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Revision 1.141 by root, Fri Jan 5 20:08:53 2007 UTC vs.
Revision 1.598 by root, Sun Nov 11 02:38:10 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
13use Coro 3.3 (); 41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
14use Coro::Event; 45use Coro::AnyEvent;
15use Coro::Timer; 46use Coro::Timer;
16use Coro::Signal; 47use Coro::Signal;
17use Coro::Semaphore; 48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
18use Coro::AIO; 51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
19 55
20use Digest::MD5; 56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
21use Fcntl; 60use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 61use YAML::XS ();
24use Time::HiRes; 62use IO::AIO ();
63use Compress::LZF;
64use Digest::MD5 ();
25 65
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 66AnyEvent::detect;
27 67
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 68# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 69#
70$Storable::canonical = 1; # reduce rsync transfers
71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 72
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
81
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
83
84our @ORIG_INC;
34 85
35our %COMMAND = (); 86our %COMMAND = ();
36our %COMMAND_TIME = (); 87our %COMMAND_TIME = ();
88
89our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 90our %EXTCMD = ();
91our %EXTACMD = ();
92our %EXTICMD = ();
93our %EXTIACMD = ();
94our %EXT_CORO = (); # coroutines bound to extensions
95our %EXT_MAP = (); # pluggable maps
38 96
97our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 98our @EVENT;
40our $LIBDIR = datadir . "/ext"; 99our @REFLECT; # set by XS
100our %REFLECT; # set by us
41 101
42our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
43our $TICK_WATCHER; 103
104our $DATADIR = datadir;
105our $LIBDIR = "$DATADIR/ext";
106our $PODDIR = "$DATADIR/pod";
107our $MAPDIR = "$DATADIR/" . mapdir;
108
109our $LOCALDIR = localdir;
110our $TMPDIR = "$LOCALDIR/" . tmpdir;
111our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
112our $PLAYERDIR = "$LOCALDIR/" . playerdir;
113our $RANDOMDIR = "$LOCALDIR/random";
114our $BDBDIR = "$LOCALDIR/db";
115our $PIDFILE = "$LOCALDIR/pid";
116our $RUNTIMEFILE = "$LOCALDIR/runtime";
117
118#our %RESOURCE; # unused
119
120our $OUTPUT_RATE_MIN = 3000;
121our $OUTPUT_RATE_MAX = 1000000;
122
123our $MAX_LINKS = 32; # how many chained exits to follow
124our $VERBOSE_IO = 1;
125
126our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
127our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 128our $NEXT_TICK;
129our $USE_FSYNC = 1; # use fsync to write maps - default on
130
131our $BDB_DEADLOCK_WATCHER;
132our $BDB_CHECKPOINT_WATCHER;
133our $BDB_TRICKLE_WATCHER;
134our $DB_ENV;
135
136our @EXTRA_MODULES = qw(pod match mapscript incloader);
137
138our %CFG;
139our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
140
141our $UPTIME; $UPTIME ||= time;
142our $RUNTIME = 0;
143our $SERVER_TICK = 0;
45our $NOW; 144our $NOW;
46 145
47our %CFG; 146our (%PLAYER, %PLAYER_LOADING); # all users
147our (%MAP, %MAP_LOADING ); # all maps
148our $LINK_MAP; # the special {link} map, which is always available
48 149
49our $UPTIME; $UPTIME ||= time; 150# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 151our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 152
52our %MAP; # all maps 153our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 154our $LOADAVG; # same thing, but with alpha-smoothing
54our $RANDOM_MAPS = cf::localdir . "/random"; 155our $JITTER; # average jitter
55our %EXT_CORO; 156our $TICK_START; # for load detecting purposes
157
158our @POST_INIT;
159
160our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
161our $REALLY_UNLOOP; # never set to true, please :)
162
163our $WAIT_FOR_TICK = new Coro::Signal;
164our @WAIT_FOR_TICK_BEGIN;
56 165
57binmode STDOUT; 166binmode STDOUT;
58binmode STDERR; 167binmode STDERR;
59 168
60# read virtual server time, if available 169# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 170unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 171 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 172 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 173 $RUNTIME = <$fh> + 0.;
65} 174}
66 175
67mkdir cf::localdir; 176eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 177
73# a special map that is always available 178mkdir $_
74our $LINK_MAP; 179 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
180
75our $EMERGENCY_POSITION; 181our $EMERGENCY_POSITION;
76 182
183sub cf::map::normalise;
184
185sub in_main() {
186 $Coro::current == $Coro::main
187}
188
77############################################################################# 189#############################################################################
78 190
191%REFLECT = ();
192for (@REFLECT) {
193 my $reflect = JSON::XS::decode_json $_;
194 $REFLECT{$reflect->{class}} = $reflect;
195}
196
197# this is decidedly evil
198$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
199
200#############################################################################
201
79=head2 GLOBAL VARIABLES 202=head2 GLOBAL VARIABLES
80 203
81=over 4 204=over 4
82 205
83=item $cf::UPTIME 206=item $cf::UPTIME
84 207
85The timestamp of the server start (so not actually an uptime). 208The timestamp of the server start (so not actually an "uptime").
209
210=item $cf::SERVER_TICK
211
212An unsigned integer that starts at zero when the server is started and is
213incremented on every tick.
214
215=item $cf::NOW
216
217The (real) time of the last (current) server tick - updated before and
218after tick processing, so this is useful only as a rough "what time is it
219now" estimate.
220
221=item $cf::TICK
222
223The interval between each server tick, in seconds.
86 224
87=item $cf::RUNTIME 225=item $cf::RUNTIME
88 226
89The time this server has run, starts at 0 and is increased by $cf::TICK on 227The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 228every server tick.
91 229
92=item $cf::LIBDIR 230=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
231$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
232$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 233
94The perl library directory, where extensions and cf-specific modules can 234Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 235directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
236unique-items directory, player file directory, random maps directory and
237database environment.
96 238
239=item $cf::LOADAVG
240
241The current CPU load on the server (alpha-smoothed), as a value between 0
242(none) and 1 (overloaded), indicating how much time is spent on processing
243objects per tick. Healthy values are < 0.5.
244
97=item $cf::NOW 245=item $cf::LOAD
98 246
99The time of the last (current) server tick. 247The raw value load value from the last tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104 248
105=item %cf::CFG 249=item %cf::CFG
106 250
107Configuration for the server, loaded from C</etc/crossfire/config>, or 251Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 252from wherever your confdir points to.
109 253
254=item cf::wait_for_tick, cf::wait_for_tick_begin
255
256These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
257returns directly I<after> the tick processing (and consequently, can only wake one thread
258per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
259
260Note that cf::Wait_for_tick will immediately return when the server is not
261ticking, making it suitable for small pauses in threads that need to run
262when the server is paused. If that is not applicable (i.e. you I<really>
263want to wait, use C<$cf::WAIT_FOR_TICK>).
264
265=item $cf::WAIT_FOR_TICK
266
267Note that C<cf::wait_for_tick> is probably the correct thing to use. This
268variable contains a L<Coro::Signal> that is broadcats after every server
269tick. Calling C<< ->wait >> on it will suspend the caller until after the
270next server tick.
271
272=cut
273
274sub wait_for_tick();
275sub wait_for_tick_begin();
276
277=item @cf::INVOKE_RESULTS
278
279This array contains the results of the last C<invoke ()> call. When
280C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
281that call.
282
283=item %cf::REFLECT
284
285Contains, for each (C++) class name, a hash reference with information
286about object members (methods, scalars, arrays and flags) and other
287metadata, which is useful for introspection.
288
110=back 289=back
111 290
112=cut 291=cut
113 292
114BEGIN { 293sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 294sub warn (@) { LOG llevWarn , join "", @_ }
295sub info (@) { LOG llevInfo , join "", @_ }
296sub debug(@) { LOG llevDebug, join "", @_ }
297sub trace(@) { LOG llevTrace, join "", @_ }
298
299$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 300 my $msg = join "", @_;
117 utf8::encode $msg;
118 301
119 $msg .= "\n" 302 $msg .= "\n"
120 unless $msg =~ /\n$/; 303 unless $msg =~ /\n$/;
121 304
122 LOG llevError, "cfperl: $msg"; 305 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 306
124} 307 LOG llevWarn, $msg;
308};
309
310$Coro::State::DIEHOOK = sub {
311 return unless $^S eq 0; # "eq", not "=="
312
313 error Carp::longmess $_[0];
314
315 if (in_main) {#d#
316 error "DIEHOOK called in main context, Coro bug?\n";#d#
317 return;#d#
318 }#d#
319
320 # kill coroutine otherwise
321 Coro::terminate
322};
125 323
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 324@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 325@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 326@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 327@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 328@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
329@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 330@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 331
133# we bless all objects into (empty) derived classes to force a method lookup 332# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 333# within the Safe compartment.
135for my $pkg (qw( 334for my $pkg (qw(
136 cf::global cf::attachable 335 cf::global cf::attachable
137 cf::object cf::object::player 336 cf::object cf::object::player
138 cf::client cf::player 337 cf::client cf::player
139 cf::arch cf::living 338 cf::arch cf::living
339 cf::map cf::mapspace
140 cf::map cf::party cf::region 340 cf::party cf::region
141)) { 341)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 342 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 343}
145 344
146$Event::DIED = sub { 345$EV::DIED = sub {
147 warn "error in event callback: @_"; 346 warn "error in event callback: $@";
148}; 347};
149 348
150my %ext_pkg; 349#############################################################################
151my @exts; 350
152my @hook; 351sub fork_call(&@);
352sub get_slot($;$$);
353
354#############################################################################
153 355
154=head2 UTILITY FUNCTIONS 356=head2 UTILITY FUNCTIONS
155 357
156=over 4 358=over 4
157 359
158=cut 360=item dumpval $ref
159 361
160use JSON::Syck (); # TODO# replace by JSON::PC once working 362=cut
161 363
364sub dumpval {
365 eval {
366 local $SIG{__DIE__};
367 my $d;
368 if (1) {
369 $d = new Data::Dumper([$_[0]], ["*var"]);
370 $d->Terse(1);
371 $d->Indent(2);
372 $d->Quotekeys(0);
373 $d->Useqq(1);
374 #$d->Bless(...);
375 $d->Seen($_[1]) if @_ > 1;
376 $d = $d->Dump();
377 }
378 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
379 $d
380 } || "[unable to dump $_[0]: '$@']";
381}
382
383=item $scalar = cf::load_file $path
384
385Loads the given file from path and returns its contents. Croaks on error
386and can block.
387
388=cut
389
390sub load_file($) {
391 0 <= aio_load $_[0], my $data
392 or Carp::croak "$_[0]: $!";
393
394 $data
395}
396
397=item $success = cf::replace_file $path, $data, $sync
398
399Atomically replaces the file at the given $path with new $data, and
400optionally $sync the data to disk before replacing the file.
401
402=cut
403
404sub replace_file($$;$) {
405 my ($path, $data, $sync) = @_;
406
407 my $lock = cf::lock_acquire ("replace_file:$path");
408
409 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
410 or return;
411
412 $data = $data->() if ref $data;
413
414 length $data == aio_write $fh, 0, (length $data), $data, 0
415 or return;
416
417 !$sync
418 or !aio_fsync $fh
419 or return;
420
421 aio_close $fh
422 and return;
423
424 aio_rename "$path~", $path
425 and return;
426
427 if ($sync) {
428 $path =~ s%/[^/]*$%%;
429 aio_pathsync $path;
430 }
431
432 1
433}
434
162=item $ref = cf::from_json $json 435=item $ref = cf::decode_json $json
163 436
164Converts a JSON string into the corresponding perl data structure. 437Converts a JSON string into the corresponding perl data structure.
165 438
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 439=item $json = cf::encode_json $ref
174 440
175Converts a perl data structure into its JSON representation. 441Converts a perl data structure into its JSON representation.
176 442
177=cut 443=cut
178 444
179sub to_json($) { 445our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 446
181 JSON::Syck::Dump $_[0] 447sub encode_json($) { $json_coder->encode ($_[0]) }
448sub decode_json($) { $json_coder->decode ($_[0]) }
449
450=item $ref = cf::decode_storable $scalar
451
452Same as Coro::Storable::thaw, so blocks.
453
454=cut
455
456BEGIN { *decode_storable = \&Coro::Storable::thaw }
457
458=item $ref = cf::decode_yaml $scalar
459
460Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
461
462=cut
463
464sub decode_yaml($) {
465 fork_call { YAML::XS::Load $_[0] } @_
466}
467
468=item $scalar = cf::unlzf $scalar
469
470Same as Compress::LZF::compress, but takes server ticks into account, so
471blocks.
472
473=cut
474
475sub unlzf($) {
476 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
477 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
478 Compress::LZF::decompress $_[0]
479}
480
481=item cf::post_init { BLOCK }
482
483Execute the given codeblock, I<after> all extensions have been (re-)loaded,
484but I<before> the server starts ticking again.
485
486The codeblock will have a single boolean argument to indicate whether this
487is a reload or not.
488
489=cut
490
491sub post_init(&) {
492 push @POST_INIT, shift;
493}
494
495sub _post_init {
496 trace "running post_init jobs";
497
498 # run them in parallel...
499
500 my @join;
501
502 while () {
503 push @join, map &Coro::async ($_, 0), @POST_INIT;
504 @POST_INIT = ();
505
506 @join or last;
507
508 (pop @join)->join;
509 }
182} 510}
183 511
184=item cf::lock_wait $string 512=item cf::lock_wait $string
185 513
186Wait until the given lock is available. See cf::lock_acquire. 514Wait until the given lock is available. See cf::lock_acquire.
187 515
188=item my $lock = cf::lock_acquire $string 516=item my $lock = cf::lock_acquire $string
189 517
190Wait until the given lock is available and then acquires it and returns 518Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 519a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 520for example when the coroutine gets canceled), the lock is automatically
193returned. 521returned.
194 522
523Locks are *not* recursive, locking from the same coro twice results in a
524deadlocked coro.
525
195Lock names should begin with a unique identifier (for example, cf::map::find 526Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 527uses map_find and cf::map::load uses map_load).
197 528
198=cut 529=item $locked = cf::lock_active $string
199 530
200our %LOCK; 531Return true if the lock is currently active, i.e. somebody has locked it.
532
533=cut
534
535our $LOCKS = new Coro::SemaphoreSet;
201 536
202sub lock_wait($) { 537sub lock_wait($) {
203 my ($key) = @_; 538 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 539}
211 540
212sub lock_acquire($) { 541sub lock_acquire($) {
213 my ($key) = @_; 542 $LOCKS->guard ($_[0])
543}
214 544
215 # wait, to be sure we are not locked 545sub lock_active($) {
216 lock_wait $key; 546 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 547}
225 548
226sub freeze_mainloop { 549sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 550 tick_inhibit_inc;
228 551
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 552 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop; 553}
231 $guard 554
555=item cf::periodic $interval, $cb
556
557Like EV::periodic, but randomly selects a starting point so that the actions
558get spread over time.
559
560=cut
561
562sub periodic($$) {
563 my ($interval, $cb) = @_;
564
565 my $start = rand List::Util::min 180, $interval;
566
567 EV::periodic $start, $interval, 0, $cb
568}
569
570=item cf::get_slot $time[, $priority[, $name]]
571
572Allocate $time seconds of blocking CPU time at priority C<$priority>
573(default: 0): This call blocks and returns only when you have at least
574C<$time> seconds of cpu time till the next tick. The slot is only valid
575till the next cede.
576
577Background jobs should use a priority les than zero, interactive jobs
578should use 100 or more.
579
580The optional C<$name> can be used to identify the job to run. It might be
581used for statistical purposes and should identify the same time-class.
582
583Useful for short background jobs.
584
585=cut
586
587our @SLOT_QUEUE;
588our $SLOT_QUEUE;
589our $SLOT_DECAY = 0.9;
590
591$SLOT_QUEUE->cancel if $SLOT_QUEUE;
592$SLOT_QUEUE = Coro::async {
593 $Coro::current->desc ("timeslot manager");
594
595 my $signal = new Coro::Signal;
596 my $busy;
597
598 while () {
599 next_job:
600
601 my $avail = cf::till_tick;
602
603 for (0 .. $#SLOT_QUEUE) {
604 if ($SLOT_QUEUE[$_][0] <= $avail) {
605 $busy = 0;
606 my $job = splice @SLOT_QUEUE, $_, 1, ();
607 $job->[2]->send;
608 Coro::cede;
609 goto next_job;
610 } else {
611 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
612 }
613 }
614
615 if (@SLOT_QUEUE) {
616 # we do not use wait_for_tick() as it returns immediately when tick is inactive
617 $WAIT_FOR_TICK->wait;
618 } else {
619 $busy = 0;
620 Coro::schedule;
621 }
622 }
623};
624
625sub get_slot($;$$) {
626 return if tick_inhibit || $Coro::current == $Coro::main;
627
628 my ($time, $pri, $name) = @_;
629
630 $time = clamp $time, 0.01, $TICK * .6;
631
632 my $sig = new Coro::Signal;
633
634 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
635 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
636 $SLOT_QUEUE->ready;
637 $sig->wait;
232} 638}
233 639
234=item cf::async { BLOCK } 640=item cf::async { BLOCK }
235 641
236Currently the same as Coro::async_pool, meaning you cannot use 642Currently the same as Coro::async_pool, meaning you cannot use
241 647
242BEGIN { *async = \&Coro::async_pool } 648BEGIN { *async = \&Coro::async_pool }
243 649
244=item cf::sync_job { BLOCK } 650=item cf::sync_job { BLOCK }
245 651
246The design of crossfire+ requires that the main coro ($Coro::main) is 652The design of Deliantra requires that the main coroutine ($Coro::main)
247always able to handle events or runnable, as crossfire+ is only partly 653is always able to handle events or runnable, as Deliantra is only
248reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 654partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
655acceptable.
249 656
250If it must be done, put the blocking parts into C<sync_job>. This will run 657If it must be done, put the blocking parts into C<sync_job>. This will run
251the given BLOCK in another coroutine while waiting for the result. The 658the given BLOCK in another coroutine while waiting for the result. The
252server will be frozen during this time, so the block should either finish 659server will be frozen during this time, so the block should either finish
253fast or be very important. 660fast or be very important.
255=cut 662=cut
256 663
257sub sync_job(&) { 664sub sync_job(&) {
258 my ($job) = @_; 665 my ($job) = @_;
259 666
260 if ($Coro::current == $Coro::main) { 667 if (in_main) {
668 my $time = AE::time;
669
261 # this is the main coro, too bad, we have to block 670 # this is the main coro, too bad, we have to block
262 # till the operation succeeds, freezing the server :/ 671 # till the operation succeeds, freezing the server :/
263 672
264 # TODO: use suspend/resume instead 673 #LOG llevError, Carp::longmess "sync job";#d#
265 # (but this is cancel-safe) 674
266 my $freeze_guard = freeze_mainloop; 675 my $freeze_guard = freeze_mainloop;
267 676
268 my $busy = 1; 677 my $busy = 1;
269 my @res; 678 my @res;
270 679
271 (async { 680 (async {
681 $Coro::current->desc ("sync job coro");
272 @res = eval { $job->() }; 682 @res = eval { $job->() };
273 warn $@ if $@; 683 error $@ if $@;
274 undef $busy; 684 undef $busy;
275 })->prio (Coro::PRIO_MAX); 685 })->prio (Coro::PRIO_MAX);
276 686
277 while ($busy) { 687 while ($busy) {
278 Coro::cede or Event::one_event; 688 if (Coro::nready) {
689 Coro::cede_notself;
690 } else {
691 EV::loop EV::LOOP_ONESHOT;
279 } 692 }
693 }
694
695 my $time = AE::time - $time;
696
697 $TICK_START += $time; # do not account sync jobs to server load
280 698
281 wantarray ? @res : $res[0] 699 wantarray ? @res : $res[0]
282 } else { 700 } else {
283 # we are in another coroutine, how wonderful, everything just works 701 # we are in another coroutine, how wonderful, everything just works
284 702
286 } 704 }
287} 705}
288 706
289=item $coro = cf::async_ext { BLOCK } 707=item $coro = cf::async_ext { BLOCK }
290 708
291Like async, but this coro is automcatially being canceled when the 709Like async, but this coro is automatically being canceled when the
292extension calling this is being unloaded. 710extension calling this is being unloaded.
293 711
294=cut 712=cut
295 713
296sub async_ext(&) { 714sub async_ext(&) {
304 $EXT_CORO{$coro+0} = $coro; 722 $EXT_CORO{$coro+0} = $coro;
305 723
306 $coro 724 $coro
307} 725}
308 726
309sub write_runtime { 727=item fork_call { }, @args
310 my $runtime = cf::localdir . "/runtime";
311 728
312 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 729Executes the given code block with the given arguments in a seperate
313 or return; 730process, returning the results. Everything must be serialisable with
731Coro::Storable. May, of course, block. Note that the executed sub may
732never block itself or use any form of event handling.
314 733
315 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 734=cut
316 (aio_write $fh, 0, (length $value), $value, 0) <= 0
317 and return;
318 735
319 aio_fsync $fh 736sub post_fork {
320 and return; 737 reset_signals;
738}
321 739
322 close $fh 740sub fork_call(&@) {
323 or return; 741 my ($cb, @args) = @_;
324 742
325 aio_rename "$runtime~", $runtime 743 # we seemingly have to make a local copy of the whole thing,
326 and return; 744 # otherwise perl prematurely frees the stuff :/
745 # TODO: investigate and fix (likely this will be rather laborious)
327 746
747 my @res = Coro::Util::fork_eval {
748 cf::post_fork;
749 &$cb
750 } @args;
751
752 wantarray ? @res : $res[-1]
753}
754
755sub objinfo {
328 1 756 (
757 "counter value" => cf::object::object_count,
758 "objects created" => cf::object::create_count,
759 "objects destroyed" => cf::object::destroy_count,
760 "freelist size" => cf::object::free_count,
761 "allocated objects" => cf::object::objects_size,
762 "active objects" => cf::object::actives_size,
763 )
764}
765
766=item $coin = coin_from_name $name
767
768=cut
769
770our %coin_alias = (
771 "silver" => "silvercoin",
772 "silvercoin" => "silvercoin",
773 "silvercoins" => "silvercoin",
774 "gold" => "goldcoin",
775 "goldcoin" => "goldcoin",
776 "goldcoins" => "goldcoin",
777 "platinum" => "platinacoin",
778 "platinumcoin" => "platinacoin",
779 "platinumcoins" => "platinacoin",
780 "platina" => "platinacoin",
781 "platinacoin" => "platinacoin",
782 "platinacoins" => "platinacoin",
783 "royalty" => "royalty",
784 "royalties" => "royalty",
785);
786
787sub coin_from_name($) {
788 $coin_alias{$_[0]}
789 ? cf::arch::find $coin_alias{$_[0]}
790 : undef
791}
792
793=item $value = cf::db_get $family => $key
794
795Returns a single value from the environment database.
796
797=item cf::db_put $family => $key => $value
798
799Stores the given C<$value> in the family. It can currently store binary
800data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
801
802=item $db = cf::db_table "name"
803
804Create and/or open a new database table. The string must not be "db" and must be unique
805within each server.
806
807=cut
808
809sub db_table($) {
810 cf::error "db_get called from main context"
811 if $Coro::current == $Coro::main;
812
813 my ($name) = @_;
814 my $db = BDB::db_create $DB_ENV;
815
816 eval {
817 $db->set_flags (BDB::CHKSUM);
818
819 utf8::encode $name;
820 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
821 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
822 cf::cleanup "db_open(db): $!" if $!;
823 };
824 cf::cleanup "db_open(db): $@" if $@;
825
826 $db
827}
828
829our $DB;
830
831sub db_init {
832 $DB ||= db_table "db";
833}
834
835sub db_get($$) {
836 my $key = "$_[0]/$_[1]";
837
838 cf::error "db_get called from main context"
839 if $Coro::current == $Coro::main;
840
841 BDB::db_get $DB, undef, $key, my $data;
842
843 $! ? ()
844 : $data
845}
846
847sub db_put($$$) {
848 BDB::dbreq_pri 4;
849 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
850}
851
852=item cf::cache $id => [$paths...], $processversion => $process
853
854Generic caching function that returns the value of the resource $id,
855caching and regenerating as required.
856
857This function can block.
858
859=cut
860
861sub cache {
862 my ($id, $src, $processversion, $process) = @_;
863
864 my $meta =
865 join "\x00",
866 $processversion,
867 map {
868 aio_stat $_
869 and Carp::croak "$_: $!";
870
871 ($_, (stat _)[7,9])
872 } @$src;
873
874 my $dbmeta = db_get cache => "$id/meta";
875 if ($dbmeta ne $meta) {
876 # changed, we may need to process
877
878 my @data;
879 my $md5;
880
881 for (0 .. $#$src) {
882 $data[$_] = load_file $src->[$_];
883 }
884
885 # if processing is expensive, check
886 # checksum first
887 if (1) {
888 $md5 =
889 join "\x00",
890 $processversion,
891 map {
892 cf::cede_to_tick;
893 ($src->[$_], Digest::MD5::md5_hex $data[$_])
894 } 0.. $#$src;
895
896
897 my $dbmd5 = db_get cache => "$id/md5";
898 if ($dbmd5 eq $md5) {
899 db_put cache => "$id/meta", $meta;
900
901 return db_get cache => "$id/data";
902 }
903 }
904
905 my $t1 = EV::time;
906 my $data = $process->(\@data);
907 my $t2 = EV::time;
908
909 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
910
911 db_put cache => "$id/data", $data;
912 db_put cache => "$id/md5" , $md5;
913 db_put cache => "$id/meta", $meta;
914
915 return $data;
916 }
917
918 db_get cache => "$id/data"
919}
920
921=item cf::datalog type => key => value, ...
922
923Log a datalog packet of the given type with the given key-value pairs.
924
925=cut
926
927sub datalog($@) {
928 my ($type, %kv) = @_;
929 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
329} 930}
330 931
331=back 932=back
332 933
333=cut 934=cut
334 935
335############################################################################# 936#############################################################################
336 937
337package cf::path;
338
339sub new {
340 my ($class, $path, $base) = @_;
341
342 $path = $path->as_string if ref $path;
343
344 my $self = bless { }, $class;
345
346 # {... are special paths that are not touched
347 # ?xxx/... are special absolute paths
348 # ?random/... random maps
349 # /! non-realised random map exit
350 # /... normal maps
351 # ~/... per-player maps without a specific player (DO NOT USE)
352 # ~user/... per-player map of a specific user
353
354 if ($path =~ /^{/) {
355 # fine as it is
356 } elsif ($path =~ s{^\?random/}{}) {
357 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
358 $self->{random} = cf::from_json $data;
359 } else {
360 if ($path =~ s{^~([^/]+)?}{}) {
361 $self->{user_rel} = 1;
362
363 if (defined $1) {
364 $self->{user} = $1;
365 } elsif ($base =~ m{^~([^/]+)/}) {
366 $self->{user} = $1;
367 } else {
368 warn "cannot resolve user-relative path without user <$path,$base>\n";
369 }
370 } elsif ($path =~ /^\//) {
371 # already absolute
372 } else {
373 $base =~ s{[^/]+/?$}{};
374 return $class->new ("$base/$path");
375 }
376
377 for ($path) {
378 redo if s{/\.?/}{/};
379 redo if s{/[^/]+/\.\./}{/};
380 }
381 }
382
383 $self->{path} = $path;
384
385 $self
386}
387
388# the name / primary key / in-game path
389sub as_string {
390 my ($self) = @_;
391
392 $self->{user_rel} ? "~$self->{user}$self->{path}"
393 : $self->{random} ? "?random/$self->{path}"
394 : $self->{path}
395}
396
397# the displayed name, this is a one way mapping
398sub visible_name {
399 my ($self) = @_;
400
401# if (my $rmp = $self->{random}) {
402# # todo: be more intelligent about this
403# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
404# } else {
405 $self->as_string
406# }
407}
408
409# escape the /'s in the path
410sub _escaped_path {
411 # ∕ is U+2215
412 (my $path = $_[0]{path}) =~ s/\//∕/g;
413 $path
414}
415
416# the original (read-only) location
417sub load_path {
418 my ($self) = @_;
419
420 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
421}
422
423# the temporary/swap location
424sub save_path {
425 my ($self) = @_;
426
427 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
428 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
429 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
430}
431
432# the unique path, might be eq to save_path
433sub uniq_path {
434 my ($self) = @_;
435
436 $self->{user_rel} || $self->{random}
437 ? undef
438 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
439}
440
441# return random map parameters, or undef
442sub random_map_params {
443 my ($self) = @_;
444
445 $self->{random}
446}
447
448# this is somewhat ugly, but style maps do need special treatment
449sub is_style_map {
450 $_[0]{path} =~ m{^/styles/}
451}
452
453package cf;
454
455#############################################################################
456
457=head2 ATTACHABLE OBJECTS 938=head2 ATTACHABLE OBJECTS
458 939
459Many objects in crossfire are so-called attachable objects. That means you can 940Many objects in deliantra are so-called attachable objects. That means you can
460attach callbacks/event handlers (a collection of which is called an "attachment") 941attach callbacks/event handlers (a collection of which is called an "attachment")
461to it. All such attachable objects support the following methods. 942to it. All such attachable objects support the following methods.
462 943
463In the following description, CLASS can be any of C<global>, C<object> 944In the following description, CLASS can be any of C<global>, C<object>
464C<player>, C<client> or C<map> (i.e. the attachable objects in 945C<player>, C<client> or C<map> (i.e. the attachable objects in
465crossfire+). 946Deliantra).
466 947
467=over 4 948=over 4
468 949
469=item $attachable->attach ($attachment, key => $value...) 950=item $attachable->attach ($attachment, key => $value...)
470 951
514=item cf::CLASS::attachment $name, ... 995=item cf::CLASS::attachment $name, ...
515 996
516Register an attachment by C<$name> through which attachable objects of the 997Register an attachment by C<$name> through which attachable objects of the
517given CLASS can refer to this attachment. 998given CLASS can refer to this attachment.
518 999
519Some classes such as crossfire maps and objects can specify attachments 1000Some classes such as deliantra maps and objects can specify attachments
520that are attached at load/instantiate time, thus the need for a name. 1001that are attached at load/instantiate time, thus the need for a name.
521 1002
522These calls expect any number of the following handler/hook descriptions: 1003These calls expect any number of the following handler/hook descriptions:
523 1004
524=over 4 1005=over 4
584our @CB_TYPE = (); # registry for type (cf-object class) based events 1065our @CB_TYPE = (); # registry for type (cf-object class) based events
585our @CB_MAP = (); 1066our @CB_MAP = ();
586 1067
587my %attachment; 1068my %attachment;
588 1069
1070sub cf::attachable::thawer_merge {
1071 # simply override everything except _meta
1072 local $_[0]{_meta};
1073 %{$_[0]} = %{$_[1]};
1074}
1075
589sub _attach_cb($$$$) { 1076sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_; 1077 my ($registry, $event, $prio, $cb) = @_;
591 1078
592 use sort 'stable'; 1079 use sort 'stable';
593 1080
627 $registry = $CB_TYPE[$object_type] ||= []; 1114 $registry = $CB_TYPE[$object_type] ||= [];
628 1115
629 } elsif ($type eq "subtype") { 1116 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type"; 1117 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg; 1118 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1119 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
633 1120
634 } elsif ($type eq "package") { 1121 } elsif ($type eq "package") {
635 my $pkg = shift @arg; 1122 my $pkg = shift @arg;
636 1123
637 while (my ($name, $id) = each %cb_id) { 1124 while (my ($name, $id) = each %cb_id) {
642 1129
643 } elsif (exists $cb_id{$type}) { 1130 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1131 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645 1132
646 } elsif (ref $type) { 1133 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n"; 1134 error "attaching objects not supported, ignoring.\n";
648 1135
649 } else { 1136 } else {
650 shift @arg; 1137 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n"; 1138 error "attach argument '$type' not supported, ignoring.\n";
652 } 1139 }
653 } 1140 }
654} 1141}
655 1142
656sub _object_attach { 1143sub _object_attach {
666 _attach $registry, $klass, @attach; 1153 _attach $registry, $klass, @attach;
667 } 1154 }
668 1155
669 $obj->{$name} = \%arg; 1156 $obj->{$name} = \%arg;
670 } else { 1157 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n"; 1158 info "object uses attachment '$name' which is not available, postponing.\n";
672 } 1159 }
673 1160
674 $obj->{_attachment}{$name} = undef; 1161 $obj->{_attachment}{$name} = undef;
675} 1162}
676 1163
678 if (ref $_[0]) { 1165 if (ref $_[0]) {
679 _object_attach @_; 1166 _object_attach @_;
680 } else { 1167 } else {
681 _attach shift->_attach_registry, @_; 1168 _attach shift->_attach_registry, @_;
682 } 1169 }
1170 _recalc_want;
683}; 1171};
684 1172
685# all those should be optimised 1173# all those should be optimised
686sub cf::attachable::detach { 1174sub cf::attachable::detach {
687 my ($obj, $name) = @_; 1175 my ($obj, $name) = @_;
690 delete $obj->{_attachment}{$name}; 1178 delete $obj->{_attachment}{$name};
691 reattach ($obj); 1179 reattach ($obj);
692 } else { 1180 } else {
693 Carp::croak "cannot, currently, detach class attachments"; 1181 Carp::croak "cannot, currently, detach class attachments";
694 } 1182 }
1183 _recalc_want;
695}; 1184};
696 1185
697sub cf::attachable::attached { 1186sub cf::attachable::attached {
698 my ($obj, $name) = @_; 1187 my ($obj, $name) = @_;
699 1188
714 "; 1203 ";
715 die if $@; 1204 die if $@;
716} 1205}
717 1206
718our $override; 1207our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1208our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720 1209
721sub override { 1210sub override {
722 $override = 1; 1211 $override = 1;
723 @invoke_results = (); 1212 @INVOKE_RESULTS = (@_);
724} 1213}
725 1214
726sub do_invoke { 1215sub do_invoke {
727 my $event = shift; 1216 my $event = shift;
728 my $callbacks = shift; 1217 my $callbacks = shift;
729 1218
730 @invoke_results = (); 1219 @INVOKE_RESULTS = ();
731 1220
732 local $override; 1221 local $override;
733 1222
734 for (@$callbacks) { 1223 for (@$callbacks) {
735 eval { &{$_->[1]} }; 1224 eval { &{$_->[1]} };
736 1225
737 if ($@) { 1226 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1227 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override; 1228 override;
741 } 1229 }
742 1230
743 return 1 if $override; 1231 return 1 if $override;
744 } 1232 }
745 1233
746 0 1234 0
747} 1235}
748 1236
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1237=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
750 1238
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1239=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752 1240
753Generate an object-specific event with the given arguments. 1241Generate an object-specific event with the given arguments.
754 1242
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1243This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override 1244removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly). 1245results (if you must, access C<@cf::INVOKE_RESULTS> directly).
758 1246
759=back 1247=back
760 1248
761=cut 1249=cut
762 1250
763############################################################################# 1251#############################################################################
764# object support 1252# object support
1253
1254sub _object_equal($$);
1255sub _object_equal($$) {
1256 my ($a, $b) = @_;
1257
1258 return 0 unless (ref $a) eq (ref $b);
1259
1260 if ("HASH" eq ref $a) {
1261 my @ka = keys %$a;
1262 my @kb = keys %$b;
1263
1264 return 0 if @ka != @kb;
1265
1266 for (0 .. $#ka) {
1267 return 0 unless $ka[$_] eq $kb[$_];
1268 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1269 }
1270
1271 } elsif ("ARRAY" eq ref $a) {
1272
1273 return 0 if @$a != @$b;
1274
1275 for (0 .. $#$a) {
1276 return 0 unless _object_equal $a->[$_], $b->[$_];
1277 }
1278
1279 } elsif ($a ne $b) {
1280 return 0;
1281 }
1282
1283 1
1284}
1285
1286our $SLOW_MERGES;#d#
1287sub _can_merge {
1288 my ($ob1, $ob2) = @_;
1289
1290 ++$SLOW_MERGES;#d#
1291
1292 # we do the slow way here
1293 return _object_equal $ob1, $ob2
1294}
765 1295
766sub reattach { 1296sub reattach {
767 # basically do the same as instantiate, without calling instantiate 1297 # basically do the same as instantiate, without calling instantiate
768 my ($obj) = @_; 1298 my ($obj) = @_;
1299
1300 # no longer needed after getting rid of delete_package?
1301 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
769 1302
770 my $registry = $obj->registry; 1303 my $registry = $obj->registry;
771 1304
772 @$registry = (); 1305 @$registry = ();
773 1306
778 for (@$attach) { 1311 for (@$attach) {
779 my ($klass, @attach) = @$_; 1312 my ($klass, @attach) = @$_;
780 _attach $registry, $klass, @attach; 1313 _attach $registry, $klass, @attach;
781 } 1314 }
782 } else { 1315 } else {
783 warn "object uses attachment '$name' that is not available, postponing.\n"; 1316 info "object uses attachment '$name' that is not available, postponing.\n";
784 } 1317 }
785 } 1318 }
786} 1319}
787 1320
788cf::attachable->attach ( 1321cf::attachable->attach (
789 prio => -1000000, 1322 prio => -1000000,
790 on_instantiate => sub { 1323 on_instantiate => sub {
791 my ($obj, $data) = @_; 1324 my ($obj, $data) = @_;
792 1325
793 $data = from_json $data; 1326 $data = decode_json $data;
794 1327
795 for (@$data) { 1328 for (@$data) {
796 my ($name, $args) = @$_; 1329 my ($name, $args) = @$_;
797 1330
798 $obj->attach ($name, %{$args || {} }); 1331 $obj->attach ($name, %{$args || {} });
814sub object_freezer_save { 1347sub object_freezer_save {
815 my ($filename, $rdata, $objs) = @_; 1348 my ($filename, $rdata, $objs) = @_;
816 1349
817 sync_job { 1350 sync_job {
818 if (length $$rdata) { 1351 if (length $$rdata) {
1352 utf8::decode (my $decname = $filename);
819 warn sprintf "saving %s (%d,%d)\n", 1353 trace sprintf "saving %s (%d,%d)\n",
820 $filename, length $$rdata, scalar @$objs; 1354 $decname, length $$rdata, scalar @$objs
1355 if $VERBOSE_IO;
821 1356
822 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1357 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1358 aio_chmod $fh, SAVE_MODE;
824 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1359 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1360 if ($cf::USE_FSYNC) {
1361 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
825 aio_fsync $fh; 1362 aio_fsync $fh;
1363 }
826 close $fh; 1364 aio_close $fh;
827 1365
828 if (@$objs) { 1366 if (@$objs) {
829 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1367 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1368 aio_chmod $fh, SAVE_MODE;
831 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1369 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
832 aio_write $fh, 0, (length $data), $data, 0; 1370 aio_write $fh, 0, (length $data), $data, 0;
1371 if ($cf::USE_FSYNC) {
1372 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
833 aio_fsync $fh; 1373 aio_fsync $fh;
1374 }
834 close $fh; 1375 aio_close $fh;
835 aio_rename "$filename.pst~", "$filename.pst"; 1376 aio_rename "$filename.pst~", "$filename.pst";
836 } 1377 }
837 } else { 1378 } else {
838 aio_unlink "$filename.pst"; 1379 aio_unlink "$filename.pst";
839 } 1380 }
840 1381
841 aio_rename "$filename~", $filename; 1382 aio_rename "$filename~", $filename;
1383
1384 $filename =~ s%/[^/]+$%%;
1385 aio_pathsync $filename if $cf::USE_FSYNC;
842 } else { 1386 } else {
843 warn "FATAL: $filename~: $!\n"; 1387 error "unable to save objects: $filename~: $!\n";
844 } 1388 }
845 } else { 1389 } else {
846 aio_unlink $filename; 1390 aio_unlink $filename;
847 aio_unlink "$filename.pst"; 1391 aio_unlink "$filename.pst";
848 } 1392 }
849 } 1393 };
850} 1394}
851 1395
852sub object_freezer_as_string { 1396sub object_freezer_as_string {
853 my ($rdata, $objs) = @_; 1397 my ($rdata, $objs) = @_;
854 1398
866 or return; 1410 or return;
867 1411
868 unless (aio_stat "$filename.pst") { 1412 unless (aio_stat "$filename.pst") {
869 (aio_load "$filename.pst", $av) >= 0 1413 (aio_load "$filename.pst", $av) >= 0
870 or return; 1414 or return;
1415
871 $av = eval { (Storable::thaw $av)->{objs} }; 1416 my $st = eval { Coro::Storable::thaw $av };
1417 $av = $st->{objs};
872 } 1418 }
873 1419
1420 utf8::decode (my $decname = $filename);
874 warn sprintf "loading %s (%d)\n", 1421 trace sprintf "loading %s (%d,%d)\n",
875 $filename, length $data, scalar @{$av || []};#d# 1422 $decname, length $data, scalar @{$av || []}
1423 if $VERBOSE_IO;
1424
876 return ($data, $av); 1425 ($data, $av)
877} 1426}
1427
1428=head2 COMMAND CALLBACKS
1429
1430=over 4
1431
1432=cut
878 1433
879############################################################################# 1434#############################################################################
880# command handling &c 1435# command handling &c
881 1436
882=item cf::register_command $name => \&callback($ob,$args); 1437=item cf::register_command $name => \&callback($ob,$args)
883 1438
884Register a callback for execution when the client sends the user command 1439Register a callback for execution when the client sends the user command
885$name. 1440$name.
886 1441
887=cut 1442=cut
893 #warn "registering command '$name/$time' to '$caller'"; 1448 #warn "registering command '$name/$time' to '$caller'";
894 1449
895 push @{ $COMMAND{$name} }, [$caller, $cb]; 1450 push @{ $COMMAND{$name} }, [$caller, $cb];
896} 1451}
897 1452
898=item cf::register_extcmd $name => \&callback($pl,$packet); 1453=item cf::register_extcmd $name => \&callback($pl,@args)
899 1454
900Register a callbackf ro execution when the client sends an extcmd packet. 1455Register a callback for execution when the client sends an (synchronous)
1456extcmd packet. Ext commands will be processed in the order they are
1457received by the server, like other user commands. The first argument is
1458the logged-in player. Ext commands can only be processed after a player
1459has logged in successfully.
901 1460
902If the callback returns something, it is sent back as if reply was being 1461The values will be sent back to the client.
903called.
904 1462
905=cut 1463=item cf::register_async_extcmd $name => \&callback($pl,$reply->(...),@args)
906 1464
1465Same as C<cf::register_extcmd>, but instead of returning values, the
1466callback needs to clal the C<$reply> function.
1467
1468=item cf::register_exticmd $name => \&callback($ns,@args)
1469
1470Register a callback for execution when the client sends an (asynchronous)
1471exticmd packet. Exti commands are processed by the server as soon as they
1472are received, i.e. out of order w.r.t. other commands. The first argument
1473is a client socket. Exti commands can be received anytime, even before
1474log-in.
1475
1476The values will be sent back to the client.
1477
1478=item cf::register_async_exticmd $name => \&callback($ns,$reply->(...),@args)
1479
1480Same as C<cf::register_extcmd>, but instead of returning values, the
1481callback needs to clal the C<$reply> function.
1482
1483=cut
1484
907sub register_extcmd { 1485sub register_extcmd($$) {
908 my ($name, $cb) = @_; 1486 my ($name, $cb) = @_;
909 1487
910 my $caller = caller;
911 #warn "registering extcmd '$name' to '$caller'";
912
913 $EXTCMD{$name} = [$cb, $caller]; 1488 $EXTCMD{$name} = $cb;
914} 1489}
1490
1491sub register_async_extcmd($$) {
1492 my ($name, $cb) = @_;
1493
1494 $EXTACMD{$name} = $cb;
1495}
1496
1497sub register_exticmd($$) {
1498 my ($name, $cb) = @_;
1499
1500 $EXTICMD{$name} = $cb;
1501}
1502
1503sub register_async_exticmd($$) {
1504 my ($name, $cb) = @_;
1505
1506 $EXTIACMD{$name} = $cb;
1507}
1508
1509use File::Glob ();
915 1510
916cf::player->attach ( 1511cf::player->attach (
917 on_command => sub { 1512 on_unknown_command => sub {
918 my ($pl, $name, $params) = @_; 1513 my ($pl, $name, $params) = @_;
919 1514
920 my $cb = $COMMAND{$name} 1515 my $cb = $COMMAND{$name}
921 or return; 1516 or return;
922 1517
927 cf::override; 1522 cf::override;
928 }, 1523 },
929 on_extcmd => sub { 1524 on_extcmd => sub {
930 my ($pl, $buf) = @_; 1525 my ($pl, $buf) = @_;
931 1526
932 my $msg = eval { from_json $buf }; 1527 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
933 1528
934 if (ref $msg) { 1529 if (ref $msg) {
1530 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1531
935 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1532 if (my $cb = $EXTACMD{$type}) {
936 if (my %reply = $cb->[0]->($pl, $msg)) { 1533 $cb->(
937 $pl->ext_reply ($msg->{msgid}, %reply); 1534 $pl,
1535 sub {
1536 $pl->ext_msg ("reply-$reply", @_)
1537 if $reply;
1538 },
1539 @payload
1540 );
1541 } else {
1542 my @reply;
1543
1544 if (my $cb = $EXTCMD{$type}) {
1545 @reply = $cb->($pl, @payload);
938 } 1546 }
1547
1548 $pl->ext_msg ("reply-$reply", @reply)
1549 if $reply;
939 } 1550 }
1551
940 } else { 1552 } else {
941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1553 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
942 } 1554 }
943 1555
944 cf::override; 1556 cf::override;
945 }, 1557 },
946); 1558);
947 1559
948sub register { 1560# "readahead" all extensions
949 my ($base, $pkg) = @_;
950
951 #TODO
952}
953
954sub load_extension { 1561sub cache_extensions {
955 my ($path) = @_; 1562 my $grp = IO::AIO::aio_group;
956 1563
957 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1564 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
958 my $base = $1; 1565 for (grep /\.ext$/, @{$_[0]}) {
959 my $pkg = $1; 1566 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
960 $pkg =~ s/[^[:word:]]/_/g;
961 $pkg = "ext::$pkg";
962
963 warn "loading '$path' into '$pkg'\n";
964
965 open my $fh, "<:utf8", $path
966 or die "$path: $!";
967
968 my $source =
969 "package $pkg; use strict; use utf8;\n"
970 . "#line 1 \"$path\"\n{\n"
971 . (do { local $/; <$fh> })
972 . "\n};\n1";
973
974 eval $source
975 or die $@ ? "$path: $@\n"
976 : "extension disabled.\n";
977
978 push @exts, $pkg;
979 $ext_pkg{$base} = $pkg;
980
981# no strict 'refs';
982# @{"$pkg\::ISA"} = ext::;
983
984 register $base, $pkg;
985}
986
987sub unload_extension {
988 my ($pkg) = @_;
989
990 warn "removing extension $pkg\n";
991
992 # remove hooks
993 #TODO
994# for my $idx (0 .. $#PLUGIN_EVENT) {
995# delete $hook[$idx]{$pkg};
996# }
997
998 # remove commands
999 for my $name (keys %COMMAND) {
1000 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1001
1002 if (@cb) {
1003 $COMMAND{$name} = \@cb;
1004 } else {
1005 delete $COMMAND{$name};
1006 } 1567 }
1007 } 1568 };
1008 1569
1009 # remove extcmds 1570 $grp
1010 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1571}
1011 delete $EXTCMD{$name};
1012 }
1013 1572
1014 if (my $cb = $pkg->can ("unload")) { 1573sub _ext_cfg_reg($$$$) {
1015 eval { 1574 my ($rvar, $varname, $cfgname, $default) = @_;
1016 $cb->($pkg);
1017 1
1018 } or warn "$pkg unloaded, but with errors: $@";
1019 }
1020 1575
1021 Symbol::delete_package $pkg; 1576 $cfgname = lc $varname
1577 unless length $cfgname;
1578
1579 $EXT_CFG{$cfgname} = [$rvar, $default];
1580
1581 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1022} 1582}
1023 1583
1024sub load_extensions { 1584sub load_extensions {
1585 info "loading extensions...";
1586
1587 %EXT_CFG = ();
1588
1589 cf::sync_job {
1590 my %todo;
1591
1025 for my $ext (<$LIBDIR/*.ext>) { 1592 for my $path (<$LIBDIR/*.ext>) {
1026 next unless -r $ext; 1593 next unless -r $path;
1027 eval { 1594
1028 load_extension $ext; 1595 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1596 my $base = $1;
1597 my $pkg = $1;
1598 $pkg =~ s/[^[:word:]]/_/g;
1599 $pkg = "ext::$pkg";
1600
1601 open my $fh, "<:utf8", $path
1602 or die "$path: $!";
1603
1604 my $source = do { local $/; <$fh> };
1605
1606 my %ext = (
1607 path => $path,
1608 base => $base,
1609 pkg => $pkg,
1610 );
1611
1612 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1613 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1614
1615 $ext{source} =
1616 "package $pkg; use common::sense;\n"
1617 . "#line 1 \"$path\"\n{\n"
1618 . $source
1619 . "\n};\n1";
1620
1621 $todo{$base} = \%ext;
1622 }
1623
1624 my $pass = 0;
1625 my %done;
1626 while (%todo) {
1627 my $progress;
1628
1629 ++$pass;
1630
1631 ext:
1632 while (my ($k, $v) = each %todo) {
1633 for (split /,\s*/, $v->{meta}{depends}) {
1634 next ext
1635 unless exists $done{$_};
1636 }
1637
1638 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1639
1640 my $source = $v->{source};
1641
1642 # support "CONF varname :confname = default" pseudo-statements
1643 $source =~ s{
1644 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1645 }{
1646 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1647 }gmxe;
1648
1649 my $active = eval $source;
1650
1651 if (length $@) {
1652 error "$v->{path}: $@\n";
1653
1654 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1655 if exists $v->{meta}{mandatory};
1656
1657 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1658 delete $todo{$k};
1659 } else {
1660 $done{$k} = delete $todo{$k};
1661 push @EXTS, $v->{pkg};
1662 $progress = 1;
1663
1664 info "$v->{base}: extension inactive.\n"
1665 unless $active;
1666 }
1029 1 1667 }
1030 } or warn "$ext not loaded: $@"; 1668
1669 unless ($progress) {
1670 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1671
1672 while (my ($k, $v) = each %todo) {
1673 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1674 if exists $v->{meta}{mandatory};
1675 }
1676
1677 last;
1678 }
1679 }
1031 } 1680 };
1032} 1681}
1033 1682
1034############################################################################# 1683#############################################################################
1035# load/save/clean perl data associated with a map
1036 1684
1037*cf::mapsupport::on_clean = sub { 1685=back
1686
1687=head2 CORE EXTENSIONS
1688
1689Functions and methods that extend core deliantra objects.
1690
1691=cut
1692
1693package cf::player;
1694
1695use Coro::AIO;
1696
1697=head3 cf::player
1698
1699=over 4
1700
1701=item cf::player::num_playing
1702
1703Returns the official number of playing players, as per the Crossfire metaserver rules.
1704
1705=cut
1706
1707sub num_playing {
1708 scalar grep
1709 $_->ob->map
1710 && !$_->hidden
1711 && !$_->ob->flag (cf::FLAG_WIZ),
1712 cf::player::list
1713}
1714
1715=item cf::player::find $login
1716
1717Returns the given player object, loading it if necessary (might block).
1718
1719=cut
1720
1721sub playerdir($) {
1722 "$PLAYERDIR/"
1723 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1724}
1725
1726sub path($) {
1727 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1728
1729 (playerdir $login) . "/playerdata"
1730}
1731
1732sub find_active($) {
1733 $cf::PLAYER{$_[0]}
1734 and $cf::PLAYER{$_[0]}->active
1735 and $cf::PLAYER{$_[0]}
1736}
1737
1738sub exists($) {
1038 my ($map) = @_; 1739 my ($login) = @_;
1039 1740
1040 my $path = $map->tmpname; 1741 $cf::PLAYER{$login}
1041 defined $path or return; 1742 or !aio_stat path $login
1042
1043 unlink "$path.pst";
1044};
1045
1046cf::map->attach (prio => -10000, package => cf::mapsupport::);
1047
1048#############################################################################
1049# load/save perl data associated with player->ob objects
1050
1051sub all_objects(@) {
1052 @_, map all_objects ($_->inv), @_
1053} 1743}
1054 1744
1055# TODO: compatibility cruft, remove when no longer needed 1745sub find($) {
1746 return $cf::PLAYER{$_[0]} || do {
1747 my $login = $_[0];
1748
1749 my $guard = cf::lock_acquire "user_find:$login";
1750
1751 $cf::PLAYER{$_[0]} || do {
1752 # rename old playerfiles to new ones
1753 #TODO: remove when no longer required
1754 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1755 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1756 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1757 aio_unlink +(playerdir $login) . "/$login.pl";
1758
1759 my $f = new_from_file cf::object::thawer path $login
1760 or return;
1761
1762 my $pl = cf::player::load_pl $f
1763 or return;
1764
1765 local $cf::PLAYER_LOADING{$login} = $pl;
1766 $f->resolve_delayed_derefs;
1767 $cf::PLAYER{$login} = $pl
1768 }
1769 }
1770}
1771
1056cf::player->attach ( 1772cf::player->attach (
1057 on_load => sub { 1773 on_load => sub {
1058 my ($pl, $path) = @_; 1774 my ($pl, $path) = @_;
1059 1775
1060 for my $o (all_objects $pl->ob) { 1776 # restore slots saved in save, below
1061 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1777 my $slots = delete $pl->{_slots};
1062 $o->set_ob_key_value ("_perl_data");
1063 1778
1064 %$o = %{ Storable::thaw pack "H*", $value }; 1779 $pl->ob->current_weapon ($slots->[0]);
1065 } 1780 $pl->combat_ob ($slots->[1]);
1066 } 1781 $pl->ranged_ob ($slots->[2]);
1067 }, 1782 },
1068); 1783);
1069 1784
1070############################################################################# 1785sub save($) {
1786 my ($pl) = @_;
1071 1787
1072=head2 CORE EXTENSIONS 1788 return if $pl->{deny_save};
1073 1789
1074Functions and methods that extend core crossfire objects. 1790 my $path = path $pl;
1791 my $guard = cf::lock_acquire "user_save:$path";
1075 1792
1076=head3 cf::player 1793 return if $pl->{deny_save};
1794
1795 aio_mkdir playerdir $pl, 0770;
1796 $pl->{last_save} = $cf::RUNTIME;
1797
1798 cf::get_slot 0.01;
1799
1800 # save slots, to be restored later
1801 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1802
1803 $pl->save_pl ($path);
1804 cf::cede_to_tick;
1805}
1806
1807sub new($) {
1808 my ($login) = @_;
1809
1810 my $self = create;
1811
1812 $self->ob->name ($login);
1813 $self->{deny_save} = 1;
1814
1815 $cf::PLAYER{$login} = $self;
1816
1817 $self
1818}
1819
1820=item $player->send_msg ($channel, $msg, $color, [extra...])
1821
1822=cut
1823
1824sub send_msg {
1825 my $ns = shift->ns
1826 or return;
1827 $ns->send_msg (@_);
1828}
1829
1830=item $pl->quit_character
1831
1832Nukes the player without looking back. If logged in, the connection will
1833be destroyed. May block for a long time.
1834
1835=cut
1836
1837sub quit_character {
1838 my ($pl) = @_;
1839
1840 my $name = $pl->ob->name;
1841
1842 $pl->{deny_save} = 1;
1843 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1844
1845 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1846 $pl->deactivate;
1847
1848 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1849 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1850 ext::highscore::check ($pl->ob);
1851
1852 $pl->ns->destroy if $pl->ns;
1853
1854 my $path = playerdir $pl;
1855 my $temp = "$path~$cf::RUNTIME~deleting~";
1856 aio_rename $path, $temp;
1857 delete $cf::PLAYER{$pl->ob->name};
1858 $pl->destroy;
1859
1860 my $prefix = qr<^~\Q$name\E/>;
1861
1862 # nuke player maps
1863 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1864
1865 IO::AIO::aio_rmtree $temp;
1866}
1867
1868=item $pl->kick
1869
1870Kicks a player out of the game. This destroys the connection.
1871
1872=cut
1873
1874sub kick {
1875 my ($pl, $kicker) = @_;
1876
1877 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1878 $pl->killer ("kicked");
1879 $pl->ns->destroy;
1880}
1881
1882=item cf::player::list_logins
1883
1884Returns am arrayref of all valid playernames in the system, can take a
1885while and may block, so not sync_job-capable, ever.
1886
1887=cut
1888
1889sub list_logins {
1890 my $dirs = aio_readdir $PLAYERDIR
1891 or return [];
1892
1893 my @logins;
1894
1895 for my $login (@$dirs) {
1896 my $path = path $login;
1897
1898 # a .pst is a dead give-away for a valid player
1899 # if no pst file found, open and chekc for blocked users
1900 if (aio_stat "$path.pst") {
1901 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1902 aio_read $fh, 0, 512, my $buf, 0 or next;
1903 $buf !~ /^password -------------$/m or next; # official not-valid tag
1904 }
1905
1906 utf8::decode $login;
1907 push @logins, $login;
1908 }
1909
1910 \@logins
1911}
1912
1913=item $player->maps
1914
1915=item cf::player::maps $login
1916
1917Returns an arrayref of map paths that are private for this
1918player. May block.
1919
1920=cut
1921
1922sub maps($) {
1923 my ($pl) = @_;
1924
1925 $pl = ref $pl ? $pl->ob->name : $pl;
1926
1927 my $files = aio_readdir playerdir $pl
1928 or return;
1929
1930 my @paths;
1931
1932 for (@$files) {
1933 utf8::decode $_;
1934 next if /\.(?:pl|pst)$/;
1935 next unless /^$PATH_SEP/o;
1936
1937 push @paths, cf::map::normalise "~$pl/$_";
1938 }
1939
1940 \@paths
1941}
1942
1943=item $protocol_xml = $player->expand_cfpod ($cfpod)
1944
1945Expand deliantra pod fragments into protocol xml.
1946
1947=item $player->ext_msg ($type, @msg)
1948
1949Sends an ext event to the client.
1950
1951=cut
1952
1953sub ext_msg($$@) {
1954 my ($self, $type, @msg) = @_;
1955
1956 $self->ns->ext_msg ($type, @msg);
1957}
1958
1959=head3 cf::region
1077 1960
1078=over 4 1961=over 4
1079 1962
1080=item cf::player::exists $login
1081
1082Returns true when the given account exists.
1083
1084=cut 1963=cut
1085 1964
1086sub cf::player::exists($) { 1965package cf::region;
1087 cf::player::find $_[0]
1088 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1089}
1090 1966
1091=item $player->ext_reply ($msgid, $msgtype, %msg) 1967=item cf::region::find_by_path $path
1092 1968
1093Sends an ext reply to the player. 1969Tries to decuce the likely region for a map knowing only its path.
1094 1970
1095=cut 1971=cut
1096 1972
1097sub cf::player::ext_reply($$$%) { 1973sub find_by_path($) {
1098 my ($self, $id, %msg) = @_; 1974 my ($path) = @_;
1099 1975
1100 $msg{msgid} = $id; 1976 $path =~ s/^~[^\/]*//; # skip ~login
1101 1977
1102 $self->send ("ext " . to_json \%msg); 1978 my ($match, $specificity);
1979
1980 for my $region (list) {
1981 if ($region->{match} && $path =~ $region->{match}) {
1982 ($match, $specificity) = ($region, $region->specificity)
1983 if $region->specificity > $specificity;
1984 }
1985 }
1986
1987 $match
1103} 1988}
1104 1989
1105=back 1990=back
1106
1107 1991
1108=head3 cf::map 1992=head3 cf::map
1109 1993
1110=over 4 1994=over 4
1111 1995
1114package cf::map; 1998package cf::map;
1115 1999
1116use Fcntl; 2000use Fcntl;
1117use Coro::AIO; 2001use Coro::AIO;
1118 2002
2003use overload
2004 '""' => \&as_string,
2005 fallback => 1;
2006
1119our $MAX_RESET = 3600; 2007our $MAX_RESET = 3600;
1120our $DEFAULT_RESET = 3000; 2008our $DEFAULT_RESET = 3000;
1121 2009
1122sub generate_random_map { 2010sub generate_random_map {
2011 my ($self, $rmp) = @_;
2012
2013 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
2014
2015 $self->_create_random_map ($rmp);
2016}
2017
2018=item cf::map->register ($regex, $prio)
2019
2020Register a handler for the map path matching the given regex at the
2021givne priority (higher is better, built-in handlers have priority 0, the
2022default).
2023
2024=cut
2025
2026sub register {
2027 my (undef, $regex, $prio) = @_;
2028 my $pkg = caller;
2029
2030 push @{"$pkg\::ISA"}, __PACKAGE__;
2031
2032 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2033}
2034
2035# also paths starting with '/'
2036$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2037
2038sub thawer_merge {
2039 my ($self, $merge) = @_;
2040
2041 # we have to keep some variables in memory intact
2042 local $self->{path};
2043 local $self->{load_path};
2044
2045 $self->SUPER::thawer_merge ($merge);
2046}
2047
2048sub normalise {
1123 my ($path, $rmp) = @_; 2049 my ($path, $base) = @_;
1124 2050
1125 # mit "rum" bekleckern, nicht 2051 $path = "$path"; # make sure it's a string
1126 cf::map::_create_random_map 2052
2053 $path =~ s/\.map$//;
2054
2055 # map plan:
2056 #
2057 # /! non-realised random map exit (special hack!)
2058 # {... are special paths that are not being touched
2059 # ?xxx/... are special absolute paths
2060 # ?random/... random maps
2061 # /... normal maps
2062 # ~user/... per-player map of a specific user
2063
2064 $path =~ s/$PATH_SEP/\//go;
2065
2066 # treat it as relative path if it starts with
2067 # something that looks reasonable
2068 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2069 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2070
2071 $base =~ s{[^/]+/?$}{};
2072 $path = "$base/$path";
2073 }
2074
2075 for ($path) {
2076 redo if s{/\.?/}{/};
2077 redo if s{/[^/]+/\.\./}{/};
2078 }
2079
1127 $path, 2080 $path
1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1131 $rmp->{exit_on_final_map},
1132 $rmp->{xsize}, $rmp->{ysize},
1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1138 (cf::region::find $rmp->{region})
1139} 2081}
1140 2082
1141# and all this just because we cannot iterate over 2083sub new_from_path {
1142# all maps in C++... 2084 my (undef, $path, $base) = @_;
1143sub change_all_map_light { 2085
2086 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2087
2088 $path = normalise $path, $base;
2089
2090 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2091 if ($path =~ $EXT_MAP{$pkg}[1]) {
2092 my $self = bless cf::map::new, $pkg;
2093 $self->{path} = $path; $self->path ($path);
2094 $self->init; # pass $1 etc.
2095 return $self;
2096 }
2097 }
2098
2099 Carp::cluck "unable to resolve path '$path' (base '$base')";
2100 ()
2101}
2102
2103# may re-bless or do other evil things
2104sub init {
1144 my ($change) = @_; 2105 my ($self) = @_;
1145 2106
1146 $_->change_map_light ($change) 2107 $self
1147 for grep $_->outdoor, values %cf::MAP;
1148} 2108}
1149 2109
2110sub as_string {
2111 my ($self) = @_;
2112
2113 "$self->{path}"
2114}
2115
2116# the displayed name, this is a one way mapping
2117sub visible_name {
2118 &as_string
2119}
2120
2121# the original (read-only) location
2122sub load_path {
2123 my ($self) = @_;
2124
2125 "$MAPDIR/$self->{path}.map"
2126}
2127
2128# the temporary/swap location
2129sub save_path {
2130 my ($self) = @_;
2131
2132 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2133 "$TMPDIR/$path.map"
2134}
2135
2136# the unique path, undef == no special unique path
2137sub uniq_path {
2138 my ($self) = @_;
2139
2140 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2141 "$UNIQUEDIR/$path"
2142}
2143
2144sub decay_objects {
2145 my ($self) = @_;
2146
2147 return if $self->{deny_reset};
2148
2149 $self->do_decay_objects;
2150}
2151
2152sub unlink_save {
2153 my ($self) = @_;
2154
2155 utf8::encode (my $save = $self->save_path);
2156 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2157 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2158}
2159
1150sub try_load_header($) { 2160sub load_header_from($) {
1151 my ($path) = @_; 2161 my ($self, $path) = @_;
1152 2162
1153 utf8::encode $path; 2163 utf8::encode $path;
1154 aio_open $path, O_RDONLY, 0 2164 my $f = new_from_file cf::object::thawer $path
1155 or return; 2165 or return;
1156 2166
1157 my $map = cf::map::new 2167 $self->_load_header ($f)
1158 or return; 2168 or return;
1159 2169
1160 # for better error messages only, will be overwritten 2170 local $MAP_LOADING{$self->{path}} = $self;
1161 $map->path ($path); 2171 $f->resolve_delayed_derefs;
1162 2172
1163 $map->load_header ($path) 2173 $self->{load_path} = $path;
2174
2175 1
2176}
2177
2178# used to laod the header of an original map
2179sub load_header_orig {
2180 my ($self) = @_;
2181
2182 $self->load_header_from ($self->load_path)
2183}
2184
2185# used to laod the header of an instantiated map
2186sub load_header_temp {
2187 my ($self) = @_;
2188
2189 $self->load_header_from ($self->save_path)
2190}
2191
2192# called after loading the header from an instantiated map
2193sub prepare_temp {
2194 my ($self) = @_;
2195
2196 $self->last_access ((delete $self->{last_access})
2197 || $cf::RUNTIME); #d#
2198 # safety
2199 $self->{instantiate_time} = $cf::RUNTIME
2200 if $self->{instantiate_time} > $cf::RUNTIME;
2201}
2202
2203# called after loading the header from an original map
2204sub prepare_orig {
2205 my ($self) = @_;
2206
2207 $self->{load_original} = 1;
2208 $self->{instantiate_time} = $cf::RUNTIME;
2209 $self->last_access ($cf::RUNTIME);
2210 $self->instantiate;
2211}
2212
2213sub load_header {
2214 my ($self) = @_;
2215
2216 if ($self->load_header_temp) {
2217 $self->prepare_temp;
2218 } else {
2219 $self->load_header_orig
1164 or return; 2220 or return;
2221 $self->prepare_orig;
2222 }
1165 2223
1166 $map->{load_path} = $path; 2224 $self->{deny_reset} = 1
2225 if $self->no_reset;
1167 2226
1168 $map 2227 $self->default_region (cf::region::find_by_path $self->{path})
2228 unless $self->default_region;
2229
2230 1
1169} 2231}
1170 2232
1171sub find; 2233sub find;
1172sub find { 2234sub find {
1173 my ($path, $origin) = @_; 2235 my ($path, $origin) = @_;
1174 2236
1175 #warn "find<$path,$origin>\n";#d# 2237 cf::cede_to_tick;
1176 2238
1177 $path = new cf::path $path, $origin && $origin->path; 2239 $path = normalise $path, $origin;
1178 my $key = $path->as_string;
1179 2240
1180 cf::lock_wait "map_find:$key"; 2241 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1181
1182 $cf::MAP{$key} || do {
1183 my $guard = cf::lock_acquire "map_find:$key"; 2242 my $guard2 = cf::lock_acquire "map_find:$path";
1184 2243
1185 # do it the slow way 2244 $cf::MAP{$path} || do {
1186 my $map = try_load_header $path->save_path; 2245 my $map = new_from_path cf::map $path
1187
1188 Coro::cede;
1189
1190 if ($map) {
1191 $map->last_access ((delete $map->{last_access})
1192 || $cf::RUNTIME); #d#
1193 # safety
1194 $map->{instantiate_time} = $cf::RUNTIME
1195 if $map->{instantiate_time} > $cf::RUNTIME;
1196 } else {
1197 if (my $rmp = $path->random_map_params) {
1198 $map = generate_random_map $key, $rmp;
1199 } else {
1200 $map = try_load_header $path->load_path;
1201 }
1202
1203 $map or return; 2246 or return;
1204 2247
1205 $map->{load_original} = 1;
1206 $map->{instantiate_time} = $cf::RUNTIME;
1207 $map->last_access ($cf::RUNTIME);
1208 $map->instantiate;
1209
1210 # per-player maps become, after loading, normal maps
1211 $map->per_player (0) if $path->{user_rel};
1212 }
1213
1214 $map->path ($key);
1215 $map->{path} = $path;
1216 $map->{last_save} = $cf::RUNTIME; 2248 $map->{last_save} = $cf::RUNTIME;
1217 2249
1218 Coro::cede; 2250 $map->load_header
2251 or return;
1219 2252
1220 if ($map->should_reset) { 2253 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2254 # doing this can freeze the server in a sync job, obviously
2255 #$cf::WAIT_FOR_TICK->wait;
2256 undef $guard2;
2257 undef $guard1;
1221 $map->reset; 2258 $map->reset;
1222 undef $guard;
1223 $map = find $path 2259 return find $path;
1224 or return;
1225 } 2260 }
1226 2261
1227 $cf::MAP{$key} = $map 2262 $cf::MAP{$path} = $map
1228 } 2263 }
1229} 2264}
2265
2266sub pre_load { }
2267#sub post_load { } # XS
1230 2268
1231sub load { 2269sub load {
1232 my ($self) = @_; 2270 my ($self) = @_;
1233 2271
2272 local $self->{deny_reset} = 1; # loading can take a long time
2273
1234 my $path = $self->{path}; 2274 my $path = $self->{path};
2275
2276 {
1235 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2277 my $guard = cf::lock_acquire "map_data:$path";
1236 2278
1237 return if $self->in_memory != cf::MAP_SWAPPED; 2279 return unless $self->valid;
2280 return unless $self->state == cf::MAP_SWAPPED;
1238 2281
1239 $self->in_memory (cf::MAP_LOADING);
1240
1241 $self->alloc; 2282 $self->alloc;
1242 $self->load_objects ($self->{load_path}, 1) 2283
2284 $self->pre_load;
2285 cf::cede_to_tick;
2286
2287 if (exists $self->{load_path}) {
2288 my $f = new_from_file cf::object::thawer $self->{load_path};
2289 $f->skip_block;
2290 $self->_load_objects ($f)
1243 or return; 2291 or return;
1244 2292
1245 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2293 $self->post_load_original
1246 if delete $self->{load_original}; 2294 if delete $self->{load_original};
1247 2295
1248 if (my $uniq = $path->uniq_path) { 2296 if (my $uniq = $self->uniq_path) {
1249 utf8::encode $uniq; 2297 utf8::encode $uniq;
1250 if (aio_open $uniq, O_RDONLY, 0) { 2298 unless (aio_stat $uniq) {
2299 if (my $f = new_from_file cf::object::thawer $uniq) {
1251 $self->clear_unique_items; 2300 $self->clear_unique_items;
1252 $self->load_objects ($uniq, 0); 2301 $self->_load_objects ($f);
2302 $f->resolve_delayed_derefs;
2303 }
2304 }
1253 } 2305 }
1254 }
1255 2306
1256 Coro::cede; 2307 $f->resolve_delayed_derefs;
2308 } else {
2309 $self->post_load_original
2310 if delete $self->{load_original};
2311 }
1257 2312
2313 $self->state (cf::MAP_INACTIVE);
2314
2315 cf::cede_to_tick;
1258 # now do the right thing for maps 2316 # now do the right thing for maps
1259 $self->link_multipart_objects; 2317 $self->link_multipart_objects;
1260
1261 if ($self->{path}->is_style_map) {
1262 $self->{deny_save} = 1;
1263 $self->{deny_reset} = 1;
1264 } else {
1265 $self->fix_auto_apply;
1266 $self->decay_objects;
1267 $self->update_buttons;
1268 $self->set_darkness_map;
1269 $self->difficulty ($self->estimate_difficulty) 2318 $self->difficulty ($self->estimate_difficulty)
1270 unless $self->difficulty; 2319 unless $self->difficulty;
1271 $self->activate; 2320 cf::cede_to_tick;
2321
2322 unless ($self->{deny_activate}) {
2323 $self->decay_objects;
2324 $self->fix_auto_apply;
2325 $self->update_buttons;
2326 cf::cede_to_tick;
2327 #$self->activate; # no longer activate maps automatically
2328 }
2329
2330 $self->{last_save} = $cf::RUNTIME;
2331 $self->last_access ($cf::RUNTIME);
2332 }
2333
2334 $self->post_load;
2335
1272 } 2336 1
2337}
1273 2338
1274 Coro::cede; 2339# customize the map for a given player, i.e.
2340# return the _real_ map. used by e.g. per-player
2341# maps to change the path to ~playername/mappath
2342sub customise_for {
2343 my ($self, $ob) = @_;
1275 2344
1276 $self->in_memory (cf::MAP_IN_MEMORY); 2345 return find "~" . $ob->name . "/" . $self->{path}
2346 if $self->per_player;
2347
2348# return find "?party/" . $ob->name . "/" . $self->{path}
2349# if $self->per_party;
2350
2351 $self
1277} 2352}
1278 2353
1279sub find_sync { 2354sub find_sync {
1280 my ($path, $origin) = @_; 2355 my ($path, $origin) = @_;
1281 2356
1282 cf::sync_job { cf::map::find $path, $origin } 2357 # it's a bug to call this from the main context
2358 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2359 if $Coro::current == $Coro::main;
2360
2361 find $path, $origin
1283} 2362}
1284 2363
1285sub do_load_sync { 2364sub do_load_sync {
1286 my ($map) = @_; 2365 my ($map) = @_;
1287 2366
1288 cf::sync_job { $map->load }; 2367 # it's a bug to call this from the main context
2368 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2369 if $Coro::current == $Coro::main;
2370
2371 $map->load;
2372}
2373
2374our %MAP_PREFETCH;
2375our $MAP_PREFETCHER = undef;
2376
2377sub find_async {
2378 my ($path, $origin, $load) = @_;
2379
2380 $path = normalise $path, $origin;
2381
2382 if (my $map = $cf::MAP{$path}) {
2383 return $map if !$load || $map->linkable;
2384 }
2385
2386 $MAP_PREFETCH{$path} |= $load;
2387
2388 $MAP_PREFETCHER ||= cf::async {
2389 $Coro::current->{desc} = "map prefetcher";
2390
2391 while (%MAP_PREFETCH) {
2392 while (my ($k, $v) = each %MAP_PREFETCH) {
2393 if (my $map = find $k) {
2394 $map->load if $v;
2395 }
2396
2397 delete $MAP_PREFETCH{$k};
2398 }
2399 }
2400 undef $MAP_PREFETCHER;
2401 };
2402 $MAP_PREFETCHER->prio (6);
2403
2404 ()
2405}
2406
2407# common code, used by both ->save and ->swapout
2408sub _save {
2409 my ($self) = @_;
2410
2411 $self->{last_save} = $cf::RUNTIME;
2412
2413 return unless $self->dirty;
2414
2415 my $save = $self->save_path; utf8::encode $save;
2416 my $uniq = $self->uniq_path; utf8::encode $uniq;
2417
2418 $self->{load_path} = $save;
2419
2420 return if $self->{deny_save};
2421
2422 local $self->{last_access} = $self->last_access;#d#
2423
2424 cf::async {
2425 $Coro::current->{desc} = "map player save";
2426 $_->contr->save for $self->players;
2427 };
2428
2429 cf::get_slot 0.02;
2430
2431 if ($uniq) {
2432 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2433 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2434 } else {
2435 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2436 }
1289} 2437}
1290 2438
1291sub save { 2439sub save {
1292 my ($self) = @_; 2440 my ($self) = @_;
1293 2441
1294 my $lock = cf::lock_acquire "map_data:" . $self->path; 2442 my $lock = cf::lock_acquire "map_data:$self->{path}";
1295 2443
1296 $self->{last_save} = $cf::RUNTIME; 2444 $self->_save;
1297
1298 return unless $self->dirty;
1299
1300 my $save = $self->{path}->save_path; utf8::encode $save;
1301 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1302
1303 $self->{load_path} = $save;
1304
1305 return if $self->{deny_save};
1306
1307 local $self->{last_access} = $self->last_access;#d#
1308
1309 if ($uniq) {
1310 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1311 $self->save_objects ($uniq, cf::IO_UNIQUES);
1312 } else {
1313 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1314 }
1315} 2445}
1316 2446
1317sub swap_out { 2447sub swap_out {
1318 my ($self) = @_; 2448 my ($self) = @_;
1319 2449
1320 # save first because save cedes
1321 $self->save;
1322
1323 my $lock = cf::lock_acquire "map_data:" . $self->path; 2450 my $lock = cf::lock_acquire "map_data:$self->{path}";
1324 2451
2452 return if !$self->linkable;
2453 return if $self->{deny_save};
1325 return if $self->players; 2454 return if $self->players;
1326 return if $self->in_memory != cf::MAP_IN_MEMORY;
1327 return if $self->{deny_save};
1328 2455
2456 # first deactivate the map and "unlink" it from the core
2457 $self->deactivate;
2458 $_->clear_links_to ($self) for values %cf::MAP;
2459 $self->state (cf::MAP_SWAPPED);
2460
2461 # then atomically save
2462 $self->_save;
2463
2464 # then free the map
1329 $self->clear; 2465 $self->clear;
1330 $self->in_memory (cf::MAP_SWAPPED);
1331} 2466}
1332 2467
1333sub reset_at { 2468sub reset_at {
1334 my ($self) = @_; 2469 my ($self) = @_;
1335 2470
1336 # TODO: safety, remove and allow resettable per-player maps 2471 # TODO: safety, remove and allow resettable per-player maps
1337 return 1e99 if $self->{path}{user_rel};
1338 return 1e99 if $self->{deny_reset}; 2472 return 1e99 if $self->{deny_reset};
1339 2473
1340 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2474 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1341 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2475 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1342 2476
1347 my ($self) = @_; 2481 my ($self) = @_;
1348 2482
1349 $self->reset_at <= $cf::RUNTIME 2483 $self->reset_at <= $cf::RUNTIME
1350} 2484}
1351 2485
1352sub unlink_save {
1353 my ($self) = @_;
1354
1355 utf8::encode (my $save = $self->{path}->save_path);
1356 aioreq_pri 3; IO::AIO::aio_unlink $save;
1357 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1358}
1359
1360sub rename {
1361 my ($self, $new_path) = @_;
1362
1363 $self->unlink_save;
1364
1365 delete $cf::MAP{$self->path};
1366 $self->{path} = new cf::path $new_path;
1367 $self->path ($self->{path}->as_string);
1368 $cf::MAP{$self->path} = $self;
1369
1370 $self->save;
1371}
1372
1373sub reset { 2486sub reset {
1374 my ($self) = @_; 2487 my ($self) = @_;
1375 2488
1376 my $lock = cf::lock_acquire "map_data:" . $self->path; 2489 my $lock = cf::lock_acquire "map_data:$self->{path}";
1377 2490
1378 return if $self->players; 2491 return if $self->players;
1379 return if $self->{path}{user_rel};#d#
1380 2492
1381 warn "resetting map ", $self->path;#d# 2493 cf::trace "resetting map ", $self->path, "\n";
2494
2495 $self->state (cf::MAP_SWAPPED);
2496
2497 # need to save uniques path
2498 unless ($self->{deny_save}) {
2499 my $uniq = $self->uniq_path; utf8::encode $uniq;
2500
2501 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2502 if $uniq;
2503 }
1382 2504
1383 delete $cf::MAP{$self->path}; 2505 delete $cf::MAP{$self->path};
1384 2506
2507 $self->deactivate;
1385 $_->clear_links_to ($self) for values %cf::MAP; 2508 $_->clear_links_to ($self) for values %cf::MAP;
2509 $self->clear;
1386 2510
1387 $self->unlink_save; 2511 $self->unlink_save;
1388 $self->destroy; 2512 $self->destroy;
1389} 2513}
1390 2514
1391my $nuke_counter = "aaaa"; 2515my $nuke_counter = "aaaa";
1392 2516
1393sub nuke { 2517sub nuke {
1394 my ($self) = @_; 2518 my ($self) = @_;
1395 2519
2520 {
2521 my $lock = cf::lock_acquire "map_data:$self->{path}";
2522
2523 delete $cf::MAP{$self->path};
2524
2525 $self->unlink_save;
2526
2527 bless $self, "cf::map::wrap";
2528 delete $self->{deny_reset};
1396 $self->{deny_save} = 1; 2529 $self->{deny_save} = 1;
1397 $self->reset_timeout (1); 2530 $self->reset_timeout (1);
1398 $self->rename ("{nuke}/" . ($nuke_counter++)); 2531 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2532
2533 $cf::MAP{$self->path} = $self;
2534 }
2535
1399 $self->reset; # polite request, might not happen 2536 $self->reset; # polite request, might not happen
1400} 2537}
1401 2538
1402sub customise_for { 2539=item $maps = cf::map::tmp_maps
1403 my ($map, $ob) = @_;
1404 2540
1405 if ($map->per_player) { 2541Returns an arrayref with all map paths of currently instantiated and saved
1406 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2542maps. May block.
2543
2544=cut
2545
2546sub tmp_maps() {
1407 } 2547 [
1408 2548 map {
1409 $map 2549 utf8::decode $_;
2550 /\.map$/
2551 ? normalise $_
2552 : ()
2553 } @{ aio_readdir $TMPDIR or [] }
2554 ]
1410} 2555}
1411 2556
1412sub emergency_save { 2557=item $maps = cf::map::random_maps
1413 my $freeze_guard = cf::freeze_mainloop;
1414 2558
1415 warn "enter emergency map save\n"; 2559Returns an arrayref with all map paths of currently instantiated and saved
2560random maps. May block.
1416 2561
1417 cf::sync_job { 2562=cut
1418 warn "begin emergency map save\n"; 2563
1419 $_->save for values %cf::MAP; 2564sub random_maps() {
2565 [
2566 map {
2567 utf8::decode $_;
2568 /\.map$/
2569 ? normalise "?random/$_"
2570 : ()
2571 } @{ aio_readdir $RANDOMDIR or [] }
2572 ]
2573}
2574
2575=item cf::map::unique_maps
2576
2577Returns an arrayref of paths of all shared maps that have
2578instantiated unique items. May block.
2579
2580=cut
2581
2582sub unique_maps() {
2583 [
2584 map {
2585 utf8::decode $_;
2586 s/\.map$//; # TODO future compatibility hack
2587 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2588 ? ()
2589 : normalise $_
2590 } @{ aio_readdir $UNIQUEDIR or [] }
2591 ]
2592}
2593
2594=item cf::map::static_maps
2595
2596Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2597file in the shared directory excluding F</styles> and F</editor>). May
2598block.
2599
2600=cut
2601
2602sub static_maps() {
2603 my @dirs = "";
2604 my @maps;
2605
2606 while (@dirs) {
2607 my $dir = shift @dirs;
2608
2609 next if $dir eq "/styles" || $dir eq "/editor";
2610
2611 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2612 or return;
2613
2614 for (@$files) {
2615 s/\.map$// or next;
2616 utf8::decode $_;
2617 push @maps, "$dir/$_";
2618 }
2619
2620 push @dirs, map "$dir/$_", @$dirs;
1420 }; 2621 }
1421 2622
1422 warn "end emergency map save\n"; 2623 \@maps
2624}
2625
2626=back
2627
2628=head3 cf::object
2629
2630=cut
2631
2632package cf::object;
2633
2634=over 4
2635
2636=item $ob->inv_recursive
2637
2638Returns the inventory of the object I<and> their inventories, recursively,
2639but I<not> the object itself.
2640
2641=cut
2642
2643sub inv_recursive_;
2644sub inv_recursive_ {
2645 map { $_, inv_recursive_ $_->inv } @_
2646}
2647
2648sub inv_recursive {
2649 inv_recursive_ inv $_[0]
2650}
2651
2652=item $ref = $ob->ref
2653
2654Creates and returns a persistent reference to an object that can be stored as a string.
2655
2656=item $ob = cf::object::deref ($refstring)
2657
2658returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2659even if the object actually exists. May block.
2660
2661=cut
2662
2663sub deref {
2664 my ($ref) = @_;
2665
2666 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2667 my ($uuid, $name) = ($1, $2);
2668 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2669 or return;
2670 $pl->ob->uuid eq $uuid
2671 or return;
2672
2673 $pl->ob
2674 } else {
2675 warn "$ref: cannot resolve object reference\n";
2676 undef
2677 }
1423} 2678}
1424 2679
1425package cf; 2680package cf;
1426 2681
1427=back 2682=back
1428
1429 2683
1430=head3 cf::object::player 2684=head3 cf::object::player
1431 2685
1432=over 4 2686=over 4
1433 2687
1436Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2690Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1437can be C<undef>. Does the right thing when the player is currently in a 2691can be C<undef>. Does the right thing when the player is currently in a
1438dialogue with the given NPC character. 2692dialogue with the given NPC character.
1439 2693
1440=cut 2694=cut
2695
2696our $SAY_CHANNEL = {
2697 id => "say",
2698 title => "Map",
2699 reply => "say ",
2700 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2701};
2702
2703our $CHAT_CHANNEL = {
2704 id => "chat",
2705 title => "Chat",
2706 reply => "chat ",
2707 tooltip => "Player chat and shouts, global to the server.",
2708};
1441 2709
1442# rough implementation of a future "reply" method that works 2710# rough implementation of a future "reply" method that works
1443# with dialog boxes. 2711# with dialog boxes.
1444#TODO: the first argument must go, split into a $npc->reply_to ( method 2712#TODO: the first argument must go, split into a $npc->reply_to ( method
1445sub cf::object::player::reply($$$;$) { 2713sub cf::object::player::reply($$$;$) {
1447 2715
1448 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2716 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1449 2717
1450 if ($self->{record_replies}) { 2718 if ($self->{record_replies}) {
1451 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2719 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2720
1452 } else { 2721 } else {
2722 my $pl = $self->contr;
2723
2724 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2725 my $dialog = $pl->{npc_dialog};
2726 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2727
2728 } else {
1453 $msg = $npc->name . " says: $msg" if $npc; 2729 $msg = $npc->name . " says: $msg" if $npc;
1454 $self->message ($msg, $flags); 2730 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2731 }
1455 } 2732 }
2733}
2734
2735=item $object->send_msg ($channel, $msg, $color, [extra...])
2736
2737=cut
2738
2739sub cf::object::send_msg {
2740 my $pl = shift->contr
2741 or return;
2742 $pl->send_msg (@_);
1456} 2743}
1457 2744
1458=item $player_object->may ("access") 2745=item $player_object->may ("access")
1459 2746
1460Returns wether the given player is authorized to access resource "access" 2747Returns wether the given player is authorized to access resource "access"
1473 2760
1474=item $player_object->enter_link 2761=item $player_object->enter_link
1475 2762
1476Freezes the player and moves him/her to a special map (C<{link}>). 2763Freezes the player and moves him/her to a special map (C<{link}>).
1477 2764
1478The player should be reaosnably safe there for short amounts of time. You 2765The player should be reasonably safe there for short amounts of time (e.g.
1479I<MUST> call C<leave_link> as soon as possible, though. 2766for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2767though, as the player cannot control the character while it is on the link
2768map.
2769
2770Will never block.
1480 2771
1481=item $player_object->leave_link ($map, $x, $y) 2772=item $player_object->leave_link ($map, $x, $y)
1482 2773
1483Moves the player out of the specila link map onto the given map. If the 2774Moves the player out of the special C<{link}> map onto the specified
1484map is not valid (or omitted), the player will be moved back to the 2775map. If the map is not valid (or omitted), the player will be moved back
1485location he/she was before the call to C<enter_link>, or, if that fails, 2776to the location he/she was before the call to C<enter_link>, or, if that
1486to the emergency map position. 2777fails, to the emergency map position.
1487 2778
1488Might block. 2779Might block.
1489 2780
1490=cut 2781=cut
2782
2783sub link_map {
2784 unless ($LINK_MAP) {
2785 $LINK_MAP = cf::map::find "{link}"
2786 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2787 $LINK_MAP->load;
2788 }
2789
2790 $LINK_MAP
2791}
1491 2792
1492sub cf::object::player::enter_link { 2793sub cf::object::player::enter_link {
1493 my ($self) = @_; 2794 my ($self) = @_;
1494 2795
1495 $self->deactivate_recursive; 2796 $self->deactivate_recursive;
1496 2797
1497 return if $self->map == $LINK_MAP; 2798 ++$self->{_link_recursion};
2799
2800 return if UNIVERSAL::isa $self->map, "ext::map_link";
1498 2801
1499 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2802 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1500 if $self->map; 2803 if $self->map && $self->map->{path} ne "{link}";
1501 2804
1502 $self->enter_map ($LINK_MAP, 20, 20); 2805 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1503} 2806}
1504 2807
1505sub cf::object::player::leave_link { 2808sub cf::object::player::leave_link {
1506 my ($self, $map, $x, $y) = @_; 2809 my ($self, $map, $x, $y) = @_;
2810
2811 return unless $self->contr->active;
1507 2812
1508 my $link_pos = delete $self->{_link_pos}; 2813 my $link_pos = delete $self->{_link_pos};
1509 2814
1510 unless ($map) { 2815 unless ($map) {
1511 # restore original map position 2816 # restore original map position
1522 ($x, $y) = (-1, -1) 2827 ($x, $y) = (-1, -1)
1523 unless (defined $x) && (defined $y); 2828 unless (defined $x) && (defined $y);
1524 2829
1525 # use -1 or undef as default coordinates, not 0, 0 2830 # use -1 or undef as default coordinates, not 0, 0
1526 ($x, $y) = ($map->enter_x, $map->enter_y) 2831 ($x, $y) = ($map->enter_x, $map->enter_y)
1527 if $x <=0 && $y <= 0; 2832 if $x <= 0 && $y <= 0;
1528 2833
1529 $map->load; 2834 $map->load;
1530 2835
2836 return unless $self->contr->active;
2837
2838 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2839 if ($self->enter_map ($map, $x, $y)) {
2840 # entering was successful
2841 delete $self->{_link_recursion};
2842 # only activate afterwards, to support waiting in hooks
1531 $self->activate_recursive; 2843 $self->activate_recursive;
1532 $self->enter_map ($map, $x, $y);
1533}
1534
1535cf::player->attach (
1536 on_logout => sub {
1537 my ($pl) = @_;
1538
1539 # abort map switching before logout
1540 if ($pl->ob->{_link_pos}) {
1541 cf::sync_job {
1542 $pl->ob->leave_link
1543 };
1544 }
1545 }, 2844 }
1546 on_login => sub {
1547 my ($pl) = @_;
1548 2845
1549 # try to abort aborted map switching on player login :) 2846}
1550 # should happen only on crashes
1551 if ($pl->ob->{_link_pos}) {
1552 2847
1553 $pl->ob->enter_link; 2848=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1554 (async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 $pl->ob->reply (undef,
1558 "There was an internal problem at your last logout, "
1559 . "the server will try to bring you to your intended destination in a second.",
1560 cf::NDI_RED);
1561 Coro::Timer::sleep 1;
1562 $pl->ob->leave_link;
1563 })->prio (2);
1564 }
1565 },
1566);
1567 2849
1568=item $player_object->goto ($path, $x, $y) 2850Moves the player to the given map-path and coordinates by first freezing
2851her, loading and preparing them map, calling the provided $check callback
2852that has to return the map if sucecssful, and then unfreezes the player on
2853the new (success) or old (failed) map position. In either case, $done will
2854be called at the end of this process.
1569 2855
2856Note that $check will be called with a potentially non-loaded map, so if
2857it needs a loaded map it has to call C<< ->load >>.
2858
1570=cut 2859=cut
2860
2861our $GOTOGEN;
1571 2862
1572sub cf::object::player::goto { 2863sub cf::object::player::goto {
1573 my ($self, $path, $x, $y) = @_; 2864 my ($self, $path, $x, $y, $check, $done) = @_;
2865
2866 if ($self->{_link_recursion} >= $MAX_LINKS) {
2867 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2868 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2869 ($path, $x, $y) = @$EMERGENCY_POSITION;
2870 }
2871
2872 # do generation counting so two concurrent goto's will be executed in-order
2873 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1574 2874
1575 $self->enter_link; 2875 $self->enter_link;
1576 2876
1577 (async { 2877 (async {
1578 $path = new cf::path $path; 2878 $Coro::current->{desc} = "player::goto $path $x $y";
1579 2879
1580 my $map = cf::map::find $path->as_string; 2880 # *tag paths override both path and x|y
2881 if ($path =~ /^\*(.*)$/) {
2882 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2883 my $ob = $obs[rand @obs];
2884
2885 # see if we actually can go there
2886 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2887 $ob = $obs[rand @obs];
2888 } else {
2889 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2890 }
2891 # else put us there anyways for now #d#
2892
2893 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2894 } else {
2895 ($path, $x, $y) = (undef, undef, undef);
2896 }
2897 }
2898
2899 my $map = eval {
2900 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2901
2902 if ($map) {
1581 $map = $map->customise_for ($self) if $map; 2903 $map = $map->customise_for ($self);
1582 2904 $map = $check->($map, $x, $y, $self) if $check && $map;
1583# warn "entering ", $map->path, " at ($x, $y)\n" 2905 } else {
1584# if $map;
1585
1586 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2906 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2907 }
1587 2908
2909 $map
2910 };
2911
2912 if ($@) {
2913 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2914 LOG llevError | logBacktrace, Carp::longmess $@;
2915 }
2916
2917 if ($gen == $self->{_goto_generation}) {
2918 delete $self->{_goto_generation};
1588 $self->leave_link ($map, $x, $y); 2919 $self->leave_link ($map, $x, $y);
2920 }
2921
2922 $done->($self) if $done;
1589 })->prio (1); 2923 })->prio (1);
1590} 2924}
1591 2925
1592=item $player_object->enter_exit ($exit_object) 2926=item $player_object->enter_exit ($exit_object)
1593 2927
1595 2929
1596sub parse_random_map_params { 2930sub parse_random_map_params {
1597 my ($spec) = @_; 2931 my ($spec) = @_;
1598 2932
1599 my $rmp = { # defaults 2933 my $rmp = { # defaults
1600 xsize => 10, 2934 xsize => (cf::rndm 15, 40),
1601 ysize => 10, 2935 ysize => (cf::rndm 15, 40),
2936 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2937 #layout => string,
1602 }; 2938 };
1603 2939
1604 for (split /\n/, $spec) { 2940 for (split /\n/, $spec) {
1605 my ($k, $v) = split /\s+/, $_, 2; 2941 my ($k, $v) = split /\s+/, $_, 2;
1606 2942
1618 # that depends on the exit object 2954 # that depends on the exit object
1619 2955
1620 my $rmp = parse_random_map_params $exit->msg; 2956 my $rmp = parse_random_map_params $exit->msg;
1621 2957
1622 if ($exit->map) { 2958 if ($exit->map) {
1623 $rmp->{region} = $exit->map->region_name; 2959 $rmp->{region} = $exit->region->name;
1624 $rmp->{origin_map} = $exit->map->path; 2960 $rmp->{origin_map} = $exit->map->path;
1625 $rmp->{origin_x} = $exit->x; 2961 $rmp->{origin_x} = $exit->x;
1626 $rmp->{origin_y} = $exit->y; 2962 $rmp->{origin_y} = $exit->y;
2963
2964 $exit->map->touch;
1627 } 2965 }
1628 2966
1629 $rmp->{random_seed} ||= $exit->random_seed; 2967 $rmp->{random_seed} ||= $exit->random_seed;
1630 2968
1631 my $data = cf::to_json $rmp; 2969 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1632 my $md5 = Digest::MD5::md5_hex $data; 2970 my $md5 = Digest::MD5::md5_hex $data;
2971 my $meta = "$RANDOMDIR/$md5.meta";
1633 2972
1634 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2973 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1635 aio_write $fh, 0, (length $data), $data, 0; 2974 aio_write $fh, 0, (length $data), $data, 0;
2975 undef $fh;
2976 aio_rename "$meta~", $meta;
1636 2977
2978 my $slaying = "?random/$md5";
2979
2980 if ($exit->valid) {
1637 $exit->slaying ("?random/$md5"); 2981 $exit->slaying ("?random/$md5");
1638 $exit->msg (undef); 2982 $exit->msg (undef);
2983 }
1639 } 2984 }
1640} 2985}
1641 2986
1642sub cf::object::player::enter_exit { 2987sub cf::object::player::enter_exit {
1643 my ($self, $exit) = @_; 2988 my ($self, $exit) = @_;
1645 return unless $self->type == cf::PLAYER; 2990 return unless $self->type == cf::PLAYER;
1646 2991
1647 $self->enter_link; 2992 $self->enter_link;
1648 2993
1649 (async { 2994 (async {
1650 $self->deactivate_recursive; # just to be sure 2995 $Coro::current->{desc} = "enter_exit";
2996
1651 unless (eval { 2997 unless (eval {
2998 $self->deactivate_recursive; # just to be sure
2999
3000 my $map = cf::map::normalise $exit->slaying, $exit->map;
3001 my $x = $exit->stats->hp;
3002 my $y = $exit->stats->sp;
3003
3004 # special map handling
3005 my $slaying = $exit->slaying;
3006
3007 # special map handling
3008 if ($slaying eq "/!") {
3009 my $guard = cf::lock_acquire "exit_prepare:$exit";
3010
1652 prepare_random_map $exit 3011 prepare_random_map $exit
3012 if $exit->slaying eq "/!"; # need to re-check after getting the lock
3013
1653 if $exit->slaying eq "/!"; 3014 $map = $exit->slaying;
1654 3015
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 3016 } elsif ($slaying eq '!up') {
1656 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 3017 $map = $exit->map->tile_path (cf::TILE_UP);
3018 $x = $exit->x;
3019 $y = $exit->y;
1657 3020
3021 } elsif ($slaying eq '!down') {
3022 $map = $exit->map->tile_path (cf::TILE_DOWN);
3023 $x = $exit->x;
3024 $y = $exit->y;
3025 }
3026
3027 $self->goto ($map, $x, $y);
3028
3029 # if exit is damned, update players death & WoR home-position
3030 $self->contr->savebed ($map, $x, $y)
3031 if $exit->flag (cf::FLAG_DAMNED);
3032
1658 1; 3033 1
1659 }) { 3034 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 3035 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 3036 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 3037 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 3038 cf::NDI_UNIQUE | cf::NDI_RED);
1664 3039
1665 warn "ERROR in enter_exit: $@"; 3040 error "ERROR in enter_exit: $@";
1666 $self->leave_link; 3041 $self->leave_link;
1667 } 3042 }
1668 })->prio (1); 3043 })->prio (1);
1669} 3044}
1670 3045
1681 3056
1682sub cf::client::send_drawinfo { 3057sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 3058 my ($self, $text, $flags) = @_;
1684 3059
1685 utf8::encode $text; 3060 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3061 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 3062}
1688 3063
3064=item $client->send_big_packet ($pkt)
3065
3066Like C<send_packet>, but tries to compress large packets, and fragments
3067them as required.
3068
3069=cut
3070
3071our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3072
3073sub cf::client::send_big_packet {
3074 my ($self, $pkt) = @_;
3075
3076 # try lzf for large packets
3077 $pkt = "lzf " . Compress::LZF::compress $pkt
3078 if 1024 <= length $pkt and $self->{can_lzf};
3079
3080 # split very large packets
3081 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3082 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3083 $pkt = "frag";
3084 }
3085
3086 $self->send_packet ($pkt);
3087}
3088
3089=item $client->send_msg ($channel, $msg, $color, [extra...])
3090
3091Send a drawinfo or msg packet to the client, formatting the msg for the
3092client if neccessary. C<$type> should be a string identifying the type of
3093the message, with C<log> being the default. If C<$color> is negative, suppress
3094the message unless the client supports the msg packet.
3095
3096=cut
3097
3098# non-persistent channels (usually the info channel)
3099our %CHANNEL = (
3100 "c/motd" => {
3101 id => "infobox",
3102 title => "MOTD",
3103 reply => undef,
3104 tooltip => "The message of the day",
3105 },
3106 "c/identify" => {
3107 id => "infobox",
3108 title => "Identify",
3109 reply => undef,
3110 tooltip => "Items recently identified",
3111 },
3112 "c/examine" => {
3113 id => "infobox",
3114 title => "Examine",
3115 reply => undef,
3116 tooltip => "Signs and other items you examined",
3117 },
3118 "c/shopinfo" => {
3119 id => "infobox",
3120 title => "Shop Info",
3121 reply => undef,
3122 tooltip => "What your bargaining skill tells you about the shop",
3123 },
3124 "c/book" => {
3125 id => "infobox",
3126 title => "Book",
3127 reply => undef,
3128 tooltip => "The contents of a note or book",
3129 },
3130 "c/lookat" => {
3131 id => "infobox",
3132 title => "Look",
3133 reply => undef,
3134 tooltip => "What you saw there",
3135 },
3136 "c/who" => {
3137 id => "infobox",
3138 title => "Players",
3139 reply => undef,
3140 tooltip => "Shows players who are currently online",
3141 },
3142 "c/body" => {
3143 id => "infobox",
3144 title => "Body Parts",
3145 reply => undef,
3146 tooltip => "Shows which body parts you posess and are available",
3147 },
3148 "c/statistics" => {
3149 id => "infobox",
3150 title => "Statistics",
3151 reply => undef,
3152 tooltip => "Shows your primary statistics",
3153 },
3154 "c/skills" => {
3155 id => "infobox",
3156 title => "Skills",
3157 reply => undef,
3158 tooltip => "Shows your experience per skill and item power",
3159 },
3160 "c/shopitems" => {
3161 id => "infobox",
3162 title => "Shop Items",
3163 reply => undef,
3164 tooltip => "Shows the items currently for sale in this shop",
3165 },
3166 "c/resistances" => {
3167 id => "infobox",
3168 title => "Resistances",
3169 reply => undef,
3170 tooltip => "Shows your resistances",
3171 },
3172 "c/pets" => {
3173 id => "infobox",
3174 title => "Pets",
3175 reply => undef,
3176 tooltip => "Shows information abotu your pets/a specific pet",
3177 },
3178 "c/perceiveself" => {
3179 id => "infobox",
3180 title => "Perceive Self",
3181 reply => undef,
3182 tooltip => "You gained detailed knowledge about yourself",
3183 },
3184 "c/uptime" => {
3185 id => "infobox",
3186 title => "Uptime",
3187 reply => undef,
3188 tooltip => "How long the server has been running since last restart",
3189 },
3190 "c/mapinfo" => {
3191 id => "infobox",
3192 title => "Map Info",
3193 reply => undef,
3194 tooltip => "Information related to the maps",
3195 },
3196 "c/party" => {
3197 id => "party",
3198 title => "Party",
3199 reply => "gsay ",
3200 tooltip => "Messages and chat related to your party",
3201 },
3202 "c/death" => {
3203 id => "death",
3204 title => "Death",
3205 reply => undef,
3206 tooltip => "Reason for and more info about your most recent death",
3207 },
3208 "c/say" => $SAY_CHANNEL,
3209 "c/chat" => $CHAT_CHANNEL,
3210);
3211
3212sub cf::client::send_msg {
3213 my ($self, $channel, $msg, $color, @extra) = @_;
3214
3215 $msg = $self->pl->expand_cfpod ($msg)
3216 unless $color & cf::NDI_VERBATIM;
3217
3218 $color &= cf::NDI_CLIENT_MASK; # just in case...
3219
3220 # check predefined channels, for the benefit of C
3221 if ($CHANNEL{$channel}) {
3222 $channel = $CHANNEL{$channel};
3223
3224 $self->ext_msg (channel_info => $channel);
3225 $channel = $channel->{id};
3226
3227 } elsif (ref $channel) {
3228 # send meta info to client, if not yet sent
3229 unless (exists $self->{channel}{$channel->{id}}) {
3230 $self->{channel}{$channel->{id}} = $channel;
3231 $self->ext_msg (channel_info => $channel);
3232 }
3233
3234 $channel = $channel->{id};
3235 }
3236
3237 return unless @extra || length $msg;
3238
3239 # default colour, mask it out
3240 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3241 if $color & cf::NDI_DEF;
3242
3243 my $pkt = "msg "
3244 . $self->{json_coder}->encode (
3245 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3246 );
3247
3248 $self->send_big_packet ($pkt);
3249}
3250
3251=item $client->ext_msg ($type, @msg)
3252
3253Sends an ext event to the client.
3254
3255=cut
3256
3257sub cf::client::ext_msg($$@) {
3258 my ($self, $type, @msg) = @_;
3259
3260 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3261}
1689 3262
1690=item $success = $client->query ($flags, "text", \&cb) 3263=item $success = $client->query ($flags, "text", \&cb)
1691 3264
1692Queues a query to the client, calling the given callback with 3265Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3266the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3267C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 3268
1696Queries can fail, so check the return code. Or don't, as queries will become 3269Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 3270become reliable at some point in the future.
1698 3271
1699=cut 3272=cut
1700 3273
1701sub cf::client::query { 3274sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 3275 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 3283 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3284 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 3285
1713 $self->send_packet ($self->{query_queue}[0][0]) 3286 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 3287 if @{ $self->{query_queue} } == 1;
3288
3289 1
1715} 3290}
1716 3291
1717cf::client->attach ( 3292cf::client->attach (
3293 on_connect => sub {
3294 my ($ns) = @_;
3295
3296 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3297 },
1718 on_reply => sub { 3298 on_reply => sub {
1719 my ($ns, $msg) = @_; 3299 my ($ns, $msg) = @_;
1720 3300
1721 # this weird shuffling is so that direct followup queries 3301 # this weird shuffling is so that direct followup queries
1722 # get handled first 3302 # get handled first
1723 my $queue = delete $ns->{query_queue} 3303 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 3304 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 3305
1726 (shift @$queue)->[1]->($msg); 3306 (shift @$queue)->[1]->($msg);
3307 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 3308
1728 push @{ $ns->{query_queue} }, @$queue; 3309 push @{ $ns->{query_queue} }, @$queue;
1729 3310
1730 if (@{ $ns->{query_queue} } == @$queue) { 3311 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 3312 if (@$queue) {
1733 } else { 3314 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3315 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 3316 }
1736 } 3317 }
1737 }, 3318 },
3319 on_exticmd => sub {
3320 my ($ns, $buf) = @_;
3321
3322 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3323
3324 if (ref $msg) {
3325 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3326
3327 if (my $cb = $EXTIACMD{$type}) {
3328 $cb->(
3329 $ns,
3330 sub {
3331 $ns->ext_msg ("reply-$reply", @_)
3332 if $reply;
3333 },
3334 @payload
3335 );
3336 } else {
3337 my @reply;
3338
3339 if (my $cb = $EXTICMD{$type}) {
3340 @reply = $cb->($ns, @payload);
3341 }
3342
3343 $ns->ext_msg ("reply-$reply", @reply)
3344 if $reply;
3345 }
3346 } else {
3347 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3348 }
3349
3350 cf::override;
3351 },
1738); 3352);
1739 3353
1740=item $client->async (\&cb) 3354=item $client->async (\&cb)
1741 3355
1742Create a new coroutine, running the specified callback. The coroutine will 3356Create a new coroutine, running the specified callback. The coroutine will
1758 3372
1759 $coro 3373 $coro
1760} 3374}
1761 3375
1762cf::client->attach ( 3376cf::client->attach (
1763 on_destroy => sub { 3377 on_client_destroy => sub {
1764 my ($ns) = @_; 3378 my ($ns) = @_;
1765 3379
1766 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3380 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1767 }, 3381 },
1768); 3382);
1783our $safe = new Safe "safe"; 3397our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3398our $safe_hole = new Safe::Hole;
1785 3399
1786$SIG{FPE} = 'IGNORE'; 3400$SIG{FPE} = 'IGNORE';
1787 3401
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3402$safe->permit_only (Opcode::opset qw(
3403 :base_core :base_mem :base_orig :base_math :base_loop
3404 grepstart grepwhile mapstart mapwhile
3405 sort time
3406));
1789 3407
1790# here we export the classes and methods available to script code 3408# here we export the classes and methods available to script code
1791 3409
1792=pod 3410=pod
1793 3411
1794The following fucntions and emthods are available within a safe environment: 3412The following functions and methods are available within a safe environment:
1795 3413
1796 cf::object contr pay_amount pay_player map 3414 cf::object
3415 contr pay_amount pay_player map x y force_find force_add destroy
3416 insert remove name archname title slaying race decrease split
3417 value
3418
1797 cf::object::player player 3419 cf::object::player
1798 cf::player peaceful 3420 player
1799 cf::map trigger 3421
3422 cf::player
3423 peaceful
3424
3425 cf::map
3426 trigger
1800 3427
1801=cut 3428=cut
1802 3429
1803for ( 3430for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3431 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3432 insert remove inv nrof name archname title slaying race
3433 decrease split destroy change_exp value msg lore send_msg)],
1805 ["cf::object::player" => qw(player)], 3434 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3435 ["cf::player" => qw(peaceful send_msg)],
1807 ["cf::map" => qw(trigger)], 3436 ["cf::map" => qw(trigger)],
1808) { 3437) {
1809 no strict 'refs';
1810 my ($pkg, @funs) = @$_; 3438 my ($pkg, @funs) = @$_;
1811 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3439 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1812 for @funs; 3440 for @funs;
1813} 3441}
1814 3442
1829 3457
1830 my $qcode = $code; 3458 my $qcode = $code;
1831 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3459 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1832 $qcode =~ s/\n/\\n/g; 3460 $qcode =~ s/\n/\\n/g;
1833 3461
3462 %vars = (_dummy => 0) unless %vars;
3463
3464 my @res;
1834 local $_; 3465 local $_;
1835 local @safe::cf::_safe_eval_args = values %vars;
1836 3466
1837 my $eval = 3467 my $eval =
1838 "do {\n" 3468 "do {\n"
1839 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3469 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1840 . "#line 0 \"{$qcode}\"\n" 3470 . "#line 0 \"{$qcode}\"\n"
1841 . $code 3471 . $code
1842 . "\n}" 3472 . "\n}"
1843 ; 3473 ;
1844 3474
3475 if ($CFG{safe_eval}) {
1845 sub_generation_inc; 3476 sub_generation_inc;
3477 local @safe::cf::_safe_eval_args = values %vars;
1846 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3478 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1847 sub_generation_inc; 3479 sub_generation_inc;
3480 } else {
3481 local @cf::_safe_eval_args = values %vars;
3482 @res = wantarray ? eval eval : scalar eval $eval;
3483 }
1848 3484
1849 if ($@) { 3485 if ($@) {
1850 warn "$@"; 3486 warn "$@",
1851 warn "while executing safe code '$code'\n"; 3487 "while executing safe code '$code'\n",
1852 warn "with arguments " . (join " ", %vars) . "\n"; 3488 "with arguments " . (join " ", %vars) . "\n";
1853 } 3489 }
1854 3490
1855 wantarray ? @res : $res[0] 3491 wantarray ? @res : $res[0]
1856} 3492}
1857 3493
1871=cut 3507=cut
1872 3508
1873sub register_script_function { 3509sub register_script_function {
1874 my ($fun, $cb) = @_; 3510 my ($fun, $cb) = @_;
1875 3511
1876 no strict 'refs'; 3512 $fun = "safe::$fun" if $CFG{safe_eval};
1877 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3513 *$fun = $safe_hole->wrap ($cb);
1878} 3514}
1879 3515
1880=back 3516=back
1881 3517
1882=cut 3518=cut
1883 3519
1884############################################################################# 3520#############################################################################
3521# the server's init and main functions
1885 3522
1886=head2 EXTENSION DATABASE SUPPORT 3523our %FACEHASH; # hash => idx, #d# HACK for http server
1887 3524
1888Crossfire maintains a very simple database for extension use. It can 3525# internal api, not fianlised
1889currently store anything that can be serialised using Storable, which 3526sub set_face {
1890excludes objects. 3527 my ($name, $type, $data) = @_;
1891 3528
1892The parameter C<$family> should best start with the name of the extension 3529 my $idx = cf::face::find $name;
1893using it, it should be unique.
1894 3530
1895=over 4 3531 if ($idx) {
1896 3532 delete $FACEHASH{cf::face::get_chksum $idx};
1897=item $hashref = cf::db_get $family
1898
1899Return a hashref for use by the extension C<$family>, which can be
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902
1903=item $value = cf::db_get $family => $key
1904
1905Returns a single value from the database
1906
1907=item cf::db_put $family => $hashref
1908
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 });
1958
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 }
1963
1964 sub db_get($;$) {
1965 @_ >= 2
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969
1970 sub db_put($$;$) {
1971 if (@_ >= 3) {
1972 $DB->{$_[0]}{$_[1]} = $_[2];
1973 } else { 3533 } else {
1974 $DB->{$_[0]} = $_[1]; 3534 $idx = cf::face::alloc $name;
1975 } 3535 }
1976 db_dirty; 3536
3537 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3538
3539 cf::face::set_type $idx, $type;
3540 cf::face::set_data $idx, 0, $data, $hash;
3541 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3542 $FACEHASH{$hash} = $idx;#d#
3543
3544 $idx
3545}
3546
3547sub load_facedata($) {
3548 my ($path) = @_;
3549
3550 # HACK to clear player env face cache, we need some signal framework
3551 # for this (global event?)
3552 %ext::player_env::MUSIC_FACE_CACHE = ();
3553
3554 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3555
3556 trace "loading facedata from $path\n";
3557
3558 my $facedata = decode_storable load_file $path;
3559
3560 $facedata->{version} == 2
3561 or cf::cleanup "$path: version mismatch, cannot proceed.";
3562
3563 cf::cede_to_tick;
3564
1977 } 3565 {
3566 my $faces = delete $facedata->{faceinfo};
1978 3567
1979 cf::global->attach ( 3568 for my $face (sort keys %$faces) {
1980 prio => 10000, 3569 my $info = $faces->{$face};
1981 on_cleanup => sub { 3570 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1982 db_sync; 3571
3572 cf::face::set_visibility $idx, $info->{visibility};
3573 cf::face::set_magicmap $idx, $info->{magicmap};
3574 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3575 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3576 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3577 $FACEHASH{$info->{hash64}} = $idx;#d#
3578
3579 cf::cede_to_tick;
1983 }, 3580 }
1984 );
1985}
1986 3581
1987############################################################################# 3582 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3583 next unless $info->{smooth};
1989 3584
1990sub cfg_load { 3585 my $idx = cf::face::find $face
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3586 or next;
1992 or return;
1993 3587
1994 local $/; 3588 if (my $smooth = cf::face::find $info->{smooth}) {
1995 *CFG = YAML::Syck::Load <$fh>; 3589 cf::face::set_smooth $idx, $smooth;
3590 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3591 } else {
3592 error "smooth face '$info->{smooth}' not found for face '$face'";
3593 }
1996 3594
3595 cf::cede_to_tick;
3596 }
3597 }
3598
3599 {
3600 my $anims = delete $facedata->{animinfo};
3601
3602 while (my ($anim, $info) = each %$anims) {
3603 cf::anim::set $anim, $info->{frames}, $info->{facings};
3604 cf::cede_to_tick;
3605 }
3606
3607 cf::anim::invalidate_all; # d'oh
3608 }
3609
3610 {
3611 my $res = delete $facedata->{resource};
3612
3613 while (my ($name, $info) = each %$res) {
3614 if (defined (my $type = $info->{type})) {
3615 # TODO: different hash - must free and use new index, or cache ixface data queue
3616 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3617
3618 cf::face::set_type $idx, $type;
3619 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3620 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3621 $FACEHASH{$info->{hash}} = $idx;#d#
3622 } else {
3623# $RESOURCE{$name} = $info; # unused
3624 }
3625
3626 cf::cede_to_tick;
3627 }
3628 }
3629
3630 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3631
3632 1
3633}
3634
3635register_exticmd fx_want => sub {
3636 my ($ns, $want) = @_;
3637
3638 while (my ($k, $v) = each %$want) {
3639 $ns->fx_want ($k, $v);
3640 }
3641};
3642
3643sub load_resource_file($) {
3644 my $guard = lock_acquire "load_resource_file";
3645
3646 my $status = load_resource_file_ $_[0];
3647 get_slot 0.1, 100;
3648 cf::arch::commit_load;
3649
3650 $status
3651}
3652
3653sub reload_exp_table {
3654 _reload_exp_table;
3655
3656 set_face "res/exp_table" => FT_RSRC,
3657 JSON::XS->new->utf8->canonical->encode (
3658 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3659 );
3660}
3661
3662sub reload_materials {
3663 _reload_materials;
3664}
3665
3666sub reload_regions {
3667 # HACK to clear player env face cache, we need some signal framework
3668 # for this (global event?)
3669 %ext::player_env::MUSIC_FACE_CACHE = ();
3670
3671 load_resource_file "$MAPDIR/regions"
3672 or die "unable to load regions file\n";
3673
3674 for (cf::region::list) {
3675 $_->{match} = qr/$_->{match}/
3676 if exists $_->{match};
3677 }
3678}
3679
3680sub reload_facedata {
3681 load_facedata "$DATADIR/facedata"
3682 or die "unable to load facedata\n";
3683}
3684
3685sub reload_archetypes {
3686 load_resource_file "$DATADIR/archetypes"
3687 or die "unable to load archetypes\n";
3688
3689 set_face "res/skill_info" => FT_RSRC,
3690 JSON::XS->new->utf8->canonical->encode (
3691 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3692 );
3693 set_face "res/spell_paths" => FT_RSRC,
3694 JSON::XS->new->utf8->canonical->encode (
3695 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3696 );
3697}
3698
3699sub reload_treasures {
3700 load_resource_file "$DATADIR/treasures"
3701 or die "unable to load treasurelists\n";
3702}
3703
3704sub reload_sound {
3705 trace "loading sound config from $DATADIR/sound\n";
3706
3707 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3708
3709 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3710 my $sound = $soundconf->{compat}[$_]
3711 or next;
3712
3713 my $face = cf::face::find "sound/$sound->[1]";
3714 cf::sound::set $sound->[0] => $face;
3715 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3716 }
3717
3718 while (my ($k, $v) = each %{$soundconf->{event}}) {
3719 my $face = cf::face::find "sound/$v";
3720 cf::sound::set $k => $face;
3721 }
3722}
3723
3724sub reload_resources {
3725 trace "reloading resource files...\n";
3726
3727 reload_materials;
3728 reload_facedata;
3729 reload_exp_table;
3730 reload_sound;
3731 reload_archetypes;
3732 reload_regions;
3733 reload_treasures;
3734
3735 trace "finished reloading resource files\n";
3736}
3737
3738sub reload_config {
3739 trace "reloading config file...\n";
3740
3741 my $config = load_file "$CONFDIR/config";
3742 utf8::decode $config;
3743 *CFG = decode_yaml $config;
3744
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3745 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
1998 3746
1999 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3747 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2000 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3748 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2001 3749
2002 if (exists $CFG{mlockall}) { 3750 if (exists $CFG{mlockall}) {
2003 eval { 3751 eval {
2004 $CFG{mlockall} ? &mlockall : &munlockall 3752 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2005 and die "WARNING: m(un)lockall failed: $!\n"; 3753 and die "WARNING: m(un)lockall failed: $!\n";
2006 }; 3754 };
2007 warn $@ if $@; 3755 warn $@ if $@;
2008 } 3756 }
2009} 3757}
2010 3758
3759sub pidfile() {
3760 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3761 or die "$PIDFILE: $!";
3762 flock $fh, &Fcntl::LOCK_EX
3763 or die "$PIDFILE: flock: $!";
3764 $fh
3765}
3766
3767# make sure only one server instance is running at any one time
3768sub atomic {
3769 my $fh = pidfile;
3770
3771 my $pid = <$fh>;
3772 kill 9, $pid if $pid > 0;
3773
3774 seek $fh, 0, 0;
3775 print $fh $$;
3776}
3777
3778sub main_loop {
3779 trace "EV::loop starting\n";
3780 if (1) {
3781 EV::loop;
3782 }
3783 trace "EV::loop returned\n";
3784 goto &main_loop unless $REALLY_UNLOOP;
3785}
3786
2011sub main { 3787sub main {
3788 cf::init_globals; # initialise logging
3789
3790 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3791 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3792 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3793 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3794
3795 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3796
2012 # we must not ever block the main coroutine 3797 # we must not ever block the main coroutine
2013 local $Coro::idle = sub { 3798 $Coro::idle = sub {
2014 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3799 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2015 async { Event::one_event }; 3800 (async {
3801 $Coro::current->{desc} = "IDLE BUG HANDLER";
3802 EV::loop EV::LOOP_ONESHOT;
3803 })->prio (Coro::PRIO_MAX);
2016 }; 3804 };
2017 3805
2018 cfg_load; 3806 evthread_start IO::AIO::poll_fileno;
2019 db_load; 3807
3808 cf::sync_job {
3809 cf::incloader::init ();
3810
3811 db_init;
3812
3813 cf::init_anim;
3814 cf::init_attackmess;
3815 cf::init_dynamic;
3816
3817 cf::load_settings;
3818
3819 reload_resources;
3820 reload_config;
3821
3822 cf::init_uuid;
3823 cf::init_signals;
3824 cf::init_skills;
3825
3826 cf::init_beforeplay;
3827
3828 atomic;
3829
2020 load_extensions; 3830 load_extensions;
2021 Event::loop; 3831
3832 utime time, time, $RUNTIMEFILE;
3833
3834 # no (long-running) fork's whatsoever before this point(!)
3835 use POSIX ();
3836 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3837
3838 cf::_post_init 0;
3839 };
3840
3841 cf::object::thawer::errors_are_fatal 0;
3842 info "parse errors in files are no longer fatal from this point on.\n";
3843
3844 AE::postpone {
3845 undef &main; # free gobs of memory :)
3846 };
3847
3848 goto &main_loop;
2022} 3849}
2023 3850
2024############################################################################# 3851#############################################################################
2025# initialisation 3852# initialisation and cleanup
2026 3853
3854# install some emergency cleanup handlers
3855BEGIN {
3856 our %SIGWATCHER = ();
3857 for my $signal (qw(INT HUP TERM)) {
3858 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3859 cf::cleanup "SIG$signal";
3860 };
3861 }
3862}
3863
3864sub write_runtime_sync {
3865 my $t0 = AE::time;
3866
3867 # first touch the runtime file to show we are still running:
3868 # the fsync below can take a very very long time.
3869
3870 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3871
3872 my $guard = cf::lock_acquire "write_runtime";
3873
3874 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3875 or return;
3876
3877 my $value = $cf::RUNTIME + 90 + 10;
3878 # 10 is the runtime save interval, for a monotonic clock
3879 # 60 allows for the watchdog to kill the server.
3880
3881 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3882 and return;
3883
3884 # always fsync - this file is important
3885 aio_fsync $fh
3886 and return;
3887
3888 # touch it again to show we are up-to-date
3889 aio_utime $fh, undef, undef;
3890
3891 close $fh
3892 or return;
3893
3894 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3895 and return;
3896
3897 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3898
3899 1
3900}
3901
3902our $uuid_lock;
3903our $uuid_skip;
3904
3905sub write_uuid_sync($) {
3906 $uuid_skip ||= $_[0];
3907
3908 return if $uuid_lock;
3909 local $uuid_lock = 1;
3910
3911 my $uuid = "$LOCALDIR/uuid";
3912
3913 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3914 or return;
3915
3916 my $value = uuid_seq uuid_cur;
3917
3918 unless ($value) {
3919 info "cowardly refusing to write zero uuid value!\n";
3920 return;
3921 }
3922
3923 my $value = uuid_str $value + $uuid_skip;
3924 $uuid_skip = 0;
3925
3926 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3927 and return;
3928
3929 # always fsync - this file is important
3930 aio_fsync $fh
3931 and return;
3932
3933 close $fh
3934 or return;
3935
3936 aio_rename "$uuid~", $uuid
3937 and return;
3938
3939 trace "uuid file written ($value).\n";
3940
3941 1
3942
3943}
3944
3945sub write_uuid($$) {
3946 my ($skip, $sync) = @_;
3947
3948 $sync ? write_uuid_sync $skip
3949 : async { write_uuid_sync $skip };
3950}
3951
3952sub emergency_save() {
3953 my $freeze_guard = cf::freeze_mainloop;
3954
3955 info "emergency_perl_save: enter\n";
3956
3957 # this is a trade-off: we want to be very quick here, so
3958 # save all maps without fsync, and later call a global sync
3959 # (which in turn might be very very slow)
3960 local $USE_FSYNC = 0;
3961
3962 cf::sync_job {
3963 cf::write_runtime_sync; # external watchdog should not bark
3964
3965 # use a peculiar iteration method to avoid tripping on perl
3966 # refcount bugs in for. also avoids problems with players
3967 # and maps saved/destroyed asynchronously.
3968 info "emergency_perl_save: begin player save\n";
3969 for my $login (keys %cf::PLAYER) {
3970 my $pl = $cf::PLAYER{$login} or next;
3971 $pl->valid or next;
3972 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3973 $pl->save;
3974 }
3975 info "emergency_perl_save: end player save\n";
3976
3977 cf::write_runtime_sync; # external watchdog should not bark
3978
3979 info "emergency_perl_save: begin map save\n";
3980 for my $path (keys %cf::MAP) {
3981 my $map = $cf::MAP{$path} or next;
3982 $map->valid or next;
3983 $map->save;
3984 }
3985 info "emergency_perl_save: end map save\n";
3986
3987 cf::write_runtime_sync; # external watchdog should not bark
3988
3989 info "emergency_perl_save: begin database checkpoint\n";
3990 BDB::db_env_txn_checkpoint $DB_ENV;
3991 info "emergency_perl_save: end database checkpoint\n";
3992
3993 info "emergency_perl_save: begin write uuid\n";
3994 write_uuid_sync 1;
3995 info "emergency_perl_save: end write uuid\n";
3996
3997 cf::write_runtime_sync; # external watchdog should not bark
3998
3999 trace "emergency_perl_save: syncing database to disk";
4000 BDB::db_env_txn_checkpoint $DB_ENV;
4001
4002 info "emergency_perl_save: starting sync\n";
4003 IO::AIO::aio_sync sub {
4004 info "emergency_perl_save: finished sync\n";
4005 };
4006
4007 cf::write_runtime_sync; # external watchdog should not bark
4008
4009 trace "emergency_perl_save: flushing outstanding aio requests";
4010 while (IO::AIO::nreqs || BDB::nreqs) {
4011 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4012 }
4013
4014 cf::write_runtime_sync; # external watchdog should not bark
4015 };
4016
4017 info "emergency_perl_save: leave\n";
4018}
4019
4020sub post_cleanup {
4021 my ($make_core) = @_;
4022
4023 IO::AIO::flush;
4024
4025 error Carp::longmess "post_cleanup backtrace"
4026 if $make_core;
4027
4028 my $fh = pidfile;
4029 unlink $PIDFILE if <$fh> == $$;
4030}
4031
4032# a safer delete_package, copied from Symbol
4033sub clear_package($) {
4034 my $pkg = shift;
4035
4036 # expand to full symbol table name if needed
4037 unless ($pkg =~ /^main::.*::$/) {
4038 $pkg = "main$pkg" if $pkg =~ /^::/;
4039 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4040 $pkg .= '::' unless $pkg =~ /::$/;
4041 }
4042
4043 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4044 my $stem_symtab = *{$stem}{HASH};
4045
4046 defined $stem_symtab and exists $stem_symtab->{$leaf}
4047 or return;
4048
4049 # clear all symbols
4050 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4051 for my $name (keys %$leaf_symtab) {
4052 _gv_clear *{"$pkg$name"};
4053# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4054 }
4055}
4056
2027sub reload() { 4057sub do_reload_perl() {
2028 # can/must only be called in main 4058 # can/must only be called in main
2029 if ($Coro::current != $Coro::main) { 4059 unless (in_main) {
2030 warn "can only reload from main coroutine\n"; 4060 error "can only reload from main coroutine";
2031 return; 4061 return;
2032 } 4062 }
2033 4063
2034 warn "reloading..."; 4064 return if $RELOAD++;
2035 4065
2036 my $guard = freeze_mainloop; 4066 my $t1 = AE::time;
4067
4068 while ($RELOAD) {
4069 cf::get_slot 0.1, -1, "reload_perl";
4070 info "perl_reload: reloading...";
4071
4072 trace "perl_reload: entering sync_job";
4073
4074 cf::sync_job {
2037 cf::emergency_save; 4075 #cf::emergency_save;
2038 4076
2039 eval { 4077 trace "perl_reload: cancelling all extension coros";
2040 # if anything goes wrong in here, we should simply crash as we already saved
2041
2042 # cancel all watchers
2043 for (Event::all_watchers) {
2044 $_->cancel if $_->data & WF_AUTOCANCEL;
2045 }
2046
2047 # cancel all extension coros
2048 $_->cancel for values %EXT_CORO; 4078 $_->cancel for values %EXT_CORO;
2049 %EXT_CORO = (); 4079 %EXT_CORO = ();
2050 4080
2051 # unload all extensions 4081 trace "perl_reload: removing commands";
2052 for (@exts) { 4082 %COMMAND = ();
2053 warn "unloading <$_>";
2054 unload_extension $_;
2055 }
2056 4083
2057 # unload all modules loaded from $LIBDIR 4084 trace "perl_reload: removing ext/exti commands";
2058 while (my ($k, $v) = each %INC) { 4085 %EXTCMD = ();
2059 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4086 %EXTICMD = ();
2060 4087
2061 warn "removing <$k>"; 4088 trace "perl_reload: unloading/nuking all extensions";
2062 delete $INC{$k}; 4089 for my $pkg (@EXTS) {
4090 trace "... unloading $pkg";
2063 4091
2064 $k =~ s/\.pm$//;
2065 $k =~ s/\//::/g;
2066
2067 if (my $cb = $k->can ("unload_module")) { 4092 if (my $cb = $pkg->can ("unload")) {
4093 eval {
2068 $cb->(); 4094 $cb->($pkg);
4095 1
4096 } or error "$pkg unloaded, but with errors: $@";
4097 }
4098
4099 trace "... clearing $pkg";
4100 clear_package $pkg;
2069 } 4101 }
2070 4102
2071 Symbol::delete_package $k; 4103 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4104 while (my ($k, $v) = each %INC) {
4105 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4106
4107 trace "... unloading $k";
4108 delete $INC{$k};
4109
4110 $k =~ s/\.pm$//;
4111 $k =~ s/\//::/g;
4112
4113 if (my $cb = $k->can ("unload_module")) {
4114 $cb->();
4115 }
4116
4117 clear_package $k;
2072 } 4118 }
2073 4119
2074 # sync database to disk
2075 cf::db_sync;
2076 IO::AIO::flush;
2077
2078 # get rid of safe::, as good as possible 4120 trace "perl_reload: getting rid of safe::, as good as possible";
2079 Symbol::delete_package "safe::$_" 4121 clear_package "safe::$_"
2080 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4122 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2081 4123
2082 # remove register_script_function callbacks 4124 trace "perl_reload: unloading cf.pm \"a bit\"";
2083 # TODO
2084
2085 # unload cf.pm "a bit"
2086 delete $INC{"cf.pm"}; 4125 delete $INC{"cf.pm"};
4126 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2087 4127
2088 # don't, removes xs symbols, too, 4128 # don't, removes xs symbols, too,
2089 # and global variables created in xs 4129 # and global variables created in xs
2090 #Symbol::delete_package __PACKAGE__; 4130 #clear_package __PACKAGE__;
2091 4131
2092 # reload cf.pm 4132 info "perl_reload: unload completed, starting to reload now";
2093 warn "reloading cf.pm"; 4133
4134 trace "perl_reload: reloading cf.pm";
2094 require cf; 4135 require cf;
2095 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4136 cf::_connect_to_perl_1;
2096 4137
2097 # load config and database again 4138 trace "perl_reload: loading config and database again";
2098 cf::cfg_load; 4139 cf::reload_config;
2099 cf::db_load;
2100 4140
2101 # load extensions 4141 trace "perl_reload: loading extensions";
2102 warn "load extensions";
2103 cf::load_extensions; 4142 cf::load_extensions;
2104 4143
2105 # reattach attachments to objects 4144 if ($REATTACH_ON_RELOAD) {
2106 warn "reattach"; 4145 trace "perl_reload: reattaching attachments to objects/players";
2107 _global_reattach; 4146 _global_reattach; # objects, sockets
4147 trace "perl_reload: reattaching attachments to maps";
4148 reattach $_ for values %MAP;
4149 trace "perl_reload: reattaching attachments to players";
4150 reattach $_ for values %PLAYER;
4151 }
4152
4153 cf::_post_init 1;
4154
4155 trace "perl_reload: leaving sync_job";
4156
4157 1
4158 } or do {
4159 error $@;
4160 cf::cleanup "perl_reload: error, exiting.";
4161 };
4162
4163 --$RELOAD;
4164 }
4165
4166 $t1 = AE::time - $t1;
4167 info "perl_reload: completed in ${t1}s\n";
4168};
4169
4170our $RELOAD_WATCHER; # used only during reload
4171
4172sub reload_perl() {
4173 # doing reload synchronously and two reloads happen back-to-back,
4174 # coro crashes during coro_state_free->destroy here.
4175
4176 $RELOAD_WATCHER ||= cf::async {
4177 Coro::AIO::aio_wait cache_extensions;
4178
4179 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4180 do_reload_perl;
4181 undef $RELOAD_WATCHER;
4182 };
2108 }; 4183 };
2109
2110 if ($@) {
2111 warn $@;
2112 warn "error while reloading, exiting.";
2113 exit 1;
2114 }
2115
2116 warn "reloaded successfully";
2117};
2118
2119#############################################################################
2120
2121unless ($LINK_MAP) {
2122 $LINK_MAP = cf::map::new;
2123
2124 $LINK_MAP->width (41);
2125 $LINK_MAP->height (41);
2126 $LINK_MAP->alloc;
2127 $LINK_MAP->path ("{link}");
2128 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2129 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2130
2131 # dirty hack because... archetypes are not yet loaded
2132 Event->timer (
2133 after => 2,
2134 cb => sub {
2135 $_[0]->w->cancel;
2136
2137 # provide some exits "home"
2138 my $exit = cf::object::new "exit";
2139
2140 $exit->slaying ($EMERGENCY_POSITION->[0]);
2141 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2142 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2143
2144 $LINK_MAP->insert ($exit->clone, 19, 19);
2145 $LINK_MAP->insert ($exit->clone, 19, 20);
2146 $LINK_MAP->insert ($exit->clone, 19, 21);
2147 $LINK_MAP->insert ($exit->clone, 20, 19);
2148 $LINK_MAP->insert ($exit->clone, 20, 21);
2149 $LINK_MAP->insert ($exit->clone, 21, 19);
2150 $LINK_MAP->insert ($exit->clone, 21, 20);
2151 $LINK_MAP->insert ($exit->clone, 21, 21);
2152
2153 $exit->destroy;
2154 });
2155
2156 $LINK_MAP->{deny_save} = 1;
2157 $LINK_MAP->{deny_reset} = 1;
2158
2159 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2160} 4184}
2161
2162register "<global>", __PACKAGE__;
2163 4185
2164register_command "reload" => sub { 4186register_command "reload" => sub {
2165 my ($who, $arg) = @_; 4187 my ($who, $arg) = @_;
2166 4188
2167 if ($who->flag (FLAG_WIZ)) { 4189 if ($who->flag (FLAG_WIZ)) {
2168 $who->message ("start of reload.");
2169 reload;
2170 $who->message ("end of reload."); 4190 $who->message ("reloading server.");
4191 async {
4192 $Coro::current->{desc} = "perl_reload";
4193 reload_perl;
4194 };
2171 } 4195 }
2172}; 4196};
2173 4197
2174unshift @INC, $LIBDIR; 4198#############################################################################
2175 4199
2176$TICK_WATCHER = Event->timer ( 4200my $bug_warning = 0;
2177 reentrant => 0,
2178 prio => 0,
2179 at => $NEXT_TICK || $TICK,
2180 data => WF_AUTOCANCEL,
2181 cb => sub {
2182 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 $NEXT_TICK += $TICK;
2185 4201
2186 # if we are delayed by four ticks or more, skip them all 4202sub wait_for_tick() {
2187 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4203 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2188 4204
2189 $TICK_WATCHER->at ($NEXT_TICK); 4205 $WAIT_FOR_TICK->wait;
2190 $TICK_WATCHER->start; 4206}
4207
4208sub wait_for_tick_begin() {
4209 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4210
4211 my $signal = new Coro::Signal;
4212 push @WAIT_FOR_TICK_BEGIN, $signal;
4213 $signal->wait;
4214}
4215
4216sub tick {
4217 if ($Coro::current != $Coro::main) {
4218 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4219 unless ++$bug_warning > 10;
4220 return;
2191 }, 4221 }
2192);
2193 4222
2194IO::AIO::max_poll_time $TICK * 0.2; 4223 cf::one_tick; # one server iteration
2195 4224
2196Event->io ( 4225 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2197 fd => IO::AIO::poll_fileno,
2198 poll => 'r',
2199 prio => 5,
2200 data => WF_AUTOCANCEL,
2201 cb => \&IO::AIO::poll_cb,
2202);
2203 4226
2204Event->timer ( 4227 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2205 data => WF_AUTOCANCEL, 4228 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2206 after => 0, 4229 Coro::async_pool {
2207 interval => 10, 4230 $Coro::current->{desc} = "runtime saver";
2208 cb => sub {
2209 (Coro::unblock_sub {
2210 write_runtime 4231 write_runtime_sync
2211 or warn "ERROR: unable to write runtime file: $!"; 4232 or error "ERROR: unable to write runtime file: $!";
2212 })->(); 4233 };
2213 }, 4234 }
2214); 4235
4236 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4237 $sig->send;
4238 }
4239 $WAIT_FOR_TICK->broadcast;
4240
4241 $LOAD = ($NOW - $TICK_START) / $TICK;
4242 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4243
4244 if (0) {
4245 if ($NEXT_TICK) {
4246 my $jitter = $TICK_START - $NEXT_TICK;
4247 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4248 debug "jitter $JITTER\n";#d#
4249 }
4250 }
4251}
4252
4253{
4254 # configure BDB
4255 info "initialising database";
4256
4257 BDB::min_parallel 16;
4258 BDB::max_poll_reqs $TICK * 0.1;
4259 #$AnyEvent::BDB::WATCHER->priority (1);
4260
4261 unless ($DB_ENV) {
4262 $DB_ENV = BDB::db_env_create;
4263 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4264 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4265 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4266 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4267 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4268
4269 cf::sync_job {
4270 eval {
4271 BDB::db_env_open
4272 $DB_ENV,
4273 $BDBDIR,
4274 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4275 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4276 0666;
4277
4278 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4279 };
4280
4281 cf::cleanup "db_env_open(db): $@" if $@;
4282 };
4283 }
4284
4285 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4286 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4287 };
4288 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4289 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4290 };
4291 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4292 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4293 };
4294
4295 info "database initialised";
4296}
4297
4298{
4299 # configure IO::AIO
4300
4301 info "initialising aio";
4302 IO::AIO::min_parallel 8;
4303 IO::AIO::max_poll_time $TICK * 0.1;
4304 undef $AnyEvent::AIO::WATCHER;
4305 info "aio initialised";
4306}
4307
4308our $_log_backtrace;
4309our $_log_backtrace_last;
4310
4311sub _log_backtrace {
4312 my ($msg, @addr) = @_;
4313
4314 $msg =~ s/\n$//;
4315
4316 if ($_log_backtrace_last eq $msg) {
4317 LOG llevInfo, "[ABT] $msg\n";
4318 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4319 # limit the # of concurrent backtraces
4320 } elsif ($_log_backtrace < 2) {
4321 $_log_backtrace_last = $msg;
4322 ++$_log_backtrace;
4323 my $perl_bt = Carp::longmess $msg;
4324 async {
4325 $Coro::current->{desc} = "abt $msg";
4326
4327 my @bt = fork_call {
4328 @addr = map { sprintf "%x", $_ } @addr;
4329 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4330 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4331 or die "addr2line: $!";
4332
4333 my @funcs;
4334 my @res = <$fh>;
4335 chomp for @res;
4336 while (@res) {
4337 my ($func, $line) = splice @res, 0, 2, ();
4338 push @funcs, "[$func] $line";
4339 }
4340
4341 @funcs
4342 };
4343
4344 LOG llevInfo, "[ABT] $perl_bt\n";
4345 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4346 LOG llevInfo, "[ABT] $_\n" for @bt;
4347 --$_log_backtrace;
4348 };
4349 } else {
4350 LOG llevInfo, "[ABT] $msg\n";
4351 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4352 }
4353}
4354
4355# load additional modules
4356require "cf/$_.pm" for @EXTRA_MODULES;
4357cf::_connect_to_perl_2;
2215 4358
2216END { cf::emergency_save } 4359END { cf::emergency_save }
2217 4360
22181 43611
2219 4362

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