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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.57 by root, Wed Aug 30 11:21:24 2006 UTC vs.
Revision 1.573 by root, Sun May 8 12:40:42 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
58use IO::AIO ();
10use Time::HiRes; 59use Time::HiRes;
11use Event; 60use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
13 62
14use strict; 63AnyEvent::detect;
15 64
16_reload_1; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
18our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 93our @EVENT;
20our %PROP_TYPE; 94our @REFLECT; # set by XS
21our %PROP_IDX; 95our %REFLECT; # set by us
22our $LIBDIR = maps_directory "perl";
23 96
24our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
25our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
27 125
28BEGIN { 126our $BDB_DEADLOCK_WATCHER;
29 *CORE::GLOBAL::warn = sub { 127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
138our $NOW;
139
140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
143
144# used to convert map paths into valid unix filenames by replacing / by ∕
145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
146
147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
148our $LOADAVG; # same thing, but with alpha-smoothing
149our $JITTER; # average jitter
150our $TICK_START; # for load detecting purposes
151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
159
160binmode STDOUT;
161binmode STDERR;
162
163# read virtual server time, if available
164unless ($RUNTIME || !-e $RUNTIMEFILE) {
165 open my $fh, "<", $RUNTIMEFILE
166 or die "unable to read $RUNTIMEFILE file: $!";
167 $RUNTIME = <$fh> + 0.;
168}
169
170eval "sub TICK() { $TICK } 1" or die;
171
172mkdir $_
173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
175our $EMERGENCY_POSITION;
176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
183#############################################################################
184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
196=head2 GLOBAL VARIABLES
197
198=over 4
199
200=item $cf::UPTIME
201
202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
218
219=item $cf::RUNTIME
220
221The time this server has run, starts at 0 and is increased by $cf::TICK on
222every server tick.
223
224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
227
228Various directories - "/etc", read-only install directory, perl-library
229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
239=item $cf::LOAD
240
241The raw value load value from the last tick.
242
243=item %cf::CFG
244
245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
246from wherever your confdir points to.
247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
283=back
284
285=cut
286
287sub error(@) { LOG llevError, join "", @_ }
288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
30 my $msg = join "", @_; 294 my $msg = join "", @_;
295
31 $msg .= "\n" 296 $msg .= "\n"
32 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
33 298
34 print STDERR "cfperl: $msg"; 299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
35 LOG llevError, "cfperl: $msg";
36 };
37}
38 300
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 301 LOG llevWarn, $msg;
302};
40 303
41# generate property mutators 304$Coro::State::DIEHOOK = sub {
42sub prop_gen { 305 return unless $^S eq 0; # "eq", not "=="
43 my ($prefix, $class) = @_;
44 306
45 no strict 'refs'; 307 error Carp::longmess $_[0];
46 308
47 for my $prop (keys %PROP_TYPE) { 309 if (in_main) {#d#
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next; 310 error "DIEHOOK called in main context, Coro bug?\n";#d#
49 my $sub = lc $1; 311 return;#d#
312 }#d#
50 313
51 my $type = $PROP_TYPE{$prop}; 314 # kill coroutine otherwise
52 my $idx = $PROP_IDX {$prop}; 315 Coro::terminate
316};
53 317
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub { 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
55 $_[0]->get_property ($type, $idx) 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
56 }; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
57 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
58 *{"$class\::set_$sub"} = sub { 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
59 $_[0]->set_property ($type, $idx, $_[1]); 323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 325
75# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 327# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 328for my $pkg (qw(
78 no strict 'refs'; 329 cf::global cf::attachable
330 cf::object cf::object::player
331 cf::client cf::player
332 cf::arch cf::living
333 cf::map cf::mapspace
334 cf::party cf::region
335)) {
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 337}
81 338
82$Event::DIED = sub { 339$EV::DIED = sub {
83 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
84}; 341};
85 342
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 343#############################################################################
93# utility functions
94 344
95use JSON::Syck (); # TODO# replace by JSON::PC once working 345sub fork_call(&@);
96 346sub get_slot($;$$);
97sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101
102sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0]
105}
106 347
107############################################################################# 348#############################################################################
108# "new" plug-in system
109 349
110=head3 EVENTS AND OBJECT ATTACHMENTS 350=head2 UTILITY FUNCTIONS
111 351
112=over 4 352=over 4
113 353
114=item $object->attach ($attachment, key => $value...) 354=item dumpval $ref
115 355
116=item $object->detach ($attachment) 356=cut
117 357
118Attach/detach a pre-registered attachment to an object. 358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
119 376
120=item $player->attach ($attachment, key => $value...) 377=item $scalar = load_file $path
121 378
122=item $player->detach ($attachment) 379Loads the given file from path and returns its contents. Croaks on error
380and can block.
123 381
124Attach/detach a pre-registered attachment to a player. 382=cut
125 383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
391=item $ref = cf::decode_json $json
392
393Converts a JSON string into the corresponding perl data structure.
394
395=item $json = cf::encode_json $ref
396
397Converts a perl data structure into its JSON representation.
398
399=cut
400
401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
402
403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
466}
467
468=item cf::lock_wait $string
469
470Wait until the given lock is available. See cf::lock_acquire.
471
472=item my $lock = cf::lock_acquire $string
473
474Wait until the given lock is available and then acquires it and returns
475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
476for example when the coroutine gets canceled), the lock is automatically
477returned.
478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
482Lock names should begin with a unique identifier (for example, cf::map::find
483uses map_find and cf::map::load uses map_load).
484
485=item $locked = cf::lock_active $string
486
487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
492
493sub lock_wait($) {
494 $LOCKS->wait ($_[0]);
495}
496
497sub lock_acquire($) {
498 $LOCKS->guard ($_[0])
499}
500
501sub lock_active($) {
502 $LOCKS->count ($_[0]) < 1
503}
504
505sub freeze_mainloop {
506 tick_inhibit_inc;
507
508 &Guard::guard (\&tick_inhibit_dec);
509}
510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
594}
595
596=item cf::async { BLOCK }
597
598Currently the same as Coro::async_pool, meaning you cannot use
599C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
600thing you are allowed to do is call C<prio> on it.
601
602=cut
603
604BEGIN { *async = \&Coro::async_pool }
605
606=item cf::sync_job { BLOCK }
607
608The design of Deliantra requires that the main coroutine ($Coro::main)
609is always able to handle events or runnable, as Deliantra is only
610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
612
613If it must be done, put the blocking parts into C<sync_job>. This will run
614the given BLOCK in another coroutine while waiting for the result. The
615server will be frozen during this time, so the block should either finish
616fast or be very important.
617
618=cut
619
620sub sync_job(&) {
621 my ($job) = @_;
622
623 if (in_main) {
624 my $time = AE::time;
625
626 # this is the main coro, too bad, we have to block
627 # till the operation succeeds, freezing the server :/
628
629 #LOG llevError, Carp::longmess "sync job";#d#
630
631 my $freeze_guard = freeze_mainloop;
632
633 my $busy = 1;
634 my @res;
635
636 (async {
637 $Coro::current->desc ("sync job coro");
638 @res = eval { $job->() };
639 error $@ if $@;
640 undef $busy;
641 })->prio (Coro::PRIO_MAX);
642
643 while ($busy) {
644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
654
655 wantarray ? @res : $res[0]
656 } else {
657 # we are in another coroutine, how wonderful, everything just works
658
659 $job->()
660 }
661}
662
663=item $coro = cf::async_ext { BLOCK }
664
665Like async, but this coro is automatically being canceled when the
666extension calling this is being unloaded.
667
668=cut
669
670sub async_ext(&) {
671 my $cb = shift;
672
673 my $coro = &Coro::async ($cb);
674
675 $coro->on_destroy (sub {
676 delete $EXT_CORO{$coro+0};
677 });
678 $EXT_CORO{$coro+0} = $coro;
679
680 $coro
681}
682
683=item fork_call { }, @args
684
685Executes the given code block with the given arguments in a seperate
686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
689
690=cut
691
692sub post_fork {
693 reset_signals;
694}
695
696sub fork_call(&@) {
697 my ($cb, @args) = @_;
698
699 # we seemingly have to make a local copy of the whole thing,
700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
886}
887
888=back
889
890=cut
891
892#############################################################################
893
894=head2 ATTACHABLE OBJECTS
895
896Many objects in deliantra are so-called attachable objects. That means you can
897attach callbacks/event handlers (a collection of which is called an "attachment")
898to it. All such attachable objects support the following methods.
899
900In the following description, CLASS can be any of C<global>, C<object>
901C<player>, C<client> or C<map> (i.e. the attachable objects in
902Deliantra).
903
904=over 4
905
126=item $map->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
127 907
128=item $map->detach ($attachment) 908=item $attachable->detach ($attachment)
129 909
130Attach/detach a pre-registered attachment to a map. 910Attach/detach a pre-registered attachment to a specific object and give it
911the specified key/value pairs as arguments.
131 912
132=item $bool = $object->attached ($name) 913Example, attach a minesweeper attachment to the given object, making it a
91410x10 minesweeper game:
133 915
134=item $bool = $player->attached ($name) 916 $obj->attach (minesweeper => width => 10, height => 10);
135 917
136=item $bool = $map->attached ($name) 918=item $bool = $attachable->attached ($name)
137 919
138Checks wether the named attachment is currently attached to the object. 920Checks wether the named attachment is currently attached to the object.
139 921
140=item cf::attach_global ... 922=item cf::CLASS->attach ...
141 923
142Attach handlers for global events. 924=item cf::CLASS->detach ...
143 925
144This and all following C<attach_*>-functions expect any number of the 926Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 927CLASS. See the next function for an explanation of its arguments.
928
929You can attach to global events by using the C<cf::global> class.
930
931Example, log all player logins:
932
933 cf::player->attach (
934 on_login => sub {
935 my ($pl) = @_;
936 ...
937 },
938 );
939
940Example, attach to the jeweler skill:
941
942 cf::object->attach (
943 type => cf::SKILL,
944 subtype => cf::SK_JEWELER,
945 on_use_skill => sub {
946 my ($sk, $ob, $part, $dir, $msg) = @_;
947 ...
948 },
949 );
950
951=item cf::CLASS::attachment $name, ...
952
953Register an attachment by C<$name> through which attachable objects of the
954given CLASS can refer to this attachment.
955
956Some classes such as deliantra maps and objects can specify attachments
957that are attached at load/instantiate time, thus the need for a name.
958
959These calls expect any number of the following handler/hook descriptions:
146 960
147=over 4 961=over 4
148 962
149=item prio => $number 963=item prio => $number
150 964
152by another C<prio> setting). Lower priority handlers get executed 966by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 967earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 968registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 969unless you know what you are doing.
156 970
971=item type => $type
972
973(Only for C<< cf::object->attach >> calls), limits the attachment to the
974given type of objects only (the additional parameter C<subtype> can be
975used to further limit to the given subtype).
976
157=item on_I<event> => \&cb 977=item on_I<event> => \&cb
158 978
159Call the given code reference whenever the named event happens (event is 979Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 980something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 981handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 990package and register them. Only handlers for eevents supported by the
171object/class are recognised. 991object/class are recognised.
172 992
173=back 993=back
174 994
175=item cf::attach_to_type $object_type, $subtype, ... 995Example, define an attachment called "sockpuppet" that calls the given
996event handler when a monster attacks:
176 997
177Attach handlers for a specific object type (e.g. TRANSPORT) and 998 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 999 on_skill_attack => sub {
179type. 1000 my ($self, $victim) = @_;
180 1001 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 1002 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 1003 }
402}
403 1004
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 1005=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 1006
430Just because you have a perl object does not mean that the corresponding 1007Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 1008C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 1009valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 1010can be used to test for existence of the C object part without causing an
434exception. 1011exception.
435 1012
1013=cut
1014
1015# the following variables are defined in .xs and must not be re-created
1016our @CB_GLOBAL = (); # registry for all global events
1017our @CB_ATTACHABLE = (); # registry for all attachables
1018our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1019our @CB_PLAYER = ();
1020our @CB_CLIENT = ();
1021our @CB_TYPE = (); # registry for type (cf-object class) based events
1022our @CB_MAP = ();
1023
1024my %attachment;
1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
1032sub _attach_cb($$$$) {
1033 my ($registry, $event, $prio, $cb) = @_;
1034
1035 use sort 'stable';
1036
1037 $cb = [$prio, $cb];
1038
1039 @{$registry->[$event]} = sort
1040 { $a->[0] cmp $b->[0] }
1041 @{$registry->[$event] || []}, $cb;
1042}
1043
1044# hack
1045my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1046
1047# attach handles attaching event callbacks
1048# the only thing the caller has to do is pass the correct
1049# registry (== where the callback attaches to).
1050sub _attach {
1051 my ($registry, $klass, @arg) = @_;
1052
1053 my $object_type;
1054 my $prio = 0;
1055 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1056
1057 #TODO: get rid of this hack
1058 if ($attachable_klass{$klass}) {
1059 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1060 }
1061
1062 while (@arg) {
1063 my $type = shift @arg;
1064
1065 if ($type eq "prio") {
1066 $prio = shift @arg;
1067
1068 } elsif ($type eq "type") {
1069 $object_type = shift @arg;
1070 $registry = $CB_TYPE[$object_type] ||= [];
1071
1072 } elsif ($type eq "subtype") {
1073 defined $object_type or Carp::croak "subtype specified without type";
1074 my $object_subtype = shift @arg;
1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1076
1077 } elsif ($type eq "package") {
1078 my $pkg = shift @arg;
1079
1080 while (my ($name, $id) = each %cb_id) {
1081 if (my $cb = $pkg->can ($name)) {
1082 _attach_cb $registry, $id, $prio, $cb;
1083 }
1084 }
1085
1086 } elsif (exists $cb_id{$type}) {
1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1088
1089 } elsif (ref $type) {
1090 error "attaching objects not supported, ignoring.\n";
1091
1092 } else {
1093 shift @arg;
1094 error "attach argument '$type' not supported, ignoring.\n";
1095 }
1096 }
1097}
1098
1099sub _object_attach {
1100 my ($obj, $name, %arg) = @_;
1101
1102 return if exists $obj->{_attachment}{$name};
1103
1104 if (my $attach = $attachment{$name}) {
1105 my $registry = $obj->registry;
1106
1107 for (@$attach) {
1108 my ($klass, @attach) = @$_;
1109 _attach $registry, $klass, @attach;
1110 }
1111
1112 $obj->{$name} = \%arg;
1113 } else {
1114 info "object uses attachment '$name' which is not available, postponing.\n";
1115 }
1116
1117 $obj->{_attachment}{$name} = undef;
1118}
1119
1120sub cf::attachable::attach {
1121 if (ref $_[0]) {
1122 _object_attach @_;
1123 } else {
1124 _attach shift->_attach_registry, @_;
1125 }
1126 _recalc_want;
1127};
1128
1129# all those should be optimised
1130sub cf::attachable::detach {
1131 my ($obj, $name) = @_;
1132
1133 if (ref $obj) {
1134 delete $obj->{_attachment}{$name};
1135 reattach ($obj);
1136 } else {
1137 Carp::croak "cannot, currently, detach class attachments";
1138 }
1139 _recalc_want;
1140};
1141
1142sub cf::attachable::attached {
1143 my ($obj, $name) = @_;
1144
1145 exists $obj->{_attachment}{$name}
1146}
1147
1148for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1149 eval "#line " . __LINE__ . " 'cf.pm'
1150 sub cf::\L$klass\E::_attach_registry {
1151 (\\\@CB_$klass, KLASS_$klass)
1152 }
1153
1154 sub cf::\L$klass\E::attachment {
1155 my \$name = shift;
1156
1157 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1158 }
1159 ";
1160 die if $@;
1161}
1162
1163our $override;
1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1165
1166sub override {
1167 $override = 1;
1168 @INVOKE_RESULTS = (@_);
1169}
1170
1171sub do_invoke {
1172 my $event = shift;
1173 my $callbacks = shift;
1174
1175 @INVOKE_RESULTS = ();
1176
1177 local $override;
1178
1179 for (@$callbacks) {
1180 eval { &{$_->[1]} };
1181
1182 if ($@) {
1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1184 override;
1185 }
1186
1187 return 1 if $override;
1188 }
1189
1190 0
1191}
1192
1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1194
1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1196
1197Generate an object-specific event with the given arguments.
1198
1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1200removed in future versions), and there is no public API to access override
1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1202
436=back 1203=back
437 1204
438=cut 1205=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 1206
444############################################################################# 1207#############################################################################
445# object support 1208# object support
446 1209
447sub instantiate { 1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
448 my ($obj, $data) = @_; 1244 my ($ob1, $ob2) = @_;
449 1245
450 $data = from_json $data; 1246 ++$SLOW_MERGES;#d#
451 1247
452 for (@$data) { 1248 # we do the slow way here
453 my ($name, $args) = @$_; 1249 return _object_equal $ob1, $ob2
454
455 $obj->attach ($name, %{$args || {} });
456 }
457} 1250}
458 1251
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 1252sub reattach {
1253 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1258
462 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
463 1260
464 @$registry = (); 1261 @$registry = ();
465 1262
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1263 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 1264
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 1265 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 1266 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 1267 for (@$attach) {
471 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
473 } 1270 }
474 } else { 1271 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
476 } 1273 }
477 } 1274 }
478} 1275}
479 1276
480sub object_freezer_save { 1277cf::attachable->attach (
481 my ($filename, $objs) = @_;
482
483 if (@$objs) {
484 open my $fh, ">:raw", "$filename.pst~";
485 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
486 close $fh;
487 unlink "$filename.cfperl";
488 chmod SAVE_MODE, "$filename.pst~";
489 rename "$filename.pst~", "$filename.pst";
490 } else {
491 unlink "$filename.pst";
492 }
493
494 chmod SAVE_MODE, "$filename~";
495 rename "$filename~", $filename;
496}
497
498sub object_thawer_load {
499 my ($filename) = @_;
500
501 open my $fh, "<:raw:perlio", "$filename.pst"
502 or return;
503
504 eval { local $/; (Storable::thaw <$fh>)->{objs} }
505}
506
507attach_to_objects
508 prio => -1000000, 1278 prio => -1000000,
1279 on_instantiate => sub {
1280 my ($obj, $data) = @_;
1281
1282 $data = decode_json $data;
1283
1284 for (@$data) {
1285 my ($name, $args) = @$_;
1286
1287 $obj->attach ($name, %{$args || {} });
1288 }
1289 },
1290 on_reattach => \&reattach,
509 on_clone => sub { 1291 on_clone => sub {
510 my ($src, $dst) = @_; 1292 my ($src, $dst) = @_;
511 1293
512 @{$dst->registry} = @{$src->registry}; 1294 @{$dst->registry} = @{$src->registry};
513 1295
514 %$dst = %$src; 1296 %$dst = %$src;
515 1297
516 %{$dst->{_attachment}} = %{$src->{_attachment}} 1298 %{$dst->{_attachment}} = %{$src->{_attachment}}
517 if exists $src->{_attachment}; 1299 if exists $src->{_attachment};
518 }, 1300 },
519; 1301);
1302
1303sub object_freezer_save {
1304 my ($filename, $rdata, $objs) = @_;
1305
1306 sync_job {
1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
1309 trace sprintf "saving %s (%d,%d)\n",
1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
1312
1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1314 aio_chmod $fh, SAVE_MODE;
1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1318 aio_fsync $fh;
1319 }
1320 aio_close $fh;
1321
1322 if (@$objs) {
1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1324 aio_chmod $fh, SAVE_MODE;
1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1329 aio_fsync $fh;
1330 }
1331 aio_close $fh;
1332 aio_rename "$filename.pst~", "$filename.pst";
1333 }
1334 } else {
1335 aio_unlink "$filename.pst";
1336 }
1337
1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
1342 } else {
1343 error "unable to save objects: $filename~: $!\n";
1344 }
1345 } else {
1346 aio_unlink $filename;
1347 aio_unlink "$filename.pst";
1348 }
1349 };
1350}
1351
1352sub object_freezer_as_string {
1353 my ($rdata, $objs) = @_;
1354
1355 use Data::Dumper;
1356
1357 $$rdata . Dumper $objs
1358}
1359
1360sub object_thawer_load {
1361 my ($filename) = @_;
1362
1363 my ($data, $av);
1364
1365 (aio_load $filename, $data) >= 0
1366 or return;
1367
1368 unless (aio_stat "$filename.pst") {
1369 (aio_load "$filename.pst", $av) >= 0
1370 or return;
1371
1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
1374 }
1375
1376 utf8::decode (my $decname = $filename);
1377 trace sprintf "loading %s (%d,%d)\n",
1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
1381 ($data, $av)
1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
520 1389
521############################################################################# 1390#############################################################################
522# old plug-in events 1391# command handling &c
523 1392
524sub inject_event { 1393=item cf::register_command $name => \&callback($ob,$args);
525 my $extension = shift;
526 my $event_code = shift;
527 1394
528 my $cb = $hook[$event_code]{$extension} 1395Register a callback for execution when the client sends the user command
529 or return; 1396$name.
530 1397
531 &$cb 1398=cut
532}
533
534sub inject_global_event {
535 my $event = shift;
536
537 my $cb = $hook[$event]
538 or return;
539
540 List::Util::max map &$_, values %$cb
541}
542
543sub inject_command {
544 my ($name, $obj, $params) = @_;
545
546 for my $cmd (@{ $command{$name} }) {
547 $cmd->[1]->($obj, $params);
548 }
549
550 -1
551}
552 1399
553sub register_command { 1400sub register_command {
554 my ($name, $time, $cb) = @_; 1401 my ($name, $cb) = @_;
555 1402
556 my $caller = caller; 1403 my $caller = caller;
557 #warn "registering command '$name/$time' to '$caller'"; 1404 #warn "registering command '$name/$time' to '$caller'";
558 1405
559 push @{ $command{$name} }, [$time, $cb, $caller]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
560 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
561} 1407}
1408
1409=item cf::register_extcmd $name => \&callback($pl,$packet);
1410
1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
1416
1417If the callback returns something, it is sent back as if reply was being
1418called.
1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
1431=cut
562 1432
563sub register_extcmd { 1433sub register_extcmd {
564 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
565 1435
566 my $caller = caller; 1436 $EXTCMD{$name} = $cb;
567 #warn "registering extcmd '$name' to '$caller'";
568
569 $extcmd{$name} = [$cb, $caller];
570} 1437}
571 1438
572sub register { 1439sub register_exticmd {
573 my ($base, $pkg) = @_; 1440 my ($name, $cb) = @_;
574 1441
575 #TODO 1442 $EXTICMD{$name} = $cb;
576} 1443}
577 1444
578sub load_extension { 1445use File::Glob ();
579 my ($path) = @_;
580 1446
581 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1447cf::player->attach (
582 my $base = $1; 1448 on_unknown_command => sub {
583 my $pkg = $1; 1449 my ($pl, $name, $params) = @_;
584 $pkg =~ s/[^[:word:]]/_/g;
585 $pkg = "ext::$pkg";
586 1450
587 warn "loading '$path' into '$pkg'\n"; 1451 my $cb = $COMMAND{$name}
1452 or return;
588 1453
589 open my $fh, "<:utf8", $path 1454 for my $cmd (@$cb) {
590 or die "$path: $!"; 1455 $cmd->[1]->($pl->ob, $params);
591
592 my $source =
593 "package $pkg; use strict; use utf8;\n"
594 . "#line 1 \"$path\"\n{\n"
595 . (do { local $/; <$fh> })
596 . "\n};\n1";
597
598 eval $source
599 or die "$path: $@";
600
601 push @exts, $pkg;
602 $ext_pkg{$base} = $pkg;
603
604# no strict 'refs';
605# @{"$pkg\::ISA"} = ext::;
606
607 register $base, $pkg;
608}
609
610sub unload_extension {
611 my ($pkg) = @_;
612
613 warn "removing extension $pkg\n";
614
615 # remove hooks
616 #TODO
617# for my $idx (0 .. $#PLUGIN_EVENT) {
618# delete $hook[$idx]{$pkg};
619# }
620
621 # remove commands
622 for my $name (keys %command) {
623 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
624
625 if (@cb) {
626 $command{$name} = \@cb;
627 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
628 } else {
629 delete $command{$name};
630 delete $COMMAND{"$name\000"};
631 }
632 }
633
634 # remove extcmds
635 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
636 delete $extcmd{$name};
637 }
638
639 if (my $cb = $pkg->can ("unload")) {
640 eval {
641 $cb->($pkg);
642 1
643 } or warn "$pkg unloaded, but with errors: $@";
644 }
645
646 Symbol::delete_package $pkg;
647}
648
649sub load_extensions {
650 my $LIBDIR = maps_directory "perl";
651
652 for my $ext (<$LIBDIR/*.ext>) {
653 next unless -r $ext;
654 eval {
655 load_extension $ext;
656 1
657 } or warn "$ext not loaded: $@";
658 }
659}
660
661sub _perl_reload(&) {
662 my ($msg) = @_;
663
664 $msg->("reloading...");
665
666 eval {
667 # 1. cancel all watchers
668 $_->cancel for Event::all_watchers;
669
670 # 2. unload all extensions
671 for (@exts) {
672 $msg->("unloading <$_>");
673 unload_extension $_;
674 }
675
676 # 3. unload all modules loaded from $LIBDIR
677 while (my ($k, $v) = each %INC) {
678 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
679
680 $msg->("removing <$k>");
681 delete $INC{$k};
682
683 $k =~ s/\.pm$//;
684 $k =~ s/\//::/g;
685
686 if (my $cb = $k->can ("unload_module")) {
687 $cb->();
688 }
689
690 Symbol::delete_package $k;
691 }
692
693 # 4. get rid of safe::, as good as possible
694 Symbol::delete_package "safe::$_"
695 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
696
697 # 5. remove register_script_function callbacks
698 # TODO
699
700 # 6. unload cf.pm "a bit"
701 delete $INC{"cf.pm"};
702
703 # don't, removes xs symbols, too,
704 # and global variables created in xs
705 #Symbol::delete_package __PACKAGE__;
706
707 # 7. reload cf.pm
708 $msg->("reloading cf.pm");
709 require cf;
710 };
711 $msg->($@) if $@;
712
713 $msg->("reloaded");
714};
715
716sub perl_reload() {
717 _perl_reload {
718 warn $_[0];
719 print "$_[0]\n";
720 };
721}
722
723register_command "perl-reload", 0, sub {
724 my ($who, $arg) = @_;
725
726 if ($who->flag (FLAG_WIZ)) {
727 _perl_reload {
728 warn $_[0];
729 $who->message ($_[0]);
730 }; 1456 }
1457
1458 cf::override;
731 } 1459 },
732};
733
734#############################################################################
735# extcmd framework, basically convert ext <msg>
736# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
737
738attach_to_players
739 on_extcmd => sub { 1460 on_extcmd => sub {
740 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
741 1462
742 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
743 1464
744 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
745 if (my $cb = $extcmd{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
746 if (my %reply = $cb->[0]->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
747 $pl->ext_reply ($msg->{msgid}, %reply); 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
1480 } else {
1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1482 }
1483
1484 cf::override;
1485 },
1486);
1487
1488# "readahead" all extensions
1489sub cache_extensions {
1490 my $grp = IO::AIO::aio_group;
1491
1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1493 for (grep /\.ext$/, @{$_[0]}) {
1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1495 }
1496 };
1497
1498 $grp
1499}
1500
1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1507 for my $path (<$LIBDIR/*.ext>) {
1508 next unless -r $path;
1509
1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
748 } 1572 }
749 } 1573 }
750 } else { 1574
751 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
752 } 1584 }
753 1585 }
754 cf::override;
755 }, 1586 };
756; 1587}
757 1588
758############################################################################# 1589#############################################################################
759# load/save/clean perl data associated with a map
760 1590
761*cf::mapsupport::on_clean = sub { 1591=back
1592
1593=head2 CORE EXTENSIONS
1594
1595Functions and methods that extend core deliantra objects.
1596
1597=cut
1598
1599package cf::player;
1600
1601use Coro::AIO;
1602
1603=head3 cf::player
1604
1605=over 4
1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1621=item cf::player::find $login
1622
1623Returns the given player object, loading it if necessary (might block).
1624
1625=cut
1626
1627sub playerdir($) {
1628 "$PLAYERDIR/"
1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1630}
1631
1632sub path($) {
1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1634
1635 (playerdir $login) . "/playerdata"
1636}
1637
1638sub find_active($) {
1639 $cf::PLAYER{$_[0]}
1640 and $cf::PLAYER{$_[0]}->active
1641 and $cf::PLAYER{$_[0]}
1642}
1643
1644sub exists($) {
762 my ($map) = @_; 1645 my ($login) = @_;
763 1646
764 my $path = $map->tmpname; 1647 $cf::PLAYER{$login}
765 defined $path or return; 1648 or !aio_stat path $login
766
767 unlink "$path.pst";
768};
769
770# old style persistent data, TODO: remove #d#
771*cf::mapsupport::on_swapin = sub {
772 my ($map) = @_;
773
774 my $path = $map->tmpname;
775 $path = $map->path unless defined $path;
776
777 open my $fh, "<:raw", "$path.cfperl"
778 or return; # no perl data
779
780 my $data = Storable::thaw do { local $/; <$fh> };
781
782 $data->{version} <= 1
783 or return; # too new
784
785 $map->_set_obs ($data->{obs});
786 $map->invoke (EVENT_MAP_UPGRADE);
787};
788
789attach_to_maps prio => -10000, package => cf::mapsupport::;
790
791#############################################################################
792# load/save perl data associated with player->ob objects
793
794sub all_objects(@) {
795 @_, map all_objects ($_->inv), @_
796} 1649}
797 1650
798attach_to_players 1651sub find($) {
1652 return $cf::PLAYER{$_[0]} || do {
1653 my $login = $_[0];
1654
1655 my $guard = cf::lock_acquire "user_find:$login";
1656
1657 $cf::PLAYER{$_[0]} || do {
1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1673 $cf::PLAYER{$login} = $pl
1674 }
1675 }
1676}
1677
1678cf::player->attach (
799 on_load => sub { 1679 on_load => sub {
800 my ($pl, $path) = @_; 1680 my ($pl, $path) = @_;
801 1681
802 for my $o (all_objects $pl->ob) { 1682 # restore slots saved in save, below
803 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1683 my $slots = delete $pl->{_slots};
804 $o->set_ob_key_value ("_perl_data");
805 1684
806 %$o = %{ Storable::thaw pack "H*", $value }; 1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689);
1690
1691sub save($) {
1692 my ($pl) = @_;
1693
1694 return if $pl->{deny_save};
1695
1696 my $path = path $pl;
1697 my $guard = cf::lock_acquire "user_save:$path";
1698
1699 return if $pl->{deny_save};
1700
1701 aio_mkdir playerdir $pl, 0770;
1702 $pl->{last_save} = $cf::RUNTIME;
1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1709 $pl->save_pl ($path);
1710 cf::cede_to_tick;
1711}
1712
1713sub new($) {
1714 my ($login) = @_;
1715
1716 my $self = create;
1717
1718 $self->ob->name ($login);
1719 $self->{deny_save} = 1;
1720
1721 $cf::PLAYER{$login} = $self;
1722
1723 $self
1724}
1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1736=item $pl->quit_character
1737
1738Nukes the player without looking back. If logged in, the connection will
1739be destroyed. May block for a long time.
1740
1741=cut
1742
1743sub quit_character {
1744 my ($pl) = @_;
1745
1746 my $name = $pl->ob->name;
1747
1748 $pl->{deny_save} = 1;
1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1750
1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1758 $pl->ns->destroy if $pl->ns;
1759
1760 my $path = playerdir $pl;
1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1762 aio_rename $path, $temp;
1763 delete $cf::PLAYER{$pl->ob->name};
1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1786}
1787
1788=item cf::player::list_logins
1789
1790Returns am arrayref of all valid playernames in the system, can take a
1791while and may block, so not sync_job-capable, ever.
1792
1793=cut
1794
1795sub list_logins {
1796 my $dirs = aio_readdir $PLAYERDIR
1797 or return [];
1798
1799 my @logins;
1800
1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1811
1812 utf8::decode $login;
1813 push @logins, $login;
1814 }
1815
1816 \@logins
1817}
1818
1819=item $player->maps
1820
1821=item cf::player::maps $login
1822
1823Returns an arrayref of map paths that are private for this
1824player. May block.
1825
1826=cut
1827
1828sub maps($) {
1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1832
1833 my $files = aio_readdir playerdir $pl
1834 or return;
1835
1836 my @paths;
1837
1838 for (@$files) {
1839 utf8::decode $_;
1840 next if /\.(?:pl|pst)$/;
1841 next unless /^$PATH_SEP/o;
1842
1843 push @paths, cf::map::normalise "~$pl/$_";
1844 }
1845
1846 \@paths
1847}
1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1853=item $player->ext_reply ($msgid, @msg)
1854
1855Sends an ext reply to the player.
1856
1857=cut
1858
1859sub ext_reply($$@) {
1860 my ($self, $id, @msg) = @_;
1861
1862 $self->ns->ext_reply ($id, @msg)
1863}
1864
1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1878
1879=over 4
1880
1881=cut
1882
1883package cf::region;
1884
1885=item cf::region::find_by_path $path
1886
1887Tries to decuce the likely region for a map knowing only its path.
1888
1889=cut
1890
1891sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906}
1907
1908=back
1909
1910=head3 cf::map
1911
1912=over 4
1913
1914=cut
1915
1916package cf::map;
1917
1918use Fcntl;
1919use Coro::AIO;
1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1925our $MAX_RESET = 3600;
1926our $DEFAULT_RESET = 3000;
1927
1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1967 my ($path, $base) = @_;
1968
1969 $path = "$path"; # make sure it's a string
1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1998 $path
1999}
2000
2001sub new_from_path {
2002 my (undef, $path, $base) = @_;
2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
2023 my ($self) = @_;
2024
2025 $self
2026}
2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
2078sub load_header_from($) {
2079 my ($self, $path) = @_;
2080
2081 utf8::encode $path;
2082 my $f = new_from_file cf::object::thawer $path
2083 or return;
2084
2085 $self->_load_header ($f)
2086 or return;
2087
2088 local $MAP_LOADING{$self->{path}} = $self;
2089 $f->resolve_delayed_derefs;
2090
2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
2138 or return;
2139 $self->prepare_orig;
2140 }
2141
2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
2144
2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
2149}
2150
2151sub find;
2152sub find {
2153 my ($path, $origin) = @_;
2154
2155 cf::cede_to_tick;
2156
2157 $path = normalise $path, $origin;
2158
2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2160 my $guard2 = cf::lock_acquire "map_find:$path";
2161
2162 $cf::MAP{$path} || do {
2163 my $map = new_from_path cf::map $path
2164 or return;
2165
2166 $map->{last_save} = $cf::RUNTIME;
2167
2168 $map->load_header
2169 or return;
2170
2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
2176 $map->reset;
2177 return find $path;
2178 }
2179
2180 $cf::MAP{$path} = $map
2181 }
2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
2186
2187sub load {
2188 my ($self) = @_;
2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
2192 my $path = $self->{path};
2193
2194 {
2195 my $guard = cf::lock_acquire "map_data:$path";
2196
2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
2199
2200 $self->alloc;
2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
2209 or return;
2210
2211 $self->post_load_original
2212 if delete $self->{load_original};
2213
2214 if (my $uniq = $self->uniq_path) {
2215 utf8::encode $uniq;
2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
2218 $self->clear_unique_items;
2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
807 } 2223 }
2224
2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
808 } 2229 }
2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
2234 # now do the right thing for maps
2235 $self->link_multipart_objects;
2236 $self->difficulty ($self->estimate_difficulty)
2237 unless $self->difficulty;
2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
809 }, 2250 }
810;
811 2251
812############################################################################# 2252 $self->post_load;
813# core extensions - in perl
814 2253
815=item cf::player::exists $login 2254 1
816
817Returns true when the given account exists.
818
819=cut
820
821sub cf::player::exists($) {
822 cf::player::find $_[0]
823 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
824} 2255}
825 2256
2257# customize the map for a given player, i.e.
2258# return the _real_ map. used by e.g. per-player
2259# maps to change the path to ~playername/mappath
2260sub customise_for {
2261 my ($self, $ob) = @_;
2262
2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
2265
2266# return find "?party/" . $ob->name . "/" . $self->{path}
2267# if $self->per_party;
2268
2269 $self
2270}
2271
2272# find and load all maps in the 3x3 area around a map
2273sub load_neighbours {
2274 my ($map) = @_;
2275
2276 my @neigh; # diagonal neighbours
2277
2278 for (0 .. 3) {
2279 my $neigh = $map->tile_path ($_)
2280 or next;
2281 $neigh = find $neigh, $map
2282 or next;
2283 $neigh->load;
2284
2285 # now find the diagonal neighbours
2286 push @neigh,
2287 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2288 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2289 }
2290
2291 for (grep defined $_->[0], @neigh) {
2292 my ($path, $origin) = @$_;
2293 my $neigh = find $path, $origin
2294 or next;
2295 $neigh->load;
2296 }
2297}
2298
2299sub find_sync {
2300 my ($path, $origin) = @_;
2301
2302 # it's a bug to call this from the main context
2303 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2304 if $Coro::current == $Coro::main;
2305
2306 find $path, $origin
2307}
2308
2309sub do_load_sync {
2310 my ($map) = @_;
2311
2312 # it's a bug to call this from the main context
2313 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2314 if $Coro::current == $Coro::main;
2315
2316 $map->load;
2317}
2318
2319our %MAP_PREFETCH;
2320our $MAP_PREFETCHER = undef;
2321
2322sub find_async {
2323 my ($path, $origin, $load) = @_;
2324
2325 $path = normalise $path, $origin;
2326
2327 if (my $map = $cf::MAP{$path}) {
2328 return $map if !$load || $map->linkable;
2329 }
2330
2331 $MAP_PREFETCH{$path} |= $load;
2332
2333 $MAP_PREFETCHER ||= cf::async {
2334 $Coro::current->{desc} = "map prefetcher";
2335
2336 while (%MAP_PREFETCH) {
2337 while (my ($k, $v) = each %MAP_PREFETCH) {
2338 if (my $map = find $k) {
2339 $map->load if $v;
2340 }
2341
2342 delete $MAP_PREFETCH{$k};
2343 }
2344 }
2345 undef $MAP_PREFETCHER;
2346 };
2347 $MAP_PREFETCHER->prio (6);
2348
2349 ()
2350}
2351
2352# common code, used by both ->save and ->swapout
2353sub _save {
2354 my ($self) = @_;
2355
2356 $self->{last_save} = $cf::RUNTIME;
2357
2358 return unless $self->dirty;
2359
2360 my $save = $self->save_path; utf8::encode $save;
2361 my $uniq = $self->uniq_path; utf8::encode $uniq;
2362
2363 $self->{load_path} = $save;
2364
2365 return if $self->{deny_save};
2366
2367 local $self->{last_access} = $self->last_access;#d#
2368
2369 cf::async {
2370 $Coro::current->{desc} = "map player save";
2371 $_->contr->save for $self->players;
2372 };
2373
2374 cf::get_slot 0.02;
2375
2376 if ($uniq) {
2377 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2378 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2379 } else {
2380 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2381 }
2382}
2383
2384sub save {
2385 my ($self) = @_;
2386
2387 my $lock = cf::lock_acquire "map_data:$self->{path}";
2388
2389 $self->_save;
2390}
2391
2392sub swap_out {
2393 my ($self) = @_;
2394
2395 my $lock = cf::lock_acquire "map_data:$self->{path}";
2396
2397 return if !$self->linkable;
2398 return if $self->{deny_save};
2399 return if $self->players;
2400
2401 # first deactivate the map and "unlink" it from the core
2402 $self->deactivate;
2403 $_->clear_links_to ($self) for values %cf::MAP;
2404 $self->state (cf::MAP_SWAPPED);
2405
2406 # then atomically save
2407 $self->_save;
2408
2409 # then free the map
2410 $self->clear;
2411}
2412
2413sub reset_at {
2414 my ($self) = @_;
2415
2416 # TODO: safety, remove and allow resettable per-player maps
2417 return 1e99 if $self->{deny_reset};
2418
2419 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2420 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2421
2422 $time + $to
2423}
2424
2425sub should_reset {
2426 my ($self) = @_;
2427
2428 $self->reset_at <= $cf::RUNTIME
2429}
2430
2431sub reset {
2432 my ($self) = @_;
2433
2434 my $lock = cf::lock_acquire "map_data:$self->{path}";
2435
2436 return if $self->players;
2437
2438 cf::trace "resetting map ", $self->path, "\n";
2439
2440 $self->state (cf::MAP_SWAPPED);
2441
2442 # need to save uniques path
2443 unless ($self->{deny_save}) {
2444 my $uniq = $self->uniq_path; utf8::encode $uniq;
2445
2446 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2447 if $uniq;
2448 }
2449
2450 delete $cf::MAP{$self->path};
2451
2452 $self->deactivate;
2453 $_->clear_links_to ($self) for values %cf::MAP;
2454 $self->clear;
2455
2456 $self->unlink_save;
2457 $self->destroy;
2458}
2459
2460my $nuke_counter = "aaaa";
2461
2462sub nuke {
2463 my ($self) = @_;
2464
2465 {
2466 my $lock = cf::lock_acquire "map_data:$self->{path}";
2467
2468 delete $cf::MAP{$self->path};
2469
2470 $self->unlink_save;
2471
2472 bless $self, "cf::map::wrap";
2473 delete $self->{deny_reset};
2474 $self->{deny_save} = 1;
2475 $self->reset_timeout (1);
2476 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2477
2478 $cf::MAP{$self->path} = $self;
2479 }
2480
2481 $self->reset; # polite request, might not happen
2482}
2483
2484=item $maps = cf::map::tmp_maps
2485
2486Returns an arrayref with all map paths of currently instantiated and saved
2487maps. May block.
2488
2489=cut
2490
2491sub tmp_maps() {
2492 [
2493 map {
2494 utf8::decode $_;
2495 /\.map$/
2496 ? normalise $_
2497 : ()
2498 } @{ aio_readdir $TMPDIR or [] }
2499 ]
2500}
2501
2502=item $maps = cf::map::random_maps
2503
2504Returns an arrayref with all map paths of currently instantiated and saved
2505random maps. May block.
2506
2507=cut
2508
2509sub random_maps() {
2510 [
2511 map {
2512 utf8::decode $_;
2513 /\.map$/
2514 ? normalise "?random/$_"
2515 : ()
2516 } @{ aio_readdir $RANDOMDIR or [] }
2517 ]
2518}
2519
2520=item cf::map::unique_maps
2521
2522Returns an arrayref of paths of all shared maps that have
2523instantiated unique items. May block.
2524
2525=cut
2526
2527sub unique_maps() {
2528 [
2529 map {
2530 utf8::decode $_;
2531 s/\.map$//; # TODO future compatibility hack
2532 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2533 ? ()
2534 : normalise $_
2535 } @{ aio_readdir $UNIQUEDIR or [] }
2536 ]
2537}
2538
2539=item cf::map::static_maps
2540
2541Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2542file in the shared directory excluding F</styles> and F</editor>). May
2543block.
2544
2545=cut
2546
2547sub static_maps() {
2548 my @dirs = "";
2549 my @maps;
2550
2551 while (@dirs) {
2552 my $dir = shift @dirs;
2553
2554 next if $dir eq "/styles" || $dir eq "/editor";
2555
2556 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2557 or return;
2558
2559 for (@$files) {
2560 s/\.map$// or next;
2561 utf8::decode $_;
2562 push @maps, "$dir/$_";
2563 }
2564
2565 push @dirs, map "$dir/$_", @$dirs;
2566 }
2567
2568 \@maps
2569}
2570
2571=back
2572
2573=head3 cf::object
2574
2575=cut
2576
2577package cf::object;
2578
2579=over 4
2580
2581=item $ob->inv_recursive
2582
2583Returns the inventory of the object I<and> their inventories, recursively,
2584but I<not> the object itself.
2585
2586=cut
2587
2588sub inv_recursive_;
2589sub inv_recursive_ {
2590 map { $_, inv_recursive_ $_->inv } @_
2591}
2592
2593sub inv_recursive {
2594 inv_recursive_ inv $_[0]
2595}
2596
2597=item $ref = $ob->ref
2598
2599Creates and returns a persistent reference to an object that can be stored as a string.
2600
2601=item $ob = cf::object::deref ($refstring)
2602
2603returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2604even if the object actually exists. May block.
2605
2606=cut
2607
2608sub deref {
2609 my ($ref) = @_;
2610
2611 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2612 my ($uuid, $name) = ($1, $2);
2613 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2614 or return;
2615 $pl->ob->uuid eq $uuid
2616 or return;
2617
2618 $pl->ob
2619 } else {
2620 warn "$ref: cannot resolve object reference\n";
2621 undef
2622 }
2623}
2624
2625package cf;
2626
2627=back
2628
2629=head3 cf::object::player
2630
2631=over 4
2632
826=item $player->reply ($npc, $msg[, $flags]) 2633=item $player_object->reply ($npc, $msg[, $flags])
827 2634
828Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2635Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
829can be C<undef>. Does the right thing when the player is currently in a 2636can be C<undef>. Does the right thing when the player is currently in a
830dialogue with the given NPC character. 2637dialogue with the given NPC character.
831 2638
832=cut 2639=cut
833 2640
2641our $SAY_CHANNEL = {
2642 id => "say",
2643 title => "Map",
2644 reply => "say ",
2645 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2646};
2647
2648our $CHAT_CHANNEL = {
2649 id => "chat",
2650 title => "Chat",
2651 reply => "chat ",
2652 tooltip => "Player chat and shouts, global to the server.",
2653};
2654
834# rough implementation of a future "reply" method that works 2655# rough implementation of a future "reply" method that works
835# with dialog boxes. 2656# with dialog boxes.
2657#TODO: the first argument must go, split into a $npc->reply_to ( method
836sub cf::object::player::reply($$$;$) { 2658sub cf::object::player::reply($$$;$) {
837 my ($self, $npc, $msg, $flags) = @_; 2659 my ($self, $npc, $msg, $flags) = @_;
838 2660
839 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2661 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
840 2662
841 if ($self->{record_replies}) { 2663 if ($self->{record_replies}) {
842 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2664 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2665
843 } else { 2666 } else {
2667 my $pl = $self->contr;
2668
2669 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2670 my $dialog = $pl->{npc_dialog};
2671 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2672
2673 } else {
844 $msg = $npc->name . " says: $msg" if $npc; 2674 $msg = $npc->name . " says: $msg" if $npc;
845 $self->message ($msg, $flags); 2675 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2676 }
2677 }
2678}
2679
2680=item $object->send_msg ($channel, $msg, $color, [extra...])
2681
2682=cut
2683
2684sub cf::object::send_msg {
2685 my $pl = shift->contr
2686 or return;
2687 $pl->send_msg (@_);
2688}
2689
2690=item $player_object->may ("access")
2691
2692Returns wether the given player is authorized to access resource "access"
2693(e.g. "command_wizcast").
2694
2695=cut
2696
2697sub cf::object::player::may {
2698 my ($self, $access) = @_;
2699
2700 $self->flag (cf::FLAG_WIZ) ||
2701 (ref $cf::CFG{"may_$access"}
2702 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2703 : $cf::CFG{"may_$access"})
2704}
2705
2706=item $player_object->enter_link
2707
2708Freezes the player and moves him/her to a special map (C<{link}>).
2709
2710The player should be reasonably safe there for short amounts of time (e.g.
2711for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2712though, as the player cannot control the character while it is on the link
2713map.
2714
2715Will never block.
2716
2717=item $player_object->leave_link ($map, $x, $y)
2718
2719Moves the player out of the special C<{link}> map onto the specified
2720map. If the map is not valid (or omitted), the player will be moved back
2721to the location he/she was before the call to C<enter_link>, or, if that
2722fails, to the emergency map position.
2723
2724Might block.
2725
2726=cut
2727
2728sub link_map {
2729 unless ($LINK_MAP) {
2730 $LINK_MAP = cf::map::find "{link}"
2731 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2732 $LINK_MAP->load;
2733 }
2734
2735 $LINK_MAP
2736}
2737
2738sub cf::object::player::enter_link {
2739 my ($self) = @_;
2740
2741 $self->deactivate_recursive;
2742
2743 ++$self->{_link_recursion};
2744
2745 return if UNIVERSAL::isa $self->map, "ext::map_link";
2746
2747 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2748 if $self->map && $self->map->{path} ne "{link}";
2749
2750 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2751}
2752
2753sub cf::object::player::leave_link {
2754 my ($self, $map, $x, $y) = @_;
2755
2756 return unless $self->contr->active;
2757
2758 my $link_pos = delete $self->{_link_pos};
2759
2760 unless ($map) {
2761 # restore original map position
2762 ($map, $x, $y) = @{ $link_pos || [] };
2763 $map = cf::map::find $map;
2764
2765 unless ($map) {
2766 ($map, $x, $y) = @$EMERGENCY_POSITION;
2767 $map = cf::map::find $map
2768 or die "FATAL: cannot load emergency map\n";
2769 }
2770 }
2771
2772 ($x, $y) = (-1, -1)
2773 unless (defined $x) && (defined $y);
2774
2775 # use -1 or undef as default coordinates, not 0, 0
2776 ($x, $y) = ($map->enter_x, $map->enter_y)
2777 if $x <= 0 && $y <= 0;
2778
2779 $map->load;
2780 $map->load_neighbours;
2781
2782 return unless $self->contr->active;
2783
2784 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2785 if ($self->enter_map ($map, $x, $y)) {
2786 # entering was successful
2787 delete $self->{_link_recursion};
2788 # only activate afterwards, to support waiting in hooks
2789 $self->activate_recursive;
2790 }
2791
2792}
2793
2794=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2795
2796Moves the player to the given map-path and coordinates by first freezing
2797her, loading and preparing them map, calling the provided $check callback
2798that has to return the map if sucecssful, and then unfreezes the player on
2799the new (success) or old (failed) map position. In either case, $done will
2800be called at the end of this process.
2801
2802Note that $check will be called with a potentially non-loaded map, so if
2803it needs a loaded map it has to call C<< ->load >>.
2804
2805=cut
2806
2807our $GOTOGEN;
2808
2809sub cf::object::player::goto {
2810 my ($self, $path, $x, $y, $check, $done) = @_;
2811
2812 if ($self->{_link_recursion} >= $MAX_LINKS) {
2813 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2814 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2815 ($path, $x, $y) = @$EMERGENCY_POSITION;
2816 }
2817
2818 # do generation counting so two concurrent goto's will be executed in-order
2819 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2820
2821 $self->enter_link;
2822
2823 (async {
2824 $Coro::current->{desc} = "player::goto $path $x $y";
2825
2826 # *tag paths override both path and x|y
2827 if ($path =~ /^\*(.*)$/) {
2828 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2829 my $ob = $obs[rand @obs];
2830
2831 # see if we actually can go there
2832 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2833 $ob = $obs[rand @obs];
2834 } else {
2835 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2836 }
2837 # else put us there anyways for now #d#
2838
2839 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2840 } else {
2841 ($path, $x, $y) = (undef, undef, undef);
2842 }
2843 }
2844
2845 my $map = eval {
2846 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2847
2848 if ($map) {
2849 $map = $map->customise_for ($self);
2850 $map = $check->($map, $x, $y, $self) if $check && $map;
2851 } else {
2852 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2853 }
2854
2855 $map
2856 };
2857
2858 if ($@) {
2859 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2860 LOG llevError | logBacktrace, Carp::longmess $@;
2861 }
2862
2863 if ($gen == $self->{_goto_generation}) {
2864 delete $self->{_goto_generation};
2865 $self->leave_link ($map, $x, $y);
2866 }
2867
2868 $done->($self) if $done;
2869 })->prio (1);
2870}
2871
2872=item $player_object->enter_exit ($exit_object)
2873
2874=cut
2875
2876sub parse_random_map_params {
2877 my ($spec) = @_;
2878
2879 my $rmp = { # defaults
2880 xsize => (cf::rndm 15, 40),
2881 ysize => (cf::rndm 15, 40),
2882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2883 #layout => string,
846 } 2884 };
847}
848 2885
2886 for (split /\n/, $spec) {
2887 my ($k, $v) = split /\s+/, $_, 2;
2888
2889 $rmp->{lc $k} = $v if (length $k) && (length $v);
2890 }
2891
2892 $rmp
2893}
2894
2895sub prepare_random_map {
2896 my ($exit) = @_;
2897
2898 # all this does is basically replace the /! path by
2899 # a new random map path (?random/...) with a seed
2900 # that depends on the exit object
2901
2902 my $rmp = parse_random_map_params $exit->msg;
2903
2904 if ($exit->map) {
2905 $rmp->{region} = $exit->region->name;
2906 $rmp->{origin_map} = $exit->map->path;
2907 $rmp->{origin_x} = $exit->x;
2908 $rmp->{origin_y} = $exit->y;
2909
2910 $exit->map->touch;
2911 }
2912
2913 $rmp->{random_seed} ||= $exit->random_seed;
2914
2915 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2916 my $md5 = Digest::MD5::md5_hex $data;
2917 my $meta = "$RANDOMDIR/$md5.meta";
2918
2919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2920 aio_write $fh, 0, (length $data), $data, 0;
2921 undef $fh;
2922 aio_rename "$meta~", $meta;
2923
2924 my $slaying = "?random/$md5";
2925
2926 if ($exit->valid) {
2927 $exit->slaying ("?random/$md5");
2928 $exit->msg (undef);
2929 }
2930 }
2931}
2932
2933sub cf::object::player::enter_exit {
2934 my ($self, $exit) = @_;
2935
2936 return unless $self->type == cf::PLAYER;
2937
2938 $self->enter_link;
2939
2940 (async {
2941 $Coro::current->{desc} = "enter_exit";
2942
2943 unless (eval {
2944 $self->deactivate_recursive; # just to be sure
2945
2946 my $map = cf::map::normalise $exit->slaying, $exit->map;
2947 my $x = $exit->stats->hp;
2948 my $y = $exit->stats->sp;
2949
2950 # special map handling
2951 my $slaying = $exit->slaying;
2952
2953 # special map handling
2954 if ($slaying eq "/!") {
2955 my $guard = cf::lock_acquire "exit_prepare:$exit";
2956
2957 prepare_random_map $exit
2958 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2959
2960 $map = $exit->slaying;
2961
2962 } elsif ($slaying eq '!up') {
2963 $map = $exit->map->tile_path (cf::TILE_UP);
2964 $x = $exit->x;
2965 $y = $exit->y;
2966
2967 } elsif ($slaying eq '!down') {
2968 $map = $exit->map->tile_path (cf::TILE_DOWN);
2969 $x = $exit->x;
2970 $y = $exit->y;
2971 }
2972
2973 $self->goto ($map, $x, $y);
2974
2975 # if exit is damned, update players death & WoR home-position
2976 $self->contr->savebed ($map, $x, $y)
2977 if $exit->flag (cf::FLAG_DAMNED);
2978
2979 1
2980 }) {
2981 $self->message ("Something went wrong deep within the deliantra server. "
2982 . "I'll try to bring you back to the map you were before. "
2983 . "Please report this to the dungeon master!",
2984 cf::NDI_UNIQUE | cf::NDI_RED);
2985
2986 error "ERROR in enter_exit: $@";
2987 $self->leave_link;
2988 }
2989 })->prio (1);
2990}
2991
2992=head3 cf::client
2993
2994=over 4
2995
2996=item $client->send_drawinfo ($text, $flags)
2997
2998Sends a drawinfo packet to the client. Circumvents output buffering so
2999should not be used under normal circumstances.
3000
3001=cut
3002
3003sub cf::client::send_drawinfo {
3004 my ($self, $text, $flags) = @_;
3005
3006 utf8::encode $text;
3007 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3008}
3009
3010=item $client->send_big_packet ($pkt)
3011
3012Like C<send_packet>, but tries to compress large packets, and fragments
3013them as required.
3014
3015=cut
3016
3017our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3018
3019sub cf::client::send_big_packet {
3020 my ($self, $pkt) = @_;
3021
3022 # try lzf for large packets
3023 $pkt = "lzf " . Compress::LZF::compress $pkt
3024 if 1024 <= length $pkt and $self->{can_lzf};
3025
3026 # split very large packets
3027 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3028 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3029 $pkt = "frag";
3030 }
3031
3032 $self->send_packet ($pkt);
3033}
3034
3035=item $client->send_msg ($channel, $msg, $color, [extra...])
3036
3037Send a drawinfo or msg packet to the client, formatting the msg for the
3038client if neccessary. C<$type> should be a string identifying the type of
3039the message, with C<log> being the default. If C<$color> is negative, suppress
3040the message unless the client supports the msg packet.
3041
3042=cut
3043
3044# non-persistent channels (usually the info channel)
3045our %CHANNEL = (
3046 "c/motd" => {
3047 id => "infobox",
3048 title => "MOTD",
3049 reply => undef,
3050 tooltip => "The message of the day",
3051 },
3052 "c/identify" => {
3053 id => "infobox",
3054 title => "Identify",
3055 reply => undef,
3056 tooltip => "Items recently identified",
3057 },
3058 "c/examine" => {
3059 id => "infobox",
3060 title => "Examine",
3061 reply => undef,
3062 tooltip => "Signs and other items you examined",
3063 },
3064 "c/shopinfo" => {
3065 id => "infobox",
3066 title => "Shop Info",
3067 reply => undef,
3068 tooltip => "What your bargaining skill tells you about the shop",
3069 },
3070 "c/book" => {
3071 id => "infobox",
3072 title => "Book",
3073 reply => undef,
3074 tooltip => "The contents of a note or book",
3075 },
3076 "c/lookat" => {
3077 id => "infobox",
3078 title => "Look",
3079 reply => undef,
3080 tooltip => "What you saw there",
3081 },
3082 "c/who" => {
3083 id => "infobox",
3084 title => "Players",
3085 reply => undef,
3086 tooltip => "Shows players who are currently online",
3087 },
3088 "c/body" => {
3089 id => "infobox",
3090 title => "Body Parts",
3091 reply => undef,
3092 tooltip => "Shows which body parts you posess and are available",
3093 },
3094 "c/statistics" => {
3095 id => "infobox",
3096 title => "Statistics",
3097 reply => undef,
3098 tooltip => "Shows your primary statistics",
3099 },
3100 "c/skills" => {
3101 id => "infobox",
3102 title => "Skills",
3103 reply => undef,
3104 tooltip => "Shows your experience per skill and item power",
3105 },
3106 "c/shopitems" => {
3107 id => "infobox",
3108 title => "Shop Items",
3109 reply => undef,
3110 tooltip => "Shows the items currently for sale in this shop",
3111 },
3112 "c/resistances" => {
3113 id => "infobox",
3114 title => "Resistances",
3115 reply => undef,
3116 tooltip => "Shows your resistances",
3117 },
3118 "c/pets" => {
3119 id => "infobox",
3120 title => "Pets",
3121 reply => undef,
3122 tooltip => "Shows information abotu your pets/a specific pet",
3123 },
3124 "c/perceiveself" => {
3125 id => "infobox",
3126 title => "Perceive Self",
3127 reply => undef,
3128 tooltip => "You gained detailed knowledge about yourself",
3129 },
3130 "c/uptime" => {
3131 id => "infobox",
3132 title => "Uptime",
3133 reply => undef,
3134 tooltip => "How long the server has been running since last restart",
3135 },
3136 "c/mapinfo" => {
3137 id => "infobox",
3138 title => "Map Info",
3139 reply => undef,
3140 tooltip => "Information related to the maps",
3141 },
3142 "c/party" => {
3143 id => "party",
3144 title => "Party",
3145 reply => "gsay ",
3146 tooltip => "Messages and chat related to your party",
3147 },
3148 "c/death" => {
3149 id => "death",
3150 title => "Death",
3151 reply => undef,
3152 tooltip => "Reason for and more info about your most recent death",
3153 },
3154 "c/say" => $SAY_CHANNEL,
3155 "c/chat" => $CHAT_CHANNEL,
3156);
3157
3158sub cf::client::send_msg {
3159 my ($self, $channel, $msg, $color, @extra) = @_;
3160
3161 $msg = $self->pl->expand_cfpod ($msg)
3162 unless $color & cf::NDI_VERBATIM;
3163
3164 $color &= cf::NDI_CLIENT_MASK; # just in case...
3165
3166 # check predefined channels, for the benefit of C
3167 if ($CHANNEL{$channel}) {
3168 $channel = $CHANNEL{$channel};
3169
3170 $self->ext_msg (channel_info => $channel);
3171 $channel = $channel->{id};
3172
3173 } elsif (ref $channel) {
3174 # send meta info to client, if not yet sent
3175 unless (exists $self->{channel}{$channel->{id}}) {
3176 $self->{channel}{$channel->{id}} = $channel;
3177 $self->ext_msg (channel_info => $channel);
3178 }
3179
3180 $channel = $channel->{id};
3181 }
3182
3183 return unless @extra || length $msg;
3184
3185 # default colour, mask it out
3186 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3187 if $color & cf::NDI_DEF;
3188
3189 my $pkt = "msg "
3190 . $self->{json_coder}->encode (
3191 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3192 );
3193
3194 $self->send_big_packet ($pkt);
3195}
3196
3197=item $client->ext_msg ($type, @msg)
3198
3199Sends an ext event to the client.
3200
3201=cut
3202
3203sub cf::client::ext_msg($$@) {
3204 my ($self, $type, @msg) = @_;
3205
3206 if ($self->extcmd == 2) {
3207 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3208 } elsif ($self->extcmd == 1) { # TODO: remove
3209 push @msg, msgtype => "event_$type";
3210 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3211 }
3212}
3213
849=item $player->ext_reply ($msgid, $msgtype, %msg) 3214=item $client->ext_reply ($msgid, @msg)
850 3215
851Sends an ext reply to the player. 3216Sends an ext reply to the client.
852 3217
853=cut 3218=cut
854 3219
855sub cf::player::ext_reply($$$%) { 3220sub cf::client::ext_reply($$@) {
856 my ($self, $id, %msg) = @_; 3221 my ($self, $id, @msg) = @_;
857 3222
858 $msg{msgid} = $id; 3223 if ($self->extcmd == 2) {
859 3224 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
860 $self->send ("ext " . to_json \%msg); 3225 } elsif ($self->extcmd == 1) {
3226 #TODO: version 1, remove
3227 unshift @msg, msgtype => "reply", msgid => $id;
3228 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3229 }
861} 3230}
862 3231
863############################################################################# 3232=item $success = $client->query ($flags, "text", \&cb)
864# map scripting support 3233
3234Queues a query to the client, calling the given callback with
3235the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3236C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3237
3238Queries can fail, so check the return code. Or don't, as queries will
3239become reliable at some point in the future.
3240
3241=cut
3242
3243sub cf::client::query {
3244 my ($self, $flags, $text, $cb) = @_;
3245
3246 return unless $self->state == ST_PLAYING
3247 || $self->state == ST_SETUP
3248 || $self->state == ST_CUSTOM;
3249
3250 $self->state (ST_CUSTOM);
3251
3252 utf8::encode $text;
3253 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3254
3255 $self->send_packet ($self->{query_queue}[0][0])
3256 if @{ $self->{query_queue} } == 1;
3257
3258 1
3259}
3260
3261cf::client->attach (
3262 on_connect => sub {
3263 my ($ns) = @_;
3264
3265 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3266 },
3267 on_reply => sub {
3268 my ($ns, $msg) = @_;
3269
3270 # this weird shuffling is so that direct followup queries
3271 # get handled first
3272 my $queue = delete $ns->{query_queue}
3273 or return; # be conservative, not sure how that can happen, but we saw a crash here
3274
3275 (shift @$queue)->[1]->($msg);
3276 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3277
3278 push @{ $ns->{query_queue} }, @$queue;
3279
3280 if (@{ $ns->{query_queue} } == @$queue) {
3281 if (@$queue) {
3282 $ns->send_packet ($ns->{query_queue}[0][0]);
3283 } else {
3284 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3285 }
3286 }
3287 },
3288 on_exticmd => sub {
3289 my ($ns, $buf) = @_;
3290
3291 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3292
3293 if (ref $msg) {
3294 my ($type, $reply, @payload) =
3295 "ARRAY" eq ref $msg
3296 ? @$msg
3297 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3298
3299 my @reply;
3300
3301 if (my $cb = $EXTICMD{$type}) {
3302 @reply = $cb->($ns, @payload);
3303 }
3304
3305 $ns->ext_reply ($reply, @reply)
3306 if $reply;
3307
3308 } else {
3309 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3310 }
3311
3312 cf::override;
3313 },
3314);
3315
3316=item $client->async (\&cb)
3317
3318Create a new coroutine, running the specified callback. The coroutine will
3319be automatically cancelled when the client gets destroyed (e.g. on logout,
3320or loss of connection).
3321
3322=cut
3323
3324sub cf::client::async {
3325 my ($self, $cb) = @_;
3326
3327 my $coro = &Coro::async ($cb);
3328
3329 $coro->on_destroy (sub {
3330 delete $self->{_coro}{$coro+0};
3331 });
3332
3333 $self->{_coro}{$coro+0} = $coro;
3334
3335 $coro
3336}
3337
3338cf::client->attach (
3339 on_client_destroy => sub {
3340 my ($ns) = @_;
3341
3342 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3343 },
3344);
3345
3346=back
3347
3348
3349=head2 SAFE SCRIPTING
3350
3351Functions that provide a safe environment to compile and execute
3352snippets of perl code without them endangering the safety of the server
3353itself. Looping constructs, I/O operators and other built-in functionality
3354is not available in the safe scripting environment, and the number of
3355functions and methods that can be called is greatly reduced.
3356
3357=cut
865 3358
866our $safe = new Safe "safe"; 3359our $safe = new Safe "safe";
867our $safe_hole = new Safe::Hole; 3360our $safe_hole = new Safe::Hole;
868 3361
869$SIG{FPE} = 'IGNORE'; 3362$SIG{FPE} = 'IGNORE';
870 3363
871$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3364$safe->permit_only (Opcode::opset qw(
3365 :base_core :base_mem :base_orig :base_math :base_loop
3366 grepstart grepwhile mapstart mapwhile
3367 sort time
3368));
872 3369
873# here we export the classes and methods available to script code 3370# here we export the classes and methods available to script code
874 3371
3372=pod
3373
3374The following functions and methods are available within a safe environment:
3375
3376 cf::object
3377 contr pay_amount pay_player map x y force_find force_add destroy
3378 insert remove name archname title slaying race decrease split
3379 value
3380
3381 cf::object::player
3382 player
3383
3384 cf::player
3385 peaceful
3386
3387 cf::map
3388 trigger
3389
3390=cut
3391
875for ( 3392for (
876 ["cf::object" => qw(contr pay_amount pay_player)], 3393 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3394 insert remove inv nrof name archname title slaying race
3395 decrease split destroy change_exp value msg lore send_msg)],
877 ["cf::object::player" => qw(player)], 3396 ["cf::object::player" => qw(player)],
878 ["cf::player" => qw(peaceful)], 3397 ["cf::player" => qw(peaceful send_msg)],
3398 ["cf::map" => qw(trigger)],
879) { 3399) {
880 no strict 'refs';
881 my ($pkg, @funs) = @$_; 3400 my ($pkg, @funs) = @$_;
882 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3401 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
883 for @funs; 3402 for @funs;
884} 3403}
885 3404
3405=over 4
3406
3407=item @retval = safe_eval $code, [var => value, ...]
3408
3409Compiled and executes the given perl code snippet. additional var/value
3410pairs result in temporary local (my) scalar variables of the given name
3411that are available in the code snippet. Example:
3412
3413 my $five = safe_eval '$first + $second', first => 1, second => 4;
3414
3415=cut
3416
886sub safe_eval($;@) { 3417sub safe_eval($;@) {
887 my ($code, %vars) = @_; 3418 my ($code, %vars) = @_;
888 3419
889 my $qcode = $code; 3420 my $qcode = $code;
890 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3421 $qcode =~ s/"/‟/g; # not allowed in #line filenames
891 $qcode =~ s/\n/\\n/g; 3422 $qcode =~ s/\n/\\n/g;
892 3423
3424 %vars = (_dummy => 0) unless %vars;
3425
3426 my @res;
893 local $_; 3427 local $_;
894 local @safe::cf::_safe_eval_args = values %vars;
895 3428
896 my $eval = 3429 my $eval =
897 "do {\n" 3430 "do {\n"
898 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3431 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
899 . "#line 0 \"{$qcode}\"\n" 3432 . "#line 0 \"{$qcode}\"\n"
900 . $code 3433 . $code
901 . "\n}" 3434 . "\n}"
902 ; 3435 ;
903 3436
3437 if ($CFG{safe_eval}) {
904 sub_generation_inc; 3438 sub_generation_inc;
3439 local @safe::cf::_safe_eval_args = values %vars;
905 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3440 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
906 sub_generation_inc; 3441 sub_generation_inc;
3442 } else {
3443 local @cf::_safe_eval_args = values %vars;
3444 @res = wantarray ? eval eval : scalar eval $eval;
3445 }
907 3446
908 if ($@) { 3447 if ($@) {
909 warn "$@"; 3448 warn "$@",
910 warn "while executing safe code '$code'\n"; 3449 "while executing safe code '$code'\n",
911 warn "with arguments " . (join " ", %vars) . "\n"; 3450 "with arguments " . (join " ", %vars) . "\n";
912 } 3451 }
913 3452
914 wantarray ? @res : $res[0] 3453 wantarray ? @res : $res[0]
915} 3454}
3455
3456=item cf::register_script_function $function => $cb
3457
3458Register a function that can be called from within map/npc scripts. The
3459function should be reasonably secure and should be put into a package name
3460like the extension.
3461
3462Example: register a function that gets called whenever a map script calls
3463C<rent::overview>, as used by the C<rent> extension.
3464
3465 cf::register_script_function "rent::overview" => sub {
3466 ...
3467 };
3468
3469=cut
916 3470
917sub register_script_function { 3471sub register_script_function {
918 my ($fun, $cb) = @_; 3472 my ($fun, $cb) = @_;
919 3473
920 no strict 'refs'; 3474 $fun = "safe::$fun" if $CFG{safe_eval};
921 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3475 *$fun = $safe_hole->wrap ($cb);
922} 3476}
3477
3478=back
3479
3480=cut
923 3481
924############################################################################# 3482#############################################################################
925# the server's main() 3483# the server's init and main functions
3484
3485sub load_facedata($) {
3486 my ($path) = @_;
3487
3488 # HACK to clear player env face cache, we need some signal framework
3489 # for this (global event?)
3490 %ext::player_env::MUSIC_FACE_CACHE = ();
3491
3492 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3493
3494 trace "loading facedata from $path\n";
3495
3496 my $facedata = decode_storable load_file $path;
3497
3498 $facedata->{version} == 2
3499 or cf::cleanup "$path: version mismatch, cannot proceed.";
3500
3501 # patch in the exptable
3502 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3503 $facedata->{resource}{"res/exp_table"} = {
3504 type => FT_RSRC,
3505 data => $exp_table,
3506 hash => (Digest::MD5::md5 $exp_table),
3507 };
3508 cf::cede_to_tick;
3509
3510 {
3511 my $faces = $facedata->{faceinfo};
3512
3513 while (my ($face, $info) = each %$faces) {
3514 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3515
3516 cf::face::set_visibility $idx, $info->{visibility};
3517 cf::face::set_magicmap $idx, $info->{magicmap};
3518 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3519 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3520 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3521
3522 cf::cede_to_tick;
3523 }
3524
3525 while (my ($face, $info) = each %$faces) {
3526 next unless $info->{smooth};
3527
3528 my $idx = cf::face::find $face
3529 or next;
3530
3531 if (my $smooth = cf::face::find $info->{smooth}) {
3532 cf::face::set_smooth $idx, $smooth;
3533 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3534 } else {
3535 error "smooth face '$info->{smooth}' not found for face '$face'";
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 {
3543 my $anims = $facedata->{animinfo};
3544
3545 while (my ($anim, $info) = each %$anims) {
3546 cf::anim::set $anim, $info->{frames}, $info->{facings};
3547 cf::cede_to_tick;
3548 }
3549
3550 cf::anim::invalidate_all; # d'oh
3551 }
3552
3553 {
3554 my $res = $facedata->{resource};
3555
3556 while (my ($name, $info) = each %$res) {
3557 if (defined $info->{type}) {
3558 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3559
3560 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3561 cf::face::set_type $idx, $info->{type};
3562 } else {
3563 $RESOURCE{$name} = $info; # unused
3564 }
3565
3566 cf::cede_to_tick;
3567 }
3568 }
3569
3570 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3571
3572 1
3573}
3574
3575register_exticmd fx_want => sub {
3576 my ($ns, $want) = @_;
3577
3578 while (my ($k, $v) = each %$want) {
3579 $ns->fx_want ($k, $v);
3580 }
3581};
3582
3583sub load_resource_file($) {
3584 my $guard = lock_acquire "load_resource_file";
3585
3586 my $status = load_resource_file_ $_[0];
3587 get_slot 0.1, 100;
3588 cf::arch::commit_load;
3589
3590 $status
3591}
3592
3593sub reload_regions {
3594 # HACK to clear player env face cache, we need some signal framework
3595 # for this (global event?)
3596 %ext::player_env::MUSIC_FACE_CACHE = ();
3597
3598 load_resource_file "$MAPDIR/regions"
3599 or die "unable to load regions file\n";
3600
3601 for (cf::region::list) {
3602 $_->{match} = qr/$_->{match}/
3603 if exists $_->{match};
3604 }
3605}
3606
3607sub reload_facedata {
3608 load_facedata "$DATADIR/facedata"
3609 or die "unable to load facedata\n";
3610}
3611
3612sub reload_archetypes {
3613 load_resource_file "$DATADIR/archetypes"
3614 or die "unable to load archetypes\n";
3615}
3616
3617sub reload_treasures {
3618 load_resource_file "$DATADIR/treasures"
3619 or die "unable to load treasurelists\n";
3620}
3621
3622sub reload_sound {
3623 trace "loading sound config from $DATADIR/sound\n";
3624
3625 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3626
3627 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3628 my $sound = $soundconf->{compat}[$_]
3629 or next;
3630
3631 my $face = cf::face::find "sound/$sound->[1]";
3632 cf::sound::set $sound->[0] => $face;
3633 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3634 }
3635
3636 while (my ($k, $v) = each %{$soundconf->{event}}) {
3637 my $face = cf::face::find "sound/$v";
3638 cf::sound::set $k => $face;
3639 }
3640}
3641
3642sub reload_resources {
3643 trace "reloading resource files...\n";
3644
3645 reload_exp_table;
3646 reload_materials;
3647 reload_facedata;
3648 reload_sound;
3649 reload_archetypes;
3650 reload_regions;
3651 reload_treasures;
3652
3653 trace "finished reloading resource files\n";
3654}
3655
3656sub reload_config {
3657 trace "reloading config file...\n";
3658
3659 my $config = load_file "$CONFDIR/config";
3660 utf8::decode $config;
3661 *CFG = decode_yaml $config;
3662
3663 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3664
3665 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3666 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3667
3668 if (exists $CFG{mlockall}) {
3669 eval {
3670 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3671 and die "WARNING: m(un)lockall failed: $!\n";
3672 };
3673 warn $@ if $@;
3674 }
3675}
3676
3677sub pidfile() {
3678 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3679 or die "$PIDFILE: $!";
3680 flock $fh, &Fcntl::LOCK_EX
3681 or die "$PIDFILE: flock: $!";
3682 $fh
3683}
3684
3685# make sure only one server instance is running at any one time
3686sub atomic {
3687 my $fh = pidfile;
3688
3689 my $pid = <$fh>;
3690 kill 9, $pid if $pid > 0;
3691
3692 seek $fh, 0, 0;
3693 print $fh $$;
3694}
3695
3696sub main_loop {
3697 trace "EV::loop starting\n";
3698 if (1) {
3699 EV::loop;
3700 }
3701 trace "EV::loop returned\n";
3702 goto &main_loop unless $REALLY_UNLOOP;
3703}
926 3704
927sub main { 3705sub main {
928 Event::loop; 3706 cf::init_globals; # initialise logging
3707
3708 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3709 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3710 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3711 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3712
3713 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3714
3715 # we must not ever block the main coroutine
3716 local $Coro::idle = sub {
3717 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3718 (async {
3719 $Coro::current->{desc} = "IDLE BUG HANDLER";
3720 EV::loop EV::LOOP_ONESHOT;
3721 })->prio (Coro::PRIO_MAX);
3722 };
3723
3724 evthread_start IO::AIO::poll_fileno;
3725
3726 cf::sync_job {
3727 cf::incloader::init ();
3728
3729 cf::init_anim;
3730 cf::init_attackmess;
3731 cf::init_dynamic;
3732
3733 cf::load_settings;
3734
3735 reload_resources;
3736 reload_config;
3737 db_init;
3738
3739 cf::init_uuid;
3740 cf::init_signals;
3741 cf::init_skills;
3742
3743 cf::init_beforeplay;
3744
3745 atomic;
3746
3747 load_extensions;
3748
3749 utime time, time, $RUNTIMEFILE;
3750
3751 # no (long-running) fork's whatsoever before this point(!)
3752 use POSIX ();
3753 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3754
3755 cf::_post_init 0;
3756 };
3757
3758 cf::object::thawer::errors_are_fatal 0;
3759 info "parse errors in files are no longer fatal from this point on.\n";
3760
3761 my $free_main; $free_main = EV::idle sub {
3762 undef $free_main;
3763 undef &main; # free gobs of memory :)
3764 };
3765
3766 goto &main_loop;
929} 3767}
930 3768
931############################################################################# 3769#############################################################################
932# initialisation 3770# initialisation and cleanup
933 3771
934register "<global>", __PACKAGE__; 3772# install some emergency cleanup handlers
935 3773BEGIN {
936unshift @INC, $LIBDIR; 3774 our %SIGWATCHER = ();
937 3775 for my $signal (qw(INT HUP TERM)) {
938load_extensions; 3776 $SIGWATCHER{$signal} = AE::signal $signal, sub {
939 3777 cf::cleanup "SIG$signal";
940$TICK_WATCHER = Event->timer ( 3778 };
941 prio => 1,
942 at => $NEXT_TICK || 1,
943 cb => sub {
944 cf::server_tick; # one server iteration
945
946 my $NOW = Event::time;
947 $NEXT_TICK += $TICK;
948
949 # if we are delayed by four ticks, skip them all
950 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
951
952 $TICK_WATCHER->at ($NEXT_TICK);
953 $TICK_WATCHER->start;
954 }, 3779 }
955); 3780}
956 3781
957_reload_2; 3782sub write_runtime_sync {
3783 my $t0 = AE::time;
3784
3785 # first touch the runtime file to show we are still running:
3786 # the fsync below can take a very very long time.
3787
3788 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3789
3790 my $guard = cf::lock_acquire "write_runtime";
3791
3792 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3793 or return;
3794
3795 my $value = $cf::RUNTIME + 90 + 10;
3796 # 10 is the runtime save interval, for a monotonic clock
3797 # 60 allows for the watchdog to kill the server.
3798
3799 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3800 and return;
3801
3802 # always fsync - this file is important
3803 aio_fsync $fh
3804 and return;
3805
3806 # touch it again to show we are up-to-date
3807 aio_utime $fh, undef, undef;
3808
3809 close $fh
3810 or return;
3811
3812 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3813 and return;
3814
3815 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3816
3817 1
3818}
3819
3820our $uuid_lock;
3821our $uuid_skip;
3822
3823sub write_uuid_sync($) {
3824 $uuid_skip ||= $_[0];
3825
3826 return if $uuid_lock;
3827 local $uuid_lock = 1;
3828
3829 my $uuid = "$LOCALDIR/uuid";
3830
3831 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3832 or return;
3833
3834 my $value = uuid_seq uuid_cur;
3835
3836 unless ($value) {
3837 info "cowardly refusing to write zero uuid value!\n";
3838 return;
3839 }
3840
3841 my $value = uuid_str $value + $uuid_skip;
3842 $uuid_skip = 0;
3843
3844 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3845 and return;
3846
3847 # always fsync - this file is important
3848 aio_fsync $fh
3849 and return;
3850
3851 close $fh
3852 or return;
3853
3854 aio_rename "$uuid~", $uuid
3855 and return;
3856
3857 trace "uuid file written ($value).\n";
3858
3859 1
3860
3861}
3862
3863sub write_uuid($$) {
3864 my ($skip, $sync) = @_;
3865
3866 $sync ? write_uuid_sync $skip
3867 : async { write_uuid_sync $skip };
3868}
3869
3870sub emergency_save() {
3871 my $freeze_guard = cf::freeze_mainloop;
3872
3873 info "emergency_perl_save: enter\n";
3874
3875 # this is a trade-off: we want to be very quick here, so
3876 # save all maps without fsync, and later call a global sync
3877 # (which in turn might be very very slow)
3878 local $USE_FSYNC = 0;
3879
3880 cf::sync_job {
3881 cf::write_runtime_sync; # external watchdog should not bark
3882
3883 # use a peculiar iteration method to avoid tripping on perl
3884 # refcount bugs in for. also avoids problems with players
3885 # and maps saved/destroyed asynchronously.
3886 info "emergency_perl_save: begin player save\n";
3887 for my $login (keys %cf::PLAYER) {
3888 my $pl = $cf::PLAYER{$login} or next;
3889 $pl->valid or next;
3890 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3891 $pl->save;
3892 }
3893 info "emergency_perl_save: end player save\n";
3894
3895 cf::write_runtime_sync; # external watchdog should not bark
3896
3897 info "emergency_perl_save: begin map save\n";
3898 for my $path (keys %cf::MAP) {
3899 my $map = $cf::MAP{$path} or next;
3900 $map->valid or next;
3901 $map->save;
3902 }
3903 info "emergency_perl_save: end map save\n";
3904
3905 cf::write_runtime_sync; # external watchdog should not bark
3906
3907 info "emergency_perl_save: begin database checkpoint\n";
3908 BDB::db_env_txn_checkpoint $DB_ENV;
3909 info "emergency_perl_save: end database checkpoint\n";
3910
3911 info "emergency_perl_save: begin write uuid\n";
3912 write_uuid_sync 1;
3913 info "emergency_perl_save: end write uuid\n";
3914
3915 cf::write_runtime_sync; # external watchdog should not bark
3916
3917 trace "emergency_perl_save: syncing database to disk";
3918 BDB::db_env_txn_checkpoint $DB_ENV;
3919
3920 info "emergency_perl_save: starting sync\n";
3921 IO::AIO::aio_sync sub {
3922 info "emergency_perl_save: finished sync\n";
3923 };
3924
3925 cf::write_runtime_sync; # external watchdog should not bark
3926
3927 trace "emergency_perl_save: flushing outstanding aio requests";
3928 while (IO::AIO::nreqs || BDB::nreqs) {
3929 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3930 }
3931
3932 cf::write_runtime_sync; # external watchdog should not bark
3933 };
3934
3935 info "emergency_perl_save: leave\n";
3936}
3937
3938sub post_cleanup {
3939 my ($make_core) = @_;
3940
3941 IO::AIO::flush;
3942
3943 error Carp::longmess "post_cleanup backtrace"
3944 if $make_core;
3945
3946 my $fh = pidfile;
3947 unlink $PIDFILE if <$fh> == $$;
3948}
3949
3950# a safer delete_package, copied from Symbol
3951sub clear_package($) {
3952 my $pkg = shift;
3953
3954 # expand to full symbol table name if needed
3955 unless ($pkg =~ /^main::.*::$/) {
3956 $pkg = "main$pkg" if $pkg =~ /^::/;
3957 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3958 $pkg .= '::' unless $pkg =~ /::$/;
3959 }
3960
3961 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3962 my $stem_symtab = *{$stem}{HASH};
3963
3964 defined $stem_symtab and exists $stem_symtab->{$leaf}
3965 or return;
3966
3967 # clear all symbols
3968 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3969 for my $name (keys %$leaf_symtab) {
3970 _gv_clear *{"$pkg$name"};
3971# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3972 }
3973}
3974
3975sub do_reload_perl() {
3976 # can/must only be called in main
3977 unless (in_main) {
3978 error "can only reload from main coroutine";
3979 return;
3980 }
3981
3982 return if $RELOAD++;
3983
3984 my $t1 = AE::time;
3985
3986 while ($RELOAD) {
3987 cf::get_slot 0.1, -1, "reload_perl";
3988 info "perl_reload: reloading...";
3989
3990 trace "perl_reload: entering sync_job";
3991
3992 cf::sync_job {
3993 #cf::emergency_save;
3994
3995 trace "perl_reload: cancelling all extension coros";
3996 $_->cancel for values %EXT_CORO;
3997 %EXT_CORO = ();
3998
3999 trace "perl_reload: removing commands";
4000 %COMMAND = ();
4001
4002 trace "perl_reload: removing ext/exti commands";
4003 %EXTCMD = ();
4004 %EXTICMD = ();
4005
4006 trace "perl_reload: unloading/nuking all extensions";
4007 for my $pkg (@EXTS) {
4008 trace "... unloading $pkg";
4009
4010 if (my $cb = $pkg->can ("unload")) {
4011 eval {
4012 $cb->($pkg);
4013 1
4014 } or error "$pkg unloaded, but with errors: $@";
4015 }
4016
4017 trace "... clearing $pkg";
4018 clear_package $pkg;
4019 }
4020
4021 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4022 while (my ($k, $v) = each %INC) {
4023 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4024
4025 trace "... unloading $k";
4026 delete $INC{$k};
4027
4028 $k =~ s/\.pm$//;
4029 $k =~ s/\//::/g;
4030
4031 if (my $cb = $k->can ("unload_module")) {
4032 $cb->();
4033 }
4034
4035 clear_package $k;
4036 }
4037
4038 trace "perl_reload: getting rid of safe::, as good as possible";
4039 clear_package "safe::$_"
4040 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4041
4042 trace "perl_reload: unloading cf.pm \"a bit\"";
4043 delete $INC{"cf.pm"};
4044 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4045
4046 # don't, removes xs symbols, too,
4047 # and global variables created in xs
4048 #clear_package __PACKAGE__;
4049
4050 info "perl_reload: unload completed, starting to reload now";
4051
4052 trace "perl_reload: reloading cf.pm";
4053 require cf;
4054 cf::_connect_to_perl_1;
4055
4056 trace "perl_reload: loading config and database again";
4057 cf::reload_config;
4058
4059 trace "perl_reload: loading extensions";
4060 cf::load_extensions;
4061
4062 if ($REATTACH_ON_RELOAD) {
4063 trace "perl_reload: reattaching attachments to objects/players";
4064 _global_reattach; # objects, sockets
4065 trace "perl_reload: reattaching attachments to maps";
4066 reattach $_ for values %MAP;
4067 trace "perl_reload: reattaching attachments to players";
4068 reattach $_ for values %PLAYER;
4069 }
4070
4071 cf::_post_init 1;
4072
4073 trace "perl_reload: leaving sync_job";
4074
4075 1
4076 } or do {
4077 error $@;
4078 cf::cleanup "perl_reload: error, exiting.";
4079 };
4080
4081 --$RELOAD;
4082 }
4083
4084 $t1 = AE::time - $t1;
4085 info "perl_reload: completed in ${t1}s\n";
4086};
4087
4088our $RELOAD_WATCHER; # used only during reload
4089
4090sub reload_perl() {
4091 # doing reload synchronously and two reloads happen back-to-back,
4092 # coro crashes during coro_state_free->destroy here.
4093
4094 $RELOAD_WATCHER ||= cf::async {
4095 Coro::AIO::aio_wait cache_extensions;
4096
4097 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4098 do_reload_perl;
4099 undef $RELOAD_WATCHER;
4100 };
4101 };
4102}
4103
4104register_command "reload" => sub {
4105 my ($who, $arg) = @_;
4106
4107 if ($who->flag (FLAG_WIZ)) {
4108 $who->message ("reloading server.");
4109 async {
4110 $Coro::current->{desc} = "perl_reload";
4111 reload_perl;
4112 };
4113 }
4114};
4115
4116#############################################################################
4117
4118my $bug_warning = 0;
4119
4120sub wait_for_tick() {
4121 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4122
4123 $WAIT_FOR_TICK->wait;
4124}
4125
4126sub wait_for_tick_begin() {
4127 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4128
4129 my $signal = new Coro::Signal;
4130 push @WAIT_FOR_TICK_BEGIN, $signal;
4131 $signal->wait;
4132}
4133
4134sub tick {
4135 if ($Coro::current != $Coro::main) {
4136 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4137 unless ++$bug_warning > 10;
4138 return;
4139 }
4140
4141 cf::one_tick; # one server iteration
4142
4143 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4144
4145 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4146 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4147 Coro::async_pool {
4148 $Coro::current->{desc} = "runtime saver";
4149 write_runtime_sync
4150 or error "ERROR: unable to write runtime file: $!";
4151 };
4152 }
4153
4154 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4155 $sig->send;
4156 }
4157 $WAIT_FOR_TICK->broadcast;
4158
4159 $LOAD = ($NOW - $TICK_START) / $TICK;
4160 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4161
4162 if (0) {
4163 if ($NEXT_TICK) {
4164 my $jitter = $TICK_START - $NEXT_TICK;
4165 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4166 debug "jitter $JITTER\n";#d#
4167 }
4168 }
4169}
4170
4171{
4172 # configure BDB
4173
4174 BDB::min_parallel 16;
4175 BDB::max_poll_reqs $TICK * 0.1;
4176 $AnyEvent::BDB::WATCHER->priority (1);
4177
4178 unless ($DB_ENV) {
4179 $DB_ENV = BDB::db_env_create;
4180 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4181 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4182 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4183 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4184 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4185
4186 cf::sync_job {
4187 eval {
4188 BDB::db_env_open
4189 $DB_ENV,
4190 $BDBDIR,
4191 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4192 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4193 0666;
4194
4195 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4196 };
4197
4198 cf::cleanup "db_env_open(db): $@" if $@;
4199 };
4200 }
4201
4202 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4203 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4204 };
4205 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4206 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4207 };
4208 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4209 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4210 };
4211}
4212
4213{
4214 # configure IO::AIO
4215
4216 IO::AIO::min_parallel 8;
4217 IO::AIO::max_poll_time $TICK * 0.1;
4218 undef $AnyEvent::AIO::WATCHER;
4219}
4220
4221our $_log_backtrace;
4222our $_log_backtrace_last;
4223
4224sub _log_backtrace {
4225 my ($msg, @addr) = @_;
4226
4227 $msg =~ s/\n$//;
4228
4229 if ($_log_backtrace_last eq $msg) {
4230 LOG llevInfo, "[ABT] $msg\n";
4231 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4232 # limit the # of concurrent backtraces
4233 } elsif ($_log_backtrace < 2) {
4234 $_log_backtrace_last = $msg;
4235 ++$_log_backtrace;
4236 my $perl_bt = Carp::longmess $msg;
4237 async {
4238 $Coro::current->{desc} = "abt $msg";
4239
4240 my @bt = fork_call {
4241 @addr = map { sprintf "%x", $_ } @addr;
4242 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4243 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4244 or die "addr2line: $!";
4245
4246 my @funcs;
4247 my @res = <$fh>;
4248 chomp for @res;
4249 while (@res) {
4250 my ($func, $line) = splice @res, 0, 2, ();
4251 push @funcs, "[$func] $line";
4252 }
4253
4254 @funcs
4255 };
4256
4257 LOG llevInfo, "[ABT] $perl_bt\n";
4258 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4259 LOG llevInfo, "[ABT] $_\n" for @bt;
4260 --$_log_backtrace;
4261 };
4262 } else {
4263 LOG llevInfo, "[ABT] $msg\n";
4264 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4265 }
4266}
4267
4268# load additional modules
4269require "cf/$_.pm" for @EXTRA_MODULES;
4270cf::_connect_to_perl_2;
4271
4272END { cf::emergency_save }
958 4273
9591 42741
960 4275

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