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Revision 1.145 by root, Sun Jan 7 21:54:59 2007 UTC vs.
Revision 1.598 by root, Sun Nov 11 02:38:10 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
13use Coro 3.3 (); 41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
14use Coro::Event; 45use Coro::AnyEvent;
15use Coro::Timer; 46use Coro::Timer;
16use Coro::Signal; 47use Coro::Signal;
17use Coro::Semaphore; 48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
18use Coro::AIO; 51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
19 55
20use Digest::MD5; 56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
21use Fcntl; 60use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck (); 61use YAML::XS ();
24use Time::HiRes; 62use IO::AIO ();
63use Compress::LZF;
64use Digest::MD5 ();
25 65
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 66AnyEvent::detect;
27 67
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 68# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 69#
70$Storable::canonical = 1; # reduce rsync transfers
71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 72
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
81
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
83
84our @ORIG_INC;
34 85
35our %COMMAND = (); 86our %COMMAND = ();
36our %COMMAND_TIME = (); 87our %COMMAND_TIME = ();
88
89our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 90our %EXTCMD = ();
91our %EXTACMD = ();
92our %EXTICMD = ();
93our %EXTIACMD = ();
94our %EXT_CORO = (); # coroutines bound to extensions
95our %EXT_MAP = (); # pluggable maps
38 96
97our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 98our @EVENT;
40our $LIBDIR = datadir . "/ext"; 99our @REFLECT; # set by XS
100our %REFLECT; # set by us
41 101
42our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
43our $TICK_WATCHER; 103
104our $DATADIR = datadir;
105our $LIBDIR = "$DATADIR/ext";
106our $PODDIR = "$DATADIR/pod";
107our $MAPDIR = "$DATADIR/" . mapdir;
108
109our $LOCALDIR = localdir;
110our $TMPDIR = "$LOCALDIR/" . tmpdir;
111our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
112our $PLAYERDIR = "$LOCALDIR/" . playerdir;
113our $RANDOMDIR = "$LOCALDIR/random";
114our $BDBDIR = "$LOCALDIR/db";
115our $PIDFILE = "$LOCALDIR/pid";
116our $RUNTIMEFILE = "$LOCALDIR/runtime";
117
118#our %RESOURCE; # unused
119
120our $OUTPUT_RATE_MIN = 3000;
121our $OUTPUT_RATE_MAX = 1000000;
122
123our $MAX_LINKS = 32; # how many chained exits to follow
124our $VERBOSE_IO = 1;
125
126our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
127our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 128our $NEXT_TICK;
129our $USE_FSYNC = 1; # use fsync to write maps - default on
130
131our $BDB_DEADLOCK_WATCHER;
132our $BDB_CHECKPOINT_WATCHER;
133our $BDB_TRICKLE_WATCHER;
134our $DB_ENV;
135
136our @EXTRA_MODULES = qw(pod match mapscript incloader);
137
138our %CFG;
139our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
140
141our $UPTIME; $UPTIME ||= time;
142our $RUNTIME = 0;
143our $SERVER_TICK = 0;
45our $NOW; 144our $NOW;
46 145
47our %CFG; 146our (%PLAYER, %PLAYER_LOADING); # all users
147our (%MAP, %MAP_LOADING ); # all maps
148our $LINK_MAP; # the special {link} map, which is always available
48 149
49our $UPTIME; $UPTIME ||= time; 150# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 151our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 152
52our %PLAYER; # all users 153our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our %MAP; # all maps 154our $LOADAVG; # same thing, but with alpha-smoothing
54our $LINK_MAP; # the special {link} map 155our $JITTER; # average jitter
55our $RANDOM_MAPS = cf::localdir . "/random"; 156our $TICK_START; # for load detecting purposes
56our %EXT_CORO; # coroutines bound to extensions 157
158our @POST_INIT;
159
160our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
161our $REALLY_UNLOOP; # never set to true, please :)
162
163our $WAIT_FOR_TICK = new Coro::Signal;
164our @WAIT_FOR_TICK_BEGIN;
57 165
58binmode STDOUT; 166binmode STDOUT;
59binmode STDERR; 167binmode STDERR;
60 168
61# read virtual server time, if available 169# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 170unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 171 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 172 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 173 $RUNTIME = <$fh> + 0.;
66} 174}
67 175
68mkdir cf::localdir; 176eval "sub TICK() { $TICK } 1" or die;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 177
74# a special map that is always available 178mkdir $_
75our $LINK_MAP; 179 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
180
76our $EMERGENCY_POSITION; 181our $EMERGENCY_POSITION;
77 182
183sub cf::map::normalise;
184
185sub in_main() {
186 $Coro::current == $Coro::main
187}
188
78############################################################################# 189#############################################################################
79 190
191%REFLECT = ();
192for (@REFLECT) {
193 my $reflect = JSON::XS::decode_json $_;
194 $REFLECT{$reflect->{class}} = $reflect;
195}
196
197# this is decidedly evil
198$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
199
200#############################################################################
201
80=head2 GLOBAL VARIABLES 202=head2 GLOBAL VARIABLES
81 203
82=over 4 204=over 4
83 205
84=item $cf::UPTIME 206=item $cf::UPTIME
85 207
86The timestamp of the server start (so not actually an uptime). 208The timestamp of the server start (so not actually an "uptime").
209
210=item $cf::SERVER_TICK
211
212An unsigned integer that starts at zero when the server is started and is
213incremented on every tick.
214
215=item $cf::NOW
216
217The (real) time of the last (current) server tick - updated before and
218after tick processing, so this is useful only as a rough "what time is it
219now" estimate.
220
221=item $cf::TICK
222
223The interval between each server tick, in seconds.
87 224
88=item $cf::RUNTIME 225=item $cf::RUNTIME
89 226
90The time this server has run, starts at 0 and is increased by $cf::TICK on 227The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 228every server tick.
92 229
93=item $cf::LIBDIR 230=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
231$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
232$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 233
95The perl library directory, where extensions and cf-specific modules can 234Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 235directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
236unique-items directory, player file directory, random maps directory and
237database environment.
97 238
239=item $cf::LOADAVG
240
241The current CPU load on the server (alpha-smoothed), as a value between 0
242(none) and 1 (overloaded), indicating how much time is spent on processing
243objects per tick. Healthy values are < 0.5.
244
98=item $cf::NOW 245=item $cf::LOAD
99 246
100The time of the last (current) server tick. 247The raw value load value from the last tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105 248
106=item %cf::CFG 249=item %cf::CFG
107 250
108Configuration for the server, loaded from C</etc/crossfire/config>, or 251Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 252from wherever your confdir points to.
110 253
254=item cf::wait_for_tick, cf::wait_for_tick_begin
255
256These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
257returns directly I<after> the tick processing (and consequently, can only wake one thread
258per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
259
260Note that cf::Wait_for_tick will immediately return when the server is not
261ticking, making it suitable for small pauses in threads that need to run
262when the server is paused. If that is not applicable (i.e. you I<really>
263want to wait, use C<$cf::WAIT_FOR_TICK>).
264
265=item $cf::WAIT_FOR_TICK
266
267Note that C<cf::wait_for_tick> is probably the correct thing to use. This
268variable contains a L<Coro::Signal> that is broadcats after every server
269tick. Calling C<< ->wait >> on it will suspend the caller until after the
270next server tick.
271
272=cut
273
274sub wait_for_tick();
275sub wait_for_tick_begin();
276
277=item @cf::INVOKE_RESULTS
278
279This array contains the results of the last C<invoke ()> call. When
280C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
281that call.
282
283=item %cf::REFLECT
284
285Contains, for each (C++) class name, a hash reference with information
286about object members (methods, scalars, arrays and flags) and other
287metadata, which is useful for introspection.
288
111=back 289=back
112 290
113=cut 291=cut
114 292
115BEGIN { 293sub error(@) { LOG llevError, join "", @_ }
116 *CORE::GLOBAL::warn = sub { 294sub warn (@) { LOG llevWarn , join "", @_ }
295sub info (@) { LOG llevInfo , join "", @_ }
296sub debug(@) { LOG llevDebug, join "", @_ }
297sub trace(@) { LOG llevTrace, join "", @_ }
298
299$Coro::State::WARNHOOK = sub {
117 my $msg = join "", @_; 300 my $msg = join "", @_;
118 utf8::encode $msg;
119 301
120 $msg .= "\n" 302 $msg .= "\n"
121 unless $msg =~ /\n$/; 303 unless $msg =~ /\n$/;
122 304
123 LOG llevError, "cfperl: $msg"; 305 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
124 }; 306
125} 307 LOG llevWarn, $msg;
308};
309
310$Coro::State::DIEHOOK = sub {
311 return unless $^S eq 0; # "eq", not "=="
312
313 error Carp::longmess $_[0];
314
315 if (in_main) {#d#
316 error "DIEHOOK called in main context, Coro bug?\n";#d#
317 return;#d#
318 }#d#
319
320 # kill coroutine otherwise
321 Coro::terminate
322};
126 323
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 324@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 325@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 326@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 327@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 328@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
329@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 330@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 331
134# we bless all objects into (empty) derived classes to force a method lookup 332# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 333# within the Safe compartment.
136for my $pkg (qw( 334for my $pkg (qw(
137 cf::global cf::attachable 335 cf::global cf::attachable
138 cf::object cf::object::player 336 cf::object cf::object::player
139 cf::client cf::player 337 cf::client cf::player
140 cf::arch cf::living 338 cf::arch cf::living
339 cf::map cf::mapspace
141 cf::map cf::party cf::region 340 cf::party cf::region
142)) { 341)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 342 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 343}
146 344
147$Event::DIED = sub { 345$EV::DIED = sub {
148 warn "error in event callback: @_"; 346 warn "error in event callback: $@";
149}; 347};
150 348
151my %ext_pkg; 349#############################################################################
152my @exts; 350
153my @hook; 351sub fork_call(&@);
352sub get_slot($;$$);
353
354#############################################################################
154 355
155=head2 UTILITY FUNCTIONS 356=head2 UTILITY FUNCTIONS
156 357
157=over 4 358=over 4
158 359
159=cut 360=item dumpval $ref
160 361
161use JSON::Syck (); # TODO# replace by JSON::PC once working 362=cut
162 363
364sub dumpval {
365 eval {
366 local $SIG{__DIE__};
367 my $d;
368 if (1) {
369 $d = new Data::Dumper([$_[0]], ["*var"]);
370 $d->Terse(1);
371 $d->Indent(2);
372 $d->Quotekeys(0);
373 $d->Useqq(1);
374 #$d->Bless(...);
375 $d->Seen($_[1]) if @_ > 1;
376 $d = $d->Dump();
377 }
378 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
379 $d
380 } || "[unable to dump $_[0]: '$@']";
381}
382
383=item $scalar = cf::load_file $path
384
385Loads the given file from path and returns its contents. Croaks on error
386and can block.
387
388=cut
389
390sub load_file($) {
391 0 <= aio_load $_[0], my $data
392 or Carp::croak "$_[0]: $!";
393
394 $data
395}
396
397=item $success = cf::replace_file $path, $data, $sync
398
399Atomically replaces the file at the given $path with new $data, and
400optionally $sync the data to disk before replacing the file.
401
402=cut
403
404sub replace_file($$;$) {
405 my ($path, $data, $sync) = @_;
406
407 my $lock = cf::lock_acquire ("replace_file:$path");
408
409 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
410 or return;
411
412 $data = $data->() if ref $data;
413
414 length $data == aio_write $fh, 0, (length $data), $data, 0
415 or return;
416
417 !$sync
418 or !aio_fsync $fh
419 or return;
420
421 aio_close $fh
422 and return;
423
424 aio_rename "$path~", $path
425 and return;
426
427 if ($sync) {
428 $path =~ s%/[^/]*$%%;
429 aio_pathsync $path;
430 }
431
432 1
433}
434
163=item $ref = cf::from_json $json 435=item $ref = cf::decode_json $json
164 436
165Converts a JSON string into the corresponding perl data structure. 437Converts a JSON string into the corresponding perl data structure.
166 438
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 439=item $json = cf::encode_json $ref
175 440
176Converts a perl data structure into its JSON representation. 441Converts a perl data structure into its JSON representation.
177 442
178=cut 443=cut
179 444
180sub to_json($) { 445our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 446
182 JSON::Syck::Dump $_[0] 447sub encode_json($) { $json_coder->encode ($_[0]) }
448sub decode_json($) { $json_coder->decode ($_[0]) }
449
450=item $ref = cf::decode_storable $scalar
451
452Same as Coro::Storable::thaw, so blocks.
453
454=cut
455
456BEGIN { *decode_storable = \&Coro::Storable::thaw }
457
458=item $ref = cf::decode_yaml $scalar
459
460Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
461
462=cut
463
464sub decode_yaml($) {
465 fork_call { YAML::XS::Load $_[0] } @_
466}
467
468=item $scalar = cf::unlzf $scalar
469
470Same as Compress::LZF::compress, but takes server ticks into account, so
471blocks.
472
473=cut
474
475sub unlzf($) {
476 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
477 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
478 Compress::LZF::decompress $_[0]
479}
480
481=item cf::post_init { BLOCK }
482
483Execute the given codeblock, I<after> all extensions have been (re-)loaded,
484but I<before> the server starts ticking again.
485
486The codeblock will have a single boolean argument to indicate whether this
487is a reload or not.
488
489=cut
490
491sub post_init(&) {
492 push @POST_INIT, shift;
493}
494
495sub _post_init {
496 trace "running post_init jobs";
497
498 # run them in parallel...
499
500 my @join;
501
502 while () {
503 push @join, map &Coro::async ($_, 0), @POST_INIT;
504 @POST_INIT = ();
505
506 @join or last;
507
508 (pop @join)->join;
509 }
183} 510}
184 511
185=item cf::lock_wait $string 512=item cf::lock_wait $string
186 513
187Wait until the given lock is available. See cf::lock_acquire. 514Wait until the given lock is available. See cf::lock_acquire.
188 515
189=item my $lock = cf::lock_acquire $string 516=item my $lock = cf::lock_acquire $string
190 517
191Wait until the given lock is available and then acquires it and returns 518Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope, 519a L<Guard> object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically 520for example when the coroutine gets canceled), the lock is automatically
194returned. 521returned.
195 522
523Locks are *not* recursive, locking from the same coro twice results in a
524deadlocked coro.
525
196Lock names should begin with a unique identifier (for example, cf::map::find 526Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load). 527uses map_find and cf::map::load uses map_load).
198 528
199=cut 529=item $locked = cf::lock_active $string
200 530
201our %LOCK; 531Return true if the lock is currently active, i.e. somebody has locked it.
532
533=cut
534
535our $LOCKS = new Coro::SemaphoreSet;
202 536
203sub lock_wait($) { 537sub lock_wait($) {
204 my ($key) = @_; 538 $LOCKS->wait ($_[0]);
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211} 539}
212 540
213sub lock_acquire($) { 541sub lock_acquire($) {
214 my ($key) = @_; 542 $LOCKS->guard ($_[0])
543}
215 544
216 # wait, to be sure we are not locked 545sub lock_active($) {
217 lock_wait $key; 546 $LOCKS->count ($_[0]) < 1
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225} 547}
226 548
227sub freeze_mainloop { 549sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 550 tick_inhibit_inc;
229 551
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 552 &Guard::guard (\&tick_inhibit_dec);
231 $TICK_WATCHER->stop; 553}
232 $guard 554
555=item cf::periodic $interval, $cb
556
557Like EV::periodic, but randomly selects a starting point so that the actions
558get spread over time.
559
560=cut
561
562sub periodic($$) {
563 my ($interval, $cb) = @_;
564
565 my $start = rand List::Util::min 180, $interval;
566
567 EV::periodic $start, $interval, 0, $cb
568}
569
570=item cf::get_slot $time[, $priority[, $name]]
571
572Allocate $time seconds of blocking CPU time at priority C<$priority>
573(default: 0): This call blocks and returns only when you have at least
574C<$time> seconds of cpu time till the next tick. The slot is only valid
575till the next cede.
576
577Background jobs should use a priority les than zero, interactive jobs
578should use 100 or more.
579
580The optional C<$name> can be used to identify the job to run. It might be
581used for statistical purposes and should identify the same time-class.
582
583Useful for short background jobs.
584
585=cut
586
587our @SLOT_QUEUE;
588our $SLOT_QUEUE;
589our $SLOT_DECAY = 0.9;
590
591$SLOT_QUEUE->cancel if $SLOT_QUEUE;
592$SLOT_QUEUE = Coro::async {
593 $Coro::current->desc ("timeslot manager");
594
595 my $signal = new Coro::Signal;
596 my $busy;
597
598 while () {
599 next_job:
600
601 my $avail = cf::till_tick;
602
603 for (0 .. $#SLOT_QUEUE) {
604 if ($SLOT_QUEUE[$_][0] <= $avail) {
605 $busy = 0;
606 my $job = splice @SLOT_QUEUE, $_, 1, ();
607 $job->[2]->send;
608 Coro::cede;
609 goto next_job;
610 } else {
611 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
612 }
613 }
614
615 if (@SLOT_QUEUE) {
616 # we do not use wait_for_tick() as it returns immediately when tick is inactive
617 $WAIT_FOR_TICK->wait;
618 } else {
619 $busy = 0;
620 Coro::schedule;
621 }
622 }
623};
624
625sub get_slot($;$$) {
626 return if tick_inhibit || $Coro::current == $Coro::main;
627
628 my ($time, $pri, $name) = @_;
629
630 $time = clamp $time, 0.01, $TICK * .6;
631
632 my $sig = new Coro::Signal;
633
634 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
635 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
636 $SLOT_QUEUE->ready;
637 $sig->wait;
233} 638}
234 639
235=item cf::async { BLOCK } 640=item cf::async { BLOCK }
236 641
237Currently the same as Coro::async_pool, meaning you cannot use 642Currently the same as Coro::async_pool, meaning you cannot use
242 647
243BEGIN { *async = \&Coro::async_pool } 648BEGIN { *async = \&Coro::async_pool }
244 649
245=item cf::sync_job { BLOCK } 650=item cf::sync_job { BLOCK }
246 651
247The design of crossfire+ requires that the main coro ($Coro::main) is 652The design of Deliantra requires that the main coroutine ($Coro::main)
248always able to handle events or runnable, as crossfire+ is only partly 653is always able to handle events or runnable, as Deliantra is only
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 654partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
655acceptable.
250 656
251If it must be done, put the blocking parts into C<sync_job>. This will run 657If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The 658the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish 659server will be frozen during this time, so the block should either finish
254fast or be very important. 660fast or be very important.
256=cut 662=cut
257 663
258sub sync_job(&) { 664sub sync_job(&) {
259 my ($job) = @_; 665 my ($job) = @_;
260 666
261 if ($Coro::current == $Coro::main) { 667 if (in_main) {
668 my $time = AE::time;
669
262 # this is the main coro, too bad, we have to block 670 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/ 671 # till the operation succeeds, freezing the server :/
264 672
265 # TODO: use suspend/resume instead 673 #LOG llevError, Carp::longmess "sync job";#d#
266 # (but this is cancel-safe) 674
267 my $freeze_guard = freeze_mainloop; 675 my $freeze_guard = freeze_mainloop;
268 676
269 my $busy = 1; 677 my $busy = 1;
270 my @res; 678 my @res;
271 679
272 (async { 680 (async {
681 $Coro::current->desc ("sync job coro");
273 @res = eval { $job->() }; 682 @res = eval { $job->() };
274 warn $@ if $@; 683 error $@ if $@;
275 undef $busy; 684 undef $busy;
276 })->prio (Coro::PRIO_MAX); 685 })->prio (Coro::PRIO_MAX);
277 686
278 while ($busy) { 687 while ($busy) {
279 Coro::cede or Event::one_event; 688 if (Coro::nready) {
689 Coro::cede_notself;
690 } else {
691 EV::loop EV::LOOP_ONESHOT;
280 } 692 }
693 }
694
695 my $time = AE::time - $time;
696
697 $TICK_START += $time; # do not account sync jobs to server load
281 698
282 wantarray ? @res : $res[0] 699 wantarray ? @res : $res[0]
283 } else { 700 } else {
284 # we are in another coroutine, how wonderful, everything just works 701 # we are in another coroutine, how wonderful, everything just works
285 702
287 } 704 }
288} 705}
289 706
290=item $coro = cf::async_ext { BLOCK } 707=item $coro = cf::async_ext { BLOCK }
291 708
292Like async, but this coro is automcatially being canceled when the 709Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 710extension calling this is being unloaded.
294 711
295=cut 712=cut
296 713
297sub async_ext(&) { 714sub async_ext(&) {
305 $EXT_CORO{$coro+0} = $coro; 722 $EXT_CORO{$coro+0} = $coro;
306 723
307 $coro 724 $coro
308} 725}
309 726
310sub write_runtime { 727=item fork_call { }, @args
311 my $runtime = cf::localdir . "/runtime";
312 728
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 729Executes the given code block with the given arguments in a seperate
314 or return; 730process, returning the results. Everything must be serialisable with
731Coro::Storable. May, of course, block. Note that the executed sub may
732never block itself or use any form of event handling.
315 733
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 734=cut
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319 735
320 aio_fsync $fh 736sub post_fork {
321 and return; 737 reset_signals;
738}
322 739
323 close $fh 740sub fork_call(&@) {
324 or return; 741 my ($cb, @args) = @_;
325 742
326 aio_rename "$runtime~", $runtime 743 # we seemingly have to make a local copy of the whole thing,
327 and return; 744 # otherwise perl prematurely frees the stuff :/
745 # TODO: investigate and fix (likely this will be rather laborious)
328 746
747 my @res = Coro::Util::fork_eval {
748 cf::post_fork;
749 &$cb
750 } @args;
751
752 wantarray ? @res : $res[-1]
753}
754
755sub objinfo {
329 1 756 (
757 "counter value" => cf::object::object_count,
758 "objects created" => cf::object::create_count,
759 "objects destroyed" => cf::object::destroy_count,
760 "freelist size" => cf::object::free_count,
761 "allocated objects" => cf::object::objects_size,
762 "active objects" => cf::object::actives_size,
763 )
764}
765
766=item $coin = coin_from_name $name
767
768=cut
769
770our %coin_alias = (
771 "silver" => "silvercoin",
772 "silvercoin" => "silvercoin",
773 "silvercoins" => "silvercoin",
774 "gold" => "goldcoin",
775 "goldcoin" => "goldcoin",
776 "goldcoins" => "goldcoin",
777 "platinum" => "platinacoin",
778 "platinumcoin" => "platinacoin",
779 "platinumcoins" => "platinacoin",
780 "platina" => "platinacoin",
781 "platinacoin" => "platinacoin",
782 "platinacoins" => "platinacoin",
783 "royalty" => "royalty",
784 "royalties" => "royalty",
785);
786
787sub coin_from_name($) {
788 $coin_alias{$_[0]}
789 ? cf::arch::find $coin_alias{$_[0]}
790 : undef
791}
792
793=item $value = cf::db_get $family => $key
794
795Returns a single value from the environment database.
796
797=item cf::db_put $family => $key => $value
798
799Stores the given C<$value> in the family. It can currently store binary
800data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
801
802=item $db = cf::db_table "name"
803
804Create and/or open a new database table. The string must not be "db" and must be unique
805within each server.
806
807=cut
808
809sub db_table($) {
810 cf::error "db_get called from main context"
811 if $Coro::current == $Coro::main;
812
813 my ($name) = @_;
814 my $db = BDB::db_create $DB_ENV;
815
816 eval {
817 $db->set_flags (BDB::CHKSUM);
818
819 utf8::encode $name;
820 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
821 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
822 cf::cleanup "db_open(db): $!" if $!;
823 };
824 cf::cleanup "db_open(db): $@" if $@;
825
826 $db
827}
828
829our $DB;
830
831sub db_init {
832 $DB ||= db_table "db";
833}
834
835sub db_get($$) {
836 my $key = "$_[0]/$_[1]";
837
838 cf::error "db_get called from main context"
839 if $Coro::current == $Coro::main;
840
841 BDB::db_get $DB, undef, $key, my $data;
842
843 $! ? ()
844 : $data
845}
846
847sub db_put($$$) {
848 BDB::dbreq_pri 4;
849 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
850}
851
852=item cf::cache $id => [$paths...], $processversion => $process
853
854Generic caching function that returns the value of the resource $id,
855caching and regenerating as required.
856
857This function can block.
858
859=cut
860
861sub cache {
862 my ($id, $src, $processversion, $process) = @_;
863
864 my $meta =
865 join "\x00",
866 $processversion,
867 map {
868 aio_stat $_
869 and Carp::croak "$_: $!";
870
871 ($_, (stat _)[7,9])
872 } @$src;
873
874 my $dbmeta = db_get cache => "$id/meta";
875 if ($dbmeta ne $meta) {
876 # changed, we may need to process
877
878 my @data;
879 my $md5;
880
881 for (0 .. $#$src) {
882 $data[$_] = load_file $src->[$_];
883 }
884
885 # if processing is expensive, check
886 # checksum first
887 if (1) {
888 $md5 =
889 join "\x00",
890 $processversion,
891 map {
892 cf::cede_to_tick;
893 ($src->[$_], Digest::MD5::md5_hex $data[$_])
894 } 0.. $#$src;
895
896
897 my $dbmd5 = db_get cache => "$id/md5";
898 if ($dbmd5 eq $md5) {
899 db_put cache => "$id/meta", $meta;
900
901 return db_get cache => "$id/data";
902 }
903 }
904
905 my $t1 = EV::time;
906 my $data = $process->(\@data);
907 my $t2 = EV::time;
908
909 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
910
911 db_put cache => "$id/data", $data;
912 db_put cache => "$id/md5" , $md5;
913 db_put cache => "$id/meta", $meta;
914
915 return $data;
916 }
917
918 db_get cache => "$id/data"
919}
920
921=item cf::datalog type => key => value, ...
922
923Log a datalog packet of the given type with the given key-value pairs.
924
925=cut
926
927sub datalog($@) {
928 my ($type, %kv) = @_;
929 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
330} 930}
331 931
332=back 932=back
333 933
334=cut 934=cut
335 935
336############################################################################# 936#############################################################################
337 937
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS 938=head2 ATTACHABLE OBJECTS
459 939
460Many objects in crossfire are so-called attachable objects. That means you can 940Many objects in deliantra are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment") 941attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods. 942to it. All such attachable objects support the following methods.
463 943
464In the following description, CLASS can be any of C<global>, C<object> 944In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in 945C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+). 946Deliantra).
467 947
468=over 4 948=over 4
469 949
470=item $attachable->attach ($attachment, key => $value...) 950=item $attachable->attach ($attachment, key => $value...)
471 951
515=item cf::CLASS::attachment $name, ... 995=item cf::CLASS::attachment $name, ...
516 996
517Register an attachment by C<$name> through which attachable objects of the 997Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment. 998given CLASS can refer to this attachment.
519 999
520Some classes such as crossfire maps and objects can specify attachments 1000Some classes such as deliantra maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name. 1001that are attached at load/instantiate time, thus the need for a name.
522 1002
523These calls expect any number of the following handler/hook descriptions: 1003These calls expect any number of the following handler/hook descriptions:
524 1004
525=over 4 1005=over 4
585our @CB_TYPE = (); # registry for type (cf-object class) based events 1065our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 1066our @CB_MAP = ();
587 1067
588my %attachment; 1068my %attachment;
589 1069
1070sub cf::attachable::thawer_merge {
1071 # simply override everything except _meta
1072 local $_[0]{_meta};
1073 %{$_[0]} = %{$_[1]};
1074}
1075
590sub _attach_cb($$$$) { 1076sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 1077 my ($registry, $event, $prio, $cb) = @_;
592 1078
593 use sort 'stable'; 1079 use sort 'stable';
594 1080
628 $registry = $CB_TYPE[$object_type] ||= []; 1114 $registry = $CB_TYPE[$object_type] ||= [];
629 1115
630 } elsif ($type eq "subtype") { 1116 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type"; 1117 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg; 1118 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1119 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
634 1120
635 } elsif ($type eq "package") { 1121 } elsif ($type eq "package") {
636 my $pkg = shift @arg; 1122 my $pkg = shift @arg;
637 1123
638 while (my ($name, $id) = each %cb_id) { 1124 while (my ($name, $id) = each %cb_id) {
643 1129
644 } elsif (exists $cb_id{$type}) { 1130 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1131 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646 1132
647 } elsif (ref $type) { 1133 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n"; 1134 error "attaching objects not supported, ignoring.\n";
649 1135
650 } else { 1136 } else {
651 shift @arg; 1137 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n"; 1138 error "attach argument '$type' not supported, ignoring.\n";
653 } 1139 }
654 } 1140 }
655} 1141}
656 1142
657sub _object_attach { 1143sub _object_attach {
667 _attach $registry, $klass, @attach; 1153 _attach $registry, $klass, @attach;
668 } 1154 }
669 1155
670 $obj->{$name} = \%arg; 1156 $obj->{$name} = \%arg;
671 } else { 1157 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n"; 1158 info "object uses attachment '$name' which is not available, postponing.\n";
673 } 1159 }
674 1160
675 $obj->{_attachment}{$name} = undef; 1161 $obj->{_attachment}{$name} = undef;
676} 1162}
677 1163
679 if (ref $_[0]) { 1165 if (ref $_[0]) {
680 _object_attach @_; 1166 _object_attach @_;
681 } else { 1167 } else {
682 _attach shift->_attach_registry, @_; 1168 _attach shift->_attach_registry, @_;
683 } 1169 }
1170 _recalc_want;
684}; 1171};
685 1172
686# all those should be optimised 1173# all those should be optimised
687sub cf::attachable::detach { 1174sub cf::attachable::detach {
688 my ($obj, $name) = @_; 1175 my ($obj, $name) = @_;
691 delete $obj->{_attachment}{$name}; 1178 delete $obj->{_attachment}{$name};
692 reattach ($obj); 1179 reattach ($obj);
693 } else { 1180 } else {
694 Carp::croak "cannot, currently, detach class attachments"; 1181 Carp::croak "cannot, currently, detach class attachments";
695 } 1182 }
1183 _recalc_want;
696}; 1184};
697 1185
698sub cf::attachable::attached { 1186sub cf::attachable::attached {
699 my ($obj, $name) = @_; 1187 my ($obj, $name) = @_;
700 1188
715 "; 1203 ";
716 die if $@; 1204 die if $@;
717} 1205}
718 1206
719our $override; 1207our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1208our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721 1209
722sub override { 1210sub override {
723 $override = 1; 1211 $override = 1;
724 @invoke_results = (); 1212 @INVOKE_RESULTS = (@_);
725} 1213}
726 1214
727sub do_invoke { 1215sub do_invoke {
728 my $event = shift; 1216 my $event = shift;
729 my $callbacks = shift; 1217 my $callbacks = shift;
730 1218
731 @invoke_results = (); 1219 @INVOKE_RESULTS = ();
732 1220
733 local $override; 1221 local $override;
734 1222
735 for (@$callbacks) { 1223 for (@$callbacks) {
736 eval { &{$_->[1]} }; 1224 eval { &{$_->[1]} };
737 1225
738 if ($@) { 1226 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1227 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override; 1228 override;
742 } 1229 }
743 1230
744 return 1 if $override; 1231 return 1 if $override;
745 } 1232 }
746 1233
747 0 1234 0
748} 1235}
749 1236
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1237=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
751 1238
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1239=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753 1240
754Generate an object-specific event with the given arguments. 1241Generate an object-specific event with the given arguments.
755 1242
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1243This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override 1244removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly). 1245results (if you must, access C<@cf::INVOKE_RESULTS> directly).
759 1246
760=back 1247=back
761 1248
762=cut 1249=cut
763 1250
764############################################################################# 1251#############################################################################
765# object support 1252# object support
1253
1254sub _object_equal($$);
1255sub _object_equal($$) {
1256 my ($a, $b) = @_;
1257
1258 return 0 unless (ref $a) eq (ref $b);
1259
1260 if ("HASH" eq ref $a) {
1261 my @ka = keys %$a;
1262 my @kb = keys %$b;
1263
1264 return 0 if @ka != @kb;
1265
1266 for (0 .. $#ka) {
1267 return 0 unless $ka[$_] eq $kb[$_];
1268 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1269 }
1270
1271 } elsif ("ARRAY" eq ref $a) {
1272
1273 return 0 if @$a != @$b;
1274
1275 for (0 .. $#$a) {
1276 return 0 unless _object_equal $a->[$_], $b->[$_];
1277 }
1278
1279 } elsif ($a ne $b) {
1280 return 0;
1281 }
1282
1283 1
1284}
1285
1286our $SLOW_MERGES;#d#
1287sub _can_merge {
1288 my ($ob1, $ob2) = @_;
1289
1290 ++$SLOW_MERGES;#d#
1291
1292 # we do the slow way here
1293 return _object_equal $ob1, $ob2
1294}
766 1295
767sub reattach { 1296sub reattach {
768 # basically do the same as instantiate, without calling instantiate 1297 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 1298 my ($obj) = @_;
1299
1300 # no longer needed after getting rid of delete_package?
1301 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 1302
771 my $registry = $obj->registry; 1303 my $registry = $obj->registry;
772 1304
773 @$registry = (); 1305 @$registry = ();
774 1306
779 for (@$attach) { 1311 for (@$attach) {
780 my ($klass, @attach) = @$_; 1312 my ($klass, @attach) = @$_;
781 _attach $registry, $klass, @attach; 1313 _attach $registry, $klass, @attach;
782 } 1314 }
783 } else { 1315 } else {
784 warn "object uses attachment '$name' that is not available, postponing.\n"; 1316 info "object uses attachment '$name' that is not available, postponing.\n";
785 } 1317 }
786 } 1318 }
787} 1319}
788 1320
789cf::attachable->attach ( 1321cf::attachable->attach (
790 prio => -1000000, 1322 prio => -1000000,
791 on_instantiate => sub { 1323 on_instantiate => sub {
792 my ($obj, $data) = @_; 1324 my ($obj, $data) = @_;
793 1325
794 $data = from_json $data; 1326 $data = decode_json $data;
795 1327
796 for (@$data) { 1328 for (@$data) {
797 my ($name, $args) = @$_; 1329 my ($name, $args) = @$_;
798 1330
799 $obj->attach ($name, %{$args || {} }); 1331 $obj->attach ($name, %{$args || {} });
815sub object_freezer_save { 1347sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_; 1348 my ($filename, $rdata, $objs) = @_;
817 1349
818 sync_job { 1350 sync_job {
819 if (length $$rdata) { 1351 if (length $$rdata) {
1352 utf8::decode (my $decname = $filename);
820 warn sprintf "saving %s (%d,%d)\n", 1353 trace sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs; 1354 $decname, length $$rdata, scalar @$objs
1355 if $VERBOSE_IO;
822 1356
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1357 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 1358 aio_chmod $fh, SAVE_MODE;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1359 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1360 if ($cf::USE_FSYNC) {
1361 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
826 aio_fsync $fh; 1362 aio_fsync $fh;
1363 }
827 close $fh; 1364 aio_close $fh;
828 1365
829 if (@$objs) { 1366 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1367 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 1368 aio_chmod $fh, SAVE_MODE;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1369 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 1370 aio_write $fh, 0, (length $data), $data, 0;
1371 if ($cf::USE_FSYNC) {
1372 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
834 aio_fsync $fh; 1373 aio_fsync $fh;
1374 }
835 close $fh; 1375 aio_close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 1376 aio_rename "$filename.pst~", "$filename.pst";
837 } 1377 }
838 } else { 1378 } else {
839 aio_unlink "$filename.pst"; 1379 aio_unlink "$filename.pst";
840 } 1380 }
841 1381
842 aio_rename "$filename~", $filename; 1382 aio_rename "$filename~", $filename;
1383
1384 $filename =~ s%/[^/]+$%%;
1385 aio_pathsync $filename if $cf::USE_FSYNC;
843 } else { 1386 } else {
844 warn "FATAL: $filename~: $!\n"; 1387 error "unable to save objects: $filename~: $!\n";
845 } 1388 }
846 } else { 1389 } else {
847 aio_unlink $filename; 1390 aio_unlink $filename;
848 aio_unlink "$filename.pst"; 1391 aio_unlink "$filename.pst";
849 } 1392 }
850 } 1393 };
851} 1394}
852 1395
853sub object_freezer_as_string { 1396sub object_freezer_as_string {
854 my ($rdata, $objs) = @_; 1397 my ($rdata, $objs) = @_;
855 1398
867 or return; 1410 or return;
868 1411
869 unless (aio_stat "$filename.pst") { 1412 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0 1413 (aio_load "$filename.pst", $av) >= 0
871 or return; 1414 or return;
1415
872 $av = eval { (Storable::thaw $av)->{objs} }; 1416 my $st = eval { Coro::Storable::thaw $av };
1417 $av = $st->{objs};
873 } 1418 }
874 1419
1420 utf8::decode (my $decname = $filename);
875 warn sprintf "loading %s (%d)\n", 1421 trace sprintf "loading %s (%d,%d)\n",
876 $filename, length $data, scalar @{$av || []};#d# 1422 $decname, length $data, scalar @{$av || []}
1423 if $VERBOSE_IO;
1424
877 return ($data, $av); 1425 ($data, $av)
878} 1426}
1427
1428=head2 COMMAND CALLBACKS
1429
1430=over 4
1431
1432=cut
879 1433
880############################################################################# 1434#############################################################################
881# command handling &c 1435# command handling &c
882 1436
883=item cf::register_command $name => \&callback($ob,$args); 1437=item cf::register_command $name => \&callback($ob,$args)
884 1438
885Register a callback for execution when the client sends the user command 1439Register a callback for execution when the client sends the user command
886$name. 1440$name.
887 1441
888=cut 1442=cut
894 #warn "registering command '$name/$time' to '$caller'"; 1448 #warn "registering command '$name/$time' to '$caller'";
895 1449
896 push @{ $COMMAND{$name} }, [$caller, $cb]; 1450 push @{ $COMMAND{$name} }, [$caller, $cb];
897} 1451}
898 1452
899=item cf::register_extcmd $name => \&callback($pl,$packet); 1453=item cf::register_extcmd $name => \&callback($pl,@args)
900 1454
901Register a callbackf ro execution when the client sends an extcmd packet. 1455Register a callback for execution when the client sends an (synchronous)
1456extcmd packet. Ext commands will be processed in the order they are
1457received by the server, like other user commands. The first argument is
1458the logged-in player. Ext commands can only be processed after a player
1459has logged in successfully.
902 1460
903If the callback returns something, it is sent back as if reply was being 1461The values will be sent back to the client.
904called.
905 1462
906=cut 1463=item cf::register_async_extcmd $name => \&callback($pl,$reply->(...),@args)
907 1464
1465Same as C<cf::register_extcmd>, but instead of returning values, the
1466callback needs to clal the C<$reply> function.
1467
1468=item cf::register_exticmd $name => \&callback($ns,@args)
1469
1470Register a callback for execution when the client sends an (asynchronous)
1471exticmd packet. Exti commands are processed by the server as soon as they
1472are received, i.e. out of order w.r.t. other commands. The first argument
1473is a client socket. Exti commands can be received anytime, even before
1474log-in.
1475
1476The values will be sent back to the client.
1477
1478=item cf::register_async_exticmd $name => \&callback($ns,$reply->(...),@args)
1479
1480Same as C<cf::register_extcmd>, but instead of returning values, the
1481callback needs to clal the C<$reply> function.
1482
1483=cut
1484
908sub register_extcmd { 1485sub register_extcmd($$) {
909 my ($name, $cb) = @_; 1486 my ($name, $cb) = @_;
910 1487
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 1488 $EXTCMD{$name} = $cb;
915} 1489}
1490
1491sub register_async_extcmd($$) {
1492 my ($name, $cb) = @_;
1493
1494 $EXTACMD{$name} = $cb;
1495}
1496
1497sub register_exticmd($$) {
1498 my ($name, $cb) = @_;
1499
1500 $EXTICMD{$name} = $cb;
1501}
1502
1503sub register_async_exticmd($$) {
1504 my ($name, $cb) = @_;
1505
1506 $EXTIACMD{$name} = $cb;
1507}
1508
1509use File::Glob ();
916 1510
917cf::player->attach ( 1511cf::player->attach (
918 on_command => sub { 1512 on_unknown_command => sub {
919 my ($pl, $name, $params) = @_; 1513 my ($pl, $name, $params) = @_;
920 1514
921 my $cb = $COMMAND{$name} 1515 my $cb = $COMMAND{$name}
922 or return; 1516 or return;
923 1517
928 cf::override; 1522 cf::override;
929 }, 1523 },
930 on_extcmd => sub { 1524 on_extcmd => sub {
931 my ($pl, $buf) = @_; 1525 my ($pl, $buf) = @_;
932 1526
933 my $msg = eval { from_json $buf }; 1527 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
934 1528
935 if (ref $msg) { 1529 if (ref $msg) {
1530 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1531
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1532 if (my $cb = $EXTACMD{$type}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1533 $cb->(
938 $pl->ext_reply ($msg->{msgid}, %reply); 1534 $pl,
1535 sub {
1536 $pl->ext_msg ("reply-$reply", @_)
1537 if $reply;
1538 },
1539 @payload
1540 );
1541 } else {
1542 my @reply;
1543
1544 if (my $cb = $EXTCMD{$type}) {
1545 @reply = $cb->($pl, @payload);
939 } 1546 }
1547
1548 $pl->ext_msg ("reply-$reply", @reply)
1549 if $reply;
940 } 1550 }
1551
941 } else { 1552 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1553 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 } 1554 }
944 1555
945 cf::override; 1556 cf::override;
946 }, 1557 },
947); 1558);
948 1559
949sub register { 1560# "readahead" all extensions
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1561sub cache_extensions {
956 my ($path) = @_; 1562 my $grp = IO::AIO::aio_group;
957 1563
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1564 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
959 my $base = $1; 1565 for (grep /\.ext$/, @{$_[0]}) {
960 my $pkg = $1; 1566 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
961 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg";
963
964 warn "loading '$path' into '$pkg'\n";
965
966 open my $fh, "<:utf8", $path
967 or die "$path: $!";
968
969 my $source =
970 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> })
973 . "\n};\n1";
974
975 eval $source
976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
978
979 push @exts, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 } 1567 }
1008 } 1568 };
1009 1569
1010 # remove extcmds 1570 $grp
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1571}
1012 delete $EXTCMD{$name};
1013 }
1014 1572
1015 if (my $cb = $pkg->can ("unload")) { 1573sub _ext_cfg_reg($$$$) {
1016 eval { 1574 my ($rvar, $varname, $cfgname, $default) = @_;
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021 1575
1022 Symbol::delete_package $pkg; 1576 $cfgname = lc $varname
1577 unless length $cfgname;
1578
1579 $EXT_CFG{$cfgname} = [$rvar, $default];
1580
1581 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1023} 1582}
1024 1583
1025sub load_extensions { 1584sub load_extensions {
1585 info "loading extensions...";
1586
1587 %EXT_CFG = ();
1588
1589 cf::sync_job {
1590 my %todo;
1591
1026 for my $ext (<$LIBDIR/*.ext>) { 1592 for my $path (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1593 next unless -r $path;
1028 eval { 1594
1029 load_extension $ext; 1595 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1596 my $base = $1;
1597 my $pkg = $1;
1598 $pkg =~ s/[^[:word:]]/_/g;
1599 $pkg = "ext::$pkg";
1600
1601 open my $fh, "<:utf8", $path
1602 or die "$path: $!";
1603
1604 my $source = do { local $/; <$fh> };
1605
1606 my %ext = (
1607 path => $path,
1608 base => $base,
1609 pkg => $pkg,
1610 );
1611
1612 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1613 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1614
1615 $ext{source} =
1616 "package $pkg; use common::sense;\n"
1617 . "#line 1 \"$path\"\n{\n"
1618 . $source
1619 . "\n};\n1";
1620
1621 $todo{$base} = \%ext;
1622 }
1623
1624 my $pass = 0;
1625 my %done;
1626 while (%todo) {
1627 my $progress;
1628
1629 ++$pass;
1630
1631 ext:
1632 while (my ($k, $v) = each %todo) {
1633 for (split /,\s*/, $v->{meta}{depends}) {
1634 next ext
1635 unless exists $done{$_};
1636 }
1637
1638 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1639
1640 my $source = $v->{source};
1641
1642 # support "CONF varname :confname = default" pseudo-statements
1643 $source =~ s{
1644 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1645 }{
1646 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1647 }gmxe;
1648
1649 my $active = eval $source;
1650
1651 if (length $@) {
1652 error "$v->{path}: $@\n";
1653
1654 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1655 if exists $v->{meta}{mandatory};
1656
1657 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1658 delete $todo{$k};
1659 } else {
1660 $done{$k} = delete $todo{$k};
1661 push @EXTS, $v->{pkg};
1662 $progress = 1;
1663
1664 info "$v->{base}: extension inactive.\n"
1665 unless $active;
1666 }
1030 1 1667 }
1031 } or warn "$ext not loaded: $@"; 1668
1669 unless ($progress) {
1670 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1671
1672 while (my ($k, $v) = each %todo) {
1673 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1674 if exists $v->{meta}{mandatory};
1675 }
1676
1677 last;
1678 }
1679 }
1032 } 1680 };
1033} 1681}
1034 1682
1035############################################################################# 1683#############################################################################
1036# load/save/clean perl data associated with a map
1037 1684
1038*cf::mapsupport::on_clean = sub { 1685=back
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1686
1073=head2 CORE EXTENSIONS 1687=head2 CORE EXTENSIONS
1074 1688
1075Functions and methods that extend core crossfire objects. 1689Functions and methods that extend core deliantra objects.
1076 1690
1077=cut 1691=cut
1078 1692
1079package cf::player; 1693package cf::player;
1080 1694
1695use Coro::AIO;
1696
1081=head3 cf::player 1697=head3 cf::player
1082 1698
1083=over 4 1699=over 4
1084 1700
1701=item cf::player::num_playing
1702
1703Returns the official number of playing players, as per the Crossfire metaserver rules.
1704
1705=cut
1706
1707sub num_playing {
1708 scalar grep
1709 $_->ob->map
1710 && !$_->hidden
1711 && !$_->ob->flag (cf::FLAG_WIZ),
1712 cf::player::list
1713}
1714
1085=item cf::player::find $login 1715=item cf::player::find $login
1086 1716
1087Returns the given player object, loading it if necessary (might block). 1717Returns the given player object, loading it if necessary (might block).
1088 1718
1089=cut 1719=cut
1090 1720
1091sub playerdir($) { 1721sub playerdir($) {
1092 cf::localdir 1722 "$PLAYERDIR/"
1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1723 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1097} 1724}
1098 1725
1099sub path($) { 1726sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1727 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 1728
1102 (playerdir $login) . "/$login.pl" 1729 (playerdir $login) . "/playerdata"
1103} 1730}
1104 1731
1105sub find_active($) { 1732sub find_active($) {
1106 $cf::PLAYER{$_[0]} 1733 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 1734 and $cf::PLAYER{$_[0]}->active
1110 1737
1111sub exists($) { 1738sub exists($) {
1112 my ($login) = @_; 1739 my ($login) = @_;
1113 1740
1114 $cf::PLAYER{$login} 1741 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 1742 or !aio_stat path $login
1116} 1743}
1117 1744
1118sub find($) { 1745sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 1746 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 1747 my $login = $_[0];
1121 1748
1122 my $guard = cf::lock_acquire "user_find:$login"; 1749 my $guard = cf::lock_acquire "user_find:$login";
1123 1750
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1751 $cf::PLAYER{$_[0]} || do {
1752 # rename old playerfiles to new ones
1753 #TODO: remove when no longer required
1754 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1755 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1756 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1757 aio_unlink +(playerdir $login) . "/$login.pl";
1758
1759 my $f = new_from_file cf::object::thawer path $login
1760 or return;
1761
1762 my $pl = cf::player::load_pl $f
1763 or return;
1764
1765 local $cf::PLAYER_LOADING{$login} = $pl;
1766 $f->resolve_delayed_derefs;
1767 $cf::PLAYER{$login} = $pl
1768 }
1125 }; 1769 }
1126} 1770}
1771
1772cf::player->attach (
1773 on_load => sub {
1774 my ($pl, $path) = @_;
1775
1776 # restore slots saved in save, below
1777 my $slots = delete $pl->{_slots};
1778
1779 $pl->ob->current_weapon ($slots->[0]);
1780 $pl->combat_ob ($slots->[1]);
1781 $pl->ranged_ob ($slots->[2]);
1782 },
1783);
1127 1784
1128sub save($) { 1785sub save($) {
1129 my ($pl) = @_; 1786 my ($pl) = @_;
1130 1787
1131 return if $pl->{deny_save}; 1788 return if $pl->{deny_save};
1132 1789
1133 my $path = path $pl; 1790 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1791 my $guard = cf::lock_acquire "user_save:$path";
1135 1792
1136 return if $pl->{deny_save}; 1793 return if $pl->{deny_save};
1794
1795 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1796 $pl->{last_save} = $cf::RUNTIME;
1138 1797
1139 Coro::cede; 1798 cf::get_slot 0.01;
1799
1800 # save slots, to be restored later
1801 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1802
1140 $pl->save_pl ($path); 1803 $pl->save_pl ($path);
1141 Coro::cede; 1804 cf::cede_to_tick;
1142} 1805}
1143 1806
1144sub new($) { 1807sub new($) {
1145 my ($login) = @_; 1808 my ($login) = @_;
1146 1809
1152 $cf::PLAYER{$login} = $self; 1815 $cf::PLAYER{$login} = $self;
1153 1816
1154 $self 1817 $self
1155} 1818}
1156 1819
1820=item $player->send_msg ($channel, $msg, $color, [extra...])
1821
1822=cut
1823
1824sub send_msg {
1825 my $ns = shift->ns
1826 or return;
1827 $ns->send_msg (@_);
1828}
1829
1830=item $pl->quit_character
1831
1832Nukes the player without looking back. If logged in, the connection will
1833be destroyed. May block for a long time.
1834
1835=cut
1836
1157sub quit_character { 1837sub quit_character {
1158 my ($pl) = @_; 1838 my ($pl) = @_;
1159 1839
1840 my $name = $pl->ob->name;
1841
1160 $pl->{deny_save} = 1; 1842 $pl->{deny_save} = 1;
1161 $pl->password ("*"); # this should lock out the player until we nuked the dir 1843 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1162 1844
1163 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1845 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1164 $pl->deactivate; 1846 $pl->deactivate;
1847
1848 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1165 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1849 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1850 ext::highscore::check ($pl->ob);
1851
1166 $pl->ns->destroy if $pl->ns; 1852 $pl->ns->destroy if $pl->ns;
1167 1853
1168 my $path = playerdir $pl; 1854 my $path = playerdir $pl;
1169 my $temp = "$path~$cf::RUNTIME~deleting~"; 1855 my $temp = "$path~$cf::RUNTIME~deleting~";
1170 IO::AIO::aio_rename $path, $temp, sub { 1856 aio_rename $path, $temp;
1171 delete $cf::PLAYER{$pl->ob->name}; 1857 delete $cf::PLAYER{$pl->ob->name};
1172 $pl->destroy; 1858 $pl->destroy;
1173 1859
1860 my $prefix = qr<^~\Q$name\E/>;
1861
1862 # nuke player maps
1863 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1864
1174 IO::AIO::aio_rmtree $temp; 1865 IO::AIO::aio_rmtree $temp;
1866}
1867
1868=item $pl->kick
1869
1870Kicks a player out of the game. This destroys the connection.
1871
1872=cut
1873
1874sub kick {
1875 my ($pl, $kicker) = @_;
1876
1877 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1878 $pl->killer ("kicked");
1879 $pl->ns->destroy;
1880}
1881
1882=item cf::player::list_logins
1883
1884Returns am arrayref of all valid playernames in the system, can take a
1885while and may block, so not sync_job-capable, ever.
1886
1887=cut
1888
1889sub list_logins {
1890 my $dirs = aio_readdir $PLAYERDIR
1891 or return [];
1892
1893 my @logins;
1894
1895 for my $login (@$dirs) {
1896 my $path = path $login;
1897
1898 # a .pst is a dead give-away for a valid player
1899 # if no pst file found, open and chekc for blocked users
1900 if (aio_stat "$path.pst") {
1901 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1902 aio_read $fh, 0, 512, my $buf, 0 or next;
1903 $buf !~ /^password -------------$/m or next; # official not-valid tag
1904 }
1905
1906 utf8::decode $login;
1907 push @logins, $login;
1175 }; 1908 }
1176}
1177 1909
1910 \@logins
1911}
1912
1913=item $player->maps
1914
1915=item cf::player::maps $login
1916
1917Returns an arrayref of map paths that are private for this
1918player. May block.
1919
1920=cut
1921
1922sub maps($) {
1923 my ($pl) = @_;
1924
1925 $pl = ref $pl ? $pl->ob->name : $pl;
1926
1927 my $files = aio_readdir playerdir $pl
1928 or return;
1929
1930 my @paths;
1931
1932 for (@$files) {
1933 utf8::decode $_;
1934 next if /\.(?:pl|pst)$/;
1935 next unless /^$PATH_SEP/o;
1936
1937 push @paths, cf::map::normalise "~$pl/$_";
1938 }
1939
1940 \@paths
1941}
1942
1943=item $protocol_xml = $player->expand_cfpod ($cfpod)
1944
1945Expand deliantra pod fragments into protocol xml.
1946
1178=item $player->ext_reply ($msgid, $msgtype, %msg) 1947=item $player->ext_msg ($type, @msg)
1179 1948
1180Sends an ext reply to the player. 1949Sends an ext event to the client.
1181 1950
1182=cut 1951=cut
1183 1952
1184sub ext_reply($$$%) { 1953sub ext_msg($$@) {
1185 my ($self, $id, %msg) = @_; 1954 my ($self, $type, @msg) = @_;
1186 1955
1187 $msg{msgid} = $id; 1956 $self->ns->ext_msg ($type, @msg);
1188
1189 $self->send ("ext " . cf::to_json \%msg);
1190} 1957}
1191 1958
1192package cf; 1959=head3 cf::region
1960
1961=over 4
1962
1963=cut
1964
1965package cf::region;
1966
1967=item cf::region::find_by_path $path
1968
1969Tries to decuce the likely region for a map knowing only its path.
1970
1971=cut
1972
1973sub find_by_path($) {
1974 my ($path) = @_;
1975
1976 $path =~ s/^~[^\/]*//; # skip ~login
1977
1978 my ($match, $specificity);
1979
1980 for my $region (list) {
1981 if ($region->{match} && $path =~ $region->{match}) {
1982 ($match, $specificity) = ($region, $region->specificity)
1983 if $region->specificity > $specificity;
1984 }
1985 }
1986
1987 $match
1988}
1193 1989
1194=back 1990=back
1195
1196 1991
1197=head3 cf::map 1992=head3 cf::map
1198 1993
1199=over 4 1994=over 4
1200 1995
1203package cf::map; 1998package cf::map;
1204 1999
1205use Fcntl; 2000use Fcntl;
1206use Coro::AIO; 2001use Coro::AIO;
1207 2002
2003use overload
2004 '""' => \&as_string,
2005 fallback => 1;
2006
1208our $MAX_RESET = 3600; 2007our $MAX_RESET = 3600;
1209our $DEFAULT_RESET = 3000; 2008our $DEFAULT_RESET = 3000;
1210 2009
1211sub generate_random_map { 2010sub generate_random_map {
2011 my ($self, $rmp) = @_;
2012
2013 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
2014
2015 $self->_create_random_map ($rmp);
2016}
2017
2018=item cf::map->register ($regex, $prio)
2019
2020Register a handler for the map path matching the given regex at the
2021givne priority (higher is better, built-in handlers have priority 0, the
2022default).
2023
2024=cut
2025
2026sub register {
2027 my (undef, $regex, $prio) = @_;
2028 my $pkg = caller;
2029
2030 push @{"$pkg\::ISA"}, __PACKAGE__;
2031
2032 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2033}
2034
2035# also paths starting with '/'
2036$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2037
2038sub thawer_merge {
2039 my ($self, $merge) = @_;
2040
2041 # we have to keep some variables in memory intact
2042 local $self->{path};
2043 local $self->{load_path};
2044
2045 $self->SUPER::thawer_merge ($merge);
2046}
2047
2048sub normalise {
1212 my ($path, $rmp) = @_; 2049 my ($path, $base) = @_;
1213 2050
1214 # mit "rum" bekleckern, nicht 2051 $path = "$path"; # make sure it's a string
1215 cf::map::_create_random_map 2052
2053 $path =~ s/\.map$//;
2054
2055 # map plan:
2056 #
2057 # /! non-realised random map exit (special hack!)
2058 # {... are special paths that are not being touched
2059 # ?xxx/... are special absolute paths
2060 # ?random/... random maps
2061 # /... normal maps
2062 # ~user/... per-player map of a specific user
2063
2064 $path =~ s/$PATH_SEP/\//go;
2065
2066 # treat it as relative path if it starts with
2067 # something that looks reasonable
2068 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2069 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2070
2071 $base =~ s{[^/]+/?$}{};
2072 $path = "$base/$path";
2073 }
2074
2075 for ($path) {
2076 redo if s{/\.?/}{/};
2077 redo if s{/[^/]+/\.\./}{/};
2078 }
2079
1216 $path, 2080 $path
1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1220 $rmp->{exit_on_final_map},
1221 $rmp->{xsize}, $rmp->{ysize},
1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1227 (cf::region::find $rmp->{region})
1228} 2081}
1229 2082
1230# and all this just because we cannot iterate over 2083sub new_from_path {
1231# all maps in C++... 2084 my (undef, $path, $base) = @_;
1232sub change_all_map_light { 2085
2086 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2087
2088 $path = normalise $path, $base;
2089
2090 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2091 if ($path =~ $EXT_MAP{$pkg}[1]) {
2092 my $self = bless cf::map::new, $pkg;
2093 $self->{path} = $path; $self->path ($path);
2094 $self->init; # pass $1 etc.
2095 return $self;
2096 }
2097 }
2098
2099 Carp::cluck "unable to resolve path '$path' (base '$base')";
2100 ()
2101}
2102
2103# may re-bless or do other evil things
2104sub init {
1233 my ($change) = @_; 2105 my ($self) = @_;
1234 2106
1235 $_->change_map_light ($change) 2107 $self
1236 for grep $_->outdoor, values %cf::MAP;
1237} 2108}
1238 2109
2110sub as_string {
2111 my ($self) = @_;
2112
2113 "$self->{path}"
2114}
2115
2116# the displayed name, this is a one way mapping
2117sub visible_name {
2118 &as_string
2119}
2120
2121# the original (read-only) location
2122sub load_path {
2123 my ($self) = @_;
2124
2125 "$MAPDIR/$self->{path}.map"
2126}
2127
2128# the temporary/swap location
2129sub save_path {
2130 my ($self) = @_;
2131
2132 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2133 "$TMPDIR/$path.map"
2134}
2135
2136# the unique path, undef == no special unique path
2137sub uniq_path {
2138 my ($self) = @_;
2139
2140 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2141 "$UNIQUEDIR/$path"
2142}
2143
2144sub decay_objects {
2145 my ($self) = @_;
2146
2147 return if $self->{deny_reset};
2148
2149 $self->do_decay_objects;
2150}
2151
2152sub unlink_save {
2153 my ($self) = @_;
2154
2155 utf8::encode (my $save = $self->save_path);
2156 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2157 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2158}
2159
1239sub try_load_header($) { 2160sub load_header_from($) {
1240 my ($path) = @_; 2161 my ($self, $path) = @_;
1241 2162
1242 utf8::encode $path; 2163 utf8::encode $path;
1243 aio_open $path, O_RDONLY, 0 2164 my $f = new_from_file cf::object::thawer $path
1244 or return; 2165 or return;
1245 2166
1246 my $map = cf::map::new 2167 $self->_load_header ($f)
1247 or return; 2168 or return;
1248 2169
1249 # for better error messages only, will be overwritten 2170 local $MAP_LOADING{$self->{path}} = $self;
1250 $map->path ($path); 2171 $f->resolve_delayed_derefs;
1251 2172
1252 $map->load_header ($path) 2173 $self->{load_path} = $path;
2174
2175 1
2176}
2177
2178# used to laod the header of an original map
2179sub load_header_orig {
2180 my ($self) = @_;
2181
2182 $self->load_header_from ($self->load_path)
2183}
2184
2185# used to laod the header of an instantiated map
2186sub load_header_temp {
2187 my ($self) = @_;
2188
2189 $self->load_header_from ($self->save_path)
2190}
2191
2192# called after loading the header from an instantiated map
2193sub prepare_temp {
2194 my ($self) = @_;
2195
2196 $self->last_access ((delete $self->{last_access})
2197 || $cf::RUNTIME); #d#
2198 # safety
2199 $self->{instantiate_time} = $cf::RUNTIME
2200 if $self->{instantiate_time} > $cf::RUNTIME;
2201}
2202
2203# called after loading the header from an original map
2204sub prepare_orig {
2205 my ($self) = @_;
2206
2207 $self->{load_original} = 1;
2208 $self->{instantiate_time} = $cf::RUNTIME;
2209 $self->last_access ($cf::RUNTIME);
2210 $self->instantiate;
2211}
2212
2213sub load_header {
2214 my ($self) = @_;
2215
2216 if ($self->load_header_temp) {
2217 $self->prepare_temp;
2218 } else {
2219 $self->load_header_orig
1253 or return; 2220 or return;
2221 $self->prepare_orig;
2222 }
1254 2223
1255 $map->{load_path} = $path; 2224 $self->{deny_reset} = 1
2225 if $self->no_reset;
1256 2226
1257 $map 2227 $self->default_region (cf::region::find_by_path $self->{path})
2228 unless $self->default_region;
2229
2230 1
1258} 2231}
1259 2232
1260sub find; 2233sub find;
1261sub find { 2234sub find {
1262 my ($path, $origin) = @_; 2235 my ($path, $origin) = @_;
1263 2236
1264 #warn "find<$path,$origin>\n";#d# 2237 cf::cede_to_tick;
1265 2238
1266 $path = new cf::path $path, $origin && $origin->path; 2239 $path = normalise $path, $origin;
1267 my $key = $path->as_string;
1268 2240
1269 cf::lock_wait "map_find:$key"; 2241 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1270
1271 $cf::MAP{$key} || do {
1272 my $guard = cf::lock_acquire "map_find:$key"; 2242 my $guard2 = cf::lock_acquire "map_find:$path";
1273 2243
1274 # do it the slow way 2244 $cf::MAP{$path} || do {
1275 my $map = try_load_header $path->save_path; 2245 my $map = new_from_path cf::map $path
1276
1277 Coro::cede;
1278
1279 if ($map) {
1280 $map->last_access ((delete $map->{last_access})
1281 || $cf::RUNTIME); #d#
1282 # safety
1283 $map->{instantiate_time} = $cf::RUNTIME
1284 if $map->{instantiate_time} > $cf::RUNTIME;
1285 } else {
1286 if (my $rmp = $path->random_map_params) {
1287 $map = generate_random_map $key, $rmp;
1288 } else {
1289 $map = try_load_header $path->load_path;
1290 }
1291
1292 $map or return; 2246 or return;
1293 2247
1294 $map->{load_original} = 1;
1295 $map->{instantiate_time} = $cf::RUNTIME;
1296 $map->last_access ($cf::RUNTIME);
1297 $map->instantiate;
1298
1299 # per-player maps become, after loading, normal maps
1300 $map->per_player (0) if $path->{user_rel};
1301 }
1302
1303 $map->path ($key);
1304 $map->{path} = $path;
1305 $map->{last_save} = $cf::RUNTIME; 2248 $map->{last_save} = $cf::RUNTIME;
1306 2249
1307 Coro::cede; 2250 $map->load_header
2251 or return;
1308 2252
1309 if ($map->should_reset) { 2253 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2254 # doing this can freeze the server in a sync job, obviously
2255 #$cf::WAIT_FOR_TICK->wait;
2256 undef $guard2;
2257 undef $guard1;
1310 $map->reset; 2258 $map->reset;
1311 undef $guard;
1312 $map = find $path 2259 return find $path;
1313 or return;
1314 } 2260 }
1315 2261
1316 $cf::MAP{$key} = $map 2262 $cf::MAP{$path} = $map
1317 } 2263 }
1318} 2264}
2265
2266sub pre_load { }
2267#sub post_load { } # XS
1319 2268
1320sub load { 2269sub load {
1321 my ($self) = @_; 2270 my ($self) = @_;
1322 2271
2272 local $self->{deny_reset} = 1; # loading can take a long time
2273
1323 my $path = $self->{path}; 2274 my $path = $self->{path};
2275
2276 {
1324 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2277 my $guard = cf::lock_acquire "map_data:$path";
1325 2278
1326 return if $self->in_memory != cf::MAP_SWAPPED; 2279 return unless $self->valid;
2280 return unless $self->state == cf::MAP_SWAPPED;
1327 2281
1328 $self->in_memory (cf::MAP_LOADING);
1329
1330 $self->alloc; 2282 $self->alloc;
1331 $self->load_objects ($self->{load_path}, 1) 2283
2284 $self->pre_load;
2285 cf::cede_to_tick;
2286
2287 if (exists $self->{load_path}) {
2288 my $f = new_from_file cf::object::thawer $self->{load_path};
2289 $f->skip_block;
2290 $self->_load_objects ($f)
1332 or return; 2291 or return;
1333 2292
1334 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2293 $self->post_load_original
1335 if delete $self->{load_original}; 2294 if delete $self->{load_original};
1336 2295
1337 if (my $uniq = $path->uniq_path) { 2296 if (my $uniq = $self->uniq_path) {
1338 utf8::encode $uniq; 2297 utf8::encode $uniq;
1339 if (aio_open $uniq, O_RDONLY, 0) { 2298 unless (aio_stat $uniq) {
2299 if (my $f = new_from_file cf::object::thawer $uniq) {
1340 $self->clear_unique_items; 2300 $self->clear_unique_items;
1341 $self->load_objects ($uniq, 0); 2301 $self->_load_objects ($f);
2302 $f->resolve_delayed_derefs;
2303 }
2304 }
1342 } 2305 }
1343 }
1344 2306
1345 Coro::cede; 2307 $f->resolve_delayed_derefs;
2308 } else {
2309 $self->post_load_original
2310 if delete $self->{load_original};
2311 }
1346 2312
2313 $self->state (cf::MAP_INACTIVE);
2314
2315 cf::cede_to_tick;
1347 # now do the right thing for maps 2316 # now do the right thing for maps
1348 $self->link_multipart_objects; 2317 $self->link_multipart_objects;
1349
1350 if ($self->{path}->is_style_map) {
1351 $self->{deny_save} = 1;
1352 $self->{deny_reset} = 1;
1353 } else {
1354 $self->fix_auto_apply;
1355 $self->decay_objects;
1356 $self->update_buttons;
1357 $self->set_darkness_map;
1358 $self->difficulty ($self->estimate_difficulty) 2318 $self->difficulty ($self->estimate_difficulty)
1359 unless $self->difficulty; 2319 unless $self->difficulty;
1360 $self->activate; 2320 cf::cede_to_tick;
2321
2322 unless ($self->{deny_activate}) {
2323 $self->decay_objects;
2324 $self->fix_auto_apply;
2325 $self->update_buttons;
2326 cf::cede_to_tick;
2327 #$self->activate; # no longer activate maps automatically
2328 }
2329
2330 $self->{last_save} = $cf::RUNTIME;
2331 $self->last_access ($cf::RUNTIME);
2332 }
2333
2334 $self->post_load;
2335
1361 } 2336 1
2337}
1362 2338
1363 Coro::cede; 2339# customize the map for a given player, i.e.
2340# return the _real_ map. used by e.g. per-player
2341# maps to change the path to ~playername/mappath
2342sub customise_for {
2343 my ($self, $ob) = @_;
1364 2344
1365 $self->in_memory (cf::MAP_IN_MEMORY); 2345 return find "~" . $ob->name . "/" . $self->{path}
2346 if $self->per_player;
2347
2348# return find "?party/" . $ob->name . "/" . $self->{path}
2349# if $self->per_party;
2350
2351 $self
1366} 2352}
1367 2353
1368sub find_sync { 2354sub find_sync {
1369 my ($path, $origin) = @_; 2355 my ($path, $origin) = @_;
1370 2356
1371 cf::sync_job { cf::map::find $path, $origin } 2357 # it's a bug to call this from the main context
2358 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2359 if $Coro::current == $Coro::main;
2360
2361 find $path, $origin
1372} 2362}
1373 2363
1374sub do_load_sync { 2364sub do_load_sync {
1375 my ($map) = @_; 2365 my ($map) = @_;
1376 2366
1377 cf::sync_job { $map->load }; 2367 # it's a bug to call this from the main context
2368 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2369 if $Coro::current == $Coro::main;
2370
2371 $map->load;
2372}
2373
2374our %MAP_PREFETCH;
2375our $MAP_PREFETCHER = undef;
2376
2377sub find_async {
2378 my ($path, $origin, $load) = @_;
2379
2380 $path = normalise $path, $origin;
2381
2382 if (my $map = $cf::MAP{$path}) {
2383 return $map if !$load || $map->linkable;
2384 }
2385
2386 $MAP_PREFETCH{$path} |= $load;
2387
2388 $MAP_PREFETCHER ||= cf::async {
2389 $Coro::current->{desc} = "map prefetcher";
2390
2391 while (%MAP_PREFETCH) {
2392 while (my ($k, $v) = each %MAP_PREFETCH) {
2393 if (my $map = find $k) {
2394 $map->load if $v;
2395 }
2396
2397 delete $MAP_PREFETCH{$k};
2398 }
2399 }
2400 undef $MAP_PREFETCHER;
2401 };
2402 $MAP_PREFETCHER->prio (6);
2403
2404 ()
2405}
2406
2407# common code, used by both ->save and ->swapout
2408sub _save {
2409 my ($self) = @_;
2410
2411 $self->{last_save} = $cf::RUNTIME;
2412
2413 return unless $self->dirty;
2414
2415 my $save = $self->save_path; utf8::encode $save;
2416 my $uniq = $self->uniq_path; utf8::encode $uniq;
2417
2418 $self->{load_path} = $save;
2419
2420 return if $self->{deny_save};
2421
2422 local $self->{last_access} = $self->last_access;#d#
2423
2424 cf::async {
2425 $Coro::current->{desc} = "map player save";
2426 $_->contr->save for $self->players;
2427 };
2428
2429 cf::get_slot 0.02;
2430
2431 if ($uniq) {
2432 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2433 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2434 } else {
2435 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2436 }
1378} 2437}
1379 2438
1380sub save { 2439sub save {
1381 my ($self) = @_; 2440 my ($self) = @_;
1382 2441
1383 my $lock = cf::lock_acquire "map_data:" . $self->path; 2442 my $lock = cf::lock_acquire "map_data:$self->{path}";
1384 2443
1385 $self->{last_save} = $cf::RUNTIME; 2444 $self->_save;
1386
1387 return unless $self->dirty;
1388
1389 my $save = $self->{path}->save_path; utf8::encode $save;
1390 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1391
1392 $self->{load_path} = $save;
1393
1394 return if $self->{deny_save};
1395
1396 local $self->{last_access} = $self->last_access;#d#
1397
1398 cf::async {
1399 $_->contr->save for $self->players;
1400 };
1401
1402 if ($uniq) {
1403 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1404 $self->save_objects ($uniq, cf::IO_UNIQUES);
1405 } else {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1407 }
1408} 2445}
1409 2446
1410sub swap_out { 2447sub swap_out {
1411 my ($self) = @_; 2448 my ($self) = @_;
1412 2449
1413 # save first because save cedes
1414 $self->save;
1415
1416 my $lock = cf::lock_acquire "map_data:" . $self->path; 2450 my $lock = cf::lock_acquire "map_data:$self->{path}";
1417 2451
2452 return if !$self->linkable;
2453 return if $self->{deny_save};
1418 return if $self->players; 2454 return if $self->players;
1419 return if $self->in_memory != cf::MAP_IN_MEMORY;
1420 return if $self->{deny_save};
1421 2455
2456 # first deactivate the map and "unlink" it from the core
2457 $self->deactivate;
2458 $_->clear_links_to ($self) for values %cf::MAP;
2459 $self->state (cf::MAP_SWAPPED);
2460
2461 # then atomically save
2462 $self->_save;
2463
2464 # then free the map
1422 $self->clear; 2465 $self->clear;
1423 $self->in_memory (cf::MAP_SWAPPED);
1424} 2466}
1425 2467
1426sub reset_at { 2468sub reset_at {
1427 my ($self) = @_; 2469 my ($self) = @_;
1428 2470
1429 # TODO: safety, remove and allow resettable per-player maps 2471 # TODO: safety, remove and allow resettable per-player maps
1430 return 1e99 if $self->{path}{user_rel};
1431 return 1e99 if $self->{deny_reset}; 2472 return 1e99 if $self->{deny_reset};
1432 2473
1433 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2474 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1434 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2475 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1435 2476
1440 my ($self) = @_; 2481 my ($self) = @_;
1441 2482
1442 $self->reset_at <= $cf::RUNTIME 2483 $self->reset_at <= $cf::RUNTIME
1443} 2484}
1444 2485
1445sub unlink_save {
1446 my ($self) = @_;
1447
1448 utf8::encode (my $save = $self->{path}->save_path);
1449 aioreq_pri 3; IO::AIO::aio_unlink $save;
1450 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1451}
1452
1453sub rename {
1454 my ($self, $new_path) = @_;
1455
1456 $self->unlink_save;
1457
1458 delete $cf::MAP{$self->path};
1459 $self->{path} = new cf::path $new_path;
1460 $self->path ($self->{path}->as_string);
1461 $cf::MAP{$self->path} = $self;
1462
1463 $self->save;
1464}
1465
1466sub reset { 2486sub reset {
1467 my ($self) = @_; 2487 my ($self) = @_;
1468 2488
1469 my $lock = cf::lock_acquire "map_data:" . $self->path; 2489 my $lock = cf::lock_acquire "map_data:$self->{path}";
1470 2490
1471 return if $self->players; 2491 return if $self->players;
1472 return if $self->{path}{user_rel};#d#
1473 2492
1474 warn "resetting map ", $self->path;#d# 2493 cf::trace "resetting map ", $self->path, "\n";
2494
2495 $self->state (cf::MAP_SWAPPED);
2496
2497 # need to save uniques path
2498 unless ($self->{deny_save}) {
2499 my $uniq = $self->uniq_path; utf8::encode $uniq;
2500
2501 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2502 if $uniq;
2503 }
1475 2504
1476 delete $cf::MAP{$self->path}; 2505 delete $cf::MAP{$self->path};
1477 2506
2507 $self->deactivate;
1478 $_->clear_links_to ($self) for values %cf::MAP; 2508 $_->clear_links_to ($self) for values %cf::MAP;
2509 $self->clear;
1479 2510
1480 $self->unlink_save; 2511 $self->unlink_save;
1481 $self->destroy; 2512 $self->destroy;
1482} 2513}
1483 2514
1484my $nuke_counter = "aaaa"; 2515my $nuke_counter = "aaaa";
1485 2516
1486sub nuke { 2517sub nuke {
1487 my ($self) = @_; 2518 my ($self) = @_;
1488 2519
2520 {
2521 my $lock = cf::lock_acquire "map_data:$self->{path}";
2522
2523 delete $cf::MAP{$self->path};
2524
2525 $self->unlink_save;
2526
2527 bless $self, "cf::map::wrap";
2528 delete $self->{deny_reset};
1489 $self->{deny_save} = 1; 2529 $self->{deny_save} = 1;
1490 $self->reset_timeout (1); 2530 $self->reset_timeout (1);
1491 $self->rename ("{nuke}/" . ($nuke_counter++)); 2531 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2532
2533 $cf::MAP{$self->path} = $self;
2534 }
2535
1492 $self->reset; # polite request, might not happen 2536 $self->reset; # polite request, might not happen
1493} 2537}
1494 2538
1495sub customise_for { 2539=item $maps = cf::map::tmp_maps
1496 my ($map, $ob) = @_;
1497 2540
1498 if ($map->per_player) { 2541Returns an arrayref with all map paths of currently instantiated and saved
1499 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2542maps. May block.
2543
2544=cut
2545
2546sub tmp_maps() {
1500 } 2547 [
1501 2548 map {
1502 $map 2549 utf8::decode $_;
2550 /\.map$/
2551 ? normalise $_
2552 : ()
2553 } @{ aio_readdir $TMPDIR or [] }
2554 ]
1503} 2555}
1504 2556
1505sub emergency_save { 2557=item $maps = cf::map::random_maps
1506 my $freeze_guard = cf::freeze_mainloop;
1507 2558
1508 warn "enter emergency perl save\n"; 2559Returns an arrayref with all map paths of currently instantiated and saved
2560random maps. May block.
1509 2561
1510 cf::sync_job { 2562=cut
1511 warn "begin emergency player save\n";
1512 $_->save for values %cf::PLAYER;
1513 warn "end emergency player save\n";
1514 2563
1515 warn "begin emergency map save\n"; 2564sub random_maps() {
1516 $_->save for values %cf::MAP; 2565 [
1517 warn "end emergency map save\n"; 2566 map {
2567 utf8::decode $_;
2568 /\.map$/
2569 ? normalise "?random/$_"
2570 : ()
2571 } @{ aio_readdir $RANDOMDIR or [] }
2572 ]
2573}
2574
2575=item cf::map::unique_maps
2576
2577Returns an arrayref of paths of all shared maps that have
2578instantiated unique items. May block.
2579
2580=cut
2581
2582sub unique_maps() {
2583 [
2584 map {
2585 utf8::decode $_;
2586 s/\.map$//; # TODO future compatibility hack
2587 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2588 ? ()
2589 : normalise $_
2590 } @{ aio_readdir $UNIQUEDIR or [] }
2591 ]
2592}
2593
2594=item cf::map::static_maps
2595
2596Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2597file in the shared directory excluding F</styles> and F</editor>). May
2598block.
2599
2600=cut
2601
2602sub static_maps() {
2603 my @dirs = "";
2604 my @maps;
2605
2606 while (@dirs) {
2607 my $dir = shift @dirs;
2608
2609 next if $dir eq "/styles" || $dir eq "/editor";
2610
2611 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2612 or return;
2613
2614 for (@$files) {
2615 s/\.map$// or next;
2616 utf8::decode $_;
2617 push @maps, "$dir/$_";
2618 }
2619
2620 push @dirs, map "$dir/$_", @$dirs;
1518 }; 2621 }
1519 2622
1520 warn "leave emergency perl save\n"; 2623 \@maps
2624}
2625
2626=back
2627
2628=head3 cf::object
2629
2630=cut
2631
2632package cf::object;
2633
2634=over 4
2635
2636=item $ob->inv_recursive
2637
2638Returns the inventory of the object I<and> their inventories, recursively,
2639but I<not> the object itself.
2640
2641=cut
2642
2643sub inv_recursive_;
2644sub inv_recursive_ {
2645 map { $_, inv_recursive_ $_->inv } @_
2646}
2647
2648sub inv_recursive {
2649 inv_recursive_ inv $_[0]
2650}
2651
2652=item $ref = $ob->ref
2653
2654Creates and returns a persistent reference to an object that can be stored as a string.
2655
2656=item $ob = cf::object::deref ($refstring)
2657
2658returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2659even if the object actually exists. May block.
2660
2661=cut
2662
2663sub deref {
2664 my ($ref) = @_;
2665
2666 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2667 my ($uuid, $name) = ($1, $2);
2668 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2669 or return;
2670 $pl->ob->uuid eq $uuid
2671 or return;
2672
2673 $pl->ob
2674 } else {
2675 warn "$ref: cannot resolve object reference\n";
2676 undef
2677 }
1521} 2678}
1522 2679
1523package cf; 2680package cf;
1524 2681
1525=back 2682=back
1526
1527 2683
1528=head3 cf::object::player 2684=head3 cf::object::player
1529 2685
1530=over 4 2686=over 4
1531 2687
1534Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2690Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1535can be C<undef>. Does the right thing when the player is currently in a 2691can be C<undef>. Does the right thing when the player is currently in a
1536dialogue with the given NPC character. 2692dialogue with the given NPC character.
1537 2693
1538=cut 2694=cut
2695
2696our $SAY_CHANNEL = {
2697 id => "say",
2698 title => "Map",
2699 reply => "say ",
2700 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2701};
2702
2703our $CHAT_CHANNEL = {
2704 id => "chat",
2705 title => "Chat",
2706 reply => "chat ",
2707 tooltip => "Player chat and shouts, global to the server.",
2708};
1539 2709
1540# rough implementation of a future "reply" method that works 2710# rough implementation of a future "reply" method that works
1541# with dialog boxes. 2711# with dialog boxes.
1542#TODO: the first argument must go, split into a $npc->reply_to ( method 2712#TODO: the first argument must go, split into a $npc->reply_to ( method
1543sub cf::object::player::reply($$$;$) { 2713sub cf::object::player::reply($$$;$) {
1545 2715
1546 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2716 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1547 2717
1548 if ($self->{record_replies}) { 2718 if ($self->{record_replies}) {
1549 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2719 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2720
1550 } else { 2721 } else {
2722 my $pl = $self->contr;
2723
2724 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2725 my $dialog = $pl->{npc_dialog};
2726 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2727
2728 } else {
1551 $msg = $npc->name . " says: $msg" if $npc; 2729 $msg = $npc->name . " says: $msg" if $npc;
1552 $self->message ($msg, $flags); 2730 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2731 }
1553 } 2732 }
2733}
2734
2735=item $object->send_msg ($channel, $msg, $color, [extra...])
2736
2737=cut
2738
2739sub cf::object::send_msg {
2740 my $pl = shift->contr
2741 or return;
2742 $pl->send_msg (@_);
1554} 2743}
1555 2744
1556=item $player_object->may ("access") 2745=item $player_object->may ("access")
1557 2746
1558Returns wether the given player is authorized to access resource "access" 2747Returns wether the given player is authorized to access resource "access"
1571 2760
1572=item $player_object->enter_link 2761=item $player_object->enter_link
1573 2762
1574Freezes the player and moves him/her to a special map (C<{link}>). 2763Freezes the player and moves him/her to a special map (C<{link}>).
1575 2764
1576The player should be reaosnably safe there for short amounts of time. You 2765The player should be reasonably safe there for short amounts of time (e.g.
1577I<MUST> call C<leave_link> as soon as possible, though. 2766for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2767though, as the player cannot control the character while it is on the link
2768map.
2769
2770Will never block.
1578 2771
1579=item $player_object->leave_link ($map, $x, $y) 2772=item $player_object->leave_link ($map, $x, $y)
1580 2773
1581Moves the player out of the specila link map onto the given map. If the 2774Moves the player out of the special C<{link}> map onto the specified
1582map is not valid (or omitted), the player will be moved back to the 2775map. If the map is not valid (or omitted), the player will be moved back
1583location he/she was before the call to C<enter_link>, or, if that fails, 2776to the location he/she was before the call to C<enter_link>, or, if that
1584to the emergency map position. 2777fails, to the emergency map position.
1585 2778
1586Might block. 2779Might block.
1587 2780
1588=cut 2781=cut
2782
2783sub link_map {
2784 unless ($LINK_MAP) {
2785 $LINK_MAP = cf::map::find "{link}"
2786 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2787 $LINK_MAP->load;
2788 }
2789
2790 $LINK_MAP
2791}
1589 2792
1590sub cf::object::player::enter_link { 2793sub cf::object::player::enter_link {
1591 my ($self) = @_; 2794 my ($self) = @_;
1592 2795
1593 $self->deactivate_recursive; 2796 $self->deactivate_recursive;
1594 2797
1595 return if $self->map == $LINK_MAP; 2798 ++$self->{_link_recursion};
2799
2800 return if UNIVERSAL::isa $self->map, "ext::map_link";
1596 2801
1597 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2802 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1598 if $self->map; 2803 if $self->map && $self->map->{path} ne "{link}";
1599 2804
1600 $self->enter_map ($LINK_MAP, 20, 20); 2805 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1601} 2806}
1602 2807
1603sub cf::object::player::leave_link { 2808sub cf::object::player::leave_link {
1604 my ($self, $map, $x, $y) = @_; 2809 my ($self, $map, $x, $y) = @_;
2810
2811 return unless $self->contr->active;
1605 2812
1606 my $link_pos = delete $self->{_link_pos}; 2813 my $link_pos = delete $self->{_link_pos};
1607 2814
1608 unless ($map) { 2815 unless ($map) {
1609 # restore original map position 2816 # restore original map position
1620 ($x, $y) = (-1, -1) 2827 ($x, $y) = (-1, -1)
1621 unless (defined $x) && (defined $y); 2828 unless (defined $x) && (defined $y);
1622 2829
1623 # use -1 or undef as default coordinates, not 0, 0 2830 # use -1 or undef as default coordinates, not 0, 0
1624 ($x, $y) = ($map->enter_x, $map->enter_y) 2831 ($x, $y) = ($map->enter_x, $map->enter_y)
1625 if $x <=0 && $y <= 0; 2832 if $x <= 0 && $y <= 0;
1626 2833
1627 $map->load; 2834 $map->load;
1628 2835
1629 return unless $self->contr->active; 2836 return unless $self->contr->active;
2837
2838 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2839 if ($self->enter_map ($map, $x, $y)) {
2840 # entering was successful
2841 delete $self->{_link_recursion};
2842 # only activate afterwards, to support waiting in hooks
1630 $self->activate_recursive; 2843 $self->activate_recursive;
1631 $self->enter_map ($map, $x, $y);
1632}
1633
1634cf::player->attach (
1635 on_logout => sub {
1636 my ($pl) = @_;
1637
1638 # abort map switching before logout
1639 if ($pl->ob->{_link_pos}) {
1640 cf::sync_job {
1641 $pl->ob->leave_link
1642 };
1643 }
1644 }, 2844 }
1645 on_login => sub {
1646 my ($pl) = @_;
1647 2845
1648 # try to abort aborted map switching on player login :) 2846}
1649 # should happen only on crashes
1650 if ($pl->ob->{_link_pos}) {
1651 $pl->ob->enter_link;
1652 (async {
1653 # we need this sleep as the login has a concurrent enter_exit running
1654 # and this sleep increases chances of the player not ending up in scorn
1655 $pl->ob->reply (undef,
1656 "There was an internal problem at your last logout, "
1657 . "the server will try to bring you to your intended destination in a second.",
1658 cf::NDI_RED);
1659 Coro::Timer::sleep 1;
1660 $pl->ob->leave_link;
1661 })->prio (2);
1662 }
1663 },
1664);
1665 2847
1666=item $player_object->goto ($path, $x, $y) 2848=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1667 2849
2850Moves the player to the given map-path and coordinates by first freezing
2851her, loading and preparing them map, calling the provided $check callback
2852that has to return the map if sucecssful, and then unfreezes the player on
2853the new (success) or old (failed) map position. In either case, $done will
2854be called at the end of this process.
2855
2856Note that $check will be called with a potentially non-loaded map, so if
2857it needs a loaded map it has to call C<< ->load >>.
2858
1668=cut 2859=cut
2860
2861our $GOTOGEN;
1669 2862
1670sub cf::object::player::goto { 2863sub cf::object::player::goto {
1671 my ($self, $path, $x, $y) = @_; 2864 my ($self, $path, $x, $y, $check, $done) = @_;
2865
2866 if ($self->{_link_recursion} >= $MAX_LINKS) {
2867 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2868 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2869 ($path, $x, $y) = @$EMERGENCY_POSITION;
2870 }
2871
2872 # do generation counting so two concurrent goto's will be executed in-order
2873 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1672 2874
1673 $self->enter_link; 2875 $self->enter_link;
1674 2876
1675 (async { 2877 (async {
1676 $path = new cf::path $path; 2878 $Coro::current->{desc} = "player::goto $path $x $y";
1677 2879
1678 my $map = cf::map::find $path->as_string; 2880 # *tag paths override both path and x|y
2881 if ($path =~ /^\*(.*)$/) {
2882 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2883 my $ob = $obs[rand @obs];
2884
2885 # see if we actually can go there
2886 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2887 $ob = $obs[rand @obs];
2888 } else {
2889 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2890 }
2891 # else put us there anyways for now #d#
2892
2893 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2894 } else {
2895 ($path, $x, $y) = (undef, undef, undef);
2896 }
2897 }
2898
2899 my $map = eval {
2900 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2901
2902 if ($map) {
1679 $map = $map->customise_for ($self) if $map; 2903 $map = $map->customise_for ($self);
1680 2904 $map = $check->($map, $x, $y, $self) if $check && $map;
1681# warn "entering ", $map->path, " at ($x, $y)\n" 2905 } else {
1682# if $map;
1683
1684 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2906 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2907 }
1685 2908
2909 $map
2910 };
2911
2912 if ($@) {
2913 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2914 LOG llevError | logBacktrace, Carp::longmess $@;
2915 }
2916
2917 if ($gen == $self->{_goto_generation}) {
2918 delete $self->{_goto_generation};
1686 $self->leave_link ($map, $x, $y); 2919 $self->leave_link ($map, $x, $y);
2920 }
2921
2922 $done->($self) if $done;
1687 })->prio (1); 2923 })->prio (1);
1688} 2924}
1689 2925
1690=item $player_object->enter_exit ($exit_object) 2926=item $player_object->enter_exit ($exit_object)
1691 2927
1693 2929
1694sub parse_random_map_params { 2930sub parse_random_map_params {
1695 my ($spec) = @_; 2931 my ($spec) = @_;
1696 2932
1697 my $rmp = { # defaults 2933 my $rmp = { # defaults
1698 xsize => 10, 2934 xsize => (cf::rndm 15, 40),
1699 ysize => 10, 2935 ysize => (cf::rndm 15, 40),
2936 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2937 #layout => string,
1700 }; 2938 };
1701 2939
1702 for (split /\n/, $spec) { 2940 for (split /\n/, $spec) {
1703 my ($k, $v) = split /\s+/, $_, 2; 2941 my ($k, $v) = split /\s+/, $_, 2;
1704 2942
1716 # that depends on the exit object 2954 # that depends on the exit object
1717 2955
1718 my $rmp = parse_random_map_params $exit->msg; 2956 my $rmp = parse_random_map_params $exit->msg;
1719 2957
1720 if ($exit->map) { 2958 if ($exit->map) {
1721 $rmp->{region} = $exit->map->region_name; 2959 $rmp->{region} = $exit->region->name;
1722 $rmp->{origin_map} = $exit->map->path; 2960 $rmp->{origin_map} = $exit->map->path;
1723 $rmp->{origin_x} = $exit->x; 2961 $rmp->{origin_x} = $exit->x;
1724 $rmp->{origin_y} = $exit->y; 2962 $rmp->{origin_y} = $exit->y;
2963
2964 $exit->map->touch;
1725 } 2965 }
1726 2966
1727 $rmp->{random_seed} ||= $exit->random_seed; 2967 $rmp->{random_seed} ||= $exit->random_seed;
1728 2968
1729 my $data = cf::to_json $rmp; 2969 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1730 my $md5 = Digest::MD5::md5_hex $data; 2970 my $md5 = Digest::MD5::md5_hex $data;
2971 my $meta = "$RANDOMDIR/$md5.meta";
1731 2972
1732 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2973 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1733 aio_write $fh, 0, (length $data), $data, 0; 2974 aio_write $fh, 0, (length $data), $data, 0;
2975 undef $fh;
2976 aio_rename "$meta~", $meta;
1734 2977
2978 my $slaying = "?random/$md5";
2979
2980 if ($exit->valid) {
1735 $exit->slaying ("?random/$md5"); 2981 $exit->slaying ("?random/$md5");
1736 $exit->msg (undef); 2982 $exit->msg (undef);
2983 }
1737 } 2984 }
1738} 2985}
1739 2986
1740sub cf::object::player::enter_exit { 2987sub cf::object::player::enter_exit {
1741 my ($self, $exit) = @_; 2988 my ($self, $exit) = @_;
1743 return unless $self->type == cf::PLAYER; 2990 return unless $self->type == cf::PLAYER;
1744 2991
1745 $self->enter_link; 2992 $self->enter_link;
1746 2993
1747 (async { 2994 (async {
1748 $self->deactivate_recursive; # just to be sure 2995 $Coro::current->{desc} = "enter_exit";
2996
1749 unless (eval { 2997 unless (eval {
2998 $self->deactivate_recursive; # just to be sure
2999
3000 my $map = cf::map::normalise $exit->slaying, $exit->map;
3001 my $x = $exit->stats->hp;
3002 my $y = $exit->stats->sp;
3003
3004 # special map handling
3005 my $slaying = $exit->slaying;
3006
3007 # special map handling
3008 if ($slaying eq "/!") {
3009 my $guard = cf::lock_acquire "exit_prepare:$exit";
3010
1750 prepare_random_map $exit 3011 prepare_random_map $exit
3012 if $exit->slaying eq "/!"; # need to re-check after getting the lock
3013
1751 if $exit->slaying eq "/!"; 3014 $map = $exit->slaying;
1752 3015
1753 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 3016 } elsif ($slaying eq '!up') {
1754 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 3017 $map = $exit->map->tile_path (cf::TILE_UP);
3018 $x = $exit->x;
3019 $y = $exit->y;
1755 3020
3021 } elsif ($slaying eq '!down') {
3022 $map = $exit->map->tile_path (cf::TILE_DOWN);
3023 $x = $exit->x;
3024 $y = $exit->y;
3025 }
3026
3027 $self->goto ($map, $x, $y);
3028
3029 # if exit is damned, update players death & WoR home-position
3030 $self->contr->savebed ($map, $x, $y)
3031 if $exit->flag (cf::FLAG_DAMNED);
3032
1756 1; 3033 1
1757 }) { 3034 }) {
1758 $self->message ("Something went wrong deep within the crossfire server. " 3035 $self->message ("Something went wrong deep within the deliantra server. "
1759 . "I'll try to bring you back to the map you were before. " 3036 . "I'll try to bring you back to the map you were before. "
1760 . "Please report this to the dungeon master", 3037 . "Please report this to the dungeon master!",
1761 cf::NDI_UNIQUE | cf::NDI_RED); 3038 cf::NDI_UNIQUE | cf::NDI_RED);
1762 3039
1763 warn "ERROR in enter_exit: $@"; 3040 error "ERROR in enter_exit: $@";
1764 $self->leave_link; 3041 $self->leave_link;
1765 } 3042 }
1766 })->prio (1); 3043 })->prio (1);
1767} 3044}
1768 3045
1779 3056
1780sub cf::client::send_drawinfo { 3057sub cf::client::send_drawinfo {
1781 my ($self, $text, $flags) = @_; 3058 my ($self, $text, $flags) = @_;
1782 3059
1783 utf8::encode $text; 3060 utf8::encode $text;
1784 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3061 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1785} 3062}
1786 3063
3064=item $client->send_big_packet ($pkt)
3065
3066Like C<send_packet>, but tries to compress large packets, and fragments
3067them as required.
3068
3069=cut
3070
3071our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3072
3073sub cf::client::send_big_packet {
3074 my ($self, $pkt) = @_;
3075
3076 # try lzf for large packets
3077 $pkt = "lzf " . Compress::LZF::compress $pkt
3078 if 1024 <= length $pkt and $self->{can_lzf};
3079
3080 # split very large packets
3081 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3082 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3083 $pkt = "frag";
3084 }
3085
3086 $self->send_packet ($pkt);
3087}
3088
3089=item $client->send_msg ($channel, $msg, $color, [extra...])
3090
3091Send a drawinfo or msg packet to the client, formatting the msg for the
3092client if neccessary. C<$type> should be a string identifying the type of
3093the message, with C<log> being the default. If C<$color> is negative, suppress
3094the message unless the client supports the msg packet.
3095
3096=cut
3097
3098# non-persistent channels (usually the info channel)
3099our %CHANNEL = (
3100 "c/motd" => {
3101 id => "infobox",
3102 title => "MOTD",
3103 reply => undef,
3104 tooltip => "The message of the day",
3105 },
3106 "c/identify" => {
3107 id => "infobox",
3108 title => "Identify",
3109 reply => undef,
3110 tooltip => "Items recently identified",
3111 },
3112 "c/examine" => {
3113 id => "infobox",
3114 title => "Examine",
3115 reply => undef,
3116 tooltip => "Signs and other items you examined",
3117 },
3118 "c/shopinfo" => {
3119 id => "infobox",
3120 title => "Shop Info",
3121 reply => undef,
3122 tooltip => "What your bargaining skill tells you about the shop",
3123 },
3124 "c/book" => {
3125 id => "infobox",
3126 title => "Book",
3127 reply => undef,
3128 tooltip => "The contents of a note or book",
3129 },
3130 "c/lookat" => {
3131 id => "infobox",
3132 title => "Look",
3133 reply => undef,
3134 tooltip => "What you saw there",
3135 },
3136 "c/who" => {
3137 id => "infobox",
3138 title => "Players",
3139 reply => undef,
3140 tooltip => "Shows players who are currently online",
3141 },
3142 "c/body" => {
3143 id => "infobox",
3144 title => "Body Parts",
3145 reply => undef,
3146 tooltip => "Shows which body parts you posess and are available",
3147 },
3148 "c/statistics" => {
3149 id => "infobox",
3150 title => "Statistics",
3151 reply => undef,
3152 tooltip => "Shows your primary statistics",
3153 },
3154 "c/skills" => {
3155 id => "infobox",
3156 title => "Skills",
3157 reply => undef,
3158 tooltip => "Shows your experience per skill and item power",
3159 },
3160 "c/shopitems" => {
3161 id => "infobox",
3162 title => "Shop Items",
3163 reply => undef,
3164 tooltip => "Shows the items currently for sale in this shop",
3165 },
3166 "c/resistances" => {
3167 id => "infobox",
3168 title => "Resistances",
3169 reply => undef,
3170 tooltip => "Shows your resistances",
3171 },
3172 "c/pets" => {
3173 id => "infobox",
3174 title => "Pets",
3175 reply => undef,
3176 tooltip => "Shows information abotu your pets/a specific pet",
3177 },
3178 "c/perceiveself" => {
3179 id => "infobox",
3180 title => "Perceive Self",
3181 reply => undef,
3182 tooltip => "You gained detailed knowledge about yourself",
3183 },
3184 "c/uptime" => {
3185 id => "infobox",
3186 title => "Uptime",
3187 reply => undef,
3188 tooltip => "How long the server has been running since last restart",
3189 },
3190 "c/mapinfo" => {
3191 id => "infobox",
3192 title => "Map Info",
3193 reply => undef,
3194 tooltip => "Information related to the maps",
3195 },
3196 "c/party" => {
3197 id => "party",
3198 title => "Party",
3199 reply => "gsay ",
3200 tooltip => "Messages and chat related to your party",
3201 },
3202 "c/death" => {
3203 id => "death",
3204 title => "Death",
3205 reply => undef,
3206 tooltip => "Reason for and more info about your most recent death",
3207 },
3208 "c/say" => $SAY_CHANNEL,
3209 "c/chat" => $CHAT_CHANNEL,
3210);
3211
3212sub cf::client::send_msg {
3213 my ($self, $channel, $msg, $color, @extra) = @_;
3214
3215 $msg = $self->pl->expand_cfpod ($msg)
3216 unless $color & cf::NDI_VERBATIM;
3217
3218 $color &= cf::NDI_CLIENT_MASK; # just in case...
3219
3220 # check predefined channels, for the benefit of C
3221 if ($CHANNEL{$channel}) {
3222 $channel = $CHANNEL{$channel};
3223
3224 $self->ext_msg (channel_info => $channel);
3225 $channel = $channel->{id};
3226
3227 } elsif (ref $channel) {
3228 # send meta info to client, if not yet sent
3229 unless (exists $self->{channel}{$channel->{id}}) {
3230 $self->{channel}{$channel->{id}} = $channel;
3231 $self->ext_msg (channel_info => $channel);
3232 }
3233
3234 $channel = $channel->{id};
3235 }
3236
3237 return unless @extra || length $msg;
3238
3239 # default colour, mask it out
3240 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3241 if $color & cf::NDI_DEF;
3242
3243 my $pkt = "msg "
3244 . $self->{json_coder}->encode (
3245 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3246 );
3247
3248 $self->send_big_packet ($pkt);
3249}
3250
3251=item $client->ext_msg ($type, @msg)
3252
3253Sends an ext event to the client.
3254
3255=cut
3256
3257sub cf::client::ext_msg($$@) {
3258 my ($self, $type, @msg) = @_;
3259
3260 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3261}
1787 3262
1788=item $success = $client->query ($flags, "text", \&cb) 3263=item $success = $client->query ($flags, "text", \&cb)
1789 3264
1790Queues a query to the client, calling the given callback with 3265Queues a query to the client, calling the given callback with
1791the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3266the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1792C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3267C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1793 3268
1794Queries can fail, so check the return code. Or don't, as queries will become 3269Queries can fail, so check the return code. Or don't, as queries will
1795reliable at some point in the future. 3270become reliable at some point in the future.
1796 3271
1797=cut 3272=cut
1798 3273
1799sub cf::client::query { 3274sub cf::client::query {
1800 my ($self, $flags, $text, $cb) = @_; 3275 my ($self, $flags, $text, $cb) = @_;
1808 utf8::encode $text; 3283 utf8::encode $text;
1809 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3284 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1810 3285
1811 $self->send_packet ($self->{query_queue}[0][0]) 3286 $self->send_packet ($self->{query_queue}[0][0])
1812 if @{ $self->{query_queue} } == 1; 3287 if @{ $self->{query_queue} } == 1;
3288
3289 1
1813} 3290}
1814 3291
1815cf::client->attach ( 3292cf::client->attach (
3293 on_connect => sub {
3294 my ($ns) = @_;
3295
3296 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3297 },
1816 on_reply => sub { 3298 on_reply => sub {
1817 my ($ns, $msg) = @_; 3299 my ($ns, $msg) = @_;
1818 3300
1819 # this weird shuffling is so that direct followup queries 3301 # this weird shuffling is so that direct followup queries
1820 # get handled first 3302 # get handled first
1821 my $queue = delete $ns->{query_queue} 3303 my $queue = delete $ns->{query_queue}
1822 or return; # be conservative, not sure how that can happen, but we saw a crash here 3304 or return; # be conservative, not sure how that can happen, but we saw a crash here
1823 3305
1824 (shift @$queue)->[1]->($msg); 3306 (shift @$queue)->[1]->($msg);
3307 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1825 3308
1826 push @{ $ns->{query_queue} }, @$queue; 3309 push @{ $ns->{query_queue} }, @$queue;
1827 3310
1828 if (@{ $ns->{query_queue} } == @$queue) { 3311 if (@{ $ns->{query_queue} } == @$queue) {
1829 if (@$queue) { 3312 if (@$queue) {
1831 } else { 3314 } else {
1832 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3315 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1833 } 3316 }
1834 } 3317 }
1835 }, 3318 },
3319 on_exticmd => sub {
3320 my ($ns, $buf) = @_;
3321
3322 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3323
3324 if (ref $msg) {
3325 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3326
3327 if (my $cb = $EXTIACMD{$type}) {
3328 $cb->(
3329 $ns,
3330 sub {
3331 $ns->ext_msg ("reply-$reply", @_)
3332 if $reply;
3333 },
3334 @payload
3335 );
3336 } else {
3337 my @reply;
3338
3339 if (my $cb = $EXTICMD{$type}) {
3340 @reply = $cb->($ns, @payload);
3341 }
3342
3343 $ns->ext_msg ("reply-$reply", @reply)
3344 if $reply;
3345 }
3346 } else {
3347 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3348 }
3349
3350 cf::override;
3351 },
1836); 3352);
1837 3353
1838=item $client->async (\&cb) 3354=item $client->async (\&cb)
1839 3355
1840Create a new coroutine, running the specified callback. The coroutine will 3356Create a new coroutine, running the specified callback. The coroutine will
1856 3372
1857 $coro 3373 $coro
1858} 3374}
1859 3375
1860cf::client->attach ( 3376cf::client->attach (
1861 on_destroy => sub { 3377 on_client_destroy => sub {
1862 my ($ns) = @_; 3378 my ($ns) = @_;
1863 3379
1864 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3380 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1865 }, 3381 },
1866); 3382);
1881our $safe = new Safe "safe"; 3397our $safe = new Safe "safe";
1882our $safe_hole = new Safe::Hole; 3398our $safe_hole = new Safe::Hole;
1883 3399
1884$SIG{FPE} = 'IGNORE'; 3400$SIG{FPE} = 'IGNORE';
1885 3401
1886$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3402$safe->permit_only (Opcode::opset qw(
3403 :base_core :base_mem :base_orig :base_math :base_loop
3404 grepstart grepwhile mapstart mapwhile
3405 sort time
3406));
1887 3407
1888# here we export the classes and methods available to script code 3408# here we export the classes and methods available to script code
1889 3409
1890=pod 3410=pod
1891 3411
1892The following fucntions and emthods are available within a safe environment: 3412The following functions and methods are available within a safe environment:
1893 3413
1894 cf::object contr pay_amount pay_player map 3414 cf::object
3415 contr pay_amount pay_player map x y force_find force_add destroy
3416 insert remove name archname title slaying race decrease split
3417 value
3418
1895 cf::object::player player 3419 cf::object::player
1896 cf::player peaceful 3420 player
1897 cf::map trigger 3421
3422 cf::player
3423 peaceful
3424
3425 cf::map
3426 trigger
1898 3427
1899=cut 3428=cut
1900 3429
1901for ( 3430for (
1902 ["cf::object" => qw(contr pay_amount pay_player map)], 3431 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3432 insert remove inv nrof name archname title slaying race
3433 decrease split destroy change_exp value msg lore send_msg)],
1903 ["cf::object::player" => qw(player)], 3434 ["cf::object::player" => qw(player)],
1904 ["cf::player" => qw(peaceful)], 3435 ["cf::player" => qw(peaceful send_msg)],
1905 ["cf::map" => qw(trigger)], 3436 ["cf::map" => qw(trigger)],
1906) { 3437) {
1907 no strict 'refs';
1908 my ($pkg, @funs) = @$_; 3438 my ($pkg, @funs) = @$_;
1909 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3439 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1910 for @funs; 3440 for @funs;
1911} 3441}
1912 3442
1927 3457
1928 my $qcode = $code; 3458 my $qcode = $code;
1929 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3459 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1930 $qcode =~ s/\n/\\n/g; 3460 $qcode =~ s/\n/\\n/g;
1931 3461
3462 %vars = (_dummy => 0) unless %vars;
3463
3464 my @res;
1932 local $_; 3465 local $_;
1933 local @safe::cf::_safe_eval_args = values %vars;
1934 3466
1935 my $eval = 3467 my $eval =
1936 "do {\n" 3468 "do {\n"
1937 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3469 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1938 . "#line 0 \"{$qcode}\"\n" 3470 . "#line 0 \"{$qcode}\"\n"
1939 . $code 3471 . $code
1940 . "\n}" 3472 . "\n}"
1941 ; 3473 ;
1942 3474
3475 if ($CFG{safe_eval}) {
1943 sub_generation_inc; 3476 sub_generation_inc;
3477 local @safe::cf::_safe_eval_args = values %vars;
1944 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3478 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1945 sub_generation_inc; 3479 sub_generation_inc;
3480 } else {
3481 local @cf::_safe_eval_args = values %vars;
3482 @res = wantarray ? eval eval : scalar eval $eval;
3483 }
1946 3484
1947 if ($@) { 3485 if ($@) {
1948 warn "$@"; 3486 warn "$@",
1949 warn "while executing safe code '$code'\n"; 3487 "while executing safe code '$code'\n",
1950 warn "with arguments " . (join " ", %vars) . "\n"; 3488 "with arguments " . (join " ", %vars) . "\n";
1951 } 3489 }
1952 3490
1953 wantarray ? @res : $res[0] 3491 wantarray ? @res : $res[0]
1954} 3492}
1955 3493
1969=cut 3507=cut
1970 3508
1971sub register_script_function { 3509sub register_script_function {
1972 my ($fun, $cb) = @_; 3510 my ($fun, $cb) = @_;
1973 3511
1974 no strict 'refs'; 3512 $fun = "safe::$fun" if $CFG{safe_eval};
1975 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3513 *$fun = $safe_hole->wrap ($cb);
1976} 3514}
1977 3515
1978=back 3516=back
1979 3517
1980=cut 3518=cut
1981 3519
1982############################################################################# 3520#############################################################################
3521# the server's init and main functions
1983 3522
1984=head2 EXTENSION DATABASE SUPPORT 3523our %FACEHASH; # hash => idx, #d# HACK for http server
1985 3524
1986Crossfire maintains a very simple database for extension use. It can 3525# internal api, not fianlised
1987currently store anything that can be serialised using Storable, which 3526sub set_face {
1988excludes objects. 3527 my ($name, $type, $data) = @_;
1989 3528
1990The parameter C<$family> should best start with the name of the extension 3529 my $idx = cf::face::find $name;
1991using it, it should be unique.
1992 3530
1993=over 4 3531 if ($idx) {
1994 3532 delete $FACEHASH{cf::face::get_chksum $idx};
1995=item $hashref = cf::db_get $family
1996
1997Return a hashref for use by the extension C<$family>, which can be
1998modified. After modifications, you have to call C<cf::db_dirty> or
1999C<cf::db_sync>.
2000
2001=item $value = cf::db_get $family => $key
2002
2003Returns a single value from the database
2004
2005=item cf::db_put $family => $hashref
2006
2007Stores the given family hashref into the database. Updates are delayed, if
2008you want the data to be synced to disk immediately, use C<cf::db_sync>.
2009
2010=item cf::db_put $family => $key => $value
2011
2012Stores the given C<$value> in the family hash. Updates are delayed, if you
2013want the data to be synced to disk immediately, use C<cf::db_sync>.
2014
2015=item cf::db_dirty
2016
2017Marks the database as dirty, to be updated at a later time.
2018
2019=item cf::db_sync
2020
2021Immediately write the database to disk I<if it is dirty>.
2022
2023=cut
2024
2025our $DB;
2026
2027{
2028 my $path = cf::localdir . "/database.pst";
2029
2030 sub db_load() {
2031 $DB = stat $path ? Storable::retrieve $path : { };
2032 }
2033
2034 my $pid;
2035
2036 sub db_save() {
2037 waitpid $pid, 0 if $pid;
2038 if (0 == ($pid = fork)) {
2039 $DB->{_meta}{version} = 1;
2040 Storable::nstore $DB, "$path~";
2041 rename "$path~", $path;
2042 cf::_exit 0 if defined $pid;
2043 }
2044 }
2045
2046 my $dirty;
2047
2048 sub db_sync() {
2049 db_save if $dirty;
2050 undef $dirty;
2051 }
2052
2053 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2054 db_sync;
2055 });
2056
2057 sub db_dirty() {
2058 $dirty = 1;
2059 $idle->start;
2060 }
2061
2062 sub db_get($;$) {
2063 @_ >= 2
2064 ? $DB->{$_[0]}{$_[1]}
2065 : ($DB->{$_[0]} ||= { })
2066 }
2067
2068 sub db_put($$;$) {
2069 if (@_ >= 3) {
2070 $DB->{$_[0]}{$_[1]} = $_[2];
2071 } else { 3533 } else {
2072 $DB->{$_[0]} = $_[1]; 3534 $idx = cf::face::alloc $name;
2073 } 3535 }
2074 db_dirty; 3536
3537 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3538
3539 cf::face::set_type $idx, $type;
3540 cf::face::set_data $idx, 0, $data, $hash;
3541 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3542 $FACEHASH{$hash} = $idx;#d#
3543
3544 $idx
3545}
3546
3547sub load_facedata($) {
3548 my ($path) = @_;
3549
3550 # HACK to clear player env face cache, we need some signal framework
3551 # for this (global event?)
3552 %ext::player_env::MUSIC_FACE_CACHE = ();
3553
3554 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3555
3556 trace "loading facedata from $path\n";
3557
3558 my $facedata = decode_storable load_file $path;
3559
3560 $facedata->{version} == 2
3561 or cf::cleanup "$path: version mismatch, cannot proceed.";
3562
3563 cf::cede_to_tick;
3564
2075 } 3565 {
3566 my $faces = delete $facedata->{faceinfo};
2076 3567
2077 cf::global->attach ( 3568 for my $face (sort keys %$faces) {
2078 prio => 10000, 3569 my $info = $faces->{$face};
2079 on_cleanup => sub { 3570 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2080 db_sync; 3571
3572 cf::face::set_visibility $idx, $info->{visibility};
3573 cf::face::set_magicmap $idx, $info->{magicmap};
3574 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3575 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3576 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3577 $FACEHASH{$info->{hash64}} = $idx;#d#
3578
3579 cf::cede_to_tick;
2081 }, 3580 }
2082 );
2083}
2084 3581
2085############################################################################# 3582 while (my ($face, $info) = each %$faces) {
2086# the server's main() 3583 next unless $info->{smooth};
2087 3584
2088sub cfg_load { 3585 my $idx = cf::face::find $face
2089 open my $fh, "<:utf8", cf::confdir . "/config" 3586 or next;
2090 or return;
2091 3587
2092 local $/; 3588 if (my $smooth = cf::face::find $info->{smooth}) {
2093 *CFG = YAML::Syck::Load <$fh>; 3589 cf::face::set_smooth $idx, $smooth;
3590 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3591 } else {
3592 error "smooth face '$info->{smooth}' not found for face '$face'";
3593 }
2094 3594
3595 cf::cede_to_tick;
3596 }
3597 }
3598
3599 {
3600 my $anims = delete $facedata->{animinfo};
3601
3602 while (my ($anim, $info) = each %$anims) {
3603 cf::anim::set $anim, $info->{frames}, $info->{facings};
3604 cf::cede_to_tick;
3605 }
3606
3607 cf::anim::invalidate_all; # d'oh
3608 }
3609
3610 {
3611 my $res = delete $facedata->{resource};
3612
3613 while (my ($name, $info) = each %$res) {
3614 if (defined (my $type = $info->{type})) {
3615 # TODO: different hash - must free and use new index, or cache ixface data queue
3616 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3617
3618 cf::face::set_type $idx, $type;
3619 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3620 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3621 $FACEHASH{$info->{hash}} = $idx;#d#
3622 } else {
3623# $RESOURCE{$name} = $info; # unused
3624 }
3625
3626 cf::cede_to_tick;
3627 }
3628 }
3629
3630 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3631
3632 1
3633}
3634
3635register_exticmd fx_want => sub {
3636 my ($ns, $want) = @_;
3637
3638 while (my ($k, $v) = each %$want) {
3639 $ns->fx_want ($k, $v);
3640 }
3641};
3642
3643sub load_resource_file($) {
3644 my $guard = lock_acquire "load_resource_file";
3645
3646 my $status = load_resource_file_ $_[0];
3647 get_slot 0.1, 100;
3648 cf::arch::commit_load;
3649
3650 $status
3651}
3652
3653sub reload_exp_table {
3654 _reload_exp_table;
3655
3656 set_face "res/exp_table" => FT_RSRC,
3657 JSON::XS->new->utf8->canonical->encode (
3658 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3659 );
3660}
3661
3662sub reload_materials {
3663 _reload_materials;
3664}
3665
3666sub reload_regions {
3667 # HACK to clear player env face cache, we need some signal framework
3668 # for this (global event?)
3669 %ext::player_env::MUSIC_FACE_CACHE = ();
3670
3671 load_resource_file "$MAPDIR/regions"
3672 or die "unable to load regions file\n";
3673
3674 for (cf::region::list) {
3675 $_->{match} = qr/$_->{match}/
3676 if exists $_->{match};
3677 }
3678}
3679
3680sub reload_facedata {
3681 load_facedata "$DATADIR/facedata"
3682 or die "unable to load facedata\n";
3683}
3684
3685sub reload_archetypes {
3686 load_resource_file "$DATADIR/archetypes"
3687 or die "unable to load archetypes\n";
3688
3689 set_face "res/skill_info" => FT_RSRC,
3690 JSON::XS->new->utf8->canonical->encode (
3691 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3692 );
3693 set_face "res/spell_paths" => FT_RSRC,
3694 JSON::XS->new->utf8->canonical->encode (
3695 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3696 );
3697}
3698
3699sub reload_treasures {
3700 load_resource_file "$DATADIR/treasures"
3701 or die "unable to load treasurelists\n";
3702}
3703
3704sub reload_sound {
3705 trace "loading sound config from $DATADIR/sound\n";
3706
3707 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3708
3709 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3710 my $sound = $soundconf->{compat}[$_]
3711 or next;
3712
3713 my $face = cf::face::find "sound/$sound->[1]";
3714 cf::sound::set $sound->[0] => $face;
3715 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3716 }
3717
3718 while (my ($k, $v) = each %{$soundconf->{event}}) {
3719 my $face = cf::face::find "sound/$v";
3720 cf::sound::set $k => $face;
3721 }
3722}
3723
3724sub reload_resources {
3725 trace "reloading resource files...\n";
3726
3727 reload_materials;
3728 reload_facedata;
3729 reload_exp_table;
3730 reload_sound;
3731 reload_archetypes;
3732 reload_regions;
3733 reload_treasures;
3734
3735 trace "finished reloading resource files\n";
3736}
3737
3738sub reload_config {
3739 trace "reloading config file...\n";
3740
3741 my $config = load_file "$CONFDIR/config";
3742 utf8::decode $config;
3743 *CFG = decode_yaml $config;
3744
2095 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3745 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2096 3746
2097 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3747 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2098 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3748 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2099 3749
2100 if (exists $CFG{mlockall}) { 3750 if (exists $CFG{mlockall}) {
2101 eval { 3751 eval {
2102 $CFG{mlockall} ? &mlockall : &munlockall 3752 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2103 and die "WARNING: m(un)lockall failed: $!\n"; 3753 and die "WARNING: m(un)lockall failed: $!\n";
2104 }; 3754 };
2105 warn $@ if $@; 3755 warn $@ if $@;
2106 } 3756 }
2107} 3757}
2108 3758
3759sub pidfile() {
3760 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3761 or die "$PIDFILE: $!";
3762 flock $fh, &Fcntl::LOCK_EX
3763 or die "$PIDFILE: flock: $!";
3764 $fh
3765}
3766
3767# make sure only one server instance is running at any one time
3768sub atomic {
3769 my $fh = pidfile;
3770
3771 my $pid = <$fh>;
3772 kill 9, $pid if $pid > 0;
3773
3774 seek $fh, 0, 0;
3775 print $fh $$;
3776}
3777
3778sub main_loop {
3779 trace "EV::loop starting\n";
3780 if (1) {
3781 EV::loop;
3782 }
3783 trace "EV::loop returned\n";
3784 goto &main_loop unless $REALLY_UNLOOP;
3785}
3786
2109sub main { 3787sub main {
3788 cf::init_globals; # initialise logging
3789
3790 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3791 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3792 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3793 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3794
3795 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3796
2110 # we must not ever block the main coroutine 3797 # we must not ever block the main coroutine
2111 local $Coro::idle = sub { 3798 $Coro::idle = sub {
2112 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3799 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2113 async { Event::one_event }; 3800 (async {
3801 $Coro::current->{desc} = "IDLE BUG HANDLER";
3802 EV::loop EV::LOOP_ONESHOT;
3803 })->prio (Coro::PRIO_MAX);
2114 }; 3804 };
2115 3805
2116 cfg_load; 3806 evthread_start IO::AIO::poll_fileno;
2117 db_load; 3807
3808 cf::sync_job {
3809 cf::incloader::init ();
3810
3811 db_init;
3812
3813 cf::init_anim;
3814 cf::init_attackmess;
3815 cf::init_dynamic;
3816
3817 cf::load_settings;
3818
3819 reload_resources;
3820 reload_config;
3821
3822 cf::init_uuid;
3823 cf::init_signals;
3824 cf::init_skills;
3825
3826 cf::init_beforeplay;
3827
3828 atomic;
3829
2118 load_extensions; 3830 load_extensions;
2119 Event::loop; 3831
3832 utime time, time, $RUNTIMEFILE;
3833
3834 # no (long-running) fork's whatsoever before this point(!)
3835 use POSIX ();
3836 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3837
3838 cf::_post_init 0;
3839 };
3840
3841 cf::object::thawer::errors_are_fatal 0;
3842 info "parse errors in files are no longer fatal from this point on.\n";
3843
3844 AE::postpone {
3845 undef &main; # free gobs of memory :)
3846 };
3847
3848 goto &main_loop;
2120} 3849}
2121 3850
2122############################################################################# 3851#############################################################################
2123# initialisation 3852# initialisation and cleanup
2124 3853
3854# install some emergency cleanup handlers
3855BEGIN {
3856 our %SIGWATCHER = ();
3857 for my $signal (qw(INT HUP TERM)) {
3858 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3859 cf::cleanup "SIG$signal";
3860 };
3861 }
3862}
3863
3864sub write_runtime_sync {
3865 my $t0 = AE::time;
3866
3867 # first touch the runtime file to show we are still running:
3868 # the fsync below can take a very very long time.
3869
3870 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3871
3872 my $guard = cf::lock_acquire "write_runtime";
3873
3874 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3875 or return;
3876
3877 my $value = $cf::RUNTIME + 90 + 10;
3878 # 10 is the runtime save interval, for a monotonic clock
3879 # 60 allows for the watchdog to kill the server.
3880
3881 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3882 and return;
3883
3884 # always fsync - this file is important
3885 aio_fsync $fh
3886 and return;
3887
3888 # touch it again to show we are up-to-date
3889 aio_utime $fh, undef, undef;
3890
3891 close $fh
3892 or return;
3893
3894 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3895 and return;
3896
3897 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3898
3899 1
3900}
3901
3902our $uuid_lock;
3903our $uuid_skip;
3904
3905sub write_uuid_sync($) {
3906 $uuid_skip ||= $_[0];
3907
3908 return if $uuid_lock;
3909 local $uuid_lock = 1;
3910
3911 my $uuid = "$LOCALDIR/uuid";
3912
3913 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3914 or return;
3915
3916 my $value = uuid_seq uuid_cur;
3917
3918 unless ($value) {
3919 info "cowardly refusing to write zero uuid value!\n";
3920 return;
3921 }
3922
3923 my $value = uuid_str $value + $uuid_skip;
3924 $uuid_skip = 0;
3925
3926 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3927 and return;
3928
3929 # always fsync - this file is important
3930 aio_fsync $fh
3931 and return;
3932
3933 close $fh
3934 or return;
3935
3936 aio_rename "$uuid~", $uuid
3937 and return;
3938
3939 trace "uuid file written ($value).\n";
3940
3941 1
3942
3943}
3944
3945sub write_uuid($$) {
3946 my ($skip, $sync) = @_;
3947
3948 $sync ? write_uuid_sync $skip
3949 : async { write_uuid_sync $skip };
3950}
3951
3952sub emergency_save() {
3953 my $freeze_guard = cf::freeze_mainloop;
3954
3955 info "emergency_perl_save: enter\n";
3956
3957 # this is a trade-off: we want to be very quick here, so
3958 # save all maps without fsync, and later call a global sync
3959 # (which in turn might be very very slow)
3960 local $USE_FSYNC = 0;
3961
3962 cf::sync_job {
3963 cf::write_runtime_sync; # external watchdog should not bark
3964
3965 # use a peculiar iteration method to avoid tripping on perl
3966 # refcount bugs in for. also avoids problems with players
3967 # and maps saved/destroyed asynchronously.
3968 info "emergency_perl_save: begin player save\n";
3969 for my $login (keys %cf::PLAYER) {
3970 my $pl = $cf::PLAYER{$login} or next;
3971 $pl->valid or next;
3972 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3973 $pl->save;
3974 }
3975 info "emergency_perl_save: end player save\n";
3976
3977 cf::write_runtime_sync; # external watchdog should not bark
3978
3979 info "emergency_perl_save: begin map save\n";
3980 for my $path (keys %cf::MAP) {
3981 my $map = $cf::MAP{$path} or next;
3982 $map->valid or next;
3983 $map->save;
3984 }
3985 info "emergency_perl_save: end map save\n";
3986
3987 cf::write_runtime_sync; # external watchdog should not bark
3988
3989 info "emergency_perl_save: begin database checkpoint\n";
3990 BDB::db_env_txn_checkpoint $DB_ENV;
3991 info "emergency_perl_save: end database checkpoint\n";
3992
3993 info "emergency_perl_save: begin write uuid\n";
3994 write_uuid_sync 1;
3995 info "emergency_perl_save: end write uuid\n";
3996
3997 cf::write_runtime_sync; # external watchdog should not bark
3998
3999 trace "emergency_perl_save: syncing database to disk";
4000 BDB::db_env_txn_checkpoint $DB_ENV;
4001
4002 info "emergency_perl_save: starting sync\n";
4003 IO::AIO::aio_sync sub {
4004 info "emergency_perl_save: finished sync\n";
4005 };
4006
4007 cf::write_runtime_sync; # external watchdog should not bark
4008
4009 trace "emergency_perl_save: flushing outstanding aio requests";
4010 while (IO::AIO::nreqs || BDB::nreqs) {
4011 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4012 }
4013
4014 cf::write_runtime_sync; # external watchdog should not bark
4015 };
4016
4017 info "emergency_perl_save: leave\n";
4018}
4019
4020sub post_cleanup {
4021 my ($make_core) = @_;
4022
4023 IO::AIO::flush;
4024
4025 error Carp::longmess "post_cleanup backtrace"
4026 if $make_core;
4027
4028 my $fh = pidfile;
4029 unlink $PIDFILE if <$fh> == $$;
4030}
4031
4032# a safer delete_package, copied from Symbol
4033sub clear_package($) {
4034 my $pkg = shift;
4035
4036 # expand to full symbol table name if needed
4037 unless ($pkg =~ /^main::.*::$/) {
4038 $pkg = "main$pkg" if $pkg =~ /^::/;
4039 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4040 $pkg .= '::' unless $pkg =~ /::$/;
4041 }
4042
4043 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4044 my $stem_symtab = *{$stem}{HASH};
4045
4046 defined $stem_symtab and exists $stem_symtab->{$leaf}
4047 or return;
4048
4049 # clear all symbols
4050 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4051 for my $name (keys %$leaf_symtab) {
4052 _gv_clear *{"$pkg$name"};
4053# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4054 }
4055}
4056
2125sub reload() { 4057sub do_reload_perl() {
2126 # can/must only be called in main 4058 # can/must only be called in main
2127 if ($Coro::current != $Coro::main) { 4059 unless (in_main) {
2128 warn "can only reload from main coroutine\n"; 4060 error "can only reload from main coroutine";
2129 return; 4061 return;
2130 } 4062 }
2131 4063
2132 warn "reloading..."; 4064 return if $RELOAD++;
2133 4065
2134 my $guard = freeze_mainloop; 4066 my $t1 = AE::time;
4067
4068 while ($RELOAD) {
4069 cf::get_slot 0.1, -1, "reload_perl";
4070 info "perl_reload: reloading...";
4071
4072 trace "perl_reload: entering sync_job";
4073
4074 cf::sync_job {
2135 cf::emergency_save; 4075 #cf::emergency_save;
2136 4076
2137 eval { 4077 trace "perl_reload: cancelling all extension coros";
2138 # if anything goes wrong in here, we should simply crash as we already saved
2139
2140 # cancel all watchers
2141 for (Event::all_watchers) {
2142 $_->cancel if $_->data & WF_AUTOCANCEL;
2143 }
2144
2145 # cancel all extension coros
2146 $_->cancel for values %EXT_CORO; 4078 $_->cancel for values %EXT_CORO;
2147 %EXT_CORO = (); 4079 %EXT_CORO = ();
2148 4080
2149 # unload all extensions 4081 trace "perl_reload: removing commands";
2150 for (@exts) { 4082 %COMMAND = ();
2151 warn "unloading <$_>";
2152 unload_extension $_;
2153 }
2154 4083
2155 # unload all modules loaded from $LIBDIR 4084 trace "perl_reload: removing ext/exti commands";
2156 while (my ($k, $v) = each %INC) { 4085 %EXTCMD = ();
2157 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4086 %EXTICMD = ();
2158 4087
2159 warn "removing <$k>"; 4088 trace "perl_reload: unloading/nuking all extensions";
2160 delete $INC{$k}; 4089 for my $pkg (@EXTS) {
4090 trace "... unloading $pkg";
2161 4091
2162 $k =~ s/\.pm$//;
2163 $k =~ s/\//::/g;
2164
2165 if (my $cb = $k->can ("unload_module")) { 4092 if (my $cb = $pkg->can ("unload")) {
4093 eval {
2166 $cb->(); 4094 $cb->($pkg);
4095 1
4096 } or error "$pkg unloaded, but with errors: $@";
4097 }
4098
4099 trace "... clearing $pkg";
4100 clear_package $pkg;
2167 } 4101 }
2168 4102
2169 Symbol::delete_package $k; 4103 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4104 while (my ($k, $v) = each %INC) {
4105 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4106
4107 trace "... unloading $k";
4108 delete $INC{$k};
4109
4110 $k =~ s/\.pm$//;
4111 $k =~ s/\//::/g;
4112
4113 if (my $cb = $k->can ("unload_module")) {
4114 $cb->();
4115 }
4116
4117 clear_package $k;
2170 } 4118 }
2171 4119
2172 # sync database to disk
2173 cf::db_sync;
2174 IO::AIO::flush;
2175
2176 # get rid of safe::, as good as possible 4120 trace "perl_reload: getting rid of safe::, as good as possible";
2177 Symbol::delete_package "safe::$_" 4121 clear_package "safe::$_"
2178 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4122 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2179 4123
2180 # remove register_script_function callbacks 4124 trace "perl_reload: unloading cf.pm \"a bit\"";
2181 # TODO
2182
2183 # unload cf.pm "a bit"
2184 delete $INC{"cf.pm"}; 4125 delete $INC{"cf.pm"};
4126 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2185 4127
2186 # don't, removes xs symbols, too, 4128 # don't, removes xs symbols, too,
2187 # and global variables created in xs 4129 # and global variables created in xs
2188 #Symbol::delete_package __PACKAGE__; 4130 #clear_package __PACKAGE__;
2189 4131
2190 # reload cf.pm 4132 info "perl_reload: unload completed, starting to reload now";
2191 warn "reloading cf.pm"; 4133
4134 trace "perl_reload: reloading cf.pm";
2192 require cf; 4135 require cf;
2193 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4136 cf::_connect_to_perl_1;
2194 4137
2195 # load config and database again 4138 trace "perl_reload: loading config and database again";
2196 cf::cfg_load; 4139 cf::reload_config;
2197 cf::db_load;
2198 4140
2199 # load extensions 4141 trace "perl_reload: loading extensions";
2200 warn "load extensions";
2201 cf::load_extensions; 4142 cf::load_extensions;
2202 4143
2203 # reattach attachments to objects 4144 if ($REATTACH_ON_RELOAD) {
2204 warn "reattach"; 4145 trace "perl_reload: reattaching attachments to objects/players";
2205 _global_reattach; 4146 _global_reattach; # objects, sockets
4147 trace "perl_reload: reattaching attachments to maps";
2206 reattach $_ for values %MAP; 4148 reattach $_ for values %MAP;
4149 trace "perl_reload: reattaching attachments to players";
4150 reattach $_ for values %PLAYER;
4151 }
4152
4153 cf::_post_init 1;
4154
4155 trace "perl_reload: leaving sync_job";
4156
4157 1
4158 } or do {
4159 error $@;
4160 cf::cleanup "perl_reload: error, exiting.";
4161 };
4162
4163 --$RELOAD;
4164 }
4165
4166 $t1 = AE::time - $t1;
4167 info "perl_reload: completed in ${t1}s\n";
4168};
4169
4170our $RELOAD_WATCHER; # used only during reload
4171
4172sub reload_perl() {
4173 # doing reload synchronously and two reloads happen back-to-back,
4174 # coro crashes during coro_state_free->destroy here.
4175
4176 $RELOAD_WATCHER ||= cf::async {
4177 Coro::AIO::aio_wait cache_extensions;
4178
4179 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4180 do_reload_perl;
4181 undef $RELOAD_WATCHER;
4182 };
2207 }; 4183 };
2208
2209 if ($@) {
2210 warn $@;
2211 warn "error while reloading, exiting.";
2212 exit 1;
2213 }
2214
2215 warn "reloaded successfully";
2216};
2217
2218#############################################################################
2219
2220unless ($LINK_MAP) {
2221 $LINK_MAP = cf::map::new;
2222
2223 $LINK_MAP->width (41);
2224 $LINK_MAP->height (41);
2225 $LINK_MAP->alloc;
2226 $LINK_MAP->path ("{link}");
2227 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2228 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2229
2230 # dirty hack because... archetypes are not yet loaded
2231 Event->timer (
2232 after => 10,
2233 cb => sub {
2234 $_[0]->w->cancel;
2235
2236 # provide some exits "home"
2237 my $exit = cf::object::new "exit";
2238
2239 $exit->slaying ($EMERGENCY_POSITION->[0]);
2240 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2241 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2242
2243 $LINK_MAP->insert ($exit->clone, 19, 19);
2244 $LINK_MAP->insert ($exit->clone, 19, 20);
2245 $LINK_MAP->insert ($exit->clone, 19, 21);
2246 $LINK_MAP->insert ($exit->clone, 20, 19);
2247 $LINK_MAP->insert ($exit->clone, 20, 21);
2248 $LINK_MAP->insert ($exit->clone, 21, 19);
2249 $LINK_MAP->insert ($exit->clone, 21, 20);
2250 $LINK_MAP->insert ($exit->clone, 21, 21);
2251
2252 $exit->destroy;
2253 });
2254
2255 $LINK_MAP->{deny_save} = 1;
2256 $LINK_MAP->{deny_reset} = 1;
2257
2258 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2259} 4184}
2260
2261register "<global>", __PACKAGE__;
2262 4185
2263register_command "reload" => sub { 4186register_command "reload" => sub {
2264 my ($who, $arg) = @_; 4187 my ($who, $arg) = @_;
2265 4188
2266 if ($who->flag (FLAG_WIZ)) { 4189 if ($who->flag (FLAG_WIZ)) {
2267 $who->message ("start of reload.");
2268 reload;
2269 $who->message ("end of reload."); 4190 $who->message ("reloading server.");
4191 async {
4192 $Coro::current->{desc} = "perl_reload";
4193 reload_perl;
4194 };
2270 } 4195 }
2271}; 4196};
2272 4197
2273unshift @INC, $LIBDIR; 4198#############################################################################
2274 4199
2275$TICK_WATCHER = Event->timer ( 4200my $bug_warning = 0;
2276 reentrant => 0,
2277 prio => 0,
2278 at => $NEXT_TICK || $TICK,
2279 data => WF_AUTOCANCEL,
2280 cb => sub {
2281 cf::server_tick; # one server iteration
2282 $RUNTIME += $TICK;
2283 $NEXT_TICK += $TICK;
2284 4201
2285 # if we are delayed by four ticks or more, skip them all 4202sub wait_for_tick() {
2286 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4203 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2287 4204
2288 $TICK_WATCHER->at ($NEXT_TICK); 4205 $WAIT_FOR_TICK->wait;
2289 $TICK_WATCHER->start; 4206}
4207
4208sub wait_for_tick_begin() {
4209 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4210
4211 my $signal = new Coro::Signal;
4212 push @WAIT_FOR_TICK_BEGIN, $signal;
4213 $signal->wait;
4214}
4215
4216sub tick {
4217 if ($Coro::current != $Coro::main) {
4218 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4219 unless ++$bug_warning > 10;
4220 return;
2290 }, 4221 }
2291);
2292 4222
2293IO::AIO::max_poll_time $TICK * 0.2; 4223 cf::one_tick; # one server iteration
2294 4224
2295Event->io ( 4225 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2296 fd => IO::AIO::poll_fileno,
2297 poll => 'r',
2298 prio => 5,
2299 data => WF_AUTOCANCEL,
2300 cb => \&IO::AIO::poll_cb,
2301);
2302 4226
2303Event->timer ( 4227 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2304 data => WF_AUTOCANCEL, 4228 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2305 after => 0, 4229 Coro::async_pool {
2306 interval => 10, 4230 $Coro::current->{desc} = "runtime saver";
2307 cb => sub {
2308 (Coro::unblock_sub {
2309 write_runtime 4231 write_runtime_sync
2310 or warn "ERROR: unable to write runtime file: $!"; 4232 or error "ERROR: unable to write runtime file: $!";
2311 })->(); 4233 };
2312 }, 4234 }
2313); 4235
4236 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4237 $sig->send;
4238 }
4239 $WAIT_FOR_TICK->broadcast;
4240
4241 $LOAD = ($NOW - $TICK_START) / $TICK;
4242 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4243
4244 if (0) {
4245 if ($NEXT_TICK) {
4246 my $jitter = $TICK_START - $NEXT_TICK;
4247 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4248 debug "jitter $JITTER\n";#d#
4249 }
4250 }
4251}
4252
4253{
4254 # configure BDB
4255 info "initialising database";
4256
4257 BDB::min_parallel 16;
4258 BDB::max_poll_reqs $TICK * 0.1;
4259 #$AnyEvent::BDB::WATCHER->priority (1);
4260
4261 unless ($DB_ENV) {
4262 $DB_ENV = BDB::db_env_create;
4263 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4264 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4265 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4266 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4267 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4268
4269 cf::sync_job {
4270 eval {
4271 BDB::db_env_open
4272 $DB_ENV,
4273 $BDBDIR,
4274 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4275 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4276 0666;
4277
4278 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4279 };
4280
4281 cf::cleanup "db_env_open(db): $@" if $@;
4282 };
4283 }
4284
4285 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4286 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4287 };
4288 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4289 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4290 };
4291 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4292 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4293 };
4294
4295 info "database initialised";
4296}
4297
4298{
4299 # configure IO::AIO
4300
4301 info "initialising aio";
4302 IO::AIO::min_parallel 8;
4303 IO::AIO::max_poll_time $TICK * 0.1;
4304 undef $AnyEvent::AIO::WATCHER;
4305 info "aio initialised";
4306}
4307
4308our $_log_backtrace;
4309our $_log_backtrace_last;
4310
4311sub _log_backtrace {
4312 my ($msg, @addr) = @_;
4313
4314 $msg =~ s/\n$//;
4315
4316 if ($_log_backtrace_last eq $msg) {
4317 LOG llevInfo, "[ABT] $msg\n";
4318 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4319 # limit the # of concurrent backtraces
4320 } elsif ($_log_backtrace < 2) {
4321 $_log_backtrace_last = $msg;
4322 ++$_log_backtrace;
4323 my $perl_bt = Carp::longmess $msg;
4324 async {
4325 $Coro::current->{desc} = "abt $msg";
4326
4327 my @bt = fork_call {
4328 @addr = map { sprintf "%x", $_ } @addr;
4329 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4330 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4331 or die "addr2line: $!";
4332
4333 my @funcs;
4334 my @res = <$fh>;
4335 chomp for @res;
4336 while (@res) {
4337 my ($func, $line) = splice @res, 0, 2, ();
4338 push @funcs, "[$func] $line";
4339 }
4340
4341 @funcs
4342 };
4343
4344 LOG llevInfo, "[ABT] $perl_bt\n";
4345 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4346 LOG llevInfo, "[ABT] $_\n" for @bt;
4347 --$_log_backtrace;
4348 };
4349 } else {
4350 LOG llevInfo, "[ABT] $msg\n";
4351 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4352 }
4353}
4354
4355# load additional modules
4356require "cf/$_.pm" for @EXTRA_MODULES;
4357cf::_connect_to_perl_2;
2314 4358
2315END { cf::emergency_save } 4359END { cf::emergency_save }
2316 4360
23171 43611
2318 4362

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