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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.153 by root, Mon Jan 8 23:36:16 2007 UTC vs.
Revision 1.575 by root, Sat Aug 13 20:20:30 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
45our $NOW; 138our $NOW;
46 139
47our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
48 143
49our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 146
52our %PLAYER; # all users 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our %MAP; # all maps 148our $LOADAVG; # same thing, but with alpha-smoothing
54our $LINK_MAP; # the special {link} map 149our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
56our %EXT_CORO; # coroutines bound to extensions 151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
57 159
58binmode STDOUT; 160binmode STDOUT;
59binmode STDERR; 161binmode STDERR;
60 162
61# read virtual server time, if available 163# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
66} 168}
67 169
68mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 171
74# a special map that is always available 172mkdir $_
75our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
76our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
77 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
78############################################################################# 183#############################################################################
79 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
80=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
81 197
82=over 4 198=over 4
83 199
84=item $cf::UPTIME 200=item $cf::UPTIME
85 201
86The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
87 218
88=item $cf::RUNTIME 219=item $cf::RUNTIME
89 220
90The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 222every server tick.
92 223
93=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 227
95The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
97 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
98=item $cf::NOW 239=item $cf::LOAD
99 240
100The time of the last (current) server tick. 241The raw value load value from the last tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105 242
106=item %cf::CFG 243=item %cf::CFG
107 244
108Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 246from wherever your confdir points to.
110 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
111=back 283=back
112 284
113=cut 285=cut
114 286
115BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 294 my $msg = join "", @_;
118 utf8::encode $msg;
119 295
120 $msg .= "\n" 296 $msg .= "\n"
121 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
122 298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
123 LOG llevError, $msg; 301 LOG llevWarn, $msg;
124 }; 302};
125} 303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
126 317
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 325
134# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 327# within the Safe compartment.
136for my $pkg (qw( 328for my $pkg (qw(
137 cf::global cf::attachable 329 cf::global cf::attachable
138 cf::object cf::object::player 330 cf::object cf::object::player
139 cf::client cf::player 331 cf::client cf::player
140 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
141 cf::map cf::party cf::region 334 cf::party cf::region
142)) { 335)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 337}
146 338
147$Event::DIED = sub { 339$EV::DIED = sub {
148 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
149}; 341};
150 342
151my %ext_pkg; 343#############################################################################
152my @exts; 344
153my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
154 349
155=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
156 351
157=over 4 352=over 4
158 353
159=cut 354=item dumpval $ref
160 355
161use JSON::Syck (); # TODO# replace by JSON::PC once working 356=cut
162 357
358sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375}
376
377=item $scalar = load_file $path
378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
163=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
164 392
165Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
166 394
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
175 396
176Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
177 398
178=cut 399=cut
179 400
180sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
182 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
183} 466}
184 467
185=item cf::lock_wait $string 468=item cf::lock_wait $string
186 469
187Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
188 471
189=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
190 473
191Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
194returned. 477returned.
195 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
196Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
198 484
199=cut 485=item $locked = cf::lock_active $string
200 486
201our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
202 492
203sub lock_wait($) { 493sub lock_wait($) {
204 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 495}
212 496
213sub lock_acquire($) { 497sub lock_acquire($) {
214 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
215 500
216 # wait, to be sure we are not locked 501sub lock_active($) {
217 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 503}
226 504
227sub freeze_mainloop { 505sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
229 507
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 509}
232 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
233} 594}
234 595
235=item cf::async { BLOCK } 596=item cf::async { BLOCK }
236 597
237Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
242 603
243BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
244 605
245=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
246 607
247The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
250 612
251If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
254fast or be very important. 616fast or be very important.
256=cut 618=cut
257 619
258sub sync_job(&) { 620sub sync_job(&) {
259 my ($job) = @_; 621 my ($job) = @_;
260 622
261 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
262 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
264 628
265 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 630
267 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
268 632
269 my $busy = 1; 633 my $busy = 1;
270 my @res; 634 my @res;
271 635
272 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 638 @res = eval { $job->() };
274 warn $@ if $@; 639 error $@ if $@;
275 undef $busy; 640 undef $busy;
276 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
277 642
278 while ($busy) { 643 while ($busy) {
279 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
280 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
281 654
282 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
283 } else { 656 } else {
284 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
285 658
287 } 660 }
288} 661}
289 662
290=item $coro = cf::async_ext { BLOCK } 663=item $coro = cf::async_ext { BLOCK }
291 664
292Like async, but this coro is automcatially being canceled when the 665Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 666extension calling this is being unloaded.
294 667
295=cut 668=cut
296 669
297sub async_ext(&) { 670sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
306 679
307 $coro 680 $coro
308} 681}
309 682
310sub write_runtime { 683=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 684
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
314 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
315 689
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 691
320 aio_fsync $fh 692sub post_fork {
321 and return; 693 reset_signals;
694}
322 695
323 close $fh 696sub fork_call(&@) {
324 or return; 697 my ($cb, @args) = @_;
325 698
326 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
327 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
328 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
329 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 886}
331 887
332=back 888=back
333 889
334=cut 890=cut
335 891
336############################################################################# 892#############################################################################
337 893
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
459 895
460Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
463 899
464In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 902Deliantra).
467 903
468=over 4 904=over 4
469 905
470=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
471 907
515=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
516 952
517Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
519 955
520Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
522 958
523These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
524 960
525=over 4 961=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1022our @CB_MAP = ();
587 1023
588my %attachment; 1024my %attachment;
589 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
590sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
592 1034
593 use sort 'stable'; 1035 use sort 'stable';
594 1036
628 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
629 1071
630 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1076
635 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
637 1079
638 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
643 1085
644 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1088
647 } elsif (ref $type) { 1089 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
649 1091
650 } else { 1092 } else {
651 shift @arg; 1093 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
653 } 1095 }
654 } 1096 }
655} 1097}
656 1098
657sub _object_attach { 1099sub _object_attach {
667 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
668 } 1110 }
669 1111
670 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
671 } else { 1113 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1115 }
674 1116
675 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
676} 1118}
677 1119
679 if (ref $_[0]) { 1121 if (ref $_[0]) {
680 _object_attach @_; 1122 _object_attach @_;
681 } else { 1123 } else {
682 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
683 } 1125 }
1126 _recalc_want;
684}; 1127};
685 1128
686# all those should be optimised 1129# all those should be optimised
687sub cf::attachable::detach { 1130sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1135 reattach ($obj);
693 } else { 1136 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
695 } 1138 }
1139 _recalc_want;
696}; 1140};
697 1141
698sub cf::attachable::attached { 1142sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
700 1144
715 "; 1159 ";
716 die if $@; 1160 die if $@;
717} 1161}
718 1162
719our $override; 1163our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1165
722sub override { 1166sub override {
723 $override = 1; 1167 $override = 1;
724 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
725} 1169}
726 1170
727sub do_invoke { 1171sub do_invoke {
728 my $event = shift; 1172 my $event = shift;
729 my $callbacks = shift; 1173 my $callbacks = shift;
730 1174
731 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
732 1176
733 local $override; 1177 local $override;
734 1178
735 for (@$callbacks) { 1179 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
737 1181
738 if ($@) { 1182 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1184 override;
742 } 1185 }
743 1186
744 return 1 if $override; 1187 return 1 if $override;
745 } 1188 }
746 1189
747 0 1190 0
748} 1191}
749 1192
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1194
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1196
754Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
755 1198
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1202
760=back 1203=back
761 1204
762=cut 1205=cut
763 1206
764############################################################################# 1207#############################################################################
765# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
766 1251
767sub reattach { 1252sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1258
771 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
772 1260
773 @$registry = (); 1261 @$registry = ();
774 1262
779 for (@$attach) { 1267 for (@$attach) {
780 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
782 } 1270 }
783 } else { 1271 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1273 }
786 } 1274 }
787} 1275}
788 1276
789cf::attachable->attach ( 1277cf::attachable->attach (
790 prio => -1000000, 1278 prio => -1000000,
791 on_instantiate => sub { 1279 on_instantiate => sub {
792 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
793 1281
794 $data = from_json $data; 1282 $data = decode_json $data;
795 1283
796 for (@$data) { 1284 for (@$data) {
797 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
798 1286
799 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1303sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
817 1305
818 sync_job { 1306 sync_job {
819 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
822 1312
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
827 close $fh; 1320 aio_close $fh;
828 1321
829 if (@$objs) { 1322 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
835 close $fh; 1331 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
837 } 1333 }
838 } else { 1334 } else {
839 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
840 } 1336 }
841 1337
842 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1342 } else {
844 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
845 } 1344 }
846 } else { 1345 } else {
847 aio_unlink $filename; 1346 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
849 } 1348 }
850 } 1349 };
851} 1350}
852 1351
853sub object_freezer_as_string { 1352sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
855 1354
867 or return; 1366 or return;
868 1367
869 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
871 or return; 1370 or return;
1371
872 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
873 } 1374 }
874 1375
1376 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
877 return ($data, $av); 1381 ($data, $av)
878} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
879 1389
880############################################################################# 1390#############################################################################
881# command handling &c 1391# command handling &c
882 1392
883=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1407}
898 1408
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1410
901Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
902 1416
903If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
904called. 1418called.
905 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
906=cut 1431=cut
907 1432
908sub register_extcmd { 1433sub register_extcmd {
909 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
910 1435
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1436 $EXTCMD{$name} = $cb;
915} 1437}
1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
916 1446
917cf::player->attach ( 1447cf::player->attach (
918 on_command => sub { 1448 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
920 1450
921 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
922 or return; 1452 or return;
923 1453
928 cf::override; 1458 cf::override;
929 }, 1459 },
930 on_extcmd => sub { 1460 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
932 1462
933 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1464
935 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
941 } else { 1480 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1482 }
944 1483
945 cf::override; 1484 cf::override;
946 }, 1485 },
947); 1486);
948 1487
949sub register { 1488# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1489sub cache_extensions {
956 my ($path) = @_; 1490 my $grp = IO::AIO::aio_group;
957 1491
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1493 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1495 }
1008 } 1496 };
1009 1497
1010 # remove extcmds 1498 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1499}
1024 1500
1025sub load_extensions { 1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1026 for my $ext (<$LIBDIR/*.ext>) { 1507 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1508 next unless -r $path;
1028 eval { 1509
1029 load_extension $ext; 1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
1030 1 1573 }
1031 } or warn "$ext not loaded: $@"; 1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
1032 } 1586 };
1033} 1587}
1034 1588
1035############################################################################# 1589#############################################################################
1036# load/save/clean perl data associated with a map
1037 1590
1038*cf::mapsupport::on_clean = sub { 1591=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1592
1073=head2 CORE EXTENSIONS 1593=head2 CORE EXTENSIONS
1074 1594
1075Functions and methods that extend core crossfire objects. 1595Functions and methods that extend core deliantra objects.
1076 1596
1077=cut 1597=cut
1078 1598
1079package cf::player; 1599package cf::player;
1080 1600
1601use Coro::AIO;
1602
1081=head3 cf::player 1603=head3 cf::player
1082 1604
1083=over 4 1605=over 4
1084 1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1085=item cf::player::find $login 1621=item cf::player::find $login
1086 1622
1087Returns the given player object, loading it if necessary (might block). 1623Returns the given player object, loading it if necessary (might block).
1088 1624
1089=cut 1625=cut
1090 1626
1091sub playerdir($) { 1627sub playerdir($) {
1092 cf::localdir 1628 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1630}
1098 1631
1099sub path($) { 1632sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1634
1102 (playerdir $login) . "/$login.pl" 1635 (playerdir $login) . "/playerdata"
1103} 1636}
1104 1637
1105sub find_active($) { 1638sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1639 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1640 and $cf::PLAYER{$_[0]}->active
1110 1643
1111sub exists($) { 1644sub exists($) {
1112 my ($login) = @_; 1645 my ($login) = @_;
1113 1646
1114 $cf::PLAYER{$login} 1647 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1648 or !aio_stat path $login
1116} 1649}
1117 1650
1118sub find($) { 1651sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1652 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1653 my $login = $_[0];
1121 1654
1122 my $guard = cf::lock_acquire "user_find:$login"; 1655 my $guard = cf::lock_acquire "user_find:$login";
1123 1656
1124 $cf::PLAYER{$_[0]} || do { 1657 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login 1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1126 or return; 1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1127 $cf::PLAYER{$login} = $pl 1673 $cf::PLAYER{$login} = $pl
1128 } 1674 }
1129 } 1675 }
1130} 1676}
1677
1678cf::player->attach (
1679 on_load => sub {
1680 my ($pl, $path) = @_;
1681
1682 # restore slots saved in save, below
1683 my $slots = delete $pl->{_slots};
1684
1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689);
1131 1690
1132sub save($) { 1691sub save($) {
1133 my ($pl) = @_; 1692 my ($pl) = @_;
1134 1693
1135 return if $pl->{deny_save}; 1694 return if $pl->{deny_save};
1137 my $path = path $pl; 1696 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path"; 1697 my $guard = cf::lock_acquire "user_save:$path";
1139 1698
1140 return if $pl->{deny_save}; 1699 return if $pl->{deny_save};
1141 1700
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1701 aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME; 1702 $pl->{last_save} = $cf::RUNTIME;
1144 1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1145 $pl->save_pl ($path); 1709 $pl->save_pl ($path);
1146 Coro::cede; 1710 cf::cede_to_tick;
1147} 1711}
1148 1712
1149sub new($) { 1713sub new($) {
1150 my ($login) = @_; 1714 my ($login) = @_;
1151 1715
1157 $cf::PLAYER{$login} = $self; 1721 $cf::PLAYER{$login} = $self;
1158 1722
1159 $self 1723 $self
1160} 1724}
1161 1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1736=item $pl->quit_character
1737
1738Nukes the player without looking back. If logged in, the connection will
1739be destroyed. May block for a long time.
1740
1741=cut
1742
1162sub quit_character { 1743sub quit_character {
1163 my ($pl) = @_; 1744 my ($pl) = @_;
1164 1745
1746 my $name = $pl->ob->name;
1747
1165 $pl->{deny_save} = 1; 1748 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir 1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1167 1750
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1169 $pl->deactivate; 1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1171 $pl->ns->destroy if $pl->ns; 1758 $pl->ns->destroy if $pl->ns;
1172 1759
1173 my $path = playerdir $pl; 1760 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~"; 1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp; 1762 aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name}; 1763 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy; 1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1178 IO::AIO::aio_rmtree $temp; 1771 IO::AIO::aio_rmtree $temp;
1179} 1772}
1180 1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1786}
1787
1788=item cf::player::list_logins
1789
1790Returns am arrayref of all valid playernames in the system, can take a
1791while and may block, so not sync_job-capable, ever.
1792
1793=cut
1794
1795sub list_logins {
1796 my $dirs = aio_readdir $PLAYERDIR
1797 or return [];
1798
1799 my @logins;
1800
1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1811
1812 utf8::decode $login;
1813 push @logins, $login;
1814 }
1815
1816 \@logins
1817}
1818
1819=item $player->maps
1820
1821=item cf::player::maps $login
1822
1823Returns an arrayref of map paths that are private for this
1824player. May block.
1825
1826=cut
1827
1828sub maps($) {
1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1832
1833 my $files = aio_readdir playerdir $pl
1834 or return;
1835
1836 my @paths;
1837
1838 for (@$files) {
1839 utf8::decode $_;
1840 next if /\.(?:pl|pst)$/;
1841 next unless /^$PATH_SEP/o;
1842
1843 push @paths, cf::map::normalise "~$pl/$_";
1844 }
1845
1846 \@paths
1847}
1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1181=item $player->ext_reply ($msgid, $msgtype, %msg) 1853=item $player->ext_reply ($msgid, @msg)
1182 1854
1183Sends an ext reply to the player. 1855Sends an ext reply to the player.
1184 1856
1185=cut 1857=cut
1186 1858
1187sub ext_reply($$$%) { 1859sub ext_reply($$@) {
1188 my ($self, $id, %msg) = @_; 1860 my ($self, $id, @msg) = @_;
1189 1861
1190 $msg{msgid} = $id; 1862 $self->ns->ext_reply ($id, @msg)
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193} 1863}
1194 1864
1195package cf; 1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1878
1879=over 4
1880
1881=cut
1882
1883package cf::region;
1884
1885=item cf::region::find_by_path $path
1886
1887Tries to decuce the likely region for a map knowing only its path.
1888
1889=cut
1890
1891sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906}
1196 1907
1197=back 1908=back
1198
1199 1909
1200=head3 cf::map 1910=head3 cf::map
1201 1911
1202=over 4 1912=over 4
1203 1913
1206package cf::map; 1916package cf::map;
1207 1917
1208use Fcntl; 1918use Fcntl;
1209use Coro::AIO; 1919use Coro::AIO;
1210 1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1211our $MAX_RESET = 3600; 1925our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000; 1926our $DEFAULT_RESET = 3000;
1213 1927
1214sub generate_random_map { 1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1215 my ($path, $rmp) = @_; 1967 my ($path, $base) = @_;
1216 1968
1217 # mit "rum" bekleckern, nicht 1969 $path = "$path"; # make sure it's a string
1218 cf::map::_create_random_map 1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1219 $path, 1998 $path
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region})
1231} 1999}
1232 2000
1233# and all this just because we cannot iterate over 2001sub new_from_path {
1234# all maps in C++... 2002 my (undef, $path, $base) = @_;
1235sub change_all_map_light { 2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
1236 my ($change) = @_; 2023 my ($self) = @_;
1237 2024
1238 $_->change_map_light ($change) 2025 $self
1239 for grep $_->outdoor, values %cf::MAP;
1240} 2026}
1241 2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
1242sub try_load_header($) { 2078sub load_header_from($) {
1243 my ($path) = @_; 2079 my ($self, $path) = @_;
1244 2080
1245 utf8::encode $path; 2081 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0 2082 my $f = new_from_file cf::object::thawer $path
1247 or return; 2083 or return;
1248 2084
1249 my $map = cf::map::new 2085 $self->_load_header ($f)
1250 or return; 2086 or return;
1251 2087
1252 # for better error messages only, will be overwritten 2088 local $MAP_LOADING{$self->{path}} = $self;
1253 $map->path ($path); 2089 $f->resolve_delayed_derefs;
1254 2090
1255 $map->load_header ($path) 2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
1256 or return; 2138 or return;
2139 $self->prepare_orig;
2140 }
1257 2141
1258 $map->{load_path} = $path; 2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
1259 2144
1260 $map 2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
1261} 2149}
1262 2150
1263sub find; 2151sub find;
1264sub find { 2152sub find {
1265 my ($path, $origin) = @_; 2153 my ($path, $origin) = @_;
1266 2154
1267 #warn "find<$path,$origin>\n";#d# 2155 cf::cede_to_tick;
1268 2156
1269 $path = new cf::path $path, $origin && $origin->path; 2157 $path = normalise $path, $origin;
1270 my $key = $path->as_string;
1271 2158
1272 cf::lock_wait "map_find:$key"; 2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1273
1274 $cf::MAP{$key} || do {
1275 my $guard = cf::lock_acquire "map_find:$key"; 2160 my $guard2 = cf::lock_acquire "map_find:$path";
1276 2161
1277 # do it the slow way 2162 $cf::MAP{$path} || do {
1278 my $map = try_load_header $path->save_path; 2163 my $map = new_from_path cf::map $path
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return; 2164 or return;
1296 2165
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME; 2166 $map->{last_save} = $cf::RUNTIME;
1309 2167
1310 Coro::cede; 2168 $map->load_header
2169 or return;
1311 2170
1312 if ($map->should_reset) { 2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
1313 $map->reset; 2176 $map->reset;
1314 undef $guard;
1315 $map = find $path 2177 return find $path;
1316 or return;
1317 } 2178 }
1318 2179
1319 $cf::MAP{$key} = $map 2180 $cf::MAP{$path} = $map
1320 } 2181 }
1321} 2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
1322 2186
1323sub load { 2187sub load {
1324 my ($self) = @_; 2188 my ($self) = @_;
1325 2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
1326 my $path = $self->{path}; 2192 my $path = $self->{path};
2193
2194 {
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2195 my $guard = cf::lock_acquire "map_data:$path";
1328 2196
1329 return if $self->in_memory != cf::MAP_SWAPPED; 2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
1330 2199
1331 $self->in_memory (cf::MAP_LOADING);
1332
1333 $self->alloc; 2200 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1) 2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
1335 or return; 2209 or return;
1336 2210
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2211 $self->post_load_original
1338 if delete $self->{load_original}; 2212 if delete $self->{load_original};
1339 2213
1340 if (my $uniq = $path->uniq_path) { 2214 if (my $uniq = $self->uniq_path) {
1341 utf8::encode $uniq; 2215 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) { 2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
1343 $self->clear_unique_items; 2218 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0); 2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
1345 } 2223 }
1346 }
1347 2224
1348 Coro::cede; 2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
1349 2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
1350 # now do the right thing for maps 2234 # now do the right thing for maps
1351 $self->link_multipart_objects; 2235 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty) 2236 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty; 2237 unless $self->difficulty;
1363 $self->activate; 2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
2250 }
2251
2252 $self->post_load;
2253
1364 } 2254 1
2255}
1365 2256
1366 Coro::cede; 2257# customize the map for a given player, i.e.
2258# return the _real_ map. used by e.g. per-player
2259# maps to change the path to ~playername/mappath
2260sub customise_for {
2261 my ($self, $ob) = @_;
1367 2262
1368 $self->in_memory (cf::MAP_IN_MEMORY); 2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
2265
2266# return find "?party/" . $ob->name . "/" . $self->{path}
2267# if $self->per_party;
2268
2269 $self
1369} 2270}
1370 2271
1371sub find_sync { 2272sub find_sync {
1372 my ($path, $origin) = @_; 2273 my ($path, $origin) = @_;
1373 2274
1374 cf::sync_job { cf::map::find $path, $origin } 2275 # it's a bug to call this from the main context
2276 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2277 if $Coro::current == $Coro::main;
2278
2279 find $path, $origin
1375} 2280}
1376 2281
1377sub do_load_sync { 2282sub do_load_sync {
1378 my ($map) = @_; 2283 my ($map) = @_;
1379 2284
1380 cf::sync_job { $map->load }; 2285 # it's a bug to call this from the main context
2286 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2287 if $Coro::current == $Coro::main;
2288
2289 $map->load;
2290}
2291
2292our %MAP_PREFETCH;
2293our $MAP_PREFETCHER = undef;
2294
2295sub find_async {
2296 my ($path, $origin, $load) = @_;
2297
2298 $path = normalise $path, $origin;
2299
2300 if (my $map = $cf::MAP{$path}) {
2301 return $map if !$load || $map->linkable;
2302 }
2303
2304 $MAP_PREFETCH{$path} |= $load;
2305
2306 $MAP_PREFETCHER ||= cf::async {
2307 $Coro::current->{desc} = "map prefetcher";
2308
2309 while (%MAP_PREFETCH) {
2310 while (my ($k, $v) = each %MAP_PREFETCH) {
2311 if (my $map = find $k) {
2312 $map->load if $v;
2313 }
2314
2315 delete $MAP_PREFETCH{$k};
2316 }
2317 }
2318 undef $MAP_PREFETCHER;
2319 };
2320 $MAP_PREFETCHER->prio (6);
2321
2322 ()
2323}
2324
2325# common code, used by both ->save and ->swapout
2326sub _save {
2327 my ($self) = @_;
2328
2329 $self->{last_save} = $cf::RUNTIME;
2330
2331 return unless $self->dirty;
2332
2333 my $save = $self->save_path; utf8::encode $save;
2334 my $uniq = $self->uniq_path; utf8::encode $uniq;
2335
2336 $self->{load_path} = $save;
2337
2338 return if $self->{deny_save};
2339
2340 local $self->{last_access} = $self->last_access;#d#
2341
2342 cf::async {
2343 $Coro::current->{desc} = "map player save";
2344 $_->contr->save for $self->players;
2345 };
2346
2347 cf::get_slot 0.02;
2348
2349 if ($uniq) {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2351 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2352 } else {
2353 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2354 }
1381} 2355}
1382 2356
1383sub save { 2357sub save {
1384 my ($self) = @_; 2358 my ($self) = @_;
1385 2359
1386 my $lock = cf::lock_acquire "map_data:" . $self->path; 2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
1387 2361
1388 $self->{last_save} = $cf::RUNTIME; 2362 $self->_save;
1389
1390 return unless $self->dirty;
1391
1392 my $save = $self->{path}->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1394
1395 $self->{load_path} = $save;
1396
1397 return if $self->{deny_save};
1398
1399 local $self->{last_access} = $self->last_access;#d#
1400
1401 cf::async {
1402 $_->contr->save for $self->players;
1403 };
1404
1405 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES);
1408 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 }
1411} 2363}
1412 2364
1413sub swap_out { 2365sub swap_out {
1414 my ($self) = @_; 2366 my ($self) = @_;
1415 2367
1416 # save first because save cedes
1417 $self->save;
1418
1419 my $lock = cf::lock_acquire "map_data:" . $self->path; 2368 my $lock = cf::lock_acquire "map_data:$self->{path}";
1420 2369
2370 return if !$self->linkable;
2371 return if $self->{deny_save};
1421 return if $self->players; 2372 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY;
1423 return if $self->{deny_save};
1424 2373
2374 # first deactivate the map and "unlink" it from the core
2375 $self->deactivate;
2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->state (cf::MAP_SWAPPED);
2378
2379 # then atomically save
2380 $self->_save;
2381
2382 # then free the map
1425 $self->clear; 2383 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427} 2384}
1428 2385
1429sub reset_at { 2386sub reset_at {
1430 my ($self) = @_; 2387 my ($self) = @_;
1431 2388
1432 # TODO: safety, remove and allow resettable per-player maps 2389 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset}; 2390 return 1e99 if $self->{deny_reset};
1435 2391
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2392 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2393 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438 2394
1443 my ($self) = @_; 2399 my ($self) = @_;
1444 2400
1445 $self->reset_at <= $cf::RUNTIME 2401 $self->reset_at <= $cf::RUNTIME
1446} 2402}
1447 2403
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset { 2404sub reset {
1470 my ($self) = @_; 2405 my ($self) = @_;
1471 2406
1472 my $lock = cf::lock_acquire "map_data:" . $self->path; 2407 my $lock = cf::lock_acquire "map_data:$self->{path}";
1473 2408
1474 return if $self->players; 2409 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476 2410
1477 warn "resetting map ", $self->path;#d# 2411 cf::trace "resetting map ", $self->path, "\n";
2412
2413 $self->state (cf::MAP_SWAPPED);
2414
2415 # need to save uniques path
2416 unless ($self->{deny_save}) {
2417 my $uniq = $self->uniq_path; utf8::encode $uniq;
2418
2419 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2420 if $uniq;
2421 }
1478 2422
1479 delete $cf::MAP{$self->path}; 2423 delete $cf::MAP{$self->path};
1480 2424
2425 $self->deactivate;
1481 $_->clear_links_to ($self) for values %cf::MAP; 2426 $_->clear_links_to ($self) for values %cf::MAP;
2427 $self->clear;
1482 2428
1483 $self->unlink_save; 2429 $self->unlink_save;
1484 $self->destroy; 2430 $self->destroy;
1485} 2431}
1486 2432
1487my $nuke_counter = "aaaa"; 2433my $nuke_counter = "aaaa";
1488 2434
1489sub nuke { 2435sub nuke {
1490 my ($self) = @_; 2436 my ($self) = @_;
1491 2437
2438 {
2439 my $lock = cf::lock_acquire "map_data:$self->{path}";
2440
2441 delete $cf::MAP{$self->path};
2442
2443 $self->unlink_save;
2444
2445 bless $self, "cf::map::wrap";
2446 delete $self->{deny_reset};
1492 $self->{deny_save} = 1; 2447 $self->{deny_save} = 1;
1493 $self->reset_timeout (1); 2448 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++)); 2449 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2450
2451 $cf::MAP{$self->path} = $self;
2452 }
2453
1495 $self->reset; # polite request, might not happen 2454 $self->reset; # polite request, might not happen
1496} 2455}
1497 2456
1498sub customise_for { 2457=item $maps = cf::map::tmp_maps
1499 my ($map, $ob) = @_;
1500 2458
1501 if ($map->per_player) { 2459Returns an arrayref with all map paths of currently instantiated and saved
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2460maps. May block.
2461
2462=cut
2463
2464sub tmp_maps() {
1503 } 2465 [
1504 2466 map {
1505 $map 2467 utf8::decode $_;
2468 /\.map$/
2469 ? normalise $_
2470 : ()
2471 } @{ aio_readdir $TMPDIR or [] }
2472 ]
1506} 2473}
1507 2474
1508sub emergency_save { 2475=item $maps = cf::map::random_maps
1509 my $freeze_guard = cf::freeze_mainloop;
1510 2476
1511 warn "enter emergency perl save\n"; 2477Returns an arrayref with all map paths of currently instantiated and saved
2478random maps. May block.
1512 2479
1513 cf::sync_job { 2480=cut
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517 2481
1518 warn "begin emergency map save\n"; 2482sub random_maps() {
1519 $_->save for values %cf::MAP; 2483 [
1520 warn "end emergency map save\n"; 2484 map {
2485 utf8::decode $_;
2486 /\.map$/
2487 ? normalise "?random/$_"
2488 : ()
2489 } @{ aio_readdir $RANDOMDIR or [] }
2490 ]
2491}
2492
2493=item cf::map::unique_maps
2494
2495Returns an arrayref of paths of all shared maps that have
2496instantiated unique items. May block.
2497
2498=cut
2499
2500sub unique_maps() {
2501 [
2502 map {
2503 utf8::decode $_;
2504 s/\.map$//; # TODO future compatibility hack
2505 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2506 ? ()
2507 : normalise $_
2508 } @{ aio_readdir $UNIQUEDIR or [] }
2509 ]
2510}
2511
2512=item cf::map::static_maps
2513
2514Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2515file in the shared directory excluding F</styles> and F</editor>). May
2516block.
2517
2518=cut
2519
2520sub static_maps() {
2521 my @dirs = "";
2522 my @maps;
2523
2524 while (@dirs) {
2525 my $dir = shift @dirs;
2526
2527 next if $dir eq "/styles" || $dir eq "/editor";
2528
2529 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2530 or return;
2531
2532 for (@$files) {
2533 s/\.map$// or next;
2534 utf8::decode $_;
2535 push @maps, "$dir/$_";
2536 }
2537
2538 push @dirs, map "$dir/$_", @$dirs;
1521 }; 2539 }
1522 2540
1523 warn "leave emergency perl save\n"; 2541 \@maps
2542}
2543
2544=back
2545
2546=head3 cf::object
2547
2548=cut
2549
2550package cf::object;
2551
2552=over 4
2553
2554=item $ob->inv_recursive
2555
2556Returns the inventory of the object I<and> their inventories, recursively,
2557but I<not> the object itself.
2558
2559=cut
2560
2561sub inv_recursive_;
2562sub inv_recursive_ {
2563 map { $_, inv_recursive_ $_->inv } @_
2564}
2565
2566sub inv_recursive {
2567 inv_recursive_ inv $_[0]
2568}
2569
2570=item $ref = $ob->ref
2571
2572Creates and returns a persistent reference to an object that can be stored as a string.
2573
2574=item $ob = cf::object::deref ($refstring)
2575
2576returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2577even if the object actually exists. May block.
2578
2579=cut
2580
2581sub deref {
2582 my ($ref) = @_;
2583
2584 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2585 my ($uuid, $name) = ($1, $2);
2586 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2587 or return;
2588 $pl->ob->uuid eq $uuid
2589 or return;
2590
2591 $pl->ob
2592 } else {
2593 warn "$ref: cannot resolve object reference\n";
2594 undef
2595 }
1524} 2596}
1525 2597
1526package cf; 2598package cf;
1527 2599
1528=back 2600=back
1529
1530 2601
1531=head3 cf::object::player 2602=head3 cf::object::player
1532 2603
1533=over 4 2604=over 4
1534 2605
1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2608Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1538can be C<undef>. Does the right thing when the player is currently in a 2609can be C<undef>. Does the right thing when the player is currently in a
1539dialogue with the given NPC character. 2610dialogue with the given NPC character.
1540 2611
1541=cut 2612=cut
2613
2614our $SAY_CHANNEL = {
2615 id => "say",
2616 title => "Map",
2617 reply => "say ",
2618 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2619};
2620
2621our $CHAT_CHANNEL = {
2622 id => "chat",
2623 title => "Chat",
2624 reply => "chat ",
2625 tooltip => "Player chat and shouts, global to the server.",
2626};
1542 2627
1543# rough implementation of a future "reply" method that works 2628# rough implementation of a future "reply" method that works
1544# with dialog boxes. 2629# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method 2630#TODO: the first argument must go, split into a $npc->reply_to ( method
1546sub cf::object::player::reply($$$;$) { 2631sub cf::object::player::reply($$$;$) {
1548 2633
1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1550 2635
1551 if ($self->{record_replies}) { 2636 if ($self->{record_replies}) {
1552 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2637 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2638
1553 } else { 2639 } else {
2640 my $pl = $self->contr;
2641
2642 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2643 my $dialog = $pl->{npc_dialog};
2644 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2645
2646 } else {
1554 $msg = $npc->name . " says: $msg" if $npc; 2647 $msg = $npc->name . " says: $msg" if $npc;
1555 $self->message ($msg, $flags); 2648 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2649 }
1556 } 2650 }
2651}
2652
2653=item $object->send_msg ($channel, $msg, $color, [extra...])
2654
2655=cut
2656
2657sub cf::object::send_msg {
2658 my $pl = shift->contr
2659 or return;
2660 $pl->send_msg (@_);
1557} 2661}
1558 2662
1559=item $player_object->may ("access") 2663=item $player_object->may ("access")
1560 2664
1561Returns wether the given player is authorized to access resource "access" 2665Returns wether the given player is authorized to access resource "access"
1574 2678
1575=item $player_object->enter_link 2679=item $player_object->enter_link
1576 2680
1577Freezes the player and moves him/her to a special map (C<{link}>). 2681Freezes the player and moves him/her to a special map (C<{link}>).
1578 2682
1579The player should be reaosnably safe there for short amounts of time. You 2683The player should be reasonably safe there for short amounts of time (e.g.
1580I<MUST> call C<leave_link> as soon as possible, though. 2684for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2685though, as the player cannot control the character while it is on the link
2686map.
2687
2688Will never block.
1581 2689
1582=item $player_object->leave_link ($map, $x, $y) 2690=item $player_object->leave_link ($map, $x, $y)
1583 2691
1584Moves the player out of the specila link map onto the given map. If the 2692Moves the player out of the special C<{link}> map onto the specified
1585map is not valid (or omitted), the player will be moved back to the 2693map. If the map is not valid (or omitted), the player will be moved back
1586location he/she was before the call to C<enter_link>, or, if that fails, 2694to the location he/she was before the call to C<enter_link>, or, if that
1587to the emergency map position. 2695fails, to the emergency map position.
1588 2696
1589Might block. 2697Might block.
1590 2698
1591=cut 2699=cut
2700
2701sub link_map {
2702 unless ($LINK_MAP) {
2703 $LINK_MAP = cf::map::find "{link}"
2704 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2705 $LINK_MAP->load;
2706 }
2707
2708 $LINK_MAP
2709}
1592 2710
1593sub cf::object::player::enter_link { 2711sub cf::object::player::enter_link {
1594 my ($self) = @_; 2712 my ($self) = @_;
1595 2713
1596 $self->deactivate_recursive; 2714 $self->deactivate_recursive;
1597 2715
1598 return if $self->map == $LINK_MAP; 2716 ++$self->{_link_recursion};
2717
2718 return if UNIVERSAL::isa $self->map, "ext::map_link";
1599 2719
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2720 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map; 2721 if $self->map && $self->map->{path} ne "{link}";
1602 2722
1603 $self->enter_map ($LINK_MAP, 20, 20); 2723 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1604} 2724}
1605 2725
1606sub cf::object::player::leave_link { 2726sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_; 2727 my ($self, $map, $x, $y) = @_;
2728
2729 return unless $self->contr->active;
1608 2730
1609 my $link_pos = delete $self->{_link_pos}; 2731 my $link_pos = delete $self->{_link_pos};
1610 2732
1611 unless ($map) { 2733 unless ($map) {
1612 # restore original map position 2734 # restore original map position
1623 ($x, $y) = (-1, -1) 2745 ($x, $y) = (-1, -1)
1624 unless (defined $x) && (defined $y); 2746 unless (defined $x) && (defined $y);
1625 2747
1626 # use -1 or undef as default coordinates, not 0, 0 2748 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y) 2749 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0; 2750 if $x <= 0 && $y <= 0;
1629 2751
1630 $map->load; 2752 $map->load;
1631 2753
1632 return unless $self->contr->active; 2754 return unless $self->contr->active;
2755
2756 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2757 if ($self->enter_map ($map, $x, $y)) {
2758 # entering was successful
2759 delete $self->{_link_recursion};
2760 # only activate afterwards, to support waiting in hooks
1633 $self->activate_recursive; 2761 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y);
1635}
1636
1637cf::player->attach (
1638 on_logout => sub {
1639 my ($pl) = @_;
1640
1641 # abort map switching before logout
1642 if ($pl->ob->{_link_pos}) {
1643 cf::sync_job {
1644 $pl->ob->leave_link
1645 };
1646 }
1647 }, 2762 }
1648 on_login => sub {
1649 my ($pl) = @_;
1650 2763
1651 # try to abort aborted map switching on player login :) 2764}
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668 2765
1669=item $player_object->goto ($path, $x, $y) 2766=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1670 2767
2768Moves the player to the given map-path and coordinates by first freezing
2769her, loading and preparing them map, calling the provided $check callback
2770that has to return the map if sucecssful, and then unfreezes the player on
2771the new (success) or old (failed) map position. In either case, $done will
2772be called at the end of this process.
2773
2774Note that $check will be called with a potentially non-loaded map, so if
2775it needs a loaded map it has to call C<< ->load >>.
2776
1671=cut 2777=cut
2778
2779our $GOTOGEN;
1672 2780
1673sub cf::object::player::goto { 2781sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_; 2782 my ($self, $path, $x, $y, $check, $done) = @_;
1675 2783
1676 $path = new cf::path $path; 2784 if ($self->{_link_recursion} >= $MAX_LINKS) {
1677 $path ne "/" or Carp::cluck ("oy");#d# 2785 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2786 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2787 ($path, $x, $y) = @$EMERGENCY_POSITION;
2788 }
2789
2790 # do generation counting so two concurrent goto's will be executed in-order
2791 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1678 2792
1679 $self->enter_link; 2793 $self->enter_link;
1680 2794
1681 (async { 2795 (async {
1682 my $map = cf::map::find $path->as_string; 2796 $Coro::current->{desc} = "player::goto $path $x $y";
2797
2798 # *tag paths override both path and x|y
2799 if ($path =~ /^\*(.*)$/) {
2800 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2801 my $ob = $obs[rand @obs];
2802
2803 # see if we actually can go there
2804 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2805 $ob = $obs[rand @obs];
2806 } else {
2807 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2808 }
2809 # else put us there anyways for now #d#
2810
2811 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2812 } else {
2813 ($path, $x, $y) = (undef, undef, undef);
2814 }
2815 }
2816
2817 my $map = eval {
2818 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2819
2820 if ($map) {
1683 $map = $map->customise_for ($self) if $map; 2821 $map = $map->customise_for ($self);
1684 2822 $map = $check->($map, $x, $y, $self) if $check && $map;
1685# warn "entering ", $map->path, " at ($x, $y)\n" 2823 } else {
1686# if $map;
1687
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2824 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2825 }
1689 2826
2827 $map
2828 };
2829
2830 if ($@) {
2831 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2832 LOG llevError | logBacktrace, Carp::longmess $@;
2833 }
2834
2835 if ($gen == $self->{_goto_generation}) {
2836 delete $self->{_goto_generation};
1690 $self->leave_link ($map, $x, $y); 2837 $self->leave_link ($map, $x, $y);
2838 }
2839
2840 $done->($self) if $done;
1691 })->prio (1); 2841 })->prio (1);
1692} 2842}
1693 2843
1694=item $player_object->enter_exit ($exit_object) 2844=item $player_object->enter_exit ($exit_object)
1695 2845
1697 2847
1698sub parse_random_map_params { 2848sub parse_random_map_params {
1699 my ($spec) = @_; 2849 my ($spec) = @_;
1700 2850
1701 my $rmp = { # defaults 2851 my $rmp = { # defaults
1702 xsize => 10, 2852 xsize => (cf::rndm 15, 40),
1703 ysize => 10, 2853 ysize => (cf::rndm 15, 40),
2854 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2855 #layout => string,
1704 }; 2856 };
1705 2857
1706 for (split /\n/, $spec) { 2858 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2; 2859 my ($k, $v) = split /\s+/, $_, 2;
1708 2860
1720 # that depends on the exit object 2872 # that depends on the exit object
1721 2873
1722 my $rmp = parse_random_map_params $exit->msg; 2874 my $rmp = parse_random_map_params $exit->msg;
1723 2875
1724 if ($exit->map) { 2876 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name; 2877 $rmp->{region} = $exit->region->name;
1726 $rmp->{origin_map} = $exit->map->path; 2878 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x; 2879 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y; 2880 $rmp->{origin_y} = $exit->y;
2881
2882 $exit->map->touch;
1729 } 2883 }
1730 2884
1731 $rmp->{random_seed} ||= $exit->random_seed; 2885 $rmp->{random_seed} ||= $exit->random_seed;
1732 2886
1733 my $data = cf::to_json $rmp; 2887 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1734 my $md5 = Digest::MD5::md5_hex $data; 2888 my $md5 = Digest::MD5::md5_hex $data;
2889 my $meta = "$RANDOMDIR/$md5.meta";
1735 2890
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2891 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0; 2892 aio_write $fh, 0, (length $data), $data, 0;
2893 undef $fh;
2894 aio_rename "$meta~", $meta;
1738 2895
2896 my $slaying = "?random/$md5";
2897
2898 if ($exit->valid) {
1739 $exit->slaying ("?random/$md5"); 2899 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef); 2900 $exit->msg (undef);
2901 }
1741 } 2902 }
1742} 2903}
1743 2904
1744sub cf::object::player::enter_exit { 2905sub cf::object::player::enter_exit {
1745 my ($self, $exit) = @_; 2906 my ($self, $exit) = @_;
1747 return unless $self->type == cf::PLAYER; 2908 return unless $self->type == cf::PLAYER;
1748 2909
1749 $self->enter_link; 2910 $self->enter_link;
1750 2911
1751 (async { 2912 (async {
1752 $self->deactivate_recursive; # just to be sure 2913 $Coro::current->{desc} = "enter_exit";
2914
1753 unless (eval { 2915 unless (eval {
2916 $self->deactivate_recursive; # just to be sure
2917
2918 my $map = cf::map::normalise $exit->slaying, $exit->map;
2919 my $x = $exit->stats->hp;
2920 my $y = $exit->stats->sp;
2921
2922 # special map handling
2923 my $slaying = $exit->slaying;
2924
2925 # special map handling
2926 if ($slaying eq "/!") {
2927 my $guard = cf::lock_acquire "exit_prepare:$exit";
2928
1754 prepare_random_map $exit 2929 prepare_random_map $exit
2930 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2931
1755 if $exit->slaying eq "/!"; 2932 $map = $exit->slaying;
1756 2933
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2934 } elsif ($slaying eq '!up') {
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2935 $map = $exit->map->tile_path (cf::TILE_UP);
2936 $x = $exit->x;
2937 $y = $exit->y;
1759 2938
2939 } elsif ($slaying eq '!down') {
2940 $map = $exit->map->tile_path (cf::TILE_DOWN);
2941 $x = $exit->x;
2942 $y = $exit->y;
2943 }
2944
2945 $self->goto ($map, $x, $y);
2946
2947 # if exit is damned, update players death & WoR home-position
2948 $self->contr->savebed ($map, $x, $y)
2949 if $exit->flag (cf::FLAG_DAMNED);
2950
1760 1; 2951 1
1761 }) { 2952 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. " 2953 $self->message ("Something went wrong deep within the deliantra server. "
1763 . "I'll try to bring you back to the map you were before. " 2954 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master", 2955 . "Please report this to the dungeon master!",
1765 cf::NDI_UNIQUE | cf::NDI_RED); 2956 cf::NDI_UNIQUE | cf::NDI_RED);
1766 2957
1767 warn "ERROR in enter_exit: $@"; 2958 error "ERROR in enter_exit: $@";
1768 $self->leave_link; 2959 $self->leave_link;
1769 } 2960 }
1770 })->prio (1); 2961 })->prio (1);
1771} 2962}
1772 2963
1783 2974
1784sub cf::client::send_drawinfo { 2975sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_; 2976 my ($self, $text, $flags) = @_;
1786 2977
1787 utf8::encode $text; 2978 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2979 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1789} 2980}
1790 2981
2982=item $client->send_big_packet ($pkt)
2983
2984Like C<send_packet>, but tries to compress large packets, and fragments
2985them as required.
2986
2987=cut
2988
2989our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2990
2991sub cf::client::send_big_packet {
2992 my ($self, $pkt) = @_;
2993
2994 # try lzf for large packets
2995 $pkt = "lzf " . Compress::LZF::compress $pkt
2996 if 1024 <= length $pkt and $self->{can_lzf};
2997
2998 # split very large packets
2999 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3000 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3001 $pkt = "frag";
3002 }
3003
3004 $self->send_packet ($pkt);
3005}
3006
3007=item $client->send_msg ($channel, $msg, $color, [extra...])
3008
3009Send a drawinfo or msg packet to the client, formatting the msg for the
3010client if neccessary. C<$type> should be a string identifying the type of
3011the message, with C<log> being the default. If C<$color> is negative, suppress
3012the message unless the client supports the msg packet.
3013
3014=cut
3015
3016# non-persistent channels (usually the info channel)
3017our %CHANNEL = (
3018 "c/motd" => {
3019 id => "infobox",
3020 title => "MOTD",
3021 reply => undef,
3022 tooltip => "The message of the day",
3023 },
3024 "c/identify" => {
3025 id => "infobox",
3026 title => "Identify",
3027 reply => undef,
3028 tooltip => "Items recently identified",
3029 },
3030 "c/examine" => {
3031 id => "infobox",
3032 title => "Examine",
3033 reply => undef,
3034 tooltip => "Signs and other items you examined",
3035 },
3036 "c/shopinfo" => {
3037 id => "infobox",
3038 title => "Shop Info",
3039 reply => undef,
3040 tooltip => "What your bargaining skill tells you about the shop",
3041 },
3042 "c/book" => {
3043 id => "infobox",
3044 title => "Book",
3045 reply => undef,
3046 tooltip => "The contents of a note or book",
3047 },
3048 "c/lookat" => {
3049 id => "infobox",
3050 title => "Look",
3051 reply => undef,
3052 tooltip => "What you saw there",
3053 },
3054 "c/who" => {
3055 id => "infobox",
3056 title => "Players",
3057 reply => undef,
3058 tooltip => "Shows players who are currently online",
3059 },
3060 "c/body" => {
3061 id => "infobox",
3062 title => "Body Parts",
3063 reply => undef,
3064 tooltip => "Shows which body parts you posess and are available",
3065 },
3066 "c/statistics" => {
3067 id => "infobox",
3068 title => "Statistics",
3069 reply => undef,
3070 tooltip => "Shows your primary statistics",
3071 },
3072 "c/skills" => {
3073 id => "infobox",
3074 title => "Skills",
3075 reply => undef,
3076 tooltip => "Shows your experience per skill and item power",
3077 },
3078 "c/shopitems" => {
3079 id => "infobox",
3080 title => "Shop Items",
3081 reply => undef,
3082 tooltip => "Shows the items currently for sale in this shop",
3083 },
3084 "c/resistances" => {
3085 id => "infobox",
3086 title => "Resistances",
3087 reply => undef,
3088 tooltip => "Shows your resistances",
3089 },
3090 "c/pets" => {
3091 id => "infobox",
3092 title => "Pets",
3093 reply => undef,
3094 tooltip => "Shows information abotu your pets/a specific pet",
3095 },
3096 "c/perceiveself" => {
3097 id => "infobox",
3098 title => "Perceive Self",
3099 reply => undef,
3100 tooltip => "You gained detailed knowledge about yourself",
3101 },
3102 "c/uptime" => {
3103 id => "infobox",
3104 title => "Uptime",
3105 reply => undef,
3106 tooltip => "How long the server has been running since last restart",
3107 },
3108 "c/mapinfo" => {
3109 id => "infobox",
3110 title => "Map Info",
3111 reply => undef,
3112 tooltip => "Information related to the maps",
3113 },
3114 "c/party" => {
3115 id => "party",
3116 title => "Party",
3117 reply => "gsay ",
3118 tooltip => "Messages and chat related to your party",
3119 },
3120 "c/death" => {
3121 id => "death",
3122 title => "Death",
3123 reply => undef,
3124 tooltip => "Reason for and more info about your most recent death",
3125 },
3126 "c/say" => $SAY_CHANNEL,
3127 "c/chat" => $CHAT_CHANNEL,
3128);
3129
3130sub cf::client::send_msg {
3131 my ($self, $channel, $msg, $color, @extra) = @_;
3132
3133 $msg = $self->pl->expand_cfpod ($msg)
3134 unless $color & cf::NDI_VERBATIM;
3135
3136 $color &= cf::NDI_CLIENT_MASK; # just in case...
3137
3138 # check predefined channels, for the benefit of C
3139 if ($CHANNEL{$channel}) {
3140 $channel = $CHANNEL{$channel};
3141
3142 $self->ext_msg (channel_info => $channel);
3143 $channel = $channel->{id};
3144
3145 } elsif (ref $channel) {
3146 # send meta info to client, if not yet sent
3147 unless (exists $self->{channel}{$channel->{id}}) {
3148 $self->{channel}{$channel->{id}} = $channel;
3149 $self->ext_msg (channel_info => $channel);
3150 }
3151
3152 $channel = $channel->{id};
3153 }
3154
3155 return unless @extra || length $msg;
3156
3157 # default colour, mask it out
3158 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3159 if $color & cf::NDI_DEF;
3160
3161 my $pkt = "msg "
3162 . $self->{json_coder}->encode (
3163 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3164 );
3165
3166 $self->send_big_packet ($pkt);
3167}
3168
3169=item $client->ext_msg ($type, @msg)
3170
3171Sends an ext event to the client.
3172
3173=cut
3174
3175sub cf::client::ext_msg($$@) {
3176 my ($self, $type, @msg) = @_;
3177
3178 if ($self->extcmd == 2) {
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3180 } elsif ($self->extcmd == 1) { # TODO: remove
3181 push @msg, msgtype => "event_$type";
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184}
3185
3186=item $client->ext_reply ($msgid, @msg)
3187
3188Sends an ext reply to the client.
3189
3190=cut
3191
3192sub cf::client::ext_reply($$@) {
3193 my ($self, $id, @msg) = @_;
3194
3195 if ($self->extcmd == 2) {
3196 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3197 } elsif ($self->extcmd == 1) {
3198 #TODO: version 1, remove
3199 unshift @msg, msgtype => "reply", msgid => $id;
3200 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3201 }
3202}
1791 3203
1792=item $success = $client->query ($flags, "text", \&cb) 3204=item $success = $client->query ($flags, "text", \&cb)
1793 3205
1794Queues a query to the client, calling the given callback with 3206Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3207the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3208C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797 3209
1798Queries can fail, so check the return code. Or don't, as queries will become 3210Queries can fail, so check the return code. Or don't, as queries will
1799reliable at some point in the future. 3211become reliable at some point in the future.
1800 3212
1801=cut 3213=cut
1802 3214
1803sub cf::client::query { 3215sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_; 3216 my ($self, $flags, $text, $cb) = @_;
1812 utf8::encode $text; 3224 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3225 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814 3226
1815 $self->send_packet ($self->{query_queue}[0][0]) 3227 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1; 3228 if @{ $self->{query_queue} } == 1;
3229
3230 1
1817} 3231}
1818 3232
1819cf::client->attach ( 3233cf::client->attach (
3234 on_connect => sub {
3235 my ($ns) = @_;
3236
3237 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3238 },
1820 on_reply => sub { 3239 on_reply => sub {
1821 my ($ns, $msg) = @_; 3240 my ($ns, $msg) = @_;
1822 3241
1823 # this weird shuffling is so that direct followup queries 3242 # this weird shuffling is so that direct followup queries
1824 # get handled first 3243 # get handled first
1825 my $queue = delete $ns->{query_queue} 3244 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here 3245 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827 3246
1828 (shift @$queue)->[1]->($msg); 3247 (shift @$queue)->[1]->($msg);
3248 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1829 3249
1830 push @{ $ns->{query_queue} }, @$queue; 3250 push @{ $ns->{query_queue} }, @$queue;
1831 3251
1832 if (@{ $ns->{query_queue} } == @$queue) { 3252 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) { 3253 if (@$queue) {
1835 } else { 3255 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3256 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 } 3257 }
1838 } 3258 }
1839 }, 3259 },
3260 on_exticmd => sub {
3261 my ($ns, $buf) = @_;
3262
3263 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3264
3265 if (ref $msg) {
3266 my ($type, $reply, @payload) =
3267 "ARRAY" eq ref $msg
3268 ? @$msg
3269 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3270
3271 my @reply;
3272
3273 if (my $cb = $EXTICMD{$type}) {
3274 @reply = $cb->($ns, @payload);
3275 }
3276
3277 $ns->ext_reply ($reply, @reply)
3278 if $reply;
3279
3280 } else {
3281 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3282 }
3283
3284 cf::override;
3285 },
1840); 3286);
1841 3287
1842=item $client->async (\&cb) 3288=item $client->async (\&cb)
1843 3289
1844Create a new coroutine, running the specified callback. The coroutine will 3290Create a new coroutine, running the specified callback. The coroutine will
1860 3306
1861 $coro 3307 $coro
1862} 3308}
1863 3309
1864cf::client->attach ( 3310cf::client->attach (
1865 on_destroy => sub { 3311 on_client_destroy => sub {
1866 my ($ns) = @_; 3312 my ($ns) = @_;
1867 3313
1868 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3314 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1869 }, 3315 },
1870); 3316);
1885our $safe = new Safe "safe"; 3331our $safe = new Safe "safe";
1886our $safe_hole = new Safe::Hole; 3332our $safe_hole = new Safe::Hole;
1887 3333
1888$SIG{FPE} = 'IGNORE'; 3334$SIG{FPE} = 'IGNORE';
1889 3335
1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3336$safe->permit_only (Opcode::opset qw(
3337 :base_core :base_mem :base_orig :base_math :base_loop
3338 grepstart grepwhile mapstart mapwhile
3339 sort time
3340));
1891 3341
1892# here we export the classes and methods available to script code 3342# here we export the classes and methods available to script code
1893 3343
1894=pod 3344=pod
1895 3345
1896The following fucntions and emthods are available within a safe environment: 3346The following functions and methods are available within a safe environment:
1897 3347
1898 cf::object contr pay_amount pay_player map 3348 cf::object
3349 contr pay_amount pay_player map x y force_find force_add destroy
3350 insert remove name archname title slaying race decrease split
3351 value
3352
1899 cf::object::player player 3353 cf::object::player
1900 cf::player peaceful 3354 player
1901 cf::map trigger 3355
3356 cf::player
3357 peaceful
3358
3359 cf::map
3360 trigger
1902 3361
1903=cut 3362=cut
1904 3363
1905for ( 3364for (
1906 ["cf::object" => qw(contr pay_amount pay_player map)], 3365 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3366 insert remove inv nrof name archname title slaying race
3367 decrease split destroy change_exp value msg lore send_msg)],
1907 ["cf::object::player" => qw(player)], 3368 ["cf::object::player" => qw(player)],
1908 ["cf::player" => qw(peaceful)], 3369 ["cf::player" => qw(peaceful send_msg)],
1909 ["cf::map" => qw(trigger)], 3370 ["cf::map" => qw(trigger)],
1910) { 3371) {
1911 no strict 'refs';
1912 my ($pkg, @funs) = @$_; 3372 my ($pkg, @funs) = @$_;
1913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3373 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1914 for @funs; 3374 for @funs;
1915} 3375}
1916 3376
1931 3391
1932 my $qcode = $code; 3392 my $qcode = $code;
1933 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3393 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1934 $qcode =~ s/\n/\\n/g; 3394 $qcode =~ s/\n/\\n/g;
1935 3395
3396 %vars = (_dummy => 0) unless %vars;
3397
3398 my @res;
1936 local $_; 3399 local $_;
1937 local @safe::cf::_safe_eval_args = values %vars;
1938 3400
1939 my $eval = 3401 my $eval =
1940 "do {\n" 3402 "do {\n"
1941 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3403 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1942 . "#line 0 \"{$qcode}\"\n" 3404 . "#line 0 \"{$qcode}\"\n"
1943 . $code 3405 . $code
1944 . "\n}" 3406 . "\n}"
1945 ; 3407 ;
1946 3408
3409 if ($CFG{safe_eval}) {
1947 sub_generation_inc; 3410 sub_generation_inc;
3411 local @safe::cf::_safe_eval_args = values %vars;
1948 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3412 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1949 sub_generation_inc; 3413 sub_generation_inc;
3414 } else {
3415 local @cf::_safe_eval_args = values %vars;
3416 @res = wantarray ? eval eval : scalar eval $eval;
3417 }
1950 3418
1951 if ($@) { 3419 if ($@) {
1952 warn "$@"; 3420 warn "$@",
1953 warn "while executing safe code '$code'\n"; 3421 "while executing safe code '$code'\n",
1954 warn "with arguments " . (join " ", %vars) . "\n"; 3422 "with arguments " . (join " ", %vars) . "\n";
1955 } 3423 }
1956 3424
1957 wantarray ? @res : $res[0] 3425 wantarray ? @res : $res[0]
1958} 3426}
1959 3427
1973=cut 3441=cut
1974 3442
1975sub register_script_function { 3443sub register_script_function {
1976 my ($fun, $cb) = @_; 3444 my ($fun, $cb) = @_;
1977 3445
1978 no strict 'refs'; 3446 $fun = "safe::$fun" if $CFG{safe_eval};
1979 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3447 *$fun = $safe_hole->wrap ($cb);
1980} 3448}
1981 3449
1982=back 3450=back
1983 3451
1984=cut 3452=cut
1985 3453
1986############################################################################# 3454#############################################################################
3455# the server's init and main functions
1987 3456
1988=head2 EXTENSION DATABASE SUPPORT 3457sub load_facedata($) {
3458 my ($path) = @_;
1989 3459
1990Crossfire maintains a very simple database for extension use. It can 3460 # HACK to clear player env face cache, we need some signal framework
1991currently store anything that can be serialised using Storable, which 3461 # for this (global event?)
1992excludes objects. 3462 %ext::player_env::MUSIC_FACE_CACHE = ();
1993 3463
1994The parameter C<$family> should best start with the name of the extension 3464 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1995using it, it should be unique.
1996 3465
1997=over 4 3466 trace "loading facedata from $path\n";
1998 3467
1999=item $hashref = cf::db_get $family 3468 my $facedata = decode_storable load_file $path;
2000 3469
2001Return a hashref for use by the extension C<$family>, which can be 3470 $facedata->{version} == 2
2002modified. After modifications, you have to call C<cf::db_dirty> or 3471 or cf::cleanup "$path: version mismatch, cannot proceed.";
2003C<cf::db_sync>.
2004 3472
2005=item $value = cf::db_get $family => $key 3473 # patch in the exptable
2006 3474 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2007Returns a single value from the database 3475 $facedata->{resource}{"res/exp_table"} = {
2008 3476 type => FT_RSRC,
2009=item cf::db_put $family => $hashref 3477 data => $exp_table,
2010 3478 hash => (Digest::MD5::md5 $exp_table),
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 }); 3479 };
3480 cf::cede_to_tick;
2060 3481
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 } 3482 {
3483 my $faces = $facedata->{faceinfo};
2065 3484
2066 sub db_get($;$) { 3485 while (my ($face, $info) = each %$faces) {
2067 @_ >= 2 3486 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071 3487
2072 sub db_put($$;$) { 3488 cf::face::set_visibility $idx, $info->{visibility};
2073 if (@_ >= 3) { 3489 cf::face::set_magicmap $idx, $info->{magicmap};
2074 $DB->{$_[0]}{$_[1]} = $_[2]; 3490 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2075 } else { 3491 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2076 $DB->{$_[0]} = $_[1]; 3492 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2077 }
2078 db_dirty;
2079 }
2080 3493
2081 cf::global->attach ( 3494 cf::cede_to_tick;
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 }, 3495 }
2086 );
2087}
2088 3496
2089############################################################################# 3497 while (my ($face, $info) = each %$faces) {
2090# the server's main() 3498 next unless $info->{smooth};
2091 3499
2092sub cfg_load { 3500 my $idx = cf::face::find $face
2093 open my $fh, "<:utf8", cf::confdir . "/config" 3501 or next;
2094 or return;
2095 3502
2096 local $/; 3503 if (my $smooth = cf::face::find $info->{smooth}) {
2097 *CFG = YAML::Syck::Load <$fh>; 3504 cf::face::set_smooth $idx, $smooth;
3505 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3506 } else {
3507 error "smooth face '$info->{smooth}' not found for face '$face'";
3508 }
2098 3509
3510 cf::cede_to_tick;
3511 }
3512 }
3513
3514 {
3515 my $anims = $facedata->{animinfo};
3516
3517 while (my ($anim, $info) = each %$anims) {
3518 cf::anim::set $anim, $info->{frames}, $info->{facings};
3519 cf::cede_to_tick;
3520 }
3521
3522 cf::anim::invalidate_all; # d'oh
3523 }
3524
3525 {
3526 my $res = $facedata->{resource};
3527
3528 while (my ($name, $info) = each %$res) {
3529 if (defined $info->{type}) {
3530 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3531
3532 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3533 cf::face::set_type $idx, $info->{type};
3534 } else {
3535 $RESOURCE{$name} = $info; # unused
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3543
3544 1
3545}
3546
3547register_exticmd fx_want => sub {
3548 my ($ns, $want) = @_;
3549
3550 while (my ($k, $v) = each %$want) {
3551 $ns->fx_want ($k, $v);
3552 }
3553};
3554
3555sub load_resource_file($) {
3556 my $guard = lock_acquire "load_resource_file";
3557
3558 my $status = load_resource_file_ $_[0];
3559 get_slot 0.1, 100;
3560 cf::arch::commit_load;
3561
3562 $status
3563}
3564
3565sub reload_regions {
3566 # HACK to clear player env face cache, we need some signal framework
3567 # for this (global event?)
3568 %ext::player_env::MUSIC_FACE_CACHE = ();
3569
3570 load_resource_file "$MAPDIR/regions"
3571 or die "unable to load regions file\n";
3572
3573 for (cf::region::list) {
3574 $_->{match} = qr/$_->{match}/
3575 if exists $_->{match};
3576 }
3577}
3578
3579sub reload_facedata {
3580 load_facedata "$DATADIR/facedata"
3581 or die "unable to load facedata\n";
3582}
3583
3584sub reload_archetypes {
3585 load_resource_file "$DATADIR/archetypes"
3586 or die "unable to load archetypes\n";
3587}
3588
3589sub reload_treasures {
3590 load_resource_file "$DATADIR/treasures"
3591 or die "unable to load treasurelists\n";
3592}
3593
3594sub reload_sound {
3595 trace "loading sound config from $DATADIR/sound\n";
3596
3597 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3598
3599 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3600 my $sound = $soundconf->{compat}[$_]
3601 or next;
3602
3603 my $face = cf::face::find "sound/$sound->[1]";
3604 cf::sound::set $sound->[0] => $face;
3605 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3606 }
3607
3608 while (my ($k, $v) = each %{$soundconf->{event}}) {
3609 my $face = cf::face::find "sound/$v";
3610 cf::sound::set $k => $face;
3611 }
3612}
3613
3614sub reload_resources {
3615 trace "reloading resource files...\n";
3616
3617 reload_exp_table;
3618 reload_materials;
3619 reload_facedata;
3620 reload_sound;
3621 reload_archetypes;
3622 reload_regions;
3623 reload_treasures;
3624
3625 trace "finished reloading resource files\n";
3626}
3627
3628sub reload_config {
3629 trace "reloading config file...\n";
3630
3631 my $config = load_file "$CONFDIR/config";
3632 utf8::decode $config;
3633 *CFG = decode_yaml $config;
3634
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3635 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2100 3636
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3637 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3638 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2103 3639
2104 if (exists $CFG{mlockall}) { 3640 if (exists $CFG{mlockall}) {
2108 }; 3644 };
2109 warn $@ if $@; 3645 warn $@ if $@;
2110 } 3646 }
2111} 3647}
2112 3648
3649sub pidfile() {
3650 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3651 or die "$PIDFILE: $!";
3652 flock $fh, &Fcntl::LOCK_EX
3653 or die "$PIDFILE: flock: $!";
3654 $fh
3655}
3656
3657# make sure only one server instance is running at any one time
3658sub atomic {
3659 my $fh = pidfile;
3660
3661 my $pid = <$fh>;
3662 kill 9, $pid if $pid > 0;
3663
3664 seek $fh, 0, 0;
3665 print $fh $$;
3666}
3667
3668sub main_loop {
3669 trace "EV::loop starting\n";
3670 if (1) {
3671 EV::loop;
3672 }
3673 trace "EV::loop returned\n";
3674 goto &main_loop unless $REALLY_UNLOOP;
3675}
3676
2113sub main { 3677sub main {
3678 cf::init_globals; # initialise logging
3679
3680 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3681 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3682 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3683 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3684
3685 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3686
2114 # we must not ever block the main coroutine 3687 # we must not ever block the main coroutine
2115 local $Coro::idle = sub { 3688 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3689 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event }; 3690 (async {
3691 $Coro::current->{desc} = "IDLE BUG HANDLER";
3692 EV::loop EV::LOOP_ONESHOT;
3693 })->prio (Coro::PRIO_MAX);
2118 }; 3694 };
2119 3695
2120 cfg_load; 3696 evthread_start IO::AIO::poll_fileno;
2121 db_load; 3697
3698 cf::sync_job {
3699 cf::incloader::init ();
3700
3701 cf::init_anim;
3702 cf::init_attackmess;
3703 cf::init_dynamic;
3704
3705 cf::load_settings;
3706
3707 reload_resources;
3708 reload_config;
3709 db_init;
3710
3711 cf::init_uuid;
3712 cf::init_signals;
3713 cf::init_skills;
3714
3715 cf::init_beforeplay;
3716
3717 atomic;
3718
2122 load_extensions; 3719 load_extensions;
2123 Event::loop; 3720
3721 utime time, time, $RUNTIMEFILE;
3722
3723 # no (long-running) fork's whatsoever before this point(!)
3724 use POSIX ();
3725 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3726
3727 cf::_post_init 0;
3728 };
3729
3730 cf::object::thawer::errors_are_fatal 0;
3731 info "parse errors in files are no longer fatal from this point on.\n";
3732
3733 AE::postpone {
3734 undef &main; # free gobs of memory :)
3735 };
3736
3737 goto &main_loop;
2124} 3738}
2125 3739
2126############################################################################# 3740#############################################################################
2127# initialisation 3741# initialisation and cleanup
2128 3742
3743# install some emergency cleanup handlers
3744BEGIN {
3745 our %SIGWATCHER = ();
3746 for my $signal (qw(INT HUP TERM)) {
3747 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3748 cf::cleanup "SIG$signal";
3749 };
3750 }
3751}
3752
3753sub write_runtime_sync {
3754 my $t0 = AE::time;
3755
3756 # first touch the runtime file to show we are still running:
3757 # the fsync below can take a very very long time.
3758
3759 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3760
3761 my $guard = cf::lock_acquire "write_runtime";
3762
3763 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3764 or return;
3765
3766 my $value = $cf::RUNTIME + 90 + 10;
3767 # 10 is the runtime save interval, for a monotonic clock
3768 # 60 allows for the watchdog to kill the server.
3769
3770 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3771 and return;
3772
3773 # always fsync - this file is important
3774 aio_fsync $fh
3775 and return;
3776
3777 # touch it again to show we are up-to-date
3778 aio_utime $fh, undef, undef;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3784 and return;
3785
3786 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3787
3788 1
3789}
3790
3791our $uuid_lock;
3792our $uuid_skip;
3793
3794sub write_uuid_sync($) {
3795 $uuid_skip ||= $_[0];
3796
3797 return if $uuid_lock;
3798 local $uuid_lock = 1;
3799
3800 my $uuid = "$LOCALDIR/uuid";
3801
3802 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3803 or return;
3804
3805 my $value = uuid_seq uuid_cur;
3806
3807 unless ($value) {
3808 info "cowardly refusing to write zero uuid value!\n";
3809 return;
3810 }
3811
3812 my $value = uuid_str $value + $uuid_skip;
3813 $uuid_skip = 0;
3814
3815 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3816 and return;
3817
3818 # always fsync - this file is important
3819 aio_fsync $fh
3820 and return;
3821
3822 close $fh
3823 or return;
3824
3825 aio_rename "$uuid~", $uuid
3826 and return;
3827
3828 trace "uuid file written ($value).\n";
3829
3830 1
3831
3832}
3833
3834sub write_uuid($$) {
3835 my ($skip, $sync) = @_;
3836
3837 $sync ? write_uuid_sync $skip
3838 : async { write_uuid_sync $skip };
3839}
3840
3841sub emergency_save() {
3842 my $freeze_guard = cf::freeze_mainloop;
3843
3844 info "emergency_perl_save: enter\n";
3845
3846 # this is a trade-off: we want to be very quick here, so
3847 # save all maps without fsync, and later call a global sync
3848 # (which in turn might be very very slow)
3849 local $USE_FSYNC = 0;
3850
3851 cf::sync_job {
3852 cf::write_runtime_sync; # external watchdog should not bark
3853
3854 # use a peculiar iteration method to avoid tripping on perl
3855 # refcount bugs in for. also avoids problems with players
3856 # and maps saved/destroyed asynchronously.
3857 info "emergency_perl_save: begin player save\n";
3858 for my $login (keys %cf::PLAYER) {
3859 my $pl = $cf::PLAYER{$login} or next;
3860 $pl->valid or next;
3861 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3862 $pl->save;
3863 }
3864 info "emergency_perl_save: end player save\n";
3865
3866 cf::write_runtime_sync; # external watchdog should not bark
3867
3868 info "emergency_perl_save: begin map save\n";
3869 for my $path (keys %cf::MAP) {
3870 my $map = $cf::MAP{$path} or next;
3871 $map->valid or next;
3872 $map->save;
3873 }
3874 info "emergency_perl_save: end map save\n";
3875
3876 cf::write_runtime_sync; # external watchdog should not bark
3877
3878 info "emergency_perl_save: begin database checkpoint\n";
3879 BDB::db_env_txn_checkpoint $DB_ENV;
3880 info "emergency_perl_save: end database checkpoint\n";
3881
3882 info "emergency_perl_save: begin write uuid\n";
3883 write_uuid_sync 1;
3884 info "emergency_perl_save: end write uuid\n";
3885
3886 cf::write_runtime_sync; # external watchdog should not bark
3887
3888 trace "emergency_perl_save: syncing database to disk";
3889 BDB::db_env_txn_checkpoint $DB_ENV;
3890
3891 info "emergency_perl_save: starting sync\n";
3892 IO::AIO::aio_sync sub {
3893 info "emergency_perl_save: finished sync\n";
3894 };
3895
3896 cf::write_runtime_sync; # external watchdog should not bark
3897
3898 trace "emergency_perl_save: flushing outstanding aio requests";
3899 while (IO::AIO::nreqs || BDB::nreqs) {
3900 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3901 }
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904 };
3905
3906 info "emergency_perl_save: leave\n";
3907}
3908
3909sub post_cleanup {
3910 my ($make_core) = @_;
3911
3912 IO::AIO::flush;
3913
3914 error Carp::longmess "post_cleanup backtrace"
3915 if $make_core;
3916
3917 my $fh = pidfile;
3918 unlink $PIDFILE if <$fh> == $$;
3919}
3920
3921# a safer delete_package, copied from Symbol
3922sub clear_package($) {
3923 my $pkg = shift;
3924
3925 # expand to full symbol table name if needed
3926 unless ($pkg =~ /^main::.*::$/) {
3927 $pkg = "main$pkg" if $pkg =~ /^::/;
3928 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3929 $pkg .= '::' unless $pkg =~ /::$/;
3930 }
3931
3932 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3933 my $stem_symtab = *{$stem}{HASH};
3934
3935 defined $stem_symtab and exists $stem_symtab->{$leaf}
3936 or return;
3937
3938 # clear all symbols
3939 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3940 for my $name (keys %$leaf_symtab) {
3941 _gv_clear *{"$pkg$name"};
3942# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3943 }
3944}
3945
2129sub reload() { 3946sub do_reload_perl() {
2130 # can/must only be called in main 3947 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) { 3948 unless (in_main) {
2132 warn "can only reload from main coroutine\n"; 3949 error "can only reload from main coroutine";
2133 return; 3950 return;
2134 } 3951 }
2135 3952
2136 warn "reloading..."; 3953 return if $RELOAD++;
2137 3954
2138 my $guard = freeze_mainloop; 3955 my $t1 = AE::time;
3956
3957 while ($RELOAD) {
3958 cf::get_slot 0.1, -1, "reload_perl";
3959 info "perl_reload: reloading...";
3960
3961 trace "perl_reload: entering sync_job";
3962
3963 cf::sync_job {
2139 cf::emergency_save; 3964 #cf::emergency_save;
2140 3965
2141 eval { 3966 trace "perl_reload: cancelling all extension coros";
2142 # if anything goes wrong in here, we should simply crash as we already saved
2143
2144 # cancel all watchers
2145 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 }
2148
2149 # cancel all extension coros
2150 $_->cancel for values %EXT_CORO; 3967 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = (); 3968 %EXT_CORO = ();
2152 3969
2153 # unload all extensions 3970 trace "perl_reload: removing commands";
2154 for (@exts) { 3971 %COMMAND = ();
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158 3972
2159 # unload all modules loaded from $LIBDIR 3973 trace "perl_reload: removing ext/exti commands";
2160 while (my ($k, $v) = each %INC) { 3974 %EXTCMD = ();
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3975 %EXTICMD = ();
2162 3976
2163 warn "removing <$k>"; 3977 trace "perl_reload: unloading/nuking all extensions";
2164 delete $INC{$k}; 3978 for my $pkg (@EXTS) {
3979 trace "... unloading $pkg";
2165 3980
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) { 3981 if (my $cb = $pkg->can ("unload")) {
3982 eval {
2170 $cb->(); 3983 $cb->($pkg);
3984 1
3985 } or error "$pkg unloaded, but with errors: $@";
3986 }
3987
3988 trace "... clearing $pkg";
3989 clear_package $pkg;
2171 } 3990 }
2172 3991
2173 Symbol::delete_package $k; 3992 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3993 while (my ($k, $v) = each %INC) {
3994 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3995
3996 trace "... unloading $k";
3997 delete $INC{$k};
3998
3999 $k =~ s/\.pm$//;
4000 $k =~ s/\//::/g;
4001
4002 if (my $cb = $k->can ("unload_module")) {
4003 $cb->();
4004 }
4005
4006 clear_package $k;
2174 } 4007 }
2175 4008
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible 4009 trace "perl_reload: getting rid of safe::, as good as possible";
2181 Symbol::delete_package "safe::$_" 4010 clear_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4011 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183 4012
2184 # remove register_script_function callbacks 4013 trace "perl_reload: unloading cf.pm \"a bit\"";
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"}; 4014 delete $INC{"cf.pm"};
4015 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2189 4016
2190 # don't, removes xs symbols, too, 4017 # don't, removes xs symbols, too,
2191 # and global variables created in xs 4018 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__; 4019 #clear_package __PACKAGE__;
2193 4020
2194 # reload cf.pm 4021 info "perl_reload: unload completed, starting to reload now";
2195 warn "reloading cf.pm"; 4022
4023 trace "perl_reload: reloading cf.pm";
2196 require cf; 4024 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4025 cf::_connect_to_perl_1;
2198 4026
2199 # load config and database again 4027 trace "perl_reload: loading config and database again";
2200 cf::cfg_load; 4028 cf::reload_config;
2201 cf::db_load;
2202 4029
2203 # load extensions 4030 trace "perl_reload: loading extensions";
2204 warn "load extensions";
2205 cf::load_extensions; 4031 cf::load_extensions;
2206 4032
2207 # reattach attachments to objects 4033 if ($REATTACH_ON_RELOAD) {
2208 warn "reattach"; 4034 trace "perl_reload: reattaching attachments to objects/players";
2209 _global_reattach; 4035 _global_reattach; # objects, sockets
4036 trace "perl_reload: reattaching attachments to maps";
2210 reattach $_ for values %MAP; 4037 reattach $_ for values %MAP;
4038 trace "perl_reload: reattaching attachments to players";
4039 reattach $_ for values %PLAYER;
4040 }
4041
4042 cf::_post_init 1;
4043
4044 trace "perl_reload: leaving sync_job";
4045
4046 1
4047 } or do {
4048 error $@;
4049 cf::cleanup "perl_reload: error, exiting.";
4050 };
4051
4052 --$RELOAD;
4053 }
4054
4055 $t1 = AE::time - $t1;
4056 info "perl_reload: completed in ${t1}s\n";
4057};
4058
4059our $RELOAD_WATCHER; # used only during reload
4060
4061sub reload_perl() {
4062 # doing reload synchronously and two reloads happen back-to-back,
4063 # coro crashes during coro_state_free->destroy here.
4064
4065 $RELOAD_WATCHER ||= cf::async {
4066 Coro::AIO::aio_wait cache_extensions;
4067
4068 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4069 do_reload_perl;
4070 undef $RELOAD_WATCHER;
4071 };
2211 }; 4072 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263} 4073}
2264
2265register "<global>", __PACKAGE__;
2266 4074
2267register_command "reload" => sub { 4075register_command "reload" => sub {
2268 my ($who, $arg) = @_; 4076 my ($who, $arg) = @_;
2269 4077
2270 if ($who->flag (FLAG_WIZ)) { 4078 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload."); 4079 $who->message ("reloading server.");
4080 async {
4081 $Coro::current->{desc} = "perl_reload";
4082 reload_perl;
4083 };
2274 } 4084 }
2275}; 4085};
2276 4086
2277unshift @INC, $LIBDIR; 4087#############################################################################
2278 4088
2279$TICK_WATCHER = Event->timer ( 4089my $bug_warning = 0;
2280 reentrant => 0,
2281 prio => 0,
2282 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL,
2284 cb => sub {
2285 cf::server_tick; # one server iteration
2286 $RUNTIME += $TICK;
2287 $NEXT_TICK += $TICK;
2288 4090
2289 # if we are delayed by four ticks or more, skip them all 4091sub wait_for_tick() {
2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4092 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2291 4093
2292 $TICK_WATCHER->at ($NEXT_TICK); 4094 $WAIT_FOR_TICK->wait;
2293 $TICK_WATCHER->start; 4095}
4096
4097sub wait_for_tick_begin() {
4098 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4099
4100 my $signal = new Coro::Signal;
4101 push @WAIT_FOR_TICK_BEGIN, $signal;
4102 $signal->wait;
4103}
4104
4105sub tick {
4106 if ($Coro::current != $Coro::main) {
4107 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4108 unless ++$bug_warning > 10;
4109 return;
2294 }, 4110 }
2295);
2296 4111
2297IO::AIO::max_poll_time $TICK * 0.2; 4112 cf::one_tick; # one server iteration
2298 4113
2299Event->io ( 4114 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306 4115
2307Event->timer ( 4116 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2308 data => WF_AUTOCANCEL, 4117 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2309 after => 0, 4118 Coro::async_pool {
2310 interval => 10, 4119 $Coro::current->{desc} = "runtime saver";
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime 4120 write_runtime_sync
2314 or warn "ERROR: unable to write runtime file: $!"; 4121 or error "ERROR: unable to write runtime file: $!";
2315 })->(); 4122 };
2316 }, 4123 }
2317); 4124
4125 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4126 $sig->send;
4127 }
4128 $WAIT_FOR_TICK->broadcast;
4129
4130 $LOAD = ($NOW - $TICK_START) / $TICK;
4131 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4132
4133 if (0) {
4134 if ($NEXT_TICK) {
4135 my $jitter = $TICK_START - $NEXT_TICK;
4136 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4137 debug "jitter $JITTER\n";#d#
4138 }
4139 }
4140}
4141
4142{
4143 # configure BDB
4144
4145 BDB::min_parallel 16;
4146 BDB::max_poll_reqs $TICK * 0.1;
4147 #$AnyEvent::BDB::WATCHER->priority (1);
4148
4149 unless ($DB_ENV) {
4150 $DB_ENV = BDB::db_env_create;
4151 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4152 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4153 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4154 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4155 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4156
4157 cf::sync_job {
4158 eval {
4159 BDB::db_env_open
4160 $DB_ENV,
4161 $BDBDIR,
4162 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4163 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4164 0666;
4165
4166 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4167 };
4168
4169 cf::cleanup "db_env_open(db): $@" if $@;
4170 };
4171 }
4172
4173 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4174 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4175 };
4176 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4177 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4178 };
4179 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4180 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4181 };
4182}
4183
4184{
4185 # configure IO::AIO
4186
4187 IO::AIO::min_parallel 8;
4188 IO::AIO::max_poll_time $TICK * 0.1;
4189 undef $AnyEvent::AIO::WATCHER;
4190}
4191
4192our $_log_backtrace;
4193our $_log_backtrace_last;
4194
4195sub _log_backtrace {
4196 my ($msg, @addr) = @_;
4197
4198 $msg =~ s/\n$//;
4199
4200 if ($_log_backtrace_last eq $msg) {
4201 LOG llevInfo, "[ABT] $msg\n";
4202 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4203 # limit the # of concurrent backtraces
4204 } elsif ($_log_backtrace < 2) {
4205 $_log_backtrace_last = $msg;
4206 ++$_log_backtrace;
4207 my $perl_bt = Carp::longmess $msg;
4208 async {
4209 $Coro::current->{desc} = "abt $msg";
4210
4211 my @bt = fork_call {
4212 @addr = map { sprintf "%x", $_ } @addr;
4213 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4214 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4215 or die "addr2line: $!";
4216
4217 my @funcs;
4218 my @res = <$fh>;
4219 chomp for @res;
4220 while (@res) {
4221 my ($func, $line) = splice @res, 0, 2, ();
4222 push @funcs, "[$func] $line";
4223 }
4224
4225 @funcs
4226 };
4227
4228 LOG llevInfo, "[ABT] $perl_bt\n";
4229 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4230 LOG llevInfo, "[ABT] $_\n" for @bt;
4231 --$_log_backtrace;
4232 };
4233 } else {
4234 LOG llevInfo, "[ABT] $msg\n";
4235 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4236 }
4237}
4238
4239# load additional modules
4240require "cf/$_.pm" for @EXTRA_MODULES;
4241cf::_connect_to_perl_2;
2318 4242
2319END { cf::emergency_save } 4243END { cf::emergency_save }
2320 4244
23211 42451
2322 4246

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