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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.143 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.591 by root, Tue Nov 6 23:33:15 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
13use Coro 3.3 (); 41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
14use Coro::Event; 45use Coro::AnyEvent;
15use Coro::Timer; 46use Coro::Timer;
16use Coro::Signal; 47use Coro::Signal;
17use Coro::Semaphore; 48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
18use Coro::AIO; 51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
19 55
20use Digest::MD5; 56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
21use Fcntl; 60use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 61use YAML::XS ();
62use IO::AIO ();
24use Time::HiRes; 63use Time::HiRes;
64use Compress::LZF;
65use Digest::MD5 ();
25 66
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 67AnyEvent::detect;
27 68
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 69# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 70#
71$Storable::canonical = 1; # reduce rsync transfers
72Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 73
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 74$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 75
76# make sure c-lzf reinitialises itself
77Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
78Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
79
80# strictly for debugging
81$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
82
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 83sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
84
85our @ORIG_INC;
34 86
35our %COMMAND = (); 87our %COMMAND = ();
36our %COMMAND_TIME = (); 88our %COMMAND_TIME = ();
89
90our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 91our %EXTCMD = ();
92our %EXTICMD = ();
93our %EXT_CORO = (); # coroutines bound to extensions
94our %EXT_MAP = (); # pluggable maps
38 95
96our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 97our @EVENT;
40our $LIBDIR = datadir . "/ext"; 98our @REFLECT; # set by XS
99our %REFLECT; # set by us
41 100
42our $TICK = MAX_TIME * 1e-6; 101our $CONFDIR = confdir;
43our $TICK_WATCHER; 102
103our $DATADIR = datadir;
104our $LIBDIR = "$DATADIR/ext";
105our $PODDIR = "$DATADIR/pod";
106our $MAPDIR = "$DATADIR/" . mapdir;
107
108our $LOCALDIR = localdir;
109our $TMPDIR = "$LOCALDIR/" . tmpdir;
110our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
111our $PLAYERDIR = "$LOCALDIR/" . playerdir;
112our $RANDOMDIR = "$LOCALDIR/random";
113our $BDBDIR = "$LOCALDIR/db";
114our $PIDFILE = "$LOCALDIR/pid";
115our $RUNTIMEFILE = "$LOCALDIR/runtime";
116
117#our %RESOURCE; # unused
118
119our $OUTPUT_RATE_MIN = 3000;
120our $OUTPUT_RATE_MAX = 1000000;
121
122our $MAX_LINKS = 32; # how many chained exits to follow
123our $VERBOSE_IO = 1;
124
125our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
126our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 127our $NEXT_TICK;
128our $USE_FSYNC = 1; # use fsync to write maps - default on
129
130our $BDB_DEADLOCK_WATCHER;
131our $BDB_CHECKPOINT_WATCHER;
132our $BDB_TRICKLE_WATCHER;
133our $DB_ENV;
134
135our @EXTRA_MODULES = qw(pod match mapscript incloader);
136
137our %CFG;
138our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
139
140our $UPTIME; $UPTIME ||= time;
141our $RUNTIME = 0;
142our $SERVER_TICK = 0;
45our $NOW; 143our $NOW;
46 144
47our %CFG; 145our (%PLAYER, %PLAYER_LOADING); # all users
146our (%MAP, %MAP_LOADING ); # all maps
147our $LINK_MAP; # the special {link} map, which is always available
48 148
49our $UPTIME; $UPTIME ||= time; 149# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 150our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 151
52our %PLAYER; # all users 152our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our %MAP; # all maps 153our $LOADAVG; # same thing, but with alpha-smoothing
54our $LINK_MAP; # the special {link} map 154our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 155our $TICK_START; # for load detecting purposes
56our %EXT_CORO; # coroutines bound to extensions 156
157our @POST_INIT;
158
159our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
160our $REALLY_UNLOOP; # never set to true, please :)
161
162our $WAIT_FOR_TICK = new Coro::Signal;
163our @WAIT_FOR_TICK_BEGIN;
57 164
58binmode STDOUT; 165binmode STDOUT;
59binmode STDERR; 166binmode STDERR;
60 167
61# read virtual server time, if available 168# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 169unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 170 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 171 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 172 $RUNTIME = <$fh> + 0.;
66} 173}
67 174
68mkdir cf::localdir; 175eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 176
74# a special map that is always available 177mkdir $_
75our $LINK_MAP; 178 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
179
76our $EMERGENCY_POSITION; 180our $EMERGENCY_POSITION;
77 181
182sub cf::map::normalise;
183
184sub in_main() {
185 $Coro::current == $Coro::main
186}
187
78############################################################################# 188#############################################################################
79 189
190%REFLECT = ();
191for (@REFLECT) {
192 my $reflect = JSON::XS::decode_json $_;
193 $REFLECT{$reflect->{class}} = $reflect;
194}
195
196# this is decidedly evil
197$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
198
199#############################################################################
200
80=head2 GLOBAL VARIABLES 201=head2 GLOBAL VARIABLES
81 202
82=over 4 203=over 4
83 204
84=item $cf::UPTIME 205=item $cf::UPTIME
85 206
86The timestamp of the server start (so not actually an uptime). 207The timestamp of the server start (so not actually an "uptime").
208
209=item $cf::SERVER_TICK
210
211An unsigned integer that starts at zero when the server is started and is
212incremented on every tick.
213
214=item $cf::NOW
215
216The (real) time of the last (current) server tick - updated before and
217after tick processing, so this is useful only as a rough "what time is it
218now" estimate.
219
220=item $cf::TICK
221
222The interval between each server tick, in seconds.
87 223
88=item $cf::RUNTIME 224=item $cf::RUNTIME
89 225
90The time this server has run, starts at 0 and is increased by $cf::TICK on 226The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 227every server tick.
92 228
93=item $cf::LIBDIR 229=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
230$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
231$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 232
95The perl library directory, where extensions and cf-specific modules can 233Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 234directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
235unique-items directory, player file directory, random maps directory and
236database environment.
97 237
238=item $cf::LOADAVG
239
240The current CPU load on the server (alpha-smoothed), as a value between 0
241(none) and 1 (overloaded), indicating how much time is spent on processing
242objects per tick. Healthy values are < 0.5.
243
98=item $cf::NOW 244=item $cf::LOAD
99 245
100The time of the last (current) server tick. 246The raw value load value from the last tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105 247
106=item %cf::CFG 248=item %cf::CFG
107 249
108Configuration for the server, loaded from C</etc/crossfire/config>, or 250Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 251from wherever your confdir points to.
110 252
253=item cf::wait_for_tick, cf::wait_for_tick_begin
254
255These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
256returns directly I<after> the tick processing (and consequently, can only wake one thread
257per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
258
259Note that cf::Wait_for_tick will immediately return when the server is not
260ticking, making it suitable for small pauses in threads that need to run
261when the server is paused. If that is not applicable (i.e. you I<really>
262want to wait, use C<$cf::WAIT_FOR_TICK>).
263
264=item $cf::WAIT_FOR_TICK
265
266Note that C<cf::wait_for_tick> is probably the correct thing to use. This
267variable contains a L<Coro::Signal> that is broadcats after every server
268tick. Calling C<< ->wait >> on it will suspend the caller until after the
269next server tick.
270
271=cut
272
273sub wait_for_tick();
274sub wait_for_tick_begin();
275
276=item @cf::INVOKE_RESULTS
277
278This array contains the results of the last C<invoke ()> call. When
279C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
280that call.
281
282=item %cf::REFLECT
283
284Contains, for each (C++) class name, a hash reference with information
285about object members (methods, scalars, arrays and flags) and other
286metadata, which is useful for introspection.
287
111=back 288=back
112 289
113=cut 290=cut
114 291
115BEGIN { 292sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 293sub warn (@) { LOG llevWarn , join "", @_ }
294sub info (@) { LOG llevInfo , join "", @_ }
295sub debug(@) { LOG llevDebug, join "", @_ }
296sub trace(@) { LOG llevTrace, join "", @_ }
297
298$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 299 my $msg = join "", @_;
118 utf8::encode $msg;
119 300
120 $msg .= "\n" 301 $msg .= "\n"
121 unless $msg =~ /\n$/; 302 unless $msg =~ /\n$/;
122 303
123 LOG llevError, "cfperl: $msg"; 304 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
124 }; 305
125} 306 LOG llevWarn, $msg;
307};
308
309$Coro::State::DIEHOOK = sub {
310 return unless $^S eq 0; # "eq", not "=="
311
312 error Carp::longmess $_[0];
313
314 if (in_main) {#d#
315 error "DIEHOOK called in main context, Coro bug?\n";#d#
316 return;#d#
317 }#d#
318
319 # kill coroutine otherwise
320 Coro::terminate
321};
126 322
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 323@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 324@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 325@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 326@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 327@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
328@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 329@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 330
134# we bless all objects into (empty) derived classes to force a method lookup 331# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 332# within the Safe compartment.
136for my $pkg (qw( 333for my $pkg (qw(
137 cf::global cf::attachable 334 cf::global cf::attachable
138 cf::object cf::object::player 335 cf::object cf::object::player
139 cf::client cf::player 336 cf::client cf::player
140 cf::arch cf::living 337 cf::arch cf::living
338 cf::map cf::mapspace
141 cf::map cf::party cf::region 339 cf::party cf::region
142)) { 340)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 341 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 342}
146 343
147$Event::DIED = sub { 344$EV::DIED = sub {
148 warn "error in event callback: @_"; 345 warn "error in event callback: $@";
149}; 346};
150 347
151my %ext_pkg; 348#############################################################################
152my @exts; 349
153my @hook; 350sub fork_call(&@);
351sub get_slot($;$$);
352
353#############################################################################
154 354
155=head2 UTILITY FUNCTIONS 355=head2 UTILITY FUNCTIONS
156 356
157=over 4 357=over 4
158 358
159=cut 359=item dumpval $ref
160 360
161use JSON::Syck (); # TODO# replace by JSON::PC once working 361=cut
162 362
363sub dumpval {
364 eval {
365 local $SIG{__DIE__};
366 my $d;
367 if (1) {
368 $d = new Data::Dumper([$_[0]], ["*var"]);
369 $d->Terse(1);
370 $d->Indent(2);
371 $d->Quotekeys(0);
372 $d->Useqq(1);
373 #$d->Bless(...);
374 $d->Seen($_[1]) if @_ > 1;
375 $d = $d->Dump();
376 }
377 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
378 $d
379 } || "[unable to dump $_[0]: '$@']";
380}
381
382=item $scalar = cf::load_file $path
383
384Loads the given file from path and returns its contents. Croaks on error
385and can block.
386
387=cut
388
389sub load_file($) {
390 0 <= aio_load $_[0], my $data
391 or Carp::croak "$_[0]: $!";
392
393 $data
394}
395
396=item $success = cf::replace_file $path, $data, $sync
397
398Atomically replaces the file at the given $path with new $data, and
399optionally $sync the data to disk before replacing the file.
400
401=cut
402
403sub replace_file($$;$) {
404 my ($path, $data, $sync) = @_;
405
406 my $lock = cf::lock_acquire ("replace_file:$path");
407
408 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
409 or return;
410
411 $data = $data->() if ref $data;
412
413 length $data == aio_write $fh, 0, (length $data), $data, 0
414 or return;
415
416 !$sync
417 or !aio_fsync $fh
418 or return;
419
420 aio_close $fh
421 and return;
422
423 aio_rename "$path~", $path
424 and return;
425
426 if ($sync) {
427 $path =~ s%/[^/]*$%%;
428 aio_pathsync $path;
429 }
430
431 1
432}
433
163=item $ref = cf::from_json $json 434=item $ref = cf::decode_json $json
164 435
165Converts a JSON string into the corresponding perl data structure. 436Converts a JSON string into the corresponding perl data structure.
166 437
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 438=item $json = cf::encode_json $ref
175 439
176Converts a perl data structure into its JSON representation. 440Converts a perl data structure into its JSON representation.
177 441
178=cut 442=cut
179 443
180sub to_json($) { 444our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 445
182 JSON::Syck::Dump $_[0] 446sub encode_json($) { $json_coder->encode ($_[0]) }
447sub decode_json($) { $json_coder->decode ($_[0]) }
448
449=item $ref = cf::decode_storable $scalar
450
451Same as Coro::Storable::thaw, so blocks.
452
453=cut
454
455BEGIN { *decode_storable = \&Coro::Storable::thaw }
456
457=item $ref = cf::decode_yaml $scalar
458
459Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
460
461=cut
462
463sub decode_yaml($) {
464 fork_call { YAML::XS::Load $_[0] } @_
465}
466
467=item $scalar = cf::unlzf $scalar
468
469Same as Compress::LZF::compress, but takes server ticks into account, so
470blocks.
471
472=cut
473
474sub unlzf($) {
475 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
476 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
477 Compress::LZF::decompress $_[0]
478}
479
480=item cf::post_init { BLOCK }
481
482Execute the given codeblock, I<after> all extensions have been (re-)loaded,
483but I<before> the server starts ticking again.
484
485The codeblock will have a single boolean argument to indicate whether this
486is a reload or not.
487
488=cut
489
490sub post_init(&) {
491 push @POST_INIT, shift;
492}
493
494sub _post_init {
495 trace "running post_init jobs";
496
497 # run them in parallel...
498
499 my @join;
500
501 while () {
502 push @join, map &Coro::async ($_, 0), @POST_INIT;
503 @POST_INIT = ();
504
505 @join or last;
506
507 (pop @join)->join;
508 }
183} 509}
184 510
185=item cf::lock_wait $string 511=item cf::lock_wait $string
186 512
187Wait until the given lock is available. See cf::lock_acquire. 513Wait until the given lock is available. See cf::lock_acquire.
188 514
189=item my $lock = cf::lock_acquire $string 515=item my $lock = cf::lock_acquire $string
190 516
191Wait until the given lock is available and then acquires it and returns 517Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 518a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 519for example when the coroutine gets canceled), the lock is automatically
194returned. 520returned.
195 521
522Locks are *not* recursive, locking from the same coro twice results in a
523deadlocked coro.
524
196Lock names should begin with a unique identifier (for example, cf::map::find 525Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 526uses map_find and cf::map::load uses map_load).
198 527
199=cut 528=item $locked = cf::lock_active $string
200 529
201our %LOCK; 530Return true if the lock is currently active, i.e. somebody has locked it.
531
532=cut
533
534our $LOCKS = new Coro::SemaphoreSet;
202 535
203sub lock_wait($) { 536sub lock_wait($) {
204 my ($key) = @_; 537 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 538}
212 539
213sub lock_acquire($) { 540sub lock_acquire($) {
214 my ($key) = @_; 541 $LOCKS->guard ($_[0])
542}
215 543
216 # wait, to be sure we are not locked 544sub lock_active($) {
217 lock_wait $key; 545 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 546}
226 547
227sub freeze_mainloop { 548sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 549 tick_inhibit_inc;
229 550
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 551 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 552}
232 $guard 553
554=item cf::periodic $interval, $cb
555
556Like EV::periodic, but randomly selects a starting point so that the actions
557get spread over time.
558
559=cut
560
561sub periodic($$) {
562 my ($interval, $cb) = @_;
563
564 my $start = rand List::Util::min 180, $interval;
565
566 EV::periodic $start, $interval, 0, $cb
567}
568
569=item cf::get_slot $time[, $priority[, $name]]
570
571Allocate $time seconds of blocking CPU time at priority C<$priority>
572(default: 0): This call blocks and returns only when you have at least
573C<$time> seconds of cpu time till the next tick. The slot is only valid
574till the next cede.
575
576Background jobs should use a priority les than zero, interactive jobs
577should use 100 or more.
578
579The optional C<$name> can be used to identify the job to run. It might be
580used for statistical purposes and should identify the same time-class.
581
582Useful for short background jobs.
583
584=cut
585
586our @SLOT_QUEUE;
587our $SLOT_QUEUE;
588our $SLOT_DECAY = 0.9;
589
590$SLOT_QUEUE->cancel if $SLOT_QUEUE;
591$SLOT_QUEUE = Coro::async {
592 $Coro::current->desc ("timeslot manager");
593
594 my $signal = new Coro::Signal;
595 my $busy;
596
597 while () {
598 next_job:
599
600 my $avail = cf::till_tick;
601
602 for (0 .. $#SLOT_QUEUE) {
603 if ($SLOT_QUEUE[$_][0] <= $avail) {
604 $busy = 0;
605 my $job = splice @SLOT_QUEUE, $_, 1, ();
606 $job->[2]->send;
607 Coro::cede;
608 goto next_job;
609 } else {
610 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
611 }
612 }
613
614 if (@SLOT_QUEUE) {
615 # we do not use wait_for_tick() as it returns immediately when tick is inactive
616 $WAIT_FOR_TICK->wait;
617 } else {
618 $busy = 0;
619 Coro::schedule;
620 }
621 }
622};
623
624sub get_slot($;$$) {
625 return if tick_inhibit || $Coro::current == $Coro::main;
626
627 my ($time, $pri, $name) = @_;
628
629 $time = clamp $time, 0.01, $TICK * .6;
630
631 my $sig = new Coro::Signal;
632
633 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
634 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
635 $SLOT_QUEUE->ready;
636 $sig->wait;
233} 637}
234 638
235=item cf::async { BLOCK } 639=item cf::async { BLOCK }
236 640
237Currently the same as Coro::async_pool, meaning you cannot use 641Currently the same as Coro::async_pool, meaning you cannot use
242 646
243BEGIN { *async = \&Coro::async_pool } 647BEGIN { *async = \&Coro::async_pool }
244 648
245=item cf::sync_job { BLOCK } 649=item cf::sync_job { BLOCK }
246 650
247The design of crossfire+ requires that the main coro ($Coro::main) is 651The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 652is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 653partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
654acceptable.
250 655
251If it must be done, put the blocking parts into C<sync_job>. This will run 656If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 657the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 658server will be frozen during this time, so the block should either finish
254fast or be very important. 659fast or be very important.
256=cut 661=cut
257 662
258sub sync_job(&) { 663sub sync_job(&) {
259 my ($job) = @_; 664 my ($job) = @_;
260 665
261 if ($Coro::current == $Coro::main) { 666 if (in_main) {
667 my $time = AE::time;
668
262 # this is the main coro, too bad, we have to block 669 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 670 # till the operation succeeds, freezing the server :/
264 671
265 # TODO: use suspend/resume instead 672 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 673
267 my $freeze_guard = freeze_mainloop; 674 my $freeze_guard = freeze_mainloop;
268 675
269 my $busy = 1; 676 my $busy = 1;
270 my @res; 677 my @res;
271 678
272 (async { 679 (async {
680 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 681 @res = eval { $job->() };
274 warn $@ if $@; 682 error $@ if $@;
275 undef $busy; 683 undef $busy;
276 })->prio (Coro::PRIO_MAX); 684 })->prio (Coro::PRIO_MAX);
277 685
278 while ($busy) { 686 while ($busy) {
279 Coro::cede or Event::one_event; 687 if (Coro::nready) {
688 Coro::cede_notself;
689 } else {
690 EV::loop EV::LOOP_ONESHOT;
280 } 691 }
692 }
693
694 my $time = AE::time - $time;
695
696 $TICK_START += $time; # do not account sync jobs to server load
281 697
282 wantarray ? @res : $res[0] 698 wantarray ? @res : $res[0]
283 } else { 699 } else {
284 # we are in another coroutine, how wonderful, everything just works 700 # we are in another coroutine, how wonderful, everything just works
285 701
287 } 703 }
288} 704}
289 705
290=item $coro = cf::async_ext { BLOCK } 706=item $coro = cf::async_ext { BLOCK }
291 707
292Like async, but this coro is automcatially being canceled when the 708Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 709extension calling this is being unloaded.
294 710
295=cut 711=cut
296 712
297sub async_ext(&) { 713sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 721 $EXT_CORO{$coro+0} = $coro;
306 722
307 $coro 723 $coro
308} 724}
309 725
310sub write_runtime { 726=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 727
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 728Executes the given code block with the given arguments in a seperate
314 or return; 729process, returning the results. Everything must be serialisable with
730Coro::Storable. May, of course, block. Note that the executed sub may
731never block itself or use any form of event handling.
315 732
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 733=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 734
320 aio_fsync $fh 735sub post_fork {
321 and return; 736 reset_signals;
737}
322 738
323 close $fh 739sub fork_call(&@) {
324 or return; 740 my ($cb, @args) = @_;
325 741
326 aio_rename "$runtime~", $runtime 742 # we seemingly have to make a local copy of the whole thing,
327 and return; 743 # otherwise perl prematurely frees the stuff :/
744 # TODO: investigate and fix (likely this will be rather laborious)
328 745
746 my @res = Coro::Util::fork_eval {
747 cf::post_fork;
748 &$cb
749 } @args;
750
751 wantarray ? @res : $res[-1]
752}
753
754sub objinfo {
329 1 755 (
756 "counter value" => cf::object::object_count,
757 "objects created" => cf::object::create_count,
758 "objects destroyed" => cf::object::destroy_count,
759 "freelist size" => cf::object::free_count,
760 "allocated objects" => cf::object::objects_size,
761 "active objects" => cf::object::actives_size,
762 )
763}
764
765=item $coin = coin_from_name $name
766
767=cut
768
769our %coin_alias = (
770 "silver" => "silvercoin",
771 "silvercoin" => "silvercoin",
772 "silvercoins" => "silvercoin",
773 "gold" => "goldcoin",
774 "goldcoin" => "goldcoin",
775 "goldcoins" => "goldcoin",
776 "platinum" => "platinacoin",
777 "platinumcoin" => "platinacoin",
778 "platinumcoins" => "platinacoin",
779 "platina" => "platinacoin",
780 "platinacoin" => "platinacoin",
781 "platinacoins" => "platinacoin",
782 "royalty" => "royalty",
783 "royalties" => "royalty",
784);
785
786sub coin_from_name($) {
787 $coin_alias{$_[0]}
788 ? cf::arch::find $coin_alias{$_[0]}
789 : undef
790}
791
792=item $value = cf::db_get $family => $key
793
794Returns a single value from the environment database.
795
796=item cf::db_put $family => $key => $value
797
798Stores the given C<$value> in the family. It can currently store binary
799data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
800
801=item $db = cf::db_table "name"
802
803Create and/or open a new database table. The string must not be "db" and must be unique
804within each server.
805
806=cut
807
808sub db_table($) {
809 cf::error "db_get called from main context"
810 if $Coro::current == $Coro::main;
811
812 my ($name) = @_;
813 my $db = BDB::db_create $DB_ENV;
814
815 eval {
816 $db->set_flags (BDB::CHKSUM);
817
818 utf8::encode $name;
819 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
820 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
821 cf::cleanup "db_open(db): $!" if $!;
822 };
823 cf::cleanup "db_open(db): $@" if $@;
824
825 $db
826}
827
828our $DB;
829
830sub db_init {
831 $DB ||= db_table "db";
832}
833
834sub db_get($$) {
835 my $key = "$_[0]/$_[1]";
836
837 cf::error "db_get called from main context"
838 if $Coro::current == $Coro::main;
839
840 BDB::db_get $DB, undef, $key, my $data;
841
842 $! ? ()
843 : $data
844}
845
846sub db_put($$$) {
847 BDB::dbreq_pri 4;
848 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
849}
850
851=item cf::cache $id => [$paths...], $processversion => $process
852
853Generic caching function that returns the value of the resource $id,
854caching and regenerating as required.
855
856This function can block.
857
858=cut
859
860sub cache {
861 my ($id, $src, $processversion, $process) = @_;
862
863 my $meta =
864 join "\x00",
865 $processversion,
866 map {
867 aio_stat $_
868 and Carp::croak "$_: $!";
869
870 ($_, (stat _)[7,9])
871 } @$src;
872
873 my $dbmeta = db_get cache => "$id/meta";
874 if ($dbmeta ne $meta) {
875 # changed, we may need to process
876
877 my @data;
878 my $md5;
879
880 for (0 .. $#$src) {
881 $data[$_] = load_file $src->[$_];
882 }
883
884 # if processing is expensive, check
885 # checksum first
886 if (1) {
887 $md5 =
888 join "\x00",
889 $processversion,
890 map {
891 cf::cede_to_tick;
892 ($src->[$_], Digest::MD5::md5_hex $data[$_])
893 } 0.. $#$src;
894
895
896 my $dbmd5 = db_get cache => "$id/md5";
897 if ($dbmd5 eq $md5) {
898 db_put cache => "$id/meta", $meta;
899
900 return db_get cache => "$id/data";
901 }
902 }
903
904 my $t1 = Time::HiRes::time;
905 my $data = $process->(\@data);
906 my $t2 = Time::HiRes::time;
907
908 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
909
910 db_put cache => "$id/data", $data;
911 db_put cache => "$id/md5" , $md5;
912 db_put cache => "$id/meta", $meta;
913
914 return $data;
915 }
916
917 db_get cache => "$id/data"
918}
919
920=item cf::datalog type => key => value, ...
921
922Log a datalog packet of the given type with the given key-value pairs.
923
924=cut
925
926sub datalog($@) {
927 my ($type, %kv) = @_;
928 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 929}
331 930
332=back 931=back
333 932
334=cut 933=cut
335 934
336############################################################################# 935#############################################################################
337 936
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 937=head2 ATTACHABLE OBJECTS
459 938
460Many objects in crossfire are so-called attachable objects. That means you can 939Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 940attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 941to it. All such attachable objects support the following methods.
463 942
464In the following description, CLASS can be any of C<global>, C<object> 943In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 944C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 945Deliantra).
467 946
468=over 4 947=over 4
469 948
470=item $attachable->attach ($attachment, key => $value...) 949=item $attachable->attach ($attachment, key => $value...)
471 950
515=item cf::CLASS::attachment $name, ... 994=item cf::CLASS::attachment $name, ...
516 995
517Register an attachment by C<$name> through which attachable objects of the 996Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 997given CLASS can refer to this attachment.
519 998
520Some classes such as crossfire maps and objects can specify attachments 999Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 1000that are attached at load/instantiate time, thus the need for a name.
522 1001
523These calls expect any number of the following handler/hook descriptions: 1002These calls expect any number of the following handler/hook descriptions:
524 1003
525=over 4 1004=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 1064our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1065our @CB_MAP = ();
587 1066
588my %attachment; 1067my %attachment;
589 1068
1069sub cf::attachable::thawer_merge {
1070 # simply override everything except _meta
1071 local $_[0]{_meta};
1072 %{$_[0]} = %{$_[1]};
1073}
1074
590sub _attach_cb($$$$) { 1075sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1076 my ($registry, $event, $prio, $cb) = @_;
592 1077
593 use sort 'stable'; 1078 use sort 'stable';
594 1079
628 $registry = $CB_TYPE[$object_type] ||= []; 1113 $registry = $CB_TYPE[$object_type] ||= [];
629 1114
630 } elsif ($type eq "subtype") { 1115 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1116 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1117 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1118 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1119
635 } elsif ($type eq "package") { 1120 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1121 my $pkg = shift @arg;
637 1122
638 while (my ($name, $id) = each %cb_id) { 1123 while (my ($name, $id) = each %cb_id) {
643 1128
644 } elsif (exists $cb_id{$type}) { 1129 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1130 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1131
647 } elsif (ref $type) { 1132 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1133 error "attaching objects not supported, ignoring.\n";
649 1134
650 } else { 1135 } else {
651 shift @arg; 1136 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1137 error "attach argument '$type' not supported, ignoring.\n";
653 } 1138 }
654 } 1139 }
655} 1140}
656 1141
657sub _object_attach { 1142sub _object_attach {
667 _attach $registry, $klass, @attach; 1152 _attach $registry, $klass, @attach;
668 } 1153 }
669 1154
670 $obj->{$name} = \%arg; 1155 $obj->{$name} = \%arg;
671 } else { 1156 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1157 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1158 }
674 1159
675 $obj->{_attachment}{$name} = undef; 1160 $obj->{_attachment}{$name} = undef;
676} 1161}
677 1162
679 if (ref $_[0]) { 1164 if (ref $_[0]) {
680 _object_attach @_; 1165 _object_attach @_;
681 } else { 1166 } else {
682 _attach shift->_attach_registry, @_; 1167 _attach shift->_attach_registry, @_;
683 } 1168 }
1169 _recalc_want;
684}; 1170};
685 1171
686# all those should be optimised 1172# all those should be optimised
687sub cf::attachable::detach { 1173sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1174 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1177 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1178 reattach ($obj);
693 } else { 1179 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1180 Carp::croak "cannot, currently, detach class attachments";
695 } 1181 }
1182 _recalc_want;
696}; 1183};
697 1184
698sub cf::attachable::attached { 1185sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1186 my ($obj, $name) = @_;
700 1187
715 "; 1202 ";
716 die if $@; 1203 die if $@;
717} 1204}
718 1205
719our $override; 1206our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1207our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1208
722sub override { 1209sub override {
723 $override = 1; 1210 $override = 1;
724 @invoke_results = (); 1211 @INVOKE_RESULTS = (@_);
725} 1212}
726 1213
727sub do_invoke { 1214sub do_invoke {
728 my $event = shift; 1215 my $event = shift;
729 my $callbacks = shift; 1216 my $callbacks = shift;
730 1217
731 @invoke_results = (); 1218 @INVOKE_RESULTS = ();
732 1219
733 local $override; 1220 local $override;
734 1221
735 for (@$callbacks) { 1222 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1223 eval { &{$_->[1]} };
737 1224
738 if ($@) { 1225 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1226 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1227 override;
742 } 1228 }
743 1229
744 return 1 if $override; 1230 return 1 if $override;
745 } 1231 }
746 1232
747 0 1233 0
748} 1234}
749 1235
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1236=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1237
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1238=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1239
754Generate an object-specific event with the given arguments. 1240Generate an object-specific event with the given arguments.
755 1241
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1242This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1243removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1244results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1245
760=back 1246=back
761 1247
762=cut 1248=cut
763 1249
764############################################################################# 1250#############################################################################
765# object support 1251# object support
1252
1253sub _object_equal($$);
1254sub _object_equal($$) {
1255 my ($a, $b) = @_;
1256
1257 return 0 unless (ref $a) eq (ref $b);
1258
1259 if ("HASH" eq ref $a) {
1260 my @ka = keys %$a;
1261 my @kb = keys %$b;
1262
1263 return 0 if @ka != @kb;
1264
1265 for (0 .. $#ka) {
1266 return 0 unless $ka[$_] eq $kb[$_];
1267 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1268 }
1269
1270 } elsif ("ARRAY" eq ref $a) {
1271
1272 return 0 if @$a != @$b;
1273
1274 for (0 .. $#$a) {
1275 return 0 unless _object_equal $a->[$_], $b->[$_];
1276 }
1277
1278 } elsif ($a ne $b) {
1279 return 0;
1280 }
1281
1282 1
1283}
1284
1285our $SLOW_MERGES;#d#
1286sub _can_merge {
1287 my ($ob1, $ob2) = @_;
1288
1289 ++$SLOW_MERGES;#d#
1290
1291 # we do the slow way here
1292 return _object_equal $ob1, $ob2
1293}
766 1294
767sub reattach { 1295sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1296 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1297 my ($obj) = @_;
1298
1299 # no longer needed after getting rid of delete_package?
1300 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1301
771 my $registry = $obj->registry; 1302 my $registry = $obj->registry;
772 1303
773 @$registry = (); 1304 @$registry = ();
774 1305
779 for (@$attach) { 1310 for (@$attach) {
780 my ($klass, @attach) = @$_; 1311 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1312 _attach $registry, $klass, @attach;
782 } 1313 }
783 } else { 1314 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1315 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1316 }
786 } 1317 }
787} 1318}
788 1319
789cf::attachable->attach ( 1320cf::attachable->attach (
790 prio => -1000000, 1321 prio => -1000000,
791 on_instantiate => sub { 1322 on_instantiate => sub {
792 my ($obj, $data) = @_; 1323 my ($obj, $data) = @_;
793 1324
794 $data = from_json $data; 1325 $data = decode_json $data;
795 1326
796 for (@$data) { 1327 for (@$data) {
797 my ($name, $args) = @$_; 1328 my ($name, $args) = @$_;
798 1329
799 $obj->attach ($name, %{$args || {} }); 1330 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1346sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1347 my ($filename, $rdata, $objs) = @_;
817 1348
818 sync_job { 1349 sync_job {
819 if (length $$rdata) { 1350 if (length $$rdata) {
1351 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1352 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1353 $decname, length $$rdata, scalar @$objs
1354 if $VERBOSE_IO;
822 1355
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1356 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1357 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1358 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1359 if ($cf::USE_FSYNC) {
1360 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1361 aio_fsync $fh;
1362 }
827 close $fh; 1363 aio_close $fh;
828 1364
829 if (@$objs) { 1365 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1366 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1367 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1368 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1369 aio_write $fh, 0, (length $data), $data, 0;
1370 if ($cf::USE_FSYNC) {
1371 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1372 aio_fsync $fh;
1373 }
835 close $fh; 1374 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1375 aio_rename "$filename.pst~", "$filename.pst";
837 } 1376 }
838 } else { 1377 } else {
839 aio_unlink "$filename.pst"; 1378 aio_unlink "$filename.pst";
840 } 1379 }
841 1380
842 aio_rename "$filename~", $filename; 1381 aio_rename "$filename~", $filename;
1382
1383 $filename =~ s%/[^/]+$%%;
1384 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1385 } else {
844 warn "FATAL: $filename~: $!\n"; 1386 error "unable to save objects: $filename~: $!\n";
845 } 1387 }
846 } else { 1388 } else {
847 aio_unlink $filename; 1389 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1390 aio_unlink "$filename.pst";
849 } 1391 }
850 } 1392 };
851} 1393}
852 1394
853sub object_freezer_as_string { 1395sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1396 my ($rdata, $objs) = @_;
855 1397
867 or return; 1409 or return;
868 1410
869 unless (aio_stat "$filename.pst") { 1411 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1412 (aio_load "$filename.pst", $av) >= 0
871 or return; 1413 or return;
1414
872 $av = eval { (Storable::thaw $av)->{objs} }; 1415 my $st = eval { Coro::Storable::thaw $av };
1416 $av = $st->{objs};
873 } 1417 }
874 1418
1419 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1420 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1421 $decname, length $data, scalar @{$av || []}
1422 if $VERBOSE_IO;
1423
877 return ($data, $av); 1424 ($data, $av)
878} 1425}
1426
1427=head2 COMMAND CALLBACKS
1428
1429=over 4
1430
1431=cut
879 1432
880############################################################################# 1433#############################################################################
881# command handling &c 1434# command handling &c
882 1435
883=item cf::register_command $name => \&callback($ob,$args); 1436=item cf::register_command $name => \&callback($ob,$args);
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1449 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1450}
898 1451
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1452=item cf::register_extcmd $name => \&callback($pl,$packet);
900 1453
901Register a callbackf ro execution when the client sends an extcmd packet. 1454Register a callback for execution when the client sends an (synchronous)
1455extcmd packet. Ext commands will be processed in the order they are
1456received by the server, like other user commands. The first argument is
1457the logged-in player. Ext commands can only be processed after a player
1458has logged in successfully.
902 1459
903If the callback returns something, it is sent back as if reply was being 1460If the callback returns something, it is sent back as if reply was being
904called. 1461called.
905 1462
1463=item cf::register_exticmd $name => \&callback($ns,$packet);
1464
1465Register a callback for execution when the client sends an (asynchronous)
1466exticmd packet. Exti commands are processed by the server as soon as they
1467are received, i.e. out of order w.r.t. other commands. The first argument
1468is a client socket. Exti commands can be received anytime, even before
1469log-in.
1470
1471If the callback returns something, it is sent back as if reply was being
1472called.
1473
906=cut 1474=cut
907 1475
908sub register_extcmd { 1476sub register_extcmd {
909 my ($name, $cb) = @_; 1477 my ($name, $cb) = @_;
910 1478
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1479 $EXTCMD{$name} = $cb;
915} 1480}
1481
1482sub register_exticmd {
1483 my ($name, $cb) = @_;
1484
1485 $EXTICMD{$name} = $cb;
1486}
1487
1488use File::Glob ();
916 1489
917cf::player->attach ( 1490cf::player->attach (
918 on_command => sub { 1491 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1492 my ($pl, $name, $params) = @_;
920 1493
921 my $cb = $COMMAND{$name} 1494 my $cb = $COMMAND{$name}
922 or return; 1495 or return;
923 1496
928 cf::override; 1501 cf::override;
929 }, 1502 },
930 on_extcmd => sub { 1503 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1504 my ($pl, $buf) = @_;
932 1505
933 my $msg = eval { from_json $buf }; 1506 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1507
935 if (ref $msg) { 1508 if (ref $msg) {
1509 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1510
1511 my @reply;
1512
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1513 if (my $cb = $EXTCMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1514 @reply = $cb->($pl, @payload);
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 } 1515 }
1516
1517 $pl->ext_reply ($reply, @reply)
1518 if $reply;
1519
941 } else { 1520 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1521 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1522 }
944 1523
945 cf::override; 1524 cf::override;
946 }, 1525 },
947); 1526);
948 1527
949sub register { 1528# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1529sub cache_extensions {
956 my ($path) = @_; 1530 my $grp = IO::AIO::aio_group;
957 1531
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1532 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1533 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1534 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1535 }
1008 } 1536 };
1009 1537
1010 # remove extcmds 1538 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1539}
1012 delete $EXTCMD{$name};
1013 }
1014 1540
1015 if (my $cb = $pkg->can ("unload")) { 1541sub _ext_cfg_reg($$$$) {
1016 eval { 1542 my ($rvar, $varname, $cfgname, $default) = @_;
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021 1543
1022 Symbol::delete_package $pkg; 1544 $cfgname = lc $varname
1545 unless length $cfgname;
1546
1547 $EXT_CFG{$cfgname} = [$rvar, $default];
1548
1549 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1023} 1550}
1024 1551
1025sub load_extensions { 1552sub load_extensions {
1553 info "loading extensions...";
1554
1555 %EXT_CFG = ();
1556
1557 cf::sync_job {
1558 my %todo;
1559
1026 for my $ext (<$LIBDIR/*.ext>) { 1560 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1561 next unless -r $path;
1028 eval { 1562
1029 load_extension $ext; 1563 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1564 my $base = $1;
1565 my $pkg = $1;
1566 $pkg =~ s/[^[:word:]]/_/g;
1567 $pkg = "ext::$pkg";
1568
1569 open my $fh, "<:utf8", $path
1570 or die "$path: $!";
1571
1572 my $source = do { local $/; <$fh> };
1573
1574 my %ext = (
1575 path => $path,
1576 base => $base,
1577 pkg => $pkg,
1578 );
1579
1580 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1581 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1582
1583 $ext{source} =
1584 "package $pkg; use common::sense;\n"
1585 . "#line 1 \"$path\"\n{\n"
1586 . $source
1587 . "\n};\n1";
1588
1589 $todo{$base} = \%ext;
1590 }
1591
1592 my $pass = 0;
1593 my %done;
1594 while (%todo) {
1595 my $progress;
1596
1597 ++$pass;
1598
1599 ext:
1600 while (my ($k, $v) = each %todo) {
1601 for (split /,\s*/, $v->{meta}{depends}) {
1602 next ext
1603 unless exists $done{$_};
1604 }
1605
1606 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1607
1608 my $source = $v->{source};
1609
1610 # support "CONF varname :confname = default" pseudo-statements
1611 $source =~ s{
1612 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1613 }{
1614 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1615 }gmxe;
1616
1617 my $active = eval $source;
1618
1619 if (length $@) {
1620 error "$v->{path}: $@\n";
1621
1622 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1623 if exists $v->{meta}{mandatory};
1624
1625 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1626 delete $todo{$k};
1627 } else {
1628 $done{$k} = delete $todo{$k};
1629 push @EXTS, $v->{pkg};
1630 $progress = 1;
1631
1632 info "$v->{base}: extension inactive.\n"
1633 unless $active;
1634 }
1030 1 1635 }
1031 } or warn "$ext not loaded: $@"; 1636
1637 unless ($progress) {
1638 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1639
1640 while (my ($k, $v) = each %todo) {
1641 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1642 if exists $v->{meta}{mandatory};
1643 }
1644
1645 last;
1646 }
1647 }
1032 } 1648 };
1033} 1649}
1034 1650
1035############################################################################# 1651#############################################################################
1036# load/save/clean perl data associated with a map
1037 1652
1038*cf::mapsupport::on_clean = sub { 1653=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1654
1073=head2 CORE EXTENSIONS 1655=head2 CORE EXTENSIONS
1074 1656
1075Functions and methods that extend core crossfire objects. 1657Functions and methods that extend core deliantra objects.
1076 1658
1077=cut 1659=cut
1078 1660
1079package cf::player; 1661package cf::player;
1080 1662
1663use Coro::AIO;
1664
1081=head3 cf::player 1665=head3 cf::player
1082 1666
1083=over 4 1667=over 4
1084 1668
1669=item cf::player::num_playing
1670
1671Returns the official number of playing players, as per the Crossfire metaserver rules.
1672
1673=cut
1674
1675sub num_playing {
1676 scalar grep
1677 $_->ob->map
1678 && !$_->hidden
1679 && !$_->ob->flag (cf::FLAG_WIZ),
1680 cf::player::list
1681}
1682
1085=item cf::player::find $login 1683=item cf::player::find $login
1086 1684
1087Returns the given player object, loading it if necessary (might block). 1685Returns the given player object, loading it if necessary (might block).
1088 1686
1089=cut 1687=cut
1090 1688
1689sub playerdir($) {
1690 "$PLAYERDIR/"
1691 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1692}
1693
1091sub path($) { 1694sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 1695 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 1696
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 1697 (playerdir $login) . "/playerdata"
1095} 1698}
1096 1699
1097sub find_active($) { 1700sub find_active($) {
1098 $cf::PLAYER{$_[0]} 1701 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 1702 and $cf::PLAYER{$_[0]}->active
1102 1705
1103sub exists($) { 1706sub exists($) {
1104 my ($login) = @_; 1707 my ($login) = @_;
1105 1708
1106 $cf::PLAYER{$login} 1709 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 1710 or !aio_stat path $login
1108} 1711}
1109 1712
1110sub find($) { 1713sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 1714 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 1715 my $login = $_[0];
1113 1716
1114 my $guard = cf::lock_acquire "user_find:$login"; 1717 my $guard = cf::lock_acquire "user_find:$login";
1115 1718
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1719 $cf::PLAYER{$_[0]} || do {
1720 # rename old playerfiles to new ones
1721 #TODO: remove when no longer required
1722 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1723 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1724 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1725 aio_unlink +(playerdir $login) . "/$login.pl";
1726
1727 my $f = new_from_file cf::object::thawer path $login
1728 or return;
1729
1730 my $pl = cf::player::load_pl $f
1731 or return;
1732
1733 local $cf::PLAYER_LOADING{$login} = $pl;
1734 $f->resolve_delayed_derefs;
1735 $cf::PLAYER{$login} = $pl
1736 }
1117 }; 1737 }
1118} 1738}
1739
1740cf::player->attach (
1741 on_load => sub {
1742 my ($pl, $path) = @_;
1743
1744 # restore slots saved in save, below
1745 my $slots = delete $pl->{_slots};
1746
1747 $pl->ob->current_weapon ($slots->[0]);
1748 $pl->combat_ob ($slots->[1]);
1749 $pl->ranged_ob ($slots->[2]);
1750 },
1751);
1119 1752
1120sub save($) { 1753sub save($) {
1121 my ($pl) = @_; 1754 my ($pl) = @_;
1122 1755
1123 return if $pl->{deny_save}; 1756 return if $pl->{deny_save};
1124 1757
1125 my $path = path $pl; 1758 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1759 my $guard = cf::lock_acquire "user_save:$path";
1127 1760
1128 return if $pl->{deny_save}; 1761 return if $pl->{deny_save};
1762
1763 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1764 $pl->{last_save} = $cf::RUNTIME;
1130 1765
1131 Coro::cede; 1766 cf::get_slot 0.01;
1767
1768 # save slots, to be restored later
1769 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1770
1132 $pl->save_pl ($path); 1771 $pl->save_pl ($path);
1133 Coro::cede; 1772 cf::cede_to_tick;
1134} 1773}
1135 1774
1136sub new($) { 1775sub new($) {
1137 my ($login) = @_; 1776 my ($login) = @_;
1138 1777
1144 $cf::PLAYER{$login} = $self; 1783 $cf::PLAYER{$login} = $self;
1145 1784
1146 $self 1785 $self
1147} 1786}
1148 1787
1788=item $player->send_msg ($channel, $msg, $color, [extra...])
1789
1790=cut
1791
1792sub send_msg {
1793 my $ns = shift->ns
1794 or return;
1795 $ns->send_msg (@_);
1796}
1797
1798=item $pl->quit_character
1799
1800Nukes the player without looking back. If logged in, the connection will
1801be destroyed. May block for a long time.
1802
1803=cut
1804
1805sub quit_character {
1806 my ($pl) = @_;
1807
1808 my $name = $pl->ob->name;
1809
1810 $pl->{deny_save} = 1;
1811 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1812
1813 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1814 $pl->deactivate;
1815
1816 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1817 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1818 ext::highscore::check ($pl->ob);
1819
1820 $pl->ns->destroy if $pl->ns;
1821
1822 my $path = playerdir $pl;
1823 my $temp = "$path~$cf::RUNTIME~deleting~";
1824 aio_rename $path, $temp;
1825 delete $cf::PLAYER{$pl->ob->name};
1826 $pl->destroy;
1827
1828 my $prefix = qr<^~\Q$name\E/>;
1829
1830 # nuke player maps
1831 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1832
1833 IO::AIO::aio_rmtree $temp;
1834}
1835
1836=item $pl->kick
1837
1838Kicks a player out of the game. This destroys the connection.
1839
1840=cut
1841
1842sub kick {
1843 my ($pl, $kicker) = @_;
1844
1845 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1846 $pl->killer ("kicked");
1847 $pl->ns->destroy;
1848}
1849
1850=item cf::player::list_logins
1851
1852Returns am arrayref of all valid playernames in the system, can take a
1853while and may block, so not sync_job-capable, ever.
1854
1855=cut
1856
1857sub list_logins {
1858 my $dirs = aio_readdir $PLAYERDIR
1859 or return [];
1860
1861 my @logins;
1862
1863 for my $login (@$dirs) {
1864 my $path = path $login;
1865
1866 # a .pst is a dead give-away for a valid player
1867 # if no pst file found, open and chekc for blocked users
1868 if (aio_stat "$path.pst") {
1869 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1870 aio_read $fh, 0, 512, my $buf, 0 or next;
1871 $buf !~ /^password -------------$/m or next; # official not-valid tag
1872 }
1873
1874 utf8::decode $login;
1875 push @logins, $login;
1876 }
1877
1878 \@logins
1879}
1880
1881=item $player->maps
1882
1883=item cf::player::maps $login
1884
1885Returns an arrayref of map paths that are private for this
1886player. May block.
1887
1888=cut
1889
1890sub maps($) {
1891 my ($pl) = @_;
1892
1893 $pl = ref $pl ? $pl->ob->name : $pl;
1894
1895 my $files = aio_readdir playerdir $pl
1896 or return;
1897
1898 my @paths;
1899
1900 for (@$files) {
1901 utf8::decode $_;
1902 next if /\.(?:pl|pst)$/;
1903 next unless /^$PATH_SEP/o;
1904
1905 push @paths, cf::map::normalise "~$pl/$_";
1906 }
1907
1908 \@paths
1909}
1910
1911=item $protocol_xml = $player->expand_cfpod ($cfpod)
1912
1913Expand deliantra pod fragments into protocol xml.
1914
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1915=item $player->ext_reply ($msgid, @msg)
1150 1916
1151Sends an ext reply to the player. 1917Sends an ext reply to the player.
1152 1918
1153=cut 1919=cut
1154 1920
1155sub ext_reply($$$%) { 1921sub ext_reply($$@) {
1156 my ($self, $id, %msg) = @_; 1922 my ($self, $id, @msg) = @_;
1157 1923
1158 $msg{msgid} = $id; 1924 $self->ns->ext_reply ($id, @msg)
1159
1160 $self->send ("ext " . cf::to_json \%msg);
1161} 1925}
1162 1926
1163package cf; 1927=item $player->ext_msg ($type, @msg)
1928
1929Sends an ext event to the client.
1930
1931=cut
1932
1933sub ext_msg($$@) {
1934 my ($self, $type, @msg) = @_;
1935
1936 $self->ns->ext_msg ($type, @msg);
1937}
1938
1939=head3 cf::region
1940
1941=over 4
1942
1943=cut
1944
1945package cf::region;
1946
1947=item cf::region::find_by_path $path
1948
1949Tries to decuce the likely region for a map knowing only its path.
1950
1951=cut
1952
1953sub find_by_path($) {
1954 my ($path) = @_;
1955
1956 $path =~ s/^~[^\/]*//; # skip ~login
1957
1958 my ($match, $specificity);
1959
1960 for my $region (list) {
1961 if ($region->{match} && $path =~ $region->{match}) {
1962 ($match, $specificity) = ($region, $region->specificity)
1963 if $region->specificity > $specificity;
1964 }
1965 }
1966
1967 $match
1968}
1164 1969
1165=back 1970=back
1166
1167 1971
1168=head3 cf::map 1972=head3 cf::map
1169 1973
1170=over 4 1974=over 4
1171 1975
1174package cf::map; 1978package cf::map;
1175 1979
1176use Fcntl; 1980use Fcntl;
1177use Coro::AIO; 1981use Coro::AIO;
1178 1982
1983use overload
1984 '""' => \&as_string,
1985 fallback => 1;
1986
1179our $MAX_RESET = 3600; 1987our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1988our $DEFAULT_RESET = 3000;
1181 1989
1182sub generate_random_map { 1990sub generate_random_map {
1991 my ($self, $rmp) = @_;
1992
1993 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1994
1995 $self->_create_random_map ($rmp);
1996}
1997
1998=item cf::map->register ($regex, $prio)
1999
2000Register a handler for the map path matching the given regex at the
2001givne priority (higher is better, built-in handlers have priority 0, the
2002default).
2003
2004=cut
2005
2006sub register {
2007 my (undef, $regex, $prio) = @_;
2008 my $pkg = caller;
2009
2010 push @{"$pkg\::ISA"}, __PACKAGE__;
2011
2012 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2013}
2014
2015# also paths starting with '/'
2016$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2017
2018sub thawer_merge {
2019 my ($self, $merge) = @_;
2020
2021 # we have to keep some variables in memory intact
2022 local $self->{path};
2023 local $self->{load_path};
2024
2025 $self->SUPER::thawer_merge ($merge);
2026}
2027
2028sub normalise {
1183 my ($path, $rmp) = @_; 2029 my ($path, $base) = @_;
1184 2030
1185 # mit "rum" bekleckern, nicht 2031 $path = "$path"; # make sure it's a string
1186 cf::map::_create_random_map 2032
2033 $path =~ s/\.map$//;
2034
2035 # map plan:
2036 #
2037 # /! non-realised random map exit (special hack!)
2038 # {... are special paths that are not being touched
2039 # ?xxx/... are special absolute paths
2040 # ?random/... random maps
2041 # /... normal maps
2042 # ~user/... per-player map of a specific user
2043
2044 $path =~ s/$PATH_SEP/\//go;
2045
2046 # treat it as relative path if it starts with
2047 # something that looks reasonable
2048 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2049 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2050
2051 $base =~ s{[^/]+/?$}{};
2052 $path = "$base/$path";
2053 }
2054
2055 for ($path) {
2056 redo if s{/\.?/}{/};
2057 redo if s{/[^/]+/\.\./}{/};
2058 }
2059
1187 $path, 2060 $path
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region})
1199} 2061}
1200 2062
1201# and all this just because we cannot iterate over 2063sub new_from_path {
1202# all maps in C++... 2064 my (undef, $path, $base) = @_;
1203sub change_all_map_light { 2065
2066 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2067
2068 $path = normalise $path, $base;
2069
2070 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2071 if ($path =~ $EXT_MAP{$pkg}[1]) {
2072 my $self = bless cf::map::new, $pkg;
2073 $self->{path} = $path; $self->path ($path);
2074 $self->init; # pass $1 etc.
2075 return $self;
2076 }
2077 }
2078
2079 Carp::cluck "unable to resolve path '$path' (base '$base')";
2080 ()
2081}
2082
2083# may re-bless or do other evil things
2084sub init {
1204 my ($change) = @_; 2085 my ($self) = @_;
1205 2086
1206 $_->change_map_light ($change) 2087 $self
1207 for grep $_->outdoor, values %cf::MAP;
1208} 2088}
1209 2089
2090sub as_string {
2091 my ($self) = @_;
2092
2093 "$self->{path}"
2094}
2095
2096# the displayed name, this is a one way mapping
2097sub visible_name {
2098 &as_string
2099}
2100
2101# the original (read-only) location
2102sub load_path {
2103 my ($self) = @_;
2104
2105 "$MAPDIR/$self->{path}.map"
2106}
2107
2108# the temporary/swap location
2109sub save_path {
2110 my ($self) = @_;
2111
2112 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2113 "$TMPDIR/$path.map"
2114}
2115
2116# the unique path, undef == no special unique path
2117sub uniq_path {
2118 my ($self) = @_;
2119
2120 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2121 "$UNIQUEDIR/$path"
2122}
2123
2124sub decay_objects {
2125 my ($self) = @_;
2126
2127 return if $self->{deny_reset};
2128
2129 $self->do_decay_objects;
2130}
2131
2132sub unlink_save {
2133 my ($self) = @_;
2134
2135 utf8::encode (my $save = $self->save_path);
2136 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2137 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2138}
2139
1210sub try_load_header($) { 2140sub load_header_from($) {
1211 my ($path) = @_; 2141 my ($self, $path) = @_;
1212 2142
1213 utf8::encode $path; 2143 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 2144 my $f = new_from_file cf::object::thawer $path
1215 or return; 2145 or return;
1216 2146
1217 my $map = cf::map::new 2147 $self->_load_header ($f)
1218 or return; 2148 or return;
1219 2149
1220 # for better error messages only, will be overwritten 2150 local $MAP_LOADING{$self->{path}} = $self;
1221 $map->path ($path); 2151 $f->resolve_delayed_derefs;
1222 2152
1223 $map->load_header ($path) 2153 $self->{load_path} = $path;
2154
2155 1
2156}
2157
2158# used to laod the header of an original map
2159sub load_header_orig {
2160 my ($self) = @_;
2161
2162 $self->load_header_from ($self->load_path)
2163}
2164
2165# used to laod the header of an instantiated map
2166sub load_header_temp {
2167 my ($self) = @_;
2168
2169 $self->load_header_from ($self->save_path)
2170}
2171
2172# called after loading the header from an instantiated map
2173sub prepare_temp {
2174 my ($self) = @_;
2175
2176 $self->last_access ((delete $self->{last_access})
2177 || $cf::RUNTIME); #d#
2178 # safety
2179 $self->{instantiate_time} = $cf::RUNTIME
2180 if $self->{instantiate_time} > $cf::RUNTIME;
2181}
2182
2183# called after loading the header from an original map
2184sub prepare_orig {
2185 my ($self) = @_;
2186
2187 $self->{load_original} = 1;
2188 $self->{instantiate_time} = $cf::RUNTIME;
2189 $self->last_access ($cf::RUNTIME);
2190 $self->instantiate;
2191}
2192
2193sub load_header {
2194 my ($self) = @_;
2195
2196 if ($self->load_header_temp) {
2197 $self->prepare_temp;
2198 } else {
2199 $self->load_header_orig
1224 or return; 2200 or return;
2201 $self->prepare_orig;
2202 }
1225 2203
1226 $map->{load_path} = $path; 2204 $self->{deny_reset} = 1
2205 if $self->no_reset;
1227 2206
1228 $map 2207 $self->default_region (cf::region::find_by_path $self->{path})
2208 unless $self->default_region;
2209
2210 1
1229} 2211}
1230 2212
1231sub find; 2213sub find;
1232sub find { 2214sub find {
1233 my ($path, $origin) = @_; 2215 my ($path, $origin) = @_;
1234 2216
1235 #warn "find<$path,$origin>\n";#d# 2217 cf::cede_to_tick;
1236 2218
1237 $path = new cf::path $path, $origin && $origin->path; 2219 $path = normalise $path, $origin;
1238 my $key = $path->as_string;
1239 2220
1240 cf::lock_wait "map_find:$key"; 2221 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1241
1242 $cf::MAP{$key} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 2222 my $guard2 = cf::lock_acquire "map_find:$path";
1244 2223
1245 # do it the slow way 2224 $cf::MAP{$path} || do {
1246 my $map = try_load_header $path->save_path; 2225 my $map = new_from_path cf::map $path
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 2226 or return;
1264 2227
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 2228 $map->{last_save} = $cf::RUNTIME;
1277 2229
1278 Coro::cede; 2230 $map->load_header
2231 or return;
1279 2232
1280 if ($map->should_reset) { 2233 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2234 # doing this can freeze the server in a sync job, obviously
2235 #$cf::WAIT_FOR_TICK->wait;
2236 undef $guard2;
2237 undef $guard1;
1281 $map->reset; 2238 $map->reset;
1282 undef $guard;
1283 $map = find $path 2239 return find $path;
1284 or return;
1285 } 2240 }
1286 2241
1287 $cf::MAP{$key} = $map 2242 $cf::MAP{$path} = $map
1288 } 2243 }
1289} 2244}
2245
2246sub pre_load { }
2247#sub post_load { } # XS
1290 2248
1291sub load { 2249sub load {
1292 my ($self) = @_; 2250 my ($self) = @_;
1293 2251
2252 local $self->{deny_reset} = 1; # loading can take a long time
2253
1294 my $path = $self->{path}; 2254 my $path = $self->{path};
2255
2256 {
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2257 my $guard = cf::lock_acquire "map_data:$path";
1296 2258
1297 return if $self->in_memory != cf::MAP_SWAPPED; 2259 return unless $self->valid;
2260 return unless $self->state == cf::MAP_SWAPPED;
1298 2261
1299 $self->in_memory (cf::MAP_LOADING);
1300
1301 $self->alloc; 2262 $self->alloc;
1302 $self->load_objects ($self->{load_path}, 1) 2263
2264 $self->pre_load;
2265 cf::cede_to_tick;
2266
2267 if (exists $self->{load_path}) {
2268 my $f = new_from_file cf::object::thawer $self->{load_path};
2269 $f->skip_block;
2270 $self->_load_objects ($f)
1303 or return; 2271 or return;
1304 2272
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2273 $self->post_load_original
1306 if delete $self->{load_original}; 2274 if delete $self->{load_original};
1307 2275
1308 if (my $uniq = $path->uniq_path) { 2276 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 2277 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 2278 unless (aio_stat $uniq) {
2279 if (my $f = new_from_file cf::object::thawer $uniq) {
1311 $self->clear_unique_items; 2280 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 2281 $self->_load_objects ($f);
2282 $f->resolve_delayed_derefs;
2283 }
2284 }
1313 } 2285 }
1314 }
1315 2286
1316 Coro::cede; 2287 $f->resolve_delayed_derefs;
2288 } else {
2289 $self->post_load_original
2290 if delete $self->{load_original};
2291 }
1317 2292
2293 $self->state (cf::MAP_INACTIVE);
2294
2295 cf::cede_to_tick;
1318 # now do the right thing for maps 2296 # now do the right thing for maps
1319 $self->link_multipart_objects; 2297 $self->link_multipart_objects;
1320
1321 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons;
1328 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 2298 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 2299 unless $self->difficulty;
1331 $self->activate; 2300 cf::cede_to_tick;
2301
2302 unless ($self->{deny_activate}) {
2303 $self->decay_objects;
2304 $self->fix_auto_apply;
2305 $self->update_buttons;
2306 cf::cede_to_tick;
2307 #$self->activate; # no longer activate maps automatically
2308 }
2309
2310 $self->{last_save} = $cf::RUNTIME;
2311 $self->last_access ($cf::RUNTIME);
2312 }
2313
2314 $self->post_load;
2315
1332 } 2316 1
2317}
1333 2318
1334 Coro::cede; 2319# customize the map for a given player, i.e.
2320# return the _real_ map. used by e.g. per-player
2321# maps to change the path to ~playername/mappath
2322sub customise_for {
2323 my ($self, $ob) = @_;
1335 2324
1336 $self->in_memory (cf::MAP_IN_MEMORY); 2325 return find "~" . $ob->name . "/" . $self->{path}
2326 if $self->per_player;
2327
2328# return find "?party/" . $ob->name . "/" . $self->{path}
2329# if $self->per_party;
2330
2331 $self
1337} 2332}
1338 2333
1339sub find_sync { 2334sub find_sync {
1340 my ($path, $origin) = @_; 2335 my ($path, $origin) = @_;
1341 2336
1342 cf::sync_job { cf::map::find $path, $origin } 2337 # it's a bug to call this from the main context
2338 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2339 if $Coro::current == $Coro::main;
2340
2341 find $path, $origin
1343} 2342}
1344 2343
1345sub do_load_sync { 2344sub do_load_sync {
1346 my ($map) = @_; 2345 my ($map) = @_;
1347 2346
1348 cf::sync_job { $map->load }; 2347 # it's a bug to call this from the main context
2348 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2349 if $Coro::current == $Coro::main;
2350
2351 $map->load;
2352}
2353
2354our %MAP_PREFETCH;
2355our $MAP_PREFETCHER = undef;
2356
2357sub find_async {
2358 my ($path, $origin, $load) = @_;
2359
2360 $path = normalise $path, $origin;
2361
2362 if (my $map = $cf::MAP{$path}) {
2363 return $map if !$load || $map->linkable;
2364 }
2365
2366 $MAP_PREFETCH{$path} |= $load;
2367
2368 $MAP_PREFETCHER ||= cf::async {
2369 $Coro::current->{desc} = "map prefetcher";
2370
2371 while (%MAP_PREFETCH) {
2372 while (my ($k, $v) = each %MAP_PREFETCH) {
2373 if (my $map = find $k) {
2374 $map->load if $v;
2375 }
2376
2377 delete $MAP_PREFETCH{$k};
2378 }
2379 }
2380 undef $MAP_PREFETCHER;
2381 };
2382 $MAP_PREFETCHER->prio (6);
2383
2384 ()
2385}
2386
2387# common code, used by both ->save and ->swapout
2388sub _save {
2389 my ($self) = @_;
2390
2391 $self->{last_save} = $cf::RUNTIME;
2392
2393 return unless $self->dirty;
2394
2395 my $save = $self->save_path; utf8::encode $save;
2396 my $uniq = $self->uniq_path; utf8::encode $uniq;
2397
2398 $self->{load_path} = $save;
2399
2400 return if $self->{deny_save};
2401
2402 local $self->{last_access} = $self->last_access;#d#
2403
2404 cf::async {
2405 $Coro::current->{desc} = "map player save";
2406 $_->contr->save for $self->players;
2407 };
2408
2409 cf::get_slot 0.02;
2410
2411 if ($uniq) {
2412 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2413 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2414 } else {
2415 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2416 }
1349} 2417}
1350 2418
1351sub save { 2419sub save {
1352 my ($self) = @_; 2420 my ($self) = @_;
1353 2421
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 2422 my $lock = cf::lock_acquire "map_data:$self->{path}";
1355 2423
1356 $self->{last_save} = $cf::RUNTIME; 2424 $self->_save;
1357
1358 return unless $self->dirty;
1359
1360 my $save = $self->{path}->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1362
1363 $self->{load_path} = $save;
1364
1365 return if $self->{deny_save};
1366
1367 local $self->{last_access} = $self->last_access;#d#
1368
1369 cf::async {
1370 $_->contr->save for $self->players;
1371 };
1372
1373 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES);
1376 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 }
1379} 2425}
1380 2426
1381sub swap_out { 2427sub swap_out {
1382 my ($self) = @_; 2428 my ($self) = @_;
1383 2429
1384 # save first because save cedes
1385 $self->save;
1386
1387 my $lock = cf::lock_acquire "map_data:" . $self->path; 2430 my $lock = cf::lock_acquire "map_data:$self->{path}";
1388 2431
2432 return if !$self->linkable;
2433 return if $self->{deny_save};
1389 return if $self->players; 2434 return if $self->players;
1390 return if $self->in_memory != cf::MAP_IN_MEMORY;
1391 return if $self->{deny_save};
1392 2435
2436 # first deactivate the map and "unlink" it from the core
2437 $self->deactivate;
2438 $_->clear_links_to ($self) for values %cf::MAP;
2439 $self->state (cf::MAP_SWAPPED);
2440
2441 # then atomically save
2442 $self->_save;
2443
2444 # then free the map
1393 $self->clear; 2445 $self->clear;
1394 $self->in_memory (cf::MAP_SWAPPED);
1395} 2446}
1396 2447
1397sub reset_at { 2448sub reset_at {
1398 my ($self) = @_; 2449 my ($self) = @_;
1399 2450
1400 # TODO: safety, remove and allow resettable per-player maps 2451 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel};
1402 return 1e99 if $self->{deny_reset}; 2452 return 1e99 if $self->{deny_reset};
1403 2453
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2454 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2455 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 2456
1411 my ($self) = @_; 2461 my ($self) = @_;
1412 2462
1413 $self->reset_at <= $cf::RUNTIME 2463 $self->reset_at <= $cf::RUNTIME
1414} 2464}
1415 2465
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 2466sub reset {
1438 my ($self) = @_; 2467 my ($self) = @_;
1439 2468
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 2469 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 2470
1442 return if $self->players; 2471 return if $self->players;
1443 return if $self->{path}{user_rel};#d#
1444 2472
1445 warn "resetting map ", $self->path;#d# 2473 cf::trace "resetting map ", $self->path, "\n";
2474
2475 $self->state (cf::MAP_SWAPPED);
2476
2477 # need to save uniques path
2478 unless ($self->{deny_save}) {
2479 my $uniq = $self->uniq_path; utf8::encode $uniq;
2480
2481 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2482 if $uniq;
2483 }
1446 2484
1447 delete $cf::MAP{$self->path}; 2485 delete $cf::MAP{$self->path};
1448 2486
2487 $self->deactivate;
1449 $_->clear_links_to ($self) for values %cf::MAP; 2488 $_->clear_links_to ($self) for values %cf::MAP;
2489 $self->clear;
1450 2490
1451 $self->unlink_save; 2491 $self->unlink_save;
1452 $self->destroy; 2492 $self->destroy;
1453} 2493}
1454 2494
1455my $nuke_counter = "aaaa"; 2495my $nuke_counter = "aaaa";
1456 2496
1457sub nuke { 2497sub nuke {
1458 my ($self) = @_; 2498 my ($self) = @_;
1459 2499
2500 {
2501 my $lock = cf::lock_acquire "map_data:$self->{path}";
2502
2503 delete $cf::MAP{$self->path};
2504
2505 $self->unlink_save;
2506
2507 bless $self, "cf::map::wrap";
2508 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 2509 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 2510 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 2511 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2512
2513 $cf::MAP{$self->path} = $self;
2514 }
2515
1463 $self->reset; # polite request, might not happen 2516 $self->reset; # polite request, might not happen
1464} 2517}
1465 2518
1466sub customise_for { 2519=item $maps = cf::map::tmp_maps
1467 my ($map, $ob) = @_;
1468 2520
1469 if ($map->per_player) { 2521Returns an arrayref with all map paths of currently instantiated and saved
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2522maps. May block.
2523
2524=cut
2525
2526sub tmp_maps() {
1471 } 2527 [
1472 2528 map {
1473 $map 2529 utf8::decode $_;
2530 /\.map$/
2531 ? normalise $_
2532 : ()
2533 } @{ aio_readdir $TMPDIR or [] }
2534 ]
1474} 2535}
1475 2536
1476sub emergency_save { 2537=item $maps = cf::map::random_maps
1477 my $freeze_guard = cf::freeze_mainloop;
1478 2538
1479 warn "enter emergency map save\n"; 2539Returns an arrayref with all map paths of currently instantiated and saved
2540random maps. May block.
1480 2541
1481 cf::sync_job { 2542=cut
1482 warn "begin emergency map save\n"; 2543
1483 $_->save for values %cf::MAP; 2544sub random_maps() {
2545 [
2546 map {
2547 utf8::decode $_;
2548 /\.map$/
2549 ? normalise "?random/$_"
2550 : ()
2551 } @{ aio_readdir $RANDOMDIR or [] }
2552 ]
2553}
2554
2555=item cf::map::unique_maps
2556
2557Returns an arrayref of paths of all shared maps that have
2558instantiated unique items. May block.
2559
2560=cut
2561
2562sub unique_maps() {
2563 [
2564 map {
2565 utf8::decode $_;
2566 s/\.map$//; # TODO future compatibility hack
2567 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2568 ? ()
2569 : normalise $_
2570 } @{ aio_readdir $UNIQUEDIR or [] }
2571 ]
2572}
2573
2574=item cf::map::static_maps
2575
2576Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2577file in the shared directory excluding F</styles> and F</editor>). May
2578block.
2579
2580=cut
2581
2582sub static_maps() {
2583 my @dirs = "";
2584 my @maps;
2585
2586 while (@dirs) {
2587 my $dir = shift @dirs;
2588
2589 next if $dir eq "/styles" || $dir eq "/editor";
2590
2591 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2592 or return;
2593
2594 for (@$files) {
2595 s/\.map$// or next;
2596 utf8::decode $_;
2597 push @maps, "$dir/$_";
2598 }
2599
2600 push @dirs, map "$dir/$_", @$dirs;
1484 }; 2601 }
1485 2602
1486 warn "end emergency map save\n"; 2603 \@maps
2604}
2605
2606=back
2607
2608=head3 cf::object
2609
2610=cut
2611
2612package cf::object;
2613
2614=over 4
2615
2616=item $ob->inv_recursive
2617
2618Returns the inventory of the object I<and> their inventories, recursively,
2619but I<not> the object itself.
2620
2621=cut
2622
2623sub inv_recursive_;
2624sub inv_recursive_ {
2625 map { $_, inv_recursive_ $_->inv } @_
2626}
2627
2628sub inv_recursive {
2629 inv_recursive_ inv $_[0]
2630}
2631
2632=item $ref = $ob->ref
2633
2634Creates and returns a persistent reference to an object that can be stored as a string.
2635
2636=item $ob = cf::object::deref ($refstring)
2637
2638returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2639even if the object actually exists. May block.
2640
2641=cut
2642
2643sub deref {
2644 my ($ref) = @_;
2645
2646 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2647 my ($uuid, $name) = ($1, $2);
2648 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2649 or return;
2650 $pl->ob->uuid eq $uuid
2651 or return;
2652
2653 $pl->ob
2654 } else {
2655 warn "$ref: cannot resolve object reference\n";
2656 undef
2657 }
1487} 2658}
1488 2659
1489package cf; 2660package cf;
1490 2661
1491=back 2662=back
1492
1493 2663
1494=head3 cf::object::player 2664=head3 cf::object::player
1495 2665
1496=over 4 2666=over 4
1497 2667
1500Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2670Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1501can be C<undef>. Does the right thing when the player is currently in a 2671can be C<undef>. Does the right thing when the player is currently in a
1502dialogue with the given NPC character. 2672dialogue with the given NPC character.
1503 2673
1504=cut 2674=cut
2675
2676our $SAY_CHANNEL = {
2677 id => "say",
2678 title => "Map",
2679 reply => "say ",
2680 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2681};
2682
2683our $CHAT_CHANNEL = {
2684 id => "chat",
2685 title => "Chat",
2686 reply => "chat ",
2687 tooltip => "Player chat and shouts, global to the server.",
2688};
1505 2689
1506# rough implementation of a future "reply" method that works 2690# rough implementation of a future "reply" method that works
1507# with dialog boxes. 2691# with dialog boxes.
1508#TODO: the first argument must go, split into a $npc->reply_to ( method 2692#TODO: the first argument must go, split into a $npc->reply_to ( method
1509sub cf::object::player::reply($$$;$) { 2693sub cf::object::player::reply($$$;$) {
1511 2695
1512 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2696 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1513 2697
1514 if ($self->{record_replies}) { 2698 if ($self->{record_replies}) {
1515 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2699 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2700
1516 } else { 2701 } else {
2702 my $pl = $self->contr;
2703
2704 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2705 my $dialog = $pl->{npc_dialog};
2706 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2707
2708 } else {
1517 $msg = $npc->name . " says: $msg" if $npc; 2709 $msg = $npc->name . " says: $msg" if $npc;
1518 $self->message ($msg, $flags); 2710 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2711 }
1519 } 2712 }
2713}
2714
2715=item $object->send_msg ($channel, $msg, $color, [extra...])
2716
2717=cut
2718
2719sub cf::object::send_msg {
2720 my $pl = shift->contr
2721 or return;
2722 $pl->send_msg (@_);
1520} 2723}
1521 2724
1522=item $player_object->may ("access") 2725=item $player_object->may ("access")
1523 2726
1524Returns wether the given player is authorized to access resource "access" 2727Returns wether the given player is authorized to access resource "access"
1537 2740
1538=item $player_object->enter_link 2741=item $player_object->enter_link
1539 2742
1540Freezes the player and moves him/her to a special map (C<{link}>). 2743Freezes the player and moves him/her to a special map (C<{link}>).
1541 2744
1542The player should be reaosnably safe there for short amounts of time. You 2745The player should be reasonably safe there for short amounts of time (e.g.
1543I<MUST> call C<leave_link> as soon as possible, though. 2746for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2747though, as the player cannot control the character while it is on the link
2748map.
2749
2750Will never block.
1544 2751
1545=item $player_object->leave_link ($map, $x, $y) 2752=item $player_object->leave_link ($map, $x, $y)
1546 2753
1547Moves the player out of the specila link map onto the given map. If the 2754Moves the player out of the special C<{link}> map onto the specified
1548map is not valid (or omitted), the player will be moved back to the 2755map. If the map is not valid (or omitted), the player will be moved back
1549location he/she was before the call to C<enter_link>, or, if that fails, 2756to the location he/she was before the call to C<enter_link>, or, if that
1550to the emergency map position. 2757fails, to the emergency map position.
1551 2758
1552Might block. 2759Might block.
1553 2760
1554=cut 2761=cut
2762
2763sub link_map {
2764 unless ($LINK_MAP) {
2765 $LINK_MAP = cf::map::find "{link}"
2766 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2767 $LINK_MAP->load;
2768 }
2769
2770 $LINK_MAP
2771}
1555 2772
1556sub cf::object::player::enter_link { 2773sub cf::object::player::enter_link {
1557 my ($self) = @_; 2774 my ($self) = @_;
1558 2775
1559 $self->deactivate_recursive; 2776 $self->deactivate_recursive;
1560 2777
1561 return if $self->map == $LINK_MAP; 2778 ++$self->{_link_recursion};
2779
2780 return if UNIVERSAL::isa $self->map, "ext::map_link";
1562 2781
1563 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2782 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1564 if $self->map; 2783 if $self->map && $self->map->{path} ne "{link}";
1565 2784
1566 $self->enter_map ($LINK_MAP, 20, 20); 2785 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1567} 2786}
1568 2787
1569sub cf::object::player::leave_link { 2788sub cf::object::player::leave_link {
1570 my ($self, $map, $x, $y) = @_; 2789 my ($self, $map, $x, $y) = @_;
2790
2791 return unless $self->contr->active;
1571 2792
1572 my $link_pos = delete $self->{_link_pos}; 2793 my $link_pos = delete $self->{_link_pos};
1573 2794
1574 unless ($map) { 2795 unless ($map) {
1575 # restore original map position 2796 # restore original map position
1586 ($x, $y) = (-1, -1) 2807 ($x, $y) = (-1, -1)
1587 unless (defined $x) && (defined $y); 2808 unless (defined $x) && (defined $y);
1588 2809
1589 # use -1 or undef as default coordinates, not 0, 0 2810 # use -1 or undef as default coordinates, not 0, 0
1590 ($x, $y) = ($map->enter_x, $map->enter_y) 2811 ($x, $y) = ($map->enter_x, $map->enter_y)
1591 if $x <=0 && $y <= 0; 2812 if $x <= 0 && $y <= 0;
1592 2813
1593 $map->load; 2814 $map->load;
1594 2815
1595 return unless $self->contr->active; 2816 return unless $self->contr->active;
2817
2818 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2819 if ($self->enter_map ($map, $x, $y)) {
2820 # entering was successful
2821 delete $self->{_link_recursion};
2822 # only activate afterwards, to support waiting in hooks
1596 $self->activate_recursive; 2823 $self->activate_recursive;
1597 $self->enter_map ($map, $x, $y);
1598}
1599
1600cf::player->attach (
1601 on_logout => sub {
1602 my ($pl) = @_;
1603
1604 # abort map switching before logout
1605 if ($pl->ob->{_link_pos}) {
1606 cf::sync_job {
1607 $pl->ob->leave_link
1608 };
1609 }
1610 }, 2824 }
1611 on_login => sub {
1612 my ($pl) = @_;
1613 2825
1614 # try to abort aborted map switching on player login :) 2826}
1615 # should happen only on crashes
1616 if ($pl->ob->{_link_pos}) {
1617 $pl->ob->enter_link;
1618 (async {
1619 # we need this sleep as the login has a concurrent enter_exit running
1620 # and this sleep increases chances of the player not ending up in scorn
1621 $pl->ob->reply (undef,
1622 "There was an internal problem at your last logout, "
1623 . "the server will try to bring you to your intended destination in a second.",
1624 cf::NDI_RED);
1625 Coro::Timer::sleep 1;
1626 $pl->ob->leave_link;
1627 })->prio (2);
1628 }
1629 },
1630);
1631 2827
1632=item $player_object->goto ($path, $x, $y) 2828=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1633 2829
2830Moves the player to the given map-path and coordinates by first freezing
2831her, loading and preparing them map, calling the provided $check callback
2832that has to return the map if sucecssful, and then unfreezes the player on
2833the new (success) or old (failed) map position. In either case, $done will
2834be called at the end of this process.
2835
2836Note that $check will be called with a potentially non-loaded map, so if
2837it needs a loaded map it has to call C<< ->load >>.
2838
1634=cut 2839=cut
2840
2841our $GOTOGEN;
1635 2842
1636sub cf::object::player::goto { 2843sub cf::object::player::goto {
1637 my ($self, $path, $x, $y) = @_; 2844 my ($self, $path, $x, $y, $check, $done) = @_;
2845
2846 if ($self->{_link_recursion} >= $MAX_LINKS) {
2847 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2848 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2849 ($path, $x, $y) = @$EMERGENCY_POSITION;
2850 }
2851
2852 # do generation counting so two concurrent goto's will be executed in-order
2853 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1638 2854
1639 $self->enter_link; 2855 $self->enter_link;
1640 2856
1641 (async { 2857 (async {
1642 $path = new cf::path $path; 2858 $Coro::current->{desc} = "player::goto $path $x $y";
1643 2859
1644 my $map = cf::map::find $path->as_string; 2860 # *tag paths override both path and x|y
2861 if ($path =~ /^\*(.*)$/) {
2862 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2863 my $ob = $obs[rand @obs];
2864
2865 # see if we actually can go there
2866 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2867 $ob = $obs[rand @obs];
2868 } else {
2869 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2870 }
2871 # else put us there anyways for now #d#
2872
2873 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2874 } else {
2875 ($path, $x, $y) = (undef, undef, undef);
2876 }
2877 }
2878
2879 my $map = eval {
2880 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2881
2882 if ($map) {
1645 $map = $map->customise_for ($self) if $map; 2883 $map = $map->customise_for ($self);
1646 2884 $map = $check->($map, $x, $y, $self) if $check && $map;
1647# warn "entering ", $map->path, " at ($x, $y)\n" 2885 } else {
1648# if $map;
1649
1650 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2886 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2887 }
1651 2888
2889 $map
2890 };
2891
2892 if ($@) {
2893 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2894 LOG llevError | logBacktrace, Carp::longmess $@;
2895 }
2896
2897 if ($gen == $self->{_goto_generation}) {
2898 delete $self->{_goto_generation};
1652 $self->leave_link ($map, $x, $y); 2899 $self->leave_link ($map, $x, $y);
2900 }
2901
2902 $done->($self) if $done;
1653 })->prio (1); 2903 })->prio (1);
1654} 2904}
1655 2905
1656=item $player_object->enter_exit ($exit_object) 2906=item $player_object->enter_exit ($exit_object)
1657 2907
1659 2909
1660sub parse_random_map_params { 2910sub parse_random_map_params {
1661 my ($spec) = @_; 2911 my ($spec) = @_;
1662 2912
1663 my $rmp = { # defaults 2913 my $rmp = { # defaults
1664 xsize => 10, 2914 xsize => (cf::rndm 15, 40),
1665 ysize => 10, 2915 ysize => (cf::rndm 15, 40),
2916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2917 #layout => string,
1666 }; 2918 };
1667 2919
1668 for (split /\n/, $spec) { 2920 for (split /\n/, $spec) {
1669 my ($k, $v) = split /\s+/, $_, 2; 2921 my ($k, $v) = split /\s+/, $_, 2;
1670 2922
1682 # that depends on the exit object 2934 # that depends on the exit object
1683 2935
1684 my $rmp = parse_random_map_params $exit->msg; 2936 my $rmp = parse_random_map_params $exit->msg;
1685 2937
1686 if ($exit->map) { 2938 if ($exit->map) {
1687 $rmp->{region} = $exit->map->region_name; 2939 $rmp->{region} = $exit->region->name;
1688 $rmp->{origin_map} = $exit->map->path; 2940 $rmp->{origin_map} = $exit->map->path;
1689 $rmp->{origin_x} = $exit->x; 2941 $rmp->{origin_x} = $exit->x;
1690 $rmp->{origin_y} = $exit->y; 2942 $rmp->{origin_y} = $exit->y;
2943
2944 $exit->map->touch;
1691 } 2945 }
1692 2946
1693 $rmp->{random_seed} ||= $exit->random_seed; 2947 $rmp->{random_seed} ||= $exit->random_seed;
1694 2948
1695 my $data = cf::to_json $rmp; 2949 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1696 my $md5 = Digest::MD5::md5_hex $data; 2950 my $md5 = Digest::MD5::md5_hex $data;
2951 my $meta = "$RANDOMDIR/$md5.meta";
1697 2952
1698 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1699 aio_write $fh, 0, (length $data), $data, 0; 2954 aio_write $fh, 0, (length $data), $data, 0;
2955 undef $fh;
2956 aio_rename "$meta~", $meta;
1700 2957
2958 my $slaying = "?random/$md5";
2959
2960 if ($exit->valid) {
1701 $exit->slaying ("?random/$md5"); 2961 $exit->slaying ("?random/$md5");
1702 $exit->msg (undef); 2962 $exit->msg (undef);
2963 }
1703 } 2964 }
1704} 2965}
1705 2966
1706sub cf::object::player::enter_exit { 2967sub cf::object::player::enter_exit {
1707 my ($self, $exit) = @_; 2968 my ($self, $exit) = @_;
1709 return unless $self->type == cf::PLAYER; 2970 return unless $self->type == cf::PLAYER;
1710 2971
1711 $self->enter_link; 2972 $self->enter_link;
1712 2973
1713 (async { 2974 (async {
1714 $self->deactivate_recursive; # just to be sure 2975 $Coro::current->{desc} = "enter_exit";
2976
1715 unless (eval { 2977 unless (eval {
2978 $self->deactivate_recursive; # just to be sure
2979
2980 my $map = cf::map::normalise $exit->slaying, $exit->map;
2981 my $x = $exit->stats->hp;
2982 my $y = $exit->stats->sp;
2983
2984 # special map handling
2985 my $slaying = $exit->slaying;
2986
2987 # special map handling
2988 if ($slaying eq "/!") {
2989 my $guard = cf::lock_acquire "exit_prepare:$exit";
2990
1716 prepare_random_map $exit 2991 prepare_random_map $exit
2992 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2993
1717 if $exit->slaying eq "/!"; 2994 $map = $exit->slaying;
1718 2995
1719 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2996 } elsif ($slaying eq '!up') {
1720 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2997 $map = $exit->map->tile_path (cf::TILE_UP);
2998 $x = $exit->x;
2999 $y = $exit->y;
1721 3000
3001 } elsif ($slaying eq '!down') {
3002 $map = $exit->map->tile_path (cf::TILE_DOWN);
3003 $x = $exit->x;
3004 $y = $exit->y;
3005 }
3006
3007 $self->goto ($map, $x, $y);
3008
3009 # if exit is damned, update players death & WoR home-position
3010 $self->contr->savebed ($map, $x, $y)
3011 if $exit->flag (cf::FLAG_DAMNED);
3012
1722 1; 3013 1
1723 }) { 3014 }) {
1724 $self->message ("Something went wrong deep within the crossfire server. " 3015 $self->message ("Something went wrong deep within the deliantra server. "
1725 . "I'll try to bring you back to the map you were before. " 3016 . "I'll try to bring you back to the map you were before. "
1726 . "Please report this to the dungeon master", 3017 . "Please report this to the dungeon master!",
1727 cf::NDI_UNIQUE | cf::NDI_RED); 3018 cf::NDI_UNIQUE | cf::NDI_RED);
1728 3019
1729 warn "ERROR in enter_exit: $@"; 3020 error "ERROR in enter_exit: $@";
1730 $self->leave_link; 3021 $self->leave_link;
1731 } 3022 }
1732 })->prio (1); 3023 })->prio (1);
1733} 3024}
1734 3025
1745 3036
1746sub cf::client::send_drawinfo { 3037sub cf::client::send_drawinfo {
1747 my ($self, $text, $flags) = @_; 3038 my ($self, $text, $flags) = @_;
1748 3039
1749 utf8::encode $text; 3040 utf8::encode $text;
1750 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3041 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1751} 3042}
1752 3043
3044=item $client->send_big_packet ($pkt)
3045
3046Like C<send_packet>, but tries to compress large packets, and fragments
3047them as required.
3048
3049=cut
3050
3051our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3052
3053sub cf::client::send_big_packet {
3054 my ($self, $pkt) = @_;
3055
3056 # try lzf for large packets
3057 $pkt = "lzf " . Compress::LZF::compress $pkt
3058 if 1024 <= length $pkt and $self->{can_lzf};
3059
3060 # split very large packets
3061 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3062 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3063 $pkt = "frag";
3064 }
3065
3066 $self->send_packet ($pkt);
3067}
3068
3069=item $client->send_msg ($channel, $msg, $color, [extra...])
3070
3071Send a drawinfo or msg packet to the client, formatting the msg for the
3072client if neccessary. C<$type> should be a string identifying the type of
3073the message, with C<log> being the default. If C<$color> is negative, suppress
3074the message unless the client supports the msg packet.
3075
3076=cut
3077
3078# non-persistent channels (usually the info channel)
3079our %CHANNEL = (
3080 "c/motd" => {
3081 id => "infobox",
3082 title => "MOTD",
3083 reply => undef,
3084 tooltip => "The message of the day",
3085 },
3086 "c/identify" => {
3087 id => "infobox",
3088 title => "Identify",
3089 reply => undef,
3090 tooltip => "Items recently identified",
3091 },
3092 "c/examine" => {
3093 id => "infobox",
3094 title => "Examine",
3095 reply => undef,
3096 tooltip => "Signs and other items you examined",
3097 },
3098 "c/shopinfo" => {
3099 id => "infobox",
3100 title => "Shop Info",
3101 reply => undef,
3102 tooltip => "What your bargaining skill tells you about the shop",
3103 },
3104 "c/book" => {
3105 id => "infobox",
3106 title => "Book",
3107 reply => undef,
3108 tooltip => "The contents of a note or book",
3109 },
3110 "c/lookat" => {
3111 id => "infobox",
3112 title => "Look",
3113 reply => undef,
3114 tooltip => "What you saw there",
3115 },
3116 "c/who" => {
3117 id => "infobox",
3118 title => "Players",
3119 reply => undef,
3120 tooltip => "Shows players who are currently online",
3121 },
3122 "c/body" => {
3123 id => "infobox",
3124 title => "Body Parts",
3125 reply => undef,
3126 tooltip => "Shows which body parts you posess and are available",
3127 },
3128 "c/statistics" => {
3129 id => "infobox",
3130 title => "Statistics",
3131 reply => undef,
3132 tooltip => "Shows your primary statistics",
3133 },
3134 "c/skills" => {
3135 id => "infobox",
3136 title => "Skills",
3137 reply => undef,
3138 tooltip => "Shows your experience per skill and item power",
3139 },
3140 "c/shopitems" => {
3141 id => "infobox",
3142 title => "Shop Items",
3143 reply => undef,
3144 tooltip => "Shows the items currently for sale in this shop",
3145 },
3146 "c/resistances" => {
3147 id => "infobox",
3148 title => "Resistances",
3149 reply => undef,
3150 tooltip => "Shows your resistances",
3151 },
3152 "c/pets" => {
3153 id => "infobox",
3154 title => "Pets",
3155 reply => undef,
3156 tooltip => "Shows information abotu your pets/a specific pet",
3157 },
3158 "c/perceiveself" => {
3159 id => "infobox",
3160 title => "Perceive Self",
3161 reply => undef,
3162 tooltip => "You gained detailed knowledge about yourself",
3163 },
3164 "c/uptime" => {
3165 id => "infobox",
3166 title => "Uptime",
3167 reply => undef,
3168 tooltip => "How long the server has been running since last restart",
3169 },
3170 "c/mapinfo" => {
3171 id => "infobox",
3172 title => "Map Info",
3173 reply => undef,
3174 tooltip => "Information related to the maps",
3175 },
3176 "c/party" => {
3177 id => "party",
3178 title => "Party",
3179 reply => "gsay ",
3180 tooltip => "Messages and chat related to your party",
3181 },
3182 "c/death" => {
3183 id => "death",
3184 title => "Death",
3185 reply => undef,
3186 tooltip => "Reason for and more info about your most recent death",
3187 },
3188 "c/say" => $SAY_CHANNEL,
3189 "c/chat" => $CHAT_CHANNEL,
3190);
3191
3192sub cf::client::send_msg {
3193 my ($self, $channel, $msg, $color, @extra) = @_;
3194
3195 $msg = $self->pl->expand_cfpod ($msg)
3196 unless $color & cf::NDI_VERBATIM;
3197
3198 $color &= cf::NDI_CLIENT_MASK; # just in case...
3199
3200 # check predefined channels, for the benefit of C
3201 if ($CHANNEL{$channel}) {
3202 $channel = $CHANNEL{$channel};
3203
3204 $self->ext_msg (channel_info => $channel);
3205 $channel = $channel->{id};
3206
3207 } elsif (ref $channel) {
3208 # send meta info to client, if not yet sent
3209 unless (exists $self->{channel}{$channel->{id}}) {
3210 $self->{channel}{$channel->{id}} = $channel;
3211 $self->ext_msg (channel_info => $channel);
3212 }
3213
3214 $channel = $channel->{id};
3215 }
3216
3217 return unless @extra || length $msg;
3218
3219 # default colour, mask it out
3220 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3221 if $color & cf::NDI_DEF;
3222
3223 my $pkt = "msg "
3224 . $self->{json_coder}->encode (
3225 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3226 );
3227
3228 $self->send_big_packet ($pkt);
3229}
3230
3231=item $client->ext_msg ($type, @msg)
3232
3233Sends an ext event to the client.
3234
3235=cut
3236
3237sub cf::client::ext_msg($$@) {
3238 my ($self, $type, @msg) = @_;
3239
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3241}
3242
3243=item $client->ext_reply ($msgid, @msg)
3244
3245Sends an ext reply to the client.
3246
3247=cut
3248
3249sub cf::client::ext_reply($$@) {
3250 my ($self, $id, @msg) = @_;
3251
3252 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3253}
1753 3254
1754=item $success = $client->query ($flags, "text", \&cb) 3255=item $success = $client->query ($flags, "text", \&cb)
1755 3256
1756Queues a query to the client, calling the given callback with 3257Queues a query to the client, calling the given callback with
1757the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3258the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1758C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3259C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1759 3260
1760Queries can fail, so check the return code. Or don't, as queries will become 3261Queries can fail, so check the return code. Or don't, as queries will
1761reliable at some point in the future. 3262become reliable at some point in the future.
1762 3263
1763=cut 3264=cut
1764 3265
1765sub cf::client::query { 3266sub cf::client::query {
1766 my ($self, $flags, $text, $cb) = @_; 3267 my ($self, $flags, $text, $cb) = @_;
1774 utf8::encode $text; 3275 utf8::encode $text;
1775 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3276 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1776 3277
1777 $self->send_packet ($self->{query_queue}[0][0]) 3278 $self->send_packet ($self->{query_queue}[0][0])
1778 if @{ $self->{query_queue} } == 1; 3279 if @{ $self->{query_queue} } == 1;
3280
3281 1
1779} 3282}
1780 3283
1781cf::client->attach ( 3284cf::client->attach (
3285 on_connect => sub {
3286 my ($ns) = @_;
3287
3288 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3289 },
1782 on_reply => sub { 3290 on_reply => sub {
1783 my ($ns, $msg) = @_; 3291 my ($ns, $msg) = @_;
1784 3292
1785 # this weird shuffling is so that direct followup queries 3293 # this weird shuffling is so that direct followup queries
1786 # get handled first 3294 # get handled first
1787 my $queue = delete $ns->{query_queue} 3295 my $queue = delete $ns->{query_queue}
1788 or return; # be conservative, not sure how that can happen, but we saw a crash here 3296 or return; # be conservative, not sure how that can happen, but we saw a crash here
1789 3297
1790 (shift @$queue)->[1]->($msg); 3298 (shift @$queue)->[1]->($msg);
3299 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1791 3300
1792 push @{ $ns->{query_queue} }, @$queue; 3301 push @{ $ns->{query_queue} }, @$queue;
1793 3302
1794 if (@{ $ns->{query_queue} } == @$queue) { 3303 if (@{ $ns->{query_queue} } == @$queue) {
1795 if (@$queue) { 3304 if (@$queue) {
1797 } else { 3306 } else {
1798 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3307 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1799 } 3308 }
1800 } 3309 }
1801 }, 3310 },
3311 on_exticmd => sub {
3312 my ($ns, $buf) = @_;
3313
3314 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3315
3316 if (ref $msg) {
3317 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3318
3319 my @reply;
3320
3321 if (my $cb = $EXTICMD{$type}) {
3322 @reply = $cb->($ns, @payload);
3323 }
3324
3325 $ns->ext_reply ($reply, @reply)
3326 if $reply;
3327
3328 } else {
3329 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3330 }
3331
3332 cf::override;
3333 },
1802); 3334);
1803 3335
1804=item $client->async (\&cb) 3336=item $client->async (\&cb)
1805 3337
1806Create a new coroutine, running the specified callback. The coroutine will 3338Create a new coroutine, running the specified callback. The coroutine will
1822 3354
1823 $coro 3355 $coro
1824} 3356}
1825 3357
1826cf::client->attach ( 3358cf::client->attach (
1827 on_destroy => sub { 3359 on_client_destroy => sub {
1828 my ($ns) = @_; 3360 my ($ns) = @_;
1829 3361
1830 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3362 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1831 }, 3363 },
1832); 3364);
1847our $safe = new Safe "safe"; 3379our $safe = new Safe "safe";
1848our $safe_hole = new Safe::Hole; 3380our $safe_hole = new Safe::Hole;
1849 3381
1850$SIG{FPE} = 'IGNORE'; 3382$SIG{FPE} = 'IGNORE';
1851 3383
1852$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3384$safe->permit_only (Opcode::opset qw(
3385 :base_core :base_mem :base_orig :base_math :base_loop
3386 grepstart grepwhile mapstart mapwhile
3387 sort time
3388));
1853 3389
1854# here we export the classes and methods available to script code 3390# here we export the classes and methods available to script code
1855 3391
1856=pod 3392=pod
1857 3393
1858The following fucntions and emthods are available within a safe environment: 3394The following functions and methods are available within a safe environment:
1859 3395
1860 cf::object contr pay_amount pay_player map 3396 cf::object
3397 contr pay_amount pay_player map x y force_find force_add destroy
3398 insert remove name archname title slaying race decrease split
3399 value
3400
1861 cf::object::player player 3401 cf::object::player
1862 cf::player peaceful 3402 player
1863 cf::map trigger 3403
3404 cf::player
3405 peaceful
3406
3407 cf::map
3408 trigger
1864 3409
1865=cut 3410=cut
1866 3411
1867for ( 3412for (
1868 ["cf::object" => qw(contr pay_amount pay_player map)], 3413 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3414 insert remove inv nrof name archname title slaying race
3415 decrease split destroy change_exp value msg lore send_msg)],
1869 ["cf::object::player" => qw(player)], 3416 ["cf::object::player" => qw(player)],
1870 ["cf::player" => qw(peaceful)], 3417 ["cf::player" => qw(peaceful send_msg)],
1871 ["cf::map" => qw(trigger)], 3418 ["cf::map" => qw(trigger)],
1872) { 3419) {
1873 no strict 'refs';
1874 my ($pkg, @funs) = @$_; 3420 my ($pkg, @funs) = @$_;
1875 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3421 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1876 for @funs; 3422 for @funs;
1877} 3423}
1878 3424
1893 3439
1894 my $qcode = $code; 3440 my $qcode = $code;
1895 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3441 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1896 $qcode =~ s/\n/\\n/g; 3442 $qcode =~ s/\n/\\n/g;
1897 3443
3444 %vars = (_dummy => 0) unless %vars;
3445
3446 my @res;
1898 local $_; 3447 local $_;
1899 local @safe::cf::_safe_eval_args = values %vars;
1900 3448
1901 my $eval = 3449 my $eval =
1902 "do {\n" 3450 "do {\n"
1903 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3451 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1904 . "#line 0 \"{$qcode}\"\n" 3452 . "#line 0 \"{$qcode}\"\n"
1905 . $code 3453 . $code
1906 . "\n}" 3454 . "\n}"
1907 ; 3455 ;
1908 3456
3457 if ($CFG{safe_eval}) {
1909 sub_generation_inc; 3458 sub_generation_inc;
3459 local @safe::cf::_safe_eval_args = values %vars;
1910 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3460 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1911 sub_generation_inc; 3461 sub_generation_inc;
3462 } else {
3463 local @cf::_safe_eval_args = values %vars;
3464 @res = wantarray ? eval eval : scalar eval $eval;
3465 }
1912 3466
1913 if ($@) { 3467 if ($@) {
1914 warn "$@"; 3468 warn "$@",
1915 warn "while executing safe code '$code'\n"; 3469 "while executing safe code '$code'\n",
1916 warn "with arguments " . (join " ", %vars) . "\n"; 3470 "with arguments " . (join " ", %vars) . "\n";
1917 } 3471 }
1918 3472
1919 wantarray ? @res : $res[0] 3473 wantarray ? @res : $res[0]
1920} 3474}
1921 3475
1935=cut 3489=cut
1936 3490
1937sub register_script_function { 3491sub register_script_function {
1938 my ($fun, $cb) = @_; 3492 my ($fun, $cb) = @_;
1939 3493
1940 no strict 'refs'; 3494 $fun = "safe::$fun" if $CFG{safe_eval};
1941 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3495 *$fun = $safe_hole->wrap ($cb);
1942} 3496}
1943 3497
1944=back 3498=back
1945 3499
1946=cut 3500=cut
1947 3501
1948############################################################################# 3502#############################################################################
3503# the server's init and main functions
1949 3504
1950=head2 EXTENSION DATABASE SUPPORT 3505our %FACEHASH; # hash => idx, #d# HACK for http server
1951 3506
1952Crossfire maintains a very simple database for extension use. It can 3507# internal api, not fianlised
1953currently store anything that can be serialised using Storable, which 3508sub add_face {
1954excludes objects. 3509 my ($name, $type, $data) = @_;
1955 3510
1956The parameter C<$family> should best start with the name of the extension 3511 my $idx = cf::face::find $name;
1957using it, it should be unique.
1958 3512
1959=over 4 3513 if ($idx) {
1960 3514 delete $FACEHASH{cf::face::get_chksum $idx};
1961=item $hashref = cf::db_get $family
1962
1963Return a hashref for use by the extension C<$family>, which can be
1964modified. After modifications, you have to call C<cf::db_dirty> or
1965C<cf::db_sync>.
1966
1967=item $value = cf::db_get $family => $key
1968
1969Returns a single value from the database
1970
1971=item cf::db_put $family => $hashref
1972
1973Stores the given family hashref into the database. Updates are delayed, if
1974you want the data to be synced to disk immediately, use C<cf::db_sync>.
1975
1976=item cf::db_put $family => $key => $value
1977
1978Stores the given C<$value> in the family hash. Updates are delayed, if you
1979want the data to be synced to disk immediately, use C<cf::db_sync>.
1980
1981=item cf::db_dirty
1982
1983Marks the database as dirty, to be updated at a later time.
1984
1985=item cf::db_sync
1986
1987Immediately write the database to disk I<if it is dirty>.
1988
1989=cut
1990
1991our $DB;
1992
1993{
1994 my $path = cf::localdir . "/database.pst";
1995
1996 sub db_load() {
1997 $DB = stat $path ? Storable::retrieve $path : { };
1998 }
1999
2000 my $pid;
2001
2002 sub db_save() {
2003 waitpid $pid, 0 if $pid;
2004 if (0 == ($pid = fork)) {
2005 $DB->{_meta}{version} = 1;
2006 Storable::nstore $DB, "$path~";
2007 rename "$path~", $path;
2008 cf::_exit 0 if defined $pid;
2009 }
2010 }
2011
2012 my $dirty;
2013
2014 sub db_sync() {
2015 db_save if $dirty;
2016 undef $dirty;
2017 }
2018
2019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2020 db_sync;
2021 });
2022
2023 sub db_dirty() {
2024 $dirty = 1;
2025 $idle->start;
2026 }
2027
2028 sub db_get($;$) {
2029 @_ >= 2
2030 ? $DB->{$_[0]}{$_[1]}
2031 : ($DB->{$_[0]} ||= { })
2032 }
2033
2034 sub db_put($$;$) {
2035 if (@_ >= 3) {
2036 $DB->{$_[0]}{$_[1]} = $_[2];
2037 } else { 3515 } else {
2038 $DB->{$_[0]} = $_[1]; 3516 $idx = cf::face::alloc $name;
2039 } 3517 }
2040 db_dirty; 3518
3519 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3520
3521 cf::face::set_type $idx, $type;
3522 cf::face::set_data $idx, 0, $data, $hash;
3523 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3524 $FACEHASH{$hash} = $idx;#d#
3525
3526 $idx
3527}
3528
3529sub load_facedata($) {
3530 my ($path) = @_;
3531
3532 # HACK to clear player env face cache, we need some signal framework
3533 # for this (global event?)
3534 %ext::player_env::MUSIC_FACE_CACHE = ();
3535
3536 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3537
3538 trace "loading facedata from $path\n";
3539
3540 my $facedata = decode_storable load_file $path;
3541
3542 $facedata->{version} == 2
3543 or cf::cleanup "$path: version mismatch, cannot proceed.";
3544
3545 cf::cede_to_tick;
3546
2041 } 3547 {
3548 my $faces = $facedata->{faceinfo};
2042 3549
2043 cf::global->attach ( 3550 for my $face (sort keys %$faces) {
2044 prio => 10000, 3551 my $info = $faces->{$face};
2045 on_cleanup => sub { 3552 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2046 db_sync; 3553
3554 cf::face::set_visibility $idx, $info->{visibility};
3555 cf::face::set_magicmap $idx, $info->{magicmap};
3556 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3557 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3558 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3559 $FACEHASH{$info->{hash64}} = $idx;#d#
3560
3561 cf::cede_to_tick;
2047 }, 3562 }
2048 );
2049}
2050 3563
2051############################################################################# 3564 while (my ($face, $info) = each %$faces) {
2052# the server's main() 3565 next unless $info->{smooth};
2053 3566
2054sub cfg_load { 3567 my $idx = cf::face::find $face
2055 open my $fh, "<:utf8", cf::confdir . "/config" 3568 or next;
2056 or return;
2057 3569
2058 local $/; 3570 if (my $smooth = cf::face::find $info->{smooth}) {
2059 *CFG = YAML::Syck::Load <$fh>; 3571 cf::face::set_smooth $idx, $smooth;
3572 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3573 } else {
3574 error "smooth face '$info->{smooth}' not found for face '$face'";
3575 }
2060 3576
3577 cf::cede_to_tick;
3578 }
3579 }
3580
3581 {
3582 my $anims = $facedata->{animinfo};
3583
3584 while (my ($anim, $info) = each %$anims) {
3585 cf::anim::set $anim, $info->{frames}, $info->{facings};
3586 cf::cede_to_tick;
3587 }
3588
3589 cf::anim::invalidate_all; # d'oh
3590 }
3591
3592 {
3593 my $res = $facedata->{resource};
3594
3595 while (my ($name, $info) = each %$res) {
3596 if (defined (my $type = $info->{type})) {
3597 # TODO: different hash - must free and use new index, or cache ixface data queue
3598 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3599
3600 cf::face::set_type $idx, $type;
3601 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3602 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3603 $FACEHASH{$info->{hash}} = $idx;#d#
3604 } else {
3605# $RESOURCE{$name} = $info; # unused
3606 }
3607
3608 cf::cede_to_tick;
3609 }
3610 }
3611
3612 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3613
3614 1
3615}
3616
3617register_exticmd fx_want => sub {
3618 my ($ns, $want) = @_;
3619
3620 while (my ($k, $v) = each %$want) {
3621 $ns->fx_want ($k, $v);
3622 }
3623};
3624
3625sub load_resource_file($) {
3626 my $guard = lock_acquire "load_resource_file";
3627
3628 my $status = load_resource_file_ $_[0];
3629 get_slot 0.1, 100;
3630 cf::arch::commit_load;
3631
3632 $status
3633}
3634
3635sub reload_exp_table {
3636 _reload_exp_table;
3637
3638 add_face "res/exp_table" => FT_RSRC,
3639 JSON::XS->new->utf8->canonical->encode (
3640 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3641 );
3642}
3643
3644sub reload_materials {
3645 _reload_materials;
3646}
3647
3648sub reload_regions {
3649 # HACK to clear player env face cache, we need some signal framework
3650 # for this (global event?)
3651 %ext::player_env::MUSIC_FACE_CACHE = ();
3652
3653 load_resource_file "$MAPDIR/regions"
3654 or die "unable to load regions file\n";
3655
3656 for (cf::region::list) {
3657 $_->{match} = qr/$_->{match}/
3658 if exists $_->{match};
3659 }
3660}
3661
3662sub reload_facedata {
3663 load_facedata "$DATADIR/facedata"
3664 or die "unable to load facedata\n";
3665}
3666
3667sub reload_archetypes {
3668 load_resource_file "$DATADIR/archetypes"
3669 or die "unable to load archetypes\n";
3670
3671 add_face "res/skill_info" => FT_RSRC,
3672 JSON::XS->new->utf8->canonical->encode (
3673 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3674 );
3675 add_face "res/spell_paths" => FT_RSRC,
3676 JSON::XS->new->utf8->canonical->encode (
3677 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3678 );
3679}
3680
3681sub reload_treasures {
3682 load_resource_file "$DATADIR/treasures"
3683 or die "unable to load treasurelists\n";
3684}
3685
3686sub reload_sound {
3687 trace "loading sound config from $DATADIR/sound\n";
3688
3689 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3690
3691 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3692 my $sound = $soundconf->{compat}[$_]
3693 or next;
3694
3695 my $face = cf::face::find "sound/$sound->[1]";
3696 cf::sound::set $sound->[0] => $face;
3697 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3698 }
3699
3700 while (my ($k, $v) = each %{$soundconf->{event}}) {
3701 my $face = cf::face::find "sound/$v";
3702 cf::sound::set $k => $face;
3703 }
3704}
3705
3706sub reload_pod {
3707 trace "loading pods $PODDIR\n";
3708
3709 my @command_help;
3710
3711 for (
3712 [0, "command_help"],
3713 [1, "emote_help"],
3714 [2, "dmcommand_help"],
3715 ) {
3716 my ($type, $path) = @$_;
3717
3718 my $paragraphs = &cf::pod::load_pod ("$PODDIR/$path.pod")
3719 or die "unable to load $path";
3720
3721 my $level = 1e9;
3722
3723 for my $par (@$paragraphs) {
3724 if ($par->{type} eq "head2") {
3725 # this code taken almost verbatim from DC/Protocol.pm
3726
3727 if ($par->{markup} =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x) {
3728 my $cmd = $1;
3729 my @args = split /\|/, $2;
3730 @args = (".*") unless @args;
3731
3732 $_ = $_ eq ".*" ? "" : " $_"
3733 for @args;
3734
3735 my @variants = map "$cmd$_", sort { (length $a) <=> (length $b) } @args;
3736
3737 push @command_help, [$type, \@variants, &cf::pod::as_cfpod ([$par])];
3738 $level = $par->{level};
3739 } else {
3740 error "$par->{markup}: unparsable command heading";
3741 }
3742 } elsif ($par->{level} > $level) {
3743 $command_help[-1][2] .= &cf::pod::as_cfpod ([$par]);
3744 }
3745
3746 cf::cede_to_tick;
3747 }
3748 }
3749
3750 @command_help = sort {
3751 $a->[0] <=> $b->[0]
3752 or $a->[1] cmp $b->[1]
3753 } @command_help;
3754
3755 cf::cede_to_tick;
3756
3757 add_face "res/command_help" => FT_RSRC,
3758 JSON::XS->new->utf8->encode (\@command_help);
3759}
3760
3761sub reload_resources {
3762 trace "reloading resource files...\n";
3763
3764 reload_materials;
3765 reload_facedata;
3766 reload_exp_table;
3767 reload_sound;
3768 reload_archetypes;
3769 reload_regions;
3770 reload_treasures;
3771 reload_pod;
3772
3773 trace "finished reloading resource files\n";
3774}
3775
3776sub reload_config {
3777 trace "reloading config file...\n";
3778
3779 my $config = load_file "$CONFDIR/config";
3780 utf8::decode $config;
3781 *CFG = decode_yaml $config;
3782
2061 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3783 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2062 3784
2063 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3785 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2064 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3786 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2065 3787
2066 if (exists $CFG{mlockall}) { 3788 if (exists $CFG{mlockall}) {
2067 eval { 3789 eval {
2068 $CFG{mlockall} ? &mlockall : &munlockall 3790 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2069 and die "WARNING: m(un)lockall failed: $!\n"; 3791 and die "WARNING: m(un)lockall failed: $!\n";
2070 }; 3792 };
2071 warn $@ if $@; 3793 warn $@ if $@;
2072 } 3794 }
2073} 3795}
2074 3796
3797sub pidfile() {
3798 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3799 or die "$PIDFILE: $!";
3800 flock $fh, &Fcntl::LOCK_EX
3801 or die "$PIDFILE: flock: $!";
3802 $fh
3803}
3804
3805# make sure only one server instance is running at any one time
3806sub atomic {
3807 my $fh = pidfile;
3808
3809 my $pid = <$fh>;
3810 kill 9, $pid if $pid > 0;
3811
3812 seek $fh, 0, 0;
3813 print $fh $$;
3814}
3815
3816sub main_loop {
3817 trace "EV::loop starting\n";
3818 if (1) {
3819 EV::loop;
3820 }
3821 trace "EV::loop returned\n";
3822 goto &main_loop unless $REALLY_UNLOOP;
3823}
3824
2075sub main { 3825sub main {
3826 cf::init_globals; # initialise logging
3827
3828 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3829 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3830 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3831 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3832
3833 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3834
2076 # we must not ever block the main coroutine 3835 # we must not ever block the main coroutine
2077 local $Coro::idle = sub { 3836 $Coro::idle = sub {
2078 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3837 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2079 async { Event::one_event }; 3838 (async {
3839 $Coro::current->{desc} = "IDLE BUG HANDLER";
3840 EV::loop EV::LOOP_ONESHOT;
3841 })->prio (Coro::PRIO_MAX);
2080 }; 3842 };
2081 3843
2082 cfg_load; 3844 evthread_start IO::AIO::poll_fileno;
2083 db_load; 3845
3846 cf::sync_job {
3847 cf::incloader::init ();
3848
3849 db_init;
3850
3851 cf::init_anim;
3852 cf::init_attackmess;
3853 cf::init_dynamic;
3854
3855 cf::load_settings;
3856
3857 reload_resources;
3858 reload_config;
3859
3860 cf::init_uuid;
3861 cf::init_signals;
3862 cf::init_skills;
3863
3864 cf::init_beforeplay;
3865
3866 atomic;
3867
2084 load_extensions; 3868 load_extensions;
2085 Event::loop; 3869
3870 utime time, time, $RUNTIMEFILE;
3871
3872 # no (long-running) fork's whatsoever before this point(!)
3873 use POSIX ();
3874 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3875
3876 cf::_post_init 0;
3877 };
3878
3879 cf::object::thawer::errors_are_fatal 0;
3880 info "parse errors in files are no longer fatal from this point on.\n";
3881
3882 AE::postpone {
3883 undef &main; # free gobs of memory :)
3884 };
3885
3886 goto &main_loop;
2086} 3887}
2087 3888
2088############################################################################# 3889#############################################################################
2089# initialisation 3890# initialisation and cleanup
2090 3891
3892# install some emergency cleanup handlers
3893BEGIN {
3894 our %SIGWATCHER = ();
3895 for my $signal (qw(INT HUP TERM)) {
3896 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3897 cf::cleanup "SIG$signal";
3898 };
3899 }
3900}
3901
3902sub write_runtime_sync {
3903 my $t0 = AE::time;
3904
3905 # first touch the runtime file to show we are still running:
3906 # the fsync below can take a very very long time.
3907
3908 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3909
3910 my $guard = cf::lock_acquire "write_runtime";
3911
3912 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3913 or return;
3914
3915 my $value = $cf::RUNTIME + 90 + 10;
3916 # 10 is the runtime save interval, for a monotonic clock
3917 # 60 allows for the watchdog to kill the server.
3918
3919 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3920 and return;
3921
3922 # always fsync - this file is important
3923 aio_fsync $fh
3924 and return;
3925
3926 # touch it again to show we are up-to-date
3927 aio_utime $fh, undef, undef;
3928
3929 close $fh
3930 or return;
3931
3932 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3933 and return;
3934
3935 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3936
3937 1
3938}
3939
3940our $uuid_lock;
3941our $uuid_skip;
3942
3943sub write_uuid_sync($) {
3944 $uuid_skip ||= $_[0];
3945
3946 return if $uuid_lock;
3947 local $uuid_lock = 1;
3948
3949 my $uuid = "$LOCALDIR/uuid";
3950
3951 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3952 or return;
3953
3954 my $value = uuid_seq uuid_cur;
3955
3956 unless ($value) {
3957 info "cowardly refusing to write zero uuid value!\n";
3958 return;
3959 }
3960
3961 my $value = uuid_str $value + $uuid_skip;
3962 $uuid_skip = 0;
3963
3964 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3965 and return;
3966
3967 # always fsync - this file is important
3968 aio_fsync $fh
3969 and return;
3970
3971 close $fh
3972 or return;
3973
3974 aio_rename "$uuid~", $uuid
3975 and return;
3976
3977 trace "uuid file written ($value).\n";
3978
3979 1
3980
3981}
3982
3983sub write_uuid($$) {
3984 my ($skip, $sync) = @_;
3985
3986 $sync ? write_uuid_sync $skip
3987 : async { write_uuid_sync $skip };
3988}
3989
3990sub emergency_save() {
3991 my $freeze_guard = cf::freeze_mainloop;
3992
3993 info "emergency_perl_save: enter\n";
3994
3995 # this is a trade-off: we want to be very quick here, so
3996 # save all maps without fsync, and later call a global sync
3997 # (which in turn might be very very slow)
3998 local $USE_FSYNC = 0;
3999
4000 cf::sync_job {
4001 cf::write_runtime_sync; # external watchdog should not bark
4002
4003 # use a peculiar iteration method to avoid tripping on perl
4004 # refcount bugs in for. also avoids problems with players
4005 # and maps saved/destroyed asynchronously.
4006 info "emergency_perl_save: begin player save\n";
4007 for my $login (keys %cf::PLAYER) {
4008 my $pl = $cf::PLAYER{$login} or next;
4009 $pl->valid or next;
4010 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
4011 $pl->save;
4012 }
4013 info "emergency_perl_save: end player save\n";
4014
4015 cf::write_runtime_sync; # external watchdog should not bark
4016
4017 info "emergency_perl_save: begin map save\n";
4018 for my $path (keys %cf::MAP) {
4019 my $map = $cf::MAP{$path} or next;
4020 $map->valid or next;
4021 $map->save;
4022 }
4023 info "emergency_perl_save: end map save\n";
4024
4025 cf::write_runtime_sync; # external watchdog should not bark
4026
4027 info "emergency_perl_save: begin database checkpoint\n";
4028 BDB::db_env_txn_checkpoint $DB_ENV;
4029 info "emergency_perl_save: end database checkpoint\n";
4030
4031 info "emergency_perl_save: begin write uuid\n";
4032 write_uuid_sync 1;
4033 info "emergency_perl_save: end write uuid\n";
4034
4035 cf::write_runtime_sync; # external watchdog should not bark
4036
4037 trace "emergency_perl_save: syncing database to disk";
4038 BDB::db_env_txn_checkpoint $DB_ENV;
4039
4040 info "emergency_perl_save: starting sync\n";
4041 IO::AIO::aio_sync sub {
4042 info "emergency_perl_save: finished sync\n";
4043 };
4044
4045 cf::write_runtime_sync; # external watchdog should not bark
4046
4047 trace "emergency_perl_save: flushing outstanding aio requests";
4048 while (IO::AIO::nreqs || BDB::nreqs) {
4049 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4050 }
4051
4052 cf::write_runtime_sync; # external watchdog should not bark
4053 };
4054
4055 info "emergency_perl_save: leave\n";
4056}
4057
4058sub post_cleanup {
4059 my ($make_core) = @_;
4060
4061 IO::AIO::flush;
4062
4063 error Carp::longmess "post_cleanup backtrace"
4064 if $make_core;
4065
4066 my $fh = pidfile;
4067 unlink $PIDFILE if <$fh> == $$;
4068}
4069
4070# a safer delete_package, copied from Symbol
4071sub clear_package($) {
4072 my $pkg = shift;
4073
4074 # expand to full symbol table name if needed
4075 unless ($pkg =~ /^main::.*::$/) {
4076 $pkg = "main$pkg" if $pkg =~ /^::/;
4077 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4078 $pkg .= '::' unless $pkg =~ /::$/;
4079 }
4080
4081 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4082 my $stem_symtab = *{$stem}{HASH};
4083
4084 defined $stem_symtab and exists $stem_symtab->{$leaf}
4085 or return;
4086
4087 # clear all symbols
4088 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4089 for my $name (keys %$leaf_symtab) {
4090 _gv_clear *{"$pkg$name"};
4091# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4092 }
4093}
4094
2091sub reload() { 4095sub do_reload_perl() {
2092 # can/must only be called in main 4096 # can/must only be called in main
2093 if ($Coro::current != $Coro::main) { 4097 unless (in_main) {
2094 warn "can only reload from main coroutine\n"; 4098 error "can only reload from main coroutine";
2095 return; 4099 return;
2096 } 4100 }
2097 4101
2098 warn "reloading..."; 4102 return if $RELOAD++;
2099 4103
2100 my $guard = freeze_mainloop; 4104 my $t1 = AE::time;
4105
4106 while ($RELOAD) {
4107 cf::get_slot 0.1, -1, "reload_perl";
4108 info "perl_reload: reloading...";
4109
4110 trace "perl_reload: entering sync_job";
4111
4112 cf::sync_job {
2101 cf::emergency_save; 4113 #cf::emergency_save;
2102 4114
2103 eval { 4115 trace "perl_reload: cancelling all extension coros";
2104 # if anything goes wrong in here, we should simply crash as we already saved
2105
2106 # cancel all watchers
2107 for (Event::all_watchers) {
2108 $_->cancel if $_->data & WF_AUTOCANCEL;
2109 }
2110
2111 # cancel all extension coros
2112 $_->cancel for values %EXT_CORO; 4116 $_->cancel for values %EXT_CORO;
2113 %EXT_CORO = (); 4117 %EXT_CORO = ();
2114 4118
2115 # unload all extensions 4119 trace "perl_reload: removing commands";
2116 for (@exts) { 4120 %COMMAND = ();
2117 warn "unloading <$_>";
2118 unload_extension $_;
2119 }
2120 4121
2121 # unload all modules loaded from $LIBDIR 4122 trace "perl_reload: removing ext/exti commands";
2122 while (my ($k, $v) = each %INC) { 4123 %EXTCMD = ();
2123 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4124 %EXTICMD = ();
2124 4125
2125 warn "removing <$k>"; 4126 trace "perl_reload: unloading/nuking all extensions";
2126 delete $INC{$k}; 4127 for my $pkg (@EXTS) {
4128 trace "... unloading $pkg";
2127 4129
2128 $k =~ s/\.pm$//;
2129 $k =~ s/\//::/g;
2130
2131 if (my $cb = $k->can ("unload_module")) { 4130 if (my $cb = $pkg->can ("unload")) {
4131 eval {
2132 $cb->(); 4132 $cb->($pkg);
4133 1
4134 } or error "$pkg unloaded, but with errors: $@";
4135 }
4136
4137 trace "... clearing $pkg";
4138 clear_package $pkg;
2133 } 4139 }
2134 4140
2135 Symbol::delete_package $k; 4141 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4142 while (my ($k, $v) = each %INC) {
4143 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4144
4145 trace "... unloading $k";
4146 delete $INC{$k};
4147
4148 $k =~ s/\.pm$//;
4149 $k =~ s/\//::/g;
4150
4151 if (my $cb = $k->can ("unload_module")) {
4152 $cb->();
4153 }
4154
4155 clear_package $k;
2136 } 4156 }
2137 4157
2138 # sync database to disk
2139 cf::db_sync;
2140 IO::AIO::flush;
2141
2142 # get rid of safe::, as good as possible 4158 trace "perl_reload: getting rid of safe::, as good as possible";
2143 Symbol::delete_package "safe::$_" 4159 clear_package "safe::$_"
2144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4160 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2145 4161
2146 # remove register_script_function callbacks 4162 trace "perl_reload: unloading cf.pm \"a bit\"";
2147 # TODO
2148
2149 # unload cf.pm "a bit"
2150 delete $INC{"cf.pm"}; 4163 delete $INC{"cf.pm"};
4164 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2151 4165
2152 # don't, removes xs symbols, too, 4166 # don't, removes xs symbols, too,
2153 # and global variables created in xs 4167 # and global variables created in xs
2154 #Symbol::delete_package __PACKAGE__; 4168 #clear_package __PACKAGE__;
2155 4169
2156 # reload cf.pm 4170 info "perl_reload: unload completed, starting to reload now";
2157 warn "reloading cf.pm"; 4171
4172 trace "perl_reload: reloading cf.pm";
2158 require cf; 4173 require cf;
2159 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4174 cf::_connect_to_perl_1;
2160 4175
2161 # load config and database again 4176 trace "perl_reload: loading config and database again";
2162 cf::cfg_load; 4177 cf::reload_config;
2163 cf::db_load;
2164 4178
2165 # load extensions 4179 trace "perl_reload: loading extensions";
2166 warn "load extensions";
2167 cf::load_extensions; 4180 cf::load_extensions;
2168 4181
2169 # reattach attachments to objects 4182 if ($REATTACH_ON_RELOAD) {
2170 warn "reattach"; 4183 trace "perl_reload: reattaching attachments to objects/players";
2171 _global_reattach; 4184 _global_reattach; # objects, sockets
4185 trace "perl_reload: reattaching attachments to maps";
4186 reattach $_ for values %MAP;
4187 trace "perl_reload: reattaching attachments to players";
4188 reattach $_ for values %PLAYER;
4189 }
4190
4191 cf::_post_init 1;
4192
4193 trace "perl_reload: leaving sync_job";
4194
4195 1
4196 } or do {
4197 error $@;
4198 cf::cleanup "perl_reload: error, exiting.";
4199 };
4200
4201 --$RELOAD;
4202 }
4203
4204 $t1 = AE::time - $t1;
4205 info "perl_reload: completed in ${t1}s\n";
4206};
4207
4208our $RELOAD_WATCHER; # used only during reload
4209
4210sub reload_perl() {
4211 # doing reload synchronously and two reloads happen back-to-back,
4212 # coro crashes during coro_state_free->destroy here.
4213
4214 $RELOAD_WATCHER ||= cf::async {
4215 Coro::AIO::aio_wait cache_extensions;
4216
4217 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4218 do_reload_perl;
4219 undef $RELOAD_WATCHER;
4220 };
2172 }; 4221 };
2173
2174 if ($@) {
2175 warn $@;
2176 warn "error while reloading, exiting.";
2177 exit 1;
2178 }
2179
2180 warn "reloaded successfully";
2181};
2182
2183#############################################################################
2184
2185unless ($LINK_MAP) {
2186 $LINK_MAP = cf::map::new;
2187
2188 $LINK_MAP->width (41);
2189 $LINK_MAP->height (41);
2190 $LINK_MAP->alloc;
2191 $LINK_MAP->path ("{link}");
2192 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2193 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2194
2195 # dirty hack because... archetypes are not yet loaded
2196 Event->timer (
2197 after => 10,
2198 cb => sub {
2199 $_[0]->w->cancel;
2200
2201 # provide some exits "home"
2202 my $exit = cf::object::new "exit";
2203
2204 $exit->slaying ($EMERGENCY_POSITION->[0]);
2205 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2206 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2207
2208 $LINK_MAP->insert ($exit->clone, 19, 19);
2209 $LINK_MAP->insert ($exit->clone, 19, 20);
2210 $LINK_MAP->insert ($exit->clone, 19, 21);
2211 $LINK_MAP->insert ($exit->clone, 20, 19);
2212 $LINK_MAP->insert ($exit->clone, 20, 21);
2213 $LINK_MAP->insert ($exit->clone, 21, 19);
2214 $LINK_MAP->insert ($exit->clone, 21, 20);
2215 $LINK_MAP->insert ($exit->clone, 21, 21);
2216
2217 $exit->destroy;
2218 });
2219
2220 $LINK_MAP->{deny_save} = 1;
2221 $LINK_MAP->{deny_reset} = 1;
2222
2223 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2224} 4222}
2225
2226register "<global>", __PACKAGE__;
2227 4223
2228register_command "reload" => sub { 4224register_command "reload" => sub {
2229 my ($who, $arg) = @_; 4225 my ($who, $arg) = @_;
2230 4226
2231 if ($who->flag (FLAG_WIZ)) { 4227 if ($who->flag (FLAG_WIZ)) {
2232 $who->message ("start of reload.");
2233 reload;
2234 $who->message ("end of reload."); 4228 $who->message ("reloading server.");
4229 async {
4230 $Coro::current->{desc} = "perl_reload";
4231 reload_perl;
4232 };
2235 } 4233 }
2236}; 4234};
2237 4235
2238unshift @INC, $LIBDIR; 4236#############################################################################
2239 4237
2240$TICK_WATCHER = Event->timer ( 4238my $bug_warning = 0;
2241 reentrant => 0,
2242 prio => 0,
2243 at => $NEXT_TICK || $TICK,
2244 data => WF_AUTOCANCEL,
2245 cb => sub {
2246 cf::server_tick; # one server iteration
2247 $RUNTIME += $TICK;
2248 $NEXT_TICK += $TICK;
2249 4239
2250 # if we are delayed by four ticks or more, skip them all 4240sub wait_for_tick() {
2251 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4241 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2252 4242
2253 $TICK_WATCHER->at ($NEXT_TICK); 4243 $WAIT_FOR_TICK->wait;
2254 $TICK_WATCHER->start; 4244}
4245
4246sub wait_for_tick_begin() {
4247 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4248
4249 my $signal = new Coro::Signal;
4250 push @WAIT_FOR_TICK_BEGIN, $signal;
4251 $signal->wait;
4252}
4253
4254sub tick {
4255 if ($Coro::current != $Coro::main) {
4256 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4257 unless ++$bug_warning > 10;
4258 return;
2255 }, 4259 }
2256);
2257 4260
2258IO::AIO::max_poll_time $TICK * 0.2; 4261 cf::one_tick; # one server iteration
2259 4262
2260Event->io ( 4263 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2261 fd => IO::AIO::poll_fileno,
2262 poll => 'r',
2263 prio => 5,
2264 data => WF_AUTOCANCEL,
2265 cb => \&IO::AIO::poll_cb,
2266);
2267 4264
2268Event->timer ( 4265 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2269 data => WF_AUTOCANCEL, 4266 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2270 after => 0, 4267 Coro::async_pool {
2271 interval => 10, 4268 $Coro::current->{desc} = "runtime saver";
2272 cb => sub {
2273 (Coro::unblock_sub {
2274 write_runtime 4269 write_runtime_sync
2275 or warn "ERROR: unable to write runtime file: $!"; 4270 or error "ERROR: unable to write runtime file: $!";
2276 })->(); 4271 };
2277 }, 4272 }
2278); 4273
4274 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4275 $sig->send;
4276 }
4277 $WAIT_FOR_TICK->broadcast;
4278
4279 $LOAD = ($NOW - $TICK_START) / $TICK;
4280 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4281
4282 if (0) {
4283 if ($NEXT_TICK) {
4284 my $jitter = $TICK_START - $NEXT_TICK;
4285 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4286 debug "jitter $JITTER\n";#d#
4287 }
4288 }
4289}
4290
4291{
4292 # configure BDB
4293 info "initialising database";
4294
4295 BDB::min_parallel 16;
4296 BDB::max_poll_reqs $TICK * 0.1;
4297 #$AnyEvent::BDB::WATCHER->priority (1);
4298
4299 unless ($DB_ENV) {
4300 $DB_ENV = BDB::db_env_create;
4301 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4302 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4303 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4304 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4305 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4306
4307 cf::sync_job {
4308 eval {
4309 BDB::db_env_open
4310 $DB_ENV,
4311 $BDBDIR,
4312 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4313 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4314 0666;
4315
4316 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4317 };
4318
4319 cf::cleanup "db_env_open(db): $@" if $@;
4320 };
4321 }
4322
4323 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4324 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4325 };
4326 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4327 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4328 };
4329 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4330 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4331 };
4332
4333 info "database initialised";
4334}
4335
4336{
4337 # configure IO::AIO
4338
4339 info "initialising aio";
4340 IO::AIO::min_parallel 8;
4341 IO::AIO::max_poll_time $TICK * 0.1;
4342 undef $AnyEvent::AIO::WATCHER;
4343 info "aio initialised";
4344}
4345
4346our $_log_backtrace;
4347our $_log_backtrace_last;
4348
4349sub _log_backtrace {
4350 my ($msg, @addr) = @_;
4351
4352 $msg =~ s/\n$//;
4353
4354 if ($_log_backtrace_last eq $msg) {
4355 LOG llevInfo, "[ABT] $msg\n";
4356 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4357 # limit the # of concurrent backtraces
4358 } elsif ($_log_backtrace < 2) {
4359 $_log_backtrace_last = $msg;
4360 ++$_log_backtrace;
4361 my $perl_bt = Carp::longmess $msg;
4362 async {
4363 $Coro::current->{desc} = "abt $msg";
4364
4365 my @bt = fork_call {
4366 @addr = map { sprintf "%x", $_ } @addr;
4367 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4368 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4369 or die "addr2line: $!";
4370
4371 my @funcs;
4372 my @res = <$fh>;
4373 chomp for @res;
4374 while (@res) {
4375 my ($func, $line) = splice @res, 0, 2, ();
4376 push @funcs, "[$func] $line";
4377 }
4378
4379 @funcs
4380 };
4381
4382 LOG llevInfo, "[ABT] $perl_bt\n";
4383 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4384 LOG llevInfo, "[ABT] $_\n" for @bt;
4385 --$_log_backtrace;
4386 };
4387 } else {
4388 LOG llevInfo, "[ABT] $msg\n";
4389 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4390 }
4391}
4392
4393# load additional modules
4394require "cf/$_.pm" for @EXTRA_MODULES;
4395cf::_connect_to_perl_2;
2279 4396
2280END { cf::emergency_save } 4397END { cf::emergency_save }
2281 4398
22821 43991
2283 4400

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