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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.72 by root, Sun Oct 1 11:41:37 2006 UTC vs.
Revision 1.566 by root, Sun May 1 16:58:16 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
10use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
11use Time::HiRes; 59use Time::HiRes;
12use Event; 60use Compress::LZF;
13$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
14 62
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 63AnyEvent::detect;
16$YAML::Syck::ImplicitUnicode = 1;
17 64
18use strict; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
19 69
20_init_vars; 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
21 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
22our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
23our @EVENT; 93our @EVENT;
24our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
25 96
26our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
27our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
29 132
30our %CFG; 133our %CFG;
31 134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME;
137our $NOW;
138
139our (%PLAYER, %PLAYER_LOADING); # all users
140our (%MAP, %MAP_LOADING ); # all maps
141our $LINK_MAP; # the special {link} map, which is always available
142
143# used to convert map paths into valid unix filenames by replacing / by ∕
144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
155
156binmode STDOUT;
157binmode STDERR;
158
159# read virtual server time, if available
160unless ($RUNTIME || !-e $RUNTIMEFILE) {
161 open my $fh, "<", $RUNTIMEFILE
162 or die "unable to read $RUNTIMEFILE file: $!";
163 $RUNTIME = <$fh> + 0.;
164}
165
166eval "sub TICK() { $TICK } 1" or die;
167
168mkdir $_
169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
32############################################################################# 179#############################################################################
33 180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
189
190#############################################################################
191
34=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
35 193
36=over 4 194=over 4
37 195
38=item $cf::LIBDIR 196=item $cf::UPTIME
39 197
40The perl library directory, where extensions and cf-specific modules can 198The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 199
200=item $cf::RUNTIME
201
202The time this server has run, starts at 0 and is increased by $cf::TICK on
203every server tick.
204
205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
208
209Various directories - "/etc", read-only install directory, perl-library
210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
213
214=item $cf::NOW
215
216The time of the last (current) server tick.
42 217
43=item $cf::TICK 218=item $cf::TICK
44 219
45The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
46 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
47=item %cf::CFG 232=item %cf::CFG
48 233
49Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
50from wherever your confdir points to. 235from wherever your confdir points to.
51 236
237=item cf::wait_for_tick, cf::wait_for_tick_begin
238
239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240returns directly I<after> the tick processing (and consequently, can only wake one thread
241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
259
52=back 260=back
53 261
54=cut 262=cut
55 263
56BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
57 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
58 my $msg = join "", @_; 271 my $msg = join "", @_;
272
59 $msg .= "\n" 273 $msg .= "\n"
60 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
61 275
62 print STDERR "cfperl: $msg"; 276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
63 LOG llevError, "cfperl: $msg";
64 };
65}
66 277
278 LOG llevWarn, $msg;
279};
280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
294
295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 302
69# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 304# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 305for my $pkg (qw(
72 no strict 'refs'; 306 cf::global cf::attachable
307 cf::object cf::object::player
308 cf::client cf::player
309 cf::arch cf::living
310 cf::map cf::mapspace
311 cf::party cf::region
312)) {
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 314}
75 315
76$Event::DIED = sub { 316$EV::DIED = sub {
77 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
78}; 318};
79 319
80my %ext_pkg; 320#############################################################################
81my @exts; 321
82my @hook; 322sub fork_call(&@);
83my %command; 323sub get_slot($;$$);
84my %extcmd; 324
325#############################################################################
85 326
86=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
87 328
88=over 4 329=over 4
89 330
90=cut 331=item dumpval $ref
91 332
92use JSON::Syck (); # TODO# replace by JSON::PC once working 333=cut
93 334
335sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352}
353
354=item $scalar = load_file $path
355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
94=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
95 369
96Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
97 371
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
106 373
107Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
108 375
109=cut 376=cut
110 377
111sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
113 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
443}
444
445=item cf::lock_wait $string
446
447Wait until the given lock is available. See cf::lock_acquire.
448
449=item my $lock = cf::lock_acquire $string
450
451Wait until the given lock is available and then acquires it and returns
452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
453for example when the coroutine gets canceled), the lock is automatically
454returned.
455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
459Lock names should begin with a unique identifier (for example, cf::map::find
460uses map_find and cf::map::load uses map_load).
461
462=item $locked = cf::lock_active $string
463
464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
469
470sub lock_wait($) {
471 $LOCKS->wait ($_[0]);
472}
473
474sub lock_acquire($) {
475 $LOCKS->guard ($_[0])
476}
477
478sub lock_active($) {
479 $LOCKS->count ($_[0]) < 1
480}
481
482sub freeze_mainloop {
483 tick_inhibit_inc;
484
485 &Guard::guard (\&tick_inhibit_dec);
486}
487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
572}
573
574=item cf::async { BLOCK }
575
576Currently the same as Coro::async_pool, meaning you cannot use
577C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578thing you are allowed to do is call C<prio> on it.
579
580=cut
581
582BEGIN { *async = \&Coro::async_pool }
583
584=item cf::sync_job { BLOCK }
585
586The design of Deliantra requires that the main coroutine ($Coro::main)
587is always able to handle events or runnable, as Deliantra is only
588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
590
591If it must be done, put the blocking parts into C<sync_job>. This will run
592the given BLOCK in another coroutine while waiting for the result. The
593server will be frozen during this time, so the block should either finish
594fast or be very important.
595
596=cut
597
598sub sync_job(&) {
599 my ($job) = @_;
600
601 if (in_main) {
602 my $time = AE::time;
603
604 # this is the main coro, too bad, we have to block
605 # till the operation succeeds, freezing the server :/
606
607 #LOG llevError, Carp::longmess "sync job";#d#
608
609 my $freeze_guard = freeze_mainloop;
610
611 my $busy = 1;
612 my @res;
613
614 (async {
615 $Coro::current->desc ("sync job coro");
616 @res = eval { $job->() };
617 error $@ if $@;
618 undef $busy;
619 })->prio (Coro::PRIO_MAX);
620
621 while ($busy) {
622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
632
633 wantarray ? @res : $res[0]
634 } else {
635 # we are in another coroutine, how wonderful, everything just works
636
637 $job->()
638 }
639}
640
641=item $coro = cf::async_ext { BLOCK }
642
643Like async, but this coro is automatically being canceled when the
644extension calling this is being unloaded.
645
646=cut
647
648sub async_ext(&) {
649 my $cb = shift;
650
651 my $coro = &Coro::async ($cb);
652
653 $coro->on_destroy (sub {
654 delete $EXT_CORO{$coro+0};
655 });
656 $EXT_CORO{$coro+0} = $coro;
657
658 $coro
659}
660
661=item fork_call { }, @args
662
663Executes the given code block with the given arguments in a seperate
664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
667
668=cut
669
670sub post_fork {
671 reset_signals;
672}
673
674sub fork_call(&@) {
675 my ($cb, @args) = @_;
676
677 # we seemingly have to make a local copy of the whole thing,
678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 864}
115 865
116=back 866=back
117 867
118=cut 868=cut
119 869
120############################################################################# 870#############################################################################
121 871
122=head2 EVENTS AND OBJECT ATTACHMENTS 872=head2 ATTACHABLE OBJECTS
873
874Many objects in deliantra are so-called attachable objects. That means you can
875attach callbacks/event handlers (a collection of which is called an "attachment")
876to it. All such attachable objects support the following methods.
877
878In the following description, CLASS can be any of C<global>, C<object>
879C<player>, C<client> or C<map> (i.e. the attachable objects in
880Deliantra).
123 881
124=over 4 882=over 4
125 883
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
139 885
140=item $map->detach ($attachment) 886=item $attachable->detach ($attachment)
141 887
142Attach/detach a pre-registered attachment to a map. 888Attach/detach a pre-registered attachment to a specific object and give it
889the specified key/value pairs as arguments.
143 890
144=item $bool = $object->attached ($name) 891Example, attach a minesweeper attachment to the given object, making it a
89210x10 minesweeper game:
145 893
146=item $bool = $player->attached ($name) 894 $obj->attach (minesweeper => width => 10, height => 10);
147 895
148=item $bool = $map->attached ($name) 896=item $bool = $attachable->attached ($name)
149 897
150Checks wether the named attachment is currently attached to the object. 898Checks wether the named attachment is currently attached to the object.
151 899
152=item cf::attach_global ... 900=item cf::CLASS->attach ...
153 901
154Attach handlers for global events. 902=item cf::CLASS->detach ...
155 903
156This and all following C<attach_*>-functions expect any number of the 904Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 905CLASS. See the next function for an explanation of its arguments.
906
907You can attach to global events by using the C<cf::global> class.
908
909Example, log all player logins:
910
911 cf::player->attach (
912 on_login => sub {
913 my ($pl) = @_;
914 ...
915 },
916 );
917
918Example, attach to the jeweler skill:
919
920 cf::object->attach (
921 type => cf::SKILL,
922 subtype => cf::SK_JEWELER,
923 on_use_skill => sub {
924 my ($sk, $ob, $part, $dir, $msg) = @_;
925 ...
926 },
927 );
928
929=item cf::CLASS::attachment $name, ...
930
931Register an attachment by C<$name> through which attachable objects of the
932given CLASS can refer to this attachment.
933
934Some classes such as deliantra maps and objects can specify attachments
935that are attached at load/instantiate time, thus the need for a name.
936
937These calls expect any number of the following handler/hook descriptions:
158 938
159=over 4 939=over 4
160 940
161=item prio => $number 941=item prio => $number
162 942
164by another C<prio> setting). Lower priority handlers get executed 944by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 945earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 946registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 947unless you know what you are doing.
168 948
949=item type => $type
950
951(Only for C<< cf::object->attach >> calls), limits the attachment to the
952given type of objects only (the additional parameter C<subtype> can be
953used to further limit to the given subtype).
954
169=item on_I<event> => \&cb 955=item on_I<event> => \&cb
170 956
171Call the given code reference whenever the named event happens (event is 957Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 958something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 959handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 968package and register them. Only handlers for eevents supported by the
183object/class are recognised. 969object/class are recognised.
184 970
185=back 971=back
186 972
187=item cf::attach_to_type $object_type, $subtype, ... 973Example, define an attachment called "sockpuppet" that calls the given
974event handler when a monster attacks:
188 975
189Attach handlers for a specific object type (e.g. TRANSPORT) and 976 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 977 on_skill_attack => sub {
191type. 978 my ($self, $victim) = @_;
192 979 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 980 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 981 }
414}
415 982
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 983=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 984
442Just because you have a perl object does not mean that the corresponding 985Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 986C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 987valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 988can be used to test for existence of the C object part without causing an
446exception. 989exception.
447 990
991=cut
992
993# the following variables are defined in .xs and must not be re-created
994our @CB_GLOBAL = (); # registry for all global events
995our @CB_ATTACHABLE = (); # registry for all attachables
996our @CB_OBJECT = (); # all objects (should not be used except in emergency)
997our @CB_PLAYER = ();
998our @CB_CLIENT = ();
999our @CB_TYPE = (); # registry for type (cf-object class) based events
1000our @CB_MAP = ();
1001
1002my %attachment;
1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
1010sub _attach_cb($$$$) {
1011 my ($registry, $event, $prio, $cb) = @_;
1012
1013 use sort 'stable';
1014
1015 $cb = [$prio, $cb];
1016
1017 @{$registry->[$event]} = sort
1018 { $a->[0] cmp $b->[0] }
1019 @{$registry->[$event] || []}, $cb;
1020}
1021
1022# hack
1023my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1024
1025# attach handles attaching event callbacks
1026# the only thing the caller has to do is pass the correct
1027# registry (== where the callback attaches to).
1028sub _attach {
1029 my ($registry, $klass, @arg) = @_;
1030
1031 my $object_type;
1032 my $prio = 0;
1033 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1034
1035 #TODO: get rid of this hack
1036 if ($attachable_klass{$klass}) {
1037 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1038 }
1039
1040 while (@arg) {
1041 my $type = shift @arg;
1042
1043 if ($type eq "prio") {
1044 $prio = shift @arg;
1045
1046 } elsif ($type eq "type") {
1047 $object_type = shift @arg;
1048 $registry = $CB_TYPE[$object_type] ||= [];
1049
1050 } elsif ($type eq "subtype") {
1051 defined $object_type or Carp::croak "subtype specified without type";
1052 my $object_subtype = shift @arg;
1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1054
1055 } elsif ($type eq "package") {
1056 my $pkg = shift @arg;
1057
1058 while (my ($name, $id) = each %cb_id) {
1059 if (my $cb = $pkg->can ($name)) {
1060 _attach_cb $registry, $id, $prio, $cb;
1061 }
1062 }
1063
1064 } elsif (exists $cb_id{$type}) {
1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1066
1067 } elsif (ref $type) {
1068 error "attaching objects not supported, ignoring.\n";
1069
1070 } else {
1071 shift @arg;
1072 error "attach argument '$type' not supported, ignoring.\n";
1073 }
1074 }
1075}
1076
1077sub _object_attach {
1078 my ($obj, $name, %arg) = @_;
1079
1080 return if exists $obj->{_attachment}{$name};
1081
1082 if (my $attach = $attachment{$name}) {
1083 my $registry = $obj->registry;
1084
1085 for (@$attach) {
1086 my ($klass, @attach) = @$_;
1087 _attach $registry, $klass, @attach;
1088 }
1089
1090 $obj->{$name} = \%arg;
1091 } else {
1092 info "object uses attachment '$name' which is not available, postponing.\n";
1093 }
1094
1095 $obj->{_attachment}{$name} = undef;
1096}
1097
1098sub cf::attachable::attach {
1099 if (ref $_[0]) {
1100 _object_attach @_;
1101 } else {
1102 _attach shift->_attach_registry, @_;
1103 }
1104 _recalc_want;
1105};
1106
1107# all those should be optimised
1108sub cf::attachable::detach {
1109 my ($obj, $name) = @_;
1110
1111 if (ref $obj) {
1112 delete $obj->{_attachment}{$name};
1113 reattach ($obj);
1114 } else {
1115 Carp::croak "cannot, currently, detach class attachments";
1116 }
1117 _recalc_want;
1118};
1119
1120sub cf::attachable::attached {
1121 my ($obj, $name) = @_;
1122
1123 exists $obj->{_attachment}{$name}
1124}
1125
1126for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1127 eval "#line " . __LINE__ . " 'cf.pm'
1128 sub cf::\L$klass\E::_attach_registry {
1129 (\\\@CB_$klass, KLASS_$klass)
1130 }
1131
1132 sub cf::\L$klass\E::attachment {
1133 my \$name = shift;
1134
1135 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1136 }
1137 ";
1138 die if $@;
1139}
1140
1141our $override;
1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1143
1144sub override {
1145 $override = 1;
1146 @INVOKE_RESULTS = (@_);
1147}
1148
1149sub do_invoke {
1150 my $event = shift;
1151 my $callbacks = shift;
1152
1153 @INVOKE_RESULTS = ();
1154
1155 local $override;
1156
1157 for (@$callbacks) {
1158 eval { &{$_->[1]} };
1159
1160 if ($@) {
1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1162 override;
1163 }
1164
1165 return 1 if $override;
1166 }
1167
1168 0
1169}
1170
1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1172
1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1174
1175Generate an object-specific event with the given arguments.
1176
1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1178removed in future versions), and there is no public API to access override
1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1180
448=back 1181=back
449 1182
450=cut 1183=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 1184
456############################################################################# 1185#############################################################################
457# object support 1186# object support
458 1187
459sub instantiate { 1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
460 my ($obj, $data) = @_; 1222 my ($ob1, $ob2) = @_;
461 1223
462 $data = from_json $data; 1224 ++$SLOW_MERGES;#d#
463 1225
464 for (@$data) { 1226 # we do the slow way here
465 my ($name, $args) = @$_; 1227 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1228}
470 1229
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1230sub reattach {
1231 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1236
474 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
475 1238
476 @$registry = (); 1239 @$registry = ();
477 1240
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1241 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1242
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1243 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1244 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1245 for (@$attach) {
483 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
485 } 1248 }
486 } else { 1249 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
488 }
489 }
490}
491
492sub object_freezer_save {
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 } 1251 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 } 1252 }
521} 1253}
522 1254
523sub object_thawer_load { 1255cf::attachable->attach (
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1256 prio => -1000000,
1257 on_instantiate => sub {
1258 my ($obj, $data) = @_;
1259
1260 $data = decode_json $data;
1261
1262 for (@$data) {
1263 my ($name, $args) = @$_;
1264
1265 $obj->attach ($name, %{$args || {} });
1266 }
1267 },
1268 on_reattach => \&reattach,
544 on_clone => sub { 1269 on_clone => sub {
545 my ($src, $dst) = @_; 1270 my ($src, $dst) = @_;
546 1271
547 @{$dst->registry} = @{$src->registry}; 1272 @{$dst->registry} = @{$src->registry};
548 1273
549 %$dst = %$src; 1274 %$dst = %$src;
550 1275
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1276 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1277 if exists $src->{_attachment};
553 }, 1278 },
554; 1279);
1280
1281sub object_freezer_save {
1282 my ($filename, $rdata, $objs) = @_;
1283
1284 sync_job {
1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
1287 trace sprintf "saving %s (%d,%d)\n",
1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
1290
1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1292 aio_chmod $fh, SAVE_MODE;
1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1296 aio_fsync $fh;
1297 }
1298 aio_close $fh;
1299
1300 if (@$objs) {
1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1302 aio_chmod $fh, SAVE_MODE;
1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1307 aio_fsync $fh;
1308 }
1309 aio_close $fh;
1310 aio_rename "$filename.pst~", "$filename.pst";
1311 }
1312 } else {
1313 aio_unlink "$filename.pst";
1314 }
1315
1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
1320 } else {
1321 error "unable to save objects: $filename~: $!\n";
1322 }
1323 } else {
1324 aio_unlink $filename;
1325 aio_unlink "$filename.pst";
1326 }
1327 };
1328}
1329
1330sub object_freezer_as_string {
1331 my ($rdata, $objs) = @_;
1332
1333 use Data::Dumper;
1334
1335 $$rdata . Dumper $objs
1336}
1337
1338sub object_thawer_load {
1339 my ($filename) = @_;
1340
1341 my ($data, $av);
1342
1343 (aio_load $filename, $data) >= 0
1344 or return;
1345
1346 unless (aio_stat "$filename.pst") {
1347 (aio_load "$filename.pst", $av) >= 0
1348 or return;
1349
1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
1352 }
1353
1354 utf8::decode (my $decname = $filename);
1355 trace sprintf "loading %s (%d,%d)\n",
1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
1359 ($data, $av)
1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
555 1367
556############################################################################# 1368#############################################################################
557# old plug-in events 1369# command handling &c
558 1370
559sub inject_event { 1371=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1372
563 my $cb = $hook[$event_code]{$extension} 1373Register a callback for execution when the client sends the user command
564 or return; 1374$name.
565 1375
566 &$cb 1376=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1377
588sub register_command { 1378sub register_command {
589 my ($name, $time, $cb) = @_; 1379 my ($name, $cb) = @_;
590 1380
591 my $caller = caller; 1381 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1382 #warn "registering command '$name/$time' to '$caller'";
593 1383
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1385}
1386
1387=item cf::register_extcmd $name => \&callback($pl,$packet);
1388
1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
1394
1395If the callback returns something, it is sent back as if reply was being
1396called.
1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
1409=cut
597 1410
598sub register_extcmd { 1411sub register_extcmd {
599 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
600 1413
601 my $caller = caller; 1414 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1415}
606 1416
607sub register { 1417sub register_exticmd {
608 my ($base, $pkg) = @_; 1418 my ($name, $cb) = @_;
609 1419
610 #TODO 1420 $EXTICMD{$name} = $cb;
611} 1421}
612 1422
613sub load_extension { 1423use File::Glob ();
614 my ($path) = @_;
615 1424
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1425cf::player->attach (
617 my $base = $1; 1426 on_unknown_command => sub {
618 my $pkg = $1; 1427 my ($pl, $name, $params) = @_;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1428
622 warn "loading '$path' into '$pkg'\n"; 1429 my $cb = $COMMAND{$name}
1430 or return;
623 1431
624 open my $fh, "<:utf8", $path 1432 for my $cmd (@$cb) {
625 or die "$path: $!"; 1433 $cmd->[1]->($pl->ob, $params);
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1434 }
1435
1436 cf::override;
667 } 1437 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1438 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
703 1440
704 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1442
706 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
1458 } else {
1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1460 }
1461
1462 cf::override;
1463 },
1464);
1465
1466# "readahead" all extensions
1467sub cache_extensions {
1468 my $grp = IO::AIO::aio_group;
1469
1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1471 for (grep /\.ext$/, @{$_[0]}) {
1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1473 }
1474 };
1475
1476 $grp
1477}
1478
1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1485 for my $path (<$LIBDIR/*.ext>) {
1486 next unless -r $path;
1487
1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
710 } 1550 }
711 } 1551 }
712 } else { 1552
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
714 } 1562 }
715 1563 }
716 cf::override;
717 }, 1564 };
718; 1565}
719 1566
720############################################################################# 1567#############################################################################
721# load/save/clean perl data associated with a map
722 1568
723*cf::mapsupport::on_clean = sub { 1569=back
1570
1571=head2 CORE EXTENSIONS
1572
1573Functions and methods that extend core deliantra objects.
1574
1575=cut
1576
1577package cf::player;
1578
1579use Coro::AIO;
1580
1581=head3 cf::player
1582
1583=over 4
1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1599=item cf::player::find $login
1600
1601Returns the given player object, loading it if necessary (might block).
1602
1603=cut
1604
1605sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608}
1609
1610sub path($) {
1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1612
1613 (playerdir $login) . "/playerdata"
1614}
1615
1616sub find_active($) {
1617 $cf::PLAYER{$_[0]}
1618 and $cf::PLAYER{$_[0]}->active
1619 and $cf::PLAYER{$_[0]}
1620}
1621
1622sub exists($) {
724 my ($map) = @_; 1623 my ($login) = @_;
725 1624
726 my $path = $map->tmpname; 1625 $cf::PLAYER{$login}
727 defined $path or return; 1626 or !aio_stat path $login
728
729 unlink "$path.pst";
730};
731
732attach_to_maps prio => -10000, package => cf::mapsupport::;
733
734#############################################################################
735# load/save perl data associated with player->ob objects
736
737sub all_objects(@) {
738 @_, map all_objects ($_->inv), @_
739} 1627}
740 1628
741# TODO: compatibility cruft, remove when no longer needed 1629sub find($) {
742attach_to_players 1630 return $cf::PLAYER{$_[0]} || do {
1631 my $login = $_[0];
1632
1633 my $guard = cf::lock_acquire "user_find:$login";
1634
1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1653 }
1654}
1655
1656cf::player->attach (
743 on_load => sub { 1657 on_load => sub {
744 my ($pl, $path) = @_; 1658 my ($pl, $path) = @_;
745 1659
746 for my $o (all_objects $pl->ob) { 1660 # restore slots saved in save, below
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1661 my $slots = delete $pl->{_slots};
748 $o->set_ob_key_value ("_perl_data");
749 1662
750 %$o = %{ Storable::thaw pack "H*", $value }; 1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
1668
1669sub save($) {
1670 my ($pl) = @_;
1671
1672 return if $pl->{deny_save};
1673
1674 my $path = path $pl;
1675 my $guard = cf::lock_acquire "user_save:$path";
1676
1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1680 $pl->{last_save} = $cf::RUNTIME;
1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1687 $pl->save_pl ($path);
1688 cf::cede_to_tick;
1689}
1690
1691sub new($) {
1692 my ($login) = @_;
1693
1694 my $self = create;
1695
1696 $self->ob->name ($login);
1697 $self->{deny_save} = 1;
1698
1699 $cf::PLAYER{$login} = $self;
1700
1701 $self
1702}
1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1714=item $pl->quit_character
1715
1716Nukes the player without looking back. If logged in, the connection will
1717be destroyed. May block for a long time.
1718
1719=cut
1720
1721sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764}
1765
1766=item cf::player::list_logins
1767
1768Returns am arrayref of all valid playernames in the system, can take a
1769while and may block, so not sync_job-capable, ever.
1770
1771=cut
1772
1773sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795}
1796
1797=item $player->maps
1798
1799=item cf::player::maps $login
1800
1801Returns an arrayref of map paths that are private for this
1802player. May block.
1803
1804=cut
1805
1806sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825}
1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1831=item $player->ext_reply ($msgid, @msg)
1832
1833Sends an ext reply to the player.
1834
1835=cut
1836
1837sub ext_reply($$@) {
1838 my ($self, $id, @msg) = @_;
1839
1840 $self->ns->ext_reply ($id, @msg)
1841}
1842
1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1885
1886=back
1887
1888=head3 cf::map
1889
1890=over 4
1891
1892=cut
1893
1894package cf::map;
1895
1896use Fcntl;
1897use Coro::AIO;
1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1903our $MAX_RESET = 3600;
1904our $DEFAULT_RESET = 3000;
1905
1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1945 my ($path, $base) = @_;
1946
1947 $path = "$path"; # make sure it's a string
1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959 # !up !down for quad maps, or other maps with up/down layers
1960
1961 $path =~ s/$PATH_SEP/\//go;
1962
1963 # treat it as relative path if it starts with
1964 # something that looks reasonable
1965 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1966 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1967
1968 $base =~ s{[^/]+/?$}{};
1969 $path = "$base/$path";
1970
1971 } elsif ($path eq '!up') {
1972 $base && ref $base
1973 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1974
1975 my $uppth = $base->tile_path (cf::TILE_UP);
1976 $path = $uppth if $uppth;
1977
1978 } elsif ($path eq '!down') {
1979 $base && ref $base
1980 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1981
1982 my $dpth = $base->tile_path (cf::TILE_DOWN);
1983 $path = $dpth if $dpth;
1984 }
1985
1986 for ($path) {
1987 redo if s{/\.?/}{/};
1988 redo if s{/[^/]+/\.\./}{/};
1989 }
1990
1991 $path
1992}
1993
1994sub new_from_path {
1995 my (undef, $path, $base) = @_;
1996
1997 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1998
1999 $path = normalise $path, $base;
2000
2001 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2002 if ($path =~ $EXT_MAP{$pkg}[1]) {
2003 my $self = bless cf::map::new, $pkg;
2004 $self->{path} = $path; $self->path ($path);
2005 $self->init; # pass $1 etc.
2006 return $self;
2007 }
2008 }
2009
2010 Carp::cluck "unable to resolve path '$path' (base '$base')";
2011 ()
2012}
2013
2014# may re-bless or do other evil things
2015sub init {
2016 my ($self) = @_;
2017
2018 $self
2019}
2020
2021sub as_string {
2022 my ($self) = @_;
2023
2024 "$self->{path}"
2025}
2026
2027# the displayed name, this is a one way mapping
2028sub visible_name {
2029 &as_string
2030}
2031
2032# the original (read-only) location
2033sub load_path {
2034 my ($self) = @_;
2035
2036 "$MAPDIR/$self->{path}.map"
2037}
2038
2039# the temporary/swap location
2040sub save_path {
2041 my ($self) = @_;
2042
2043 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2044 "$TMPDIR/$path.map"
2045}
2046
2047# the unique path, undef == no special unique path
2048sub uniq_path {
2049 my ($self) = @_;
2050
2051 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2052 "$UNIQUEDIR/$path"
2053}
2054
2055sub decay_objects {
2056 my ($self) = @_;
2057
2058 return if $self->{deny_reset};
2059
2060 $self->do_decay_objects;
2061}
2062
2063sub unlink_save {
2064 my ($self) = @_;
2065
2066 utf8::encode (my $save = $self->save_path);
2067 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2068 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2069}
2070
2071sub load_header_from($) {
2072 my ($self, $path) = @_;
2073
2074 utf8::encode $path;
2075 my $f = new_from_file cf::object::thawer $path
2076 or return;
2077
2078 $self->_load_header ($f)
2079 or return;
2080
2081 local $MAP_LOADING{$self->{path}} = $self;
2082 $f->resolve_delayed_derefs;
2083
2084 $self->{load_path} = $path;
2085
2086 1
2087}
2088
2089# used to laod the header of an original map
2090sub load_header_orig {
2091 my ($self) = @_;
2092
2093 $self->load_header_from ($self->load_path)
2094}
2095
2096# used to laod the header of an instantiated map
2097sub load_header_temp {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->save_path)
2101}
2102
2103# called after loading the header from an instantiated map
2104sub prepare_temp {
2105 my ($self) = @_;
2106
2107 $self->last_access ((delete $self->{last_access})
2108 || $cf::RUNTIME); #d#
2109 # safety
2110 $self->{instantiate_time} = $cf::RUNTIME
2111 if $self->{instantiate_time} > $cf::RUNTIME;
2112}
2113
2114# called after loading the header from an original map
2115sub prepare_orig {
2116 my ($self) = @_;
2117
2118 $self->{load_original} = 1;
2119 $self->{instantiate_time} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121 $self->instantiate;
2122}
2123
2124sub load_header {
2125 my ($self) = @_;
2126
2127 if ($self->load_header_temp) {
2128 $self->prepare_temp;
2129 } else {
2130 $self->load_header_orig
2131 or return;
2132 $self->prepare_orig;
2133 }
2134
2135 $self->{deny_reset} = 1
2136 if $self->no_reset;
2137
2138 $self->default_region (cf::region::find_by_path $self->{path})
2139 unless $self->default_region;
2140
2141 1
2142}
2143
2144sub find;
2145sub find {
2146 my ($path, $origin) = @_;
2147
2148 cf::cede_to_tick;
2149
2150 $path = normalise $path, $origin;
2151
2152 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2153 my $guard2 = cf::lock_acquire "map_find:$path";
2154
2155 $cf::MAP{$path} || do {
2156 my $map = new_from_path cf::map $path
2157 or return;
2158
2159 $map->{last_save} = $cf::RUNTIME;
2160
2161 $map->load_header
2162 or return;
2163
2164 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2165 # doing this can freeze the server in a sync job, obviously
2166 #$cf::WAIT_FOR_TICK->wait;
2167 undef $guard2;
2168 undef $guard1;
2169 $map->reset;
2170 return find $path;
2171 }
2172
2173 $cf::MAP{$path} = $map
2174 }
2175}
2176
2177sub pre_load { }
2178#sub post_load { } # XS
2179
2180sub load {
2181 my ($self) = @_;
2182
2183 local $self->{deny_reset} = 1; # loading can take a long time
2184
2185 my $path = $self->{path};
2186
2187 {
2188 my $guard = cf::lock_acquire "map_data:$path";
2189
2190 return unless $self->valid;
2191 return unless $self->in_memory == cf::MAP_SWAPPED;
2192
2193 $self->in_memory (cf::MAP_LOADING);
2194
2195 $self->alloc;
2196
2197 $self->pre_load;
2198 cf::cede_to_tick;
2199
2200 if (exists $self->{load_path}) {
2201 my $f = new_from_file cf::object::thawer $self->{load_path};
2202 $f->skip_block;
2203 $self->_load_objects ($f)
2204 or return;
2205
2206 $self->post_load_original
2207 if delete $self->{load_original};
2208
2209 if (my $uniq = $self->uniq_path) {
2210 utf8::encode $uniq;
2211 unless (aio_stat $uniq) {
2212 if (my $f = new_from_file cf::object::thawer $uniq) {
2213 $self->clear_unique_items;
2214 $self->_load_objects ($f);
2215 $f->resolve_delayed_derefs;
2216 }
2217 }
751 } 2218 }
2219
2220 $f->resolve_delayed_derefs;
2221 } else {
2222 $self->post_load_original
2223 if delete $self->{load_original};
752 } 2224 }
2225
2226 cf::cede_to_tick;
2227 # now do the right thing for maps
2228 $self->link_multipart_objects;
2229 $self->difficulty ($self->estimate_difficulty)
2230 unless $self->difficulty;
2231 cf::cede_to_tick;
2232
2233 unless ($self->{deny_activate}) {
2234 $self->decay_objects;
2235 $self->fix_auto_apply;
2236 $self->update_buttons;
2237 cf::cede_to_tick;
2238 $self->activate;
2239 }
2240
2241 $self->{last_save} = $cf::RUNTIME;
2242 $self->last_access ($cf::RUNTIME);
2243
2244 $self->in_memory (cf::MAP_ACTIVE);
753 }, 2245 }
754;
755 2246
756############################################################################# 2247 $self->post_load;
757 2248
758=head2 CORE EXTENSIONS 2249 1
2250}
759 2251
760Functions and methods that extend core crossfire objects. 2252# customize the map for a given player, i.e.
2253# return the _real_ map. used by e.g. per-player
2254# maps to change the path to ~playername/mappath
2255sub customise_for {
2256 my ($self, $ob) = @_;
2257
2258 return find "~" . $ob->name . "/" . $self->{path}
2259 if $self->per_player;
2260
2261# return find "?party/" . $ob->name . "/" . $self->{path}
2262# if $self->per_party;
2263
2264 $self
2265}
2266
2267# find and load all maps in the 3x3 area around a map
2268sub load_neighbours {
2269 my ($map) = @_;
2270
2271 my @neigh; # diagonal neighbours
2272
2273 for (0 .. 3) {
2274 my $neigh = $map->tile_path ($_)
2275 or next;
2276 $neigh = find $neigh, $map
2277 or next;
2278 $neigh->load;
2279
2280 # now find the diagonal neighbours
2281 push @neigh,
2282 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2283 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2284 }
2285
2286 for (grep defined $_->[0], @neigh) {
2287 my ($path, $origin) = @$_;
2288 my $neigh = find $path, $origin
2289 or next;
2290 $neigh->load;
2291 }
2292}
2293
2294sub find_sync {
2295 my ($path, $origin) = @_;
2296
2297 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2298 if $Coro::current == $Coro::main;
2299
2300 find $path, $origin
2301}
2302
2303sub do_load_sync {
2304 my ($map) = @_;
2305
2306 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2307 if $Coro::current == $Coro::main;
2308
2309 $map->load;
2310}
2311
2312our %MAP_PREFETCH;
2313our $MAP_PREFETCHER = undef;
2314
2315sub find_async {
2316 my ($path, $origin, $load) = @_;
2317
2318 $path = normalise $path, $origin;
2319
2320 if (my $map = $cf::MAP{$path}) {
2321 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2322 }
2323
2324 $MAP_PREFETCH{$path} |= $load;
2325
2326 $MAP_PREFETCHER ||= cf::async {
2327 $Coro::current->{desc} = "map prefetcher";
2328
2329 while (%MAP_PREFETCH) {
2330 while (my ($k, $v) = each %MAP_PREFETCH) {
2331 if (my $map = find $k) {
2332 $map->load if $v;
2333 }
2334
2335 delete $MAP_PREFETCH{$k};
2336 }
2337 }
2338 undef $MAP_PREFETCHER;
2339 };
2340 $MAP_PREFETCHER->prio (6);
2341
2342 ()
2343}
2344
2345# common code, used by both ->save and ->swapout
2346sub _save {
2347 my ($self) = @_;
2348
2349 $self->{last_save} = $cf::RUNTIME;
2350
2351 return unless $self->dirty;
2352
2353 my $save = $self->save_path; utf8::encode $save;
2354 my $uniq = $self->uniq_path; utf8::encode $uniq;
2355
2356 $self->{load_path} = $save;
2357
2358 return if $self->{deny_save};
2359
2360 local $self->{last_access} = $self->last_access;#d#
2361
2362 cf::async {
2363 $Coro::current->{desc} = "map player save";
2364 $_->contr->save for $self->players;
2365 };
2366
2367 cf::get_slot 0.02;
2368
2369 if ($uniq) {
2370 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2371 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2372 } else {
2373 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2374 }
2375}
2376
2377sub save {
2378 my ($self) = @_;
2379
2380 my $lock = cf::lock_acquire "map_data:$self->{path}";
2381
2382 $self->_save;
2383}
2384
2385sub swap_out {
2386 my ($self) = @_;
2387
2388 my $lock = cf::lock_acquire "map_data:$self->{path}";
2389
2390 return if $self->in_memory != cf::MAP_ACTIVE;
2391 return if $self->{deny_save};
2392 return if $self->players;
2393
2394 # first deactivate the map and "unlink" it from the core
2395 $self->deactivate;
2396 $_->clear_links_to ($self) for values %cf::MAP;
2397 $self->in_memory (cf::MAP_SWAPPED);
2398
2399 # then atomically save
2400 $self->_save;
2401
2402 # then free the map
2403 $self->clear;
2404}
2405
2406sub reset_at {
2407 my ($self) = @_;
2408
2409 # TODO: safety, remove and allow resettable per-player maps
2410 return 1e99 if $self->{deny_reset};
2411
2412 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2413 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2414
2415 $time + $to
2416}
2417
2418sub should_reset {
2419 my ($self) = @_;
2420
2421 $self->reset_at <= $cf::RUNTIME
2422}
2423
2424sub reset {
2425 my ($self) = @_;
2426
2427 my $lock = cf::lock_acquire "map_data:$self->{path}";
2428
2429 return if $self->players;
2430
2431 cf::trace "resetting map ", $self->path, "\n";
2432
2433 $self->in_memory (cf::MAP_SWAPPED);
2434
2435 # need to save uniques path
2436 unless ($self->{deny_save}) {
2437 my $uniq = $self->uniq_path; utf8::encode $uniq;
2438
2439 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2440 if $uniq;
2441 }
2442
2443 delete $cf::MAP{$self->path};
2444
2445 $self->deactivate;
2446 $_->clear_links_to ($self) for values %cf::MAP;
2447 $self->clear;
2448
2449 $self->unlink_save;
2450 $self->destroy;
2451}
2452
2453my $nuke_counter = "aaaa";
2454
2455sub nuke {
2456 my ($self) = @_;
2457
2458 {
2459 my $lock = cf::lock_acquire "map_data:$self->{path}";
2460
2461 delete $cf::MAP{$self->path};
2462
2463 $self->unlink_save;
2464
2465 bless $self, "cf::map::wrap";
2466 delete $self->{deny_reset};
2467 $self->{deny_save} = 1;
2468 $self->reset_timeout (1);
2469 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2470
2471 $cf::MAP{$self->path} = $self;
2472 }
2473
2474 $self->reset; # polite request, might not happen
2475}
2476
2477=item $maps = cf::map::tmp_maps
2478
2479Returns an arrayref with all map paths of currently instantiated and saved
2480maps. May block.
2481
2482=cut
2483
2484sub tmp_maps() {
2485 [
2486 map {
2487 utf8::decode $_;
2488 /\.map$/
2489 ? normalise $_
2490 : ()
2491 } @{ aio_readdir $TMPDIR or [] }
2492 ]
2493}
2494
2495=item $maps = cf::map::random_maps
2496
2497Returns an arrayref with all map paths of currently instantiated and saved
2498random maps. May block.
2499
2500=cut
2501
2502sub random_maps() {
2503 [
2504 map {
2505 utf8::decode $_;
2506 /\.map$/
2507 ? normalise "?random/$_"
2508 : ()
2509 } @{ aio_readdir $RANDOMDIR or [] }
2510 ]
2511}
2512
2513=item cf::map::unique_maps
2514
2515Returns an arrayref of paths of all shared maps that have
2516instantiated unique items. May block.
2517
2518=cut
2519
2520sub unique_maps() {
2521 [
2522 map {
2523 utf8::decode $_;
2524 s/\.map$//; # TODO future compatibility hack
2525 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2526 ? ()
2527 : normalise $_
2528 } @{ aio_readdir $UNIQUEDIR or [] }
2529 ]
2530}
2531
2532=item cf::map::static_maps
2533
2534Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2535file in the shared directory excluding F</styles> and F</editor>). May
2536block.
2537
2538=cut
2539
2540sub static_maps() {
2541 my @dirs = "";
2542 my @maps;
2543
2544 while (@dirs) {
2545 my $dir = shift @dirs;
2546
2547 next if $dir eq "/styles" || $dir eq "/editor";
2548
2549 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2550 or return;
2551
2552 for (@$files) {
2553 s/\.map$// or next;
2554 utf8::decode $_;
2555 push @maps, "$dir/$_";
2556 }
2557
2558 push @dirs, map "$dir/$_", @$dirs;
2559 }
2560
2561 \@maps
2562}
2563
2564=back
2565
2566=head3 cf::object
2567
2568=cut
2569
2570package cf::object;
761 2571
762=over 4 2572=over 4
763 2573
764=item cf::player::exists $login 2574=item $ob->inv_recursive
765 2575
766Returns true when the given account exists. 2576Returns the inventory of the object I<and> their inventories, recursively,
2577but I<not> the object itself.
767 2578
768=cut 2579=cut
769 2580
770sub cf::player::exists($) { 2581sub inv_recursive_;
771 cf::player::find $_[0] 2582sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2583 map { $_, inv_recursive_ $_->inv } @_
773} 2584}
774 2585
2586sub inv_recursive {
2587 inv_recursive_ inv $_[0]
2588}
2589
2590=item $ref = $ob->ref
2591
2592Creates and returns a persistent reference to an object that can be stored as a string.
2593
2594=item $ob = cf::object::deref ($refstring)
2595
2596returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2597even if the object actually exists. May block.
2598
2599=cut
2600
2601sub deref {
2602 my ($ref) = @_;
2603
2604 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2605 my ($uuid, $name) = ($1, $2);
2606 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2607 or return;
2608 $pl->ob->uuid eq $uuid
2609 or return;
2610
2611 $pl->ob
2612 } else {
2613 warn "$ref: cannot resolve object reference\n";
2614 undef
2615 }
2616}
2617
2618package cf;
2619
2620=back
2621
2622=head3 cf::object::player
2623
2624=over 4
2625
775=item $player->reply ($npc, $msg[, $flags]) 2626=item $player_object->reply ($npc, $msg[, $flags])
776 2627
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2628Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2629can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2630dialogue with the given NPC character.
780 2631
781=cut 2632=cut
782 2633
2634our $SAY_CHANNEL = {
2635 id => "say",
2636 title => "Map",
2637 reply => "say ",
2638 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2639};
2640
2641our $CHAT_CHANNEL = {
2642 id => "chat",
2643 title => "Chat",
2644 reply => "chat ",
2645 tooltip => "Player chat and shouts, global to the server.",
2646};
2647
783# rough implementation of a future "reply" method that works 2648# rough implementation of a future "reply" method that works
784# with dialog boxes. 2649# with dialog boxes.
2650#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2651sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2652 my ($self, $npc, $msg, $flags) = @_;
787 2653
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2654 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2655
790 if ($self->{record_replies}) { 2656 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2657 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2658
792 } else { 2659 } else {
2660 my $pl = $self->contr;
2661
2662 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2663 my $dialog = $pl->{npc_dialog};
2664 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2665
2666 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2667 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2668 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2669 }
2670 }
2671}
2672
2673=item $object->send_msg ($channel, $msg, $color, [extra...])
2674
2675=cut
2676
2677sub cf::object::send_msg {
2678 my $pl = shift->contr
2679 or return;
2680 $pl->send_msg (@_);
2681}
2682
2683=item $player_object->may ("access")
2684
2685Returns wether the given player is authorized to access resource "access"
2686(e.g. "command_wizcast").
2687
2688=cut
2689
2690sub cf::object::player::may {
2691 my ($self, $access) = @_;
2692
2693 $self->flag (cf::FLAG_WIZ) ||
2694 (ref $cf::CFG{"may_$access"}
2695 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2696 : $cf::CFG{"may_$access"})
2697}
2698
2699=item $player_object->enter_link
2700
2701Freezes the player and moves him/her to a special map (C<{link}>).
2702
2703The player should be reasonably safe there for short amounts of time (e.g.
2704for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2705though, as the player cannot control the character while it is on the link
2706map.
2707
2708Will never block.
2709
2710=item $player_object->leave_link ($map, $x, $y)
2711
2712Moves the player out of the special C<{link}> map onto the specified
2713map. If the map is not valid (or omitted), the player will be moved back
2714to the location he/she was before the call to C<enter_link>, or, if that
2715fails, to the emergency map position.
2716
2717Might block.
2718
2719=cut
2720
2721sub link_map {
2722 unless ($LINK_MAP) {
2723 $LINK_MAP = cf::map::find "{link}"
2724 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2725 $LINK_MAP->load;
2726 }
2727
2728 $LINK_MAP
2729}
2730
2731sub cf::object::player::enter_link {
2732 my ($self) = @_;
2733
2734 $self->deactivate_recursive;
2735
2736 ++$self->{_link_recursion};
2737
2738 return if UNIVERSAL::isa $self->map, "ext::map_link";
2739
2740 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2741 if $self->map && $self->map->{path} ne "{link}";
2742
2743 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2744}
2745
2746sub cf::object::player::leave_link {
2747 my ($self, $map, $x, $y) = @_;
2748
2749 return unless $self->contr->active;
2750
2751 my $link_pos = delete $self->{_link_pos};
2752
2753 unless ($map) {
2754 # restore original map position
2755 ($map, $x, $y) = @{ $link_pos || [] };
2756 $map = cf::map::find $map;
2757
2758 unless ($map) {
2759 ($map, $x, $y) = @$EMERGENCY_POSITION;
2760 $map = cf::map::find $map
2761 or die "FATAL: cannot load emergency map\n";
2762 }
2763 }
2764
2765 ($x, $y) = (-1, -1)
2766 unless (defined $x) && (defined $y);
2767
2768 # use -1 or undef as default coordinates, not 0, 0
2769 ($x, $y) = ($map->enter_x, $map->enter_y)
2770 if $x <= 0 && $y <= 0;
2771
2772 $map->load;
2773 $map->load_neighbours;
2774
2775 return unless $self->contr->active;
2776
2777 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2778 if ($self->enter_map ($map, $x, $y)) {
2779 # entering was successful
2780 delete $self->{_link_recursion};
2781 # only activate afterwards, to support waiting in hooks
2782 $self->activate_recursive;
2783 }
2784
2785}
2786
2787=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2788
2789Moves the player to the given map-path and coordinates by first freezing
2790her, loading and preparing them map, calling the provided $check callback
2791that has to return the map if sucecssful, and then unfreezes the player on
2792the new (success) or old (failed) map position. In either case, $done will
2793be called at the end of this process.
2794
2795Note that $check will be called with a potentially non-loaded map, so if
2796it needs a loaded map it has to call C<< ->load >>.
2797
2798=cut
2799
2800our $GOTOGEN;
2801
2802sub cf::object::player::goto {
2803 my ($self, $path, $x, $y, $check, $done) = @_;
2804
2805 if ($self->{_link_recursion} >= $MAX_LINKS) {
2806 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2807 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2808 ($path, $x, $y) = @$EMERGENCY_POSITION;
2809 }
2810
2811 # do generation counting so two concurrent goto's will be executed in-order
2812 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2813
2814 $self->enter_link;
2815
2816 (async {
2817 $Coro::current->{desc} = "player::goto $path $x $y";
2818
2819 # *tag paths override both path and x|y
2820 if ($path =~ /^\*(.*)$/) {
2821 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2822 my $ob = $obs[rand @obs];
2823
2824 # see if we actually can go there
2825 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2826 $ob = $obs[rand @obs];
2827 } else {
2828 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2829 }
2830 # else put us there anyways for now #d#
2831
2832 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2833 } else {
2834 ($path, $x, $y) = (undef, undef, undef);
2835 }
2836 }
2837
2838 my $map = eval {
2839 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2840
2841 if ($map) {
2842 $map = $map->customise_for ($self);
2843 $map = $check->($map, $x, $y, $self) if $check && $map;
2844 } else {
2845 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2846 }
2847
2848 $map
2849 };
2850
2851 if ($@) {
2852 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2853 LOG llevError | logBacktrace, Carp::longmess $@;
2854 }
2855
2856 if ($gen == $self->{_goto_generation}) {
2857 delete $self->{_goto_generation};
2858 $self->leave_link ($map, $x, $y);
2859 }
2860
2861 $done->($self) if $done;
2862 })->prio (1);
2863}
2864
2865=item $player_object->enter_exit ($exit_object)
2866
2867=cut
2868
2869sub parse_random_map_params {
2870 my ($spec) = @_;
2871
2872 my $rmp = { # defaults
2873 xsize => (cf::rndm 15, 40),
2874 ysize => (cf::rndm 15, 40),
2875 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2876 #layout => string,
795 } 2877 };
796}
797 2878
2879 for (split /\n/, $spec) {
2880 my ($k, $v) = split /\s+/, $_, 2;
2881
2882 $rmp->{lc $k} = $v if (length $k) && (length $v);
2883 }
2884
2885 $rmp
2886}
2887
2888sub prepare_random_map {
2889 my ($exit) = @_;
2890
2891 # all this does is basically replace the /! path by
2892 # a new random map path (?random/...) with a seed
2893 # that depends on the exit object
2894
2895 my $rmp = parse_random_map_params $exit->msg;
2896
2897 if ($exit->map) {
2898 $rmp->{region} = $exit->region->name;
2899 $rmp->{origin_map} = $exit->map->path;
2900 $rmp->{origin_x} = $exit->x;
2901 $rmp->{origin_y} = $exit->y;
2902
2903 $exit->map->touch;
2904 }
2905
2906 $rmp->{random_seed} ||= $exit->random_seed;
2907
2908 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2909 my $md5 = Digest::MD5::md5_hex $data;
2910 my $meta = "$RANDOMDIR/$md5.meta";
2911
2912 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2913 aio_write $fh, 0, (length $data), $data, 0;
2914 undef $fh;
2915 aio_rename "$meta~", $meta;
2916
2917 my $slaying = "?random/$md5";
2918
2919 if ($exit->valid) {
2920 $exit->slaying ("?random/$md5");
2921 $exit->msg (undef);
2922 }
2923 }
2924}
2925
2926sub cf::object::player::enter_exit {
2927 my ($self, $exit) = @_;
2928
2929 return unless $self->type == cf::PLAYER;
2930
2931 $self->enter_link;
2932
2933 (async {
2934 $Coro::current->{desc} = "enter_exit";
2935
2936 unless (eval {
2937 $self->deactivate_recursive; # just to be sure
2938
2939 # random map handling
2940 {
2941 my $guard = cf::lock_acquire "exit_prepare:$exit";
2942
2943 prepare_random_map $exit
2944 if $exit->slaying eq "/!";
2945 }
2946
2947 my $map = cf::map::normalise $exit->slaying, $exit->map;
2948 my $x = $exit->stats->hp;
2949 my $y = $exit->stats->sp;
2950
2951 $self->goto ($map, $x, $y);
2952
2953 # if exit is damned, update players death & WoR home-position
2954 $self->contr->savebed ($map, $x, $y)
2955 if $exit->flag (cf::FLAG_DAMNED);
2956
2957 1
2958 }) {
2959 $self->message ("Something went wrong deep within the deliantra server. "
2960 . "I'll try to bring you back to the map you were before. "
2961 . "Please report this to the dungeon master!",
2962 cf::NDI_UNIQUE | cf::NDI_RED);
2963
2964 error "ERROR in enter_exit: $@";
2965 $self->leave_link;
2966 }
2967 })->prio (1);
2968}
2969
2970=head3 cf::client
2971
2972=over 4
2973
2974=item $client->send_drawinfo ($text, $flags)
2975
2976Sends a drawinfo packet to the client. Circumvents output buffering so
2977should not be used under normal circumstances.
2978
2979=cut
2980
2981sub cf::client::send_drawinfo {
2982 my ($self, $text, $flags) = @_;
2983
2984 utf8::encode $text;
2985 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2986}
2987
2988=item $client->send_big_packet ($pkt)
2989
2990Like C<send_packet>, but tries to compress large packets, and fragments
2991them as required.
2992
2993=cut
2994
2995our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2996
2997sub cf::client::send_big_packet {
2998 my ($self, $pkt) = @_;
2999
3000 # try lzf for large packets
3001 $pkt = "lzf " . Compress::LZF::compress $pkt
3002 if 1024 <= length $pkt and $self->{can_lzf};
3003
3004 # split very large packets
3005 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3006 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3007 $pkt = "frag";
3008 }
3009
3010 $self->send_packet ($pkt);
3011}
3012
3013=item $client->send_msg ($channel, $msg, $color, [extra...])
3014
3015Send a drawinfo or msg packet to the client, formatting the msg for the
3016client if neccessary. C<$type> should be a string identifying the type of
3017the message, with C<log> being the default. If C<$color> is negative, suppress
3018the message unless the client supports the msg packet.
3019
3020=cut
3021
3022# non-persistent channels (usually the info channel)
3023our %CHANNEL = (
3024 "c/motd" => {
3025 id => "infobox",
3026 title => "MOTD",
3027 reply => undef,
3028 tooltip => "The message of the day",
3029 },
3030 "c/identify" => {
3031 id => "infobox",
3032 title => "Identify",
3033 reply => undef,
3034 tooltip => "Items recently identified",
3035 },
3036 "c/examine" => {
3037 id => "infobox",
3038 title => "Examine",
3039 reply => undef,
3040 tooltip => "Signs and other items you examined",
3041 },
3042 "c/shopinfo" => {
3043 id => "infobox",
3044 title => "Shop Info",
3045 reply => undef,
3046 tooltip => "What your bargaining skill tells you about the shop",
3047 },
3048 "c/book" => {
3049 id => "infobox",
3050 title => "Book",
3051 reply => undef,
3052 tooltip => "The contents of a note or book",
3053 },
3054 "c/lookat" => {
3055 id => "infobox",
3056 title => "Look",
3057 reply => undef,
3058 tooltip => "What you saw there",
3059 },
3060 "c/who" => {
3061 id => "infobox",
3062 title => "Players",
3063 reply => undef,
3064 tooltip => "Shows players who are currently online",
3065 },
3066 "c/body" => {
3067 id => "infobox",
3068 title => "Body Parts",
3069 reply => undef,
3070 tooltip => "Shows which body parts you posess and are available",
3071 },
3072 "c/statistics" => {
3073 id => "infobox",
3074 title => "Statistics",
3075 reply => undef,
3076 tooltip => "Shows your primary statistics",
3077 },
3078 "c/skills" => {
3079 id => "infobox",
3080 title => "Skills",
3081 reply => undef,
3082 tooltip => "Shows your experience per skill and item power",
3083 },
3084 "c/shopitems" => {
3085 id => "infobox",
3086 title => "Shop Items",
3087 reply => undef,
3088 tooltip => "Shows the items currently for sale in this shop",
3089 },
3090 "c/resistances" => {
3091 id => "infobox",
3092 title => "Resistances",
3093 reply => undef,
3094 tooltip => "Shows your resistances",
3095 },
3096 "c/pets" => {
3097 id => "infobox",
3098 title => "Pets",
3099 reply => undef,
3100 tooltip => "Shows information abotu your pets/a specific pet",
3101 },
3102 "c/perceiveself" => {
3103 id => "infobox",
3104 title => "Perceive Self",
3105 reply => undef,
3106 tooltip => "You gained detailed knowledge about yourself",
3107 },
3108 "c/uptime" => {
3109 id => "infobox",
3110 title => "Uptime",
3111 reply => undef,
3112 tooltip => "How long the server has been running since last restart",
3113 },
3114 "c/mapinfo" => {
3115 id => "infobox",
3116 title => "Map Info",
3117 reply => undef,
3118 tooltip => "Information related to the maps",
3119 },
3120 "c/party" => {
3121 id => "party",
3122 title => "Party",
3123 reply => "gsay ",
3124 tooltip => "Messages and chat related to your party",
3125 },
3126 "c/death" => {
3127 id => "death",
3128 title => "Death",
3129 reply => undef,
3130 tooltip => "Reason for and more info about your most recent death",
3131 },
3132 "c/say" => $SAY_CHANNEL,
3133 "c/chat" => $CHAT_CHANNEL,
3134);
3135
3136sub cf::client::send_msg {
3137 my ($self, $channel, $msg, $color, @extra) = @_;
3138
3139 $msg = $self->pl->expand_cfpod ($msg)
3140 unless $color & cf::NDI_VERBATIM;
3141
3142 $color &= cf::NDI_CLIENT_MASK; # just in case...
3143
3144 # check predefined channels, for the benefit of C
3145 if ($CHANNEL{$channel}) {
3146 $channel = $CHANNEL{$channel};
3147
3148 $self->ext_msg (channel_info => $channel);
3149 $channel = $channel->{id};
3150
3151 } elsif (ref $channel) {
3152 # send meta info to client, if not yet sent
3153 unless (exists $self->{channel}{$channel->{id}}) {
3154 $self->{channel}{$channel->{id}} = $channel;
3155 $self->ext_msg (channel_info => $channel);
3156 }
3157
3158 $channel = $channel->{id};
3159 }
3160
3161 return unless @extra || length $msg;
3162
3163 # default colour, mask it out
3164 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3165 if $color & cf::NDI_DEF;
3166
3167 my $pkt = "msg "
3168 . $self->{json_coder}->encode (
3169 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3170 );
3171
3172 $self->send_big_packet ($pkt);
3173}
3174
3175=item $client->ext_msg ($type, @msg)
3176
3177Sends an ext event to the client.
3178
3179=cut
3180
3181sub cf::client::ext_msg($$@) {
3182 my ($self, $type, @msg) = @_;
3183
3184 if ($self->extcmd == 2) {
3185 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3186 } elsif ($self->extcmd == 1) { # TODO: remove
3187 push @msg, msgtype => "event_$type";
3188 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3189 }
3190}
3191
798=item $player->ext_reply ($msgid, $msgtype, %msg) 3192=item $client->ext_reply ($msgid, @msg)
799 3193
800Sends an ext reply to the player. 3194Sends an ext reply to the client.
801 3195
802=cut 3196=cut
803 3197
804sub cf::player::ext_reply($$$%) { 3198sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 3199 my ($self, $id, @msg) = @_;
806 3200
807 $msg{msgid} = $id; 3201 if ($self->extcmd == 2) {
808 3202 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 3203 } elsif ($self->extcmd == 1) {
3204 #TODO: version 1, remove
3205 unshift @msg, msgtype => "reply", msgid => $id;
3206 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3207 }
810} 3208}
3209
3210=item $success = $client->query ($flags, "text", \&cb)
3211
3212Queues a query to the client, calling the given callback with
3213the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3214C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3215
3216Queries can fail, so check the return code. Or don't, as queries will
3217become reliable at some point in the future.
3218
3219=cut
3220
3221sub cf::client::query {
3222 my ($self, $flags, $text, $cb) = @_;
3223
3224 return unless $self->state == ST_PLAYING
3225 || $self->state == ST_SETUP
3226 || $self->state == ST_CUSTOM;
3227
3228 $self->state (ST_CUSTOM);
3229
3230 utf8::encode $text;
3231 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3232
3233 $self->send_packet ($self->{query_queue}[0][0])
3234 if @{ $self->{query_queue} } == 1;
3235
3236 1
3237}
3238
3239cf::client->attach (
3240 on_connect => sub {
3241 my ($ns) = @_;
3242
3243 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3244 },
3245 on_reply => sub {
3246 my ($ns, $msg) = @_;
3247
3248 # this weird shuffling is so that direct followup queries
3249 # get handled first
3250 my $queue = delete $ns->{query_queue}
3251 or return; # be conservative, not sure how that can happen, but we saw a crash here
3252
3253 (shift @$queue)->[1]->($msg);
3254 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3255
3256 push @{ $ns->{query_queue} }, @$queue;
3257
3258 if (@{ $ns->{query_queue} } == @$queue) {
3259 if (@$queue) {
3260 $ns->send_packet ($ns->{query_queue}[0][0]);
3261 } else {
3262 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3263 }
3264 }
3265 },
3266 on_exticmd => sub {
3267 my ($ns, $buf) = @_;
3268
3269 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3270
3271 if (ref $msg) {
3272 my ($type, $reply, @payload) =
3273 "ARRAY" eq ref $msg
3274 ? @$msg
3275 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3276
3277 my @reply;
3278
3279 if (my $cb = $EXTICMD{$type}) {
3280 @reply = $cb->($ns, @payload);
3281 }
3282
3283 $ns->ext_reply ($reply, @reply)
3284 if $reply;
3285
3286 } else {
3287 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3288 }
3289
3290 cf::override;
3291 },
3292);
3293
3294=item $client->async (\&cb)
3295
3296Create a new coroutine, running the specified callback. The coroutine will
3297be automatically cancelled when the client gets destroyed (e.g. on logout,
3298or loss of connection).
3299
3300=cut
3301
3302sub cf::client::async {
3303 my ($self, $cb) = @_;
3304
3305 my $coro = &Coro::async ($cb);
3306
3307 $coro->on_destroy (sub {
3308 delete $self->{_coro}{$coro+0};
3309 });
3310
3311 $self->{_coro}{$coro+0} = $coro;
3312
3313 $coro
3314}
3315
3316cf::client->attach (
3317 on_client_destroy => sub {
3318 my ($ns) = @_;
3319
3320 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3321 },
3322);
811 3323
812=back 3324=back
813 3325
814=cut
815
816#############################################################################
817 3326
818=head2 SAFE SCRIPTING 3327=head2 SAFE SCRIPTING
819 3328
820Functions that provide a safe environment to compile and execute 3329Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 3330snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 3331itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 3332is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 3333functions and methods that can be called is greatly reduced.
825 3334
826=cut 3335=cut
827 3336
828our $safe = new Safe "safe"; 3337our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 3338our $safe_hole = new Safe::Hole;
830 3339
831$SIG{FPE} = 'IGNORE'; 3340$SIG{FPE} = 'IGNORE';
832 3341
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3342$safe->permit_only (Opcode::opset qw(
3343 :base_core :base_mem :base_orig :base_math :base_loop
3344 grepstart grepwhile mapstart mapwhile
3345 sort time
3346));
834 3347
835# here we export the classes and methods available to script code 3348# here we export the classes and methods available to script code
836 3349
837=pod 3350=pod
838 3351
839The following fucntions and emthods are available within a safe environment: 3352The following functions and methods are available within a safe environment:
840 3353
841 cf::object contr pay_amount pay_player 3354 cf::object
3355 contr pay_amount pay_player map x y force_find force_add destroy
3356 insert remove name archname title slaying race decrease split
3357 value
3358
842 cf::object::player player 3359 cf::object::player
843 cf::player peaceful 3360 player
3361
3362 cf::player
3363 peaceful
3364
3365 cf::map
3366 trigger
844 3367
845=cut 3368=cut
846 3369
847for ( 3370for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3371 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3372 insert remove inv nrof name archname title slaying race
3373 decrease split destroy change_exp value msg lore send_msg)],
849 ["cf::object::player" => qw(player)], 3374 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3375 ["cf::player" => qw(peaceful send_msg)],
3376 ["cf::map" => qw(trigger)],
851) { 3377) {
852 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3378 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3379 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3380 for @funs;
856} 3381}
857 3382
872 3397
873 my $qcode = $code; 3398 my $qcode = $code;
874 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3399 $qcode =~ s/"/‟/g; # not allowed in #line filenames
875 $qcode =~ s/\n/\\n/g; 3400 $qcode =~ s/\n/\\n/g;
876 3401
3402 %vars = (_dummy => 0) unless %vars;
3403
3404 my @res;
877 local $_; 3405 local $_;
878 local @safe::cf::_safe_eval_args = values %vars;
879 3406
880 my $eval = 3407 my $eval =
881 "do {\n" 3408 "do {\n"
882 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3409 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
883 . "#line 0 \"{$qcode}\"\n" 3410 . "#line 0 \"{$qcode}\"\n"
884 . $code 3411 . $code
885 . "\n}" 3412 . "\n}"
886 ; 3413 ;
887 3414
3415 if ($CFG{safe_eval}) {
888 sub_generation_inc; 3416 sub_generation_inc;
3417 local @safe::cf::_safe_eval_args = values %vars;
889 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3418 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
890 sub_generation_inc; 3419 sub_generation_inc;
3420 } else {
3421 local @cf::_safe_eval_args = values %vars;
3422 @res = wantarray ? eval eval : scalar eval $eval;
3423 }
891 3424
892 if ($@) { 3425 if ($@) {
893 warn "$@"; 3426 warn "$@",
894 warn "while executing safe code '$code'\n"; 3427 "while executing safe code '$code'\n",
895 warn "with arguments " . (join " ", %vars) . "\n"; 3428 "with arguments " . (join " ", %vars) . "\n";
896 } 3429 }
897 3430
898 wantarray ? @res : $res[0] 3431 wantarray ? @res : $res[0]
899} 3432}
900 3433
914=cut 3447=cut
915 3448
916sub register_script_function { 3449sub register_script_function {
917 my ($fun, $cb) = @_; 3450 my ($fun, $cb) = @_;
918 3451
919 no strict 'refs'; 3452 $fun = "safe::$fun" if $CFG{safe_eval};
920 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3453 *$fun = $safe_hole->wrap ($cb);
921} 3454}
922 3455
923=back 3456=back
924 3457
925=cut 3458=cut
926 3459
927############################################################################# 3460#############################################################################
3461# the server's init and main functions
928 3462
929=head2 EXTENSION DATABASE SUPPORT 3463sub load_facedata($) {
3464 my ($path) = @_;
930 3465
931Crossfire maintains a very simple database for extension use. It can 3466 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 3467 # for this (global event?)
933excludes objects. 3468 %ext::player_env::MUSIC_FACE_CACHE = ();
934 3469
935The parameter C<$family> should best start with the name of the extension 3470 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 3471
938=over 4 3472 trace "loading facedata from $path\n";
939 3473
940=item $hashref = cf::db_get $family 3474 my $facedata = decode_storable load_file $path;
941 3475
942Return a hashref for use by the extension C<$family>, which can be 3476 $facedata->{version} == 2
943modified. After modifications, you have to call C<cf::db_dirty> or 3477 or cf::cleanup "$path: version mismatch, cannot proceed.";
944C<cf::db_sync>.
945 3478
946=item $value = cf::db_get $family => $key 3479 # patch in the exptable
3480 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3481 $facedata->{resource}{"res/exp_table"} = {
3482 type => FT_RSRC,
3483 data => $exp_table,
3484 hash => (Digest::MD5::md5 $exp_table),
3485 };
3486 cf::cede_to_tick;
947 3487
948Returns a single value from the database 3488 {
3489 my $faces = $facedata->{faceinfo};
949 3490
950=item cf::db_put $family => $hashref 3491 while (my ($face, $info) = each %$faces) {
3492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
951 3493
952Stores the given family hashref into the database. Updates are delayed, if 3494 cf::face::set_visibility $idx, $info->{visibility};
953you want the data to be synced to disk immediately, use C<cf::db_sync>. 3495 cf::face::set_magicmap $idx, $info->{magicmap};
3496 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3497 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3498 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
954 3499
955=item cf::db_put $family => $key => $value 3500 cf::cede_to_tick;
3501 }
956 3502
957Stores the given C<$value> in the family hash. Updates are delayed, if you 3503 while (my ($face, $info) = each %$faces) {
958want the data to be synced to disk immediately, use C<cf::db_sync>. 3504 next unless $info->{smooth};
959 3505
960=item cf::db_dirty 3506 my $idx = cf::face::find $face
3507 or next;
961 3508
962Marks the database as dirty, to be updated at a later time. 3509 if (my $smooth = cf::face::find $info->{smooth}) {
3510 cf::face::set_smooth $idx, $smooth;
3511 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3512 } else {
3513 error "smooth face '$info->{smooth}' not found for face '$face'";
3514 }
963 3515
964=item cf::db_sync 3516 cf::cede_to_tick;
3517 }
3518 }
965 3519
966Immediately write the database to disk I<if it is dirty>. 3520 {
3521 my $anims = $facedata->{animinfo};
967 3522
968=cut 3523 while (my ($anim, $info) = each %$anims) {
3524 cf::anim::set $anim, $info->{frames}, $info->{facings};
3525 cf::cede_to_tick;
3526 }
3527
3528 cf::anim::invalidate_all; # d'oh
3529 }
3530
3531 {
3532 my $res = $facedata->{resource};
3533
3534 while (my ($name, $info) = each %$res) {
3535 if (defined $info->{type}) {
3536 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3537
3538 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3539 cf::face::set_type $idx, $info->{type};
3540 } else {
3541 $RESOURCE{$name} = $info; # unused
3542 }
3543
3544 cf::cede_to_tick;
3545 }
3546 }
3547
3548 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3549
3550 1
3551}
3552
3553register_exticmd fx_want => sub {
3554 my ($ns, $want) = @_;
3555
3556 while (my ($k, $v) = each %$want) {
3557 $ns->fx_want ($k, $v);
3558 }
3559};
3560
3561sub load_resource_file($) {
3562 my $guard = lock_acquire "load_resource_file";
3563
3564 my $status = load_resource_file_ $_[0];
3565 get_slot 0.1, 100;
3566 cf::arch::commit_load;
3567
3568 $status
3569}
3570
3571sub reload_regions {
3572 # HACK to clear player env face cache, we need some signal framework
3573 # for this (global event?)
3574 %ext::player_env::MUSIC_FACE_CACHE = ();
3575
3576 load_resource_file "$MAPDIR/regions"
3577 or die "unable to load regions file\n";
3578
3579 for (cf::region::list) {
3580 $_->{match} = qr/$_->{match}/
3581 if exists $_->{match};
3582 }
3583}
3584
3585sub reload_facedata {
3586 load_facedata "$DATADIR/facedata"
3587 or die "unable to load facedata\n";
3588}
3589
3590sub reload_archetypes {
3591 load_resource_file "$DATADIR/archetypes"
3592 or die "unable to load archetypes\n";
3593}
3594
3595sub reload_treasures {
3596 load_resource_file "$DATADIR/treasures"
3597 or die "unable to load treasurelists\n";
3598}
3599
3600sub reload_sound {
3601 trace "loading sound config from $DATADIR/sound\n";
3602
3603 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3604
3605 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3606 my $sound = $soundconf->{compat}[$_]
3607 or next;
3608
3609 my $face = cf::face::find "sound/$sound->[1]";
3610 cf::sound::set $sound->[0] => $face;
3611 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3612 }
3613
3614 while (my ($k, $v) = each %{$soundconf->{event}}) {
3615 my $face = cf::face::find "sound/$v";
3616 cf::sound::set $k => $face;
3617 }
3618}
3619
3620sub reload_resources {
3621 trace "reloading resource files...\n";
3622
3623 reload_exp_table;
3624 reload_materials;
3625 reload_facedata;
3626 reload_sound;
3627 reload_archetypes;
3628 reload_regions;
3629 reload_treasures;
3630
3631 trace "finished reloading resource files\n";
3632}
3633
3634sub reload_config {
3635 trace "reloading config file...\n";
3636
3637 my $config = load_file "$CONFDIR/config";
3638 utf8::decode $config;
3639 *CFG = decode_yaml $config;
3640
3641 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3642
3643 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3644 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3645
3646 if (exists $CFG{mlockall}) {
3647 eval {
3648 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3649 and die "WARNING: m(un)lockall failed: $!\n";
3650 };
3651 warn $@ if $@;
3652 }
3653}
3654
3655sub pidfile() {
3656 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3657 or die "$PIDFILE: $!";
3658 flock $fh, &Fcntl::LOCK_EX
3659 or die "$PIDFILE: flock: $!";
3660 $fh
3661}
3662
3663# make sure only one server instance is running at any one time
3664sub atomic {
3665 my $fh = pidfile;
3666
3667 my $pid = <$fh>;
3668 kill 9, $pid if $pid > 0;
3669
3670 seek $fh, 0, 0;
3671 print $fh $$;
3672}
3673
3674sub main_loop {
3675 trace "EV::loop starting\n";
3676 if (1) {
3677 EV::loop;
3678 }
3679 trace "EV::loop returned\n";
3680 goto &main_loop unless $REALLY_UNLOOP;
3681}
3682
3683sub main {
3684 cf::init_globals; # initialise logging
3685
3686 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3687 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3688 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3689 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3690
3691 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3692
3693 # we must not ever block the main coroutine
3694 local $Coro::idle = sub {
3695 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3696 (async {
3697 $Coro::current->{desc} = "IDLE BUG HANDLER";
3698 EV::loop EV::LOOP_ONESHOT;
3699 })->prio (Coro::PRIO_MAX);
3700 };
3701
3702 evthread_start IO::AIO::poll_fileno;
3703
3704 cf::sync_job {
3705 cf::incloader::init ();
3706
3707 cf::init_anim;
3708 cf::init_attackmess;
3709 cf::init_dynamic;
3710
3711 cf::load_settings;
3712
3713 reload_resources;
3714 reload_config;
3715 db_init;
3716
3717 cf::init_uuid;
3718 cf::init_signals;
3719 cf::init_skills;
3720
3721 cf::init_beforeplay;
3722
3723 atomic;
3724
3725 load_extensions;
3726
3727 utime time, time, $RUNTIMEFILE;
3728
3729 # no (long-running) fork's whatsoever before this point(!)
3730 use POSIX ();
3731 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3732
3733 cf::_post_init 0;
3734 };
3735
3736 cf::object::thawer::errors_are_fatal 0;
3737 info "parse errors in files are no longer fatal from this point on.\n";
3738
3739 my $free_main; $free_main = EV::idle sub {
3740 undef $free_main;
3741 undef &main; # free gobs of memory :)
3742 };
3743
3744 goto &main_loop;
3745}
3746
3747#############################################################################
3748# initialisation and cleanup
3749
3750# install some emergency cleanup handlers
3751BEGIN {
3752 our %SIGWATCHER = ();
3753 for my $signal (qw(INT HUP TERM)) {
3754 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3755 cf::cleanup "SIG$signal";
3756 };
3757 }
3758}
3759
3760sub write_runtime_sync {
3761 my $t0 = AE::time;
3762
3763 # first touch the runtime file to show we are still running:
3764 # the fsync below can take a very very long time.
3765
3766 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3767
3768 my $guard = cf::lock_acquire "write_runtime";
3769
3770 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3771 or return;
3772
3773 my $value = $cf::RUNTIME + 90 + 10;
3774 # 10 is the runtime save interval, for a monotonic clock
3775 # 60 allows for the watchdog to kill the server.
3776
3777 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3778 and return;
3779
3780 # always fsync - this file is important
3781 aio_fsync $fh
3782 and return;
3783
3784 # touch it again to show we are up-to-date
3785 aio_utime $fh, undef, undef;
3786
3787 close $fh
3788 or return;
3789
3790 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3791 and return;
3792
3793 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3794
3795 1
3796}
3797
3798our $uuid_lock;
3799our $uuid_skip;
3800
3801sub write_uuid_sync($) {
3802 $uuid_skip ||= $_[0];
3803
3804 return if $uuid_lock;
3805 local $uuid_lock = 1;
3806
3807 my $uuid = "$LOCALDIR/uuid";
3808
3809 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3810 or return;
3811
3812 my $value = uuid_seq uuid_cur;
3813
3814 unless ($value) {
3815 info "cowardly refusing to write zero uuid value!\n";
3816 return;
3817 }
3818
3819 my $value = uuid_str $value + $uuid_skip;
3820 $uuid_skip = 0;
3821
3822 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3823 and return;
3824
3825 # always fsync - this file is important
3826 aio_fsync $fh
3827 and return;
3828
3829 close $fh
3830 or return;
3831
3832 aio_rename "$uuid~", $uuid
3833 and return;
3834
3835 trace "uuid file written ($value).\n";
3836
3837 1
3838
3839}
3840
3841sub write_uuid($$) {
3842 my ($skip, $sync) = @_;
3843
3844 $sync ? write_uuid_sync $skip
3845 : async { write_uuid_sync $skip };
3846}
3847
3848sub emergency_save() {
3849 my $freeze_guard = cf::freeze_mainloop;
3850
3851 info "emergency_perl_save: enter\n";
3852
3853 # this is a trade-off: we want to be very quick here, so
3854 # save all maps without fsync, and later call a global sync
3855 # (which in turn might be very very slow)
3856 local $USE_FSYNC = 0;
3857
3858 cf::sync_job {
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
3861 # use a peculiar iteration method to avoid tripping on perl
3862 # refcount bugs in for. also avoids problems with players
3863 # and maps saved/destroyed asynchronously.
3864 info "emergency_perl_save: begin player save\n";
3865 for my $login (keys %cf::PLAYER) {
3866 my $pl = $cf::PLAYER{$login} or next;
3867 $pl->valid or next;
3868 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3869 $pl->save;
3870 }
3871 info "emergency_perl_save: end player save\n";
3872
3873 cf::write_runtime_sync; # external watchdog should not bark
3874
3875 info "emergency_perl_save: begin map save\n";
3876 for my $path (keys %cf::MAP) {
3877 my $map = $cf::MAP{$path} or next;
3878 $map->valid or next;
3879 $map->save;
3880 }
3881 info "emergency_perl_save: end map save\n";
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884
3885 info "emergency_perl_save: begin database checkpoint\n";
3886 BDB::db_env_txn_checkpoint $DB_ENV;
3887 info "emergency_perl_save: end database checkpoint\n";
3888
3889 info "emergency_perl_save: begin write uuid\n";
3890 write_uuid_sync 1;
3891 info "emergency_perl_save: end write uuid\n";
3892
3893 cf::write_runtime_sync; # external watchdog should not bark
3894
3895 trace "emergency_perl_save: syncing database to disk";
3896 BDB::db_env_txn_checkpoint $DB_ENV;
3897
3898 info "emergency_perl_save: starting sync\n";
3899 IO::AIO::aio_sync sub {
3900 info "emergency_perl_save: finished sync\n";
3901 };
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904
3905 trace "emergency_perl_save: flushing outstanding aio requests";
3906 while (IO::AIO::nreqs || BDB::nreqs) {
3907 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3908 }
3909
3910 cf::write_runtime_sync; # external watchdog should not bark
3911 };
3912
3913 info "emergency_perl_save: leave\n";
3914}
3915
3916sub post_cleanup {
3917 my ($make_core) = @_;
3918
3919 IO::AIO::flush;
3920
3921 error Carp::longmess "post_cleanup backtrace"
3922 if $make_core;
3923
3924 my $fh = pidfile;
3925 unlink $PIDFILE if <$fh> == $$;
3926}
3927
3928# a safer delete_package, copied from Symbol
3929sub clear_package($) {
3930 my $pkg = shift;
3931
3932 # expand to full symbol table name if needed
3933 unless ($pkg =~ /^main::.*::$/) {
3934 $pkg = "main$pkg" if $pkg =~ /^::/;
3935 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3936 $pkg .= '::' unless $pkg =~ /::$/;
3937 }
3938
3939 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3940 my $stem_symtab = *{$stem}{HASH};
3941
3942 defined $stem_symtab and exists $stem_symtab->{$leaf}
3943 or return;
3944
3945 # clear all symbols
3946 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3947 for my $name (keys %$leaf_symtab) {
3948 _gv_clear *{"$pkg$name"};
3949# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3950 }
3951}
3952
3953sub do_reload_perl() {
3954 # can/must only be called in main
3955 unless (in_main) {
3956 error "can only reload from main coroutine";
3957 return;
3958 }
3959
3960 return if $RELOAD++;
3961
3962 my $t1 = AE::time;
3963
3964 while ($RELOAD) {
3965 cf::get_slot 0.1, -1, "reload_perl";
3966 info "perl_reload: reloading...";
3967
3968 trace "perl_reload: entering sync_job";
3969
3970 cf::sync_job {
3971 #cf::emergency_save;
3972
3973 trace "perl_reload: cancelling all extension coros";
3974 $_->cancel for values %EXT_CORO;
3975 %EXT_CORO = ();
3976
3977 trace "perl_reload: removing commands";
3978 %COMMAND = ();
3979
3980 trace "perl_reload: removing ext/exti commands";
3981 %EXTCMD = ();
3982 %EXTICMD = ();
3983
3984 trace "perl_reload: unloading/nuking all extensions";
3985 for my $pkg (@EXTS) {
3986 trace "... unloading $pkg";
3987
3988 if (my $cb = $pkg->can ("unload")) {
3989 eval {
3990 $cb->($pkg);
3991 1
3992 } or error "$pkg unloaded, but with errors: $@";
3993 }
3994
3995 trace "... clearing $pkg";
3996 clear_package $pkg;
3997 }
3998
3999 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4000 while (my ($k, $v) = each %INC) {
4001 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4002
4003 trace "... unloading $k";
4004 delete $INC{$k};
4005
4006 $k =~ s/\.pm$//;
4007 $k =~ s/\//::/g;
4008
4009 if (my $cb = $k->can ("unload_module")) {
4010 $cb->();
4011 }
4012
4013 clear_package $k;
4014 }
4015
4016 trace "perl_reload: getting rid of safe::, as good as possible";
4017 clear_package "safe::$_"
4018 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4019
4020 trace "perl_reload: unloading cf.pm \"a bit\"";
4021 delete $INC{"cf.pm"};
4022 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4023
4024 # don't, removes xs symbols, too,
4025 # and global variables created in xs
4026 #clear_package __PACKAGE__;
4027
4028 info "perl_reload: unload completed, starting to reload now";
4029
4030 trace "perl_reload: reloading cf.pm";
4031 require cf;
4032 cf::_connect_to_perl_1;
4033
4034 trace "perl_reload: loading config and database again";
4035 cf::reload_config;
4036
4037 trace "perl_reload: loading extensions";
4038 cf::load_extensions;
4039
4040 if ($REATTACH_ON_RELOAD) {
4041 trace "perl_reload: reattaching attachments to objects/players";
4042 _global_reattach; # objects, sockets
4043 trace "perl_reload: reattaching attachments to maps";
4044 reattach $_ for values %MAP;
4045 trace "perl_reload: reattaching attachments to players";
4046 reattach $_ for values %PLAYER;
4047 }
4048
4049 cf::_post_init 1;
4050
4051 trace "perl_reload: leaving sync_job";
4052
4053 1
4054 } or do {
4055 error $@;
4056 cf::cleanup "perl_reload: error, exiting.";
4057 };
4058
4059 --$RELOAD;
4060 }
4061
4062 $t1 = AE::time - $t1;
4063 info "perl_reload: completed in ${t1}s\n";
4064};
4065
4066our $RELOAD_WATCHER; # used only during reload
4067
4068sub reload_perl() {
4069 # doing reload synchronously and two reloads happen back-to-back,
4070 # coro crashes during coro_state_free->destroy here.
4071
4072 $RELOAD_WATCHER ||= cf::async {
4073 Coro::AIO::aio_wait cache_extensions;
4074
4075 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4076 do_reload_perl;
4077 undef $RELOAD_WATCHER;
4078 };
4079 };
4080}
4081
4082register_command "reload" => sub {
4083 my ($who, $arg) = @_;
4084
4085 if ($who->flag (FLAG_WIZ)) {
4086 $who->message ("reloading server.");
4087 async {
4088 $Coro::current->{desc} = "perl_reload";
4089 reload_perl;
4090 };
4091 }
4092};
4093
4094#############################################################################
4095
4096my $bug_warning = 0;
4097
4098our @WAIT_FOR_TICK;
4099our @WAIT_FOR_TICK_BEGIN;
4100
4101sub wait_for_tick() {
4102 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4103
4104 my $signal = new Coro::Signal;
4105 push @WAIT_FOR_TICK, $signal;
4106 $signal->wait;
4107}
4108
4109sub wait_for_tick_begin() {
4110 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4111
4112 my $signal = new Coro::Signal;
4113 push @WAIT_FOR_TICK_BEGIN, $signal;
4114 $signal->wait;
4115}
4116
4117sub tick {
4118 if ($Coro::current != $Coro::main) {
4119 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4120 unless ++$bug_warning > 10;
4121 return;
4122 }
4123
4124 cf::server_tick; # one server iteration
4125
4126 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4127
4128 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4129 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4130 Coro::async_pool {
4131 $Coro::current->{desc} = "runtime saver";
4132 write_runtime_sync
4133 or error "ERROR: unable to write runtime file: $!";
4134 };
4135 }
4136
4137 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4138 $sig->send;
4139 }
4140 while (my $sig = shift @WAIT_FOR_TICK) {
4141 $sig->send;
4142 }
4143
4144 $LOAD = ($NOW - $TICK_START) / $TICK;
4145 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4146
4147 if (0) {
4148 if ($NEXT_TICK) {
4149 my $jitter = $TICK_START - $NEXT_TICK;
4150 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4151 debug "jitter $JITTER\n";#d#
4152 }
4153 }
4154}
969 4155
970{ 4156{
971 my $db; 4157 # configure BDB
972 my $path = cf::localdir . "/database.pst";
973 4158
974 sub db_load() { 4159 BDB::min_parallel 16;
975 warn "loading database $path\n";#d# remove later 4160 BDB::max_poll_reqs $TICK * 0.1;
976 $db = stat $path ? Storable::retrieve $path : { }; 4161 $AnyEvent::BDB::WATCHER->priority (1);
977 }
978 4162
979 my $pid; 4163 unless ($DB_ENV) {
4164 $DB_ENV = BDB::db_env_create;
4165 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4166 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4167 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4168 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4169 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
980 4170
981 sub db_save() { 4171 cf::sync_job {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 });
1002
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 }
1007
1008 sub db_get($;$) {
1009 @_ >= 2
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013
1014 sub db_put($$;$) {
1015 if (@_ >= 3) {
1016 $db->{$_[0]}{$_[1]} = $_[2];
1017 } else { 4172 eval {
1018 $db->{$_[0]} = $_[1]; 4173 BDB::db_env_open
1019 } 4174 $DB_ENV,
1020 db_dirty; 4175 $BDBDIR,
1021 } 4176 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4177 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4178 0666;
1022 4179
1023 attach_global 4180 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 },
1028 ;
1029}
1030
1031#############################################################################
1032# the server's main()
1033
1034sub load_cfg {
1035 open my $fh, "<:utf8", cf::confdir . "/config"
1036 or return;
1037
1038 local $/;
1039 *CFG = YAML::Syck::Load <$fh>;
1040
1041 use Data::Dumper; warn Dumper \%CFG;
1042}
1043
1044sub main {
1045 load_cfg;
1046 db_load;
1047 load_extensions;
1048 Event::loop;
1049}
1050
1051#############################################################################
1052# initialisation
1053
1054sub _perl_reload(&) {
1055 my ($msg) = @_;
1056
1057 $msg->("reloading...");
1058
1059 eval {
1060 # cancel all watchers
1061 $_->cancel for Event::all_watchers;
1062
1063 # unload all extensions
1064 for (@exts) {
1065 $msg->("unloading <$_>");
1066 unload_extension $_;
1067 }
1068
1069 # unload all modules loaded from $LIBDIR
1070 while (my ($k, $v) = each %INC) {
1071 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1072
1073 $msg->("removing <$k>");
1074 delete $INC{$k};
1075
1076 $k =~ s/\.pm$//;
1077 $k =~ s/\//::/g;
1078
1079 if (my $cb = $k->can ("unload_module")) {
1080 $cb->();
1081 } 4181 };
1082 4182
1083 Symbol::delete_package $k; 4183 cf::cleanup "db_env_open(db): $@" if $@;
1084 } 4184 };
4185 }
1085 4186
1086 # sync database to disk 4187 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1087 cf::db_sync; 4188 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1088
1089 # get rid of safe::, as good as possible
1090 Symbol::delete_package "safe::$_"
1091 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1092
1093 # remove register_script_function callbacks
1094 # TODO
1095
1096 # unload cf.pm "a bit"
1097 delete $INC{"cf.pm"};
1098
1099 # don't, removes xs symbols, too,
1100 # and global variables created in xs
1101 #Symbol::delete_package __PACKAGE__;
1102
1103 # reload cf.pm
1104 $msg->("reloading cf.pm");
1105 require cf;
1106
1107 # load database again
1108 cf::db_load;
1109
1110 # load extensions
1111 $msg->("load extensions");
1112 cf::load_extensions;
1113
1114 # reattach attachments to objects
1115 $msg->("reattach");
1116 _global_reattach;
1117 }; 4189 };
1118 $msg->($@) if $@; 4190 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1119 4191 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1120 $msg->("reloaded");
1121};
1122
1123sub perl_reload() {
1124 _perl_reload {
1125 warn $_[0];
1126 print "$_[0]\n";
1127 }; 4192 };
4193 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4194 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4195 };
1128} 4196}
1129 4197
1130register_command "perl-reload", 0, sub { 4198{
4199 # configure IO::AIO
4200
4201 IO::AIO::min_parallel 8;
4202 IO::AIO::max_poll_time $TICK * 0.1;
4203 undef $AnyEvent::AIO::WATCHER;
4204}
4205
4206our $_log_backtrace;
4207our $_log_backtrace_last;
4208
4209sub _log_backtrace {
1131 my ($who, $arg) = @_; 4210 my ($msg, @addr) = @_;
1132 4211
1133 if ($who->flag (FLAG_WIZ)) { 4212 $msg =~ s/\n$//;
1134 _perl_reload { 4213
1135 warn $_[0]; 4214 if ($_log_backtrace_last eq $msg) {
1136 $who->message ($_[0]); 4215 LOG llevInfo, "[ABT] $msg\n";
4216 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4217 # limit the # of concurrent backtraces
4218 } elsif ($_log_backtrace < 2) {
4219 $_log_backtrace_last = $msg;
4220 ++$_log_backtrace;
4221 my $perl_bt = Carp::longmess $msg;
4222 async {
4223 $Coro::current->{desc} = "abt $msg";
4224
4225 my @bt = fork_call {
4226 @addr = map { sprintf "%x", $_ } @addr;
4227 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4228 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4229 or die "addr2line: $!";
4230
4231 my @funcs;
4232 my @res = <$fh>;
4233 chomp for @res;
4234 while (@res) {
4235 my ($func, $line) = splice @res, 0, 2, ();
4236 push @funcs, "[$func] $line";
4237 }
4238
4239 @funcs
4240 };
4241
4242 LOG llevInfo, "[ABT] $perl_bt\n";
4243 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4244 LOG llevInfo, "[ABT] $_\n" for @bt;
4245 --$_log_backtrace;
1137 }; 4246 };
1138 } 4247 } else {
1139}; 4248 LOG llevInfo, "[ABT] $msg\n";
1140 4249 LOG llevInfo, "[ABT] [overload, suppressed]\n";
1141register "<global>", __PACKAGE__;
1142
1143unshift @INC, $LIBDIR;
1144
1145$TICK_WATCHER = Event->timer (
1146 prio => 1,
1147 at => $NEXT_TICK || 1,
1148 cb => sub {
1149 cf::server_tick; # one server iteration
1150
1151 my $NOW = Event::time;
1152 $NEXT_TICK += $TICK;
1153
1154 # if we are delayed by four ticks, skip them all
1155 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1156
1157 $TICK_WATCHER->at ($NEXT_TICK);
1158 $TICK_WATCHER->start;
1159 }, 4250 }
1160); 4251}
4252
4253# load additional modules
4254require "cf/$_.pm" for @EXTRA_MODULES;
4255cf::_connect_to_perl_2;
4256
4257END { cf::emergency_save }
1161 4258
11621 42591
1163 4260

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