
1314 $save =~ s/\.map// or return;#d#
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;#d#
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";#d#
1317} 2054}
1318 2055
1319sub load_header_from($) { 2056sub load_header_from($) {
1320 my ($self, $path) = @_; 2057 my ($self, $path) = @_;
1321 2058
1322 utf8::encode $path; 2059 utf8::encode $path;
1323 #aio_open $path, O_RDONLY, 0 2060 my $f = new_from_file cf::object::thawer $path
1324 # or return;
1325
1326 $self->_load_header ($path)
1327 or return; 2061 or return;
2062
2063 $self->_load_header ($f)
2064 or return;
2065
2066 local $MAP_LOADING{$self->{path}} = $self;
2067 $f->resolve_delayed_derefs;
1328 2068
1329 $self->{load_path} = $path; 2069 $self->{load_path} = $path;
1330 2070
1331 1 2071 1
1332} 2072}
1371 $self->load_header_orig 2111 $self->load_header_orig
1372 or return; 2112 or return;
1373 $self->prepare_orig; 2113 $self->prepare_orig;
1374 } 2114 }
1375 2115
2116 $self->{deny_reset} = 1
2117 if $self->no_reset;
2118
2119 $self->default_region (cf::region::find_by_path $self->{path})
2120 unless $self->default_region;
2121
1376 1 2122 1
1377} 2123}
1378 2124
1379sub find; 2125sub find;
1380sub find { 2126sub find {
1381 my ($path, $origin) = @_; 2127 my ($path, $origin) = @_;
1382 2128
2129 cf::cede_to_tick;
2130
1383 $path = normalise $path, $origin && $origin->path; 2131 $path = normalise $path, $origin && $origin->path;
1384 2132
2133 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1385 cf::lock_wait "map_find:$path"; 2134 my $guard2 = cf::lock_acquire "map_find:$path";
1386 2135
1387 $cf::MAP{$path} || do { 2136 $cf::MAP{$path} || do {
1388 my $guard = cf::lock_acquire "map_find:$path";
1389 my $map = new_from_path cf::map $path 2137 my $map = new_from_path cf::map $path
1390 or return; 2138 or return;
1391 2139
1392 $map->{last_save} = $cf::RUNTIME; 2140 $map->{last_save} = $cf::RUNTIME;
1393 2141
1394 $map->load_header 2142 $map->load_header
1395 or return; 2143 or return;
1396 2144
1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?) 2145 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously 2146 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait; 2147 #$cf::WAIT_FOR_TICK->wait;
2148 undef $guard2;
2149 undef $guard1;
1400 $map->reset; 2150 $map->reset;
1401 undef $guard;
1402 return find $path; 2151 return find $path;
1403 } 2152 }
1404 2153
1405 $cf::MAP{$path} = $map 2154 $cf::MAP{$path} = $map
1406 } 2155 }
1407} 2156}
1408 2157
1409sub pre_load { } 2158sub pre_load { }
1410sub post_load { } 2159#sub post_load { } # XS
1411 2160
1412sub load { 2161sub load {
1413 my ($self) = @_; 2162 my ($self) = @_;
1414 2163
1415 local $self->{deny_reset} = 1; # loading can take a long time 2164 local $self->{deny_reset} = 1; # loading can take a long time
1416 2165
1417 my $path = $self->{path}; 2166 my $path = $self->{path};
2167
2168 {
1418 my $guard = cf::lock_acquire "map_load:$path"; 2169 my $guard = cf::lock_acquire "map_data:$path";
1419 2170
2171 return unless $self->valid;
1420 return if $self->in_memory != cf::MAP_SWAPPED; 2172 return unless $self->in_memory == cf::MAP_SWAPPED;
1421 2173
1422 $self->in_memory (cf::MAP_LOADING); 2174 $self->in_memory (cf::MAP_LOADING);
1423 2175
1424 $self->alloc; 2176 $self->alloc;
1425 2177
1426 $self->pre_load; 2178 $self->pre_load;
2179 cf::cede_to_tick;
1427 2180
1428 $self->_load_objects ($self->{load_path}, 1) 2181 if (exists $self->{load_path}) {
2182 my $f = new_from_file cf::object::thawer $self->{load_path};
2183 $f->skip_block;
2184 $self->_load_objects ($f)
1429 or return; 2185 or return;
1430 2186
1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2187 $self->post_load_original
1432 if delete $self->{load_original}; 2188 if delete $self->{load_original};
1433 2189
1434 if (my $uniq = $self->uniq_path) { 2190 if (my $uniq = $self->uniq_path) {
1435 utf8::encode $uniq; 2191 utf8::encode $uniq;
1436 if (aio_open $uniq, O_RDONLY, 0) { 2192 unless (aio_stat $uniq) {
2193 if (my $f = new_from_file cf::object::thawer $uniq) {
1437 $self->clear_unique_items; 2194 $self->clear_unique_items;
1438 $self->_load_objects ($uniq, 0); 2195 $self->_load_objects ($f);
2196 $f->resolve_delayed_derefs;
2197 }
2198 }
1439 } 2199 }
1440 }
1441 2200
1442 Coro::cede; 2201 $f->resolve_delayed_derefs;
2202 }
1443 2203
2204 cf::cede_to_tick;
1444 # now do the right thing for maps 2205 # now do the right thing for maps
1445 $self->link_multipart_objects; 2206 $self->link_multipart_objects;
1446
1447 unless ($self->{deny_activate}) {
1448 $self->decay_objects;
1449 $self->fix_auto_apply;
1450 $self->update_buttons;
1451 Coro::cede;
1452 $self->set_darkness_map;
1453 $self->difficulty ($self->estimate_difficulty) 2207 $self->difficulty ($self->estimate_difficulty)
1454 unless $self->difficulty; 2208 unless $self->difficulty;
1455 Coro::cede; 2209 cf::cede_to_tick;
2210
2211 unless ($self->{deny_activate}) {
2212 $self->decay_objects;
2213 $self->fix_auto_apply;
2214 $self->update_buttons;
2215 cf::cede_to_tick;
1456 $self->activate; 2216 $self->activate;
2217 }
2218
2219 $self->{last_save} = $cf::RUNTIME;
2220 $self->last_access ($cf::RUNTIME);
2221
2222 $self->in_memory (cf::MAP_ACTIVE);
1457 } 2223 }
1458 2224
1459 $self->post_load; 2225 $self->post_load;
1460 2226
1461 $self->in_memory (cf::MAP_IN_MEMORY); 2227 1
1462} 2228}
1463 2229
2230# customize the map for a given player, i.e.
2231# return the _real_ map. used by e.g. per-player
2232# maps to change the path to ~playername/mappath
1464sub customise_for { 2233sub customise_for {
1465 my ($self, $ob) = @_; 2234 my ($self, $ob) = @_;
1466 2235
1467 return find "~" . $ob->name . "/" . $self->{path} 2236 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player; 2237 if $self->per_player;
1469 2238
2239# return find "?party/" . $ob->name . "/" . $self->{path}
2240# if $self->per_party;
2241
1470 $self 2242 $self
1471} 2243}
1472 2244
1473# find and load all maps in the 3x3 area around a map 2245# find and load all maps in the 3x3 area around a map
1474sub load_diag { 2246sub load_neighbours {
1475 my ($map) = @_; 2247 my ($map) = @_;
1476 2248
1477 my @diag; # diagonal neighbours 2249 my @neigh; # diagonal neighbours
1478 2250
1479 for (0 .. 3) { 2251 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_) 2252 my $neigh = $map->tile_path ($_)
1481 or next; 2253 or next;
1482 $neigh = find $neigh, $map 2254 $neigh = find $neigh, $map
1483 or next; 2255 or next;
1484 $neigh->load; 2256 $neigh->load;
1485 2257
2258 # now find the diagonal neighbours
2259 push @neigh,
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2260 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2261 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 } 2262 }
1489 2263
1490 for (@diag) { 2264 for (grep defined $_->[0], @neigh) {
2265 my ($path, $origin) = @$_;
1491 my $neigh = find @$_ 2266 my $neigh = find $path, $origin
1492 or next; 2267 or next;
1493 $neigh->load; 2268 $neigh->load;
1494 } 2269 }
1495} 2270}
1496 2271
1497sub find_sync { 2272sub find_sync {
1498 my ($path, $origin) = @_; 2273 my ($path, $origin) = @_;
1499 2274
1500 cf::sync_job { find $path, $origin } 2275 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2276 if $Coro::current == $Coro::main;
2277
2278 find $path, $origin
1501} 2279}
1502 2280
1503sub do_load_sync { 2281sub do_load_sync {
1504 my ($map) = @_; 2282 my ($map) = @_;
1505 2283
1506 cf::sync_job { $map->load }; 2284 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2285 if $Coro::current == $Coro::main;
2286
2287 $map->load;
1507} 2288}
1508 2289
1509our %MAP_PREFETCH; 2290our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef; 2291our $MAP_PREFETCHER = undef;
1511 2292
1512sub find_async { 2293sub find_async {
1513 my ($path, $origin) = @_; 2294 my ($path, $origin, $load) = @_;
1514 2295
1515 $path = normalise $path, $origin && $origin->{path}; 2296 $path = normalise $path, $origin && $origin->{path};
1516 2297
1517 if (my $map = $cf::MAP{$path}) { 2298 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 2299 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1519 } 2300 }
1520 2301
1521 undef $MAP_PREFETCH{$path}; 2302 $MAP_PREFETCH{$path} |= $load;
2303
1522 $MAP_PREFETCHER ||= cf::async { 2304 $MAP_PREFETCHER ||= cf::async {
2305 $Coro::current->{desc} = "map prefetcher";
2306
1523 while (%MAP_PREFETCH) { 2307 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) { 2308 while (my ($k, $v) = each %MAP_PREFETCH) {
1525 my $map = find $path 2309 if (my $map = find $k) {
1526 or next;
1527 $map->load; 2310 $map->load if $v;
2311 }
1528 2312
1529 delete $MAP_PREFETCH{$path}; 2313 delete $MAP_PREFETCH{$k};
1530 } 2314 }
1531 } 2315 }
1532 undef $MAP_PREFETCHER; 2316 undef $MAP_PREFETCHER;
1533 }; 2317 };
1534 $MAP_PREFETCHER->prio (6); 2318 $MAP_PREFETCHER->prio (6);
1535 2319
1536 () 2320 ()
1537} 2321}
1538 2322
2323# common code, used by both ->save and ->swapout
1539sub save { 2324sub _save {
1540 my ($self) = @_; 2325 my ($self) = @_;
1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543 2326
1544 $self->{last_save} = $cf::RUNTIME; 2327 $self->{last_save} = $cf::RUNTIME;
1545 2328
1546 return unless $self->dirty; 2329 return unless $self->dirty;
1547 2330
1553 return if $self->{deny_save}; 2336 return if $self->{deny_save};
1554 2337
1555 local $self->{last_access} = $self->last_access;#d# 2338 local $self->{last_access} = $self->last_access;#d#
1556 2339
1557 cf::async { 2340 cf::async {
2341 $Coro::current->{desc} = "map player save";
1558 $_->contr->save for $self->players; 2342 $_->contr->save for $self->players;
1559 }; 2343 };
2344
2345 cf::get_slot 0.02;
1560 2346
1561 if ($uniq) { 2347 if ($uniq) {
1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2348 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1563 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2349 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1564 } else { 2350 } else {
1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2351 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1566 } 2352 }
1567} 2353}
1568 2354
2355sub save {
2356 my ($self) = @_;
2357
2358 my $lock = cf::lock_acquire "map_data:$self->{path}";
2359
2360 $self->_save;
2361}
2362
1569sub swap_out { 2363sub swap_out {
1570 my ($self) = @_; 2364 my ($self) = @_;
1571 2365
1572 # save first because save cedes
1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2366 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2367
2368 return if $self->in_memory != cf::MAP_ACTIVE;
2369 return if $self->{deny_save};
1577 return if $self->players; 2370 return if $self->players;
1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1579 return if $self->{deny_save};
1580 2371
2372 # first deactivate the map and "unlink" it from the core
2373 $self->deactivate;
2374 $_->clear_links_to ($self) for values %cf::MAP;
2375 $self->in_memory (cf::MAP_SWAPPED);
2376
2377 # then atomically save
2378 $self->_save;
2379
2380 # then free the map
1581 $self->clear; 2381 $self->clear;
1582 $self->in_memory (cf::MAP_SWAPPED);
1583} 2382}
1584 2383
1585sub reset_at { 2384sub reset_at {
1586 my ($self) = @_; 2385 my ($self) = @_;
1587 2386
1588 # TODO: safety, remove and allow resettable per-player maps 2387 # TODO: safety, remove and allow resettable per-player maps
1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1590 return 1e99 if $self->{deny_reset}; 2388 return 1e99 if $self->{deny_reset};
1591 2389
1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2390 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2391 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1594 2392
1605 my ($self) = @_; 2403 my ($self) = @_;
1606 2404
1607 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2405 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608 2406
1609 return if $self->players; 2407 return if $self->players;
1610 return if $self->isa ("ext::map_per_player");#d#
1611 2408
1612 warn "resetting map ", $self->path;#d# 2409 cf::trace "resetting map ", $self->path, "\n";
1613 2410
1614 $self->in_memory (cf::MAP_SWAPPED); 2411 $self->in_memory (cf::MAP_SWAPPED);
1615 2412
1616 # need to save uniques path 2413 # need to save uniques path
1617 unless ($self->{deny_save}) { 2414 unless ($self->{deny_save}) {
1621 if $uniq; 2418 if $uniq;
1622 } 2419 }
1623 2420
1624 delete $cf::MAP{$self->path}; 2421 delete $cf::MAP{$self->path};
1625 2422
2423 $self->deactivate;
2424 $_->clear_links_to ($self) for values %cf::MAP;
1626 $self->clear; 2425 $self->clear;
1627
1628 $_->clear_links_to ($self) for values %cf::MAP;
1629 2426
1630 $self->unlink_save; 2427 $self->unlink_save;
1631 $self->destroy; 2428 $self->destroy;
1632} 2429}
1633 2430
1634my $nuke_counter = "aaaa"; 2431my $nuke_counter = "aaaa";
1635 2432
1636sub nuke { 2433sub nuke {
1637 my ($self) = @_; 2434 my ($self) = @_;
1638 2435
2436 {
2437 my $lock = cf::lock_acquire "map_data:$self->{path}";
2438
1639 delete $cf::MAP{$self->path}; 2439 delete $cf::MAP{$self->path};
1640 2440
1641 $self->unlink_save; 2441 $self->unlink_save;
1642 2442
1643 bless $self, "cf::map"; 2443 bless $self, "cf::map::wrap";
1644 delete $self->{deny_reset}; 2444 delete $self->{deny_reset};
1645 $self->{deny_save} = 1; 2445 $self->{deny_save} = 1;
1646 $self->reset_timeout (1); 2446 $self->reset_timeout (1);
1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2447 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648 2448
1649 $cf::MAP{$self->path} = $self; 2449 $cf::MAP{$self->path} = $self;
2450 }
1650 2451
1651 $self->reset; # polite request, might not happen 2452 $self->reset; # polite request, might not happen
2453}
2454
2455=item $maps = cf::map::tmp_maps
2456
2457Returns an arrayref with all map paths of currently instantiated and saved
2458maps. May block.
2459
2460=cut
2461
2462sub tmp_maps() {
2463 [
2464 map {
2465 utf8::decode $_;
2466 /\.map$/
2467 ? normalise $_
2468 : ()
2469 } @{ aio_readdir $TMPDIR or [] }
2470 ]
2471}
2472
2473=item $maps = cf::map::random_maps
2474
2475Returns an arrayref with all map paths of currently instantiated and saved
2476random maps. May block.
2477
2478=cut
2479
2480sub random_maps() {
2481 [
2482 map {
2483 utf8::decode $_;
2484 /\.map$/
2485 ? normalise "?random/$_"
2486 : ()
2487 } @{ aio_readdir $RANDOMDIR or [] }
2488 ]
1652} 2489}
1653 2490
1654=item cf::map::unique_maps 2491=item cf::map::unique_maps
1655 2492
1656Returns an arrayref of paths of all shared maps that have 2493Returns an arrayref of paths of all shared maps that have
1657instantiated unique items. May block. 2494instantiated unique items. May block.
1658 2495
1659=cut 2496=cut
1660 2497
1661sub unique_maps() { 2498sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2499 [
1663 or return; 2500 map {
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_; 2501 utf8::decode $_;
1669 next if /\.pst$/; 2502 s/\.map$//; # TODO future compatibility hack
1670 next unless /^$PATH_SEP/o; 2503 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1671 2504 ? ()
1672 push @paths, cf::map::normalise $_; 2505 : normalise $_
2506 } @{ aio_readdir $UNIQUEDIR or [] }
1673 } 2507 ]
1674
1675 \@paths
1676} 2508}
1677 2509
1678package cf; 2510=item cf::map::static_maps
2511
2512Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2513file in the shared directory excluding F</styles> and F</editor>). May
2514block.
2515
2516=cut
2517
2518sub static_maps() {
2519 my @dirs = "";
2520 my @maps;
2521
2522 while (@dirs) {
2523 my $dir = shift @dirs;
2524
2525 next if $dir eq "/styles" || $dir eq "/editor";
2526
2527 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2528 or return;
2529
2530 for (@$files) {
2531 s/\.map$// or next;
2532 utf8::decode $_;
2533 push @maps, "$dir/$_";
2534 }
2535
2536 push @dirs, map "$dir/$_", @$dirs;
2537 }
2538
2539 \@maps
2540}
1679 2541
1680=back 2542=back
1681 2543
1682=head3 cf::object 2544=head3 cf::object
1683 2545
1687 2549
1688=over 4 2550=over 4
1689 2551
1690=item $ob->inv_recursive 2552=item $ob->inv_recursive
1691 2553
1692Returns the inventory of the object _and_ their inventories, recursively. 2554Returns the inventory of the object I<and> their inventories, recursively,
2555but I<not> the object itself.
1693 2556
1694=cut 2557=cut
1695 2558
1696sub inv_recursive_; 2559sub inv_recursive_;
1697sub inv_recursive_ { 2560sub inv_recursive_ {
1700 2563
1701sub inv_recursive { 2564sub inv_recursive {
1702 inv_recursive_ inv $_[0] 2565 inv_recursive_ inv $_[0]
1703} 2566}
1704 2567
2568=item $ref = $ob->ref
2569
2570Creates and returns a persistent reference to an object that can be stored as a string.
2571
2572=item $ob = cf::object::deref ($refstring)
2573
2574returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2575even if the object actually exists. May block.
2576
2577=cut
2578
2579sub deref {
2580 my ($ref) = @_;
2581
2582 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2583 my ($uuid, $name) = ($1, $2);
2584 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2585 or return;
2586 $pl->ob->uuid eq $uuid
2587 or return;
2588
2589 $pl->ob
2590 } else {
2591 warn "$ref: cannot resolve object reference\n";
2592 undef
2593 }
2594}
2595
1705package cf; 2596package cf;
1706 2597
1707=back 2598=back
1708 2599
1709=head3 cf::object::player 2600=head3 cf::object::player
1715Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2606Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1716can be C<undef>. Does the right thing when the player is currently in a 2607can be C<undef>. Does the right thing when the player is currently in a
1717dialogue with the given NPC character. 2608dialogue with the given NPC character.
1718 2609
1719=cut 2610=cut
2611
2612our $SAY_CHANNEL = {
2613 id => "say",
2614 title => "Map",
2615 reply => "say ",
2616 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2617};
2618
2619our $CHAT_CHANNEL = {
2620 id => "chat",
2621 title => "Chat",
2622 reply => "chat ",
2623 tooltip => "Player chat and shouts, global to the server.",
2624};
1720 2625
1721# rough implementation of a future "reply" method that works 2626# rough implementation of a future "reply" method that works
1722# with dialog boxes. 2627# with dialog boxes.
1723#TODO: the first argument must go, split into a $npc->reply_to ( method 2628#TODO: the first argument must go, split into a $npc->reply_to ( method
1724sub cf::object::player::reply($$$;$) { 2629sub cf::object::player::reply($$$;$) {
1726 2631
1727 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2632 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1728 2633
1729 if ($self->{record_replies}) { 2634 if ($self->{record_replies}) {
1730 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2635 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2636
1731 } else { 2637 } else {
2638 my $pl = $self->contr;
2639
2640 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2641 my $dialog = $pl->{npc_dialog};
2642 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2643
2644 } else {
1732 $msg = $npc->name . " says: $msg" if $npc; 2645 $msg = $npc->name . " says: $msg" if $npc;
1733 $self->message ($msg, $flags); 2646 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2647 }
1734 } 2648 }
2649}
2650
2651=item $object->send_msg ($channel, $msg, $color, [extra...])
2652
2653=cut
2654
2655sub cf::object::send_msg {
2656 my $pl = shift->contr
2657 or return;
2658 $pl->send_msg (@_);
1735} 2659}
1736 2660
1737=item $player_object->may ("access") 2661=item $player_object->may ("access")
1738 2662
1739Returns wether the given player is authorized to access resource "access" 2663Returns wether the given player is authorized to access resource "access"
1752 2676
1753=item $player_object->enter_link 2677=item $player_object->enter_link
1754 2678
1755Freezes the player and moves him/her to a special map (C<{link}>). 2679Freezes the player and moves him/her to a special map (C<{link}>).
1756 2680
1757The player should be reasonably safe there for short amounts of time. You 2681The player should be reasonably safe there for short amounts of time (e.g.
1758I<MUST> call C<leave_link> as soon as possible, though. 2682for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2683though, as the player cannot control the character while it is on the link
2684map.
1759 2685
1760Will never block. 2686Will never block.
1761 2687
1762=item $player_object->leave_link ($map, $x, $y) 2688=item $player_object->leave_link ($map, $x, $y)
1763 2689
1783sub cf::object::player::enter_link { 2709sub cf::object::player::enter_link {
1784 my ($self) = @_; 2710 my ($self) = @_;
1785 2711
1786 $self->deactivate_recursive; 2712 $self->deactivate_recursive;
1787 2713
2714 ++$self->{_link_recursion};
2715
1788 return if UNIVERSAL::isa $self->map, "ext::map_link"; 2716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1789 2717
1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1791 if $self->map; 2719 if $self->map && $self->map->{path} ne "{link}";
1792 2720
1793 $self->enter_map ($LINK_MAP || link_map, 10, 10); 2721 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1794} 2722}
1795 2723
1796sub cf::object::player::leave_link { 2724sub cf::object::player::leave_link {
1797 my ($self, $map, $x, $y) = @_; 2725 my ($self, $map, $x, $y) = @_;
2726
2727 return unless $self->contr->active;
1798 2728
1799 my $link_pos = delete $self->{_link_pos}; 2729 my $link_pos = delete $self->{_link_pos};
1800 2730
1801 unless ($map) { 2731 unless ($map) {
1802 # restore original map position 2732 # restore original map position
1813 ($x, $y) = (-1, -1) 2743 ($x, $y) = (-1, -1)
1814 unless (defined $x) && (defined $y); 2744 unless (defined $x) && (defined $y);
1815 2745
1816 # use -1 or undef as default coordinates, not 0, 0 2746 # use -1 or undef as default coordinates, not 0, 0
1817 ($x, $y) = ($map->enter_x, $map->enter_y) 2747 ($x, $y) = ($map->enter_x, $map->enter_y)
1818 if $x <=0 && $y <= 0; 2748 if $x <= 0 && $y <= 0;
1819 2749
1820 $map->load; 2750 $map->load;
1821 $map->load_diag; 2751 $map->load_neighbours;
1822 2752
1823 return unless $self->contr->active; 2753 return unless $self->contr->active;
2754
2755 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2756 if ($self->enter_map ($map, $x, $y)) {
2757 # entering was successful
2758 delete $self->{_link_recursion};
2759 # only activate afterwards, to support waiting in hooks
1824 $self->activate_recursive; 2760 $self->activate_recursive;
1825 $self->enter_map ($map, $x, $y);
1826}
1827
1828cf::player->attach (
1829 on_logout => sub {
1830 my ($pl) = @_;
1831
1832 # abort map switching before logout
1833 if ($pl->ob->{_link_pos}) {
1834 cf::sync_job {
1835 $pl->ob->leave_link
1836 };
1837 }
1838 }, 2761 }
1839 on_login => sub {
1840 my ($pl) = @_;
1841 2762
1842 # try to abort aborted map switching on player login :) 2763}
1843 # should happen only on crashes
1844 if ($pl->ob->{_link_pos}) {
1845 $pl->ob->enter_link;
1846 (async {
1847 # we need this sleep as the login has a concurrent enter_exit running
1848 # and this sleep increases chances of the player not ending up in scorn
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1853 Coro::Timer::sleep 1;
1854 $pl->ob->leave_link;
1855 })->prio (2);
1856 }
1857 },
1858);
1859 2764
1860=item $player_object->goto ($path, $x, $y) 2765=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1861 2766
2767Moves the player to the given map-path and coordinates by first freezing
2768her, loading and preparing them map, calling the provided $check callback
2769that has to return the map if sucecssful, and then unfreezes the player on
2770the new (success) or old (failed) map position. In either case, $done will
2771be called at the end of this process.
2772
2773Note that $check will be called with a potentially non-loaded map, so if
2774it needs a loaded map it has to call C<< ->load >>.
2775
1862=cut 2776=cut
2777
2778our $GOTOGEN;
1863 2779
1864sub cf::object::player::goto { 2780sub cf::object::player::goto {
1865 my ($self, $path, $x, $y) = @_; 2781 my ($self, $path, $x, $y, $check, $done) = @_;
2782
2783 if ($self->{_link_recursion} >= $MAX_LINKS) {
2784 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2785 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2786 ($path, $x, $y) = @$EMERGENCY_POSITION;
2787 }
2788
2789 # do generation counting so two concurrent goto's will be executed in-order
2790 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1866 2791
1867 $self->enter_link; 2792 $self->enter_link;
1868 2793
1869 (async { 2794 (async {
2795 $Coro::current->{desc} = "player::goto $path $x $y";
2796
2797 # *tag paths override both path and x|y
2798 if ($path =~ /^\*(.*)$/) {
2799 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2800 my $ob = $obs[rand @obs];
2801
2802 # see if we actually can go there
2803 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2804 $ob = $obs[rand @obs];
2805 } else {
2806 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2807 }
2808 # else put us there anyways for now #d#
2809
2810 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2811 } else {
2812 ($path, $x, $y) = (undef, undef, undef);
2813 }
2814 }
2815
1870 my $map = eval { 2816 my $map = eval {
1871 my $map = cf::map::find $path; 2817 my $map = defined $path ? cf::map::find $path : undef;
2818
2819 if ($map) {
1872 $map = $map->customise_for ($self) if $map; 2820 $map = $map->customise_for ($self);
2821 $map = $check->($map, $x, $y, $self) if $check && $map;
2822 } else {
2823 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2824 }
2825
1873 $map 2826 $map
2827 };
2828
2829 if ($@) {
2830 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2831 LOG llevError | logBacktrace, Carp::longmess $@;
1874 } or 2832 }
1875 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1876 2833
2834 if ($gen == $self->{_goto_generation}) {
2835 delete $self->{_goto_generation};
1877 $self->leave_link ($map, $x, $y); 2836 $self->leave_link ($map, $x, $y);
2837 }
2838
2839 $done->($self) if $done;
1878 })->prio (1); 2840 })->prio (1);
1879} 2841}
1880 2842
1881=item $player_object->enter_exit ($exit_object) 2843=item $player_object->enter_exit ($exit_object)
1882 2844
1902} 2864}
1903 2865
1904sub prepare_random_map { 2866sub prepare_random_map {
1905 my ($exit) = @_; 2867 my ($exit) = @_;
1906 2868
1907 my $guard = cf::lock_acquire "exit_prepare:$exit";
1908
1909 # all this does is basically replace the /! path by 2869 # all this does is basically replace the /! path by
1910 # a new random map path (?random/...) with a seed 2870 # a new random map path (?random/...) with a seed
1911 # that depends on the exit object 2871 # that depends on the exit object
1912 2872
1913 my $rmp = parse_random_map_params $exit->msg; 2873 my $rmp = parse_random_map_params $exit->msg;
1915 if ($exit->map) { 2875 if ($exit->map) {
1916 $rmp->{region} = $exit->region->name; 2876 $rmp->{region} = $exit->region->name;
1917 $rmp->{origin_map} = $exit->map->path; 2877 $rmp->{origin_map} = $exit->map->path;
1918 $rmp->{origin_x} = $exit->x; 2878 $rmp->{origin_x} = $exit->x;
1919 $rmp->{origin_y} = $exit->y; 2879 $rmp->{origin_y} = $exit->y;
2880
2881 $exit->map->touch;
1920 } 2882 }
1921 2883
1922 $rmp->{random_seed} ||= $exit->random_seed; 2884 $rmp->{random_seed} ||= $exit->random_seed;
1923 2885
1924 my $data = cf::to_json $rmp; 2886 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1925 my $md5 = Digest::MD5::md5_hex $data; 2887 my $md5 = Digest::MD5::md5_hex $data;
1926 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2888 my $meta = "$RANDOMDIR/$md5.meta";
1927 2889
1928 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2890 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1929 aio_write $fh, 0, (length $data), $data, 0; 2891 aio_write $fh, 0, (length $data), $data, 0;
1930 undef $fh; 2892 undef $fh;
1931 aio_rename "$meta~", $meta; 2893 aio_rename "$meta~", $meta;
1932 2894
2895 my $slaying = "?random/$md5";
2896
2897 if ($exit->valid) {
1933 $exit->slaying ("?random/$md5"); 2898 $exit->slaying ("?random/$md5");
1934 $exit->msg (undef); 2899 $exit->msg (undef);
2900 }
1935 } 2901 }
1936} 2902}
1937 2903
1938sub cf::object::player::enter_exit { 2904sub cf::object::player::enter_exit {
1939 my ($self, $exit) = @_; 2905 my ($self, $exit) = @_;
1940 2906
1941 return unless $self->type == cf::PLAYER; 2907 return unless $self->type == cf::PLAYER;
1942 2908
1943 if ($exit->slaying eq "/!") {
1944 #TODO: this should de-fi-ni-te-ly not be a sync-job
1945 cf::sync_job { prepare_random_map $exit };
1946 }
1947
1948 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1949 my $hp = $exit->stats->hp;
1950 my $sp = $exit->stats->sp;
1951
1952 $self->enter_link; 2909 $self->enter_link;
1953 2910
1954 (async { 2911 (async {
1955 $self->deactivate_recursive; # just to be sure 2912 $Coro::current->{desc} = "enter_exit";
2913
1956 unless (eval { 2914 unless (eval {
2915 $self->deactivate_recursive; # just to be sure
2916
2917 # random map handling
2918 {
2919 my $guard = cf::lock_acquire "exit_prepare:$exit";
2920
2921 prepare_random_map $exit
2922 if $exit->slaying eq "/!";
2923 }
2924
2925 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2926 my $x = $exit->stats->hp;
2927 my $y = $exit->stats->sp;
2928
1957 $self->goto ($slaying, $hp, $sp); 2929 $self->goto ($map, $x, $y);
1958 2930
2931 # if exit is damned, update players death & WoR home-position
2932 $self->contr->savebed ($map, $x, $y)
2933 if $exit->flag (cf::FLAG_DAMNED);
2934
1959 1; 2935 1
1960 }) { 2936 }) {
1961 $self->message ("Something went wrong deep within the crossfire server. " 2937 $self->message ("Something went wrong deep within the deliantra server. "
1962 . "I'll try to bring you back to the map you were before. " 2938 . "I'll try to bring you back to the map you were before. "
1963 . "Please report this to the dungeon master!", 2939 . "Please report this to the dungeon master!",
1964 cf::NDI_UNIQUE | cf::NDI_RED); 2940 cf::NDI_UNIQUE | cf::NDI_RED);
1965 2941
1966 warn "ERROR in enter_exit: $@"; 2942 error "ERROR in enter_exit: $@";
1967 $self->leave_link; 2943 $self->leave_link;
1968 } 2944 }
1969 })->prio (1); 2945 })->prio (1);
1970} 2946}
1971 2947
1982 2958
1983sub cf::client::send_drawinfo { 2959sub cf::client::send_drawinfo {
1984 my ($self, $text, $flags) = @_; 2960 my ($self, $text, $flags) = @_;
1985 2961
1986 utf8::encode $text; 2962 utf8::encode $text;
1987 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2963 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1988} 2964}
1989 2965
2966=item $client->send_big_packet ($pkt)
2967
2968Like C<send_packet>, but tries to compress large packets, and fragments
2969them as required.
2970
2971=cut
2972
2973our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2974
2975sub cf::client::send_big_packet {
2976 my ($self, $pkt) = @_;
2977
2978 # try lzf for large packets
2979 $pkt = "lzf " . Compress::LZF::compress $pkt
2980 if 1024 <= length $pkt and $self->{can_lzf};
2981
2982 # split very large packets
2983 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2984 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2985 $pkt = "frag";
2986 }
2987
2988 $self->send_packet ($pkt);
2989}
2990
2991=item $client->send_msg ($channel, $msg, $color, [extra...])
2992
2993Send a drawinfo or msg packet to the client, formatting the msg for the
2994client if neccessary. C<$type> should be a string identifying the type of
2995the message, with C<log> being the default. If C<$color> is negative, suppress
2996the message unless the client supports the msg packet.
2997
2998=cut
2999
3000# non-persistent channels (usually the info channel)
3001our %CHANNEL = (
3002 "c/motd" => {
3003 id => "infobox",
3004 title => "MOTD",
3005 reply => undef,
3006 tooltip => "The message of the day",
3007 },
3008 "c/identify" => {
3009 id => "infobox",
3010 title => "Identify",
3011 reply => undef,
3012 tooltip => "Items recently identified",
3013 },
3014 "c/examine" => {
3015 id => "infobox",
3016 title => "Examine",
3017 reply => undef,
3018 tooltip => "Signs and other items you examined",
3019 },
3020 "c/shopinfo" => {
3021 id => "infobox",
3022 title => "Shop Info",
3023 reply => undef,
3024 tooltip => "What your bargaining skill tells you about the shop",
3025 },
3026 "c/book" => {
3027 id => "infobox",
3028 title => "Book",
3029 reply => undef,
3030 tooltip => "The contents of a note or book",
3031 },
3032 "c/lookat" => {
3033 id => "infobox",
3034 title => "Look",
3035 reply => undef,
3036 tooltip => "What you saw there",
3037 },
3038 "c/who" => {
3039 id => "infobox",
3040 title => "Players",
3041 reply => undef,
3042 tooltip => "Shows players who are currently online",
3043 },
3044 "c/body" => {
3045 id => "infobox",
3046 title => "Body Parts",
3047 reply => undef,
3048 tooltip => "Shows which body parts you posess and are available",
3049 },
3050 "c/statistics" => {
3051 id => "infobox",
3052 title => "Statistics",
3053 reply => undef,
3054 tooltip => "Shows your primary statistics",
3055 },
3056 "c/skills" => {
3057 id => "infobox",
3058 title => "Skills",
3059 reply => undef,
3060 tooltip => "Shows your experience per skill and item power",
3061 },
3062 "c/shopitems" => {
3063 id => "infobox",
3064 title => "Shop Items",
3065 reply => undef,
3066 tooltip => "Shows the items currently for sale in this shop",
3067 },
3068 "c/resistances" => {
3069 id => "infobox",
3070 title => "Resistances",
3071 reply => undef,
3072 tooltip => "Shows your resistances",
3073 },
3074 "c/pets" => {
3075 id => "infobox",
3076 title => "Pets",
3077 reply => undef,
3078 tooltip => "Shows information abotu your pets/a specific pet",
3079 },
3080 "c/perceiveself" => {
3081 id => "infobox",
3082 title => "Perceive Self",
3083 reply => undef,
3084 tooltip => "You gained detailed knowledge about yourself",
3085 },
3086 "c/uptime" => {
3087 id => "infobox",
3088 title => "Uptime",
3089 reply => undef,
3090 tooltip => "How long the server has been running since last restart",
3091 },
3092 "c/mapinfo" => {
3093 id => "infobox",
3094 title => "Map Info",
3095 reply => undef,
3096 tooltip => "Information related to the maps",
3097 },
3098 "c/party" => {
3099 id => "party",
3100 title => "Party",
3101 reply => "gsay ",
3102 tooltip => "Messages and chat related to your party",
3103 },
3104 "c/death" => {
3105 id => "death",
3106 title => "Death",
3107 reply => undef,
3108 tooltip => "Reason for and more info about your most recent death",
3109 },
3110 "c/say" => $SAY_CHANNEL,
3111 "c/chat" => $CHAT_CHANNEL,
3112);
3113
3114sub cf::client::send_msg {
3115 my ($self, $channel, $msg, $color, @extra) = @_;
3116
3117 $msg = $self->pl->expand_cfpod ($msg)
3118 unless $color & cf::NDI_VERBATIM;
3119
3120 $color &= cf::NDI_CLIENT_MASK; # just in case...
3121
3122 # check predefined channels, for the benefit of C
3123 if ($CHANNEL{$channel}) {
3124 $channel = $CHANNEL{$channel};
3125
3126 $self->ext_msg (channel_info => $channel);
3127 $channel = $channel->{id};
3128
3129 } elsif (ref $channel) {
3130 # send meta info to client, if not yet sent
3131 unless (exists $self->{channel}{$channel->{id}}) {
3132 $self->{channel}{$channel->{id}} = $channel;
3133 $self->ext_msg (channel_info => $channel);
3134 }
3135
3136 $channel = $channel->{id};
3137 }
3138
3139 return unless @extra || length $msg;
3140
3141 # default colour, mask it out
3142 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3143 if $color & cf::NDI_DEF;
3144
3145 my $pkt = "msg "
3146 . $self->{json_coder}->encode (
3147 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3148 );
3149
3150 $self->send_big_packet ($pkt);
3151}
3152
3153=item $client->ext_msg ($type, @msg)
3154
3155Sends an ext event to the client.
3156
3157=cut
3158
3159sub cf::client::ext_msg($$@) {
3160 my ($self, $type, @msg) = @_;
3161
3162 if ($self->extcmd == 2) {
3163 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3164 } elsif ($self->extcmd == 1) { # TODO: remove
3165 push @msg, msgtype => "event_$type";
3166 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3167 }
3168}
3169
3170=item $client->ext_reply ($msgid, @msg)
3171
3172Sends an ext reply to the client.
3173
3174=cut
3175
3176sub cf::client::ext_reply($$@) {
3177 my ($self, $id, @msg) = @_;
3178
3179 if ($self->extcmd == 2) {
3180 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3181 } elsif ($self->extcmd == 1) {
3182 #TODO: version 1, remove
3183 unshift @msg, msgtype => "reply", msgid => $id;
3184 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3185 }
3186}
1990 3187
1991=item $success = $client->query ($flags, "text", \&cb) 3188=item $success = $client->query ($flags, "text", \&cb)
1992 3189
1993Queues a query to the client, calling the given callback with 3190Queues a query to the client, calling the given callback with
1994the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3191the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1995C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3192C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1996 3193
1997Queries can fail, so check the return code. Or don't, as queries will become 3194Queries can fail, so check the return code. Or don't, as queries will
1998reliable at some point in the future. 3195become reliable at some point in the future.
1999 3196
2000=cut 3197=cut
2001 3198
2002sub cf::client::query { 3199sub cf::client::query {
2003 my ($self, $flags, $text, $cb) = @_; 3200 my ($self, $flags, $text, $cb) = @_;
2011 utf8::encode $text; 3208 utf8::encode $text;
2012 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3209 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2013 3210
2014 $self->send_packet ($self->{query_queue}[0][0]) 3211 $self->send_packet ($self->{query_queue}[0][0])
2015 if @{ $self->{query_queue} } == 1; 3212 if @{ $self->{query_queue} } == 1;
3213
3214 1
2016} 3215}
2017 3216
2018cf::client->attach ( 3217cf::client->attach (
3218 on_connect => sub {
3219 my ($ns) = @_;
3220
3221 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3222 },
2019 on_reply => sub { 3223 on_reply => sub {
2020 my ($ns, $msg) = @_; 3224 my ($ns, $msg) = @_;
2021 3225
2022 # this weird shuffling is so that direct followup queries 3226 # this weird shuffling is so that direct followup queries
2023 # get handled first 3227 # get handled first
2035 } else { 3239 } else {
2036 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3240 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2037 } 3241 }
2038 } 3242 }
2039 }, 3243 },
3244 on_exticmd => sub {
3245 my ($ns, $buf) = @_;
3246
3247 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3248
3249 if (ref $msg) {
3250 my ($type, $reply, @payload) =
3251 "ARRAY" eq ref $msg
3252 ? @$msg
3253 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3254
3255 my @reply;
3256
3257 if (my $cb = $EXTICMD{$type}) {
3258 @reply = $cb->($ns, @payload);
3259 }
3260
3261 $ns->ext_reply ($reply, @reply)
3262 if $reply;
3263
3264 } else {
3265 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3266 }
3267
3268 cf::override;
3269 },
2040); 3270);
2041 3271
2042=item $client->async (\&cb) 3272=item $client->async (\&cb)
2043 3273
2044Create a new coroutine, running the specified callback. The coroutine will 3274Create a new coroutine, running the specified callback. The coroutine will
2060 3290
2061 $coro 3291 $coro
2062} 3292}
2063 3293
2064cf::client->attach ( 3294cf::client->attach (
2065 on_destroy => sub { 3295 on_client_destroy => sub {
2066 my ($ns) = @_; 3296 my ($ns) = @_;
2067 3297
2068 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3298 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2069 }, 3299 },
2070); 3300);
2085our $safe = new Safe "safe"; 3315our $safe = new Safe "safe";
2086our $safe_hole = new Safe::Hole; 3316our $safe_hole = new Safe::Hole;
2087 3317
2088$SIG{FPE} = 'IGNORE'; 3318$SIG{FPE} = 'IGNORE';
2089 3319
2090$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3320$safe->permit_only (Opcode::opset qw(
3321 :base_core :base_mem :base_orig :base_math :base_loop
3322 grepstart grepwhile mapstart mapwhile
3323 sort time
3324));
2091 3325
2092# here we export the classes and methods available to script code 3326# here we export the classes and methods available to script code
2093 3327
2094=pod 3328=pod
2095 3329
2096The following fucntions and emthods are available within a safe environment: 3330The following functions and methods are available within a safe environment:
2097 3331
2098 cf::object contr pay_amount pay_player map 3332 cf::object
3333 contr pay_amount pay_player map x y force_find force_add destroy
3334 insert remove name archname title slaying race decrease split
3335 value
3336
2099 cf::object::player player 3337 cf::object::player
2100 cf::player peaceful 3338 player
2101 cf::map trigger 3339
3340 cf::player
3341 peaceful
3342
3343 cf::map
3344 trigger
2102 3345
2103=cut 3346=cut
2104 3347
2105for ( 3348for (
2106 ["cf::object" => qw(contr pay_amount pay_player map)], 3349 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3350 insert remove inv nrof name archname title slaying race
3351 decrease split destroy change_exp value msg lore send_msg)],
2107 ["cf::object::player" => qw(player)], 3352 ["cf::object::player" => qw(player)],
2108 ["cf::player" => qw(peaceful)], 3353 ["cf::player" => qw(peaceful send_msg)],
2109 ["cf::map" => qw(trigger)], 3354 ["cf::map" => qw(trigger)],
2110) { 3355) {
2111 no strict 'refs';
2112 my ($pkg, @funs) = @$_; 3356 my ($pkg, @funs) = @$_;
2113 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3357 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2114 for @funs; 3358 for @funs;
2115} 3359}
2116 3360
2131 3375
2132 my $qcode = $code; 3376 my $qcode = $code;
2133 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3377 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2134 $qcode =~ s/\n/\\n/g; 3378 $qcode =~ s/\n/\\n/g;
2135 3379
3380 %vars = (_dummy => 0) unless %vars;
3381
3382 my @res;
2136 local $_; 3383 local $_;
2137 local @safe::cf::_safe_eval_args = values %vars;
2138 3384
2139 my $eval = 3385 my $eval =
2140 "do {\n" 3386 "do {\n"
2141 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3387 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2142 . "#line 0 \"{$qcode}\"\n" 3388 . "#line 0 \"{$qcode}\"\n"
2143 . $code 3389 . $code
2144 . "\n}" 3390 . "\n}"
2145 ; 3391 ;
2146 3392
3393 if ($CFG{safe_eval}) {
2147 sub_generation_inc; 3394 sub_generation_inc;
3395 local @safe::cf::_safe_eval_args = values %vars;
2148 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3396 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2149 sub_generation_inc; 3397 sub_generation_inc;
3398 } else {
3399 local @cf::_safe_eval_args = values %vars;
3400 @res = wantarray ? eval eval : scalar eval $eval;
3401 }
2150 3402
2151 if ($@) { 3403 if ($@) {
2152 warn "$@"; 3404 warn "$@",
2153 warn "while executing safe code '$code'\n"; 3405 "while executing safe code '$code'\n",
2154 warn "with arguments " . (join " ", %vars) . "\n"; 3406 "with arguments " . (join " ", %vars) . "\n";
2155 } 3407 }
2156 3408
2157 wantarray ? @res : $res[0] 3409 wantarray ? @res : $res[0]
2158} 3410}
2159 3411
2173=cut 3425=cut
2174 3426
2175sub register_script_function { 3427sub register_script_function {
2176 my ($fun, $cb) = @_; 3428 my ($fun, $cb) = @_;
2177 3429
2178 no strict 'refs'; 3430 $fun = "safe::$fun" if $CFG{safe_eval};
2179 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3431 *$fun = $safe_hole->wrap ($cb);
2180} 3432}
2181 3433
2182=back 3434=back
2183 3435
2184=cut 3436=cut
2185
2186#############################################################################
2187
2188=head2 EXTENSION DATABASE SUPPORT
2189
2190Crossfire maintains a very simple database for extension use. It can
2191currently store anything that can be serialised using Storable, which
2192excludes objects.
2193
2194The parameter C<$family> should best start with the name of the extension
2195using it, it should be unique.
2196
2197=over 4
2198
2199=item $value = cf::db_get $family => $key
2200
2201Returns a single value from the database.
2202
2203=item cf::db_put $family => $key => $value
2204
2205Stores the given C<$value> in the family.
2206
2207=cut
2208
2209our $DB;
2210
2211sub db_init {
2212 unless ($DB) {
2213 $DB = BDB::db_create $DB_ENV;
2214
2215 cf::sync_job {
2216 eval {
2217 $DB->set_flags (BDB::CHKSUM);
2218
2219 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2220 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2221 cf::cleanup "db_open(db): $!" if $!;
2222 };
2223 cf::cleanup "db_open(db): $@" if $@;
2224 };
2225
2226 my $path = cf::localdir . "/database.pst";
2227 if (stat $path) {
2228 cf::sync_job {
2229 my $pst = Storable::retrieve $path;
2230
2231 cf::db_put (board => data => $pst->{board});
2232 cf::db_put (guildrules => data => $pst->{guildrules});
2233 cf::db_put (rent => balance => $pst->{rent}{balance});
2234 BDB::db_env_txn_checkpoint $DB_ENV;
2235
2236 unlink $path;
2237 };
2238 }
2239 }
2240}
2241
2242sub db_get($$) {
2243 my $key = "$_[0]/$_[1]";
2244
2245 cf::sync_job {
2246 BDB::db_get $DB, undef, $key, my $data;
2247
2248 $! ? ()
2249 : Compress::LZF::sthaw $data
2250 }
2251}
2252
2253sub db_put($$$) {
2254 BDB::dbreq_pri 4;
2255 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2256}
2257 3437
2258############################################################################# 3438#############################################################################
2259# the server's init and main functions 3439# the server's init and main functions
2260 3440
3441sub load_facedata($) {
3442 my ($path) = @_;
3443
3444 # HACK to clear player env face cache, we need some signal framework
3445 # for this (global event?)
3446 %ext::player_env::MUSIC_FACE_CACHE = ();
3447
3448 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3449
3450 trace "loading facedata from $path\n";
3451
3452 my $facedata = decode_storable load_file $path;
3453
3454 $facedata->{version} == 2
3455 or cf::cleanup "$path: version mismatch, cannot proceed.";
3456
3457 # patch in the exptable
3458 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3459 $facedata->{resource}{"res/exp_table"} = {
3460 type => FT_RSRC,
3461 data => $exp_table,
3462 hash => (Digest::MD5::md5 $exp_table),
3463 };
3464 cf::cede_to_tick;
3465
3466 {
3467 my $faces = $facedata->{faceinfo};
3468
3469 while (my ($face, $info) = each %$faces) {
3470 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3471
3472 cf::face::set_visibility $idx, $info->{visibility};
3473 cf::face::set_magicmap $idx, $info->{magicmap};
3474 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3475 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3476 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3477
3478 cf::cede_to_tick;
3479 }
3480
3481 while (my ($face, $info) = each %$faces) {
3482 next unless $info->{smooth};
3483
3484 my $idx = cf::face::find $face
3485 or next;
3486
3487 if (my $smooth = cf::face::find $info->{smooth}) {
3488 cf::face::set_smooth $idx, $smooth;
3489 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3490 } else {
3491 error "smooth face '$info->{smooth}' not found for face '$face'";
3492 }
3493
3494 cf::cede_to_tick;
3495 }
3496 }
3497
3498 {
3499 my $anims = $facedata->{animinfo};
3500
3501 while (my ($anim, $info) = each %$anims) {
3502 cf::anim::set $anim, $info->{frames}, $info->{facings};
3503 cf::cede_to_tick;
3504 }
3505
3506 cf::anim::invalidate_all; # d'oh
3507 }
3508
3509 {
3510 my $res = $facedata->{resource};
3511
3512 while (my ($name, $info) = each %$res) {
3513 if (defined $info->{type}) {
3514 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3515
3516 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3517 cf::face::set_type $idx, $info->{type};
3518 } else {
3519 $RESOURCE{$name} = $info; # unused
3520 }
3521
3522 cf::cede_to_tick;
3523 }
3524 }
3525
3526 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3527
3528 1
3529}
3530
3531register_exticmd fx_want => sub {
3532 my ($ns, $want) = @_;
3533
3534 while (my ($k, $v) = each %$want) {
3535 $ns->fx_want ($k, $v);
3536 }
3537};
3538
2261sub load_resources { 3539sub load_resource_file($) {
2262 load_regions sprintf "%s/%s/regions", cf::datadir, cf::mapdir 3540 my $guard = lock_acquire "load_resource_file";
3541
3542 my $status = load_resource_file_ $_[0];
3543 get_slot 0.1, 100;
3544 cf::arch::commit_load;
3545
3546 $status
3547}
3548
3549sub reload_regions {
3550 # HACK to clear player env face cache, we need some signal framework
3551 # for this (global event?)
3552 %ext::player_env::MUSIC_FACE_CACHE = ();
3553
3554 load_resource_file "$MAPDIR/regions"
2263 or die "unable to load regions file\n";#d# 3555 or die "unable to load regions file\n";
2264}
2265 3556
2266sub cfg_load { 3557 for (cf::region::list) {
2267 open my $fh, "<:utf8", cf::confdir . "/config" 3558 $_->{match} = qr/$_->{match}/
2268 or return; 3559 if exists $_->{match};
3560 }
3561}
2269 3562
2270 local $/; 3563sub reload_facedata {
2271 *CFG = YAML::Syck::Load <$fh>; 3564 load_facedata "$DATADIR/facedata"
3565 or die "unable to load facedata\n";
3566}
2272 3567
3568sub reload_archetypes {
3569 load_resource_file "$DATADIR/archetypes"
3570 or die "unable to load archetypes\n";
3571}
3572
3573sub reload_treasures {
3574 load_resource_file "$DATADIR/treasures"
3575 or die "unable to load treasurelists\n";
3576}
3577
3578sub reload_sound {
3579 trace "loading sound config from $DATADIR/sound\n";
3580
3581 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3582
3583 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3584 my $sound = $soundconf->{compat}[$_]
3585 or next;
3586
3587 my $face = cf::face::find "sound/$sound->[1]";
3588 cf::sound::set $sound->[0] => $face;
3589 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3590 }
3591
3592 while (my ($k, $v) = each %{$soundconf->{event}}) {
3593 my $face = cf::face::find "sound/$v";
3594 cf::sound::set $k => $face;
3595 }
3596}
3597
3598sub reload_resources {
3599 trace "reloading resource files...\n";
3600
3601 reload_exp_table;
3602 reload_materials;
3603 reload_facedata;
3604 reload_sound;
3605 reload_archetypes;
3606 reload_regions;
3607 reload_treasures;
3608
3609 trace "finished reloading resource files\n";
3610}
3611
3612sub reload_config {
3613 trace "reloading config file...\n";
3614
3615 my $config = load_file "$CONFDIR/config";
3616 utf8::decode $config;
3617 *CFG = decode_yaml $config;
3618
2273 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3619 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2274 3620
2275 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3621 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2276 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3622 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277 3623
2278 if (exists $CFG{mlockall}) { 3624 if (exists $CFG{mlockall}) {
2282 }; 3628 };
2283 warn $@ if $@; 3629 warn $@ if $@;
2284 } 3630 }
2285} 3631}
2286 3632
2287sub init { 3633sub pidfile() {
2288 load_resources; 3634 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3635 or die "$PIDFILE: $!";
3636 flock $fh, &Fcntl::LOCK_EX
3637 or die "$PIDFILE: flock: $!";
3638 $fh
3639}
3640
3641# make sure only one server instance is running at any one time
3642sub atomic {
3643 my $fh = pidfile;
3644
3645 my $pid = <$fh>;
3646 kill 9, $pid if $pid > 0;
3647
3648 seek $fh, 0, 0;
3649 print $fh $$;
3650}
3651
3652sub main_loop {
3653 trace "EV::loop starting\n";
3654 if (1) {
3655 EV::loop;
3656 }
3657 trace "EV::loop returned\n";
3658 goto &main_loop unless $REALLY_UNLOOP;
2289} 3659}
2290 3660
2291sub main { 3661sub main {
3662 cf::init_globals; # initialise logging
3663
3664 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3665 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3666 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3667 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3668
3669 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3670
2292 # we must not ever block the main coroutine 3671 # we must not ever block the main coroutine
2293 local $Coro::idle = sub { 3672 local $Coro::idle = sub {
2294 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3673 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2295 (async { 3674 (async {
2296 Event::one_event; 3675 $Coro::current->{desc} = "IDLE BUG HANDLER";
3676 EV::loop EV::LOOP_ONESHOT;
2297 })->prio (Coro::PRIO_MAX); 3677 })->prio (Coro::PRIO_MAX);
2298 }; 3678 };
2299 3679
2300 cfg_load; 3680 evthread_start IO::AIO::poll_fileno;
3681
3682 cf::sync_job {
3683 cf::incloader::init ();
3684
3685 cf::init_anim;
3686 cf::init_attackmess;
3687 cf::init_dynamic;
3688
3689 cf::load_settings;
3690
3691 reload_resources;
3692 reload_config;
2301 db_init; 3693 db_init;
3694
3695 cf::init_uuid;
3696 cf::init_signals;
3697 cf::init_skills;
3698
3699 cf::init_beforeplay;
3700
3701 atomic;
3702
2302 load_extensions; 3703 load_extensions;
2303 3704
2304 $TICK_WATCHER->start; 3705 utime time, time, $RUNTIMEFILE;
2305 Event::loop; 3706
3707 # no (long-running) fork's whatsoever before this point(!)
3708 use POSIX ();
3709 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3710
3711 cf::_post_init 0;
3712 };
3713
3714 cf::object::thawer::errors_are_fatal 0;
3715 info "parse errors in files are no longer fatal from this point on.\n";
3716
3717 my $free_main; $free_main = EV::idle sub {
3718 undef $free_main;
3719 undef &main; # free gobs of memory :)
3720 };
3721
3722 goto &main_loop;
2306} 3723}
2307 3724
2308############################################################################# 3725#############################################################################
2309# initialisation and cleanup 3726# initialisation and cleanup
2310 3727
2311# install some emergency cleanup handlers 3728# install some emergency cleanup handlers
2312BEGIN { 3729BEGIN {
3730 our %SIGWATCHER = ();
2313 for my $signal (qw(INT HUP TERM)) { 3731 for my $signal (qw(INT HUP TERM)) {
2314 Event->signal ( 3732 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2315 reentrant => 0,
2316 data => WF_AUTOCANCEL,
2317 signal => $signal,
2318 prio => 0,
2319 cb => sub {
2320 cf::cleanup "SIG$signal"; 3733 cf::cleanup "SIG$signal";
2321 },
2322 ); 3734 };
3735 }
3736}
3737
3738sub write_runtime_sync {
3739 my $t0 = AE::time;
3740
3741 # first touch the runtime file to show we are still running:
3742 # the fsync below can take a very very long time.
3743
3744 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3745
3746 my $guard = cf::lock_acquire "write_runtime";
3747
3748 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3749 or return;
3750
3751 my $value = $cf::RUNTIME + 90 + 10;
3752 # 10 is the runtime save interval, for a monotonic clock
3753 # 60 allows for the watchdog to kill the server.
3754
3755 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3756 and return;
3757
3758 # always fsync - this file is important
3759 aio_fsync $fh
3760 and return;
3761
3762 # touch it again to show we are up-to-date
3763 aio_utime $fh, undef, undef;
3764
3765 close $fh
3766 or return;
3767
3768 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3769 and return;
3770
3771 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3772
2323 } 3773 1
3774}
3775
3776our $uuid_lock;
3777our $uuid_skip;
3778
3779sub write_uuid_sync($) {
3780 $uuid_skip ||= $_[0];
3781
3782 return if $uuid_lock;
3783 local $uuid_lock = 1;
3784
3785 my $uuid = "$LOCALDIR/uuid";
3786
3787 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3788 or return;
3789
3790 my $value = uuid_seq uuid_cur;
3791
3792 unless ($value) {
3793 info "cowardly refusing to write zero uuid value!\n";
3794 return;
3795 }
3796
3797 my $value = uuid_str $value + $uuid_skip;
3798 $uuid_skip = 0;
3799
3800 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3801 and return;
3802
3803 # always fsync - this file is important
3804 aio_fsync $fh
3805 and return;
3806
3807 close $fh
3808 or return;
3809
3810 aio_rename "$uuid~", $uuid
3811 and return;
3812
3813 trace "uuid file written ($value).\n";
3814
3815 1
3816
3817}
3818
3819sub write_uuid($$) {
3820 my ($skip, $sync) = @_;
3821
3822 $sync ? write_uuid_sync $skip
3823 : async { write_uuid_sync $skip };
2324} 3824}
2325 3825
2326sub emergency_save() { 3826sub emergency_save() {
2327 my $freeze_guard = cf::freeze_mainloop; 3827 my $freeze_guard = cf::freeze_mainloop;
2328 3828
2329 warn "enter emergency perl save\n"; 3829 info "emergency_perl_save: enter\n";
3830
3831 # this is a trade-off: we want to be very quick here, so
3832 # save all maps without fsync, and later call a global sync
3833 # (which in turn might be very very slow)
3834 local $USE_FSYNC = 0;
2330 3835
2331 cf::sync_job { 3836 cf::sync_job {
3837 cf::write_runtime_sync; # external watchdog should not bark
3838
2332 # use a peculiar iteration method to avoid tripping on perl 3839 # use a peculiar iteration method to avoid tripping on perl
2333 # refcount bugs in for. also avoids problems with players 3840 # refcount bugs in for. also avoids problems with players
2334 # and maps saved/destroyed asynchronously. 3841 # and maps saved/destroyed asynchronously.
2335 warn "begin emergency player save\n"; 3842 info "emergency_perl_save: begin player save\n";
2336 for my $login (keys %cf::PLAYER) { 3843 for my $login (keys %cf::PLAYER) {
2337 my $pl = $cf::PLAYER{$login} or next; 3844 my $pl = $cf::PLAYER{$login} or next;
2338 $pl->valid or next; 3845 $pl->valid or next;
3846 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2339 $pl->save; 3847 $pl->save;
2340 } 3848 }
2341 warn "end emergency player save\n"; 3849 info "emergency_perl_save: end player save\n";
2342 3850
2343 warn "begin emergency map save\n"; 3851 cf::write_runtime_sync; # external watchdog should not bark
3852
3853 info "emergency_perl_save: begin map save\n";
2344 for my $path (keys %cf::MAP) { 3854 for my $path (keys %cf::MAP) {
2345 my $map = $cf::MAP{$path} or next; 3855 my $map = $cf::MAP{$path} or next;
2346 $map->valid or next; 3856 $map->valid or next;
2347 $map->save; 3857 $map->save;
2348 } 3858 }
2349 warn "end emergency map save\n"; 3859 info "emergency_perl_save: end map save\n";
2350 3860
2351 warn "begin emergency database checkpoint\n"; 3861 cf::write_runtime_sync; # external watchdog should not bark
3862
3863 info "emergency_perl_save: begin database checkpoint\n";
2352 BDB::db_env_txn_checkpoint $DB_ENV; 3864 BDB::db_env_txn_checkpoint $DB_ENV;
2353 warn "end emergency database checkpoint\n"; 3865 info "emergency_perl_save: end database checkpoint\n";
3866
3867 info "emergency_perl_save: begin write uuid\n";
3868 write_uuid_sync 1;
3869 info "emergency_perl_save: end write uuid\n";
3870
3871 cf::write_runtime_sync; # external watchdog should not bark
3872
3873 trace "emergency_perl_save: syncing database to disk";
3874 BDB::db_env_txn_checkpoint $DB_ENV;
3875
3876 info "emergency_perl_save: starting sync\n";
3877 IO::AIO::aio_sync sub {
3878 info "emergency_perl_save: finished sync\n";
3879 };
3880
3881 cf::write_runtime_sync; # external watchdog should not bark
3882
3883 trace "emergency_perl_save: flushing outstanding aio requests";
3884 while (IO::AIO::nreqs || BDB::nreqs) {
3885 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3886 }
3887
3888 cf::write_runtime_sync; # external watchdog should not bark
2354 }; 3889 };
2355 3890
2356 warn "leave emergency perl save\n"; 3891 info "emergency_perl_save: leave\n";
2357} 3892}
2358 3893
2359sub post_cleanup { 3894sub post_cleanup {
2360 my ($make_core) = @_; 3895 my ($make_core) = @_;
2361 3896
3897 IO::AIO::flush;
3898
2362 warn Carp::longmess "post_cleanup backtrace" 3899 error Carp::longmess "post_cleanup backtrace"
2363 if $make_core; 3900 if $make_core;
2364}
2365 3901
3902 my $fh = pidfile;
3903 unlink $PIDFILE if <$fh> == $$;
3904}
3905
3906# a safer delete_package, copied from Symbol
3907sub clear_package($) {
3908 my $pkg = shift;
3909
3910 # expand to full symbol table name if needed
3911 unless ($pkg =~ /^main::.*::$/) {
3912 $pkg = "main$pkg" if $pkg =~ /^::/;
3913 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3914 $pkg .= '::' unless $pkg =~ /::$/;
3915 }
3916
3917 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3918 my $stem_symtab = *{$stem}{HASH};
3919
3920 defined $stem_symtab and exists $stem_symtab->{$leaf}
3921 or return;
3922
3923 # clear all symbols
3924 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3925 for my $name (keys %$leaf_symtab) {
3926 _gv_clear *{"$pkg$name"};
3927# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3928 }
3929}
3930
2366sub reload() { 3931sub do_reload_perl() {
2367 # can/must only be called in main 3932 # can/must only be called in main
2368 if ($Coro::current != $Coro::main) { 3933 unless (in_main) {
2369 warn "can only reload from main coroutine"; 3934 error "can only reload from main coroutine";
2370 return; 3935 return;
2371 } 3936 }
2372 3937
2373 warn "reloading..."; 3938 return if $RELOAD++;
2374 3939
2375 warn "entering sync_job"; 3940 my $t1 = AE::time;
2376 3941
3942 while ($RELOAD) {
3943 cf::get_slot 0.1, -1, "reload_perl";
3944 info "perl_reload: reloading...";
3945
3946 trace "perl_reload: entering sync_job";
3947
2377 sync_job { 3948 cf::sync_job {
2378 write_runtime;
2379 cf::emergency_save; 3949 #cf::emergency_save;
2380 write_runtime;
2381 3950
2382 warn "syncing database to disk";
2383 BDB::db_env_txn_checkpoint $DB_ENV;
2384
2385 # if anything goes wrong in here, we should simply crash as we already saved
2386
2387 warn "cancelling all WF_AUTOCANCEL watchers";
2388 for (Event::all_watchers) {
2389 $_->cancel if $_->data & WF_AUTOCANCEL;
2390 }
2391
2392 warn "flushing outstanding aio requests";
2393 for (;;) {
2394 BDB::flush;
2395 IO::AIO::flush;
2396 Coro::cede;
2397 last unless IO::AIO::nreqs || BDB::nreqs;
2398 warn "iterate...";
2399 }
2400
2401 warn "cancelling all extension coros"; 3951 trace "perl_reload: cancelling all extension coros";
2402 $_->cancel for values %EXT_CORO; 3952 $_->cancel for values %EXT_CORO;
2403 %EXT_CORO = (); 3953 %EXT_CORO = ();
2404 3954
2405 warn "removing commands"; 3955 trace "perl_reload: removing commands";
2406 %COMMAND = (); 3956 %COMMAND = ();
2407 3957
2408 warn "removing ext commands"; 3958 trace "perl_reload: removing ext/exti commands";
2409 %EXTCMD = (); 3959 %EXTCMD = ();
3960 %EXTICMD = ();
2410 3961
2411 warn "unloading/nuking all extensions"; 3962 trace "perl_reload: unloading/nuking all extensions";
2412 for my $pkg (@EXTS) { 3963 for my $pkg (@EXTS) {
2413 warn "... unloading $pkg"; 3964 trace "... unloading $pkg";
2414 3965
2415 if (my $cb = $pkg->can ("unload")) { 3966 if (my $cb = $pkg->can ("unload")) {
2416 eval { 3967 eval {
2417 $cb->($pkg); 3968 $cb->($pkg);
2418 1 3969 1
2419 } or warn "$pkg unloaded, but with errors: $@"; 3970 } or error "$pkg unloaded, but with errors: $@";
3971 }
3972
3973 trace "... clearing $pkg";
3974 clear_package $pkg;
2420 } 3975 }
2421 3976
2422 warn "... nuking $pkg";
2423 Symbol::delete_package $pkg;
2424 }
2425
2426 warn "unloading all perl modules loaded from $LIBDIR"; 3977 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2427 while (my ($k, $v) = each %INC) { 3978 while (my ($k, $v) = each %INC) {
2428 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3979 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2429 3980
2430 warn "... unloading $k"; 3981 trace "... unloading $k";
2431 delete $INC{$k}; 3982 delete $INC{$k};
2432 3983
2433 $k =~ s/\.pm$//; 3984 $k =~ s/\.pm$//;
2434 $k =~ s/\//::/g; 3985 $k =~ s/\//::/g;
2435 3986
2436 if (my $cb = $k->can ("unload_module")) { 3987 if (my $cb = $k->can ("unload_module")) {
2437 $cb->(); 3988 $cb->();
3989 }
3990
3991 clear_package $k;
2438 } 3992 }
2439 3993
2440 Symbol::delete_package $k;
2441 }
2442
2443 warn "getting rid of safe::, as good as possible"; 3994 trace "perl_reload: getting rid of safe::, as good as possible";
2444 Symbol::delete_package "safe::$_" 3995 clear_package "safe::$_"
2445 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3996 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2446 3997
2447 warn "unloading cf.pm \"a bit\""; 3998 trace "perl_reload: unloading cf.pm \"a bit\"";
2448 delete $INC{"cf.pm"}; 3999 delete $INC{"cf.pm"};
4000 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2449 4001
2450 # don't, removes xs symbols, too, 4002 # don't, removes xs symbols, too,
2451 # and global variables created in xs 4003 # and global variables created in xs
2452 #Symbol::delete_package __PACKAGE__; 4004 #clear_package __PACKAGE__;
2453 4005
2454 warn "unload completed, starting to reload now"; 4006 info "perl_reload: unload completed, starting to reload now";
2455 4007
2456 warn "reloading cf.pm"; 4008 trace "perl_reload: reloading cf.pm";
2457 require cf; 4009 require cf;
2458 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4010 cf::_connect_to_perl_1;
2459 4011
2460 warn "loading config and database again"; 4012 trace "perl_reload: loading config and database again";
2461 cf::cfg_load; 4013 cf::reload_config;
2462 4014
2463 warn "loading extensions"; 4015 trace "perl_reload: loading extensions";
2464 cf::load_extensions; 4016 cf::load_extensions;
2465 4017
4018 if ($REATTACH_ON_RELOAD) {
2466 warn "reattaching attachments to objects/players"; 4019 trace "perl_reload: reattaching attachments to objects/players";
2467 _global_reattach; 4020 _global_reattach; # objects, sockets
2468 warn "reattaching attachments to maps"; 4021 trace "perl_reload: reattaching attachments to maps";
2469 reattach $_ for values %MAP; 4022 reattach $_ for values %MAP;
4023 trace "perl_reload: reattaching attachments to players";
4024 reattach $_ for values %PLAYER;
4025 }
2470 4026
2471 warn "loading reloadable resources"; 4027 cf::_post_init 1;
2472 load_resources;
2473 4028
2474 warn "leaving sync_job"; 4029 trace "perl_reload: leaving sync_job";
2475 4030
2476 1 4031 1
2477 } or do { 4032 } or do {
2478 warn $@; 4033 error $@;
2479 warn "error while reloading, exiting."; 4034 cf::cleanup "perl_reload: error, exiting.";
2480 exit 1; 4035 };
4036
4037 --$RELOAD;
4038 }
4039
4040 $t1 = AE::time - $t1;
4041 info "perl_reload: completed in ${t1}s\n";
4042};
4043
4044our $RELOAD_WATCHER; # used only during reload
4045
4046sub reload_perl() {
4047 # doing reload synchronously and two reloads happen back-to-back,
4048 # coro crashes during coro_state_free->destroy here.
4049
4050 $RELOAD_WATCHER ||= cf::async {
4051 Coro::AIO::aio_wait cache_extensions;
4052
4053 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4054 do_reload_perl;
4055 undef $RELOAD_WATCHER;
4056 };
2481 }; 4057 };
2482 4058}
2483 warn "reloaded";
2484};
2485
2486our $RELOAD_WATCHER; # used only during reload
2487 4059
2488register_command "reload" => sub { 4060register_command "reload" => sub {
2489 my ($who, $arg) = @_; 4061 my ($who, $arg) = @_;
2490 4062
2491 if ($who->flag (FLAG_WIZ)) { 4063 if ($who->flag (FLAG_WIZ)) {
2492 $who->message ("reloading server."); 4064 $who->message ("reloading server.");
2493 4065 async {
2494 # doing reload synchronously and two reloads happen back-to-back, 4066 $Coro::current->{desc} = "perl_reload";
2495 # coro crashes during coro_state_free->destroy here.
2496
2497 $RELOAD_WATCHER ||= Event->timer (
2498 reentrant => 0,
2499 after => 0,
2500 data => WF_AUTOCANCEL,
2501 cb => sub {
2502 reload; 4067 reload_perl;
2503 undef $RELOAD_WATCHER;
2504 },
2505 ); 4068 };
2506 } 4069 }
2507}; 4070};
2508 4071
2509unshift @INC, $LIBDIR; 4072#############################################################################
2510 4073
2511my $bug_warning = 0; 4074my $bug_warning = 0;
2512 4075
2513$TICK_WATCHER = Event->timer ( 4076our @WAIT_FOR_TICK;
2514 reentrant => 0, 4077our @WAIT_FOR_TICK_BEGIN;
2515 parked => 1, 4078
2516 prio => 0, 4079sub wait_for_tick() {
2517 at => $NEXT_TICK || $TICK, 4080 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
2518 data => WF_AUTOCANCEL, 4081
2519 cb => sub { 4082 my $signal = new Coro::Signal;
4083 push @WAIT_FOR_TICK, $signal;
4084 $signal->wait;
4085}
4086
4087sub wait_for_tick_begin() {
4088 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4089
4090 my $signal = new Coro::Signal;
4091 push @WAIT_FOR_TICK_BEGIN, $signal;
4092 $signal->wait;
4093}
4094
4095sub tick {
2520 if ($Coro::current != $Coro::main) { 4096 if ($Coro::current != $Coro::main) {
2521 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 4097 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2522 unless ++$bug_warning > 10; 4098 unless ++$bug_warning > 10;
2523 return; 4099 return;
2524 } 4100 }
2525 4101
2526 $NOW = Event::time;
2527
2528 cf::server_tick; # one server iteration 4102 cf::server_tick; # one server iteration
2529 $RUNTIME += $TICK;
2530 $NEXT_TICK += $TICK;
2531 4103
2532 $WAIT_FOR_TICK->broadcast; 4104 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2533 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2534 4105
2535# my $AFTER = Event::time; 4106 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2536# warn $AFTER - $NOW;#d# 4107 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2537 4108 Coro::async_pool {
2538 # if we are delayed by four ticks or more, skip them all 4109 $Coro::current->{desc} = "runtime saver";
2539 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4110 write_runtime_sync
2540 4111 or error "ERROR: unable to write runtime file: $!";
2541 $TICK_WATCHER->at ($NEXT_TICK); 4112 };
2542 $TICK_WATCHER->start;
2543 }, 4113 }
2544); 4114
4115 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4116 $sig->send;
4117 }
4118 while (my $sig = shift @WAIT_FOR_TICK) {
4119 $sig->send;
4120 }
4121
4122 $LOAD = ($NOW - $TICK_START) / $TICK;
4123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4124
4125 if (0) {
4126 if ($NEXT_TICK) {
4127 my $jitter = $TICK_START - $NEXT_TICK;
4128 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4129 debug "jitter $JITTER\n";#d#
4130 }
4131 }
4132}
2545 4133
2546{ 4134{
2547 BDB::max_poll_time $TICK * 0.1; 4135 # configure BDB
2548 $BDB_POLL_WATCHER = Event->io ( 4136
2549 reentrant => 0,
2550 fd => BDB::poll_fileno,
2551 poll => 'r',
2552 prio => 0,
2553 data => WF_AUTOCANCEL,
2554 cb => \&BDB::poll_cb,
2555 );
2556 BDB::min_parallel 8; 4137 BDB::min_parallel 16;
2557 4138 BDB::max_poll_reqs $TICK * 0.1;
2558 BDB::set_sync_prepare { 4139 $AnyEvent::BDB::WATCHER->priority (1);
2559 my $status;
2560 my $current = $Coro::current;
2561 (
2562 sub {
2563 $status = $!;
2564 $current->ready; undef $current;
2565 },
2566 sub {
2567 Coro::schedule while defined $current;
2568 $! = $status;
2569 },
2570 )
2571 };
2572 4140
2573 unless ($DB_ENV) { 4141 unless ($DB_ENV) {
2574 $DB_ENV = BDB::db_env_create; 4142 $DB_ENV = BDB::db_env_create;
4143 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4144 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4145 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4146 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4147 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
2575 4148
2576 cf::sync_job { 4149 cf::sync_job {
2577 eval { 4150 eval {
2578 BDB::db_env_open 4151 BDB::db_env_open
2579 $DB_ENV, 4152 $DB_ENV,
2580 $BDB_ENV_DIR, 4153 $BDBDIR,
2581 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 4154 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2582 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 4155 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2583 0666; 4156 0666;
2584 4157
2585 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 4158 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2586
2587 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2588 $DB_ENV->set_lk_detect;
2589 }; 4159 };
2590 4160
2591 cf::cleanup "db_env_open(db): $@" if $@; 4161 cf::cleanup "db_env_open(db): $@" if $@;
2592 }; 4162 };
2593 } 4163 }
4164
4165 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4166 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4167 };
4168 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4169 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4170 };
4171 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4172 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4173 };
2594} 4174}
2595 4175
2596{ 4176{
4177 # configure IO::AIO
4178
2597 IO::AIO::min_parallel 8; 4179 IO::AIO::min_parallel 8;
2598
2599 undef $Coro::AIO::WATCHER;
2600 IO::AIO::max_poll_time $TICK * 0.1; 4180 IO::AIO::max_poll_time $TICK * 0.1;
2601 $AIO_POLL_WATCHER = Event->io ( 4181 undef $AnyEvent::AIO::WATCHER;
2602 reentrant => 0,
2603 fd => IO::AIO::poll_fileno,
2604 poll => 'r',
2605 prio => 6,
2606 data => WF_AUTOCANCEL,
2607 cb => \&IO::AIO::poll_cb,
2608 );
2609} 4182}
2610 4183
2611$WRITE_RUNTIME_WATCHER = Event->timer ( 4184our $_log_backtrace;
2612 reentrant => 0, 4185our $_log_backtrace_last;
2613 data => WF_AUTOCANCEL,
2614 parked => 1,
2615 after => 1,
2616 interval => 10,
2617 prio => 6, # keep it lowest so it acts like a watchdog
2618 cb => sub {
2619 $TICK_WATCHER->is_active or cf::cleanup "mainloop frozen but runtime active", 1;
2620 4186
2621 Coro::async_pool { 4187sub _log_backtrace {
2622 write_runtime 4188 my ($msg, @addr) = @_;
2623 or warn "ERROR: unable to write runtime file: $!"; 4189
4190 $msg =~ s/\n$//;
4191
4192 if ($_log_backtrace_last eq $msg) {
4193 LOG llevInfo, "[ABT] $msg\n";
4194 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4195 # limit the # of concurrent backtraces
4196 } elsif ($_log_backtrace < 2) {
4197 $_log_backtrace_last = $msg;
4198 ++$_log_backtrace;
4199 my $perl_bt = Carp::longmess $msg;
4200 async {
4201 $Coro::current->{desc} = "abt $msg";
4202
4203 my @bt = fork_call {
4204 @addr = map { sprintf "%x", $_ } @addr;
4205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4207 or die "addr2line: $!";
4208
4209 my @funcs;
4210 my @res = <$fh>;
4211 chomp for @res;
4212 while (@res) {
4213 my ($func, $line) = splice @res, 0, 2, ();
4214 push @funcs, "[$func] $line";
4215 }
4216
4217 @funcs
4218 };
4219
4220 LOG llevInfo, "[ABT] $perl_bt\n";
4221 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4222 LOG llevInfo, "[ABT] $_\n" for @bt;
4223 --$_log_backtrace;
2624 }; 4224 };
4225 } else {
4226 LOG llevInfo, "[ABT] $msg\n";
4227 LOG llevInfo, "[ABT] [overload, suppressed]\n";
2625 }, 4228 }
2626); 4229}
4230
4231# load additional modules
4232require "cf/$_.pm" for @EXTRA_MODULES;
4233cf::_connect_to_perl_2;
2627 4234
2628END { cf::emergency_save } 4235END { cf::emergency_save }
2629 4236
26301 42371
2631 4238

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