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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.129 by root, Wed Jan 3 00:41:19 2007 UTC vs.
Revision 1.572 by root, Sun May 8 11:44:43 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
45our $NOW; 138our $NOW;
46 139
47our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
48 143
49our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 146
52our %MAP; # all maps 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 148our $LOADAVG; # same thing, but with alpha-smoothing
54our $FREEZE; 149our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
56our %EXT_CORO; 151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
57 159
58binmode STDOUT; 160binmode STDOUT;
59binmode STDERR; 161binmode STDERR;
60 162
61# read virtual server time, if available 163# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
66} 168}
67 169
68mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 171
74# a special map that is always available 172mkdir $_
75our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 174
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 175our $EMERGENCY_POSITION;
176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
78 182
79############################################################################# 183#############################################################################
80 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
81=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
82 197
83=over 4 198=over 4
84 199
85=item $cf::UPTIME 200=item $cf::UPTIME
86 201
87The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
88 218
89=item $cf::RUNTIME 219=item $cf::RUNTIME
90 220
91The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 222every server tick.
93 223
94=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 227
96The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
98 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
99=item $cf::NOW 239=item $cf::LOAD
100 240
101The time of the last (current) server tick. 241The raw value load value from the last tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106 242
107=item %cf::CFG 243=item %cf::CFG
108 244
109Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 246from wherever your confdir points to.
111 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
112=back 283=back
113 284
114=cut 285=cut
115 286
116BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 294 my $msg = join "", @_;
119 utf8::encode $msg;
120 295
121 $msg .= "\n" 296 $msg .= "\n"
122 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
123 298
124 LOG llevError, "cfperl: $msg"; 299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 300
126} 301 LOG llevWarn, $msg;
302};
303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
127 317
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 325
135# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 327# within the Safe compartment.
137for my $pkg (qw( 328for my $pkg (qw(
138 cf::global cf::attachable 329 cf::global cf::attachable
139 cf::object cf::object::player 330 cf::object cf::object::player
140 cf::client cf::player 331 cf::client cf::player
141 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
142 cf::map cf::party cf::region 334 cf::party cf::region
143)) { 335)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 337}
147 338
148$Event::DIED = sub { 339$EV::DIED = sub {
149 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
150}; 341};
151 342
152my %ext_pkg; 343#############################################################################
153my @exts; 344
154my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
155 349
156=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
157 351
158=over 4 352=over 4
159 353
160=cut 354=item dumpval $ref
161 355
162use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
163 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
164=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
165 392
166Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
167 394
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
176 396
177Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
178 398
179=cut 399=cut
180 400
181sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 402
186=item my $guard = cf::guard { BLOCK } 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
187 405
188Run the given callback when the guard object gets destroyed (useful for 406=item $ref = cf::decode_storable $scalar
189coroutine cancellations).
190 407
191You can call C<< ->cancel >> on the guard object to stop the block from 408Same as Coro::Storable::thaw, so blocks.
192being executed.
193 409
194=cut 410=cut
195 411
196sub guard(&) { 412BEGIN { *decode_storable = \&Coro::Storable::thaw }
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 413
200sub cf::guard::cancel { 414=item $ref = cf::decode_yaml $scalar
201 ${$_[0]} = sub { };
202}
203 415
204sub cf::guard::DESTROY { 416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
205 ${$_[0]}->(); 417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
206} 466}
207 467
208=item cf::lock_wait $string 468=item cf::lock_wait $string
209 469
210Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
211 471
212=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
213 473
214Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
217returned. 477returned.
218 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
219Lock names should begin with a unique identifier (for example, find_map 482Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 483uses map_find and cf::map::load uses map_load).
221 484
222=cut 485=item $locked = cf::lock_active $string
223 486
224our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
225 492
226sub lock_wait($) { 493sub lock_wait($) {
227 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 495}
235 496
236sub lock_acquire($) { 497sub lock_acquire($) {
237 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
238 500
239 # wait, to be sure we are not locked 501sub lock_active($) {
240 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
503}
241 504
242 $LOCK{$key} = []; 505sub freeze_mainloop {
506 tick_inhibit_inc;
243 507
244 cf::guard { 508 &Guard::guard (\&tick_inhibit_dec);
245 # wake up all waiters, to be on the safe side 509}
246 $_->ready for @{ delete $LOCK{$key} }; 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
247 } 578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
248} 594}
249 595
250=item cf::async { BLOCK } 596=item cf::async { BLOCK }
251 597
252Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 598Currently the same as Coro::async_pool, meaning you cannot use
253error instead of exiting the server in case of a problem. 599C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
600thing you are allowed to do is call C<prio> on it.
254 601
255=cut 602=cut
256 603
257sub async(&) { 604BEGIN { *async = \&Coro::async_pool }
258 my ($cb) = @_;
259
260 Coro::async {
261 eval { $cb->() };
262 warn $@ if $@;
263 }
264}
265 605
266=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
267 607
268The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
269always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
270reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
271 612
272If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
273the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
274server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
275fast or be very important. 616fast or be very important.
277=cut 618=cut
278 619
279sub sync_job(&) { 620sub sync_job(&) {
280 my ($job) = @_; 621 my ($job) = @_;
281 622
282 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
283 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
284 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
285 628
286 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
287 # (but this is cancel-safe) 630
288 local $FREEZE = 1; 631 my $freeze_guard = freeze_mainloop;
289 632
290 my $busy = 1; 633 my $busy = 1;
291 my @res; 634 my @res;
292 635
293 (Coro::async { 636 (async {
637 $Coro::current->desc ("sync job coro");
294 @res = eval { $job->() }; 638 @res = eval { $job->() };
295 warn $@ if $@; 639 error $@ if $@;
296 undef $busy; 640 undef $busy;
297 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
298 642
299 while ($busy) { 643 while ($busy) {
644 if (Coro::nready) {
300 Coro::cede_notself; 645 Coro::cede_notself;
301 Event::one_event unless Coro::nready; 646 } else {
647 EV::loop EV::LOOP_ONESHOT;
302 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
303 654
304 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
305 } else { 656 } else {
306 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
307 658
308 $job->() 659 $job->()
309 } 660 }
310} 661}
311 662
312=item $coro = cf::coro { BLOCK } 663=item $coro = cf::async_ext { BLOCK }
313 664
314Creates and returns a new coro. This coro is automcatially being canceled 665Like async, but this coro is automatically being canceled when the
315when the extension calling this is being unloaded. 666extension calling this is being unloaded.
316 667
317=cut 668=cut
318 669
319sub coro(&) { 670sub async_ext(&) {
320 my $cb = shift; 671 my $cb = shift;
321 672
322 my $coro = &cf::async ($cb); 673 my $coro = &Coro::async ($cb);
323 674
324 $coro->on_destroy (sub { 675 $coro->on_destroy (sub {
325 delete $EXT_CORO{$coro+0}; 676 delete $EXT_CORO{$coro+0};
326 }); 677 });
327 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
328 679
329 $coro 680 $coro
330} 681}
331 682
332sub write_runtime { 683=item fork_call { }, @args
333 my $runtime = cf::localdir . "/runtime";
334 684
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
336 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
337 689
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 691
342 aio_fsync $fh 692sub post_fork {
343 and return; 693 reset_signals;
694}
344 695
345 close $fh 696sub fork_call(&@) {
346 or return; 697 my ($cb, @args) = @_;
347 698
348 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
349 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
350 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
351 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 886}
353 887
354=back 888=back
355 889
356=cut 890=cut
357 891
358############################################################################# 892#############################################################################
359 893
360package cf::path;
361
362sub new {
363 my ($class, $path, $base) = @_;
364
365 $path = $path->as_string if ref $path;
366
367 my $self = bless { }, $class;
368
369 # {... are special paths that are not touched
370 # ?xxx/... are special absolute paths
371 # ?random/... random maps
372 # /! non-realised random map exit
373 # /... normal maps
374 # ~/... per-player maps without a specific player (DO NOT USE)
375 # ~user/... per-player map of a specific user
376
377 if ($path =~ /^{/) {
378 # fine as it is
379 } elsif ($path =~ s{^\?random/}{}) {
380 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
381 $self->{random} = cf::from_json $data;
382 } else {
383 if ($path =~ s{^~([^/]+)?}{}) {
384 $self->{user_rel} = 1;
385
386 if (defined $1) {
387 $self->{user} = $1;
388 } elsif ($base =~ m{^~([^/]+)/}) {
389 $self->{user} = $1;
390 } else {
391 warn "cannot resolve user-relative path without user <$path,$base>\n";
392 }
393 } elsif ($path =~ /^\//) {
394 # already absolute
395 } else {
396 $base =~ s{[^/]+/?$}{};
397 return $class->new ("$base/$path");
398 }
399
400 for ($path) {
401 redo if s{/\.?/}{/};
402 redo if s{/[^/]+/\.\./}{/};
403 }
404 }
405
406 $self->{path} = $path;
407
408 $self
409}
410
411# the name / primary key / in-game path
412sub as_string {
413 my ($self) = @_;
414
415 $self->{user_rel} ? "~$self->{user}$self->{path}"
416 : $self->{random} ? "?random/$self->{path}"
417 : $self->{path}
418}
419
420# the displayed name, this is a one way mapping
421sub visible_name {
422 my ($self) = @_;
423
424# if (my $rmp = $self->{random}) {
425# # todo: be more intelligent about this
426# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
427# } else {
428 $self->as_string
429# }
430}
431
432# escape the /'s in the path
433sub _escaped_path {
434 # ∕ is U+2215
435 (my $path = $_[0]{path}) =~ s/\//∕/g;
436 $path
437}
438
439# the original (read-only) location
440sub load_path {
441 my ($self) = @_;
442
443 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
444}
445
446# the temporary/swap location
447sub save_path {
448 my ($self) = @_;
449
450 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
451 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
452 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
453}
454
455# the unique path, might be eq to save_path
456sub uniq_path {
457 my ($self) = @_;
458
459 $self->{user_rel} || $self->{random}
460 ? undef
461 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
462}
463
464# return random map parameters, or undef
465sub random_map_params {
466 my ($self) = @_;
467
468 $self->{random}
469}
470
471# this is somewhat ugly, but style maps do need special treatment
472sub is_style_map {
473 $_[0]{path} =~ m{^/styles/}
474}
475
476package cf;
477
478#############################################################################
479
480=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
481 895
482Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
483attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
484to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
485 899
486In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
487C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
488crossfire+). 902Deliantra).
489 903
490=over 4 904=over 4
491 905
492=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
493 907
537=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
538 952
539Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
540given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
541 955
542Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
543that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
544 958
545These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
546 960
547=over 4 961=over 4
607our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
608our @CB_MAP = (); 1022our @CB_MAP = ();
609 1023
610my %attachment; 1024my %attachment;
611 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
612sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
613 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
614 1034
615 use sort 'stable'; 1035 use sort 'stable';
616 1036
650 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
651 1071
652 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
653 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
654 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
655 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
656 1076
657 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
658 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
659 1079
660 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
665 1085
666 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
667 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
668 1088
669 } elsif (ref $type) { 1089 } elsif (ref $type) {
670 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
671 1091
672 } else { 1092 } else {
673 shift @arg; 1093 shift @arg;
674 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
675 } 1095 }
676 } 1096 }
677} 1097}
678 1098
679sub _object_attach { 1099sub _object_attach {
689 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
690 } 1110 }
691 1111
692 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
693 } else { 1113 } else {
694 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
695 } 1115 }
696 1116
697 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
698} 1118}
699 1119
701 if (ref $_[0]) { 1121 if (ref $_[0]) {
702 _object_attach @_; 1122 _object_attach @_;
703 } else { 1123 } else {
704 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
705 } 1125 }
1126 _recalc_want;
706}; 1127};
707 1128
708# all those should be optimised 1129# all those should be optimised
709sub cf::attachable::detach { 1130sub cf::attachable::detach {
710 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
713 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
714 reattach ($obj); 1135 reattach ($obj);
715 } else { 1136 } else {
716 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
717 } 1138 }
1139 _recalc_want;
718}; 1140};
719 1141
720sub cf::attachable::attached { 1142sub cf::attachable::attached {
721 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
722 1144
737 "; 1159 ";
738 die if $@; 1160 die if $@;
739} 1161}
740 1162
741our $override; 1163our $override;
742our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
743 1165
744sub override { 1166sub override {
745 $override = 1; 1167 $override = 1;
746 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
747} 1169}
748 1170
749sub do_invoke { 1171sub do_invoke {
750 my $event = shift; 1172 my $event = shift;
751 my $callbacks = shift; 1173 my $callbacks = shift;
752 1174
753 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
754 1176
755 local $override; 1177 local $override;
756 1178
757 for (@$callbacks) { 1179 for (@$callbacks) {
758 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
759 1181
760 if ($@) { 1182 if ($@) {
761 warn "$@";
762 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
763 override; 1184 override;
764 } 1185 }
765 1186
766 return 1 if $override; 1187 return 1 if $override;
767 } 1188 }
768 1189
769 0 1190 0
770} 1191}
771 1192
772=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
773 1194
774=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
775 1196
776Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
777 1198
778This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
779removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
780results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
781 1202
782=back 1203=back
783 1204
784=cut 1205=cut
785 1206
786############################################################################# 1207#############################################################################
787# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
788 1251
789sub reattach { 1252sub reattach {
790 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
791 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
792 1258
793 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
794 1260
795 @$registry = (); 1261 @$registry = ();
796 1262
801 for (@$attach) { 1267 for (@$attach) {
802 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
803 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
804 } 1270 }
805 } else { 1271 } else {
806 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
807 } 1273 }
808 } 1274 }
809} 1275}
810 1276
811cf::attachable->attach ( 1277cf::attachable->attach (
812 prio => -1000000, 1278 prio => -1000000,
813 on_instantiate => sub { 1279 on_instantiate => sub {
814 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
815 1281
816 $data = from_json $data; 1282 $data = decode_json $data;
817 1283
818 for (@$data) { 1284 for (@$data) {
819 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
820 1286
821 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
837sub object_freezer_save { 1303sub object_freezer_save {
838 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
839 1305
840 sync_job { 1306 sync_job {
841 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
842 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
843 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
844 1312
845 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
846 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
847 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
848 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
849 close $fh; 1320 aio_close $fh;
850 1321
851 if (@$objs) { 1322 if (@$objs) {
852 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
853 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
854 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
855 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
856 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
857 close $fh; 1331 aio_close $fh;
858 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
859 } 1333 }
860 } else { 1334 } else {
861 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
862 } 1336 }
863 1337
864 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
865 } else { 1342 } else {
866 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
867 } 1344 }
868 } else { 1345 } else {
869 aio_unlink $filename; 1346 aio_unlink $filename;
870 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
871 } 1348 }
872 } 1349 };
873} 1350}
874 1351
875sub object_freezer_as_string { 1352sub object_freezer_as_string {
876 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
877 1354
889 or return; 1366 or return;
890 1367
891 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
892 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
893 or return; 1370 or return;
1371
894 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
895 } 1374 }
896 1375
1376 utf8::decode (my $decname = $filename);
897 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
898 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
899 return ($data, $av); 1381 ($data, $av)
900} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
901 1389
902############################################################################# 1390#############################################################################
903# command handling &c 1391# command handling &c
904 1392
905=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
918 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
919} 1407}
920 1408
921=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
922 1410
923Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
924 1416
925If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
926called. 1418called.
927 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
928=cut 1431=cut
929 1432
930sub register_extcmd { 1433sub register_extcmd {
931 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
932 1435
933 my $caller = caller;
934 #warn "registering extcmd '$name' to '$caller'";
935
936 $EXTCMD{$name} = [$cb, $caller]; 1436 $EXTCMD{$name} = $cb;
937} 1437}
1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
938 1446
939cf::player->attach ( 1447cf::player->attach (
940 on_command => sub { 1448 on_unknown_command => sub {
941 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
942 1450
943 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
944 or return; 1452 or return;
945 1453
950 cf::override; 1458 cf::override;
951 }, 1459 },
952 on_extcmd => sub { 1460 on_extcmd => sub {
953 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
954 1462
955 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
956 1464
957 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
958 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
959 if (my %reply = $cb->[0]->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
960 $pl->ext_reply ($msg->{msgid}, %reply);
961 }
962 } 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
963 } else { 1480 } else {
964 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
965 } 1482 }
966 1483
967 cf::override; 1484 cf::override;
968 }, 1485 },
969); 1486);
970 1487
971sub register { 1488# "readahead" all extensions
972 my ($base, $pkg) = @_;
973
974 #TODO
975}
976
977sub load_extension { 1489sub cache_extensions {
978 my ($path) = @_; 1490 my $grp = IO::AIO::aio_group;
979 1491
980 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
981 my $base = $1; 1493 for (grep /\.ext$/, @{$_[0]}) {
982 my $pkg = $1; 1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
983 $pkg =~ s/[^[:word:]]/_/g;
984 $pkg = "ext::$pkg";
985
986 warn "loading '$path' into '$pkg'\n";
987
988 open my $fh, "<:utf8", $path
989 or die "$path: $!";
990
991 my $source =
992 "package $pkg; use strict; use utf8;\n"
993 . "#line 1 \"$path\"\n{\n"
994 . (do { local $/; <$fh> })
995 . "\n};\n1";
996
997 eval $source
998 or die $@ ? "$path: $@\n"
999 : "extension disabled.\n";
1000
1001 push @exts, $pkg;
1002 $ext_pkg{$base} = $pkg;
1003
1004# no strict 'refs';
1005# @{"$pkg\::ISA"} = ext::;
1006
1007 register $base, $pkg;
1008}
1009
1010sub unload_extension {
1011 my ($pkg) = @_;
1012
1013 warn "removing extension $pkg\n";
1014
1015 # remove hooks
1016 #TODO
1017# for my $idx (0 .. $#PLUGIN_EVENT) {
1018# delete $hook[$idx]{$pkg};
1019# }
1020
1021 # remove commands
1022 for my $name (keys %COMMAND) {
1023 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1024
1025 if (@cb) {
1026 $COMMAND{$name} = \@cb;
1027 } else {
1028 delete $COMMAND{$name};
1029 } 1495 }
1030 } 1496 };
1031 1497
1032 # remove extcmds 1498 $grp
1033 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1034 delete $EXTCMD{$name};
1035 }
1036
1037 if (my $cb = $pkg->can ("unload")) {
1038 eval {
1039 $cb->($pkg);
1040 1
1041 } or warn "$pkg unloaded, but with errors: $@";
1042 }
1043
1044 Symbol::delete_package $pkg;
1045} 1499}
1046 1500
1047sub load_extensions { 1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1048 for my $ext (<$LIBDIR/*.ext>) { 1507 for my $path (<$LIBDIR/*.ext>) {
1049 next unless -r $ext; 1508 next unless -r $path;
1050 eval { 1509
1051 load_extension $ext; 1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
1052 1 1573 }
1053 } or warn "$ext not loaded: $@"; 1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
1054 } 1586 };
1055} 1587}
1056 1588
1057############################################################################# 1589#############################################################################
1058# load/save/clean perl data associated with a map
1059 1590
1060*cf::mapsupport::on_clean = sub { 1591=back
1592
1593=head2 CORE EXTENSIONS
1594
1595Functions and methods that extend core deliantra objects.
1596
1597=cut
1598
1599package cf::player;
1600
1601use Coro::AIO;
1602
1603=head3 cf::player
1604
1605=over 4
1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1621=item cf::player::find $login
1622
1623Returns the given player object, loading it if necessary (might block).
1624
1625=cut
1626
1627sub playerdir($) {
1628 "$PLAYERDIR/"
1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1630}
1631
1632sub path($) {
1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1634
1635 (playerdir $login) . "/playerdata"
1636}
1637
1638sub find_active($) {
1639 $cf::PLAYER{$_[0]}
1640 and $cf::PLAYER{$_[0]}->active
1641 and $cf::PLAYER{$_[0]}
1642}
1643
1644sub exists($) {
1061 my ($map) = @_; 1645 my ($login) = @_;
1062 1646
1063 my $path = $map->tmpname; 1647 $cf::PLAYER{$login}
1064 defined $path or return; 1648 or !aio_stat path $login
1065
1066 unlink "$path.pst";
1067};
1068
1069cf::map->attach (prio => -10000, package => cf::mapsupport::);
1070
1071#############################################################################
1072# load/save perl data associated with player->ob objects
1073
1074sub all_objects(@) {
1075 @_, map all_objects ($_->inv), @_
1076} 1649}
1077 1650
1078# TODO: compatibility cruft, remove when no longer needed 1651sub find($) {
1652 return $cf::PLAYER{$_[0]} || do {
1653 my $login = $_[0];
1654
1655 my $guard = cf::lock_acquire "user_find:$login";
1656
1657 $cf::PLAYER{$_[0]} || do {
1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1673 $cf::PLAYER{$login} = $pl
1674 }
1675 }
1676}
1677
1079cf::player->attach ( 1678cf::player->attach (
1080 on_load => sub { 1679 on_load => sub {
1081 my ($pl, $path) = @_; 1680 my ($pl, $path) = @_;
1082 1681
1083 for my $o (all_objects $pl->ob) { 1682 # restore slots saved in save, below
1084 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1683 my $slots = delete $pl->{_slots};
1085 $o->set_ob_key_value ("_perl_data");
1086 1684
1087 %$o = %{ Storable::thaw pack "H*", $value }; 1685 $pl->ob->current_weapon ($slots->[0]);
1088 } 1686 $pl->combat_ob ($slots->[1]);
1089 } 1687 $pl->ranged_ob ($slots->[2]);
1090 }, 1688 },
1091); 1689);
1092 1690
1093############################################################################# 1691sub save($) {
1692 my ($pl) = @_;
1094 1693
1095=head2 CORE EXTENSIONS 1694 return if $pl->{deny_save};
1096 1695
1097Functions and methods that extend core crossfire objects. 1696 my $path = path $pl;
1697 my $guard = cf::lock_acquire "user_save:$path";
1098 1698
1099=head3 cf::player 1699 return if $pl->{deny_save};
1700
1701 aio_mkdir playerdir $pl, 0770;
1702 $pl->{last_save} = $cf::RUNTIME;
1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1709 $pl->save_pl ($path);
1710 cf::cede_to_tick;
1711}
1712
1713sub new($) {
1714 my ($login) = @_;
1715
1716 my $self = create;
1717
1718 $self->ob->name ($login);
1719 $self->{deny_save} = 1;
1720
1721 $cf::PLAYER{$login} = $self;
1722
1723 $self
1724}
1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1736=item $pl->quit_character
1737
1738Nukes the player without looking back. If logged in, the connection will
1739be destroyed. May block for a long time.
1740
1741=cut
1742
1743sub quit_character {
1744 my ($pl) = @_;
1745
1746 my $name = $pl->ob->name;
1747
1748 $pl->{deny_save} = 1;
1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1750
1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1758 $pl->ns->destroy if $pl->ns;
1759
1760 my $path = playerdir $pl;
1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1762 aio_rename $path, $temp;
1763 delete $cf::PLAYER{$pl->ob->name};
1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1786}
1787
1788=item cf::player::list_logins
1789
1790Returns am arrayref of all valid playernames in the system, can take a
1791while and may block, so not sync_job-capable, ever.
1792
1793=cut
1794
1795sub list_logins {
1796 my $dirs = aio_readdir $PLAYERDIR
1797 or return [];
1798
1799 my @logins;
1800
1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1811
1812 utf8::decode $login;
1813 push @logins, $login;
1814 }
1815
1816 \@logins
1817}
1818
1819=item $player->maps
1820
1821=item cf::player::maps $login
1822
1823Returns an arrayref of map paths that are private for this
1824player. May block.
1825
1826=cut
1827
1828sub maps($) {
1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1832
1833 my $files = aio_readdir playerdir $pl
1834 or return;
1835
1836 my @paths;
1837
1838 for (@$files) {
1839 utf8::decode $_;
1840 next if /\.(?:pl|pst)$/;
1841 next unless /^$PATH_SEP/o;
1842
1843 push @paths, cf::map::normalise "~$pl/$_";
1844 }
1845
1846 \@paths
1847}
1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1853=item $player->ext_reply ($msgid, @msg)
1854
1855Sends an ext reply to the player.
1856
1857=cut
1858
1859sub ext_reply($$@) {
1860 my ($self, $id, @msg) = @_;
1861
1862 $self->ns->ext_reply ($id, @msg)
1863}
1864
1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1100 1878
1101=over 4 1879=over 4
1102 1880
1103=item cf::player::exists $login
1104
1105Returns true when the given account exists.
1106
1107=cut 1881=cut
1108 1882
1109sub cf::player::exists($) { 1883package cf::region;
1110 cf::player::find $_[0]
1111 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1112}
1113 1884
1114=item $player->ext_reply ($msgid, $msgtype, %msg) 1885=item cf::region::find_by_path $path
1115 1886
1116Sends an ext reply to the player. 1887Tries to decuce the likely region for a map knowing only its path.
1117 1888
1118=cut 1889=cut
1119 1890
1120sub cf::player::ext_reply($$$%) { 1891sub find_by_path($) {
1121 my ($self, $id, %msg) = @_; 1892 my ($path) = @_;
1122 1893
1123 $msg{msgid} = $id; 1894 $path =~ s/^~[^\/]*//; # skip ~login
1124 1895
1125 $self->send ("ext " . to_json \%msg); 1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1126} 1906}
1127 1907
1128=back 1908=back
1129
1130 1909
1131=head3 cf::map 1910=head3 cf::map
1132 1911
1133=over 4 1912=over 4
1134 1913
1137package cf::map; 1916package cf::map;
1138 1917
1139use Fcntl; 1918use Fcntl;
1140use Coro::AIO; 1919use Coro::AIO;
1141 1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1142our $MAX_RESET = 7200; 1925our $MAX_RESET = 3600;
1143our $DEFAULT_RESET = 3600; 1926our $DEFAULT_RESET = 3000;
1144 1927
1145sub generate_random_map { 1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1146 my ($path, $rmp) = @_; 1967 my ($path, $base) = @_;
1147 1968
1148 # mit "rum" bekleckern, nicht 1969 $path = "$path"; # make sure it's a string
1149 cf::map::_create_random_map 1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1150 $path, 1998 $path
1151 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1152 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1153 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1154 $rmp->{exit_on_final_map},
1155 $rmp->{xsize}, $rmp->{ysize},
1156 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1157 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1158 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1159 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1160 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1161 (cf::region::find $rmp->{region})
1162} 1999}
1163 2000
1164# and all this just because we cannot iterate over 2001sub new_from_path {
1165# all maps in C++... 2002 my (undef, $path, $base) = @_;
1166sub change_all_map_light { 2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
1167 my ($change) = @_; 2023 my ($self) = @_;
1168 2024
1169 $_->change_map_light ($change) 2025 $self
1170 for grep $_->outdoor, values %cf::MAP;
1171} 2026}
1172 2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
1173sub try_load_header($) { 2078sub load_header_from($) {
1174 my ($path) = @_; 2079 my ($self, $path) = @_;
1175 2080
1176 utf8::encode $path; 2081 utf8::encode $path;
1177 aio_open $path, O_RDONLY, 0 2082 my $f = new_from_file cf::object::thawer $path
1178 or return; 2083 or return;
1179 2084
1180 my $map = cf::map::new 2085 $self->_load_header ($f)
1181 or return; 2086 or return;
1182 2087
1183 $map->load_header ($path) 2088 local $MAP_LOADING{$self->{path}} = $self;
2089 $f->resolve_delayed_derefs;
2090
2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
1184 or return; 2138 or return;
2139 $self->prepare_orig;
2140 }
1185 2141
1186 $map->{load_path} = $path; 2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
1187 2144
1188 $map 2145 $self->default_region (cf::region::find_by_path $self->{path})
1189} 2146 unless $self->default_region;
1190 2147
2148 1
2149}
2150
1191sub find_map; 2151sub find;
1192sub find_map { 2152sub find {
1193 my ($path, $origin) = @_; 2153 my ($path, $origin) = @_;
1194 2154
1195 #warn "find_map<$path,$origin>\n";#d# 2155 cf::cede_to_tick;
1196 2156
1197 $path = new cf::path $path, $origin && $origin->path; 2157 $path = normalise $path, $origin;
1198 my $key = $path->as_string;
1199 2158
1200 cf::lock_wait "map_find:$key"; 2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1201
1202 $cf::MAP{$key} || do {
1203 my $guard = cf::lock_acquire "map_find:$key"; 2160 my $guard2 = cf::lock_acquire "map_find:$path";
1204 2161
1205 # do it the slow way 2162 $cf::MAP{$path} || do {
1206 my $map = try_load_header $path->save_path; 2163 my $map = new_from_path cf::map $path
1207
1208 if ($map) {
1209 # safety
1210 $map->{instantiate_time} = $cf::RUNTIME
1211 if $map->{instantiate_time} > $cf::RUNTIME;
1212 } else {
1213 if (my $rmp = $path->random_map_params) {
1214 $map = generate_random_map $key, $rmp;
1215 } else {
1216 $map = try_load_header $path->load_path;
1217 }
1218
1219 $map or return; 2164 or return;
1220 2165
1221 $map->{load_original} = 1;
1222 $map->{instantiate_time} = $cf::RUNTIME;
1223 $map->instantiate;
1224
1225 # per-player maps become, after loading, normal maps
1226 $map->per_player (0) if $path->{user_rel};
1227 }
1228
1229 $map->path ($key);
1230 $map->{path} = $path;
1231 $map->{last_save} = $cf::RUNTIME; 2166 $map->{last_save} = $cf::RUNTIME;
1232 $map->last_access ($cf::RUNTIME);
1233 2167
1234 if ($map->should_reset) { 2168 $map->load_header
2169 or return;
2170
2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
1235 $map->reset; 2176 $map->reset;
1236 undef $guard; 2177 return find $path;
1237 $map = find_map $path
1238 or return;
1239 } 2178 }
1240 2179
1241 $cf::MAP{$key} = $map 2180 $cf::MAP{$path} = $map
1242 } 2181 }
1243} 2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
1244 2186
1245sub load { 2187sub load {
1246 my ($self) = @_; 2188 my ($self) = @_;
1247 2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
1248 my $path = $self->{path}; 2192 my $path = $self->{path};
2193
2194 {
1249 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2195 my $guard = cf::lock_acquire "map_data:$path";
1250 2196
1251 return if $self->in_memory != cf::MAP_SWAPPED; 2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
1252 2199
1253 $self->in_memory (cf::MAP_LOADING);
1254
1255 $self->alloc; 2200 $self->alloc;
1256 $self->load_objects ($self->{load_path}, 1) 2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
1257 or return; 2209 or return;
1258 2210
1259 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2211 $self->post_load_original
1260 if delete $self->{load_original}; 2212 if delete $self->{load_original};
1261 2213
1262 if (my $uniq = $path->uniq_path) { 2214 if (my $uniq = $self->uniq_path) {
1263 utf8::encode $uniq; 2215 utf8::encode $uniq;
1264 if (aio_open $uniq, O_RDONLY, 0) { 2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
1265 $self->clear_unique_items; 2218 $self->clear_unique_items;
1266 $self->load_objects ($uniq, 0); 2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
1267 } 2223 }
1268 }
1269 2224
2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
1270 # now do the right thing for maps 2234 # now do the right thing for maps
1271 $self->link_multipart_objects; 2235 $self->link_multipart_objects;
1272
1273 if ($self->{path}->is_style_map) {
1274 $self->{deny_save} = 1;
1275 $self->{deny_reset} = 1;
1276 } else {
1277 $self->fix_auto_apply;
1278 $self->decay_objects;
1279 $self->update_buttons;
1280 $self->set_darkness_map;
1281 $self->difficulty ($self->estimate_difficulty) 2236 $self->difficulty ($self->estimate_difficulty)
1282 unless $self->difficulty; 2237 unless $self->difficulty;
1283 $self->activate; 2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 $self->post_load_physics;
2245 cf::cede_to_tick;
2246 #$self->activate; # no longer activate maps automatically
2247 }
2248
2249 $self->{last_save} = $cf::RUNTIME;
2250 $self->last_access ($cf::RUNTIME);
2251 }
2252
2253 $self->post_load;
2254
1284 } 2255 1
1285
1286 $self->in_memory (cf::MAP_IN_MEMORY);
1287} 2256}
1288 2257
1289sub load_map_sync { 2258# customize the map for a given player, i.e.
2259# return the _real_ map. used by e.g. per-player
2260# maps to change the path to ~playername/mappath
2261sub customise_for {
2262 my ($self, $ob) = @_;
2263
2264 return find "~" . $ob->name . "/" . $self->{path}
2265 if $self->per_player;
2266
2267# return find "?party/" . $ob->name . "/" . $self->{path}
2268# if $self->per_party;
2269
2270 $self
2271}
2272
2273# find and load all maps in the 3x3 area around a map
2274sub load_neighbours {
2275 my ($map) = @_;
2276
2277 my @neigh; # diagonal neighbours
2278
2279 for (0 .. 3) {
2280 my $neigh = $map->tile_path ($_)
2281 or next;
2282 $neigh = find $neigh, $map
2283 or next;
2284 $neigh->load;
2285
2286 # now find the diagonal neighbours
2287 push @neigh,
2288 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2289 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2290 }
2291
2292 for (grep defined $_->[0], @neigh) {
2293 my ($path, $origin) = @$_;
2294 my $neigh = find $path, $origin
2295 or next;
2296 $neigh->load;
2297 }
2298}
2299
2300sub find_sync {
1290 my ($path, $origin) = @_; 2301 my ($path, $origin) = @_;
1291 2302
1292 #warn "load_map_sync<$path, $origin>\n";#d# 2303 # it's a bug to call this from the main context
2304 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2305 if $Coro::current == $Coro::main;
1293 2306
1294 cf::sync_job { 2307 find $path, $origin
1295 my $map = cf::map::find_map $path, $origin 2308}
1296 or return; 2309
2310sub do_load_sync {
2311 my ($map) = @_;
2312
2313 # it's a bug to call this from the main context
2314 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2315 if $Coro::current == $Coro::main;
2316
1297 $map->load; 2317 $map->load;
1298 $map 2318}
2319
2320our %MAP_PREFETCH;
2321our $MAP_PREFETCHER = undef;
2322
2323sub find_async {
2324 my ($path, $origin, $load) = @_;
2325
2326 $path = normalise $path, $origin;
2327
2328 print "find async $path (from $origin)\n";#d#
2329
2330 if (my $map = $cf::MAP{$path}) {
2331 return $map if !$load || $map->linkable;
2332 }
2333
2334 $MAP_PREFETCH{$path} |= $load;
2335
2336 $MAP_PREFETCHER ||= cf::async {
2337 $Coro::current->{desc} = "map prefetcher";
2338
2339 while (%MAP_PREFETCH) {
2340 while (my ($k, $v) = each %MAP_PREFETCH) {
2341 if (my $map = find $k) {
2342 $map->load if $v;
2343 }
2344
2345 delete $MAP_PREFETCH{$k};
2346 }
2347 }
2348 undef $MAP_PREFETCHER;
2349 };
2350 $MAP_PREFETCHER->prio (6);
2351
2352 ()
2353}
2354
2355# common code, used by both ->save and ->swapout
2356sub _save {
2357 my ($self) = @_;
2358
2359 $self->{last_save} = $cf::RUNTIME;
2360
2361 return unless $self->dirty;
2362
2363 my $save = $self->save_path; utf8::encode $save;
2364 my $uniq = $self->uniq_path; utf8::encode $uniq;
2365
2366 $self->{load_path} = $save;
2367
2368 return if $self->{deny_save};
2369
2370 local $self->{last_access} = $self->last_access;#d#
2371
2372 cf::async {
2373 $Coro::current->{desc} = "map player save";
2374 $_->contr->save for $self->players;
2375 };
2376
2377 cf::get_slot 0.02;
2378
2379 if ($uniq) {
2380 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2381 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2382 } else {
2383 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1299 } 2384 }
1300} 2385}
1301 2386
1302sub save { 2387sub save {
1303 my ($self) = @_; 2388 my ($self) = @_;
1304 2389
1305 $self->{last_save} = $cf::RUNTIME; 2390 my $lock = cf::lock_acquire "map_data:$self->{path}";
1306 2391
1307 return unless $self->dirty; 2392 $self->_save;
1308
1309 my $save = $self->{path}->save_path; utf8::encode $save;
1310 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1311
1312 $self->{load_path} = $save;
1313
1314 return if $self->{deny_save};
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322} 2393}
1323 2394
1324sub swap_out { 2395sub swap_out {
1325 my ($self) = @_; 2396 my ($self) = @_;
1326 2397
2398 my $lock = cf::lock_acquire "map_data:$self->{path}";
2399
2400 return if !$self->linkable;
2401 return if $self->{deny_save};
1327 return if $self->players; 2402 return if $self->players;
1328 return if $self->in_memory != cf::MAP_IN_MEMORY;
1329 return if $self->{deny_save};
1330 2403
2404 # first deactivate the map and "unlink" it from the core
2405 $self->deactivate;
2406 $_->clear_links_to ($self) for values %cf::MAP;
2407 $self->state (cf::MAP_SWAPPED);
2408
2409 # then atomically save
1331 $self->save; 2410 $self->_save;
2411
2412 # then free the map
1332 $self->clear; 2413 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2414}
1335 2415
1336sub reset_at { 2416sub reset_at {
1337 my ($self) = @_; 2417 my ($self) = @_;
1338 2418
1339 # TODO: safety, remove and allow resettable per-player maps 2419 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2420 return 1e99 if $self->{deny_reset};
1342 2421
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2422 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2423 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2424
1350 my ($self) = @_; 2429 my ($self) = @_;
1351 2430
1352 $self->reset_at <= $cf::RUNTIME 2431 $self->reset_at <= $cf::RUNTIME
1353} 2432}
1354 2433
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2434sub reset {
1377 my ($self) = @_; 2435 my ($self) = @_;
1378 2436
2437 my $lock = cf::lock_acquire "map_data:$self->{path}";
2438
1379 return if $self->players; 2439 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2440
1382 warn "resetting map ", $self->path;#d# 2441 cf::trace "resetting map ", $self->path, "\n";
2442
2443 $self->state (cf::MAP_SWAPPED);
2444
2445 # need to save uniques path
2446 unless ($self->{deny_save}) {
2447 my $uniq = $self->uniq_path; utf8::encode $uniq;
2448
2449 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2450 if $uniq;
2451 }
1383 2452
1384 delete $cf::MAP{$self->path}; 2453 delete $cf::MAP{$self->path};
1385 2454
2455 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2456 $_->clear_links_to ($self) for values %cf::MAP;
2457 $self->clear;
1387 2458
1388 $self->unlink_save; 2459 $self->unlink_save;
1389 $self->destroy; 2460 $self->destroy;
1390} 2461}
1391 2462
1392my $nuke_counter = "aaaa"; 2463my $nuke_counter = "aaaa";
1393 2464
1394sub nuke { 2465sub nuke {
1395 my ($self) = @_; 2466 my ($self) = @_;
1396 2467
2468 {
2469 my $lock = cf::lock_acquire "map_data:$self->{path}";
2470
2471 delete $cf::MAP{$self->path};
2472
2473 $self->unlink_save;
2474
2475 bless $self, "cf::map::wrap";
2476 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2477 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2478 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2479 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2480
2481 $cf::MAP{$self->path} = $self;
2482 }
2483
1400 $self->reset; # polite request, might not happen 2484 $self->reset; # polite request, might not happen
1401} 2485}
1402 2486
1403sub customise_for { 2487=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2488
1406 if ($map->per_player) { 2489Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2490maps. May block.
2491
2492=cut
2493
2494sub tmp_maps() {
1408 } 2495 [
1409 2496 map {
1410 $map 2497 utf8::decode $_;
2498 /\.map$/
2499 ? normalise $_
2500 : ()
2501 } @{ aio_readdir $TMPDIR or [] }
2502 ]
1411} 2503}
1412 2504
1413sub emergency_save { 2505=item $maps = cf::map::random_maps
1414 local $cf::FREEZE = 1;
1415 2506
1416 warn "enter emergency map save\n"; 2507Returns an arrayref with all map paths of currently instantiated and saved
2508random maps. May block.
1417 2509
1418 cf::sync_job { 2510=cut
1419 warn "begin emergency map save\n"; 2511
1420 $_->save for values %cf::MAP; 2512sub random_maps() {
2513 [
2514 map {
2515 utf8::decode $_;
2516 /\.map$/
2517 ? normalise "?random/$_"
2518 : ()
2519 } @{ aio_readdir $RANDOMDIR or [] }
2520 ]
2521}
2522
2523=item cf::map::unique_maps
2524
2525Returns an arrayref of paths of all shared maps that have
2526instantiated unique items. May block.
2527
2528=cut
2529
2530sub unique_maps() {
2531 [
2532 map {
2533 utf8::decode $_;
2534 s/\.map$//; # TODO future compatibility hack
2535 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2536 ? ()
2537 : normalise $_
2538 } @{ aio_readdir $UNIQUEDIR or [] }
2539 ]
2540}
2541
2542=item cf::map::static_maps
2543
2544Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2545file in the shared directory excluding F</styles> and F</editor>). May
2546block.
2547
2548=cut
2549
2550sub static_maps() {
2551 my @dirs = "";
2552 my @maps;
2553
2554 while (@dirs) {
2555 my $dir = shift @dirs;
2556
2557 next if $dir eq "/styles" || $dir eq "/editor";
2558
2559 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2560 or return;
2561
2562 for (@$files) {
2563 s/\.map$// or next;
2564 utf8::decode $_;
2565 push @maps, "$dir/$_";
2566 }
2567
2568 push @dirs, map "$dir/$_", @$dirs;
1421 }; 2569 }
1422 2570
1423 warn "end emergency map save\n"; 2571 \@maps
2572}
2573
2574=back
2575
2576=head3 cf::object
2577
2578=cut
2579
2580package cf::object;
2581
2582=over 4
2583
2584=item $ob->inv_recursive
2585
2586Returns the inventory of the object I<and> their inventories, recursively,
2587but I<not> the object itself.
2588
2589=cut
2590
2591sub inv_recursive_;
2592sub inv_recursive_ {
2593 map { $_, inv_recursive_ $_->inv } @_
2594}
2595
2596sub inv_recursive {
2597 inv_recursive_ inv $_[0]
2598}
2599
2600=item $ref = $ob->ref
2601
2602Creates and returns a persistent reference to an object that can be stored as a string.
2603
2604=item $ob = cf::object::deref ($refstring)
2605
2606returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2607even if the object actually exists. May block.
2608
2609=cut
2610
2611sub deref {
2612 my ($ref) = @_;
2613
2614 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2615 my ($uuid, $name) = ($1, $2);
2616 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2617 or return;
2618 $pl->ob->uuid eq $uuid
2619 or return;
2620
2621 $pl->ob
2622 } else {
2623 warn "$ref: cannot resolve object reference\n";
2624 undef
2625 }
1424} 2626}
1425 2627
1426package cf; 2628package cf;
1427 2629
1428=back 2630=back
1429
1430 2631
1431=head3 cf::object::player 2632=head3 cf::object::player
1432 2633
1433=over 4 2634=over 4
1434 2635
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2638Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2639can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2640dialogue with the given NPC character.
1440 2641
1441=cut 2642=cut
2643
2644our $SAY_CHANNEL = {
2645 id => "say",
2646 title => "Map",
2647 reply => "say ",
2648 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2649};
2650
2651our $CHAT_CHANNEL = {
2652 id => "chat",
2653 title => "Chat",
2654 reply => "chat ",
2655 tooltip => "Player chat and shouts, global to the server.",
2656};
1442 2657
1443# rough implementation of a future "reply" method that works 2658# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2659# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2660#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2661sub cf::object::player::reply($$$;$) {
1448 2663
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2664 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2665
1451 if ($self->{record_replies}) { 2666 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2667 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2668
1453 } else { 2669 } else {
2670 my $pl = $self->contr;
2671
2672 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2673 my $dialog = $pl->{npc_dialog};
2674 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2675
2676 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2677 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2678 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2679 }
1456 } 2680 }
2681}
2682
2683=item $object->send_msg ($channel, $msg, $color, [extra...])
2684
2685=cut
2686
2687sub cf::object::send_msg {
2688 my $pl = shift->contr
2689 or return;
2690 $pl->send_msg (@_);
1457} 2691}
1458 2692
1459=item $player_object->may ("access") 2693=item $player_object->may ("access")
1460 2694
1461Returns wether the given player is authorized to access resource "access" 2695Returns wether the given player is authorized to access resource "access"
1474 2708
1475=item $player_object->enter_link 2709=item $player_object->enter_link
1476 2710
1477Freezes the player and moves him/her to a special map (C<{link}>). 2711Freezes the player and moves him/her to a special map (C<{link}>).
1478 2712
1479The player should be reaosnably safe there for short amounts of time. You 2713The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2714for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2715though, as the player cannot control the character while it is on the link
2716map.
2717
2718Will never block.
1481 2719
1482=item $player_object->leave_link ($map, $x, $y) 2720=item $player_object->leave_link ($map, $x, $y)
1483 2721
1484Moves the player out of the specila link map onto the given map. If the 2722Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2723map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2724to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2725fails, to the emergency map position.
1488 2726
1489Might block. 2727Might block.
1490 2728
1491=cut 2729=cut
2730
2731sub link_map {
2732 unless ($LINK_MAP) {
2733 $LINK_MAP = cf::map::find "{link}"
2734 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2735 $LINK_MAP->load;
2736 }
2737
2738 $LINK_MAP
2739}
1492 2740
1493sub cf::object::player::enter_link { 2741sub cf::object::player::enter_link {
1494 my ($self) = @_; 2742 my ($self) = @_;
1495 2743
1496 $self->deactivate_recursive; 2744 $self->deactivate_recursive;
1497 2745
1498 return if $self->map == $LINK_MAP; 2746 ++$self->{_link_recursion};
2747
2748 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2749
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2750 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2751 if $self->map && $self->map->{path} ne "{link}";
1502 2752
1503 $self->enter_map ($LINK_MAP, 20, 20); 2753 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1504} 2754}
1505 2755
1506sub cf::object::player::leave_link { 2756sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2757 my ($self, $map, $x, $y) = @_;
2758
2759 return unless $self->contr->active;
1508 2760
1509 my $link_pos = delete $self->{_link_pos}; 2761 my $link_pos = delete $self->{_link_pos};
1510 2762
1511 unless ($map) { 2763 unless ($map) {
1512 # restore original map position 2764 # restore original map position
1513 ($map, $x, $y) = @{ $link_pos || [] }; 2765 ($map, $x, $y) = @{ $link_pos || [] };
1514 $map = cf::map::find_map $map; 2766 $map = cf::map::find $map;
1515 2767
1516 unless ($map) { 2768 unless ($map) {
1517 ($map, $x, $y) = @$EMERGENCY_POSITION; 2769 ($map, $x, $y) = @$EMERGENCY_POSITION;
1518 $map = cf::map::find_map $map 2770 $map = cf::map::find $map
1519 or die "FATAL: cannot load emergency map\n"; 2771 or die "FATAL: cannot load emergency map\n";
1520 } 2772 }
1521 } 2773 }
1522 2774
1523 ($x, $y) = (-1, -1) 2775 ($x, $y) = (-1, -1)
1524 unless (defined $x) && (defined $y); 2776 unless (defined $x) && (defined $y);
1525 2777
1526 # use -1 or undef as default coordinates, not 0, 0 2778 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2779 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2780 if $x <= 0 && $y <= 0;
1529 2781
1530 $map->load; 2782 $map->load;
2783 $map->load_neighbours;
1531 2784
2785 return unless $self->contr->active;
2786
2787 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2788 if ($self->enter_map ($map, $x, $y)) {
2789 # entering was successful
2790 delete $self->{_link_recursion};
2791 # only activate afterwards, to support waiting in hooks
1532 $self->activate_recursive; 2792 $self->activate_recursive;
1533 $self->enter_map ($map, $x, $y);
1534}
1535
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 }, 2793 }
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2794
1550 # try to abort aborted map switching on player login :) 2795}
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2796
1564=item $player_object->goto_map ($path, $x, $y) 2797=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1565 2798
1566=cut 2799Moves the player to the given map-path and coordinates by first freezing
2800her, loading and preparing them map, calling the provided $check callback
2801that has to return the map if sucecssful, and then unfreezes the player on
2802the new (success) or old (failed) map position. In either case, $done will
2803be called at the end of this process.
1567 2804
2805Note that $check will be called with a potentially non-loaded map, so if
2806it needs a loaded map it has to call C<< ->load >>.
2807
2808=cut
2809
2810our $GOTOGEN;
2811
1568sub cf::object::player::goto_map { 2812sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2813 my ($self, $path, $x, $y, $check, $done) = @_;
2814
2815 if ($self->{_link_recursion} >= $MAX_LINKS) {
2816 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2817 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2818 ($path, $x, $y) = @$EMERGENCY_POSITION;
2819 }
2820
2821 # do generation counting so two concurrent goto's will be executed in-order
2822 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2823
1571 $self->enter_link; 2824 $self->enter_link;
1572 2825
1573 (cf::async { 2826 (async {
1574 $path = new cf::path $path; 2827 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2828
1576 my $map = cf::map::find_map $path->as_string; 2829 # *tag paths override both path and x|y
2830 if ($path =~ /^\*(.*)$/) {
2831 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2832 my $ob = $obs[rand @obs];
2833
2834 # see if we actually can go there
2835 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2836 $ob = $obs[rand @obs];
2837 } else {
2838 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2839 }
2840 # else put us there anyways for now #d#
2841
2842 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2843 } else {
2844 ($path, $x, $y) = (undef, undef, undef);
2845 }
2846 }
2847
2848 my $map = eval {
2849 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2850
2851 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2852 $map = $map->customise_for ($self);
1578 2853 $map = $check->($map, $x, $y, $self) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2854 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2855 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2856 }
1583 2857
2858 $map
2859 };
2860
2861 if ($@) {
2862 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2863 LOG llevError | logBacktrace, Carp::longmess $@;
2864 }
2865
2866 if ($gen == $self->{_goto_generation}) {
2867 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2868 $self->leave_link ($map, $x, $y);
2869 }
2870
2871 $done->($self) if $done;
1585 })->prio (1); 2872 })->prio (1);
1586} 2873}
1587 2874
1588=item $player_object->enter_exit ($exit_object) 2875=item $player_object->enter_exit ($exit_object)
1589 2876
1591 2878
1592sub parse_random_map_params { 2879sub parse_random_map_params {
1593 my ($spec) = @_; 2880 my ($spec) = @_;
1594 2881
1595 my $rmp = { # defaults 2882 my $rmp = { # defaults
1596 xsize => 10, 2883 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2884 ysize => (cf::rndm 15, 40),
2885 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2886 #layout => string,
1598 }; 2887 };
1599 2888
1600 for (split /\n/, $spec) { 2889 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2890 my ($k, $v) = split /\s+/, $_, 2;
1602 2891
1614 # that depends on the exit object 2903 # that depends on the exit object
1615 2904
1616 my $rmp = parse_random_map_params $exit->msg; 2905 my $rmp = parse_random_map_params $exit->msg;
1617 2906
1618 if ($exit->map) { 2907 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2908 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2909 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2910 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2911 $rmp->{origin_y} = $exit->y;
2912
2913 $exit->map->touch;
1623 } 2914 }
1624 2915
1625 $rmp->{random_seed} ||= $exit->random_seed; 2916 $rmp->{random_seed} ||= $exit->random_seed;
1626 2917
1627 my $data = cf::to_json $rmp; 2918 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2919 my $md5 = Digest::MD5::md5_hex $data;
2920 my $meta = "$RANDOMDIR/$md5.meta";
1629 2921
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2922 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2923 aio_write $fh, 0, (length $data), $data, 0;
2924 undef $fh;
2925 aio_rename "$meta~", $meta;
1632 2926
2927 my $slaying = "?random/$md5";
2928
2929 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2930 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2931 $exit->msg (undef);
2932 }
1635 } 2933 }
1636} 2934}
1637 2935
1638sub cf::object::player::enter_exit { 2936sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2937 my ($self, $exit) = @_;
1640 2938
1641 return unless $self->type == cf::PLAYER; 2939 return unless $self->type == cf::PLAYER;
1642 2940
1643 $self->enter_link; 2941 $self->enter_link;
1644 2942
1645 (cf::async { 2943 (async {
2944 $Coro::current->{desc} = "enter_exit";
2945
1646 unless (eval { 2946 unless (eval {
2947 $self->deactivate_recursive; # just to be sure
2948
2949 my $map = cf::map::normalise $exit->slaying, $exit->map;
2950 my $x = $exit->stats->hp;
2951 my $y = $exit->stats->sp;
2952
2953 # special map handling
2954 my $slaying = $exit->slaying;
2955
2956 # special map handling
2957 if ($slaying eq "/!") {
2958 my $guard = cf::lock_acquire "exit_prepare:$exit";
2959
1647 prepare_random_map $exit 2960 prepare_random_map $exit
2961 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2962
1648 if $exit->slaying eq "/!"; 2963 $map = $exit->slaying;
1649 2964
1650 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2965 } elsif ($slaying eq '!up') {
1651 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2966 $map = $exit->map->tile_path (cf::TILE_UP);
2967 $x = $exit->x;
2968 $y = $exit->y;
1652 2969
2970 } elsif ($slaying eq '!down') {
2971 $map = $exit->map->tile_path (cf::TILE_DOWN);
2972 $x = $exit->x;
2973 $y = $exit->y;
2974 }
2975
2976 $self->goto ($map, $x, $y);
2977
2978 # if exit is damned, update players death & WoR home-position
2979 $self->contr->savebed ($map, $x, $y)
2980 if $exit->flag (cf::FLAG_DAMNED);
2981
1653 1; 2982 1
1654 }) { 2983 }) {
1655 $self->message ("Something went wrong deep within the crossfire server. " 2984 $self->message ("Something went wrong deep within the deliantra server. "
1656 . "I'll try to bring you back to the map you were before. " 2985 . "I'll try to bring you back to the map you were before. "
1657 . "Please report this to the dungeon master", 2986 . "Please report this to the dungeon master!",
1658 cf::NDI_UNIQUE | cf::NDI_RED); 2987 cf::NDI_UNIQUE | cf::NDI_RED);
1659 2988
1660 warn "ERROR in enter_exit: $@"; 2989 error "ERROR in enter_exit: $@";
1661 $self->leave_link; 2990 $self->leave_link;
1662 } 2991 }
1663 })->prio (1); 2992 })->prio (1);
1664} 2993}
1665 2994
1676 3005
1677sub cf::client::send_drawinfo { 3006sub cf::client::send_drawinfo {
1678 my ($self, $text, $flags) = @_; 3007 my ($self, $text, $flags) = @_;
1679 3008
1680 utf8::encode $text; 3009 utf8::encode $text;
1681 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3010 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1682} 3011}
1683 3012
3013=item $client->send_big_packet ($pkt)
3014
3015Like C<send_packet>, but tries to compress large packets, and fragments
3016them as required.
3017
3018=cut
3019
3020our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3021
3022sub cf::client::send_big_packet {
3023 my ($self, $pkt) = @_;
3024
3025 # try lzf for large packets
3026 $pkt = "lzf " . Compress::LZF::compress $pkt
3027 if 1024 <= length $pkt and $self->{can_lzf};
3028
3029 # split very large packets
3030 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3031 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3032 $pkt = "frag";
3033 }
3034
3035 $self->send_packet ($pkt);
3036}
3037
3038=item $client->send_msg ($channel, $msg, $color, [extra...])
3039
3040Send a drawinfo or msg packet to the client, formatting the msg for the
3041client if neccessary. C<$type> should be a string identifying the type of
3042the message, with C<log> being the default. If C<$color> is negative, suppress
3043the message unless the client supports the msg packet.
3044
3045=cut
3046
3047# non-persistent channels (usually the info channel)
3048our %CHANNEL = (
3049 "c/motd" => {
3050 id => "infobox",
3051 title => "MOTD",
3052 reply => undef,
3053 tooltip => "The message of the day",
3054 },
3055 "c/identify" => {
3056 id => "infobox",
3057 title => "Identify",
3058 reply => undef,
3059 tooltip => "Items recently identified",
3060 },
3061 "c/examine" => {
3062 id => "infobox",
3063 title => "Examine",
3064 reply => undef,
3065 tooltip => "Signs and other items you examined",
3066 },
3067 "c/shopinfo" => {
3068 id => "infobox",
3069 title => "Shop Info",
3070 reply => undef,
3071 tooltip => "What your bargaining skill tells you about the shop",
3072 },
3073 "c/book" => {
3074 id => "infobox",
3075 title => "Book",
3076 reply => undef,
3077 tooltip => "The contents of a note or book",
3078 },
3079 "c/lookat" => {
3080 id => "infobox",
3081 title => "Look",
3082 reply => undef,
3083 tooltip => "What you saw there",
3084 },
3085 "c/who" => {
3086 id => "infobox",
3087 title => "Players",
3088 reply => undef,
3089 tooltip => "Shows players who are currently online",
3090 },
3091 "c/body" => {
3092 id => "infobox",
3093 title => "Body Parts",
3094 reply => undef,
3095 tooltip => "Shows which body parts you posess and are available",
3096 },
3097 "c/statistics" => {
3098 id => "infobox",
3099 title => "Statistics",
3100 reply => undef,
3101 tooltip => "Shows your primary statistics",
3102 },
3103 "c/skills" => {
3104 id => "infobox",
3105 title => "Skills",
3106 reply => undef,
3107 tooltip => "Shows your experience per skill and item power",
3108 },
3109 "c/shopitems" => {
3110 id => "infobox",
3111 title => "Shop Items",
3112 reply => undef,
3113 tooltip => "Shows the items currently for sale in this shop",
3114 },
3115 "c/resistances" => {
3116 id => "infobox",
3117 title => "Resistances",
3118 reply => undef,
3119 tooltip => "Shows your resistances",
3120 },
3121 "c/pets" => {
3122 id => "infobox",
3123 title => "Pets",
3124 reply => undef,
3125 tooltip => "Shows information abotu your pets/a specific pet",
3126 },
3127 "c/perceiveself" => {
3128 id => "infobox",
3129 title => "Perceive Self",
3130 reply => undef,
3131 tooltip => "You gained detailed knowledge about yourself",
3132 },
3133 "c/uptime" => {
3134 id => "infobox",
3135 title => "Uptime",
3136 reply => undef,
3137 tooltip => "How long the server has been running since last restart",
3138 },
3139 "c/mapinfo" => {
3140 id => "infobox",
3141 title => "Map Info",
3142 reply => undef,
3143 tooltip => "Information related to the maps",
3144 },
3145 "c/party" => {
3146 id => "party",
3147 title => "Party",
3148 reply => "gsay ",
3149 tooltip => "Messages and chat related to your party",
3150 },
3151 "c/death" => {
3152 id => "death",
3153 title => "Death",
3154 reply => undef,
3155 tooltip => "Reason for and more info about your most recent death",
3156 },
3157 "c/say" => $SAY_CHANNEL,
3158 "c/chat" => $CHAT_CHANNEL,
3159);
3160
3161sub cf::client::send_msg {
3162 my ($self, $channel, $msg, $color, @extra) = @_;
3163
3164 $msg = $self->pl->expand_cfpod ($msg)
3165 unless $color & cf::NDI_VERBATIM;
3166
3167 $color &= cf::NDI_CLIENT_MASK; # just in case...
3168
3169 # check predefined channels, for the benefit of C
3170 if ($CHANNEL{$channel}) {
3171 $channel = $CHANNEL{$channel};
3172
3173 $self->ext_msg (channel_info => $channel);
3174 $channel = $channel->{id};
3175
3176 } elsif (ref $channel) {
3177 # send meta info to client, if not yet sent
3178 unless (exists $self->{channel}{$channel->{id}}) {
3179 $self->{channel}{$channel->{id}} = $channel;
3180 $self->ext_msg (channel_info => $channel);
3181 }
3182
3183 $channel = $channel->{id};
3184 }
3185
3186 return unless @extra || length $msg;
3187
3188 # default colour, mask it out
3189 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3190 if $color & cf::NDI_DEF;
3191
3192 my $pkt = "msg "
3193 . $self->{json_coder}->encode (
3194 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3195 );
3196
3197 $self->send_big_packet ($pkt);
3198}
3199
3200=item $client->ext_msg ($type, @msg)
3201
3202Sends an ext event to the client.
3203
3204=cut
3205
3206sub cf::client::ext_msg($$@) {
3207 my ($self, $type, @msg) = @_;
3208
3209 if ($self->extcmd == 2) {
3210 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3211 } elsif ($self->extcmd == 1) { # TODO: remove
3212 push @msg, msgtype => "event_$type";
3213 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3214 }
3215}
3216
3217=item $client->ext_reply ($msgid, @msg)
3218
3219Sends an ext reply to the client.
3220
3221=cut
3222
3223sub cf::client::ext_reply($$@) {
3224 my ($self, $id, @msg) = @_;
3225
3226 if ($self->extcmd == 2) {
3227 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3228 } elsif ($self->extcmd == 1) {
3229 #TODO: version 1, remove
3230 unshift @msg, msgtype => "reply", msgid => $id;
3231 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3232 }
3233}
1684 3234
1685=item $success = $client->query ($flags, "text", \&cb) 3235=item $success = $client->query ($flags, "text", \&cb)
1686 3236
1687Queues a query to the client, calling the given callback with 3237Queues a query to the client, calling the given callback with
1688the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3238the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1689C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3239C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1690 3240
1691Queries can fail, so check the return code. Or don't, as queries will become 3241Queries can fail, so check the return code. Or don't, as queries will
1692reliable at some point in the future. 3242become reliable at some point in the future.
1693 3243
1694=cut 3244=cut
1695 3245
1696sub cf::client::query { 3246sub cf::client::query {
1697 my ($self, $flags, $text, $cb) = @_; 3247 my ($self, $flags, $text, $cb) = @_;
1705 utf8::encode $text; 3255 utf8::encode $text;
1706 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3256 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1707 3257
1708 $self->send_packet ($self->{query_queue}[0][0]) 3258 $self->send_packet ($self->{query_queue}[0][0])
1709 if @{ $self->{query_queue} } == 1; 3259 if @{ $self->{query_queue} } == 1;
3260
3261 1
1710} 3262}
1711 3263
1712cf::client->attach ( 3264cf::client->attach (
3265 on_connect => sub {
3266 my ($ns) = @_;
3267
3268 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3269 },
1713 on_reply => sub { 3270 on_reply => sub {
1714 my ($ns, $msg) = @_; 3271 my ($ns, $msg) = @_;
1715 3272
1716 # this weird shuffling is so that direct followup queries 3273 # this weird shuffling is so that direct followup queries
1717 # get handled first 3274 # get handled first
1718 my $queue = delete $ns->{query_queue} 3275 my $queue = delete $ns->{query_queue}
1719 or return; # be conservative, not sure how that can happen, but we saw a crash here 3276 or return; # be conservative, not sure how that can happen, but we saw a crash here
1720 3277
1721 (shift @$queue)->[1]->($msg); 3278 (shift @$queue)->[1]->($msg);
3279 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1722 3280
1723 push @{ $ns->{query_queue} }, @$queue; 3281 push @{ $ns->{query_queue} }, @$queue;
1724 3282
1725 if (@{ $ns->{query_queue} } == @$queue) { 3283 if (@{ $ns->{query_queue} } == @$queue) {
1726 if (@$queue) { 3284 if (@$queue) {
1728 } else { 3286 } else {
1729 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3287 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1730 } 3288 }
1731 } 3289 }
1732 }, 3290 },
3291 on_exticmd => sub {
3292 my ($ns, $buf) = @_;
3293
3294 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3295
3296 if (ref $msg) {
3297 my ($type, $reply, @payload) =
3298 "ARRAY" eq ref $msg
3299 ? @$msg
3300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3301
3302 my @reply;
3303
3304 if (my $cb = $EXTICMD{$type}) {
3305 @reply = $cb->($ns, @payload);
3306 }
3307
3308 $ns->ext_reply ($reply, @reply)
3309 if $reply;
3310
3311 } else {
3312 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3313 }
3314
3315 cf::override;
3316 },
1733); 3317);
1734 3318
1735=item $client->coro (\&cb) 3319=item $client->async (\&cb)
1736 3320
1737Create a new coroutine, running the specified callback. The coroutine will 3321Create a new coroutine, running the specified callback. The coroutine will
1738be automatically cancelled when the client gets destroyed (e.g. on logout, 3322be automatically cancelled when the client gets destroyed (e.g. on logout,
1739or loss of connection). 3323or loss of connection).
1740 3324
1741=cut 3325=cut
1742 3326
1743sub cf::client::coro { 3327sub cf::client::async {
1744 my ($self, $cb) = @_; 3328 my ($self, $cb) = @_;
1745 3329
1746 my $coro = &cf::async ($cb); 3330 my $coro = &Coro::async ($cb);
1747 3331
1748 $coro->on_destroy (sub { 3332 $coro->on_destroy (sub {
1749 delete $self->{_coro}{$coro+0}; 3333 delete $self->{_coro}{$coro+0};
1750 }); 3334 });
1751 3335
1753 3337
1754 $coro 3338 $coro
1755} 3339}
1756 3340
1757cf::client->attach ( 3341cf::client->attach (
1758 on_destroy => sub { 3342 on_client_destroy => sub {
1759 my ($ns) = @_; 3343 my ($ns) = @_;
1760 3344
1761 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3345 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1762 }, 3346 },
1763); 3347);
1778our $safe = new Safe "safe"; 3362our $safe = new Safe "safe";
1779our $safe_hole = new Safe::Hole; 3363our $safe_hole = new Safe::Hole;
1780 3364
1781$SIG{FPE} = 'IGNORE'; 3365$SIG{FPE} = 'IGNORE';
1782 3366
1783$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3367$safe->permit_only (Opcode::opset qw(
3368 :base_core :base_mem :base_orig :base_math :base_loop
3369 grepstart grepwhile mapstart mapwhile
3370 sort time
3371));
1784 3372
1785# here we export the classes and methods available to script code 3373# here we export the classes and methods available to script code
1786 3374
1787=pod 3375=pod
1788 3376
1789The following fucntions and emthods are available within a safe environment: 3377The following functions and methods are available within a safe environment:
1790 3378
1791 cf::object contr pay_amount pay_player map 3379 cf::object
3380 contr pay_amount pay_player map x y force_find force_add destroy
3381 insert remove name archname title slaying race decrease split
3382 value
3383
1792 cf::object::player player 3384 cf::object::player
1793 cf::player peaceful 3385 player
1794 cf::map trigger 3386
3387 cf::player
3388 peaceful
3389
3390 cf::map
3391 trigger
1795 3392
1796=cut 3393=cut
1797 3394
1798for ( 3395for (
1799 ["cf::object" => qw(contr pay_amount pay_player map)], 3396 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3397 insert remove inv nrof name archname title slaying race
3398 decrease split destroy change_exp value msg lore send_msg)],
1800 ["cf::object::player" => qw(player)], 3399 ["cf::object::player" => qw(player)],
1801 ["cf::player" => qw(peaceful)], 3400 ["cf::player" => qw(peaceful send_msg)],
1802 ["cf::map" => qw(trigger)], 3401 ["cf::map" => qw(trigger)],
1803) { 3402) {
1804 no strict 'refs';
1805 my ($pkg, @funs) = @$_; 3403 my ($pkg, @funs) = @$_;
1806 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3404 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1807 for @funs; 3405 for @funs;
1808} 3406}
1809 3407
1824 3422
1825 my $qcode = $code; 3423 my $qcode = $code;
1826 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3424 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1827 $qcode =~ s/\n/\\n/g; 3425 $qcode =~ s/\n/\\n/g;
1828 3426
3427 %vars = (_dummy => 0) unless %vars;
3428
3429 my @res;
1829 local $_; 3430 local $_;
1830 local @safe::cf::_safe_eval_args = values %vars;
1831 3431
1832 my $eval = 3432 my $eval =
1833 "do {\n" 3433 "do {\n"
1834 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3434 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1835 . "#line 0 \"{$qcode}\"\n" 3435 . "#line 0 \"{$qcode}\"\n"
1836 . $code 3436 . $code
1837 . "\n}" 3437 . "\n}"
1838 ; 3438 ;
1839 3439
3440 if ($CFG{safe_eval}) {
1840 sub_generation_inc; 3441 sub_generation_inc;
3442 local @safe::cf::_safe_eval_args = values %vars;
1841 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3443 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1842 sub_generation_inc; 3444 sub_generation_inc;
3445 } else {
3446 local @cf::_safe_eval_args = values %vars;
3447 @res = wantarray ? eval eval : scalar eval $eval;
3448 }
1843 3449
1844 if ($@) { 3450 if ($@) {
1845 warn "$@"; 3451 warn "$@",
1846 warn "while executing safe code '$code'\n"; 3452 "while executing safe code '$code'\n",
1847 warn "with arguments " . (join " ", %vars) . "\n"; 3453 "with arguments " . (join " ", %vars) . "\n";
1848 } 3454 }
1849 3455
1850 wantarray ? @res : $res[0] 3456 wantarray ? @res : $res[0]
1851} 3457}
1852 3458
1866=cut 3472=cut
1867 3473
1868sub register_script_function { 3474sub register_script_function {
1869 my ($fun, $cb) = @_; 3475 my ($fun, $cb) = @_;
1870 3476
1871 no strict 'refs'; 3477 $fun = "safe::$fun" if $CFG{safe_eval};
1872 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3478 *$fun = $safe_hole->wrap ($cb);
1873} 3479}
1874 3480
1875=back 3481=back
1876 3482
1877=cut 3483=cut
1878 3484
1879############################################################################# 3485#############################################################################
3486# the server's init and main functions
1880 3487
1881=head2 EXTENSION DATABASE SUPPORT 3488sub load_facedata($) {
3489 my ($path) = @_;
1882 3490
1883Crossfire maintains a very simple database for extension use. It can 3491 # HACK to clear player env face cache, we need some signal framework
1884currently store anything that can be serialised using Storable, which 3492 # for this (global event?)
1885excludes objects. 3493 %ext::player_env::MUSIC_FACE_CACHE = ();
1886 3494
1887The parameter C<$family> should best start with the name of the extension 3495 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1888using it, it should be unique.
1889 3496
1890=over 4 3497 trace "loading facedata from $path\n";
1891 3498
1892=item $hashref = cf::db_get $family 3499 my $facedata = decode_storable load_file $path;
1893 3500
1894Return a hashref for use by the extension C<$family>, which can be 3501 $facedata->{version} == 2
1895modified. After modifications, you have to call C<cf::db_dirty> or 3502 or cf::cleanup "$path: version mismatch, cannot proceed.";
1896C<cf::db_sync>.
1897 3503
1898=item $value = cf::db_get $family => $key 3504 # patch in the exptable
1899 3505 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1900Returns a single value from the database 3506 $facedata->{resource}{"res/exp_table"} = {
1901 3507 type => FT_RSRC,
1902=item cf::db_put $family => $hashref 3508 data => $exp_table,
1903 3509 hash => (Digest::MD5::md5 $exp_table),
1904Stores the given family hashref into the database. Updates are delayed, if
1905you want the data to be synced to disk immediately, use C<cf::db_sync>.
1906
1907=item cf::db_put $family => $key => $value
1908
1909Stores the given C<$value> in the family hash. Updates are delayed, if you
1910want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_dirty
1913
1914Marks the database as dirty, to be updated at a later time.
1915
1916=item cf::db_sync
1917
1918Immediately write the database to disk I<if it is dirty>.
1919
1920=cut
1921
1922our $DB;
1923
1924{
1925 my $path = cf::localdir . "/database.pst";
1926
1927 sub db_load() {
1928 $DB = stat $path ? Storable::retrieve $path : { };
1929 }
1930
1931 my $pid;
1932
1933 sub db_save() {
1934 waitpid $pid, 0 if $pid;
1935 if (0 == ($pid = fork)) {
1936 $DB->{_meta}{version} = 1;
1937 Storable::nstore $DB, "$path~";
1938 rename "$path~", $path;
1939 cf::_exit 0 if defined $pid;
1940 }
1941 }
1942
1943 my $dirty;
1944
1945 sub db_sync() {
1946 db_save if $dirty;
1947 undef $dirty;
1948 }
1949
1950 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1951 db_sync;
1952 }); 3510 };
3511 cf::cede_to_tick;
1953 3512
1954 sub db_dirty() {
1955 $dirty = 1;
1956 $idle->start;
1957 } 3513 {
3514 my $faces = $facedata->{faceinfo};
1958 3515
1959 sub db_get($;$) { 3516 while (my ($face, $info) = each %$faces) {
1960 @_ >= 2 3517 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1961 ? $DB->{$_[0]}{$_[1]}
1962 : ($DB->{$_[0]} ||= { })
1963 }
1964 3518
1965 sub db_put($$;$) { 3519 cf::face::set_visibility $idx, $info->{visibility};
1966 if (@_ >= 3) { 3520 cf::face::set_magicmap $idx, $info->{magicmap};
1967 $DB->{$_[0]}{$_[1]} = $_[2]; 3521 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1968 } else { 3522 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1969 $DB->{$_[0]} = $_[1]; 3523 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1970 }
1971 db_dirty;
1972 }
1973 3524
1974 cf::global->attach ( 3525 cf::cede_to_tick;
1975 prio => 10000,
1976 on_cleanup => sub {
1977 db_sync;
1978 }, 3526 }
1979 );
1980}
1981 3527
1982############################################################################# 3528 while (my ($face, $info) = each %$faces) {
1983# the server's main() 3529 next unless $info->{smooth};
1984 3530
1985sub cfg_load { 3531 my $idx = cf::face::find $face
1986 open my $fh, "<:utf8", cf::confdir . "/config" 3532 or next;
1987 or return;
1988 3533
1989 local $/; 3534 if (my $smooth = cf::face::find $info->{smooth}) {
1990 *CFG = YAML::Syck::Load <$fh>; 3535 cf::face::set_smooth $idx, $smooth;
3536 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3537 } else {
3538 error "smooth face '$info->{smooth}' not found for face '$face'";
3539 }
3540
3541 cf::cede_to_tick;
3542 }
3543 }
3544
3545 {
3546 my $anims = $facedata->{animinfo};
3547
3548 while (my ($anim, $info) = each %$anims) {
3549 cf::anim::set $anim, $info->{frames}, $info->{facings};
3550 cf::cede_to_tick;
3551 }
3552
3553 cf::anim::invalidate_all; # d'oh
3554 }
3555
3556 {
3557 my $res = $facedata->{resource};
3558
3559 while (my ($name, $info) = each %$res) {
3560 if (defined $info->{type}) {
3561 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3562
3563 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3564 cf::face::set_type $idx, $info->{type};
3565 } else {
3566 $RESOURCE{$name} = $info; # unused
3567 }
3568
3569 cf::cede_to_tick;
3570 }
3571 }
3572
3573 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3574
3575 1
3576}
3577
3578register_exticmd fx_want => sub {
3579 my ($ns, $want) = @_;
3580
3581 while (my ($k, $v) = each %$want) {
3582 $ns->fx_want ($k, $v);
3583 }
3584};
3585
3586sub load_resource_file($) {
3587 my $guard = lock_acquire "load_resource_file";
3588
3589 my $status = load_resource_file_ $_[0];
3590 get_slot 0.1, 100;
3591 cf::arch::commit_load;
3592
3593 $status
3594}
3595
3596sub reload_regions {
3597 # HACK to clear player env face cache, we need some signal framework
3598 # for this (global event?)
3599 %ext::player_env::MUSIC_FACE_CACHE = ();
3600
3601 load_resource_file "$MAPDIR/regions"
3602 or die "unable to load regions file\n";
3603
3604 for (cf::region::list) {
3605 $_->{match} = qr/$_->{match}/
3606 if exists $_->{match};
3607 }
3608}
3609
3610sub reload_facedata {
3611 load_facedata "$DATADIR/facedata"
3612 or die "unable to load facedata\n";
3613}
3614
3615sub reload_archetypes {
3616 load_resource_file "$DATADIR/archetypes"
3617 or die "unable to load archetypes\n";
3618}
3619
3620sub reload_treasures {
3621 load_resource_file "$DATADIR/treasures"
3622 or die "unable to load treasurelists\n";
3623}
3624
3625sub reload_sound {
3626 trace "loading sound config from $DATADIR/sound\n";
3627
3628 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3629
3630 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3631 my $sound = $soundconf->{compat}[$_]
3632 or next;
3633
3634 my $face = cf::face::find "sound/$sound->[1]";
3635 cf::sound::set $sound->[0] => $face;
3636 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3637 }
3638
3639 while (my ($k, $v) = each %{$soundconf->{event}}) {
3640 my $face = cf::face::find "sound/$v";
3641 cf::sound::set $k => $face;
3642 }
3643}
3644
3645sub reload_resources {
3646 trace "reloading resource files...\n";
3647
3648 reload_exp_table;
3649 reload_materials;
3650 reload_facedata;
3651 reload_sound;
3652 reload_archetypes;
3653 reload_regions;
3654 reload_treasures;
3655
3656 trace "finished reloading resource files\n";
3657}
3658
3659sub reload_config {
3660 trace "reloading config file...\n";
3661
3662 my $config = load_file "$CONFDIR/config";
3663 utf8::decode $config;
3664 *CFG = decode_yaml $config;
3665
3666 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3667
3668 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3669 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3670
3671 if (exists $CFG{mlockall}) {
3672 eval {
3673 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3674 and die "WARNING: m(un)lockall failed: $!\n";
3675 };
3676 warn $@ if $@;
3677 }
3678}
3679
3680sub pidfile() {
3681 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3682 or die "$PIDFILE: $!";
3683 flock $fh, &Fcntl::LOCK_EX
3684 or die "$PIDFILE: flock: $!";
3685 $fh
3686}
3687
3688# make sure only one server instance is running at any one time
3689sub atomic {
3690 my $fh = pidfile;
3691
3692 my $pid = <$fh>;
3693 kill 9, $pid if $pid > 0;
3694
3695 seek $fh, 0, 0;
3696 print $fh $$;
3697}
3698
3699sub main_loop {
3700 trace "EV::loop starting\n";
3701 if (1) {
3702 EV::loop;
3703 }
3704 trace "EV::loop returned\n";
3705 goto &main_loop unless $REALLY_UNLOOP;
1991} 3706}
1992 3707
1993sub main { 3708sub main {
3709 cf::init_globals; # initialise logging
3710
3711 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3712 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3713 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3714 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3715
3716 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3717
1994 # we must not ever block the main coroutine 3718 # we must not ever block the main coroutine
1995 local $Coro::idle = sub { 3719 local $Coro::idle = sub {
1996 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3720 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1997 (Coro::unblock_sub { 3721 (async {
1998 Event::one_event; 3722 $Coro::current->{desc} = "IDLE BUG HANDLER";
1999 })->(); 3723 EV::loop EV::LOOP_ONESHOT;
3724 })->prio (Coro::PRIO_MAX);
2000 }; 3725 };
2001 3726
2002 cfg_load; 3727 evthread_start IO::AIO::poll_fileno;
2003 db_load; 3728
3729 cf::sync_job {
3730 cf::incloader::init ();
3731
3732 cf::init_anim;
3733 cf::init_attackmess;
3734 cf::init_dynamic;
3735
3736 cf::load_settings;
3737
3738 reload_resources;
3739 reload_config;
3740 db_init;
3741
3742 cf::init_uuid;
3743 cf::init_signals;
3744 cf::init_skills;
3745
3746 cf::init_beforeplay;
3747
3748 atomic;
3749
2004 load_extensions; 3750 load_extensions;
2005 Event::loop; 3751
3752 utime time, time, $RUNTIMEFILE;
3753
3754 # no (long-running) fork's whatsoever before this point(!)
3755 use POSIX ();
3756 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3757
3758 cf::_post_init 0;
3759 };
3760
3761 cf::object::thawer::errors_are_fatal 0;
3762 info "parse errors in files are no longer fatal from this point on.\n";
3763
3764 my $free_main; $free_main = EV::idle sub {
3765 undef $free_main;
3766 undef &main; # free gobs of memory :)
3767 };
3768
3769 goto &main_loop;
2006} 3770}
2007 3771
2008############################################################################# 3772#############################################################################
2009# initialisation 3773# initialisation and cleanup
2010 3774
3775# install some emergency cleanup handlers
3776BEGIN {
3777 our %SIGWATCHER = ();
3778 for my $signal (qw(INT HUP TERM)) {
3779 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3780 cf::cleanup "SIG$signal";
3781 };
3782 }
3783}
3784
3785sub write_runtime_sync {
3786 my $t0 = AE::time;
3787
3788 # first touch the runtime file to show we are still running:
3789 # the fsync below can take a very very long time.
3790
3791 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3792
3793 my $guard = cf::lock_acquire "write_runtime";
3794
3795 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3796 or return;
3797
3798 my $value = $cf::RUNTIME + 90 + 10;
3799 # 10 is the runtime save interval, for a monotonic clock
3800 # 60 allows for the watchdog to kill the server.
3801
3802 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3803 and return;
3804
3805 # always fsync - this file is important
3806 aio_fsync $fh
3807 and return;
3808
3809 # touch it again to show we are up-to-date
3810 aio_utime $fh, undef, undef;
3811
3812 close $fh
3813 or return;
3814
3815 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3816 and return;
3817
3818 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3819
3820 1
3821}
3822
3823our $uuid_lock;
3824our $uuid_skip;
3825
3826sub write_uuid_sync($) {
3827 $uuid_skip ||= $_[0];
3828
3829 return if $uuid_lock;
3830 local $uuid_lock = 1;
3831
3832 my $uuid = "$LOCALDIR/uuid";
3833
3834 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3835 or return;
3836
3837 my $value = uuid_seq uuid_cur;
3838
3839 unless ($value) {
3840 info "cowardly refusing to write zero uuid value!\n";
3841 return;
3842 }
3843
3844 my $value = uuid_str $value + $uuid_skip;
3845 $uuid_skip = 0;
3846
3847 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3848 and return;
3849
3850 # always fsync - this file is important
3851 aio_fsync $fh
3852 and return;
3853
3854 close $fh
3855 or return;
3856
3857 aio_rename "$uuid~", $uuid
3858 and return;
3859
3860 trace "uuid file written ($value).\n";
3861
3862 1
3863
3864}
3865
3866sub write_uuid($$) {
3867 my ($skip, $sync) = @_;
3868
3869 $sync ? write_uuid_sync $skip
3870 : async { write_uuid_sync $skip };
3871}
3872
3873sub emergency_save() {
3874 my $freeze_guard = cf::freeze_mainloop;
3875
3876 info "emergency_perl_save: enter\n";
3877
3878 # this is a trade-off: we want to be very quick here, so
3879 # save all maps without fsync, and later call a global sync
3880 # (which in turn might be very very slow)
3881 local $USE_FSYNC = 0;
3882
3883 cf::sync_job {
3884 cf::write_runtime_sync; # external watchdog should not bark
3885
3886 # use a peculiar iteration method to avoid tripping on perl
3887 # refcount bugs in for. also avoids problems with players
3888 # and maps saved/destroyed asynchronously.
3889 info "emergency_perl_save: begin player save\n";
3890 for my $login (keys %cf::PLAYER) {
3891 my $pl = $cf::PLAYER{$login} or next;
3892 $pl->valid or next;
3893 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3894 $pl->save;
3895 }
3896 info "emergency_perl_save: end player save\n";
3897
3898 cf::write_runtime_sync; # external watchdog should not bark
3899
3900 info "emergency_perl_save: begin map save\n";
3901 for my $path (keys %cf::MAP) {
3902 my $map = $cf::MAP{$path} or next;
3903 $map->valid or next;
3904 $map->save;
3905 }
3906 info "emergency_perl_save: end map save\n";
3907
3908 cf::write_runtime_sync; # external watchdog should not bark
3909
3910 info "emergency_perl_save: begin database checkpoint\n";
3911 BDB::db_env_txn_checkpoint $DB_ENV;
3912 info "emergency_perl_save: end database checkpoint\n";
3913
3914 info "emergency_perl_save: begin write uuid\n";
3915 write_uuid_sync 1;
3916 info "emergency_perl_save: end write uuid\n";
3917
3918 cf::write_runtime_sync; # external watchdog should not bark
3919
3920 trace "emergency_perl_save: syncing database to disk";
3921 BDB::db_env_txn_checkpoint $DB_ENV;
3922
3923 info "emergency_perl_save: starting sync\n";
3924 IO::AIO::aio_sync sub {
3925 info "emergency_perl_save: finished sync\n";
3926 };
3927
3928 cf::write_runtime_sync; # external watchdog should not bark
3929
3930 trace "emergency_perl_save: flushing outstanding aio requests";
3931 while (IO::AIO::nreqs || BDB::nreqs) {
3932 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3933 }
3934
3935 cf::write_runtime_sync; # external watchdog should not bark
3936 };
3937
3938 info "emergency_perl_save: leave\n";
3939}
3940
3941sub post_cleanup {
3942 my ($make_core) = @_;
3943
3944 IO::AIO::flush;
3945
3946 error Carp::longmess "post_cleanup backtrace"
3947 if $make_core;
3948
3949 my $fh = pidfile;
3950 unlink $PIDFILE if <$fh> == $$;
3951}
3952
3953# a safer delete_package, copied from Symbol
3954sub clear_package($) {
3955 my $pkg = shift;
3956
3957 # expand to full symbol table name if needed
3958 unless ($pkg =~ /^main::.*::$/) {
3959 $pkg = "main$pkg" if $pkg =~ /^::/;
3960 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3961 $pkg .= '::' unless $pkg =~ /::$/;
3962 }
3963
3964 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3965 my $stem_symtab = *{$stem}{HASH};
3966
3967 defined $stem_symtab and exists $stem_symtab->{$leaf}
3968 or return;
3969
3970 # clear all symbols
3971 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3972 for my $name (keys %$leaf_symtab) {
3973 _gv_clear *{"$pkg$name"};
3974# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3975 }
3976}
3977
2011sub reload() { 3978sub do_reload_perl() {
2012 # can/must only be called in main 3979 # can/must only be called in main
2013 if ($Coro::current != $Coro::main) { 3980 unless (in_main) {
2014 warn "can only reload from main coroutine\n"; 3981 error "can only reload from main coroutine";
2015 return; 3982 return;
2016 } 3983 }
2017 3984
2018 warn "reloading..."; 3985 return if $RELOAD++;
2019 3986
2020 local $FREEZE = 1; 3987 my $t1 = AE::time;
3988
3989 while ($RELOAD) {
3990 cf::get_slot 0.1, -1, "reload_perl";
3991 info "perl_reload: reloading...";
3992
3993 trace "perl_reload: entering sync_job";
3994
3995 cf::sync_job {
2021 cf::emergency_save; 3996 #cf::emergency_save;
2022 3997
2023 eval { 3998 trace "perl_reload: cancelling all extension coros";
2024 # if anything goes wrong in here, we should simply crash as we already saved
2025
2026 # cancel all watchers
2027 for (Event::all_watchers) {
2028 $_->cancel if $_->data & WF_AUTOCANCEL;
2029 }
2030
2031 # cancel all extension coros
2032 $_->cancel for values %EXT_CORO; 3999 $_->cancel for values %EXT_CORO;
2033 %EXT_CORO = (); 4000 %EXT_CORO = ();
2034 4001
2035 # unload all extensions 4002 trace "perl_reload: removing commands";
2036 for (@exts) { 4003 %COMMAND = ();
2037 warn "unloading <$_>";
2038 unload_extension $_;
2039 }
2040 4004
2041 # unload all modules loaded from $LIBDIR 4005 trace "perl_reload: removing ext/exti commands";
2042 while (my ($k, $v) = each %INC) { 4006 %EXTCMD = ();
2043 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4007 %EXTICMD = ();
2044 4008
2045 warn "removing <$k>"; 4009 trace "perl_reload: unloading/nuking all extensions";
2046 delete $INC{$k}; 4010 for my $pkg (@EXTS) {
4011 trace "... unloading $pkg";
2047 4012
2048 $k =~ s/\.pm$//;
2049 $k =~ s/\//::/g;
2050
2051 if (my $cb = $k->can ("unload_module")) { 4013 if (my $cb = $pkg->can ("unload")) {
4014 eval {
2052 $cb->(); 4015 $cb->($pkg);
4016 1
4017 } or error "$pkg unloaded, but with errors: $@";
4018 }
4019
4020 trace "... clearing $pkg";
4021 clear_package $pkg;
2053 } 4022 }
2054 4023
2055 Symbol::delete_package $k; 4024 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4025 while (my ($k, $v) = each %INC) {
4026 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4027
4028 trace "... unloading $k";
4029 delete $INC{$k};
4030
4031 $k =~ s/\.pm$//;
4032 $k =~ s/\//::/g;
4033
4034 if (my $cb = $k->can ("unload_module")) {
4035 $cb->();
4036 }
4037
4038 clear_package $k;
2056 } 4039 }
2057 4040
2058 # sync database to disk
2059 cf::db_sync;
2060 IO::AIO::flush;
2061
2062 # get rid of safe::, as good as possible 4041 trace "perl_reload: getting rid of safe::, as good as possible";
2063 Symbol::delete_package "safe::$_" 4042 clear_package "safe::$_"
2064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4043 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2065 4044
2066 # remove register_script_function callbacks 4045 trace "perl_reload: unloading cf.pm \"a bit\"";
2067 # TODO
2068
2069 # unload cf.pm "a bit"
2070 delete $INC{"cf.pm"}; 4046 delete $INC{"cf.pm"};
4047 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2071 4048
2072 # don't, removes xs symbols, too, 4049 # don't, removes xs symbols, too,
2073 # and global variables created in xs 4050 # and global variables created in xs
2074 #Symbol::delete_package __PACKAGE__; 4051 #clear_package __PACKAGE__;
2075 4052
2076 # reload cf.pm 4053 info "perl_reload: unload completed, starting to reload now";
2077 warn "reloading cf.pm"; 4054
4055 trace "perl_reload: reloading cf.pm";
2078 require cf; 4056 require cf;
2079 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4057 cf::_connect_to_perl_1;
2080 4058
2081 # load config and database again 4059 trace "perl_reload: loading config and database again";
2082 cf::cfg_load; 4060 cf::reload_config;
2083 cf::db_load;
2084 4061
2085 # load extensions 4062 trace "perl_reload: loading extensions";
2086 warn "load extensions";
2087 cf::load_extensions; 4063 cf::load_extensions;
2088 4064
2089 # reattach attachments to objects 4065 if ($REATTACH_ON_RELOAD) {
2090 warn "reattach"; 4066 trace "perl_reload: reattaching attachments to objects/players";
2091 _global_reattach; 4067 _global_reattach; # objects, sockets
4068 trace "perl_reload: reattaching attachments to maps";
4069 reattach $_ for values %MAP;
4070 trace "perl_reload: reattaching attachments to players";
4071 reattach $_ for values %PLAYER;
4072 }
4073
4074 cf::_post_init 1;
4075
4076 trace "perl_reload: leaving sync_job";
4077
4078 1
4079 } or do {
4080 error $@;
4081 cf::cleanup "perl_reload: error, exiting.";
4082 };
4083
4084 --$RELOAD;
4085 }
4086
4087 $t1 = AE::time - $t1;
4088 info "perl_reload: completed in ${t1}s\n";
4089};
4090
4091our $RELOAD_WATCHER; # used only during reload
4092
4093sub reload_perl() {
4094 # doing reload synchronously and two reloads happen back-to-back,
4095 # coro crashes during coro_state_free->destroy here.
4096
4097 $RELOAD_WATCHER ||= cf::async {
4098 Coro::AIO::aio_wait cache_extensions;
4099
4100 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4101 do_reload_perl;
4102 undef $RELOAD_WATCHER;
4103 };
2092 }; 4104 };
2093
2094 if ($@) {
2095 warn $@;
2096 warn "error while reloading, exiting.";
2097 exit 1;
2098 }
2099
2100 warn "reloaded successfully";
2101};
2102
2103#############################################################################
2104
2105unless ($LINK_MAP) {
2106 $LINK_MAP = cf::map::new;
2107
2108 $LINK_MAP->width (41);
2109 $LINK_MAP->height (41);
2110 $LINK_MAP->alloc;
2111 $LINK_MAP->path ("{link}");
2112 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2113 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2114
2115 # dirty hack because... archetypes are not yet loaded
2116 Event->timer (
2117 after => 2,
2118 cb => sub {
2119 $_[0]->w->cancel;
2120
2121 # provide some exits "home"
2122 my $exit = cf::object::new "exit";
2123
2124 $exit->slaying ($EMERGENCY_POSITION->[0]);
2125 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2126 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2127
2128 $LINK_MAP->insert ($exit->clone, 19, 19);
2129 $LINK_MAP->insert ($exit->clone, 19, 20);
2130 $LINK_MAP->insert ($exit->clone, 19, 21);
2131 $LINK_MAP->insert ($exit->clone, 20, 19);
2132 $LINK_MAP->insert ($exit->clone, 20, 21);
2133 $LINK_MAP->insert ($exit->clone, 21, 19);
2134 $LINK_MAP->insert ($exit->clone, 21, 20);
2135 $LINK_MAP->insert ($exit->clone, 21, 21);
2136
2137 $exit->destroy;
2138 });
2139
2140 $LINK_MAP->{deny_save} = 1;
2141 $LINK_MAP->{deny_reset} = 1;
2142
2143 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2144} 4105}
2145
2146register "<global>", __PACKAGE__;
2147 4106
2148register_command "reload" => sub { 4107register_command "reload" => sub {
2149 my ($who, $arg) = @_; 4108 my ($who, $arg) = @_;
2150 4109
2151 if ($who->flag (FLAG_WIZ)) { 4110 if ($who->flag (FLAG_WIZ)) {
2152 $who->message ("start of reload.");
2153 reload;
2154 $who->message ("end of reload."); 4111 $who->message ("reloading server.");
4112 async {
4113 $Coro::current->{desc} = "perl_reload";
4114 reload_perl;
4115 };
2155 } 4116 }
2156}; 4117};
2157 4118
2158unshift @INC, $LIBDIR; 4119#############################################################################
2159 4120
2160$TICK_WATCHER = Event->timer ( 4121my $bug_warning = 0;
2161 reentrant => 0,
2162 prio => 0,
2163 at => $NEXT_TICK || $TICK,
2164 data => WF_AUTOCANCEL,
2165 cb => sub {
2166 unless ($FREEZE) {
2167 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 }
2170 4122
2171 $NEXT_TICK += $TICK; 4123sub wait_for_tick() {
4124 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2172 4125
2173 # if we are delayed by four ticks or more, skip them all 4126 $WAIT_FOR_TICK->wait;
2174 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4127}
2175 4128
2176 $TICK_WATCHER->at ($NEXT_TICK); 4129sub wait_for_tick_begin() {
2177 $TICK_WATCHER->start; 4130 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4131
4132 my $signal = new Coro::Signal;
4133 push @WAIT_FOR_TICK_BEGIN, $signal;
4134 $signal->wait;
4135}
4136
4137sub tick {
4138 if ($Coro::current != $Coro::main) {
4139 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4140 unless ++$bug_warning > 10;
4141 return;
2178 }, 4142 }
2179);
2180 4143
2181IO::AIO::max_poll_time $TICK * 0.2; 4144 cf::one_tick; # one server iteration
2182 4145
2183Event->io ( 4146 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2184 fd => IO::AIO::poll_fileno,
2185 poll => 'r',
2186 prio => 5,
2187 data => WF_AUTOCANCEL,
2188 cb => \&IO::AIO::poll_cb,
2189);
2190 4147
2191Event->timer ( 4148 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2192 data => WF_AUTOCANCEL, 4149 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2193 after => 0, 4150 Coro::async_pool {
2194 interval => 10, 4151 $Coro::current->{desc} = "runtime saver";
2195 cb => sub {
2196 (Coro::unblock_sub {
2197 write_runtime 4152 write_runtime_sync
2198 or warn "ERROR: unable to write runtime file: $!"; 4153 or error "ERROR: unable to write runtime file: $!";
2199 })->(); 4154 };
2200 }, 4155 }
2201); 4156
4157 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4158 $sig->send;
4159 }
4160 $WAIT_FOR_TICK->broadcast;
4161
4162 $LOAD = ($NOW - $TICK_START) / $TICK;
4163 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4164
4165 if (0) {
4166 if ($NEXT_TICK) {
4167 my $jitter = $TICK_START - $NEXT_TICK;
4168 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4169 debug "jitter $JITTER\n";#d#
4170 }
4171 }
4172}
4173
4174{
4175 # configure BDB
4176
4177 BDB::min_parallel 16;
4178 BDB::max_poll_reqs $TICK * 0.1;
4179 $AnyEvent::BDB::WATCHER->priority (1);
4180
4181 unless ($DB_ENV) {
4182 $DB_ENV = BDB::db_env_create;
4183 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4184 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4185 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4186 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4187 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4188
4189 cf::sync_job {
4190 eval {
4191 BDB::db_env_open
4192 $DB_ENV,
4193 $BDBDIR,
4194 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4195 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4196 0666;
4197
4198 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4199 };
4200
4201 cf::cleanup "db_env_open(db): $@" if $@;
4202 };
4203 }
4204
4205 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4206 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4207 };
4208 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4209 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4210 };
4211 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4212 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4213 };
4214}
4215
4216{
4217 # configure IO::AIO
4218
4219 IO::AIO::min_parallel 8;
4220 IO::AIO::max_poll_time $TICK * 0.1;
4221 undef $AnyEvent::AIO::WATCHER;
4222}
4223
4224our $_log_backtrace;
4225our $_log_backtrace_last;
4226
4227sub _log_backtrace {
4228 my ($msg, @addr) = @_;
4229
4230 $msg =~ s/\n$//;
4231
4232 if ($_log_backtrace_last eq $msg) {
4233 LOG llevInfo, "[ABT] $msg\n";
4234 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4235 # limit the # of concurrent backtraces
4236 } elsif ($_log_backtrace < 2) {
4237 $_log_backtrace_last = $msg;
4238 ++$_log_backtrace;
4239 my $perl_bt = Carp::longmess $msg;
4240 async {
4241 $Coro::current->{desc} = "abt $msg";
4242
4243 my @bt = fork_call {
4244 @addr = map { sprintf "%x", $_ } @addr;
4245 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4246 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4247 or die "addr2line: $!";
4248
4249 my @funcs;
4250 my @res = <$fh>;
4251 chomp for @res;
4252 while (@res) {
4253 my ($func, $line) = splice @res, 0, 2, ();
4254 push @funcs, "[$func] $line";
4255 }
4256
4257 @funcs
4258 };
4259
4260 LOG llevInfo, "[ABT] $perl_bt\n";
4261 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4262 LOG llevInfo, "[ABT] $_\n" for @bt;
4263 --$_log_backtrace;
4264 };
4265 } else {
4266 LOG llevInfo, "[ABT] $msg\n";
4267 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4268 }
4269}
4270
4271# load additional modules
4272require "cf/$_.pm" for @EXTRA_MODULES;
4273cf::_connect_to_perl_2;
2202 4274
2203END { cf::emergency_save } 4275END { cf::emergency_save }
2204 4276
22051 42771
2206 4278

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