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Revision 1.133 by root, Thu Jan 4 16:19:32 2007 UTC vs.
Revision 1.566 by root, Sun May 1 16:58:16 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
45our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
46 132
47our %CFG; 133our %CFG;
48 134
49our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 136our $RUNTIME;
137our $NOW;
51 138
52our %MAP; # all maps 139our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 140our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 141our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 142
143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
56 155
57binmode STDOUT; 156binmode STDOUT;
58binmode STDERR; 157binmode STDERR;
59 158
60# read virtual server time, if available 159# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
65} 164}
66 165
67mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 167
73# a special map that is always available 168mkdir $_
74our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
75our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
76 189
77############################################################################# 190#############################################################################
78 191
79=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
80 193
87=item $cf::RUNTIME 200=item $cf::RUNTIME
88 201
89The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 203every server tick.
91 204
92=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 208
94The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
96 213
97=item $cf::NOW 214=item $cf::NOW
98 215
99The time of the last (current) server tick. 216The time of the last (current) server tick.
100 217
101=item $cf::TICK 218=item $cf::TICK
102 219
103The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
104 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
105=item %cf::CFG 232=item %cf::CFG
106 233
107Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 235from wherever your confdir points to.
109 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
110=back 260=back
111 261
112=cut 262=cut
113 263
114BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 271 my $msg = join "", @_;
117 utf8::encode $msg;
118 272
119 $msg .= "\n" 273 $msg .= "\n"
120 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
121 275
122 LOG llevError, "cfperl: $msg"; 276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 277
124} 278 LOG llevWarn, $msg;
279};
280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
125 294
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 302
133# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 304# within the Safe compartment.
135for my $pkg (qw( 305for my $pkg (qw(
136 cf::global cf::attachable 306 cf::global cf::attachable
137 cf::object cf::object::player 307 cf::object cf::object::player
138 cf::client cf::player 308 cf::client cf::player
139 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
140 cf::map cf::party cf::region 311 cf::party cf::region
141)) { 312)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 314}
145 315
146$Event::DIED = sub { 316$EV::DIED = sub {
147 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
148}; 318};
149 319
150my %ext_pkg; 320#############################################################################
151my @exts; 321
152my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
153 326
154=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
155 328
156=over 4 329=over 4
157 330
158=cut 331=item dumpval $ref
159 332
160use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
161 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
162=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
163 369
164Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
165 371
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
174 373
175Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
176 375
177=cut 376=cut
178 377
179sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 379
184=item my $guard = cf::guard { BLOCK } 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
185 382
186Run the given callback when the guard object gets destroyed (useful for 383=item $ref = cf::decode_storable $scalar
187coroutine cancellations).
188 384
189You can call C<< ->cancel >> on the guard object to stop the block from 385Same as Coro::Storable::thaw, so blocks.
190being executed.
191 386
192=cut 387=cut
193 388
194sub guard(&) { 389BEGIN { *decode_storable = \&Coro::Storable::thaw }
195 bless \(my $cb = $_[0]), cf::guard::;
196}
197 390
198sub cf::guard::cancel { 391=item $ref = cf::decode_yaml $scalar
199 ${$_[0]} = sub { };
200}
201 392
202sub cf::guard::DESTROY { 393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
203 ${$_[0]}->(); 394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
204} 443}
205 444
206=item cf::lock_wait $string 445=item cf::lock_wait $string
207 446
208Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
209 448
210=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
211 450
212Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
213a guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
214for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
215returned. 454returned.
216 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
217Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
218uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
219 461
220=cut 462=item $locked = cf::lock_active $string
221 463
222our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
223 469
224sub lock_wait($) { 470sub lock_wait($) {
225 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
226
227 # wait for lock, if any
228 while ($LOCK{$key}) {
229 push @{ $LOCK{$key} }, $Coro::current;
230 Coro::schedule;
231 }
232} 472}
233 473
234sub lock_acquire($) { 474sub lock_acquire($) {
235 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
236 477
237 # wait, to be sure we are not locked 478sub lock_active($) {
238 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
480}
239 481
240 $LOCK{$key} = []; 482sub freeze_mainloop {
483 tick_inhibit_inc;
241 484
242 cf::guard { 485 &Guard::guard (\&tick_inhibit_dec);
243 # wake up all waiters, to be on the safe side 486}
244 $_->ready for @{ delete $LOCK{$key} }; 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
245 } 556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
246} 572}
247 573
248=item cf::async { BLOCK } 574=item cf::async { BLOCK }
249 575
250Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 576Currently the same as Coro::async_pool, meaning you cannot use
251error instead of exiting the server in case of a problem. 577C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578thing you are allowed to do is call C<prio> on it.
252 579
253=cut 580=cut
254 581
255sub async(&) { 582BEGIN { *async = \&Coro::async_pool }
256 my ($cb) = @_;
257
258 Coro::async {
259 eval { $cb->() };
260 warn $@ if $@;
261 }
262}
263
264sub freeze_mainloop {
265 return unless $TICK_WATCHER->is_active;
266
267 my $guard = guard { $TICK_WATCHER->start };
268 $TICK_WATCHER->stop;
269 $guard
270}
271 583
272=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
273 585
274The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
275always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
276reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
277 590
278If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
279the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
280server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
281fast or be very important. 594fast or be very important.
283=cut 596=cut
284 597
285sub sync_job(&) { 598sub sync_job(&) {
286 my ($job) = @_; 599 my ($job) = @_;
287 600
288 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
289 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
290 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
291 606
292 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
293 # (but this is cancel-safe) 608
294 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
295 610
296 my $busy = 1; 611 my $busy = 1;
297 my @res; 612 my @res;
298 613
299 (Coro::async { 614 (async {
615 $Coro::current->desc ("sync job coro");
300 @res = eval { $job->() }; 616 @res = eval { $job->() };
301 warn $@ if $@; 617 error $@ if $@;
302 undef $busy; 618 undef $busy;
303 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
304 620
305 while ($busy) { 621 while ($busy) {
622 if (Coro::nready) {
306 Coro::cede_notself; 623 Coro::cede_notself;
307 Event::one_event unless Coro::nready; 624 } else {
625 EV::loop EV::LOOP_ONESHOT;
308 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
309 632
310 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
311 } else { 634 } else {
312 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
313 636
314 $job->() 637 $job->()
315 } 638 }
316} 639}
317 640
318=item $coro = cf::coro { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
319 642
320Creates and returns a new coro. This coro is automcatially being canceled 643Like async, but this coro is automatically being canceled when the
321when the extension calling this is being unloaded. 644extension calling this is being unloaded.
322 645
323=cut 646=cut
324 647
325sub coro(&) { 648sub async_ext(&) {
326 my $cb = shift; 649 my $cb = shift;
327 650
328 my $coro = &cf::async ($cb); 651 my $coro = &Coro::async ($cb);
329 652
330 $coro->on_destroy (sub { 653 $coro->on_destroy (sub {
331 delete $EXT_CORO{$coro+0}; 654 delete $EXT_CORO{$coro+0};
332 }); 655 });
333 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
334 657
335 $coro 658 $coro
336} 659}
337 660
338sub write_runtime { 661=item fork_call { }, @args
339 my $runtime = cf::localdir . "/runtime";
340 662
341 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
342 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
343 667
344 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
345 (aio_write $fh, 0, (length $value), $value, 0) <= 0
346 and return;
347 669
348 aio_fsync $fh 670sub post_fork {
349 and return; 671 reset_signals;
672}
350 673
351 close $fh 674sub fork_call(&@) {
352 or return; 675 my ($cb, @args) = @_;
353 676
354 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
355 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
356 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
357 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
358} 864}
359 865
360=back 866=back
361 867
362=cut 868=cut
363 869
364############################################################################# 870#############################################################################
365 871
366package cf::path;
367
368sub new {
369 my ($class, $path, $base) = @_;
370
371 $path = $path->as_string if ref $path;
372
373 my $self = bless { }, $class;
374
375 # {... are special paths that are not touched
376 # ?xxx/... are special absolute paths
377 # ?random/... random maps
378 # /! non-realised random map exit
379 # /... normal maps
380 # ~/... per-player maps without a specific player (DO NOT USE)
381 # ~user/... per-player map of a specific user
382
383 if ($path =~ /^{/) {
384 # fine as it is
385 } elsif ($path =~ s{^\?random/}{}) {
386 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
387 $self->{random} = cf::from_json $data;
388 } else {
389 if ($path =~ s{^~([^/]+)?}{}) {
390 $self->{user_rel} = 1;
391
392 if (defined $1) {
393 $self->{user} = $1;
394 } elsif ($base =~ m{^~([^/]+)/}) {
395 $self->{user} = $1;
396 } else {
397 warn "cannot resolve user-relative path without user <$path,$base>\n";
398 }
399 } elsif ($path =~ /^\//) {
400 # already absolute
401 } else {
402 $base =~ s{[^/]+/?$}{};
403 return $class->new ("$base/$path");
404 }
405
406 for ($path) {
407 redo if s{/\.?/}{/};
408 redo if s{/[^/]+/\.\./}{/};
409 }
410 }
411
412 $self->{path} = $path;
413
414 $self
415}
416
417# the name / primary key / in-game path
418sub as_string {
419 my ($self) = @_;
420
421 $self->{user_rel} ? "~$self->{user}$self->{path}"
422 : $self->{random} ? "?random/$self->{path}"
423 : $self->{path}
424}
425
426# the displayed name, this is a one way mapping
427sub visible_name {
428 my ($self) = @_;
429
430# if (my $rmp = $self->{random}) {
431# # todo: be more intelligent about this
432# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
433# } else {
434 $self->as_string
435# }
436}
437
438# escape the /'s in the path
439sub _escaped_path {
440 # ∕ is U+2215
441 (my $path = $_[0]{path}) =~ s/\//∕/g;
442 $path
443}
444
445# the original (read-only) location
446sub load_path {
447 my ($self) = @_;
448
449 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
450}
451
452# the temporary/swap location
453sub save_path {
454 my ($self) = @_;
455
456 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
457 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
458 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
459}
460
461# the unique path, might be eq to save_path
462sub uniq_path {
463 my ($self) = @_;
464
465 $self->{user_rel} || $self->{random}
466 ? undef
467 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
468}
469
470# return random map parameters, or undef
471sub random_map_params {
472 my ($self) = @_;
473
474 $self->{random}
475}
476
477# this is somewhat ugly, but style maps do need special treatment
478sub is_style_map {
479 $_[0]{path} =~ m{^/styles/}
480}
481
482package cf;
483
484#############################################################################
485
486=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
487 873
488Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
489attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
490to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
491 877
492In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
493C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
494crossfire+). 880Deliantra).
495 881
496=over 4 882=over 4
497 883
498=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
499 885
543=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
544 930
545Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
546given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
547 933
548Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
549that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
550 936
551These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
552 938
553=over 4 939=over 4
613our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
614our @CB_MAP = (); 1000our @CB_MAP = ();
615 1001
616my %attachment; 1002my %attachment;
617 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
618sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
619 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
620 1012
621 use sort 'stable'; 1013 use sort 'stable';
622 1014
656 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
657 1049
658 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
659 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
660 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
661 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
662 1054
663 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
664 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
665 1057
666 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
671 1063
672 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
673 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
674 1066
675 } elsif (ref $type) { 1067 } elsif (ref $type) {
676 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
677 1069
678 } else { 1070 } else {
679 shift @arg; 1071 shift @arg;
680 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
681 } 1073 }
682 } 1074 }
683} 1075}
684 1076
685sub _object_attach { 1077sub _object_attach {
695 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
696 } 1088 }
697 1089
698 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
699 } else { 1091 } else {
700 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
701 } 1093 }
702 1094
703 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
704} 1096}
705 1097
707 if (ref $_[0]) { 1099 if (ref $_[0]) {
708 _object_attach @_; 1100 _object_attach @_;
709 } else { 1101 } else {
710 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
711 } 1103 }
1104 _recalc_want;
712}; 1105};
713 1106
714# all those should be optimised 1107# all those should be optimised
715sub cf::attachable::detach { 1108sub cf::attachable::detach {
716 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
719 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
720 reattach ($obj); 1113 reattach ($obj);
721 } else { 1114 } else {
722 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
723 } 1116 }
1117 _recalc_want;
724}; 1118};
725 1119
726sub cf::attachable::attached { 1120sub cf::attachable::attached {
727 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
728 1122
743 "; 1137 ";
744 die if $@; 1138 die if $@;
745} 1139}
746 1140
747our $override; 1141our $override;
748our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
749 1143
750sub override { 1144sub override {
751 $override = 1; 1145 $override = 1;
752 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
753} 1147}
754 1148
755sub do_invoke { 1149sub do_invoke {
756 my $event = shift; 1150 my $event = shift;
757 my $callbacks = shift; 1151 my $callbacks = shift;
758 1152
759 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
760 1154
761 local $override; 1155 local $override;
762 1156
763 for (@$callbacks) { 1157 for (@$callbacks) {
764 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
765 1159
766 if ($@) { 1160 if ($@) {
767 warn "$@";
768 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
769 override; 1162 override;
770 } 1163 }
771 1164
772 return 1 if $override; 1165 return 1 if $override;
773 } 1166 }
774 1167
775 0 1168 0
776} 1169}
777 1170
778=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
779 1172
780=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
781 1174
782Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
783 1176
784This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
785removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
786results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
787 1180
788=back 1181=back
789 1182
790=cut 1183=cut
791 1184
792############################################################################# 1185#############################################################################
793# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
794 1229
795sub reattach { 1230sub reattach {
796 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
797 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
798 1236
799 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
800 1238
801 @$registry = (); 1239 @$registry = ();
802 1240
807 for (@$attach) { 1245 for (@$attach) {
808 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
809 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
810 } 1248 }
811 } else { 1249 } else {
812 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
813 } 1251 }
814 } 1252 }
815} 1253}
816 1254
817cf::attachable->attach ( 1255cf::attachable->attach (
818 prio => -1000000, 1256 prio => -1000000,
819 on_instantiate => sub { 1257 on_instantiate => sub {
820 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
821 1259
822 $data = from_json $data; 1260 $data = decode_json $data;
823 1261
824 for (@$data) { 1262 for (@$data) {
825 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
826 1264
827 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
843sub object_freezer_save { 1281sub object_freezer_save {
844 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
845 1283
846 sync_job { 1284 sync_job {
847 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
848 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
849 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
850 1290
851 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
853 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
854 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
855 close $fh; 1298 aio_close $fh;
856 1299
857 if (@$objs) { 1300 if (@$objs) {
858 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
859 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
860 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
861 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
862 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
863 close $fh; 1309 aio_close $fh;
864 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
865 } 1311 }
866 } else { 1312 } else {
867 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
868 } 1314 }
869 1315
870 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
871 } else { 1320 } else {
872 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
873 } 1322 }
874 } else { 1323 } else {
875 aio_unlink $filename; 1324 aio_unlink $filename;
876 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
877 } 1326 }
878 } 1327 };
879} 1328}
880 1329
881sub object_freezer_as_string { 1330sub object_freezer_as_string {
882 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
883 1332
895 or return; 1344 or return;
896 1345
897 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
898 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
899 or return; 1348 or return;
1349
900 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
901 } 1352 }
902 1353
1354 utf8::decode (my $decname = $filename);
903 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
904 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
905 return ($data, $av); 1359 ($data, $av)
906} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
907 1367
908############################################################################# 1368#############################################################################
909# command handling &c 1369# command handling &c
910 1370
911=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
924 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
925} 1385}
926 1386
927=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
928 1388
929Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
930 1394
931If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
932called. 1396called.
933 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
934=cut 1409=cut
935 1410
936sub register_extcmd { 1411sub register_extcmd {
937 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
938 1413
939 my $caller = caller;
940 #warn "registering extcmd '$name' to '$caller'";
941
942 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
943} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
944 1424
945cf::player->attach ( 1425cf::player->attach (
946 on_command => sub { 1426 on_unknown_command => sub {
947 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
948 1428
949 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
950 or return; 1430 or return;
951 1431
956 cf::override; 1436 cf::override;
957 }, 1437 },
958 on_extcmd => sub { 1438 on_extcmd => sub {
959 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
960 1440
961 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
962 1442
963 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
964 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
965 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
966 $pl->ext_reply ($msg->{msgid}, %reply);
967 }
968 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
969 } else { 1458 } else {
970 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
971 } 1460 }
972 1461
973 cf::override; 1462 cf::override;
974 }, 1463 },
975); 1464);
976 1465
977sub register { 1466# "readahead" all extensions
978 my ($base, $pkg) = @_;
979
980 #TODO
981}
982
983sub load_extension { 1467sub cache_extensions {
984 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
985 1469
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
987 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
988 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @exts, $pkg;
1008 $ext_pkg{$base} = $pkg;
1009
1010# no strict 'refs';
1011# @{"$pkg\::ISA"} = ext::;
1012
1013 register $base, $pkg;
1014}
1015
1016sub unload_extension {
1017 my ($pkg) = @_;
1018
1019 warn "removing extension $pkg\n";
1020
1021 # remove hooks
1022 #TODO
1023# for my $idx (0 .. $#PLUGIN_EVENT) {
1024# delete $hook[$idx]{$pkg};
1025# }
1026
1027 # remove commands
1028 for my $name (keys %COMMAND) {
1029 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1030
1031 if (@cb) {
1032 $COMMAND{$name} = \@cb;
1033 } else {
1034 delete $COMMAND{$name};
1035 } 1473 }
1036 } 1474 };
1037 1475
1038 # remove extcmds 1476 $grp
1039 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1040 delete $EXTCMD{$name};
1041 }
1042
1043 if (my $cb = $pkg->can ("unload")) {
1044 eval {
1045 $cb->($pkg);
1046 1
1047 } or warn "$pkg unloaded, but with errors: $@";
1048 }
1049
1050 Symbol::delete_package $pkg;
1051} 1477}
1052 1478
1053sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1054 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1055 next unless -r $ext; 1486 next unless -r $path;
1056 eval { 1487
1057 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1058 1 1551 }
1059 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1060 } 1564 };
1061} 1565}
1062 1566
1063############################################################################# 1567#############################################################################
1064# load/save/clean perl data associated with a map
1065 1568
1066*cf::mapsupport::on_clean = sub { 1569=back
1570
1571=head2 CORE EXTENSIONS
1572
1573Functions and methods that extend core deliantra objects.
1574
1575=cut
1576
1577package cf::player;
1578
1579use Coro::AIO;
1580
1581=head3 cf::player
1582
1583=over 4
1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1599=item cf::player::find $login
1600
1601Returns the given player object, loading it if necessary (might block).
1602
1603=cut
1604
1605sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608}
1609
1610sub path($) {
1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1612
1613 (playerdir $login) . "/playerdata"
1614}
1615
1616sub find_active($) {
1617 $cf::PLAYER{$_[0]}
1618 and $cf::PLAYER{$_[0]}->active
1619 and $cf::PLAYER{$_[0]}
1620}
1621
1622sub exists($) {
1067 my ($map) = @_; 1623 my ($login) = @_;
1068 1624
1069 my $path = $map->tmpname; 1625 $cf::PLAYER{$login}
1070 defined $path or return; 1626 or !aio_stat path $login
1071
1072 unlink "$path.pst";
1073};
1074
1075cf::map->attach (prio => -10000, package => cf::mapsupport::);
1076
1077#############################################################################
1078# load/save perl data associated with player->ob objects
1079
1080sub all_objects(@) {
1081 @_, map all_objects ($_->inv), @_
1082} 1627}
1083 1628
1084# TODO: compatibility cruft, remove when no longer needed 1629sub find($) {
1630 return $cf::PLAYER{$_[0]} || do {
1631 my $login = $_[0];
1632
1633 my $guard = cf::lock_acquire "user_find:$login";
1634
1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1653 }
1654}
1655
1085cf::player->attach ( 1656cf::player->attach (
1086 on_load => sub { 1657 on_load => sub {
1087 my ($pl, $path) = @_; 1658 my ($pl, $path) = @_;
1088 1659
1089 for my $o (all_objects $pl->ob) { 1660 # restore slots saved in save, below
1090 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1661 my $slots = delete $pl->{_slots};
1091 $o->set_ob_key_value ("_perl_data");
1092 1662
1093 %$o = %{ Storable::thaw pack "H*", $value }; 1663 $pl->ob->current_weapon ($slots->[0]);
1094 } 1664 $pl->combat_ob ($slots->[1]);
1095 } 1665 $pl->ranged_ob ($slots->[2]);
1096 }, 1666 },
1097); 1667);
1098 1668
1099############################################################################# 1669sub save($) {
1670 my ($pl) = @_;
1100 1671
1101=head2 CORE EXTENSIONS 1672 return if $pl->{deny_save};
1102 1673
1103Functions and methods that extend core crossfire objects. 1674 my $path = path $pl;
1675 my $guard = cf::lock_acquire "user_save:$path";
1104 1676
1105=head3 cf::player 1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1680 $pl->{last_save} = $cf::RUNTIME;
1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1687 $pl->save_pl ($path);
1688 cf::cede_to_tick;
1689}
1690
1691sub new($) {
1692 my ($login) = @_;
1693
1694 my $self = create;
1695
1696 $self->ob->name ($login);
1697 $self->{deny_save} = 1;
1698
1699 $cf::PLAYER{$login} = $self;
1700
1701 $self
1702}
1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1714=item $pl->quit_character
1715
1716Nukes the player without looking back. If logged in, the connection will
1717be destroyed. May block for a long time.
1718
1719=cut
1720
1721sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764}
1765
1766=item cf::player::list_logins
1767
1768Returns am arrayref of all valid playernames in the system, can take a
1769while and may block, so not sync_job-capable, ever.
1770
1771=cut
1772
1773sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795}
1796
1797=item $player->maps
1798
1799=item cf::player::maps $login
1800
1801Returns an arrayref of map paths that are private for this
1802player. May block.
1803
1804=cut
1805
1806sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825}
1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1831=item $player->ext_reply ($msgid, @msg)
1832
1833Sends an ext reply to the player.
1834
1835=cut
1836
1837sub ext_reply($$@) {
1838 my ($self, $id, @msg) = @_;
1839
1840 $self->ns->ext_reply ($id, @msg)
1841}
1842
1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1106 1856
1107=over 4 1857=over 4
1108 1858
1109=item cf::player::exists $login
1110
1111Returns true when the given account exists.
1112
1113=cut 1859=cut
1114 1860
1115sub cf::player::exists($) { 1861package cf::region;
1116 cf::player::find $_[0]
1117 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1118}
1119 1862
1120=item $player->ext_reply ($msgid, $msgtype, %msg) 1863=item cf::region::find_by_path $path
1121 1864
1122Sends an ext reply to the player. 1865Tries to decuce the likely region for a map knowing only its path.
1123 1866
1124=cut 1867=cut
1125 1868
1126sub cf::player::ext_reply($$$%) { 1869sub find_by_path($) {
1127 my ($self, $id, %msg) = @_; 1870 my ($path) = @_;
1128 1871
1129 $msg{msgid} = $id; 1872 $path =~ s/^~[^\/]*//; # skip ~login
1130 1873
1131 $self->send ("ext " . to_json \%msg); 1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1132} 1884}
1133 1885
1134=back 1886=back
1135
1136 1887
1137=head3 cf::map 1888=head3 cf::map
1138 1889
1139=over 4 1890=over 4
1140 1891
1143package cf::map; 1894package cf::map;
1144 1895
1145use Fcntl; 1896use Fcntl;
1146use Coro::AIO; 1897use Coro::AIO;
1147 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1148our $MAX_RESET = 3600; 1903our $MAX_RESET = 3600;
1149our $DEFAULT_RESET = 3000; 1904our $DEFAULT_RESET = 3000;
1150 1905
1151sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1152 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1153 1946
1154 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1155 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959 # !up !down for quad maps, or other maps with up/down layers
1960
1961 $path =~ s/$PATH_SEP/\//go;
1962
1963 # treat it as relative path if it starts with
1964 # something that looks reasonable
1965 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1966 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1967
1968 $base =~ s{[^/]+/?$}{};
1969 $path = "$base/$path";
1970
1971 } elsif ($path eq '!up') {
1972 $base && ref $base
1973 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1974
1975 my $uppth = $base->tile_path (cf::TILE_UP);
1976 $path = $uppth if $uppth;
1977
1978 } elsif ($path eq '!down') {
1979 $base && ref $base
1980 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1981
1982 my $dpth = $base->tile_path (cf::TILE_DOWN);
1983 $path = $dpth if $dpth;
1984 }
1985
1986 for ($path) {
1987 redo if s{/\.?/}{/};
1988 redo if s{/[^/]+/\.\./}{/};
1989 }
1990
1156 $path, 1991 $path
1157 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1158 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1159 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1160 $rmp->{exit_on_final_map},
1161 $rmp->{xsize}, $rmp->{ysize},
1162 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1163 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1164 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1165 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1166 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1167 (cf::region::find $rmp->{region})
1168} 1992}
1169 1993
1170# and all this just because we cannot iterate over 1994sub new_from_path {
1171# all maps in C++... 1995 my (undef, $path, $base) = @_;
1172sub change_all_map_light { 1996
1997 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1998
1999 $path = normalise $path, $base;
2000
2001 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2002 if ($path =~ $EXT_MAP{$pkg}[1]) {
2003 my $self = bless cf::map::new, $pkg;
2004 $self->{path} = $path; $self->path ($path);
2005 $self->init; # pass $1 etc.
2006 return $self;
2007 }
2008 }
2009
2010 Carp::cluck "unable to resolve path '$path' (base '$base')";
2011 ()
2012}
2013
2014# may re-bless or do other evil things
2015sub init {
1173 my ($change) = @_; 2016 my ($self) = @_;
1174 2017
1175 $_->change_map_light ($change) 2018 $self
1176 for grep $_->outdoor, values %cf::MAP;
1177} 2019}
1178 2020
2021sub as_string {
2022 my ($self) = @_;
2023
2024 "$self->{path}"
2025}
2026
2027# the displayed name, this is a one way mapping
2028sub visible_name {
2029 &as_string
2030}
2031
2032# the original (read-only) location
2033sub load_path {
2034 my ($self) = @_;
2035
2036 "$MAPDIR/$self->{path}.map"
2037}
2038
2039# the temporary/swap location
2040sub save_path {
2041 my ($self) = @_;
2042
2043 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2044 "$TMPDIR/$path.map"
2045}
2046
2047# the unique path, undef == no special unique path
2048sub uniq_path {
2049 my ($self) = @_;
2050
2051 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2052 "$UNIQUEDIR/$path"
2053}
2054
2055sub decay_objects {
2056 my ($self) = @_;
2057
2058 return if $self->{deny_reset};
2059
2060 $self->do_decay_objects;
2061}
2062
2063sub unlink_save {
2064 my ($self) = @_;
2065
2066 utf8::encode (my $save = $self->save_path);
2067 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2068 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2069}
2070
1179sub try_load_header($) { 2071sub load_header_from($) {
1180 my ($path) = @_; 2072 my ($self, $path) = @_;
1181 2073
1182 utf8::encode $path; 2074 utf8::encode $path;
1183 aio_open $path, O_RDONLY, 0 2075 my $f = new_from_file cf::object::thawer $path
1184 or return; 2076 or return;
1185 2077
1186 my $map = cf::map::new 2078 $self->_load_header ($f)
1187 or return; 2079 or return;
1188 2080
1189 $map->load_header ($path) 2081 local $MAP_LOADING{$self->{path}} = $self;
2082 $f->resolve_delayed_derefs;
2083
2084 $self->{load_path} = $path;
2085
2086 1
2087}
2088
2089# used to laod the header of an original map
2090sub load_header_orig {
2091 my ($self) = @_;
2092
2093 $self->load_header_from ($self->load_path)
2094}
2095
2096# used to laod the header of an instantiated map
2097sub load_header_temp {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->save_path)
2101}
2102
2103# called after loading the header from an instantiated map
2104sub prepare_temp {
2105 my ($self) = @_;
2106
2107 $self->last_access ((delete $self->{last_access})
2108 || $cf::RUNTIME); #d#
2109 # safety
2110 $self->{instantiate_time} = $cf::RUNTIME
2111 if $self->{instantiate_time} > $cf::RUNTIME;
2112}
2113
2114# called after loading the header from an original map
2115sub prepare_orig {
2116 my ($self) = @_;
2117
2118 $self->{load_original} = 1;
2119 $self->{instantiate_time} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121 $self->instantiate;
2122}
2123
2124sub load_header {
2125 my ($self) = @_;
2126
2127 if ($self->load_header_temp) {
2128 $self->prepare_temp;
2129 } else {
2130 $self->load_header_orig
1190 or return; 2131 or return;
2132 $self->prepare_orig;
2133 }
1191 2134
1192 $map->{load_path} = $path; 2135 $self->{deny_reset} = 1
2136 if $self->no_reset;
1193 2137
1194 $map 2138 $self->default_region (cf::region::find_by_path $self->{path})
2139 unless $self->default_region;
2140
2141 1
1195} 2142}
1196 2143
1197sub find; 2144sub find;
1198sub find { 2145sub find {
1199 my ($path, $origin) = @_; 2146 my ($path, $origin) = @_;
1200 2147
1201 #warn "find<$path,$origin>\n";#d# 2148 cf::cede_to_tick;
1202 2149
1203 $path = new cf::path $path, $origin && $origin->path; 2150 $path = normalise $path, $origin;
1204 my $key = $path->as_string;
1205 2151
1206 cf::lock_wait "map_find:$key"; 2152 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1207
1208 $cf::MAP{$key} || do {
1209 my $guard = cf::lock_acquire "map_find:$key"; 2153 my $guard2 = cf::lock_acquire "map_find:$path";
1210 2154
1211 # do it the slow way 2155 $cf::MAP{$path} || do {
1212 my $map = try_load_header $path->save_path; 2156 my $map = new_from_path cf::map $path
1213
1214 if ($map) {
1215 $map->last_access ((delete $map->{last_access})
1216 || $cf::RUNTIME); #d#
1217 # safety
1218 $map->{instantiate_time} = $cf::RUNTIME
1219 if $map->{instantiate_time} > $cf::RUNTIME;
1220 } else {
1221 if (my $rmp = $path->random_map_params) {
1222 $map = generate_random_map $key, $rmp;
1223 } else {
1224 $map = try_load_header $path->load_path;
1225 }
1226
1227 $map or return; 2157 or return;
1228 2158
1229 $map->{load_original} = 1;
1230 $map->{instantiate_time} = $cf::RUNTIME;
1231 $map->last_access ($cf::RUNTIME);
1232 $map->instantiate;
1233
1234 # per-player maps become, after loading, normal maps
1235 $map->per_player (0) if $path->{user_rel};
1236 }
1237
1238 $map->path ($key);
1239 $map->{path} = $path;
1240 $map->{last_save} = $cf::RUNTIME; 2159 $map->{last_save} = $cf::RUNTIME;
1241 2160
1242 if ($map->should_reset) { 2161 $map->load_header
2162 or return;
2163
2164 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2165 # doing this can freeze the server in a sync job, obviously
2166 #$cf::WAIT_FOR_TICK->wait;
2167 undef $guard2;
2168 undef $guard1;
1243 $map->reset; 2169 $map->reset;
1244 undef $guard;
1245 $map = find $path 2170 return find $path;
1246 or return;
1247 } 2171 }
1248 2172
1249 $cf::MAP{$key} = $map 2173 $cf::MAP{$path} = $map
1250 } 2174 }
1251} 2175}
2176
2177sub pre_load { }
2178#sub post_load { } # XS
1252 2179
1253sub load { 2180sub load {
1254 my ($self) = @_; 2181 my ($self) = @_;
1255 2182
2183 local $self->{deny_reset} = 1; # loading can take a long time
2184
1256 my $path = $self->{path}; 2185 my $path = $self->{path};
2186
2187 {
1257 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2188 my $guard = cf::lock_acquire "map_data:$path";
1258 2189
2190 return unless $self->valid;
1259 return if $self->in_memory != cf::MAP_SWAPPED; 2191 return unless $self->in_memory == cf::MAP_SWAPPED;
1260 2192
1261 $self->in_memory (cf::MAP_LOADING); 2193 $self->in_memory (cf::MAP_LOADING);
1262 2194
1263 $self->alloc; 2195 $self->alloc;
1264 $self->load_objects ($self->{load_path}, 1) 2196
2197 $self->pre_load;
2198 cf::cede_to_tick;
2199
2200 if (exists $self->{load_path}) {
2201 my $f = new_from_file cf::object::thawer $self->{load_path};
2202 $f->skip_block;
2203 $self->_load_objects ($f)
1265 or return; 2204 or return;
1266 2205
1267 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2206 $self->post_load_original
1268 if delete $self->{load_original}; 2207 if delete $self->{load_original};
1269 2208
1270 if (my $uniq = $path->uniq_path) { 2209 if (my $uniq = $self->uniq_path) {
1271 utf8::encode $uniq; 2210 utf8::encode $uniq;
1272 if (aio_open $uniq, O_RDONLY, 0) { 2211 unless (aio_stat $uniq) {
2212 if (my $f = new_from_file cf::object::thawer $uniq) {
1273 $self->clear_unique_items; 2213 $self->clear_unique_items;
1274 $self->load_objects ($uniq, 0); 2214 $self->_load_objects ($f);
2215 $f->resolve_delayed_derefs;
2216 }
2217 }
1275 } 2218 }
1276 }
1277 2219
2220 $f->resolve_delayed_derefs;
2221 } else {
2222 $self->post_load_original
2223 if delete $self->{load_original};
2224 }
2225
2226 cf::cede_to_tick;
1278 # now do the right thing for maps 2227 # now do the right thing for maps
1279 $self->link_multipart_objects; 2228 $self->link_multipart_objects;
1280
1281 if ($self->{path}->is_style_map) {
1282 $self->{deny_save} = 1;
1283 $self->{deny_reset} = 1;
1284 } else {
1285 $self->fix_auto_apply;
1286 $self->decay_objects;
1287 $self->update_buttons;
1288 $self->set_darkness_map;
1289 $self->difficulty ($self->estimate_difficulty) 2229 $self->difficulty ($self->estimate_difficulty)
1290 unless $self->difficulty; 2230 unless $self->difficulty;
2231 cf::cede_to_tick;
2232
2233 unless ($self->{deny_activate}) {
2234 $self->decay_objects;
2235 $self->fix_auto_apply;
2236 $self->update_buttons;
2237 cf::cede_to_tick;
1291 $self->activate; 2238 $self->activate;
1292 } 2239 }
1293 2240
2241 $self->{last_save} = $cf::RUNTIME;
2242 $self->last_access ($cf::RUNTIME);
2243
1294 $self->in_memory (cf::MAP_IN_MEMORY); 2244 $self->in_memory (cf::MAP_ACTIVE);
2245 }
2246
2247 $self->post_load;
2248
2249 1
2250}
2251
2252# customize the map for a given player, i.e.
2253# return the _real_ map. used by e.g. per-player
2254# maps to change the path to ~playername/mappath
2255sub customise_for {
2256 my ($self, $ob) = @_;
2257
2258 return find "~" . $ob->name . "/" . $self->{path}
2259 if $self->per_player;
2260
2261# return find "?party/" . $ob->name . "/" . $self->{path}
2262# if $self->per_party;
2263
2264 $self
2265}
2266
2267# find and load all maps in the 3x3 area around a map
2268sub load_neighbours {
2269 my ($map) = @_;
2270
2271 my @neigh; # diagonal neighbours
2272
2273 for (0 .. 3) {
2274 my $neigh = $map->tile_path ($_)
2275 or next;
2276 $neigh = find $neigh, $map
2277 or next;
2278 $neigh->load;
2279
2280 # now find the diagonal neighbours
2281 push @neigh,
2282 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2283 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2284 }
2285
2286 for (grep defined $_->[0], @neigh) {
2287 my ($path, $origin) = @$_;
2288 my $neigh = find $path, $origin
2289 or next;
2290 $neigh->load;
2291 }
1295} 2292}
1296 2293
1297sub find_sync { 2294sub find_sync {
1298 my ($path, $origin) = @_; 2295 my ($path, $origin) = @_;
1299 2296
1300 cf::sync_job { cf::map::find $path, $origin } 2297 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2298 if $Coro::current == $Coro::main;
2299
2300 find $path, $origin
1301} 2301}
1302 2302
1303sub do_load_sync { 2303sub do_load_sync {
1304 my ($map) = @_; 2304 my ($map) = @_;
1305 2305
1306 cf::sync_job { $map->load }; 2306 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2307 if $Coro::current == $Coro::main;
2308
2309 $map->load;
2310}
2311
2312our %MAP_PREFETCH;
2313our $MAP_PREFETCHER = undef;
2314
2315sub find_async {
2316 my ($path, $origin, $load) = @_;
2317
2318 $path = normalise $path, $origin;
2319
2320 if (my $map = $cf::MAP{$path}) {
2321 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2322 }
2323
2324 $MAP_PREFETCH{$path} |= $load;
2325
2326 $MAP_PREFETCHER ||= cf::async {
2327 $Coro::current->{desc} = "map prefetcher";
2328
2329 while (%MAP_PREFETCH) {
2330 while (my ($k, $v) = each %MAP_PREFETCH) {
2331 if (my $map = find $k) {
2332 $map->load if $v;
2333 }
2334
2335 delete $MAP_PREFETCH{$k};
2336 }
2337 }
2338 undef $MAP_PREFETCHER;
2339 };
2340 $MAP_PREFETCHER->prio (6);
2341
2342 ()
2343}
2344
2345# common code, used by both ->save and ->swapout
2346sub _save {
2347 my ($self) = @_;
2348
2349 $self->{last_save} = $cf::RUNTIME;
2350
2351 return unless $self->dirty;
2352
2353 my $save = $self->save_path; utf8::encode $save;
2354 my $uniq = $self->uniq_path; utf8::encode $uniq;
2355
2356 $self->{load_path} = $save;
2357
2358 return if $self->{deny_save};
2359
2360 local $self->{last_access} = $self->last_access;#d#
2361
2362 cf::async {
2363 $Coro::current->{desc} = "map player save";
2364 $_->contr->save for $self->players;
2365 };
2366
2367 cf::get_slot 0.02;
2368
2369 if ($uniq) {
2370 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2371 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2372 } else {
2373 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2374 }
1307} 2375}
1308 2376
1309sub save { 2377sub save {
1310 my ($self) = @_; 2378 my ($self) = @_;
1311 2379
1312 $self->{last_save} = $cf::RUNTIME; 2380 my $lock = cf::lock_acquire "map_data:$self->{path}";
1313 2381
1314 return unless $self->dirty; 2382 $self->_save;
1315
1316 my $save = $self->{path}->save_path; utf8::encode $save;
1317 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1318
1319 $self->{load_path} = $save;
1320
1321 return if $self->{deny_save};
1322
1323 local $self->{last_access} = $self->last_access;#d#
1324
1325 if ($uniq) {
1326 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1327 $self->save_objects ($uniq, cf::IO_UNIQUES);
1328 } else {
1329 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1330 }
1331} 2383}
1332 2384
1333sub swap_out { 2385sub swap_out {
1334 my ($self) = @_; 2386 my ($self) = @_;
1335 2387
1336 # save first because save cedes 2388 my $lock = cf::lock_acquire "map_data:$self->{path}";
1337 $self->save;
1338 2389
2390 return if $self->in_memory != cf::MAP_ACTIVE;
2391 return if $self->{deny_save};
1339 return if $self->players; 2392 return if $self->players;
1340 return if $self->in_memory != cf::MAP_IN_MEMORY;
1341 return if $self->{deny_save};
1342 2393
2394 # first deactivate the map and "unlink" it from the core
2395 $self->deactivate;
2396 $_->clear_links_to ($self) for values %cf::MAP;
2397 $self->in_memory (cf::MAP_SWAPPED);
2398
2399 # then atomically save
2400 $self->_save;
2401
2402 # then free the map
1343 $self->clear; 2403 $self->clear;
1344 $self->in_memory (cf::MAP_SWAPPED);
1345} 2404}
1346 2405
1347sub reset_at { 2406sub reset_at {
1348 my ($self) = @_; 2407 my ($self) = @_;
1349 2408
1350 # TODO: safety, remove and allow resettable per-player maps 2409 # TODO: safety, remove and allow resettable per-player maps
1351 return 1e99 if $self->{path}{user_rel};
1352 return 1e99 if $self->{deny_reset}; 2410 return 1e99 if $self->{deny_reset};
1353 2411
1354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2412 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2413 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1356 2414
1361 my ($self) = @_; 2419 my ($self) = @_;
1362 2420
1363 $self->reset_at <= $cf::RUNTIME 2421 $self->reset_at <= $cf::RUNTIME
1364} 2422}
1365 2423
1366sub unlink_save {
1367 my ($self) = @_;
1368
1369 utf8::encode (my $save = $self->{path}->save_path);
1370 aioreq_pri 3; IO::AIO::aio_unlink $save;
1371 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1372}
1373
1374sub rename {
1375 my ($self, $new_path) = @_;
1376
1377 $self->unlink_save;
1378
1379 delete $cf::MAP{$self->path};
1380 $self->{path} = new cf::path $new_path;
1381 $self->path ($self->{path}->as_string);
1382 $cf::MAP{$self->path} = $self;
1383
1384 $self->save;
1385}
1386
1387sub reset { 2424sub reset {
1388 my ($self) = @_; 2425 my ($self) = @_;
1389 2426
2427 my $lock = cf::lock_acquire "map_data:$self->{path}";
2428
1390 return if $self->players; 2429 return if $self->players;
1391 return if $self->{path}{user_rel};#d#
1392 2430
1393 warn "resetting map ", $self->path;#d# 2431 cf::trace "resetting map ", $self->path, "\n";
2432
2433 $self->in_memory (cf::MAP_SWAPPED);
2434
2435 # need to save uniques path
2436 unless ($self->{deny_save}) {
2437 my $uniq = $self->uniq_path; utf8::encode $uniq;
2438
2439 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2440 if $uniq;
2441 }
1394 2442
1395 delete $cf::MAP{$self->path}; 2443 delete $cf::MAP{$self->path};
1396 2444
2445 $self->deactivate;
1397 $_->clear_links_to ($self) for values %cf::MAP; 2446 $_->clear_links_to ($self) for values %cf::MAP;
2447 $self->clear;
1398 2448
1399 $self->unlink_save; 2449 $self->unlink_save;
1400 $self->destroy; 2450 $self->destroy;
1401} 2451}
1402 2452
1403my $nuke_counter = "aaaa"; 2453my $nuke_counter = "aaaa";
1404 2454
1405sub nuke { 2455sub nuke {
1406 my ($self) = @_; 2456 my ($self) = @_;
1407 2457
2458 {
2459 my $lock = cf::lock_acquire "map_data:$self->{path}";
2460
2461 delete $cf::MAP{$self->path};
2462
2463 $self->unlink_save;
2464
2465 bless $self, "cf::map::wrap";
2466 delete $self->{deny_reset};
1408 $self->{deny_save} = 1; 2467 $self->{deny_save} = 1;
1409 $self->reset_timeout (1); 2468 $self->reset_timeout (1);
1410 $self->rename ("{nuke}/" . ($nuke_counter++)); 2469 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2470
2471 $cf::MAP{$self->path} = $self;
2472 }
2473
1411 $self->reset; # polite request, might not happen 2474 $self->reset; # polite request, might not happen
1412} 2475}
1413 2476
1414sub customise_for { 2477=item $maps = cf::map::tmp_maps
1415 my ($map, $ob) = @_;
1416 2478
1417 if ($map->per_player) { 2479Returns an arrayref with all map paths of currently instantiated and saved
1418 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2480maps. May block.
2481
2482=cut
2483
2484sub tmp_maps() {
1419 } 2485 [
1420 2486 map {
1421 $map 2487 utf8::decode $_;
2488 /\.map$/
2489 ? normalise $_
2490 : ()
2491 } @{ aio_readdir $TMPDIR or [] }
2492 ]
1422} 2493}
1423 2494
1424sub emergency_save { 2495=item $maps = cf::map::random_maps
1425 my $freeze_guard = cf::freeze_mainloop;
1426 2496
1427 warn "enter emergency map save\n"; 2497Returns an arrayref with all map paths of currently instantiated and saved
2498random maps. May block.
1428 2499
1429 cf::sync_job { 2500=cut
1430 warn "begin emergency map save\n"; 2501
1431 $_->save for values %cf::MAP; 2502sub random_maps() {
2503 [
2504 map {
2505 utf8::decode $_;
2506 /\.map$/
2507 ? normalise "?random/$_"
2508 : ()
2509 } @{ aio_readdir $RANDOMDIR or [] }
2510 ]
2511}
2512
2513=item cf::map::unique_maps
2514
2515Returns an arrayref of paths of all shared maps that have
2516instantiated unique items. May block.
2517
2518=cut
2519
2520sub unique_maps() {
2521 [
2522 map {
2523 utf8::decode $_;
2524 s/\.map$//; # TODO future compatibility hack
2525 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2526 ? ()
2527 : normalise $_
2528 } @{ aio_readdir $UNIQUEDIR or [] }
2529 ]
2530}
2531
2532=item cf::map::static_maps
2533
2534Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2535file in the shared directory excluding F</styles> and F</editor>). May
2536block.
2537
2538=cut
2539
2540sub static_maps() {
2541 my @dirs = "";
2542 my @maps;
2543
2544 while (@dirs) {
2545 my $dir = shift @dirs;
2546
2547 next if $dir eq "/styles" || $dir eq "/editor";
2548
2549 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2550 or return;
2551
2552 for (@$files) {
2553 s/\.map$// or next;
2554 utf8::decode $_;
2555 push @maps, "$dir/$_";
2556 }
2557
2558 push @dirs, map "$dir/$_", @$dirs;
1432 }; 2559 }
1433 2560
1434 warn "end emergency map save\n"; 2561 \@maps
2562}
2563
2564=back
2565
2566=head3 cf::object
2567
2568=cut
2569
2570package cf::object;
2571
2572=over 4
2573
2574=item $ob->inv_recursive
2575
2576Returns the inventory of the object I<and> their inventories, recursively,
2577but I<not> the object itself.
2578
2579=cut
2580
2581sub inv_recursive_;
2582sub inv_recursive_ {
2583 map { $_, inv_recursive_ $_->inv } @_
2584}
2585
2586sub inv_recursive {
2587 inv_recursive_ inv $_[0]
2588}
2589
2590=item $ref = $ob->ref
2591
2592Creates and returns a persistent reference to an object that can be stored as a string.
2593
2594=item $ob = cf::object::deref ($refstring)
2595
2596returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2597even if the object actually exists. May block.
2598
2599=cut
2600
2601sub deref {
2602 my ($ref) = @_;
2603
2604 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2605 my ($uuid, $name) = ($1, $2);
2606 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2607 or return;
2608 $pl->ob->uuid eq $uuid
2609 or return;
2610
2611 $pl->ob
2612 } else {
2613 warn "$ref: cannot resolve object reference\n";
2614 undef
2615 }
1435} 2616}
1436 2617
1437package cf; 2618package cf;
1438 2619
1439=back 2620=back
1440
1441 2621
1442=head3 cf::object::player 2622=head3 cf::object::player
1443 2623
1444=over 4 2624=over 4
1445 2625
1448Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2628Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1449can be C<undef>. Does the right thing when the player is currently in a 2629can be C<undef>. Does the right thing when the player is currently in a
1450dialogue with the given NPC character. 2630dialogue with the given NPC character.
1451 2631
1452=cut 2632=cut
2633
2634our $SAY_CHANNEL = {
2635 id => "say",
2636 title => "Map",
2637 reply => "say ",
2638 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2639};
2640
2641our $CHAT_CHANNEL = {
2642 id => "chat",
2643 title => "Chat",
2644 reply => "chat ",
2645 tooltip => "Player chat and shouts, global to the server.",
2646};
1453 2647
1454# rough implementation of a future "reply" method that works 2648# rough implementation of a future "reply" method that works
1455# with dialog boxes. 2649# with dialog boxes.
1456#TODO: the first argument must go, split into a $npc->reply_to ( method 2650#TODO: the first argument must go, split into a $npc->reply_to ( method
1457sub cf::object::player::reply($$$;$) { 2651sub cf::object::player::reply($$$;$) {
1459 2653
1460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2654 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1461 2655
1462 if ($self->{record_replies}) { 2656 if ($self->{record_replies}) {
1463 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2657 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2658
1464 } else { 2659 } else {
2660 my $pl = $self->contr;
2661
2662 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2663 my $dialog = $pl->{npc_dialog};
2664 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2665
2666 } else {
1465 $msg = $npc->name . " says: $msg" if $npc; 2667 $msg = $npc->name . " says: $msg" if $npc;
1466 $self->message ($msg, $flags); 2668 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2669 }
1467 } 2670 }
2671}
2672
2673=item $object->send_msg ($channel, $msg, $color, [extra...])
2674
2675=cut
2676
2677sub cf::object::send_msg {
2678 my $pl = shift->contr
2679 or return;
2680 $pl->send_msg (@_);
1468} 2681}
1469 2682
1470=item $player_object->may ("access") 2683=item $player_object->may ("access")
1471 2684
1472Returns wether the given player is authorized to access resource "access" 2685Returns wether the given player is authorized to access resource "access"
1485 2698
1486=item $player_object->enter_link 2699=item $player_object->enter_link
1487 2700
1488Freezes the player and moves him/her to a special map (C<{link}>). 2701Freezes the player and moves him/her to a special map (C<{link}>).
1489 2702
1490The player should be reaosnably safe there for short amounts of time. You 2703The player should be reasonably safe there for short amounts of time (e.g.
1491I<MUST> call C<leave_link> as soon as possible, though. 2704for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2705though, as the player cannot control the character while it is on the link
2706map.
2707
2708Will never block.
1492 2709
1493=item $player_object->leave_link ($map, $x, $y) 2710=item $player_object->leave_link ($map, $x, $y)
1494 2711
1495Moves the player out of the specila link map onto the given map. If the 2712Moves the player out of the special C<{link}> map onto the specified
1496map is not valid (or omitted), the player will be moved back to the 2713map. If the map is not valid (or omitted), the player will be moved back
1497location he/she was before the call to C<enter_link>, or, if that fails, 2714to the location he/she was before the call to C<enter_link>, or, if that
1498to the emergency map position. 2715fails, to the emergency map position.
1499 2716
1500Might block. 2717Might block.
1501 2718
1502=cut 2719=cut
2720
2721sub link_map {
2722 unless ($LINK_MAP) {
2723 $LINK_MAP = cf::map::find "{link}"
2724 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2725 $LINK_MAP->load;
2726 }
2727
2728 $LINK_MAP
2729}
1503 2730
1504sub cf::object::player::enter_link { 2731sub cf::object::player::enter_link {
1505 my ($self) = @_; 2732 my ($self) = @_;
1506 2733
1507 $self->deactivate_recursive; 2734 $self->deactivate_recursive;
1508 2735
1509 return if $self->map == $LINK_MAP; 2736 ++$self->{_link_recursion};
2737
2738 return if UNIVERSAL::isa $self->map, "ext::map_link";
1510 2739
1511 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2740 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1512 if $self->map; 2741 if $self->map && $self->map->{path} ne "{link}";
1513 2742
1514 $self->enter_map ($LINK_MAP, 20, 20); 2743 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1515} 2744}
1516 2745
1517sub cf::object::player::leave_link { 2746sub cf::object::player::leave_link {
1518 my ($self, $map, $x, $y) = @_; 2747 my ($self, $map, $x, $y) = @_;
2748
2749 return unless $self->contr->active;
1519 2750
1520 my $link_pos = delete $self->{_link_pos}; 2751 my $link_pos = delete $self->{_link_pos};
1521 2752
1522 unless ($map) { 2753 unless ($map) {
1523 # restore original map position 2754 # restore original map position
1534 ($x, $y) = (-1, -1) 2765 ($x, $y) = (-1, -1)
1535 unless (defined $x) && (defined $y); 2766 unless (defined $x) && (defined $y);
1536 2767
1537 # use -1 or undef as default coordinates, not 0, 0 2768 # use -1 or undef as default coordinates, not 0, 0
1538 ($x, $y) = ($map->enter_x, $map->enter_y) 2769 ($x, $y) = ($map->enter_x, $map->enter_y)
1539 if $x <=0 && $y <= 0; 2770 if $x <= 0 && $y <= 0;
1540 2771
1541 $map->load; 2772 $map->load;
2773 $map->load_neighbours;
1542 2774
2775 return unless $self->contr->active;
2776
2777 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2778 if ($self->enter_map ($map, $x, $y)) {
2779 # entering was successful
2780 delete $self->{_link_recursion};
2781 # only activate afterwards, to support waiting in hooks
1543 $self->activate_recursive; 2782 $self->activate_recursive;
1544 $self->enter_map ($map, $x, $y);
1545}
1546
1547cf::player->attach (
1548 on_logout => sub {
1549 my ($pl) = @_;
1550
1551 # abort map switching before logout
1552 if ($pl->ob->{_link_pos}) {
1553 cf::sync_job {
1554 $pl->ob->leave_link
1555 };
1556 }
1557 }, 2783 }
1558 on_login => sub {
1559 my ($pl) = @_;
1560 2784
1561 # try to abort aborted map switching on player login :) 2785}
1562 # should happen only on crashes
1563 if ($pl->ob->{_link_pos}) {
1564 $pl->ob->enter_link;
1565 cf::async {
1566 # we need this sleep as the login has a concurrent enter_exit running
1567 # and this sleep increases chances of the player not ending up in scorn
1568 Coro::Timer::sleep 1;
1569 $pl->ob->leave_link;
1570 };
1571 }
1572 },
1573);
1574 2786
1575=item $player_object->goto_map ($path, $x, $y) 2787=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1576 2788
1577=cut 2789Moves the player to the given map-path and coordinates by first freezing
2790her, loading and preparing them map, calling the provided $check callback
2791that has to return the map if sucecssful, and then unfreezes the player on
2792the new (success) or old (failed) map position. In either case, $done will
2793be called at the end of this process.
1578 2794
2795Note that $check will be called with a potentially non-loaded map, so if
2796it needs a loaded map it has to call C<< ->load >>.
2797
2798=cut
2799
2800our $GOTOGEN;
2801
1579sub cf::object::player::goto_map { 2802sub cf::object::player::goto {
1580 my ($self, $path, $x, $y) = @_; 2803 my ($self, $path, $x, $y, $check, $done) = @_;
2804
2805 if ($self->{_link_recursion} >= $MAX_LINKS) {
2806 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2807 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2808 ($path, $x, $y) = @$EMERGENCY_POSITION;
2809 }
2810
2811 # do generation counting so two concurrent goto's will be executed in-order
2812 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1581 2813
1582 $self->enter_link; 2814 $self->enter_link;
1583 2815
1584 (cf::async { 2816 (async {
1585 $path = new cf::path $path; 2817 $Coro::current->{desc} = "player::goto $path $x $y";
1586 2818
1587 my $map = cf::map::find $path->as_string; 2819 # *tag paths override both path and x|y
2820 if ($path =~ /^\*(.*)$/) {
2821 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2822 my $ob = $obs[rand @obs];
2823
2824 # see if we actually can go there
2825 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2826 $ob = $obs[rand @obs];
2827 } else {
2828 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2829 }
2830 # else put us there anyways for now #d#
2831
2832 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2833 } else {
2834 ($path, $x, $y) = (undef, undef, undef);
2835 }
2836 }
2837
2838 my $map = eval {
2839 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2840
2841 if ($map) {
1588 $map = $map->customise_for ($self) if $map; 2842 $map = $map->customise_for ($self);
1589 2843 $map = $check->($map, $x, $y, $self) if $check && $map;
1590# warn "entering ", $map->path, " at ($x, $y)\n" 2844 } else {
1591# if $map;
1592
1593 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2845 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2846 }
1594 2847
2848 $map
2849 };
2850
2851 if ($@) {
2852 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2853 LOG llevError | logBacktrace, Carp::longmess $@;
2854 }
2855
2856 if ($gen == $self->{_goto_generation}) {
2857 delete $self->{_goto_generation};
1595 $self->leave_link ($map, $x, $y); 2858 $self->leave_link ($map, $x, $y);
2859 }
2860
2861 $done->($self) if $done;
1596 })->prio (1); 2862 })->prio (1);
1597} 2863}
1598 2864
1599=item $player_object->enter_exit ($exit_object) 2865=item $player_object->enter_exit ($exit_object)
1600 2866
1602 2868
1603sub parse_random_map_params { 2869sub parse_random_map_params {
1604 my ($spec) = @_; 2870 my ($spec) = @_;
1605 2871
1606 my $rmp = { # defaults 2872 my $rmp = { # defaults
1607 xsize => 10, 2873 xsize => (cf::rndm 15, 40),
1608 ysize => 10, 2874 ysize => (cf::rndm 15, 40),
2875 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2876 #layout => string,
1609 }; 2877 };
1610 2878
1611 for (split /\n/, $spec) { 2879 for (split /\n/, $spec) {
1612 my ($k, $v) = split /\s+/, $_, 2; 2880 my ($k, $v) = split /\s+/, $_, 2;
1613 2881
1625 # that depends on the exit object 2893 # that depends on the exit object
1626 2894
1627 my $rmp = parse_random_map_params $exit->msg; 2895 my $rmp = parse_random_map_params $exit->msg;
1628 2896
1629 if ($exit->map) { 2897 if ($exit->map) {
1630 $rmp->{region} = $exit->map->region_name; 2898 $rmp->{region} = $exit->region->name;
1631 $rmp->{origin_map} = $exit->map->path; 2899 $rmp->{origin_map} = $exit->map->path;
1632 $rmp->{origin_x} = $exit->x; 2900 $rmp->{origin_x} = $exit->x;
1633 $rmp->{origin_y} = $exit->y; 2901 $rmp->{origin_y} = $exit->y;
2902
2903 $exit->map->touch;
1634 } 2904 }
1635 2905
1636 $rmp->{random_seed} ||= $exit->random_seed; 2906 $rmp->{random_seed} ||= $exit->random_seed;
1637 2907
1638 my $data = cf::to_json $rmp; 2908 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1639 my $md5 = Digest::MD5::md5_hex $data; 2909 my $md5 = Digest::MD5::md5_hex $data;
2910 my $meta = "$RANDOMDIR/$md5.meta";
1640 2911
1641 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2912 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1642 aio_write $fh, 0, (length $data), $data, 0; 2913 aio_write $fh, 0, (length $data), $data, 0;
2914 undef $fh;
2915 aio_rename "$meta~", $meta;
1643 2916
2917 my $slaying = "?random/$md5";
2918
2919 if ($exit->valid) {
1644 $exit->slaying ("?random/$md5"); 2920 $exit->slaying ("?random/$md5");
1645 $exit->msg (undef); 2921 $exit->msg (undef);
2922 }
1646 } 2923 }
1647} 2924}
1648 2925
1649sub cf::object::player::enter_exit { 2926sub cf::object::player::enter_exit {
1650 my ($self, $exit) = @_; 2927 my ($self, $exit) = @_;
1651 2928
1652 return unless $self->type == cf::PLAYER; 2929 return unless $self->type == cf::PLAYER;
1653 2930
1654 $self->enter_link; 2931 $self->enter_link;
1655 2932
1656 (cf::async { 2933 (async {
1657 $self->deactivate_recursive; # just to be sure 2934 $Coro::current->{desc} = "enter_exit";
2935
1658 unless (eval { 2936 unless (eval {
2937 $self->deactivate_recursive; # just to be sure
2938
2939 # random map handling
2940 {
2941 my $guard = cf::lock_acquire "exit_prepare:$exit";
2942
1659 prepare_random_map $exit 2943 prepare_random_map $exit
1660 if $exit->slaying eq "/!"; 2944 if $exit->slaying eq "/!";
2945 }
1661 2946
1662 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2947 my $map = cf::map::normalise $exit->slaying, $exit->map;
1663 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2948 my $x = $exit->stats->hp;
2949 my $y = $exit->stats->sp;
1664 2950
2951 $self->goto ($map, $x, $y);
2952
2953 # if exit is damned, update players death & WoR home-position
2954 $self->contr->savebed ($map, $x, $y)
2955 if $exit->flag (cf::FLAG_DAMNED);
2956
1665 1; 2957 1
1666 }) { 2958 }) {
1667 $self->message ("Something went wrong deep within the crossfire server. " 2959 $self->message ("Something went wrong deep within the deliantra server. "
1668 . "I'll try to bring you back to the map you were before. " 2960 . "I'll try to bring you back to the map you were before. "
1669 . "Please report this to the dungeon master", 2961 . "Please report this to the dungeon master!",
1670 cf::NDI_UNIQUE | cf::NDI_RED); 2962 cf::NDI_UNIQUE | cf::NDI_RED);
1671 2963
1672 warn "ERROR in enter_exit: $@"; 2964 error "ERROR in enter_exit: $@";
1673 $self->leave_link; 2965 $self->leave_link;
1674 } 2966 }
1675 })->prio (1); 2967 })->prio (1);
1676} 2968}
1677 2969
1688 2980
1689sub cf::client::send_drawinfo { 2981sub cf::client::send_drawinfo {
1690 my ($self, $text, $flags) = @_; 2982 my ($self, $text, $flags) = @_;
1691 2983
1692 utf8::encode $text; 2984 utf8::encode $text;
1693 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2985 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1694} 2986}
1695 2987
2988=item $client->send_big_packet ($pkt)
2989
2990Like C<send_packet>, but tries to compress large packets, and fragments
2991them as required.
2992
2993=cut
2994
2995our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2996
2997sub cf::client::send_big_packet {
2998 my ($self, $pkt) = @_;
2999
3000 # try lzf for large packets
3001 $pkt = "lzf " . Compress::LZF::compress $pkt
3002 if 1024 <= length $pkt and $self->{can_lzf};
3003
3004 # split very large packets
3005 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3006 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3007 $pkt = "frag";
3008 }
3009
3010 $self->send_packet ($pkt);
3011}
3012
3013=item $client->send_msg ($channel, $msg, $color, [extra...])
3014
3015Send a drawinfo or msg packet to the client, formatting the msg for the
3016client if neccessary. C<$type> should be a string identifying the type of
3017the message, with C<log> being the default. If C<$color> is negative, suppress
3018the message unless the client supports the msg packet.
3019
3020=cut
3021
3022# non-persistent channels (usually the info channel)
3023our %CHANNEL = (
3024 "c/motd" => {
3025 id => "infobox",
3026 title => "MOTD",
3027 reply => undef,
3028 tooltip => "The message of the day",
3029 },
3030 "c/identify" => {
3031 id => "infobox",
3032 title => "Identify",
3033 reply => undef,
3034 tooltip => "Items recently identified",
3035 },
3036 "c/examine" => {
3037 id => "infobox",
3038 title => "Examine",
3039 reply => undef,
3040 tooltip => "Signs and other items you examined",
3041 },
3042 "c/shopinfo" => {
3043 id => "infobox",
3044 title => "Shop Info",
3045 reply => undef,
3046 tooltip => "What your bargaining skill tells you about the shop",
3047 },
3048 "c/book" => {
3049 id => "infobox",
3050 title => "Book",
3051 reply => undef,
3052 tooltip => "The contents of a note or book",
3053 },
3054 "c/lookat" => {
3055 id => "infobox",
3056 title => "Look",
3057 reply => undef,
3058 tooltip => "What you saw there",
3059 },
3060 "c/who" => {
3061 id => "infobox",
3062 title => "Players",
3063 reply => undef,
3064 tooltip => "Shows players who are currently online",
3065 },
3066 "c/body" => {
3067 id => "infobox",
3068 title => "Body Parts",
3069 reply => undef,
3070 tooltip => "Shows which body parts you posess and are available",
3071 },
3072 "c/statistics" => {
3073 id => "infobox",
3074 title => "Statistics",
3075 reply => undef,
3076 tooltip => "Shows your primary statistics",
3077 },
3078 "c/skills" => {
3079 id => "infobox",
3080 title => "Skills",
3081 reply => undef,
3082 tooltip => "Shows your experience per skill and item power",
3083 },
3084 "c/shopitems" => {
3085 id => "infobox",
3086 title => "Shop Items",
3087 reply => undef,
3088 tooltip => "Shows the items currently for sale in this shop",
3089 },
3090 "c/resistances" => {
3091 id => "infobox",
3092 title => "Resistances",
3093 reply => undef,
3094 tooltip => "Shows your resistances",
3095 },
3096 "c/pets" => {
3097 id => "infobox",
3098 title => "Pets",
3099 reply => undef,
3100 tooltip => "Shows information abotu your pets/a specific pet",
3101 },
3102 "c/perceiveself" => {
3103 id => "infobox",
3104 title => "Perceive Self",
3105 reply => undef,
3106 tooltip => "You gained detailed knowledge about yourself",
3107 },
3108 "c/uptime" => {
3109 id => "infobox",
3110 title => "Uptime",
3111 reply => undef,
3112 tooltip => "How long the server has been running since last restart",
3113 },
3114 "c/mapinfo" => {
3115 id => "infobox",
3116 title => "Map Info",
3117 reply => undef,
3118 tooltip => "Information related to the maps",
3119 },
3120 "c/party" => {
3121 id => "party",
3122 title => "Party",
3123 reply => "gsay ",
3124 tooltip => "Messages and chat related to your party",
3125 },
3126 "c/death" => {
3127 id => "death",
3128 title => "Death",
3129 reply => undef,
3130 tooltip => "Reason for and more info about your most recent death",
3131 },
3132 "c/say" => $SAY_CHANNEL,
3133 "c/chat" => $CHAT_CHANNEL,
3134);
3135
3136sub cf::client::send_msg {
3137 my ($self, $channel, $msg, $color, @extra) = @_;
3138
3139 $msg = $self->pl->expand_cfpod ($msg)
3140 unless $color & cf::NDI_VERBATIM;
3141
3142 $color &= cf::NDI_CLIENT_MASK; # just in case...
3143
3144 # check predefined channels, for the benefit of C
3145 if ($CHANNEL{$channel}) {
3146 $channel = $CHANNEL{$channel};
3147
3148 $self->ext_msg (channel_info => $channel);
3149 $channel = $channel->{id};
3150
3151 } elsif (ref $channel) {
3152 # send meta info to client, if not yet sent
3153 unless (exists $self->{channel}{$channel->{id}}) {
3154 $self->{channel}{$channel->{id}} = $channel;
3155 $self->ext_msg (channel_info => $channel);
3156 }
3157
3158 $channel = $channel->{id};
3159 }
3160
3161 return unless @extra || length $msg;
3162
3163 # default colour, mask it out
3164 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3165 if $color & cf::NDI_DEF;
3166
3167 my $pkt = "msg "
3168 . $self->{json_coder}->encode (
3169 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3170 );
3171
3172 $self->send_big_packet ($pkt);
3173}
3174
3175=item $client->ext_msg ($type, @msg)
3176
3177Sends an ext event to the client.
3178
3179=cut
3180
3181sub cf::client::ext_msg($$@) {
3182 my ($self, $type, @msg) = @_;
3183
3184 if ($self->extcmd == 2) {
3185 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3186 } elsif ($self->extcmd == 1) { # TODO: remove
3187 push @msg, msgtype => "event_$type";
3188 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3189 }
3190}
3191
3192=item $client->ext_reply ($msgid, @msg)
3193
3194Sends an ext reply to the client.
3195
3196=cut
3197
3198sub cf::client::ext_reply($$@) {
3199 my ($self, $id, @msg) = @_;
3200
3201 if ($self->extcmd == 2) {
3202 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3203 } elsif ($self->extcmd == 1) {
3204 #TODO: version 1, remove
3205 unshift @msg, msgtype => "reply", msgid => $id;
3206 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3207 }
3208}
1696 3209
1697=item $success = $client->query ($flags, "text", \&cb) 3210=item $success = $client->query ($flags, "text", \&cb)
1698 3211
1699Queues a query to the client, calling the given callback with 3212Queues a query to the client, calling the given callback with
1700the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3213the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1701C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3214C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1702 3215
1703Queries can fail, so check the return code. Or don't, as queries will become 3216Queries can fail, so check the return code. Or don't, as queries will
1704reliable at some point in the future. 3217become reliable at some point in the future.
1705 3218
1706=cut 3219=cut
1707 3220
1708sub cf::client::query { 3221sub cf::client::query {
1709 my ($self, $flags, $text, $cb) = @_; 3222 my ($self, $flags, $text, $cb) = @_;
1717 utf8::encode $text; 3230 utf8::encode $text;
1718 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3231 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1719 3232
1720 $self->send_packet ($self->{query_queue}[0][0]) 3233 $self->send_packet ($self->{query_queue}[0][0])
1721 if @{ $self->{query_queue} } == 1; 3234 if @{ $self->{query_queue} } == 1;
3235
3236 1
1722} 3237}
1723 3238
1724cf::client->attach ( 3239cf::client->attach (
3240 on_connect => sub {
3241 my ($ns) = @_;
3242
3243 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3244 },
1725 on_reply => sub { 3245 on_reply => sub {
1726 my ($ns, $msg) = @_; 3246 my ($ns, $msg) = @_;
1727 3247
1728 # this weird shuffling is so that direct followup queries 3248 # this weird shuffling is so that direct followup queries
1729 # get handled first 3249 # get handled first
1730 my $queue = delete $ns->{query_queue} 3250 my $queue = delete $ns->{query_queue}
1731 or return; # be conservative, not sure how that can happen, but we saw a crash here 3251 or return; # be conservative, not sure how that can happen, but we saw a crash here
1732 3252
1733 (shift @$queue)->[1]->($msg); 3253 (shift @$queue)->[1]->($msg);
3254 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1734 3255
1735 push @{ $ns->{query_queue} }, @$queue; 3256 push @{ $ns->{query_queue} }, @$queue;
1736 3257
1737 if (@{ $ns->{query_queue} } == @$queue) { 3258 if (@{ $ns->{query_queue} } == @$queue) {
1738 if (@$queue) { 3259 if (@$queue) {
1740 } else { 3261 } else {
1741 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3262 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1742 } 3263 }
1743 } 3264 }
1744 }, 3265 },
3266 on_exticmd => sub {
3267 my ($ns, $buf) = @_;
3268
3269 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3270
3271 if (ref $msg) {
3272 my ($type, $reply, @payload) =
3273 "ARRAY" eq ref $msg
3274 ? @$msg
3275 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3276
3277 my @reply;
3278
3279 if (my $cb = $EXTICMD{$type}) {
3280 @reply = $cb->($ns, @payload);
3281 }
3282
3283 $ns->ext_reply ($reply, @reply)
3284 if $reply;
3285
3286 } else {
3287 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3288 }
3289
3290 cf::override;
3291 },
1745); 3292);
1746 3293
1747=item $client->coro (\&cb) 3294=item $client->async (\&cb)
1748 3295
1749Create a new coroutine, running the specified callback. The coroutine will 3296Create a new coroutine, running the specified callback. The coroutine will
1750be automatically cancelled when the client gets destroyed (e.g. on logout, 3297be automatically cancelled when the client gets destroyed (e.g. on logout,
1751or loss of connection). 3298or loss of connection).
1752 3299
1753=cut 3300=cut
1754 3301
1755sub cf::client::coro { 3302sub cf::client::async {
1756 my ($self, $cb) = @_; 3303 my ($self, $cb) = @_;
1757 3304
1758 my $coro = &cf::async ($cb); 3305 my $coro = &Coro::async ($cb);
1759 3306
1760 $coro->on_destroy (sub { 3307 $coro->on_destroy (sub {
1761 delete $self->{_coro}{$coro+0}; 3308 delete $self->{_coro}{$coro+0};
1762 }); 3309 });
1763 3310
1765 3312
1766 $coro 3313 $coro
1767} 3314}
1768 3315
1769cf::client->attach ( 3316cf::client->attach (
1770 on_destroy => sub { 3317 on_client_destroy => sub {
1771 my ($ns) = @_; 3318 my ($ns) = @_;
1772 3319
1773 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3320 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1774 }, 3321 },
1775); 3322);
1790our $safe = new Safe "safe"; 3337our $safe = new Safe "safe";
1791our $safe_hole = new Safe::Hole; 3338our $safe_hole = new Safe::Hole;
1792 3339
1793$SIG{FPE} = 'IGNORE'; 3340$SIG{FPE} = 'IGNORE';
1794 3341
1795$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3342$safe->permit_only (Opcode::opset qw(
3343 :base_core :base_mem :base_orig :base_math :base_loop
3344 grepstart grepwhile mapstart mapwhile
3345 sort time
3346));
1796 3347
1797# here we export the classes and methods available to script code 3348# here we export the classes and methods available to script code
1798 3349
1799=pod 3350=pod
1800 3351
1801The following fucntions and emthods are available within a safe environment: 3352The following functions and methods are available within a safe environment:
1802 3353
1803 cf::object contr pay_amount pay_player map 3354 cf::object
3355 contr pay_amount pay_player map x y force_find force_add destroy
3356 insert remove name archname title slaying race decrease split
3357 value
3358
1804 cf::object::player player 3359 cf::object::player
1805 cf::player peaceful 3360 player
1806 cf::map trigger 3361
3362 cf::player
3363 peaceful
3364
3365 cf::map
3366 trigger
1807 3367
1808=cut 3368=cut
1809 3369
1810for ( 3370for (
1811 ["cf::object" => qw(contr pay_amount pay_player map)], 3371 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3372 insert remove inv nrof name archname title slaying race
3373 decrease split destroy change_exp value msg lore send_msg)],
1812 ["cf::object::player" => qw(player)], 3374 ["cf::object::player" => qw(player)],
1813 ["cf::player" => qw(peaceful)], 3375 ["cf::player" => qw(peaceful send_msg)],
1814 ["cf::map" => qw(trigger)], 3376 ["cf::map" => qw(trigger)],
1815) { 3377) {
1816 no strict 'refs';
1817 my ($pkg, @funs) = @$_; 3378 my ($pkg, @funs) = @$_;
1818 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3379 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1819 for @funs; 3380 for @funs;
1820} 3381}
1821 3382
1836 3397
1837 my $qcode = $code; 3398 my $qcode = $code;
1838 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3399 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1839 $qcode =~ s/\n/\\n/g; 3400 $qcode =~ s/\n/\\n/g;
1840 3401
3402 %vars = (_dummy => 0) unless %vars;
3403
3404 my @res;
1841 local $_; 3405 local $_;
1842 local @safe::cf::_safe_eval_args = values %vars;
1843 3406
1844 my $eval = 3407 my $eval =
1845 "do {\n" 3408 "do {\n"
1846 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3409 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1847 . "#line 0 \"{$qcode}\"\n" 3410 . "#line 0 \"{$qcode}\"\n"
1848 . $code 3411 . $code
1849 . "\n}" 3412 . "\n}"
1850 ; 3413 ;
1851 3414
3415 if ($CFG{safe_eval}) {
1852 sub_generation_inc; 3416 sub_generation_inc;
3417 local @safe::cf::_safe_eval_args = values %vars;
1853 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3418 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1854 sub_generation_inc; 3419 sub_generation_inc;
3420 } else {
3421 local @cf::_safe_eval_args = values %vars;
3422 @res = wantarray ? eval eval : scalar eval $eval;
3423 }
1855 3424
1856 if ($@) { 3425 if ($@) {
1857 warn "$@"; 3426 warn "$@",
1858 warn "while executing safe code '$code'\n"; 3427 "while executing safe code '$code'\n",
1859 warn "with arguments " . (join " ", %vars) . "\n"; 3428 "with arguments " . (join " ", %vars) . "\n";
1860 } 3429 }
1861 3430
1862 wantarray ? @res : $res[0] 3431 wantarray ? @res : $res[0]
1863} 3432}
1864 3433
1878=cut 3447=cut
1879 3448
1880sub register_script_function { 3449sub register_script_function {
1881 my ($fun, $cb) = @_; 3450 my ($fun, $cb) = @_;
1882 3451
1883 no strict 'refs'; 3452 $fun = "safe::$fun" if $CFG{safe_eval};
1884 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3453 *$fun = $safe_hole->wrap ($cb);
1885} 3454}
1886 3455
1887=back 3456=back
1888 3457
1889=cut 3458=cut
1890 3459
1891############################################################################# 3460#############################################################################
3461# the server's init and main functions
1892 3462
1893=head2 EXTENSION DATABASE SUPPORT 3463sub load_facedata($) {
3464 my ($path) = @_;
1894 3465
1895Crossfire maintains a very simple database for extension use. It can 3466 # HACK to clear player env face cache, we need some signal framework
1896currently store anything that can be serialised using Storable, which 3467 # for this (global event?)
1897excludes objects. 3468 %ext::player_env::MUSIC_FACE_CACHE = ();
1898 3469
1899The parameter C<$family> should best start with the name of the extension 3470 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1900using it, it should be unique.
1901 3471
1902=over 4 3472 trace "loading facedata from $path\n";
1903 3473
1904=item $hashref = cf::db_get $family 3474 my $facedata = decode_storable load_file $path;
1905 3475
1906Return a hashref for use by the extension C<$family>, which can be 3476 $facedata->{version} == 2
1907modified. After modifications, you have to call C<cf::db_dirty> or 3477 or cf::cleanup "$path: version mismatch, cannot proceed.";
1908C<cf::db_sync>.
1909 3478
1910=item $value = cf::db_get $family => $key 3479 # patch in the exptable
1911 3480 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1912Returns a single value from the database 3481 $facedata->{resource}{"res/exp_table"} = {
1913 3482 type => FT_RSRC,
1914=item cf::db_put $family => $hashref 3483 data => $exp_table,
1915 3484 hash => (Digest::MD5::md5 $exp_table),
1916Stores the given family hashref into the database. Updates are delayed, if
1917you want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_put $family => $key => $value
1920
1921Stores the given C<$value> in the family hash. Updates are delayed, if you
1922want the data to be synced to disk immediately, use C<cf::db_sync>.
1923
1924=item cf::db_dirty
1925
1926Marks the database as dirty, to be updated at a later time.
1927
1928=item cf::db_sync
1929
1930Immediately write the database to disk I<if it is dirty>.
1931
1932=cut
1933
1934our $DB;
1935
1936{
1937 my $path = cf::localdir . "/database.pst";
1938
1939 sub db_load() {
1940 $DB = stat $path ? Storable::retrieve $path : { };
1941 }
1942
1943 my $pid;
1944
1945 sub db_save() {
1946 waitpid $pid, 0 if $pid;
1947 if (0 == ($pid = fork)) {
1948 $DB->{_meta}{version} = 1;
1949 Storable::nstore $DB, "$path~";
1950 rename "$path~", $path;
1951 cf::_exit 0 if defined $pid;
1952 }
1953 }
1954
1955 my $dirty;
1956
1957 sub db_sync() {
1958 db_save if $dirty;
1959 undef $dirty;
1960 }
1961
1962 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1963 db_sync;
1964 }); 3485 };
3486 cf::cede_to_tick;
1965 3487
1966 sub db_dirty() {
1967 $dirty = 1;
1968 $idle->start;
1969 } 3488 {
3489 my $faces = $facedata->{faceinfo};
1970 3490
1971 sub db_get($;$) { 3491 while (my ($face, $info) = each %$faces) {
1972 @_ >= 2 3492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1973 ? $DB->{$_[0]}{$_[1]}
1974 : ($DB->{$_[0]} ||= { })
1975 }
1976 3493
1977 sub db_put($$;$) { 3494 cf::face::set_visibility $idx, $info->{visibility};
1978 if (@_ >= 3) { 3495 cf::face::set_magicmap $idx, $info->{magicmap};
1979 $DB->{$_[0]}{$_[1]} = $_[2]; 3496 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1980 } else { 3497 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1981 $DB->{$_[0]} = $_[1]; 3498 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1982 }
1983 db_dirty;
1984 }
1985 3499
1986 cf::global->attach ( 3500 cf::cede_to_tick;
1987 prio => 10000,
1988 on_cleanup => sub {
1989 db_sync;
1990 }, 3501 }
1991 );
1992}
1993 3502
1994############################################################################# 3503 while (my ($face, $info) = each %$faces) {
1995# the server's main() 3504 next unless $info->{smooth};
1996 3505
1997sub cfg_load { 3506 my $idx = cf::face::find $face
1998 open my $fh, "<:utf8", cf::confdir . "/config" 3507 or next;
1999 or return;
2000 3508
2001 local $/; 3509 if (my $smooth = cf::face::find $info->{smooth}) {
2002 *CFG = YAML::Syck::Load <$fh>; 3510 cf::face::set_smooth $idx, $smooth;
3511 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3512 } else {
3513 error "smooth face '$info->{smooth}' not found for face '$face'";
3514 }
2003 3515
3516 cf::cede_to_tick;
3517 }
3518 }
3519
3520 {
3521 my $anims = $facedata->{animinfo};
3522
3523 while (my ($anim, $info) = each %$anims) {
3524 cf::anim::set $anim, $info->{frames}, $info->{facings};
3525 cf::cede_to_tick;
3526 }
3527
3528 cf::anim::invalidate_all; # d'oh
3529 }
3530
3531 {
3532 my $res = $facedata->{resource};
3533
3534 while (my ($name, $info) = each %$res) {
3535 if (defined $info->{type}) {
3536 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3537
3538 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3539 cf::face::set_type $idx, $info->{type};
3540 } else {
3541 $RESOURCE{$name} = $info; # unused
3542 }
3543
3544 cf::cede_to_tick;
3545 }
3546 }
3547
3548 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3549
3550 1
3551}
3552
3553register_exticmd fx_want => sub {
3554 my ($ns, $want) = @_;
3555
3556 while (my ($k, $v) = each %$want) {
3557 $ns->fx_want ($k, $v);
3558 }
3559};
3560
3561sub load_resource_file($) {
3562 my $guard = lock_acquire "load_resource_file";
3563
3564 my $status = load_resource_file_ $_[0];
3565 get_slot 0.1, 100;
3566 cf::arch::commit_load;
3567
3568 $status
3569}
3570
3571sub reload_regions {
3572 # HACK to clear player env face cache, we need some signal framework
3573 # for this (global event?)
3574 %ext::player_env::MUSIC_FACE_CACHE = ();
3575
3576 load_resource_file "$MAPDIR/regions"
3577 or die "unable to load regions file\n";
3578
3579 for (cf::region::list) {
3580 $_->{match} = qr/$_->{match}/
3581 if exists $_->{match};
3582 }
3583}
3584
3585sub reload_facedata {
3586 load_facedata "$DATADIR/facedata"
3587 or die "unable to load facedata\n";
3588}
3589
3590sub reload_archetypes {
3591 load_resource_file "$DATADIR/archetypes"
3592 or die "unable to load archetypes\n";
3593}
3594
3595sub reload_treasures {
3596 load_resource_file "$DATADIR/treasures"
3597 or die "unable to load treasurelists\n";
3598}
3599
3600sub reload_sound {
3601 trace "loading sound config from $DATADIR/sound\n";
3602
3603 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3604
3605 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3606 my $sound = $soundconf->{compat}[$_]
3607 or next;
3608
3609 my $face = cf::face::find "sound/$sound->[1]";
3610 cf::sound::set $sound->[0] => $face;
3611 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3612 }
3613
3614 while (my ($k, $v) = each %{$soundconf->{event}}) {
3615 my $face = cf::face::find "sound/$v";
3616 cf::sound::set $k => $face;
3617 }
3618}
3619
3620sub reload_resources {
3621 trace "reloading resource files...\n";
3622
3623 reload_exp_table;
3624 reload_materials;
3625 reload_facedata;
3626 reload_sound;
3627 reload_archetypes;
3628 reload_regions;
3629 reload_treasures;
3630
3631 trace "finished reloading resource files\n";
3632}
3633
3634sub reload_config {
3635 trace "reloading config file...\n";
3636
3637 my $config = load_file "$CONFDIR/config";
3638 utf8::decode $config;
3639 *CFG = decode_yaml $config;
3640
2004 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3641 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3642
3643 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3644 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2005 3645
2006 if (exists $CFG{mlockall}) { 3646 if (exists $CFG{mlockall}) {
2007 eval { 3647 eval {
2008 $CFG{mlockall} ? &mlockall : &munlockall 3648 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2009 and die "WARNING: m(un)lockall failed: $!\n"; 3649 and die "WARNING: m(un)lockall failed: $!\n";
2010 }; 3650 };
2011 warn $@ if $@; 3651 warn $@ if $@;
2012 } 3652 }
2013} 3653}
2014 3654
3655sub pidfile() {
3656 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3657 or die "$PIDFILE: $!";
3658 flock $fh, &Fcntl::LOCK_EX
3659 or die "$PIDFILE: flock: $!";
3660 $fh
3661}
3662
3663# make sure only one server instance is running at any one time
3664sub atomic {
3665 my $fh = pidfile;
3666
3667 my $pid = <$fh>;
3668 kill 9, $pid if $pid > 0;
3669
3670 seek $fh, 0, 0;
3671 print $fh $$;
3672}
3673
3674sub main_loop {
3675 trace "EV::loop starting\n";
3676 if (1) {
3677 EV::loop;
3678 }
3679 trace "EV::loop returned\n";
3680 goto &main_loop unless $REALLY_UNLOOP;
3681}
3682
2015sub main { 3683sub main {
3684 cf::init_globals; # initialise logging
3685
3686 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3687 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3688 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3689 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3690
3691 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3692
2016 # we must not ever block the main coroutine 3693 # we must not ever block the main coroutine
2017 local $Coro::idle = sub { 3694 local $Coro::idle = sub {
2018 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3695 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2019 (Coro::unblock_sub { 3696 (async {
2020 Event::one_event; 3697 $Coro::current->{desc} = "IDLE BUG HANDLER";
2021 })->(); 3698 EV::loop EV::LOOP_ONESHOT;
3699 })->prio (Coro::PRIO_MAX);
2022 }; 3700 };
2023 3701
2024 cfg_load; 3702 evthread_start IO::AIO::poll_fileno;
2025 db_load; 3703
3704 cf::sync_job {
3705 cf::incloader::init ();
3706
3707 cf::init_anim;
3708 cf::init_attackmess;
3709 cf::init_dynamic;
3710
3711 cf::load_settings;
3712
3713 reload_resources;
3714 reload_config;
3715 db_init;
3716
3717 cf::init_uuid;
3718 cf::init_signals;
3719 cf::init_skills;
3720
3721 cf::init_beforeplay;
3722
3723 atomic;
3724
2026 load_extensions; 3725 load_extensions;
2027 Event::loop; 3726
3727 utime time, time, $RUNTIMEFILE;
3728
3729 # no (long-running) fork's whatsoever before this point(!)
3730 use POSIX ();
3731 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3732
3733 cf::_post_init 0;
3734 };
3735
3736 cf::object::thawer::errors_are_fatal 0;
3737 info "parse errors in files are no longer fatal from this point on.\n";
3738
3739 my $free_main; $free_main = EV::idle sub {
3740 undef $free_main;
3741 undef &main; # free gobs of memory :)
3742 };
3743
3744 goto &main_loop;
2028} 3745}
2029 3746
2030############################################################################# 3747#############################################################################
2031# initialisation 3748# initialisation and cleanup
2032 3749
3750# install some emergency cleanup handlers
3751BEGIN {
3752 our %SIGWATCHER = ();
3753 for my $signal (qw(INT HUP TERM)) {
3754 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3755 cf::cleanup "SIG$signal";
3756 };
3757 }
3758}
3759
3760sub write_runtime_sync {
3761 my $t0 = AE::time;
3762
3763 # first touch the runtime file to show we are still running:
3764 # the fsync below can take a very very long time.
3765
3766 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3767
3768 my $guard = cf::lock_acquire "write_runtime";
3769
3770 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3771 or return;
3772
3773 my $value = $cf::RUNTIME + 90 + 10;
3774 # 10 is the runtime save interval, for a monotonic clock
3775 # 60 allows for the watchdog to kill the server.
3776
3777 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3778 and return;
3779
3780 # always fsync - this file is important
3781 aio_fsync $fh
3782 and return;
3783
3784 # touch it again to show we are up-to-date
3785 aio_utime $fh, undef, undef;
3786
3787 close $fh
3788 or return;
3789
3790 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3791 and return;
3792
3793 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3794
3795 1
3796}
3797
3798our $uuid_lock;
3799our $uuid_skip;
3800
3801sub write_uuid_sync($) {
3802 $uuid_skip ||= $_[0];
3803
3804 return if $uuid_lock;
3805 local $uuid_lock = 1;
3806
3807 my $uuid = "$LOCALDIR/uuid";
3808
3809 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3810 or return;
3811
3812 my $value = uuid_seq uuid_cur;
3813
3814 unless ($value) {
3815 info "cowardly refusing to write zero uuid value!\n";
3816 return;
3817 }
3818
3819 my $value = uuid_str $value + $uuid_skip;
3820 $uuid_skip = 0;
3821
3822 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3823 and return;
3824
3825 # always fsync - this file is important
3826 aio_fsync $fh
3827 and return;
3828
3829 close $fh
3830 or return;
3831
3832 aio_rename "$uuid~", $uuid
3833 and return;
3834
3835 trace "uuid file written ($value).\n";
3836
3837 1
3838
3839}
3840
3841sub write_uuid($$) {
3842 my ($skip, $sync) = @_;
3843
3844 $sync ? write_uuid_sync $skip
3845 : async { write_uuid_sync $skip };
3846}
3847
3848sub emergency_save() {
3849 my $freeze_guard = cf::freeze_mainloop;
3850
3851 info "emergency_perl_save: enter\n";
3852
3853 # this is a trade-off: we want to be very quick here, so
3854 # save all maps without fsync, and later call a global sync
3855 # (which in turn might be very very slow)
3856 local $USE_FSYNC = 0;
3857
3858 cf::sync_job {
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
3861 # use a peculiar iteration method to avoid tripping on perl
3862 # refcount bugs in for. also avoids problems with players
3863 # and maps saved/destroyed asynchronously.
3864 info "emergency_perl_save: begin player save\n";
3865 for my $login (keys %cf::PLAYER) {
3866 my $pl = $cf::PLAYER{$login} or next;
3867 $pl->valid or next;
3868 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3869 $pl->save;
3870 }
3871 info "emergency_perl_save: end player save\n";
3872
3873 cf::write_runtime_sync; # external watchdog should not bark
3874
3875 info "emergency_perl_save: begin map save\n";
3876 for my $path (keys %cf::MAP) {
3877 my $map = $cf::MAP{$path} or next;
3878 $map->valid or next;
3879 $map->save;
3880 }
3881 info "emergency_perl_save: end map save\n";
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884
3885 info "emergency_perl_save: begin database checkpoint\n";
3886 BDB::db_env_txn_checkpoint $DB_ENV;
3887 info "emergency_perl_save: end database checkpoint\n";
3888
3889 info "emergency_perl_save: begin write uuid\n";
3890 write_uuid_sync 1;
3891 info "emergency_perl_save: end write uuid\n";
3892
3893 cf::write_runtime_sync; # external watchdog should not bark
3894
3895 trace "emergency_perl_save: syncing database to disk";
3896 BDB::db_env_txn_checkpoint $DB_ENV;
3897
3898 info "emergency_perl_save: starting sync\n";
3899 IO::AIO::aio_sync sub {
3900 info "emergency_perl_save: finished sync\n";
3901 };
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904
3905 trace "emergency_perl_save: flushing outstanding aio requests";
3906 while (IO::AIO::nreqs || BDB::nreqs) {
3907 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3908 }
3909
3910 cf::write_runtime_sync; # external watchdog should not bark
3911 };
3912
3913 info "emergency_perl_save: leave\n";
3914}
3915
3916sub post_cleanup {
3917 my ($make_core) = @_;
3918
3919 IO::AIO::flush;
3920
3921 error Carp::longmess "post_cleanup backtrace"
3922 if $make_core;
3923
3924 my $fh = pidfile;
3925 unlink $PIDFILE if <$fh> == $$;
3926}
3927
3928# a safer delete_package, copied from Symbol
3929sub clear_package($) {
3930 my $pkg = shift;
3931
3932 # expand to full symbol table name if needed
3933 unless ($pkg =~ /^main::.*::$/) {
3934 $pkg = "main$pkg" if $pkg =~ /^::/;
3935 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3936 $pkg .= '::' unless $pkg =~ /::$/;
3937 }
3938
3939 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3940 my $stem_symtab = *{$stem}{HASH};
3941
3942 defined $stem_symtab and exists $stem_symtab->{$leaf}
3943 or return;
3944
3945 # clear all symbols
3946 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3947 for my $name (keys %$leaf_symtab) {
3948 _gv_clear *{"$pkg$name"};
3949# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3950 }
3951}
3952
2033sub reload() { 3953sub do_reload_perl() {
2034 # can/must only be called in main 3954 # can/must only be called in main
2035 if ($Coro::current != $Coro::main) { 3955 unless (in_main) {
2036 warn "can only reload from main coroutine\n"; 3956 error "can only reload from main coroutine";
2037 return; 3957 return;
2038 } 3958 }
2039 3959
2040 warn "reloading..."; 3960 return if $RELOAD++;
2041 3961
2042 my $guard = freeze_mainloop; 3962 my $t1 = AE::time;
3963
3964 while ($RELOAD) {
3965 cf::get_slot 0.1, -1, "reload_perl";
3966 info "perl_reload: reloading...";
3967
3968 trace "perl_reload: entering sync_job";
3969
3970 cf::sync_job {
2043 cf::emergency_save; 3971 #cf::emergency_save;
2044 3972
2045 eval { 3973 trace "perl_reload: cancelling all extension coros";
2046 # if anything goes wrong in here, we should simply crash as we already saved
2047
2048 # cancel all watchers
2049 for (Event::all_watchers) {
2050 $_->cancel if $_->data & WF_AUTOCANCEL;
2051 }
2052
2053 # cancel all extension coros
2054 $_->cancel for values %EXT_CORO; 3974 $_->cancel for values %EXT_CORO;
2055 %EXT_CORO = (); 3975 %EXT_CORO = ();
2056 3976
2057 # unload all extensions 3977 trace "perl_reload: removing commands";
2058 for (@exts) { 3978 %COMMAND = ();
2059 warn "unloading <$_>";
2060 unload_extension $_;
2061 }
2062 3979
2063 # unload all modules loaded from $LIBDIR 3980 trace "perl_reload: removing ext/exti commands";
2064 while (my ($k, $v) = each %INC) { 3981 %EXTCMD = ();
2065 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3982 %EXTICMD = ();
2066 3983
2067 warn "removing <$k>"; 3984 trace "perl_reload: unloading/nuking all extensions";
2068 delete $INC{$k}; 3985 for my $pkg (@EXTS) {
3986 trace "... unloading $pkg";
2069 3987
2070 $k =~ s/\.pm$//;
2071 $k =~ s/\//::/g;
2072
2073 if (my $cb = $k->can ("unload_module")) { 3988 if (my $cb = $pkg->can ("unload")) {
3989 eval {
2074 $cb->(); 3990 $cb->($pkg);
3991 1
3992 } or error "$pkg unloaded, but with errors: $@";
3993 }
3994
3995 trace "... clearing $pkg";
3996 clear_package $pkg;
2075 } 3997 }
2076 3998
2077 Symbol::delete_package $k; 3999 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4000 while (my ($k, $v) = each %INC) {
4001 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4002
4003 trace "... unloading $k";
4004 delete $INC{$k};
4005
4006 $k =~ s/\.pm$//;
4007 $k =~ s/\//::/g;
4008
4009 if (my $cb = $k->can ("unload_module")) {
4010 $cb->();
4011 }
4012
4013 clear_package $k;
2078 } 4014 }
2079 4015
2080 # sync database to disk
2081 cf::db_sync;
2082 IO::AIO::flush;
2083
2084 # get rid of safe::, as good as possible 4016 trace "perl_reload: getting rid of safe::, as good as possible";
2085 Symbol::delete_package "safe::$_" 4017 clear_package "safe::$_"
2086 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4018 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2087 4019
2088 # remove register_script_function callbacks 4020 trace "perl_reload: unloading cf.pm \"a bit\"";
2089 # TODO
2090
2091 # unload cf.pm "a bit"
2092 delete $INC{"cf.pm"}; 4021 delete $INC{"cf.pm"};
4022 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2093 4023
2094 # don't, removes xs symbols, too, 4024 # don't, removes xs symbols, too,
2095 # and global variables created in xs 4025 # and global variables created in xs
2096 #Symbol::delete_package __PACKAGE__; 4026 #clear_package __PACKAGE__;
2097 4027
2098 # reload cf.pm 4028 info "perl_reload: unload completed, starting to reload now";
2099 warn "reloading cf.pm"; 4029
4030 trace "perl_reload: reloading cf.pm";
2100 require cf; 4031 require cf;
2101 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4032 cf::_connect_to_perl_1;
2102 4033
2103 # load config and database again 4034 trace "perl_reload: loading config and database again";
2104 cf::cfg_load; 4035 cf::reload_config;
2105 cf::db_load;
2106 4036
2107 # load extensions 4037 trace "perl_reload: loading extensions";
2108 warn "load extensions";
2109 cf::load_extensions; 4038 cf::load_extensions;
2110 4039
2111 # reattach attachments to objects 4040 if ($REATTACH_ON_RELOAD) {
2112 warn "reattach"; 4041 trace "perl_reload: reattaching attachments to objects/players";
2113 _global_reattach; 4042 _global_reattach; # objects, sockets
4043 trace "perl_reload: reattaching attachments to maps";
4044 reattach $_ for values %MAP;
4045 trace "perl_reload: reattaching attachments to players";
4046 reattach $_ for values %PLAYER;
4047 }
4048
4049 cf::_post_init 1;
4050
4051 trace "perl_reload: leaving sync_job";
4052
4053 1
4054 } or do {
4055 error $@;
4056 cf::cleanup "perl_reload: error, exiting.";
4057 };
4058
4059 --$RELOAD;
4060 }
4061
4062 $t1 = AE::time - $t1;
4063 info "perl_reload: completed in ${t1}s\n";
4064};
4065
4066our $RELOAD_WATCHER; # used only during reload
4067
4068sub reload_perl() {
4069 # doing reload synchronously and two reloads happen back-to-back,
4070 # coro crashes during coro_state_free->destroy here.
4071
4072 $RELOAD_WATCHER ||= cf::async {
4073 Coro::AIO::aio_wait cache_extensions;
4074
4075 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4076 do_reload_perl;
4077 undef $RELOAD_WATCHER;
4078 };
2114 }; 4079 };
2115
2116 if ($@) {
2117 warn $@;
2118 warn "error while reloading, exiting.";
2119 exit 1;
2120 }
2121
2122 warn "reloaded successfully";
2123};
2124
2125#############################################################################
2126
2127unless ($LINK_MAP) {
2128 $LINK_MAP = cf::map::new;
2129
2130 $LINK_MAP->width (41);
2131 $LINK_MAP->height (41);
2132 $LINK_MAP->alloc;
2133 $LINK_MAP->path ("{link}");
2134 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2135 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2136
2137 # dirty hack because... archetypes are not yet loaded
2138 Event->timer (
2139 after => 2,
2140 cb => sub {
2141 $_[0]->w->cancel;
2142
2143 # provide some exits "home"
2144 my $exit = cf::object::new "exit";
2145
2146 $exit->slaying ($EMERGENCY_POSITION->[0]);
2147 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2148 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2149
2150 $LINK_MAP->insert ($exit->clone, 19, 19);
2151 $LINK_MAP->insert ($exit->clone, 19, 20);
2152 $LINK_MAP->insert ($exit->clone, 19, 21);
2153 $LINK_MAP->insert ($exit->clone, 20, 19);
2154 $LINK_MAP->insert ($exit->clone, 20, 21);
2155 $LINK_MAP->insert ($exit->clone, 21, 19);
2156 $LINK_MAP->insert ($exit->clone, 21, 20);
2157 $LINK_MAP->insert ($exit->clone, 21, 21);
2158
2159 $exit->destroy;
2160 });
2161
2162 $LINK_MAP->{deny_save} = 1;
2163 $LINK_MAP->{deny_reset} = 1;
2164
2165 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2166} 4080}
2167
2168register "<global>", __PACKAGE__;
2169 4081
2170register_command "reload" => sub { 4082register_command "reload" => sub {
2171 my ($who, $arg) = @_; 4083 my ($who, $arg) = @_;
2172 4084
2173 if ($who->flag (FLAG_WIZ)) { 4085 if ($who->flag (FLAG_WIZ)) {
2174 $who->message ("start of reload.");
2175 reload;
2176 $who->message ("end of reload."); 4086 $who->message ("reloading server.");
4087 async {
4088 $Coro::current->{desc} = "perl_reload";
4089 reload_perl;
4090 };
2177 } 4091 }
2178}; 4092};
2179 4093
2180unshift @INC, $LIBDIR; 4094#############################################################################
2181 4095
2182$TICK_WATCHER = Event->timer ( 4096my $bug_warning = 0;
2183 reentrant => 0, 4097
2184 prio => 0, 4098our @WAIT_FOR_TICK;
2185 at => $NEXT_TICK || $TICK, 4099our @WAIT_FOR_TICK_BEGIN;
2186 data => WF_AUTOCANCEL, 4100
2187 cb => sub { 4101sub wait_for_tick() {
4102 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4103
4104 my $signal = new Coro::Signal;
4105 push @WAIT_FOR_TICK, $signal;
4106 $signal->wait;
4107}
4108
4109sub wait_for_tick_begin() {
4110 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4111
4112 my $signal = new Coro::Signal;
4113 push @WAIT_FOR_TICK_BEGIN, $signal;
4114 $signal->wait;
4115}
4116
4117sub tick {
4118 if ($Coro::current != $Coro::main) {
4119 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4120 unless ++$bug_warning > 10;
4121 return;
4122 }
4123
2188 cf::server_tick; # one server iteration 4124 cf::server_tick; # one server iteration
2189 $RUNTIME += $TICK;
2190 $NEXT_TICK += $TICK;
2191 4125
2192 # if we are delayed by four ticks or more, skip them all 4126 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2193 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2194 4127
2195 $TICK_WATCHER->at ($NEXT_TICK); 4128 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2196 $TICK_WATCHER->start; 4129 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2197 }, 4130 Coro::async_pool {
2198); 4131 $Coro::current->{desc} = "runtime saver";
2199
2200IO::AIO::max_poll_time $TICK * 0.2;
2201
2202Event->io (
2203 fd => IO::AIO::poll_fileno,
2204 poll => 'r',
2205 prio => 5,
2206 data => WF_AUTOCANCEL,
2207 cb => \&IO::AIO::poll_cb,
2208);
2209
2210Event->timer (
2211 data => WF_AUTOCANCEL,
2212 after => 0,
2213 interval => 10,
2214 cb => sub {
2215 (Coro::unblock_sub {
2216 write_runtime 4132 write_runtime_sync
2217 or warn "ERROR: unable to write runtime file: $!"; 4133 or error "ERROR: unable to write runtime file: $!";
2218 })->(); 4134 };
2219 }, 4135 }
2220); 4136
4137 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4138 $sig->send;
4139 }
4140 while (my $sig = shift @WAIT_FOR_TICK) {
4141 $sig->send;
4142 }
4143
4144 $LOAD = ($NOW - $TICK_START) / $TICK;
4145 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4146
4147 if (0) {
4148 if ($NEXT_TICK) {
4149 my $jitter = $TICK_START - $NEXT_TICK;
4150 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4151 debug "jitter $JITTER\n";#d#
4152 }
4153 }
4154}
4155
4156{
4157 # configure BDB
4158
4159 BDB::min_parallel 16;
4160 BDB::max_poll_reqs $TICK * 0.1;
4161 $AnyEvent::BDB::WATCHER->priority (1);
4162
4163 unless ($DB_ENV) {
4164 $DB_ENV = BDB::db_env_create;
4165 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4166 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4167 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4168 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4169 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4170
4171 cf::sync_job {
4172 eval {
4173 BDB::db_env_open
4174 $DB_ENV,
4175 $BDBDIR,
4176 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4177 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4178 0666;
4179
4180 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4181 };
4182
4183 cf::cleanup "db_env_open(db): $@" if $@;
4184 };
4185 }
4186
4187 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4188 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4189 };
4190 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4191 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4192 };
4193 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4194 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4195 };
4196}
4197
4198{
4199 # configure IO::AIO
4200
4201 IO::AIO::min_parallel 8;
4202 IO::AIO::max_poll_time $TICK * 0.1;
4203 undef $AnyEvent::AIO::WATCHER;
4204}
4205
4206our $_log_backtrace;
4207our $_log_backtrace_last;
4208
4209sub _log_backtrace {
4210 my ($msg, @addr) = @_;
4211
4212 $msg =~ s/\n$//;
4213
4214 if ($_log_backtrace_last eq $msg) {
4215 LOG llevInfo, "[ABT] $msg\n";
4216 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4217 # limit the # of concurrent backtraces
4218 } elsif ($_log_backtrace < 2) {
4219 $_log_backtrace_last = $msg;
4220 ++$_log_backtrace;
4221 my $perl_bt = Carp::longmess $msg;
4222 async {
4223 $Coro::current->{desc} = "abt $msg";
4224
4225 my @bt = fork_call {
4226 @addr = map { sprintf "%x", $_ } @addr;
4227 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4228 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4229 or die "addr2line: $!";
4230
4231 my @funcs;
4232 my @res = <$fh>;
4233 chomp for @res;
4234 while (@res) {
4235 my ($func, $line) = splice @res, 0, 2, ();
4236 push @funcs, "[$func] $line";
4237 }
4238
4239 @funcs
4240 };
4241
4242 LOG llevInfo, "[ABT] $perl_bt\n";
4243 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4244 LOG llevInfo, "[ABT] $_\n" for @bt;
4245 --$_log_backtrace;
4246 };
4247 } else {
4248 LOG llevInfo, "[ABT] $msg\n";
4249 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4250 }
4251}
4252
4253# load additional modules
4254require "cf/$_.pm" for @EXTRA_MODULES;
4255cf::_connect_to_perl_2;
2221 4256
2222END { cf::emergency_save } 4257END { cf::emergency_save }
2223 4258
22241 42591
2225 4260

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