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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.54 by root, Tue Aug 29 14:49:28 2006 UTC vs.
Revision 1.588 by root, Thu Nov 1 13:02:52 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
24
25use common::sense;
2 26
3use Symbol; 27use Symbol;
4use List::Util; 28use List::Util;
5use Storable; 29use Socket;
30use EV;
6use Opcode; 31use Opcode;
7use Safe; 32use Safe;
8use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
9 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
45use Coro::AnyEvent;
46use Coro::Timer;
47use Coro::Signal;
48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
55
56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
60use Fcntl;
61use YAML::XS ();
62use IO::AIO ();
10use Time::HiRes; 63use Time::HiRes;
11use Event; 64use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 65use Digest::MD5 ();
13 66
14use strict; 67AnyEvent::detect;
15 68
16_reload_1; 69# configure various modules to our taste
70#
71$Storable::canonical = 1; # reduce rsync transfers
72Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
17 73
74$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
75
76# make sure c-lzf reinitialises itself
77Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
78Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
79
80# strictly for debugging
81$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
82
83sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
84
85our @ORIG_INC;
86
18our %COMMAND = (); 87our %COMMAND = ();
88our %COMMAND_TIME = ();
89
90our @EXTS = (); # list of extension package names
91our %EXTCMD = ();
92our %EXTICMD = ();
93our %EXT_CORO = (); # coroutines bound to extensions
94our %EXT_MAP = (); # pluggable maps
95
96our $RELOAD; # number of reloads so far, non-zero while in reload
19our @EVENT; 97our @EVENT;
20our %PROP_TYPE; 98our @REFLECT; # set by XS
21our %PROP_IDX; 99our %REFLECT; # set by us
22our $LIBDIR = maps_directory "perl";
23 100
24our $TICK = MAX_TIME * 1e-6; 101our $CONFDIR = confdir;
25our $TICK_WATCHER; 102
103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107
108our $LOCALDIR = localdir;
109our $TMPDIR = "$LOCALDIR/" . tmpdir;
110our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
111our $PLAYERDIR = "$LOCALDIR/" . playerdir;
112our $RANDOMDIR = "$LOCALDIR/random";
113our $BDBDIR = "$LOCALDIR/db";
114our $PIDFILE = "$LOCALDIR/pid";
115our $RUNTIMEFILE = "$LOCALDIR/runtime";
116
117#our %RESOURCE; # unused
118
119our $OUTPUT_RATE_MIN = 3000;
120our $OUTPUT_RATE_MAX = 1000000;
121
122our $MAX_LINKS = 32; # how many chained exits to follow
123our $VERBOSE_IO = 1;
124
125our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
126our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 127our $NEXT_TICK;
128our $USE_FSYNC = 1; # use fsync to write maps - default on
27 129
28BEGIN { 130our $BDB_DEADLOCK_WATCHER;
29 *CORE::GLOBAL::warn = sub { 131our $BDB_CHECKPOINT_WATCHER;
132our $BDB_TRICKLE_WATCHER;
133our $DB_ENV;
134
135our @EXTRA_MODULES = qw(pod match mapscript incloader);
136
137our %CFG;
138our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
139
140our $UPTIME; $UPTIME ||= time;
141our $RUNTIME = 0;
142our $SERVER_TICK = 0;
143our $NOW;
144
145our (%PLAYER, %PLAYER_LOADING); # all users
146our (%MAP, %MAP_LOADING ); # all maps
147our $LINK_MAP; # the special {link} map, which is always available
148
149# used to convert map paths into valid unix filenames by replacing / by ∕
150our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
151
152our $LOAD; # a number between 0 (idle) and 1 (too many objects)
153our $LOADAVG; # same thing, but with alpha-smoothing
154our $JITTER; # average jitter
155our $TICK_START; # for load detecting purposes
156
157our @POST_INIT;
158
159our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
160our $REALLY_UNLOOP; # never set to true, please :)
161
162our $WAIT_FOR_TICK = new Coro::Signal;
163our @WAIT_FOR_TICK_BEGIN;
164
165binmode STDOUT;
166binmode STDERR;
167
168# read virtual server time, if available
169unless ($RUNTIME || !-e $RUNTIMEFILE) {
170 open my $fh, "<", $RUNTIMEFILE
171 or die "unable to read $RUNTIMEFILE file: $!";
172 $RUNTIME = <$fh> + 0.;
173}
174
175eval "sub TICK() { $TICK } 1" or die;
176
177mkdir $_
178 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
179
180our $EMERGENCY_POSITION;
181
182sub cf::map::normalise;
183
184sub in_main() {
185 $Coro::current == $Coro::main
186}
187
188#############################################################################
189
190%REFLECT = ();
191for (@REFLECT) {
192 my $reflect = JSON::XS::decode_json $_;
193 $REFLECT{$reflect->{class}} = $reflect;
194}
195
196# this is decidedly evil
197$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
198
199#############################################################################
200
201=head2 GLOBAL VARIABLES
202
203=over 4
204
205=item $cf::UPTIME
206
207The timestamp of the server start (so not actually an "uptime").
208
209=item $cf::SERVER_TICK
210
211An unsigned integer that starts at zero when the server is started and is
212incremented on every tick.
213
214=item $cf::NOW
215
216The (real) time of the last (current) server tick - updated before and
217after tick processing, so this is useful only as a rough "what time is it
218now" estimate.
219
220=item $cf::TICK
221
222The interval between each server tick, in seconds.
223
224=item $cf::RUNTIME
225
226The time this server has run, starts at 0 and is increased by $cf::TICK on
227every server tick.
228
229=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
230$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
231$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
232
233Various directories - "/etc", read-only install directory, perl-library
234directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
235unique-items directory, player file directory, random maps directory and
236database environment.
237
238=item $cf::LOADAVG
239
240The current CPU load on the server (alpha-smoothed), as a value between 0
241(none) and 1 (overloaded), indicating how much time is spent on processing
242objects per tick. Healthy values are < 0.5.
243
244=item $cf::LOAD
245
246The raw value load value from the last tick.
247
248=item %cf::CFG
249
250Configuration for the server, loaded from C</etc/deliantra-server/config>, or
251from wherever your confdir points to.
252
253=item cf::wait_for_tick, cf::wait_for_tick_begin
254
255These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
256returns directly I<after> the tick processing (and consequently, can only wake one thread
257per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
258
259Note that cf::Wait_for_tick will immediately return when the server is not
260ticking, making it suitable for small pauses in threads that need to run
261when the server is paused. If that is not applicable (i.e. you I<really>
262want to wait, use C<$cf::WAIT_FOR_TICK>).
263
264=item $cf::WAIT_FOR_TICK
265
266Note that C<cf::wait_for_tick> is probably the correct thing to use. This
267variable contains a L<Coro::Signal> that is broadcats after every server
268tick. Calling C<< ->wait >> on it will suspend the caller until after the
269next server tick.
270
271=cut
272
273sub wait_for_tick();
274sub wait_for_tick_begin();
275
276=item @cf::INVOKE_RESULTS
277
278This array contains the results of the last C<invoke ()> call. When
279C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
280that call.
281
282=item %cf::REFLECT
283
284Contains, for each (C++) class name, a hash reference with information
285about object members (methods, scalars, arrays and flags) and other
286metadata, which is useful for introspection.
287
288=back
289
290=cut
291
292sub error(@) { LOG llevError, join "", @_ }
293sub warn (@) { LOG llevWarn , join "", @_ }
294sub info (@) { LOG llevInfo , join "", @_ }
295sub debug(@) { LOG llevDebug, join "", @_ }
296sub trace(@) { LOG llevTrace, join "", @_ }
297
298$Coro::State::WARNHOOK = sub {
30 my $msg = join "", @_; 299 my $msg = join "", @_;
300
31 $msg .= "\n" 301 $msg .= "\n"
32 unless $msg =~ /\n$/; 302 unless $msg =~ /\n$/;
33 303
34 print STDERR "cfperl: $msg"; 304 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
35 LOG llevError, "cfperl: $msg";
36 };
37}
38 305
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 306 LOG llevWarn, $msg;
307};
40 308
41# generate property mutators 309$Coro::State::DIEHOOK = sub {
42sub prop_gen { 310 return unless $^S eq 0; # "eq", not "=="
43 my ($prefix, $class) = @_;
44 311
45 no strict 'refs'; 312 error Carp::longmess $_[0];
46 313
47 for my $prop (keys %PROP_TYPE) { 314 if (in_main) {#d#
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next; 315 error "DIEHOOK called in main context, Coro bug?\n";#d#
49 my $sub = lc $1; 316 return;#d#
317 }#d#
50 318
51 my $type = $PROP_TYPE{$prop}; 319 # kill coroutine otherwise
52 my $idx = $PROP_IDX {$prop}; 320 Coro::terminate
321};
53 322
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub { 323@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
55 $_[0]->get_property ($type, $idx) 324@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
56 }; 325@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
57 326@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
58 *{"$class\::set_$sub"} = sub { 327@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
59 $_[0]->set_property ($type, $idx, $_[1]); 328@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 329@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
74 330
75# we bless all objects into (empty) derived classes to force a method lookup 331# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 332# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 333for my $pkg (qw(
78 no strict 'refs'; 334 cf::global cf::attachable
335 cf::object cf::object::player
336 cf::client cf::player
337 cf::arch cf::living
338 cf::map cf::mapspace
339 cf::party cf::region
340)) {
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 341 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 342}
81 343
82$Event::DIED = sub { 344$EV::DIED = sub {
83 warn "error in event callback: @_"; 345 warn "error in event callback: $@";
84}; 346};
85 347
86my %ext_pkg;
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91
92############################################################################# 348#############################################################################
93# utility functions
94 349
95use JSON::Syck (); # TODO# replace by JSON::PC once working 350sub fork_call(&@);
96 351sub get_slot($;$$);
97sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0]
100}
101
102sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0]
105}
106 352
107############################################################################# 353#############################################################################
108# "new" plug-in system
109 354
110=item $object->attach ($attachment, key => $value...) 355=head2 UTILITY FUNCTIONS
111 356
112=item $object->detach ($attachment) 357=over 4
113 358
114Attach/detach a pre-registered attachment to an object. 359=item dumpval $ref
115 360
116=item $player->attach ($attachment, key => $value...) 361=cut
117 362
118=item $player->detach ($attachment) 363sub dumpval {
364 eval {
365 local $SIG{__DIE__};
366 my $d;
367 if (1) {
368 $d = new Data::Dumper([$_[0]], ["*var"]);
369 $d->Terse(1);
370 $d->Indent(2);
371 $d->Quotekeys(0);
372 $d->Useqq(1);
373 #$d->Bless(...);
374 $d->Seen($_[1]) if @_ > 1;
375 $d = $d->Dump();
376 }
377 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
378 $d
379 } || "[unable to dump $_[0]: '$@']";
380}
119 381
120Attach/detach a pre-registered attachment to a player. 382=item $scalar = cf::load_file $path
121 383
384Loads the given file from path and returns its contents. Croaks on error
385and can block.
386
387=cut
388
389sub load_file($) {
390 0 <= aio_load $_[0], my $data
391 or Carp::croak "$_[0]: $!";
392
393 $data
394}
395
396=item $success = cf::replace_file $path, $data, $sync
397
398Atomically replaces the file at the given $path with new $data, and
399optionally $sync the data to disk before replacing the file.
400
401=cut
402
403sub replace_file($$;$) {
404 my ($path, $data, $sync) = @_;
405
406 my $lock = cf::lock_acquire ("replace_file:$path");
407
408 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
409 or return;
410
411 $data = $data->() if ref $data;
412
413 length $data == aio_write $fh, 0, (length $data), $data, 0
414 or return;
415
416 !$sync
417 or !aio_fsync $fh
418 or return;
419
420 aio_close $fh
421 and return;
422
423 aio_rename "$path~", $path
424 and return;
425
426 if ($sync) {
427 $path =~ s%/[^/]*$%%;
428 aio_pathsync $path;
429 }
430
431 1
432}
433
434=item $ref = cf::decode_json $json
435
436Converts a JSON string into the corresponding perl data structure.
437
438=item $json = cf::encode_json $ref
439
440Converts a perl data structure into its JSON representation.
441
442=cut
443
444our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
445
446sub encode_json($) { $json_coder->encode ($_[0]) }
447sub decode_json($) { $json_coder->decode ($_[0]) }
448
449=item $ref = cf::decode_storable $scalar
450
451Same as Coro::Storable::thaw, so blocks.
452
453=cut
454
455BEGIN { *decode_storable = \&Coro::Storable::thaw }
456
457=item $ref = cf::decode_yaml $scalar
458
459Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
460
461=cut
462
463sub decode_yaml($) {
464 fork_call { YAML::XS::Load $_[0] } @_
465}
466
467=item $scalar = cf::unlzf $scalar
468
469Same as Compress::LZF::compress, but takes server ticks into account, so
470blocks.
471
472=cut
473
474sub unlzf($) {
475 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
476 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
477 Compress::LZF::decompress $_[0]
478}
479
480=item cf::post_init { BLOCK }
481
482Execute the given codeblock, I<after> all extensions have been (re-)loaded,
483but I<before> the server starts ticking again.
484
485The codeblock will have a single boolean argument to indicate whether this
486is a reload or not.
487
488=cut
489
490sub post_init(&) {
491 push @POST_INIT, shift;
492}
493
494sub _post_init {
495 trace "running post_init jobs";
496
497 # run them in parallel...
498
499 my @join;
500
501 while () {
502 push @join, map &Coro::async ($_, 0), @POST_INIT;
503 @POST_INIT = ();
504
505 @join or last;
506
507 (pop @join)->join;
508 }
509}
510
511=item cf::lock_wait $string
512
513Wait until the given lock is available. See cf::lock_acquire.
514
515=item my $lock = cf::lock_acquire $string
516
517Wait until the given lock is available and then acquires it and returns
518a L<Guard> object. If the guard object gets destroyed (goes out of scope,
519for example when the coroutine gets canceled), the lock is automatically
520returned.
521
522Locks are *not* recursive, locking from the same coro twice results in a
523deadlocked coro.
524
525Lock names should begin with a unique identifier (for example, cf::map::find
526uses map_find and cf::map::load uses map_load).
527
528=item $locked = cf::lock_active $string
529
530Return true if the lock is currently active, i.e. somebody has locked it.
531
532=cut
533
534our $LOCKS = new Coro::SemaphoreSet;
535
536sub lock_wait($) {
537 $LOCKS->wait ($_[0]);
538}
539
540sub lock_acquire($) {
541 $LOCKS->guard ($_[0])
542}
543
544sub lock_active($) {
545 $LOCKS->count ($_[0]) < 1
546}
547
548sub freeze_mainloop {
549 tick_inhibit_inc;
550
551 &Guard::guard (\&tick_inhibit_dec);
552}
553
554=item cf::periodic $interval, $cb
555
556Like EV::periodic, but randomly selects a starting point so that the actions
557get spread over time.
558
559=cut
560
561sub periodic($$) {
562 my ($interval, $cb) = @_;
563
564 my $start = rand List::Util::min 180, $interval;
565
566 EV::periodic $start, $interval, 0, $cb
567}
568
569=item cf::get_slot $time[, $priority[, $name]]
570
571Allocate $time seconds of blocking CPU time at priority C<$priority>
572(default: 0): This call blocks and returns only when you have at least
573C<$time> seconds of cpu time till the next tick. The slot is only valid
574till the next cede.
575
576Background jobs should use a priority les than zero, interactive jobs
577should use 100 or more.
578
579The optional C<$name> can be used to identify the job to run. It might be
580used for statistical purposes and should identify the same time-class.
581
582Useful for short background jobs.
583
584=cut
585
586our @SLOT_QUEUE;
587our $SLOT_QUEUE;
588our $SLOT_DECAY = 0.9;
589
590$SLOT_QUEUE->cancel if $SLOT_QUEUE;
591$SLOT_QUEUE = Coro::async {
592 $Coro::current->desc ("timeslot manager");
593
594 my $signal = new Coro::Signal;
595 my $busy;
596
597 while () {
598 next_job:
599
600 my $avail = cf::till_tick;
601
602 for (0 .. $#SLOT_QUEUE) {
603 if ($SLOT_QUEUE[$_][0] <= $avail) {
604 $busy = 0;
605 my $job = splice @SLOT_QUEUE, $_, 1, ();
606 $job->[2]->send;
607 Coro::cede;
608 goto next_job;
609 } else {
610 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
611 }
612 }
613
614 if (@SLOT_QUEUE) {
615 # we do not use wait_for_tick() as it returns immediately when tick is inactive
616 $WAIT_FOR_TICK->wait;
617 } else {
618 $busy = 0;
619 Coro::schedule;
620 }
621 }
622};
623
624sub get_slot($;$$) {
625 return if tick_inhibit || $Coro::current == $Coro::main;
626
627 my ($time, $pri, $name) = @_;
628
629 $time = clamp $time, 0.01, $TICK * .6;
630
631 my $sig = new Coro::Signal;
632
633 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
634 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
635 $SLOT_QUEUE->ready;
636 $sig->wait;
637}
638
639=item cf::async { BLOCK }
640
641Currently the same as Coro::async_pool, meaning you cannot use
642C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
643thing you are allowed to do is call C<prio> on it.
644
645=cut
646
647BEGIN { *async = \&Coro::async_pool }
648
649=item cf::sync_job { BLOCK }
650
651The design of Deliantra requires that the main coroutine ($Coro::main)
652is always able to handle events or runnable, as Deliantra is only
653partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
654acceptable.
655
656If it must be done, put the blocking parts into C<sync_job>. This will run
657the given BLOCK in another coroutine while waiting for the result. The
658server will be frozen during this time, so the block should either finish
659fast or be very important.
660
661=cut
662
663sub sync_job(&) {
664 my ($job) = @_;
665
666 if (in_main) {
667 my $time = AE::time;
668
669 # this is the main coro, too bad, we have to block
670 # till the operation succeeds, freezing the server :/
671
672 #LOG llevError, Carp::longmess "sync job";#d#
673
674 my $freeze_guard = freeze_mainloop;
675
676 my $busy = 1;
677 my @res;
678
679 (async {
680 $Coro::current->desc ("sync job coro");
681 @res = eval { $job->() };
682 error $@ if $@;
683 undef $busy;
684 })->prio (Coro::PRIO_MAX);
685
686 while ($busy) {
687 if (Coro::nready) {
688 Coro::cede_notself;
689 } else {
690 EV::loop EV::LOOP_ONESHOT;
691 }
692 }
693
694 my $time = AE::time - $time;
695
696 $TICK_START += $time; # do not account sync jobs to server load
697
698 wantarray ? @res : $res[0]
699 } else {
700 # we are in another coroutine, how wonderful, everything just works
701
702 $job->()
703 }
704}
705
706=item $coro = cf::async_ext { BLOCK }
707
708Like async, but this coro is automatically being canceled when the
709extension calling this is being unloaded.
710
711=cut
712
713sub async_ext(&) {
714 my $cb = shift;
715
716 my $coro = &Coro::async ($cb);
717
718 $coro->on_destroy (sub {
719 delete $EXT_CORO{$coro+0};
720 });
721 $EXT_CORO{$coro+0} = $coro;
722
723 $coro
724}
725
726=item fork_call { }, @args
727
728Executes the given code block with the given arguments in a seperate
729process, returning the results. Everything must be serialisable with
730Coro::Storable. May, of course, block. Note that the executed sub may
731never block itself or use any form of event handling.
732
733=cut
734
735sub post_fork {
736 reset_signals;
737}
738
739sub fork_call(&@) {
740 my ($cb, @args) = @_;
741
742 # we seemingly have to make a local copy of the whole thing,
743 # otherwise perl prematurely frees the stuff :/
744 # TODO: investigate and fix (likely this will be rather laborious)
745
746 my @res = Coro::Util::fork_eval {
747 cf::post_fork;
748 &$cb
749 } @args;
750
751 wantarray ? @res : $res[-1]
752}
753
754sub objinfo {
755 (
756 "counter value" => cf::object::object_count,
757 "objects created" => cf::object::create_count,
758 "objects destroyed" => cf::object::destroy_count,
759 "freelist size" => cf::object::free_count,
760 "allocated objects" => cf::object::objects_size,
761 "active objects" => cf::object::actives_size,
762 )
763}
764
765=item $coin = coin_from_name $name
766
767=cut
768
769our %coin_alias = (
770 "silver" => "silvercoin",
771 "silvercoin" => "silvercoin",
772 "silvercoins" => "silvercoin",
773 "gold" => "goldcoin",
774 "goldcoin" => "goldcoin",
775 "goldcoins" => "goldcoin",
776 "platinum" => "platinacoin",
777 "platinumcoin" => "platinacoin",
778 "platinumcoins" => "platinacoin",
779 "platina" => "platinacoin",
780 "platinacoin" => "platinacoin",
781 "platinacoins" => "platinacoin",
782 "royalty" => "royalty",
783 "royalties" => "royalty",
784);
785
786sub coin_from_name($) {
787 $coin_alias{$_[0]}
788 ? cf::arch::find $coin_alias{$_[0]}
789 : undef
790}
791
792=item $value = cf::db_get $family => $key
793
794Returns a single value from the environment database.
795
796=item cf::db_put $family => $key => $value
797
798Stores the given C<$value> in the family. It can currently store binary
799data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
800
801=item $db = cf::db_table "name"
802
803Create and/or open a new database table. The string must not be "db" and must be unique
804within each server.
805
806=cut
807
808sub db_table($) {
809 cf::error "db_get called from main context"
810 if $Coro::current == $Coro::main;
811
812 my ($name) = @_;
813 my $db = BDB::db_create $DB_ENV;
814
815 eval {
816 $db->set_flags (BDB::CHKSUM);
817
818 utf8::encode $name;
819 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
820 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
821 cf::cleanup "db_open(db): $!" if $!;
822 };
823 cf::cleanup "db_open(db): $@" if $@;
824
825 $db
826}
827
828our $DB;
829
830sub db_init {
831 $DB ||= db_table "db";
832}
833
834sub db_get($$) {
835 my $key = "$_[0]/$_[1]";
836
837 cf::error "db_get called from main context"
838 if $Coro::current == $Coro::main;
839
840 BDB::db_get $DB, undef, $key, my $data;
841
842 $! ? ()
843 : $data
844}
845
846sub db_put($$$) {
847 BDB::dbreq_pri 4;
848 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
849}
850
851=item cf::cache $id => [$paths...], $processversion => $process
852
853Generic caching function that returns the value of the resource $id,
854caching and regenerating as required.
855
856This function can block.
857
858=cut
859
860sub cache {
861 my ($id, $src, $processversion, $process) = @_;
862
863 my $meta =
864 join "\x00",
865 $processversion,
866 map {
867 aio_stat $_
868 and Carp::croak "$_: $!";
869
870 ($_, (stat _)[7,9])
871 } @$src;
872
873 my $dbmeta = db_get cache => "$id/meta";
874 if ($dbmeta ne $meta) {
875 # changed, we may need to process
876
877 my @data;
878 my $md5;
879
880 for (0 .. $#$src) {
881 $data[$_] = load_file $src->[$_];
882 }
883
884 # if processing is expensive, check
885 # checksum first
886 if (1) {
887 $md5 =
888 join "\x00",
889 $processversion,
890 map {
891 cf::cede_to_tick;
892 ($src->[$_], Digest::MD5::md5_hex $data[$_])
893 } 0.. $#$src;
894
895
896 my $dbmd5 = db_get cache => "$id/md5";
897 if ($dbmd5 eq $md5) {
898 db_put cache => "$id/meta", $meta;
899
900 return db_get cache => "$id/data";
901 }
902 }
903
904 my $t1 = Time::HiRes::time;
905 my $data = $process->(\@data);
906 my $t2 = Time::HiRes::time;
907
908 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
909
910 db_put cache => "$id/data", $data;
911 db_put cache => "$id/md5" , $md5;
912 db_put cache => "$id/meta", $meta;
913
914 return $data;
915 }
916
917 db_get cache => "$id/data"
918}
919
920=item cf::datalog type => key => value, ...
921
922Log a datalog packet of the given type with the given key-value pairs.
923
924=cut
925
926sub datalog($@) {
927 my ($type, %kv) = @_;
928 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
929}
930
931=back
932
933=cut
934
935#############################################################################
936
937=head2 ATTACHABLE OBJECTS
938
939Many objects in deliantra are so-called attachable objects. That means you can
940attach callbacks/event handlers (a collection of which is called an "attachment")
941to it. All such attachable objects support the following methods.
942
943In the following description, CLASS can be any of C<global>, C<object>
944C<player>, C<client> or C<map> (i.e. the attachable objects in
945Deliantra).
946
947=over 4
948
122=item $map->attach ($attachment, key => $value...) 949=item $attachable->attach ($attachment, key => $value...)
123 950
124=item $map->detach ($attachment) 951=item $attachable->detach ($attachment)
125 952
126Attach/detach a pre-registered attachment to a map. 953Attach/detach a pre-registered attachment to a specific object and give it
954the specified key/value pairs as arguments.
127 955
128=item cf::attach_global ... 956Example, attach a minesweeper attachment to the given object, making it a
95710x10 minesweeper game:
129 958
130Attach handlers for global events. 959 $obj->attach (minesweeper => width => 10, height => 10);
131 960
132This and all following C<attach_*>-functions expect any number of the 961=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 962
963Checks wether the named attachment is currently attached to the object.
964
965=item cf::CLASS->attach ...
966
967=item cf::CLASS->detach ...
968
969Define an anonymous attachment and attach it to all objects of the given
970CLASS. See the next function for an explanation of its arguments.
971
972You can attach to global events by using the C<cf::global> class.
973
974Example, log all player logins:
975
976 cf::player->attach (
977 on_login => sub {
978 my ($pl) = @_;
979 ...
980 },
981 );
982
983Example, attach to the jeweler skill:
984
985 cf::object->attach (
986 type => cf::SKILL,
987 subtype => cf::SK_JEWELER,
988 on_use_skill => sub {
989 my ($sk, $ob, $part, $dir, $msg) = @_;
990 ...
991 },
992 );
993
994=item cf::CLASS::attachment $name, ...
995
996Register an attachment by C<$name> through which attachable objects of the
997given CLASS can refer to this attachment.
998
999Some classes such as deliantra maps and objects can specify attachments
1000that are attached at load/instantiate time, thus the need for a name.
1001
1002These calls expect any number of the following handler/hook descriptions:
134 1003
135=over 4 1004=over 4
136 1005
137=item prio => $number 1006=item prio => $number
138 1007
140by another C<prio> setting). Lower priority handlers get executed 1009by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 1010earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 1011registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 1012unless you know what you are doing.
144 1013
1014=item type => $type
1015
1016(Only for C<< cf::object->attach >> calls), limits the attachment to the
1017given type of objects only (the additional parameter C<subtype> can be
1018used to further limit to the given subtype).
1019
145=item on_I<event> => \&cb 1020=item on_I<event> => \&cb
146 1021
147Call the given code reference whenever the named event happens (event is 1022Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 1023something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 1024handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 1033package and register them. Only handlers for eevents supported by the
159object/class are recognised. 1034object/class are recognised.
160 1035
161=back 1036=back
162 1037
163=item cf::attach_to_type $object_type, $subtype, ... 1038Example, define an attachment called "sockpuppet" that calls the given
1039event handler when a monster attacks:
164 1040
165Attach handlers for a specific object type (e.g. TRANSPORT) and 1041 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 1042 on_skill_attack => sub {
167type. 1043 my ($self, $victim) = @_;
1044 ...
1045 }
1046 }
168 1047
169=item cf::attach_to_objects ... 1048=item $attachable->valid
170 1049
171Attach handlers to all objects. Do not use this except for debugging or 1050Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 1051C-level object still exists. If you try to access an object that has no
173the game. 1052valid C counterpart anymore you get an exception at runtime. This method
174 1053can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 1054exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 1055
193=cut 1056=cut
194 1057
195# the following variables are defined in .xs and must not be re-created 1058# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 1059our @CB_GLOBAL = (); # registry for all global events
1060our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 1061our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 1062our @CB_PLAYER = ();
1063our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 1064our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 1065our @CB_MAP = ();
201 1066
202my %attachment; 1067my %attachment;
203 1068
1069sub cf::attachable::thawer_merge {
1070 # simply override everything except _meta
1071 local $_[0]{_meta};
1072 %{$_[0]} = %{$_[1]};
1073}
1074
204sub _attach_cb($\%$$$) { 1075sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 1076 my ($registry, $event, $prio, $cb) = @_;
206 1077
207 use sort 'stable'; 1078 use sort 'stable';
208 1079
209 $cb = [$prio, $cb]; 1080 $cb = [$prio, $cb];
210 1081
211 @{$registry->[$event]} = sort 1082 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 1083 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 1084 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 1085}
1086
1087# hack
1088my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 1089
218# attach handles attaching event callbacks 1090# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 1091# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 1092# registry (== where the callback attaches to).
221sub _attach(\@$@) { 1093sub _attach {
222 my ($registry, $klass, @arg) = @_; 1094 my ($registry, $klass, @arg) = @_;
223 1095
1096 my $object_type;
224 my $prio = 0; 1097 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 1098 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1099
1100 #TODO: get rid of this hack
1101 if ($attachable_klass{$klass}) {
1102 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1103 }
232 1104
233 while (@arg) { 1105 while (@arg) {
234 my $type = shift @arg; 1106 my $type = shift @arg;
235 1107
236 if ($type eq "prio") { 1108 if ($type eq "prio") {
237 $prio = shift @arg; 1109 $prio = shift @arg;
238 1110
1111 } elsif ($type eq "type") {
1112 $object_type = shift @arg;
1113 $registry = $CB_TYPE[$object_type] ||= [];
1114
1115 } elsif ($type eq "subtype") {
1116 defined $object_type or Carp::croak "subtype specified without type";
1117 my $object_subtype = shift @arg;
1118 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1119
239 } elsif ($type eq "package") { 1120 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 1121 my $pkg = shift @arg;
241 1122
242 while (my ($name, $id) = each %cb_id) { 1123 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 1124 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 1125 _attach_cb $registry, $id, $prio, $cb;
245 } 1126 }
246 } 1127 }
247 1128
248 } elsif (exists $cb_id{$type}) { 1129 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 1130 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 1131
251 } elsif (ref $type) { 1132 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 1133 error "attaching objects not supported, ignoring.\n";
253 1134
254 } else { 1135 } else {
255 shift @arg; 1136 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 1137 error "attach argument '$type' not supported, ignoring.\n";
257 } 1138 }
258 } 1139 }
259
260 \%undo
261} 1140}
262 1141
263sub _attach_attachment { 1142sub _object_attach {
264 my ($obj, $name, %arg) = @_; 1143 my ($obj, $name, %arg) = @_;
265 1144
266 my $res; 1145 return if exists $obj->{_attachment}{$name};
267 1146
268 if (my $attach = $attachment{$name}) { 1147 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 1148 my $registry = $obj->registry;
270 1149
271 for (@$attach) { 1150 for (@$attach) {
272 my ($klass, @attach) = @$_; 1151 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 1152 _attach $registry, $klass, @attach;
274 } 1153 }
275 1154
276 $obj->{$name} = \%arg; 1155 $obj->{$name} = \%arg;
277 } else { 1156 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 1157 info "object uses attachment '$name' which is not available, postponing.\n";
279 } 1158 }
280 1159
281 $obj->{_attachment}{$name} = undef; 1160 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 1161}
286 1162
287*cf::object::attach = 1163sub cf::attachable::attach {
288*cf::player::attach = 1164 if (ref $_[0]) {
289*cf::map::attach = sub { 1165 _object_attach @_;
290 my ($obj, $name, %arg) = @_; 1166 } else {
291 1167 _attach shift->_attach_registry, @_;
292 _attach_attachment $obj, $name, %arg; 1168 }
293} 1169 _recalc_want;
1170};
294 1171
295# all those should be optimised 1172# all those should be optimised
296*cf::object::detach = 1173sub cf::attachable::detach {
297*cf::player::detach =
298*cf::map::detach = sub {
299 my ($obj, $name) = @_; 1174 my ($obj, $name) = @_;
300 1175
1176 if (ref $obj) {
301 delete $obj->{_attachment}{$name}; 1177 delete $obj->{_attachment}{$name};
302 reattach $obj; 1178 reattach ($obj);
1179 } else {
1180 Carp::croak "cannot, currently, detach class attachments";
1181 }
1182 _recalc_want;
303}; 1183};
304 1184
305sub attach_global { 1185sub cf::attachable::attached {
306 _attach @CB_GLOBAL, KLASS_GLOBAL, @_ 1186 my ($obj, $name) = @_;
307}
308 1187
309sub attach_to_type { 1188 exists $obj->{_attachment}{$name}
310 my $type = shift;
311 my $subtype = shift;
312
313 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
314} 1189}
315 1190
316sub attach_to_objects { 1191for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
317 _attach @CB_OBJECT, KLASS_OBJECT, @_ 1192 eval "#line " . __LINE__ . " 'cf.pm'
318} 1193 sub cf::\L$klass\E::_attach_registry {
1194 (\\\@CB_$klass, KLASS_$klass)
1195 }
319 1196
320sub attach_to_players { 1197 sub cf::\L$klass\E::attachment {
321 _attach @CB_PLAYER, KLASS_PLAYER, @_
322}
323
324sub attach_to_maps {
325 _attach @CB_MAP, KLASS_MAP, @_
326}
327
328sub register_attachment {
329 my $name = shift; 1198 my \$name = shift;
330 1199
331 $attachment{$name} = [[KLASS_OBJECT, @_]];
332}
333
334sub register_map_attachment {
335 my $name = shift;
336
337 $attachment{$name} = [[KLASS_MAP, @_]]; 1200 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1201 }
1202 ";
1203 die if $@;
338} 1204}
339 1205
340our $override; 1206our $override;
341our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1207our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
342 1208
343sub override { 1209sub override {
344 $override = 1; 1210 $override = 1;
345 @invoke_results = (); 1211 @INVOKE_RESULTS = (@_);
346} 1212}
347 1213
348sub do_invoke { 1214sub do_invoke {
349 my $event = shift; 1215 my $event = shift;
350 my $callbacks = shift; 1216 my $callbacks = shift;
351 1217
352 @invoke_results = (); 1218 @INVOKE_RESULTS = ();
353 1219
354 local $override; 1220 local $override;
355 1221
356 for (@$callbacks) { 1222 for (@$callbacks) {
357 eval { &{$_->[1]} }; 1223 eval { &{$_->[1]} };
358 1224
359 if ($@) { 1225 if ($@) {
360 warn "$@";
361 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 1226 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
362 override; 1227 override;
363 } 1228 }
364 1229
365 return 1 if $override; 1230 return 1 if $override;
366 } 1231 }
367 1232
368 0 1233 0
369} 1234}
1235
1236=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1237
1238=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1239
1240Generate an object-specific event with the given arguments.
1241
1242This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1243removed in future versions), and there is no public API to access override
1244results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1245
1246=back
1247
1248=cut
370 1249
371############################################################################# 1250#############################################################################
372# object support 1251# object support
373 1252
374sub instantiate { 1253sub _object_equal($$);
1254sub _object_equal($$) {
1255 my ($a, $b) = @_;
1256
1257 return 0 unless (ref $a) eq (ref $b);
1258
1259 if ("HASH" eq ref $a) {
1260 my @ka = keys %$a;
1261 my @kb = keys %$b;
1262
1263 return 0 if @ka != @kb;
1264
1265 for (0 .. $#ka) {
1266 return 0 unless $ka[$_] eq $kb[$_];
1267 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1268 }
1269
1270 } elsif ("ARRAY" eq ref $a) {
1271
1272 return 0 if @$a != @$b;
1273
1274 for (0 .. $#$a) {
1275 return 0 unless _object_equal $a->[$_], $b->[$_];
1276 }
1277
1278 } elsif ($a ne $b) {
1279 return 0;
1280 }
1281
1282 1
1283}
1284
1285our $SLOW_MERGES;#d#
1286sub _can_merge {
375 my ($obj, $data) = @_; 1287 my ($ob1, $ob2) = @_;
376 1288
377 $data = from_json $data; 1289 ++$SLOW_MERGES;#d#
378 1290
379 for (@$data) { 1291 # we do the slow way here
380 my ($name, $args) = @$_; 1292 return _object_equal $ob1, $ob2
381
382 $obj->attach ($name, %{$args || {} });
383 }
384} 1293}
385 1294
386# basically do the same as instantiate, without calling instantiate
387sub reattach { 1295sub reattach {
1296 # basically do the same as instantiate, without calling instantiate
388 my ($obj) = @_; 1297 my ($obj) = @_;
1298
1299 # no longer needed after getting rid of delete_package?
1300 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1301
389 my $registry = $obj->registry; 1302 my $registry = $obj->registry;
390 1303
391 @$registry = (); 1304 @$registry = ();
392 1305
393 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1306 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
394 1307
395 for my $name (keys %{ $obj->{_attachment} || {} }) { 1308 for my $name (keys %{ $obj->{_attachment} || {} }) {
396 if (my $attach = $attachment{$name}) { 1309 if (my $attach = $attachment{$name}) {
397 for (@$attach) { 1310 for (@$attach) {
398 my ($klass, @attach) = @$_; 1311 my ($klass, @attach) = @$_;
399 _attach @$registry, $klass, @attach; 1312 _attach $registry, $klass, @attach;
400 } 1313 }
401 } else { 1314 } else {
402 warn "object uses attachment '$name' that is not available, postponing.\n"; 1315 info "object uses attachment '$name' that is not available, postponing.\n";
403 } 1316 }
404 } 1317 }
405} 1318}
406 1319
407sub object_freezer_save { 1320cf::attachable->attach (
408 my ($filename, $objs) = @_;
409
410 if (@$objs) {
411 open my $fh, ">:raw", "$filename.pst~";
412 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
413 close $fh;
414 chmod SAVE_MODE, "$filename.pst~";
415 rename "$filename.pst~", "$filename.pst";
416 } else {
417 unlink "$filename.pst";
418 }
419
420 chmod SAVE_MODE, "$filename~";
421 rename "$filename~", $filename;
422}
423
424sub object_thawer_load {
425 my ($filename) = @_;
426
427 open my $fh, "<:raw:perlio", "$filename.pst"
428 or return;
429
430 eval { local $/; (Storable::thaw <$fh>)->{objs} }
431}
432
433attach_to_objects
434 prio => -1000000, 1321 prio => -1000000,
1322 on_instantiate => sub {
1323 my ($obj, $data) = @_;
1324
1325 $data = decode_json $data;
1326
1327 for (@$data) {
1328 my ($name, $args) = @$_;
1329
1330 $obj->attach ($name, %{$args || {} });
1331 }
1332 },
1333 on_reattach => \&reattach,
435 on_clone => sub { 1334 on_clone => sub {
436 my ($src, $dst) = @_; 1335 my ($src, $dst) = @_;
437 1336
438 @{$dst->registry} = @{$src->registry}; 1337 @{$dst->registry} = @{$src->registry};
439 1338
440 %$dst = %$src; 1339 %$dst = %$src;
441 1340
442 %{$dst->{_attachment}} = %{$src->{_attachment}} 1341 %{$dst->{_attachment}} = %{$src->{_attachment}}
443 if exists $src->{_attachment}; 1342 if exists $src->{_attachment};
444 }, 1343 },
445; 1344);
1345
1346sub object_freezer_save {
1347 my ($filename, $rdata, $objs) = @_;
1348
1349 sync_job {
1350 if (length $$rdata) {
1351 utf8::decode (my $decname = $filename);
1352 trace sprintf "saving %s (%d,%d)\n",
1353 $decname, length $$rdata, scalar @$objs
1354 if $VERBOSE_IO;
1355
1356 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1357 aio_chmod $fh, SAVE_MODE;
1358 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1359 if ($cf::USE_FSYNC) {
1360 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1361 aio_fsync $fh;
1362 }
1363 aio_close $fh;
1364
1365 if (@$objs) {
1366 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1367 aio_chmod $fh, SAVE_MODE;
1368 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1369 aio_write $fh, 0, (length $data), $data, 0;
1370 if ($cf::USE_FSYNC) {
1371 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1372 aio_fsync $fh;
1373 }
1374 aio_close $fh;
1375 aio_rename "$filename.pst~", "$filename.pst";
1376 }
1377 } else {
1378 aio_unlink "$filename.pst";
1379 }
1380
1381 aio_rename "$filename~", $filename;
1382
1383 $filename =~ s%/[^/]+$%%;
1384 aio_pathsync $filename if $cf::USE_FSYNC;
1385 } else {
1386 error "unable to save objects: $filename~: $!\n";
1387 }
1388 } else {
1389 aio_unlink $filename;
1390 aio_unlink "$filename.pst";
1391 }
1392 };
1393}
1394
1395sub object_freezer_as_string {
1396 my ($rdata, $objs) = @_;
1397
1398 use Data::Dumper;
1399
1400 $$rdata . Dumper $objs
1401}
1402
1403sub object_thawer_load {
1404 my ($filename) = @_;
1405
1406 my ($data, $av);
1407
1408 (aio_load $filename, $data) >= 0
1409 or return;
1410
1411 unless (aio_stat "$filename.pst") {
1412 (aio_load "$filename.pst", $av) >= 0
1413 or return;
1414
1415 my $st = eval { Coro::Storable::thaw $av };
1416 $av = $st->{objs};
1417 }
1418
1419 utf8::decode (my $decname = $filename);
1420 trace sprintf "loading %s (%d,%d)\n",
1421 $decname, length $data, scalar @{$av || []}
1422 if $VERBOSE_IO;
1423
1424 ($data, $av)
1425}
1426
1427=head2 COMMAND CALLBACKS
1428
1429=over 4
1430
1431=cut
446 1432
447############################################################################# 1433#############################################################################
448# old plug-in events 1434# command handling &c
449 1435
450sub inject_event { 1436=item cf::register_command $name => \&callback($ob,$args);
451 my $extension = shift;
452 my $event_code = shift;
453 1437
454 my $cb = $hook[$event_code]{$extension} 1438Register a callback for execution when the client sends the user command
455 or return; 1439$name.
456 1440
457 &$cb 1441=cut
458}
459
460sub inject_global_event {
461 my $event = shift;
462
463 my $cb = $hook[$event]
464 or return;
465
466 List::Util::max map &$_, values %$cb
467}
468
469sub inject_command {
470 my ($name, $obj, $params) = @_;
471
472 for my $cmd (@{ $command{$name} }) {
473 $cmd->[1]->($obj, $params);
474 }
475
476 -1
477}
478 1442
479sub register_command { 1443sub register_command {
480 my ($name, $time, $cb) = @_; 1444 my ($name, $cb) = @_;
481 1445
482 my $caller = caller; 1446 my $caller = caller;
483 #warn "registering command '$name/$time' to '$caller'"; 1447 #warn "registering command '$name/$time' to '$caller'";
484 1448
485 push @{ $command{$name} }, [$time, $cb, $caller]; 1449 push @{ $COMMAND{$name} }, [$caller, $cb];
486 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
487} 1450}
1451
1452=item cf::register_extcmd $name => \&callback($pl,$packet);
1453
1454Register a callback for execution when the client sends an (synchronous)
1455extcmd packet. Ext commands will be processed in the order they are
1456received by the server, like other user commands. The first argument is
1457the logged-in player. Ext commands can only be processed after a player
1458has logged in successfully.
1459
1460If the callback returns something, it is sent back as if reply was being
1461called.
1462
1463=item cf::register_exticmd $name => \&callback($ns,$packet);
1464
1465Register a callback for execution when the client sends an (asynchronous)
1466exticmd packet. Exti commands are processed by the server as soon as they
1467are received, i.e. out of order w.r.t. other commands. The first argument
1468is a client socket. Exti commands can be received anytime, even before
1469log-in.
1470
1471If the callback returns something, it is sent back as if reply was being
1472called.
1473
1474=cut
488 1475
489sub register_extcmd { 1476sub register_extcmd {
490 my ($name, $cb) = @_; 1477 my ($name, $cb) = @_;
491 1478
492 my $caller = caller; 1479 $EXTCMD{$name} = $cb;
493 #warn "registering extcmd '$name' to '$caller'";
494
495 $extcmd{$name} = [$cb, $caller];
496} 1480}
497 1481
498sub register { 1482sub register_exticmd {
499 my ($base, $pkg) = @_; 1483 my ($name, $cb) = @_;
500 1484
501 #TODO 1485 $EXTICMD{$name} = $cb;
502} 1486}
503 1487
504sub load_extension { 1488use File::Glob ();
505 my ($path) = @_;
506 1489
507 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1490cf::player->attach (
508 my $base = $1; 1491 on_unknown_command => sub {
509 my $pkg = $1; 1492 my ($pl, $name, $params) = @_;
510 $pkg =~ s/[^[:word:]]/_/g;
511 $pkg = "ext::$pkg";
512 1493
513 warn "loading '$path' into '$pkg'\n"; 1494 my $cb = $COMMAND{$name}
1495 or return;
514 1496
515 open my $fh, "<:utf8", $path 1497 for my $cmd (@$cb) {
516 or die "$path: $!"; 1498 $cmd->[1]->($pl->ob, $params);
517
518 my $source =
519 "package $pkg; use strict; use utf8;\n"
520 . "#line 1 \"$path\"\n{\n"
521 . (do { local $/; <$fh> })
522 . "\n};\n1";
523
524 eval $source
525 or die "$path: $@";
526
527 push @exts, $pkg;
528 $ext_pkg{$base} = $pkg;
529
530# no strict 'refs';
531# @{"$pkg\::ISA"} = ext::;
532
533 register $base, $pkg;
534}
535
536sub unload_extension {
537 my ($pkg) = @_;
538
539 warn "removing extension $pkg\n";
540
541 # remove hooks
542 #TODO
543# for my $idx (0 .. $#PLUGIN_EVENT) {
544# delete $hook[$idx]{$pkg};
545# }
546
547 # remove commands
548 for my $name (keys %command) {
549 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
550
551 if (@cb) {
552 $command{$name} = \@cb;
553 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
554 } else {
555 delete $command{$name};
556 delete $COMMAND{"$name\000"};
557 }
558 }
559
560 # remove extcmds
561 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
562 delete $extcmd{$name};
563 }
564
565 if (my $cb = $pkg->can ("unload")) {
566 eval {
567 $cb->($pkg);
568 1
569 } or warn "$pkg unloaded, but with errors: $@";
570 }
571
572 Symbol::delete_package $pkg;
573}
574
575sub load_extensions {
576 my $LIBDIR = maps_directory "perl";
577
578 for my $ext (<$LIBDIR/*.ext>) {
579 next unless -r $ext;
580 eval {
581 load_extension $ext;
582 1
583 } or warn "$ext not loaded: $@";
584 }
585}
586
587sub _perl_reload(&) {
588 my ($msg) = @_;
589
590 $msg->("reloading...");
591
592 eval {
593 # 1. cancel all watchers
594 $_->cancel for Event::all_watchers;
595
596 # 2. unload all extensions
597 for (@exts) {
598 $msg->("unloading <$_>");
599 unload_extension $_;
600 }
601
602 # 3. unload all modules loaded from $LIBDIR
603 while (my ($k, $v) = each %INC) {
604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
605
606 $msg->("removing <$k>");
607 delete $INC{$k};
608
609 $k =~ s/\.pm$//;
610 $k =~ s/\//::/g;
611
612 if (my $cb = $k->can ("unload_module")) {
613 $cb->();
614 }
615
616 Symbol::delete_package $k;
617 }
618
619 # 4. get rid of safe::, as good as possible
620 Symbol::delete_package "safe::$_"
621 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
622
623 # 5. remove register_script_function callbacks
624 # TODO
625
626 # 6. unload cf.pm "a bit"
627 delete $INC{"cf.pm"};
628
629 # don't, removes xs symbols, too,
630 # and global variables created in xs
631 #Symbol::delete_package __PACKAGE__;
632
633 # 7. reload cf.pm
634 $msg->("reloading cf.pm");
635 require cf;
636 };
637 $msg->($@) if $@;
638
639 $msg->("reloaded");
640};
641
642sub perl_reload() {
643 _perl_reload {
644 warn $_[0];
645 print "$_[0]\n";
646 };
647}
648
649register_command "perl-reload", 0, sub {
650 my ($who, $arg) = @_;
651
652 if ($who->flag (FLAG_WIZ)) {
653 _perl_reload {
654 warn $_[0];
655 $who->message ($_[0]);
656 }; 1499 }
1500
1501 cf::override;
657 } 1502 },
658};
659
660#############################################################################
661# extcmd framework, basically convert ext <msg>
662# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
663
664attach_to_players
665 on_extcmd => sub { 1503 on_extcmd => sub {
666 my ($pl, $buf) = @_; 1504 my ($pl, $buf) = @_;
667 1505
668 my $msg = eval { from_json $buf }; 1506 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
669 1507
670 if (ref $msg) { 1508 if (ref $msg) {
1509 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1510
1511 my @reply;
1512
671 if (my $cb = $extcmd{$msg->{msgtype}}) { 1513 if (my $cb = $EXTCMD{$type}) {
672 if (my %reply = $cb->[0]->($pl, $msg)) { 1514 @reply = $cb->($pl, @payload);
673 $pl->ext_reply ($msg->{msgid}, %reply); 1515 }
1516
1517 $pl->ext_reply ($reply, @reply)
1518 if $reply;
1519
1520 } else {
1521 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1522 }
1523
1524 cf::override;
1525 },
1526);
1527
1528# "readahead" all extensions
1529sub cache_extensions {
1530 my $grp = IO::AIO::aio_group;
1531
1532 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1533 for (grep /\.ext$/, @{$_[0]}) {
1534 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1535 }
1536 };
1537
1538 $grp
1539}
1540
1541sub _ext_cfg_reg($$$$) {
1542 my ($rvar, $varname, $cfgname, $default) = @_;
1543
1544 $cfgname = lc $varname
1545 unless length $cfgname;
1546
1547 $EXT_CFG{$cfgname} = [$rvar, $default];
1548
1549 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1550}
1551
1552sub load_extensions {
1553 info "loading extensions...";
1554
1555 %EXT_CFG = ();
1556
1557 cf::sync_job {
1558 my %todo;
1559
1560 for my $path (<$LIBDIR/*.ext>) {
1561 next unless -r $path;
1562
1563 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1564 my $base = $1;
1565 my $pkg = $1;
1566 $pkg =~ s/[^[:word:]]/_/g;
1567 $pkg = "ext::$pkg";
1568
1569 open my $fh, "<:utf8", $path
1570 or die "$path: $!";
1571
1572 my $source = do { local $/; <$fh> };
1573
1574 my %ext = (
1575 path => $path,
1576 base => $base,
1577 pkg => $pkg,
1578 );
1579
1580 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1581 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1582
1583 $ext{source} =
1584 "package $pkg; use common::sense;\n"
1585 . "#line 1 \"$path\"\n{\n"
1586 . $source
1587 . "\n};\n1";
1588
1589 $todo{$base} = \%ext;
1590 }
1591
1592 my $pass = 0;
1593 my %done;
1594 while (%todo) {
1595 my $progress;
1596
1597 ++$pass;
1598
1599 ext:
1600 while (my ($k, $v) = each %todo) {
1601 for (split /,\s*/, $v->{meta}{depends}) {
1602 next ext
1603 unless exists $done{$_};
1604 }
1605
1606 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1607
1608 my $source = $v->{source};
1609
1610 # support "CONF varname :confname = default" pseudo-statements
1611 $source =~ s{
1612 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1613 }{
1614 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1615 }gmxe;
1616
1617 my $active = eval $source;
1618
1619 if (length $@) {
1620 error "$v->{path}: $@\n";
1621
1622 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1623 if exists $v->{meta}{mandatory};
1624
1625 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1626 delete $todo{$k};
1627 } else {
1628 $done{$k} = delete $todo{$k};
1629 push @EXTS, $v->{pkg};
1630 $progress = 1;
1631
1632 info "$v->{base}: extension inactive.\n"
1633 unless $active;
674 } 1634 }
675 } 1635 }
676 } else { 1636
677 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1637 unless ($progress) {
1638 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1639
1640 while (my ($k, $v) = each %todo) {
1641 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1642 if exists $v->{meta}{mandatory};
1643 }
1644
1645 last;
678 } 1646 }
679 1647 }
680 cf::override;
681 }, 1648 };
682; 1649}
683 1650
684############################################################################# 1651#############################################################################
685# load/save/clean perl data associated with a map
686 1652
687*cf::mapsupport::on_clean = sub { 1653=back
1654
1655=head2 CORE EXTENSIONS
1656
1657Functions and methods that extend core deliantra objects.
1658
1659=cut
1660
1661package cf::player;
1662
1663use Coro::AIO;
1664
1665=head3 cf::player
1666
1667=over 4
1668
1669=item cf::player::num_playing
1670
1671Returns the official number of playing players, as per the Crossfire metaserver rules.
1672
1673=cut
1674
1675sub num_playing {
1676 scalar grep
1677 $_->ob->map
1678 && !$_->hidden
1679 && !$_->ob->flag (cf::FLAG_WIZ),
1680 cf::player::list
1681}
1682
1683=item cf::player::find $login
1684
1685Returns the given player object, loading it if necessary (might block).
1686
1687=cut
1688
1689sub playerdir($) {
1690 "$PLAYERDIR/"
1691 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1692}
1693
1694sub path($) {
1695 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1696
1697 (playerdir $login) . "/playerdata"
1698}
1699
1700sub find_active($) {
1701 $cf::PLAYER{$_[0]}
1702 and $cf::PLAYER{$_[0]}->active
1703 and $cf::PLAYER{$_[0]}
1704}
1705
1706sub exists($) {
688 my ($map) = @_; 1707 my ($login) = @_;
689 1708
690 my $path = $map->tmpname; 1709 $cf::PLAYER{$login}
691 defined $path or return; 1710 or !aio_stat path $login
692
693 unlink "$path.pst";
694};
695
696# old style persistent data, TODO: remove #d#
697*cf::mapsupport::on_swapin =
698*cf::mapsupport::on_load = sub {
699 my ($map) = @_;
700
701 my $path = $map->tmpname;
702 $path = $map->path unless defined $path;
703
704 open my $fh, "<:raw", "$path.cfperl"
705 or return; # no perl data
706
707 my $data = Storable::thaw do { local $/; <$fh> };
708
709 $data->{version} <= 1
710 or return; # too new
711
712 $map->_set_obs ($data->{obs});
713 $map->invoke (EVENT_MAP_UPGRADE);
714};
715
716attach_to_maps prio => -10000, package => cf::mapsupport::;
717
718#############################################################################
719# load/save perl data associated with player->ob objects
720
721sub all_objects(@) {
722 @_, map all_objects ($_->inv), @_
723} 1711}
724 1712
725attach_to_players 1713sub find($) {
1714 return $cf::PLAYER{$_[0]} || do {
1715 my $login = $_[0];
1716
1717 my $guard = cf::lock_acquire "user_find:$login";
1718
1719 $cf::PLAYER{$_[0]} || do {
1720 # rename old playerfiles to new ones
1721 #TODO: remove when no longer required
1722 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1723 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1724 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1725 aio_unlink +(playerdir $login) . "/$login.pl";
1726
1727 my $f = new_from_file cf::object::thawer path $login
1728 or return;
1729
1730 my $pl = cf::player::load_pl $f
1731 or return;
1732
1733 local $cf::PLAYER_LOADING{$login} = $pl;
1734 $f->resolve_delayed_derefs;
1735 $cf::PLAYER{$login} = $pl
1736 }
1737 }
1738}
1739
1740cf::player->attach (
726 on_load => sub { 1741 on_load => sub {
727 my ($pl, $path) = @_; 1742 my ($pl, $path) = @_;
728 1743
729 for my $o (all_objects $pl->ob) { 1744 # restore slots saved in save, below
730 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1745 my $slots = delete $pl->{_slots};
731 $o->set_ob_key_value ("_perl_data");
732 1746
733 %$o = %{ Storable::thaw pack "H*", $value }; 1747 $pl->ob->current_weapon ($slots->[0]);
1748 $pl->combat_ob ($slots->[1]);
1749 $pl->ranged_ob ($slots->[2]);
1750 },
1751);
1752
1753sub save($) {
1754 my ($pl) = @_;
1755
1756 return if $pl->{deny_save};
1757
1758 my $path = path $pl;
1759 my $guard = cf::lock_acquire "user_save:$path";
1760
1761 return if $pl->{deny_save};
1762
1763 aio_mkdir playerdir $pl, 0770;
1764 $pl->{last_save} = $cf::RUNTIME;
1765
1766 cf::get_slot 0.01;
1767
1768 # save slots, to be restored later
1769 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1770
1771 $pl->save_pl ($path);
1772 cf::cede_to_tick;
1773}
1774
1775sub new($) {
1776 my ($login) = @_;
1777
1778 my $self = create;
1779
1780 $self->ob->name ($login);
1781 $self->{deny_save} = 1;
1782
1783 $cf::PLAYER{$login} = $self;
1784
1785 $self
1786}
1787
1788=item $player->send_msg ($channel, $msg, $color, [extra...])
1789
1790=cut
1791
1792sub send_msg {
1793 my $ns = shift->ns
1794 or return;
1795 $ns->send_msg (@_);
1796}
1797
1798=item $pl->quit_character
1799
1800Nukes the player without looking back. If logged in, the connection will
1801be destroyed. May block for a long time.
1802
1803=cut
1804
1805sub quit_character {
1806 my ($pl) = @_;
1807
1808 my $name = $pl->ob->name;
1809
1810 $pl->{deny_save} = 1;
1811 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1812
1813 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1814 $pl->deactivate;
1815
1816 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1817 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1818 ext::highscore::check ($pl->ob);
1819
1820 $pl->ns->destroy if $pl->ns;
1821
1822 my $path = playerdir $pl;
1823 my $temp = "$path~$cf::RUNTIME~deleting~";
1824 aio_rename $path, $temp;
1825 delete $cf::PLAYER{$pl->ob->name};
1826 $pl->destroy;
1827
1828 my $prefix = qr<^~\Q$name\E/>;
1829
1830 # nuke player maps
1831 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1832
1833 IO::AIO::aio_rmtree $temp;
1834}
1835
1836=item $pl->kick
1837
1838Kicks a player out of the game. This destroys the connection.
1839
1840=cut
1841
1842sub kick {
1843 my ($pl, $kicker) = @_;
1844
1845 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1846 $pl->killer ("kicked");
1847 $pl->ns->destroy;
1848}
1849
1850=item cf::player::list_logins
1851
1852Returns am arrayref of all valid playernames in the system, can take a
1853while and may block, so not sync_job-capable, ever.
1854
1855=cut
1856
1857sub list_logins {
1858 my $dirs = aio_readdir $PLAYERDIR
1859 or return [];
1860
1861 my @logins;
1862
1863 for my $login (@$dirs) {
1864 my $path = path $login;
1865
1866 # a .pst is a dead give-away for a valid player
1867 # if no pst file found, open and chekc for blocked users
1868 if (aio_stat "$path.pst") {
1869 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1870 aio_read $fh, 0, 512, my $buf, 0 or next;
1871 $buf !~ /^password -------------$/m or next; # official not-valid tag
1872 }
1873
1874 utf8::decode $login;
1875 push @logins, $login;
1876 }
1877
1878 \@logins
1879}
1880
1881=item $player->maps
1882
1883=item cf::player::maps $login
1884
1885Returns an arrayref of map paths that are private for this
1886player. May block.
1887
1888=cut
1889
1890sub maps($) {
1891 my ($pl) = @_;
1892
1893 $pl = ref $pl ? $pl->ob->name : $pl;
1894
1895 my $files = aio_readdir playerdir $pl
1896 or return;
1897
1898 my @paths;
1899
1900 for (@$files) {
1901 utf8::decode $_;
1902 next if /\.(?:pl|pst)$/;
1903 next unless /^$PATH_SEP/o;
1904
1905 push @paths, cf::map::normalise "~$pl/$_";
1906 }
1907
1908 \@paths
1909}
1910
1911=item $protocol_xml = $player->expand_cfpod ($cfpod)
1912
1913Expand deliantra pod fragments into protocol xml.
1914
1915=item $player->ext_reply ($msgid, @msg)
1916
1917Sends an ext reply to the player.
1918
1919=cut
1920
1921sub ext_reply($$@) {
1922 my ($self, $id, @msg) = @_;
1923
1924 $self->ns->ext_reply ($id, @msg)
1925}
1926
1927=item $player->ext_msg ($type, @msg)
1928
1929Sends an ext event to the client.
1930
1931=cut
1932
1933sub ext_msg($$@) {
1934 my ($self, $type, @msg) = @_;
1935
1936 $self->ns->ext_msg ($type, @msg);
1937}
1938
1939=head3 cf::region
1940
1941=over 4
1942
1943=cut
1944
1945package cf::region;
1946
1947=item cf::region::find_by_path $path
1948
1949Tries to decuce the likely region for a map knowing only its path.
1950
1951=cut
1952
1953sub find_by_path($) {
1954 my ($path) = @_;
1955
1956 $path =~ s/^~[^\/]*//; # skip ~login
1957
1958 my ($match, $specificity);
1959
1960 for my $region (list) {
1961 if ($region->{match} && $path =~ $region->{match}) {
1962 ($match, $specificity) = ($region, $region->specificity)
1963 if $region->specificity > $specificity;
1964 }
1965 }
1966
1967 $match
1968}
1969
1970=back
1971
1972=head3 cf::map
1973
1974=over 4
1975
1976=cut
1977
1978package cf::map;
1979
1980use Fcntl;
1981use Coro::AIO;
1982
1983use overload
1984 '""' => \&as_string,
1985 fallback => 1;
1986
1987our $MAX_RESET = 3600;
1988our $DEFAULT_RESET = 3000;
1989
1990sub generate_random_map {
1991 my ($self, $rmp) = @_;
1992
1993 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1994
1995 $self->_create_random_map ($rmp);
1996}
1997
1998=item cf::map->register ($regex, $prio)
1999
2000Register a handler for the map path matching the given regex at the
2001givne priority (higher is better, built-in handlers have priority 0, the
2002default).
2003
2004=cut
2005
2006sub register {
2007 my (undef, $regex, $prio) = @_;
2008 my $pkg = caller;
2009
2010 push @{"$pkg\::ISA"}, __PACKAGE__;
2011
2012 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2013}
2014
2015# also paths starting with '/'
2016$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2017
2018sub thawer_merge {
2019 my ($self, $merge) = @_;
2020
2021 # we have to keep some variables in memory intact
2022 local $self->{path};
2023 local $self->{load_path};
2024
2025 $self->SUPER::thawer_merge ($merge);
2026}
2027
2028sub normalise {
2029 my ($path, $base) = @_;
2030
2031 $path = "$path"; # make sure it's a string
2032
2033 $path =~ s/\.map$//;
2034
2035 # map plan:
2036 #
2037 # /! non-realised random map exit (special hack!)
2038 # {... are special paths that are not being touched
2039 # ?xxx/... are special absolute paths
2040 # ?random/... random maps
2041 # /... normal maps
2042 # ~user/... per-player map of a specific user
2043
2044 $path =~ s/$PATH_SEP/\//go;
2045
2046 # treat it as relative path if it starts with
2047 # something that looks reasonable
2048 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2049 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2050
2051 $base =~ s{[^/]+/?$}{};
2052 $path = "$base/$path";
2053 }
2054
2055 for ($path) {
2056 redo if s{/\.?/}{/};
2057 redo if s{/[^/]+/\.\./}{/};
2058 }
2059
2060 $path
2061}
2062
2063sub new_from_path {
2064 my (undef, $path, $base) = @_;
2065
2066 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2067
2068 $path = normalise $path, $base;
2069
2070 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2071 if ($path =~ $EXT_MAP{$pkg}[1]) {
2072 my $self = bless cf::map::new, $pkg;
2073 $self->{path} = $path; $self->path ($path);
2074 $self->init; # pass $1 etc.
2075 return $self;
2076 }
2077 }
2078
2079 Carp::cluck "unable to resolve path '$path' (base '$base')";
2080 ()
2081}
2082
2083# may re-bless or do other evil things
2084sub init {
2085 my ($self) = @_;
2086
2087 $self
2088}
2089
2090sub as_string {
2091 my ($self) = @_;
2092
2093 "$self->{path}"
2094}
2095
2096# the displayed name, this is a one way mapping
2097sub visible_name {
2098 &as_string
2099}
2100
2101# the original (read-only) location
2102sub load_path {
2103 my ($self) = @_;
2104
2105 "$MAPDIR/$self->{path}.map"
2106}
2107
2108# the temporary/swap location
2109sub save_path {
2110 my ($self) = @_;
2111
2112 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2113 "$TMPDIR/$path.map"
2114}
2115
2116# the unique path, undef == no special unique path
2117sub uniq_path {
2118 my ($self) = @_;
2119
2120 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2121 "$UNIQUEDIR/$path"
2122}
2123
2124sub decay_objects {
2125 my ($self) = @_;
2126
2127 return if $self->{deny_reset};
2128
2129 $self->do_decay_objects;
2130}
2131
2132sub unlink_save {
2133 my ($self) = @_;
2134
2135 utf8::encode (my $save = $self->save_path);
2136 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2137 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2138}
2139
2140sub load_header_from($) {
2141 my ($self, $path) = @_;
2142
2143 utf8::encode $path;
2144 my $f = new_from_file cf::object::thawer $path
2145 or return;
2146
2147 $self->_load_header ($f)
2148 or return;
2149
2150 local $MAP_LOADING{$self->{path}} = $self;
2151 $f->resolve_delayed_derefs;
2152
2153 $self->{load_path} = $path;
2154
2155 1
2156}
2157
2158# used to laod the header of an original map
2159sub load_header_orig {
2160 my ($self) = @_;
2161
2162 $self->load_header_from ($self->load_path)
2163}
2164
2165# used to laod the header of an instantiated map
2166sub load_header_temp {
2167 my ($self) = @_;
2168
2169 $self->load_header_from ($self->save_path)
2170}
2171
2172# called after loading the header from an instantiated map
2173sub prepare_temp {
2174 my ($self) = @_;
2175
2176 $self->last_access ((delete $self->{last_access})
2177 || $cf::RUNTIME); #d#
2178 # safety
2179 $self->{instantiate_time} = $cf::RUNTIME
2180 if $self->{instantiate_time} > $cf::RUNTIME;
2181}
2182
2183# called after loading the header from an original map
2184sub prepare_orig {
2185 my ($self) = @_;
2186
2187 $self->{load_original} = 1;
2188 $self->{instantiate_time} = $cf::RUNTIME;
2189 $self->last_access ($cf::RUNTIME);
2190 $self->instantiate;
2191}
2192
2193sub load_header {
2194 my ($self) = @_;
2195
2196 if ($self->load_header_temp) {
2197 $self->prepare_temp;
2198 } else {
2199 $self->load_header_orig
2200 or return;
2201 $self->prepare_orig;
2202 }
2203
2204 $self->{deny_reset} = 1
2205 if $self->no_reset;
2206
2207 $self->default_region (cf::region::find_by_path $self->{path})
2208 unless $self->default_region;
2209
2210 1
2211}
2212
2213sub find;
2214sub find {
2215 my ($path, $origin) = @_;
2216
2217 cf::cede_to_tick;
2218
2219 $path = normalise $path, $origin;
2220
2221 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2222 my $guard2 = cf::lock_acquire "map_find:$path";
2223
2224 $cf::MAP{$path} || do {
2225 my $map = new_from_path cf::map $path
2226 or return;
2227
2228 $map->{last_save} = $cf::RUNTIME;
2229
2230 $map->load_header
2231 or return;
2232
2233 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2234 # doing this can freeze the server in a sync job, obviously
2235 #$cf::WAIT_FOR_TICK->wait;
2236 undef $guard2;
2237 undef $guard1;
2238 $map->reset;
2239 return find $path;
2240 }
2241
2242 $cf::MAP{$path} = $map
2243 }
2244}
2245
2246sub pre_load { }
2247#sub post_load { } # XS
2248
2249sub load {
2250 my ($self) = @_;
2251
2252 local $self->{deny_reset} = 1; # loading can take a long time
2253
2254 my $path = $self->{path};
2255
2256 {
2257 my $guard = cf::lock_acquire "map_data:$path";
2258
2259 return unless $self->valid;
2260 return unless $self->state == cf::MAP_SWAPPED;
2261
2262 $self->alloc;
2263
2264 $self->pre_load;
2265 cf::cede_to_tick;
2266
2267 if (exists $self->{load_path}) {
2268 my $f = new_from_file cf::object::thawer $self->{load_path};
2269 $f->skip_block;
2270 $self->_load_objects ($f)
2271 or return;
2272
2273 $self->post_load_original
2274 if delete $self->{load_original};
2275
2276 if (my $uniq = $self->uniq_path) {
2277 utf8::encode $uniq;
2278 unless (aio_stat $uniq) {
2279 if (my $f = new_from_file cf::object::thawer $uniq) {
2280 $self->clear_unique_items;
2281 $self->_load_objects ($f);
2282 $f->resolve_delayed_derefs;
2283 }
2284 }
734 } 2285 }
2286
2287 $f->resolve_delayed_derefs;
2288 } else {
2289 $self->post_load_original
2290 if delete $self->{load_original};
735 } 2291 }
2292
2293 $self->state (cf::MAP_INACTIVE);
2294
2295 cf::cede_to_tick;
2296 # now do the right thing for maps
2297 $self->link_multipart_objects;
2298 $self->difficulty ($self->estimate_difficulty)
2299 unless $self->difficulty;
2300 cf::cede_to_tick;
2301
2302 unless ($self->{deny_activate}) {
2303 $self->decay_objects;
2304 $self->fix_auto_apply;
2305 $self->update_buttons;
2306 cf::cede_to_tick;
2307 #$self->activate; # no longer activate maps automatically
2308 }
2309
2310 $self->{last_save} = $cf::RUNTIME;
2311 $self->last_access ($cf::RUNTIME);
736 }, 2312 }
737;
738 2313
739############################################################################# 2314 $self->post_load;
740# core extensions - in perl
741 2315
742=item cf::player::exists $login 2316 1
743
744Returns true when the given account exists.
745
746=cut
747
748sub cf::player::exists($) {
749 cf::player::find $_[0]
750 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
751} 2317}
752 2318
2319# customize the map for a given player, i.e.
2320# return the _real_ map. used by e.g. per-player
2321# maps to change the path to ~playername/mappath
2322sub customise_for {
2323 my ($self, $ob) = @_;
2324
2325 return find "~" . $ob->name . "/" . $self->{path}
2326 if $self->per_player;
2327
2328# return find "?party/" . $ob->name . "/" . $self->{path}
2329# if $self->per_party;
2330
2331 $self
2332}
2333
2334sub find_sync {
2335 my ($path, $origin) = @_;
2336
2337 # it's a bug to call this from the main context
2338 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2339 if $Coro::current == $Coro::main;
2340
2341 find $path, $origin
2342}
2343
2344sub do_load_sync {
2345 my ($map) = @_;
2346
2347 # it's a bug to call this from the main context
2348 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2349 if $Coro::current == $Coro::main;
2350
2351 $map->load;
2352}
2353
2354our %MAP_PREFETCH;
2355our $MAP_PREFETCHER = undef;
2356
2357sub find_async {
2358 my ($path, $origin, $load) = @_;
2359
2360 $path = normalise $path, $origin;
2361
2362 if (my $map = $cf::MAP{$path}) {
2363 return $map if !$load || $map->linkable;
2364 }
2365
2366 $MAP_PREFETCH{$path} |= $load;
2367
2368 $MAP_PREFETCHER ||= cf::async {
2369 $Coro::current->{desc} = "map prefetcher";
2370
2371 while (%MAP_PREFETCH) {
2372 while (my ($k, $v) = each %MAP_PREFETCH) {
2373 if (my $map = find $k) {
2374 $map->load if $v;
2375 }
2376
2377 delete $MAP_PREFETCH{$k};
2378 }
2379 }
2380 undef $MAP_PREFETCHER;
2381 };
2382 $MAP_PREFETCHER->prio (6);
2383
2384 ()
2385}
2386
2387# common code, used by both ->save and ->swapout
2388sub _save {
2389 my ($self) = @_;
2390
2391 $self->{last_save} = $cf::RUNTIME;
2392
2393 return unless $self->dirty;
2394
2395 my $save = $self->save_path; utf8::encode $save;
2396 my $uniq = $self->uniq_path; utf8::encode $uniq;
2397
2398 $self->{load_path} = $save;
2399
2400 return if $self->{deny_save};
2401
2402 local $self->{last_access} = $self->last_access;#d#
2403
2404 cf::async {
2405 $Coro::current->{desc} = "map player save";
2406 $_->contr->save for $self->players;
2407 };
2408
2409 cf::get_slot 0.02;
2410
2411 if ($uniq) {
2412 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2413 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2414 } else {
2415 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2416 }
2417}
2418
2419sub save {
2420 my ($self) = @_;
2421
2422 my $lock = cf::lock_acquire "map_data:$self->{path}";
2423
2424 $self->_save;
2425}
2426
2427sub swap_out {
2428 my ($self) = @_;
2429
2430 my $lock = cf::lock_acquire "map_data:$self->{path}";
2431
2432 return if !$self->linkable;
2433 return if $self->{deny_save};
2434 return if $self->players;
2435
2436 # first deactivate the map and "unlink" it from the core
2437 $self->deactivate;
2438 $_->clear_links_to ($self) for values %cf::MAP;
2439 $self->state (cf::MAP_SWAPPED);
2440
2441 # then atomically save
2442 $self->_save;
2443
2444 # then free the map
2445 $self->clear;
2446}
2447
2448sub reset_at {
2449 my ($self) = @_;
2450
2451 # TODO: safety, remove and allow resettable per-player maps
2452 return 1e99 if $self->{deny_reset};
2453
2454 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2455 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2456
2457 $time + $to
2458}
2459
2460sub should_reset {
2461 my ($self) = @_;
2462
2463 $self->reset_at <= $cf::RUNTIME
2464}
2465
2466sub reset {
2467 my ($self) = @_;
2468
2469 my $lock = cf::lock_acquire "map_data:$self->{path}";
2470
2471 return if $self->players;
2472
2473 cf::trace "resetting map ", $self->path, "\n";
2474
2475 $self->state (cf::MAP_SWAPPED);
2476
2477 # need to save uniques path
2478 unless ($self->{deny_save}) {
2479 my $uniq = $self->uniq_path; utf8::encode $uniq;
2480
2481 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2482 if $uniq;
2483 }
2484
2485 delete $cf::MAP{$self->path};
2486
2487 $self->deactivate;
2488 $_->clear_links_to ($self) for values %cf::MAP;
2489 $self->clear;
2490
2491 $self->unlink_save;
2492 $self->destroy;
2493}
2494
2495my $nuke_counter = "aaaa";
2496
2497sub nuke {
2498 my ($self) = @_;
2499
2500 {
2501 my $lock = cf::lock_acquire "map_data:$self->{path}";
2502
2503 delete $cf::MAP{$self->path};
2504
2505 $self->unlink_save;
2506
2507 bless $self, "cf::map::wrap";
2508 delete $self->{deny_reset};
2509 $self->{deny_save} = 1;
2510 $self->reset_timeout (1);
2511 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2512
2513 $cf::MAP{$self->path} = $self;
2514 }
2515
2516 $self->reset; # polite request, might not happen
2517}
2518
2519=item $maps = cf::map::tmp_maps
2520
2521Returns an arrayref with all map paths of currently instantiated and saved
2522maps. May block.
2523
2524=cut
2525
2526sub tmp_maps() {
2527 [
2528 map {
2529 utf8::decode $_;
2530 /\.map$/
2531 ? normalise $_
2532 : ()
2533 } @{ aio_readdir $TMPDIR or [] }
2534 ]
2535}
2536
2537=item $maps = cf::map::random_maps
2538
2539Returns an arrayref with all map paths of currently instantiated and saved
2540random maps. May block.
2541
2542=cut
2543
2544sub random_maps() {
2545 [
2546 map {
2547 utf8::decode $_;
2548 /\.map$/
2549 ? normalise "?random/$_"
2550 : ()
2551 } @{ aio_readdir $RANDOMDIR or [] }
2552 ]
2553}
2554
2555=item cf::map::unique_maps
2556
2557Returns an arrayref of paths of all shared maps that have
2558instantiated unique items. May block.
2559
2560=cut
2561
2562sub unique_maps() {
2563 [
2564 map {
2565 utf8::decode $_;
2566 s/\.map$//; # TODO future compatibility hack
2567 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2568 ? ()
2569 : normalise $_
2570 } @{ aio_readdir $UNIQUEDIR or [] }
2571 ]
2572}
2573
2574=item cf::map::static_maps
2575
2576Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2577file in the shared directory excluding F</styles> and F</editor>). May
2578block.
2579
2580=cut
2581
2582sub static_maps() {
2583 my @dirs = "";
2584 my @maps;
2585
2586 while (@dirs) {
2587 my $dir = shift @dirs;
2588
2589 next if $dir eq "/styles" || $dir eq "/editor";
2590
2591 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2592 or return;
2593
2594 for (@$files) {
2595 s/\.map$// or next;
2596 utf8::decode $_;
2597 push @maps, "$dir/$_";
2598 }
2599
2600 push @dirs, map "$dir/$_", @$dirs;
2601 }
2602
2603 \@maps
2604}
2605
2606=back
2607
2608=head3 cf::object
2609
2610=cut
2611
2612package cf::object;
2613
2614=over 4
2615
2616=item $ob->inv_recursive
2617
2618Returns the inventory of the object I<and> their inventories, recursively,
2619but I<not> the object itself.
2620
2621=cut
2622
2623sub inv_recursive_;
2624sub inv_recursive_ {
2625 map { $_, inv_recursive_ $_->inv } @_
2626}
2627
2628sub inv_recursive {
2629 inv_recursive_ inv $_[0]
2630}
2631
2632=item $ref = $ob->ref
2633
2634Creates and returns a persistent reference to an object that can be stored as a string.
2635
2636=item $ob = cf::object::deref ($refstring)
2637
2638returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2639even if the object actually exists. May block.
2640
2641=cut
2642
2643sub deref {
2644 my ($ref) = @_;
2645
2646 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2647 my ($uuid, $name) = ($1, $2);
2648 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2649 or return;
2650 $pl->ob->uuid eq $uuid
2651 or return;
2652
2653 $pl->ob
2654 } else {
2655 warn "$ref: cannot resolve object reference\n";
2656 undef
2657 }
2658}
2659
2660package cf;
2661
2662=back
2663
2664=head3 cf::object::player
2665
2666=over 4
2667
753=item $player->reply ($npc, $msg[, $flags]) 2668=item $player_object->reply ($npc, $msg[, $flags])
754 2669
755Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2670Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
756can be C<undef>. Does the right thing when the player is currently in a 2671can be C<undef>. Does the right thing when the player is currently in a
757dialogue with the given NPC character. 2672dialogue with the given NPC character.
758 2673
759=cut 2674=cut
760 2675
2676our $SAY_CHANNEL = {
2677 id => "say",
2678 title => "Map",
2679 reply => "say ",
2680 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2681};
2682
2683our $CHAT_CHANNEL = {
2684 id => "chat",
2685 title => "Chat",
2686 reply => "chat ",
2687 tooltip => "Player chat and shouts, global to the server.",
2688};
2689
761# rough implementation of a future "reply" method that works 2690# rough implementation of a future "reply" method that works
762# with dialog boxes. 2691# with dialog boxes.
2692#TODO: the first argument must go, split into a $npc->reply_to ( method
763sub cf::object::player::reply($$$;$) { 2693sub cf::object::player::reply($$$;$) {
764 my ($self, $npc, $msg, $flags) = @_; 2694 my ($self, $npc, $msg, $flags) = @_;
765 2695
766 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2696 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
767 2697
768 if ($self->{record_replies}) { 2698 if ($self->{record_replies}) {
769 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2699 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2700
770 } else { 2701 } else {
2702 my $pl = $self->contr;
2703
2704 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2705 my $dialog = $pl->{npc_dialog};
2706 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2707
2708 } else {
771 $msg = $npc->name . " says: $msg" if $npc; 2709 $msg = $npc->name . " says: $msg" if $npc;
772 $self->message ($msg, $flags); 2710 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2711 }
2712 }
2713}
2714
2715=item $object->send_msg ($channel, $msg, $color, [extra...])
2716
2717=cut
2718
2719sub cf::object::send_msg {
2720 my $pl = shift->contr
2721 or return;
2722 $pl->send_msg (@_);
2723}
2724
2725=item $player_object->may ("access")
2726
2727Returns wether the given player is authorized to access resource "access"
2728(e.g. "command_wizcast").
2729
2730=cut
2731
2732sub cf::object::player::may {
2733 my ($self, $access) = @_;
2734
2735 $self->flag (cf::FLAG_WIZ) ||
2736 (ref $cf::CFG{"may_$access"}
2737 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2738 : $cf::CFG{"may_$access"})
2739}
2740
2741=item $player_object->enter_link
2742
2743Freezes the player and moves him/her to a special map (C<{link}>).
2744
2745The player should be reasonably safe there for short amounts of time (e.g.
2746for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2747though, as the player cannot control the character while it is on the link
2748map.
2749
2750Will never block.
2751
2752=item $player_object->leave_link ($map, $x, $y)
2753
2754Moves the player out of the special C<{link}> map onto the specified
2755map. If the map is not valid (or omitted), the player will be moved back
2756to the location he/she was before the call to C<enter_link>, or, if that
2757fails, to the emergency map position.
2758
2759Might block.
2760
2761=cut
2762
2763sub link_map {
2764 unless ($LINK_MAP) {
2765 $LINK_MAP = cf::map::find "{link}"
2766 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2767 $LINK_MAP->load;
2768 }
2769
2770 $LINK_MAP
2771}
2772
2773sub cf::object::player::enter_link {
2774 my ($self) = @_;
2775
2776 $self->deactivate_recursive;
2777
2778 ++$self->{_link_recursion};
2779
2780 return if UNIVERSAL::isa $self->map, "ext::map_link";
2781
2782 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2783 if $self->map && $self->map->{path} ne "{link}";
2784
2785 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2786}
2787
2788sub cf::object::player::leave_link {
2789 my ($self, $map, $x, $y) = @_;
2790
2791 return unless $self->contr->active;
2792
2793 my $link_pos = delete $self->{_link_pos};
2794
2795 unless ($map) {
2796 # restore original map position
2797 ($map, $x, $y) = @{ $link_pos || [] };
2798 $map = cf::map::find $map;
2799
2800 unless ($map) {
2801 ($map, $x, $y) = @$EMERGENCY_POSITION;
2802 $map = cf::map::find $map
2803 or die "FATAL: cannot load emergency map\n";
2804 }
2805 }
2806
2807 ($x, $y) = (-1, -1)
2808 unless (defined $x) && (defined $y);
2809
2810 # use -1 or undef as default coordinates, not 0, 0
2811 ($x, $y) = ($map->enter_x, $map->enter_y)
2812 if $x <= 0 && $y <= 0;
2813
2814 $map->load;
2815
2816 return unless $self->contr->active;
2817
2818 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2819 if ($self->enter_map ($map, $x, $y)) {
2820 # entering was successful
2821 delete $self->{_link_recursion};
2822 # only activate afterwards, to support waiting in hooks
2823 $self->activate_recursive;
2824 }
2825
2826}
2827
2828=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2829
2830Moves the player to the given map-path and coordinates by first freezing
2831her, loading and preparing them map, calling the provided $check callback
2832that has to return the map if sucecssful, and then unfreezes the player on
2833the new (success) or old (failed) map position. In either case, $done will
2834be called at the end of this process.
2835
2836Note that $check will be called with a potentially non-loaded map, so if
2837it needs a loaded map it has to call C<< ->load >>.
2838
2839=cut
2840
2841our $GOTOGEN;
2842
2843sub cf::object::player::goto {
2844 my ($self, $path, $x, $y, $check, $done) = @_;
2845
2846 if ($self->{_link_recursion} >= $MAX_LINKS) {
2847 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2848 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2849 ($path, $x, $y) = @$EMERGENCY_POSITION;
2850 }
2851
2852 # do generation counting so two concurrent goto's will be executed in-order
2853 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2854
2855 $self->enter_link;
2856
2857 (async {
2858 $Coro::current->{desc} = "player::goto $path $x $y";
2859
2860 # *tag paths override both path and x|y
2861 if ($path =~ /^\*(.*)$/) {
2862 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2863 my $ob = $obs[rand @obs];
2864
2865 # see if we actually can go there
2866 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2867 $ob = $obs[rand @obs];
2868 } else {
2869 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2870 }
2871 # else put us there anyways for now #d#
2872
2873 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2874 } else {
2875 ($path, $x, $y) = (undef, undef, undef);
2876 }
2877 }
2878
2879 my $map = eval {
2880 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2881
2882 if ($map) {
2883 $map = $map->customise_for ($self);
2884 $map = $check->($map, $x, $y, $self) if $check && $map;
2885 } else {
2886 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2887 }
2888
2889 $map
2890 };
2891
2892 if ($@) {
2893 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2894 LOG llevError | logBacktrace, Carp::longmess $@;
2895 }
2896
2897 if ($gen == $self->{_goto_generation}) {
2898 delete $self->{_goto_generation};
2899 $self->leave_link ($map, $x, $y);
2900 }
2901
2902 $done->($self) if $done;
2903 })->prio (1);
2904}
2905
2906=item $player_object->enter_exit ($exit_object)
2907
2908=cut
2909
2910sub parse_random_map_params {
2911 my ($spec) = @_;
2912
2913 my $rmp = { # defaults
2914 xsize => (cf::rndm 15, 40),
2915 ysize => (cf::rndm 15, 40),
2916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2917 #layout => string,
773 } 2918 };
774}
775 2919
2920 for (split /\n/, $spec) {
2921 my ($k, $v) = split /\s+/, $_, 2;
2922
2923 $rmp->{lc $k} = $v if (length $k) && (length $v);
2924 }
2925
2926 $rmp
2927}
2928
2929sub prepare_random_map {
2930 my ($exit) = @_;
2931
2932 # all this does is basically replace the /! path by
2933 # a new random map path (?random/...) with a seed
2934 # that depends on the exit object
2935
2936 my $rmp = parse_random_map_params $exit->msg;
2937
2938 if ($exit->map) {
2939 $rmp->{region} = $exit->region->name;
2940 $rmp->{origin_map} = $exit->map->path;
2941 $rmp->{origin_x} = $exit->x;
2942 $rmp->{origin_y} = $exit->y;
2943
2944 $exit->map->touch;
2945 }
2946
2947 $rmp->{random_seed} ||= $exit->random_seed;
2948
2949 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2950 my $md5 = Digest::MD5::md5_hex $data;
2951 my $meta = "$RANDOMDIR/$md5.meta";
2952
2953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2954 aio_write $fh, 0, (length $data), $data, 0;
2955 undef $fh;
2956 aio_rename "$meta~", $meta;
2957
2958 my $slaying = "?random/$md5";
2959
2960 if ($exit->valid) {
2961 $exit->slaying ("?random/$md5");
2962 $exit->msg (undef);
2963 }
2964 }
2965}
2966
2967sub cf::object::player::enter_exit {
2968 my ($self, $exit) = @_;
2969
2970 return unless $self->type == cf::PLAYER;
2971
2972 $self->enter_link;
2973
2974 (async {
2975 $Coro::current->{desc} = "enter_exit";
2976
2977 unless (eval {
2978 $self->deactivate_recursive; # just to be sure
2979
2980 my $map = cf::map::normalise $exit->slaying, $exit->map;
2981 my $x = $exit->stats->hp;
2982 my $y = $exit->stats->sp;
2983
2984 # special map handling
2985 my $slaying = $exit->slaying;
2986
2987 # special map handling
2988 if ($slaying eq "/!") {
2989 my $guard = cf::lock_acquire "exit_prepare:$exit";
2990
2991 prepare_random_map $exit
2992 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2993
2994 $map = $exit->slaying;
2995
2996 } elsif ($slaying eq '!up') {
2997 $map = $exit->map->tile_path (cf::TILE_UP);
2998 $x = $exit->x;
2999 $y = $exit->y;
3000
3001 } elsif ($slaying eq '!down') {
3002 $map = $exit->map->tile_path (cf::TILE_DOWN);
3003 $x = $exit->x;
3004 $y = $exit->y;
3005 }
3006
3007 $self->goto ($map, $x, $y);
3008
3009 # if exit is damned, update players death & WoR home-position
3010 $self->contr->savebed ($map, $x, $y)
3011 if $exit->flag (cf::FLAG_DAMNED);
3012
3013 1
3014 }) {
3015 $self->message ("Something went wrong deep within the deliantra server. "
3016 . "I'll try to bring you back to the map you were before. "
3017 . "Please report this to the dungeon master!",
3018 cf::NDI_UNIQUE | cf::NDI_RED);
3019
3020 error "ERROR in enter_exit: $@";
3021 $self->leave_link;
3022 }
3023 })->prio (1);
3024}
3025
3026=head3 cf::client
3027
3028=over 4
3029
3030=item $client->send_drawinfo ($text, $flags)
3031
3032Sends a drawinfo packet to the client. Circumvents output buffering so
3033should not be used under normal circumstances.
3034
3035=cut
3036
3037sub cf::client::send_drawinfo {
3038 my ($self, $text, $flags) = @_;
3039
3040 utf8::encode $text;
3041 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3042}
3043
3044=item $client->send_big_packet ($pkt)
3045
3046Like C<send_packet>, but tries to compress large packets, and fragments
3047them as required.
3048
3049=cut
3050
3051our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3052
3053sub cf::client::send_big_packet {
3054 my ($self, $pkt) = @_;
3055
3056 # try lzf for large packets
3057 $pkt = "lzf " . Compress::LZF::compress $pkt
3058 if 1024 <= length $pkt and $self->{can_lzf};
3059
3060 # split very large packets
3061 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3062 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3063 $pkt = "frag";
3064 }
3065
3066 $self->send_packet ($pkt);
3067}
3068
3069=item $client->send_msg ($channel, $msg, $color, [extra...])
3070
3071Send a drawinfo or msg packet to the client, formatting the msg for the
3072client if neccessary. C<$type> should be a string identifying the type of
3073the message, with C<log> being the default. If C<$color> is negative, suppress
3074the message unless the client supports the msg packet.
3075
3076=cut
3077
3078# non-persistent channels (usually the info channel)
3079our %CHANNEL = (
3080 "c/motd" => {
3081 id => "infobox",
3082 title => "MOTD",
3083 reply => undef,
3084 tooltip => "The message of the day",
3085 },
3086 "c/identify" => {
3087 id => "infobox",
3088 title => "Identify",
3089 reply => undef,
3090 tooltip => "Items recently identified",
3091 },
3092 "c/examine" => {
3093 id => "infobox",
3094 title => "Examine",
3095 reply => undef,
3096 tooltip => "Signs and other items you examined",
3097 },
3098 "c/shopinfo" => {
3099 id => "infobox",
3100 title => "Shop Info",
3101 reply => undef,
3102 tooltip => "What your bargaining skill tells you about the shop",
3103 },
3104 "c/book" => {
3105 id => "infobox",
3106 title => "Book",
3107 reply => undef,
3108 tooltip => "The contents of a note or book",
3109 },
3110 "c/lookat" => {
3111 id => "infobox",
3112 title => "Look",
3113 reply => undef,
3114 tooltip => "What you saw there",
3115 },
3116 "c/who" => {
3117 id => "infobox",
3118 title => "Players",
3119 reply => undef,
3120 tooltip => "Shows players who are currently online",
3121 },
3122 "c/body" => {
3123 id => "infobox",
3124 title => "Body Parts",
3125 reply => undef,
3126 tooltip => "Shows which body parts you posess and are available",
3127 },
3128 "c/statistics" => {
3129 id => "infobox",
3130 title => "Statistics",
3131 reply => undef,
3132 tooltip => "Shows your primary statistics",
3133 },
3134 "c/skills" => {
3135 id => "infobox",
3136 title => "Skills",
3137 reply => undef,
3138 tooltip => "Shows your experience per skill and item power",
3139 },
3140 "c/shopitems" => {
3141 id => "infobox",
3142 title => "Shop Items",
3143 reply => undef,
3144 tooltip => "Shows the items currently for sale in this shop",
3145 },
3146 "c/resistances" => {
3147 id => "infobox",
3148 title => "Resistances",
3149 reply => undef,
3150 tooltip => "Shows your resistances",
3151 },
3152 "c/pets" => {
3153 id => "infobox",
3154 title => "Pets",
3155 reply => undef,
3156 tooltip => "Shows information abotu your pets/a specific pet",
3157 },
3158 "c/perceiveself" => {
3159 id => "infobox",
3160 title => "Perceive Self",
3161 reply => undef,
3162 tooltip => "You gained detailed knowledge about yourself",
3163 },
3164 "c/uptime" => {
3165 id => "infobox",
3166 title => "Uptime",
3167 reply => undef,
3168 tooltip => "How long the server has been running since last restart",
3169 },
3170 "c/mapinfo" => {
3171 id => "infobox",
3172 title => "Map Info",
3173 reply => undef,
3174 tooltip => "Information related to the maps",
3175 },
3176 "c/party" => {
3177 id => "party",
3178 title => "Party",
3179 reply => "gsay ",
3180 tooltip => "Messages and chat related to your party",
3181 },
3182 "c/death" => {
3183 id => "death",
3184 title => "Death",
3185 reply => undef,
3186 tooltip => "Reason for and more info about your most recent death",
3187 },
3188 "c/say" => $SAY_CHANNEL,
3189 "c/chat" => $CHAT_CHANNEL,
3190);
3191
3192sub cf::client::send_msg {
3193 my ($self, $channel, $msg, $color, @extra) = @_;
3194
3195 $msg = $self->pl->expand_cfpod ($msg)
3196 unless $color & cf::NDI_VERBATIM;
3197
3198 $color &= cf::NDI_CLIENT_MASK; # just in case...
3199
3200 # check predefined channels, for the benefit of C
3201 if ($CHANNEL{$channel}) {
3202 $channel = $CHANNEL{$channel};
3203
3204 $self->ext_msg (channel_info => $channel);
3205 $channel = $channel->{id};
3206
3207 } elsif (ref $channel) {
3208 # send meta info to client, if not yet sent
3209 unless (exists $self->{channel}{$channel->{id}}) {
3210 $self->{channel}{$channel->{id}} = $channel;
3211 $self->ext_msg (channel_info => $channel);
3212 }
3213
3214 $channel = $channel->{id};
3215 }
3216
3217 return unless @extra || length $msg;
3218
3219 # default colour, mask it out
3220 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3221 if $color & cf::NDI_DEF;
3222
3223 my $pkt = "msg "
3224 . $self->{json_coder}->encode (
3225 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3226 );
3227
3228 $self->send_big_packet ($pkt);
3229}
3230
3231=item $client->ext_msg ($type, @msg)
3232
3233Sends an ext event to the client.
3234
3235=cut
3236
3237sub cf::client::ext_msg($$@) {
3238 my ($self, $type, @msg) = @_;
3239
3240 if ($self->extcmd == 2) {
3241 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3242 } elsif ($self->extcmd == 1) { # TODO: remove
3243 push @msg, msgtype => "event_$type";
3244 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3245 }
3246}
3247
776=item $player->ext_reply ($msgid, $msgtype, %msg) 3248=item $client->ext_reply ($msgid, @msg)
777 3249
778Sends an ext reply to the player. 3250Sends an ext reply to the client.
779 3251
780=cut 3252=cut
781 3253
782sub cf::player::ext_reply($$$%) { 3254sub cf::client::ext_reply($$@) {
783 my ($self, $id, %msg) = @_; 3255 my ($self, $id, @msg) = @_;
784 3256
785 $msg{msgid} = $id; 3257 return unless $self->extcmd == 2;
786 3258
787 $self->send ("ext " . to_json \%msg); 3259 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
788} 3260}
789 3261
790############################################################################# 3262=item $success = $client->query ($flags, "text", \&cb)
791# map scripting support 3263
3264Queues a query to the client, calling the given callback with
3265the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3266C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3267
3268Queries can fail, so check the return code. Or don't, as queries will
3269become reliable at some point in the future.
3270
3271=cut
3272
3273sub cf::client::query {
3274 my ($self, $flags, $text, $cb) = @_;
3275
3276 return unless $self->state == ST_PLAYING
3277 || $self->state == ST_SETUP
3278 || $self->state == ST_CUSTOM;
3279
3280 $self->state (ST_CUSTOM);
3281
3282 utf8::encode $text;
3283 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3284
3285 $self->send_packet ($self->{query_queue}[0][0])
3286 if @{ $self->{query_queue} } == 1;
3287
3288 1
3289}
3290
3291cf::client->attach (
3292 on_connect => sub {
3293 my ($ns) = @_;
3294
3295 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3296 },
3297 on_reply => sub {
3298 my ($ns, $msg) = @_;
3299
3300 # this weird shuffling is so that direct followup queries
3301 # get handled first
3302 my $queue = delete $ns->{query_queue}
3303 or return; # be conservative, not sure how that can happen, but we saw a crash here
3304
3305 (shift @$queue)->[1]->($msg);
3306 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3307
3308 push @{ $ns->{query_queue} }, @$queue;
3309
3310 if (@{ $ns->{query_queue} } == @$queue) {
3311 if (@$queue) {
3312 $ns->send_packet ($ns->{query_queue}[0][0]);
3313 } else {
3314 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3315 }
3316 }
3317 },
3318 on_exticmd => sub {
3319 my ($ns, $buf) = @_;
3320
3321 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3322
3323 if (ref $msg) {
3324 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3325
3326 my @reply;
3327
3328 if (my $cb = $EXTICMD{$type}) {
3329 @reply = $cb->($ns, @payload);
3330 }
3331
3332 $ns->ext_reply ($reply, @reply)
3333 if $reply;
3334
3335 } else {
3336 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3337 }
3338
3339 cf::override;
3340 },
3341);
3342
3343=item $client->async (\&cb)
3344
3345Create a new coroutine, running the specified callback. The coroutine will
3346be automatically cancelled when the client gets destroyed (e.g. on logout,
3347or loss of connection).
3348
3349=cut
3350
3351sub cf::client::async {
3352 my ($self, $cb) = @_;
3353
3354 my $coro = &Coro::async ($cb);
3355
3356 $coro->on_destroy (sub {
3357 delete $self->{_coro}{$coro+0};
3358 });
3359
3360 $self->{_coro}{$coro+0} = $coro;
3361
3362 $coro
3363}
3364
3365cf::client->attach (
3366 on_client_destroy => sub {
3367 my ($ns) = @_;
3368
3369 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3370 },
3371);
3372
3373=back
3374
3375
3376=head2 SAFE SCRIPTING
3377
3378Functions that provide a safe environment to compile and execute
3379snippets of perl code without them endangering the safety of the server
3380itself. Looping constructs, I/O operators and other built-in functionality
3381is not available in the safe scripting environment, and the number of
3382functions and methods that can be called is greatly reduced.
3383
3384=cut
792 3385
793our $safe = new Safe "safe"; 3386our $safe = new Safe "safe";
794our $safe_hole = new Safe::Hole; 3387our $safe_hole = new Safe::Hole;
795 3388
796$SIG{FPE} = 'IGNORE'; 3389$SIG{FPE} = 'IGNORE';
797 3390
798$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3391$safe->permit_only (Opcode::opset qw(
3392 :base_core :base_mem :base_orig :base_math :base_loop
3393 grepstart grepwhile mapstart mapwhile
3394 sort time
3395));
799 3396
800# here we export the classes and methods available to script code 3397# here we export the classes and methods available to script code
801 3398
3399=pod
3400
3401The following functions and methods are available within a safe environment:
3402
3403 cf::object
3404 contr pay_amount pay_player map x y force_find force_add destroy
3405 insert remove name archname title slaying race decrease split
3406 value
3407
3408 cf::object::player
3409 player
3410
3411 cf::player
3412 peaceful
3413
3414 cf::map
3415 trigger
3416
3417=cut
3418
802for ( 3419for (
803 ["cf::object" => qw(contr pay_amount pay_player)], 3420 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3421 insert remove inv nrof name archname title slaying race
3422 decrease split destroy change_exp value msg lore send_msg)],
804 ["cf::object::player" => qw(player)], 3423 ["cf::object::player" => qw(player)],
805 ["cf::player" => qw(peaceful)], 3424 ["cf::player" => qw(peaceful send_msg)],
3425 ["cf::map" => qw(trigger)],
806) { 3426) {
807 no strict 'refs';
808 my ($pkg, @funs) = @$_; 3427 my ($pkg, @funs) = @$_;
809 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3428 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
810 for @funs; 3429 for @funs;
811} 3430}
812 3431
3432=over 4
3433
3434=item @retval = safe_eval $code, [var => value, ...]
3435
3436Compiled and executes the given perl code snippet. additional var/value
3437pairs result in temporary local (my) scalar variables of the given name
3438that are available in the code snippet. Example:
3439
3440 my $five = safe_eval '$first + $second', first => 1, second => 4;
3441
3442=cut
3443
813sub safe_eval($;@) { 3444sub safe_eval($;@) {
814 my ($code, %vars) = @_; 3445 my ($code, %vars) = @_;
815 3446
816 my $qcode = $code; 3447 my $qcode = $code;
817 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3448 $qcode =~ s/"/‟/g; # not allowed in #line filenames
818 $qcode =~ s/\n/\\n/g; 3449 $qcode =~ s/\n/\\n/g;
819 3450
3451 %vars = (_dummy => 0) unless %vars;
3452
3453 my @res;
820 local $_; 3454 local $_;
821 local @safe::cf::_safe_eval_args = values %vars;
822 3455
823 my $eval = 3456 my $eval =
824 "do {\n" 3457 "do {\n"
825 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3458 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
826 . "#line 0 \"{$qcode}\"\n" 3459 . "#line 0 \"{$qcode}\"\n"
827 . $code 3460 . $code
828 . "\n}" 3461 . "\n}"
829 ; 3462 ;
830 3463
3464 if ($CFG{safe_eval}) {
831 sub_generation_inc; 3465 sub_generation_inc;
3466 local @safe::cf::_safe_eval_args = values %vars;
832 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3467 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
833 sub_generation_inc; 3468 sub_generation_inc;
3469 } else {
3470 local @cf::_safe_eval_args = values %vars;
3471 @res = wantarray ? eval eval : scalar eval $eval;
3472 }
834 3473
835 if ($@) { 3474 if ($@) {
836 warn "$@"; 3475 warn "$@",
837 warn "while executing safe code '$code'\n"; 3476 "while executing safe code '$code'\n",
838 warn "with arguments " . (join " ", %vars) . "\n"; 3477 "with arguments " . (join " ", %vars) . "\n";
839 } 3478 }
840 3479
841 wantarray ? @res : $res[0] 3480 wantarray ? @res : $res[0]
842} 3481}
3482
3483=item cf::register_script_function $function => $cb
3484
3485Register a function that can be called from within map/npc scripts. The
3486function should be reasonably secure and should be put into a package name
3487like the extension.
3488
3489Example: register a function that gets called whenever a map script calls
3490C<rent::overview>, as used by the C<rent> extension.
3491
3492 cf::register_script_function "rent::overview" => sub {
3493 ...
3494 };
3495
3496=cut
843 3497
844sub register_script_function { 3498sub register_script_function {
845 my ($fun, $cb) = @_; 3499 my ($fun, $cb) = @_;
846 3500
847 no strict 'refs'; 3501 $fun = "safe::$fun" if $CFG{safe_eval};
848 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3502 *$fun = $safe_hole->wrap ($cb);
849} 3503}
3504
3505=back
3506
3507=cut
850 3508
851############################################################################# 3509#############################################################################
852# the server's main() 3510# the server's init and main functions
3511
3512our %FACEHASH; # hash => idx, #d# HACK for http server
3513
3514sub load_facedata($) {
3515 my ($path) = @_;
3516
3517 # HACK to clear player env face cache, we need some signal framework
3518 # for this (global event?)
3519 %ext::player_env::MUSIC_FACE_CACHE = ();
3520
3521 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3522
3523 trace "loading facedata from $path\n";
3524
3525 my $facedata = decode_storable load_file $path;
3526
3527 $facedata->{version} == 2
3528 or cf::cleanup "$path: version mismatch, cannot proceed.";
3529
3530 # patch in the exptable
3531 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3532 $facedata->{resource}{"res/exp_table"} = {
3533 type => FT_RSRC,
3534 data => $exp_table,
3535 hash => (cf::face::mangle_chksum Digest::MD5::md5 $exp_table),
3536 };
3537 cf::cede_to_tick;
3538
3539 {
3540 my $faces = $facedata->{faceinfo};
3541
3542 for my $face (sort keys %$faces) {
3543 my $info = $faces->{$face};
3544 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3545
3546 cf::face::set_visibility $idx, $info->{visibility};
3547 cf::face::set_magicmap $idx, $info->{magicmap};
3548 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3549 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3550 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3551 $FACEHASH{$info->{hash64}} = $idx;#d#
3552
3553 cf::cede_to_tick;
3554 }
3555
3556 while (my ($face, $info) = each %$faces) {
3557 next unless $info->{smooth};
3558
3559 my $idx = cf::face::find $face
3560 or next;
3561
3562 if (my $smooth = cf::face::find $info->{smooth}) {
3563 cf::face::set_smooth $idx, $smooth;
3564 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3565 } else {
3566 error "smooth face '$info->{smooth}' not found for face '$face'";
3567 }
3568
3569 cf::cede_to_tick;
3570 }
3571 }
3572
3573 {
3574 my $anims = $facedata->{animinfo};
3575
3576 while (my ($anim, $info) = each %$anims) {
3577 cf::anim::set $anim, $info->{frames}, $info->{facings};
3578 cf::cede_to_tick;
3579 }
3580
3581 cf::anim::invalidate_all; # d'oh
3582 }
3583
3584 {
3585 my $res = $facedata->{resource};
3586
3587 while (my ($name, $info) = each %$res) {
3588 if (defined (my $type = $info->{type})) {
3589 # TODO: different hash - must free and use new index, or cache ixface data queue
3590 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3591
3592 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3593 cf::face::set_type $idx, $type;
3594 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3595 $FACEHASH{$info->{hash}} = $idx;#d#
3596 } else {
3597# $RESOURCE{$name} = $info; # unused
3598 }
3599
3600 cf::cede_to_tick;
3601 }
3602 }
3603
3604 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3605
3606 1
3607}
3608
3609register_exticmd fx_want => sub {
3610 my ($ns, $want) = @_;
3611
3612 while (my ($k, $v) = each %$want) {
3613 $ns->fx_want ($k, $v);
3614 }
3615};
3616
3617sub load_resource_file($) {
3618 my $guard = lock_acquire "load_resource_file";
3619
3620 my $status = load_resource_file_ $_[0];
3621 get_slot 0.1, 100;
3622 cf::arch::commit_load;
3623
3624 $status
3625}
3626
3627sub reload_regions {
3628 # HACK to clear player env face cache, we need some signal framework
3629 # for this (global event?)
3630 %ext::player_env::MUSIC_FACE_CACHE = ();
3631
3632 load_resource_file "$MAPDIR/regions"
3633 or die "unable to load regions file\n";
3634
3635 for (cf::region::list) {
3636 $_->{match} = qr/$_->{match}/
3637 if exists $_->{match};
3638 }
3639}
3640
3641sub reload_facedata {
3642 load_facedata "$DATADIR/facedata"
3643 or die "unable to load facedata\n";
3644}
3645
3646sub reload_archetypes {
3647 load_resource_file "$DATADIR/archetypes"
3648 or die "unable to load archetypes\n";
3649}
3650
3651sub reload_treasures {
3652 load_resource_file "$DATADIR/treasures"
3653 or die "unable to load treasurelists\n";
3654}
3655
3656sub reload_sound {
3657 trace "loading sound config from $DATADIR/sound\n";
3658
3659 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3660
3661 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3662 my $sound = $soundconf->{compat}[$_]
3663 or next;
3664
3665 my $face = cf::face::find "sound/$sound->[1]";
3666 cf::sound::set $sound->[0] => $face;
3667 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3668 }
3669
3670 while (my ($k, $v) = each %{$soundconf->{event}}) {
3671 my $face = cf::face::find "sound/$v";
3672 cf::sound::set $k => $face;
3673 }
3674}
3675
3676sub reload_resources {
3677 trace "reloading resource files...\n";
3678
3679 reload_exp_table;
3680 reload_materials;
3681 reload_facedata;
3682 reload_sound;
3683 reload_archetypes;
3684 reload_regions;
3685 reload_treasures;
3686
3687 trace "finished reloading resource files\n";
3688}
3689
3690sub reload_config {
3691 trace "reloading config file...\n";
3692
3693 my $config = load_file "$CONFDIR/config";
3694 utf8::decode $config;
3695 *CFG = decode_yaml $config;
3696
3697 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3698
3699 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3700 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3701
3702 if (exists $CFG{mlockall}) {
3703 eval {
3704 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3705 and die "WARNING: m(un)lockall failed: $!\n";
3706 };
3707 warn $@ if $@;
3708 }
3709}
3710
3711sub pidfile() {
3712 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3713 or die "$PIDFILE: $!";
3714 flock $fh, &Fcntl::LOCK_EX
3715 or die "$PIDFILE: flock: $!";
3716 $fh
3717}
3718
3719# make sure only one server instance is running at any one time
3720sub atomic {
3721 my $fh = pidfile;
3722
3723 my $pid = <$fh>;
3724 kill 9, $pid if $pid > 0;
3725
3726 seek $fh, 0, 0;
3727 print $fh $$;
3728}
3729
3730sub main_loop {
3731 trace "EV::loop starting\n";
3732 if (1) {
3733 EV::loop;
3734 }
3735 trace "EV::loop returned\n";
3736 goto &main_loop unless $REALLY_UNLOOP;
3737}
853 3738
854sub main { 3739sub main {
855 Event::loop; 3740 cf::init_globals; # initialise logging
3741
3742 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3743 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3744 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3745 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3746
3747 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3748
3749 # we must not ever block the main coroutine
3750 $Coro::idle = sub {
3751 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3752 (async {
3753 $Coro::current->{desc} = "IDLE BUG HANDLER";
3754 EV::loop EV::LOOP_ONESHOT;
3755 })->prio (Coro::PRIO_MAX);
3756 };
3757
3758 evthread_start IO::AIO::poll_fileno;
3759
3760 cf::sync_job {
3761 cf::incloader::init ();
3762
3763 cf::init_anim;
3764 cf::init_attackmess;
3765 cf::init_dynamic;
3766
3767 cf::load_settings;
3768
3769 reload_resources;
3770 reload_config;
3771 db_init;
3772
3773 cf::init_uuid;
3774 cf::init_signals;
3775 cf::init_skills;
3776
3777 cf::init_beforeplay;
3778
3779 atomic;
3780
3781 load_extensions;
3782
3783 utime time, time, $RUNTIMEFILE;
3784
3785 # no (long-running) fork's whatsoever before this point(!)
3786 use POSIX ();
3787 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3788
3789 cf::_post_init 0;
3790 };
3791
3792 cf::object::thawer::errors_are_fatal 0;
3793 info "parse errors in files are no longer fatal from this point on.\n";
3794
3795 AE::postpone {
3796 undef &main; # free gobs of memory :)
3797 };
3798
3799 goto &main_loop;
856} 3800}
857 3801
858############################################################################# 3802#############################################################################
859# initialisation 3803# initialisation and cleanup
860 3804
861register "<global>", __PACKAGE__; 3805# install some emergency cleanup handlers
862 3806BEGIN {
863unshift @INC, $LIBDIR; 3807 our %SIGWATCHER = ();
864 3808 for my $signal (qw(INT HUP TERM)) {
865load_extensions; 3809 $SIGWATCHER{$signal} = AE::signal $signal, sub {
866 3810 cf::cleanup "SIG$signal";
867$TICK_WATCHER = Event->timer ( 3811 };
868 prio => 1,
869 at => $NEXT_TICK || 1,
870 cb => sub {
871 cf::server_tick; # one server iteration
872
873 my $NOW = Event::time;
874 $NEXT_TICK += $TICK;
875
876 # if we are delayed by four ticks, skip them all
877 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
878
879 $TICK_WATCHER->at ($NEXT_TICK);
880 $TICK_WATCHER->start;
881 }, 3812 }
882); 3813}
883 3814
884_reload_2; 3815sub write_runtime_sync {
3816 my $t0 = AE::time;
3817
3818 # first touch the runtime file to show we are still running:
3819 # the fsync below can take a very very long time.
3820
3821 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3822
3823 my $guard = cf::lock_acquire "write_runtime";
3824
3825 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3826 or return;
3827
3828 my $value = $cf::RUNTIME + 90 + 10;
3829 # 10 is the runtime save interval, for a monotonic clock
3830 # 60 allows for the watchdog to kill the server.
3831
3832 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3833 and return;
3834
3835 # always fsync - this file is important
3836 aio_fsync $fh
3837 and return;
3838
3839 # touch it again to show we are up-to-date
3840 aio_utime $fh, undef, undef;
3841
3842 close $fh
3843 or return;
3844
3845 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3846 and return;
3847
3848 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3849
3850 1
3851}
3852
3853our $uuid_lock;
3854our $uuid_skip;
3855
3856sub write_uuid_sync($) {
3857 $uuid_skip ||= $_[0];
3858
3859 return if $uuid_lock;
3860 local $uuid_lock = 1;
3861
3862 my $uuid = "$LOCALDIR/uuid";
3863
3864 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3865 or return;
3866
3867 my $value = uuid_seq uuid_cur;
3868
3869 unless ($value) {
3870 info "cowardly refusing to write zero uuid value!\n";
3871 return;
3872 }
3873
3874 my $value = uuid_str $value + $uuid_skip;
3875 $uuid_skip = 0;
3876
3877 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3878 and return;
3879
3880 # always fsync - this file is important
3881 aio_fsync $fh
3882 and return;
3883
3884 close $fh
3885 or return;
3886
3887 aio_rename "$uuid~", $uuid
3888 and return;
3889
3890 trace "uuid file written ($value).\n";
3891
3892 1
3893
3894}
3895
3896sub write_uuid($$) {
3897 my ($skip, $sync) = @_;
3898
3899 $sync ? write_uuid_sync $skip
3900 : async { write_uuid_sync $skip };
3901}
3902
3903sub emergency_save() {
3904 my $freeze_guard = cf::freeze_mainloop;
3905
3906 info "emergency_perl_save: enter\n";
3907
3908 # this is a trade-off: we want to be very quick here, so
3909 # save all maps without fsync, and later call a global sync
3910 # (which in turn might be very very slow)
3911 local $USE_FSYNC = 0;
3912
3913 cf::sync_job {
3914 cf::write_runtime_sync; # external watchdog should not bark
3915
3916 # use a peculiar iteration method to avoid tripping on perl
3917 # refcount bugs in for. also avoids problems with players
3918 # and maps saved/destroyed asynchronously.
3919 info "emergency_perl_save: begin player save\n";
3920 for my $login (keys %cf::PLAYER) {
3921 my $pl = $cf::PLAYER{$login} or next;
3922 $pl->valid or next;
3923 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3924 $pl->save;
3925 }
3926 info "emergency_perl_save: end player save\n";
3927
3928 cf::write_runtime_sync; # external watchdog should not bark
3929
3930 info "emergency_perl_save: begin map save\n";
3931 for my $path (keys %cf::MAP) {
3932 my $map = $cf::MAP{$path} or next;
3933 $map->valid or next;
3934 $map->save;
3935 }
3936 info "emergency_perl_save: end map save\n";
3937
3938 cf::write_runtime_sync; # external watchdog should not bark
3939
3940 info "emergency_perl_save: begin database checkpoint\n";
3941 BDB::db_env_txn_checkpoint $DB_ENV;
3942 info "emergency_perl_save: end database checkpoint\n";
3943
3944 info "emergency_perl_save: begin write uuid\n";
3945 write_uuid_sync 1;
3946 info "emergency_perl_save: end write uuid\n";
3947
3948 cf::write_runtime_sync; # external watchdog should not bark
3949
3950 trace "emergency_perl_save: syncing database to disk";
3951 BDB::db_env_txn_checkpoint $DB_ENV;
3952
3953 info "emergency_perl_save: starting sync\n";
3954 IO::AIO::aio_sync sub {
3955 info "emergency_perl_save: finished sync\n";
3956 };
3957
3958 cf::write_runtime_sync; # external watchdog should not bark
3959
3960 trace "emergency_perl_save: flushing outstanding aio requests";
3961 while (IO::AIO::nreqs || BDB::nreqs) {
3962 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3963 }
3964
3965 cf::write_runtime_sync; # external watchdog should not bark
3966 };
3967
3968 info "emergency_perl_save: leave\n";
3969}
3970
3971sub post_cleanup {
3972 my ($make_core) = @_;
3973
3974 IO::AIO::flush;
3975
3976 error Carp::longmess "post_cleanup backtrace"
3977 if $make_core;
3978
3979 my $fh = pidfile;
3980 unlink $PIDFILE if <$fh> == $$;
3981}
3982
3983# a safer delete_package, copied from Symbol
3984sub clear_package($) {
3985 my $pkg = shift;
3986
3987 # expand to full symbol table name if needed
3988 unless ($pkg =~ /^main::.*::$/) {
3989 $pkg = "main$pkg" if $pkg =~ /^::/;
3990 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3991 $pkg .= '::' unless $pkg =~ /::$/;
3992 }
3993
3994 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3995 my $stem_symtab = *{$stem}{HASH};
3996
3997 defined $stem_symtab and exists $stem_symtab->{$leaf}
3998 or return;
3999
4000 # clear all symbols
4001 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4002 for my $name (keys %$leaf_symtab) {
4003 _gv_clear *{"$pkg$name"};
4004# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4005 }
4006}
4007
4008sub do_reload_perl() {
4009 # can/must only be called in main
4010 unless (in_main) {
4011 error "can only reload from main coroutine";
4012 return;
4013 }
4014
4015 return if $RELOAD++;
4016
4017 my $t1 = AE::time;
4018
4019 while ($RELOAD) {
4020 cf::get_slot 0.1, -1, "reload_perl";
4021 info "perl_reload: reloading...";
4022
4023 trace "perl_reload: entering sync_job";
4024
4025 cf::sync_job {
4026 #cf::emergency_save;
4027
4028 trace "perl_reload: cancelling all extension coros";
4029 $_->cancel for values %EXT_CORO;
4030 %EXT_CORO = ();
4031
4032 trace "perl_reload: removing commands";
4033 %COMMAND = ();
4034
4035 trace "perl_reload: removing ext/exti commands";
4036 %EXTCMD = ();
4037 %EXTICMD = ();
4038
4039 trace "perl_reload: unloading/nuking all extensions";
4040 for my $pkg (@EXTS) {
4041 trace "... unloading $pkg";
4042
4043 if (my $cb = $pkg->can ("unload")) {
4044 eval {
4045 $cb->($pkg);
4046 1
4047 } or error "$pkg unloaded, but with errors: $@";
4048 }
4049
4050 trace "... clearing $pkg";
4051 clear_package $pkg;
4052 }
4053
4054 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4055 while (my ($k, $v) = each %INC) {
4056 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4057
4058 trace "... unloading $k";
4059 delete $INC{$k};
4060
4061 $k =~ s/\.pm$//;
4062 $k =~ s/\//::/g;
4063
4064 if (my $cb = $k->can ("unload_module")) {
4065 $cb->();
4066 }
4067
4068 clear_package $k;
4069 }
4070
4071 trace "perl_reload: getting rid of safe::, as good as possible";
4072 clear_package "safe::$_"
4073 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4074
4075 trace "perl_reload: unloading cf.pm \"a bit\"";
4076 delete $INC{"cf.pm"};
4077 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4078
4079 # don't, removes xs symbols, too,
4080 # and global variables created in xs
4081 #clear_package __PACKAGE__;
4082
4083 info "perl_reload: unload completed, starting to reload now";
4084
4085 trace "perl_reload: reloading cf.pm";
4086 require cf;
4087 cf::_connect_to_perl_1;
4088
4089 trace "perl_reload: loading config and database again";
4090 cf::reload_config;
4091
4092 trace "perl_reload: loading extensions";
4093 cf::load_extensions;
4094
4095 if ($REATTACH_ON_RELOAD) {
4096 trace "perl_reload: reattaching attachments to objects/players";
4097 _global_reattach; # objects, sockets
4098 trace "perl_reload: reattaching attachments to maps";
4099 reattach $_ for values %MAP;
4100 trace "perl_reload: reattaching attachments to players";
4101 reattach $_ for values %PLAYER;
4102 }
4103
4104 cf::_post_init 1;
4105
4106 trace "perl_reload: leaving sync_job";
4107
4108 1
4109 } or do {
4110 error $@;
4111 cf::cleanup "perl_reload: error, exiting.";
4112 };
4113
4114 --$RELOAD;
4115 }
4116
4117 $t1 = AE::time - $t1;
4118 info "perl_reload: completed in ${t1}s\n";
4119};
4120
4121our $RELOAD_WATCHER; # used only during reload
4122
4123sub reload_perl() {
4124 # doing reload synchronously and two reloads happen back-to-back,
4125 # coro crashes during coro_state_free->destroy here.
4126
4127 $RELOAD_WATCHER ||= cf::async {
4128 Coro::AIO::aio_wait cache_extensions;
4129
4130 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4131 do_reload_perl;
4132 undef $RELOAD_WATCHER;
4133 };
4134 };
4135}
4136
4137register_command "reload" => sub {
4138 my ($who, $arg) = @_;
4139
4140 if ($who->flag (FLAG_WIZ)) {
4141 $who->message ("reloading server.");
4142 async {
4143 $Coro::current->{desc} = "perl_reload";
4144 reload_perl;
4145 };
4146 }
4147};
4148
4149#############################################################################
4150
4151my $bug_warning = 0;
4152
4153sub wait_for_tick() {
4154 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4155
4156 $WAIT_FOR_TICK->wait;
4157}
4158
4159sub wait_for_tick_begin() {
4160 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4161
4162 my $signal = new Coro::Signal;
4163 push @WAIT_FOR_TICK_BEGIN, $signal;
4164 $signal->wait;
4165}
4166
4167sub tick {
4168 if ($Coro::current != $Coro::main) {
4169 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4170 unless ++$bug_warning > 10;
4171 return;
4172 }
4173
4174 cf::one_tick; # one server iteration
4175
4176 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4177
4178 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4179 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4180 Coro::async_pool {
4181 $Coro::current->{desc} = "runtime saver";
4182 write_runtime_sync
4183 or error "ERROR: unable to write runtime file: $!";
4184 };
4185 }
4186
4187 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4188 $sig->send;
4189 }
4190 $WAIT_FOR_TICK->broadcast;
4191
4192 $LOAD = ($NOW - $TICK_START) / $TICK;
4193 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4194
4195 if (0) {
4196 if ($NEXT_TICK) {
4197 my $jitter = $TICK_START - $NEXT_TICK;
4198 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4199 debug "jitter $JITTER\n";#d#
4200 }
4201 }
4202}
4203
4204{
4205 # configure BDB
4206
4207 BDB::min_parallel 16;
4208 BDB::max_poll_reqs $TICK * 0.1;
4209 #$AnyEvent::BDB::WATCHER->priority (1);
4210
4211 unless ($DB_ENV) {
4212 $DB_ENV = BDB::db_env_create;
4213 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4214 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4215 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4216 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4217 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4218
4219 cf::sync_job {
4220 eval {
4221 BDB::db_env_open
4222 $DB_ENV,
4223 $BDBDIR,
4224 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4225 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4226 0666;
4227
4228 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4229 };
4230
4231 cf::cleanup "db_env_open(db): $@" if $@;
4232 };
4233 }
4234
4235 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4236 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4237 };
4238 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4239 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4240 };
4241 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4242 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4243 };
4244}
4245
4246{
4247 # configure IO::AIO
4248
4249 IO::AIO::min_parallel 8;
4250 IO::AIO::max_poll_time $TICK * 0.1;
4251 undef $AnyEvent::AIO::WATCHER;
4252}
4253
4254our $_log_backtrace;
4255our $_log_backtrace_last;
4256
4257sub _log_backtrace {
4258 my ($msg, @addr) = @_;
4259
4260 $msg =~ s/\n$//;
4261
4262 if ($_log_backtrace_last eq $msg) {
4263 LOG llevInfo, "[ABT] $msg\n";
4264 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4265 # limit the # of concurrent backtraces
4266 } elsif ($_log_backtrace < 2) {
4267 $_log_backtrace_last = $msg;
4268 ++$_log_backtrace;
4269 my $perl_bt = Carp::longmess $msg;
4270 async {
4271 $Coro::current->{desc} = "abt $msg";
4272
4273 my @bt = fork_call {
4274 @addr = map { sprintf "%x", $_ } @addr;
4275 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4276 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4277 or die "addr2line: $!";
4278
4279 my @funcs;
4280 my @res = <$fh>;
4281 chomp for @res;
4282 while (@res) {
4283 my ($func, $line) = splice @res, 0, 2, ();
4284 push @funcs, "[$func] $line";
4285 }
4286
4287 @funcs
4288 };
4289
4290 LOG llevInfo, "[ABT] $perl_bt\n";
4291 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4292 LOG llevInfo, "[ABT] $_\n" for @bt;
4293 --$_log_backtrace;
4294 };
4295 } else {
4296 LOG llevInfo, "[ABT] $msg\n";
4297 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4298 }
4299}
4300
4301# load additional modules
4302require "cf/$_.pm" for @EXTRA_MODULES;
4303cf::_connect_to_perl_2;
4304
4305END { cf::emergency_save }
885 4306
8861 43071
887 4308

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