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Revision 1.123 by root, Tue Jan 2 19:18:33 2007 UTC vs.
Revision 1.585 by root, Tue Oct 30 20:18:00 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3; 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
20use Digest::MD5; 53use JSON::XS 2.01 ();
54use BDB ();
55use Data::Dumper;
21use Fcntl; 56use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
24use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
25 62
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 65# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 69
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 78
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81our @ORIG_INC;
34 82
35our %COMMAND = (); 83our %COMMAND = ();
36our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
38 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 93our @EVENT;
40our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
41 96
42our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
43our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
135
136our $UPTIME; $UPTIME ||= time;
137our $RUNTIME = 0;
138our $SERVER_TICK = 0;
45our $NOW; 139our $NOW;
46 140
47our %CFG; 141our (%PLAYER, %PLAYER_LOADING); # all users
142our (%MAP, %MAP_LOADING ); # all maps
143our $LINK_MAP; # the special {link} map, which is always available
48 144
49our $UPTIME; $UPTIME ||= time; 145# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 146our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 147
52our %MAP; # all maps 148our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 149our $LOADAVG; # same thing, but with alpha-smoothing
54our $FREEZE; 150our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 151our $TICK_START; # for load detecting purposes
56our %EXT_CORO; 152
153our @POST_INIT;
154
155our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
156our $REALLY_UNLOOP; # never set to true, please :)
157
158our $WAIT_FOR_TICK = new Coro::Signal;
159our @WAIT_FOR_TICK_BEGIN;
57 160
58binmode STDOUT; 161binmode STDOUT;
59binmode STDERR; 162binmode STDERR;
60 163
61# read virtual server time, if available 164# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 165unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 166 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 167 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 168 $RUNTIME = <$fh> + 0.;
66} 169}
67 170
68mkdir cf::localdir; 171eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 172
74# a special map that is always available 173mkdir $_
75our $LINK_MAP; 174 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76 175
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 176our $EMERGENCY_POSITION;
177
178sub cf::map::normalise;
179
180sub in_main() {
181 $Coro::current == $Coro::main
182}
78 183
79############################################################################# 184#############################################################################
80 185
186%REFLECT = ();
187for (@REFLECT) {
188 my $reflect = JSON::XS::decode_json $_;
189 $REFLECT{$reflect->{class}} = $reflect;
190}
191
192# this is decidedly evil
193$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
194
195#############################################################################
196
81=head2 GLOBAL VARIABLES 197=head2 GLOBAL VARIABLES
82 198
83=over 4 199=over 4
84 200
85=item $cf::UPTIME 201=item $cf::UPTIME
86 202
87The timestamp of the server start (so not actually an uptime). 203The timestamp of the server start (so not actually an "uptime").
204
205=item $cf::SERVER_TICK
206
207An unsigned integer that starts at zero when the server is started and is
208incremented on every tick.
209
210=item $cf::NOW
211
212The (real) time of the last (current) server tick - updated before and
213after tick processing, so this is useful only as a rough "what time is it
214now" estimate.
215
216=item $cf::TICK
217
218The interval between each server tick, in seconds.
88 219
89=item $cf::RUNTIME 220=item $cf::RUNTIME
90 221
91The time this server has run, starts at 0 and is increased by $cf::TICK on 222The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 223every server tick.
93 224
94=item $cf::LIBDIR 225=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
226$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
227$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 228
96The perl library directory, where extensions and cf-specific modules can 229Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 230directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
231unique-items directory, player file directory, random maps directory and
232database environment.
98 233
234=item $cf::LOADAVG
235
236The current CPU load on the server (alpha-smoothed), as a value between 0
237(none) and 1 (overloaded), indicating how much time is spent on processing
238objects per tick. Healthy values are < 0.5.
239
99=item $cf::NOW 240=item $cf::LOAD
100 241
101The time of the last (current) server tick. 242The raw value load value from the last tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106 243
107=item %cf::CFG 244=item %cf::CFG
108 245
109Configuration for the server, loaded from C</etc/crossfire/config>, or 246Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 247from wherever your confdir points to.
111 248
249=item cf::wait_for_tick, cf::wait_for_tick_begin
250
251These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
252returns directly I<after> the tick processing (and consequently, can only wake one thread
253per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
254
255Note that cf::Wait_for_tick will immediately return when the server is not
256ticking, making it suitable for small pauses in threads that need to run
257when the server is paused. If that is not applicable (i.e. you I<really>
258want to wait, use C<$cf::WAIT_FOR_TICK>).
259
260=item $cf::WAIT_FOR_TICK
261
262Note that C<cf::wait_for_tick> is probably the correct thing to use. This
263variable contains a L<Coro::Signal> that is broadcats after every server
264tick. Calling C<< ->wait >> on it will suspend the caller until after the
265next server tick.
266
267=cut
268
269sub wait_for_tick();
270sub wait_for_tick_begin();
271
272=item @cf::INVOKE_RESULTS
273
274This array contains the results of the last C<invoke ()> call. When
275C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
276that call.
277
278=item %cf::REFLECT
279
280Contains, for each (C++) class name, a hash reference with information
281about object members (methods, scalars, arrays and flags) and other
282metadata, which is useful for introspection.
283
112=back 284=back
113 285
114=cut 286=cut
115 287
116BEGIN { 288sub error(@) { LOG llevError, join "", @_ }
117 *CORE::GLOBAL::warn = sub { 289sub warn (@) { LOG llevWarn , join "", @_ }
290sub info (@) { LOG llevInfo , join "", @_ }
291sub debug(@) { LOG llevDebug, join "", @_ }
292sub trace(@) { LOG llevTrace, join "", @_ }
293
294$Coro::State::WARNHOOK = sub {
118 my $msg = join "", @_; 295 my $msg = join "", @_;
119 utf8::encode $msg;
120 296
121 $msg .= "\n" 297 $msg .= "\n"
122 unless $msg =~ /\n$/; 298 unless $msg =~ /\n$/;
123 299
124 LOG llevError, "cfperl: $msg"; 300 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
125 }; 301
126} 302 LOG llevWarn, $msg;
303};
304
305$Coro::State::DIEHOOK = sub {
306 return unless $^S eq 0; # "eq", not "=="
307
308 error Carp::longmess $_[0];
309
310 if (in_main) {#d#
311 error "DIEHOOK called in main context, Coro bug?\n";#d#
312 return;#d#
313 }#d#
314
315 # kill coroutine otherwise
316 Coro::terminate
317};
127 318
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 319@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 320@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 321@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 322@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 323@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
324@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 325@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 326
135# we bless all objects into (empty) derived classes to force a method lookup 327# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 328# within the Safe compartment.
137for my $pkg (qw( 329for my $pkg (qw(
138 cf::global cf::attachable 330 cf::global cf::attachable
139 cf::object cf::object::player 331 cf::object cf::object::player
140 cf::client cf::player 332 cf::client cf::player
141 cf::arch cf::living 333 cf::arch cf::living
334 cf::map cf::mapspace
142 cf::map cf::party cf::region 335 cf::party cf::region
143)) { 336)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 337 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 338}
147 339
148$Event::DIED = sub { 340$EV::DIED = sub {
149 warn "error in event callback: @_"; 341 Carp::cluck "error in event callback: @_";
150}; 342};
151 343
152my %ext_pkg; 344#############################################################################
153my @exts; 345
154my @hook; 346sub fork_call(&@);
347sub get_slot($;$$);
348
349#############################################################################
155 350
156=head2 UTILITY FUNCTIONS 351=head2 UTILITY FUNCTIONS
157 352
158=over 4 353=over 4
159 354
160=cut 355=item dumpval $ref
161 356
162use JSON::Syck (); # TODO# replace by JSON::PC once working 357=cut
163 358
359sub dumpval {
360 eval {
361 local $SIG{__DIE__};
362 my $d;
363 if (1) {
364 $d = new Data::Dumper([$_[0]], ["*var"]);
365 $d->Terse(1);
366 $d->Indent(2);
367 $d->Quotekeys(0);
368 $d->Useqq(1);
369 #$d->Bless(...);
370 $d->Seen($_[1]) if @_ > 1;
371 $d = $d->Dump();
372 }
373 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
374 $d
375 } || "[unable to dump $_[0]: '$@']";
376}
377
378=item $scalar = cf::load_file $path
379
380Loads the given file from path and returns its contents. Croaks on error
381and can block.
382
383=cut
384
385sub load_file($) {
386 0 <= aio_load $_[0], my $data
387 or Carp::croak "$_[0]: $!";
388
389 $data
390}
391
392=item $success = cf::replace_file $path, $data, $sync
393
394Atomically replaces the file at the given $path with new $data, and
395optionally $sync the data to disk before replacing the file.
396
397=cut
398
399sub replace_file($$;$) {
400 my ($path, $data, $sync) = @_;
401
402 my $lock = cf::lock_acquire ("replace_file:$path");
403
404 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
405 or return;
406
407 $data = $data->() if ref $data;
408
409 length $data == aio_write $fh, 0, (length $data), $data, 0
410 or return;
411
412 !$sync
413 or !aio_fsync $fh
414 or return;
415
416 aio_close $fh
417 and return;
418
419 aio_rename "$path~", $path
420 and return;
421
422 if ($sync) {
423 $path =~ s%/[^/]*$%%;
424 aio_pathsync $path;
425 }
426
427 1
428}
429
164=item $ref = cf::from_json $json 430=item $ref = cf::decode_json $json
165 431
166Converts a JSON string into the corresponding perl data structure. 432Converts a JSON string into the corresponding perl data structure.
167 433
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 434=item $json = cf::encode_json $ref
176 435
177Converts a perl data structure into its JSON representation. 436Converts a perl data structure into its JSON representation.
178 437
179=cut 438=cut
180 439
181sub to_json($) { 440our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 441
186=item my $guard = cf::guard { BLOCK } 442sub encode_json($) { $json_coder->encode ($_[0]) }
443sub decode_json($) { $json_coder->decode ($_[0]) }
187 444
188Run the given callback when the guard object gets destroyed (useful for 445=item $ref = cf::decode_storable $scalar
189coroutine cancellations).
190 446
191You can call C<< ->cancel >> on the guard object to stop the block from 447Same as Coro::Storable::thaw, so blocks.
192being executed.
193 448
194=cut 449=cut
195 450
196sub guard(&) { 451BEGIN { *decode_storable = \&Coro::Storable::thaw }
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199 452
200sub cf::guard::cancel { 453=item $ref = cf::decode_yaml $scalar
201 ${$_[0]} = sub { };
202}
203 454
204sub cf::guard::DESTROY { 455Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
205 ${$_[0]}->(); 456
457=cut
458
459sub decode_yaml($) {
460 fork_call { YAML::XS::Load $_[0] } @_
461}
462
463=item $scalar = cf::unlzf $scalar
464
465Same as Compress::LZF::compress, but takes server ticks into account, so
466blocks.
467
468=cut
469
470sub unlzf($) {
471 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
472 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
473 Compress::LZF::decompress $_[0]
474}
475
476=item cf::post_init { BLOCK }
477
478Execute the given codeblock, I<after> all extensions have been (re-)loaded,
479but I<before> the server starts ticking again.
480
481The codeblock will have a single boolean argument to indicate whether this
482is a reload or not.
483
484=cut
485
486sub post_init(&) {
487 push @POST_INIT, shift;
488}
489
490sub _post_init {
491 trace "running post_init jobs";
492
493 # run them in parallel...
494
495 my @join;
496
497 while () {
498 push @join, map &Coro::async ($_, 0), @POST_INIT;
499 @POST_INIT = ();
500
501 @join or last;
502
503 (pop @join)->join;
504 }
206} 505}
207 506
208=item cf::lock_wait $string 507=item cf::lock_wait $string
209 508
210Wait until the given lock is available. See cf::lock_acquire. 509Wait until the given lock is available. See cf::lock_acquire.
211 510
212=item my $lock = cf::lock_acquire $string 511=item my $lock = cf::lock_acquire $string
213 512
214Wait until the given lock is available and then acquires it and returns 513Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 514a L<Guard> object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 515for example when the coroutine gets canceled), the lock is automatically
217returned. 516returned.
218 517
518Locks are *not* recursive, locking from the same coro twice results in a
519deadlocked coro.
520
219Lock names should begin with a unique identifier (for example, find_map 521Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 522uses map_find and cf::map::load uses map_load).
221 523
222=cut 524=item $locked = cf::lock_active $string
223 525
224our %LOCK; 526Return true if the lock is currently active, i.e. somebody has locked it.
527
528=cut
529
530our $LOCKS = new Coro::SemaphoreSet;
225 531
226sub lock_wait($) { 532sub lock_wait($) {
227 my ($key) = @_; 533 $LOCKS->wait ($_[0]);
228
229 # wait for lock, if any
230 while ($LOCK{$key}) {
231 push @{ $LOCK{$key} }, $Coro::current;
232 Coro::schedule;
233 }
234} 534}
235 535
236sub lock_acquire($) { 536sub lock_acquire($) {
237 my ($key) = @_; 537 $LOCKS->guard ($_[0])
238
239 # wait, to be sure we are not locked
240 lock_wait $key;
241
242 $LOCK{$key} = [];
243
244 cf::guard {
245 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} };
247 }
248} 538}
539
540sub lock_active($) {
541 $LOCKS->count ($_[0]) < 1
542}
543
544sub freeze_mainloop {
545 tick_inhibit_inc;
546
547 &Guard::guard (\&tick_inhibit_dec);
548}
549
550=item cf::periodic $interval, $cb
551
552Like EV::periodic, but randomly selects a starting point so that the actions
553get spread over time.
554
555=cut
556
557sub periodic($$) {
558 my ($interval, $cb) = @_;
559
560 my $start = rand List::Util::min 180, $interval;
561
562 EV::periodic $start, $interval, 0, $cb
563}
564
565=item cf::get_slot $time[, $priority[, $name]]
566
567Allocate $time seconds of blocking CPU time at priority C<$priority>
568(default: 0): This call blocks and returns only when you have at least
569C<$time> seconds of cpu time till the next tick. The slot is only valid
570till the next cede.
571
572Background jobs should use a priority les than zero, interactive jobs
573should use 100 or more.
574
575The optional C<$name> can be used to identify the job to run. It might be
576used for statistical purposes and should identify the same time-class.
577
578Useful for short background jobs.
579
580=cut
581
582our @SLOT_QUEUE;
583our $SLOT_QUEUE;
584our $SLOT_DECAY = 0.9;
585
586$SLOT_QUEUE->cancel if $SLOT_QUEUE;
587$SLOT_QUEUE = Coro::async {
588 $Coro::current->desc ("timeslot manager");
589
590 my $signal = new Coro::Signal;
591 my $busy;
592
593 while () {
594 next_job:
595
596 my $avail = cf::till_tick;
597
598 for (0 .. $#SLOT_QUEUE) {
599 if ($SLOT_QUEUE[$_][0] <= $avail) {
600 $busy = 0;
601 my $job = splice @SLOT_QUEUE, $_, 1, ();
602 $job->[2]->send;
603 Coro::cede;
604 goto next_job;
605 } else {
606 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
607 }
608 }
609
610 if (@SLOT_QUEUE) {
611 # we do not use wait_for_tick() as it returns immediately when tick is inactive
612 $WAIT_FOR_TICK->wait;
613 } else {
614 $busy = 0;
615 Coro::schedule;
616 }
617 }
618};
619
620sub get_slot($;$$) {
621 return if tick_inhibit || $Coro::current == $Coro::main;
622
623 my ($time, $pri, $name) = @_;
624
625 $time = clamp $time, 0.01, $TICK * .6;
626
627 my $sig = new Coro::Signal;
628
629 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
630 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
631 $SLOT_QUEUE->ready;
632 $sig->wait;
633}
634
635=item cf::async { BLOCK }
636
637Currently the same as Coro::async_pool, meaning you cannot use
638C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
639thing you are allowed to do is call C<prio> on it.
640
641=cut
642
643BEGIN { *async = \&Coro::async_pool }
249 644
250=item cf::sync_job { BLOCK } 645=item cf::sync_job { BLOCK }
251 646
252The design of crossfire+ requires that the main coro ($Coro::main) is 647The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 648is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 649partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
650acceptable.
255 651
256If it must be done, put the blocking parts into C<sync_job>. This will run 652If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 653the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 654server will be frozen during this time, so the block should either finish
259fast or be very important. 655fast or be very important.
261=cut 657=cut
262 658
263sub sync_job(&) { 659sub sync_job(&) {
264 my ($job) = @_; 660 my ($job) = @_;
265 661
266 if ($Coro::current == $Coro::main) { 662 if (in_main) {
663 my $time = AE::time;
664
267 # this is the main coro, too bad, we have to block 665 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 666 # till the operation succeeds, freezing the server :/
269 667
270 # TODO: use suspend/resume instead 668 #LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 669
272 local $FREEZE = 1; 670 my $freeze_guard = freeze_mainloop;
273 671
274 my $busy = 1; 672 my $busy = 1;
275 my @res; 673 my @res;
276 674
277 (Coro::async { 675 (async {
676 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 677 @res = eval { $job->() };
279 warn $@ if $@; 678 error $@ if $@;
280 undef $busy; 679 undef $busy;
281 })->prio (Coro::PRIO_MAX); 680 })->prio (Coro::PRIO_MAX);
282 681
283 while ($busy) { 682 while ($busy) {
683 if (Coro::nready) {
284 Coro::cede_notself; 684 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 685 } else {
686 EV::loop EV::LOOP_ONESHOT;
286 } 687 }
688 }
689
690 my $time = AE::time - $time;
691
692 $TICK_START += $time; # do not account sync jobs to server load
287 693
288 wantarray ? @res : $res[0] 694 wantarray ? @res : $res[0]
289 } else { 695 } else {
290 # we are in another coroutine, how wonderful, everything just works 696 # we are in another coroutine, how wonderful, everything just works
291 697
292 $job->() 698 $job->()
293 } 699 }
294} 700}
295 701
296=item $coro = cf::coro { BLOCK } 702=item $coro = cf::async_ext { BLOCK }
297 703
298Creates and returns a new coro. This coro is automcatially being canceled 704Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 705extension calling this is being unloaded.
300 706
301=cut 707=cut
302 708
303sub coro(&) { 709sub async_ext(&) {
304 my $cb = shift; 710 my $cb = shift;
305 711
306 my $coro; $coro = async { 712 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 713
313 $coro->on_destroy (sub { 714 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 715 delete $EXT_CORO{$coro+0};
315 }); 716 });
316 $EXT_CORO{$coro+0} = $coro; 717 $EXT_CORO{$coro+0} = $coro;
317 718
318 $coro 719 $coro
319} 720}
320 721
321sub write_runtime { 722=item fork_call { }, @args
322 my $runtime = cf::localdir . "/runtime";
323 723
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 724Executes the given code block with the given arguments in a seperate
325 or return; 725process, returning the results. Everything must be serialisable with
726Coro::Storable. May, of course, block. Note that the executed sub may
727never block itself or use any form of event handling.
326 728
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 729=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 730
331 aio_fsync $fh 731sub post_fork {
332 and return; 732 reset_signals;
733}
333 734
334 close $fh 735sub fork_call(&@) {
335 or return; 736 my ($cb, @args) = @_;
336 737
337 aio_rename "$runtime~", $runtime 738 # we seemingly have to make a local copy of the whole thing,
338 and return; 739 # otherwise perl prematurely frees the stuff :/
740 # TODO: investigate and fix (likely this will be rather laborious)
339 741
742 my @res = Coro::Util::fork_eval {
743 cf::post_fork;
744 &$cb
745 } @args;
746
747 wantarray ? @res : $res[-1]
748}
749
750sub objinfo {
340 1 751 (
752 "counter value" => cf::object::object_count,
753 "objects created" => cf::object::create_count,
754 "objects destroyed" => cf::object::destroy_count,
755 "freelist size" => cf::object::free_count,
756 "allocated objects" => cf::object::objects_size,
757 "active objects" => cf::object::actives_size,
758 )
759}
760
761=item $coin = coin_from_name $name
762
763=cut
764
765our %coin_alias = (
766 "silver" => "silvercoin",
767 "silvercoin" => "silvercoin",
768 "silvercoins" => "silvercoin",
769 "gold" => "goldcoin",
770 "goldcoin" => "goldcoin",
771 "goldcoins" => "goldcoin",
772 "platinum" => "platinacoin",
773 "platinumcoin" => "platinacoin",
774 "platinumcoins" => "platinacoin",
775 "platina" => "platinacoin",
776 "platinacoin" => "platinacoin",
777 "platinacoins" => "platinacoin",
778 "royalty" => "royalty",
779 "royalties" => "royalty",
780);
781
782sub coin_from_name($) {
783 $coin_alias{$_[0]}
784 ? cf::arch::find $coin_alias{$_[0]}
785 : undef
786}
787
788=item $value = cf::db_get $family => $key
789
790Returns a single value from the environment database.
791
792=item cf::db_put $family => $key => $value
793
794Stores the given C<$value> in the family. It can currently store binary
795data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
796
797=item $db = cf::db_table "name"
798
799Create and/or open a new database table. The string must not be "db" and must be unique
800within each server.
801
802=cut
803
804sub db_table($) {
805 cf::error "db_get called from main context"
806 if $Coro::current == $Coro::main;
807
808 my ($name) = @_;
809 my $db = BDB::db_create $DB_ENV;
810
811 eval {
812 $db->set_flags (BDB::CHKSUM);
813
814 utf8::encode $name;
815 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
816 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
817 cf::cleanup "db_open(db): $!" if $!;
818 };
819 cf::cleanup "db_open(db): $@" if $@;
820
821 $db
822}
823
824our $DB;
825
826sub db_init {
827 $DB ||= db_table "db";
828}
829
830sub db_get($$) {
831 my $key = "$_[0]/$_[1]";
832
833 cf::error "db_get called from main context"
834 if $Coro::current == $Coro::main;
835
836 BDB::db_get $DB, undef, $key, my $data;
837
838 $! ? ()
839 : $data
840}
841
842sub db_put($$$) {
843 BDB::dbreq_pri 4;
844 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
845}
846
847=item cf::cache $id => [$paths...], $processversion => $process
848
849Generic caching function that returns the value of the resource $id,
850caching and regenerating as required.
851
852This function can block.
853
854=cut
855
856sub cache {
857 my ($id, $src, $processversion, $process) = @_;
858
859 my $meta =
860 join "\x00",
861 $processversion,
862 map {
863 aio_stat $_
864 and Carp::croak "$_: $!";
865
866 ($_, (stat _)[7,9])
867 } @$src;
868
869 my $dbmeta = db_get cache => "$id/meta";
870 if ($dbmeta ne $meta) {
871 # changed, we may need to process
872
873 my @data;
874 my $md5;
875
876 for (0 .. $#$src) {
877 $data[$_] = load_file $src->[$_];
878 }
879
880 # if processing is expensive, check
881 # checksum first
882 if (1) {
883 $md5 =
884 join "\x00",
885 $processversion,
886 map {
887 cf::cede_to_tick;
888 ($src->[$_], Digest::MD5::md5_hex $data[$_])
889 } 0.. $#$src;
890
891
892 my $dbmd5 = db_get cache => "$id/md5";
893 if ($dbmd5 eq $md5) {
894 db_put cache => "$id/meta", $meta;
895
896 return db_get cache => "$id/data";
897 }
898 }
899
900 my $t1 = Time::HiRes::time;
901 my $data = $process->(\@data);
902 my $t2 = Time::HiRes::time;
903
904 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
905
906 db_put cache => "$id/data", $data;
907 db_put cache => "$id/md5" , $md5;
908 db_put cache => "$id/meta", $meta;
909
910 return $data;
911 }
912
913 db_get cache => "$id/data"
914}
915
916=item cf::datalog type => key => value, ...
917
918Log a datalog packet of the given type with the given key-value pairs.
919
920=cut
921
922sub datalog($@) {
923 my ($type, %kv) = @_;
924 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 925}
342 926
343=back 927=back
344 928
345=cut 929=cut
346 930
347############################################################################# 931#############################################################################
348 932
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466
467#############################################################################
468
469=head2 ATTACHABLE OBJECTS 933=head2 ATTACHABLE OBJECTS
470 934
471Many objects in crossfire are so-called attachable objects. That means you can 935Many objects in deliantra are so-called attachable objects. That means you can
472attach callbacks/event handlers (a collection of which is called an "attachment") 936attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 937to it. All such attachable objects support the following methods.
474 938
475In the following description, CLASS can be any of C<global>, C<object> 939In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 940C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 941Deliantra).
478 942
479=over 4 943=over 4
480 944
481=item $attachable->attach ($attachment, key => $value...) 945=item $attachable->attach ($attachment, key => $value...)
482 946
526=item cf::CLASS::attachment $name, ... 990=item cf::CLASS::attachment $name, ...
527 991
528Register an attachment by C<$name> through which attachable objects of the 992Register an attachment by C<$name> through which attachable objects of the
529given CLASS can refer to this attachment. 993given CLASS can refer to this attachment.
530 994
531Some classes such as crossfire maps and objects can specify attachments 995Some classes such as deliantra maps and objects can specify attachments
532that are attached at load/instantiate time, thus the need for a name. 996that are attached at load/instantiate time, thus the need for a name.
533 997
534These calls expect any number of the following handler/hook descriptions: 998These calls expect any number of the following handler/hook descriptions:
535 999
536=over 4 1000=over 4
596our @CB_TYPE = (); # registry for type (cf-object class) based events 1060our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 1061our @CB_MAP = ();
598 1062
599my %attachment; 1063my %attachment;
600 1064
1065sub cf::attachable::thawer_merge {
1066 # simply override everything except _meta
1067 local $_[0]{_meta};
1068 %{$_[0]} = %{$_[1]};
1069}
1070
601sub _attach_cb($$$$) { 1071sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 1072 my ($registry, $event, $prio, $cb) = @_;
603 1073
604 use sort 'stable'; 1074 use sort 'stable';
605 1075
639 $registry = $CB_TYPE[$object_type] ||= []; 1109 $registry = $CB_TYPE[$object_type] ||= [];
640 1110
641 } elsif ($type eq "subtype") { 1111 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 1112 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 1113 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1114 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 1115
646 } elsif ($type eq "package") { 1116 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 1117 my $pkg = shift @arg;
648 1118
649 while (my ($name, $id) = each %cb_id) { 1119 while (my ($name, $id) = each %cb_id) {
654 1124
655 } elsif (exists $cb_id{$type}) { 1125 } elsif (exists $cb_id{$type}) {
656 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1126 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
657 1127
658 } elsif (ref $type) { 1128 } elsif (ref $type) {
659 warn "attaching objects not supported, ignoring.\n"; 1129 error "attaching objects not supported, ignoring.\n";
660 1130
661 } else { 1131 } else {
662 shift @arg; 1132 shift @arg;
663 warn "attach argument '$type' not supported, ignoring.\n"; 1133 error "attach argument '$type' not supported, ignoring.\n";
664 } 1134 }
665 } 1135 }
666} 1136}
667 1137
668sub _object_attach { 1138sub _object_attach {
678 _attach $registry, $klass, @attach; 1148 _attach $registry, $klass, @attach;
679 } 1149 }
680 1150
681 $obj->{$name} = \%arg; 1151 $obj->{$name} = \%arg;
682 } else { 1152 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 1153 info "object uses attachment '$name' which is not available, postponing.\n";
684 } 1154 }
685 1155
686 $obj->{_attachment}{$name} = undef; 1156 $obj->{_attachment}{$name} = undef;
687} 1157}
688 1158
690 if (ref $_[0]) { 1160 if (ref $_[0]) {
691 _object_attach @_; 1161 _object_attach @_;
692 } else { 1162 } else {
693 _attach shift->_attach_registry, @_; 1163 _attach shift->_attach_registry, @_;
694 } 1164 }
1165 _recalc_want;
695}; 1166};
696 1167
697# all those should be optimised 1168# all those should be optimised
698sub cf::attachable::detach { 1169sub cf::attachable::detach {
699 my ($obj, $name) = @_; 1170 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 1173 delete $obj->{_attachment}{$name};
703 reattach ($obj); 1174 reattach ($obj);
704 } else { 1175 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 1176 Carp::croak "cannot, currently, detach class attachments";
706 } 1177 }
1178 _recalc_want;
707}; 1179};
708 1180
709sub cf::attachable::attached { 1181sub cf::attachable::attached {
710 my ($obj, $name) = @_; 1182 my ($obj, $name) = @_;
711 1183
726 "; 1198 ";
727 die if $@; 1199 die if $@;
728} 1200}
729 1201
730our $override; 1202our $override;
731our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1203our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
732 1204
733sub override { 1205sub override {
734 $override = 1; 1206 $override = 1;
735 @invoke_results = (); 1207 @INVOKE_RESULTS = (@_);
736} 1208}
737 1209
738sub do_invoke { 1210sub do_invoke {
739 my $event = shift; 1211 my $event = shift;
740 my $callbacks = shift; 1212 my $callbacks = shift;
741 1213
742 @invoke_results = (); 1214 @INVOKE_RESULTS = ();
743 1215
744 local $override; 1216 local $override;
745 1217
746 for (@$callbacks) { 1218 for (@$callbacks) {
747 eval { &{$_->[1]} }; 1219 eval { &{$_->[1]} };
748 1220
749 if ($@) { 1221 if ($@) {
750 warn "$@";
751 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1222 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
752 override; 1223 override;
753 } 1224 }
754 1225
755 return 1 if $override; 1226 return 1 if $override;
756 } 1227 }
757 1228
758 0 1229 0
759} 1230}
760 1231
761=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1232=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
762 1233
763=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1234=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
764 1235
765Generate an object-specific event with the given arguments. 1236Generate an object-specific event with the given arguments.
766 1237
767This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1238This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
768removed in future versions), and there is no public API to access override 1239removed in future versions), and there is no public API to access override
769results (if you must, access C<@cf::invoke_results> directly). 1240results (if you must, access C<@cf::INVOKE_RESULTS> directly).
770 1241
771=back 1242=back
772 1243
773=cut 1244=cut
774 1245
775############################################################################# 1246#############################################################################
776# object support 1247# object support
1248
1249sub _object_equal($$);
1250sub _object_equal($$) {
1251 my ($a, $b) = @_;
1252
1253 return 0 unless (ref $a) eq (ref $b);
1254
1255 if ("HASH" eq ref $a) {
1256 my @ka = keys %$a;
1257 my @kb = keys %$b;
1258
1259 return 0 if @ka != @kb;
1260
1261 for (0 .. $#ka) {
1262 return 0 unless $ka[$_] eq $kb[$_];
1263 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1264 }
1265
1266 } elsif ("ARRAY" eq ref $a) {
1267
1268 return 0 if @$a != @$b;
1269
1270 for (0 .. $#$a) {
1271 return 0 unless _object_equal $a->[$_], $b->[$_];
1272 }
1273
1274 } elsif ($a ne $b) {
1275 return 0;
1276 }
1277
1278 1
1279}
1280
1281our $SLOW_MERGES;#d#
1282sub _can_merge {
1283 my ($ob1, $ob2) = @_;
1284
1285 ++$SLOW_MERGES;#d#
1286
1287 # we do the slow way here
1288 return _object_equal $ob1, $ob2
1289}
777 1290
778sub reattach { 1291sub reattach {
779 # basically do the same as instantiate, without calling instantiate 1292 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 1293 my ($obj) = @_;
1294
1295 # no longer needed after getting rid of delete_package?
1296 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 1297
782 my $registry = $obj->registry; 1298 my $registry = $obj->registry;
783 1299
784 @$registry = (); 1300 @$registry = ();
785 1301
790 for (@$attach) { 1306 for (@$attach) {
791 my ($klass, @attach) = @$_; 1307 my ($klass, @attach) = @$_;
792 _attach $registry, $klass, @attach; 1308 _attach $registry, $klass, @attach;
793 } 1309 }
794 } else { 1310 } else {
795 warn "object uses attachment '$name' that is not available, postponing.\n"; 1311 info "object uses attachment '$name' that is not available, postponing.\n";
796 } 1312 }
797 } 1313 }
798} 1314}
799 1315
800cf::attachable->attach ( 1316cf::attachable->attach (
801 prio => -1000000, 1317 prio => -1000000,
802 on_instantiate => sub { 1318 on_instantiate => sub {
803 my ($obj, $data) = @_; 1319 my ($obj, $data) = @_;
804 1320
805 $data = from_json $data; 1321 $data = decode_json $data;
806 1322
807 for (@$data) { 1323 for (@$data) {
808 my ($name, $args) = @$_; 1324 my ($name, $args) = @$_;
809 1325
810 $obj->attach ($name, %{$args || {} }); 1326 $obj->attach ($name, %{$args || {} });
826sub object_freezer_save { 1342sub object_freezer_save {
827 my ($filename, $rdata, $objs) = @_; 1343 my ($filename, $rdata, $objs) = @_;
828 1344
829 sync_job { 1345 sync_job {
830 if (length $$rdata) { 1346 if (length $$rdata) {
1347 utf8::decode (my $decname = $filename);
831 warn sprintf "saving %s (%d,%d)\n", 1348 trace sprintf "saving %s (%d,%d)\n",
832 $filename, length $$rdata, scalar @$objs; 1349 $decname, length $$rdata, scalar @$objs
1350 if $VERBOSE_IO;
833 1351
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1352 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 1353 aio_chmod $fh, SAVE_MODE;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1354 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1355 if ($cf::USE_FSYNC) {
1356 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
837 aio_fsync $fh; 1357 aio_fsync $fh;
1358 }
838 close $fh; 1359 aio_close $fh;
839 1360
840 if (@$objs) { 1361 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1362 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 1363 aio_chmod $fh, SAVE_MODE;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1364 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 1365 aio_write $fh, 0, (length $data), $data, 0;
1366 if ($cf::USE_FSYNC) {
1367 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
845 aio_fsync $fh; 1368 aio_fsync $fh;
1369 }
846 close $fh; 1370 aio_close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 1371 aio_rename "$filename.pst~", "$filename.pst";
848 } 1372 }
849 } else { 1373 } else {
850 aio_unlink "$filename.pst"; 1374 aio_unlink "$filename.pst";
851 } 1375 }
852 1376
853 aio_rename "$filename~", $filename; 1377 aio_rename "$filename~", $filename;
1378
1379 $filename =~ s%/[^/]+$%%;
1380 aio_pathsync $filename if $cf::USE_FSYNC;
854 } else { 1381 } else {
855 warn "FATAL: $filename~: $!\n"; 1382 error "unable to save objects: $filename~: $!\n";
856 } 1383 }
857 } else { 1384 } else {
858 aio_unlink $filename; 1385 aio_unlink $filename;
859 aio_unlink "$filename.pst"; 1386 aio_unlink "$filename.pst";
860 } 1387 }
861 } 1388 };
862} 1389}
863 1390
864sub object_freezer_as_string { 1391sub object_freezer_as_string {
865 my ($rdata, $objs) = @_; 1392 my ($rdata, $objs) = @_;
866 1393
878 or return; 1405 or return;
879 1406
880 unless (aio_stat "$filename.pst") { 1407 unless (aio_stat "$filename.pst") {
881 (aio_load "$filename.pst", $av) >= 0 1408 (aio_load "$filename.pst", $av) >= 0
882 or return; 1409 or return;
1410
883 $av = eval { (Storable::thaw $av)->{objs} }; 1411 my $st = eval { Coro::Storable::thaw $av };
1412 $av = $st->{objs};
884 } 1413 }
885 1414
1415 utf8::decode (my $decname = $filename);
886 warn sprintf "loading %s (%d)\n", 1416 trace sprintf "loading %s (%d,%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1417 $decname, length $data, scalar @{$av || []}
1418 if $VERBOSE_IO;
1419
888 return ($data, $av); 1420 ($data, $av)
889} 1421}
1422
1423=head2 COMMAND CALLBACKS
1424
1425=over 4
1426
1427=cut
890 1428
891############################################################################# 1429#############################################################################
892# command handling &c 1430# command handling &c
893 1431
894=item cf::register_command $name => \&callback($ob,$args); 1432=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1445 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1446}
909 1447
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1448=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1449
912Register a callbackf ro execution when the client sends an extcmd packet. 1450Register a callback for execution when the client sends an (synchronous)
1451extcmd packet. Ext commands will be processed in the order they are
1452received by the server, like other user commands. The first argument is
1453the logged-in player. Ext commands can only be processed after a player
1454has logged in successfully.
913 1455
914If the callback returns something, it is sent back as if reply was being 1456If the callback returns something, it is sent back as if reply was being
915called. 1457called.
916 1458
1459=item cf::register_exticmd $name => \&callback($ns,$packet);
1460
1461Register a callback for execution when the client sends an (asynchronous)
1462exticmd packet. Exti commands are processed by the server as soon as they
1463are received, i.e. out of order w.r.t. other commands. The first argument
1464is a client socket. Exti commands can be received anytime, even before
1465log-in.
1466
1467If the callback returns something, it is sent back as if reply was being
1468called.
1469
917=cut 1470=cut
918 1471
919sub register_extcmd { 1472sub register_extcmd {
920 my ($name, $cb) = @_; 1473 my ($name, $cb) = @_;
921 1474
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1475 $EXTCMD{$name} = $cb;
926} 1476}
1477
1478sub register_exticmd {
1479 my ($name, $cb) = @_;
1480
1481 $EXTICMD{$name} = $cb;
1482}
1483
1484use File::Glob ();
927 1485
928cf::player->attach ( 1486cf::player->attach (
929 on_command => sub { 1487 on_unknown_command => sub {
930 my ($pl, $name, $params) = @_; 1488 my ($pl, $name, $params) = @_;
931 1489
932 my $cb = $COMMAND{$name} 1490 my $cb = $COMMAND{$name}
933 or return; 1491 or return;
934 1492
939 cf::override; 1497 cf::override;
940 }, 1498 },
941 on_extcmd => sub { 1499 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1500 my ($pl, $buf) = @_;
943 1501
944 my $msg = eval { from_json $buf }; 1502 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1503
946 if (ref $msg) { 1504 if (ref $msg) {
1505 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1506
1507 my @reply;
1508
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1509 if (my $cb = $EXTCMD{$type}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1510 @reply = $cb->($pl, @payload);
949 $pl->ext_reply ($msg->{msgid}, %reply);
950 }
951 } 1511 }
1512
1513 $pl->ext_reply ($reply, @reply)
1514 if $reply;
1515
952 } else { 1516 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1517 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
954 } 1518 }
955 1519
956 cf::override; 1520 cf::override;
957 }, 1521 },
958); 1522);
959 1523
960sub register { 1524# "readahead" all extensions
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1525sub cache_extensions {
967 my ($path) = @_; 1526 my $grp = IO::AIO::aio_group;
968 1527
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1528 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
970 my $base = $1; 1529 for (grep /\.ext$/, @{$_[0]}) {
971 my $pkg = $1; 1530 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974
975 warn "loading '$path' into '$pkg'\n";
976
977 open my $fh, "<:utf8", $path
978 or die "$path: $!";
979
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# }
1009
1010 # remove commands
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 } 1531 }
1019 } 1532 };
1020 1533
1021 # remove extcmds 1534 $grp
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1535}
1023 delete $EXTCMD{$name};
1024 }
1025 1536
1026 if (my $cb = $pkg->can ("unload")) { 1537sub _ext_cfg_reg($$$$) {
1027 eval { 1538 my ($rvar, $varname, $cfgname, $default) = @_;
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032 1539
1033 Symbol::delete_package $pkg; 1540 $cfgname = lc $varname
1541 unless length $cfgname;
1542
1543 $EXT_CFG{$cfgname} = [$rvar, $default];
1544
1545 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1034} 1546}
1035 1547
1036sub load_extensions { 1548sub load_extensions {
1549 info "loading extensions...";
1550
1551 %EXT_CFG = ();
1552
1553 cf::sync_job {
1554 my %todo;
1555
1037 for my $ext (<$LIBDIR/*.ext>) { 1556 for my $path (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 1557 next unless -r $path;
1039 eval { 1558
1040 load_extension $ext; 1559 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1560 my $base = $1;
1561 my $pkg = $1;
1562 $pkg =~ s/[^[:word:]]/_/g;
1563 $pkg = "ext::$pkg";
1564
1565 open my $fh, "<:utf8", $path
1566 or die "$path: $!";
1567
1568 my $source = do { local $/; <$fh> };
1569
1570 my %ext = (
1571 path => $path,
1572 base => $base,
1573 pkg => $pkg,
1574 );
1575
1576 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1577 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1578
1579 $ext{source} =
1580 "package $pkg; use common::sense;\n"
1581 . "#line 1 \"$path\"\n{\n"
1582 . $source
1583 . "\n};\n1";
1584
1585 $todo{$base} = \%ext;
1586 }
1587
1588 my $pass = 0;
1589 my %done;
1590 while (%todo) {
1591 my $progress;
1592
1593 ++$pass;
1594
1595 ext:
1596 while (my ($k, $v) = each %todo) {
1597 for (split /,\s*/, $v->{meta}{depends}) {
1598 next ext
1599 unless exists $done{$_};
1600 }
1601
1602 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1603
1604 my $source = $v->{source};
1605
1606 # support "CONF varname :confname = default" pseudo-statements
1607 $source =~ s{
1608 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1609 }{
1610 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1611 }gmxe;
1612
1613 my $active = eval $source;
1614
1615 if (length $@) {
1616 error "$v->{path}: $@\n";
1617
1618 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1619 if exists $v->{meta}{mandatory};
1620
1621 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1622 delete $todo{$k};
1623 } else {
1624 $done{$k} = delete $todo{$k};
1625 push @EXTS, $v->{pkg};
1626 $progress = 1;
1627
1628 info "$v->{base}: extension inactive.\n"
1629 unless $active;
1630 }
1041 1 1631 }
1042 } or warn "$ext not loaded: $@"; 1632
1633 unless ($progress) {
1634 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1635
1636 while (my ($k, $v) = each %todo) {
1637 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1638 if exists $v->{meta}{mandatory};
1639 }
1640
1641 last;
1642 }
1643 }
1043 } 1644 };
1044} 1645}
1045 1646
1046############################################################################# 1647#############################################################################
1047# load/save/clean perl data associated with a map
1048 1648
1049*cf::mapsupport::on_clean = sub { 1649=back
1650
1651=head2 CORE EXTENSIONS
1652
1653Functions and methods that extend core deliantra objects.
1654
1655=cut
1656
1657package cf::player;
1658
1659use Coro::AIO;
1660
1661=head3 cf::player
1662
1663=over 4
1664
1665=item cf::player::num_playing
1666
1667Returns the official number of playing players, as per the Crossfire metaserver rules.
1668
1669=cut
1670
1671sub num_playing {
1672 scalar grep
1673 $_->ob->map
1674 && !$_->hidden
1675 && !$_->ob->flag (cf::FLAG_WIZ),
1676 cf::player::list
1677}
1678
1679=item cf::player::find $login
1680
1681Returns the given player object, loading it if necessary (might block).
1682
1683=cut
1684
1685sub playerdir($) {
1686 "$PLAYERDIR/"
1687 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1688}
1689
1690sub path($) {
1691 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1692
1693 (playerdir $login) . "/playerdata"
1694}
1695
1696sub find_active($) {
1697 $cf::PLAYER{$_[0]}
1698 and $cf::PLAYER{$_[0]}->active
1699 and $cf::PLAYER{$_[0]}
1700}
1701
1702sub exists($) {
1050 my ($map) = @_; 1703 my ($login) = @_;
1051 1704
1052 my $path = $map->tmpname; 1705 $cf::PLAYER{$login}
1053 defined $path or return; 1706 or !aio_stat path $login
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065} 1707}
1066 1708
1067# TODO: compatibility cruft, remove when no longer needed 1709sub find($) {
1710 return $cf::PLAYER{$_[0]} || do {
1711 my $login = $_[0];
1712
1713 my $guard = cf::lock_acquire "user_find:$login";
1714
1715 $cf::PLAYER{$_[0]} || do {
1716 # rename old playerfiles to new ones
1717 #TODO: remove when no longer required
1718 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1719 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1720 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1721 aio_unlink +(playerdir $login) . "/$login.pl";
1722
1723 my $f = new_from_file cf::object::thawer path $login
1724 or return;
1725
1726 my $pl = cf::player::load_pl $f
1727 or return;
1728
1729 local $cf::PLAYER_LOADING{$login} = $pl;
1730 $f->resolve_delayed_derefs;
1731 $cf::PLAYER{$login} = $pl
1732 }
1733 }
1734}
1735
1068cf::player->attach ( 1736cf::player->attach (
1069 on_load => sub { 1737 on_load => sub {
1070 my ($pl, $path) = @_; 1738 my ($pl, $path) = @_;
1071 1739
1072 for my $o (all_objects $pl->ob) { 1740 # restore slots saved in save, below
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1741 my $slots = delete $pl->{_slots};
1074 $o->set_ob_key_value ("_perl_data");
1075 1742
1076 %$o = %{ Storable::thaw pack "H*", $value }; 1743 $pl->ob->current_weapon ($slots->[0]);
1077 } 1744 $pl->combat_ob ($slots->[1]);
1078 } 1745 $pl->ranged_ob ($slots->[2]);
1079 }, 1746 },
1080); 1747);
1081 1748
1082############################################################################# 1749sub save($) {
1750 my ($pl) = @_;
1083 1751
1084=head2 CORE EXTENSIONS 1752 return if $pl->{deny_save};
1085 1753
1086Functions and methods that extend core crossfire objects. 1754 my $path = path $pl;
1755 my $guard = cf::lock_acquire "user_save:$path";
1087 1756
1088=head3 cf::player 1757 return if $pl->{deny_save};
1758
1759 aio_mkdir playerdir $pl, 0770;
1760 $pl->{last_save} = $cf::RUNTIME;
1761
1762 cf::get_slot 0.01;
1763
1764 # save slots, to be restored later
1765 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1766
1767 $pl->save_pl ($path);
1768 cf::cede_to_tick;
1769}
1770
1771sub new($) {
1772 my ($login) = @_;
1773
1774 my $self = create;
1775
1776 $self->ob->name ($login);
1777 $self->{deny_save} = 1;
1778
1779 $cf::PLAYER{$login} = $self;
1780
1781 $self
1782}
1783
1784=item $player->send_msg ($channel, $msg, $color, [extra...])
1785
1786=cut
1787
1788sub send_msg {
1789 my $ns = shift->ns
1790 or return;
1791 $ns->send_msg (@_);
1792}
1793
1794=item $pl->quit_character
1795
1796Nukes the player without looking back. If logged in, the connection will
1797be destroyed. May block for a long time.
1798
1799=cut
1800
1801sub quit_character {
1802 my ($pl) = @_;
1803
1804 my $name = $pl->ob->name;
1805
1806 $pl->{deny_save} = 1;
1807 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1808
1809 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1810 $pl->deactivate;
1811
1812 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1813 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1814 ext::highscore::check ($pl->ob);
1815
1816 $pl->ns->destroy if $pl->ns;
1817
1818 my $path = playerdir $pl;
1819 my $temp = "$path~$cf::RUNTIME~deleting~";
1820 aio_rename $path, $temp;
1821 delete $cf::PLAYER{$pl->ob->name};
1822 $pl->destroy;
1823
1824 my $prefix = qr<^~\Q$name\E/>;
1825
1826 # nuke player maps
1827 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1828
1829 IO::AIO::aio_rmtree $temp;
1830}
1831
1832=item $pl->kick
1833
1834Kicks a player out of the game. This destroys the connection.
1835
1836=cut
1837
1838sub kick {
1839 my ($pl, $kicker) = @_;
1840
1841 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1842 $pl->killer ("kicked");
1843 $pl->ns->destroy;
1844}
1845
1846=item cf::player::list_logins
1847
1848Returns am arrayref of all valid playernames in the system, can take a
1849while and may block, so not sync_job-capable, ever.
1850
1851=cut
1852
1853sub list_logins {
1854 my $dirs = aio_readdir $PLAYERDIR
1855 or return [];
1856
1857 my @logins;
1858
1859 for my $login (@$dirs) {
1860 my $path = path $login;
1861
1862 # a .pst is a dead give-away for a valid player
1863 # if no pst file found, open and chekc for blocked users
1864 if (aio_stat "$path.pst") {
1865 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1866 aio_read $fh, 0, 512, my $buf, 0 or next;
1867 $buf !~ /^password -------------$/m or next; # official not-valid tag
1868 }
1869
1870 utf8::decode $login;
1871 push @logins, $login;
1872 }
1873
1874 \@logins
1875}
1876
1877=item $player->maps
1878
1879=item cf::player::maps $login
1880
1881Returns an arrayref of map paths that are private for this
1882player. May block.
1883
1884=cut
1885
1886sub maps($) {
1887 my ($pl) = @_;
1888
1889 $pl = ref $pl ? $pl->ob->name : $pl;
1890
1891 my $files = aio_readdir playerdir $pl
1892 or return;
1893
1894 my @paths;
1895
1896 for (@$files) {
1897 utf8::decode $_;
1898 next if /\.(?:pl|pst)$/;
1899 next unless /^$PATH_SEP/o;
1900
1901 push @paths, cf::map::normalise "~$pl/$_";
1902 }
1903
1904 \@paths
1905}
1906
1907=item $protocol_xml = $player->expand_cfpod ($cfpod)
1908
1909Expand deliantra pod fragments into protocol xml.
1910
1911=item $player->ext_reply ($msgid, @msg)
1912
1913Sends an ext reply to the player.
1914
1915=cut
1916
1917sub ext_reply($$@) {
1918 my ($self, $id, @msg) = @_;
1919
1920 $self->ns->ext_reply ($id, @msg)
1921}
1922
1923=item $player->ext_msg ($type, @msg)
1924
1925Sends an ext event to the client.
1926
1927=cut
1928
1929sub ext_msg($$@) {
1930 my ($self, $type, @msg) = @_;
1931
1932 $self->ns->ext_msg ($type, @msg);
1933}
1934
1935=head3 cf::region
1089 1936
1090=over 4 1937=over 4
1091 1938
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut 1939=cut
1097 1940
1098sub cf::player::exists($) { 1941package cf::region;
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102 1942
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1943=item cf::region::find_by_path $path
1104 1944
1105Sends an ext reply to the player. 1945Tries to decuce the likely region for a map knowing only its path.
1106 1946
1107=cut 1947=cut
1108 1948
1109sub cf::player::ext_reply($$$%) { 1949sub find_by_path($) {
1110 my ($self, $id, %msg) = @_; 1950 my ($path) = @_;
1111 1951
1112 $msg{msgid} = $id; 1952 $path =~ s/^~[^\/]*//; # skip ~login
1113 1953
1114 $self->send ("ext " . to_json \%msg); 1954 my ($match, $specificity);
1955
1956 for my $region (list) {
1957 if ($region->{match} && $path =~ $region->{match}) {
1958 ($match, $specificity) = ($region, $region->specificity)
1959 if $region->specificity > $specificity;
1960 }
1961 }
1962
1963 $match
1115} 1964}
1116 1965
1117=back 1966=back
1118
1119 1967
1120=head3 cf::map 1968=head3 cf::map
1121 1969
1122=over 4 1970=over 4
1123 1971
1126package cf::map; 1974package cf::map;
1127 1975
1128use Fcntl; 1976use Fcntl;
1129use Coro::AIO; 1977use Coro::AIO;
1130 1978
1979use overload
1980 '""' => \&as_string,
1981 fallback => 1;
1982
1131our $MAX_RESET = 7200; 1983our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1984our $DEFAULT_RESET = 3000;
1133 1985
1134sub generate_random_map { 1986sub generate_random_map {
1987 my ($self, $rmp) = @_;
1988
1989 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1990
1991 $self->_create_random_map ($rmp);
1992}
1993
1994=item cf::map->register ($regex, $prio)
1995
1996Register a handler for the map path matching the given regex at the
1997givne priority (higher is better, built-in handlers have priority 0, the
1998default).
1999
2000=cut
2001
2002sub register {
2003 my (undef, $regex, $prio) = @_;
2004 my $pkg = caller;
2005
2006 push @{"$pkg\::ISA"}, __PACKAGE__;
2007
2008 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2009}
2010
2011# also paths starting with '/'
2012$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2013
2014sub thawer_merge {
2015 my ($self, $merge) = @_;
2016
2017 # we have to keep some variables in memory intact
2018 local $self->{path};
2019 local $self->{load_path};
2020
2021 $self->SUPER::thawer_merge ($merge);
2022}
2023
2024sub normalise {
1135 my ($path, $rmp) = @_; 2025 my ($path, $base) = @_;
1136 2026
1137 # mit "rum" bekleckern, nicht 2027 $path = "$path"; # make sure it's a string
1138 cf::map::_create_random_map 2028
2029 $path =~ s/\.map$//;
2030
2031 # map plan:
2032 #
2033 # /! non-realised random map exit (special hack!)
2034 # {... are special paths that are not being touched
2035 # ?xxx/... are special absolute paths
2036 # ?random/... random maps
2037 # /... normal maps
2038 # ~user/... per-player map of a specific user
2039
2040 $path =~ s/$PATH_SEP/\//go;
2041
2042 # treat it as relative path if it starts with
2043 # something that looks reasonable
2044 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2045 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2046
2047 $base =~ s{[^/]+/?$}{};
2048 $path = "$base/$path";
2049 }
2050
2051 for ($path) {
2052 redo if s{/\.?/}{/};
2053 redo if s{/[^/]+/\.\./}{/};
2054 }
2055
1139 $path, 2056 $path
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region})
1151} 2057}
1152 2058
1153# and all this just because we cannot iterate over 2059sub new_from_path {
1154# all maps in C++... 2060 my (undef, $path, $base) = @_;
1155sub change_all_map_light { 2061
2062 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2063
2064 $path = normalise $path, $base;
2065
2066 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2067 if ($path =~ $EXT_MAP{$pkg}[1]) {
2068 my $self = bless cf::map::new, $pkg;
2069 $self->{path} = $path; $self->path ($path);
2070 $self->init; # pass $1 etc.
2071 return $self;
2072 }
2073 }
2074
2075 Carp::cluck "unable to resolve path '$path' (base '$base')";
2076 ()
2077}
2078
2079# may re-bless or do other evil things
2080sub init {
1156 my ($change) = @_; 2081 my ($self) = @_;
1157 2082
1158 $_->change_map_light ($change) 2083 $self
1159 for grep $_->outdoor, values %cf::MAP;
1160} 2084}
1161 2085
2086sub as_string {
2087 my ($self) = @_;
2088
2089 "$self->{path}"
2090}
2091
2092# the displayed name, this is a one way mapping
2093sub visible_name {
2094 &as_string
2095}
2096
2097# the original (read-only) location
2098sub load_path {
2099 my ($self) = @_;
2100
2101 "$MAPDIR/$self->{path}.map"
2102}
2103
2104# the temporary/swap location
2105sub save_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$TMPDIR/$path.map"
2110}
2111
2112# the unique path, undef == no special unique path
2113sub uniq_path {
2114 my ($self) = @_;
2115
2116 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2117 "$UNIQUEDIR/$path"
2118}
2119
2120sub decay_objects {
2121 my ($self) = @_;
2122
2123 return if $self->{deny_reset};
2124
2125 $self->do_decay_objects;
2126}
2127
2128sub unlink_save {
2129 my ($self) = @_;
2130
2131 utf8::encode (my $save = $self->save_path);
2132 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2133 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2134}
2135
1162sub try_load_header($) { 2136sub load_header_from($) {
1163 my ($path) = @_; 2137 my ($self, $path) = @_;
1164 2138
1165 utf8::encode $path; 2139 utf8::encode $path;
1166 aio_open $path, O_RDONLY, 0 2140 my $f = new_from_file cf::object::thawer $path
1167 or return; 2141 or return;
1168 2142
1169 my $map = cf::map::new 2143 $self->_load_header ($f)
1170 or return; 2144 or return;
1171 2145
1172 $map->load_header ($path) 2146 local $MAP_LOADING{$self->{path}} = $self;
2147 $f->resolve_delayed_derefs;
2148
2149 $self->{load_path} = $path;
2150
2151 1
2152}
2153
2154# used to laod the header of an original map
2155sub load_header_orig {
2156 my ($self) = @_;
2157
2158 $self->load_header_from ($self->load_path)
2159}
2160
2161# used to laod the header of an instantiated map
2162sub load_header_temp {
2163 my ($self) = @_;
2164
2165 $self->load_header_from ($self->save_path)
2166}
2167
2168# called after loading the header from an instantiated map
2169sub prepare_temp {
2170 my ($self) = @_;
2171
2172 $self->last_access ((delete $self->{last_access})
2173 || $cf::RUNTIME); #d#
2174 # safety
2175 $self->{instantiate_time} = $cf::RUNTIME
2176 if $self->{instantiate_time} > $cf::RUNTIME;
2177}
2178
2179# called after loading the header from an original map
2180sub prepare_orig {
2181 my ($self) = @_;
2182
2183 $self->{load_original} = 1;
2184 $self->{instantiate_time} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
2186 $self->instantiate;
2187}
2188
2189sub load_header {
2190 my ($self) = @_;
2191
2192 if ($self->load_header_temp) {
2193 $self->prepare_temp;
2194 } else {
2195 $self->load_header_orig
1173 or return; 2196 or return;
2197 $self->prepare_orig;
2198 }
1174 2199
1175 $map->{load_path} = $path; 2200 $self->{deny_reset} = 1
2201 if $self->no_reset;
1176 2202
1177 $map 2203 $self->default_region (cf::region::find_by_path $self->{path})
1178} 2204 unless $self->default_region;
1179 2205
2206 1
2207}
2208
2209sub find;
1180sub find_map { 2210sub find {
1181 my ($path, $origin) = @_; 2211 my ($path, $origin) = @_;
1182 2212
1183 #warn "find_map<$path,$origin>\n";#d# 2213 cf::cede_to_tick;
1184 2214
1185 $path = new cf::path $path, $origin && $origin->path; 2215 $path = normalise $path, $origin;
1186 my $key = $path->as_string;
1187 2216
1188 cf::lock_wait "map_find:$key"; 2217 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1189
1190 $cf::MAP{$key} || do {
1191 my $guard = cf::lock_acquire "map_find:$key"; 2218 my $guard2 = cf::lock_acquire "map_find:$path";
1192 2219
1193 # do it the slow way 2220 $cf::MAP{$path} || do {
1194 my $map = try_load_header $path->save_path; 2221 my $map = new_from_path cf::map $path
1195
1196 if ($map) {
1197 # safety
1198 $map->{instantiate_time} = $cf::RUNTIME
1199 if $map->{instantiate_time} > $cf::RUNTIME;
1200 } else {
1201 if (my $rmp = $path->random_map_params) {
1202 $map = generate_random_map $key, $rmp;
1203 } else {
1204 $map = try_load_header $path->load_path;
1205 }
1206
1207 $map or return; 2222 or return;
1208 2223
1209 $map->{load_original} = 1;
1210 $map->{instantiate_time} = $cf::RUNTIME;
1211 $map->instantiate;
1212
1213 # per-player maps become, after loading, normal maps
1214 $map->per_player (0) if $path->{user_rel};
1215 }
1216
1217 $map->path ($key);
1218 $map->{path} = $path;
1219 $map->{last_save} = $cf::RUNTIME; 2224 $map->{last_save} = $cf::RUNTIME;
1220 $map->last_access ($cf::RUNTIME);
1221 2225
1222 if ($map->should_reset) { 2226 $map->load_header
2227 or return;
2228
2229 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2230 # doing this can freeze the server in a sync job, obviously
2231 #$cf::WAIT_FOR_TICK->wait;
2232 undef $guard2;
2233 undef $guard1;
1223 $map->reset; 2234 $map->reset;
1224 undef $guard; 2235 return find $path;
1225 $map = find_map $path;
1226 } 2236 }
1227 2237
1228 $cf::MAP{$key} = $map 2238 $cf::MAP{$path} = $map
1229 } 2239 }
1230} 2240}
2241
2242sub pre_load { }
2243#sub post_load { } # XS
1231 2244
1232sub load { 2245sub load {
1233 my ($self) = @_; 2246 my ($self) = @_;
1234 2247
2248 local $self->{deny_reset} = 1; # loading can take a long time
2249
1235 my $path = $self->{path}; 2250 my $path = $self->{path};
2251
2252 {
1236 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2253 my $guard = cf::lock_acquire "map_data:$path";
1237 2254
1238 return if $self->in_memory != cf::MAP_SWAPPED; 2255 return unless $self->valid;
2256 return unless $self->state == cf::MAP_SWAPPED;
1239 2257
1240 $self->in_memory (cf::MAP_LOADING);
1241
1242 $self->alloc; 2258 $self->alloc;
1243 $self->load_objects ($self->{load_path}, 1) 2259
2260 $self->pre_load;
2261 cf::cede_to_tick;
2262
2263 if (exists $self->{load_path}) {
2264 my $f = new_from_file cf::object::thawer $self->{load_path};
2265 $f->skip_block;
2266 $self->_load_objects ($f)
1244 or return; 2267 or return;
1245 2268
1246 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2269 $self->post_load_original
1247 if delete $self->{load_original}; 2270 if delete $self->{load_original};
1248 2271
1249 if (my $uniq = $path->uniq_path) { 2272 if (my $uniq = $self->uniq_path) {
1250 utf8::encode $uniq; 2273 utf8::encode $uniq;
1251 if (aio_open $uniq, O_RDONLY, 0) { 2274 unless (aio_stat $uniq) {
2275 if (my $f = new_from_file cf::object::thawer $uniq) {
1252 $self->clear_unique_items; 2276 $self->clear_unique_items;
1253 $self->load_objects ($uniq, 0); 2277 $self->_load_objects ($f);
2278 $f->resolve_delayed_derefs;
2279 }
2280 }
1254 } 2281 }
1255 }
1256 2282
2283 $f->resolve_delayed_derefs;
2284 } else {
2285 $self->post_load_original
2286 if delete $self->{load_original};
2287 }
2288
2289 $self->state (cf::MAP_INACTIVE);
2290
2291 cf::cede_to_tick;
1257 # now do the right thing for maps 2292 # now do the right thing for maps
1258 $self->link_multipart_objects; 2293 $self->link_multipart_objects;
1259
1260 if ($self->{path}->is_style_map) {
1261 $self->{deny_save} = 1;
1262 $self->{deny_reset} = 1;
1263 } else {
1264 $self->fix_auto_apply;
1265 $self->decay_objects;
1266 $self->update_buttons;
1267 $self->set_darkness_map;
1268 $self->difficulty ($self->estimate_difficulty) 2294 $self->difficulty ($self->estimate_difficulty)
1269 unless $self->difficulty; 2295 unless $self->difficulty;
1270 $self->activate; 2296 cf::cede_to_tick;
2297
2298 unless ($self->{deny_activate}) {
2299 $self->decay_objects;
2300 $self->fix_auto_apply;
2301 $self->update_buttons;
2302 cf::cede_to_tick;
2303 #$self->activate; # no longer activate maps automatically
2304 }
2305
2306 $self->{last_save} = $cf::RUNTIME;
2307 $self->last_access ($cf::RUNTIME);
2308 }
2309
2310 $self->post_load;
2311
1271 } 2312 1
1272
1273 $self->in_memory (cf::MAP_IN_MEMORY);
1274} 2313}
1275 2314
1276sub load_map_sync { 2315# customize the map for a given player, i.e.
2316# return the _real_ map. used by e.g. per-player
2317# maps to change the path to ~playername/mappath
2318sub customise_for {
2319 my ($self, $ob) = @_;
2320
2321 return find "~" . $ob->name . "/" . $self->{path}
2322 if $self->per_player;
2323
2324# return find "?party/" . $ob->name . "/" . $self->{path}
2325# if $self->per_party;
2326
2327 $self
2328}
2329
2330sub find_sync {
1277 my ($path, $origin) = @_; 2331 my ($path, $origin) = @_;
1278 2332
1279 #warn "load_map_sync<$path, $origin>\n";#d# 2333 # it's a bug to call this from the main context
2334 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2335 if $Coro::current == $Coro::main;
1280 2336
1281 cf::sync_job { 2337 find $path, $origin
1282 my $map = cf::map::find_map $path, $origin 2338}
1283 or return; 2339
2340sub do_load_sync {
2341 my ($map) = @_;
2342
2343 # it's a bug to call this from the main context
2344 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2345 if $Coro::current == $Coro::main;
2346
1284 $map->load; 2347 $map->load;
1285 $map 2348}
2349
2350our %MAP_PREFETCH;
2351our $MAP_PREFETCHER = undef;
2352
2353sub find_async {
2354 my ($path, $origin, $load) = @_;
2355
2356 $path = normalise $path, $origin;
2357
2358 if (my $map = $cf::MAP{$path}) {
2359 return $map if !$load || $map->linkable;
2360 }
2361
2362 $MAP_PREFETCH{$path} |= $load;
2363
2364 $MAP_PREFETCHER ||= cf::async {
2365 $Coro::current->{desc} = "map prefetcher";
2366
2367 while (%MAP_PREFETCH) {
2368 while (my ($k, $v) = each %MAP_PREFETCH) {
2369 if (my $map = find $k) {
2370 $map->load if $v;
2371 }
2372
2373 delete $MAP_PREFETCH{$k};
2374 }
2375 }
2376 undef $MAP_PREFETCHER;
2377 };
2378 $MAP_PREFETCHER->prio (6);
2379
2380 ()
2381}
2382
2383# common code, used by both ->save and ->swapout
2384sub _save {
2385 my ($self) = @_;
2386
2387 $self->{last_save} = $cf::RUNTIME;
2388
2389 return unless $self->dirty;
2390
2391 my $save = $self->save_path; utf8::encode $save;
2392 my $uniq = $self->uniq_path; utf8::encode $uniq;
2393
2394 $self->{load_path} = $save;
2395
2396 return if $self->{deny_save};
2397
2398 local $self->{last_access} = $self->last_access;#d#
2399
2400 cf::async {
2401 $Coro::current->{desc} = "map player save";
2402 $_->contr->save for $self->players;
2403 };
2404
2405 cf::get_slot 0.02;
2406
2407 if ($uniq) {
2408 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2409 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2410 } else {
2411 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1286 } 2412 }
1287} 2413}
1288 2414
1289sub save { 2415sub save {
1290 my ($self) = @_; 2416 my ($self) = @_;
1291 2417
1292 $self->{last_save} = $cf::RUNTIME; 2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
1293 2419
1294 return unless $self->dirty; 2420 $self->_save;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 if ($uniq) {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1305 $self->save_objects ($uniq, cf::IO_UNIQUES);
1306 } else {
1307 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1308 }
1309} 2421}
1310 2422
1311sub swap_out { 2423sub swap_out {
1312 my ($self) = @_; 2424 my ($self) = @_;
1313 2425
2426 my $lock = cf::lock_acquire "map_data:$self->{path}";
2427
2428 return if !$self->linkable;
2429 return if $self->{deny_save};
1314 return if $self->players; 2430 return if $self->players;
1315 return if $self->in_memory != cf::MAP_IN_MEMORY;
1316 return if $self->{deny_save};
1317 2431
2432 # first deactivate the map and "unlink" it from the core
2433 $self->deactivate;
2434 $_->clear_links_to ($self) for values %cf::MAP;
2435 $self->state (cf::MAP_SWAPPED);
2436
2437 # then atomically save
1318 $self->save; 2438 $self->_save;
2439
2440 # then free the map
1319 $self->clear; 2441 $self->clear;
1320 $self->in_memory (cf::MAP_SWAPPED);
1321} 2442}
1322 2443
1323sub reset_at { 2444sub reset_at {
1324 my ($self) = @_; 2445 my ($self) = @_;
1325 2446
1326 # TODO: safety, remove and allow resettable per-player maps 2447 # TODO: safety, remove and allow resettable per-player maps
1327 return 1e99 if $self->{path}{user_rel};
1328 return 1e99 if $self->{deny_reset}; 2448 return 1e99 if $self->{deny_reset};
1329 2449
1330 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2450 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1331 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2451 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1332 2452
1337 my ($self) = @_; 2457 my ($self) = @_;
1338 2458
1339 $self->reset_at <= $cf::RUNTIME 2459 $self->reset_at <= $cf::RUNTIME
1340} 2460}
1341 2461
1342sub unlink_save {
1343 my ($self) = @_;
1344
1345 utf8::encode (my $save = $self->{path}->save_path);
1346 aioreq_pri 3; IO::AIO::aio_unlink $save;
1347 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1348}
1349
1350sub rename {
1351 my ($self, $new_path) = @_;
1352
1353 $self->unlink_save;
1354
1355 delete $cf::MAP{$self->path};
1356 $self->{path} = new cf::path $new_path;
1357 $self->path ($self->{path}->as_string);
1358 $cf::MAP{$self->path} = $self;
1359
1360 $self->save;
1361}
1362
1363sub reset { 2462sub reset {
1364 my ($self) = @_; 2463 my ($self) = @_;
1365 2464
2465 my $lock = cf::lock_acquire "map_data:$self->{path}";
2466
1366 return if $self->players; 2467 return if $self->players;
1367 return if $self->{path}{user_rel};#d#
1368 2468
1369 warn "resetting map ", $self->path;#d# 2469 cf::trace "resetting map ", $self->path, "\n";
2470
2471 $self->state (cf::MAP_SWAPPED);
2472
2473 # need to save uniques path
2474 unless ($self->{deny_save}) {
2475 my $uniq = $self->uniq_path; utf8::encode $uniq;
2476
2477 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2478 if $uniq;
2479 }
1370 2480
1371 delete $cf::MAP{$self->path}; 2481 delete $cf::MAP{$self->path};
1372 2482
2483 $self->deactivate;
1373 $_->clear_links_to ($self) for values %cf::MAP; 2484 $_->clear_links_to ($self) for values %cf::MAP;
2485 $self->clear;
1374 2486
1375 $self->unlink_save; 2487 $self->unlink_save;
1376 $self->destroy; 2488 $self->destroy;
1377} 2489}
1378 2490
1379my $nuke_counter = "aaaa"; 2491my $nuke_counter = "aaaa";
1380 2492
1381sub nuke { 2493sub nuke {
1382 my ($self) = @_; 2494 my ($self) = @_;
1383 2495
2496 {
2497 my $lock = cf::lock_acquire "map_data:$self->{path}";
2498
2499 delete $cf::MAP{$self->path};
2500
2501 $self->unlink_save;
2502
2503 bless $self, "cf::map::wrap";
2504 delete $self->{deny_reset};
1384 $self->{deny_save} = 1; 2505 $self->{deny_save} = 1;
1385 $self->reset_timeout (1); 2506 $self->reset_timeout (1);
1386 $self->rename ("{nuke}/" . ($nuke_counter++)); 2507 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2508
2509 $cf::MAP{$self->path} = $self;
2510 }
2511
1387 $self->reset; # polite request, might not happen 2512 $self->reset; # polite request, might not happen
1388} 2513}
1389 2514
1390sub customise_for { 2515=item $maps = cf::map::tmp_maps
1391 my ($map, $ob) = @_;
1392 2516
1393 if ($map->per_player) { 2517Returns an arrayref with all map paths of currently instantiated and saved
1394 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2518maps. May block.
2519
2520=cut
2521
2522sub tmp_maps() {
1395 } 2523 [
1396 2524 map {
1397 $map 2525 utf8::decode $_;
2526 /\.map$/
2527 ? normalise $_
2528 : ()
2529 } @{ aio_readdir $TMPDIR or [] }
2530 ]
1398} 2531}
1399 2532
1400sub emergency_save { 2533=item $maps = cf::map::random_maps
1401 local $cf::FREEZE = 1;
1402 2534
1403 warn "enter emergency map save\n"; 2535Returns an arrayref with all map paths of currently instantiated and saved
2536random maps. May block.
1404 2537
1405 cf::sync_job { 2538=cut
1406 warn "begin emergency map save\n"; 2539
1407 $_->save for values %cf::MAP; 2540sub random_maps() {
2541 [
2542 map {
2543 utf8::decode $_;
2544 /\.map$/
2545 ? normalise "?random/$_"
2546 : ()
2547 } @{ aio_readdir $RANDOMDIR or [] }
2548 ]
2549}
2550
2551=item cf::map::unique_maps
2552
2553Returns an arrayref of paths of all shared maps that have
2554instantiated unique items. May block.
2555
2556=cut
2557
2558sub unique_maps() {
2559 [
2560 map {
2561 utf8::decode $_;
2562 s/\.map$//; # TODO future compatibility hack
2563 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2564 ? ()
2565 : normalise $_
2566 } @{ aio_readdir $UNIQUEDIR or [] }
2567 ]
2568}
2569
2570=item cf::map::static_maps
2571
2572Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2573file in the shared directory excluding F</styles> and F</editor>). May
2574block.
2575
2576=cut
2577
2578sub static_maps() {
2579 my @dirs = "";
2580 my @maps;
2581
2582 while (@dirs) {
2583 my $dir = shift @dirs;
2584
2585 next if $dir eq "/styles" || $dir eq "/editor";
2586
2587 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2588 or return;
2589
2590 for (@$files) {
2591 s/\.map$// or next;
2592 utf8::decode $_;
2593 push @maps, "$dir/$_";
2594 }
2595
2596 push @dirs, map "$dir/$_", @$dirs;
1408 }; 2597 }
1409 2598
1410 warn "end emergency map save\n"; 2599 \@maps
2600}
2601
2602=back
2603
2604=head3 cf::object
2605
2606=cut
2607
2608package cf::object;
2609
2610=over 4
2611
2612=item $ob->inv_recursive
2613
2614Returns the inventory of the object I<and> their inventories, recursively,
2615but I<not> the object itself.
2616
2617=cut
2618
2619sub inv_recursive_;
2620sub inv_recursive_ {
2621 map { $_, inv_recursive_ $_->inv } @_
2622}
2623
2624sub inv_recursive {
2625 inv_recursive_ inv $_[0]
2626}
2627
2628=item $ref = $ob->ref
2629
2630Creates and returns a persistent reference to an object that can be stored as a string.
2631
2632=item $ob = cf::object::deref ($refstring)
2633
2634returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2635even if the object actually exists. May block.
2636
2637=cut
2638
2639sub deref {
2640 my ($ref) = @_;
2641
2642 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2643 my ($uuid, $name) = ($1, $2);
2644 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2645 or return;
2646 $pl->ob->uuid eq $uuid
2647 or return;
2648
2649 $pl->ob
2650 } else {
2651 warn "$ref: cannot resolve object reference\n";
2652 undef
2653 }
1411} 2654}
1412 2655
1413package cf; 2656package cf;
1414 2657
1415=back 2658=back
1416
1417 2659
1418=head3 cf::object::player 2660=head3 cf::object::player
1419 2661
1420=over 4 2662=over 4
1421 2663
1424Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2666Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1425can be C<undef>. Does the right thing when the player is currently in a 2667can be C<undef>. Does the right thing when the player is currently in a
1426dialogue with the given NPC character. 2668dialogue with the given NPC character.
1427 2669
1428=cut 2670=cut
2671
2672our $SAY_CHANNEL = {
2673 id => "say",
2674 title => "Map",
2675 reply => "say ",
2676 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2677};
2678
2679our $CHAT_CHANNEL = {
2680 id => "chat",
2681 title => "Chat",
2682 reply => "chat ",
2683 tooltip => "Player chat and shouts, global to the server.",
2684};
1429 2685
1430# rough implementation of a future "reply" method that works 2686# rough implementation of a future "reply" method that works
1431# with dialog boxes. 2687# with dialog boxes.
1432#TODO: the first argument must go, split into a $npc->reply_to ( method 2688#TODO: the first argument must go, split into a $npc->reply_to ( method
1433sub cf::object::player::reply($$$;$) { 2689sub cf::object::player::reply($$$;$) {
1435 2691
1436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2692 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1437 2693
1438 if ($self->{record_replies}) { 2694 if ($self->{record_replies}) {
1439 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2695 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2696
1440 } else { 2697 } else {
2698 my $pl = $self->contr;
2699
2700 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2701 my $dialog = $pl->{npc_dialog};
2702 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2703
2704 } else {
1441 $msg = $npc->name . " says: $msg" if $npc; 2705 $msg = $npc->name . " says: $msg" if $npc;
1442 $self->message ($msg, $flags); 2706 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2707 }
1443 } 2708 }
2709}
2710
2711=item $object->send_msg ($channel, $msg, $color, [extra...])
2712
2713=cut
2714
2715sub cf::object::send_msg {
2716 my $pl = shift->contr
2717 or return;
2718 $pl->send_msg (@_);
1444} 2719}
1445 2720
1446=item $player_object->may ("access") 2721=item $player_object->may ("access")
1447 2722
1448Returns wether the given player is authorized to access resource "access" 2723Returns wether the given player is authorized to access resource "access"
1461 2736
1462=item $player_object->enter_link 2737=item $player_object->enter_link
1463 2738
1464Freezes the player and moves him/her to a special map (C<{link}>). 2739Freezes the player and moves him/her to a special map (C<{link}>).
1465 2740
1466The player should be reaosnably safe there for short amounts of time. You 2741The player should be reasonably safe there for short amounts of time (e.g.
1467I<MUST> call C<leave_link> as soon as possible, though. 2742for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2743though, as the player cannot control the character while it is on the link
2744map.
2745
2746Will never block.
1468 2747
1469=item $player_object->leave_link ($map, $x, $y) 2748=item $player_object->leave_link ($map, $x, $y)
1470 2749
1471Moves the player out of the specila link map onto the given map. If the 2750Moves the player out of the special C<{link}> map onto the specified
1472map is not valid (or omitted), the player will be moved back to the 2751map. If the map is not valid (or omitted), the player will be moved back
1473location he/she was before the call to C<enter_link>, or, if that fails, 2752to the location he/she was before the call to C<enter_link>, or, if that
1474to the emergency map position. 2753fails, to the emergency map position.
1475 2754
1476Might block. 2755Might block.
1477 2756
1478=cut 2757=cut
2758
2759sub link_map {
2760 unless ($LINK_MAP) {
2761 $LINK_MAP = cf::map::find "{link}"
2762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2763 $LINK_MAP->load;
2764 }
2765
2766 $LINK_MAP
2767}
1479 2768
1480sub cf::object::player::enter_link { 2769sub cf::object::player::enter_link {
1481 my ($self) = @_; 2770 my ($self) = @_;
1482 2771
1483 $self->deactivate_recursive; 2772 $self->deactivate_recursive;
1484 2773
1485 return if $self->map == $LINK_MAP; 2774 ++$self->{_link_recursion};
2775
2776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1486 2777
1487 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1488 if $self->map; 2779 if $self->map && $self->map->{path} ne "{link}";
1489 2780
1490 $self->enter_map ($LINK_MAP, 20, 20); 2781 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1491} 2782}
1492 2783
1493sub cf::object::player::leave_link { 2784sub cf::object::player::leave_link {
1494 my ($self, $map, $x, $y) = @_; 2785 my ($self, $map, $x, $y) = @_;
2786
2787 return unless $self->contr->active;
1495 2788
1496 my $link_pos = delete $self->{_link_pos}; 2789 my $link_pos = delete $self->{_link_pos};
1497 2790
1498 unless ($map) { 2791 unless ($map) {
1499 # restore original map position 2792 # restore original map position
1500 ($map, $x, $y) = @{ $link_pos || [] }; 2793 ($map, $x, $y) = @{ $link_pos || [] };
1501 $map = cf::map::find_map $map; 2794 $map = cf::map::find $map;
1502 2795
1503 unless ($map) { 2796 unless ($map) {
1504 ($map, $x, $y) = @$EMERGENCY_POSITION; 2797 ($map, $x, $y) = @$EMERGENCY_POSITION;
1505 $map = cf::map::find_map $map 2798 $map = cf::map::find $map
1506 or die "FATAL: cannot load emergency map\n"; 2799 or die "FATAL: cannot load emergency map\n";
1507 } 2800 }
1508 } 2801 }
1509 2802
1510 ($x, $y) = (-1, -1) 2803 ($x, $y) = (-1, -1)
1511 unless (defined $x) && (defined $y); 2804 unless (defined $x) && (defined $y);
1512 2805
1513 # use -1 or undef as default coordinates, not 0, 0 2806 # use -1 or undef as default coordinates, not 0, 0
1514 ($x, $y) = ($map->enter_x, $map->enter_y) 2807 ($x, $y) = ($map->enter_x, $map->enter_y)
1515 if $x <=0 && $y <= 0; 2808 if $x <= 0 && $y <= 0;
1516 2809
1517 $map->load; 2810 $map->load;
1518 2811
2812 return unless $self->contr->active;
2813
2814 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2815 if ($self->enter_map ($map, $x, $y)) {
2816 # entering was successful
2817 delete $self->{_link_recursion};
2818 # only activate afterwards, to support waiting in hooks
1519 $self->activate_recursive; 2819 $self->activate_recursive;
1520 $self->enter_map ($map, $x, $y);
1521}
1522
1523cf::player->attach (
1524 on_logout => sub {
1525 my ($pl) = @_;
1526
1527 # abort map switching before logout
1528 if ($pl->ob->{_link_pos}) {
1529 cf::sync_job {
1530 $pl->ob->leave_link
1531 };
1532 }
1533 }, 2820 }
1534 on_login => sub {
1535 my ($pl) = @_;
1536 2821
1537 # try to abort aborted map switching on player login :) 2822}
1538 # should happen only on crashes
1539 if ($pl->ob->{_link_pos}) {
1540 $pl->ob->enter_link;
1541 Coro::async {
1542 # we need this sleep as the login has a concurrent enter_exit running
1543 # and this sleep increases chances of the player not ending up in scorn
1544 Coro::Timer::sleep 1;
1545 $pl->ob->leave_link;
1546 };
1547 }
1548 },
1549);
1550 2823
1551=item $player_object->goto_map ($path, $x, $y) 2824=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1552 2825
1553=cut 2826Moves the player to the given map-path and coordinates by first freezing
2827her, loading and preparing them map, calling the provided $check callback
2828that has to return the map if sucecssful, and then unfreezes the player on
2829the new (success) or old (failed) map position. In either case, $done will
2830be called at the end of this process.
1554 2831
2832Note that $check will be called with a potentially non-loaded map, so if
2833it needs a loaded map it has to call C<< ->load >>.
2834
2835=cut
2836
2837our $GOTOGEN;
2838
1555sub cf::object::player::goto_map { 2839sub cf::object::player::goto {
1556 my ($self, $path, $x, $y) = @_; 2840 my ($self, $path, $x, $y, $check, $done) = @_;
2841
2842 if ($self->{_link_recursion} >= $MAX_LINKS) {
2843 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2844 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2845 ($path, $x, $y) = @$EMERGENCY_POSITION;
2846 }
2847
2848 # do generation counting so two concurrent goto's will be executed in-order
2849 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1557 2850
1558 $self->enter_link; 2851 $self->enter_link;
1559 2852
1560 (Coro::async { 2853 (async {
1561 $path = new cf::path $path; 2854 $Coro::current->{desc} = "player::goto $path $x $y";
1562 2855
1563 my $map = cf::map::find_map $path->as_string; 2856 # *tag paths override both path and x|y
2857 if ($path =~ /^\*(.*)$/) {
2858 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2859 my $ob = $obs[rand @obs];
2860
2861 # see if we actually can go there
2862 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2863 $ob = $obs[rand @obs];
2864 } else {
2865 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2866 }
2867 # else put us there anyways for now #d#
2868
2869 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2870 } else {
2871 ($path, $x, $y) = (undef, undef, undef);
2872 }
2873 }
2874
2875 my $map = eval {
2876 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2877
2878 if ($map) {
1564 $map = $map->customise_for ($self) if $map; 2879 $map = $map->customise_for ($self);
1565 2880 $map = $check->($map, $x, $y, $self) if $check && $map;
1566# warn "entering ", $map->path, " at ($x, $y)\n" 2881 } else {
1567# if $map;
1568
1569 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2882 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2883 }
1570 2884
2885 $map
2886 };
2887
2888 if ($@) {
2889 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2890 LOG llevError | logBacktrace, Carp::longmess $@;
2891 }
2892
2893 if ($gen == $self->{_goto_generation}) {
2894 delete $self->{_goto_generation};
1571 $self->leave_link ($map, $x, $y); 2895 $self->leave_link ($map, $x, $y);
2896 }
2897
2898 $done->($self) if $done;
1572 })->prio (1); 2899 })->prio (1);
1573} 2900}
1574 2901
1575=item $player_object->enter_exit ($exit_object) 2902=item $player_object->enter_exit ($exit_object)
1576 2903
1578 2905
1579sub parse_random_map_params { 2906sub parse_random_map_params {
1580 my ($spec) = @_; 2907 my ($spec) = @_;
1581 2908
1582 my $rmp = { # defaults 2909 my $rmp = { # defaults
1583 xsize => 10, 2910 xsize => (cf::rndm 15, 40),
1584 ysize => 10, 2911 ysize => (cf::rndm 15, 40),
2912 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2913 #layout => string,
1585 }; 2914 };
1586 2915
1587 for (split /\n/, $spec) { 2916 for (split /\n/, $spec) {
1588 my ($k, $v) = split /\s+/, $_, 2; 2917 my ($k, $v) = split /\s+/, $_, 2;
1589 2918
1601 # that depends on the exit object 2930 # that depends on the exit object
1602 2931
1603 my $rmp = parse_random_map_params $exit->msg; 2932 my $rmp = parse_random_map_params $exit->msg;
1604 2933
1605 if ($exit->map) { 2934 if ($exit->map) {
1606 $rmp->{region} = $exit->map->region_name; 2935 $rmp->{region} = $exit->region->name;
1607 $rmp->{origin_map} = $exit->map->path; 2936 $rmp->{origin_map} = $exit->map->path;
1608 $rmp->{origin_x} = $exit->x; 2937 $rmp->{origin_x} = $exit->x;
1609 $rmp->{origin_y} = $exit->y; 2938 $rmp->{origin_y} = $exit->y;
2939
2940 $exit->map->touch;
1610 } 2941 }
1611 2942
1612 $rmp->{random_seed} ||= $exit->random_seed; 2943 $rmp->{random_seed} ||= $exit->random_seed;
1613 2944
1614 my $data = cf::to_json $rmp; 2945 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1615 my $md5 = Digest::MD5::md5_hex $data; 2946 my $md5 = Digest::MD5::md5_hex $data;
2947 my $meta = "$RANDOMDIR/$md5.meta";
1616 2948
1617 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2949 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1618 aio_write $fh, 0, (length $data), $data, 0; 2950 aio_write $fh, 0, (length $data), $data, 0;
2951 undef $fh;
2952 aio_rename "$meta~", $meta;
1619 2953
2954 my $slaying = "?random/$md5";
2955
2956 if ($exit->valid) {
1620 $exit->slaying ("?random/$md5"); 2957 $exit->slaying ("?random/$md5");
1621 $exit->msg (undef); 2958 $exit->msg (undef);
2959 }
1622 } 2960 }
1623} 2961}
1624 2962
1625sub cf::object::player::enter_exit { 2963sub cf::object::player::enter_exit {
1626 my ($self, $exit) = @_; 2964 my ($self, $exit) = @_;
1627 2965
1628 return unless $self->type == cf::PLAYER; 2966 return unless $self->type == cf::PLAYER;
1629 2967
1630 $self->enter_link; 2968 $self->enter_link;
1631 2969
1632 (Coro::async { 2970 (async {
2971 $Coro::current->{desc} = "enter_exit";
2972
1633 unless (eval { 2973 unless (eval {
2974 $self->deactivate_recursive; # just to be sure
1634 2975
2976 my $map = cf::map::normalise $exit->slaying, $exit->map;
2977 my $x = $exit->stats->hp;
2978 my $y = $exit->stats->sp;
2979
2980 # special map handling
2981 my $slaying = $exit->slaying;
2982
2983 # special map handling
2984 if ($slaying eq "/!") {
2985 my $guard = cf::lock_acquire "exit_prepare:$exit";
2986
1635 prepare_random_map $exit 2987 prepare_random_map $exit
2988 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2989
1636 if $exit->slaying eq "/!"; 2990 $map = $exit->slaying;
1637 2991
1638 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2992 } elsif ($slaying eq '!up') {
1639 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2993 $map = $exit->map->tile_path (cf::TILE_UP);
2994 $x = $exit->x;
2995 $y = $exit->y;
1640 2996
2997 } elsif ($slaying eq '!down') {
2998 $map = $exit->map->tile_path (cf::TILE_DOWN);
2999 $x = $exit->x;
3000 $y = $exit->y;
3001 }
3002
3003 $self->goto ($map, $x, $y);
3004
3005 # if exit is damned, update players death & WoR home-position
3006 $self->contr->savebed ($map, $x, $y)
3007 if $exit->flag (cf::FLAG_DAMNED);
3008
1641 1; 3009 1
1642 }) { 3010 }) {
1643 $self->message ("Something went wrong deep within the crossfire server. " 3011 $self->message ("Something went wrong deep within the deliantra server. "
1644 . "I'll try to bring you back to the map you were before. " 3012 . "I'll try to bring you back to the map you were before. "
1645 . "Please report this to the dungeon master", 3013 . "Please report this to the dungeon master!",
1646 cf::NDI_UNIQUE | cf::NDI_RED); 3014 cf::NDI_UNIQUE | cf::NDI_RED);
1647 3015
1648 warn "ERROR in enter_exit: $@"; 3016 error "ERROR in enter_exit: $@";
1649 $self->leave_link; 3017 $self->leave_link;
1650 } 3018 }
1651 })->prio (1); 3019 })->prio (1);
1652} 3020}
1653 3021
1664 3032
1665sub cf::client::send_drawinfo { 3033sub cf::client::send_drawinfo {
1666 my ($self, $text, $flags) = @_; 3034 my ($self, $text, $flags) = @_;
1667 3035
1668 utf8::encode $text; 3036 utf8::encode $text;
1669 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3037 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1670} 3038}
1671 3039
3040=item $client->send_big_packet ($pkt)
3041
3042Like C<send_packet>, but tries to compress large packets, and fragments
3043them as required.
3044
3045=cut
3046
3047our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3048
3049sub cf::client::send_big_packet {
3050 my ($self, $pkt) = @_;
3051
3052 # try lzf for large packets
3053 $pkt = "lzf " . Compress::LZF::compress $pkt
3054 if 1024 <= length $pkt and $self->{can_lzf};
3055
3056 # split very large packets
3057 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3058 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3059 $pkt = "frag";
3060 }
3061
3062 $self->send_packet ($pkt);
3063}
3064
3065=item $client->send_msg ($channel, $msg, $color, [extra...])
3066
3067Send a drawinfo or msg packet to the client, formatting the msg for the
3068client if neccessary. C<$type> should be a string identifying the type of
3069the message, with C<log> being the default. If C<$color> is negative, suppress
3070the message unless the client supports the msg packet.
3071
3072=cut
3073
3074# non-persistent channels (usually the info channel)
3075our %CHANNEL = (
3076 "c/motd" => {
3077 id => "infobox",
3078 title => "MOTD",
3079 reply => undef,
3080 tooltip => "The message of the day",
3081 },
3082 "c/identify" => {
3083 id => "infobox",
3084 title => "Identify",
3085 reply => undef,
3086 tooltip => "Items recently identified",
3087 },
3088 "c/examine" => {
3089 id => "infobox",
3090 title => "Examine",
3091 reply => undef,
3092 tooltip => "Signs and other items you examined",
3093 },
3094 "c/shopinfo" => {
3095 id => "infobox",
3096 title => "Shop Info",
3097 reply => undef,
3098 tooltip => "What your bargaining skill tells you about the shop",
3099 },
3100 "c/book" => {
3101 id => "infobox",
3102 title => "Book",
3103 reply => undef,
3104 tooltip => "The contents of a note or book",
3105 },
3106 "c/lookat" => {
3107 id => "infobox",
3108 title => "Look",
3109 reply => undef,
3110 tooltip => "What you saw there",
3111 },
3112 "c/who" => {
3113 id => "infobox",
3114 title => "Players",
3115 reply => undef,
3116 tooltip => "Shows players who are currently online",
3117 },
3118 "c/body" => {
3119 id => "infobox",
3120 title => "Body Parts",
3121 reply => undef,
3122 tooltip => "Shows which body parts you posess and are available",
3123 },
3124 "c/statistics" => {
3125 id => "infobox",
3126 title => "Statistics",
3127 reply => undef,
3128 tooltip => "Shows your primary statistics",
3129 },
3130 "c/skills" => {
3131 id => "infobox",
3132 title => "Skills",
3133 reply => undef,
3134 tooltip => "Shows your experience per skill and item power",
3135 },
3136 "c/shopitems" => {
3137 id => "infobox",
3138 title => "Shop Items",
3139 reply => undef,
3140 tooltip => "Shows the items currently for sale in this shop",
3141 },
3142 "c/resistances" => {
3143 id => "infobox",
3144 title => "Resistances",
3145 reply => undef,
3146 tooltip => "Shows your resistances",
3147 },
3148 "c/pets" => {
3149 id => "infobox",
3150 title => "Pets",
3151 reply => undef,
3152 tooltip => "Shows information abotu your pets/a specific pet",
3153 },
3154 "c/perceiveself" => {
3155 id => "infobox",
3156 title => "Perceive Self",
3157 reply => undef,
3158 tooltip => "You gained detailed knowledge about yourself",
3159 },
3160 "c/uptime" => {
3161 id => "infobox",
3162 title => "Uptime",
3163 reply => undef,
3164 tooltip => "How long the server has been running since last restart",
3165 },
3166 "c/mapinfo" => {
3167 id => "infobox",
3168 title => "Map Info",
3169 reply => undef,
3170 tooltip => "Information related to the maps",
3171 },
3172 "c/party" => {
3173 id => "party",
3174 title => "Party",
3175 reply => "gsay ",
3176 tooltip => "Messages and chat related to your party",
3177 },
3178 "c/death" => {
3179 id => "death",
3180 title => "Death",
3181 reply => undef,
3182 tooltip => "Reason for and more info about your most recent death",
3183 },
3184 "c/say" => $SAY_CHANNEL,
3185 "c/chat" => $CHAT_CHANNEL,
3186);
3187
3188sub cf::client::send_msg {
3189 my ($self, $channel, $msg, $color, @extra) = @_;
3190
3191 $msg = $self->pl->expand_cfpod ($msg)
3192 unless $color & cf::NDI_VERBATIM;
3193
3194 $color &= cf::NDI_CLIENT_MASK; # just in case...
3195
3196 # check predefined channels, for the benefit of C
3197 if ($CHANNEL{$channel}) {
3198 $channel = $CHANNEL{$channel};
3199
3200 $self->ext_msg (channel_info => $channel);
3201 $channel = $channel->{id};
3202
3203 } elsif (ref $channel) {
3204 # send meta info to client, if not yet sent
3205 unless (exists $self->{channel}{$channel->{id}}) {
3206 $self->{channel}{$channel->{id}} = $channel;
3207 $self->ext_msg (channel_info => $channel);
3208 }
3209
3210 $channel = $channel->{id};
3211 }
3212
3213 return unless @extra || length $msg;
3214
3215 # default colour, mask it out
3216 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3217 if $color & cf::NDI_DEF;
3218
3219 my $pkt = "msg "
3220 . $self->{json_coder}->encode (
3221 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3222 );
3223
3224 $self->send_big_packet ($pkt);
3225}
3226
3227=item $client->ext_msg ($type, @msg)
3228
3229Sends an ext event to the client.
3230
3231=cut
3232
3233sub cf::client::ext_msg($$@) {
3234 my ($self, $type, @msg) = @_;
3235
3236 if ($self->extcmd == 2) {
3237 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3238 } elsif ($self->extcmd == 1) { # TODO: remove
3239 push @msg, msgtype => "event_$type";
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3241 }
3242}
3243
3244=item $client->ext_reply ($msgid, @msg)
3245
3246Sends an ext reply to the client.
3247
3248=cut
3249
3250sub cf::client::ext_reply($$@) {
3251 my ($self, $id, @msg) = @_;
3252
3253 return unless $self->extcmd == 2;
3254
3255 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3256}
1672 3257
1673=item $success = $client->query ($flags, "text", \&cb) 3258=item $success = $client->query ($flags, "text", \&cb)
1674 3259
1675Queues a query to the client, calling the given callback with 3260Queues a query to the client, calling the given callback with
1676the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3261the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1677C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3262C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1678 3263
1679Queries can fail, so check the return code. Or don't, as queries will become 3264Queries can fail, so check the return code. Or don't, as queries will
1680reliable at some point in the future. 3265become reliable at some point in the future.
1681 3266
1682=cut 3267=cut
1683 3268
1684sub cf::client::query { 3269sub cf::client::query {
1685 my ($self, $flags, $text, $cb) = @_; 3270 my ($self, $flags, $text, $cb) = @_;
1693 utf8::encode $text; 3278 utf8::encode $text;
1694 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3279 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1695 3280
1696 $self->send_packet ($self->{query_queue}[0][0]) 3281 $self->send_packet ($self->{query_queue}[0][0])
1697 if @{ $self->{query_queue} } == 1; 3282 if @{ $self->{query_queue} } == 1;
3283
3284 1
1698} 3285}
1699 3286
1700cf::client->attach ( 3287cf::client->attach (
3288 on_connect => sub {
3289 my ($ns) = @_;
3290
3291 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3292 },
1701 on_reply => sub { 3293 on_reply => sub {
1702 my ($ns, $msg) = @_; 3294 my ($ns, $msg) = @_;
1703 3295
1704 # this weird shuffling is so that direct followup queries 3296 # this weird shuffling is so that direct followup queries
1705 # get handled first 3297 # get handled first
1706 my $queue = delete $ns->{query_queue}; 3298 my $queue = delete $ns->{query_queue}
3299 or return; # be conservative, not sure how that can happen, but we saw a crash here
1707 3300
1708 (shift @$queue)->[1]->($msg); 3301 (shift @$queue)->[1]->($msg);
3302 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1709 3303
1710 push @{ $ns->{query_queue} }, @$queue; 3304 push @{ $ns->{query_queue} }, @$queue;
1711 3305
1712 if (@{ $ns->{query_queue} } == @$queue) { 3306 if (@{ $ns->{query_queue} } == @$queue) {
1713 if (@$queue) { 3307 if (@$queue) {
1715 } else { 3309 } else {
1716 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3310 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1717 } 3311 }
1718 } 3312 }
1719 }, 3313 },
3314 on_exticmd => sub {
3315 my ($ns, $buf) = @_;
3316
3317 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3318
3319 if (ref $msg) {
3320 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3321
3322 my @reply;
3323
3324 if (my $cb = $EXTICMD{$type}) {
3325 @reply = $cb->($ns, @payload);
3326 }
3327
3328 $ns->ext_reply ($reply, @reply)
3329 if $reply;
3330
3331 } else {
3332 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3333 }
3334
3335 cf::override;
3336 },
1720); 3337);
1721 3338
1722=item $client->coro (\&cb) 3339=item $client->async (\&cb)
1723 3340
1724Create a new coroutine, running the specified callback. The coroutine will 3341Create a new coroutine, running the specified callback. The coroutine will
1725be automatically cancelled when the client gets destroyed (e.g. on logout, 3342be automatically cancelled when the client gets destroyed (e.g. on logout,
1726or loss of connection). 3343or loss of connection).
1727 3344
1728=cut 3345=cut
1729 3346
1730sub cf::client::coro { 3347sub cf::client::async {
1731 my ($self, $cb) = @_; 3348 my ($self, $cb) = @_;
1732 3349
1733 my $coro; $coro = async { 3350 my $coro = &Coro::async ($cb);
1734 eval {
1735 $cb->();
1736 };
1737 warn $@ if $@;
1738 };
1739 3351
1740 $coro->on_destroy (sub { 3352 $coro->on_destroy (sub {
1741 delete $self->{_coro}{$coro+0}; 3353 delete $self->{_coro}{$coro+0};
1742 }); 3354 });
1743 3355
1745 3357
1746 $coro 3358 $coro
1747} 3359}
1748 3360
1749cf::client->attach ( 3361cf::client->attach (
1750 on_destroy => sub { 3362 on_client_destroy => sub {
1751 my ($ns) = @_; 3363 my ($ns) = @_;
1752 3364
1753 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3365 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1754 }, 3366 },
1755); 3367);
1770our $safe = new Safe "safe"; 3382our $safe = new Safe "safe";
1771our $safe_hole = new Safe::Hole; 3383our $safe_hole = new Safe::Hole;
1772 3384
1773$SIG{FPE} = 'IGNORE'; 3385$SIG{FPE} = 'IGNORE';
1774 3386
1775$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3387$safe->permit_only (Opcode::opset qw(
3388 :base_core :base_mem :base_orig :base_math :base_loop
3389 grepstart grepwhile mapstart mapwhile
3390 sort time
3391));
1776 3392
1777# here we export the classes and methods available to script code 3393# here we export the classes and methods available to script code
1778 3394
1779=pod 3395=pod
1780 3396
1781The following fucntions and emthods are available within a safe environment: 3397The following functions and methods are available within a safe environment:
1782 3398
1783 cf::object contr pay_amount pay_player map 3399 cf::object
3400 contr pay_amount pay_player map x y force_find force_add destroy
3401 insert remove name archname title slaying race decrease split
3402 value
3403
1784 cf::object::player player 3404 cf::object::player
1785 cf::player peaceful 3405 player
1786 cf::map trigger 3406
3407 cf::player
3408 peaceful
3409
3410 cf::map
3411 trigger
1787 3412
1788=cut 3413=cut
1789 3414
1790for ( 3415for (
1791 ["cf::object" => qw(contr pay_amount pay_player map)], 3416 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3417 insert remove inv nrof name archname title slaying race
3418 decrease split destroy change_exp value msg lore send_msg)],
1792 ["cf::object::player" => qw(player)], 3419 ["cf::object::player" => qw(player)],
1793 ["cf::player" => qw(peaceful)], 3420 ["cf::player" => qw(peaceful send_msg)],
1794 ["cf::map" => qw(trigger)], 3421 ["cf::map" => qw(trigger)],
1795) { 3422) {
1796 no strict 'refs';
1797 my ($pkg, @funs) = @$_; 3423 my ($pkg, @funs) = @$_;
1798 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3424 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1799 for @funs; 3425 for @funs;
1800} 3426}
1801 3427
1816 3442
1817 my $qcode = $code; 3443 my $qcode = $code;
1818 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3444 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1819 $qcode =~ s/\n/\\n/g; 3445 $qcode =~ s/\n/\\n/g;
1820 3446
3447 %vars = (_dummy => 0) unless %vars;
3448
3449 my @res;
1821 local $_; 3450 local $_;
1822 local @safe::cf::_safe_eval_args = values %vars;
1823 3451
1824 my $eval = 3452 my $eval =
1825 "do {\n" 3453 "do {\n"
1826 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3454 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1827 . "#line 0 \"{$qcode}\"\n" 3455 . "#line 0 \"{$qcode}\"\n"
1828 . $code 3456 . $code
1829 . "\n}" 3457 . "\n}"
1830 ; 3458 ;
1831 3459
3460 if ($CFG{safe_eval}) {
1832 sub_generation_inc; 3461 sub_generation_inc;
3462 local @safe::cf::_safe_eval_args = values %vars;
1833 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3463 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1834 sub_generation_inc; 3464 sub_generation_inc;
3465 } else {
3466 local @cf::_safe_eval_args = values %vars;
3467 @res = wantarray ? eval eval : scalar eval $eval;
3468 }
1835 3469
1836 if ($@) { 3470 if ($@) {
1837 warn "$@"; 3471 warn "$@",
1838 warn "while executing safe code '$code'\n"; 3472 "while executing safe code '$code'\n",
1839 warn "with arguments " . (join " ", %vars) . "\n"; 3473 "with arguments " . (join " ", %vars) . "\n";
1840 } 3474 }
1841 3475
1842 wantarray ? @res : $res[0] 3476 wantarray ? @res : $res[0]
1843} 3477}
1844 3478
1858=cut 3492=cut
1859 3493
1860sub register_script_function { 3494sub register_script_function {
1861 my ($fun, $cb) = @_; 3495 my ($fun, $cb) = @_;
1862 3496
1863 no strict 'refs'; 3497 $fun = "safe::$fun" if $CFG{safe_eval};
1864 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3498 *$fun = $safe_hole->wrap ($cb);
1865} 3499}
1866 3500
1867=back 3501=back
1868 3502
1869=cut 3503=cut
1870 3504
1871############################################################################# 3505#############################################################################
3506# the server's init and main functions
1872 3507
1873=head2 EXTENSION DATABASE SUPPORT 3508our %FACEHASH; # hash => idx, #d# HACK for http server
1874 3509
1875Crossfire maintains a very simple database for extension use. It can 3510sub load_facedata($) {
1876currently store anything that can be serialised using Storable, which 3511 my ($path) = @_;
1877excludes objects.
1878 3512
1879The parameter C<$family> should best start with the name of the extension 3513 # HACK to clear player env face cache, we need some signal framework
1880using it, it should be unique. 3514 # for this (global event?)
3515 %ext::player_env::MUSIC_FACE_CACHE = ();
1881 3516
1882=over 4 3517 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1883 3518
1884=item $hashref = cf::db_get $family 3519 trace "loading facedata from $path\n";
1885 3520
1886Return a hashref for use by the extension C<$family>, which can be 3521 my $facedata = decode_storable load_file $path;
1887modified. After modifications, you have to call C<cf::db_dirty> or
1888C<cf::db_sync>.
1889 3522
1890=item $value = cf::db_get $family => $key 3523 $facedata->{version} == 2
3524 or cf::cleanup "$path: version mismatch, cannot proceed.";
1891 3525
1892Returns a single value from the database 3526 # patch in the exptable
1893 3527 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
1894=item cf::db_put $family => $hashref 3528 $facedata->{resource}{"res/exp_table"} = {
1895 3529 type => FT_RSRC,
1896Stores the given family hashref into the database. Updates are delayed, if 3530 data => $exp_table,
1897you want the data to be synced to disk immediately, use C<cf::db_sync>. 3531 hash => (Digest::MD5::md5 $exp_table),
1898
1899=item cf::db_put $family => $key => $value
1900
1901Stores the given C<$value> in the family hash. Updates are delayed, if you
1902want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_dirty
1905
1906Marks the database as dirty, to be updated at a later time.
1907
1908=item cf::db_sync
1909
1910Immediately write the database to disk I<if it is dirty>.
1911
1912=cut
1913
1914our $DB;
1915
1916{
1917 my $path = cf::localdir . "/database.pst";
1918
1919 sub db_load() {
1920 $DB = stat $path ? Storable::retrieve $path : { };
1921 }
1922
1923 my $pid;
1924
1925 sub db_save() {
1926 waitpid $pid, 0 if $pid;
1927 if (0 == ($pid = fork)) {
1928 $DB->{_meta}{version} = 1;
1929 Storable::nstore $DB, "$path~";
1930 rename "$path~", $path;
1931 cf::_exit 0 if defined $pid;
1932 }
1933 }
1934
1935 my $dirty;
1936
1937 sub db_sync() {
1938 db_save if $dirty;
1939 undef $dirty;
1940 }
1941
1942 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1943 db_sync;
1944 }); 3532 };
3533 cf::cede_to_tick;
1945 3534
1946 sub db_dirty() {
1947 $dirty = 1;
1948 $idle->start;
1949 } 3535 {
3536 my $faces = $facedata->{faceinfo};
1950 3537
1951 sub db_get($;$) { 3538 for my $face (sort keys %$faces) {
1952 @_ >= 2 3539 my $info = $faces->{$face};
1953 ? $DB->{$_[0]}{$_[1]} 3540 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1954 : ($DB->{$_[0]} ||= { })
1955 }
1956 3541
1957 sub db_put($$;$) { 3542 cf::face::set_visibility $idx, $info->{visibility};
1958 if (@_ >= 3) { 3543 cf::face::set_magicmap $idx, $info->{magicmap};
1959 $DB->{$_[0]}{$_[1]} = $_[2]; 3544 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
1960 } else { 3545 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
1961 $DB->{$_[0]} = $_[1]; 3546 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
1962 } 3547 $FACEHASH{$info->{hash64}} = $idx;#d#
1963 db_dirty;
1964 }
1965 3548
1966 cf::global->attach ( 3549 cf::cede_to_tick;
1967 prio => 10000,
1968 on_cleanup => sub {
1969 db_sync;
1970 }, 3550 }
1971 );
1972}
1973 3551
1974############################################################################# 3552 while (my ($face, $info) = each %$faces) {
1975# the server's main() 3553 next unless $info->{smooth};
1976 3554
1977sub cfg_load { 3555 my $idx = cf::face::find $face
1978 open my $fh, "<:utf8", cf::confdir . "/config" 3556 or next;
1979 or return;
1980 3557
1981 local $/; 3558 if (my $smooth = cf::face::find $info->{smooth}) {
1982 *CFG = YAML::Syck::Load <$fh>; 3559 cf::face::set_smooth $idx, $smooth;
3560 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3561 } else {
3562 error "smooth face '$info->{smooth}' not found for face '$face'";
3563 }
3564
3565 cf::cede_to_tick;
3566 }
3567 }
3568
3569 {
3570 my $anims = $facedata->{animinfo};
3571
3572 while (my ($anim, $info) = each %$anims) {
3573 cf::anim::set $anim, $info->{frames}, $info->{facings};
3574 cf::cede_to_tick;
3575 }
3576
3577 cf::anim::invalidate_all; # d'oh
3578 }
3579
3580 {
3581 my $res = $facedata->{resource};
3582
3583 while (my ($name, $info) = each %$res) {
3584 if (defined (my $type = $info->{type})) {
3585 # TODO: different hash - must free and use new index, or cache ixface data queue
3586 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3587
3588 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3589 cf::face::set_type $idx, $type;
3590 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3591 $FACEHASH{$info->{hash}} = $idx;#d#
3592 } else {
3593# $RESOURCE{$name} = $info; # unused
3594 }
3595
3596 cf::cede_to_tick;
3597 }
3598 }
3599
3600 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3601
3602 1
3603}
3604
3605register_exticmd fx_want => sub {
3606 my ($ns, $want) = @_;
3607
3608 while (my ($k, $v) = each %$want) {
3609 $ns->fx_want ($k, $v);
3610 }
3611};
3612
3613sub load_resource_file($) {
3614 my $guard = lock_acquire "load_resource_file";
3615
3616 my $status = load_resource_file_ $_[0];
3617 get_slot 0.1, 100;
3618 cf::arch::commit_load;
3619
3620 $status
3621}
3622
3623sub reload_regions {
3624 # HACK to clear player env face cache, we need some signal framework
3625 # for this (global event?)
3626 %ext::player_env::MUSIC_FACE_CACHE = ();
3627
3628 load_resource_file "$MAPDIR/regions"
3629 or die "unable to load regions file\n";
3630
3631 for (cf::region::list) {
3632 $_->{match} = qr/$_->{match}/
3633 if exists $_->{match};
3634 }
3635}
3636
3637sub reload_facedata {
3638 load_facedata "$DATADIR/facedata"
3639 or die "unable to load facedata\n";
3640}
3641
3642sub reload_archetypes {
3643 load_resource_file "$DATADIR/archetypes"
3644 or die "unable to load archetypes\n";
3645}
3646
3647sub reload_treasures {
3648 load_resource_file "$DATADIR/treasures"
3649 or die "unable to load treasurelists\n";
3650}
3651
3652sub reload_sound {
3653 trace "loading sound config from $DATADIR/sound\n";
3654
3655 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3656
3657 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3658 my $sound = $soundconf->{compat}[$_]
3659 or next;
3660
3661 my $face = cf::face::find "sound/$sound->[1]";
3662 cf::sound::set $sound->[0] => $face;
3663 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3664 }
3665
3666 while (my ($k, $v) = each %{$soundconf->{event}}) {
3667 my $face = cf::face::find "sound/$v";
3668 cf::sound::set $k => $face;
3669 }
3670}
3671
3672sub reload_resources {
3673 trace "reloading resource files...\n";
3674
3675 reload_exp_table;
3676 reload_materials;
3677 reload_facedata;
3678 reload_sound;
3679 reload_archetypes;
3680 reload_regions;
3681 reload_treasures;
3682
3683 trace "finished reloading resource files\n";
3684}
3685
3686sub reload_config {
3687 trace "reloading config file...\n";
3688
3689 my $config = load_file "$CONFDIR/config";
3690 utf8::decode $config;
3691 *CFG = decode_yaml $config;
3692
3693 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3694
3695 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3696 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3697
3698 if (exists $CFG{mlockall}) {
3699 eval {
3700 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3701 and die "WARNING: m(un)lockall failed: $!\n";
3702 };
3703 warn $@ if $@;
3704 }
3705}
3706
3707sub pidfile() {
3708 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3709 or die "$PIDFILE: $!";
3710 flock $fh, &Fcntl::LOCK_EX
3711 or die "$PIDFILE: flock: $!";
3712 $fh
3713}
3714
3715# make sure only one server instance is running at any one time
3716sub atomic {
3717 my $fh = pidfile;
3718
3719 my $pid = <$fh>;
3720 kill 9, $pid if $pid > 0;
3721
3722 seek $fh, 0, 0;
3723 print $fh $$;
3724}
3725
3726sub main_loop {
3727 trace "EV::loop starting\n";
3728 if (1) {
3729 EV::loop;
3730 }
3731 trace "EV::loop returned\n";
3732 goto &main_loop unless $REALLY_UNLOOP;
1983} 3733}
1984 3734
1985sub main { 3735sub main {
3736 cf::init_globals; # initialise logging
3737
3738 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3739 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3740 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3741 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3742
3743 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3744
1986 # we must not ever block the main coroutine 3745 # we must not ever block the main coroutine
1987 local $Coro::idle = sub { 3746 local $Coro::idle = sub {
1988 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3747 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1989 (Coro::unblock_sub { 3748 (async {
1990 Event::one_event; 3749 $Coro::current->{desc} = "IDLE BUG HANDLER";
1991 })->(); 3750 EV::loop EV::LOOP_ONESHOT;
3751 })->prio (Coro::PRIO_MAX);
1992 }; 3752 };
1993 3753
1994 cfg_load; 3754 evthread_start IO::AIO::poll_fileno;
1995 db_load; 3755
3756 cf::sync_job {
3757 cf::incloader::init ();
3758
3759 cf::init_anim;
3760 cf::init_attackmess;
3761 cf::init_dynamic;
3762
3763 cf::load_settings;
3764
3765 reload_resources;
3766 reload_config;
3767 db_init;
3768
3769 cf::init_uuid;
3770 cf::init_signals;
3771 cf::init_skills;
3772
3773 cf::init_beforeplay;
3774
3775 atomic;
3776
1996 load_extensions; 3777 load_extensions;
1997 Event::loop; 3778
3779 utime time, time, $RUNTIMEFILE;
3780
3781 # no (long-running) fork's whatsoever before this point(!)
3782 use POSIX ();
3783 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3784
3785 cf::_post_init 0;
3786 };
3787
3788 cf::object::thawer::errors_are_fatal 0;
3789 info "parse errors in files are no longer fatal from this point on.\n";
3790
3791 AE::postpone {
3792 undef &main; # free gobs of memory :)
3793 };
3794
3795 goto &main_loop;
1998} 3796}
1999 3797
2000############################################################################# 3798#############################################################################
2001# initialisation 3799# initialisation and cleanup
2002 3800
3801# install some emergency cleanup handlers
3802BEGIN {
3803 our %SIGWATCHER = ();
3804 for my $signal (qw(INT HUP TERM)) {
3805 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3806 cf::cleanup "SIG$signal";
3807 };
3808 }
3809}
3810
3811sub write_runtime_sync {
3812 my $t0 = AE::time;
3813
3814 # first touch the runtime file to show we are still running:
3815 # the fsync below can take a very very long time.
3816
3817 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3818
3819 my $guard = cf::lock_acquire "write_runtime";
3820
3821 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3822 or return;
3823
3824 my $value = $cf::RUNTIME + 90 + 10;
3825 # 10 is the runtime save interval, for a monotonic clock
3826 # 60 allows for the watchdog to kill the server.
3827
3828 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3829 and return;
3830
3831 # always fsync - this file is important
3832 aio_fsync $fh
3833 and return;
3834
3835 # touch it again to show we are up-to-date
3836 aio_utime $fh, undef, undef;
3837
3838 close $fh
3839 or return;
3840
3841 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3842 and return;
3843
3844 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3845
3846 1
3847}
3848
3849our $uuid_lock;
3850our $uuid_skip;
3851
3852sub write_uuid_sync($) {
3853 $uuid_skip ||= $_[0];
3854
3855 return if $uuid_lock;
3856 local $uuid_lock = 1;
3857
3858 my $uuid = "$LOCALDIR/uuid";
3859
3860 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3861 or return;
3862
3863 my $value = uuid_seq uuid_cur;
3864
3865 unless ($value) {
3866 info "cowardly refusing to write zero uuid value!\n";
3867 return;
3868 }
3869
3870 my $value = uuid_str $value + $uuid_skip;
3871 $uuid_skip = 0;
3872
3873 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3874 and return;
3875
3876 # always fsync - this file is important
3877 aio_fsync $fh
3878 and return;
3879
3880 close $fh
3881 or return;
3882
3883 aio_rename "$uuid~", $uuid
3884 and return;
3885
3886 trace "uuid file written ($value).\n";
3887
3888 1
3889
3890}
3891
3892sub write_uuid($$) {
3893 my ($skip, $sync) = @_;
3894
3895 $sync ? write_uuid_sync $skip
3896 : async { write_uuid_sync $skip };
3897}
3898
3899sub emergency_save() {
3900 my $freeze_guard = cf::freeze_mainloop;
3901
3902 info "emergency_perl_save: enter\n";
3903
3904 # this is a trade-off: we want to be very quick here, so
3905 # save all maps without fsync, and later call a global sync
3906 # (which in turn might be very very slow)
3907 local $USE_FSYNC = 0;
3908
3909 cf::sync_job {
3910 cf::write_runtime_sync; # external watchdog should not bark
3911
3912 # use a peculiar iteration method to avoid tripping on perl
3913 # refcount bugs in for. also avoids problems with players
3914 # and maps saved/destroyed asynchronously.
3915 info "emergency_perl_save: begin player save\n";
3916 for my $login (keys %cf::PLAYER) {
3917 my $pl = $cf::PLAYER{$login} or next;
3918 $pl->valid or next;
3919 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3920 $pl->save;
3921 }
3922 info "emergency_perl_save: end player save\n";
3923
3924 cf::write_runtime_sync; # external watchdog should not bark
3925
3926 info "emergency_perl_save: begin map save\n";
3927 for my $path (keys %cf::MAP) {
3928 my $map = $cf::MAP{$path} or next;
3929 $map->valid or next;
3930 $map->save;
3931 }
3932 info "emergency_perl_save: end map save\n";
3933
3934 cf::write_runtime_sync; # external watchdog should not bark
3935
3936 info "emergency_perl_save: begin database checkpoint\n";
3937 BDB::db_env_txn_checkpoint $DB_ENV;
3938 info "emergency_perl_save: end database checkpoint\n";
3939
3940 info "emergency_perl_save: begin write uuid\n";
3941 write_uuid_sync 1;
3942 info "emergency_perl_save: end write uuid\n";
3943
3944 cf::write_runtime_sync; # external watchdog should not bark
3945
3946 trace "emergency_perl_save: syncing database to disk";
3947 BDB::db_env_txn_checkpoint $DB_ENV;
3948
3949 info "emergency_perl_save: starting sync\n";
3950 IO::AIO::aio_sync sub {
3951 info "emergency_perl_save: finished sync\n";
3952 };
3953
3954 cf::write_runtime_sync; # external watchdog should not bark
3955
3956 trace "emergency_perl_save: flushing outstanding aio requests";
3957 while (IO::AIO::nreqs || BDB::nreqs) {
3958 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3959 }
3960
3961 cf::write_runtime_sync; # external watchdog should not bark
3962 };
3963
3964 info "emergency_perl_save: leave\n";
3965}
3966
3967sub post_cleanup {
3968 my ($make_core) = @_;
3969
3970 IO::AIO::flush;
3971
3972 error Carp::longmess "post_cleanup backtrace"
3973 if $make_core;
3974
3975 my $fh = pidfile;
3976 unlink $PIDFILE if <$fh> == $$;
3977}
3978
3979# a safer delete_package, copied from Symbol
3980sub clear_package($) {
3981 my $pkg = shift;
3982
3983 # expand to full symbol table name if needed
3984 unless ($pkg =~ /^main::.*::$/) {
3985 $pkg = "main$pkg" if $pkg =~ /^::/;
3986 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3987 $pkg .= '::' unless $pkg =~ /::$/;
3988 }
3989
3990 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3991 my $stem_symtab = *{$stem}{HASH};
3992
3993 defined $stem_symtab and exists $stem_symtab->{$leaf}
3994 or return;
3995
3996 # clear all symbols
3997 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3998 for my $name (keys %$leaf_symtab) {
3999 _gv_clear *{"$pkg$name"};
4000# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4001 }
4002}
4003
2003sub reload() { 4004sub do_reload_perl() {
2004 # can/must only be called in main 4005 # can/must only be called in main
2005 if ($Coro::current != $Coro::main) { 4006 unless (in_main) {
2006 warn "can only reload from main coroutine\n"; 4007 error "can only reload from main coroutine";
2007 return; 4008 return;
2008 } 4009 }
2009 4010
2010 warn "reloading..."; 4011 return if $RELOAD++;
2011 4012
2012 local $FREEZE = 1; 4013 my $t1 = AE::time;
4014
4015 while ($RELOAD) {
4016 cf::get_slot 0.1, -1, "reload_perl";
4017 info "perl_reload: reloading...";
4018
4019 trace "perl_reload: entering sync_job";
4020
4021 cf::sync_job {
2013 cf::emergency_save; 4022 #cf::emergency_save;
2014 4023
2015 eval { 4024 trace "perl_reload: cancelling all extension coros";
2016 # if anything goes wrong in here, we should simply crash as we already saved
2017
2018 # cancel all watchers
2019 for (Event::all_watchers) {
2020 $_->cancel if $_->data & WF_AUTOCANCEL;
2021 }
2022
2023 # cancel all extension coros
2024 $_->cancel for values %EXT_CORO; 4025 $_->cancel for values %EXT_CORO;
2025 %EXT_CORO = (); 4026 %EXT_CORO = ();
2026 4027
2027 # unload all extensions 4028 trace "perl_reload: removing commands";
2028 for (@exts) { 4029 %COMMAND = ();
2029 warn "unloading <$_>";
2030 unload_extension $_;
2031 }
2032 4030
2033 # unload all modules loaded from $LIBDIR 4031 trace "perl_reload: removing ext/exti commands";
2034 while (my ($k, $v) = each %INC) { 4032 %EXTCMD = ();
2035 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4033 %EXTICMD = ();
2036 4034
2037 warn "removing <$k>"; 4035 trace "perl_reload: unloading/nuking all extensions";
2038 delete $INC{$k}; 4036 for my $pkg (@EXTS) {
4037 trace "... unloading $pkg";
2039 4038
2040 $k =~ s/\.pm$//;
2041 $k =~ s/\//::/g;
2042
2043 if (my $cb = $k->can ("unload_module")) { 4039 if (my $cb = $pkg->can ("unload")) {
4040 eval {
2044 $cb->(); 4041 $cb->($pkg);
4042 1
4043 } or error "$pkg unloaded, but with errors: $@";
4044 }
4045
4046 trace "... clearing $pkg";
4047 clear_package $pkg;
2045 } 4048 }
2046 4049
2047 Symbol::delete_package $k; 4050 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4051 while (my ($k, $v) = each %INC) {
4052 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4053
4054 trace "... unloading $k";
4055 delete $INC{$k};
4056
4057 $k =~ s/\.pm$//;
4058 $k =~ s/\//::/g;
4059
4060 if (my $cb = $k->can ("unload_module")) {
4061 $cb->();
4062 }
4063
4064 clear_package $k;
2048 } 4065 }
2049 4066
2050 # sync database to disk
2051 cf::db_sync;
2052 IO::AIO::flush;
2053
2054 # get rid of safe::, as good as possible 4067 trace "perl_reload: getting rid of safe::, as good as possible";
2055 Symbol::delete_package "safe::$_" 4068 clear_package "safe::$_"
2056 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4069 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2057 4070
2058 # remove register_script_function callbacks 4071 trace "perl_reload: unloading cf.pm \"a bit\"";
2059 # TODO
2060
2061 # unload cf.pm "a bit"
2062 delete $INC{"cf.pm"}; 4072 delete $INC{"cf.pm"};
4073 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2063 4074
2064 # don't, removes xs symbols, too, 4075 # don't, removes xs symbols, too,
2065 # and global variables created in xs 4076 # and global variables created in xs
2066 #Symbol::delete_package __PACKAGE__; 4077 #clear_package __PACKAGE__;
2067 4078
2068 # reload cf.pm 4079 info "perl_reload: unload completed, starting to reload now";
2069 warn "reloading cf.pm"; 4080
4081 trace "perl_reload: reloading cf.pm";
2070 require cf; 4082 require cf;
2071 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4083 cf::_connect_to_perl_1;
2072 4084
2073 # load config and database again 4085 trace "perl_reload: loading config and database again";
2074 cf::cfg_load; 4086 cf::reload_config;
2075 cf::db_load;
2076 4087
2077 # load extensions 4088 trace "perl_reload: loading extensions";
2078 warn "load extensions";
2079 cf::load_extensions; 4089 cf::load_extensions;
2080 4090
2081 # reattach attachments to objects 4091 if ($REATTACH_ON_RELOAD) {
2082 warn "reattach"; 4092 trace "perl_reload: reattaching attachments to objects/players";
2083 _global_reattach; 4093 _global_reattach; # objects, sockets
4094 trace "perl_reload: reattaching attachments to maps";
4095 reattach $_ for values %MAP;
4096 trace "perl_reload: reattaching attachments to players";
4097 reattach $_ for values %PLAYER;
4098 }
4099
4100 cf::_post_init 1;
4101
4102 trace "perl_reload: leaving sync_job";
4103
4104 1
4105 } or do {
4106 error $@;
4107 cf::cleanup "perl_reload: error, exiting.";
4108 };
4109
4110 --$RELOAD;
4111 }
4112
4113 $t1 = AE::time - $t1;
4114 info "perl_reload: completed in ${t1}s\n";
4115};
4116
4117our $RELOAD_WATCHER; # used only during reload
4118
4119sub reload_perl() {
4120 # doing reload synchronously and two reloads happen back-to-back,
4121 # coro crashes during coro_state_free->destroy here.
4122
4123 $RELOAD_WATCHER ||= cf::async {
4124 Coro::AIO::aio_wait cache_extensions;
4125
4126 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4127 do_reload_perl;
4128 undef $RELOAD_WATCHER;
4129 };
2084 }; 4130 };
2085
2086 if ($@) {
2087 warn $@;
2088 warn "error while reloading, exiting.";
2089 exit 1;
2090 }
2091
2092 warn "reloaded successfully";
2093};
2094
2095#############################################################################
2096
2097unless ($LINK_MAP) {
2098 $LINK_MAP = cf::map::new;
2099
2100 $LINK_MAP->width (41);
2101 $LINK_MAP->height (41);
2102 $LINK_MAP->alloc;
2103 $LINK_MAP->path ("{link}");
2104 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2105 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2106
2107 # dirty hack because... archetypes are not yet loaded
2108 Event->timer (
2109 after => 2,
2110 cb => sub {
2111 $_[0]->w->cancel;
2112
2113 # provide some exits "home"
2114 my $exit = cf::object::new "exit";
2115
2116 $exit->slaying ($EMERGENCY_POSITION->[0]);
2117 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2118 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2119
2120 $LINK_MAP->insert ($exit->clone, 19, 19);
2121 $LINK_MAP->insert ($exit->clone, 19, 20);
2122 $LINK_MAP->insert ($exit->clone, 19, 21);
2123 $LINK_MAP->insert ($exit->clone, 20, 19);
2124 $LINK_MAP->insert ($exit->clone, 20, 21);
2125 $LINK_MAP->insert ($exit->clone, 21, 19);
2126 $LINK_MAP->insert ($exit->clone, 21, 20);
2127 $LINK_MAP->insert ($exit->clone, 21, 21);
2128
2129 $exit->destroy;
2130 });
2131
2132 $LINK_MAP->{deny_save} = 1;
2133 $LINK_MAP->{deny_reset} = 1;
2134
2135 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2136} 4131}
2137
2138register "<global>", __PACKAGE__;
2139 4132
2140register_command "reload" => sub { 4133register_command "reload" => sub {
2141 my ($who, $arg) = @_; 4134 my ($who, $arg) = @_;
2142 4135
2143 if ($who->flag (FLAG_WIZ)) { 4136 if ($who->flag (FLAG_WIZ)) {
2144 $who->message ("start of reload.");
2145 reload;
2146 $who->message ("end of reload."); 4137 $who->message ("reloading server.");
4138 async {
4139 $Coro::current->{desc} = "perl_reload";
4140 reload_perl;
4141 };
2147 } 4142 }
2148}; 4143};
2149 4144
2150unshift @INC, $LIBDIR; 4145#############################################################################
2151 4146
2152$TICK_WATCHER = Event->timer ( 4147my $bug_warning = 0;
2153 reentrant => 0,
2154 prio => 0,
2155 at => $NEXT_TICK || $TICK,
2156 data => WF_AUTOCANCEL,
2157 cb => sub {
2158 unless ($FREEZE) {
2159 cf::server_tick; # one server iteration
2160 $RUNTIME += $TICK;
2161 }
2162 4148
2163 $NEXT_TICK += $TICK; 4149sub wait_for_tick() {
4150 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2164 4151
2165 # if we are delayed by four ticks or more, skip them all 4152 $WAIT_FOR_TICK->wait;
2166 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4153}
2167 4154
2168 $TICK_WATCHER->at ($NEXT_TICK); 4155sub wait_for_tick_begin() {
2169 $TICK_WATCHER->start; 4156 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4157
4158 my $signal = new Coro::Signal;
4159 push @WAIT_FOR_TICK_BEGIN, $signal;
4160 $signal->wait;
4161}
4162
4163sub tick {
4164 if ($Coro::current != $Coro::main) {
4165 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4166 unless ++$bug_warning > 10;
4167 return;
2170 }, 4168 }
2171);
2172 4169
2173IO::AIO::max_poll_time $TICK * 0.2; 4170 cf::one_tick; # one server iteration
2174 4171
2175Event->io ( 4172 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2176 fd => IO::AIO::poll_fileno,
2177 poll => 'r',
2178 prio => 5,
2179 data => WF_AUTOCANCEL,
2180 cb => \&IO::AIO::poll_cb,
2181);
2182 4173
2183Event->timer ( 4174 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2184 data => WF_AUTOCANCEL, 4175 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2185 after => 0, 4176 Coro::async_pool {
2186 interval => 10, 4177 $Coro::current->{desc} = "runtime saver";
2187 cb => sub {
2188 (Coro::unblock_sub {
2189 write_runtime 4178 write_runtime_sync
2190 or warn "ERROR: unable to write runtime file: $!"; 4179 or error "ERROR: unable to write runtime file: $!";
2191 })->(); 4180 };
2192 }, 4181 }
2193); 4182
4183 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4184 $sig->send;
4185 }
4186 $WAIT_FOR_TICK->broadcast;
4187
4188 $LOAD = ($NOW - $TICK_START) / $TICK;
4189 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4190
4191 if (0) {
4192 if ($NEXT_TICK) {
4193 my $jitter = $TICK_START - $NEXT_TICK;
4194 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4195 debug "jitter $JITTER\n";#d#
4196 }
4197 }
4198}
4199
4200{
4201 # configure BDB
4202
4203 BDB::min_parallel 16;
4204 BDB::max_poll_reqs $TICK * 0.1;
4205 #$AnyEvent::BDB::WATCHER->priority (1);
4206
4207 unless ($DB_ENV) {
4208 $DB_ENV = BDB::db_env_create;
4209 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4210 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4211 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4212 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4213 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4214
4215 cf::sync_job {
4216 eval {
4217 BDB::db_env_open
4218 $DB_ENV,
4219 $BDBDIR,
4220 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4221 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4222 0666;
4223
4224 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4225 };
4226
4227 cf::cleanup "db_env_open(db): $@" if $@;
4228 };
4229 }
4230
4231 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4232 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4233 };
4234 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4235 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4236 };
4237 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4238 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4239 };
4240}
4241
4242{
4243 # configure IO::AIO
4244
4245 IO::AIO::min_parallel 8;
4246 IO::AIO::max_poll_time $TICK * 0.1;
4247 undef $AnyEvent::AIO::WATCHER;
4248}
4249
4250our $_log_backtrace;
4251our $_log_backtrace_last;
4252
4253sub _log_backtrace {
4254 my ($msg, @addr) = @_;
4255
4256 $msg =~ s/\n$//;
4257
4258 if ($_log_backtrace_last eq $msg) {
4259 LOG llevInfo, "[ABT] $msg\n";
4260 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4261 # limit the # of concurrent backtraces
4262 } elsif ($_log_backtrace < 2) {
4263 $_log_backtrace_last = $msg;
4264 ++$_log_backtrace;
4265 my $perl_bt = Carp::longmess $msg;
4266 async {
4267 $Coro::current->{desc} = "abt $msg";
4268
4269 my @bt = fork_call {
4270 @addr = map { sprintf "%x", $_ } @addr;
4271 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4272 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4273 or die "addr2line: $!";
4274
4275 my @funcs;
4276 my @res = <$fh>;
4277 chomp for @res;
4278 while (@res) {
4279 my ($func, $line) = splice @res, 0, 2, ();
4280 push @funcs, "[$func] $line";
4281 }
4282
4283 @funcs
4284 };
4285
4286 LOG llevInfo, "[ABT] $perl_bt\n";
4287 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4288 LOG llevInfo, "[ABT] $_\n" for @bt;
4289 --$_log_backtrace;
4290 };
4291 } else {
4292 LOG llevInfo, "[ABT] $msg\n";
4293 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4294 }
4295}
4296
4297# load additional modules
4298require "cf/$_.pm" for @EXTRA_MODULES;
4299cf::_connect_to_perl_2;
4300
4301END { cf::emergency_save }
2194 4302
21951 43031
2196 4304

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