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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.566 by root, Sun May 1 16:58:16 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 123our $NEXT_TICK;
46our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
47 132
48our %CFG; 133our %CFG;
49 134
50our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 136our $RUNTIME;
137our $NOW;
52 138
53our %PLAYER; # all users 139our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 140our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 141our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 142
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 143# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
61 155
62binmode STDOUT; 156binmode STDOUT;
63binmode STDERR; 157binmode STDERR;
64 158
65# read virtual server time, if available 159# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
70} 164}
71 165
72mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 167
78# a special map that is always available 168mkdir $_
79our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
80our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 189
82############################################################################# 190#############################################################################
83 191
84=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
85 193
92=item $cf::RUNTIME 200=item $cf::RUNTIME
93 201
94The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 203every server tick.
96 204
97=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 208
99The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
101 213
102=item $cf::NOW 214=item $cf::NOW
103 215
104The time of the last (current) server tick. 216The time of the last (current) server tick.
105 217
106=item $cf::TICK 218=item $cf::TICK
107 219
108The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
109 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
110=item %cf::CFG 232=item %cf::CFG
111 233
112Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 235from wherever your confdir points to.
114 236
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 237=item cf::wait_for_tick, cf::wait_for_tick_begin
116 238
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 240returns directly I<after> the tick processing (and consequently, can only wake one thread
119processing has been done. Call C<< ->wait >> on them to maximise the 241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
121 259
122=back 260=back
123 261
124=cut 262=cut
125 263
126BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
127 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
128 my $msg = join "", @_; 271 my $msg = join "", @_;
129 utf8::encode $msg;
130 272
131 $msg .= "\n" 273 $msg .= "\n"
132 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
133 275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
134 LOG llevError, $msg; 278 LOG llevWarn, $msg;
135 }; 279};
136} 280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
137 294
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 302
145# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 304# within the Safe compartment.
147for my $pkg (qw( 305for my $pkg (qw(
148 cf::global cf::attachable 306 cf::global cf::attachable
149 cf::object cf::object::player 307 cf::object cf::object::player
150 cf::client cf::player 308 cf::client cf::player
151 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
152 cf::map cf::party cf::region 311 cf::party cf::region
153)) { 312)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 314}
157 315
158$Event::DIED = sub { 316$EV::DIED = sub {
159 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
160}; 318};
161 319
162my %ext_pkg; 320#############################################################################
163my @exts; 321
164my @hook; 322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
165 326
166=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
167 328
168=over 4 329=over 4
169 330
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 350 $d
190 } || "[unable to dump $_[0]: '$@']"; 351 } || "[unable to dump $_[0]: '$@']";
191} 352}
192 353
193use JSON::Syck (); # TODO# replace by JSON::PC once working 354=item $scalar = load_file $path
194 355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
195=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
196 369
197Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
198 371
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
207 373
208Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
209 375
210=cut 376=cut
211 377
212sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
214 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
215} 443}
216 444
217=item cf::lock_wait $string 445=item cf::lock_wait $string
218 446
219Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
220 448
221=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
222 450
223Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
226returned. 454returned.
227 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
228Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
230 461
231=cut 462=item $locked = cf::lock_active $string
232 463
233our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
234 469
235sub lock_wait($) { 470sub lock_wait($) {
236 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 472}
244 473
245sub lock_acquire($) { 474sub lock_acquire($) {
246 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
247 477
248 # wait, to be sure we are not locked 478sub lock_active($) {
249 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 480}
258 481
259sub freeze_mainloop { 482sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 483 tick_inhibit_inc;
261 484
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 485 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 486}
264 $guard 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
265} 572}
266 573
267=item cf::async { BLOCK } 574=item cf::async { BLOCK }
268 575
269Currently the same as Coro::async_pool, meaning you cannot use 576Currently the same as Coro::async_pool, meaning you cannot use
274 581
275BEGIN { *async = \&Coro::async_pool } 582BEGIN { *async = \&Coro::async_pool }
276 583
277=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
278 585
279The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
282 590
283If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
286fast or be very important. 594fast or be very important.
288=cut 596=cut
289 597
290sub sync_job(&) { 598sub sync_job(&) {
291 my ($job) = @_; 599 my ($job) = @_;
292 600
293 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
294 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
296 606
297 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 608
299 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
300 610
301 my $busy = 1; 611 my $busy = 1;
302 my @res; 612 my @res;
303 613
304 (async { 614 (async {
615 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 616 @res = eval { $job->() };
306 warn $@ if $@; 617 error $@ if $@;
307 undef $busy; 618 undef $busy;
308 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
309 620
310 while ($busy) { 621 while ($busy) {
311 Coro::cede or Event::one_event; 622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
312 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
313 632
314 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
315 } else { 634 } else {
316 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
317 636
319 } 638 }
320} 639}
321 640
322=item $coro = cf::async_ext { BLOCK } 641=item $coro = cf::async_ext { BLOCK }
323 642
324Like async, but this coro is automcatially being canceled when the 643Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 644extension calling this is being unloaded.
326 645
327=cut 646=cut
328 647
329sub async_ext(&) { 648sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
338 657
339 $coro 658 $coro
340} 659}
341 660
342sub write_runtime { 661=item fork_call { }, @args
343 my $runtime = cf::localdir . "/runtime";
344 662
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
346 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
347 667
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 669
352 aio_fsync $fh 670sub post_fork {
353 and return; 671 reset_signals;
672}
354 673
355 close $fh 674sub fork_call(&@) {
356 or return; 675 my ($cb, @args) = @_;
357 676
358 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
359 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
360 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
361 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 864}
363 865
364=back 866=back
365 867
366=cut 868=cut
367 869
368############################################################################# 870#############################################################################
369 871
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494
495#############################################################################
496
497=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
498 873
499Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
500attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
502 877
503In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 880Deliantra).
506 881
507=over 4 882=over 4
508 883
509=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
510 885
554=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
555 930
556Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
557given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
558 933
559Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
560that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
561 936
562These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
563 938
564=over 4 939=over 4
624our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 1000our @CB_MAP = ();
626 1001
627my %attachment; 1002my %attachment;
628 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
629sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
631 1012
632 use sort 'stable'; 1013 use sort 'stable';
633 1014
667 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
668 1049
669 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 1054
674 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
676 1057
677 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
682 1063
683 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
684 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
685 1066
686 } elsif (ref $type) { 1067 } elsif (ref $type) {
687 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
688 1069
689 } else { 1070 } else {
690 shift @arg; 1071 shift @arg;
691 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
692 } 1073 }
693 } 1074 }
694} 1075}
695 1076
696sub _object_attach { 1077sub _object_attach {
706 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
707 } 1088 }
708 1089
709 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
710 } else { 1091 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
712 } 1093 }
713 1094
714 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
715} 1096}
716 1097
718 if (ref $_[0]) { 1099 if (ref $_[0]) {
719 _object_attach @_; 1100 _object_attach @_;
720 } else { 1101 } else {
721 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
722 } 1103 }
1104 _recalc_want;
723}; 1105};
724 1106
725# all those should be optimised 1107# all those should be optimised
726sub cf::attachable::detach { 1108sub cf::attachable::detach {
727 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
731 reattach ($obj); 1113 reattach ($obj);
732 } else { 1114 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
734 } 1116 }
1117 _recalc_want;
735}; 1118};
736 1119
737sub cf::attachable::attached { 1120sub cf::attachable::attached {
738 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
739 1122
754 "; 1137 ";
755 die if $@; 1138 die if $@;
756} 1139}
757 1140
758our $override; 1141our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 1143
761sub override { 1144sub override {
762 $override = 1; 1145 $override = 1;
763 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
764} 1147}
765 1148
766sub do_invoke { 1149sub do_invoke {
767 my $event = shift; 1150 my $event = shift;
768 my $callbacks = shift; 1151 my $callbacks = shift;
769 1152
770 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
771 1154
772 local $override; 1155 local $override;
773 1156
774 for (@$callbacks) { 1157 for (@$callbacks) {
775 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
776 1159
777 if ($@) { 1160 if ($@) {
778 warn "$@";
779 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
780 override; 1162 override;
781 } 1163 }
782 1164
783 return 1 if $override; 1165 return 1 if $override;
784 } 1166 }
785 1167
786 0 1168 0
787} 1169}
788 1170
789=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
790 1172
791=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
792 1174
793Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
794 1176
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 1180
799=back 1181=back
800 1182
801=cut 1183=cut
802 1184
803############################################################################# 1185#############################################################################
804# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
805 1229
806sub reattach { 1230sub reattach {
807 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 1236
810 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
811 1238
812 @$registry = (); 1239 @$registry = ();
813 1240
818 for (@$attach) { 1245 for (@$attach) {
819 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
820 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
821 } 1248 }
822 } else { 1249 } else {
823 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
824 } 1251 }
825 } 1252 }
826} 1253}
827 1254
828cf::attachable->attach ( 1255cf::attachable->attach (
829 prio => -1000000, 1256 prio => -1000000,
830 on_instantiate => sub { 1257 on_instantiate => sub {
831 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
832 1259
833 $data = from_json $data; 1260 $data = decode_json $data;
834 1261
835 for (@$data) { 1262 for (@$data) {
836 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
837 1264
838 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
854sub object_freezer_save { 1281sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
856 1283
857 sync_job { 1284 sync_job {
858 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
859 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
861 1290
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
865 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
866 close $fh; 1298 aio_close $fh;
867 1299
868 if (@$objs) { 1300 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
873 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
874 close $fh; 1309 aio_close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
876 } 1311 }
877 } else { 1312 } else {
878 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
879 } 1314 }
880 1315
881 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
882 } else { 1320 } else {
883 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
884 } 1322 }
885 } else { 1323 } else {
886 aio_unlink $filename; 1324 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
888 } 1326 }
889 } 1327 };
890} 1328}
891 1329
892sub object_freezer_as_string { 1330sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
894 1332
906 or return; 1344 or return;
907 1345
908 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
910 or return; 1348 or return;
1349
911 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
912 } 1352 }
913 1353
1354 utf8::decode (my $decname = $filename);
914 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
916 return ($data, $av); 1359 ($data, $av)
917} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
918 1367
919############################################################################# 1368#############################################################################
920# command handling &c 1369# command handling &c
921 1370
922=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1385}
937 1386
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1388
940Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
941 1394
942If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
943called. 1396called.
944 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
945=cut 1409=cut
946 1410
947sub register_extcmd { 1411sub register_extcmd {
948 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
949 1413
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1414 $EXTCMD{$name} = $cb;
954} 1415}
1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
955 1424
956cf::player->attach ( 1425cf::player->attach (
957 on_command => sub { 1426 on_unknown_command => sub {
958 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
959 1428
960 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
961 or return; 1430 or return;
962 1431
967 cf::override; 1436 cf::override;
968 }, 1437 },
969 on_extcmd => sub { 1438 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
971 1440
972 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1442
974 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
980 } else { 1458 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1460 }
983 1461
984 cf::override; 1462 cf::override;
985 }, 1463 },
986); 1464);
987 1465
988sub register { 1466# "readahead" all extensions
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 1467sub cache_extensions {
995 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
996 1469
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
998 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
999 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 } 1473 }
1047 } 1474 };
1048 1475
1049 # remove extcmds 1476 $grp
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 1477}
1063 1478
1064sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1065 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1486 next unless -r $path;
1067 eval { 1487
1068 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1069 1 1551 }
1070 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1071 } 1564 };
1072} 1565}
1073 1566
1074############################################################################# 1567#############################################################################
1075# load/save/clean perl data associated with a map
1076 1568
1077*cf::mapsupport::on_clean = sub { 1569=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1570
1090=head2 CORE EXTENSIONS 1571=head2 CORE EXTENSIONS
1091 1572
1092Functions and methods that extend core crossfire objects. 1573Functions and methods that extend core deliantra objects.
1093 1574
1094=cut 1575=cut
1095 1576
1096package cf::player; 1577package cf::player;
1097 1578
1099 1580
1100=head3 cf::player 1581=head3 cf::player
1101 1582
1102=over 4 1583=over 4
1103 1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1104=item cf::player::find $login 1599=item cf::player::find $login
1105 1600
1106Returns the given player object, loading it if necessary (might block). 1601Returns the given player object, loading it if necessary (might block).
1107 1602
1108=cut 1603=cut
1109 1604
1110sub playerdir($) { 1605sub playerdir($) {
1111 cf::localdir 1606 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1608}
1117 1609
1118sub path($) { 1610sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1612
1121 (playerdir $login) . "/$login.pl" 1613 (playerdir $login) . "/playerdata"
1122} 1614}
1123 1615
1124sub find_active($) { 1616sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1617 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1618 and $cf::PLAYER{$_[0]}->active
1129 1621
1130sub exists($) { 1622sub exists($) {
1131 my ($login) = @_; 1623 my ($login) = @_;
1132 1624
1133 $cf::PLAYER{$login} 1625 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1626 or !aio_stat path $login
1135} 1627}
1136 1628
1137sub find($) { 1629sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1630 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1631 my $login = $_[0];
1140 1632
1141 my $guard = cf::lock_acquire "user_find:$login"; 1633 my $guard = cf::lock_acquire "user_find:$login";
1142 1634
1143 $cf::PLAYER{$_[0]} || do { 1635 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1651 $cf::PLAYER{$login} = $pl
1147 } 1652 }
1148 } 1653 }
1149} 1654}
1655
1656cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
1150 1668
1151sub save($) { 1669sub save($) {
1152 my ($pl) = @_; 1670 my ($pl) = @_;
1153 1671
1154 return if $pl->{deny_save}; 1672 return if $pl->{deny_save};
1159 return if $pl->{deny_save}; 1677 return if $pl->{deny_save};
1160 1678
1161 aio_mkdir playerdir $pl, 0770; 1679 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1680 $pl->{last_save} = $cf::RUNTIME;
1163 1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1164 $pl->save_pl ($path); 1687 $pl->save_pl ($path);
1165 Coro::cede; 1688 cf::cede_to_tick;
1166} 1689}
1167 1690
1168sub new($) { 1691sub new($) {
1169 my ($login) = @_; 1692 my ($login) = @_;
1170 1693
1176 $cf::PLAYER{$login} = $self; 1699 $cf::PLAYER{$login} = $self;
1177 1700
1178 $self 1701 $self
1179} 1702}
1180 1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1181=item $pl->quit_character 1714=item $pl->quit_character
1182 1715
1183Nukes the player without looking back. If logged in, the connection will 1716Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1717be destroyed. May block for a long time.
1185 1718
1186=cut 1719=cut
1187 1720
1188sub quit_character { 1721sub quit_character {
1189 my ($pl) = @_; 1722 my ($pl) = @_;
1190 1723
1724 my $name = $pl->ob->name;
1725
1191 $pl->{deny_save} = 1; 1726 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1193 1728
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1195 $pl->deactivate; 1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1196 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1197 $pl->ns->destroy if $pl->ns; 1736 $pl->ns->destroy if $pl->ns;
1198 1737
1199 my $path = playerdir $pl; 1738 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1740 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1741 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1204 IO::AIO::aio_rmtree $temp; 1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1205} 1764}
1206 1765
1207=item cf::player::list_logins 1766=item cf::player::list_logins
1208 1767
1209Returns am arrayref of all valid playernames in the system, can take a 1768Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1769while and may block, so not sync_job-capable, ever.
1211 1770
1212=cut 1771=cut
1213 1772
1214sub list_logins { 1773sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1774 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1775 or return [];
1217 1776
1218 my @logins; 1777 my @logins;
1219 1778
1220 for my $login (@$dirs) { 1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1224 1789
1225 utf8::decode $login; 1790 utf8::decode $login;
1226 push @logins, $login; 1791 push @logins, $login;
1227 } 1792 }
1228 1793
1229 \@logins 1794 \@logins
1230} 1795}
1231 1796
1232=item $player->maps 1797=item $player->maps
1233 1798
1799=item cf::player::maps $login
1800
1234Returns an arrayref of cf::path's of all maps that are private for this 1801Returns an arrayref of map paths that are private for this
1235player. May block. 1802player. May block.
1236 1803
1237=cut 1804=cut
1238 1805
1239sub maps($) { 1806sub maps($) {
1240 my ($pl) = @_; 1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1810
1242 my $files = aio_readdir playerdir $pl 1811 my $files = aio_readdir playerdir $pl
1243 or return; 1812 or return;
1244 1813
1245 my @paths; 1814 my @paths;
1247 for (@$files) { 1816 for (@$files) {
1248 utf8::decode $_; 1817 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1818 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1819 next unless /^$PATH_SEP/o;
1251 1820
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1821 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1822 }
1254 1823
1255 \@paths 1824 \@paths
1256} 1825}
1257 1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1831=item $player->ext_reply ($msgid, @msg)
1259 1832
1260Sends an ext reply to the player. 1833Sends an ext reply to the player.
1261 1834
1262=cut 1835=cut
1263 1836
1264sub ext_reply($$$%) { 1837sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1838 my ($self, $id, @msg) = @_;
1266 1839
1267 $msg{msgid} = $id; 1840 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1841}
1271 1842
1272package cf; 1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1273 1885
1274=back 1886=back
1275
1276 1887
1277=head3 cf::map 1888=head3 cf::map
1278 1889
1279=over 4 1890=over 4
1280 1891
1283package cf::map; 1894package cf::map;
1284 1895
1285use Fcntl; 1896use Fcntl;
1286use Coro::AIO; 1897use Coro::AIO;
1287 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1288our $MAX_RESET = 3600; 1903our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1904our $DEFAULT_RESET = 3000;
1290 1905
1291sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1292 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1293 1946
1294 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1295 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959 # !up !down for quad maps, or other maps with up/down layers
1960
1961 $path =~ s/$PATH_SEP/\//go;
1962
1963 # treat it as relative path if it starts with
1964 # something that looks reasonable
1965 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1966 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1967
1968 $base =~ s{[^/]+/?$}{};
1969 $path = "$base/$path";
1970
1971 } elsif ($path eq '!up') {
1972 $base && ref $base
1973 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1974
1975 my $uppth = $base->tile_path (cf::TILE_UP);
1976 $path = $uppth if $uppth;
1977
1978 } elsif ($path eq '!down') {
1979 $base && ref $base
1980 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1981
1982 my $dpth = $base->tile_path (cf::TILE_DOWN);
1983 $path = $dpth if $dpth;
1984 }
1985
1986 for ($path) {
1987 redo if s{/\.?/}{/};
1988 redo if s{/[^/]+/\.\./}{/};
1989 }
1990
1296 $path, 1991 $path
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region})
1308} 1992}
1309 1993
1310# and all this just because we cannot iterate over 1994sub new_from_path {
1311# all maps in C++... 1995 my (undef, $path, $base) = @_;
1312sub change_all_map_light { 1996
1997 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1998
1999 $path = normalise $path, $base;
2000
2001 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2002 if ($path =~ $EXT_MAP{$pkg}[1]) {
2003 my $self = bless cf::map::new, $pkg;
2004 $self->{path} = $path; $self->path ($path);
2005 $self->init; # pass $1 etc.
2006 return $self;
2007 }
2008 }
2009
2010 Carp::cluck "unable to resolve path '$path' (base '$base')";
2011 ()
2012}
2013
2014# may re-bless or do other evil things
2015sub init {
1313 my ($change) = @_; 2016 my ($self) = @_;
1314 2017
1315 $_->change_map_light ($change) 2018 $self
1316 for grep $_->outdoor, values %cf::MAP;
1317} 2019}
1318 2020
2021sub as_string {
2022 my ($self) = @_;
2023
2024 "$self->{path}"
2025}
2026
2027# the displayed name, this is a one way mapping
2028sub visible_name {
2029 &as_string
2030}
2031
2032# the original (read-only) location
2033sub load_path {
2034 my ($self) = @_;
2035
2036 "$MAPDIR/$self->{path}.map"
2037}
2038
2039# the temporary/swap location
2040sub save_path {
2041 my ($self) = @_;
2042
2043 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2044 "$TMPDIR/$path.map"
2045}
2046
2047# the unique path, undef == no special unique path
2048sub uniq_path {
2049 my ($self) = @_;
2050
2051 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2052 "$UNIQUEDIR/$path"
2053}
2054
2055sub decay_objects {
2056 my ($self) = @_;
2057
2058 return if $self->{deny_reset};
2059
2060 $self->do_decay_objects;
2061}
2062
2063sub unlink_save {
2064 my ($self) = @_;
2065
2066 utf8::encode (my $save = $self->save_path);
2067 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2068 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2069}
2070
1319sub try_load_header($) { 2071sub load_header_from($) {
1320 my ($path) = @_; 2072 my ($self, $path) = @_;
1321 2073
1322 utf8::encode $path; 2074 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 2075 my $f = new_from_file cf::object::thawer $path
1324 or return; 2076 or return;
1325 2077
1326 my $map = cf::map::new 2078 $self->_load_header ($f)
1327 or return; 2079 or return;
1328 2080
1329 # for better error messages only, will be overwritten 2081 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 2082 $f->resolve_delayed_derefs;
1331 2083
1332 $map->load_header ($path) 2084 $self->{load_path} = $path;
2085
2086 1
2087}
2088
2089# used to laod the header of an original map
2090sub load_header_orig {
2091 my ($self) = @_;
2092
2093 $self->load_header_from ($self->load_path)
2094}
2095
2096# used to laod the header of an instantiated map
2097sub load_header_temp {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->save_path)
2101}
2102
2103# called after loading the header from an instantiated map
2104sub prepare_temp {
2105 my ($self) = @_;
2106
2107 $self->last_access ((delete $self->{last_access})
2108 || $cf::RUNTIME); #d#
2109 # safety
2110 $self->{instantiate_time} = $cf::RUNTIME
2111 if $self->{instantiate_time} > $cf::RUNTIME;
2112}
2113
2114# called after loading the header from an original map
2115sub prepare_orig {
2116 my ($self) = @_;
2117
2118 $self->{load_original} = 1;
2119 $self->{instantiate_time} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121 $self->instantiate;
2122}
2123
2124sub load_header {
2125 my ($self) = @_;
2126
2127 if ($self->load_header_temp) {
2128 $self->prepare_temp;
2129 } else {
2130 $self->load_header_orig
1333 or return; 2131 or return;
2132 $self->prepare_orig;
2133 }
1334 2134
1335 $map->{load_path} = $path; 2135 $self->{deny_reset} = 1
2136 if $self->no_reset;
1336 2137
1337 $map 2138 $self->default_region (cf::region::find_by_path $self->{path})
2139 unless $self->default_region;
2140
2141 1
1338} 2142}
1339 2143
1340sub find; 2144sub find;
1341sub find { 2145sub find {
1342 my ($path, $origin) = @_; 2146 my ($path, $origin) = @_;
1343 2147
1344 #warn "find<$path,$origin>\n";#d# 2148 cf::cede_to_tick;
1345 2149
1346 $path = new cf::path $path, $origin && $origin->path; 2150 $path = normalise $path, $origin;
1347 my $key = $path->as_string;
1348 2151
1349 cf::lock_wait "map_find:$key"; 2152 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1350
1351 $cf::MAP{$key} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 2153 my $guard2 = cf::lock_acquire "map_find:$path";
1353 2154
1354 # do it the slow way 2155 $cf::MAP{$path} || do {
1355 my $map = try_load_header $path->save_path; 2156 my $map = new_from_path cf::map $path
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 2157 or return;
1373 2158
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 2159 $map->{last_save} = $cf::RUNTIME;
1386 2160
1387 Coro::cede; 2161 $map->load_header
2162 or return;
1388 2163
1389 if ($map->should_reset) { 2164 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2165 # doing this can freeze the server in a sync job, obviously
2166 #$cf::WAIT_FOR_TICK->wait;
2167 undef $guard2;
2168 undef $guard1;
1390 $map->reset; 2169 $map->reset;
1391 undef $guard;
1392 $map = find $path 2170 return find $path;
1393 or return;
1394 } 2171 }
1395 2172
1396 $cf::MAP{$key} = $map 2173 $cf::MAP{$path} = $map
1397 } 2174 }
1398} 2175}
2176
2177sub pre_load { }
2178#sub post_load { } # XS
1399 2179
1400sub load { 2180sub load {
1401 my ($self) = @_; 2181 my ($self) = @_;
1402 2182
2183 local $self->{deny_reset} = 1; # loading can take a long time
2184
1403 my $path = $self->{path}; 2185 my $path = $self->{path};
2186
2187 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2188 my $guard = cf::lock_acquire "map_data:$path";
1405 2189
2190 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2191 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2192
1408 $self->in_memory (cf::MAP_LOADING); 2193 $self->in_memory (cf::MAP_LOADING);
1409 2194
1410 $self->alloc; 2195 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 2196
2197 $self->pre_load;
2198 cf::cede_to_tick;
2199
2200 if (exists $self->{load_path}) {
2201 my $f = new_from_file cf::object::thawer $self->{load_path};
2202 $f->skip_block;
2203 $self->_load_objects ($f)
1412 or return; 2204 or return;
1413 2205
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2206 $self->post_load_original
1415 if delete $self->{load_original}; 2207 if delete $self->{load_original};
1416 2208
1417 if (my $uniq = $path->uniq_path) { 2209 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 2210 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 2211 unless (aio_stat $uniq) {
2212 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 2213 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 2214 $self->_load_objects ($f);
2215 $f->resolve_delayed_derefs;
2216 }
2217 }
1422 } 2218 }
1423 }
1424 2219
1425 Coro::cede; 2220 $f->resolve_delayed_derefs;
2221 } else {
2222 $self->post_load_original
2223 if delete $self->{load_original};
2224 }
1426 2225
2226 cf::cede_to_tick;
1427 # now do the right thing for maps 2227 # now do the right thing for maps
1428 $self->link_multipart_objects; 2228 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 2229 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 2230 unless $self->difficulty;
2231 cf::cede_to_tick;
2232
2233 unless ($self->{deny_activate}) {
2234 $self->decay_objects;
2235 $self->fix_auto_apply;
2236 $self->update_buttons;
2237 cf::cede_to_tick;
1440 $self->activate; 2238 $self->activate;
1441 } 2239 }
1442 2240
1443 Coro::cede; 2241 $self->{last_save} = $cf::RUNTIME;
2242 $self->last_access ($cf::RUNTIME);
1444 2243
1445 $self->in_memory (cf::MAP_IN_MEMORY); 2244 $self->in_memory (cf::MAP_ACTIVE);
2245 }
2246
2247 $self->post_load;
2248
2249 1
2250}
2251
2252# customize the map for a given player, i.e.
2253# return the _real_ map. used by e.g. per-player
2254# maps to change the path to ~playername/mappath
2255sub customise_for {
2256 my ($self, $ob) = @_;
2257
2258 return find "~" . $ob->name . "/" . $self->{path}
2259 if $self->per_player;
2260
2261# return find "?party/" . $ob->name . "/" . $self->{path}
2262# if $self->per_party;
2263
2264 $self
1446} 2265}
1447 2266
1448# find and load all maps in the 3x3 area around a map 2267# find and load all maps in the 3x3 area around a map
1449sub load_diag { 2268sub load_neighbours {
1450 my ($map) = @_; 2269 my ($map) = @_;
1451 2270
1452 my @diag; # diagonal neighbours 2271 my @neigh; # diagonal neighbours
1453 2272
1454 for (0 .. 3) { 2273 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 2274 my $neigh = $map->tile_path ($_)
1456 or next; 2275 or next;
1457 $neigh = find $neigh, $map 2276 $neigh = find $neigh, $map
1458 or next; 2277 or next;
1459 $neigh->load; 2278 $neigh->load;
1460 2279
2280 # now find the diagonal neighbours
2281 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2282 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2283 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 2284 }
1464 2285
1465 for (@diag) { 2286 for (grep defined $_->[0], @neigh) {
2287 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 2288 my $neigh = find $path, $origin
1467 or next; 2289 or next;
1468 $neigh->load; 2290 $neigh->load;
1469 } 2291 }
1470} 2292}
1471 2293
1472sub find_sync { 2294sub find_sync {
1473 my ($path, $origin) = @_; 2295 my ($path, $origin) = @_;
1474 2296
1475 cf::sync_job { find $path, $origin } 2297 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2298 if $Coro::current == $Coro::main;
2299
2300 find $path, $origin
1476} 2301}
1477 2302
1478sub do_load_sync { 2303sub do_load_sync {
1479 my ($map) = @_; 2304 my ($map) = @_;
1480 2305
1481 cf::sync_job { $map->load }; 2306 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2307 if $Coro::current == $Coro::main;
2308
2309 $map->load;
1482} 2310}
1483 2311
1484our %MAP_PREFETCH; 2312our %MAP_PREFETCH;
2313our $MAP_PREFETCHER = undef;
2314
2315sub find_async {
2316 my ($path, $origin, $load) = @_;
2317
2318 $path = normalise $path, $origin;
2319
2320 if (my $map = $cf::MAP{$path}) {
2321 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2322 }
2323
2324 $MAP_PREFETCH{$path} |= $load;
2325
1485our $MAP_PREFETCHER = Coro::async { 2326 $MAP_PREFETCHER ||= cf::async {
1486 while () { 2327 $Coro::current->{desc} = "map prefetcher";
2328
1487 while (%MAP_PREFETCH) { 2329 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2330 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2331 if (my $map = find $k) {
2332 $map->load if $v;
2333 }
2334
1490 my $path = delete $MAP_PREFETCH{$key}; 2335 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2336 }
1496 Coro::schedule; 2337 }
2338 undef $MAP_PREFETCHER;
1497 } 2339 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2340 $MAP_PREFETCHER->prio (6);
1512 2341
1513 () 2342 ()
2343}
2344
2345# common code, used by both ->save and ->swapout
2346sub _save {
2347 my ($self) = @_;
2348
2349 $self->{last_save} = $cf::RUNTIME;
2350
2351 return unless $self->dirty;
2352
2353 my $save = $self->save_path; utf8::encode $save;
2354 my $uniq = $self->uniq_path; utf8::encode $uniq;
2355
2356 $self->{load_path} = $save;
2357
2358 return if $self->{deny_save};
2359
2360 local $self->{last_access} = $self->last_access;#d#
2361
2362 cf::async {
2363 $Coro::current->{desc} = "map player save";
2364 $_->contr->save for $self->players;
2365 };
2366
2367 cf::get_slot 0.02;
2368
2369 if ($uniq) {
2370 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2371 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2372 } else {
2373 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2374 }
1514} 2375}
1515 2376
1516sub save { 2377sub save {
1517 my ($self) = @_; 2378 my ($self) = @_;
1518 2379
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2380 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2381
1521 $self->{last_save} = $cf::RUNTIME; 2382 $self->_save;
1522
1523 return unless $self->dirty;
1524
1525 my $save = $self->{path}->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1527
1528 $self->{load_path} = $save;
1529
1530 return if $self->{deny_save};
1531
1532 local $self->{last_access} = $self->last_access;#d#
1533
1534 cf::async {
1535 $_->contr->save for $self->players;
1536 };
1537
1538 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES);
1541 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 }
1544} 2383}
1545 2384
1546sub swap_out { 2385sub swap_out {
1547 my ($self) = @_; 2386 my ($self) = @_;
1548 2387
1549 # save first because save cedes
1550 $self->save;
1551
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2388 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2389
2390 return if $self->in_memory != cf::MAP_ACTIVE;
2391 return if $self->{deny_save};
1554 return if $self->players; 2392 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY;
1556 return if $self->{deny_save};
1557 2393
2394 # first deactivate the map and "unlink" it from the core
2395 $self->deactivate;
2396 $_->clear_links_to ($self) for values %cf::MAP;
2397 $self->in_memory (cf::MAP_SWAPPED);
2398
2399 # then atomically save
2400 $self->_save;
2401
2402 # then free the map
1558 $self->clear; 2403 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2404}
1561 2405
1562sub reset_at { 2406sub reset_at {
1563 my ($self) = @_; 2407 my ($self) = @_;
1564 2408
1565 # TODO: safety, remove and allow resettable per-player maps 2409 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2410 return 1e99 if $self->{deny_reset};
1568 2411
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2412 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2413 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2414
1576 my ($self) = @_; 2419 my ($self) = @_;
1577 2420
1578 $self->reset_at <= $cf::RUNTIME 2421 $self->reset_at <= $cf::RUNTIME
1579} 2422}
1580 2423
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2424sub reset {
1603 my ($self) = @_; 2425 my ($self) = @_;
1604 2426
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2427 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2428
1607 return if $self->players; 2429 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2430
1610 warn "resetting map ", $self->path;#d# 2431 cf::trace "resetting map ", $self->path, "\n";
2432
2433 $self->in_memory (cf::MAP_SWAPPED);
2434
2435 # need to save uniques path
2436 unless ($self->{deny_save}) {
2437 my $uniq = $self->uniq_path; utf8::encode $uniq;
2438
2439 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2440 if $uniq;
2441 }
1611 2442
1612 delete $cf::MAP{$self->path}; 2443 delete $cf::MAP{$self->path};
1613 2444
2445 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2446 $_->clear_links_to ($self) for values %cf::MAP;
2447 $self->clear;
1615 2448
1616 $self->unlink_save; 2449 $self->unlink_save;
1617 $self->destroy; 2450 $self->destroy;
1618} 2451}
1619 2452
1620my $nuke_counter = "aaaa"; 2453my $nuke_counter = "aaaa";
1621 2454
1622sub nuke { 2455sub nuke {
1623 my ($self) = @_; 2456 my ($self) = @_;
1624 2457
2458 {
2459 my $lock = cf::lock_acquire "map_data:$self->{path}";
2460
2461 delete $cf::MAP{$self->path};
2462
2463 $self->unlink_save;
2464
2465 bless $self, "cf::map::wrap";
2466 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2467 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2468 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2469 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2470
2471 $cf::MAP{$self->path} = $self;
2472 }
2473
1628 $self->reset; # polite request, might not happen 2474 $self->reset; # polite request, might not happen
1629} 2475}
1630 2476
1631sub customise_for { 2477=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2478
1634 if ($map->per_player) { 2479Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2480maps. May block.
2481
2482=cut
2483
2484sub tmp_maps() {
1636 } 2485 [
2486 map {
2487 utf8::decode $_;
2488 /\.map$/
2489 ? normalise $_
2490 : ()
2491 } @{ aio_readdir $TMPDIR or [] }
2492 ]
2493}
1637 2494
1638 $map 2495=item $maps = cf::map::random_maps
2496
2497Returns an arrayref with all map paths of currently instantiated and saved
2498random maps. May block.
2499
2500=cut
2501
2502sub random_maps() {
2503 [
2504 map {
2505 utf8::decode $_;
2506 /\.map$/
2507 ? normalise "?random/$_"
2508 : ()
2509 } @{ aio_readdir $RANDOMDIR or [] }
2510 ]
1639} 2511}
1640 2512
1641=item cf::map::unique_maps 2513=item cf::map::unique_maps
1642 2514
1643Returns an arrayref of cf::path's of all shared maps that have 2515Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2516instantiated unique items. May block.
1645 2517
1646=cut 2518=cut
1647 2519
1648sub unique_maps() { 2520sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2521 [
1650 or return; 2522 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2523 utf8::decode $_;
1656 next if /\.pst$/; 2524 s/\.map$//; # TODO future compatibility hack
1657 next unless /^$PATH_SEP/o; 2525 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1658 2526 ? ()
1659 push @paths, new cf::path $_; 2527 : normalise $_
2528 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2529 ]
1661
1662 \@paths
1663} 2530}
1664 2531
1665package cf; 2532=item cf::map::static_maps
2533
2534Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2535file in the shared directory excluding F</styles> and F</editor>). May
2536block.
2537
2538=cut
2539
2540sub static_maps() {
2541 my @dirs = "";
2542 my @maps;
2543
2544 while (@dirs) {
2545 my $dir = shift @dirs;
2546
2547 next if $dir eq "/styles" || $dir eq "/editor";
2548
2549 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2550 or return;
2551
2552 for (@$files) {
2553 s/\.map$// or next;
2554 utf8::decode $_;
2555 push @maps, "$dir/$_";
2556 }
2557
2558 push @dirs, map "$dir/$_", @$dirs;
2559 }
2560
2561 \@maps
2562}
1666 2563
1667=back 2564=back
1668 2565
1669=head3 cf::object 2566=head3 cf::object
1670 2567
1674 2571
1675=over 4 2572=over 4
1676 2573
1677=item $ob->inv_recursive 2574=item $ob->inv_recursive
1678 2575
1679Returns the inventory of the object _and_ their inventories, recursively. 2576Returns the inventory of the object I<and> their inventories, recursively,
2577but I<not> the object itself.
1680 2578
1681=cut 2579=cut
1682 2580
1683sub inv_recursive_; 2581sub inv_recursive_;
1684sub inv_recursive_ { 2582sub inv_recursive_ {
1687 2585
1688sub inv_recursive { 2586sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2587 inv_recursive_ inv $_[0]
1690} 2588}
1691 2589
2590=item $ref = $ob->ref
2591
2592Creates and returns a persistent reference to an object that can be stored as a string.
2593
2594=item $ob = cf::object::deref ($refstring)
2595
2596returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2597even if the object actually exists. May block.
2598
2599=cut
2600
2601sub deref {
2602 my ($ref) = @_;
2603
2604 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2605 my ($uuid, $name) = ($1, $2);
2606 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2607 or return;
2608 $pl->ob->uuid eq $uuid
2609 or return;
2610
2611 $pl->ob
2612 } else {
2613 warn "$ref: cannot resolve object reference\n";
2614 undef
2615 }
2616}
2617
1692package cf; 2618package cf;
1693 2619
1694=back 2620=back
1695 2621
1696=head3 cf::object::player 2622=head3 cf::object::player
1702Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2628Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1703can be C<undef>. Does the right thing when the player is currently in a 2629can be C<undef>. Does the right thing when the player is currently in a
1704dialogue with the given NPC character. 2630dialogue with the given NPC character.
1705 2631
1706=cut 2632=cut
2633
2634our $SAY_CHANNEL = {
2635 id => "say",
2636 title => "Map",
2637 reply => "say ",
2638 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2639};
2640
2641our $CHAT_CHANNEL = {
2642 id => "chat",
2643 title => "Chat",
2644 reply => "chat ",
2645 tooltip => "Player chat and shouts, global to the server.",
2646};
1707 2647
1708# rough implementation of a future "reply" method that works 2648# rough implementation of a future "reply" method that works
1709# with dialog boxes. 2649# with dialog boxes.
1710#TODO: the first argument must go, split into a $npc->reply_to ( method 2650#TODO: the first argument must go, split into a $npc->reply_to ( method
1711sub cf::object::player::reply($$$;$) { 2651sub cf::object::player::reply($$$;$) {
1713 2653
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2654 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2655
1716 if ($self->{record_replies}) { 2656 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2657 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2658
1718 } else { 2659 } else {
2660 my $pl = $self->contr;
2661
2662 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2663 my $dialog = $pl->{npc_dialog};
2664 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2665
2666 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2667 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2668 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2669 }
1721 } 2670 }
2671}
2672
2673=item $object->send_msg ($channel, $msg, $color, [extra...])
2674
2675=cut
2676
2677sub cf::object::send_msg {
2678 my $pl = shift->contr
2679 or return;
2680 $pl->send_msg (@_);
1722} 2681}
1723 2682
1724=item $player_object->may ("access") 2683=item $player_object->may ("access")
1725 2684
1726Returns wether the given player is authorized to access resource "access" 2685Returns wether the given player is authorized to access resource "access"
1739 2698
1740=item $player_object->enter_link 2699=item $player_object->enter_link
1741 2700
1742Freezes the player and moves him/her to a special map (C<{link}>). 2701Freezes the player and moves him/her to a special map (C<{link}>).
1743 2702
1744The player should be reaosnably safe there for short amounts of time. You 2703The player should be reasonably safe there for short amounts of time (e.g.
1745I<MUST> call C<leave_link> as soon as possible, though. 2704for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2705though, as the player cannot control the character while it is on the link
2706map.
2707
2708Will never block.
1746 2709
1747=item $player_object->leave_link ($map, $x, $y) 2710=item $player_object->leave_link ($map, $x, $y)
1748 2711
1749Moves the player out of the specila link map onto the given map. If the 2712Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2713map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2714to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2715fails, to the emergency map position.
1753 2716
1754Might block. 2717Might block.
1755 2718
1756=cut 2719=cut
2720
2721sub link_map {
2722 unless ($LINK_MAP) {
2723 $LINK_MAP = cf::map::find "{link}"
2724 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2725 $LINK_MAP->load;
2726 }
2727
2728 $LINK_MAP
2729}
1757 2730
1758sub cf::object::player::enter_link { 2731sub cf::object::player::enter_link {
1759 my ($self) = @_; 2732 my ($self) = @_;
1760 2733
1761 $self->deactivate_recursive; 2734 $self->deactivate_recursive;
1762 2735
1763 return if $self->map == $LINK_MAP; 2736 ++$self->{_link_recursion};
2737
2738 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2739
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2740 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2741 if $self->map && $self->map->{path} ne "{link}";
1767 2742
1768 $self->enter_map ($LINK_MAP, 20, 20); 2743 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1769} 2744}
1770 2745
1771sub cf::object::player::leave_link { 2746sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2747 my ($self, $map, $x, $y) = @_;
2748
2749 return unless $self->contr->active;
1773 2750
1774 my $link_pos = delete $self->{_link_pos}; 2751 my $link_pos = delete $self->{_link_pos};
1775 2752
1776 unless ($map) { 2753 unless ($map) {
1777 # restore original map position 2754 # restore original map position
1788 ($x, $y) = (-1, -1) 2765 ($x, $y) = (-1, -1)
1789 unless (defined $x) && (defined $y); 2766 unless (defined $x) && (defined $y);
1790 2767
1791 # use -1 or undef as default coordinates, not 0, 0 2768 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2769 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2770 if $x <= 0 && $y <= 0;
1794 2771
1795 $map->load; 2772 $map->load;
1796 $map->load_diag; 2773 $map->load_neighbours;
1797 2774
1798 return unless $self->contr->active; 2775 return unless $self->contr->active;
2776
2777 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2778 if ($self->enter_map ($map, $x, $y)) {
2779 # entering was successful
2780 delete $self->{_link_recursion};
2781 # only activate afterwards, to support waiting in hooks
1799 $self->activate_recursive; 2782 $self->activate_recursive;
1800 $self->enter_map ($map, $x, $y);
1801}
1802
1803cf::player->attach (
1804 on_logout => sub {
1805 my ($pl) = @_;
1806
1807 # abort map switching before logout
1808 if ($pl->ob->{_link_pos}) {
1809 cf::sync_job {
1810 $pl->ob->leave_link
1811 };
1812 }
1813 }, 2783 }
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2784
1817 # try to abort aborted map switching on player login :) 2785}
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834 2786
1835=item $player_object->goto ($path, $x, $y) 2787=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1836 2788
2789Moves the player to the given map-path and coordinates by first freezing
2790her, loading and preparing them map, calling the provided $check callback
2791that has to return the map if sucecssful, and then unfreezes the player on
2792the new (success) or old (failed) map position. In either case, $done will
2793be called at the end of this process.
2794
2795Note that $check will be called with a potentially non-loaded map, so if
2796it needs a loaded map it has to call C<< ->load >>.
2797
1837=cut 2798=cut
2799
2800our $GOTOGEN;
1838 2801
1839sub cf::object::player::goto { 2802sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2803 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2804
1842 $path = new cf::path $path; 2805 if ($self->{_link_recursion} >= $MAX_LINKS) {
2806 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2807 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2808 ($path, $x, $y) = @$EMERGENCY_POSITION;
2809 }
2810
2811 # do generation counting so two concurrent goto's will be executed in-order
2812 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2813
1844 $self->enter_link; 2814 $self->enter_link;
1845 2815
1846 (async { 2816 (async {
1847 my $map = cf::map::find $path->as_string; 2817 $Coro::current->{desc} = "player::goto $path $x $y";
2818
2819 # *tag paths override both path and x|y
2820 if ($path =~ /^\*(.*)$/) {
2821 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2822 my $ob = $obs[rand @obs];
2823
2824 # see if we actually can go there
2825 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2826 $ob = $obs[rand @obs];
2827 } else {
2828 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2829 }
2830 # else put us there anyways for now #d#
2831
2832 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2833 } else {
2834 ($path, $x, $y) = (undef, undef, undef);
2835 }
2836 }
2837
2838 my $map = eval {
2839 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2840
2841 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2842 $map = $map->customise_for ($self);
1849 2843 $map = $check->($map, $x, $y, $self) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2844 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2845 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2846 }
1854 2847
2848 $map
2849 };
2850
2851 if ($@) {
2852 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2853 LOG llevError | logBacktrace, Carp::longmess $@;
2854 }
2855
2856 if ($gen == $self->{_goto_generation}) {
2857 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2858 $self->leave_link ($map, $x, $y);
2859 }
2860
2861 $done->($self) if $done;
1856 })->prio (1); 2862 })->prio (1);
1857} 2863}
1858 2864
1859=item $player_object->enter_exit ($exit_object) 2865=item $player_object->enter_exit ($exit_object)
1860 2866
1862 2868
1863sub parse_random_map_params { 2869sub parse_random_map_params {
1864 my ($spec) = @_; 2870 my ($spec) = @_;
1865 2871
1866 my $rmp = { # defaults 2872 my $rmp = { # defaults
1867 xsize => 10, 2873 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2874 ysize => (cf::rndm 15, 40),
2875 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2876 #layout => string,
1869 }; 2877 };
1870 2878
1871 for (split /\n/, $spec) { 2879 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2880 my ($k, $v) = split /\s+/, $_, 2;
1873 2881
1885 # that depends on the exit object 2893 # that depends on the exit object
1886 2894
1887 my $rmp = parse_random_map_params $exit->msg; 2895 my $rmp = parse_random_map_params $exit->msg;
1888 2896
1889 if ($exit->map) { 2897 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2898 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2899 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2900 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2901 $rmp->{origin_y} = $exit->y;
2902
2903 $exit->map->touch;
1894 } 2904 }
1895 2905
1896 $rmp->{random_seed} ||= $exit->random_seed; 2906 $rmp->{random_seed} ||= $exit->random_seed;
1897 2907
1898 my $data = cf::to_json $rmp; 2908 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1899 my $md5 = Digest::MD5::md5_hex $data; 2909 my $md5 = Digest::MD5::md5_hex $data;
2910 my $meta = "$RANDOMDIR/$md5.meta";
1900 2911
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2912 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2913 aio_write $fh, 0, (length $data), $data, 0;
2914 undef $fh;
2915 aio_rename "$meta~", $meta;
1903 2916
2917 my $slaying = "?random/$md5";
2918
2919 if ($exit->valid) {
1904 $exit->slaying ("?random/$md5"); 2920 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2921 $exit->msg (undef);
2922 }
1906 } 2923 }
1907} 2924}
1908 2925
1909sub cf::object::player::enter_exit { 2926sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2927 my ($self, $exit) = @_;
1912 return unless $self->type == cf::PLAYER; 2929 return unless $self->type == cf::PLAYER;
1913 2930
1914 $self->enter_link; 2931 $self->enter_link;
1915 2932
1916 (async { 2933 (async {
1917 $self->deactivate_recursive; # just to be sure 2934 $Coro::current->{desc} = "enter_exit";
2935
1918 unless (eval { 2936 unless (eval {
2937 $self->deactivate_recursive; # just to be sure
2938
2939 # random map handling
2940 {
2941 my $guard = cf::lock_acquire "exit_prepare:$exit";
2942
1919 prepare_random_map $exit 2943 prepare_random_map $exit
1920 if $exit->slaying eq "/!"; 2944 if $exit->slaying eq "/!";
2945 }
1921 2946
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2947 my $map = cf::map::normalise $exit->slaying, $exit->map;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2948 my $x = $exit->stats->hp;
2949 my $y = $exit->stats->sp;
1924 2950
2951 $self->goto ($map, $x, $y);
2952
2953 # if exit is damned, update players death & WoR home-position
2954 $self->contr->savebed ($map, $x, $y)
2955 if $exit->flag (cf::FLAG_DAMNED);
2956
1925 1; 2957 1
1926 }) { 2958 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2959 $self->message ("Something went wrong deep within the deliantra server. "
1928 . "I'll try to bring you back to the map you were before. " 2960 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2961 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2962 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2963
1932 warn "ERROR in enter_exit: $@"; 2964 error "ERROR in enter_exit: $@";
1933 $self->leave_link; 2965 $self->leave_link;
1934 } 2966 }
1935 })->prio (1); 2967 })->prio (1);
1936} 2968}
1937 2969
1948 2980
1949sub cf::client::send_drawinfo { 2981sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2982 my ($self, $text, $flags) = @_;
1951 2983
1952 utf8::encode $text; 2984 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2985 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2986}
1955 2987
2988=item $client->send_big_packet ($pkt)
2989
2990Like C<send_packet>, but tries to compress large packets, and fragments
2991them as required.
2992
2993=cut
2994
2995our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2996
2997sub cf::client::send_big_packet {
2998 my ($self, $pkt) = @_;
2999
3000 # try lzf for large packets
3001 $pkt = "lzf " . Compress::LZF::compress $pkt
3002 if 1024 <= length $pkt and $self->{can_lzf};
3003
3004 # split very large packets
3005 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3006 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3007 $pkt = "frag";
3008 }
3009
3010 $self->send_packet ($pkt);
3011}
3012
3013=item $client->send_msg ($channel, $msg, $color, [extra...])
3014
3015Send a drawinfo or msg packet to the client, formatting the msg for the
3016client if neccessary. C<$type> should be a string identifying the type of
3017the message, with C<log> being the default. If C<$color> is negative, suppress
3018the message unless the client supports the msg packet.
3019
3020=cut
3021
3022# non-persistent channels (usually the info channel)
3023our %CHANNEL = (
3024 "c/motd" => {
3025 id => "infobox",
3026 title => "MOTD",
3027 reply => undef,
3028 tooltip => "The message of the day",
3029 },
3030 "c/identify" => {
3031 id => "infobox",
3032 title => "Identify",
3033 reply => undef,
3034 tooltip => "Items recently identified",
3035 },
3036 "c/examine" => {
3037 id => "infobox",
3038 title => "Examine",
3039 reply => undef,
3040 tooltip => "Signs and other items you examined",
3041 },
3042 "c/shopinfo" => {
3043 id => "infobox",
3044 title => "Shop Info",
3045 reply => undef,
3046 tooltip => "What your bargaining skill tells you about the shop",
3047 },
3048 "c/book" => {
3049 id => "infobox",
3050 title => "Book",
3051 reply => undef,
3052 tooltip => "The contents of a note or book",
3053 },
3054 "c/lookat" => {
3055 id => "infobox",
3056 title => "Look",
3057 reply => undef,
3058 tooltip => "What you saw there",
3059 },
3060 "c/who" => {
3061 id => "infobox",
3062 title => "Players",
3063 reply => undef,
3064 tooltip => "Shows players who are currently online",
3065 },
3066 "c/body" => {
3067 id => "infobox",
3068 title => "Body Parts",
3069 reply => undef,
3070 tooltip => "Shows which body parts you posess and are available",
3071 },
3072 "c/statistics" => {
3073 id => "infobox",
3074 title => "Statistics",
3075 reply => undef,
3076 tooltip => "Shows your primary statistics",
3077 },
3078 "c/skills" => {
3079 id => "infobox",
3080 title => "Skills",
3081 reply => undef,
3082 tooltip => "Shows your experience per skill and item power",
3083 },
3084 "c/shopitems" => {
3085 id => "infobox",
3086 title => "Shop Items",
3087 reply => undef,
3088 tooltip => "Shows the items currently for sale in this shop",
3089 },
3090 "c/resistances" => {
3091 id => "infobox",
3092 title => "Resistances",
3093 reply => undef,
3094 tooltip => "Shows your resistances",
3095 },
3096 "c/pets" => {
3097 id => "infobox",
3098 title => "Pets",
3099 reply => undef,
3100 tooltip => "Shows information abotu your pets/a specific pet",
3101 },
3102 "c/perceiveself" => {
3103 id => "infobox",
3104 title => "Perceive Self",
3105 reply => undef,
3106 tooltip => "You gained detailed knowledge about yourself",
3107 },
3108 "c/uptime" => {
3109 id => "infobox",
3110 title => "Uptime",
3111 reply => undef,
3112 tooltip => "How long the server has been running since last restart",
3113 },
3114 "c/mapinfo" => {
3115 id => "infobox",
3116 title => "Map Info",
3117 reply => undef,
3118 tooltip => "Information related to the maps",
3119 },
3120 "c/party" => {
3121 id => "party",
3122 title => "Party",
3123 reply => "gsay ",
3124 tooltip => "Messages and chat related to your party",
3125 },
3126 "c/death" => {
3127 id => "death",
3128 title => "Death",
3129 reply => undef,
3130 tooltip => "Reason for and more info about your most recent death",
3131 },
3132 "c/say" => $SAY_CHANNEL,
3133 "c/chat" => $CHAT_CHANNEL,
3134);
3135
3136sub cf::client::send_msg {
3137 my ($self, $channel, $msg, $color, @extra) = @_;
3138
3139 $msg = $self->pl->expand_cfpod ($msg)
3140 unless $color & cf::NDI_VERBATIM;
3141
3142 $color &= cf::NDI_CLIENT_MASK; # just in case...
3143
3144 # check predefined channels, for the benefit of C
3145 if ($CHANNEL{$channel}) {
3146 $channel = $CHANNEL{$channel};
3147
3148 $self->ext_msg (channel_info => $channel);
3149 $channel = $channel->{id};
3150
3151 } elsif (ref $channel) {
3152 # send meta info to client, if not yet sent
3153 unless (exists $self->{channel}{$channel->{id}}) {
3154 $self->{channel}{$channel->{id}} = $channel;
3155 $self->ext_msg (channel_info => $channel);
3156 }
3157
3158 $channel = $channel->{id};
3159 }
3160
3161 return unless @extra || length $msg;
3162
3163 # default colour, mask it out
3164 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3165 if $color & cf::NDI_DEF;
3166
3167 my $pkt = "msg "
3168 . $self->{json_coder}->encode (
3169 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3170 );
3171
3172 $self->send_big_packet ($pkt);
3173}
3174
3175=item $client->ext_msg ($type, @msg)
3176
3177Sends an ext event to the client.
3178
3179=cut
3180
3181sub cf::client::ext_msg($$@) {
3182 my ($self, $type, @msg) = @_;
3183
3184 if ($self->extcmd == 2) {
3185 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3186 } elsif ($self->extcmd == 1) { # TODO: remove
3187 push @msg, msgtype => "event_$type";
3188 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3189 }
3190}
3191
3192=item $client->ext_reply ($msgid, @msg)
3193
3194Sends an ext reply to the client.
3195
3196=cut
3197
3198sub cf::client::ext_reply($$@) {
3199 my ($self, $id, @msg) = @_;
3200
3201 if ($self->extcmd == 2) {
3202 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3203 } elsif ($self->extcmd == 1) {
3204 #TODO: version 1, remove
3205 unshift @msg, msgtype => "reply", msgid => $id;
3206 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3207 }
3208}
1956 3209
1957=item $success = $client->query ($flags, "text", \&cb) 3210=item $success = $client->query ($flags, "text", \&cb)
1958 3211
1959Queues a query to the client, calling the given callback with 3212Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3213the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3214C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 3215
1963Queries can fail, so check the return code. Or don't, as queries will become 3216Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 3217become reliable at some point in the future.
1965 3218
1966=cut 3219=cut
1967 3220
1968sub cf::client::query { 3221sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 3222 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 3230 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3231 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 3232
1980 $self->send_packet ($self->{query_queue}[0][0]) 3233 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 3234 if @{ $self->{query_queue} } == 1;
3235
3236 1
1982} 3237}
1983 3238
1984cf::client->attach ( 3239cf::client->attach (
3240 on_connect => sub {
3241 my ($ns) = @_;
3242
3243 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3244 },
1985 on_reply => sub { 3245 on_reply => sub {
1986 my ($ns, $msg) = @_; 3246 my ($ns, $msg) = @_;
1987 3247
1988 # this weird shuffling is so that direct followup queries 3248 # this weird shuffling is so that direct followup queries
1989 # get handled first 3249 # get handled first
1990 my $queue = delete $ns->{query_queue} 3250 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 3251 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 3252
1993 (shift @$queue)->[1]->($msg); 3253 (shift @$queue)->[1]->($msg);
3254 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 3255
1995 push @{ $ns->{query_queue} }, @$queue; 3256 push @{ $ns->{query_queue} }, @$queue;
1996 3257
1997 if (@{ $ns->{query_queue} } == @$queue) { 3258 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 3259 if (@$queue) {
2000 } else { 3261 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3262 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 3263 }
2003 } 3264 }
2004 }, 3265 },
3266 on_exticmd => sub {
3267 my ($ns, $buf) = @_;
3268
3269 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3270
3271 if (ref $msg) {
3272 my ($type, $reply, @payload) =
3273 "ARRAY" eq ref $msg
3274 ? @$msg
3275 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3276
3277 my @reply;
3278
3279 if (my $cb = $EXTICMD{$type}) {
3280 @reply = $cb->($ns, @payload);
3281 }
3282
3283 $ns->ext_reply ($reply, @reply)
3284 if $reply;
3285
3286 } else {
3287 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3288 }
3289
3290 cf::override;
3291 },
2005); 3292);
2006 3293
2007=item $client->async (\&cb) 3294=item $client->async (\&cb)
2008 3295
2009Create a new coroutine, running the specified callback. The coroutine will 3296Create a new coroutine, running the specified callback. The coroutine will
2025 3312
2026 $coro 3313 $coro
2027} 3314}
2028 3315
2029cf::client->attach ( 3316cf::client->attach (
2030 on_destroy => sub { 3317 on_client_destroy => sub {
2031 my ($ns) = @_; 3318 my ($ns) = @_;
2032 3319
2033 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3320 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2034 }, 3321 },
2035); 3322);
2050our $safe = new Safe "safe"; 3337our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 3338our $safe_hole = new Safe::Hole;
2052 3339
2053$SIG{FPE} = 'IGNORE'; 3340$SIG{FPE} = 'IGNORE';
2054 3341
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3342$safe->permit_only (Opcode::opset qw(
3343 :base_core :base_mem :base_orig :base_math :base_loop
3344 grepstart grepwhile mapstart mapwhile
3345 sort time
3346));
2056 3347
2057# here we export the classes and methods available to script code 3348# here we export the classes and methods available to script code
2058 3349
2059=pod 3350=pod
2060 3351
2061The following fucntions and emthods are available within a safe environment: 3352The following functions and methods are available within a safe environment:
2062 3353
2063 cf::object contr pay_amount pay_player map 3354 cf::object
3355 contr pay_amount pay_player map x y force_find force_add destroy
3356 insert remove name archname title slaying race decrease split
3357 value
3358
2064 cf::object::player player 3359 cf::object::player
2065 cf::player peaceful 3360 player
2066 cf::map trigger 3361
3362 cf::player
3363 peaceful
3364
3365 cf::map
3366 trigger
2067 3367
2068=cut 3368=cut
2069 3369
2070for ( 3370for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 3371 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3372 insert remove inv nrof name archname title slaying race
3373 decrease split destroy change_exp value msg lore send_msg)],
2072 ["cf::object::player" => qw(player)], 3374 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 3375 ["cf::player" => qw(peaceful send_msg)],
2074 ["cf::map" => qw(trigger)], 3376 ["cf::map" => qw(trigger)],
2075) { 3377) {
2076 no strict 'refs';
2077 my ($pkg, @funs) = @$_; 3378 my ($pkg, @funs) = @$_;
2078 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3379 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2079 for @funs; 3380 for @funs;
2080} 3381}
2081 3382
2096 3397
2097 my $qcode = $code; 3398 my $qcode = $code;
2098 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3399 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2099 $qcode =~ s/\n/\\n/g; 3400 $qcode =~ s/\n/\\n/g;
2100 3401
3402 %vars = (_dummy => 0) unless %vars;
3403
3404 my @res;
2101 local $_; 3405 local $_;
2102 local @safe::cf::_safe_eval_args = values %vars;
2103 3406
2104 my $eval = 3407 my $eval =
2105 "do {\n" 3408 "do {\n"
2106 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3409 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2107 . "#line 0 \"{$qcode}\"\n" 3410 . "#line 0 \"{$qcode}\"\n"
2108 . $code 3411 . $code
2109 . "\n}" 3412 . "\n}"
2110 ; 3413 ;
2111 3414
3415 if ($CFG{safe_eval}) {
2112 sub_generation_inc; 3416 sub_generation_inc;
3417 local @safe::cf::_safe_eval_args = values %vars;
2113 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3418 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2114 sub_generation_inc; 3419 sub_generation_inc;
3420 } else {
3421 local @cf::_safe_eval_args = values %vars;
3422 @res = wantarray ? eval eval : scalar eval $eval;
3423 }
2115 3424
2116 if ($@) { 3425 if ($@) {
2117 warn "$@"; 3426 warn "$@",
2118 warn "while executing safe code '$code'\n"; 3427 "while executing safe code '$code'\n",
2119 warn "with arguments " . (join " ", %vars) . "\n"; 3428 "with arguments " . (join " ", %vars) . "\n";
2120 } 3429 }
2121 3430
2122 wantarray ? @res : $res[0] 3431 wantarray ? @res : $res[0]
2123} 3432}
2124 3433
2138=cut 3447=cut
2139 3448
2140sub register_script_function { 3449sub register_script_function {
2141 my ($fun, $cb) = @_; 3450 my ($fun, $cb) = @_;
2142 3451
2143 no strict 'refs'; 3452 $fun = "safe::$fun" if $CFG{safe_eval};
2144 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3453 *$fun = $safe_hole->wrap ($cb);
2145} 3454}
2146 3455
2147=back 3456=back
2148 3457
2149=cut 3458=cut
2150 3459
2151############################################################################# 3460#############################################################################
3461# the server's init and main functions
2152 3462
2153=head2 EXTENSION DATABASE SUPPORT 3463sub load_facedata($) {
3464 my ($path) = @_;
2154 3465
2155Crossfire maintains a very simple database for extension use. It can 3466 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 3467 # for this (global event?)
2157excludes objects. 3468 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 3469
2159The parameter C<$family> should best start with the name of the extension 3470 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 3471
2162=over 4 3472 trace "loading facedata from $path\n";
2163 3473
2164=item $hashref = cf::db_get $family 3474 my $facedata = decode_storable load_file $path;
2165 3475
2166Return a hashref for use by the extension C<$family>, which can be 3476 $facedata->{version} == 2
2167modified. After modifications, you have to call C<cf::db_dirty> or 3477 or cf::cleanup "$path: version mismatch, cannot proceed.";
2168C<cf::db_sync>.
2169 3478
2170=item $value = cf::db_get $family => $key 3479 # patch in the exptable
2171 3480 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2172Returns a single value from the database 3481 $facedata->{resource}{"res/exp_table"} = {
2173 3482 type => FT_RSRC,
2174=item cf::db_put $family => $hashref 3483 data => $exp_table,
2175 3484 hash => (Digest::MD5::md5 $exp_table),
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 3485 };
3486 cf::cede_to_tick;
2225 3487
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 3488 {
3489 my $faces = $facedata->{faceinfo};
2230 3490
2231 sub db_get($;$) { 3491 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 3492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 3493
2237 sub db_put($$;$) { 3494 cf::face::set_visibility $idx, $info->{visibility};
2238 if (@_ >= 3) { 3495 cf::face::set_magicmap $idx, $info->{magicmap};
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 3496 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2240 } else { 3497 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2241 $DB->{$_[0]} = $_[1]; 3498 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2242 }
2243 db_dirty;
2244 }
2245 3499
2246 cf::global->attach ( 3500 cf::cede_to_tick;
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 3501 }
2251 );
2252}
2253 3502
2254############################################################################# 3503 while (my ($face, $info) = each %$faces) {
2255# the server's main() 3504 next unless $info->{smooth};
2256 3505
2257sub cfg_load { 3506 my $idx = cf::face::find $face
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3507 or next;
2259 or return;
2260 3508
2261 local $/; 3509 if (my $smooth = cf::face::find $info->{smooth}) {
2262 *CFG = YAML::Syck::Load <$fh>; 3510 cf::face::set_smooth $idx, $smooth;
3511 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3512 } else {
3513 error "smooth face '$info->{smooth}' not found for face '$face'";
3514 }
2263 3515
3516 cf::cede_to_tick;
3517 }
3518 }
3519
3520 {
3521 my $anims = $facedata->{animinfo};
3522
3523 while (my ($anim, $info) = each %$anims) {
3524 cf::anim::set $anim, $info->{frames}, $info->{facings};
3525 cf::cede_to_tick;
3526 }
3527
3528 cf::anim::invalidate_all; # d'oh
3529 }
3530
3531 {
3532 my $res = $facedata->{resource};
3533
3534 while (my ($name, $info) = each %$res) {
3535 if (defined $info->{type}) {
3536 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3537
3538 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3539 cf::face::set_type $idx, $info->{type};
3540 } else {
3541 $RESOURCE{$name} = $info; # unused
3542 }
3543
3544 cf::cede_to_tick;
3545 }
3546 }
3547
3548 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3549
3550 1
3551}
3552
3553register_exticmd fx_want => sub {
3554 my ($ns, $want) = @_;
3555
3556 while (my ($k, $v) = each %$want) {
3557 $ns->fx_want ($k, $v);
3558 }
3559};
3560
3561sub load_resource_file($) {
3562 my $guard = lock_acquire "load_resource_file";
3563
3564 my $status = load_resource_file_ $_[0];
3565 get_slot 0.1, 100;
3566 cf::arch::commit_load;
3567
3568 $status
3569}
3570
3571sub reload_regions {
3572 # HACK to clear player env face cache, we need some signal framework
3573 # for this (global event?)
3574 %ext::player_env::MUSIC_FACE_CACHE = ();
3575
3576 load_resource_file "$MAPDIR/regions"
3577 or die "unable to load regions file\n";
3578
3579 for (cf::region::list) {
3580 $_->{match} = qr/$_->{match}/
3581 if exists $_->{match};
3582 }
3583}
3584
3585sub reload_facedata {
3586 load_facedata "$DATADIR/facedata"
3587 or die "unable to load facedata\n";
3588}
3589
3590sub reload_archetypes {
3591 load_resource_file "$DATADIR/archetypes"
3592 or die "unable to load archetypes\n";
3593}
3594
3595sub reload_treasures {
3596 load_resource_file "$DATADIR/treasures"
3597 or die "unable to load treasurelists\n";
3598}
3599
3600sub reload_sound {
3601 trace "loading sound config from $DATADIR/sound\n";
3602
3603 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3604
3605 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3606 my $sound = $soundconf->{compat}[$_]
3607 or next;
3608
3609 my $face = cf::face::find "sound/$sound->[1]";
3610 cf::sound::set $sound->[0] => $face;
3611 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3612 }
3613
3614 while (my ($k, $v) = each %{$soundconf->{event}}) {
3615 my $face = cf::face::find "sound/$v";
3616 cf::sound::set $k => $face;
3617 }
3618}
3619
3620sub reload_resources {
3621 trace "reloading resource files...\n";
3622
3623 reload_exp_table;
3624 reload_materials;
3625 reload_facedata;
3626 reload_sound;
3627 reload_archetypes;
3628 reload_regions;
3629 reload_treasures;
3630
3631 trace "finished reloading resource files\n";
3632}
3633
3634sub reload_config {
3635 trace "reloading config file...\n";
3636
3637 my $config = load_file "$CONFDIR/config";
3638 utf8::decode $config;
3639 *CFG = decode_yaml $config;
3640
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3641 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2265 3642
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3643 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3644 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2268 3645
2269 if (exists $CFG{mlockall}) { 3646 if (exists $CFG{mlockall}) {
2273 }; 3650 };
2274 warn $@ if $@; 3651 warn $@ if $@;
2275 } 3652 }
2276} 3653}
2277 3654
3655sub pidfile() {
3656 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3657 or die "$PIDFILE: $!";
3658 flock $fh, &Fcntl::LOCK_EX
3659 or die "$PIDFILE: flock: $!";
3660 $fh
3661}
3662
3663# make sure only one server instance is running at any one time
3664sub atomic {
3665 my $fh = pidfile;
3666
3667 my $pid = <$fh>;
3668 kill 9, $pid if $pid > 0;
3669
3670 seek $fh, 0, 0;
3671 print $fh $$;
3672}
3673
3674sub main_loop {
3675 trace "EV::loop starting\n";
3676 if (1) {
3677 EV::loop;
3678 }
3679 trace "EV::loop returned\n";
3680 goto &main_loop unless $REALLY_UNLOOP;
3681}
3682
2278sub main { 3683sub main {
3684 cf::init_globals; # initialise logging
3685
3686 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3687 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3688 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3689 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3690
3691 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3692
2279 # we must not ever block the main coroutine 3693 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3694 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3695 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 async { Event::one_event }; 3696 (async {
3697 $Coro::current->{desc} = "IDLE BUG HANDLER";
3698 EV::loop EV::LOOP_ONESHOT;
3699 })->prio (Coro::PRIO_MAX);
2283 }; 3700 };
2284 3701
2285 cfg_load; 3702 evthread_start IO::AIO::poll_fileno;
2286 db_load; 3703
3704 cf::sync_job {
3705 cf::incloader::init ();
3706
3707 cf::init_anim;
3708 cf::init_attackmess;
3709 cf::init_dynamic;
3710
3711 cf::load_settings;
3712
3713 reload_resources;
3714 reload_config;
3715 db_init;
3716
3717 cf::init_uuid;
3718 cf::init_signals;
3719 cf::init_skills;
3720
3721 cf::init_beforeplay;
3722
3723 atomic;
3724
2287 load_extensions; 3725 load_extensions;
2288 Event::loop; 3726
3727 utime time, time, $RUNTIMEFILE;
3728
3729 # no (long-running) fork's whatsoever before this point(!)
3730 use POSIX ();
3731 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3732
3733 cf::_post_init 0;
3734 };
3735
3736 cf::object::thawer::errors_are_fatal 0;
3737 info "parse errors in files are no longer fatal from this point on.\n";
3738
3739 my $free_main; $free_main = EV::idle sub {
3740 undef $free_main;
3741 undef &main; # free gobs of memory :)
3742 };
3743
3744 goto &main_loop;
2289} 3745}
2290 3746
2291############################################################################# 3747#############################################################################
2292# initialisation and cleanup 3748# initialisation and cleanup
2293 3749
2294# install some emergency cleanup handlers 3750# install some emergency cleanup handlers
2295BEGIN { 3751BEGIN {
3752 our %SIGWATCHER = ();
2296 for my $signal (qw(INT HUP TERM)) { 3753 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3754 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 cb => sub {
2301 cf::cleanup "SIG$signal"; 3755 cf::cleanup "SIG$signal";
2302 },
2303 ); 3756 };
3757 }
3758}
3759
3760sub write_runtime_sync {
3761 my $t0 = AE::time;
3762
3763 # first touch the runtime file to show we are still running:
3764 # the fsync below can take a very very long time.
3765
3766 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3767
3768 my $guard = cf::lock_acquire "write_runtime";
3769
3770 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3771 or return;
3772
3773 my $value = $cf::RUNTIME + 90 + 10;
3774 # 10 is the runtime save interval, for a monotonic clock
3775 # 60 allows for the watchdog to kill the server.
3776
3777 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3778 and return;
3779
3780 # always fsync - this file is important
3781 aio_fsync $fh
3782 and return;
3783
3784 # touch it again to show we are up-to-date
3785 aio_utime $fh, undef, undef;
3786
3787 close $fh
3788 or return;
3789
3790 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3791 and return;
3792
3793 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3794
2304 } 3795 1
3796}
3797
3798our $uuid_lock;
3799our $uuid_skip;
3800
3801sub write_uuid_sync($) {
3802 $uuid_skip ||= $_[0];
3803
3804 return if $uuid_lock;
3805 local $uuid_lock = 1;
3806
3807 my $uuid = "$LOCALDIR/uuid";
3808
3809 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3810 or return;
3811
3812 my $value = uuid_seq uuid_cur;
3813
3814 unless ($value) {
3815 info "cowardly refusing to write zero uuid value!\n";
3816 return;
3817 }
3818
3819 my $value = uuid_str $value + $uuid_skip;
3820 $uuid_skip = 0;
3821
3822 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3823 and return;
3824
3825 # always fsync - this file is important
3826 aio_fsync $fh
3827 and return;
3828
3829 close $fh
3830 or return;
3831
3832 aio_rename "$uuid~", $uuid
3833 and return;
3834
3835 trace "uuid file written ($value).\n";
3836
3837 1
3838
3839}
3840
3841sub write_uuid($$) {
3842 my ($skip, $sync) = @_;
3843
3844 $sync ? write_uuid_sync $skip
3845 : async { write_uuid_sync $skip };
2305} 3846}
2306 3847
2307sub emergency_save() { 3848sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3849 my $freeze_guard = cf::freeze_mainloop;
2309 3850
2310 warn "enter emergency perl save\n"; 3851 info "emergency_perl_save: enter\n";
3852
3853 # this is a trade-off: we want to be very quick here, so
3854 # save all maps without fsync, and later call a global sync
3855 # (which in turn might be very very slow)
3856 local $USE_FSYNC = 0;
2311 3857
2312 cf::sync_job { 3858 cf::sync_job {
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
2313 # use a peculiar iteration method to avoid tripping on perl 3861 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3862 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3863 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3864 info "emergency_perl_save: begin player save\n";
2317 for my $login (keys %cf::PLAYER) { 3865 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3866 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3867 $pl->valid or next;
3868 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2320 $pl->save; 3869 $pl->save;
2321 } 3870 }
2322 warn "end emergency player save\n"; 3871 info "emergency_perl_save: end player save\n";
2323 3872
2324 warn "begin emergency map save\n"; 3873 cf::write_runtime_sync; # external watchdog should not bark
3874
3875 info "emergency_perl_save: begin map save\n";
2325 for my $path (keys %cf::MAP) { 3876 for my $path (keys %cf::MAP) {
2326 my $map = $cf::MAP{$path} or next; 3877 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3878 $map->valid or next;
2328 $map->save; 3879 $map->save;
2329 } 3880 }
2330 warn "end emergency map save\n"; 3881 info "emergency_perl_save: end map save\n";
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884
3885 info "emergency_perl_save: begin database checkpoint\n";
3886 BDB::db_env_txn_checkpoint $DB_ENV;
3887 info "emergency_perl_save: end database checkpoint\n";
3888
3889 info "emergency_perl_save: begin write uuid\n";
3890 write_uuid_sync 1;
3891 info "emergency_perl_save: end write uuid\n";
3892
3893 cf::write_runtime_sync; # external watchdog should not bark
3894
3895 trace "emergency_perl_save: syncing database to disk";
3896 BDB::db_env_txn_checkpoint $DB_ENV;
3897
3898 info "emergency_perl_save: starting sync\n";
3899 IO::AIO::aio_sync sub {
3900 info "emergency_perl_save: finished sync\n";
3901 };
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904
3905 trace "emergency_perl_save: flushing outstanding aio requests";
3906 while (IO::AIO::nreqs || BDB::nreqs) {
3907 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3908 }
3909
3910 cf::write_runtime_sync; # external watchdog should not bark
2331 }; 3911 };
2332 3912
2333 warn "leave emergency perl save\n"; 3913 info "emergency_perl_save: leave\n";
2334} 3914}
2335 3915
3916sub post_cleanup {
3917 my ($make_core) = @_;
3918
3919 IO::AIO::flush;
3920
3921 error Carp::longmess "post_cleanup backtrace"
3922 if $make_core;
3923
3924 my $fh = pidfile;
3925 unlink $PIDFILE if <$fh> == $$;
3926}
3927
3928# a safer delete_package, copied from Symbol
3929sub clear_package($) {
3930 my $pkg = shift;
3931
3932 # expand to full symbol table name if needed
3933 unless ($pkg =~ /^main::.*::$/) {
3934 $pkg = "main$pkg" if $pkg =~ /^::/;
3935 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3936 $pkg .= '::' unless $pkg =~ /::$/;
3937 }
3938
3939 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3940 my $stem_symtab = *{$stem}{HASH};
3941
3942 defined $stem_symtab and exists $stem_symtab->{$leaf}
3943 or return;
3944
3945 # clear all symbols
3946 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3947 for my $name (keys %$leaf_symtab) {
3948 _gv_clear *{"$pkg$name"};
3949# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3950 }
3951}
3952
2336sub reload() { 3953sub do_reload_perl() {
2337 # can/must only be called in main 3954 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3955 unless (in_main) {
2339 warn "can only reload from main coroutine\n"; 3956 error "can only reload from main coroutine";
2340 return; 3957 return;
2341 } 3958 }
2342 3959
2343 warn "reloading..."; 3960 return if $RELOAD++;
2344 3961
2345 my $guard = freeze_mainloop; 3962 my $t1 = AE::time;
3963
3964 while ($RELOAD) {
3965 cf::get_slot 0.1, -1, "reload_perl";
3966 info "perl_reload: reloading...";
3967
3968 trace "perl_reload: entering sync_job";
3969
3970 cf::sync_job {
2346 cf::emergency_save; 3971 #cf::emergency_save;
2347 3972
2348 eval { 3973 trace "perl_reload: cancelling all extension coros";
2349 # if anything goes wrong in here, we should simply crash as we already saved
2350
2351 # cancel all watchers
2352 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 }
2355
2356 # cancel all extension coros
2357 $_->cancel for values %EXT_CORO; 3974 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 3975 %EXT_CORO = ();
2359 3976
2360 # unload all extensions 3977 trace "perl_reload: removing commands";
2361 for (@exts) { 3978 %COMMAND = ();
2362 warn "unloading <$_>";
2363 unload_extension $_;
2364 }
2365 3979
2366 # unload all modules loaded from $LIBDIR 3980 trace "perl_reload: removing ext/exti commands";
2367 while (my ($k, $v) = each %INC) { 3981 %EXTCMD = ();
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3982 %EXTICMD = ();
2369 3983
2370 warn "removing <$k>"; 3984 trace "perl_reload: unloading/nuking all extensions";
2371 delete $INC{$k}; 3985 for my $pkg (@EXTS) {
3986 trace "... unloading $pkg";
2372 3987
2373 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g;
2375
2376 if (my $cb = $k->can ("unload_module")) { 3988 if (my $cb = $pkg->can ("unload")) {
3989 eval {
2377 $cb->(); 3990 $cb->($pkg);
3991 1
3992 } or error "$pkg unloaded, but with errors: $@";
3993 }
3994
3995 trace "... clearing $pkg";
3996 clear_package $pkg;
2378 } 3997 }
2379 3998
2380 Symbol::delete_package $k; 3999 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4000 while (my ($k, $v) = each %INC) {
4001 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4002
4003 trace "... unloading $k";
4004 delete $INC{$k};
4005
4006 $k =~ s/\.pm$//;
4007 $k =~ s/\//::/g;
4008
4009 if (my $cb = $k->can ("unload_module")) {
4010 $cb->();
4011 }
4012
4013 clear_package $k;
2381 } 4014 }
2382 4015
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 4016 trace "perl_reload: getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 4017 clear_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4018 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 4019
2391 # remove register_script_function callbacks 4020 trace "perl_reload: unloading cf.pm \"a bit\"";
2392 # TODO
2393
2394 # unload cf.pm "a bit"
2395 delete $INC{"cf.pm"}; 4021 delete $INC{"cf.pm"};
4022 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2396 4023
2397 # don't, removes xs symbols, too, 4024 # don't, removes xs symbols, too,
2398 # and global variables created in xs 4025 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 4026 #clear_package __PACKAGE__;
2400 4027
2401 # reload cf.pm 4028 info "perl_reload: unload completed, starting to reload now";
2402 warn "reloading cf.pm"; 4029
4030 trace "perl_reload: reloading cf.pm";
2403 require cf; 4031 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4032 cf::_connect_to_perl_1;
2405 4033
2406 # load config and database again 4034 trace "perl_reload: loading config and database again";
2407 cf::cfg_load; 4035 cf::reload_config;
2408 cf::db_load;
2409 4036
2410 # load extensions 4037 trace "perl_reload: loading extensions";
2411 warn "load extensions";
2412 cf::load_extensions; 4038 cf::load_extensions;
2413 4039
2414 # reattach attachments to objects 4040 if ($REATTACH_ON_RELOAD) {
2415 warn "reattach"; 4041 trace "perl_reload: reattaching attachments to objects/players";
2416 _global_reattach; 4042 _global_reattach; # objects, sockets
4043 trace "perl_reload: reattaching attachments to maps";
2417 reattach $_ for values %MAP; 4044 reattach $_ for values %MAP;
4045 trace "perl_reload: reattaching attachments to players";
4046 reattach $_ for values %PLAYER;
4047 }
4048
4049 cf::_post_init 1;
4050
4051 trace "perl_reload: leaving sync_job";
4052
4053 1
4054 } or do {
4055 error $@;
4056 cf::cleanup "perl_reload: error, exiting.";
4057 };
4058
4059 --$RELOAD;
4060 }
4061
4062 $t1 = AE::time - $t1;
4063 info "perl_reload: completed in ${t1}s\n";
4064};
4065
4066our $RELOAD_WATCHER; # used only during reload
4067
4068sub reload_perl() {
4069 # doing reload synchronously and two reloads happen back-to-back,
4070 # coro crashes during coro_state_free->destroy here.
4071
4072 $RELOAD_WATCHER ||= cf::async {
4073 Coro::AIO::aio_wait cache_extensions;
4074
4075 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4076 do_reload_perl;
4077 undef $RELOAD_WATCHER;
4078 };
2418 }; 4079 };
2419
2420 if ($@) {
2421 warn $@;
2422 warn "error while reloading, exiting.";
2423 exit 1;
2424 }
2425
2426 warn "reloaded successfully";
2427};
2428
2429#############################################################################
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 4080}
2471
2472register "<global>", __PACKAGE__;
2473 4081
2474register_command "reload" => sub { 4082register_command "reload" => sub {
2475 my ($who, $arg) = @_; 4083 my ($who, $arg) = @_;
2476 4084
2477 if ($who->flag (FLAG_WIZ)) { 4085 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 4086 $who->message ("reloading server.");
4087 async {
4088 $Coro::current->{desc} = "perl_reload";
4089 reload_perl;
4090 };
2481 } 4091 }
2482}; 4092};
2483 4093
2484unshift @INC, $LIBDIR; 4094#############################################################################
2485 4095
2486$TICK_WATCHER = Event->timer ( 4096my $bug_warning = 0;
2487 reentrant => 0, 4097
2488 prio => 0, 4098our @WAIT_FOR_TICK;
2489 at => $NEXT_TICK || $TICK, 4099our @WAIT_FOR_TICK_BEGIN;
2490 data => WF_AUTOCANCEL, 4100
2491 cb => sub { 4101sub wait_for_tick() {
4102 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4103
4104 my $signal = new Coro::Signal;
4105 push @WAIT_FOR_TICK, $signal;
4106 $signal->wait;
4107}
4108
4109sub wait_for_tick_begin() {
4110 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4111
4112 my $signal = new Coro::Signal;
4113 push @WAIT_FOR_TICK_BEGIN, $signal;
4114 $signal->wait;
4115}
4116
4117sub tick {
4118 if ($Coro::current != $Coro::main) {
4119 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4120 unless ++$bug_warning > 10;
4121 return;
4122 }
4123
2492 cf::server_tick; # one server iteration 4124 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK;
2495 4125
2496 $WAIT_FOR_TICK->broadcast; 4126 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2498 4127
2499 # if we are delayed by four ticks or more, skip them all 4128 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4129 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2501 4130 Coro::async_pool {
2502 $TICK_WATCHER->at ($NEXT_TICK); 4131 $Coro::current->{desc} = "runtime saver";
2503 $TICK_WATCHER->start;
2504 },
2505);
2506
2507IO::AIO::max_poll_time $TICK * 0.2;
2508
2509Event->io (
2510 fd => IO::AIO::poll_fileno,
2511 poll => 'r',
2512 prio => 5,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL,
2519 after => 0,
2520 interval => 10,
2521 cb => sub {
2522 (Coro::unblock_sub {
2523 write_runtime 4132 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 4133 or error "ERROR: unable to write runtime file: $!";
2525 })->(); 4134 };
2526 }, 4135 }
2527); 4136
4137 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4138 $sig->send;
4139 }
4140 while (my $sig = shift @WAIT_FOR_TICK) {
4141 $sig->send;
4142 }
4143
4144 $LOAD = ($NOW - $TICK_START) / $TICK;
4145 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4146
4147 if (0) {
4148 if ($NEXT_TICK) {
4149 my $jitter = $TICK_START - $NEXT_TICK;
4150 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4151 debug "jitter $JITTER\n";#d#
4152 }
4153 }
4154}
4155
4156{
4157 # configure BDB
4158
4159 BDB::min_parallel 16;
4160 BDB::max_poll_reqs $TICK * 0.1;
4161 $AnyEvent::BDB::WATCHER->priority (1);
4162
4163 unless ($DB_ENV) {
4164 $DB_ENV = BDB::db_env_create;
4165 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4166 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4167 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4168 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4169 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4170
4171 cf::sync_job {
4172 eval {
4173 BDB::db_env_open
4174 $DB_ENV,
4175 $BDBDIR,
4176 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4177 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4178 0666;
4179
4180 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4181 };
4182
4183 cf::cleanup "db_env_open(db): $@" if $@;
4184 };
4185 }
4186
4187 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4188 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4189 };
4190 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4191 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4192 };
4193 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4194 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4195 };
4196}
4197
4198{
4199 # configure IO::AIO
4200
4201 IO::AIO::min_parallel 8;
4202 IO::AIO::max_poll_time $TICK * 0.1;
4203 undef $AnyEvent::AIO::WATCHER;
4204}
4205
4206our $_log_backtrace;
4207our $_log_backtrace_last;
4208
4209sub _log_backtrace {
4210 my ($msg, @addr) = @_;
4211
4212 $msg =~ s/\n$//;
4213
4214 if ($_log_backtrace_last eq $msg) {
4215 LOG llevInfo, "[ABT] $msg\n";
4216 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4217 # limit the # of concurrent backtraces
4218 } elsif ($_log_backtrace < 2) {
4219 $_log_backtrace_last = $msg;
4220 ++$_log_backtrace;
4221 my $perl_bt = Carp::longmess $msg;
4222 async {
4223 $Coro::current->{desc} = "abt $msg";
4224
4225 my @bt = fork_call {
4226 @addr = map { sprintf "%x", $_ } @addr;
4227 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4228 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4229 or die "addr2line: $!";
4230
4231 my @funcs;
4232 my @res = <$fh>;
4233 chomp for @res;
4234 while (@res) {
4235 my ($func, $line) = splice @res, 0, 2, ();
4236 push @funcs, "[$func] $line";
4237 }
4238
4239 @funcs
4240 };
4241
4242 LOG llevInfo, "[ABT] $perl_bt\n";
4243 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4244 LOG llevInfo, "[ABT] $_\n" for @bt;
4245 --$_log_backtrace;
4246 };
4247 } else {
4248 LOG llevInfo, "[ABT] $msg\n";
4249 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4250 }
4251}
4252
4253# load additional modules
4254require "cf/$_.pm" for @EXTRA_MODULES;
4255cf::_connect_to_perl_2;
2528 4256
2529END { cf::emergency_save } 4257END { cf::emergency_save }
2530 4258
25311 42591
2532 4260

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