… | |
… | |
131 | our @EXTRA_MODULES = qw(pod match mapscript incloader); |
131 | our @EXTRA_MODULES = qw(pod match mapscript incloader); |
132 | |
132 | |
133 | our %CFG; |
133 | our %CFG; |
134 | |
134 | |
135 | our $UPTIME; $UPTIME ||= time; |
135 | our $UPTIME; $UPTIME ||= time; |
136 | our $RUNTIME; |
136 | our $RUNTIME = 0; |
|
|
137 | our $SERVER_TICK = 0; |
137 | our $NOW; |
138 | our $NOW; |
138 | |
139 | |
139 | our (%PLAYER, %PLAYER_LOADING); # all users |
140 | our (%PLAYER, %PLAYER_LOADING); # all users |
140 | our (%MAP, %MAP_LOADING ); # all maps |
141 | our (%MAP, %MAP_LOADING ); # all maps |
141 | our $LINK_MAP; # the special {link} map, which is always available |
142 | our $LINK_MAP; # the special {link} map, which is always available |
… | |
… | |
150 | |
151 | |
151 | our @POST_INIT; |
152 | our @POST_INIT; |
152 | |
153 | |
153 | our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow) |
154 | our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow) |
154 | our $REALLY_UNLOOP; # never set to true, please :) |
155 | our $REALLY_UNLOOP; # never set to true, please :) |
|
|
156 | |
|
|
157 | our $WAIT_FOR_TICK = new Coro::Signal; |
|
|
158 | our @WAIT_FOR_TICK_BEGIN; |
155 | |
159 | |
156 | binmode STDOUT; |
160 | binmode STDOUT; |
157 | binmode STDERR; |
161 | binmode STDERR; |
158 | |
162 | |
159 | # read virtual server time, if available |
163 | # read virtual server time, if available |
… | |
… | |
193 | |
197 | |
194 | =over 4 |
198 | =over 4 |
195 | |
199 | |
196 | =item $cf::UPTIME |
200 | =item $cf::UPTIME |
197 | |
201 | |
198 | The timestamp of the server start (so not actually an uptime). |
202 | The timestamp of the server start (so not actually an "uptime"). |
|
|
203 | |
|
|
204 | =item $cf::SERVER_TICK |
|
|
205 | |
|
|
206 | An unsigned integer that starts at zero when the server is started and is |
|
|
207 | incremented on every tick. |
|
|
208 | |
|
|
209 | =item $cf::NOW |
|
|
210 | |
|
|
211 | The (real) time of the last (current) server tick - updated before and |
|
|
212 | after tick processing, so this is useful only as a rough "what time is it |
|
|
213 | now" estimate. |
|
|
214 | |
|
|
215 | =item $cf::TICK |
|
|
216 | |
|
|
217 | The interval between each server tick, in seconds. |
199 | |
218 | |
200 | =item $cf::RUNTIME |
219 | =item $cf::RUNTIME |
201 | |
220 | |
202 | The time this server has run, starts at 0 and is increased by $cf::TICK on |
221 | The time this server has run, starts at 0 and is increased by $cf::TICK on |
203 | every server tick. |
222 | every server tick. |
… | |
… | |
209 | Various directories - "/etc", read-only install directory, perl-library |
228 | Various directories - "/etc", read-only install directory, perl-library |
210 | directory, pod-directory, read-only maps directory, "/var", "/var/tmp", |
229 | directory, pod-directory, read-only maps directory, "/var", "/var/tmp", |
211 | unique-items directory, player file directory, random maps directory and |
230 | unique-items directory, player file directory, random maps directory and |
212 | database environment. |
231 | database environment. |
213 | |
232 | |
214 | =item $cf::NOW |
|
|
215 | |
|
|
216 | The time of the last (current) server tick. |
|
|
217 | |
|
|
218 | =item $cf::TICK |
|
|
219 | |
|
|
220 | The interval between server ticks, in seconds. |
|
|
221 | |
|
|
222 | =item $cf::LOADAVG |
233 | =item $cf::LOADAVG |
223 | |
234 | |
224 | The current CPU load on the server (alpha-smoothed), as a value between 0 |
235 | The current CPU load on the server (alpha-smoothed), as a value between 0 |
225 | (none) and 1 (overloaded), indicating how much time is spent on processing |
236 | (none) and 1 (overloaded), indicating how much time is spent on processing |
226 | objects per tick. Healthy values are < 0.5. |
237 | objects per tick. Healthy values are < 0.5. |
… | |
… | |
237 | =item cf::wait_for_tick, cf::wait_for_tick_begin |
248 | =item cf::wait_for_tick, cf::wait_for_tick_begin |
238 | |
249 | |
239 | These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only |
250 | These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only |
240 | returns directly I<after> the tick processing (and consequently, can only wake one thread |
251 | returns directly I<after> the tick processing (and consequently, can only wake one thread |
241 | per tick), while cf::wait_for_tick wakes up all waiters after tick processing. |
252 | per tick), while cf::wait_for_tick wakes up all waiters after tick processing. |
|
|
253 | |
|
|
254 | Note that cf::Wait_for_tick will immediately return when the server is not |
|
|
255 | ticking, making it suitable for small pauses in threads that need to run |
|
|
256 | when the server is paused. If that is not applicable (i.e. you I<really> |
|
|
257 | want to wait, use C<$cf::WAIT_FOR_TICK>). |
|
|
258 | |
|
|
259 | =item $cf::WAIT_FOR_TICK |
|
|
260 | |
|
|
261 | Note that C<cf::wait_for_tick> is probably the correct thing to use. This |
|
|
262 | variable contains a L<Coro::Signal> that is broadcats after every server |
|
|
263 | tick. Calling C<< ->wait >> on it will suspend the caller until after the |
|
|
264 | next server tick. |
242 | |
265 | |
243 | =cut |
266 | =cut |
244 | |
267 | |
245 | sub wait_for_tick(); |
268 | sub wait_for_tick(); |
246 | sub wait_for_tick_begin(); |
269 | sub wait_for_tick_begin(); |
… | |
… | |
545 | } |
568 | } |
546 | } |
569 | } |
547 | |
570 | |
548 | if (@SLOT_QUEUE) { |
571 | if (@SLOT_QUEUE) { |
549 | # we do not use wait_for_tick() as it returns immediately when tick is inactive |
572 | # we do not use wait_for_tick() as it returns immediately when tick is inactive |
550 | push @cf::WAIT_FOR_TICK, $signal; |
573 | $WAIT_FOR_TICK->wait; |
551 | $signal->wait; |
|
|
552 | } else { |
574 | } else { |
553 | $busy = 0; |
575 | $busy = 0; |
554 | Coro::schedule; |
576 | Coro::schedule; |
555 | } |
577 | } |
556 | } |
578 | } |
… | |
… | |
2217 | |
2239 | |
2218 | unless ($self->{deny_activate}) { |
2240 | unless ($self->{deny_activate}) { |
2219 | $self->decay_objects; |
2241 | $self->decay_objects; |
2220 | $self->fix_auto_apply; |
2242 | $self->fix_auto_apply; |
2221 | $self->update_buttons; |
2243 | $self->update_buttons; |
|
|
2244 | $self->post_load_physics; |
2222 | cf::cede_to_tick; |
2245 | cf::cede_to_tick; |
2223 | #$self->activate; # no longer activate maps automatically |
2246 | #$self->activate; # no longer activate maps automatically |
2224 | } |
2247 | } |
2225 | |
2248 | |
2226 | $self->{last_save} = $cf::RUNTIME; |
2249 | $self->{last_save} = $cf::RUNTIME; |
… | |
… | |
4093 | |
4116 | |
4094 | ############################################################################# |
4117 | ############################################################################# |
4095 | |
4118 | |
4096 | my $bug_warning = 0; |
4119 | my $bug_warning = 0; |
4097 | |
4120 | |
4098 | our @WAIT_FOR_TICK; |
|
|
4099 | our @WAIT_FOR_TICK_BEGIN; |
|
|
4100 | |
|
|
4101 | sub wait_for_tick() { |
4121 | sub wait_for_tick() { |
4102 | return Coro::cede if tick_inhibit || $Coro::current == $Coro::main; |
4122 | return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main; |
4103 | |
4123 | |
4104 | my $signal = new Coro::Signal; |
4124 | $WAIT_FOR_TICK->wait; |
4105 | push @WAIT_FOR_TICK, $signal; |
|
|
4106 | $signal->wait; |
|
|
4107 | } |
4125 | } |
4108 | |
4126 | |
4109 | sub wait_for_tick_begin() { |
4127 | sub wait_for_tick_begin() { |
4110 | return Coro::cede if tick_inhibit || $Coro::current == $Coro::main; |
4128 | return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main; |
4111 | |
4129 | |
4112 | my $signal = new Coro::Signal; |
4130 | my $signal = new Coro::Signal; |
4113 | push @WAIT_FOR_TICK_BEGIN, $signal; |
4131 | push @WAIT_FOR_TICK_BEGIN, $signal; |
4114 | $signal->wait; |
4132 | $signal->wait; |
4115 | } |
4133 | } |
… | |
… | |
4119 | Carp::cluck "major BUG: server tick called outside of main coro, skipping it" |
4137 | Carp::cluck "major BUG: server tick called outside of main coro, skipping it" |
4120 | unless ++$bug_warning > 10; |
4138 | unless ++$bug_warning > 10; |
4121 | return; |
4139 | return; |
4122 | } |
4140 | } |
4123 | |
4141 | |
4124 | cf::server_tick; # one server iteration |
4142 | cf::one_tick; # one server iteration |
4125 | |
4143 | |
4126 | #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d# |
4144 | #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d# |
4127 | |
4145 | |
4128 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
4146 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
4129 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
4147 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
… | |
… | |
4135 | } |
4153 | } |
4136 | |
4154 | |
4137 | if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { |
4155 | if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { |
4138 | $sig->send; |
4156 | $sig->send; |
4139 | } |
4157 | } |
4140 | while (my $sig = shift @WAIT_FOR_TICK) { |
4158 | $WAIT_FOR_TICK->broadcast; |
4141 | $sig->send; |
|
|
4142 | } |
|
|
4143 | |
4159 | |
4144 | $LOAD = ($NOW - $TICK_START) / $TICK; |
4160 | $LOAD = ($NOW - $TICK_START) / $TICK; |
4145 | $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; |
4161 | $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; |
4146 | |
4162 | |
4147 | if (0) { |
4163 | if (0) { |