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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.566 by root, Sun May 1 16:58:16 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
28 64
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
31 69
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 123our $NEXT_TICK;
46our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
47 132
48our %CFG; 133our %CFG;
49 134
50our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 136our $RUNTIME;
137our $NOW;
52 138
53our %PLAYER; # all users 139our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 140our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 141our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 142
57our %EXT_CORO; # coroutines bound to extensions 143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
58 155
59binmode STDOUT; 156binmode STDOUT;
60binmode STDERR; 157binmode STDERR;
61 158
62# read virtual server time, if available 159# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
67} 164}
68 165
69mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 167
75# a special map that is always available 168mkdir $_
76our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
77our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
78 189
79############################################################################# 190#############################################################################
80 191
81=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
82 193
89=item $cf::RUNTIME 200=item $cf::RUNTIME
90 201
91The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 203every server tick.
93 204
94=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 208
96The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
98 213
99=item $cf::NOW 214=item $cf::NOW
100 215
101The time of the last (current) server tick. 216The time of the last (current) server tick.
102 217
103=item $cf::TICK 218=item $cf::TICK
104 219
105The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
106 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
107=item %cf::CFG 232=item %cf::CFG
108 233
109Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 235from wherever your confdir points to.
111 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
112=back 260=back
113 261
114=cut 262=cut
115 263
116BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 271 my $msg = join "", @_;
119 utf8::encode $msg;
120 272
121 $msg .= "\n" 273 $msg .= "\n"
122 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
123 275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
124 LOG llevError, $msg; 278 LOG llevWarn, $msg;
125 }; 279};
126} 280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
127 294
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 302
135# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 304# within the Safe compartment.
137for my $pkg (qw( 305for my $pkg (qw(
138 cf::global cf::attachable 306 cf::global cf::attachable
139 cf::object cf::object::player 307 cf::object cf::object::player
140 cf::client cf::player 308 cf::client cf::player
141 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
142 cf::map cf::party cf::region 311 cf::party cf::region
143)) { 312)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 314}
147 315
148$Event::DIED = sub { 316$EV::DIED = sub {
149 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
150}; 318};
151 319
152my %ext_pkg; 320#############################################################################
153my @exts; 321
154my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
155 326
156=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
157 328
158=over 4 329=over 4
159 330
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 350 $d
180 } || "[unable to dump $_[0]: '$@']"; 351 } || "[unable to dump $_[0]: '$@']";
181} 352}
182 353
183use JSON::Syck (); # TODO# replace by JSON::PC once working 354=item $scalar = load_file $path
184 355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
185=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
186 369
187Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
188 371
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
197 373
198Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
199 375
200=cut 376=cut
201 377
202sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
204 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
205} 443}
206 444
207=item cf::lock_wait $string 445=item cf::lock_wait $string
208 446
209Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
210 448
211=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
212 450
213Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
216returned. 454returned.
217 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
218Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
220 461
221=cut 462=item $locked = cf::lock_active $string
222 463
223our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
224 469
225sub lock_wait($) { 470sub lock_wait($) {
226 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 472}
234 473
235sub lock_acquire($) { 474sub lock_acquire($) {
236 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
237 477
238 # wait, to be sure we are not locked 478sub lock_active($) {
239 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247} 480}
248 481
249sub freeze_mainloop { 482sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 483 tick_inhibit_inc;
251 484
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 485 &Guard::guard (\&tick_inhibit_dec);
253 $TICK_WATCHER->stop; 486}
254 $guard 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
255} 572}
256 573
257=item cf::async { BLOCK } 574=item cf::async { BLOCK }
258 575
259Currently the same as Coro::async_pool, meaning you cannot use 576Currently the same as Coro::async_pool, meaning you cannot use
264 581
265BEGIN { *async = \&Coro::async_pool } 582BEGIN { *async = \&Coro::async_pool }
266 583
267=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
268 585
269The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
272 590
273If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
276fast or be very important. 594fast or be very important.
278=cut 596=cut
279 597
280sub sync_job(&) { 598sub sync_job(&) {
281 my ($job) = @_; 599 my ($job) = @_;
282 600
283 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
284 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
286 606
287 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 608
289 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
290 610
291 my $busy = 1; 611 my $busy = 1;
292 my @res; 612 my @res;
293 613
294 (async { 614 (async {
615 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 616 @res = eval { $job->() };
296 warn $@ if $@; 617 error $@ if $@;
297 undef $busy; 618 undef $busy;
298 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
299 620
300 while ($busy) { 621 while ($busy) {
301 Coro::cede or Event::one_event; 622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
302 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
303 632
304 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
305 } else { 634 } else {
306 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
307 636
309 } 638 }
310} 639}
311 640
312=item $coro = cf::async_ext { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
313 642
314Like async, but this coro is automcatially being canceled when the 643Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 644extension calling this is being unloaded.
316 645
317=cut 646=cut
318 647
319sub async_ext(&) { 648sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
328 657
329 $coro 658 $coro
330} 659}
331 660
332sub write_runtime { 661=item fork_call { }, @args
333 my $runtime = cf::localdir . "/runtime";
334 662
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
336 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
337 667
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 669
342 aio_fsync $fh 670sub post_fork {
343 and return; 671 reset_signals;
672}
344 673
345 close $fh 674sub fork_call(&@) {
346 or return; 675 my ($cb, @args) = @_;
347 676
348 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
349 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
350 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
351 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 864}
353 865
354=back 866=back
355 867
356=cut 868=cut
357 869
358############################################################################# 870#############################################################################
359 871
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
483 873
484Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
487 877
488In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 880Deliantra).
491 881
492=over 4 882=over 4
493 883
494=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
495 885
539=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
540 930
541Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
543 933
544Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
546 936
547These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
548 938
549=over 4 939=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 1000our @CB_MAP = ();
611 1001
612my %attachment; 1002my %attachment;
613 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
614sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
616 1012
617 use sort 'stable'; 1013 use sort 'stable';
618 1014
652 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
653 1049
654 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 1054
659 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
661 1057
662 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
667 1063
668 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
669 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
670 1066
671 } elsif (ref $type) { 1067 } elsif (ref $type) {
672 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
673 1069
674 } else { 1070 } else {
675 shift @arg; 1071 shift @arg;
676 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
677 } 1073 }
678 } 1074 }
679} 1075}
680 1076
681sub _object_attach { 1077sub _object_attach {
691 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
692 } 1088 }
693 1089
694 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
695 } else { 1091 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
697 } 1093 }
698 1094
699 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
700} 1096}
701 1097
703 if (ref $_[0]) { 1099 if (ref $_[0]) {
704 _object_attach @_; 1100 _object_attach @_;
705 } else { 1101 } else {
706 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
707 } 1103 }
1104 _recalc_want;
708}; 1105};
709 1106
710# all those should be optimised 1107# all those should be optimised
711sub cf::attachable::detach { 1108sub cf::attachable::detach {
712 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
716 reattach ($obj); 1113 reattach ($obj);
717 } else { 1114 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
719 } 1116 }
1117 _recalc_want;
720}; 1118};
721 1119
722sub cf::attachable::attached { 1120sub cf::attachable::attached {
723 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
724 1122
739 "; 1137 ";
740 die if $@; 1138 die if $@;
741} 1139}
742 1140
743our $override; 1141our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1143
746sub override { 1144sub override {
747 $override = 1; 1145 $override = 1;
748 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
749} 1147}
750 1148
751sub do_invoke { 1149sub do_invoke {
752 my $event = shift; 1150 my $event = shift;
753 my $callbacks = shift; 1151 my $callbacks = shift;
754 1152
755 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
756 1154
757 local $override; 1155 local $override;
758 1156
759 for (@$callbacks) { 1157 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
761 1159
762 if ($@) { 1160 if ($@) {
763 warn "$@";
764 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
765 override; 1162 override;
766 } 1163 }
767 1164
768 return 1 if $override; 1165 return 1 if $override;
769 } 1166 }
770 1167
771 0 1168 0
772} 1169}
773 1170
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1172
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1174
778Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
779 1176
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1180
784=back 1181=back
785 1182
786=cut 1183=cut
787 1184
788############################################################################# 1185#############################################################################
789# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
790 1229
791sub reattach { 1230sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1236
795 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
796 1238
797 @$registry = (); 1239 @$registry = ();
798 1240
803 for (@$attach) { 1245 for (@$attach) {
804 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
805 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
806 } 1248 }
807 } else { 1249 } else {
808 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
809 } 1251 }
810 } 1252 }
811} 1253}
812 1254
813cf::attachable->attach ( 1255cf::attachable->attach (
814 prio => -1000000, 1256 prio => -1000000,
815 on_instantiate => sub { 1257 on_instantiate => sub {
816 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
817 1259
818 $data = from_json $data; 1260 $data = decode_json $data;
819 1261
820 for (@$data) { 1262 for (@$data) {
821 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
822 1264
823 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1281sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
841 1283
842 sync_job { 1284 sync_job {
843 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
846 1290
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
850 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
851 close $fh; 1298 aio_close $fh;
852 1299
853 if (@$objs) { 1300 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
858 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
859 close $fh; 1309 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
861 } 1311 }
862 } else { 1312 } else {
863 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
864 } 1314 }
865 1315
866 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
867 } else { 1320 } else {
868 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
869 } 1322 }
870 } else { 1323 } else {
871 aio_unlink $filename; 1324 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
873 } 1326 }
874 } 1327 };
875} 1328}
876 1329
877sub object_freezer_as_string { 1330sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
879 1332
891 or return; 1344 or return;
892 1345
893 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
895 or return; 1348 or return;
1349
896 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
897 } 1352 }
898 1353
1354 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
901 return ($data, $av); 1359 ($data, $av)
902} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
903 1367
904############################################################################# 1368#############################################################################
905# command handling &c 1369# command handling &c
906 1370
907=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1385}
922 1386
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1388
925Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
926 1394
927If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
928called. 1396called.
929 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
930=cut 1409=cut
931 1410
932sub register_extcmd { 1411sub register_extcmd {
933 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
934 1413
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
939} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
940 1424
941cf::player->attach ( 1425cf::player->attach (
942 on_command => sub { 1426 on_unknown_command => sub {
943 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
944 1428
945 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
946 or return; 1430 or return;
947 1431
952 cf::override; 1436 cf::override;
953 }, 1437 },
954 on_extcmd => sub { 1438 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
956 1440
957 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1442
959 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
965 } else { 1458 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1460 }
968 1461
969 cf::override; 1462 cf::override;
970 }, 1463 },
971); 1464);
972 1465
973sub register { 1466# "readahead" all extensions
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 1467sub cache_extensions {
980 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
981 1469
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
983 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
984 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 } 1473 }
1032 } 1474 };
1033 1475
1034 # remove extcmds 1476 $grp
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 1477}
1048 1478
1049sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1050 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1486 next unless -r $path;
1052 eval { 1487
1053 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1054 1 1551 }
1055 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1056 } 1564 };
1057} 1565}
1058 1566
1059############################################################################# 1567#############################################################################
1060# load/save/clean perl data associated with a map
1061 1568
1062*cf::mapsupport::on_clean = sub { 1569=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1570
1097=head2 CORE EXTENSIONS 1571=head2 CORE EXTENSIONS
1098 1572
1099Functions and methods that extend core crossfire objects. 1573Functions and methods that extend core deliantra objects.
1100 1574
1101=cut 1575=cut
1102 1576
1103package cf::player; 1577package cf::player;
1104 1578
1106 1580
1107=head3 cf::player 1581=head3 cf::player
1108 1582
1109=over 4 1583=over 4
1110 1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1111=item cf::player::find $login 1599=item cf::player::find $login
1112 1600
1113Returns the given player object, loading it if necessary (might block). 1601Returns the given player object, loading it if necessary (might block).
1114 1602
1115=cut 1603=cut
1116 1604
1117sub playerdir($) { 1605sub playerdir($) {
1118 cf::localdir 1606 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1608}
1124 1609
1125sub path($) { 1610sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1612
1128 (playerdir $login) . "/$login.pl" 1613 (playerdir $login) . "/playerdata"
1129} 1614}
1130 1615
1131sub find_active($) { 1616sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1617 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1618 and $cf::PLAYER{$_[0]}->active
1136 1621
1137sub exists($) { 1622sub exists($) {
1138 my ($login) = @_; 1623 my ($login) = @_;
1139 1624
1140 $cf::PLAYER{$login} 1625 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1626 or !aio_stat path $login
1142} 1627}
1143 1628
1144sub find($) { 1629sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1630 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1631 my $login = $_[0];
1147 1632
1148 my $guard = cf::lock_acquire "user_find:$login"; 1633 my $guard = cf::lock_acquire "user_find:$login";
1149 1634
1150 $cf::PLAYER{$_[0]} || do { 1635 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1651 $cf::PLAYER{$login} = $pl
1154 } 1652 }
1155 } 1653 }
1156} 1654}
1655
1656cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
1157 1668
1158sub save($) { 1669sub save($) {
1159 my ($pl) = @_; 1670 my ($pl) = @_;
1160 1671
1161 return if $pl->{deny_save}; 1672 return if $pl->{deny_save};
1166 return if $pl->{deny_save}; 1677 return if $pl->{deny_save};
1167 1678
1168 aio_mkdir playerdir $pl, 0770; 1679 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1680 $pl->{last_save} = $cf::RUNTIME;
1170 1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1171 $pl->save_pl ($path); 1687 $pl->save_pl ($path);
1172 Coro::cede; 1688 cf::cede_to_tick;
1173} 1689}
1174 1690
1175sub new($) { 1691sub new($) {
1176 my ($login) = @_; 1692 my ($login) = @_;
1177 1693
1183 $cf::PLAYER{$login} = $self; 1699 $cf::PLAYER{$login} = $self;
1184 1700
1185 $self 1701 $self
1186} 1702}
1187 1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1188=item $pl->quit_character 1714=item $pl->quit_character
1189 1715
1190Nukes the player without looking back. If logged in, the connection will 1716Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1717be destroyed. May block for a long time.
1192 1718
1193=cut 1719=cut
1194 1720
1195sub quit_character { 1721sub quit_character {
1196 my ($pl) = @_; 1722 my ($pl) = @_;
1197 1723
1724 my $name = $pl->ob->name;
1725
1198 $pl->{deny_save} = 1; 1726 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1728
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1202 $pl->deactivate; 1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1204 $pl->ns->destroy if $pl->ns; 1736 $pl->ns->destroy if $pl->ns;
1205 1737
1206 my $path = playerdir $pl; 1738 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1740 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1741 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1211 IO::AIO::aio_rmtree $temp; 1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1212} 1764}
1213 1765
1214=item cf::player::list_logins 1766=item cf::player::list_logins
1215 1767
1216Returns am arrayref of all valid playernames in the system, can take a 1768Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1769while and may block, so not sync_job-capable, ever.
1218 1770
1219=cut 1771=cut
1220 1772
1221sub list_logins { 1773sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1774 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1775 or return [];
1224 1776
1225 my @logins; 1777 my @logins;
1226 1778
1227 for my $login (@$dirs) { 1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1231 1789
1232 utf8::decode $login; 1790 utf8::decode $login;
1233 push @logins, $login; 1791 push @logins, $login;
1234 } 1792 }
1235 1793
1236 \@logins 1794 \@logins
1237} 1795}
1238 1796
1239=item $player->maps 1797=item $player->maps
1240 1798
1799=item cf::player::maps $login
1800
1241Returns an arrayref of cf::path's of all maps that are private for this 1801Returns an arrayref of map paths that are private for this
1242player. May block. 1802player. May block.
1243 1803
1244=cut 1804=cut
1245 1805
1246sub maps($) { 1806sub maps($) {
1247 my ($pl) = @_; 1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1810
1249 my $files = aio_readdir playerdir $pl 1811 my $files = aio_readdir playerdir $pl
1250 or return; 1812 or return;
1251 1813
1252 my @paths; 1814 my @paths;
1253 1815
1254 for (@$files) { 1816 for (@$files) {
1255 utf8::decode $_; 1817 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1818 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1819 next unless /^$PATH_SEP/o;
1258 1820
1259 s/$PATH_SEP/\//g; 1821 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1822 }
1262 1823
1263 \@paths 1824 \@paths
1264} 1825}
1265 1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1831=item $player->ext_reply ($msgid, @msg)
1267 1832
1268Sends an ext reply to the player. 1833Sends an ext reply to the player.
1269 1834
1270=cut 1835=cut
1271 1836
1272sub ext_reply($$$%) { 1837sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1838 my ($self, $id, @msg) = @_;
1274 1839
1275 $msg{msgid} = $id; 1840 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1841}
1279 1842
1280package cf; 1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1281 1885
1282=back 1886=back
1283
1284 1887
1285=head3 cf::map 1888=head3 cf::map
1286 1889
1287=over 4 1890=over 4
1288 1891
1291package cf::map; 1894package cf::map;
1292 1895
1293use Fcntl; 1896use Fcntl;
1294use Coro::AIO; 1897use Coro::AIO;
1295 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1296our $MAX_RESET = 3600; 1903our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1904our $DEFAULT_RESET = 3000;
1298 1905
1299sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1300 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1301 1946
1302 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1303 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959 # !up !down for quad maps, or other maps with up/down layers
1960
1961 $path =~ s/$PATH_SEP/\//go;
1962
1963 # treat it as relative path if it starts with
1964 # something that looks reasonable
1965 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1966 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1967
1968 $base =~ s{[^/]+/?$}{};
1969 $path = "$base/$path";
1970
1971 } elsif ($path eq '!up') {
1972 $base && ref $base
1973 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1974
1975 my $uppth = $base->tile_path (cf::TILE_UP);
1976 $path = $uppth if $uppth;
1977
1978 } elsif ($path eq '!down') {
1979 $base && ref $base
1980 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1981
1982 my $dpth = $base->tile_path (cf::TILE_DOWN);
1983 $path = $dpth if $dpth;
1984 }
1985
1986 for ($path) {
1987 redo if s{/\.?/}{/};
1988 redo if s{/[^/]+/\.\./}{/};
1989 }
1990
1304 $path, 1991 $path
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region})
1316} 1992}
1317 1993
1318# and all this just because we cannot iterate over 1994sub new_from_path {
1319# all maps in C++... 1995 my (undef, $path, $base) = @_;
1320sub change_all_map_light { 1996
1997 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1998
1999 $path = normalise $path, $base;
2000
2001 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2002 if ($path =~ $EXT_MAP{$pkg}[1]) {
2003 my $self = bless cf::map::new, $pkg;
2004 $self->{path} = $path; $self->path ($path);
2005 $self->init; # pass $1 etc.
2006 return $self;
2007 }
2008 }
2009
2010 Carp::cluck "unable to resolve path '$path' (base '$base')";
2011 ()
2012}
2013
2014# may re-bless or do other evil things
2015sub init {
1321 my ($change) = @_; 2016 my ($self) = @_;
1322 2017
1323 $_->change_map_light ($change) 2018 $self
1324 for grep $_->outdoor, values %cf::MAP;
1325} 2019}
1326 2020
2021sub as_string {
2022 my ($self) = @_;
2023
2024 "$self->{path}"
2025}
2026
2027# the displayed name, this is a one way mapping
2028sub visible_name {
2029 &as_string
2030}
2031
2032# the original (read-only) location
2033sub load_path {
2034 my ($self) = @_;
2035
2036 "$MAPDIR/$self->{path}.map"
2037}
2038
2039# the temporary/swap location
2040sub save_path {
2041 my ($self) = @_;
2042
2043 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2044 "$TMPDIR/$path.map"
2045}
2046
2047# the unique path, undef == no special unique path
2048sub uniq_path {
2049 my ($self) = @_;
2050
2051 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2052 "$UNIQUEDIR/$path"
2053}
2054
2055sub decay_objects {
2056 my ($self) = @_;
2057
2058 return if $self->{deny_reset};
2059
2060 $self->do_decay_objects;
2061}
2062
2063sub unlink_save {
2064 my ($self) = @_;
2065
2066 utf8::encode (my $save = $self->save_path);
2067 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2068 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2069}
2070
1327sub try_load_header($) { 2071sub load_header_from($) {
1328 my ($path) = @_; 2072 my ($self, $path) = @_;
1329 2073
1330 utf8::encode $path; 2074 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 2075 my $f = new_from_file cf::object::thawer $path
1332 or return; 2076 or return;
1333 2077
1334 my $map = cf::map::new 2078 $self->_load_header ($f)
1335 or return; 2079 or return;
1336 2080
1337 # for better error messages only, will be overwritten 2081 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 2082 $f->resolve_delayed_derefs;
1339 2083
1340 $map->load_header ($path) 2084 $self->{load_path} = $path;
2085
2086 1
2087}
2088
2089# used to laod the header of an original map
2090sub load_header_orig {
2091 my ($self) = @_;
2092
2093 $self->load_header_from ($self->load_path)
2094}
2095
2096# used to laod the header of an instantiated map
2097sub load_header_temp {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->save_path)
2101}
2102
2103# called after loading the header from an instantiated map
2104sub prepare_temp {
2105 my ($self) = @_;
2106
2107 $self->last_access ((delete $self->{last_access})
2108 || $cf::RUNTIME); #d#
2109 # safety
2110 $self->{instantiate_time} = $cf::RUNTIME
2111 if $self->{instantiate_time} > $cf::RUNTIME;
2112}
2113
2114# called after loading the header from an original map
2115sub prepare_orig {
2116 my ($self) = @_;
2117
2118 $self->{load_original} = 1;
2119 $self->{instantiate_time} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121 $self->instantiate;
2122}
2123
2124sub load_header {
2125 my ($self) = @_;
2126
2127 if ($self->load_header_temp) {
2128 $self->prepare_temp;
2129 } else {
2130 $self->load_header_orig
1341 or return; 2131 or return;
2132 $self->prepare_orig;
2133 }
1342 2134
1343 $map->{load_path} = $path; 2135 $self->{deny_reset} = 1
2136 if $self->no_reset;
1344 2137
1345 $map 2138 $self->default_region (cf::region::find_by_path $self->{path})
2139 unless $self->default_region;
2140
2141 1
1346} 2142}
1347 2143
1348sub find; 2144sub find;
1349sub find { 2145sub find {
1350 my ($path, $origin) = @_; 2146 my ($path, $origin) = @_;
1351 2147
1352 #warn "find<$path,$origin>\n";#d# 2148 cf::cede_to_tick;
1353 2149
1354 $path = new cf::path $path, $origin && $origin->path; 2150 $path = normalise $path, $origin;
1355 my $key = $path->as_string;
1356 2151
1357 cf::lock_wait "map_find:$key"; 2152 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2153 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2154
1362 # do it the slow way 2155 $cf::MAP{$path} || do {
1363 my $map = try_load_header $path->save_path; 2156 my $map = new_from_path cf::map $path
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2157 or return;
1381 2158
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2159 $map->{last_save} = $cf::RUNTIME;
1394 2160
1395 Coro::cede; 2161 $map->load_header
2162 or return;
1396 2163
1397 if ($map->should_reset) { 2164 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2165 # doing this can freeze the server in a sync job, obviously
2166 #$cf::WAIT_FOR_TICK->wait;
2167 undef $guard2;
2168 undef $guard1;
1398 $map->reset; 2169 $map->reset;
1399 undef $guard;
1400 $map = find $path 2170 return find $path;
1401 or return;
1402 } 2171 }
1403 2172
1404 $cf::MAP{$key} = $map 2173 $cf::MAP{$path} = $map
1405 } 2174 }
1406} 2175}
2176
2177sub pre_load { }
2178#sub post_load { } # XS
1407 2179
1408sub load { 2180sub load {
1409 my ($self) = @_; 2181 my ($self) = @_;
1410 2182
2183 local $self->{deny_reset} = 1; # loading can take a long time
2184
1411 my $path = $self->{path}; 2185 my $path = $self->{path};
2186
2187 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2188 my $guard = cf::lock_acquire "map_data:$path";
1413 2189
2190 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2191 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2192
1416 $self->in_memory (cf::MAP_LOADING); 2193 $self->in_memory (cf::MAP_LOADING);
1417 2194
1418 $self->alloc; 2195 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2196
2197 $self->pre_load;
2198 cf::cede_to_tick;
2199
2200 if (exists $self->{load_path}) {
2201 my $f = new_from_file cf::object::thawer $self->{load_path};
2202 $f->skip_block;
2203 $self->_load_objects ($f)
1420 or return; 2204 or return;
1421 2205
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2206 $self->post_load_original
1423 if delete $self->{load_original}; 2207 if delete $self->{load_original};
1424 2208
1425 if (my $uniq = $path->uniq_path) { 2209 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2210 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2211 unless (aio_stat $uniq) {
2212 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2213 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2214 $self->_load_objects ($f);
2215 $f->resolve_delayed_derefs;
2216 }
2217 }
1430 } 2218 }
1431 }
1432 2219
1433 Coro::cede; 2220 $f->resolve_delayed_derefs;
2221 } else {
2222 $self->post_load_original
2223 if delete $self->{load_original};
2224 }
1434 2225
2226 cf::cede_to_tick;
1435 # now do the right thing for maps 2227 # now do the right thing for maps
1436 $self->link_multipart_objects; 2228 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2229 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2230 unless $self->difficulty;
2231 cf::cede_to_tick;
2232
2233 unless ($self->{deny_activate}) {
2234 $self->decay_objects;
2235 $self->fix_auto_apply;
2236 $self->update_buttons;
2237 cf::cede_to_tick;
1448 $self->activate; 2238 $self->activate;
1449 } 2239 }
1450 2240
1451 Coro::cede; 2241 $self->{last_save} = $cf::RUNTIME;
2242 $self->last_access ($cf::RUNTIME);
1452 2243
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2244 $self->in_memory (cf::MAP_ACTIVE);
2245 }
2246
2247 $self->post_load;
2248
2249 1
2250}
2251
2252# customize the map for a given player, i.e.
2253# return the _real_ map. used by e.g. per-player
2254# maps to change the path to ~playername/mappath
2255sub customise_for {
2256 my ($self, $ob) = @_;
2257
2258 return find "~" . $ob->name . "/" . $self->{path}
2259 if $self->per_player;
2260
2261# return find "?party/" . $ob->name . "/" . $self->{path}
2262# if $self->per_party;
2263
2264 $self
2265}
2266
2267# find and load all maps in the 3x3 area around a map
2268sub load_neighbours {
2269 my ($map) = @_;
2270
2271 my @neigh; # diagonal neighbours
2272
2273 for (0 .. 3) {
2274 my $neigh = $map->tile_path ($_)
2275 or next;
2276 $neigh = find $neigh, $map
2277 or next;
2278 $neigh->load;
2279
2280 # now find the diagonal neighbours
2281 push @neigh,
2282 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2283 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2284 }
2285
2286 for (grep defined $_->[0], @neigh) {
2287 my ($path, $origin) = @$_;
2288 my $neigh = find $path, $origin
2289 or next;
2290 $neigh->load;
2291 }
1454} 2292}
1455 2293
1456sub find_sync { 2294sub find_sync {
1457 my ($path, $origin) = @_; 2295 my ($path, $origin) = @_;
1458 2296
1459 cf::sync_job { cf::map::find $path, $origin } 2297 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2298 if $Coro::current == $Coro::main;
2299
2300 find $path, $origin
1460} 2301}
1461 2302
1462sub do_load_sync { 2303sub do_load_sync {
1463 my ($map) = @_; 2304 my ($map) = @_;
1464 2305
1465 cf::sync_job { $map->load }; 2306 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2307 if $Coro::current == $Coro::main;
2308
2309 $map->load;
2310}
2311
2312our %MAP_PREFETCH;
2313our $MAP_PREFETCHER = undef;
2314
2315sub find_async {
2316 my ($path, $origin, $load) = @_;
2317
2318 $path = normalise $path, $origin;
2319
2320 if (my $map = $cf::MAP{$path}) {
2321 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2322 }
2323
2324 $MAP_PREFETCH{$path} |= $load;
2325
2326 $MAP_PREFETCHER ||= cf::async {
2327 $Coro::current->{desc} = "map prefetcher";
2328
2329 while (%MAP_PREFETCH) {
2330 while (my ($k, $v) = each %MAP_PREFETCH) {
2331 if (my $map = find $k) {
2332 $map->load if $v;
2333 }
2334
2335 delete $MAP_PREFETCH{$k};
2336 }
2337 }
2338 undef $MAP_PREFETCHER;
2339 };
2340 $MAP_PREFETCHER->prio (6);
2341
2342 ()
2343}
2344
2345# common code, used by both ->save and ->swapout
2346sub _save {
2347 my ($self) = @_;
2348
2349 $self->{last_save} = $cf::RUNTIME;
2350
2351 return unless $self->dirty;
2352
2353 my $save = $self->save_path; utf8::encode $save;
2354 my $uniq = $self->uniq_path; utf8::encode $uniq;
2355
2356 $self->{load_path} = $save;
2357
2358 return if $self->{deny_save};
2359
2360 local $self->{last_access} = $self->last_access;#d#
2361
2362 cf::async {
2363 $Coro::current->{desc} = "map player save";
2364 $_->contr->save for $self->players;
2365 };
2366
2367 cf::get_slot 0.02;
2368
2369 if ($uniq) {
2370 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2371 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2372 } else {
2373 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2374 }
1466} 2375}
1467 2376
1468sub save { 2377sub save {
1469 my ($self) = @_; 2378 my ($self) = @_;
1470 2379
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2380 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2381
1473 $self->{last_save} = $cf::RUNTIME; 2382 $self->_save;
1474
1475 return unless $self->dirty;
1476
1477 my $save = $self->{path}->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1479
1480 $self->{load_path} = $save;
1481
1482 return if $self->{deny_save};
1483
1484 local $self->{last_access} = $self->last_access;#d#
1485
1486 cf::async {
1487 $_->contr->save for $self->players;
1488 };
1489
1490 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES);
1493 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 }
1496} 2383}
1497 2384
1498sub swap_out { 2385sub swap_out {
1499 my ($self) = @_; 2386 my ($self) = @_;
1500 2387
1501 # save first because save cedes
1502 $self->save;
1503
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2388 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2389
2390 return if $self->in_memory != cf::MAP_ACTIVE;
2391 return if $self->{deny_save};
1506 return if $self->players; 2392 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save};
1509 2393
2394 # first deactivate the map and "unlink" it from the core
2395 $self->deactivate;
2396 $_->clear_links_to ($self) for values %cf::MAP;
2397 $self->in_memory (cf::MAP_SWAPPED);
2398
2399 # then atomically save
2400 $self->_save;
2401
2402 # then free the map
1510 $self->clear; 2403 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2404}
1513 2405
1514sub reset_at { 2406sub reset_at {
1515 my ($self) = @_; 2407 my ($self) = @_;
1516 2408
1517 # TODO: safety, remove and allow resettable per-player maps 2409 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2410 return 1e99 if $self->{deny_reset};
1520 2411
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2412 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2413 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2414
1528 my ($self) = @_; 2419 my ($self) = @_;
1529 2420
1530 $self->reset_at <= $cf::RUNTIME 2421 $self->reset_at <= $cf::RUNTIME
1531} 2422}
1532 2423
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2424sub reset {
1555 my ($self) = @_; 2425 my ($self) = @_;
1556 2426
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2427 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2428
1559 return if $self->players; 2429 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2430
1562 warn "resetting map ", $self->path;#d# 2431 cf::trace "resetting map ", $self->path, "\n";
2432
2433 $self->in_memory (cf::MAP_SWAPPED);
2434
2435 # need to save uniques path
2436 unless ($self->{deny_save}) {
2437 my $uniq = $self->uniq_path; utf8::encode $uniq;
2438
2439 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2440 if $uniq;
2441 }
1563 2442
1564 delete $cf::MAP{$self->path}; 2443 delete $cf::MAP{$self->path};
1565 2444
2445 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2446 $_->clear_links_to ($self) for values %cf::MAP;
2447 $self->clear;
1567 2448
1568 $self->unlink_save; 2449 $self->unlink_save;
1569 $self->destroy; 2450 $self->destroy;
1570} 2451}
1571 2452
1572my $nuke_counter = "aaaa"; 2453my $nuke_counter = "aaaa";
1573 2454
1574sub nuke { 2455sub nuke {
1575 my ($self) = @_; 2456 my ($self) = @_;
1576 2457
2458 {
2459 my $lock = cf::lock_acquire "map_data:$self->{path}";
2460
2461 delete $cf::MAP{$self->path};
2462
2463 $self->unlink_save;
2464
2465 bless $self, "cf::map::wrap";
2466 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2467 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2468 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2469 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2470
2471 $cf::MAP{$self->path} = $self;
2472 }
2473
1580 $self->reset; # polite request, might not happen 2474 $self->reset; # polite request, might not happen
1581} 2475}
1582 2476
1583sub customise_for { 2477=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2478
1586 if ($map->per_player) { 2479Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2480maps. May block.
2481
2482=cut
2483
2484sub tmp_maps() {
1588 } 2485 [
1589 2486 map {
1590 $map 2487 utf8::decode $_;
2488 /\.map$/
2489 ? normalise $_
2490 : ()
2491 } @{ aio_readdir $TMPDIR or [] }
2492 ]
1591} 2493}
1592 2494
1593sub emergency_save { 2495=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2496
1596 warn "enter emergency perl save\n"; 2497Returns an arrayref with all map paths of currently instantiated and saved
2498random maps. May block.
1597 2499
1598 cf::sync_job { 2500=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2501
1603 warn "begin emergency map save\n"; 2502sub random_maps() {
1604 $_->save for values %cf::MAP; 2503 [
1605 warn "end emergency map save\n"; 2504 map {
2505 utf8::decode $_;
2506 /\.map$/
2507 ? normalise "?random/$_"
2508 : ()
2509 } @{ aio_readdir $RANDOMDIR or [] }
2510 ]
2511}
2512
2513=item cf::map::unique_maps
2514
2515Returns an arrayref of paths of all shared maps that have
2516instantiated unique items. May block.
2517
2518=cut
2519
2520sub unique_maps() {
2521 [
2522 map {
2523 utf8::decode $_;
2524 s/\.map$//; # TODO future compatibility hack
2525 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2526 ? ()
2527 : normalise $_
2528 } @{ aio_readdir $UNIQUEDIR or [] }
2529 ]
2530}
2531
2532=item cf::map::static_maps
2533
2534Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2535file in the shared directory excluding F</styles> and F</editor>). May
2536block.
2537
2538=cut
2539
2540sub static_maps() {
2541 my @dirs = "";
2542 my @maps;
2543
2544 while (@dirs) {
2545 my $dir = shift @dirs;
2546
2547 next if $dir eq "/styles" || $dir eq "/editor";
2548
2549 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2550 or return;
2551
2552 for (@$files) {
2553 s/\.map$// or next;
2554 utf8::decode $_;
2555 push @maps, "$dir/$_";
2556 }
2557
2558 push @dirs, map "$dir/$_", @$dirs;
1606 }; 2559 }
1607 2560
1608 warn "leave emergency perl save\n"; 2561 \@maps
2562}
2563
2564=back
2565
2566=head3 cf::object
2567
2568=cut
2569
2570package cf::object;
2571
2572=over 4
2573
2574=item $ob->inv_recursive
2575
2576Returns the inventory of the object I<and> their inventories, recursively,
2577but I<not> the object itself.
2578
2579=cut
2580
2581sub inv_recursive_;
2582sub inv_recursive_ {
2583 map { $_, inv_recursive_ $_->inv } @_
2584}
2585
2586sub inv_recursive {
2587 inv_recursive_ inv $_[0]
2588}
2589
2590=item $ref = $ob->ref
2591
2592Creates and returns a persistent reference to an object that can be stored as a string.
2593
2594=item $ob = cf::object::deref ($refstring)
2595
2596returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2597even if the object actually exists. May block.
2598
2599=cut
2600
2601sub deref {
2602 my ($ref) = @_;
2603
2604 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2605 my ($uuid, $name) = ($1, $2);
2606 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2607 or return;
2608 $pl->ob->uuid eq $uuid
2609 or return;
2610
2611 $pl->ob
2612 } else {
2613 warn "$ref: cannot resolve object reference\n";
2614 undef
2615 }
1609} 2616}
1610 2617
1611package cf; 2618package cf;
1612 2619
1613=back 2620=back
1614
1615 2621
1616=head3 cf::object::player 2622=head3 cf::object::player
1617 2623
1618=over 4 2624=over 4
1619 2625
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2628Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2629can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2630dialogue with the given NPC character.
1625 2631
1626=cut 2632=cut
2633
2634our $SAY_CHANNEL = {
2635 id => "say",
2636 title => "Map",
2637 reply => "say ",
2638 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2639};
2640
2641our $CHAT_CHANNEL = {
2642 id => "chat",
2643 title => "Chat",
2644 reply => "chat ",
2645 tooltip => "Player chat and shouts, global to the server.",
2646};
1627 2647
1628# rough implementation of a future "reply" method that works 2648# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2649# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2650#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2651sub cf::object::player::reply($$$;$) {
1633 2653
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2654 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2655
1636 if ($self->{record_replies}) { 2656 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2657 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2658
1638 } else { 2659 } else {
2660 my $pl = $self->contr;
2661
2662 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2663 my $dialog = $pl->{npc_dialog};
2664 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2665
2666 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2667 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2668 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2669 }
1641 } 2670 }
2671}
2672
2673=item $object->send_msg ($channel, $msg, $color, [extra...])
2674
2675=cut
2676
2677sub cf::object::send_msg {
2678 my $pl = shift->contr
2679 or return;
2680 $pl->send_msg (@_);
1642} 2681}
1643 2682
1644=item $player_object->may ("access") 2683=item $player_object->may ("access")
1645 2684
1646Returns wether the given player is authorized to access resource "access" 2685Returns wether the given player is authorized to access resource "access"
1659 2698
1660=item $player_object->enter_link 2699=item $player_object->enter_link
1661 2700
1662Freezes the player and moves him/her to a special map (C<{link}>). 2701Freezes the player and moves him/her to a special map (C<{link}>).
1663 2702
1664The player should be reaosnably safe there for short amounts of time. You 2703The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2704for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2705though, as the player cannot control the character while it is on the link
2706map.
2707
2708Will never block.
1666 2709
1667=item $player_object->leave_link ($map, $x, $y) 2710=item $player_object->leave_link ($map, $x, $y)
1668 2711
1669Moves the player out of the specila link map onto the given map. If the 2712Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2713map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2714to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2715fails, to the emergency map position.
1673 2716
1674Might block. 2717Might block.
1675 2718
1676=cut 2719=cut
2720
2721sub link_map {
2722 unless ($LINK_MAP) {
2723 $LINK_MAP = cf::map::find "{link}"
2724 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2725 $LINK_MAP->load;
2726 }
2727
2728 $LINK_MAP
2729}
1677 2730
1678sub cf::object::player::enter_link { 2731sub cf::object::player::enter_link {
1679 my ($self) = @_; 2732 my ($self) = @_;
1680 2733
1681 $self->deactivate_recursive; 2734 $self->deactivate_recursive;
1682 2735
1683 return if $self->map == $LINK_MAP; 2736 ++$self->{_link_recursion};
2737
2738 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2739
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2740 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2741 if $self->map && $self->map->{path} ne "{link}";
1687 2742
1688 $self->enter_map ($LINK_MAP, 20, 20); 2743 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1689} 2744}
1690 2745
1691sub cf::object::player::leave_link { 2746sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2747 my ($self, $map, $x, $y) = @_;
2748
2749 return unless $self->contr->active;
1693 2750
1694 my $link_pos = delete $self->{_link_pos}; 2751 my $link_pos = delete $self->{_link_pos};
1695 2752
1696 unless ($map) { 2753 unless ($map) {
1697 # restore original map position 2754 # restore original map position
1708 ($x, $y) = (-1, -1) 2765 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y); 2766 unless (defined $x) && (defined $y);
1710 2767
1711 # use -1 or undef as default coordinates, not 0, 0 2768 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2769 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2770 if $x <= 0 && $y <= 0;
1714 2771
1715 $map->load; 2772 $map->load;
2773 $map->load_neighbours;
1716 2774
1717 return unless $self->contr->active; 2775 return unless $self->contr->active;
2776
2777 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2778 if ($self->enter_map ($map, $x, $y)) {
2779 # entering was successful
2780 delete $self->{_link_recursion};
2781 # only activate afterwards, to support waiting in hooks
1718 $self->activate_recursive; 2782 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720}
1721
1722cf::player->attach (
1723 on_logout => sub {
1724 my ($pl) = @_;
1725
1726 # abort map switching before logout
1727 if ($pl->ob->{_link_pos}) {
1728 cf::sync_job {
1729 $pl->ob->leave_link
1730 };
1731 }
1732 }, 2783 }
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2784
1736 # try to abort aborted map switching on player login :) 2785}
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2786
1754=item $player_object->goto ($path, $x, $y) 2787=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1755 2788
2789Moves the player to the given map-path and coordinates by first freezing
2790her, loading and preparing them map, calling the provided $check callback
2791that has to return the map if sucecssful, and then unfreezes the player on
2792the new (success) or old (failed) map position. In either case, $done will
2793be called at the end of this process.
2794
2795Note that $check will be called with a potentially non-loaded map, so if
2796it needs a loaded map it has to call C<< ->load >>.
2797
1756=cut 2798=cut
2799
2800our $GOTOGEN;
1757 2801
1758sub cf::object::player::goto { 2802sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2803 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2804
1761 $path = new cf::path $path; 2805 if ($self->{_link_recursion} >= $MAX_LINKS) {
1762 $path ne "/" or Carp::cluck ("oy");#d# 2806 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2807 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2808 ($path, $x, $y) = @$EMERGENCY_POSITION;
2809 }
2810
2811 # do generation counting so two concurrent goto's will be executed in-order
2812 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2813
1764 $self->enter_link; 2814 $self->enter_link;
1765 2815
1766 (async { 2816 (async {
1767 my $map = cf::map::find $path->as_string; 2817 $Coro::current->{desc} = "player::goto $path $x $y";
2818
2819 # *tag paths override both path and x|y
2820 if ($path =~ /^\*(.*)$/) {
2821 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2822 my $ob = $obs[rand @obs];
2823
2824 # see if we actually can go there
2825 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2826 $ob = $obs[rand @obs];
2827 } else {
2828 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2829 }
2830 # else put us there anyways for now #d#
2831
2832 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2833 } else {
2834 ($path, $x, $y) = (undef, undef, undef);
2835 }
2836 }
2837
2838 my $map = eval {
2839 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2840
2841 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2842 $map = $map->customise_for ($self);
1769 2843 $map = $check->($map, $x, $y, $self) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2844 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2845 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2846 }
1774 2847
2848 $map
2849 };
2850
2851 if ($@) {
2852 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2853 LOG llevError | logBacktrace, Carp::longmess $@;
2854 }
2855
2856 if ($gen == $self->{_goto_generation}) {
2857 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2858 $self->leave_link ($map, $x, $y);
2859 }
2860
2861 $done->($self) if $done;
1776 })->prio (1); 2862 })->prio (1);
1777} 2863}
1778 2864
1779=item $player_object->enter_exit ($exit_object) 2865=item $player_object->enter_exit ($exit_object)
1780 2866
1782 2868
1783sub parse_random_map_params { 2869sub parse_random_map_params {
1784 my ($spec) = @_; 2870 my ($spec) = @_;
1785 2871
1786 my $rmp = { # defaults 2872 my $rmp = { # defaults
1787 xsize => 10, 2873 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2874 ysize => (cf::rndm 15, 40),
2875 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2876 #layout => string,
1789 }; 2877 };
1790 2878
1791 for (split /\n/, $spec) { 2879 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2880 my ($k, $v) = split /\s+/, $_, 2;
1793 2881
1805 # that depends on the exit object 2893 # that depends on the exit object
1806 2894
1807 my $rmp = parse_random_map_params $exit->msg; 2895 my $rmp = parse_random_map_params $exit->msg;
1808 2896
1809 if ($exit->map) { 2897 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2898 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2899 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2900 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2901 $rmp->{origin_y} = $exit->y;
2902
2903 $exit->map->touch;
1814 } 2904 }
1815 2905
1816 $rmp->{random_seed} ||= $exit->random_seed; 2906 $rmp->{random_seed} ||= $exit->random_seed;
1817 2907
1818 my $data = cf::to_json $rmp; 2908 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2909 my $md5 = Digest::MD5::md5_hex $data;
2910 my $meta = "$RANDOMDIR/$md5.meta";
1820 2911
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2912 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2913 aio_write $fh, 0, (length $data), $data, 0;
2914 undef $fh;
2915 aio_rename "$meta~", $meta;
1823 2916
2917 my $slaying = "?random/$md5";
2918
2919 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2920 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2921 $exit->msg (undef);
2922 }
1826 } 2923 }
1827} 2924}
1828 2925
1829sub cf::object::player::enter_exit { 2926sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2927 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2929 return unless $self->type == cf::PLAYER;
1833 2930
1834 $self->enter_link; 2931 $self->enter_link;
1835 2932
1836 (async { 2933 (async {
1837 $self->deactivate_recursive; # just to be sure 2934 $Coro::current->{desc} = "enter_exit";
2935
1838 unless (eval { 2936 unless (eval {
2937 $self->deactivate_recursive; # just to be sure
2938
2939 # random map handling
2940 {
2941 my $guard = cf::lock_acquire "exit_prepare:$exit";
2942
1839 prepare_random_map $exit 2943 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2944 if $exit->slaying eq "/!";
2945 }
1841 2946
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2947 my $map = cf::map::normalise $exit->slaying, $exit->map;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2948 my $x = $exit->stats->hp;
2949 my $y = $exit->stats->sp;
1844 2950
2951 $self->goto ($map, $x, $y);
2952
2953 # if exit is damned, update players death & WoR home-position
2954 $self->contr->savebed ($map, $x, $y)
2955 if $exit->flag (cf::FLAG_DAMNED);
2956
1845 1; 2957 1
1846 }) { 2958 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2959 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 2960 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2961 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2962 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2963
1852 warn "ERROR in enter_exit: $@"; 2964 error "ERROR in enter_exit: $@";
1853 $self->leave_link; 2965 $self->leave_link;
1854 } 2966 }
1855 })->prio (1); 2967 })->prio (1);
1856} 2968}
1857 2969
1868 2980
1869sub cf::client::send_drawinfo { 2981sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2982 my ($self, $text, $flags) = @_;
1871 2983
1872 utf8::encode $text; 2984 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2985 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2986}
1875 2987
2988=item $client->send_big_packet ($pkt)
2989
2990Like C<send_packet>, but tries to compress large packets, and fragments
2991them as required.
2992
2993=cut
2994
2995our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2996
2997sub cf::client::send_big_packet {
2998 my ($self, $pkt) = @_;
2999
3000 # try lzf for large packets
3001 $pkt = "lzf " . Compress::LZF::compress $pkt
3002 if 1024 <= length $pkt and $self->{can_lzf};
3003
3004 # split very large packets
3005 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3006 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3007 $pkt = "frag";
3008 }
3009
3010 $self->send_packet ($pkt);
3011}
3012
3013=item $client->send_msg ($channel, $msg, $color, [extra...])
3014
3015Send a drawinfo or msg packet to the client, formatting the msg for the
3016client if neccessary. C<$type> should be a string identifying the type of
3017the message, with C<log> being the default. If C<$color> is negative, suppress
3018the message unless the client supports the msg packet.
3019
3020=cut
3021
3022# non-persistent channels (usually the info channel)
3023our %CHANNEL = (
3024 "c/motd" => {
3025 id => "infobox",
3026 title => "MOTD",
3027 reply => undef,
3028 tooltip => "The message of the day",
3029 },
3030 "c/identify" => {
3031 id => "infobox",
3032 title => "Identify",
3033 reply => undef,
3034 tooltip => "Items recently identified",
3035 },
3036 "c/examine" => {
3037 id => "infobox",
3038 title => "Examine",
3039 reply => undef,
3040 tooltip => "Signs and other items you examined",
3041 },
3042 "c/shopinfo" => {
3043 id => "infobox",
3044 title => "Shop Info",
3045 reply => undef,
3046 tooltip => "What your bargaining skill tells you about the shop",
3047 },
3048 "c/book" => {
3049 id => "infobox",
3050 title => "Book",
3051 reply => undef,
3052 tooltip => "The contents of a note or book",
3053 },
3054 "c/lookat" => {
3055 id => "infobox",
3056 title => "Look",
3057 reply => undef,
3058 tooltip => "What you saw there",
3059 },
3060 "c/who" => {
3061 id => "infobox",
3062 title => "Players",
3063 reply => undef,
3064 tooltip => "Shows players who are currently online",
3065 },
3066 "c/body" => {
3067 id => "infobox",
3068 title => "Body Parts",
3069 reply => undef,
3070 tooltip => "Shows which body parts you posess and are available",
3071 },
3072 "c/statistics" => {
3073 id => "infobox",
3074 title => "Statistics",
3075 reply => undef,
3076 tooltip => "Shows your primary statistics",
3077 },
3078 "c/skills" => {
3079 id => "infobox",
3080 title => "Skills",
3081 reply => undef,
3082 tooltip => "Shows your experience per skill and item power",
3083 },
3084 "c/shopitems" => {
3085 id => "infobox",
3086 title => "Shop Items",
3087 reply => undef,
3088 tooltip => "Shows the items currently for sale in this shop",
3089 },
3090 "c/resistances" => {
3091 id => "infobox",
3092 title => "Resistances",
3093 reply => undef,
3094 tooltip => "Shows your resistances",
3095 },
3096 "c/pets" => {
3097 id => "infobox",
3098 title => "Pets",
3099 reply => undef,
3100 tooltip => "Shows information abotu your pets/a specific pet",
3101 },
3102 "c/perceiveself" => {
3103 id => "infobox",
3104 title => "Perceive Self",
3105 reply => undef,
3106 tooltip => "You gained detailed knowledge about yourself",
3107 },
3108 "c/uptime" => {
3109 id => "infobox",
3110 title => "Uptime",
3111 reply => undef,
3112 tooltip => "How long the server has been running since last restart",
3113 },
3114 "c/mapinfo" => {
3115 id => "infobox",
3116 title => "Map Info",
3117 reply => undef,
3118 tooltip => "Information related to the maps",
3119 },
3120 "c/party" => {
3121 id => "party",
3122 title => "Party",
3123 reply => "gsay ",
3124 tooltip => "Messages and chat related to your party",
3125 },
3126 "c/death" => {
3127 id => "death",
3128 title => "Death",
3129 reply => undef,
3130 tooltip => "Reason for and more info about your most recent death",
3131 },
3132 "c/say" => $SAY_CHANNEL,
3133 "c/chat" => $CHAT_CHANNEL,
3134);
3135
3136sub cf::client::send_msg {
3137 my ($self, $channel, $msg, $color, @extra) = @_;
3138
3139 $msg = $self->pl->expand_cfpod ($msg)
3140 unless $color & cf::NDI_VERBATIM;
3141
3142 $color &= cf::NDI_CLIENT_MASK; # just in case...
3143
3144 # check predefined channels, for the benefit of C
3145 if ($CHANNEL{$channel}) {
3146 $channel = $CHANNEL{$channel};
3147
3148 $self->ext_msg (channel_info => $channel);
3149 $channel = $channel->{id};
3150
3151 } elsif (ref $channel) {
3152 # send meta info to client, if not yet sent
3153 unless (exists $self->{channel}{$channel->{id}}) {
3154 $self->{channel}{$channel->{id}} = $channel;
3155 $self->ext_msg (channel_info => $channel);
3156 }
3157
3158 $channel = $channel->{id};
3159 }
3160
3161 return unless @extra || length $msg;
3162
3163 # default colour, mask it out
3164 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3165 if $color & cf::NDI_DEF;
3166
3167 my $pkt = "msg "
3168 . $self->{json_coder}->encode (
3169 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3170 );
3171
3172 $self->send_big_packet ($pkt);
3173}
3174
3175=item $client->ext_msg ($type, @msg)
3176
3177Sends an ext event to the client.
3178
3179=cut
3180
3181sub cf::client::ext_msg($$@) {
3182 my ($self, $type, @msg) = @_;
3183
3184 if ($self->extcmd == 2) {
3185 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3186 } elsif ($self->extcmd == 1) { # TODO: remove
3187 push @msg, msgtype => "event_$type";
3188 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3189 }
3190}
3191
3192=item $client->ext_reply ($msgid, @msg)
3193
3194Sends an ext reply to the client.
3195
3196=cut
3197
3198sub cf::client::ext_reply($$@) {
3199 my ($self, $id, @msg) = @_;
3200
3201 if ($self->extcmd == 2) {
3202 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3203 } elsif ($self->extcmd == 1) {
3204 #TODO: version 1, remove
3205 unshift @msg, msgtype => "reply", msgid => $id;
3206 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3207 }
3208}
1876 3209
1877=item $success = $client->query ($flags, "text", \&cb) 3210=item $success = $client->query ($flags, "text", \&cb)
1878 3211
1879Queues a query to the client, calling the given callback with 3212Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3213the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3214C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 3215
1883Queries can fail, so check the return code. Or don't, as queries will become 3216Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 3217become reliable at some point in the future.
1885 3218
1886=cut 3219=cut
1887 3220
1888sub cf::client::query { 3221sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 3222 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 3230 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3231 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 3232
1900 $self->send_packet ($self->{query_queue}[0][0]) 3233 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 3234 if @{ $self->{query_queue} } == 1;
3235
3236 1
1902} 3237}
1903 3238
1904cf::client->attach ( 3239cf::client->attach (
3240 on_connect => sub {
3241 my ($ns) = @_;
3242
3243 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3244 },
1905 on_reply => sub { 3245 on_reply => sub {
1906 my ($ns, $msg) = @_; 3246 my ($ns, $msg) = @_;
1907 3247
1908 # this weird shuffling is so that direct followup queries 3248 # this weird shuffling is so that direct followup queries
1909 # get handled first 3249 # get handled first
1910 my $queue = delete $ns->{query_queue} 3250 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3251 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3252
1913 (shift @$queue)->[1]->($msg); 3253 (shift @$queue)->[1]->($msg);
3254 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3255
1915 push @{ $ns->{query_queue} }, @$queue; 3256 push @{ $ns->{query_queue} }, @$queue;
1916 3257
1917 if (@{ $ns->{query_queue} } == @$queue) { 3258 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3259 if (@$queue) {
1920 } else { 3261 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3262 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3263 }
1923 } 3264 }
1924 }, 3265 },
3266 on_exticmd => sub {
3267 my ($ns, $buf) = @_;
3268
3269 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3270
3271 if (ref $msg) {
3272 my ($type, $reply, @payload) =
3273 "ARRAY" eq ref $msg
3274 ? @$msg
3275 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3276
3277 my @reply;
3278
3279 if (my $cb = $EXTICMD{$type}) {
3280 @reply = $cb->($ns, @payload);
3281 }
3282
3283 $ns->ext_reply ($reply, @reply)
3284 if $reply;
3285
3286 } else {
3287 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3288 }
3289
3290 cf::override;
3291 },
1925); 3292);
1926 3293
1927=item $client->async (\&cb) 3294=item $client->async (\&cb)
1928 3295
1929Create a new coroutine, running the specified callback. The coroutine will 3296Create a new coroutine, running the specified callback. The coroutine will
1945 3312
1946 $coro 3313 $coro
1947} 3314}
1948 3315
1949cf::client->attach ( 3316cf::client->attach (
1950 on_destroy => sub { 3317 on_client_destroy => sub {
1951 my ($ns) = @_; 3318 my ($ns) = @_;
1952 3319
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3320 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 }, 3321 },
1955); 3322);
1970our $safe = new Safe "safe"; 3337our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3338our $safe_hole = new Safe::Hole;
1972 3339
1973$SIG{FPE} = 'IGNORE'; 3340$SIG{FPE} = 'IGNORE';
1974 3341
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3342$safe->permit_only (Opcode::opset qw(
3343 :base_core :base_mem :base_orig :base_math :base_loop
3344 grepstart grepwhile mapstart mapwhile
3345 sort time
3346));
1976 3347
1977# here we export the classes and methods available to script code 3348# here we export the classes and methods available to script code
1978 3349
1979=pod 3350=pod
1980 3351
1981The following fucntions and emthods are available within a safe environment: 3352The following functions and methods are available within a safe environment:
1982 3353
1983 cf::object contr pay_amount pay_player map 3354 cf::object
3355 contr pay_amount pay_player map x y force_find force_add destroy
3356 insert remove name archname title slaying race decrease split
3357 value
3358
1984 cf::object::player player 3359 cf::object::player
1985 cf::player peaceful 3360 player
1986 cf::map trigger 3361
3362 cf::player
3363 peaceful
3364
3365 cf::map
3366 trigger
1987 3367
1988=cut 3368=cut
1989 3369
1990for ( 3370for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3371 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3372 insert remove inv nrof name archname title slaying race
3373 decrease split destroy change_exp value msg lore send_msg)],
1992 ["cf::object::player" => qw(player)], 3374 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3375 ["cf::player" => qw(peaceful send_msg)],
1994 ["cf::map" => qw(trigger)], 3376 ["cf::map" => qw(trigger)],
1995) { 3377) {
1996 no strict 'refs';
1997 my ($pkg, @funs) = @$_; 3378 my ($pkg, @funs) = @$_;
1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3379 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1999 for @funs; 3380 for @funs;
2000} 3381}
2001 3382
2016 3397
2017 my $qcode = $code; 3398 my $qcode = $code;
2018 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3399 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2019 $qcode =~ s/\n/\\n/g; 3400 $qcode =~ s/\n/\\n/g;
2020 3401
3402 %vars = (_dummy => 0) unless %vars;
3403
3404 my @res;
2021 local $_; 3405 local $_;
2022 local @safe::cf::_safe_eval_args = values %vars;
2023 3406
2024 my $eval = 3407 my $eval =
2025 "do {\n" 3408 "do {\n"
2026 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3409 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2027 . "#line 0 \"{$qcode}\"\n" 3410 . "#line 0 \"{$qcode}\"\n"
2028 . $code 3411 . $code
2029 . "\n}" 3412 . "\n}"
2030 ; 3413 ;
2031 3414
3415 if ($CFG{safe_eval}) {
2032 sub_generation_inc; 3416 sub_generation_inc;
3417 local @safe::cf::_safe_eval_args = values %vars;
2033 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3418 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2034 sub_generation_inc; 3419 sub_generation_inc;
3420 } else {
3421 local @cf::_safe_eval_args = values %vars;
3422 @res = wantarray ? eval eval : scalar eval $eval;
3423 }
2035 3424
2036 if ($@) { 3425 if ($@) {
2037 warn "$@"; 3426 warn "$@",
2038 warn "while executing safe code '$code'\n"; 3427 "while executing safe code '$code'\n",
2039 warn "with arguments " . (join " ", %vars) . "\n"; 3428 "with arguments " . (join " ", %vars) . "\n";
2040 } 3429 }
2041 3430
2042 wantarray ? @res : $res[0] 3431 wantarray ? @res : $res[0]
2043} 3432}
2044 3433
2058=cut 3447=cut
2059 3448
2060sub register_script_function { 3449sub register_script_function {
2061 my ($fun, $cb) = @_; 3450 my ($fun, $cb) = @_;
2062 3451
2063 no strict 'refs'; 3452 $fun = "safe::$fun" if $CFG{safe_eval};
2064 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3453 *$fun = $safe_hole->wrap ($cb);
2065} 3454}
2066 3455
2067=back 3456=back
2068 3457
2069=cut 3458=cut
2070 3459
2071############################################################################# 3460#############################################################################
3461# the server's init and main functions
2072 3462
2073=head2 EXTENSION DATABASE SUPPORT 3463sub load_facedata($) {
3464 my ($path) = @_;
2074 3465
2075Crossfire maintains a very simple database for extension use. It can 3466 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3467 # for this (global event?)
2077excludes objects. 3468 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3469
2079The parameter C<$family> should best start with the name of the extension 3470 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3471
2082=over 4 3472 trace "loading facedata from $path\n";
2083 3473
2084=item $hashref = cf::db_get $family 3474 my $facedata = decode_storable load_file $path;
2085 3475
2086Return a hashref for use by the extension C<$family>, which can be 3476 $facedata->{version} == 2
2087modified. After modifications, you have to call C<cf::db_dirty> or 3477 or cf::cleanup "$path: version mismatch, cannot proceed.";
2088C<cf::db_sync>.
2089 3478
2090=item $value = cf::db_get $family => $key 3479 # patch in the exptable
2091 3480 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2092Returns a single value from the database 3481 $facedata->{resource}{"res/exp_table"} = {
2093 3482 type => FT_RSRC,
2094=item cf::db_put $family => $hashref 3483 data => $exp_table,
2095 3484 hash => (Digest::MD5::md5 $exp_table),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3485 };
3486 cf::cede_to_tick;
2145 3487
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3488 {
3489 my $faces = $facedata->{faceinfo};
2150 3490
2151 sub db_get($;$) { 3491 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3493
2157 sub db_put($$;$) { 3494 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3495 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3496 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2160 } else { 3497 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2161 $DB->{$_[0]} = $_[1]; 3498 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2162 }
2163 db_dirty;
2164 }
2165 3499
2166 cf::global->attach ( 3500 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3501 }
2171 );
2172}
2173 3502
2174############################################################################# 3503 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3504 next unless $info->{smooth};
2176 3505
2177sub cfg_load { 3506 my $idx = cf::face::find $face
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3507 or next;
2179 or return;
2180 3508
2181 local $/; 3509 if (my $smooth = cf::face::find $info->{smooth}) {
2182 *CFG = YAML::Syck::Load <$fh>; 3510 cf::face::set_smooth $idx, $smooth;
3511 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3512 } else {
3513 error "smooth face '$info->{smooth}' not found for face '$face'";
3514 }
2183 3515
3516 cf::cede_to_tick;
3517 }
3518 }
3519
3520 {
3521 my $anims = $facedata->{animinfo};
3522
3523 while (my ($anim, $info) = each %$anims) {
3524 cf::anim::set $anim, $info->{frames}, $info->{facings};
3525 cf::cede_to_tick;
3526 }
3527
3528 cf::anim::invalidate_all; # d'oh
3529 }
3530
3531 {
3532 my $res = $facedata->{resource};
3533
3534 while (my ($name, $info) = each %$res) {
3535 if (defined $info->{type}) {
3536 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3537
3538 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3539 cf::face::set_type $idx, $info->{type};
3540 } else {
3541 $RESOURCE{$name} = $info; # unused
3542 }
3543
3544 cf::cede_to_tick;
3545 }
3546 }
3547
3548 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3549
3550 1
3551}
3552
3553register_exticmd fx_want => sub {
3554 my ($ns, $want) = @_;
3555
3556 while (my ($k, $v) = each %$want) {
3557 $ns->fx_want ($k, $v);
3558 }
3559};
3560
3561sub load_resource_file($) {
3562 my $guard = lock_acquire "load_resource_file";
3563
3564 my $status = load_resource_file_ $_[0];
3565 get_slot 0.1, 100;
3566 cf::arch::commit_load;
3567
3568 $status
3569}
3570
3571sub reload_regions {
3572 # HACK to clear player env face cache, we need some signal framework
3573 # for this (global event?)
3574 %ext::player_env::MUSIC_FACE_CACHE = ();
3575
3576 load_resource_file "$MAPDIR/regions"
3577 or die "unable to load regions file\n";
3578
3579 for (cf::region::list) {
3580 $_->{match} = qr/$_->{match}/
3581 if exists $_->{match};
3582 }
3583}
3584
3585sub reload_facedata {
3586 load_facedata "$DATADIR/facedata"
3587 or die "unable to load facedata\n";
3588}
3589
3590sub reload_archetypes {
3591 load_resource_file "$DATADIR/archetypes"
3592 or die "unable to load archetypes\n";
3593}
3594
3595sub reload_treasures {
3596 load_resource_file "$DATADIR/treasures"
3597 or die "unable to load treasurelists\n";
3598}
3599
3600sub reload_sound {
3601 trace "loading sound config from $DATADIR/sound\n";
3602
3603 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3604
3605 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3606 my $sound = $soundconf->{compat}[$_]
3607 or next;
3608
3609 my $face = cf::face::find "sound/$sound->[1]";
3610 cf::sound::set $sound->[0] => $face;
3611 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3612 }
3613
3614 while (my ($k, $v) = each %{$soundconf->{event}}) {
3615 my $face = cf::face::find "sound/$v";
3616 cf::sound::set $k => $face;
3617 }
3618}
3619
3620sub reload_resources {
3621 trace "reloading resource files...\n";
3622
3623 reload_exp_table;
3624 reload_materials;
3625 reload_facedata;
3626 reload_sound;
3627 reload_archetypes;
3628 reload_regions;
3629 reload_treasures;
3630
3631 trace "finished reloading resource files\n";
3632}
3633
3634sub reload_config {
3635 trace "reloading config file...\n";
3636
3637 my $config = load_file "$CONFDIR/config";
3638 utf8::decode $config;
3639 *CFG = decode_yaml $config;
3640
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3641 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2185 3642
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3643 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3644 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2188 3645
2189 if (exists $CFG{mlockall}) { 3646 if (exists $CFG{mlockall}) {
2193 }; 3650 };
2194 warn $@ if $@; 3651 warn $@ if $@;
2195 } 3652 }
2196} 3653}
2197 3654
3655sub pidfile() {
3656 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3657 or die "$PIDFILE: $!";
3658 flock $fh, &Fcntl::LOCK_EX
3659 or die "$PIDFILE: flock: $!";
3660 $fh
3661}
3662
3663# make sure only one server instance is running at any one time
3664sub atomic {
3665 my $fh = pidfile;
3666
3667 my $pid = <$fh>;
3668 kill 9, $pid if $pid > 0;
3669
3670 seek $fh, 0, 0;
3671 print $fh $$;
3672}
3673
3674sub main_loop {
3675 trace "EV::loop starting\n";
3676 if (1) {
3677 EV::loop;
3678 }
3679 trace "EV::loop returned\n";
3680 goto &main_loop unless $REALLY_UNLOOP;
3681}
3682
2198sub main { 3683sub main {
3684 cf::init_globals; # initialise logging
3685
3686 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3687 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3688 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3689 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3690
3691 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3692
2199 # we must not ever block the main coroutine 3693 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3694 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3695 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3696 (async {
3697 $Coro::current->{desc} = "IDLE BUG HANDLER";
3698 EV::loop EV::LOOP_ONESHOT;
3699 })->prio (Coro::PRIO_MAX);
2203 }; 3700 };
2204 3701
2205 cfg_load; 3702 evthread_start IO::AIO::poll_fileno;
2206 db_load; 3703
3704 cf::sync_job {
3705 cf::incloader::init ();
3706
3707 cf::init_anim;
3708 cf::init_attackmess;
3709 cf::init_dynamic;
3710
3711 cf::load_settings;
3712
3713 reload_resources;
3714 reload_config;
3715 db_init;
3716
3717 cf::init_uuid;
3718 cf::init_signals;
3719 cf::init_skills;
3720
3721 cf::init_beforeplay;
3722
3723 atomic;
3724
2207 load_extensions; 3725 load_extensions;
2208 Event::loop; 3726
3727 utime time, time, $RUNTIMEFILE;
3728
3729 # no (long-running) fork's whatsoever before this point(!)
3730 use POSIX ();
3731 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3732
3733 cf::_post_init 0;
3734 };
3735
3736 cf::object::thawer::errors_are_fatal 0;
3737 info "parse errors in files are no longer fatal from this point on.\n";
3738
3739 my $free_main; $free_main = EV::idle sub {
3740 undef $free_main;
3741 undef &main; # free gobs of memory :)
3742 };
3743
3744 goto &main_loop;
2209} 3745}
2210 3746
2211############################################################################# 3747#############################################################################
2212# initialisation 3748# initialisation and cleanup
2213 3749
3750# install some emergency cleanup handlers
3751BEGIN {
3752 our %SIGWATCHER = ();
3753 for my $signal (qw(INT HUP TERM)) {
3754 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3755 cf::cleanup "SIG$signal";
3756 };
3757 }
3758}
3759
3760sub write_runtime_sync {
3761 my $t0 = AE::time;
3762
3763 # first touch the runtime file to show we are still running:
3764 # the fsync below can take a very very long time.
3765
3766 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3767
3768 my $guard = cf::lock_acquire "write_runtime";
3769
3770 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3771 or return;
3772
3773 my $value = $cf::RUNTIME + 90 + 10;
3774 # 10 is the runtime save interval, for a monotonic clock
3775 # 60 allows for the watchdog to kill the server.
3776
3777 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3778 and return;
3779
3780 # always fsync - this file is important
3781 aio_fsync $fh
3782 and return;
3783
3784 # touch it again to show we are up-to-date
3785 aio_utime $fh, undef, undef;
3786
3787 close $fh
3788 or return;
3789
3790 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3791 and return;
3792
3793 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3794
3795 1
3796}
3797
3798our $uuid_lock;
3799our $uuid_skip;
3800
3801sub write_uuid_sync($) {
3802 $uuid_skip ||= $_[0];
3803
3804 return if $uuid_lock;
3805 local $uuid_lock = 1;
3806
3807 my $uuid = "$LOCALDIR/uuid";
3808
3809 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3810 or return;
3811
3812 my $value = uuid_seq uuid_cur;
3813
3814 unless ($value) {
3815 info "cowardly refusing to write zero uuid value!\n";
3816 return;
3817 }
3818
3819 my $value = uuid_str $value + $uuid_skip;
3820 $uuid_skip = 0;
3821
3822 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3823 and return;
3824
3825 # always fsync - this file is important
3826 aio_fsync $fh
3827 and return;
3828
3829 close $fh
3830 or return;
3831
3832 aio_rename "$uuid~", $uuid
3833 and return;
3834
3835 trace "uuid file written ($value).\n";
3836
3837 1
3838
3839}
3840
3841sub write_uuid($$) {
3842 my ($skip, $sync) = @_;
3843
3844 $sync ? write_uuid_sync $skip
3845 : async { write_uuid_sync $skip };
3846}
3847
3848sub emergency_save() {
3849 my $freeze_guard = cf::freeze_mainloop;
3850
3851 info "emergency_perl_save: enter\n";
3852
3853 # this is a trade-off: we want to be very quick here, so
3854 # save all maps without fsync, and later call a global sync
3855 # (which in turn might be very very slow)
3856 local $USE_FSYNC = 0;
3857
3858 cf::sync_job {
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
3861 # use a peculiar iteration method to avoid tripping on perl
3862 # refcount bugs in for. also avoids problems with players
3863 # and maps saved/destroyed asynchronously.
3864 info "emergency_perl_save: begin player save\n";
3865 for my $login (keys %cf::PLAYER) {
3866 my $pl = $cf::PLAYER{$login} or next;
3867 $pl->valid or next;
3868 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3869 $pl->save;
3870 }
3871 info "emergency_perl_save: end player save\n";
3872
3873 cf::write_runtime_sync; # external watchdog should not bark
3874
3875 info "emergency_perl_save: begin map save\n";
3876 for my $path (keys %cf::MAP) {
3877 my $map = $cf::MAP{$path} or next;
3878 $map->valid or next;
3879 $map->save;
3880 }
3881 info "emergency_perl_save: end map save\n";
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884
3885 info "emergency_perl_save: begin database checkpoint\n";
3886 BDB::db_env_txn_checkpoint $DB_ENV;
3887 info "emergency_perl_save: end database checkpoint\n";
3888
3889 info "emergency_perl_save: begin write uuid\n";
3890 write_uuid_sync 1;
3891 info "emergency_perl_save: end write uuid\n";
3892
3893 cf::write_runtime_sync; # external watchdog should not bark
3894
3895 trace "emergency_perl_save: syncing database to disk";
3896 BDB::db_env_txn_checkpoint $DB_ENV;
3897
3898 info "emergency_perl_save: starting sync\n";
3899 IO::AIO::aio_sync sub {
3900 info "emergency_perl_save: finished sync\n";
3901 };
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904
3905 trace "emergency_perl_save: flushing outstanding aio requests";
3906 while (IO::AIO::nreqs || BDB::nreqs) {
3907 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3908 }
3909
3910 cf::write_runtime_sync; # external watchdog should not bark
3911 };
3912
3913 info "emergency_perl_save: leave\n";
3914}
3915
3916sub post_cleanup {
3917 my ($make_core) = @_;
3918
3919 IO::AIO::flush;
3920
3921 error Carp::longmess "post_cleanup backtrace"
3922 if $make_core;
3923
3924 my $fh = pidfile;
3925 unlink $PIDFILE if <$fh> == $$;
3926}
3927
3928# a safer delete_package, copied from Symbol
3929sub clear_package($) {
3930 my $pkg = shift;
3931
3932 # expand to full symbol table name if needed
3933 unless ($pkg =~ /^main::.*::$/) {
3934 $pkg = "main$pkg" if $pkg =~ /^::/;
3935 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3936 $pkg .= '::' unless $pkg =~ /::$/;
3937 }
3938
3939 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3940 my $stem_symtab = *{$stem}{HASH};
3941
3942 defined $stem_symtab and exists $stem_symtab->{$leaf}
3943 or return;
3944
3945 # clear all symbols
3946 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3947 for my $name (keys %$leaf_symtab) {
3948 _gv_clear *{"$pkg$name"};
3949# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3950 }
3951}
3952
2214sub reload() { 3953sub do_reload_perl() {
2215 # can/must only be called in main 3954 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3955 unless (in_main) {
2217 warn "can only reload from main coroutine\n"; 3956 error "can only reload from main coroutine";
2218 return; 3957 return;
2219 } 3958 }
2220 3959
2221 warn "reloading..."; 3960 return if $RELOAD++;
2222 3961
2223 my $guard = freeze_mainloop; 3962 my $t1 = AE::time;
3963
3964 while ($RELOAD) {
3965 cf::get_slot 0.1, -1, "reload_perl";
3966 info "perl_reload: reloading...";
3967
3968 trace "perl_reload: entering sync_job";
3969
3970 cf::sync_job {
2224 cf::emergency_save; 3971 #cf::emergency_save;
2225 3972
2226 eval { 3973 trace "perl_reload: cancelling all extension coros";
2227 # if anything goes wrong in here, we should simply crash as we already saved
2228
2229 # cancel all watchers
2230 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO; 3974 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3975 %EXT_CORO = ();
2237 3976
2238 # unload all extensions 3977 trace "perl_reload: removing commands";
2239 for (@exts) { 3978 %COMMAND = ();
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243 3979
2244 # unload all modules loaded from $LIBDIR 3980 trace "perl_reload: removing ext/exti commands";
2245 while (my ($k, $v) = each %INC) { 3981 %EXTCMD = ();
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3982 %EXTICMD = ();
2247 3983
2248 warn "removing <$k>"; 3984 trace "perl_reload: unloading/nuking all extensions";
2249 delete $INC{$k}; 3985 for my $pkg (@EXTS) {
3986 trace "... unloading $pkg";
2250 3987
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) { 3988 if (my $cb = $pkg->can ("unload")) {
3989 eval {
2255 $cb->(); 3990 $cb->($pkg);
3991 1
3992 } or error "$pkg unloaded, but with errors: $@";
3993 }
3994
3995 trace "... clearing $pkg";
3996 clear_package $pkg;
2256 } 3997 }
2257 3998
2258 Symbol::delete_package $k; 3999 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4000 while (my ($k, $v) = each %INC) {
4001 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4002
4003 trace "... unloading $k";
4004 delete $INC{$k};
4005
4006 $k =~ s/\.pm$//;
4007 $k =~ s/\//::/g;
4008
4009 if (my $cb = $k->can ("unload_module")) {
4010 $cb->();
4011 }
4012
4013 clear_package $k;
2259 } 4014 }
2260 4015
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 4016 trace "perl_reload: getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 4017 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4018 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 4019
2269 # remove register_script_function callbacks 4020 trace "perl_reload: unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 4021 delete $INC{"cf.pm"};
4022 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2274 4023
2275 # don't, removes xs symbols, too, 4024 # don't, removes xs symbols, too,
2276 # and global variables created in xs 4025 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 4026 #clear_package __PACKAGE__;
2278 4027
2279 # reload cf.pm 4028 info "perl_reload: unload completed, starting to reload now";
2280 warn "reloading cf.pm"; 4029
4030 trace "perl_reload: reloading cf.pm";
2281 require cf; 4031 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4032 cf::_connect_to_perl_1;
2283 4033
2284 # load config and database again 4034 trace "perl_reload: loading config and database again";
2285 cf::cfg_load; 4035 cf::reload_config;
2286 cf::db_load;
2287 4036
2288 # load extensions 4037 trace "perl_reload: loading extensions";
2289 warn "load extensions";
2290 cf::load_extensions; 4038 cf::load_extensions;
2291 4039
2292 # reattach attachments to objects 4040 if ($REATTACH_ON_RELOAD) {
2293 warn "reattach"; 4041 trace "perl_reload: reattaching attachments to objects/players";
2294 _global_reattach; 4042 _global_reattach; # objects, sockets
4043 trace "perl_reload: reattaching attachments to maps";
2295 reattach $_ for values %MAP; 4044 reattach $_ for values %MAP;
4045 trace "perl_reload: reattaching attachments to players";
4046 reattach $_ for values %PLAYER;
4047 }
4048
4049 cf::_post_init 1;
4050
4051 trace "perl_reload: leaving sync_job";
4052
4053 1
4054 } or do {
4055 error $@;
4056 cf::cleanup "perl_reload: error, exiting.";
4057 };
4058
4059 --$RELOAD;
4060 }
4061
4062 $t1 = AE::time - $t1;
4063 info "perl_reload: completed in ${t1}s\n";
4064};
4065
4066our $RELOAD_WATCHER; # used only during reload
4067
4068sub reload_perl() {
4069 # doing reload synchronously and two reloads happen back-to-back,
4070 # coro crashes during coro_state_free->destroy here.
4071
4072 $RELOAD_WATCHER ||= cf::async {
4073 Coro::AIO::aio_wait cache_extensions;
4074
4075 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4076 do_reload_perl;
4077 undef $RELOAD_WATCHER;
4078 };
2296 }; 4079 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 4080}
2349
2350register "<global>", __PACKAGE__;
2351 4081
2352register_command "reload" => sub { 4082register_command "reload" => sub {
2353 my ($who, $arg) = @_; 4083 my ($who, $arg) = @_;
2354 4084
2355 if ($who->flag (FLAG_WIZ)) { 4085 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 4086 $who->message ("reloading server.");
4087 async {
4088 $Coro::current->{desc} = "perl_reload";
4089 reload_perl;
4090 };
2359 } 4091 }
2360}; 4092};
2361 4093
2362unshift @INC, $LIBDIR; 4094#############################################################################
2363 4095
2364$TICK_WATCHER = Event->timer ( 4096my $bug_warning = 0;
2365 reentrant => 0, 4097
2366 prio => 0, 4098our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 4099our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 4100
2369 cb => sub { 4101sub wait_for_tick() {
4102 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4103
4104 my $signal = new Coro::Signal;
4105 push @WAIT_FOR_TICK, $signal;
4106 $signal->wait;
4107}
4108
4109sub wait_for_tick_begin() {
4110 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4111
4112 my $signal = new Coro::Signal;
4113 push @WAIT_FOR_TICK_BEGIN, $signal;
4114 $signal->wait;
4115}
4116
4117sub tick {
4118 if ($Coro::current != $Coro::main) {
4119 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4120 unless ++$bug_warning > 10;
4121 return;
4122 }
4123
2370 cf::server_tick; # one server iteration 4124 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 4125
2374 # if we are delayed by four ticks or more, skip them all 4126 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 4127
2377 $TICK_WATCHER->at ($NEXT_TICK); 4128 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2378 $TICK_WATCHER->start; 4129 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2379 }, 4130 Coro::async_pool {
2380); 4131 $Coro::current->{desc} = "runtime saver";
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 4132 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 4133 or error "ERROR: unable to write runtime file: $!";
2400 })->(); 4134 };
2401 }, 4135 }
2402); 4136
4137 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4138 $sig->send;
4139 }
4140 while (my $sig = shift @WAIT_FOR_TICK) {
4141 $sig->send;
4142 }
4143
4144 $LOAD = ($NOW - $TICK_START) / $TICK;
4145 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4146
4147 if (0) {
4148 if ($NEXT_TICK) {
4149 my $jitter = $TICK_START - $NEXT_TICK;
4150 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4151 debug "jitter $JITTER\n";#d#
4152 }
4153 }
4154}
4155
4156{
4157 # configure BDB
4158
4159 BDB::min_parallel 16;
4160 BDB::max_poll_reqs $TICK * 0.1;
4161 $AnyEvent::BDB::WATCHER->priority (1);
4162
4163 unless ($DB_ENV) {
4164 $DB_ENV = BDB::db_env_create;
4165 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4166 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4167 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4168 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4169 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4170
4171 cf::sync_job {
4172 eval {
4173 BDB::db_env_open
4174 $DB_ENV,
4175 $BDBDIR,
4176 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4177 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4178 0666;
4179
4180 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4181 };
4182
4183 cf::cleanup "db_env_open(db): $@" if $@;
4184 };
4185 }
4186
4187 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4188 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4189 };
4190 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4191 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4192 };
4193 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4194 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4195 };
4196}
4197
4198{
4199 # configure IO::AIO
4200
4201 IO::AIO::min_parallel 8;
4202 IO::AIO::max_poll_time $TICK * 0.1;
4203 undef $AnyEvent::AIO::WATCHER;
4204}
4205
4206our $_log_backtrace;
4207our $_log_backtrace_last;
4208
4209sub _log_backtrace {
4210 my ($msg, @addr) = @_;
4211
4212 $msg =~ s/\n$//;
4213
4214 if ($_log_backtrace_last eq $msg) {
4215 LOG llevInfo, "[ABT] $msg\n";
4216 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4217 # limit the # of concurrent backtraces
4218 } elsif ($_log_backtrace < 2) {
4219 $_log_backtrace_last = $msg;
4220 ++$_log_backtrace;
4221 my $perl_bt = Carp::longmess $msg;
4222 async {
4223 $Coro::current->{desc} = "abt $msg";
4224
4225 my @bt = fork_call {
4226 @addr = map { sprintf "%x", $_ } @addr;
4227 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4228 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4229 or die "addr2line: $!";
4230
4231 my @funcs;
4232 my @res = <$fh>;
4233 chomp for @res;
4234 while (@res) {
4235 my ($func, $line) = splice @res, 0, 2, ();
4236 push @funcs, "[$func] $line";
4237 }
4238
4239 @funcs
4240 };
4241
4242 LOG llevInfo, "[ABT] $perl_bt\n";
4243 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4244 LOG llevInfo, "[ABT] $_\n" for @bt;
4245 --$_log_backtrace;
4246 };
4247 } else {
4248 LOG llevInfo, "[ABT] $msg\n";
4249 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4250 }
4251}
4252
4253# load additional modules
4254require "cf/$_.pm" for @EXTRA_MODULES;
4255cf::_connect_to_perl_2;
2403 4256
2404END { cf::emergency_save } 4257END { cf::emergency_save }
2405 4258
24061 42591
2407 4260

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