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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.70 by root, Sun Oct 1 10:55:37 2006 UTC vs.
Revision 1.573 by root, Sun May 8 12:40:42 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use Guard ();
38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
42use Coro::AnyEvent;
43use Coro::Timer;
44use Coro::Signal;
45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
52
53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
56use Fcntl;
57use YAML::XS ();
58use IO::AIO ();
10use Time::HiRes; 59use Time::HiRes;
11use Event; 60use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 61use Digest::MD5 ();
13 62
14use strict; 63AnyEvent::detect;
15 64
16_init_vars; 65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
82
18our %COMMAND = (); 83our %COMMAND = ();
84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
91
92our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 93our @EVENT;
20our $LIBDIR = maps_directory "perl"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
21 96
22our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
23our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
25 132
26our %CFG; 133our %CFG;
27 134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
138our $NOW;
139
140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
143
144# used to convert map paths into valid unix filenames by replacing / by ∕
145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
146
147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
148our $LOADAVG; # same thing, but with alpha-smoothing
149our $JITTER; # average jitter
150our $TICK_START; # for load detecting purposes
151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
159
160binmode STDOUT;
161binmode STDERR;
162
163# read virtual server time, if available
164unless ($RUNTIME || !-e $RUNTIMEFILE) {
165 open my $fh, "<", $RUNTIMEFILE
166 or die "unable to read $RUNTIMEFILE file: $!";
167 $RUNTIME = <$fh> + 0.;
168}
169
170eval "sub TICK() { $TICK } 1" or die;
171
172mkdir $_
173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
175our $EMERGENCY_POSITION;
176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
28############################################################################# 183#############################################################################
29 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
30=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
31 197
32=over 4 198=over 4
33 199
34=item $cf::LIBDIR 200=item $cf::UPTIME
35 201
36The perl library directory, where extensions and cf-specific modules can 202The timestamp of the server start (so not actually an "uptime").
37be found. It will be added to C<@INC> automatically. 203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
38 214
39=item $cf::TICK 215=item $cf::TICK
40 216
41The interval between server ticks, in seconds. 217The interval between each server tick, in seconds.
218
219=item $cf::RUNTIME
220
221The time this server has run, starts at 0 and is increased by $cf::TICK on
222every server tick.
223
224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
227
228Various directories - "/etc", read-only install directory, perl-library
229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
239=item $cf::LOAD
240
241The raw value load value from the last tick.
42 242
43=item %cf::CFG 243=item %cf::CFG
44 244
45Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
46from wherever your confdir points to. 246from wherever your confdir points to.
47 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
48=back 283=back
49 284
50=cut 285=cut
51 286
52BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
53 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
54 my $msg = join "", @_; 294 my $msg = join "", @_;
295
55 $msg .= "\n" 296 $msg .= "\n"
56 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
57 298
58 print STDERR "cfperl: $msg"; 299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
59 LOG llevError, "cfperl: $msg";
60 };
61}
62 300
301 LOG llevWarn, $msg;
302};
303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
317
318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
63@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
64 325
65# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
66# within the Safe compartment. 327# within the Safe compartment.
67for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 328for my $pkg (qw(
68 no strict 'refs'; 329 cf::global cf::attachable
330 cf::object cf::object::player
331 cf::client cf::player
332 cf::arch cf::living
333 cf::map cf::mapspace
334 cf::party cf::region
335)) {
69 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
70} 337}
71 338
72$Event::DIED = sub { 339$EV::DIED = sub {
73 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
74}; 341};
75 342
76my %ext_pkg; 343#############################################################################
77my @exts; 344
78my @hook; 345sub fork_call(&@);
79my %command; 346sub get_slot($;$$);
80my %extcmd; 347
348#############################################################################
81 349
82=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
83 351
84=over 4 352=over 4
85 353
86=cut 354=item dumpval $ref
87 355
88use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
89 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
90=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
91 392
92Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
93 394
94=cut
95
96sub from_json($) {
97 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
98 JSON::Syck::Load $_[0]
99}
100
101=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
102 396
103Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
104 398
105=cut 399=cut
106 400
107sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
108 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
109 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
466}
467
468=item cf::lock_wait $string
469
470Wait until the given lock is available. See cf::lock_acquire.
471
472=item my $lock = cf::lock_acquire $string
473
474Wait until the given lock is available and then acquires it and returns
475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
476for example when the coroutine gets canceled), the lock is automatically
477returned.
478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
482Lock names should begin with a unique identifier (for example, cf::map::find
483uses map_find and cf::map::load uses map_load).
484
485=item $locked = cf::lock_active $string
486
487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
492
493sub lock_wait($) {
494 $LOCKS->wait ($_[0]);
495}
496
497sub lock_acquire($) {
498 $LOCKS->guard ($_[0])
499}
500
501sub lock_active($) {
502 $LOCKS->count ($_[0]) < 1
503}
504
505sub freeze_mainloop {
506 tick_inhibit_inc;
507
508 &Guard::guard (\&tick_inhibit_dec);
509}
510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
594}
595
596=item cf::async { BLOCK }
597
598Currently the same as Coro::async_pool, meaning you cannot use
599C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
600thing you are allowed to do is call C<prio> on it.
601
602=cut
603
604BEGIN { *async = \&Coro::async_pool }
605
606=item cf::sync_job { BLOCK }
607
608The design of Deliantra requires that the main coroutine ($Coro::main)
609is always able to handle events or runnable, as Deliantra is only
610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
612
613If it must be done, put the blocking parts into C<sync_job>. This will run
614the given BLOCK in another coroutine while waiting for the result. The
615server will be frozen during this time, so the block should either finish
616fast or be very important.
617
618=cut
619
620sub sync_job(&) {
621 my ($job) = @_;
622
623 if (in_main) {
624 my $time = AE::time;
625
626 # this is the main coro, too bad, we have to block
627 # till the operation succeeds, freezing the server :/
628
629 #LOG llevError, Carp::longmess "sync job";#d#
630
631 my $freeze_guard = freeze_mainloop;
632
633 my $busy = 1;
634 my @res;
635
636 (async {
637 $Coro::current->desc ("sync job coro");
638 @res = eval { $job->() };
639 error $@ if $@;
640 undef $busy;
641 })->prio (Coro::PRIO_MAX);
642
643 while ($busy) {
644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
654
655 wantarray ? @res : $res[0]
656 } else {
657 # we are in another coroutine, how wonderful, everything just works
658
659 $job->()
660 }
661}
662
663=item $coro = cf::async_ext { BLOCK }
664
665Like async, but this coro is automatically being canceled when the
666extension calling this is being unloaded.
667
668=cut
669
670sub async_ext(&) {
671 my $cb = shift;
672
673 my $coro = &Coro::async ($cb);
674
675 $coro->on_destroy (sub {
676 delete $EXT_CORO{$coro+0};
677 });
678 $EXT_CORO{$coro+0} = $coro;
679
680 $coro
681}
682
683=item fork_call { }, @args
684
685Executes the given code block with the given arguments in a seperate
686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
689
690=cut
691
692sub post_fork {
693 reset_signals;
694}
695
696sub fork_call(&@) {
697 my ($cb, @args) = @_;
698
699 # we seemingly have to make a local copy of the whole thing,
700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
110} 886}
111 887
112=back 888=back
113 889
890=cut
891
114############################################################################# 892#############################################################################
115 893
116=head2 EVENTS AND OBJECT ATTACHMENTS 894=head2 ATTACHABLE OBJECTS
895
896Many objects in deliantra are so-called attachable objects. That means you can
897attach callbacks/event handlers (a collection of which is called an "attachment")
898to it. All such attachable objects support the following methods.
899
900In the following description, CLASS can be any of C<global>, C<object>
901C<player>, C<client> or C<map> (i.e. the attachable objects in
902Deliantra).
117 903
118=over 4 904=over 4
119 905
120=item $object->attach ($attachment, key => $value...)
121
122=item $object->detach ($attachment)
123
124Attach/detach a pre-registered attachment to an object.
125
126=item $player->attach ($attachment, key => $value...)
127
128=item $player->detach ($attachment)
129
130Attach/detach a pre-registered attachment to a player.
131
132=item $map->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
133 907
134=item $map->detach ($attachment) 908=item $attachable->detach ($attachment)
135 909
136Attach/detach a pre-registered attachment to a map. 910Attach/detach a pre-registered attachment to a specific object and give it
911the specified key/value pairs as arguments.
137 912
138=item $bool = $object->attached ($name) 913Example, attach a minesweeper attachment to the given object, making it a
91410x10 minesweeper game:
139 915
140=item $bool = $player->attached ($name) 916 $obj->attach (minesweeper => width => 10, height => 10);
141 917
142=item $bool = $map->attached ($name) 918=item $bool = $attachable->attached ($name)
143 919
144Checks wether the named attachment is currently attached to the object. 920Checks wether the named attachment is currently attached to the object.
145 921
146=item cf::attach_global ... 922=item cf::CLASS->attach ...
147 923
148Attach handlers for global events. 924=item cf::CLASS->detach ...
149 925
150This and all following C<attach_*>-functions expect any number of the 926Define an anonymous attachment and attach it to all objects of the given
151following handler/hook descriptions: 927CLASS. See the next function for an explanation of its arguments.
928
929You can attach to global events by using the C<cf::global> class.
930
931Example, log all player logins:
932
933 cf::player->attach (
934 on_login => sub {
935 my ($pl) = @_;
936 ...
937 },
938 );
939
940Example, attach to the jeweler skill:
941
942 cf::object->attach (
943 type => cf::SKILL,
944 subtype => cf::SK_JEWELER,
945 on_use_skill => sub {
946 my ($sk, $ob, $part, $dir, $msg) = @_;
947 ...
948 },
949 );
950
951=item cf::CLASS::attachment $name, ...
952
953Register an attachment by C<$name> through which attachable objects of the
954given CLASS can refer to this attachment.
955
956Some classes such as deliantra maps and objects can specify attachments
957that are attached at load/instantiate time, thus the need for a name.
958
959These calls expect any number of the following handler/hook descriptions:
152 960
153=over 4 961=over 4
154 962
155=item prio => $number 963=item prio => $number
156 964
158by another C<prio> setting). Lower priority handlers get executed 966by another C<prio> setting). Lower priority handlers get executed
159earlier. The default priority is C<0>, and many built-in handlers are 967earlier. The default priority is C<0>, and many built-in handlers are
160registered at priority C<-1000>, so lower priorities should not be used 968registered at priority C<-1000>, so lower priorities should not be used
161unless you know what you are doing. 969unless you know what you are doing.
162 970
971=item type => $type
972
973(Only for C<< cf::object->attach >> calls), limits the attachment to the
974given type of objects only (the additional parameter C<subtype> can be
975used to further limit to the given subtype).
976
163=item on_I<event> => \&cb 977=item on_I<event> => \&cb
164 978
165Call the given code reference whenever the named event happens (event is 979Call the given code reference whenever the named event happens (event is
166something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 980something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
167handlers are recognised generally depends on the type of object these 981handlers are recognised generally depends on the type of object these
176package and register them. Only handlers for eevents supported by the 990package and register them. Only handlers for eevents supported by the
177object/class are recognised. 991object/class are recognised.
178 992
179=back 993=back
180 994
181=item cf::attach_to_type $object_type, $subtype, ... 995Example, define an attachment called "sockpuppet" that calls the given
996event handler when a monster attacks:
182 997
183Attach handlers for a specific object type (e.g. TRANSPORT) and 998 cf::object::attachment sockpuppet =>
184subtype. If C<$subtype> is zero or undef, matches all objects of the given 999 on_skill_attack => sub {
185type. 1000 my ($self, $victim) = @_;
186 1001 ...
187=item cf::attach_to_objects ...
188
189Attach handlers to all objects. Do not use this except for debugging or
190very rare events, as handlers are (obviously) called for I<all> objects in
191the game.
192
193=item cf::attach_to_players ...
194
195Attach handlers to all players.
196
197=item cf::attach_to_maps ...
198
199Attach handlers to all maps.
200
201=item cf:register_attachment $name, ...
202
203Register an attachment by name through which objects can refer to this
204attachment.
205
206=item cf:register_player_attachment $name, ...
207
208Register an attachment by name through which players can refer to this
209attachment.
210
211=item cf:register_map_attachment $name, ...
212
213Register an attachment by name through which maps can refer to this
214attachment.
215
216=cut
217
218# the following variables are defined in .xs and must not be re-created
219our @CB_GLOBAL = (); # registry for all global events
220our @CB_OBJECT = (); # all objects (should not be used except in emergency)
221our @CB_PLAYER = ();
222our @CB_TYPE = (); # registry for type (cf-object class) based events
223our @CB_MAP = ();
224
225my %attachment;
226
227sub _attach_cb($\%$$$) {
228 my ($registry, $undo, $event, $prio, $cb) = @_;
229
230 use sort 'stable';
231
232 $cb = [$prio, $cb];
233
234 @{$registry->[$event]} = sort
235 { $a->[0] cmp $b->[0] }
236 @{$registry->[$event] || []}, $cb;
237
238 push @{$undo->{cb}}, [$event, $cb];
239}
240
241# attach handles attaching event callbacks
242# the only thing the caller has to do is pass the correct
243# registry (== where the callback attaches to).
244sub _attach(\@$@) {
245 my ($registry, $klass, @arg) = @_;
246
247 my $prio = 0;
248
249 my %undo = (
250 registry => $registry,
251 cb => [],
252 );
253
254 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
255
256 while (@arg) {
257 my $type = shift @arg;
258
259 if ($type eq "prio") {
260 $prio = shift @arg;
261
262 } elsif ($type eq "package") {
263 my $pkg = shift @arg;
264
265 while (my ($name, $id) = each %cb_id) {
266 if (my $cb = $pkg->can ($name)) {
267 _attach_cb $registry, %undo, $id, $prio, $cb;
268 }
269 } 1002 }
270
271 } elsif (exists $cb_id{$type}) {
272 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
273
274 } elsif (ref $type) {
275 warn "attaching objects not supported, ignoring.\n";
276
277 } else {
278 shift @arg;
279 warn "attach argument '$type' not supported, ignoring.\n";
280 }
281 }
282
283 \%undo
284}
285
286sub _attach_attachment {
287 my ($obj, $name, %arg) = @_;
288
289 return if exists $obj->{_attachment}{$name};
290
291 my $res;
292
293 if (my $attach = $attachment{$name}) {
294 my $registry = $obj->registry;
295
296 for (@$attach) {
297 my ($klass, @attach) = @$_;
298 $res = _attach @$registry, $klass, @attach;
299 }
300
301 $obj->{$name} = \%arg;
302 } else {
303 warn "object uses attachment '$name' that is not available, postponing.\n";
304 }
305
306 $obj->{_attachment}{$name} = undef;
307
308 $res->{attachment} = $name;
309 $res
310}
311
312*cf::object::attach =
313*cf::player::attach =
314*cf::map::attach = sub {
315 my ($obj, $name, %arg) = @_;
316
317 _attach_attachment $obj, $name, %arg;
318};
319
320# all those should be optimised
321*cf::object::detach =
322*cf::player::detach =
323*cf::map::detach = sub {
324 my ($obj, $name) = @_;
325
326 delete $obj->{_attachment}{$name};
327 reattach ($obj);
328};
329
330*cf::object::attached =
331*cf::player::attached =
332*cf::map::attached = sub {
333 my ($obj, $name) = @_;
334
335 exists $obj->{_attachment}{$name}
336};
337
338sub attach_global {
339 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
340}
341
342sub attach_to_type {
343 my $type = shift;
344 my $subtype = shift;
345
346 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
347}
348
349sub attach_to_objects {
350 _attach @CB_OBJECT, KLASS_OBJECT, @_
351}
352
353sub attach_to_players {
354 _attach @CB_PLAYER, KLASS_PLAYER, @_
355}
356
357sub attach_to_maps {
358 _attach @CB_MAP, KLASS_MAP, @_
359}
360
361sub register_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_OBJECT, @_]];
365}
366
367sub register_player_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_PLAYER, @_]];
371}
372
373sub register_map_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_MAP, @_]];
377}
378
379our $override;
380our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
381
382sub override {
383 $override = 1;
384 @invoke_results = ();
385}
386
387sub do_invoke {
388 my $event = shift;
389 my $callbacks = shift;
390
391 @invoke_results = ();
392
393 local $override;
394
395 for (@$callbacks) {
396 eval { &{$_->[1]} };
397
398 if ($@) {
399 warn "$@";
400 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
401 override;
402 }
403
404 return 1 if $override;
405 }
406
407 0 1003 }
408}
409 1004
410=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 1005=item $attachable->valid
411
412=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
413
414=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
415
416=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
417
418Generate a global/object/player/map-specific event with the given arguments.
419
420This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
421removed in future versions), and there is no public API to access override
422results (if you must, access C<@cf::invoke_results> directly).
423
424=back
425
426#############################################################################
427
428=head2 METHODS VALID FOR ALL CORE OBJECTS
429
430=over 4
431
432=item $object->valid, $player->valid, $map->valid
433 1006
434Just because you have a perl object does not mean that the corresponding 1007Just because you have a perl object does not mean that the corresponding
435C-level object still exists. If you try to access an object that has no 1008C-level object still exists. If you try to access an object that has no
436valid C counterpart anymore you get an exception at runtime. This method 1009valid C counterpart anymore you get an exception at runtime. This method
437can be used to test for existence of the C object part without causing an 1010can be used to test for existence of the C object part without causing an
438exception. 1011exception.
439 1012
1013=cut
1014
1015# the following variables are defined in .xs and must not be re-created
1016our @CB_GLOBAL = (); # registry for all global events
1017our @CB_ATTACHABLE = (); # registry for all attachables
1018our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1019our @CB_PLAYER = ();
1020our @CB_CLIENT = ();
1021our @CB_TYPE = (); # registry for type (cf-object class) based events
1022our @CB_MAP = ();
1023
1024my %attachment;
1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
1032sub _attach_cb($$$$) {
1033 my ($registry, $event, $prio, $cb) = @_;
1034
1035 use sort 'stable';
1036
1037 $cb = [$prio, $cb];
1038
1039 @{$registry->[$event]} = sort
1040 { $a->[0] cmp $b->[0] }
1041 @{$registry->[$event] || []}, $cb;
1042}
1043
1044# hack
1045my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1046
1047# attach handles attaching event callbacks
1048# the only thing the caller has to do is pass the correct
1049# registry (== where the callback attaches to).
1050sub _attach {
1051 my ($registry, $klass, @arg) = @_;
1052
1053 my $object_type;
1054 my $prio = 0;
1055 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1056
1057 #TODO: get rid of this hack
1058 if ($attachable_klass{$klass}) {
1059 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1060 }
1061
1062 while (@arg) {
1063 my $type = shift @arg;
1064
1065 if ($type eq "prio") {
1066 $prio = shift @arg;
1067
1068 } elsif ($type eq "type") {
1069 $object_type = shift @arg;
1070 $registry = $CB_TYPE[$object_type] ||= [];
1071
1072 } elsif ($type eq "subtype") {
1073 defined $object_type or Carp::croak "subtype specified without type";
1074 my $object_subtype = shift @arg;
1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1076
1077 } elsif ($type eq "package") {
1078 my $pkg = shift @arg;
1079
1080 while (my ($name, $id) = each %cb_id) {
1081 if (my $cb = $pkg->can ($name)) {
1082 _attach_cb $registry, $id, $prio, $cb;
1083 }
1084 }
1085
1086 } elsif (exists $cb_id{$type}) {
1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1088
1089 } elsif (ref $type) {
1090 error "attaching objects not supported, ignoring.\n";
1091
1092 } else {
1093 shift @arg;
1094 error "attach argument '$type' not supported, ignoring.\n";
1095 }
1096 }
1097}
1098
1099sub _object_attach {
1100 my ($obj, $name, %arg) = @_;
1101
1102 return if exists $obj->{_attachment}{$name};
1103
1104 if (my $attach = $attachment{$name}) {
1105 my $registry = $obj->registry;
1106
1107 for (@$attach) {
1108 my ($klass, @attach) = @$_;
1109 _attach $registry, $klass, @attach;
1110 }
1111
1112 $obj->{$name} = \%arg;
1113 } else {
1114 info "object uses attachment '$name' which is not available, postponing.\n";
1115 }
1116
1117 $obj->{_attachment}{$name} = undef;
1118}
1119
1120sub cf::attachable::attach {
1121 if (ref $_[0]) {
1122 _object_attach @_;
1123 } else {
1124 _attach shift->_attach_registry, @_;
1125 }
1126 _recalc_want;
1127};
1128
1129# all those should be optimised
1130sub cf::attachable::detach {
1131 my ($obj, $name) = @_;
1132
1133 if (ref $obj) {
1134 delete $obj->{_attachment}{$name};
1135 reattach ($obj);
1136 } else {
1137 Carp::croak "cannot, currently, detach class attachments";
1138 }
1139 _recalc_want;
1140};
1141
1142sub cf::attachable::attached {
1143 my ($obj, $name) = @_;
1144
1145 exists $obj->{_attachment}{$name}
1146}
1147
1148for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1149 eval "#line " . __LINE__ . " 'cf.pm'
1150 sub cf::\L$klass\E::_attach_registry {
1151 (\\\@CB_$klass, KLASS_$klass)
1152 }
1153
1154 sub cf::\L$klass\E::attachment {
1155 my \$name = shift;
1156
1157 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1158 }
1159 ";
1160 die if $@;
1161}
1162
1163our $override;
1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1165
1166sub override {
1167 $override = 1;
1168 @INVOKE_RESULTS = (@_);
1169}
1170
1171sub do_invoke {
1172 my $event = shift;
1173 my $callbacks = shift;
1174
1175 @INVOKE_RESULTS = ();
1176
1177 local $override;
1178
1179 for (@$callbacks) {
1180 eval { &{$_->[1]} };
1181
1182 if ($@) {
1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1184 override;
1185 }
1186
1187 return 1 if $override;
1188 }
1189
1190 0
1191}
1192
1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1194
1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1196
1197Generate an object-specific event with the given arguments.
1198
1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1200removed in future versions), and there is no public API to access override
1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1202
440=back 1203=back
441 1204
442=cut 1205=cut
443
444*cf::object::valid =
445*cf::player::valid =
446*cf::map::valid = \&cf::_valid;
447 1206
448############################################################################# 1207#############################################################################
449# object support 1208# object support
450 1209
451sub instantiate { 1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
452 my ($obj, $data) = @_; 1244 my ($ob1, $ob2) = @_;
453 1245
454 $data = from_json $data; 1246 ++$SLOW_MERGES;#d#
455 1247
456 for (@$data) { 1248 # we do the slow way here
457 my ($name, $args) = @$_; 1249 return _object_equal $ob1, $ob2
458
459 $obj->attach ($name, %{$args || {} });
460 }
461} 1250}
462 1251
463# basically do the same as instantiate, without calling instantiate
464sub reattach { 1252sub reattach {
1253 # basically do the same as instantiate, without calling instantiate
465 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1258
466 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
467 1260
468 @$registry = (); 1261 @$registry = ();
469 1262
470 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1263 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
471 1264
472 for my $name (keys %{ $obj->{_attachment} || {} }) { 1265 for my $name (keys %{ $obj->{_attachment} || {} }) {
473 if (my $attach = $attachment{$name}) { 1266 if (my $attach = $attachment{$name}) {
474 for (@$attach) { 1267 for (@$attach) {
475 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
476 _attach @$registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
477 } 1270 }
478 } else { 1271 } else {
479 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
480 }
481 }
482}
483
484sub object_freezer_save {
485 my ($filename, $rdata, $objs) = @_;
486
487 if (length $$rdata) {
488 warn sprintf "saving %s (%d,%d)\n",
489 $filename, length $$rdata, scalar @$objs;
490
491 if (open my $fh, ">:raw", "$filename~") {
492 chmod SAVE_MODE, $fh;
493 syswrite $fh, $$rdata;
494 close $fh;
495
496 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
497 chmod SAVE_MODE, $fh;
498 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
499 close $fh;
500 rename "$filename.pst~", "$filename.pst";
501 } else {
502 unlink "$filename.pst";
503 } 1273 }
504
505 rename "$filename~", $filename;
506 } else {
507 warn "FATAL: $filename~: $!\n";
508 }
509 } else {
510 unlink $filename;
511 unlink "$filename.pst";
512 } 1274 }
513} 1275}
514 1276
515sub object_thawer_load { 1277cf::attachable->attach (
516 my ($filename) = @_;
517
518 local $/;
519
520 my $av;
521
522 #TODO: use sysread etc.
523 if (open my $data, "<:raw:perlio", $filename) {
524 $data = <$data>;
525 if (open my $pst, "<:raw:perlio", "$filename.pst") {
526 $av = eval { (Storable::thaw <$pst>)->{objs} };
527 }
528 return ($data, $av);
529 }
530
531 ()
532}
533
534attach_to_objects
535 prio => -1000000, 1278 prio => -1000000,
1279 on_instantiate => sub {
1280 my ($obj, $data) = @_;
1281
1282 $data = decode_json $data;
1283
1284 for (@$data) {
1285 my ($name, $args) = @$_;
1286
1287 $obj->attach ($name, %{$args || {} });
1288 }
1289 },
1290 on_reattach => \&reattach,
536 on_clone => sub { 1291 on_clone => sub {
537 my ($src, $dst) = @_; 1292 my ($src, $dst) = @_;
538 1293
539 @{$dst->registry} = @{$src->registry}; 1294 @{$dst->registry} = @{$src->registry};
540 1295
541 %$dst = %$src; 1296 %$dst = %$src;
542 1297
543 %{$dst->{_attachment}} = %{$src->{_attachment}} 1298 %{$dst->{_attachment}} = %{$src->{_attachment}}
544 if exists $src->{_attachment}; 1299 if exists $src->{_attachment};
545 }, 1300 },
546; 1301);
1302
1303sub object_freezer_save {
1304 my ($filename, $rdata, $objs) = @_;
1305
1306 sync_job {
1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
1309 trace sprintf "saving %s (%d,%d)\n",
1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
1312
1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1314 aio_chmod $fh, SAVE_MODE;
1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1318 aio_fsync $fh;
1319 }
1320 aio_close $fh;
1321
1322 if (@$objs) {
1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1324 aio_chmod $fh, SAVE_MODE;
1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1329 aio_fsync $fh;
1330 }
1331 aio_close $fh;
1332 aio_rename "$filename.pst~", "$filename.pst";
1333 }
1334 } else {
1335 aio_unlink "$filename.pst";
1336 }
1337
1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
1342 } else {
1343 error "unable to save objects: $filename~: $!\n";
1344 }
1345 } else {
1346 aio_unlink $filename;
1347 aio_unlink "$filename.pst";
1348 }
1349 };
1350}
1351
1352sub object_freezer_as_string {
1353 my ($rdata, $objs) = @_;
1354
1355 use Data::Dumper;
1356
1357 $$rdata . Dumper $objs
1358}
1359
1360sub object_thawer_load {
1361 my ($filename) = @_;
1362
1363 my ($data, $av);
1364
1365 (aio_load $filename, $data) >= 0
1366 or return;
1367
1368 unless (aio_stat "$filename.pst") {
1369 (aio_load "$filename.pst", $av) >= 0
1370 or return;
1371
1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
1374 }
1375
1376 utf8::decode (my $decname = $filename);
1377 trace sprintf "loading %s (%d,%d)\n",
1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
1381 ($data, $av)
1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
547 1389
548############################################################################# 1390#############################################################################
549# old plug-in events 1391# command handling &c
550 1392
551sub inject_event { 1393=item cf::register_command $name => \&callback($ob,$args);
552 my $extension = shift;
553 my $event_code = shift;
554 1394
555 my $cb = $hook[$event_code]{$extension} 1395Register a callback for execution when the client sends the user command
556 or return; 1396$name.
557 1397
558 &$cb 1398=cut
559}
560
561sub inject_global_event {
562 my $event = shift;
563
564 my $cb = $hook[$event]
565 or return;
566
567 List::Util::max map &$_, values %$cb
568}
569
570sub inject_command {
571 my ($name, $obj, $params) = @_;
572
573 for my $cmd (@{ $command{$name} }) {
574 $cmd->[1]->($obj, $params);
575 }
576
577 -1
578}
579 1399
580sub register_command { 1400sub register_command {
581 my ($name, $time, $cb) = @_; 1401 my ($name, $cb) = @_;
582 1402
583 my $caller = caller; 1403 my $caller = caller;
584 #warn "registering command '$name/$time' to '$caller'"; 1404 #warn "registering command '$name/$time' to '$caller'";
585 1405
586 push @{ $command{$name} }, [$time, $cb, $caller]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
587 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
588} 1407}
1408
1409=item cf::register_extcmd $name => \&callback($pl,$packet);
1410
1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
1416
1417If the callback returns something, it is sent back as if reply was being
1418called.
1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
1431=cut
589 1432
590sub register_extcmd { 1433sub register_extcmd {
591 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
592 1435
593 my $caller = caller; 1436 $EXTCMD{$name} = $cb;
594 #warn "registering extcmd '$name' to '$caller'";
595
596 $extcmd{$name} = [$cb, $caller];
597} 1437}
598 1438
599sub register { 1439sub register_exticmd {
600 my ($base, $pkg) = @_; 1440 my ($name, $cb) = @_;
601 1441
602 #TODO 1442 $EXTICMD{$name} = $cb;
603} 1443}
604 1444
605sub load_extension { 1445use File::Glob ();
606 my ($path) = @_;
607 1446
608 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1447cf::player->attach (
609 my $base = $1; 1448 on_unknown_command => sub {
610 my $pkg = $1; 1449 my ($pl, $name, $params) = @_;
611 $pkg =~ s/[^[:word:]]/_/g;
612 $pkg = "ext::$pkg";
613 1450
614 warn "loading '$path' into '$pkg'\n"; 1451 my $cb = $COMMAND{$name}
1452 or return;
615 1453
616 open my $fh, "<:utf8", $path 1454 for my $cmd (@$cb) {
617 or die "$path: $!"; 1455 $cmd->[1]->($pl->ob, $params);
618
619 my $source =
620 "package $pkg; use strict; use utf8;\n"
621 . "#line 1 \"$path\"\n{\n"
622 . (do { local $/; <$fh> })
623 . "\n};\n1";
624
625 eval $source
626 or die "$path: $@";
627
628 push @exts, $pkg;
629 $ext_pkg{$base} = $pkg;
630
631# no strict 'refs';
632# @{"$pkg\::ISA"} = ext::;
633
634 register $base, $pkg;
635}
636
637sub unload_extension {
638 my ($pkg) = @_;
639
640 warn "removing extension $pkg\n";
641
642 # remove hooks
643 #TODO
644# for my $idx (0 .. $#PLUGIN_EVENT) {
645# delete $hook[$idx]{$pkg};
646# }
647
648 # remove commands
649 for my $name (keys %command) {
650 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
651
652 if (@cb) {
653 $command{$name} = \@cb;
654 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
655 } else {
656 delete $command{$name};
657 delete $COMMAND{"$name\000"};
658 } 1456 }
1457
1458 cf::override;
659 } 1459 },
660
661 # remove extcmds
662 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
663 delete $extcmd{$name};
664 }
665
666 if (my $cb = $pkg->can ("unload")) {
667 eval {
668 $cb->($pkg);
669 1
670 } or warn "$pkg unloaded, but with errors: $@";
671 }
672
673 Symbol::delete_package $pkg;
674}
675
676sub load_extensions {
677 my $LIBDIR = maps_directory "perl";
678
679 for my $ext (<$LIBDIR/*.ext>) {
680 next unless -r $ext;
681 eval {
682 load_extension $ext;
683 1
684 } or warn "$ext not loaded: $@";
685 }
686}
687
688#############################################################################
689# extcmd framework, basically convert ext <msg>
690# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
691
692attach_to_players
693 on_extcmd => sub { 1460 on_extcmd => sub {
694 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
695 1462
696 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
697 1464
698 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
699 if (my $cb = $extcmd{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
700 if (my %reply = $cb->[0]->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
701 $pl->ext_reply ($msg->{msgid}, %reply); 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
1480 } else {
1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1482 }
1483
1484 cf::override;
1485 },
1486);
1487
1488# "readahead" all extensions
1489sub cache_extensions {
1490 my $grp = IO::AIO::aio_group;
1491
1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1493 for (grep /\.ext$/, @{$_[0]}) {
1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1495 }
1496 };
1497
1498 $grp
1499}
1500
1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1507 for my $path (<$LIBDIR/*.ext>) {
1508 next unless -r $path;
1509
1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
702 } 1572 }
703 } 1573 }
704 } else { 1574
705 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
706 } 1584 }
707 1585 }
708 cf::override;
709 }, 1586 };
710; 1587}
711 1588
712############################################################################# 1589#############################################################################
713# load/save/clean perl data associated with a map
714 1590
715*cf::mapsupport::on_clean = sub { 1591=back
1592
1593=head2 CORE EXTENSIONS
1594
1595Functions and methods that extend core deliantra objects.
1596
1597=cut
1598
1599package cf::player;
1600
1601use Coro::AIO;
1602
1603=head3 cf::player
1604
1605=over 4
1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1621=item cf::player::find $login
1622
1623Returns the given player object, loading it if necessary (might block).
1624
1625=cut
1626
1627sub playerdir($) {
1628 "$PLAYERDIR/"
1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1630}
1631
1632sub path($) {
1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1634
1635 (playerdir $login) . "/playerdata"
1636}
1637
1638sub find_active($) {
1639 $cf::PLAYER{$_[0]}
1640 and $cf::PLAYER{$_[0]}->active
1641 and $cf::PLAYER{$_[0]}
1642}
1643
1644sub exists($) {
716 my ($map) = @_; 1645 my ($login) = @_;
717 1646
718 my $path = $map->tmpname; 1647 $cf::PLAYER{$login}
719 defined $path or return; 1648 or !aio_stat path $login
720
721 unlink "$path.pst";
722};
723
724attach_to_maps prio => -10000, package => cf::mapsupport::;
725
726#############################################################################
727# load/save perl data associated with player->ob objects
728
729sub all_objects(@) {
730 @_, map all_objects ($_->inv), @_
731} 1649}
732 1650
733# TODO: compatibility cruft, remove when no longer needed 1651sub find($) {
734attach_to_players 1652 return $cf::PLAYER{$_[0]} || do {
1653 my $login = $_[0];
1654
1655 my $guard = cf::lock_acquire "user_find:$login";
1656
1657 $cf::PLAYER{$_[0]} || do {
1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1673 $cf::PLAYER{$login} = $pl
1674 }
1675 }
1676}
1677
1678cf::player->attach (
735 on_load => sub { 1679 on_load => sub {
736 my ($pl, $path) = @_; 1680 my ($pl, $path) = @_;
737 1681
738 for my $o (all_objects $pl->ob) { 1682 # restore slots saved in save, below
739 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1683 my $slots = delete $pl->{_slots};
740 $o->set_ob_key_value ("_perl_data");
741 1684
742 %$o = %{ Storable::thaw pack "H*", $value }; 1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689);
1690
1691sub save($) {
1692 my ($pl) = @_;
1693
1694 return if $pl->{deny_save};
1695
1696 my $path = path $pl;
1697 my $guard = cf::lock_acquire "user_save:$path";
1698
1699 return if $pl->{deny_save};
1700
1701 aio_mkdir playerdir $pl, 0770;
1702 $pl->{last_save} = $cf::RUNTIME;
1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1709 $pl->save_pl ($path);
1710 cf::cede_to_tick;
1711}
1712
1713sub new($) {
1714 my ($login) = @_;
1715
1716 my $self = create;
1717
1718 $self->ob->name ($login);
1719 $self->{deny_save} = 1;
1720
1721 $cf::PLAYER{$login} = $self;
1722
1723 $self
1724}
1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1736=item $pl->quit_character
1737
1738Nukes the player without looking back. If logged in, the connection will
1739be destroyed. May block for a long time.
1740
1741=cut
1742
1743sub quit_character {
1744 my ($pl) = @_;
1745
1746 my $name = $pl->ob->name;
1747
1748 $pl->{deny_save} = 1;
1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1750
1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1758 $pl->ns->destroy if $pl->ns;
1759
1760 my $path = playerdir $pl;
1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1762 aio_rename $path, $temp;
1763 delete $cf::PLAYER{$pl->ob->name};
1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1786}
1787
1788=item cf::player::list_logins
1789
1790Returns am arrayref of all valid playernames in the system, can take a
1791while and may block, so not sync_job-capable, ever.
1792
1793=cut
1794
1795sub list_logins {
1796 my $dirs = aio_readdir $PLAYERDIR
1797 or return [];
1798
1799 my @logins;
1800
1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1811
1812 utf8::decode $login;
1813 push @logins, $login;
1814 }
1815
1816 \@logins
1817}
1818
1819=item $player->maps
1820
1821=item cf::player::maps $login
1822
1823Returns an arrayref of map paths that are private for this
1824player. May block.
1825
1826=cut
1827
1828sub maps($) {
1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1832
1833 my $files = aio_readdir playerdir $pl
1834 or return;
1835
1836 my @paths;
1837
1838 for (@$files) {
1839 utf8::decode $_;
1840 next if /\.(?:pl|pst)$/;
1841 next unless /^$PATH_SEP/o;
1842
1843 push @paths, cf::map::normalise "~$pl/$_";
1844 }
1845
1846 \@paths
1847}
1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1853=item $player->ext_reply ($msgid, @msg)
1854
1855Sends an ext reply to the player.
1856
1857=cut
1858
1859sub ext_reply($$@) {
1860 my ($self, $id, @msg) = @_;
1861
1862 $self->ns->ext_reply ($id, @msg)
1863}
1864
1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1878
1879=over 4
1880
1881=cut
1882
1883package cf::region;
1884
1885=item cf::region::find_by_path $path
1886
1887Tries to decuce the likely region for a map knowing only its path.
1888
1889=cut
1890
1891sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906}
1907
1908=back
1909
1910=head3 cf::map
1911
1912=over 4
1913
1914=cut
1915
1916package cf::map;
1917
1918use Fcntl;
1919use Coro::AIO;
1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1925our $MAX_RESET = 3600;
1926our $DEFAULT_RESET = 3000;
1927
1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1967 my ($path, $base) = @_;
1968
1969 $path = "$path"; # make sure it's a string
1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1998 $path
1999}
2000
2001sub new_from_path {
2002 my (undef, $path, $base) = @_;
2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
2023 my ($self) = @_;
2024
2025 $self
2026}
2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
2078sub load_header_from($) {
2079 my ($self, $path) = @_;
2080
2081 utf8::encode $path;
2082 my $f = new_from_file cf::object::thawer $path
2083 or return;
2084
2085 $self->_load_header ($f)
2086 or return;
2087
2088 local $MAP_LOADING{$self->{path}} = $self;
2089 $f->resolve_delayed_derefs;
2090
2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
2138 or return;
2139 $self->prepare_orig;
2140 }
2141
2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
2144
2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
2149}
2150
2151sub find;
2152sub find {
2153 my ($path, $origin) = @_;
2154
2155 cf::cede_to_tick;
2156
2157 $path = normalise $path, $origin;
2158
2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2160 my $guard2 = cf::lock_acquire "map_find:$path";
2161
2162 $cf::MAP{$path} || do {
2163 my $map = new_from_path cf::map $path
2164 or return;
2165
2166 $map->{last_save} = $cf::RUNTIME;
2167
2168 $map->load_header
2169 or return;
2170
2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
2176 $map->reset;
2177 return find $path;
2178 }
2179
2180 $cf::MAP{$path} = $map
2181 }
2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
2186
2187sub load {
2188 my ($self) = @_;
2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
2192 my $path = $self->{path};
2193
2194 {
2195 my $guard = cf::lock_acquire "map_data:$path";
2196
2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
2199
2200 $self->alloc;
2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
2209 or return;
2210
2211 $self->post_load_original
2212 if delete $self->{load_original};
2213
2214 if (my $uniq = $self->uniq_path) {
2215 utf8::encode $uniq;
2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
2218 $self->clear_unique_items;
2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
743 } 2223 }
2224
2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
744 } 2229 }
2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
2234 # now do the right thing for maps
2235 $self->link_multipart_objects;
2236 $self->difficulty ($self->estimate_difficulty)
2237 unless $self->difficulty;
2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
745 }, 2250 }
746;
747 2251
748############################################################################# 2252 $self->post_load;
749 2253
750=head2 CORE EXTENSIONS 2254 1
2255}
751 2256
752Functions and methods that extend core crossfire objects. 2257# customize the map for a given player, i.e.
2258# return the _real_ map. used by e.g. per-player
2259# maps to change the path to ~playername/mappath
2260sub customise_for {
2261 my ($self, $ob) = @_;
2262
2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
2265
2266# return find "?party/" . $ob->name . "/" . $self->{path}
2267# if $self->per_party;
2268
2269 $self
2270}
2271
2272# find and load all maps in the 3x3 area around a map
2273sub load_neighbours {
2274 my ($map) = @_;
2275
2276 my @neigh; # diagonal neighbours
2277
2278 for (0 .. 3) {
2279 my $neigh = $map->tile_path ($_)
2280 or next;
2281 $neigh = find $neigh, $map
2282 or next;
2283 $neigh->load;
2284
2285 # now find the diagonal neighbours
2286 push @neigh,
2287 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2288 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2289 }
2290
2291 for (grep defined $_->[0], @neigh) {
2292 my ($path, $origin) = @$_;
2293 my $neigh = find $path, $origin
2294 or next;
2295 $neigh->load;
2296 }
2297}
2298
2299sub find_sync {
2300 my ($path, $origin) = @_;
2301
2302 # it's a bug to call this from the main context
2303 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2304 if $Coro::current == $Coro::main;
2305
2306 find $path, $origin
2307}
2308
2309sub do_load_sync {
2310 my ($map) = @_;
2311
2312 # it's a bug to call this from the main context
2313 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2314 if $Coro::current == $Coro::main;
2315
2316 $map->load;
2317}
2318
2319our %MAP_PREFETCH;
2320our $MAP_PREFETCHER = undef;
2321
2322sub find_async {
2323 my ($path, $origin, $load) = @_;
2324
2325 $path = normalise $path, $origin;
2326
2327 if (my $map = $cf::MAP{$path}) {
2328 return $map if !$load || $map->linkable;
2329 }
2330
2331 $MAP_PREFETCH{$path} |= $load;
2332
2333 $MAP_PREFETCHER ||= cf::async {
2334 $Coro::current->{desc} = "map prefetcher";
2335
2336 while (%MAP_PREFETCH) {
2337 while (my ($k, $v) = each %MAP_PREFETCH) {
2338 if (my $map = find $k) {
2339 $map->load if $v;
2340 }
2341
2342 delete $MAP_PREFETCH{$k};
2343 }
2344 }
2345 undef $MAP_PREFETCHER;
2346 };
2347 $MAP_PREFETCHER->prio (6);
2348
2349 ()
2350}
2351
2352# common code, used by both ->save and ->swapout
2353sub _save {
2354 my ($self) = @_;
2355
2356 $self->{last_save} = $cf::RUNTIME;
2357
2358 return unless $self->dirty;
2359
2360 my $save = $self->save_path; utf8::encode $save;
2361 my $uniq = $self->uniq_path; utf8::encode $uniq;
2362
2363 $self->{load_path} = $save;
2364
2365 return if $self->{deny_save};
2366
2367 local $self->{last_access} = $self->last_access;#d#
2368
2369 cf::async {
2370 $Coro::current->{desc} = "map player save";
2371 $_->contr->save for $self->players;
2372 };
2373
2374 cf::get_slot 0.02;
2375
2376 if ($uniq) {
2377 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2378 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2379 } else {
2380 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2381 }
2382}
2383
2384sub save {
2385 my ($self) = @_;
2386
2387 my $lock = cf::lock_acquire "map_data:$self->{path}";
2388
2389 $self->_save;
2390}
2391
2392sub swap_out {
2393 my ($self) = @_;
2394
2395 my $lock = cf::lock_acquire "map_data:$self->{path}";
2396
2397 return if !$self->linkable;
2398 return if $self->{deny_save};
2399 return if $self->players;
2400
2401 # first deactivate the map and "unlink" it from the core
2402 $self->deactivate;
2403 $_->clear_links_to ($self) for values %cf::MAP;
2404 $self->state (cf::MAP_SWAPPED);
2405
2406 # then atomically save
2407 $self->_save;
2408
2409 # then free the map
2410 $self->clear;
2411}
2412
2413sub reset_at {
2414 my ($self) = @_;
2415
2416 # TODO: safety, remove and allow resettable per-player maps
2417 return 1e99 if $self->{deny_reset};
2418
2419 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2420 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2421
2422 $time + $to
2423}
2424
2425sub should_reset {
2426 my ($self) = @_;
2427
2428 $self->reset_at <= $cf::RUNTIME
2429}
2430
2431sub reset {
2432 my ($self) = @_;
2433
2434 my $lock = cf::lock_acquire "map_data:$self->{path}";
2435
2436 return if $self->players;
2437
2438 cf::trace "resetting map ", $self->path, "\n";
2439
2440 $self->state (cf::MAP_SWAPPED);
2441
2442 # need to save uniques path
2443 unless ($self->{deny_save}) {
2444 my $uniq = $self->uniq_path; utf8::encode $uniq;
2445
2446 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2447 if $uniq;
2448 }
2449
2450 delete $cf::MAP{$self->path};
2451
2452 $self->deactivate;
2453 $_->clear_links_to ($self) for values %cf::MAP;
2454 $self->clear;
2455
2456 $self->unlink_save;
2457 $self->destroy;
2458}
2459
2460my $nuke_counter = "aaaa";
2461
2462sub nuke {
2463 my ($self) = @_;
2464
2465 {
2466 my $lock = cf::lock_acquire "map_data:$self->{path}";
2467
2468 delete $cf::MAP{$self->path};
2469
2470 $self->unlink_save;
2471
2472 bless $self, "cf::map::wrap";
2473 delete $self->{deny_reset};
2474 $self->{deny_save} = 1;
2475 $self->reset_timeout (1);
2476 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2477
2478 $cf::MAP{$self->path} = $self;
2479 }
2480
2481 $self->reset; # polite request, might not happen
2482}
2483
2484=item $maps = cf::map::tmp_maps
2485
2486Returns an arrayref with all map paths of currently instantiated and saved
2487maps. May block.
2488
2489=cut
2490
2491sub tmp_maps() {
2492 [
2493 map {
2494 utf8::decode $_;
2495 /\.map$/
2496 ? normalise $_
2497 : ()
2498 } @{ aio_readdir $TMPDIR or [] }
2499 ]
2500}
2501
2502=item $maps = cf::map::random_maps
2503
2504Returns an arrayref with all map paths of currently instantiated and saved
2505random maps. May block.
2506
2507=cut
2508
2509sub random_maps() {
2510 [
2511 map {
2512 utf8::decode $_;
2513 /\.map$/
2514 ? normalise "?random/$_"
2515 : ()
2516 } @{ aio_readdir $RANDOMDIR or [] }
2517 ]
2518}
2519
2520=item cf::map::unique_maps
2521
2522Returns an arrayref of paths of all shared maps that have
2523instantiated unique items. May block.
2524
2525=cut
2526
2527sub unique_maps() {
2528 [
2529 map {
2530 utf8::decode $_;
2531 s/\.map$//; # TODO future compatibility hack
2532 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2533 ? ()
2534 : normalise $_
2535 } @{ aio_readdir $UNIQUEDIR or [] }
2536 ]
2537}
2538
2539=item cf::map::static_maps
2540
2541Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2542file in the shared directory excluding F</styles> and F</editor>). May
2543block.
2544
2545=cut
2546
2547sub static_maps() {
2548 my @dirs = "";
2549 my @maps;
2550
2551 while (@dirs) {
2552 my $dir = shift @dirs;
2553
2554 next if $dir eq "/styles" || $dir eq "/editor";
2555
2556 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2557 or return;
2558
2559 for (@$files) {
2560 s/\.map$// or next;
2561 utf8::decode $_;
2562 push @maps, "$dir/$_";
2563 }
2564
2565 push @dirs, map "$dir/$_", @$dirs;
2566 }
2567
2568 \@maps
2569}
2570
2571=back
2572
2573=head3 cf::object
2574
2575=cut
2576
2577package cf::object;
753 2578
754=over 4 2579=over 4
755 2580
756=item cf::player::exists $login 2581=item $ob->inv_recursive
757 2582
758Returns true when the given account exists. 2583Returns the inventory of the object I<and> their inventories, recursively,
2584but I<not> the object itself.
759 2585
760=cut 2586=cut
761 2587
762sub cf::player::exists($) { 2588sub inv_recursive_;
763 cf::player::find $_[0] 2589sub inv_recursive_ {
764 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2590 map { $_, inv_recursive_ $_->inv } @_
765} 2591}
766 2592
2593sub inv_recursive {
2594 inv_recursive_ inv $_[0]
2595}
2596
2597=item $ref = $ob->ref
2598
2599Creates and returns a persistent reference to an object that can be stored as a string.
2600
2601=item $ob = cf::object::deref ($refstring)
2602
2603returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2604even if the object actually exists. May block.
2605
2606=cut
2607
2608sub deref {
2609 my ($ref) = @_;
2610
2611 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2612 my ($uuid, $name) = ($1, $2);
2613 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2614 or return;
2615 $pl->ob->uuid eq $uuid
2616 or return;
2617
2618 $pl->ob
2619 } else {
2620 warn "$ref: cannot resolve object reference\n";
2621 undef
2622 }
2623}
2624
2625package cf;
2626
2627=back
2628
2629=head3 cf::object::player
2630
2631=over 4
2632
767=item $player->reply ($npc, $msg[, $flags]) 2633=item $player_object->reply ($npc, $msg[, $flags])
768 2634
769Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2635Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
770can be C<undef>. Does the right thing when the player is currently in a 2636can be C<undef>. Does the right thing when the player is currently in a
771dialogue with the given NPC character. 2637dialogue with the given NPC character.
772 2638
773=cut 2639=cut
774 2640
2641our $SAY_CHANNEL = {
2642 id => "say",
2643 title => "Map",
2644 reply => "say ",
2645 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2646};
2647
2648our $CHAT_CHANNEL = {
2649 id => "chat",
2650 title => "Chat",
2651 reply => "chat ",
2652 tooltip => "Player chat and shouts, global to the server.",
2653};
2654
775# rough implementation of a future "reply" method that works 2655# rough implementation of a future "reply" method that works
776# with dialog boxes. 2656# with dialog boxes.
2657#TODO: the first argument must go, split into a $npc->reply_to ( method
777sub cf::object::player::reply($$$;$) { 2658sub cf::object::player::reply($$$;$) {
778 my ($self, $npc, $msg, $flags) = @_; 2659 my ($self, $npc, $msg, $flags) = @_;
779 2660
780 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2661 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
781 2662
782 if ($self->{record_replies}) { 2663 if ($self->{record_replies}) {
783 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2664 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2665
784 } else { 2666 } else {
2667 my $pl = $self->contr;
2668
2669 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2670 my $dialog = $pl->{npc_dialog};
2671 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2672
2673 } else {
785 $msg = $npc->name . " says: $msg" if $npc; 2674 $msg = $npc->name . " says: $msg" if $npc;
786 $self->message ($msg, $flags); 2675 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2676 }
2677 }
2678}
2679
2680=item $object->send_msg ($channel, $msg, $color, [extra...])
2681
2682=cut
2683
2684sub cf::object::send_msg {
2685 my $pl = shift->contr
2686 or return;
2687 $pl->send_msg (@_);
2688}
2689
2690=item $player_object->may ("access")
2691
2692Returns wether the given player is authorized to access resource "access"
2693(e.g. "command_wizcast").
2694
2695=cut
2696
2697sub cf::object::player::may {
2698 my ($self, $access) = @_;
2699
2700 $self->flag (cf::FLAG_WIZ) ||
2701 (ref $cf::CFG{"may_$access"}
2702 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2703 : $cf::CFG{"may_$access"})
2704}
2705
2706=item $player_object->enter_link
2707
2708Freezes the player and moves him/her to a special map (C<{link}>).
2709
2710The player should be reasonably safe there for short amounts of time (e.g.
2711for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2712though, as the player cannot control the character while it is on the link
2713map.
2714
2715Will never block.
2716
2717=item $player_object->leave_link ($map, $x, $y)
2718
2719Moves the player out of the special C<{link}> map onto the specified
2720map. If the map is not valid (or omitted), the player will be moved back
2721to the location he/she was before the call to C<enter_link>, or, if that
2722fails, to the emergency map position.
2723
2724Might block.
2725
2726=cut
2727
2728sub link_map {
2729 unless ($LINK_MAP) {
2730 $LINK_MAP = cf::map::find "{link}"
2731 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2732 $LINK_MAP->load;
2733 }
2734
2735 $LINK_MAP
2736}
2737
2738sub cf::object::player::enter_link {
2739 my ($self) = @_;
2740
2741 $self->deactivate_recursive;
2742
2743 ++$self->{_link_recursion};
2744
2745 return if UNIVERSAL::isa $self->map, "ext::map_link";
2746
2747 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2748 if $self->map && $self->map->{path} ne "{link}";
2749
2750 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2751}
2752
2753sub cf::object::player::leave_link {
2754 my ($self, $map, $x, $y) = @_;
2755
2756 return unless $self->contr->active;
2757
2758 my $link_pos = delete $self->{_link_pos};
2759
2760 unless ($map) {
2761 # restore original map position
2762 ($map, $x, $y) = @{ $link_pos || [] };
2763 $map = cf::map::find $map;
2764
2765 unless ($map) {
2766 ($map, $x, $y) = @$EMERGENCY_POSITION;
2767 $map = cf::map::find $map
2768 or die "FATAL: cannot load emergency map\n";
2769 }
2770 }
2771
2772 ($x, $y) = (-1, -1)
2773 unless (defined $x) && (defined $y);
2774
2775 # use -1 or undef as default coordinates, not 0, 0
2776 ($x, $y) = ($map->enter_x, $map->enter_y)
2777 if $x <= 0 && $y <= 0;
2778
2779 $map->load;
2780 $map->load_neighbours;
2781
2782 return unless $self->contr->active;
2783
2784 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2785 if ($self->enter_map ($map, $x, $y)) {
2786 # entering was successful
2787 delete $self->{_link_recursion};
2788 # only activate afterwards, to support waiting in hooks
2789 $self->activate_recursive;
2790 }
2791
2792}
2793
2794=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2795
2796Moves the player to the given map-path and coordinates by first freezing
2797her, loading and preparing them map, calling the provided $check callback
2798that has to return the map if sucecssful, and then unfreezes the player on
2799the new (success) or old (failed) map position. In either case, $done will
2800be called at the end of this process.
2801
2802Note that $check will be called with a potentially non-loaded map, so if
2803it needs a loaded map it has to call C<< ->load >>.
2804
2805=cut
2806
2807our $GOTOGEN;
2808
2809sub cf::object::player::goto {
2810 my ($self, $path, $x, $y, $check, $done) = @_;
2811
2812 if ($self->{_link_recursion} >= $MAX_LINKS) {
2813 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2814 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2815 ($path, $x, $y) = @$EMERGENCY_POSITION;
2816 }
2817
2818 # do generation counting so two concurrent goto's will be executed in-order
2819 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2820
2821 $self->enter_link;
2822
2823 (async {
2824 $Coro::current->{desc} = "player::goto $path $x $y";
2825
2826 # *tag paths override both path and x|y
2827 if ($path =~ /^\*(.*)$/) {
2828 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2829 my $ob = $obs[rand @obs];
2830
2831 # see if we actually can go there
2832 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2833 $ob = $obs[rand @obs];
2834 } else {
2835 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2836 }
2837 # else put us there anyways for now #d#
2838
2839 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2840 } else {
2841 ($path, $x, $y) = (undef, undef, undef);
2842 }
2843 }
2844
2845 my $map = eval {
2846 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2847
2848 if ($map) {
2849 $map = $map->customise_for ($self);
2850 $map = $check->($map, $x, $y, $self) if $check && $map;
2851 } else {
2852 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2853 }
2854
2855 $map
2856 };
2857
2858 if ($@) {
2859 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2860 LOG llevError | logBacktrace, Carp::longmess $@;
2861 }
2862
2863 if ($gen == $self->{_goto_generation}) {
2864 delete $self->{_goto_generation};
2865 $self->leave_link ($map, $x, $y);
2866 }
2867
2868 $done->($self) if $done;
2869 })->prio (1);
2870}
2871
2872=item $player_object->enter_exit ($exit_object)
2873
2874=cut
2875
2876sub parse_random_map_params {
2877 my ($spec) = @_;
2878
2879 my $rmp = { # defaults
2880 xsize => (cf::rndm 15, 40),
2881 ysize => (cf::rndm 15, 40),
2882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2883 #layout => string,
787 } 2884 };
788}
789 2885
2886 for (split /\n/, $spec) {
2887 my ($k, $v) = split /\s+/, $_, 2;
2888
2889 $rmp->{lc $k} = $v if (length $k) && (length $v);
2890 }
2891
2892 $rmp
2893}
2894
2895sub prepare_random_map {
2896 my ($exit) = @_;
2897
2898 # all this does is basically replace the /! path by
2899 # a new random map path (?random/...) with a seed
2900 # that depends on the exit object
2901
2902 my $rmp = parse_random_map_params $exit->msg;
2903
2904 if ($exit->map) {
2905 $rmp->{region} = $exit->region->name;
2906 $rmp->{origin_map} = $exit->map->path;
2907 $rmp->{origin_x} = $exit->x;
2908 $rmp->{origin_y} = $exit->y;
2909
2910 $exit->map->touch;
2911 }
2912
2913 $rmp->{random_seed} ||= $exit->random_seed;
2914
2915 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2916 my $md5 = Digest::MD5::md5_hex $data;
2917 my $meta = "$RANDOMDIR/$md5.meta";
2918
2919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2920 aio_write $fh, 0, (length $data), $data, 0;
2921 undef $fh;
2922 aio_rename "$meta~", $meta;
2923
2924 my $slaying = "?random/$md5";
2925
2926 if ($exit->valid) {
2927 $exit->slaying ("?random/$md5");
2928 $exit->msg (undef);
2929 }
2930 }
2931}
2932
2933sub cf::object::player::enter_exit {
2934 my ($self, $exit) = @_;
2935
2936 return unless $self->type == cf::PLAYER;
2937
2938 $self->enter_link;
2939
2940 (async {
2941 $Coro::current->{desc} = "enter_exit";
2942
2943 unless (eval {
2944 $self->deactivate_recursive; # just to be sure
2945
2946 my $map = cf::map::normalise $exit->slaying, $exit->map;
2947 my $x = $exit->stats->hp;
2948 my $y = $exit->stats->sp;
2949
2950 # special map handling
2951 my $slaying = $exit->slaying;
2952
2953 # special map handling
2954 if ($slaying eq "/!") {
2955 my $guard = cf::lock_acquire "exit_prepare:$exit";
2956
2957 prepare_random_map $exit
2958 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2959
2960 $map = $exit->slaying;
2961
2962 } elsif ($slaying eq '!up') {
2963 $map = $exit->map->tile_path (cf::TILE_UP);
2964 $x = $exit->x;
2965 $y = $exit->y;
2966
2967 } elsif ($slaying eq '!down') {
2968 $map = $exit->map->tile_path (cf::TILE_DOWN);
2969 $x = $exit->x;
2970 $y = $exit->y;
2971 }
2972
2973 $self->goto ($map, $x, $y);
2974
2975 # if exit is damned, update players death & WoR home-position
2976 $self->contr->savebed ($map, $x, $y)
2977 if $exit->flag (cf::FLAG_DAMNED);
2978
2979 1
2980 }) {
2981 $self->message ("Something went wrong deep within the deliantra server. "
2982 . "I'll try to bring you back to the map you were before. "
2983 . "Please report this to the dungeon master!",
2984 cf::NDI_UNIQUE | cf::NDI_RED);
2985
2986 error "ERROR in enter_exit: $@";
2987 $self->leave_link;
2988 }
2989 })->prio (1);
2990}
2991
2992=head3 cf::client
2993
2994=over 4
2995
2996=item $client->send_drawinfo ($text, $flags)
2997
2998Sends a drawinfo packet to the client. Circumvents output buffering so
2999should not be used under normal circumstances.
3000
3001=cut
3002
3003sub cf::client::send_drawinfo {
3004 my ($self, $text, $flags) = @_;
3005
3006 utf8::encode $text;
3007 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3008}
3009
3010=item $client->send_big_packet ($pkt)
3011
3012Like C<send_packet>, but tries to compress large packets, and fragments
3013them as required.
3014
3015=cut
3016
3017our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3018
3019sub cf::client::send_big_packet {
3020 my ($self, $pkt) = @_;
3021
3022 # try lzf for large packets
3023 $pkt = "lzf " . Compress::LZF::compress $pkt
3024 if 1024 <= length $pkt and $self->{can_lzf};
3025
3026 # split very large packets
3027 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3028 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3029 $pkt = "frag";
3030 }
3031
3032 $self->send_packet ($pkt);
3033}
3034
3035=item $client->send_msg ($channel, $msg, $color, [extra...])
3036
3037Send a drawinfo or msg packet to the client, formatting the msg for the
3038client if neccessary. C<$type> should be a string identifying the type of
3039the message, with C<log> being the default. If C<$color> is negative, suppress
3040the message unless the client supports the msg packet.
3041
3042=cut
3043
3044# non-persistent channels (usually the info channel)
3045our %CHANNEL = (
3046 "c/motd" => {
3047 id => "infobox",
3048 title => "MOTD",
3049 reply => undef,
3050 tooltip => "The message of the day",
3051 },
3052 "c/identify" => {
3053 id => "infobox",
3054 title => "Identify",
3055 reply => undef,
3056 tooltip => "Items recently identified",
3057 },
3058 "c/examine" => {
3059 id => "infobox",
3060 title => "Examine",
3061 reply => undef,
3062 tooltip => "Signs and other items you examined",
3063 },
3064 "c/shopinfo" => {
3065 id => "infobox",
3066 title => "Shop Info",
3067 reply => undef,
3068 tooltip => "What your bargaining skill tells you about the shop",
3069 },
3070 "c/book" => {
3071 id => "infobox",
3072 title => "Book",
3073 reply => undef,
3074 tooltip => "The contents of a note or book",
3075 },
3076 "c/lookat" => {
3077 id => "infobox",
3078 title => "Look",
3079 reply => undef,
3080 tooltip => "What you saw there",
3081 },
3082 "c/who" => {
3083 id => "infobox",
3084 title => "Players",
3085 reply => undef,
3086 tooltip => "Shows players who are currently online",
3087 },
3088 "c/body" => {
3089 id => "infobox",
3090 title => "Body Parts",
3091 reply => undef,
3092 tooltip => "Shows which body parts you posess and are available",
3093 },
3094 "c/statistics" => {
3095 id => "infobox",
3096 title => "Statistics",
3097 reply => undef,
3098 tooltip => "Shows your primary statistics",
3099 },
3100 "c/skills" => {
3101 id => "infobox",
3102 title => "Skills",
3103 reply => undef,
3104 tooltip => "Shows your experience per skill and item power",
3105 },
3106 "c/shopitems" => {
3107 id => "infobox",
3108 title => "Shop Items",
3109 reply => undef,
3110 tooltip => "Shows the items currently for sale in this shop",
3111 },
3112 "c/resistances" => {
3113 id => "infobox",
3114 title => "Resistances",
3115 reply => undef,
3116 tooltip => "Shows your resistances",
3117 },
3118 "c/pets" => {
3119 id => "infobox",
3120 title => "Pets",
3121 reply => undef,
3122 tooltip => "Shows information abotu your pets/a specific pet",
3123 },
3124 "c/perceiveself" => {
3125 id => "infobox",
3126 title => "Perceive Self",
3127 reply => undef,
3128 tooltip => "You gained detailed knowledge about yourself",
3129 },
3130 "c/uptime" => {
3131 id => "infobox",
3132 title => "Uptime",
3133 reply => undef,
3134 tooltip => "How long the server has been running since last restart",
3135 },
3136 "c/mapinfo" => {
3137 id => "infobox",
3138 title => "Map Info",
3139 reply => undef,
3140 tooltip => "Information related to the maps",
3141 },
3142 "c/party" => {
3143 id => "party",
3144 title => "Party",
3145 reply => "gsay ",
3146 tooltip => "Messages and chat related to your party",
3147 },
3148 "c/death" => {
3149 id => "death",
3150 title => "Death",
3151 reply => undef,
3152 tooltip => "Reason for and more info about your most recent death",
3153 },
3154 "c/say" => $SAY_CHANNEL,
3155 "c/chat" => $CHAT_CHANNEL,
3156);
3157
3158sub cf::client::send_msg {
3159 my ($self, $channel, $msg, $color, @extra) = @_;
3160
3161 $msg = $self->pl->expand_cfpod ($msg)
3162 unless $color & cf::NDI_VERBATIM;
3163
3164 $color &= cf::NDI_CLIENT_MASK; # just in case...
3165
3166 # check predefined channels, for the benefit of C
3167 if ($CHANNEL{$channel}) {
3168 $channel = $CHANNEL{$channel};
3169
3170 $self->ext_msg (channel_info => $channel);
3171 $channel = $channel->{id};
3172
3173 } elsif (ref $channel) {
3174 # send meta info to client, if not yet sent
3175 unless (exists $self->{channel}{$channel->{id}}) {
3176 $self->{channel}{$channel->{id}} = $channel;
3177 $self->ext_msg (channel_info => $channel);
3178 }
3179
3180 $channel = $channel->{id};
3181 }
3182
3183 return unless @extra || length $msg;
3184
3185 # default colour, mask it out
3186 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3187 if $color & cf::NDI_DEF;
3188
3189 my $pkt = "msg "
3190 . $self->{json_coder}->encode (
3191 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3192 );
3193
3194 $self->send_big_packet ($pkt);
3195}
3196
3197=item $client->ext_msg ($type, @msg)
3198
3199Sends an ext event to the client.
3200
3201=cut
3202
3203sub cf::client::ext_msg($$@) {
3204 my ($self, $type, @msg) = @_;
3205
3206 if ($self->extcmd == 2) {
3207 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3208 } elsif ($self->extcmd == 1) { # TODO: remove
3209 push @msg, msgtype => "event_$type";
3210 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3211 }
3212}
3213
790=item $player->ext_reply ($msgid, $msgtype, %msg) 3214=item $client->ext_reply ($msgid, @msg)
791 3215
792Sends an ext reply to the player. 3216Sends an ext reply to the client.
793 3217
794=cut 3218=cut
795 3219
796sub cf::player::ext_reply($$$%) { 3220sub cf::client::ext_reply($$@) {
797 my ($self, $id, %msg) = @_; 3221 my ($self, $id, @msg) = @_;
798 3222
799 $msg{msgid} = $id; 3223 if ($self->extcmd == 2) {
800 3224 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
801 $self->send ("ext " . to_json \%msg); 3225 } elsif ($self->extcmd == 1) {
3226 #TODO: version 1, remove
3227 unshift @msg, msgtype => "reply", msgid => $id;
3228 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3229 }
802} 3230}
3231
3232=item $success = $client->query ($flags, "text", \&cb)
3233
3234Queues a query to the client, calling the given callback with
3235the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3236C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3237
3238Queries can fail, so check the return code. Or don't, as queries will
3239become reliable at some point in the future.
3240
3241=cut
3242
3243sub cf::client::query {
3244 my ($self, $flags, $text, $cb) = @_;
3245
3246 return unless $self->state == ST_PLAYING
3247 || $self->state == ST_SETUP
3248 || $self->state == ST_CUSTOM;
3249
3250 $self->state (ST_CUSTOM);
3251
3252 utf8::encode $text;
3253 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3254
3255 $self->send_packet ($self->{query_queue}[0][0])
3256 if @{ $self->{query_queue} } == 1;
3257
3258 1
3259}
3260
3261cf::client->attach (
3262 on_connect => sub {
3263 my ($ns) = @_;
3264
3265 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3266 },
3267 on_reply => sub {
3268 my ($ns, $msg) = @_;
3269
3270 # this weird shuffling is so that direct followup queries
3271 # get handled first
3272 my $queue = delete $ns->{query_queue}
3273 or return; # be conservative, not sure how that can happen, but we saw a crash here
3274
3275 (shift @$queue)->[1]->($msg);
3276 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3277
3278 push @{ $ns->{query_queue} }, @$queue;
3279
3280 if (@{ $ns->{query_queue} } == @$queue) {
3281 if (@$queue) {
3282 $ns->send_packet ($ns->{query_queue}[0][0]);
3283 } else {
3284 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3285 }
3286 }
3287 },
3288 on_exticmd => sub {
3289 my ($ns, $buf) = @_;
3290
3291 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3292
3293 if (ref $msg) {
3294 my ($type, $reply, @payload) =
3295 "ARRAY" eq ref $msg
3296 ? @$msg
3297 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3298
3299 my @reply;
3300
3301 if (my $cb = $EXTICMD{$type}) {
3302 @reply = $cb->($ns, @payload);
3303 }
3304
3305 $ns->ext_reply ($reply, @reply)
3306 if $reply;
3307
3308 } else {
3309 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3310 }
3311
3312 cf::override;
3313 },
3314);
3315
3316=item $client->async (\&cb)
3317
3318Create a new coroutine, running the specified callback. The coroutine will
3319be automatically cancelled when the client gets destroyed (e.g. on logout,
3320or loss of connection).
3321
3322=cut
3323
3324sub cf::client::async {
3325 my ($self, $cb) = @_;
3326
3327 my $coro = &Coro::async ($cb);
3328
3329 $coro->on_destroy (sub {
3330 delete $self->{_coro}{$coro+0};
3331 });
3332
3333 $self->{_coro}{$coro+0} = $coro;
3334
3335 $coro
3336}
3337
3338cf::client->attach (
3339 on_client_destroy => sub {
3340 my ($ns) = @_;
3341
3342 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3343 },
3344);
803 3345
804=back 3346=back
805 3347
806=cut
807
808#############################################################################
809 3348
810=head2 SAFE SCRIPTING 3349=head2 SAFE SCRIPTING
811 3350
812Functions that provide a safe environment to compile and execute 3351Functions that provide a safe environment to compile and execute
813snippets of perl code without them endangering the safety of the server 3352snippets of perl code without them endangering the safety of the server
814itself. Looping constructs, I/O operators and other built-in functionality 3353itself. Looping constructs, I/O operators and other built-in functionality
815is not available in the safe scripting environment, and the number of 3354is not available in the safe scripting environment, and the number of
816functions and methods that cna be called is greatly reduced. 3355functions and methods that can be called is greatly reduced.
817 3356
818=cut 3357=cut
819 3358
820our $safe = new Safe "safe"; 3359our $safe = new Safe "safe";
821our $safe_hole = new Safe::Hole; 3360our $safe_hole = new Safe::Hole;
822 3361
823$SIG{FPE} = 'IGNORE'; 3362$SIG{FPE} = 'IGNORE';
824 3363
825$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3364$safe->permit_only (Opcode::opset qw(
3365 :base_core :base_mem :base_orig :base_math :base_loop
3366 grepstart grepwhile mapstart mapwhile
3367 sort time
3368));
826 3369
827# here we export the classes and methods available to script code 3370# here we export the classes and methods available to script code
828 3371
829=pod 3372=pod
830 3373
831The following fucntions and emthods are available within a safe environment: 3374The following functions and methods are available within a safe environment:
832 3375
833 cf::object contr pay_amount pay_player 3376 cf::object
3377 contr pay_amount pay_player map x y force_find force_add destroy
3378 insert remove name archname title slaying race decrease split
3379 value
3380
834 cf::object::player player 3381 cf::object::player
835 cf::player peaceful 3382 player
3383
3384 cf::player
3385 peaceful
3386
3387 cf::map
3388 trigger
836 3389
837=cut 3390=cut
838 3391
839for ( 3392for (
840 ["cf::object" => qw(contr pay_amount pay_player)], 3393 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3394 insert remove inv nrof name archname title slaying race
3395 decrease split destroy change_exp value msg lore send_msg)],
841 ["cf::object::player" => qw(player)], 3396 ["cf::object::player" => qw(player)],
842 ["cf::player" => qw(peaceful)], 3397 ["cf::player" => qw(peaceful send_msg)],
3398 ["cf::map" => qw(trigger)],
843) { 3399) {
844 no strict 'refs';
845 my ($pkg, @funs) = @$_; 3400 my ($pkg, @funs) = @$_;
846 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3401 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
847 for @funs; 3402 for @funs;
848} 3403}
849 3404
864 3419
865 my $qcode = $code; 3420 my $qcode = $code;
866 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3421 $qcode =~ s/"/‟/g; # not allowed in #line filenames
867 $qcode =~ s/\n/\\n/g; 3422 $qcode =~ s/\n/\\n/g;
868 3423
3424 %vars = (_dummy => 0) unless %vars;
3425
3426 my @res;
869 local $_; 3427 local $_;
870 local @safe::cf::_safe_eval_args = values %vars;
871 3428
872 my $eval = 3429 my $eval =
873 "do {\n" 3430 "do {\n"
874 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3431 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
875 . "#line 0 \"{$qcode}\"\n" 3432 . "#line 0 \"{$qcode}\"\n"
876 . $code 3433 . $code
877 . "\n}" 3434 . "\n}"
878 ; 3435 ;
879 3436
3437 if ($CFG{safe_eval}) {
880 sub_generation_inc; 3438 sub_generation_inc;
3439 local @safe::cf::_safe_eval_args = values %vars;
881 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3440 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
882 sub_generation_inc; 3441 sub_generation_inc;
3442 } else {
3443 local @cf::_safe_eval_args = values %vars;
3444 @res = wantarray ? eval eval : scalar eval $eval;
3445 }
883 3446
884 if ($@) { 3447 if ($@) {
885 warn "$@"; 3448 warn "$@",
886 warn "while executing safe code '$code'\n"; 3449 "while executing safe code '$code'\n",
887 warn "with arguments " . (join " ", %vars) . "\n"; 3450 "with arguments " . (join " ", %vars) . "\n";
888 } 3451 }
889 3452
890 wantarray ? @res : $res[0] 3453 wantarray ? @res : $res[0]
891} 3454}
892 3455
906=cut 3469=cut
907 3470
908sub register_script_function { 3471sub register_script_function {
909 my ($fun, $cb) = @_; 3472 my ($fun, $cb) = @_;
910 3473
911 no strict 'refs'; 3474 $fun = "safe::$fun" if $CFG{safe_eval};
912 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3475 *$fun = $safe_hole->wrap ($cb);
913} 3476}
914 3477
915=back 3478=back
916 3479
3480=cut
3481
917############################################################################# 3482#############################################################################
3483# the server's init and main functions
918 3484
919=head2 EXTENSION DATABASE SUPPORT 3485sub load_facedata($) {
3486 my ($path) = @_;
920 3487
921Crossfire maintains a very simple database for extension use. It can 3488 # HACK to clear player env face cache, we need some signal framework
922currently store anything that can be serialised using Storable, which 3489 # for this (global event?)
923excludes objects. 3490 %ext::player_env::MUSIC_FACE_CACHE = ();
924 3491
925The parameter C<$family> should best start with the name of the extension 3492 my $enc = JSON::XS->new->utf8->canonical->relaxed;
926using it, it should be unique.
927 3493
928=over 4 3494 trace "loading facedata from $path\n";
929 3495
930=item $hashref = cf::db_get $family 3496 my $facedata = decode_storable load_file $path;
931 3497
932Return a hashref for use by the extension C<$family>, which can be 3498 $facedata->{version} == 2
933modified. After modifications, you have to call C<cf::db_dirty> or 3499 or cf::cleanup "$path: version mismatch, cannot proceed.";
934C<cf::db_sync>.
935 3500
936=item $value = cf::db_get $family => $key 3501 # patch in the exptable
3502 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3503 $facedata->{resource}{"res/exp_table"} = {
3504 type => FT_RSRC,
3505 data => $exp_table,
3506 hash => (Digest::MD5::md5 $exp_table),
3507 };
3508 cf::cede_to_tick;
937 3509
938Returns a single value from the database 3510 {
3511 my $faces = $facedata->{faceinfo};
939 3512
940=item cf::db_put $family => $hashref 3513 while (my ($face, $info) = each %$faces) {
3514 my $idx = (cf::face::find $face) || cf::face::alloc $face;
941 3515
942Stores the given family hashref into the database. Updates are delayed, if 3516 cf::face::set_visibility $idx, $info->{visibility};
943you want the data to be synced to disk immediately, use C<cf::db_sync>. 3517 cf::face::set_magicmap $idx, $info->{magicmap};
3518 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3519 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3520 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
944 3521
945=item cf::db_put $family => $key => $value 3522 cf::cede_to_tick;
3523 }
946 3524
947Stores the given C<$value> in the family hash. Updates are delayed, if you 3525 while (my ($face, $info) = each %$faces) {
948want the data to be synced to disk immediately, use C<cf::db_sync>. 3526 next unless $info->{smooth};
949 3527
950=item cf::db_dirty 3528 my $idx = cf::face::find $face
3529 or next;
951 3530
952Marks the database as dirty, to be updated at a later time. 3531 if (my $smooth = cf::face::find $info->{smooth}) {
3532 cf::face::set_smooth $idx, $smooth;
3533 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3534 } else {
3535 error "smooth face '$info->{smooth}' not found for face '$face'";
3536 }
953 3537
954=item cf::db_sync 3538 cf::cede_to_tick;
3539 }
3540 }
955 3541
956Immediately write the database to disk I<if it is dirty>. 3542 {
3543 my $anims = $facedata->{animinfo};
957 3544
958=cut 3545 while (my ($anim, $info) = each %$anims) {
3546 cf::anim::set $anim, $info->{frames}, $info->{facings};
3547 cf::cede_to_tick;
3548 }
3549
3550 cf::anim::invalidate_all; # d'oh
3551 }
3552
3553 {
3554 my $res = $facedata->{resource};
3555
3556 while (my ($name, $info) = each %$res) {
3557 if (defined $info->{type}) {
3558 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3559
3560 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3561 cf::face::set_type $idx, $info->{type};
3562 } else {
3563 $RESOURCE{$name} = $info; # unused
3564 }
3565
3566 cf::cede_to_tick;
3567 }
3568 }
3569
3570 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3571
3572 1
3573}
3574
3575register_exticmd fx_want => sub {
3576 my ($ns, $want) = @_;
3577
3578 while (my ($k, $v) = each %$want) {
3579 $ns->fx_want ($k, $v);
3580 }
3581};
3582
3583sub load_resource_file($) {
3584 my $guard = lock_acquire "load_resource_file";
3585
3586 my $status = load_resource_file_ $_[0];
3587 get_slot 0.1, 100;
3588 cf::arch::commit_load;
3589
3590 $status
3591}
3592
3593sub reload_regions {
3594 # HACK to clear player env face cache, we need some signal framework
3595 # for this (global event?)
3596 %ext::player_env::MUSIC_FACE_CACHE = ();
3597
3598 load_resource_file "$MAPDIR/regions"
3599 or die "unable to load regions file\n";
3600
3601 for (cf::region::list) {
3602 $_->{match} = qr/$_->{match}/
3603 if exists $_->{match};
3604 }
3605}
3606
3607sub reload_facedata {
3608 load_facedata "$DATADIR/facedata"
3609 or die "unable to load facedata\n";
3610}
3611
3612sub reload_archetypes {
3613 load_resource_file "$DATADIR/archetypes"
3614 or die "unable to load archetypes\n";
3615}
3616
3617sub reload_treasures {
3618 load_resource_file "$DATADIR/treasures"
3619 or die "unable to load treasurelists\n";
3620}
3621
3622sub reload_sound {
3623 trace "loading sound config from $DATADIR/sound\n";
3624
3625 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3626
3627 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3628 my $sound = $soundconf->{compat}[$_]
3629 or next;
3630
3631 my $face = cf::face::find "sound/$sound->[1]";
3632 cf::sound::set $sound->[0] => $face;
3633 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3634 }
3635
3636 while (my ($k, $v) = each %{$soundconf->{event}}) {
3637 my $face = cf::face::find "sound/$v";
3638 cf::sound::set $k => $face;
3639 }
3640}
3641
3642sub reload_resources {
3643 trace "reloading resource files...\n";
3644
3645 reload_exp_table;
3646 reload_materials;
3647 reload_facedata;
3648 reload_sound;
3649 reload_archetypes;
3650 reload_regions;
3651 reload_treasures;
3652
3653 trace "finished reloading resource files\n";
3654}
3655
3656sub reload_config {
3657 trace "reloading config file...\n";
3658
3659 my $config = load_file "$CONFDIR/config";
3660 utf8::decode $config;
3661 *CFG = decode_yaml $config;
3662
3663 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3664
3665 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3666 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3667
3668 if (exists $CFG{mlockall}) {
3669 eval {
3670 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3671 and die "WARNING: m(un)lockall failed: $!\n";
3672 };
3673 warn $@ if $@;
3674 }
3675}
3676
3677sub pidfile() {
3678 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3679 or die "$PIDFILE: $!";
3680 flock $fh, &Fcntl::LOCK_EX
3681 or die "$PIDFILE: flock: $!";
3682 $fh
3683}
3684
3685# make sure only one server instance is running at any one time
3686sub atomic {
3687 my $fh = pidfile;
3688
3689 my $pid = <$fh>;
3690 kill 9, $pid if $pid > 0;
3691
3692 seek $fh, 0, 0;
3693 print $fh $$;
3694}
3695
3696sub main_loop {
3697 trace "EV::loop starting\n";
3698 if (1) {
3699 EV::loop;
3700 }
3701 trace "EV::loop returned\n";
3702 goto &main_loop unless $REALLY_UNLOOP;
3703}
3704
3705sub main {
3706 cf::init_globals; # initialise logging
3707
3708 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3709 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3710 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3711 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3712
3713 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3714
3715 # we must not ever block the main coroutine
3716 local $Coro::idle = sub {
3717 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3718 (async {
3719 $Coro::current->{desc} = "IDLE BUG HANDLER";
3720 EV::loop EV::LOOP_ONESHOT;
3721 })->prio (Coro::PRIO_MAX);
3722 };
3723
3724 evthread_start IO::AIO::poll_fileno;
3725
3726 cf::sync_job {
3727 cf::incloader::init ();
3728
3729 cf::init_anim;
3730 cf::init_attackmess;
3731 cf::init_dynamic;
3732
3733 cf::load_settings;
3734
3735 reload_resources;
3736 reload_config;
3737 db_init;
3738
3739 cf::init_uuid;
3740 cf::init_signals;
3741 cf::init_skills;
3742
3743 cf::init_beforeplay;
3744
3745 atomic;
3746
3747 load_extensions;
3748
3749 utime time, time, $RUNTIMEFILE;
3750
3751 # no (long-running) fork's whatsoever before this point(!)
3752 use POSIX ();
3753 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3754
3755 cf::_post_init 0;
3756 };
3757
3758 cf::object::thawer::errors_are_fatal 0;
3759 info "parse errors in files are no longer fatal from this point on.\n";
3760
3761 my $free_main; $free_main = EV::idle sub {
3762 undef $free_main;
3763 undef &main; # free gobs of memory :)
3764 };
3765
3766 goto &main_loop;
3767}
3768
3769#############################################################################
3770# initialisation and cleanup
3771
3772# install some emergency cleanup handlers
3773BEGIN {
3774 our %SIGWATCHER = ();
3775 for my $signal (qw(INT HUP TERM)) {
3776 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3777 cf::cleanup "SIG$signal";
3778 };
3779 }
3780}
3781
3782sub write_runtime_sync {
3783 my $t0 = AE::time;
3784
3785 # first touch the runtime file to show we are still running:
3786 # the fsync below can take a very very long time.
3787
3788 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3789
3790 my $guard = cf::lock_acquire "write_runtime";
3791
3792 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3793 or return;
3794
3795 my $value = $cf::RUNTIME + 90 + 10;
3796 # 10 is the runtime save interval, for a monotonic clock
3797 # 60 allows for the watchdog to kill the server.
3798
3799 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3800 and return;
3801
3802 # always fsync - this file is important
3803 aio_fsync $fh
3804 and return;
3805
3806 # touch it again to show we are up-to-date
3807 aio_utime $fh, undef, undef;
3808
3809 close $fh
3810 or return;
3811
3812 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3813 and return;
3814
3815 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3816
3817 1
3818}
3819
3820our $uuid_lock;
3821our $uuid_skip;
3822
3823sub write_uuid_sync($) {
3824 $uuid_skip ||= $_[0];
3825
3826 return if $uuid_lock;
3827 local $uuid_lock = 1;
3828
3829 my $uuid = "$LOCALDIR/uuid";
3830
3831 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3832 or return;
3833
3834 my $value = uuid_seq uuid_cur;
3835
3836 unless ($value) {
3837 info "cowardly refusing to write zero uuid value!\n";
3838 return;
3839 }
3840
3841 my $value = uuid_str $value + $uuid_skip;
3842 $uuid_skip = 0;
3843
3844 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3845 and return;
3846
3847 # always fsync - this file is important
3848 aio_fsync $fh
3849 and return;
3850
3851 close $fh
3852 or return;
3853
3854 aio_rename "$uuid~", $uuid
3855 and return;
3856
3857 trace "uuid file written ($value).\n";
3858
3859 1
3860
3861}
3862
3863sub write_uuid($$) {
3864 my ($skip, $sync) = @_;
3865
3866 $sync ? write_uuid_sync $skip
3867 : async { write_uuid_sync $skip };
3868}
3869
3870sub emergency_save() {
3871 my $freeze_guard = cf::freeze_mainloop;
3872
3873 info "emergency_perl_save: enter\n";
3874
3875 # this is a trade-off: we want to be very quick here, so
3876 # save all maps without fsync, and later call a global sync
3877 # (which in turn might be very very slow)
3878 local $USE_FSYNC = 0;
3879
3880 cf::sync_job {
3881 cf::write_runtime_sync; # external watchdog should not bark
3882
3883 # use a peculiar iteration method to avoid tripping on perl
3884 # refcount bugs in for. also avoids problems with players
3885 # and maps saved/destroyed asynchronously.
3886 info "emergency_perl_save: begin player save\n";
3887 for my $login (keys %cf::PLAYER) {
3888 my $pl = $cf::PLAYER{$login} or next;
3889 $pl->valid or next;
3890 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3891 $pl->save;
3892 }
3893 info "emergency_perl_save: end player save\n";
3894
3895 cf::write_runtime_sync; # external watchdog should not bark
3896
3897 info "emergency_perl_save: begin map save\n";
3898 for my $path (keys %cf::MAP) {
3899 my $map = $cf::MAP{$path} or next;
3900 $map->valid or next;
3901 $map->save;
3902 }
3903 info "emergency_perl_save: end map save\n";
3904
3905 cf::write_runtime_sync; # external watchdog should not bark
3906
3907 info "emergency_perl_save: begin database checkpoint\n";
3908 BDB::db_env_txn_checkpoint $DB_ENV;
3909 info "emergency_perl_save: end database checkpoint\n";
3910
3911 info "emergency_perl_save: begin write uuid\n";
3912 write_uuid_sync 1;
3913 info "emergency_perl_save: end write uuid\n";
3914
3915 cf::write_runtime_sync; # external watchdog should not bark
3916
3917 trace "emergency_perl_save: syncing database to disk";
3918 BDB::db_env_txn_checkpoint $DB_ENV;
3919
3920 info "emergency_perl_save: starting sync\n";
3921 IO::AIO::aio_sync sub {
3922 info "emergency_perl_save: finished sync\n";
3923 };
3924
3925 cf::write_runtime_sync; # external watchdog should not bark
3926
3927 trace "emergency_perl_save: flushing outstanding aio requests";
3928 while (IO::AIO::nreqs || BDB::nreqs) {
3929 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3930 }
3931
3932 cf::write_runtime_sync; # external watchdog should not bark
3933 };
3934
3935 info "emergency_perl_save: leave\n";
3936}
3937
3938sub post_cleanup {
3939 my ($make_core) = @_;
3940
3941 IO::AIO::flush;
3942
3943 error Carp::longmess "post_cleanup backtrace"
3944 if $make_core;
3945
3946 my $fh = pidfile;
3947 unlink $PIDFILE if <$fh> == $$;
3948}
3949
3950# a safer delete_package, copied from Symbol
3951sub clear_package($) {
3952 my $pkg = shift;
3953
3954 # expand to full symbol table name if needed
3955 unless ($pkg =~ /^main::.*::$/) {
3956 $pkg = "main$pkg" if $pkg =~ /^::/;
3957 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3958 $pkg .= '::' unless $pkg =~ /::$/;
3959 }
3960
3961 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3962 my $stem_symtab = *{$stem}{HASH};
3963
3964 defined $stem_symtab and exists $stem_symtab->{$leaf}
3965 or return;
3966
3967 # clear all symbols
3968 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3969 for my $name (keys %$leaf_symtab) {
3970 _gv_clear *{"$pkg$name"};
3971# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3972 }
3973}
3974
3975sub do_reload_perl() {
3976 # can/must only be called in main
3977 unless (in_main) {
3978 error "can only reload from main coroutine";
3979 return;
3980 }
3981
3982 return if $RELOAD++;
3983
3984 my $t1 = AE::time;
3985
3986 while ($RELOAD) {
3987 cf::get_slot 0.1, -1, "reload_perl";
3988 info "perl_reload: reloading...";
3989
3990 trace "perl_reload: entering sync_job";
3991
3992 cf::sync_job {
3993 #cf::emergency_save;
3994
3995 trace "perl_reload: cancelling all extension coros";
3996 $_->cancel for values %EXT_CORO;
3997 %EXT_CORO = ();
3998
3999 trace "perl_reload: removing commands";
4000 %COMMAND = ();
4001
4002 trace "perl_reload: removing ext/exti commands";
4003 %EXTCMD = ();
4004 %EXTICMD = ();
4005
4006 trace "perl_reload: unloading/nuking all extensions";
4007 for my $pkg (@EXTS) {
4008 trace "... unloading $pkg";
4009
4010 if (my $cb = $pkg->can ("unload")) {
4011 eval {
4012 $cb->($pkg);
4013 1
4014 } or error "$pkg unloaded, but with errors: $@";
4015 }
4016
4017 trace "... clearing $pkg";
4018 clear_package $pkg;
4019 }
4020
4021 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4022 while (my ($k, $v) = each %INC) {
4023 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4024
4025 trace "... unloading $k";
4026 delete $INC{$k};
4027
4028 $k =~ s/\.pm$//;
4029 $k =~ s/\//::/g;
4030
4031 if (my $cb = $k->can ("unload_module")) {
4032 $cb->();
4033 }
4034
4035 clear_package $k;
4036 }
4037
4038 trace "perl_reload: getting rid of safe::, as good as possible";
4039 clear_package "safe::$_"
4040 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4041
4042 trace "perl_reload: unloading cf.pm \"a bit\"";
4043 delete $INC{"cf.pm"};
4044 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4045
4046 # don't, removes xs symbols, too,
4047 # and global variables created in xs
4048 #clear_package __PACKAGE__;
4049
4050 info "perl_reload: unload completed, starting to reload now";
4051
4052 trace "perl_reload: reloading cf.pm";
4053 require cf;
4054 cf::_connect_to_perl_1;
4055
4056 trace "perl_reload: loading config and database again";
4057 cf::reload_config;
4058
4059 trace "perl_reload: loading extensions";
4060 cf::load_extensions;
4061
4062 if ($REATTACH_ON_RELOAD) {
4063 trace "perl_reload: reattaching attachments to objects/players";
4064 _global_reattach; # objects, sockets
4065 trace "perl_reload: reattaching attachments to maps";
4066 reattach $_ for values %MAP;
4067 trace "perl_reload: reattaching attachments to players";
4068 reattach $_ for values %PLAYER;
4069 }
4070
4071 cf::_post_init 1;
4072
4073 trace "perl_reload: leaving sync_job";
4074
4075 1
4076 } or do {
4077 error $@;
4078 cf::cleanup "perl_reload: error, exiting.";
4079 };
4080
4081 --$RELOAD;
4082 }
4083
4084 $t1 = AE::time - $t1;
4085 info "perl_reload: completed in ${t1}s\n";
4086};
4087
4088our $RELOAD_WATCHER; # used only during reload
4089
4090sub reload_perl() {
4091 # doing reload synchronously and two reloads happen back-to-back,
4092 # coro crashes during coro_state_free->destroy here.
4093
4094 $RELOAD_WATCHER ||= cf::async {
4095 Coro::AIO::aio_wait cache_extensions;
4096
4097 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4098 do_reload_perl;
4099 undef $RELOAD_WATCHER;
4100 };
4101 };
4102}
4103
4104register_command "reload" => sub {
4105 my ($who, $arg) = @_;
4106
4107 if ($who->flag (FLAG_WIZ)) {
4108 $who->message ("reloading server.");
4109 async {
4110 $Coro::current->{desc} = "perl_reload";
4111 reload_perl;
4112 };
4113 }
4114};
4115
4116#############################################################################
4117
4118my $bug_warning = 0;
4119
4120sub wait_for_tick() {
4121 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4122
4123 $WAIT_FOR_TICK->wait;
4124}
4125
4126sub wait_for_tick_begin() {
4127 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4128
4129 my $signal = new Coro::Signal;
4130 push @WAIT_FOR_TICK_BEGIN, $signal;
4131 $signal->wait;
4132}
4133
4134sub tick {
4135 if ($Coro::current != $Coro::main) {
4136 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4137 unless ++$bug_warning > 10;
4138 return;
4139 }
4140
4141 cf::one_tick; # one server iteration
4142
4143 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4144
4145 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4146 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4147 Coro::async_pool {
4148 $Coro::current->{desc} = "runtime saver";
4149 write_runtime_sync
4150 or error "ERROR: unable to write runtime file: $!";
4151 };
4152 }
4153
4154 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4155 $sig->send;
4156 }
4157 $WAIT_FOR_TICK->broadcast;
4158
4159 $LOAD = ($NOW - $TICK_START) / $TICK;
4160 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4161
4162 if (0) {
4163 if ($NEXT_TICK) {
4164 my $jitter = $TICK_START - $NEXT_TICK;
4165 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4166 debug "jitter $JITTER\n";#d#
4167 }
4168 }
4169}
959 4170
960{ 4171{
961 my $db; 4172 # configure BDB
962 my $path = cf::localdir . "/database.pst";
963 4173
964 sub db_load() { 4174 BDB::min_parallel 16;
965 warn "loading database $path\n";#d# remove later 4175 BDB::max_poll_reqs $TICK * 0.1;
966 $db = stat $path ? Storable::retrieve $path : { }; 4176 $AnyEvent::BDB::WATCHER->priority (1);
967 }
968 4177
969 my $pid; 4178 unless ($DB_ENV) {
4179 $DB_ENV = BDB::db_env_create;
4180 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4181 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4182 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4183 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4184 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
970 4185
971 sub db_save() { 4186 cf::sync_job {
972 warn "saving database $path\n";#d# remove later
973 waitpid $pid, 0 if $pid;
974 if (0 == ($pid = fork)) {
975 $db->{_meta}{version} = 1;
976 Storable::nstore $db, "$path~";
977 rename "$path~", $path;
978 cf::_exit 0 if defined $pid;
979 }
980 }
981
982 my $dirty;
983
984 sub db_sync() {
985 db_save if $dirty;
986 undef $dirty;
987 }
988
989 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
990 db_sync;
991 });
992
993 sub db_dirty() {
994 $dirty = 1;
995 $idle->start;
996 }
997
998 sub db_get($;$) {
999 @_ >= 2
1000 ? $db->{$_[0]}{$_[1]}
1001 : ($db->{$_[0]} ||= { })
1002 }
1003
1004 sub db_put($$;$) {
1005 if (@_ >= 3) {
1006 $db->{$_[0]}{$_[1]} = $_[2];
1007 } else { 4187 eval {
1008 $db->{$_[0]} = $_[1]; 4188 BDB::db_env_open
1009 } 4189 $DB_ENV,
1010 db_dirty; 4190 $BDBDIR,
1011 } 4191 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4192 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4193 0666;
1012 4194
1013 attach_global 4195 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
1014 prio => 10000,
1015 on_cleanup => sub {
1016 db_sync;
1017 },
1018 ;
1019}
1020
1021#############################################################################
1022# the server's main()
1023
1024sub main {
1025 db_load;
1026 load_extensions;
1027 Event::loop;
1028}
1029
1030#############################################################################
1031# initialisation
1032
1033sub _perl_reload(&) {
1034 my ($msg) = @_;
1035
1036 $msg->("reloading...");
1037
1038 eval {
1039 # cancel all watchers
1040 $_->cancel for Event::all_watchers;
1041
1042 # unload all extensions
1043 for (@exts) {
1044 $msg->("unloading <$_>");
1045 unload_extension $_;
1046 }
1047
1048 # unload all modules loaded from $LIBDIR
1049 while (my ($k, $v) = each %INC) {
1050 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1051
1052 $msg->("removing <$k>");
1053 delete $INC{$k};
1054
1055 $k =~ s/\.pm$//;
1056 $k =~ s/\//::/g;
1057
1058 if (my $cb = $k->can ("unload_module")) {
1059 $cb->();
1060 } 4196 };
1061 4197
1062 Symbol::delete_package $k; 4198 cf::cleanup "db_env_open(db): $@" if $@;
1063 } 4199 };
4200 }
1064 4201
1065 # sync database to disk 4202 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
1066 cf::db_sync; 4203 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
1067
1068 # get rid of safe::, as good as possible
1069 Symbol::delete_package "safe::$_"
1070 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
1071
1072 # remove register_script_function callbacks
1073 # TODO
1074
1075 # unload cf.pm "a bit"
1076 delete $INC{"cf.pm"};
1077
1078 # don't, removes xs symbols, too,
1079 # and global variables created in xs
1080 #Symbol::delete_package __PACKAGE__;
1081
1082 # reload cf.pm
1083 $msg->("reloading cf.pm");
1084 require cf;
1085
1086 # load database again
1087 cf::db_load;
1088
1089 # load extensions
1090 $msg->("load extensions");
1091 cf::load_extensions;
1092
1093 # reattach attachments to objects
1094 $msg->("reattach");
1095 _global_reattach;
1096 }; 4204 };
1097 $msg->($@) if $@; 4205 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
1098 4206 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
1099 $msg->("reloaded");
1100};
1101
1102sub perl_reload() {
1103 _perl_reload {
1104 warn $_[0];
1105 print "$_[0]\n";
1106 }; 4207 };
4208 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4209 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4210 };
1107} 4211}
1108 4212
1109register_command "perl-reload", 0, sub { 4213{
4214 # configure IO::AIO
4215
4216 IO::AIO::min_parallel 8;
4217 IO::AIO::max_poll_time $TICK * 0.1;
4218 undef $AnyEvent::AIO::WATCHER;
4219}
4220
4221our $_log_backtrace;
4222our $_log_backtrace_last;
4223
4224sub _log_backtrace {
1110 my ($who, $arg) = @_; 4225 my ($msg, @addr) = @_;
1111 4226
1112 if ($who->flag (FLAG_WIZ)) { 4227 $msg =~ s/\n$//;
1113 _perl_reload { 4228
1114 warn $_[0]; 4229 if ($_log_backtrace_last eq $msg) {
1115 $who->message ($_[0]); 4230 LOG llevInfo, "[ABT] $msg\n";
4231 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4232 # limit the # of concurrent backtraces
4233 } elsif ($_log_backtrace < 2) {
4234 $_log_backtrace_last = $msg;
4235 ++$_log_backtrace;
4236 my $perl_bt = Carp::longmess $msg;
4237 async {
4238 $Coro::current->{desc} = "abt $msg";
4239
4240 my @bt = fork_call {
4241 @addr = map { sprintf "%x", $_ } @addr;
4242 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4243 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4244 or die "addr2line: $!";
4245
4246 my @funcs;
4247 my @res = <$fh>;
4248 chomp for @res;
4249 while (@res) {
4250 my ($func, $line) = splice @res, 0, 2, ();
4251 push @funcs, "[$func] $line";
4252 }
4253
4254 @funcs
4255 };
4256
4257 LOG llevInfo, "[ABT] $perl_bt\n";
4258 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4259 LOG llevInfo, "[ABT] $_\n" for @bt;
4260 --$_log_backtrace;
1116 }; 4261 };
1117 } 4262 } else {
1118}; 4263 LOG llevInfo, "[ABT] $msg\n";
1119 4264 LOG llevInfo, "[ABT] [overload, suppressed]\n";
1120register "<global>", __PACKAGE__;
1121
1122unshift @INC, $LIBDIR;
1123
1124$TICK_WATCHER = Event->timer (
1125 prio => 1,
1126 at => $NEXT_TICK || 1,
1127 cb => sub {
1128 cf::server_tick; # one server iteration
1129
1130 my $NOW = Event::time;
1131 $NEXT_TICK += $TICK;
1132
1133 # if we are delayed by four ticks, skip them all
1134 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
1135
1136 $TICK_WATCHER->at ($NEXT_TICK);
1137 $TICK_WATCHER->start;
1138 }, 4265 }
1139); 4266}
4267
4268# load additional modules
4269require "cf/$_.pm" for @EXTRA_MODULES;
4270cf::_connect_to_perl_2;
4271
4272END { cf::emergency_save }
1140 4273
11411 42741
1142 4275

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