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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.58 by root, Wed Aug 30 12:08:15 2006 UTC vs.
Revision 1.297 by root, Thu Jul 5 08:10:30 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
30use YAML::Syck ();
31use IO::AIO 2.32 ();
10use Time::HiRes; 32use Time::HiRes;
11use Event; 33use Compress::LZF;
34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
12$Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
13 42
14use strict; 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
44$YAML::Syck::ImplicitUnicode = 1;
15 45
16_reload_1; 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 47
48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
49
18our %COMMAND = (); 50our %COMMAND = ();
51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
58
59our $RELOAD; # number of reloads so far
19our @EVENT; 60our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 61
24our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 78our $NEXT_TICK;
79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
84
85our %CFG;
86
87our $UPTIME; $UPTIME ||= time;
88our $RUNTIME;
89
90our %PLAYER; # all users
91our %MAP; # all maps
92our $LINK_MAP; # the special {link} map, which is always available
93
94# used to convert map paths into valid unix filenames by replacing / by ∕
95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
100
101binmode STDOUT;
102binmode STDERR;
103
104# read virtual server time, if available
105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
106 open my $fh, "<", "$LOCALDIR/runtime"
107 or die "unable to read runtime file: $!";
108 $RUNTIME = <$fh> + 0.;
109}
110
111mkdir $_
112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
113
114our $EMERGENCY_POSITION;
115
116sub cf::map::normalise;
117
118#############################################################################
119
120=head2 GLOBAL VARIABLES
121
122=over 4
123
124=item $cf::UPTIME
125
126The timestamp of the server start (so not actually an uptime).
127
128=item $cf::RUNTIME
129
130The time this server has run, starts at 0 and is increased by $cf::TICK on
131every server tick.
132
133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
136
137Various directories - "/etc", read-only install directory, perl-library
138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
141
142=item $cf::NOW
143
144The time of the last (current) server tick.
145
146=item $cf::TICK
147
148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
159
160=item %cf::CFG
161
162Configuration for the server, loaded from C</etc/crossfire/config>, or
163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
170
171=back
172
173=cut
27 174
28BEGIN { 175BEGIN {
29 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 177 my $msg = join "", @_;
178
31 $msg .= "\n" 179 $msg .= "\n"
32 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
33 181
34 print STDERR "cfperl: $msg"; 182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
36 }; 186 };
37} 187}
38 188
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44 194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 196
75# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 198# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 199for my $pkg (qw(
200 cf::global cf::attachable
201 cf::object cf::object::player
202 cf::client cf::player
203 cf::arch cf::living
204 cf::map cf::party cf::region
205)) {
78 no strict 'refs'; 206 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 207 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 208}
81 209
82$Event::DIED = sub { 210$Event::DIED = sub {
83 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
84}; 212};
85 213
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 214#############################################################################
93# utility functions
94 215
95use JSON::Syck (); # TODO# replace by JSON::PC once working 216=head2 UTILITY FUNCTIONS
96 217
97sub from_json($) { 218=over 4
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101 219
102sub to_json($) { 220=item dumpval $ref
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 221
104 JSON::Syck::Dump $_[0] 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
105} 241}
242
243=item $ref = cf::from_json $json
244
245Converts a JSON string into the corresponding perl data structure.
246
247=item $json = cf::to_json $ref
248
249Converts a perl data structure into its JSON representation.
250
251=cut
252
253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
254
255sub to_json ($) { $json_coder->encode ($_[0]) }
256sub from_json ($) { $json_coder->decode ($_[0]) }
257
258=item cf::lock_wait $string
259
260Wait until the given lock is available. See cf::lock_acquire.
261
262=item my $lock = cf::lock_acquire $string
263
264Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically
267returned.
268
269Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
275
276=cut
277
278our %LOCK;
279
280sub lock_wait($) {
281 my ($key) = @_;
282
283 # wait for lock, if any
284 while ($LOCK{$key}) {
285 push @{ $LOCK{$key} }, $Coro::current;
286 Coro::schedule;
287 }
288}
289
290sub lock_acquire($) {
291 my ($key) = @_;
292
293 # wait, to be sure we are not locked
294 lock_wait $key;
295
296 $LOCK{$key} = [];
297
298 Coro::guard {
299 # wake up all waiters, to be on the safe side
300 $_->ready for @{ delete $LOCK{$key} };
301 }
302}
303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
330=item cf::sync_job { BLOCK }
331
332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
333is always able to handle events or runnable, as Crossfire TRT is only
334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
336
337If it must be done, put the blocking parts into C<sync_job>. This will run
338the given BLOCK in another coroutine while waiting for the result. The
339server will be frozen during this time, so the block should either finish
340fast or be very important.
341
342=cut
343
344sub sync_job(&) {
345 my ($job) = @_;
346
347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
350 # this is the main coro, too bad, we have to block
351 # till the operation succeeds, freezing the server :/
352
353 # TODO: use suspend/resume instead
354 # (but this is cancel-safe)
355 my $freeze_guard = freeze_mainloop;
356
357 my $busy = 1;
358 my @res;
359
360 (async {
361 @res = eval { $job->() };
362 warn $@ if $@;
363 undef $busy;
364 })->prio (Coro::PRIO_MAX);
365
366 while ($busy) {
367 Coro::cede or Event::one_event;
368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
376
377 wantarray ? @res : $res[0]
378 } else {
379 # we are in another coroutine, how wonderful, everything just works
380
381 $job->()
382 }
383}
384
385=item $coro = cf::async_ext { BLOCK }
386
387Like async, but this coro is automatically being canceled when the
388extension calling this is being unloaded.
389
390=cut
391
392sub async_ext(&) {
393 my $cb = shift;
394
395 my $coro = &Coro::async ($cb);
396
397 $coro->on_destroy (sub {
398 delete $EXT_CORO{$coro+0};
399 });
400 $EXT_CORO{$coro+0} = $coro;
401
402 $coro
403}
404
405=item fork_call { }, $args
406
407Executes the given code block with the given arguments in a seperate
408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
411
412=cut
413
414sub fork_call(&@) {
415 my ($cb, @args) = @_;
416
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
418# or die "socketpair: $!";
419 pipe my $fh1, my $fh2
420 or die "pipe: $!";
421
422 if (my $pid = fork) {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals;
435 local $SIG{__WARN__};
436 local $SIG{__DIE__};
437 eval {
438 close $fh1;
439
440 my @res = eval { $cb->(@args) };
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447}
448
449=item $value = cf::db_get $family => $key
450
451Returns a single value from the environment database.
452
453=item cf::db_put $family => $key => $value
454
455Stores the given C<$value> in the family. It can currently store binary
456data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
457
458=cut
459
460our $DB;
461
462sub db_init {
463 unless ($DB) {
464 $DB = BDB::db_create $DB_ENV;
465
466 cf::sync_job {
467 eval {
468 $DB->set_flags (BDB::CHKSUM);
469
470 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
471 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
472 cf::cleanup "db_open(db): $!" if $!;
473 };
474 cf::cleanup "db_open(db): $@" if $@;
475 };
476 }
477}
478
479sub db_get($$) {
480 my $key = "$_[0]/$_[1]";
481
482 cf::sync_job {
483 BDB::db_get $DB, undef, $key, my $data;
484
485 $! ? ()
486 : $data
487 }
488}
489
490sub db_put($$$) {
491 BDB::dbreq_pri 4;
492 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
493}
494
495=item cf::cache $id => [$paths...], $processversion => $process
496
497Generic caching function that returns the value of the resource $id,
498caching and regenerating as required.
499
500This function can block.
501
502=cut
503
504sub cache {
505 my ($id, $src, $processversion, $process) = @_;
506
507 my $meta =
508 join "\x00",
509 $processversion,
510 map {
511 aio_stat $_
512 and Carp::croak "$_: $!";
513
514 ($_, (stat _)[7,9])
515 } @$src;
516
517 my $dbmeta = db_get cache => "$id/meta";
518 if ($dbmeta ne $meta) {
519 # changed, we may need to process
520
521 my @data;
522 my $md5;
523
524 for (0 .. $#$src) {
525 0 <= aio_load $src->[$_], $data[$_]
526 or Carp::croak "$src->[$_]: $!";
527 }
528
529 # if processing is expensive, check
530 # checksum first
531 if (1) {
532 $md5 =
533 join "\x00",
534 $processversion,
535 map {
536 Coro::cede;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src;
539
540
541 my $dbmd5 = db_get cache => "$id/md5";
542 if ($dbmd5 eq $md5) {
543 db_put cache => "$id/meta", $meta;
544
545 return db_get cache => "$id/data";
546 }
547 }
548
549 my $t1 = Time::HiRes::time;
550 my $data = $process->(\@data);
551 my $t2 = Time::HiRes::time;
552
553 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
554
555 db_put cache => "$id/data", $data;
556 db_put cache => "$id/md5" , $md5;
557 db_put cache => "$id/meta", $meta;
558
559 return $data;
560 }
561
562 db_get cache => "$id/data"
563}
564
565=item cf::datalog type => key => value, ...
566
567Log a datalog packet of the given type with the given key-value pairs.
568
569=cut
570
571sub datalog($@) {
572 my ($type, %kv) = @_;
573 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
574}
575
576=back
577
578=cut
106 579
107############################################################################# 580#############################################################################
108# "new" plug-in system
109 581
110=head3 EVENTS AND OBJECT ATTACHMENTS 582=head2 ATTACHABLE OBJECTS
583
584Many objects in crossfire are so-called attachable objects. That means you can
585attach callbacks/event handlers (a collection of which is called an "attachment")
586to it. All such attachable objects support the following methods.
587
588In the following description, CLASS can be any of C<global>, C<object>
589C<player>, C<client> or C<map> (i.e. the attachable objects in
590Crossfire TRT).
111 591
112=over 4 592=over 4
113 593
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 594=item $attachable->attach ($attachment, key => $value...)
127 595
128=item $map->detach ($attachment) 596=item $attachable->detach ($attachment)
129 597
130Attach/detach a pre-registered attachment to a map. 598Attach/detach a pre-registered attachment to a specific object and give it
599the specified key/value pairs as arguments.
131 600
132=item $bool = $object->attached ($name) 601Example, attach a minesweeper attachment to the given object, making it a
60210x10 minesweeper game:
133 603
134=item $bool = $player->attached ($name) 604 $obj->attach (minesweeper => width => 10, height => 10);
135 605
136=item $bool = $map->attached ($name) 606=item $bool = $attachable->attached ($name)
137 607
138Checks wether the named attachment is currently attached to the object. 608Checks wether the named attachment is currently attached to the object.
139 609
140=item cf::attach_global ... 610=item cf::CLASS->attach ...
141 611
142Attach handlers for global events. 612=item cf::CLASS->detach ...
143 613
144This and all following C<attach_*>-functions expect any number of the 614Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 615CLASS. See the next function for an explanation of its arguments.
616
617You can attach to global events by using the C<cf::global> class.
618
619Example, log all player logins:
620
621 cf::player->attach (
622 on_login => sub {
623 my ($pl) = @_;
624 ...
625 },
626 );
627
628Example, attach to the jeweler skill:
629
630 cf::object->attach (
631 type => cf::SKILL,
632 subtype => cf::SK_JEWELER,
633 on_use_skill => sub {
634 my ($sk, $ob, $part, $dir, $msg) = @_;
635 ...
636 },
637 );
638
639=item cf::CLASS::attachment $name, ...
640
641Register an attachment by C<$name> through which attachable objects of the
642given CLASS can refer to this attachment.
643
644Some classes such as crossfire maps and objects can specify attachments
645that are attached at load/instantiate time, thus the need for a name.
646
647These calls expect any number of the following handler/hook descriptions:
146 648
147=over 4 649=over 4
148 650
149=item prio => $number 651=item prio => $number
150 652
152by another C<prio> setting). Lower priority handlers get executed 654by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 655earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 656registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 657unless you know what you are doing.
156 658
659=item type => $type
660
661(Only for C<< cf::object->attach >> calls), limits the attachment to the
662given type of objects only (the additional parameter C<subtype> can be
663used to further limit to the given subtype).
664
157=item on_I<event> => \&cb 665=item on_I<event> => \&cb
158 666
159Call the given code reference whenever the named event happens (event is 667Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 668something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 669handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 678package and register them. Only handlers for eevents supported by the
171object/class are recognised. 679object/class are recognised.
172 680
173=back 681=back
174 682
175=item cf::attach_to_type $object_type, $subtype, ... 683Example, define an attachment called "sockpuppet" that calls the given
684event handler when a monster attacks:
176 685
177Attach handlers for a specific object type (e.g. TRANSPORT) and 686 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 687 on_skill_attack => sub {
179type. 688 my ($self, $victim) = @_;
180 689 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 690 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 691 }
402}
403 692
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 693=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 694
430Just because you have a perl object does not mean that the corresponding 695Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 696C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 697valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 698can be used to test for existence of the C object part without causing an
434exception. 699exception.
435 700
701=cut
702
703# the following variables are defined in .xs and must not be re-created
704our @CB_GLOBAL = (); # registry for all global events
705our @CB_ATTACHABLE = (); # registry for all attachables
706our @CB_OBJECT = (); # all objects (should not be used except in emergency)
707our @CB_PLAYER = ();
708our @CB_CLIENT = ();
709our @CB_TYPE = (); # registry for type (cf-object class) based events
710our @CB_MAP = ();
711
712my %attachment;
713
714sub cf::attachable::thawer_merge {
715 # simply override everything except _meta
716 local $_[0]{_meta};
717 %{$_[0]} = %{$_[1]};
718}
719
720sub _attach_cb($$$$) {
721 my ($registry, $event, $prio, $cb) = @_;
722
723 use sort 'stable';
724
725 $cb = [$prio, $cb];
726
727 @{$registry->[$event]} = sort
728 { $a->[0] cmp $b->[0] }
729 @{$registry->[$event] || []}, $cb;
730}
731
732# hack
733my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
734
735# attach handles attaching event callbacks
736# the only thing the caller has to do is pass the correct
737# registry (== where the callback attaches to).
738sub _attach {
739 my ($registry, $klass, @arg) = @_;
740
741 my $object_type;
742 my $prio = 0;
743 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
744
745 #TODO: get rid of this hack
746 if ($attachable_klass{$klass}) {
747 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
748 }
749
750 while (@arg) {
751 my $type = shift @arg;
752
753 if ($type eq "prio") {
754 $prio = shift @arg;
755
756 } elsif ($type eq "type") {
757 $object_type = shift @arg;
758 $registry = $CB_TYPE[$object_type] ||= [];
759
760 } elsif ($type eq "subtype") {
761 defined $object_type or Carp::croak "subtype specified without type";
762 my $object_subtype = shift @arg;
763 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
764
765 } elsif ($type eq "package") {
766 my $pkg = shift @arg;
767
768 while (my ($name, $id) = each %cb_id) {
769 if (my $cb = $pkg->can ($name)) {
770 _attach_cb $registry, $id, $prio, $cb;
771 }
772 }
773
774 } elsif (exists $cb_id{$type}) {
775 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
776
777 } elsif (ref $type) {
778 warn "attaching objects not supported, ignoring.\n";
779
780 } else {
781 shift @arg;
782 warn "attach argument '$type' not supported, ignoring.\n";
783 }
784 }
785}
786
787sub _object_attach {
788 my ($obj, $name, %arg) = @_;
789
790 return if exists $obj->{_attachment}{$name};
791
792 if (my $attach = $attachment{$name}) {
793 my $registry = $obj->registry;
794
795 for (@$attach) {
796 my ($klass, @attach) = @$_;
797 _attach $registry, $klass, @attach;
798 }
799
800 $obj->{$name} = \%arg;
801 } else {
802 warn "object uses attachment '$name' which is not available, postponing.\n";
803 }
804
805 $obj->{_attachment}{$name} = undef;
806}
807
808sub cf::attachable::attach {
809 if (ref $_[0]) {
810 _object_attach @_;
811 } else {
812 _attach shift->_attach_registry, @_;
813 }
814 _recalc_want;
815};
816
817# all those should be optimised
818sub cf::attachable::detach {
819 my ($obj, $name) = @_;
820
821 if (ref $obj) {
822 delete $obj->{_attachment}{$name};
823 reattach ($obj);
824 } else {
825 Carp::croak "cannot, currently, detach class attachments";
826 }
827 _recalc_want;
828};
829
830sub cf::attachable::attached {
831 my ($obj, $name) = @_;
832
833 exists $obj->{_attachment}{$name}
834}
835
836for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
837 eval "#line " . __LINE__ . " 'cf.pm'
838 sub cf::\L$klass\E::_attach_registry {
839 (\\\@CB_$klass, KLASS_$klass)
840 }
841
842 sub cf::\L$klass\E::attachment {
843 my \$name = shift;
844
845 \$attachment{\$name} = [[KLASS_$klass, \@_]];
846 }
847 ";
848 die if $@;
849}
850
851our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853
854sub override {
855 $override = 1;
856 @invoke_results = ();
857}
858
859sub do_invoke {
860 my $event = shift;
861 my $callbacks = shift;
862
863 @invoke_results = ();
864
865 local $override;
866
867 for (@$callbacks) {
868 eval { &{$_->[1]} };
869
870 if ($@) {
871 warn "$@";
872 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
873 override;
874 }
875
876 return 1 if $override;
877 }
878
879 0
880}
881
882=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
883
884=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
885
886Generate an object-specific event with the given arguments.
887
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly).
891
436=back 892=back
437 893
438=cut 894=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 895
444############################################################################# 896#############################################################################
445# object support 897# object support
446 898
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 899sub reattach {
900 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 901 my ($obj) = @_;
902
903 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
904
462 my $registry = $obj->registry; 905 my $registry = $obj->registry;
463 906
464 @$registry = (); 907 @$registry = ();
465 908
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 909 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 910
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 911 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 912 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 913 for (@$attach) {
471 my ($klass, @attach) = @$_; 914 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 915 _attach $registry, $klass, @attach;
473 } 916 }
474 } else { 917 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 919 }
477 } 920 }
478} 921}
479 922
480sub object_freezer_save { 923cf::attachable->attach (
481 my ($filename, $objs) = @_;
482
483 if (@$objs) {
484 open my $fh, ">:raw", "$filename.pst~";
485 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
486 close $fh;
487 chmod SAVE_MODE, "$filename.pst~";
488 rename "$filename.pst~", "$filename.pst";
489 } else {
490 unlink "$filename.pst";
491 }
492
493 chmod SAVE_MODE, "$filename~";
494 rename "$filename~", $filename;
495}
496
497sub object_thawer_load {
498 my ($filename) = @_;
499
500 open my $fh, "<:raw:perlio", "$filename.pst"
501 or return;
502
503 eval { local $/; (Storable::thaw <$fh>)->{objs} }
504}
505
506attach_to_objects
507 prio => -1000000, 924 prio => -1000000,
925 on_instantiate => sub {
926 my ($obj, $data) = @_;
927
928 $data = from_json $data;
929
930 for (@$data) {
931 my ($name, $args) = @$_;
932
933 $obj->attach ($name, %{$args || {} });
934 }
935 },
936 on_reattach => \&reattach,
508 on_clone => sub { 937 on_clone => sub {
509 my ($src, $dst) = @_; 938 my ($src, $dst) = @_;
510 939
511 @{$dst->registry} = @{$src->registry}; 940 @{$dst->registry} = @{$src->registry};
512 941
513 %$dst = %$src; 942 %$dst = %$src;
514 943
515 %{$dst->{_attachment}} = %{$src->{_attachment}} 944 %{$dst->{_attachment}} = %{$src->{_attachment}}
516 if exists $src->{_attachment}; 945 if exists $src->{_attachment};
517 }, 946 },
518; 947);
948
949sub object_freezer_save {
950 my ($filename, $rdata, $objs) = @_;
951
952 sync_job {
953 if (length $$rdata) {
954 warn sprintf "saving %s (%d,%d)\n",
955 $filename, length $$rdata, scalar @$objs;
956
957 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
958 chmod SAVE_MODE, $fh;
959 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
960 aio_fsync $fh if $cf::USE_FSYNC;
961 close $fh;
962
963 if (@$objs) {
964 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
965 chmod SAVE_MODE, $fh;
966 my $data = Storable::nfreeze { version => 1, objs => $objs };
967 aio_write $fh, 0, (length $data), $data, 0;
968 aio_fsync $fh if $cf::USE_FSYNC;
969 close $fh;
970 aio_rename "$filename.pst~", "$filename.pst";
971 }
972 } else {
973 aio_unlink "$filename.pst";
974 }
975
976 aio_rename "$filename~", $filename;
977 } else {
978 warn "FATAL: $filename~: $!\n";
979 }
980 } else {
981 aio_unlink $filename;
982 aio_unlink "$filename.pst";
983 }
984 }
985}
986
987sub object_freezer_as_string {
988 my ($rdata, $objs) = @_;
989
990 use Data::Dumper;
991
992 $$rdata . Dumper $objs
993}
994
995sub object_thawer_load {
996 my ($filename) = @_;
997
998 my ($data, $av);
999
1000 (aio_load $filename, $data) >= 0
1001 or return;
1002
1003 unless (aio_stat "$filename.pst") {
1004 (aio_load "$filename.pst", $av) >= 0
1005 or return;
1006 $av = eval { (Storable::thaw $av)->{objs} };
1007 }
1008
1009 warn sprintf "loading %s (%d)\n",
1010 $filename, length $data, scalar @{$av || []};
1011 return ($data, $av);
1012}
1013
1014=head2 COMMAND CALLBACKS
1015
1016=over 4
1017
1018=cut
519 1019
520############################################################################# 1020#############################################################################
521# old plug-in events 1021# command handling &c
522 1022
523sub inject_event { 1023=item cf::register_command $name => \&callback($ob,$args);
524 my $extension = shift;
525 my $event_code = shift;
526 1024
527 my $cb = $hook[$event_code]{$extension} 1025Register a callback for execution when the client sends the user command
528 or return; 1026$name.
529 1027
530 &$cb 1028=cut
531}
532
533sub inject_global_event {
534 my $event = shift;
535
536 my $cb = $hook[$event]
537 or return;
538
539 List::Util::max map &$_, values %$cb
540}
541
542sub inject_command {
543 my ($name, $obj, $params) = @_;
544
545 for my $cmd (@{ $command{$name} }) {
546 $cmd->[1]->($obj, $params);
547 }
548
549 -1
550}
551 1029
552sub register_command { 1030sub register_command {
553 my ($name, $time, $cb) = @_; 1031 my ($name, $cb) = @_;
554 1032
555 my $caller = caller; 1033 my $caller = caller;
556 #warn "registering command '$name/$time' to '$caller'"; 1034 #warn "registering command '$name/$time' to '$caller'";
557 1035
558 push @{ $command{$name} }, [$time, $cb, $caller]; 1036 push @{ $COMMAND{$name} }, [$caller, $cb];
559 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
560} 1037}
1038
1039=item cf::register_extcmd $name => \&callback($pl,$packet);
1040
1041Register a callback for execution when the client sends an (synchronous)
1042extcmd packet. Ext commands will be processed in the order they are
1043received by the server, like other user commands. The first argument is
1044the logged-in player. Ext commands can only be processed after a player
1045has logged in successfully.
1046
1047If the callback returns something, it is sent back as if reply was being
1048called.
1049
1050=item cf::register_exticmd $name => \&callback($ns,$packet);
1051
1052Register a callback for execution when the client sends an (asynchronous)
1053exticmd packet. Exti commands are processed by the server as soon as they
1054are received, i.e. out of order w.r.t. other commands. The first argument
1055is a client socket. Exti commands can be received anytime, even before
1056log-in.
1057
1058If the callback returns something, it is sent back as if reply was being
1059called.
1060
1061=cut
561 1062
562sub register_extcmd { 1063sub register_extcmd {
563 my ($name, $cb) = @_; 1064 my ($name, $cb) = @_;
564 1065
565 my $caller = caller; 1066 $EXTCMD{$name} = $cb;
566 #warn "registering extcmd '$name' to '$caller'";
567
568 $extcmd{$name} = [$cb, $caller];
569} 1067}
570 1068
571sub register { 1069sub register_exticmd {
572 my ($base, $pkg) = @_; 1070 my ($name, $cb) = @_;
573 1071
574 #TODO 1072 $EXTICMD{$name} = $cb;
575} 1073}
576 1074
577sub load_extension { 1075cf::player->attach (
578 my ($path) = @_; 1076 on_command => sub {
1077 my ($pl, $name, $params) = @_;
579 1078
580 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1079 my $cb = $COMMAND{$name}
581 my $base = $1; 1080 or return;
582 my $pkg = $1;
583 $pkg =~ s/[^[:word:]]/_/g;
584 $pkg = "ext::$pkg";
585 1081
586 warn "loading '$path' into '$pkg'\n"; 1082 for my $cmd (@$cb) {
587 1083 $cmd->[1]->($pl->ob, $params);
588 open my $fh, "<:utf8", $path
589 or die "$path: $!";
590
591 my $source =
592 "package $pkg; use strict; use utf8;\n"
593 . "#line 1 \"$path\"\n{\n"
594 . (do { local $/; <$fh> })
595 . "\n};\n1";
596
597 eval $source
598 or die "$path: $@";
599
600 push @exts, $pkg;
601 $ext_pkg{$base} = $pkg;
602
603# no strict 'refs';
604# @{"$pkg\::ISA"} = ext::;
605
606 register $base, $pkg;
607}
608
609sub unload_extension {
610 my ($pkg) = @_;
611
612 warn "removing extension $pkg\n";
613
614 # remove hooks
615 #TODO
616# for my $idx (0 .. $#PLUGIN_EVENT) {
617# delete $hook[$idx]{$pkg};
618# }
619
620 # remove commands
621 for my $name (keys %command) {
622 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
623
624 if (@cb) {
625 $command{$name} = \@cb;
626 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
627 } else {
628 delete $command{$name};
629 delete $COMMAND{"$name\000"};
630 }
631 }
632
633 # remove extcmds
634 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
635 delete $extcmd{$name};
636 }
637
638 if (my $cb = $pkg->can ("unload")) {
639 eval {
640 $cb->($pkg);
641 1
642 } or warn "$pkg unloaded, but with errors: $@";
643 }
644
645 Symbol::delete_package $pkg;
646}
647
648sub load_extensions {
649 my $LIBDIR = maps_directory "perl";
650
651 for my $ext (<$LIBDIR/*.ext>) {
652 next unless -r $ext;
653 eval {
654 load_extension $ext;
655 1
656 } or warn "$ext not loaded: $@";
657 }
658}
659
660sub _perl_reload(&) {
661 my ($msg) = @_;
662
663 $msg->("reloading...");
664
665 eval {
666 # 1. cancel all watchers
667 $_->cancel for Event::all_watchers;
668
669 # 2. unload all extensions
670 for (@exts) {
671 $msg->("unloading <$_>");
672 unload_extension $_;
673 }
674
675 # 3. unload all modules loaded from $LIBDIR
676 while (my ($k, $v) = each %INC) {
677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
678
679 $msg->("removing <$k>");
680 delete $INC{$k};
681
682 $k =~ s/\.pm$//;
683 $k =~ s/\//::/g;
684
685 if (my $cb = $k->can ("unload_module")) {
686 $cb->();
687 }
688
689 Symbol::delete_package $k;
690 }
691
692 # 4. get rid of safe::, as good as possible
693 Symbol::delete_package "safe::$_"
694 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
695
696 # 5. remove register_script_function callbacks
697 # TODO
698
699 # 6. unload cf.pm "a bit"
700 delete $INC{"cf.pm"};
701
702 # don't, removes xs symbols, too,
703 # and global variables created in xs
704 #Symbol::delete_package __PACKAGE__;
705
706 # 7. reload cf.pm
707 $msg->("reloading cf.pm");
708 require cf;
709 };
710 $msg->($@) if $@;
711
712 $msg->("reloaded");
713};
714
715sub perl_reload() {
716 _perl_reload {
717 warn $_[0];
718 print "$_[0]\n";
719 };
720}
721
722register_command "perl-reload", 0, sub {
723 my ($who, $arg) = @_;
724
725 if ($who->flag (FLAG_WIZ)) {
726 _perl_reload {
727 warn $_[0];
728 $who->message ($_[0]);
729 }; 1084 }
1085
1086 cf::override;
730 } 1087 },
731};
732
733#############################################################################
734# extcmd framework, basically convert ext <msg>
735# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
736
737attach_to_players
738 on_extcmd => sub { 1088 on_extcmd => sub {
739 my ($pl, $buf) = @_; 1089 my ($pl, $buf) = @_;
740 1090
741 my $msg = eval { from_json $buf }; 1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
742 1092
743 if (ref $msg) { 1093 if (ref $msg) {
744 if (my $cb = $extcmd{$msg->{msgtype}}) { 1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
745 if (my %reply = $cb->[0]->($pl, $msg)) { 1095 if (my %reply = $cb->($pl, $msg)) {
746 $pl->ext_reply ($msg->{msgid}, %reply); 1096 $pl->ext_reply ($msg->{msgid}, %reply);
747 } 1097 }
748 } 1098 }
749 } else { 1099 } else {
750 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
751 } 1101 }
752 1102
753 cf::override; 1103 cf::override;
754 }, 1104 },
755; 1105);
1106
1107sub load_extensions {
1108 cf::sync_job {
1109 my %todo;
1110
1111 for my $path (<$LIBDIR/*.ext>) {
1112 next unless -r $path;
1113
1114 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1115 my $base = $1;
1116 my $pkg = $1;
1117 $pkg =~ s/[^[:word:]]/_/g;
1118 $pkg = "ext::$pkg";
1119
1120 open my $fh, "<:utf8", $path
1121 or die "$path: $!";
1122
1123 my $source = do { local $/; <$fh> };
1124
1125 my %ext = (
1126 path => $path,
1127 base => $base,
1128 pkg => $pkg,
1129 );
1130
1131 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1132 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1133
1134 $ext{source} =
1135 "package $pkg; use strict; use utf8;\n"
1136 . "#line 1 \"$path\"\n{\n"
1137 . $source
1138 . "\n};\n1";
1139
1140 $todo{$base} = \%ext;
1141 }
1142
1143 my %done;
1144 while (%todo) {
1145 my $progress;
1146
1147 while (my ($k, $v) = each %todo) {
1148 for (split /,\s*/, $v->{meta}{depends}) {
1149 goto skip
1150 unless exists $done{$_};
1151 }
1152
1153 warn "... loading '$k' into '$v->{pkg}'\n";
1154
1155 unless (eval $v->{source}) {
1156 my $msg = $@ ? "$v->{path}: $@\n"
1157 : "$v->{base}: extension inactive.\n";
1158
1159 if (exists $v->{meta}{mandatory}) {
1160 warn $msg;
1161 warn "mandatory extension failed to load, exiting.\n";
1162 exit 1;
1163 }
1164
1165 warn $msg;
1166 }
1167
1168 $done{$k} = delete $todo{$k};
1169 push @EXTS, $v->{pkg};
1170 $progress = 1;
1171 }
1172
1173 skip:
1174 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1175 unless $progress;
1176 }
1177 };
1178}
756 1179
757############################################################################# 1180#############################################################################
758# load/save/clean perl data associated with a map
759 1181
760*cf::mapsupport::on_clean = sub { 1182=back
1183
1184=head2 CORE EXTENSIONS
1185
1186Functions and methods that extend core crossfire objects.
1187
1188=cut
1189
1190package cf::player;
1191
1192use Coro::AIO;
1193
1194=head3 cf::player
1195
1196=over 4
1197
1198=item cf::player::find $login
1199
1200Returns the given player object, loading it if necessary (might block).
1201
1202=cut
1203
1204sub playerdir($) {
1205 "$PLAYERDIR/"
1206 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1207}
1208
1209sub path($) {
1210 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1211
1212 (playerdir $login) . "/playerdata"
1213}
1214
1215sub find_active($) {
1216 $cf::PLAYER{$_[0]}
1217 and $cf::PLAYER{$_[0]}->active
1218 and $cf::PLAYER{$_[0]}
1219}
1220
1221sub exists($) {
1222 my ($login) = @_;
1223
1224 $cf::PLAYER{$login}
1225 or cf::sync_job { !aio_stat path $login }
1226}
1227
1228sub find($) {
1229 return $cf::PLAYER{$_[0]} || do {
1230 my $login = $_[0];
1231
1232 my $guard = cf::lock_acquire "user_find:$login";
1233
1234 $cf::PLAYER{$_[0]} || do {
1235 # rename old playerfiles to new ones
1236 #TODO: remove when no longer required
1237 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1238 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1239 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1240 aio_unlink +(playerdir $login) . "/$login.pl";
1241
1242 my $pl = load_pl path $login
1243 or return;
1244 $cf::PLAYER{$login} = $pl
1245 }
1246 }
1247}
1248
1249sub save($) {
1250 my ($pl) = @_;
1251
1252 return if $pl->{deny_save};
1253
1254 my $path = path $pl;
1255 my $guard = cf::lock_acquire "user_save:$path";
1256
1257 return if $pl->{deny_save};
1258
1259 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME;
1261
1262 $pl->save_pl ($path);
1263 Coro::cede;
1264}
1265
1266sub new($) {
1267 my ($login) = @_;
1268
1269 my $self = create;
1270
1271 $self->ob->name ($login);
1272 $self->{deny_save} = 1;
1273
1274 $cf::PLAYER{$login} = $self;
1275
1276 $self
1277}
1278
1279=item $pl->quit_character
1280
1281Nukes the player without looking back. If logged in, the connection will
1282be destroyed. May block for a long time.
1283
1284=cut
1285
1286sub quit_character {
1287 my ($pl) = @_;
1288
1289 my $name = $pl->ob->name;
1290
1291 $pl->{deny_save} = 1;
1292 $pl->password ("*"); # this should lock out the player until we nuked the dir
1293
1294 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1295 $pl->deactivate;
1296 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1297 $pl->ns->destroy if $pl->ns;
1298
1299 my $path = playerdir $pl;
1300 my $temp = "$path~$cf::RUNTIME~deleting~";
1301 aio_rename $path, $temp;
1302 delete $cf::PLAYER{$pl->ob->name};
1303 $pl->destroy;
1304
1305 my $prefix = qr<^~\Q$name\E/>;
1306
1307 # nuke player maps
1308 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1309
1310 IO::AIO::aio_rmtree $temp;
1311}
1312
1313=item $pl->kick
1314
1315Kicks a player out of the game. This destroys the connection.
1316
1317=cut
1318
1319sub kick {
1320 my ($pl, $kicker) = @_;
1321
1322 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1323 $pl->killer ("kicked");
1324 $pl->ns->destroy;
1325}
1326
1327=item cf::player::list_logins
1328
1329Returns am arrayref of all valid playernames in the system, can take a
1330while and may block, so not sync_job-capable, ever.
1331
1332=cut
1333
1334sub list_logins {
1335 my $dirs = aio_readdir $PLAYERDIR
1336 or return [];
1337
1338 my @logins;
1339
1340 for my $login (@$dirs) {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag
1344
1345 utf8::decode $login;
1346 push @logins, $login;
1347 }
1348
1349 \@logins
1350}
1351
1352=item $player->maps
1353
1354Returns an arrayref of map paths that are private for this
1355player. May block.
1356
1357=cut
1358
1359sub maps($) {
1360 my ($pl) = @_;
1361
1362 $pl = ref $pl ? $pl->ob->name : $pl;
1363
1364 my $files = aio_readdir playerdir $pl
1365 or return;
1366
1367 my @paths;
1368
1369 for (@$files) {
1370 utf8::decode $_;
1371 next if /\.(?:pl|pst)$/;
1372 next unless /^$PATH_SEP/o;
1373
1374 push @paths, cf::map::normalise "~$pl/$_";
1375 }
1376
1377 \@paths
1378}
1379
1380=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1381
1382Expand crossfire pod fragments into protocol xml.
1383
1384=cut
1385
1386sub expand_cfpod {
1387 ((my $self), (local $_)) = @_;
1388
1389 # escape & and <
1390 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g;
1392
1393 # this is buggy, it needs to properly take care of nested <'s
1394
1395 1 while
1396 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/
1400 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1
1403 }ge
1404 # replace H<hint text>
1405 || s{H<([^\>]*)>}
1406 {
1407 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1408 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1409 "")
1410 [$self->{hintmode}]
1411 }ge;
1412
1413 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g;
1415
1416 # compress some whitespace
1417 s/\s+\n/\n/g; # ws line-ends
1418 s/\n\n+/\n/g; # double lines
1419 s/^\n+//; # beginning lines
1420 s/\n+$//; # ending lines
1421
1422 $_
1423}
1424
1425sub hintmode {
1426 $_[0]{hintmode} = $_[1] if @_ > 1;
1427 $_[0]{hintmode}
1428}
1429
1430=item $player->ext_reply ($msgid, %msg)
1431
1432Sends an ext reply to the player.
1433
1434=cut
1435
1436sub ext_reply($$%) {
1437 my ($self, $id, %msg) = @_;
1438
1439 $msg{msgid} = $id;
1440 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1441}
1442
1443=item $player->ext_event ($type, %msg)
1444
1445Sends an ext event to the client.
1446
1447=cut
1448
1449sub ext_event($$%) {
1450 my ($self, $type, %msg) = @_;
1451
1452 $self->ns->ext_event ($type, %msg);
1453}
1454
1455=head3 cf::region
1456
1457=over 4
1458
1459=cut
1460
1461package cf::region;
1462
1463=item cf::region::find_by_path $path
1464
1465Tries to decuce the likely region for a map knowing only its path.
1466
1467=cut
1468
1469sub find_by_path($) {
1470 my ($path) = @_;
1471
1472 my ($match, $specificity);
1473
1474 for my $region (list) {
1475 if ($region->match && $path =~ $region->match) {
1476 ($match, $specificity) = ($region, $region->specificity)
1477 if $region->specificity > $specificity;
1478 }
1479 }
1480
1481 $match
1482}
1483
1484=back
1485
1486=head3 cf::map
1487
1488=over 4
1489
1490=cut
1491
1492package cf::map;
1493
1494use Fcntl;
1495use Coro::AIO;
1496
1497use overload
1498 '""' => \&as_string,
1499 fallback => 1;
1500
1501our $MAX_RESET = 3600;
1502our $DEFAULT_RESET = 3000;
1503
1504sub generate_random_map {
1505 my ($self, $rmp) = @_;
1506 # mit "rum" bekleckern, nicht
1507 $self->_create_random_map (
1508 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1509 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1510 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1511 $rmp->{exit_on_final_map},
1512 $rmp->{xsize}, $rmp->{ysize},
1513 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1514 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1515 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1516 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1517 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1518 (cf::region::find $rmp->{region}), $rmp->{custom}
1519 )
1520}
1521
1522=item cf::map->register ($regex, $prio)
1523
1524Register a handler for the map path matching the given regex at the
1525givne priority (higher is better, built-in handlers have priority 0, the
1526default).
1527
1528=cut
1529
1530sub register {
1531 my (undef, $regex, $prio) = @_;
1532 my $pkg = caller;
1533
1534 no strict;
1535 push @{"$pkg\::ISA"}, __PACKAGE__;
1536
1537 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1538}
1539
1540# also paths starting with '/'
1541$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1542
1543sub thawer_merge {
1544 my ($self, $merge) = @_;
1545
1546 # we have to keep some variables in memory intact
1547 local $self->{path};
1548 local $self->{load_path};
1549
1550 $self->SUPER::thawer_merge ($merge);
1551}
1552
1553sub normalise {
1554 my ($path, $base) = @_;
1555
1556 $path = "$path"; # make sure its a string
1557
1558 $path =~ s/\.map$//;
1559
1560 # map plan:
1561 #
1562 # /! non-realised random map exit (special hack!)
1563 # {... are special paths that are not being touched
1564 # ?xxx/... are special absolute paths
1565 # ?random/... random maps
1566 # /... normal maps
1567 # ~user/... per-player map of a specific user
1568
1569 $path =~ s/$PATH_SEP/\//go;
1570
1571 # treat it as relative path if it starts with
1572 # something that looks reasonable
1573 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1574 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1575
1576 $base =~ s{[^/]+/?$}{};
1577 $path = "$base/$path";
1578 }
1579
1580 for ($path) {
1581 redo if s{//}{/};
1582 redo if s{/\.?/}{/};
1583 redo if s{/[^/]+/\.\./}{/};
1584 }
1585
1586 $path
1587}
1588
1589sub new_from_path {
1590 my (undef, $path, $base) = @_;
1591
1592 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1593
1594 $path = normalise $path, $base;
1595
1596 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1597 if ($path =~ $EXT_MAP{$pkg}[1]) {
1598 my $self = bless cf::map::new, $pkg;
1599 $self->{path} = $path; $self->path ($path);
1600 $self->init; # pass $1 etc.
1601 return $self;
1602 }
1603 }
1604
1605 Carp::carp "unable to resolve path '$path' (base '$base').";
1606 ()
1607}
1608
1609sub init {
1610 my ($self) = @_;
1611
1612 $self
1613}
1614
1615sub as_string {
1616 my ($self) = @_;
1617
1618 "$self->{path}"
1619}
1620
1621# the displayed name, this is a one way mapping
1622sub visible_name {
1623 &as_string
1624}
1625
1626# the original (read-only) location
1627sub load_path {
1628 my ($self) = @_;
1629
1630 "$MAPDIR/$self->{path}.map"
1631}
1632
1633# the temporary/swap location
1634sub save_path {
1635 my ($self) = @_;
1636
1637 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1638 "$TMPDIR/$path.map"
1639}
1640
1641# the unique path, undef == no special unique path
1642sub uniq_path {
1643 my ($self) = @_;
1644
1645 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1646 "$UNIQUEDIR/$path"
1647}
1648
1649# and all this just because we cannot iterate over
1650# all maps in C++...
1651sub change_all_map_light {
1652 my ($change) = @_;
1653
1654 $_->change_map_light ($change)
1655 for grep $_->outdoor, values %cf::MAP;
1656}
1657
1658sub decay_objects {
1659 my ($self) = @_;
1660
1661 return if $self->{deny_reset};
1662
1663 $self->do_decay_objects;
1664}
1665
1666sub unlink_save {
1667 my ($self) = @_;
1668
1669 utf8::encode (my $save = $self->save_path);
1670 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1671 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1672}
1673
1674sub load_header_from($) {
1675 my ($self, $path) = @_;
1676
1677 utf8::encode $path;
1678 #aio_open $path, O_RDONLY, 0
1679 # or return;
1680
1681 $self->_load_header ($path)
1682 or return;
1683
1684 $self->{load_path} = $path;
1685
1686 1
1687}
1688
1689sub load_header_orig {
1690 my ($self) = @_;
1691
1692 $self->load_header_from ($self->load_path)
1693}
1694
1695sub load_header_temp {
1696 my ($self) = @_;
1697
1698 $self->load_header_from ($self->save_path)
1699}
1700
1701sub prepare_temp {
1702 my ($self) = @_;
1703
1704 $self->last_access ((delete $self->{last_access})
1705 || $cf::RUNTIME); #d#
1706 # safety
1707 $self->{instantiate_time} = $cf::RUNTIME
1708 if $self->{instantiate_time} > $cf::RUNTIME;
1709}
1710
1711sub prepare_orig {
1712 my ($self) = @_;
1713
1714 $self->{load_original} = 1;
1715 $self->{instantiate_time} = $cf::RUNTIME;
1716 $self->last_access ($cf::RUNTIME);
1717 $self->instantiate;
1718}
1719
1720sub load_header {
1721 my ($self) = @_;
1722
1723 if ($self->load_header_temp) {
1724 $self->prepare_temp;
1725 } else {
1726 $self->load_header_orig
1727 or return;
1728 $self->prepare_orig;
1729 }
1730
1731 $self->{deny_reset} = 1
1732 if $self->no_reset;
1733
1734 $self->default_region (cf::region::find_by_path $self->{path})
1735 unless $self->default_region;
1736
1737 1
1738}
1739
1740sub find;
1741sub find {
1742 my ($path, $origin) = @_;
1743
1744 $path = normalise $path, $origin && $origin->path;
1745
1746 cf::lock_wait "map_find:$path";
1747
1748 $cf::MAP{$path} || do {
1749 my $guard = cf::lock_acquire "map_find:$path";
1750 my $map = new_from_path cf::map $path
1751 or return;
1752
1753 $map->{last_save} = $cf::RUNTIME;
1754
1755 $map->load_header
1756 or return;
1757
1758 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1759 # doing this can freeze the server in a sync job, obviously
1760 #$cf::WAIT_FOR_TICK->wait;
1761 $map->reset;
1762 undef $guard;
1763 return find $path;
1764 }
1765
1766 $cf::MAP{$path} = $map
1767 }
1768}
1769
1770sub pre_load { }
1771sub post_load { }
1772
1773sub load {
1774 my ($self) = @_;
1775
1776 local $self->{deny_reset} = 1; # loading can take a long time
1777
1778 my $path = $self->{path};
1779
1780 {
1781 my $guard = cf::lock_acquire "map_load:$path";
1782
1783 return if $self->in_memory != cf::MAP_SWAPPED;
1784
1785 $self->in_memory (cf::MAP_LOADING);
1786
1787 $self->alloc;
1788
1789 $self->pre_load;
1790 Coro::cede;
1791
1792 $self->_load_objects ($self->{load_path}, 1)
1793 or return;
1794
1795 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1796 if delete $self->{load_original};
1797
1798 if (my $uniq = $self->uniq_path) {
1799 utf8::encode $uniq;
1800 if (aio_open $uniq, O_RDONLY, 0) {
1801 $self->clear_unique_items;
1802 $self->_load_objects ($uniq, 0);
1803 }
1804 }
1805
1806 Coro::cede;
1807 # now do the right thing for maps
1808 $self->link_multipart_objects;
1809 $self->difficulty ($self->estimate_difficulty)
1810 unless $self->difficulty;
1811 Coro::cede;
1812
1813 unless ($self->{deny_activate}) {
1814 $self->decay_objects;
1815 $self->fix_auto_apply;
1816 $self->update_buttons;
1817 Coro::cede;
1818 $self->set_darkness_map;
1819 Coro::cede;
1820 $self->activate;
1821 }
1822
1823 $self->in_memory (cf::MAP_IN_MEMORY);
1824 }
1825
1826 $self->post_load;
1827}
1828
1829sub customise_for {
1830 my ($self, $ob) = @_;
1831
1832 return find "~" . $ob->name . "/" . $self->{path}
1833 if $self->per_player;
1834
1835# return find "?party/" . $ob->name . "/" . $self->{path}
1836# if $self->per_party;
1837
1838 $self
1839}
1840
1841# find and load all maps in the 3x3 area around a map
1842sub load_diag {
761 my ($map) = @_; 1843 my ($map) = @_;
762 1844
763 my $path = $map->tmpname; 1845 my @diag; # diagonal neighbours
764 defined $path or return;
765 1846
766 unlink "$path.pst"; 1847 for (0 .. 3) {
767}; 1848 my $neigh = $map->tile_path ($_)
1849 or next;
1850 $neigh = find $neigh, $map
1851 or next;
1852 $neigh->load;
768 1853
769attach_to_maps prio => -10000, package => cf::mapsupport::; 1854 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1855 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1856 }
770 1857
771############################################################################# 1858 for (@diag) {
772# load/save perl data associated with player->ob objects 1859 my $neigh = find @$_
773 1860 or next;
774sub all_objects(@) { 1861 $neigh->load;
775 @_, map all_objects ($_->inv), @_ 1862 }
776} 1863}
777 1864
778attach_to_players 1865sub find_sync {
779 on_load => sub { 1866 my ($path, $origin) = @_;
780 my ($pl, $path) = @_;
781 1867
782 for my $o (all_objects $pl->ob) { 1868 cf::sync_job { find $path, $origin }
783 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1869}
784 $o->set_ob_key_value ("_perl_data");
785 1870
786 %$o = %{ Storable::thaw pack "H*", $value }; 1871sub do_load_sync {
1872 my ($map) = @_;
1873
1874 cf::sync_job { $map->load };
1875}
1876
1877our %MAP_PREFETCH;
1878our $MAP_PREFETCHER = undef;
1879
1880sub find_async {
1881 my ($path, $origin) = @_;
1882
1883 $path = normalise $path, $origin && $origin->{path};
1884
1885 if (my $map = $cf::MAP{$path}) {
1886 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1887 }
1888
1889 undef $MAP_PREFETCH{$path};
1890 $MAP_PREFETCHER ||= cf::async {
1891 while (%MAP_PREFETCH) {
1892 for my $path (keys %MAP_PREFETCH) {
1893 my $map = find $path
1894 or next;
1895 $map->load;
1896
1897 delete $MAP_PREFETCH{$path};
787 } 1898 }
788 } 1899 }
1900 undef $MAP_PREFETCHER;
1901 };
1902 $MAP_PREFETCHER->prio (6);
1903
1904 ()
1905}
1906
1907sub save {
1908 my ($self) = @_;
1909
1910 my $lock = cf::lock_acquire "map_data:" . $self->path;
1911
1912 $self->{last_save} = $cf::RUNTIME;
1913
1914 return unless $self->dirty;
1915
1916 my $save = $self->save_path; utf8::encode $save;
1917 my $uniq = $self->uniq_path; utf8::encode $uniq;
1918
1919 $self->{load_path} = $save;
1920
1921 return if $self->{deny_save};
1922
1923 local $self->{last_access} = $self->last_access;#d#
1924
1925 cf::async {
1926 $_->contr->save for $self->players;
1927 };
1928
1929 if ($uniq) {
1930 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1931 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1932 } else {
1933 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
789 }, 1934 }
790;
791
792#############################################################################
793# core extensions - in perl
794
795=item cf::player::exists $login
796
797Returns true when the given account exists.
798
799=cut
800
801sub cf::player::exists($) {
802 cf::player::find $_[0]
803 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
804} 1935}
805 1936
1937sub swap_out {
1938 my ($self) = @_;
1939
1940 # save first because save cedes
1941 $self->save;
1942
1943 my $lock = cf::lock_acquire "map_data:" . $self->path;
1944
1945 return if $self->players;
1946 return if $self->in_memory != cf::MAP_IN_MEMORY;
1947 return if $self->{deny_save};
1948
1949 $self->clear;
1950 $self->in_memory (cf::MAP_SWAPPED);
1951}
1952
1953sub reset_at {
1954 my ($self) = @_;
1955
1956 # TODO: safety, remove and allow resettable per-player maps
1957 return 1e99 if $self->{deny_reset};
1958
1959 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1960 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1961
1962 $time + $to
1963}
1964
1965sub should_reset {
1966 my ($self) = @_;
1967
1968 $self->reset_at <= $cf::RUNTIME
1969}
1970
1971sub reset {
1972 my ($self) = @_;
1973
1974 my $lock = cf::lock_acquire "map_data:$self->{path}";
1975
1976 return if $self->players;
1977
1978 warn "resetting map ", $self->path;
1979
1980 $self->in_memory (cf::MAP_SWAPPED);
1981
1982 # need to save uniques path
1983 unless ($self->{deny_save}) {
1984 my $uniq = $self->uniq_path; utf8::encode $uniq;
1985
1986 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1987 if $uniq;
1988 }
1989
1990 delete $cf::MAP{$self->path};
1991
1992 $self->clear;
1993
1994 $_->clear_links_to ($self) for values %cf::MAP;
1995
1996 $self->unlink_save;
1997 $self->destroy;
1998}
1999
2000my $nuke_counter = "aaaa";
2001
2002sub nuke {
2003 my ($self) = @_;
2004
2005 delete $cf::MAP{$self->path};
2006
2007 $self->unlink_save;
2008
2009 bless $self, "cf::map";
2010 delete $self->{deny_reset};
2011 $self->{deny_save} = 1;
2012 $self->reset_timeout (1);
2013 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2014
2015 $cf::MAP{$self->path} = $self;
2016
2017 $self->reset; # polite request, might not happen
2018}
2019
2020=item $maps = cf::map::tmp_maps
2021
2022Returns an arrayref with all map paths of currently instantiated and saved
2023maps. May block.
2024
2025=cut
2026
2027sub tmp_maps() {
2028 [
2029 map {
2030 utf8::decode $_;
2031 /\.map$/
2032 ? normalise $_
2033 : ()
2034 } @{ aio_readdir $TMPDIR or [] }
2035 ]
2036}
2037
2038=item $maps = cf::map::random_maps
2039
2040Returns an arrayref with all map paths of currently instantiated and saved
2041random maps. May block.
2042
2043=cut
2044
2045sub random_maps() {
2046 [
2047 map {
2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise "?random/$_"
2051 : ()
2052 } @{ aio_readdir $RANDOMDIR or [] }
2053 ]
2054}
2055
2056=item cf::map::unique_maps
2057
2058Returns an arrayref of paths of all shared maps that have
2059instantiated unique items. May block.
2060
2061=cut
2062
2063sub unique_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise $_
2069 : ()
2070 } @{ aio_readdir $UNIQUEDIR or [] }
2071 ]
2072}
2073
2074package cf;
2075
2076=back
2077
2078=head3 cf::object
2079
2080=cut
2081
2082package cf::object;
2083
2084=over 4
2085
2086=item $ob->inv_recursive
2087
2088Returns the inventory of the object _and_ their inventories, recursively.
2089
2090=cut
2091
2092sub inv_recursive_;
2093sub inv_recursive_ {
2094 map { $_, inv_recursive_ $_->inv } @_
2095}
2096
2097sub inv_recursive {
2098 inv_recursive_ inv $_[0]
2099}
2100
2101package cf;
2102
2103=back
2104
2105=head3 cf::object::player
2106
2107=over 4
2108
806=item $player->reply ($npc, $msg[, $flags]) 2109=item $player_object->reply ($npc, $msg[, $flags])
807 2110
808Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2111Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
809can be C<undef>. Does the right thing when the player is currently in a 2112can be C<undef>. Does the right thing when the player is currently in a
810dialogue with the given NPC character. 2113dialogue with the given NPC character.
811 2114
812=cut 2115=cut
813 2116
814# rough implementation of a future "reply" method that works 2117# rough implementation of a future "reply" method that works
815# with dialog boxes. 2118# with dialog boxes.
2119#TODO: the first argument must go, split into a $npc->reply_to ( method
816sub cf::object::player::reply($$$;$) { 2120sub cf::object::player::reply($$$;$) {
817 my ($self, $npc, $msg, $flags) = @_; 2121 my ($self, $npc, $msg, $flags) = @_;
818 2122
819 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2123 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
820 2124
821 if ($self->{record_replies}) { 2125 if ($self->{record_replies}) {
822 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2126 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2127
823 } else { 2128 } else {
2129 my $pl = $self->contr;
2130
2131 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2132 my $diag = $pl->{npc_dialog};
2133 $diag->{pl}->ext_reply (
2134 $diag->{id},
2135 msgtype => "reply",
2136 msg => $diag->{pl}->expand_cfpod ($msg),
2137 add_topics => []
2138 );
2139
2140 } else {
824 $msg = $npc->name . " says: $msg" if $npc; 2141 $msg = $npc->name . " says: $msg" if $npc;
825 $self->message ($msg, $flags); 2142 $self->message ($msg, $flags);
2143 }
2144 }
2145}
2146
2147=item $player_object->may ("access")
2148
2149Returns wether the given player is authorized to access resource "access"
2150(e.g. "command_wizcast").
2151
2152=cut
2153
2154sub cf::object::player::may {
2155 my ($self, $access) = @_;
2156
2157 $self->flag (cf::FLAG_WIZ) ||
2158 (ref $cf::CFG{"may_$access"}
2159 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2160 : $cf::CFG{"may_$access"})
2161}
2162
2163=item $player_object->enter_link
2164
2165Freezes the player and moves him/her to a special map (C<{link}>).
2166
2167The player should be reasonably safe there for short amounts of time. You
2168I<MUST> call C<leave_link> as soon as possible, though.
2169
2170Will never block.
2171
2172=item $player_object->leave_link ($map, $x, $y)
2173
2174Moves the player out of the special C<{link}> map onto the specified
2175map. If the map is not valid (or omitted), the player will be moved back
2176to the location he/she was before the call to C<enter_link>, or, if that
2177fails, to the emergency map position.
2178
2179Might block.
2180
2181=cut
2182
2183sub link_map {
2184 unless ($LINK_MAP) {
2185 $LINK_MAP = cf::map::find "{link}"
2186 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2187 $LINK_MAP->load;
2188 }
2189
2190 $LINK_MAP
2191}
2192
2193sub cf::object::player::enter_link {
2194 my ($self) = @_;
2195
2196 $self->deactivate_recursive;
2197
2198 return if UNIVERSAL::isa $self->map, "ext::map_link";
2199
2200 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2201 if $self->map && $self->map->{path} ne "{link}";
2202
2203 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2204}
2205
2206sub cf::object::player::leave_link {
2207 my ($self, $map, $x, $y) = @_;
2208
2209 return unless $self->contr->active;
2210
2211 my $link_pos = delete $self->{_link_pos};
2212
2213 unless ($map) {
2214 # restore original map position
2215 ($map, $x, $y) = @{ $link_pos || [] };
2216 $map = cf::map::find $map;
2217
2218 unless ($map) {
2219 ($map, $x, $y) = @$EMERGENCY_POSITION;
2220 $map = cf::map::find $map
2221 or die "FATAL: cannot load emergency map\n";
2222 }
2223 }
2224
2225 ($x, $y) = (-1, -1)
2226 unless (defined $x) && (defined $y);
2227
2228 # use -1 or undef as default coordinates, not 0, 0
2229 ($x, $y) = ($map->enter_x, $map->enter_y)
2230 if $x <=0 && $y <= 0;
2231
2232 $map->load;
2233 $map->load_diag;
2234
2235 return unless $self->contr->active;
2236 $self->activate_recursive;
2237
2238 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2239 $self->enter_map ($map, $x, $y);
2240}
2241
2242=item $player_object->goto ($path, $x, $y[, $check->($map)])
2243
2244Moves the player to the given map-path and coordinates by first freezing
2245her, loading and preparing them map, calling the provided $check callback
2246that has to return the map if sucecssful, and then unfreezes the player on
2247the new (success) or old (failed) map position.
2248
2249=cut
2250
2251our $GOTOGEN;
2252
2253sub cf::object::player::goto {
2254 my ($self, $path, $x, $y, $check) = @_;
2255
2256 # do generation counting so two concurrent goto's will be executed in-order
2257 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2258
2259 $self->enter_link;
2260
2261 (async {
2262 my $map = eval {
2263 my $map = cf::map::find $path;
2264
2265 if ($map) {
2266 $map = $map->customise_for ($self);
2267 $map = $check->($map) if $check && $map;
2268 } else {
2269 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2270 }
2271
2272 $map
2273 };
2274
2275 if ($@) {
2276 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2277 LOG llevError | logBacktrace, Carp::longmess $@;
2278 }
2279
2280 if ($gen == $self->{_goto_generation}) {
2281 delete $self->{_goto_generation};
2282 $self->leave_link ($map, $x, $y);
2283 }
2284 })->prio (1);
2285}
2286
2287=item $player_object->enter_exit ($exit_object)
2288
2289=cut
2290
2291sub parse_random_map_params {
2292 my ($spec) = @_;
2293
2294 my $rmp = { # defaults
2295 xsize => (cf::rndm 15, 40),
2296 ysize => (cf::rndm 15, 40),
2297 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2298 #layout => string,
826 } 2299 };
827}
828 2300
829=item $player->ext_reply ($msgid, $msgtype, %msg) 2301 for (split /\n/, $spec) {
2302 my ($k, $v) = split /\s+/, $_, 2;
830 2303
2304 $rmp->{lc $k} = $v if (length $k) && (length $v);
2305 }
2306
2307 $rmp
2308}
2309
2310sub prepare_random_map {
2311 my ($exit) = @_;
2312
2313 my $guard = cf::lock_acquire "exit_prepare:$exit";
2314
2315 # all this does is basically replace the /! path by
2316 # a new random map path (?random/...) with a seed
2317 # that depends on the exit object
2318
2319 my $rmp = parse_random_map_params $exit->msg;
2320
2321 if ($exit->map) {
2322 $rmp->{region} = $exit->region->name;
2323 $rmp->{origin_map} = $exit->map->path;
2324 $rmp->{origin_x} = $exit->x;
2325 $rmp->{origin_y} = $exit->y;
2326 }
2327
2328 $rmp->{random_seed} ||= $exit->random_seed;
2329
2330 my $data = cf::to_json $rmp;
2331 my $md5 = Digest::MD5::md5_hex $data;
2332 my $meta = "$RANDOMDIR/$md5.meta";
2333
2334 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2335 aio_write $fh, 0, (length $data), $data, 0;
2336 undef $fh;
2337 aio_rename "$meta~", $meta;
2338
2339 $exit->slaying ("?random/$md5");
2340 $exit->msg (undef);
2341 }
2342}
2343
2344sub cf::object::player::enter_exit {
2345 my ($self, $exit) = @_;
2346
2347 return unless $self->type == cf::PLAYER;
2348
2349 if ($exit->slaying eq "/!") {
2350 #TODO: this should de-fi-ni-te-ly not be a sync-job
2351 # the problem is that $exit might not survive long enough
2352 # so it needs to be done right now, right here
2353 cf::sync_job { prepare_random_map $exit };
2354 }
2355
2356 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2357 my $hp = $exit->stats->hp;
2358 my $sp = $exit->stats->sp;
2359
2360 $self->enter_link;
2361
2362 # if exit is damned, update players death & WoR home-position
2363 $self->contr->savebed ($slaying, $hp, $sp)
2364 if $exit->flag (FLAG_DAMNED);
2365
2366 (async {
2367 $self->deactivate_recursive; # just to be sure
2368 unless (eval {
2369 $self->goto ($slaying, $hp, $sp);
2370
2371 1;
2372 }) {
2373 $self->message ("Something went wrong deep within the crossfire server. "
2374 . "I'll try to bring you back to the map you were before. "
2375 . "Please report this to the dungeon master!",
2376 cf::NDI_UNIQUE | cf::NDI_RED);
2377
2378 warn "ERROR in enter_exit: $@";
2379 $self->leave_link;
2380 }
2381 })->prio (1);
2382}
2383
2384=head3 cf::client
2385
2386=over 4
2387
2388=item $client->send_drawinfo ($text, $flags)
2389
2390Sends a drawinfo packet to the client. Circumvents output buffering so
2391should not be used under normal circumstances.
2392
2393=cut
2394
2395sub cf::client::send_drawinfo {
2396 my ($self, $text, $flags) = @_;
2397
2398 utf8::encode $text;
2399 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2400}
2401
2402=item $client->send_msg ($color, $type, $msg, [extra...])
2403
2404Send a drawinfo or msg packet to the client, formatting the msg for the
2405client if neccessary. C<$type> should be a string identifying the type of
2406the message, with C<log> being the default. If C<$color> is negative, suppress
2407the message unless the client supports the msg packet.
2408
2409=cut
2410
2411sub cf::client::send_msg {
2412 my ($self, $color, $type, $msg, @extra) = @_;
2413
2414 $msg = $self->pl->expand_cfpod ($msg);
2415
2416 return unless @extra || length $msg;
2417
2418 if ($self->can_msg) {
2419 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2420 } else {
2421 # replace some tags by gcfclient-compatible ones
2422 for ($msg) {
2423 1 while
2424 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2425 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2426 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2427 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2428 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2429 }
2430
2431 if ($color >= 0) {
2432 if (0 && $msg =~ /\[/) {
2433 $self->send_packet ("drawextinfo $color 4 0 $msg")
2434 } else {
2435 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2436 $self->send_packet ("drawinfo $color $msg")
2437 }
2438 }
2439 }
2440}
2441
2442=item $client->ext_event ($type, %msg)
2443
831Sends an ext reply to the player. 2444Sends an ext event to the client.
832 2445
833=cut 2446=cut
834 2447
835sub cf::player::ext_reply($$$%) { 2448sub cf::client::ext_event($$%) {
836 my ($self, $id, %msg) = @_; 2449 my ($self, $type, %msg) = @_;
837 2450
838 $msg{msgid} = $id; 2451 $msg{msgtype} = "event_$type";
839 2452 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
840 $self->send ("ext " . to_json \%msg);
841} 2453}
842 2454
843############################################################################# 2455=item $success = $client->query ($flags, "text", \&cb)
844# map scripting support 2456
2457Queues a query to the client, calling the given callback with
2458the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2459C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2460
2461Queries can fail, so check the return code. Or don't, as queries will
2462become reliable at some point in the future.
2463
2464=cut
2465
2466sub cf::client::query {
2467 my ($self, $flags, $text, $cb) = @_;
2468
2469 return unless $self->state == ST_PLAYING
2470 || $self->state == ST_SETUP
2471 || $self->state == ST_CUSTOM;
2472
2473 $self->state (ST_CUSTOM);
2474
2475 utf8::encode $text;
2476 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2477
2478 $self->send_packet ($self->{query_queue}[0][0])
2479 if @{ $self->{query_queue} } == 1;
2480
2481 1
2482}
2483
2484cf::client->attach (
2485 on_connect => sub {
2486 my ($ns) = @_;
2487
2488 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2489 },
2490 on_reply => sub {
2491 my ($ns, $msg) = @_;
2492
2493 # this weird shuffling is so that direct followup queries
2494 # get handled first
2495 my $queue = delete $ns->{query_queue}
2496 or return; # be conservative, not sure how that can happen, but we saw a crash here
2497
2498 (shift @$queue)->[1]->($msg);
2499 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2500
2501 push @{ $ns->{query_queue} }, @$queue;
2502
2503 if (@{ $ns->{query_queue} } == @$queue) {
2504 if (@$queue) {
2505 $ns->send_packet ($ns->{query_queue}[0][0]);
2506 } else {
2507 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2508 }
2509 }
2510 },
2511 on_exticmd => sub {
2512 my ($ns, $buf) = @_;
2513
2514 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2515
2516 if (ref $msg) {
2517 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2518 if (my %reply = $cb->($ns, $msg)) {
2519 $reply{msgid} = $msg->{msgid};
2520 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2521 }
2522 }
2523 } else {
2524 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2525 }
2526
2527 cf::override;
2528 },
2529);
2530
2531=item $client->async (\&cb)
2532
2533Create a new coroutine, running the specified callback. The coroutine will
2534be automatically cancelled when the client gets destroyed (e.g. on logout,
2535or loss of connection).
2536
2537=cut
2538
2539sub cf::client::async {
2540 my ($self, $cb) = @_;
2541
2542 my $coro = &Coro::async ($cb);
2543
2544 $coro->on_destroy (sub {
2545 delete $self->{_coro}{$coro+0};
2546 });
2547
2548 $self->{_coro}{$coro+0} = $coro;
2549
2550 $coro
2551}
2552
2553cf::client->attach (
2554 on_destroy => sub {
2555 my ($ns) = @_;
2556
2557 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2558 },
2559);
2560
2561=back
2562
2563
2564=head2 SAFE SCRIPTING
2565
2566Functions that provide a safe environment to compile and execute
2567snippets of perl code without them endangering the safety of the server
2568itself. Looping constructs, I/O operators and other built-in functionality
2569is not available in the safe scripting environment, and the number of
2570functions and methods that can be called is greatly reduced.
2571
2572=cut
845 2573
846our $safe = new Safe "safe"; 2574our $safe = new Safe "safe";
847our $safe_hole = new Safe::Hole; 2575our $safe_hole = new Safe::Hole;
848 2576
849$SIG{FPE} = 'IGNORE'; 2577$SIG{FPE} = 'IGNORE';
850 2578
851$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2579$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
852 2580
853# here we export the classes and methods available to script code 2581# here we export the classes and methods available to script code
854 2582
2583=pod
2584
2585The following functions and methods are available within a safe environment:
2586
2587 cf::object
2588 contr pay_amount pay_player map x y force_find force_add
2589 insert remove
2590
2591 cf::object::player
2592 player
2593
2594 cf::player
2595 peaceful
2596
2597 cf::map
2598 trigger
2599
2600=cut
2601
855for ( 2602for (
856 ["cf::object" => qw(contr pay_amount pay_player)], 2603 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2604 insert remove)],
857 ["cf::object::player" => qw(player)], 2605 ["cf::object::player" => qw(player)],
858 ["cf::player" => qw(peaceful)], 2606 ["cf::player" => qw(peaceful)],
2607 ["cf::map" => qw(trigger)],
859) { 2608) {
860 no strict 'refs'; 2609 no strict 'refs';
861 my ($pkg, @funs) = @$_; 2610 my ($pkg, @funs) = @$_;
862 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2611 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
863 for @funs; 2612 for @funs;
864} 2613}
2614
2615=over 4
2616
2617=item @retval = safe_eval $code, [var => value, ...]
2618
2619Compiled and executes the given perl code snippet. additional var/value
2620pairs result in temporary local (my) scalar variables of the given name
2621that are available in the code snippet. Example:
2622
2623 my $five = safe_eval '$first + $second', first => 1, second => 4;
2624
2625=cut
865 2626
866sub safe_eval($;@) { 2627sub safe_eval($;@) {
867 my ($code, %vars) = @_; 2628 my ($code, %vars) = @_;
868 2629
869 my $qcode = $code; 2630 my $qcode = $code;
892 } 2653 }
893 2654
894 wantarray ? @res : $res[0] 2655 wantarray ? @res : $res[0]
895} 2656}
896 2657
2658=item cf::register_script_function $function => $cb
2659
2660Register a function that can be called from within map/npc scripts. The
2661function should be reasonably secure and should be put into a package name
2662like the extension.
2663
2664Example: register a function that gets called whenever a map script calls
2665C<rent::overview>, as used by the C<rent> extension.
2666
2667 cf::register_script_function "rent::overview" => sub {
2668 ...
2669 };
2670
2671=cut
2672
897sub register_script_function { 2673sub register_script_function {
898 my ($fun, $cb) = @_; 2674 my ($fun, $cb) = @_;
899 2675
900 no strict 'refs'; 2676 no strict 'refs';
901 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2677 *{"safe::$fun"} = $safe_hole->wrap ($cb);
902} 2678}
903 2679
2680=back
2681
2682=cut
2683
904############################################################################# 2684#############################################################################
905# the server's main() 2685# the server's init and main functions
2686
2687sub load_facedata($) {
2688 my ($path) = @_;
2689
2690 warn "loading facedata from $path\n";
2691
2692 my $facedata;
2693 0 < aio_load $path, $facedata
2694 or die "$path: $!";
2695
2696 $facedata = Coro::Storable::thaw $facedata;
2697
2698 $facedata->{version} == 2
2699 or cf::cleanup "$path: version mismatch, cannot proceed.";
2700
2701 {
2702 my $faces = $facedata->{faceinfo};
2703
2704 while (my ($face, $info) = each %$faces) {
2705 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2706 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2707 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2708 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2709 Coro::cede;
2710 }
2711
2712 while (my ($face, $info) = each %$faces) {
2713 next unless $info->{smooth};
2714 my $idx = cf::face::find $face
2715 or next;
2716 if (my $smooth = cf::face::find $info->{smooth}) {
2717 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2718 } else {
2719 warn "smooth face '$info->{smooth}' not found for face '$face'";
2720 }
2721 Coro::cede;
2722 }
2723 }
2724
2725 {
2726 my $anims = $facedata->{animinfo};
2727
2728 while (my ($anim, $info) = each %$anims) {
2729 cf::anim::set $anim, $info->{frames}, $info->{facings};
2730 Coro::cede;
2731 }
2732
2733 cf::anim::invalidate_all; # d'oh
2734 }
2735
2736 1
2737}
2738
2739sub reload_regions {
2740 load_resource_file "$MAPDIR/regions"
2741 or die "unable to load regions file\n";
2742}
2743
2744sub reload_facedata {
2745 load_facedata "$DATADIR/facedata"
2746 or die "unable to load facedata\n";
2747}
2748
2749sub reload_archetypes {
2750 load_resource_file "$DATADIR/archetypes"
2751 or die "unable to load archetypes\n";
2752 #d# NEED to laod twice to resolve forward references
2753 # this really needs to be done in an extra post-pass
2754 # (which needs to be synchronous, so solve it differently)
2755 load_resource_file "$DATADIR/archetypes"
2756 or die "unable to load archetypes\n";
2757}
2758
2759sub reload_treasures {
2760 load_resource_file "$DATADIR/treasures"
2761 or die "unable to load treasurelists\n";
2762}
2763
2764sub reload_resources {
2765 warn "reloading resource files...\n";
2766
2767 reload_regions;
2768 reload_facedata;
2769 #reload_archetypes;#d#
2770 reload_archetypes;
2771 reload_treasures;
2772
2773 warn "finished reloading resource files\n";
2774}
2775
2776sub init {
2777 reload_resources;
2778}
2779
2780sub cfg_load {
2781 open my $fh, "<:utf8", "$CONFDIR/config"
2782 or return;
2783
2784 local $/;
2785 *CFG = YAML::Syck::Load <$fh>;
2786
2787 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2788
2789 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2790 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2791
2792 if (exists $CFG{mlockall}) {
2793 eval {
2794 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2795 and die "WARNING: m(un)lockall failed: $!\n";
2796 };
2797 warn $@ if $@;
2798 }
2799}
906 2800
907sub main { 2801sub main {
2802 # we must not ever block the main coroutine
2803 local $Coro::idle = sub {
2804 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2805 (async {
2806 Event::one_event;
2807 })->prio (Coro::PRIO_MAX);
2808 };
2809
2810 cfg_load;
2811 db_init;
2812 load_extensions;
2813
2814 $TICK_WATCHER->start;
908 Event::loop; 2815 Event::loop;
909} 2816}
910 2817
911############################################################################# 2818#############################################################################
912# initialisation 2819# initialisation and cleanup
913 2820
914register "<global>", __PACKAGE__; 2821# install some emergency cleanup handlers
2822BEGIN {
2823 for my $signal (qw(INT HUP TERM)) {
2824 Event->signal (
2825 reentrant => 0,
2826 data => WF_AUTOCANCEL,
2827 signal => $signal,
2828 prio => 0,
2829 cb => sub {
2830 cf::cleanup "SIG$signal";
2831 },
2832 );
2833 }
2834}
2835
2836sub write_runtime {
2837 my $runtime = "$LOCALDIR/runtime";
2838
2839 # first touch the runtime file to show we are still running:
2840 # the fsync below can take a very very long time.
2841
2842 IO::AIO::aio_utime $runtime, undef, undef;
2843
2844 my $guard = cf::lock_acquire "write_runtime";
2845
2846 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2847 or return;
2848
2849 my $value = $cf::RUNTIME + 90 + 10;
2850 # 10 is the runtime save interval, for a monotonic clock
2851 # 60 allows for the watchdog to kill the server.
2852
2853 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2854 and return;
2855
2856 # always fsync - this file is important
2857 aio_fsync $fh
2858 and return;
2859
2860 # touch it again to show we are up-to-date
2861 aio_utime $fh, undef, undef;
2862
2863 close $fh
2864 or return;
2865
2866 aio_rename "$runtime~", $runtime
2867 and return;
2868
2869 warn "runtime file written.\n";
2870
2871 1
2872}
2873
2874sub emergency_save() {
2875 my $freeze_guard = cf::freeze_mainloop;
2876
2877 warn "enter emergency perl save\n";
2878
2879 cf::sync_job {
2880 # use a peculiar iteration method to avoid tripping on perl
2881 # refcount bugs in for. also avoids problems with players
2882 # and maps saved/destroyed asynchronously.
2883 warn "begin emergency player save\n";
2884 for my $login (keys %cf::PLAYER) {
2885 my $pl = $cf::PLAYER{$login} or next;
2886 $pl->valid or next;
2887 $pl->save;
2888 }
2889 warn "end emergency player save\n";
2890
2891 warn "begin emergency map save\n";
2892 for my $path (keys %cf::MAP) {
2893 my $map = $cf::MAP{$path} or next;
2894 $map->valid or next;
2895 $map->save;
2896 }
2897 warn "end emergency map save\n";
2898
2899 warn "begin emergency database checkpoint\n";
2900 BDB::db_env_txn_checkpoint $DB_ENV;
2901 warn "end emergency database checkpoint\n";
2902 };
2903
2904 warn "leave emergency perl save\n";
2905}
2906
2907sub post_cleanup {
2908 my ($make_core) = @_;
2909
2910 warn Carp::longmess "post_cleanup backtrace"
2911 if $make_core;
2912}
2913
2914sub do_reload_perl() {
2915 # can/must only be called in main
2916 if ($Coro::current != $Coro::main) {
2917 warn "can only reload from main coroutine";
2918 return;
2919 }
2920
2921 warn "reloading...";
2922
2923 warn "entering sync_job";
2924
2925 cf::sync_job {
2926 cf::write_runtime; # external watchdog should not bark
2927 cf::emergency_save;
2928 cf::write_runtime; # external watchdog should not bark
2929
2930 warn "syncing database to disk";
2931 BDB::db_env_txn_checkpoint $DB_ENV;
2932
2933 # if anything goes wrong in here, we should simply crash as we already saved
2934
2935 warn "cancelling all WF_AUTOCANCEL watchers";
2936 for (Event::all_watchers) {
2937 $_->cancel if $_->data & WF_AUTOCANCEL;
2938 }
2939
2940 warn "flushing outstanding aio requests";
2941 for (;;) {
2942 BDB::flush;
2943 IO::AIO::flush;
2944 Coro::cede;
2945 last unless IO::AIO::nreqs || BDB::nreqs;
2946 warn "iterate...";
2947 }
2948
2949 ++$RELOAD;
2950
2951 warn "cancelling all extension coros";
2952 $_->cancel for values %EXT_CORO;
2953 %EXT_CORO = ();
2954
2955 warn "removing commands";
2956 %COMMAND = ();
2957
2958 warn "removing ext/exti commands";
2959 %EXTCMD = ();
2960 %EXTICMD = ();
2961
2962 warn "unloading/nuking all extensions";
2963 for my $pkg (@EXTS) {
2964 warn "... unloading $pkg";
2965
2966 if (my $cb = $pkg->can ("unload")) {
2967 eval {
2968 $cb->($pkg);
2969 1
2970 } or warn "$pkg unloaded, but with errors: $@";
2971 }
2972
2973 warn "... nuking $pkg";
2974 Symbol::delete_package $pkg;
2975 }
2976
2977 warn "unloading all perl modules loaded from $LIBDIR";
2978 while (my ($k, $v) = each %INC) {
2979 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2980
2981 warn "... unloading $k";
2982 delete $INC{$k};
2983
2984 $k =~ s/\.pm$//;
2985 $k =~ s/\//::/g;
2986
2987 if (my $cb = $k->can ("unload_module")) {
2988 $cb->();
2989 }
2990
2991 Symbol::delete_package $k;
2992 }
2993
2994 warn "getting rid of safe::, as good as possible";
2995 Symbol::delete_package "safe::$_"
2996 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2997
2998 warn "unloading cf.pm \"a bit\"";
2999 delete $INC{"cf.pm"};
3000 delete $INC{"cf/pod.pm"};
3001
3002 # don't, removes xs symbols, too,
3003 # and global variables created in xs
3004 #Symbol::delete_package __PACKAGE__;
3005
3006 warn "unload completed, starting to reload now";
3007
3008 warn "reloading cf.pm";
3009 require cf;
3010 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3011
3012 warn "loading config and database again";
3013 cf::cfg_load;
3014
3015 warn "loading extensions";
3016 cf::load_extensions;
3017
3018 warn "reattaching attachments to objects/players";
3019 _global_reattach; # objects, sockets
3020 warn "reattaching attachments to maps";
3021 reattach $_ for values %MAP;
3022 warn "reattaching attachments to players";
3023 reattach $_ for values %PLAYER;
3024
3025 warn "leaving sync_job";
3026
3027 1
3028 } or do {
3029 warn $@;
3030 warn "error while reloading, exiting.";
3031 exit 1;
3032 };
3033
3034 warn "reloaded";
3035};
3036
3037our $RELOAD_WATCHER; # used only during reload
3038
3039sub reload_perl() {
3040 # doing reload synchronously and two reloads happen back-to-back,
3041 # coro crashes during coro_state_free->destroy here.
3042
3043 $RELOAD_WATCHER ||= Event->timer (
3044 reentrant => 0,
3045 after => 0,
3046 data => WF_AUTOCANCEL,
3047 cb => sub {
3048 do_reload_perl;
3049 undef $RELOAD_WATCHER;
3050 },
3051 );
3052}
3053
3054register_command "reload" => sub {
3055 my ($who, $arg) = @_;
3056
3057 if ($who->flag (FLAG_WIZ)) {
3058 $who->message ("reloading server.");
3059 async { reload_perl };
3060 }
3061};
915 3062
916unshift @INC, $LIBDIR; 3063unshift @INC, $LIBDIR;
917 3064
918load_extensions; 3065my $bug_warning = 0;
919 3066
3067our @WAIT_FOR_TICK;
3068our @WAIT_FOR_TICK_BEGIN;
3069
3070sub wait_for_tick {
3071 return unless $TICK_WATCHER->is_active;
3072 return if $Coro::current == $Coro::main;
3073
3074 my $signal = new Coro::Signal;
3075 push @WAIT_FOR_TICK, $signal;
3076 $signal->wait;
3077}
3078
3079sub wait_for_tick_begin {
3080 return unless $TICK_WATCHER->is_active;
3081 return if $Coro::current == $Coro::main;
3082
3083 my $signal = new Coro::Signal;
3084 push @WAIT_FOR_TICK_BEGIN, $signal;
3085 $signal->wait;
3086}
3087
3088 my $min = 1e6;#d#
3089 my $avg = 10;
920$TICK_WATCHER = Event->timer ( 3090$TICK_WATCHER = Event->timer (
3091 reentrant => 0,
3092 parked => 1,
921 prio => 1, 3093 prio => 0,
922 at => $NEXT_TICK || 1, 3094 at => $NEXT_TICK || $TICK,
3095 data => WF_AUTOCANCEL,
923 cb => sub { 3096 cb => sub {
3097 if ($Coro::current != $Coro::main) {
3098 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3099 unless ++$bug_warning > 10;
3100 return;
3101 }
3102
3103 $NOW = $tick_start = Event::time;
3104
924 cf::server_tick; # one server iteration 3105 cf::server_tick; # one server iteration
925 3106
3107 0 && sync_job {#d#
3108 for(1..10) {
926 my $NOW = Event::time; 3109 my $t = Event::time;
3110 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3111 or die;
3112
3113 $map->width (50);
3114 $map->height (50);
3115 $map->alloc;
3116 $map->_load_objects ("/tmp/x.map", 1);
3117 my $t = Event::time - $t;
3118
3119 #next unless $t < 0.0013;#d#
3120 if ($t < $min) {
3121 $min = $t;
3122 }
3123 $avg = $avg * 0.99 + $t * 0.01;
3124 }
3125 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3126 exit 0;
3127 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3128 };
3129
3130 $RUNTIME += $TICK;
927 $NEXT_TICK += $TICK; 3131 $NEXT_TICK += $TICK;
928 3132
3133 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3134 $NEXT_RUNTIME_WRITE = $NOW + 10;
3135 Coro::async_pool {
3136 write_runtime
3137 or warn "ERROR: unable to write runtime file: $!";
3138 };
3139 }
3140
3141# my $AFTER = Event::time;
3142# warn $AFTER - $NOW;#d#
3143
3144 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3145 $sig->send;
3146 }
3147 while (my $sig = shift @WAIT_FOR_TICK) {
3148 $sig->send;
3149 }
3150
3151 $NOW = Event::time;
3152
929 # if we are delayed by four ticks, skip them all 3153 # if we are delayed by four ticks or more, skip them all
930 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
931 3155
932 $TICK_WATCHER->at ($NEXT_TICK); 3156 $TICK_WATCHER->at ($NEXT_TICK);
933 $TICK_WATCHER->start; 3157 $TICK_WATCHER->start;
3158
3159 $LOAD = ($NOW - $tick_start) / $TICK;
3160 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3161
3162 _post_tick;
3163
3164
934 }, 3165 },
935); 3166);
936 3167
937_reload_2; 3168{
3169 BDB::max_poll_time $TICK * 0.1;
3170 $BDB_POLL_WATCHER = Event->io (
3171 reentrant => 0,
3172 fd => BDB::poll_fileno,
3173 poll => 'r',
3174 prio => 0,
3175 data => WF_AUTOCANCEL,
3176 cb => \&BDB::poll_cb,
3177 );
3178 BDB::min_parallel 8;
3179
3180 BDB::set_sync_prepare {
3181 my $status;
3182 my $current = $Coro::current;
3183 (
3184 sub {
3185 $status = $!;
3186 $current->ready; undef $current;
3187 },
3188 sub {
3189 Coro::schedule while defined $current;
3190 $! = $status;
3191 },
3192 )
3193 };
3194
3195 unless ($DB_ENV) {
3196 $DB_ENV = BDB::db_env_create;
3197
3198 cf::sync_job {
3199 eval {
3200 BDB::db_env_open
3201 $DB_ENV,
3202 $BDBDIR,
3203 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3204 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3205 0666;
3206
3207 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3208
3209 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3210 $DB_ENV->set_lk_detect;
3211 };
3212
3213 cf::cleanup "db_env_open(db): $@" if $@;
3214 };
3215 }
3216}
3217
3218{
3219 IO::AIO::min_parallel 8;
3220
3221 undef $Coro::AIO::WATCHER;
3222 IO::AIO::max_poll_time $TICK * 0.1;
3223 $AIO_POLL_WATCHER = Event->io (
3224 reentrant => 0,
3225 data => WF_AUTOCANCEL,
3226 fd => IO::AIO::poll_fileno,
3227 poll => 'r',
3228 prio => 6,
3229 cb => \&IO::AIO::poll_cb,
3230 );
3231}
3232
3233my $_log_backtrace;
3234
3235sub _log_backtrace {
3236 my ($msg, @addr) = @_;
3237
3238 $msg =~ s/\n//;
3239
3240 # limit the # of concurrent backtraces
3241 if ($_log_backtrace < 2) {
3242 ++$_log_backtrace;
3243 async {
3244 my @bt = fork_call {
3245 @addr = map { sprintf "%x", $_ } @addr;
3246 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3247 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3248 or die "addr2line: $!";
3249
3250 my @funcs;
3251 my @res = <$fh>;
3252 chomp for @res;
3253 while (@res) {
3254 my ($func, $line) = splice @res, 0, 2, ();
3255 push @funcs, "[$func] $line";
3256 }
3257
3258 @funcs
3259 };
3260
3261 LOG llevInfo, "[ABT] $msg\n";
3262 LOG llevInfo, "[ABT] $_\n" for @bt;
3263 --$_log_backtrace;
3264 };
3265 } else {
3266 LOG llevInfo, "[ABT] $msg\n";
3267 LOG llevInfo, "[ABT] [suppressed]\n";
3268 }
3269}
3270
3271# load additional modules
3272use cf::pod;
3273
3274END { cf::emergency_save }
938 3275
9391 32761
940 3277

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