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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.580 by root, Wed Jan 4 03:22:48 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
28 64
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
30$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
31 69
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
46our $NOW; 138our $NOW;
47 139
48our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
49 143
50our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
51our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
52 146
53our %PLAYER; # all users 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
54our %MAP; # all maps 148our $LOADAVG; # same thing, but with alpha-smoothing
55our $LINK_MAP; # the special {link} map 149our $JITTER; # average jitter
56our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
57our %EXT_CORO; # coroutines bound to extensions 151
152our @POST_INIT;
153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
58 159
59binmode STDOUT; 160binmode STDOUT;
60binmode STDERR; 161binmode STDERR;
61 162
62# read virtual server time, if available 163# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
64 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
65 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
66 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
67} 168}
68 169
69mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
70mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 171
75# a special map that is always available 172mkdir $_
76our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
77our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
78 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
79############################################################################# 183#############################################################################
80 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
81=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
82 197
83=over 4 198=over 4
84 199
85=item $cf::UPTIME 200=item $cf::UPTIME
86 201
87The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
88 218
89=item $cf::RUNTIME 219=item $cf::RUNTIME
90 220
91The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 222every server tick.
93 223
94=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 227
96The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
98 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
99=item $cf::NOW 239=item $cf::LOAD
100 240
101The time of the last (current) server tick. 241The raw value load value from the last tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106 242
107=item %cf::CFG 243=item %cf::CFG
108 244
109Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 246from wherever your confdir points to.
111 247
248=item cf::wait_for_tick, cf::wait_for_tick_begin
249
250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251returns directly I<after> the tick processing (and consequently, can only wake one thread
252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
282
112=back 283=back
113 284
114=cut 285=cut
115 286
116BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 294 my $msg = join "", @_;
119 utf8::encode $msg;
120 295
121 $msg .= "\n" 296 $msg .= "\n"
122 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
123 298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
124 LOG llevError, $msg; 301 LOG llevWarn, $msg;
125 }; 302};
126} 303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
127 317
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 325
135# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 327# within the Safe compartment.
137for my $pkg (qw( 328for my $pkg (qw(
138 cf::global cf::attachable 329 cf::global cf::attachable
139 cf::object cf::object::player 330 cf::object cf::object::player
140 cf::client cf::player 331 cf::client cf::player
141 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
142 cf::map cf::party cf::region 334 cf::party cf::region
143)) { 335)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 337}
147 338
148$Event::DIED = sub { 339$EV::DIED = sub {
149 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
150}; 341};
151 342
152my %ext_pkg; 343#############################################################################
153my @exts; 344
154my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
155 349
156=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
157 351
158=over 4 352=over 4
159 353
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 373 $d
180 } || "[unable to dump $_[0]: '$@']"; 374 } || "[unable to dump $_[0]: '$@']";
181} 375}
182 376
183use JSON::Syck (); # TODO# replace by JSON::PC once working 377=item $scalar = load_file $path
184 378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
185=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
186 392
187Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
188 394
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
197 396
198Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
199 398
200=cut 399=cut
201 400
202sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
204 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
205} 466}
206 467
207=item cf::lock_wait $string 468=item cf::lock_wait $string
208 469
209Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
210 471
211=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
212 473
213Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
216returned. 477returned.
217 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
218Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
220 484
221=cut 485=item $locked = cf::lock_active $string
222 486
223our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
224 492
225sub lock_wait($) { 493sub lock_wait($) {
226 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
227
228 # wait for lock, if any
229 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule;
232 }
233} 495}
234 496
235sub lock_acquire($) { 497sub lock_acquire($) {
236 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
237 500
238 # wait, to be sure we are not locked 501sub lock_active($) {
239 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
240
241 $LOCK{$key} = [];
242
243 Coro::guard {
244 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} };
246 }
247} 503}
248 504
249sub freeze_mainloop { 505sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
251 507
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
253 $TICK_WATCHER->stop; 509}
254 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
255} 594}
256 595
257=item cf::async { BLOCK } 596=item cf::async { BLOCK }
258 597
259Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
264 603
265BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
266 605
267=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
268 607
269The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
272 612
273If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
276fast or be very important. 616fast or be very important.
278=cut 618=cut
279 619
280sub sync_job(&) { 620sub sync_job(&) {
281 my ($job) = @_; 621 my ($job) = @_;
282 622
283 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
284 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
286 628
287 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 630
289 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
290 632
291 my $busy = 1; 633 my $busy = 1;
292 my @res; 634 my @res;
293 635
294 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 638 @res = eval { $job->() };
296 warn $@ if $@; 639 error $@ if $@;
297 undef $busy; 640 undef $busy;
298 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
299 642
300 while ($busy) { 643 while ($busy) {
301 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
302 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
303 654
304 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
305 } else { 656 } else {
306 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
307 658
309 } 660 }
310} 661}
311 662
312=item $coro = cf::async_ext { BLOCK } 663=item $coro = cf::async_ext { BLOCK }
313 664
314Like async, but this coro is automcatially being canceled when the 665Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 666extension calling this is being unloaded.
316 667
317=cut 668=cut
318 669
319sub async_ext(&) { 670sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
328 679
329 $coro 680 $coro
330} 681}
331 682
332sub write_runtime { 683=item fork_call { }, @args
333 my $runtime = cf::localdir . "/runtime";
334 684
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
336 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
337 689
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 691
342 aio_fsync $fh 692sub post_fork {
343 and return; 693 reset_signals;
694}
344 695
345 close $fh 696sub fork_call(&@) {
346 or return; 697 my ($cb, @args) = @_;
347 698
348 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
349 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
350 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
351 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 886}
353 887
354=back 888=back
355 889
356=cut 890=cut
357 891
358############################################################################# 892#############################################################################
359 893
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479
480#############################################################################
481
482=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
483 895
484Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
485attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
487 899
488In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 902Deliantra).
491 903
492=over 4 904=over 4
493 905
494=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
495 907
539=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
540 952
541Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
542given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
543 955
544Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
545that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
546 958
547These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
548 960
549=over 4 961=over 4
609our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 1022our @CB_MAP = ();
611 1023
612my %attachment; 1024my %attachment;
613 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
614sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
616 1034
617 use sort 'stable'; 1035 use sort 'stable';
618 1036
652 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
653 1071
654 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 1076
659 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
661 1079
662 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
667 1085
668 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
669 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
670 1088
671 } elsif (ref $type) { 1089 } elsif (ref $type) {
672 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
673 1091
674 } else { 1092 } else {
675 shift @arg; 1093 shift @arg;
676 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
677 } 1095 }
678 } 1096 }
679} 1097}
680 1098
681sub _object_attach { 1099sub _object_attach {
691 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
692 } 1110 }
693 1111
694 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
695 } else { 1113 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
697 } 1115 }
698 1116
699 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
700} 1118}
701 1119
703 if (ref $_[0]) { 1121 if (ref $_[0]) {
704 _object_attach @_; 1122 _object_attach @_;
705 } else { 1123 } else {
706 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
707 } 1125 }
1126 _recalc_want;
708}; 1127};
709 1128
710# all those should be optimised 1129# all those should be optimised
711sub cf::attachable::detach { 1130sub cf::attachable::detach {
712 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
716 reattach ($obj); 1135 reattach ($obj);
717 } else { 1136 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
719 } 1138 }
1139 _recalc_want;
720}; 1140};
721 1141
722sub cf::attachable::attached { 1142sub cf::attachable::attached {
723 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
724 1144
739 "; 1159 ";
740 die if $@; 1160 die if $@;
741} 1161}
742 1162
743our $override; 1163our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1165
746sub override { 1166sub override {
747 $override = 1; 1167 $override = 1;
748 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
749} 1169}
750 1170
751sub do_invoke { 1171sub do_invoke {
752 my $event = shift; 1172 my $event = shift;
753 my $callbacks = shift; 1173 my $callbacks = shift;
754 1174
755 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
756 1176
757 local $override; 1177 local $override;
758 1178
759 for (@$callbacks) { 1179 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
761 1181
762 if ($@) { 1182 if ($@) {
763 warn "$@";
764 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
765 override; 1184 override;
766 } 1185 }
767 1186
768 return 1 if $override; 1187 return 1 if $override;
769 } 1188 }
770 1189
771 0 1190 0
772} 1191}
773 1192
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1194
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1196
778Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
779 1198
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1202
784=back 1203=back
785 1204
786=cut 1205=cut
787 1206
788############################################################################# 1207#############################################################################
789# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
790 1251
791sub reattach { 1252sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1258
795 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
796 1260
797 @$registry = (); 1261 @$registry = ();
798 1262
803 for (@$attach) { 1267 for (@$attach) {
804 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
805 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
806 } 1270 }
807 } else { 1271 } else {
808 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
809 } 1273 }
810 } 1274 }
811} 1275}
812 1276
813cf::attachable->attach ( 1277cf::attachable->attach (
814 prio => -1000000, 1278 prio => -1000000,
815 on_instantiate => sub { 1279 on_instantiate => sub {
816 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
817 1281
818 $data = from_json $data; 1282 $data = decode_json $data;
819 1283
820 for (@$data) { 1284 for (@$data) {
821 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
822 1286
823 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1303sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
841 1305
842 sync_job { 1306 sync_job {
843 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
846 1312
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
850 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
851 close $fh; 1320 aio_close $fh;
852 1321
853 if (@$objs) { 1322 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
858 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
859 close $fh; 1331 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
861 } 1333 }
862 } else { 1334 } else {
863 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
864 } 1336 }
865 1337
866 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
867 } else { 1342 } else {
868 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
869 } 1344 }
870 } else { 1345 } else {
871 aio_unlink $filename; 1346 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
873 } 1348 }
874 } 1349 };
875} 1350}
876 1351
877sub object_freezer_as_string { 1352sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
879 1354
891 or return; 1366 or return;
892 1367
893 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
895 or return; 1370 or return;
1371
896 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
897 } 1374 }
898 1375
1376 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
901 return ($data, $av); 1381 ($data, $av)
902} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
903 1389
904############################################################################# 1390#############################################################################
905# command handling &c 1391# command handling &c
906 1392
907=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1407}
922 1408
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1410
925Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
926 1416
927If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
928called. 1418called.
929 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
930=cut 1431=cut
931 1432
932sub register_extcmd { 1433sub register_extcmd {
933 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
934 1435
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1436 $EXTCMD{$name} = $cb;
939} 1437}
1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
940 1446
941cf::player->attach ( 1447cf::player->attach (
942 on_command => sub { 1448 on_unknown_command => sub {
943 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
944 1450
945 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
946 or return; 1452 or return;
947 1453
952 cf::override; 1458 cf::override;
953 }, 1459 },
954 on_extcmd => sub { 1460 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
956 1462
957 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1464
959 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1467
1468 my @reply;
1469
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1470 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1471 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1472 }
1473
1474 $pl->ext_reply ($reply, @reply)
1475 if $reply;
1476
965 } else { 1477 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1478 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1479 }
968 1480
969 cf::override; 1481 cf::override;
970 }, 1482 },
971); 1483);
972 1484
973sub register { 1485# "readahead" all extensions
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 1486sub cache_extensions {
980 my ($path) = @_; 1487 my $grp = IO::AIO::aio_group;
981 1488
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1489 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
983 my $base = $1; 1490 for (grep /\.ext$/, @{$_[0]}) {
984 my $pkg = $1; 1491 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 } 1492 }
1032 } 1493 };
1033 1494
1034 # remove extcmds 1495 $grp
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 1496}
1048 1497
1049sub load_extensions { 1498sub load_extensions {
1499 info "loading extensions...";
1500
1501 cf::sync_job {
1502 my %todo;
1503
1050 for my $ext (<$LIBDIR/*.ext>) { 1504 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1505 next unless -r $path;
1052 eval { 1506
1053 load_extension $ext; 1507 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1508 my $base = $1;
1509 my $pkg = $1;
1510 $pkg =~ s/[^[:word:]]/_/g;
1511 $pkg = "ext::$pkg";
1512
1513 open my $fh, "<:utf8", $path
1514 or die "$path: $!";
1515
1516 my $source = do { local $/; <$fh> };
1517
1518 my %ext = (
1519 path => $path,
1520 base => $base,
1521 pkg => $pkg,
1522 );
1523
1524 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1525 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1526
1527 $ext{source} =
1528 "package $pkg; use common::sense;\n"
1529 . "#line 1 \"$path\"\n{\n"
1530 . $source
1531 . "\n};\n1";
1532
1533 $todo{$base} = \%ext;
1534 }
1535
1536 my $pass = 0;
1537 my %done;
1538 while (%todo) {
1539 my $progress;
1540
1541 ++$pass;
1542
1543 ext:
1544 while (my ($k, $v) = each %todo) {
1545 for (split /,\s*/, $v->{meta}{depends}) {
1546 next ext
1547 unless exists $done{$_};
1548 }
1549
1550 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1551
1552 my $active = eval $v->{source};
1553
1554 if (length $@) {
1555 error "$v->{path}: $@\n";
1556
1557 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1558 if exists $v->{meta}{mandatory};
1559
1560 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1561 delete $todo{$k};
1562 } else {
1563 $done{$k} = delete $todo{$k};
1564 push @EXTS, $v->{pkg};
1565 $progress = 1;
1566
1567 info "$v->{base}: extension inactive.\n"
1568 unless $active;
1569 }
1054 1 1570 }
1055 } or warn "$ext not loaded: $@"; 1571
1572 unless ($progress) {
1573 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1574
1575 while (my ($k, $v) = each %todo) {
1576 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1577 if exists $v->{meta}{mandatory};
1578 }
1579
1580 last;
1581 }
1582 }
1056 } 1583 };
1057} 1584}
1058 1585
1059############################################################################# 1586#############################################################################
1060# load/save/clean perl data associated with a map
1061 1587
1062*cf::mapsupport::on_clean = sub { 1588=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1589
1097=head2 CORE EXTENSIONS 1590=head2 CORE EXTENSIONS
1098 1591
1099Functions and methods that extend core crossfire objects. 1592Functions and methods that extend core deliantra objects.
1100 1593
1101=cut 1594=cut
1102 1595
1103package cf::player; 1596package cf::player;
1104 1597
1106 1599
1107=head3 cf::player 1600=head3 cf::player
1108 1601
1109=over 4 1602=over 4
1110 1603
1604=item cf::player::num_playing
1605
1606Returns the official number of playing players, as per the Crossfire metaserver rules.
1607
1608=cut
1609
1610sub num_playing {
1611 scalar grep
1612 $_->ob->map
1613 && !$_->hidden
1614 && !$_->ob->flag (cf::FLAG_WIZ),
1615 cf::player::list
1616}
1617
1111=item cf::player::find $login 1618=item cf::player::find $login
1112 1619
1113Returns the given player object, loading it if necessary (might block). 1620Returns the given player object, loading it if necessary (might block).
1114 1621
1115=cut 1622=cut
1116 1623
1117sub playerdir($) { 1624sub playerdir($) {
1118 cf::localdir 1625 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1626 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1627}
1124 1628
1125sub path($) { 1629sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1630 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1631
1128 (playerdir $login) . "/$login.pl" 1632 (playerdir $login) . "/playerdata"
1129} 1633}
1130 1634
1131sub find_active($) { 1635sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1636 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1637 and $cf::PLAYER{$_[0]}->active
1136 1640
1137sub exists($) { 1641sub exists($) {
1138 my ($login) = @_; 1642 my ($login) = @_;
1139 1643
1140 $cf::PLAYER{$login} 1644 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1645 or !aio_stat path $login
1142} 1646}
1143 1647
1144sub find($) { 1648sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1649 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1650 my $login = $_[0];
1147 1651
1148 my $guard = cf::lock_acquire "user_find:$login"; 1652 my $guard = cf::lock_acquire "user_find:$login";
1149 1653
1150 $cf::PLAYER{$_[0]} || do { 1654 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1655 # rename old playerfiles to new ones
1656 #TODO: remove when no longer required
1657 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1658 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1659 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1660 aio_unlink +(playerdir $login) . "/$login.pl";
1661
1662 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1663 or return;
1664
1665 my $pl = cf::player::load_pl $f
1666 or return;
1667
1668 local $cf::PLAYER_LOADING{$login} = $pl;
1669 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1670 $cf::PLAYER{$login} = $pl
1154 } 1671 }
1155 } 1672 }
1156} 1673}
1674
1675cf::player->attach (
1676 on_load => sub {
1677 my ($pl, $path) = @_;
1678
1679 # restore slots saved in save, below
1680 my $slots = delete $pl->{_slots};
1681
1682 $pl->ob->current_weapon ($slots->[0]);
1683 $pl->combat_ob ($slots->[1]);
1684 $pl->ranged_ob ($slots->[2]);
1685 },
1686);
1157 1687
1158sub save($) { 1688sub save($) {
1159 my ($pl) = @_; 1689 my ($pl) = @_;
1160 1690
1161 return if $pl->{deny_save}; 1691 return if $pl->{deny_save};
1166 return if $pl->{deny_save}; 1696 return if $pl->{deny_save};
1167 1697
1168 aio_mkdir playerdir $pl, 0770; 1698 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1699 $pl->{last_save} = $cf::RUNTIME;
1170 1700
1701 cf::get_slot 0.01;
1702
1703 # save slots, to be restored later
1704 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1705
1171 $pl->save_pl ($path); 1706 $pl->save_pl ($path);
1172 Coro::cede; 1707 cf::cede_to_tick;
1173} 1708}
1174 1709
1175sub new($) { 1710sub new($) {
1176 my ($login) = @_; 1711 my ($login) = @_;
1177 1712
1183 $cf::PLAYER{$login} = $self; 1718 $cf::PLAYER{$login} = $self;
1184 1719
1185 $self 1720 $self
1186} 1721}
1187 1722
1723=item $player->send_msg ($channel, $msg, $color, [extra...])
1724
1725=cut
1726
1727sub send_msg {
1728 my $ns = shift->ns
1729 or return;
1730 $ns->send_msg (@_);
1731}
1732
1188=item $pl->quit_character 1733=item $pl->quit_character
1189 1734
1190Nukes the player without looking back. If logged in, the connection will 1735Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1736be destroyed. May block for a long time.
1192 1737
1193=cut 1738=cut
1194 1739
1195sub quit_character { 1740sub quit_character {
1196 my ($pl) = @_; 1741 my ($pl) = @_;
1197 1742
1743 my $name = $pl->ob->name;
1744
1198 $pl->{deny_save} = 1; 1745 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1746 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1200 1747
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1748 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1202 $pl->deactivate; 1749 $pl->deactivate;
1750
1751 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1752 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1753 ext::highscore::check ($pl->ob);
1754
1204 $pl->ns->destroy if $pl->ns; 1755 $pl->ns->destroy if $pl->ns;
1205 1756
1206 my $path = playerdir $pl; 1757 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1758 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1759 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1760 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1761 $pl->destroy;
1762
1763 my $prefix = qr<^~\Q$name\E/>;
1764
1765 # nuke player maps
1766 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1767
1211 IO::AIO::aio_rmtree $temp; 1768 IO::AIO::aio_rmtree $temp;
1769}
1770
1771=item $pl->kick
1772
1773Kicks a player out of the game. This destroys the connection.
1774
1775=cut
1776
1777sub kick {
1778 my ($pl, $kicker) = @_;
1779
1780 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1781 $pl->killer ("kicked");
1782 $pl->ns->destroy;
1212} 1783}
1213 1784
1214=item cf::player::list_logins 1785=item cf::player::list_logins
1215 1786
1216Returns am arrayref of all valid playernames in the system, can take a 1787Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1788while and may block, so not sync_job-capable, ever.
1218 1789
1219=cut 1790=cut
1220 1791
1221sub list_logins { 1792sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1793 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1794 or return [];
1224 1795
1225 my @logins; 1796 my @logins;
1226 1797
1227 for my $login (@$dirs) { 1798 for my $login (@$dirs) {
1799 my $path = path $login;
1800
1801 # a .pst is a dead give-away for a valid player
1802 # if no pst file found, open and chekc for blocked users
1803 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1804 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1805 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1806 $buf !~ /^password -------------$/m or next; # official not-valid tag
1807 }
1231 1808
1232 utf8::decode $login; 1809 utf8::decode $login;
1233 push @logins, $login; 1810 push @logins, $login;
1234 } 1811 }
1235 1812
1236 \@logins 1813 \@logins
1237} 1814}
1238 1815
1239=item $player->maps 1816=item $player->maps
1240 1817
1818=item cf::player::maps $login
1819
1241Returns an arrayref of cf::path's of all maps that are private for this 1820Returns an arrayref of map paths that are private for this
1242player. May block. 1821player. May block.
1243 1822
1244=cut 1823=cut
1245 1824
1246sub maps($) { 1825sub maps($) {
1247 my ($pl) = @_; 1826 my ($pl) = @_;
1827
1828 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1829
1249 my $files = aio_readdir playerdir $pl 1830 my $files = aio_readdir playerdir $pl
1250 or return; 1831 or return;
1251 1832
1252 my @paths; 1833 my @paths;
1253 1834
1254 for (@$files) { 1835 for (@$files) {
1255 utf8::decode $_; 1836 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1837 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1838 next unless /^$PATH_SEP/o;
1258 1839
1259 s/$PATH_SEP/\//g; 1840 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1841 }
1262 1842
1263 \@paths 1843 \@paths
1264} 1844}
1265 1845
1846=item $protocol_xml = $player->expand_cfpod ($cfpod)
1847
1848Expand deliantra pod fragments into protocol xml.
1849
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1850=item $player->ext_reply ($msgid, @msg)
1267 1851
1268Sends an ext reply to the player. 1852Sends an ext reply to the player.
1269 1853
1270=cut 1854=cut
1271 1855
1272sub ext_reply($$$%) { 1856sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1857 my ($self, $id, @msg) = @_;
1274 1858
1275 $msg{msgid} = $id; 1859 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1860}
1279 1861
1280package cf; 1862=item $player->ext_msg ($type, @msg)
1863
1864Sends an ext event to the client.
1865
1866=cut
1867
1868sub ext_msg($$@) {
1869 my ($self, $type, @msg) = @_;
1870
1871 $self->ns->ext_msg ($type, @msg);
1872}
1873
1874=head3 cf::region
1875
1876=over 4
1877
1878=cut
1879
1880package cf::region;
1881
1882=item cf::region::find_by_path $path
1883
1884Tries to decuce the likely region for a map knowing only its path.
1885
1886=cut
1887
1888sub find_by_path($) {
1889 my ($path) = @_;
1890
1891 $path =~ s/^~[^\/]*//; # skip ~login
1892
1893 my ($match, $specificity);
1894
1895 for my $region (list) {
1896 if ($region->{match} && $path =~ $region->{match}) {
1897 ($match, $specificity) = ($region, $region->specificity)
1898 if $region->specificity > $specificity;
1899 }
1900 }
1901
1902 $match
1903}
1281 1904
1282=back 1905=back
1283
1284 1906
1285=head3 cf::map 1907=head3 cf::map
1286 1908
1287=over 4 1909=over 4
1288 1910
1291package cf::map; 1913package cf::map;
1292 1914
1293use Fcntl; 1915use Fcntl;
1294use Coro::AIO; 1916use Coro::AIO;
1295 1917
1918use overload
1919 '""' => \&as_string,
1920 fallback => 1;
1921
1296our $MAX_RESET = 3600; 1922our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1923our $DEFAULT_RESET = 3000;
1298 1924
1299sub generate_random_map { 1925sub generate_random_map {
1926 my ($self, $rmp) = @_;
1927
1928 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1929
1930 $self->_create_random_map ($rmp);
1931}
1932
1933=item cf::map->register ($regex, $prio)
1934
1935Register a handler for the map path matching the given regex at the
1936givne priority (higher is better, built-in handlers have priority 0, the
1937default).
1938
1939=cut
1940
1941sub register {
1942 my (undef, $regex, $prio) = @_;
1943 my $pkg = caller;
1944
1945 push @{"$pkg\::ISA"}, __PACKAGE__;
1946
1947 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1948}
1949
1950# also paths starting with '/'
1951$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1952
1953sub thawer_merge {
1954 my ($self, $merge) = @_;
1955
1956 # we have to keep some variables in memory intact
1957 local $self->{path};
1958 local $self->{load_path};
1959
1960 $self->SUPER::thawer_merge ($merge);
1961}
1962
1963sub normalise {
1300 my ($path, $rmp) = @_; 1964 my ($path, $base) = @_;
1301 1965
1302 # mit "rum" bekleckern, nicht 1966 $path = "$path"; # make sure it's a string
1303 cf::map::_create_random_map 1967
1968 $path =~ s/\.map$//;
1969
1970 # map plan:
1971 #
1972 # /! non-realised random map exit (special hack!)
1973 # {... are special paths that are not being touched
1974 # ?xxx/... are special absolute paths
1975 # ?random/... random maps
1976 # /... normal maps
1977 # ~user/... per-player map of a specific user
1978
1979 $path =~ s/$PATH_SEP/\//go;
1980
1981 # treat it as relative path if it starts with
1982 # something that looks reasonable
1983 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1984 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1985
1986 $base =~ s{[^/]+/?$}{};
1987 $path = "$base/$path";
1988 }
1989
1990 for ($path) {
1991 redo if s{/\.?/}{/};
1992 redo if s{/[^/]+/\.\./}{/};
1993 }
1994
1304 $path, 1995 $path
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region})
1316} 1996}
1317 1997
1318# and all this just because we cannot iterate over 1998sub new_from_path {
1319# all maps in C++... 1999 my (undef, $path, $base) = @_;
1320sub change_all_map_light { 2000
2001 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2002
2003 $path = normalise $path, $base;
2004
2005 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2006 if ($path =~ $EXT_MAP{$pkg}[1]) {
2007 my $self = bless cf::map::new, $pkg;
2008 $self->{path} = $path; $self->path ($path);
2009 $self->init; # pass $1 etc.
2010 return $self;
2011 }
2012 }
2013
2014 Carp::cluck "unable to resolve path '$path' (base '$base')";
2015 ()
2016}
2017
2018# may re-bless or do other evil things
2019sub init {
1321 my ($change) = @_; 2020 my ($self) = @_;
1322 2021
1323 $_->change_map_light ($change) 2022 $self
1324 for grep $_->outdoor, values %cf::MAP;
1325} 2023}
1326 2024
2025sub as_string {
2026 my ($self) = @_;
2027
2028 "$self->{path}"
2029}
2030
2031# the displayed name, this is a one way mapping
2032sub visible_name {
2033 &as_string
2034}
2035
2036# the original (read-only) location
2037sub load_path {
2038 my ($self) = @_;
2039
2040 "$MAPDIR/$self->{path}.map"
2041}
2042
2043# the temporary/swap location
2044sub save_path {
2045 my ($self) = @_;
2046
2047 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2048 "$TMPDIR/$path.map"
2049}
2050
2051# the unique path, undef == no special unique path
2052sub uniq_path {
2053 my ($self) = @_;
2054
2055 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2056 "$UNIQUEDIR/$path"
2057}
2058
2059sub decay_objects {
2060 my ($self) = @_;
2061
2062 return if $self->{deny_reset};
2063
2064 $self->do_decay_objects;
2065}
2066
2067sub unlink_save {
2068 my ($self) = @_;
2069
2070 utf8::encode (my $save = $self->save_path);
2071 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2072 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2073}
2074
1327sub try_load_header($) { 2075sub load_header_from($) {
1328 my ($path) = @_; 2076 my ($self, $path) = @_;
1329 2077
1330 utf8::encode $path; 2078 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 2079 my $f = new_from_file cf::object::thawer $path
1332 or return; 2080 or return;
1333 2081
1334 my $map = cf::map::new 2082 $self->_load_header ($f)
1335 or return; 2083 or return;
1336 2084
1337 # for better error messages only, will be overwritten 2085 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 2086 $f->resolve_delayed_derefs;
1339 2087
1340 $map->load_header ($path) 2088 $self->{load_path} = $path;
2089
2090 1
2091}
2092
2093# used to laod the header of an original map
2094sub load_header_orig {
2095 my ($self) = @_;
2096
2097 $self->load_header_from ($self->load_path)
2098}
2099
2100# used to laod the header of an instantiated map
2101sub load_header_temp {
2102 my ($self) = @_;
2103
2104 $self->load_header_from ($self->save_path)
2105}
2106
2107# called after loading the header from an instantiated map
2108sub prepare_temp {
2109 my ($self) = @_;
2110
2111 $self->last_access ((delete $self->{last_access})
2112 || $cf::RUNTIME); #d#
2113 # safety
2114 $self->{instantiate_time} = $cf::RUNTIME
2115 if $self->{instantiate_time} > $cf::RUNTIME;
2116}
2117
2118# called after loading the header from an original map
2119sub prepare_orig {
2120 my ($self) = @_;
2121
2122 $self->{load_original} = 1;
2123 $self->{instantiate_time} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
2125 $self->instantiate;
2126}
2127
2128sub load_header {
2129 my ($self) = @_;
2130
2131 if ($self->load_header_temp) {
2132 $self->prepare_temp;
2133 } else {
2134 $self->load_header_orig
1341 or return; 2135 or return;
2136 $self->prepare_orig;
2137 }
1342 2138
1343 $map->{load_path} = $path; 2139 $self->{deny_reset} = 1
2140 if $self->no_reset;
1344 2141
1345 $map 2142 $self->default_region (cf::region::find_by_path $self->{path})
2143 unless $self->default_region;
2144
2145 1
1346} 2146}
1347 2147
1348sub find; 2148sub find;
1349sub find { 2149sub find {
1350 my ($path, $origin) = @_; 2150 my ($path, $origin) = @_;
1351 2151
1352 #warn "find<$path,$origin>\n";#d# 2152 cf::cede_to_tick;
1353 2153
1354 $path = new cf::path $path, $origin && $origin->path; 2154 $path = normalise $path, $origin;
1355 my $key = $path->as_string;
1356 2155
1357 cf::lock_wait "map_find:$key"; 2156 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1358
1359 $cf::MAP{$key} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 2157 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2158
1362 # do it the slow way 2159 $cf::MAP{$path} || do {
1363 my $map = try_load_header $path->save_path; 2160 my $map = new_from_path cf::map $path
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2161 or return;
1381 2162
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2163 $map->{last_save} = $cf::RUNTIME;
1394 2164
1395 Coro::cede; 2165 $map->load_header
2166 or return;
1396 2167
1397 if ($map->should_reset) { 2168 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2169 # doing this can freeze the server in a sync job, obviously
2170 #$cf::WAIT_FOR_TICK->wait;
2171 undef $guard2;
2172 undef $guard1;
1398 $map->reset; 2173 $map->reset;
1399 undef $guard;
1400 $map = find $path 2174 return find $path;
1401 or return;
1402 } 2175 }
1403 2176
1404 $cf::MAP{$key} = $map 2177 $cf::MAP{$path} = $map
1405 } 2178 }
1406} 2179}
2180
2181sub pre_load { }
2182#sub post_load { } # XS
1407 2183
1408sub load { 2184sub load {
1409 my ($self) = @_; 2185 my ($self) = @_;
1410 2186
2187 local $self->{deny_reset} = 1; # loading can take a long time
2188
1411 my $path = $self->{path}; 2189 my $path = $self->{path};
2190
2191 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2192 my $guard = cf::lock_acquire "map_data:$path";
1413 2193
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2194 return unless $self->valid;
2195 return unless $self->state == cf::MAP_SWAPPED;
1415 2196
1416 $self->in_memory (cf::MAP_LOADING);
1417
1418 $self->alloc; 2197 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2198
2199 $self->pre_load;
2200 cf::cede_to_tick;
2201
2202 if (exists $self->{load_path}) {
2203 my $f = new_from_file cf::object::thawer $self->{load_path};
2204 $f->skip_block;
2205 $self->_load_objects ($f)
1420 or return; 2206 or return;
1421 2207
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2208 $self->post_load_original
1423 if delete $self->{load_original}; 2209 if delete $self->{load_original};
1424 2210
1425 if (my $uniq = $path->uniq_path) { 2211 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2212 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2213 unless (aio_stat $uniq) {
2214 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2215 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2216 $self->_load_objects ($f);
2217 $f->resolve_delayed_derefs;
2218 }
2219 }
1430 } 2220 }
1431 }
1432 2221
1433 Coro::cede; 2222 $f->resolve_delayed_derefs;
2223 } else {
2224 $self->post_load_original
2225 if delete $self->{load_original};
2226 }
1434 2227
2228 $self->state (cf::MAP_INACTIVE);
2229
2230 cf::cede_to_tick;
1435 # now do the right thing for maps 2231 # now do the right thing for maps
1436 $self->link_multipart_objects; 2232 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2233 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2234 unless $self->difficulty;
1448 $self->activate; 2235 cf::cede_to_tick;
2236
2237 unless ($self->{deny_activate}) {
2238 $self->decay_objects;
2239 $self->fix_auto_apply;
2240 $self->update_buttons;
2241 cf::cede_to_tick;
2242 #$self->activate; # no longer activate maps automatically
2243 }
2244
2245 $self->{last_save} = $cf::RUNTIME;
2246 $self->last_access ($cf::RUNTIME);
2247 }
2248
2249 $self->post_load;
2250
1449 } 2251 1
2252}
1450 2253
1451 Coro::cede; 2254# customize the map for a given player, i.e.
2255# return the _real_ map. used by e.g. per-player
2256# maps to change the path to ~playername/mappath
2257sub customise_for {
2258 my ($self, $ob) = @_;
1452 2259
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2260 return find "~" . $ob->name . "/" . $self->{path}
2261 if $self->per_player;
2262
2263# return find "?party/" . $ob->name . "/" . $self->{path}
2264# if $self->per_party;
2265
2266 $self
1454} 2267}
1455 2268
1456sub find_sync { 2269sub find_sync {
1457 my ($path, $origin) = @_; 2270 my ($path, $origin) = @_;
1458 2271
1459 cf::sync_job { cf::map::find $path, $origin } 2272 # it's a bug to call this from the main context
2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
2275
2276 find $path, $origin
1460} 2277}
1461 2278
1462sub do_load_sync { 2279sub do_load_sync {
1463 my ($map) = @_; 2280 my ($map) = @_;
1464 2281
1465 cf::sync_job { $map->load }; 2282 # it's a bug to call this from the main context
2283 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2284 if $Coro::current == $Coro::main;
2285
2286 $map->load;
2287}
2288
2289our %MAP_PREFETCH;
2290our $MAP_PREFETCHER = undef;
2291
2292sub find_async {
2293 my ($path, $origin, $load) = @_;
2294
2295 $path = normalise $path, $origin;
2296
2297 if (my $map = $cf::MAP{$path}) {
2298 return $map if !$load || $map->linkable;
2299 }
2300
2301 $MAP_PREFETCH{$path} |= $load;
2302
2303 $MAP_PREFETCHER ||= cf::async {
2304 $Coro::current->{desc} = "map prefetcher";
2305
2306 while (%MAP_PREFETCH) {
2307 while (my ($k, $v) = each %MAP_PREFETCH) {
2308 if (my $map = find $k) {
2309 $map->load if $v;
2310 }
2311
2312 delete $MAP_PREFETCH{$k};
2313 }
2314 }
2315 undef $MAP_PREFETCHER;
2316 };
2317 $MAP_PREFETCHER->prio (6);
2318
2319 ()
2320}
2321
2322# common code, used by both ->save and ->swapout
2323sub _save {
2324 my ($self) = @_;
2325
2326 $self->{last_save} = $cf::RUNTIME;
2327
2328 return unless $self->dirty;
2329
2330 my $save = $self->save_path; utf8::encode $save;
2331 my $uniq = $self->uniq_path; utf8::encode $uniq;
2332
2333 $self->{load_path} = $save;
2334
2335 return if $self->{deny_save};
2336
2337 local $self->{last_access} = $self->last_access;#d#
2338
2339 cf::async {
2340 $Coro::current->{desc} = "map player save";
2341 $_->contr->save for $self->players;
2342 };
2343
2344 cf::get_slot 0.02;
2345
2346 if ($uniq) {
2347 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2348 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2349 } else {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2351 }
1466} 2352}
1467 2353
1468sub save { 2354sub save {
1469 my ($self) = @_; 2355 my ($self) = @_;
1470 2356
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2358
1473 $self->{last_save} = $cf::RUNTIME; 2359 $self->_save;
1474
1475 return unless $self->dirty;
1476
1477 my $save = $self->{path}->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1479
1480 $self->{load_path} = $save;
1481
1482 return if $self->{deny_save};
1483
1484 local $self->{last_access} = $self->last_access;#d#
1485
1486 cf::async {
1487 $_->contr->save for $self->players;
1488 };
1489
1490 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES);
1493 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 }
1496} 2360}
1497 2361
1498sub swap_out { 2362sub swap_out {
1499 my ($self) = @_; 2363 my ($self) = @_;
1500 2364
1501 # save first because save cedes
1502 $self->save;
1503
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2366
2367 return if !$self->linkable;
2368 return if $self->{deny_save};
1506 return if $self->players; 2369 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY;
1508 return if $self->{deny_save};
1509 2370
2371 # first deactivate the map and "unlink" it from the core
2372 $self->deactivate;
2373 $_->clear_links_to ($self) for values %cf::MAP;
2374 $self->state (cf::MAP_SWAPPED);
2375
2376 # then atomically save
2377 $self->_save;
2378
2379 # then free the map
1510 $self->clear; 2380 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2381}
1513 2382
1514sub reset_at { 2383sub reset_at {
1515 my ($self) = @_; 2384 my ($self) = @_;
1516 2385
1517 # TODO: safety, remove and allow resettable per-player maps 2386 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2387 return 1e99 if $self->{deny_reset};
1520 2388
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2389 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2390 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2391
1528 my ($self) = @_; 2396 my ($self) = @_;
1529 2397
1530 $self->reset_at <= $cf::RUNTIME 2398 $self->reset_at <= $cf::RUNTIME
1531} 2399}
1532 2400
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2401sub reset {
1555 my ($self) = @_; 2402 my ($self) = @_;
1556 2403
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2404 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2405
1559 return if $self->players; 2406 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2407
1562 warn "resetting map ", $self->path;#d# 2408 cf::trace "resetting map ", $self->path, "\n";
2409
2410 $self->state (cf::MAP_SWAPPED);
2411
2412 # need to save uniques path
2413 unless ($self->{deny_save}) {
2414 my $uniq = $self->uniq_path; utf8::encode $uniq;
2415
2416 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2417 if $uniq;
2418 }
1563 2419
1564 delete $cf::MAP{$self->path}; 2420 delete $cf::MAP{$self->path};
1565 2421
2422 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2423 $_->clear_links_to ($self) for values %cf::MAP;
2424 $self->clear;
1567 2425
1568 $self->unlink_save; 2426 $self->unlink_save;
1569 $self->destroy; 2427 $self->destroy;
1570} 2428}
1571 2429
1572my $nuke_counter = "aaaa"; 2430my $nuke_counter = "aaaa";
1573 2431
1574sub nuke { 2432sub nuke {
1575 my ($self) = @_; 2433 my ($self) = @_;
1576 2434
2435 {
2436 my $lock = cf::lock_acquire "map_data:$self->{path}";
2437
2438 delete $cf::MAP{$self->path};
2439
2440 $self->unlink_save;
2441
2442 bless $self, "cf::map::wrap";
2443 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2444 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2445 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2446 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2447
2448 $cf::MAP{$self->path} = $self;
2449 }
2450
1580 $self->reset; # polite request, might not happen 2451 $self->reset; # polite request, might not happen
1581} 2452}
1582 2453
1583sub customise_for { 2454=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2455
1586 if ($map->per_player) { 2456Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2457maps. May block.
2458
2459=cut
2460
2461sub tmp_maps() {
1588 } 2462 [
1589 2463 map {
1590 $map 2464 utf8::decode $_;
2465 /\.map$/
2466 ? normalise $_
2467 : ()
2468 } @{ aio_readdir $TMPDIR or [] }
2469 ]
1591} 2470}
1592 2471
1593sub emergency_save { 2472=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2473
1596 warn "enter emergency perl save\n"; 2474Returns an arrayref with all map paths of currently instantiated and saved
2475random maps. May block.
1597 2476
1598 cf::sync_job { 2477=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2478
1603 warn "begin emergency map save\n"; 2479sub random_maps() {
1604 $_->save for values %cf::MAP; 2480 [
1605 warn "end emergency map save\n"; 2481 map {
2482 utf8::decode $_;
2483 /\.map$/
2484 ? normalise "?random/$_"
2485 : ()
2486 } @{ aio_readdir $RANDOMDIR or [] }
2487 ]
2488}
2489
2490=item cf::map::unique_maps
2491
2492Returns an arrayref of paths of all shared maps that have
2493instantiated unique items. May block.
2494
2495=cut
2496
2497sub unique_maps() {
2498 [
2499 map {
2500 utf8::decode $_;
2501 s/\.map$//; # TODO future compatibility hack
2502 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2503 ? ()
2504 : normalise $_
2505 } @{ aio_readdir $UNIQUEDIR or [] }
2506 ]
2507}
2508
2509=item cf::map::static_maps
2510
2511Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2512file in the shared directory excluding F</styles> and F</editor>). May
2513block.
2514
2515=cut
2516
2517sub static_maps() {
2518 my @dirs = "";
2519 my @maps;
2520
2521 while (@dirs) {
2522 my $dir = shift @dirs;
2523
2524 next if $dir eq "/styles" || $dir eq "/editor";
2525
2526 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2527 or return;
2528
2529 for (@$files) {
2530 s/\.map$// or next;
2531 utf8::decode $_;
2532 push @maps, "$dir/$_";
2533 }
2534
2535 push @dirs, map "$dir/$_", @$dirs;
1606 }; 2536 }
1607 2537
1608 warn "leave emergency perl save\n"; 2538 \@maps
2539}
2540
2541=back
2542
2543=head3 cf::object
2544
2545=cut
2546
2547package cf::object;
2548
2549=over 4
2550
2551=item $ob->inv_recursive
2552
2553Returns the inventory of the object I<and> their inventories, recursively,
2554but I<not> the object itself.
2555
2556=cut
2557
2558sub inv_recursive_;
2559sub inv_recursive_ {
2560 map { $_, inv_recursive_ $_->inv } @_
2561}
2562
2563sub inv_recursive {
2564 inv_recursive_ inv $_[0]
2565}
2566
2567=item $ref = $ob->ref
2568
2569Creates and returns a persistent reference to an object that can be stored as a string.
2570
2571=item $ob = cf::object::deref ($refstring)
2572
2573returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2574even if the object actually exists. May block.
2575
2576=cut
2577
2578sub deref {
2579 my ($ref) = @_;
2580
2581 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2582 my ($uuid, $name) = ($1, $2);
2583 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2584 or return;
2585 $pl->ob->uuid eq $uuid
2586 or return;
2587
2588 $pl->ob
2589 } else {
2590 warn "$ref: cannot resolve object reference\n";
2591 undef
2592 }
1609} 2593}
1610 2594
1611package cf; 2595package cf;
1612 2596
1613=back 2597=back
1614
1615 2598
1616=head3 cf::object::player 2599=head3 cf::object::player
1617 2600
1618=over 4 2601=over 4
1619 2602
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2605Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2606can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2607dialogue with the given NPC character.
1625 2608
1626=cut 2609=cut
2610
2611our $SAY_CHANNEL = {
2612 id => "say",
2613 title => "Map",
2614 reply => "say ",
2615 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2616};
2617
2618our $CHAT_CHANNEL = {
2619 id => "chat",
2620 title => "Chat",
2621 reply => "chat ",
2622 tooltip => "Player chat and shouts, global to the server.",
2623};
1627 2624
1628# rough implementation of a future "reply" method that works 2625# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2626# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2627#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2628sub cf::object::player::reply($$$;$) {
1633 2630
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2631 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2632
1636 if ($self->{record_replies}) { 2633 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2634 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2635
1638 } else { 2636 } else {
2637 my $pl = $self->contr;
2638
2639 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2640 my $dialog = $pl->{npc_dialog};
2641 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2642
2643 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2644 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2645 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2646 }
1641 } 2647 }
2648}
2649
2650=item $object->send_msg ($channel, $msg, $color, [extra...])
2651
2652=cut
2653
2654sub cf::object::send_msg {
2655 my $pl = shift->contr
2656 or return;
2657 $pl->send_msg (@_);
1642} 2658}
1643 2659
1644=item $player_object->may ("access") 2660=item $player_object->may ("access")
1645 2661
1646Returns wether the given player is authorized to access resource "access" 2662Returns wether the given player is authorized to access resource "access"
1659 2675
1660=item $player_object->enter_link 2676=item $player_object->enter_link
1661 2677
1662Freezes the player and moves him/her to a special map (C<{link}>). 2678Freezes the player and moves him/her to a special map (C<{link}>).
1663 2679
1664The player should be reaosnably safe there for short amounts of time. You 2680The player should be reasonably safe there for short amounts of time (e.g.
1665I<MUST> call C<leave_link> as soon as possible, though. 2681for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2682though, as the player cannot control the character while it is on the link
2683map.
2684
2685Will never block.
1666 2686
1667=item $player_object->leave_link ($map, $x, $y) 2687=item $player_object->leave_link ($map, $x, $y)
1668 2688
1669Moves the player out of the specila link map onto the given map. If the 2689Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2690map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2691to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2692fails, to the emergency map position.
1673 2693
1674Might block. 2694Might block.
1675 2695
1676=cut 2696=cut
2697
2698sub link_map {
2699 unless ($LINK_MAP) {
2700 $LINK_MAP = cf::map::find "{link}"
2701 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2702 $LINK_MAP->load;
2703 }
2704
2705 $LINK_MAP
2706}
1677 2707
1678sub cf::object::player::enter_link { 2708sub cf::object::player::enter_link {
1679 my ($self) = @_; 2709 my ($self) = @_;
1680 2710
1681 $self->deactivate_recursive; 2711 $self->deactivate_recursive;
1682 2712
1683 return if $self->map == $LINK_MAP; 2713 ++$self->{_link_recursion};
2714
2715 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2716
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2718 if $self->map && $self->map->{path} ne "{link}";
1687 2719
1688 $self->enter_map ($LINK_MAP, 20, 20); 2720 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1689} 2721}
1690 2722
1691sub cf::object::player::leave_link { 2723sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2724 my ($self, $map, $x, $y) = @_;
2725
2726 return unless $self->contr->active;
1693 2727
1694 my $link_pos = delete $self->{_link_pos}; 2728 my $link_pos = delete $self->{_link_pos};
1695 2729
1696 unless ($map) { 2730 unless ($map) {
1697 # restore original map position 2731 # restore original map position
1708 ($x, $y) = (-1, -1) 2742 ($x, $y) = (-1, -1)
1709 unless (defined $x) && (defined $y); 2743 unless (defined $x) && (defined $y);
1710 2744
1711 # use -1 or undef as default coordinates, not 0, 0 2745 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2746 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2747 if $x <= 0 && $y <= 0;
1714 2748
1715 $map->load; 2749 $map->load;
1716 2750
1717 return unless $self->contr->active; 2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
1718 $self->activate_recursive; 2758 $self->activate_recursive;
1719 $self->enter_map ($map, $x, $y);
1720}
1721
1722cf::player->attach (
1723 on_logout => sub {
1724 my ($pl) = @_;
1725
1726 # abort map switching before logout
1727 if ($pl->ob->{_link_pos}) {
1728 cf::sync_job {
1729 $pl->ob->leave_link
1730 };
1731 }
1732 }, 2759 }
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2760
1736 # try to abort aborted map switching on player login :) 2761}
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753 2762
1754=item $player_object->goto ($path, $x, $y) 2763=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1755 2764
2765Moves the player to the given map-path and coordinates by first freezing
2766her, loading and preparing them map, calling the provided $check callback
2767that has to return the map if sucecssful, and then unfreezes the player on
2768the new (success) or old (failed) map position. In either case, $done will
2769be called at the end of this process.
2770
2771Note that $check will be called with a potentially non-loaded map, so if
2772it needs a loaded map it has to call C<< ->load >>.
2773
1756=cut 2774=cut
2775
2776our $GOTOGEN;
1757 2777
1758sub cf::object::player::goto { 2778sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2779 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2780
1761 $path = new cf::path $path; 2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
1762 $path ne "/" or Carp::cluck ("oy");#d# 2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2789
1764 $self->enter_link; 2790 $self->enter_link;
1765 2791
1766 (async { 2792 (async {
1767 my $map = cf::map::find $path->as_string; 2793 $Coro::current->{desc} = "player::goto $path $x $y";
2794
2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
2814 my $map = eval {
2815 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2816
2817 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2818 $map = $map->customise_for ($self);
1769 2819 $map = $check->($map, $x, $y, $self) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2820 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
1774 2823
2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
2830 }
2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
1776 })->prio (1); 2838 })->prio (1);
1777} 2839}
1778 2840
1779=item $player_object->enter_exit ($exit_object) 2841=item $player_object->enter_exit ($exit_object)
1780 2842
1782 2844
1783sub parse_random_map_params { 2845sub parse_random_map_params {
1784 my ($spec) = @_; 2846 my ($spec) = @_;
1785 2847
1786 my $rmp = { # defaults 2848 my $rmp = { # defaults
1787 xsize => 10, 2849 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2850 ysize => (cf::rndm 15, 40),
2851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2852 #layout => string,
1789 }; 2853 };
1790 2854
1791 for (split /\n/, $spec) { 2855 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2856 my ($k, $v) = split /\s+/, $_, 2;
1793 2857
1805 # that depends on the exit object 2869 # that depends on the exit object
1806 2870
1807 my $rmp = parse_random_map_params $exit->msg; 2871 my $rmp = parse_random_map_params $exit->msg;
1808 2872
1809 if ($exit->map) { 2873 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2874 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2875 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2876 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
1814 } 2880 }
1815 2881
1816 $rmp->{random_seed} ||= $exit->random_seed; 2882 $rmp->{random_seed} ||= $exit->random_seed;
1817 2883
1818 my $data = cf::to_json $rmp; 2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2885 my $md5 = Digest::MD5::md5_hex $data;
2886 my $meta = "$RANDOMDIR/$md5.meta";
1820 2887
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2889 aio_write $fh, 0, (length $data), $data, 0;
2890 undef $fh;
2891 aio_rename "$meta~", $meta;
1823 2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2896 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2897 $exit->msg (undef);
2898 }
1826 } 2899 }
1827} 2900}
1828 2901
1829sub cf::object::player::enter_exit { 2902sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2903 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2905 return unless $self->type == cf::PLAYER;
1833 2906
1834 $self->enter_link; 2907 $self->enter_link;
1835 2908
1836 (async { 2909 (async {
1837 $self->deactivate_recursive; # just to be sure 2910 $Coro::current->{desc} = "enter_exit";
2911
1838 unless (eval { 2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 my $map = cf::map::normalise $exit->slaying, $exit->map;
2916 my $x = $exit->stats->hp;
2917 my $y = $exit->stats->sp;
2918
2919 # special map handling
2920 my $slaying = $exit->slaying;
2921
2922 # special map handling
2923 if ($slaying eq "/!") {
2924 my $guard = cf::lock_acquire "exit_prepare:$exit";
2925
1839 prepare_random_map $exit 2926 prepare_random_map $exit
2927 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2928
1840 if $exit->slaying eq "/!"; 2929 $map = $exit->slaying;
1841 2930
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2931 } elsif ($slaying eq '!up') {
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2932 $map = $exit->map->tile_path (cf::TILE_UP);
2933 $x = $exit->x;
2934 $y = $exit->y;
1844 2935
2936 } elsif ($slaying eq '!down') {
2937 $map = $exit->map->tile_path (cf::TILE_DOWN);
2938 $x = $exit->x;
2939 $y = $exit->y;
2940 }
2941
2942 $self->goto ($map, $x, $y);
2943
2944 # if exit is damned, update players death & WoR home-position
2945 $self->contr->savebed ($map, $x, $y)
2946 if $exit->flag (cf::FLAG_DAMNED);
2947
1845 1; 2948 1
1846 }) { 2949 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2950 $self->message ("Something went wrong deep within the deliantra server. "
1848 . "I'll try to bring you back to the map you were before. " 2951 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2952 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2953 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2954
1852 warn "ERROR in enter_exit: $@"; 2955 error "ERROR in enter_exit: $@";
1853 $self->leave_link; 2956 $self->leave_link;
1854 } 2957 }
1855 })->prio (1); 2958 })->prio (1);
1856} 2959}
1857 2960
1868 2971
1869sub cf::client::send_drawinfo { 2972sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2973 my ($self, $text, $flags) = @_;
1871 2974
1872 utf8::encode $text; 2975 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2976 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2977}
1875 2978
2979=item $client->send_big_packet ($pkt)
2980
2981Like C<send_packet>, but tries to compress large packets, and fragments
2982them as required.
2983
2984=cut
2985
2986our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2987
2988sub cf::client::send_big_packet {
2989 my ($self, $pkt) = @_;
2990
2991 # try lzf for large packets
2992 $pkt = "lzf " . Compress::LZF::compress $pkt
2993 if 1024 <= length $pkt and $self->{can_lzf};
2994
2995 # split very large packets
2996 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2997 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2998 $pkt = "frag";
2999 }
3000
3001 $self->send_packet ($pkt);
3002}
3003
3004=item $client->send_msg ($channel, $msg, $color, [extra...])
3005
3006Send a drawinfo or msg packet to the client, formatting the msg for the
3007client if neccessary. C<$type> should be a string identifying the type of
3008the message, with C<log> being the default. If C<$color> is negative, suppress
3009the message unless the client supports the msg packet.
3010
3011=cut
3012
3013# non-persistent channels (usually the info channel)
3014our %CHANNEL = (
3015 "c/motd" => {
3016 id => "infobox",
3017 title => "MOTD",
3018 reply => undef,
3019 tooltip => "The message of the day",
3020 },
3021 "c/identify" => {
3022 id => "infobox",
3023 title => "Identify",
3024 reply => undef,
3025 tooltip => "Items recently identified",
3026 },
3027 "c/examine" => {
3028 id => "infobox",
3029 title => "Examine",
3030 reply => undef,
3031 tooltip => "Signs and other items you examined",
3032 },
3033 "c/shopinfo" => {
3034 id => "infobox",
3035 title => "Shop Info",
3036 reply => undef,
3037 tooltip => "What your bargaining skill tells you about the shop",
3038 },
3039 "c/book" => {
3040 id => "infobox",
3041 title => "Book",
3042 reply => undef,
3043 tooltip => "The contents of a note or book",
3044 },
3045 "c/lookat" => {
3046 id => "infobox",
3047 title => "Look",
3048 reply => undef,
3049 tooltip => "What you saw there",
3050 },
3051 "c/who" => {
3052 id => "infobox",
3053 title => "Players",
3054 reply => undef,
3055 tooltip => "Shows players who are currently online",
3056 },
3057 "c/body" => {
3058 id => "infobox",
3059 title => "Body Parts",
3060 reply => undef,
3061 tooltip => "Shows which body parts you posess and are available",
3062 },
3063 "c/statistics" => {
3064 id => "infobox",
3065 title => "Statistics",
3066 reply => undef,
3067 tooltip => "Shows your primary statistics",
3068 },
3069 "c/skills" => {
3070 id => "infobox",
3071 title => "Skills",
3072 reply => undef,
3073 tooltip => "Shows your experience per skill and item power",
3074 },
3075 "c/shopitems" => {
3076 id => "infobox",
3077 title => "Shop Items",
3078 reply => undef,
3079 tooltip => "Shows the items currently for sale in this shop",
3080 },
3081 "c/resistances" => {
3082 id => "infobox",
3083 title => "Resistances",
3084 reply => undef,
3085 tooltip => "Shows your resistances",
3086 },
3087 "c/pets" => {
3088 id => "infobox",
3089 title => "Pets",
3090 reply => undef,
3091 tooltip => "Shows information abotu your pets/a specific pet",
3092 },
3093 "c/perceiveself" => {
3094 id => "infobox",
3095 title => "Perceive Self",
3096 reply => undef,
3097 tooltip => "You gained detailed knowledge about yourself",
3098 },
3099 "c/uptime" => {
3100 id => "infobox",
3101 title => "Uptime",
3102 reply => undef,
3103 tooltip => "How long the server has been running since last restart",
3104 },
3105 "c/mapinfo" => {
3106 id => "infobox",
3107 title => "Map Info",
3108 reply => undef,
3109 tooltip => "Information related to the maps",
3110 },
3111 "c/party" => {
3112 id => "party",
3113 title => "Party",
3114 reply => "gsay ",
3115 tooltip => "Messages and chat related to your party",
3116 },
3117 "c/death" => {
3118 id => "death",
3119 title => "Death",
3120 reply => undef,
3121 tooltip => "Reason for and more info about your most recent death",
3122 },
3123 "c/say" => $SAY_CHANNEL,
3124 "c/chat" => $CHAT_CHANNEL,
3125);
3126
3127sub cf::client::send_msg {
3128 my ($self, $channel, $msg, $color, @extra) = @_;
3129
3130 $msg = $self->pl->expand_cfpod ($msg)
3131 unless $color & cf::NDI_VERBATIM;
3132
3133 $color &= cf::NDI_CLIENT_MASK; # just in case...
3134
3135 # check predefined channels, for the benefit of C
3136 if ($CHANNEL{$channel}) {
3137 $channel = $CHANNEL{$channel};
3138
3139 $self->ext_msg (channel_info => $channel);
3140 $channel = $channel->{id};
3141
3142 } elsif (ref $channel) {
3143 # send meta info to client, if not yet sent
3144 unless (exists $self->{channel}{$channel->{id}}) {
3145 $self->{channel}{$channel->{id}} = $channel;
3146 $self->ext_msg (channel_info => $channel);
3147 }
3148
3149 $channel = $channel->{id};
3150 }
3151
3152 return unless @extra || length $msg;
3153
3154 # default colour, mask it out
3155 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3156 if $color & cf::NDI_DEF;
3157
3158 my $pkt = "msg "
3159 . $self->{json_coder}->encode (
3160 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3161 );
3162
3163 $self->send_big_packet ($pkt);
3164}
3165
3166=item $client->ext_msg ($type, @msg)
3167
3168Sends an ext event to the client.
3169
3170=cut
3171
3172sub cf::client::ext_msg($$@) {
3173 my ($self, $type, @msg) = @_;
3174
3175 if ($self->extcmd == 2) {
3176 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3177 } elsif ($self->extcmd == 1) { # TODO: remove
3178 push @msg, msgtype => "event_$type";
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181}
3182
3183=item $client->ext_reply ($msgid, @msg)
3184
3185Sends an ext reply to the client.
3186
3187=cut
3188
3189sub cf::client::ext_reply($$@) {
3190 my ($self, $id, @msg) = @_;
3191
3192 return unless $self->extcmd == 2;
3193
3194 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3195}
1876 3196
1877=item $success = $client->query ($flags, "text", \&cb) 3197=item $success = $client->query ($flags, "text", \&cb)
1878 3198
1879Queues a query to the client, calling the given callback with 3199Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3200the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3201C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 3202
1883Queries can fail, so check the return code. Or don't, as queries will become 3203Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 3204become reliable at some point in the future.
1885 3205
1886=cut 3206=cut
1887 3207
1888sub cf::client::query { 3208sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 3209 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 3217 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3218 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 3219
1900 $self->send_packet ($self->{query_queue}[0][0]) 3220 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 3221 if @{ $self->{query_queue} } == 1;
3222
3223 1
1902} 3224}
1903 3225
1904cf::client->attach ( 3226cf::client->attach (
3227 on_connect => sub {
3228 my ($ns) = @_;
3229
3230 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3231 },
1905 on_reply => sub { 3232 on_reply => sub {
1906 my ($ns, $msg) = @_; 3233 my ($ns, $msg) = @_;
1907 3234
1908 # this weird shuffling is so that direct followup queries 3235 # this weird shuffling is so that direct followup queries
1909 # get handled first 3236 # get handled first
1910 my $queue = delete $ns->{query_queue} 3237 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3238 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3239
1913 (shift @$queue)->[1]->($msg); 3240 (shift @$queue)->[1]->($msg);
3241 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3242
1915 push @{ $ns->{query_queue} }, @$queue; 3243 push @{ $ns->{query_queue} }, @$queue;
1916 3244
1917 if (@{ $ns->{query_queue} } == @$queue) { 3245 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3246 if (@$queue) {
1920 } else { 3248 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3249 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3250 }
1923 } 3251 }
1924 }, 3252 },
3253 on_exticmd => sub {
3254 my ($ns, $buf) = @_;
3255
3256 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3257
3258 if (ref $msg) {
3259 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3260
3261 my @reply;
3262
3263 if (my $cb = $EXTICMD{$type}) {
3264 @reply = $cb->($ns, @payload);
3265 }
3266
3267 $ns->ext_reply ($reply, @reply)
3268 if $reply;
3269
3270 } else {
3271 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3272 }
3273
3274 cf::override;
3275 },
1925); 3276);
1926 3277
1927=item $client->async (\&cb) 3278=item $client->async (\&cb)
1928 3279
1929Create a new coroutine, running the specified callback. The coroutine will 3280Create a new coroutine, running the specified callback. The coroutine will
1945 3296
1946 $coro 3297 $coro
1947} 3298}
1948 3299
1949cf::client->attach ( 3300cf::client->attach (
1950 on_destroy => sub { 3301 on_client_destroy => sub {
1951 my ($ns) = @_; 3302 my ($ns) = @_;
1952 3303
1953 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3304 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1954 }, 3305 },
1955); 3306);
1970our $safe = new Safe "safe"; 3321our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3322our $safe_hole = new Safe::Hole;
1972 3323
1973$SIG{FPE} = 'IGNORE'; 3324$SIG{FPE} = 'IGNORE';
1974 3325
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3326$safe->permit_only (Opcode::opset qw(
3327 :base_core :base_mem :base_orig :base_math :base_loop
3328 grepstart grepwhile mapstart mapwhile
3329 sort time
3330));
1976 3331
1977# here we export the classes and methods available to script code 3332# here we export the classes and methods available to script code
1978 3333
1979=pod 3334=pod
1980 3335
1981The following fucntions and emthods are available within a safe environment: 3336The following functions and methods are available within a safe environment:
1982 3337
1983 cf::object contr pay_amount pay_player map 3338 cf::object
3339 contr pay_amount pay_player map x y force_find force_add destroy
3340 insert remove name archname title slaying race decrease split
3341 value
3342
1984 cf::object::player player 3343 cf::object::player
1985 cf::player peaceful 3344 player
1986 cf::map trigger 3345
3346 cf::player
3347 peaceful
3348
3349 cf::map
3350 trigger
1987 3351
1988=cut 3352=cut
1989 3353
1990for ( 3354for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3355 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3356 insert remove inv nrof name archname title slaying race
3357 decrease split destroy change_exp value msg lore send_msg)],
1992 ["cf::object::player" => qw(player)], 3358 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3359 ["cf::player" => qw(peaceful send_msg)],
1994 ["cf::map" => qw(trigger)], 3360 ["cf::map" => qw(trigger)],
1995) { 3361) {
1996 no strict 'refs';
1997 my ($pkg, @funs) = @$_; 3362 my ($pkg, @funs) = @$_;
1998 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3363 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1999 for @funs; 3364 for @funs;
2000} 3365}
2001 3366
2016 3381
2017 my $qcode = $code; 3382 my $qcode = $code;
2018 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3383 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2019 $qcode =~ s/\n/\\n/g; 3384 $qcode =~ s/\n/\\n/g;
2020 3385
3386 %vars = (_dummy => 0) unless %vars;
3387
3388 my @res;
2021 local $_; 3389 local $_;
2022 local @safe::cf::_safe_eval_args = values %vars;
2023 3390
2024 my $eval = 3391 my $eval =
2025 "do {\n" 3392 "do {\n"
2026 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3393 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2027 . "#line 0 \"{$qcode}\"\n" 3394 . "#line 0 \"{$qcode}\"\n"
2028 . $code 3395 . $code
2029 . "\n}" 3396 . "\n}"
2030 ; 3397 ;
2031 3398
3399 if ($CFG{safe_eval}) {
2032 sub_generation_inc; 3400 sub_generation_inc;
3401 local @safe::cf::_safe_eval_args = values %vars;
2033 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3402 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2034 sub_generation_inc; 3403 sub_generation_inc;
3404 } else {
3405 local @cf::_safe_eval_args = values %vars;
3406 @res = wantarray ? eval eval : scalar eval $eval;
3407 }
2035 3408
2036 if ($@) { 3409 if ($@) {
2037 warn "$@"; 3410 warn "$@",
2038 warn "while executing safe code '$code'\n"; 3411 "while executing safe code '$code'\n",
2039 warn "with arguments " . (join " ", %vars) . "\n"; 3412 "with arguments " . (join " ", %vars) . "\n";
2040 } 3413 }
2041 3414
2042 wantarray ? @res : $res[0] 3415 wantarray ? @res : $res[0]
2043} 3416}
2044 3417
2058=cut 3431=cut
2059 3432
2060sub register_script_function { 3433sub register_script_function {
2061 my ($fun, $cb) = @_; 3434 my ($fun, $cb) = @_;
2062 3435
2063 no strict 'refs'; 3436 $fun = "safe::$fun" if $CFG{safe_eval};
2064 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3437 *$fun = $safe_hole->wrap ($cb);
2065} 3438}
2066 3439
2067=back 3440=back
2068 3441
2069=cut 3442=cut
2070 3443
2071############################################################################# 3444#############################################################################
3445# the server's init and main functions
2072 3446
2073=head2 EXTENSION DATABASE SUPPORT 3447sub load_facedata($) {
3448 my ($path) = @_;
2074 3449
2075Crossfire maintains a very simple database for extension use. It can 3450 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3451 # for this (global event?)
2077excludes objects. 3452 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3453
2079The parameter C<$family> should best start with the name of the extension 3454 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3455
2082=over 4 3456 trace "loading facedata from $path\n";
2083 3457
2084=item $hashref = cf::db_get $family 3458 my $facedata = decode_storable load_file $path;
2085 3459
2086Return a hashref for use by the extension C<$family>, which can be 3460 $facedata->{version} == 2
2087modified. After modifications, you have to call C<cf::db_dirty> or 3461 or cf::cleanup "$path: version mismatch, cannot proceed.";
2088C<cf::db_sync>.
2089 3462
2090=item $value = cf::db_get $family => $key 3463 # patch in the exptable
2091 3464 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2092Returns a single value from the database 3465 $facedata->{resource}{"res/exp_table"} = {
2093 3466 type => FT_RSRC,
2094=item cf::db_put $family => $hashref 3467 data => $exp_table,
2095 3468 hash => (Digest::MD5::md5 $exp_table),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3469 };
3470 cf::cede_to_tick;
2145 3471
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3472 {
3473 my $faces = $facedata->{faceinfo};
2150 3474
2151 sub db_get($;$) { 3475 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3477
2157 sub db_put($$;$) { 3478 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3479 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3480 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2160 } else { 3481 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2161 $DB->{$_[0]} = $_[1]; 3482 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2162 }
2163 db_dirty;
2164 }
2165 3483
2166 cf::global->attach ( 3484 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3485 }
2171 );
2172}
2173 3486
2174############################################################################# 3487 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3488 next unless $info->{smooth};
2176 3489
2177sub cfg_load { 3490 my $idx = cf::face::find $face
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3491 or next;
2179 or return;
2180 3492
2181 local $/; 3493 if (my $smooth = cf::face::find $info->{smooth}) {
2182 *CFG = YAML::Syck::Load <$fh>; 3494 cf::face::set_smooth $idx, $smooth;
3495 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3496 } else {
3497 error "smooth face '$info->{smooth}' not found for face '$face'";
3498 }
2183 3499
3500 cf::cede_to_tick;
3501 }
3502 }
3503
3504 {
3505 my $anims = $facedata->{animinfo};
3506
3507 while (my ($anim, $info) = each %$anims) {
3508 cf::anim::set $anim, $info->{frames}, $info->{facings};
3509 cf::cede_to_tick;
3510 }
3511
3512 cf::anim::invalidate_all; # d'oh
3513 }
3514
3515 {
3516 my $res = $facedata->{resource};
3517
3518 while (my ($name, $info) = each %$res) {
3519 if (defined (my $type = $info->{type})) {
3520 # TODO: different hash - must free and use new index, or cache ixface data queue
3521 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3522
3523 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3524 cf::face::set_type $idx, $type;
3525 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3526 } else {
3527# $RESOURCE{$name} = $info; # unused
3528 }
3529
3530 cf::cede_to_tick;
3531 }
3532 }
3533
3534 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3535
3536 1
3537}
3538
3539register_exticmd fx_want => sub {
3540 my ($ns, $want) = @_;
3541
3542 while (my ($k, $v) = each %$want) {
3543 $ns->fx_want ($k, $v);
3544 }
3545};
3546
3547sub load_resource_file($) {
3548 my $guard = lock_acquire "load_resource_file";
3549
3550 my $status = load_resource_file_ $_[0];
3551 get_slot 0.1, 100;
3552 cf::arch::commit_load;
3553
3554 $status
3555}
3556
3557sub reload_regions {
3558 # HACK to clear player env face cache, we need some signal framework
3559 # for this (global event?)
3560 %ext::player_env::MUSIC_FACE_CACHE = ();
3561
3562 load_resource_file "$MAPDIR/regions"
3563 or die "unable to load regions file\n";
3564
3565 for (cf::region::list) {
3566 $_->{match} = qr/$_->{match}/
3567 if exists $_->{match};
3568 }
3569}
3570
3571sub reload_facedata {
3572 load_facedata "$DATADIR/facedata"
3573 or die "unable to load facedata\n";
3574}
3575
3576sub reload_archetypes {
3577 load_resource_file "$DATADIR/archetypes"
3578 or die "unable to load archetypes\n";
3579}
3580
3581sub reload_treasures {
3582 load_resource_file "$DATADIR/treasures"
3583 or die "unable to load treasurelists\n";
3584}
3585
3586sub reload_sound {
3587 trace "loading sound config from $DATADIR/sound\n";
3588
3589 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3590
3591 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3592 my $sound = $soundconf->{compat}[$_]
3593 or next;
3594
3595 my $face = cf::face::find "sound/$sound->[1]";
3596 cf::sound::set $sound->[0] => $face;
3597 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3598 }
3599
3600 while (my ($k, $v) = each %{$soundconf->{event}}) {
3601 my $face = cf::face::find "sound/$v";
3602 cf::sound::set $k => $face;
3603 }
3604}
3605
3606sub reload_resources {
3607 trace "reloading resource files...\n";
3608
3609 reload_exp_table;
3610 reload_materials;
3611 reload_facedata;
3612 reload_sound;
3613 reload_archetypes;
3614 reload_regions;
3615 reload_treasures;
3616
3617 trace "finished reloading resource files\n";
3618}
3619
3620sub reload_config {
3621 trace "reloading config file...\n";
3622
3623 my $config = load_file "$CONFDIR/config";
3624 utf8::decode $config;
3625 *CFG = decode_yaml $config;
3626
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3627 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2185 3628
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3629 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3630 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2188 3631
2189 if (exists $CFG{mlockall}) { 3632 if (exists $CFG{mlockall}) {
2193 }; 3636 };
2194 warn $@ if $@; 3637 warn $@ if $@;
2195 } 3638 }
2196} 3639}
2197 3640
3641sub pidfile() {
3642 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3643 or die "$PIDFILE: $!";
3644 flock $fh, &Fcntl::LOCK_EX
3645 or die "$PIDFILE: flock: $!";
3646 $fh
3647}
3648
3649# make sure only one server instance is running at any one time
3650sub atomic {
3651 my $fh = pidfile;
3652
3653 my $pid = <$fh>;
3654 kill 9, $pid if $pid > 0;
3655
3656 seek $fh, 0, 0;
3657 print $fh $$;
3658}
3659
3660sub main_loop {
3661 trace "EV::loop starting\n";
3662 if (1) {
3663 EV::loop;
3664 }
3665 trace "EV::loop returned\n";
3666 goto &main_loop unless $REALLY_UNLOOP;
3667}
3668
2198sub main { 3669sub main {
3670 cf::init_globals; # initialise logging
3671
3672 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3673 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3674 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3675 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3676
3677 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3678
2199 # we must not ever block the main coroutine 3679 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3680 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3681 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3682 (async {
3683 $Coro::current->{desc} = "IDLE BUG HANDLER";
3684 EV::loop EV::LOOP_ONESHOT;
3685 })->prio (Coro::PRIO_MAX);
2203 }; 3686 };
2204 3687
2205 cfg_load; 3688 evthread_start IO::AIO::poll_fileno;
2206 db_load; 3689
3690 cf::sync_job {
3691 cf::incloader::init ();
3692
3693 cf::init_anim;
3694 cf::init_attackmess;
3695 cf::init_dynamic;
3696
3697 cf::load_settings;
3698
3699 reload_resources;
3700 reload_config;
3701 db_init;
3702
3703 cf::init_uuid;
3704 cf::init_signals;
3705 cf::init_skills;
3706
3707 cf::init_beforeplay;
3708
3709 atomic;
3710
2207 load_extensions; 3711 load_extensions;
2208 Event::loop; 3712
3713 utime time, time, $RUNTIMEFILE;
3714
3715 # no (long-running) fork's whatsoever before this point(!)
3716 use POSIX ();
3717 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3718
3719 cf::_post_init 0;
3720 };
3721
3722 cf::object::thawer::errors_are_fatal 0;
3723 info "parse errors in files are no longer fatal from this point on.\n";
3724
3725 AE::postpone {
3726 undef &main; # free gobs of memory :)
3727 };
3728
3729 goto &main_loop;
2209} 3730}
2210 3731
2211############################################################################# 3732#############################################################################
2212# initialisation 3733# initialisation and cleanup
2213 3734
3735# install some emergency cleanup handlers
3736BEGIN {
3737 our %SIGWATCHER = ();
3738 for my $signal (qw(INT HUP TERM)) {
3739 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3740 cf::cleanup "SIG$signal";
3741 };
3742 }
3743}
3744
3745sub write_runtime_sync {
3746 my $t0 = AE::time;
3747
3748 # first touch the runtime file to show we are still running:
3749 # the fsync below can take a very very long time.
3750
3751 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3752
3753 my $guard = cf::lock_acquire "write_runtime";
3754
3755 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3756 or return;
3757
3758 my $value = $cf::RUNTIME + 90 + 10;
3759 # 10 is the runtime save interval, for a monotonic clock
3760 # 60 allows for the watchdog to kill the server.
3761
3762 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3763 and return;
3764
3765 # always fsync - this file is important
3766 aio_fsync $fh
3767 and return;
3768
3769 # touch it again to show we are up-to-date
3770 aio_utime $fh, undef, undef;
3771
3772 close $fh
3773 or return;
3774
3775 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3776 and return;
3777
3778 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3779
3780 1
3781}
3782
3783our $uuid_lock;
3784our $uuid_skip;
3785
3786sub write_uuid_sync($) {
3787 $uuid_skip ||= $_[0];
3788
3789 return if $uuid_lock;
3790 local $uuid_lock = 1;
3791
3792 my $uuid = "$LOCALDIR/uuid";
3793
3794 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3795 or return;
3796
3797 my $value = uuid_seq uuid_cur;
3798
3799 unless ($value) {
3800 info "cowardly refusing to write zero uuid value!\n";
3801 return;
3802 }
3803
3804 my $value = uuid_str $value + $uuid_skip;
3805 $uuid_skip = 0;
3806
3807 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3808 and return;
3809
3810 # always fsync - this file is important
3811 aio_fsync $fh
3812 and return;
3813
3814 close $fh
3815 or return;
3816
3817 aio_rename "$uuid~", $uuid
3818 and return;
3819
3820 trace "uuid file written ($value).\n";
3821
3822 1
3823
3824}
3825
3826sub write_uuid($$) {
3827 my ($skip, $sync) = @_;
3828
3829 $sync ? write_uuid_sync $skip
3830 : async { write_uuid_sync $skip };
3831}
3832
3833sub emergency_save() {
3834 my $freeze_guard = cf::freeze_mainloop;
3835
3836 info "emergency_perl_save: enter\n";
3837
3838 # this is a trade-off: we want to be very quick here, so
3839 # save all maps without fsync, and later call a global sync
3840 # (which in turn might be very very slow)
3841 local $USE_FSYNC = 0;
3842
3843 cf::sync_job {
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 # use a peculiar iteration method to avoid tripping on perl
3847 # refcount bugs in for. also avoids problems with players
3848 # and maps saved/destroyed asynchronously.
3849 info "emergency_perl_save: begin player save\n";
3850 for my $login (keys %cf::PLAYER) {
3851 my $pl = $cf::PLAYER{$login} or next;
3852 $pl->valid or next;
3853 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3854 $pl->save;
3855 }
3856 info "emergency_perl_save: end player save\n";
3857
3858 cf::write_runtime_sync; # external watchdog should not bark
3859
3860 info "emergency_perl_save: begin map save\n";
3861 for my $path (keys %cf::MAP) {
3862 my $map = $cf::MAP{$path} or next;
3863 $map->valid or next;
3864 $map->save;
3865 }
3866 info "emergency_perl_save: end map save\n";
3867
3868 cf::write_runtime_sync; # external watchdog should not bark
3869
3870 info "emergency_perl_save: begin database checkpoint\n";
3871 BDB::db_env_txn_checkpoint $DB_ENV;
3872 info "emergency_perl_save: end database checkpoint\n";
3873
3874 info "emergency_perl_save: begin write uuid\n";
3875 write_uuid_sync 1;
3876 info "emergency_perl_save: end write uuid\n";
3877
3878 cf::write_runtime_sync; # external watchdog should not bark
3879
3880 trace "emergency_perl_save: syncing database to disk";
3881 BDB::db_env_txn_checkpoint $DB_ENV;
3882
3883 info "emergency_perl_save: starting sync\n";
3884 IO::AIO::aio_sync sub {
3885 info "emergency_perl_save: finished sync\n";
3886 };
3887
3888 cf::write_runtime_sync; # external watchdog should not bark
3889
3890 trace "emergency_perl_save: flushing outstanding aio requests";
3891 while (IO::AIO::nreqs || BDB::nreqs) {
3892 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3893 }
3894
3895 cf::write_runtime_sync; # external watchdog should not bark
3896 };
3897
3898 info "emergency_perl_save: leave\n";
3899}
3900
3901sub post_cleanup {
3902 my ($make_core) = @_;
3903
3904 IO::AIO::flush;
3905
3906 error Carp::longmess "post_cleanup backtrace"
3907 if $make_core;
3908
3909 my $fh = pidfile;
3910 unlink $PIDFILE if <$fh> == $$;
3911}
3912
3913# a safer delete_package, copied from Symbol
3914sub clear_package($) {
3915 my $pkg = shift;
3916
3917 # expand to full symbol table name if needed
3918 unless ($pkg =~ /^main::.*::$/) {
3919 $pkg = "main$pkg" if $pkg =~ /^::/;
3920 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3921 $pkg .= '::' unless $pkg =~ /::$/;
3922 }
3923
3924 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3925 my $stem_symtab = *{$stem}{HASH};
3926
3927 defined $stem_symtab and exists $stem_symtab->{$leaf}
3928 or return;
3929
3930 # clear all symbols
3931 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3932 for my $name (keys %$leaf_symtab) {
3933 _gv_clear *{"$pkg$name"};
3934# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3935 }
3936}
3937
2214sub reload() { 3938sub do_reload_perl() {
2215 # can/must only be called in main 3939 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3940 unless (in_main) {
2217 warn "can only reload from main coroutine\n"; 3941 error "can only reload from main coroutine";
2218 return; 3942 return;
2219 } 3943 }
2220 3944
2221 warn "reloading..."; 3945 return if $RELOAD++;
2222 3946
2223 my $guard = freeze_mainloop; 3947 my $t1 = AE::time;
3948
3949 while ($RELOAD) {
3950 cf::get_slot 0.1, -1, "reload_perl";
3951 info "perl_reload: reloading...";
3952
3953 trace "perl_reload: entering sync_job";
3954
3955 cf::sync_job {
2224 cf::emergency_save; 3956 #cf::emergency_save;
2225 3957
2226 eval { 3958 trace "perl_reload: cancelling all extension coros";
2227 # if anything goes wrong in here, we should simply crash as we already saved
2228
2229 # cancel all watchers
2230 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 }
2233
2234 # cancel all extension coros
2235 $_->cancel for values %EXT_CORO; 3959 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3960 %EXT_CORO = ();
2237 3961
2238 # unload all extensions 3962 trace "perl_reload: removing commands";
2239 for (@exts) { 3963 %COMMAND = ();
2240 warn "unloading <$_>";
2241 unload_extension $_;
2242 }
2243 3964
2244 # unload all modules loaded from $LIBDIR 3965 trace "perl_reload: removing ext/exti commands";
2245 while (my ($k, $v) = each %INC) { 3966 %EXTCMD = ();
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3967 %EXTICMD = ();
2247 3968
2248 warn "removing <$k>"; 3969 trace "perl_reload: unloading/nuking all extensions";
2249 delete $INC{$k}; 3970 for my $pkg (@EXTS) {
3971 trace "... unloading $pkg";
2250 3972
2251 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g;
2253
2254 if (my $cb = $k->can ("unload_module")) { 3973 if (my $cb = $pkg->can ("unload")) {
3974 eval {
2255 $cb->(); 3975 $cb->($pkg);
3976 1
3977 } or error "$pkg unloaded, but with errors: $@";
3978 }
3979
3980 trace "... clearing $pkg";
3981 clear_package $pkg;
2256 } 3982 }
2257 3983
2258 Symbol::delete_package $k; 3984 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3985 while (my ($k, $v) = each %INC) {
3986 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3987
3988 trace "... unloading $k";
3989 delete $INC{$k};
3990
3991 $k =~ s/\.pm$//;
3992 $k =~ s/\//::/g;
3993
3994 if (my $cb = $k->can ("unload_module")) {
3995 $cb->();
3996 }
3997
3998 clear_package $k;
2259 } 3999 }
2260 4000
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 4001 trace "perl_reload: getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 4002 clear_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4003 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 4004
2269 # remove register_script_function callbacks 4005 trace "perl_reload: unloading cf.pm \"a bit\"";
2270 # TODO
2271
2272 # unload cf.pm "a bit"
2273 delete $INC{"cf.pm"}; 4006 delete $INC{"cf.pm"};
4007 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2274 4008
2275 # don't, removes xs symbols, too, 4009 # don't, removes xs symbols, too,
2276 # and global variables created in xs 4010 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 4011 #clear_package __PACKAGE__;
2278 4012
2279 # reload cf.pm 4013 info "perl_reload: unload completed, starting to reload now";
2280 warn "reloading cf.pm"; 4014
4015 trace "perl_reload: reloading cf.pm";
2281 require cf; 4016 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4017 cf::_connect_to_perl_1;
2283 4018
2284 # load config and database again 4019 trace "perl_reload: loading config and database again";
2285 cf::cfg_load; 4020 cf::reload_config;
2286 cf::db_load;
2287 4021
2288 # load extensions 4022 trace "perl_reload: loading extensions";
2289 warn "load extensions";
2290 cf::load_extensions; 4023 cf::load_extensions;
2291 4024
2292 # reattach attachments to objects 4025 if ($REATTACH_ON_RELOAD) {
2293 warn "reattach"; 4026 trace "perl_reload: reattaching attachments to objects/players";
2294 _global_reattach; 4027 _global_reattach; # objects, sockets
4028 trace "perl_reload: reattaching attachments to maps";
2295 reattach $_ for values %MAP; 4029 reattach $_ for values %MAP;
4030 trace "perl_reload: reattaching attachments to players";
4031 reattach $_ for values %PLAYER;
4032 }
4033
4034 cf::_post_init 1;
4035
4036 trace "perl_reload: leaving sync_job";
4037
4038 1
4039 } or do {
4040 error $@;
4041 cf::cleanup "perl_reload: error, exiting.";
4042 };
4043
4044 --$RELOAD;
4045 }
4046
4047 $t1 = AE::time - $t1;
4048 info "perl_reload: completed in ${t1}s\n";
4049};
4050
4051our $RELOAD_WATCHER; # used only during reload
4052
4053sub reload_perl() {
4054 # doing reload synchronously and two reloads happen back-to-back,
4055 # coro crashes during coro_state_free->destroy here.
4056
4057 $RELOAD_WATCHER ||= cf::async {
4058 Coro::AIO::aio_wait cache_extensions;
4059
4060 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4061 do_reload_perl;
4062 undef $RELOAD_WATCHER;
4063 };
2296 }; 4064 };
2297
2298 if ($@) {
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305};
2306
2307#############################################################################
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 4065}
2349
2350register "<global>", __PACKAGE__;
2351 4066
2352register_command "reload" => sub { 4067register_command "reload" => sub {
2353 my ($who, $arg) = @_; 4068 my ($who, $arg) = @_;
2354 4069
2355 if ($who->flag (FLAG_WIZ)) { 4070 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 4071 $who->message ("reloading server.");
4072 async {
4073 $Coro::current->{desc} = "perl_reload";
4074 reload_perl;
4075 };
2359 } 4076 }
2360}; 4077};
2361 4078
2362unshift @INC, $LIBDIR; 4079#############################################################################
2363 4080
2364$TICK_WATCHER = Event->timer ( 4081my $bug_warning = 0;
2365 reentrant => 0,
2366 prio => 0,
2367 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL,
2369 cb => sub {
2370 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 4082
2374 # if we are delayed by four ticks or more, skip them all 4083sub wait_for_tick() {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4084 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2376 4085
2377 $TICK_WATCHER->at ($NEXT_TICK); 4086 $WAIT_FOR_TICK->wait;
2378 $TICK_WATCHER->start; 4087}
4088
4089sub wait_for_tick_begin() {
4090 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4091
4092 my $signal = new Coro::Signal;
4093 push @WAIT_FOR_TICK_BEGIN, $signal;
4094 $signal->wait;
4095}
4096
4097sub tick {
4098 if ($Coro::current != $Coro::main) {
4099 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4100 unless ++$bug_warning > 10;
4101 return;
2379 }, 4102 }
2380);
2381 4103
2382IO::AIO::max_poll_time $TICK * 0.2; 4104 cf::one_tick; # one server iteration
2383 4105
2384Event->io ( 4106 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391 4107
2392Event->timer ( 4108 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2393 data => WF_AUTOCANCEL, 4109 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2394 after => 0, 4110 Coro::async_pool {
2395 interval => 10, 4111 $Coro::current->{desc} = "runtime saver";
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 4112 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 4113 or error "ERROR: unable to write runtime file: $!";
2400 })->(); 4114 };
2401 }, 4115 }
2402); 4116
4117 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4118 $sig->send;
4119 }
4120 $WAIT_FOR_TICK->broadcast;
4121
4122 $LOAD = ($NOW - $TICK_START) / $TICK;
4123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4124
4125 if (0) {
4126 if ($NEXT_TICK) {
4127 my $jitter = $TICK_START - $NEXT_TICK;
4128 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4129 debug "jitter $JITTER\n";#d#
4130 }
4131 }
4132}
4133
4134{
4135 # configure BDB
4136
4137 BDB::min_parallel 16;
4138 BDB::max_poll_reqs $TICK * 0.1;
4139 #$AnyEvent::BDB::WATCHER->priority (1);
4140
4141 unless ($DB_ENV) {
4142 $DB_ENV = BDB::db_env_create;
4143 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4144 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4145 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4146 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4147 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4148
4149 cf::sync_job {
4150 eval {
4151 BDB::db_env_open
4152 $DB_ENV,
4153 $BDBDIR,
4154 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4155 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4156 0666;
4157
4158 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4159 };
4160
4161 cf::cleanup "db_env_open(db): $@" if $@;
4162 };
4163 }
4164
4165 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4166 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4167 };
4168 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4169 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4170 };
4171 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4172 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4173 };
4174}
4175
4176{
4177 # configure IO::AIO
4178
4179 IO::AIO::min_parallel 8;
4180 IO::AIO::max_poll_time $TICK * 0.1;
4181 undef $AnyEvent::AIO::WATCHER;
4182}
4183
4184our $_log_backtrace;
4185our $_log_backtrace_last;
4186
4187sub _log_backtrace {
4188 my ($msg, @addr) = @_;
4189
4190 $msg =~ s/\n$//;
4191
4192 if ($_log_backtrace_last eq $msg) {
4193 LOG llevInfo, "[ABT] $msg\n";
4194 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4195 # limit the # of concurrent backtraces
4196 } elsif ($_log_backtrace < 2) {
4197 $_log_backtrace_last = $msg;
4198 ++$_log_backtrace;
4199 my $perl_bt = Carp::longmess $msg;
4200 async {
4201 $Coro::current->{desc} = "abt $msg";
4202
4203 my @bt = fork_call {
4204 @addr = map { sprintf "%x", $_ } @addr;
4205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4207 or die "addr2line: $!";
4208
4209 my @funcs;
4210 my @res = <$fh>;
4211 chomp for @res;
4212 while (@res) {
4213 my ($func, $line) = splice @res, 0, 2, ();
4214 push @funcs, "[$func] $line";
4215 }
4216
4217 @funcs
4218 };
4219
4220 LOG llevInfo, "[ABT] $perl_bt\n";
4221 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4222 LOG llevInfo, "[ABT] $_\n" for @bt;
4223 --$_log_backtrace;
4224 };
4225 } else {
4226 LOG llevInfo, "[ABT] $msg\n";
4227 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4228 }
4229}
4230
4231# load additional modules
4232require "cf/$_.pm" for @EXTRA_MODULES;
4233cf::_connect_to_perl_2;
2403 4234
2404END { cf::emergency_save } 4235END { cf::emergency_save }
2405 4236
24061 42371
2407 4238

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