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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.61 by root, Sun Sep 3 22:45:56 2006 UTC vs.
Revision 1.151 by root, Mon Jan 8 20:59:15 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.32 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %PLAYER; # all users
53our %MAP; # all maps
54our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION;
77
78#############################################################################
79
80=head2 GLOBAL VARIABLES
81
82=over 4
83
84=item $cf::UPTIME
85
86The timestamp of the server start (so not actually an uptime).
87
88=item $cf::RUNTIME
89
90The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick.
92
93=item $cf::LIBDIR
94
95The perl library directory, where extensions and cf-specific modules can
96be found. It will be added to C<@INC> automatically.
97
98=item $cf::NOW
99
100The time of the last (current) server tick.
101
102=item $cf::TICK
103
104The interval between server ticks, in seconds.
105
106=item %cf::CFG
107
108Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to.
110
111=back
112
113=cut
27 114
28BEGIN { 115BEGIN {
29 *CORE::GLOBAL::warn = sub { 116 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 117 my $msg = join "", @_;
118 utf8::encode $msg;
119
31 $msg .= "\n" 120 $msg .= "\n"
32 unless $msg =~ /\n$/; 121 unless $msg =~ /\n$/;
33 122
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 123 LOG llevError, $msg;
36 }; 124 };
37} 125}
38 126
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 133
75# we bless all objects into (empty) derived classes to force a method lookup 134# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 135# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 136for my $pkg (qw(
137 cf::global cf::attachable
138 cf::object cf::object::player
139 cf::client cf::player
140 cf::arch cf::living
141 cf::map cf::party cf::region
142)) {
78 no strict 'refs'; 143 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 145}
81 146
82$Event::DIED = sub { 147$Event::DIED = sub {
84}; 149};
85 150
86my %ext_pkg; 151my %ext_pkg;
87my @exts; 152my @exts;
88my @hook; 153my @hook;
89my %command;
90my %extcmd;
91 154
92############################################################################# 155=head2 UTILITY FUNCTIONS
93# utility functions 156
157=over 4
158
159=cut
94 160
95use JSON::Syck (); # TODO# replace by JSON::PC once working 161use JSON::Syck (); # TODO# replace by JSON::PC once working
162
163=item $ref = cf::from_json $json
164
165Converts a JSON string into the corresponding perl data structure.
166
167=cut
96 168
97sub from_json($) { 169sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 171 JSON::Syck::Load $_[0]
100} 172}
101 173
174=item $json = cf::to_json $ref
175
176Converts a perl data structure into its JSON representation.
177
178=cut
179
102sub to_json($) { 180sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 182 JSON::Syck::Dump $_[0]
105} 183}
106 184
185=item cf::lock_wait $string
186
187Wait until the given lock is available. See cf::lock_acquire.
188
189=item my $lock = cf::lock_acquire $string
190
191Wait until the given lock is available and then acquires it and returns
192a Coro::guard object. If the guard object gets destroyed (goes out of scope,
193for example when the coroutine gets canceled), the lock is automatically
194returned.
195
196Lock names should begin with a unique identifier (for example, cf::map::find
197uses map_find and cf::map::load uses map_load).
198
199=cut
200
201our %LOCK;
202
203sub lock_wait($) {
204 my ($key) = @_;
205
206 # wait for lock, if any
207 while ($LOCK{$key}) {
208 push @{ $LOCK{$key} }, $Coro::current;
209 Coro::schedule;
210 }
211}
212
213sub lock_acquire($) {
214 my ($key) = @_;
215
216 # wait, to be sure we are not locked
217 lock_wait $key;
218
219 $LOCK{$key} = [];
220
221 Coro::guard {
222 # wake up all waiters, to be on the safe side
223 $_->ready for @{ delete $LOCK{$key} };
224 }
225}
226
227sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active;
229
230 my $guard = Coro::guard { $TICK_WATCHER->start };
231 $TICK_WATCHER->stop;
232 $guard
233}
234
235=item cf::async { BLOCK }
236
237Currently the same as Coro::async_pool, meaning you cannot use
238C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
239thing you are allowed to do is call C<prio> on it.
240
241=cut
242
243BEGIN { *async = \&Coro::async_pool }
244
245=item cf::sync_job { BLOCK }
246
247The design of crossfire+ requires that the main coro ($Coro::main) is
248always able to handle events or runnable, as crossfire+ is only partly
249reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
250
251If it must be done, put the blocking parts into C<sync_job>. This will run
252the given BLOCK in another coroutine while waiting for the result. The
253server will be frozen during this time, so the block should either finish
254fast or be very important.
255
256=cut
257
258sub sync_job(&) {
259 my ($job) = @_;
260
261 if ($Coro::current == $Coro::main) {
262 # this is the main coro, too bad, we have to block
263 # till the operation succeeds, freezing the server :/
264
265 # TODO: use suspend/resume instead
266 # (but this is cancel-safe)
267 my $freeze_guard = freeze_mainloop;
268
269 my $busy = 1;
270 my @res;
271
272 (async {
273 @res = eval { $job->() };
274 warn $@ if $@;
275 undef $busy;
276 })->prio (Coro::PRIO_MAX);
277
278 while ($busy) {
279 Coro::cede or Event::one_event;
280 }
281
282 wantarray ? @res : $res[0]
283 } else {
284 # we are in another coroutine, how wonderful, everything just works
285
286 $job->()
287 }
288}
289
290=item $coro = cf::async_ext { BLOCK }
291
292Like async, but this coro is automcatially being canceled when the
293extension calling this is being unloaded.
294
295=cut
296
297sub async_ext(&) {
298 my $cb = shift;
299
300 my $coro = &Coro::async ($cb);
301
302 $coro->on_destroy (sub {
303 delete $EXT_CORO{$coro+0};
304 });
305 $EXT_CORO{$coro+0} = $coro;
306
307 $coro
308}
309
310sub write_runtime {
311 my $runtime = cf::localdir . "/runtime";
312
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return;
315
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return;
319
320 aio_fsync $fh
321 and return;
322
323 close $fh
324 or return;
325
326 aio_rename "$runtime~", $runtime
327 and return;
328
329 1
330}
331
332=back
333
334=cut
335
107############################################################################# 336#############################################################################
108# "new" plug-in system
109 337
110=head3 EVENTS AND OBJECT ATTACHMENTS 338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455
456#############################################################################
457
458=head2 ATTACHABLE OBJECTS
459
460Many objects in crossfire are so-called attachable objects. That means you can
461attach callbacks/event handlers (a collection of which is called an "attachment")
462to it. All such attachable objects support the following methods.
463
464In the following description, CLASS can be any of C<global>, C<object>
465C<player>, C<client> or C<map> (i.e. the attachable objects in
466crossfire+).
111 467
112=over 4 468=over 4
113 469
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 470=item $attachable->attach ($attachment, key => $value...)
127 471
128=item $map->detach ($attachment) 472=item $attachable->detach ($attachment)
129 473
130Attach/detach a pre-registered attachment to a map. 474Attach/detach a pre-registered attachment to a specific object and give it
475the specified key/value pairs as arguments.
131 476
132=item $bool = $object->attached ($name) 477Example, attach a minesweeper attachment to the given object, making it a
47810x10 minesweeper game:
133 479
134=item $bool = $player->attached ($name) 480 $obj->attach (minesweeper => width => 10, height => 10);
135 481
136=item $bool = $map->attached ($name) 482=item $bool = $attachable->attached ($name)
137 483
138Checks wether the named attachment is currently attached to the object. 484Checks wether the named attachment is currently attached to the object.
139 485
140=item cf::attach_global ... 486=item cf::CLASS->attach ...
141 487
142Attach handlers for global events. 488=item cf::CLASS->detach ...
143 489
144This and all following C<attach_*>-functions expect any number of the 490Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 491CLASS. See the next function for an explanation of its arguments.
492
493You can attach to global events by using the C<cf::global> class.
494
495Example, log all player logins:
496
497 cf::player->attach (
498 on_login => sub {
499 my ($pl) = @_;
500 ...
501 },
502 );
503
504Example, attach to the jeweler skill:
505
506 cf::object->attach (
507 type => cf::SKILL,
508 subtype => cf::SK_JEWELER,
509 on_use_skill => sub {
510 my ($sk, $ob, $part, $dir, $msg) = @_;
511 ...
512 },
513 );
514
515=item cf::CLASS::attachment $name, ...
516
517Register an attachment by C<$name> through which attachable objects of the
518given CLASS can refer to this attachment.
519
520Some classes such as crossfire maps and objects can specify attachments
521that are attached at load/instantiate time, thus the need for a name.
522
523These calls expect any number of the following handler/hook descriptions:
146 524
147=over 4 525=over 4
148 526
149=item prio => $number 527=item prio => $number
150 528
152by another C<prio> setting). Lower priority handlers get executed 530by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 531earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 532registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 533unless you know what you are doing.
156 534
535=item type => $type
536
537(Only for C<< cf::object->attach >> calls), limits the attachment to the
538given type of objects only (the additional parameter C<subtype> can be
539used to further limit to the given subtype).
540
157=item on_I<event> => \&cb 541=item on_I<event> => \&cb
158 542
159Call the given code reference whenever the named event happens (event is 543Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 544something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 545handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 554package and register them. Only handlers for eevents supported by the
171object/class are recognised. 555object/class are recognised.
172 556
173=back 557=back
174 558
175=item cf::attach_to_type $object_type, $subtype, ... 559Example, define an attachment called "sockpuppet" that calls the given
560event handler when a monster attacks:
176 561
177Attach handlers for a specific object type (e.g. TRANSPORT) and 562 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 563 on_skill_attack => sub {
179type. 564 my ($self, $victim) = @_;
180 565 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 566 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 567 }
402}
403 568
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 569=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 570
430Just because you have a perl object does not mean that the corresponding 571Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 572C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 573valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 574can be used to test for existence of the C object part without causing an
434exception. 575exception.
435 576
577=cut
578
579# the following variables are defined in .xs and must not be re-created
580our @CB_GLOBAL = (); # registry for all global events
581our @CB_ATTACHABLE = (); # registry for all attachables
582our @CB_OBJECT = (); # all objects (should not be used except in emergency)
583our @CB_PLAYER = ();
584our @CB_CLIENT = ();
585our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = ();
587
588my %attachment;
589
590sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_;
592
593 use sort 'stable';
594
595 $cb = [$prio, $cb];
596
597 @{$registry->[$event]} = sort
598 { $a->[0] cmp $b->[0] }
599 @{$registry->[$event] || []}, $cb;
600}
601
602# hack
603my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
604
605# attach handles attaching event callbacks
606# the only thing the caller has to do is pass the correct
607# registry (== where the callback attaches to).
608sub _attach {
609 my ($registry, $klass, @arg) = @_;
610
611 my $object_type;
612 my $prio = 0;
613 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
614
615 #TODO: get rid of this hack
616 if ($attachable_klass{$klass}) {
617 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
618 }
619
620 while (@arg) {
621 my $type = shift @arg;
622
623 if ($type eq "prio") {
624 $prio = shift @arg;
625
626 } elsif ($type eq "type") {
627 $object_type = shift @arg;
628 $registry = $CB_TYPE[$object_type] ||= [];
629
630 } elsif ($type eq "subtype") {
631 defined $object_type or Carp::croak "subtype specified without type";
632 my $object_subtype = shift @arg;
633 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
634
635 } elsif ($type eq "package") {
636 my $pkg = shift @arg;
637
638 while (my ($name, $id) = each %cb_id) {
639 if (my $cb = $pkg->can ($name)) {
640 _attach_cb $registry, $id, $prio, $cb;
641 }
642 }
643
644 } elsif (exists $cb_id{$type}) {
645 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
646
647 } elsif (ref $type) {
648 warn "attaching objects not supported, ignoring.\n";
649
650 } else {
651 shift @arg;
652 warn "attach argument '$type' not supported, ignoring.\n";
653 }
654 }
655}
656
657sub _object_attach {
658 my ($obj, $name, %arg) = @_;
659
660 return if exists $obj->{_attachment}{$name};
661
662 if (my $attach = $attachment{$name}) {
663 my $registry = $obj->registry;
664
665 for (@$attach) {
666 my ($klass, @attach) = @$_;
667 _attach $registry, $klass, @attach;
668 }
669
670 $obj->{$name} = \%arg;
671 } else {
672 warn "object uses attachment '$name' that is not available, postponing.\n";
673 }
674
675 $obj->{_attachment}{$name} = undef;
676}
677
678sub cf::attachable::attach {
679 if (ref $_[0]) {
680 _object_attach @_;
681 } else {
682 _attach shift->_attach_registry, @_;
683 }
684};
685
686# all those should be optimised
687sub cf::attachable::detach {
688 my ($obj, $name) = @_;
689
690 if (ref $obj) {
691 delete $obj->{_attachment}{$name};
692 reattach ($obj);
693 } else {
694 Carp::croak "cannot, currently, detach class attachments";
695 }
696};
697
698sub cf::attachable::attached {
699 my ($obj, $name) = @_;
700
701 exists $obj->{_attachment}{$name}
702}
703
704for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
705 eval "#line " . __LINE__ . " 'cf.pm'
706 sub cf::\L$klass\E::_attach_registry {
707 (\\\@CB_$klass, KLASS_$klass)
708 }
709
710 sub cf::\L$klass\E::attachment {
711 my \$name = shift;
712
713 \$attachment{\$name} = [[KLASS_$klass, \@_]];
714 }
715 ";
716 die if $@;
717}
718
719our $override;
720our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
721
722sub override {
723 $override = 1;
724 @invoke_results = ();
725}
726
727sub do_invoke {
728 my $event = shift;
729 my $callbacks = shift;
730
731 @invoke_results = ();
732
733 local $override;
734
735 for (@$callbacks) {
736 eval { &{$_->[1]} };
737
738 if ($@) {
739 warn "$@";
740 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
741 override;
742 }
743
744 return 1 if $override;
745 }
746
747 0
748}
749
750=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
751
752=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
753
754Generate an object-specific event with the given arguments.
755
756This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
757removed in future versions), and there is no public API to access override
758results (if you must, access C<@cf::invoke_results> directly).
759
436=back 760=back
437 761
438=cut 762=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 763
444############################################################################# 764#############################################################################
445# object support 765# object support
446 766
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 767sub reattach {
768 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 769 my ($obj) = @_;
770
462 my $registry = $obj->registry; 771 my $registry = $obj->registry;
463 772
464 @$registry = (); 773 @$registry = ();
465 774
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 775 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 776
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 777 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 778 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 779 for (@$attach) {
471 my ($klass, @attach) = @$_; 780 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 781 _attach $registry, $klass, @attach;
473 } 782 }
474 } else { 783 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 784 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 785 }
477 } 786 }
478} 787}
479 788
480sub object_freezer_save { 789cf::attachable->attach (
481 my ($filename, $rdata, $objs) = @_;
482
483 if (length $$rdata) {
484 warn sprintf "saving %s (%d,%d)\n",
485 $filename, length $$rdata, scalar @$objs;
486
487 if (open my $fh, ">:raw", "$filename~") {
488 chmod SAVE_MODE, $fh;
489 syswrite $fh, $$rdata;
490 close $fh;
491
492 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
493 chmod SAVE_MODE, $fh;
494 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
495 close $fh;
496 rename "$filename.pst~", "$filename.pst";
497 } else {
498 unlink "$filename.pst";
499 }
500
501 rename "$filename~", $filename;
502 } else {
503 warn "FATAL: $filename~: $!\n";
504 }
505 } else {
506 unlink $filename;
507 unlink "$filename.pst";
508 }
509}
510
511sub object_thawer_load {
512 my ($filename) = @_;
513
514 local $/;
515
516 my $av;
517
518 #TODO: use sysread etc.
519 if (open my $data, "<:raw:perlio", $filename) {
520 $data = <$data>;
521 if (open my $pst, "<:raw:perlio", "$filename.pst") {
522 $av = eval { (Storable::thaw <$pst>)->{objs} };
523 }
524 return ($data, $av);
525 }
526
527 ()
528}
529
530attach_to_objects
531 prio => -1000000, 790 prio => -1000000,
791 on_instantiate => sub {
792 my ($obj, $data) = @_;
793
794 $data = from_json $data;
795
796 for (@$data) {
797 my ($name, $args) = @$_;
798
799 $obj->attach ($name, %{$args || {} });
800 }
801 },
802 on_reattach => \&reattach,
532 on_clone => sub { 803 on_clone => sub {
533 my ($src, $dst) = @_; 804 my ($src, $dst) = @_;
534 805
535 @{$dst->registry} = @{$src->registry}; 806 @{$dst->registry} = @{$src->registry};
536 807
537 %$dst = %$src; 808 %$dst = %$src;
538 809
539 %{$dst->{_attachment}} = %{$src->{_attachment}} 810 %{$dst->{_attachment}} = %{$src->{_attachment}}
540 if exists $src->{_attachment}; 811 if exists $src->{_attachment};
541 }, 812 },
542; 813);
814
815sub object_freezer_save {
816 my ($filename, $rdata, $objs) = @_;
817
818 sync_job {
819 if (length $$rdata) {
820 warn sprintf "saving %s (%d,%d)\n",
821 $filename, length $$rdata, scalar @$objs;
822
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh;
827 close $fh;
828
829 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh;
835 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst";
837 }
838 } else {
839 aio_unlink "$filename.pst";
840 }
841
842 aio_rename "$filename~", $filename;
843 } else {
844 warn "FATAL: $filename~: $!\n";
845 }
846 } else {
847 aio_unlink $filename;
848 aio_unlink "$filename.pst";
849 }
850 }
851}
852
853sub object_freezer_as_string {
854 my ($rdata, $objs) = @_;
855
856 use Data::Dumper;
857
858 $$rdata . Dumper $objs
859}
860
861sub object_thawer_load {
862 my ($filename) = @_;
863
864 my ($data, $av);
865
866 (aio_load $filename, $data) >= 0
867 or return;
868
869 unless (aio_stat "$filename.pst") {
870 (aio_load "$filename.pst", $av) >= 0
871 or return;
872 $av = eval { (Storable::thaw $av)->{objs} };
873 }
874
875 warn sprintf "loading %s (%d)\n",
876 $filename, length $data, scalar @{$av || []};#d#
877 return ($data, $av);
878}
543 879
544############################################################################# 880#############################################################################
545# old plug-in events 881# command handling &c
546 882
547sub inject_event { 883=item cf::register_command $name => \&callback($ob,$args);
548 my $extension = shift;
549 my $event_code = shift;
550 884
551 my $cb = $hook[$event_code]{$extension} 885Register a callback for execution when the client sends the user command
552 or return; 886$name.
553 887
554 &$cb 888=cut
555}
556
557sub inject_global_event {
558 my $event = shift;
559
560 my $cb = $hook[$event]
561 or return;
562
563 List::Util::max map &$_, values %$cb
564}
565
566sub inject_command {
567 my ($name, $obj, $params) = @_;
568
569 for my $cmd (@{ $command{$name} }) {
570 $cmd->[1]->($obj, $params);
571 }
572
573 -1
574}
575 889
576sub register_command { 890sub register_command {
577 my ($name, $time, $cb) = @_; 891 my ($name, $cb) = @_;
578 892
579 my $caller = caller; 893 my $caller = caller;
580 #warn "registering command '$name/$time' to '$caller'"; 894 #warn "registering command '$name/$time' to '$caller'";
581 895
582 push @{ $command{$name} }, [$time, $cb, $caller]; 896 push @{ $COMMAND{$name} }, [$caller, $cb];
583 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
584} 897}
898
899=item cf::register_extcmd $name => \&callback($pl,$packet);
900
901Register a callbackf ro execution when the client sends an extcmd packet.
902
903If the callback returns something, it is sent back as if reply was being
904called.
905
906=cut
585 907
586sub register_extcmd { 908sub register_extcmd {
587 my ($name, $cb) = @_; 909 my ($name, $cb) = @_;
588 910
589 my $caller = caller; 911 my $caller = caller;
590 #warn "registering extcmd '$name' to '$caller'"; 912 #warn "registering extcmd '$name' to '$caller'";
591 913
592 $extcmd{$name} = [$cb, $caller]; 914 $EXTCMD{$name} = [$cb, $caller];
593} 915}
916
917cf::player->attach (
918 on_command => sub {
919 my ($pl, $name, $params) = @_;
920
921 my $cb = $COMMAND{$name}
922 or return;
923
924 for my $cmd (@$cb) {
925 $cmd->[1]->($pl->ob, $params);
926 }
927
928 cf::override;
929 },
930 on_extcmd => sub {
931 my ($pl, $buf) = @_;
932
933 my $msg = eval { from_json $buf };
934
935 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply);
939 }
940 }
941 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
943 }
944
945 cf::override;
946 },
947);
594 948
595sub register { 949sub register {
596 my ($base, $pkg) = @_; 950 my ($base, $pkg) = @_;
597 951
598 #TODO 952 #TODO
617 . "#line 1 \"$path\"\n{\n" 971 . "#line 1 \"$path\"\n{\n"
618 . (do { local $/; <$fh> }) 972 . (do { local $/; <$fh> })
619 . "\n};\n1"; 973 . "\n};\n1";
620 974
621 eval $source 975 eval $source
622 or die "$path: $@"; 976 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n";
623 978
624 push @exts, $pkg; 979 push @exts, $pkg;
625 $ext_pkg{$base} = $pkg; 980 $ext_pkg{$base} = $pkg;
626 981
627# no strict 'refs'; 982# no strict 'refs';
640# for my $idx (0 .. $#PLUGIN_EVENT) { 995# for my $idx (0 .. $#PLUGIN_EVENT) {
641# delete $hook[$idx]{$pkg}; 996# delete $hook[$idx]{$pkg};
642# } 997# }
643 998
644 # remove commands 999 # remove commands
645 for my $name (keys %command) { 1000 for my $name (keys %COMMAND) {
646 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
647 1002
648 if (@cb) { 1003 if (@cb) {
649 $command{$name} = \@cb; 1004 $COMMAND{$name} = \@cb;
650 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
651 } else { 1005 } else {
652 delete $command{$name};
653 delete $COMMAND{"$name\000"}; 1006 delete $COMMAND{$name};
654 } 1007 }
655 } 1008 }
656 1009
657 # remove extcmds 1010 # remove extcmds
658 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
659 delete $extcmd{$name}; 1012 delete $EXTCMD{$name};
660 } 1013 }
661 1014
662 if (my $cb = $pkg->can ("unload")) { 1015 if (my $cb = $pkg->can ("unload")) {
663 eval { 1016 eval {
664 $cb->($pkg); 1017 $cb->($pkg);
668 1021
669 Symbol::delete_package $pkg; 1022 Symbol::delete_package $pkg;
670} 1023}
671 1024
672sub load_extensions { 1025sub load_extensions {
673 my $LIBDIR = maps_directory "perl";
674
675 for my $ext (<$LIBDIR/*.ext>) { 1026 for my $ext (<$LIBDIR/*.ext>) {
676 next unless -r $ext; 1027 next unless -r $ext;
677 eval { 1028 eval {
678 load_extension $ext; 1029 load_extension $ext;
679 1 1030 1
680 } or warn "$ext not loaded: $@"; 1031 } or warn "$ext not loaded: $@";
681 } 1032 }
682} 1033}
683 1034
684sub _perl_reload(&) {
685 my ($msg) = @_;
686
687 $msg->("reloading...");
688
689 eval {
690 # 1. cancel all watchers
691 $_->cancel for Event::all_watchers;
692
693 # 2. unload all extensions
694 for (@exts) {
695 $msg->("unloading <$_>");
696 unload_extension $_;
697 }
698
699 # 3. unload all modules loaded from $LIBDIR
700 while (my ($k, $v) = each %INC) {
701 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
702
703 $msg->("removing <$k>");
704 delete $INC{$k};
705
706 $k =~ s/\.pm$//;
707 $k =~ s/\//::/g;
708
709 if (my $cb = $k->can ("unload_module")) {
710 $cb->();
711 }
712
713 Symbol::delete_package $k;
714 }
715
716 # 4. get rid of safe::, as good as possible
717 Symbol::delete_package "safe::$_"
718 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
719
720 # 5. remove register_script_function callbacks
721 # TODO
722
723 # 6. unload cf.pm "a bit"
724 delete $INC{"cf.pm"};
725
726 # don't, removes xs symbols, too,
727 # and global variables created in xs
728 #Symbol::delete_package __PACKAGE__;
729
730 # 7. reload cf.pm
731 $msg->("reloading cf.pm");
732 require cf;
733
734 $msg->("load extensions");
735 cf::load_extensions;
736 };
737 $msg->($@) if $@;
738
739 $msg->("reloaded");
740};
741
742sub perl_reload() {
743 _perl_reload {
744 warn $_[0];
745 print "$_[0]\n";
746 };
747}
748
749register_command "perl-reload", 0, sub {
750 my ($who, $arg) = @_;
751
752 if ($who->flag (FLAG_WIZ)) {
753 _perl_reload {
754 warn $_[0];
755 $who->message ($_[0]);
756 };
757 }
758};
759
760#############################################################################
761# extcmd framework, basically convert ext <msg>
762# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
763
764attach_to_players
765 on_extcmd => sub {
766 my ($pl, $buf) = @_;
767
768 my $msg = eval { from_json $buf };
769
770 if (ref $msg) {
771 if (my $cb = $extcmd{$msg->{msgtype}}) {
772 if (my %reply = $cb->[0]->($pl, $msg)) {
773 $pl->ext_reply ($msg->{msgid}, %reply);
774 }
775 }
776 } else {
777 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
778 }
779
780 cf::override;
781 },
782;
783
784############################################################################# 1035#############################################################################
785# load/save/clean perl data associated with a map 1036# load/save/clean perl data associated with a map
786 1037
787*cf::mapsupport::on_clean = sub { 1038*cf::mapsupport::on_clean = sub {
788 my ($map) = @_; 1039 my ($map) = @_;
791 defined $path or return; 1042 defined $path or return;
792 1043
793 unlink "$path.pst"; 1044 unlink "$path.pst";
794}; 1045};
795 1046
796attach_to_maps prio => -10000, package => cf::mapsupport::; 1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
797 1048
798############################################################################# 1049#############################################################################
799# load/save perl data associated with player->ob objects 1050# load/save perl data associated with player->ob objects
800 1051
801sub all_objects(@) { 1052sub all_objects(@) {
802 @_, map all_objects ($_->inv), @_ 1053 @_, map all_objects ($_->inv), @_
803} 1054}
804 1055
805# TODO: compatibility cruft, remove when no longer needed 1056# TODO: compatibility cruft, remove when no longer needed
806attach_to_players 1057cf::player->attach (
807 on_load => sub { 1058 on_load => sub {
808 my ($pl, $path) = @_; 1059 my ($pl, $path) = @_;
809 1060
810 for my $o (all_objects $pl->ob) { 1061 for my $o (all_objects $pl->ob) {
811 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
813 1064
814 %$o = %{ Storable::thaw pack "H*", $value }; 1065 %$o = %{ Storable::thaw pack "H*", $value };
815 } 1066 }
816 } 1067 }
817 }, 1068 },
818; 1069);
819 1070
820############################################################################# 1071#############################################################################
821# core extensions - in perl
822 1072
1073=head2 CORE EXTENSIONS
1074
1075Functions and methods that extend core crossfire objects.
1076
1077=cut
1078
1079package cf::player;
1080
1081=head3 cf::player
1082
1083=over 4
1084
823=item cf::player::exists $login 1085=item cf::player::find $login
824 1086
825Returns true when the given account exists. 1087Returns the given player object, loading it if necessary (might block).
826 1088
827=cut 1089=cut
828 1090
829sub cf::player::exists($) { 1091sub playerdir($) {
830 cf::player::find $_[0] 1092 cf::localdir
831 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1093 . "/"
1094 . cf::playerdir
1095 . "/"
1096 . (ref $_[0] ? $_[0]->ob->name : $_[0])
832} 1097}
833 1098
1099sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101
1102 (playerdir $login) . "/$login.pl"
1103}
1104
1105sub find_active($) {
1106 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active
1108 and $cf::PLAYER{$_[0]}
1109}
1110
1111sub exists($) {
1112 my ($login) = @_;
1113
1114 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login }
1116}
1117
1118sub find($) {
1119 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0];
1121
1122 my $guard = cf::lock_acquire "user_find:$login";
1123
1124 $cf::PLAYER{$_[0]} || do {
1125 my $pl = load_pl path $login
1126 or return;
1127 $cf::PLAYER{$login} = $pl
1128 }
1129 }
1130}
1131
1132sub save($) {
1133 my ($pl) = @_;
1134
1135 return if $pl->{deny_save};
1136
1137 my $path = path $pl;
1138 my $guard = cf::lock_acquire "user_save:$path";
1139
1140 return if $pl->{deny_save};
1141
1142 Coro::AIO::aio_mkdir playerdir $pl, 0770;
1143 $pl->{last_save} = $cf::RUNTIME;
1144
1145 $pl->save_pl ($path);
1146 Coro::cede;
1147}
1148
1149sub new($) {
1150 my ($login) = @_;
1151
1152 my $self = create;
1153
1154 $self->ob->name ($login);
1155 $self->{deny_save} = 1;
1156
1157 $cf::PLAYER{$login} = $self;
1158
1159 $self
1160}
1161
1162sub quit_character {
1163 my ($pl) = @_;
1164
1165 $pl->{deny_save} = 1;
1166 $pl->password ("*"); # this should lock out the player until we nuked the dir
1167
1168 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1169 $pl->deactivate;
1170 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1171 $pl->ns->destroy if $pl->ns;
1172
1173 my $path = playerdir $pl;
1174 my $temp = "$path~$cf::RUNTIME~deleting~";
1175 Coro::AIO::aio_rename $path, $temp;
1176 delete $cf::PLAYER{$pl->ob->name};
1177 $pl->destroy;
1178 IO::AIO::aio_rmtree $temp;
1179}
1180
1181=item $player->ext_reply ($msgid, $msgtype, %msg)
1182
1183Sends an ext reply to the player.
1184
1185=cut
1186
1187sub ext_reply($$$%) {
1188 my ($self, $id, %msg) = @_;
1189
1190 $msg{msgid} = $id;
1191
1192 $self->send ("ext " . cf::to_json \%msg);
1193}
1194
1195package cf;
1196
1197=back
1198
1199
1200=head3 cf::map
1201
1202=over 4
1203
1204=cut
1205
1206package cf::map;
1207
1208use Fcntl;
1209use Coro::AIO;
1210
1211our $MAX_RESET = 3600;
1212our $DEFAULT_RESET = 3000;
1213
1214sub generate_random_map {
1215 my ($path, $rmp) = @_;
1216
1217 # mit "rum" bekleckern, nicht
1218 cf::map::_create_random_map
1219 $path,
1220 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1221 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1222 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1223 $rmp->{exit_on_final_map},
1224 $rmp->{xsize}, $rmp->{ysize},
1225 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1226 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1227 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1228 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1229 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1230 (cf::region::find $rmp->{region})
1231}
1232
1233# and all this just because we cannot iterate over
1234# all maps in C++...
1235sub change_all_map_light {
1236 my ($change) = @_;
1237
1238 $_->change_map_light ($change)
1239 for grep $_->outdoor, values %cf::MAP;
1240}
1241
1242sub try_load_header($) {
1243 my ($path) = @_;
1244
1245 utf8::encode $path;
1246 aio_open $path, O_RDONLY, 0
1247 or return;
1248
1249 my $map = cf::map::new
1250 or return;
1251
1252 # for better error messages only, will be overwritten
1253 $map->path ($path);
1254
1255 $map->load_header ($path)
1256 or return;
1257
1258 $map->{load_path} = $path;
1259
1260 $map
1261}
1262
1263sub find;
1264sub find {
1265 my ($path, $origin) = @_;
1266
1267 #warn "find<$path,$origin>\n";#d#
1268
1269 $path = new cf::path $path, $origin && $origin->path;
1270 my $key = $path->as_string;
1271
1272 cf::lock_wait "map_find:$key";
1273
1274 $cf::MAP{$key} || do {
1275 my $guard = cf::lock_acquire "map_find:$key";
1276
1277 # do it the slow way
1278 my $map = try_load_header $path->save_path;
1279
1280 Coro::cede;
1281
1282 if ($map) {
1283 $map->last_access ((delete $map->{last_access})
1284 || $cf::RUNTIME); #d#
1285 # safety
1286 $map->{instantiate_time} = $cf::RUNTIME
1287 if $map->{instantiate_time} > $cf::RUNTIME;
1288 } else {
1289 if (my $rmp = $path->random_map_params) {
1290 $map = generate_random_map $key, $rmp;
1291 } else {
1292 $map = try_load_header $path->load_path;
1293 }
1294
1295 $map or return;
1296
1297 $map->{load_original} = 1;
1298 $map->{instantiate_time} = $cf::RUNTIME;
1299 $map->last_access ($cf::RUNTIME);
1300 $map->instantiate;
1301
1302 # per-player maps become, after loading, normal maps
1303 $map->per_player (0) if $path->{user_rel};
1304 }
1305
1306 $map->path ($key);
1307 $map->{path} = $path;
1308 $map->{last_save} = $cf::RUNTIME;
1309
1310 Coro::cede;
1311
1312 if ($map->should_reset) {
1313 $map->reset;
1314 undef $guard;
1315 $map = find $path
1316 or return;
1317 }
1318
1319 $cf::MAP{$key} = $map
1320 }
1321}
1322
1323sub load {
1324 my ($self) = @_;
1325
1326 my $path = $self->{path};
1327 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1328
1329 return if $self->in_memory != cf::MAP_SWAPPED;
1330
1331 $self->in_memory (cf::MAP_LOADING);
1332
1333 $self->alloc;
1334 $self->load_objects ($self->{load_path}, 1)
1335 or return;
1336
1337 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1338 if delete $self->{load_original};
1339
1340 if (my $uniq = $path->uniq_path) {
1341 utf8::encode $uniq;
1342 if (aio_open $uniq, O_RDONLY, 0) {
1343 $self->clear_unique_items;
1344 $self->load_objects ($uniq, 0);
1345 }
1346 }
1347
1348 Coro::cede;
1349
1350 # now do the right thing for maps
1351 $self->link_multipart_objects;
1352
1353 if ($self->{path}->is_style_map) {
1354 $self->{deny_save} = 1;
1355 $self->{deny_reset} = 1;
1356 } else {
1357 $self->fix_auto_apply;
1358 $self->decay_objects;
1359 $self->update_buttons;
1360 $self->set_darkness_map;
1361 $self->difficulty ($self->estimate_difficulty)
1362 unless $self->difficulty;
1363 $self->activate;
1364 }
1365
1366 Coro::cede;
1367
1368 $self->in_memory (cf::MAP_IN_MEMORY);
1369}
1370
1371sub find_sync {
1372 my ($path, $origin) = @_;
1373
1374 cf::sync_job { cf::map::find $path, $origin }
1375}
1376
1377sub do_load_sync {
1378 my ($map) = @_;
1379
1380 cf::sync_job { $map->load };
1381}
1382
1383sub save {
1384 my ($self) = @_;
1385
1386 my $lock = cf::lock_acquire "map_data:" . $self->path;
1387
1388 $self->{last_save} = $cf::RUNTIME;
1389
1390 return unless $self->dirty;
1391
1392 my $save = $self->{path}->save_path; utf8::encode $save;
1393 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1394
1395 $self->{load_path} = $save;
1396
1397 return if $self->{deny_save};
1398
1399 local $self->{last_access} = $self->last_access;#d#
1400
1401 cf::async {
1402 $_->contr->save for $self->players;
1403 };
1404
1405 if ($uniq) {
1406 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1407 $self->save_objects ($uniq, cf::IO_UNIQUES);
1408 } else {
1409 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1410 }
1411}
1412
1413sub swap_out {
1414 my ($self) = @_;
1415
1416 # save first because save cedes
1417 $self->save;
1418
1419 my $lock = cf::lock_acquire "map_data:" . $self->path;
1420
1421 return if $self->players;
1422 return if $self->in_memory != cf::MAP_IN_MEMORY;
1423 return if $self->{deny_save};
1424
1425 $self->clear;
1426 $self->in_memory (cf::MAP_SWAPPED);
1427}
1428
1429sub reset_at {
1430 my ($self) = @_;
1431
1432 # TODO: safety, remove and allow resettable per-player maps
1433 return 1e99 if $self->{path}{user_rel};
1434 return 1e99 if $self->{deny_reset};
1435
1436 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1437 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1438
1439 $time + $to
1440}
1441
1442sub should_reset {
1443 my ($self) = @_;
1444
1445 $self->reset_at <= $cf::RUNTIME
1446}
1447
1448sub unlink_save {
1449 my ($self) = @_;
1450
1451 utf8::encode (my $save = $self->{path}->save_path);
1452 aioreq_pri 3; IO::AIO::aio_unlink $save;
1453 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1454}
1455
1456sub rename {
1457 my ($self, $new_path) = @_;
1458
1459 $self->unlink_save;
1460
1461 delete $cf::MAP{$self->path};
1462 $self->{path} = new cf::path $new_path;
1463 $self->path ($self->{path}->as_string);
1464 $cf::MAP{$self->path} = $self;
1465
1466 $self->save;
1467}
1468
1469sub reset {
1470 my ($self) = @_;
1471
1472 my $lock = cf::lock_acquire "map_data:" . $self->path;
1473
1474 return if $self->players;
1475 return if $self->{path}{user_rel};#d#
1476
1477 warn "resetting map ", $self->path;#d#
1478
1479 delete $cf::MAP{$self->path};
1480
1481 $_->clear_links_to ($self) for values %cf::MAP;
1482
1483 $self->unlink_save;
1484 $self->destroy;
1485}
1486
1487my $nuke_counter = "aaaa";
1488
1489sub nuke {
1490 my ($self) = @_;
1491
1492 $self->{deny_save} = 1;
1493 $self->reset_timeout (1);
1494 $self->rename ("{nuke}/" . ($nuke_counter++));
1495 $self->reset; # polite request, might not happen
1496}
1497
1498sub customise_for {
1499 my ($map, $ob) = @_;
1500
1501 if ($map->per_player) {
1502 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1503 }
1504
1505 $map
1506}
1507
1508sub emergency_save {
1509 my $freeze_guard = cf::freeze_mainloop;
1510
1511 warn "enter emergency perl save\n";
1512
1513 cf::sync_job {
1514 warn "begin emergency player save\n";
1515 $_->save for values %cf::PLAYER;
1516 warn "end emergency player save\n";
1517
1518 warn "begin emergency map save\n";
1519 $_->save for values %cf::MAP;
1520 warn "end emergency map save\n";
1521 };
1522
1523 warn "leave emergency perl save\n";
1524}
1525
1526package cf;
1527
1528=back
1529
1530
1531=head3 cf::object::player
1532
1533=over 4
1534
834=item $player->reply ($npc, $msg[, $flags]) 1535=item $player_object->reply ($npc, $msg[, $flags])
835 1536
836Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1537Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
837can be C<undef>. Does the right thing when the player is currently in a 1538can be C<undef>. Does the right thing when the player is currently in a
838dialogue with the given NPC character. 1539dialogue with the given NPC character.
839 1540
840=cut 1541=cut
841 1542
842# rough implementation of a future "reply" method that works 1543# rough implementation of a future "reply" method that works
843# with dialog boxes. 1544# with dialog boxes.
1545#TODO: the first argument must go, split into a $npc->reply_to ( method
844sub cf::object::player::reply($$$;$) { 1546sub cf::object::player::reply($$$;$) {
845 my ($self, $npc, $msg, $flags) = @_; 1547 my ($self, $npc, $msg, $flags) = @_;
846 1548
847 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1549 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
848 1550
852 $msg = $npc->name . " says: $msg" if $npc; 1554 $msg = $npc->name . " says: $msg" if $npc;
853 $self->message ($msg, $flags); 1555 $self->message ($msg, $flags);
854 } 1556 }
855} 1557}
856 1558
857=item $player->ext_reply ($msgid, $msgtype, %msg) 1559=item $player_object->may ("access")
858 1560
859Sends an ext reply to the player. 1561Returns wether the given player is authorized to access resource "access"
1562(e.g. "command_wizcast").
860 1563
861=cut 1564=cut
862 1565
863sub cf::player::ext_reply($$$%) { 1566sub cf::object::player::may {
1567 my ($self, $access) = @_;
1568
1569 $self->flag (cf::FLAG_WIZ) ||
1570 (ref $cf::CFG{"may_$access"}
1571 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1572 : $cf::CFG{"may_$access"})
1573}
1574
1575=item $player_object->enter_link
1576
1577Freezes the player and moves him/her to a special map (C<{link}>).
1578
1579The player should be reaosnably safe there for short amounts of time. You
1580I<MUST> call C<leave_link> as soon as possible, though.
1581
1582=item $player_object->leave_link ($map, $x, $y)
1583
1584Moves the player out of the specila link map onto the given map. If the
1585map is not valid (or omitted), the player will be moved back to the
1586location he/she was before the call to C<enter_link>, or, if that fails,
1587to the emergency map position.
1588
1589Might block.
1590
1591=cut
1592
1593sub cf::object::player::enter_link {
1594 my ($self) = @_;
1595
1596 $self->deactivate_recursive;
1597
1598 return if $self->map == $LINK_MAP;
1599
1600 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1601 if $self->map;
1602
1603 $self->enter_map ($LINK_MAP, 20, 20);
1604}
1605
1606sub cf::object::player::leave_link {
1607 my ($self, $map, $x, $y) = @_;
1608
1609 my $link_pos = delete $self->{_link_pos};
1610
1611 unless ($map) {
1612 # restore original map position
1613 ($map, $x, $y) = @{ $link_pos || [] };
1614 $map = cf::map::find $map;
1615
1616 unless ($map) {
1617 ($map, $x, $y) = @$EMERGENCY_POSITION;
1618 $map = cf::map::find $map
1619 or die "FATAL: cannot load emergency map\n";
1620 }
1621 }
1622
1623 ($x, $y) = (-1, -1)
1624 unless (defined $x) && (defined $y);
1625
1626 # use -1 or undef as default coordinates, not 0, 0
1627 ($x, $y) = ($map->enter_x, $map->enter_y)
1628 if $x <=0 && $y <= 0;
1629
1630 $map->load;
1631
1632 return unless $self->contr->active;
1633 $self->activate_recursive;
1634 $self->enter_map ($map, $x, $y);
1635}
1636
1637cf::player->attach (
1638 on_logout => sub {
1639 my ($pl) = @_;
1640
1641 # abort map switching before logout
1642 if ($pl->ob->{_link_pos}) {
1643 cf::sync_job {
1644 $pl->ob->leave_link
1645 };
1646 }
1647 },
1648 on_login => sub {
1649 my ($pl) = @_;
1650
1651 # try to abort aborted map switching on player login :)
1652 # should happen only on crashes
1653 if ($pl->ob->{_link_pos}) {
1654 $pl->ob->enter_link;
1655 (async {
1656 # we need this sleep as the login has a concurrent enter_exit running
1657 # and this sleep increases chances of the player not ending up in scorn
1658 $pl->ob->reply (undef,
1659 "There was an internal problem at your last logout, "
1660 . "the server will try to bring you to your intended destination in a second.",
1661 cf::NDI_RED);
1662 Coro::Timer::sleep 1;
1663 $pl->ob->leave_link;
1664 })->prio (2);
1665 }
1666 },
1667);
1668
1669=item $player_object->goto ($path, $x, $y)
1670
1671=cut
1672
1673sub cf::object::player::goto {
1674 my ($self, $path, $x, $y) = @_;
1675
1676 $self->enter_link;
1677
1678 (async {
1679 $path = new cf::path $path;
1680
1681 my $map = cf::map::find $path->as_string;
1682 $map = $map->customise_for ($self) if $map;
1683
1684# warn "entering ", $map->path, " at ($x, $y)\n"
1685# if $map;
1686
1687 $map or $map->cluck ("oy");#d#
1688 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1689
1690 $self->leave_link ($map, $x, $y);
1691 })->prio (1);
1692}
1693
1694=item $player_object->enter_exit ($exit_object)
1695
1696=cut
1697
1698sub parse_random_map_params {
1699 my ($spec) = @_;
1700
1701 my $rmp = { # defaults
1702 xsize => 10,
1703 ysize => 10,
1704 };
1705
1706 for (split /\n/, $spec) {
1707 my ($k, $v) = split /\s+/, $_, 2;
1708
1709 $rmp->{lc $k} = $v if (length $k) && (length $v);
1710 }
1711
1712 $rmp
1713}
1714
1715sub prepare_random_map {
1716 my ($exit) = @_;
1717
1718 # all this does is basically replace the /! path by
1719 # a new random map path (?random/...) with a seed
1720 # that depends on the exit object
1721
1722 my $rmp = parse_random_map_params $exit->msg;
1723
1724 if ($exit->map) {
1725 $rmp->{region} = $exit->map->region_name;
1726 $rmp->{origin_map} = $exit->map->path;
1727 $rmp->{origin_x} = $exit->x;
1728 $rmp->{origin_y} = $exit->y;
1729 }
1730
1731 $rmp->{random_seed} ||= $exit->random_seed;
1732
1733 my $data = cf::to_json $rmp;
1734 my $md5 = Digest::MD5::md5_hex $data;
1735
1736 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1737 aio_write $fh, 0, (length $data), $data, 0;
1738
1739 $exit->slaying ("?random/$md5");
1740 $exit->msg (undef);
1741 }
1742}
1743
1744sub cf::object::player::enter_exit {
864 my ($self, $id, %msg) = @_; 1745 my ($self, $exit) = @_;
865 1746
866 $msg{msgid} = $id; 1747 return unless $self->type == cf::PLAYER;
867 1748
868 $self->send ("ext " . to_json \%msg); 1749 $self->enter_link;
869}
870 1750
871############################################################################# 1751 (async {
872# map scripting support 1752 $self->deactivate_recursive; # just to be sure
1753 unless (eval {
1754 prepare_random_map $exit
1755 if $exit->slaying eq "/!";
1756
1757 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1758 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1759
1760 1;
1761 }) {
1762 $self->message ("Something went wrong deep within the crossfire server. "
1763 . "I'll try to bring you back to the map you were before. "
1764 . "Please report this to the dungeon master",
1765 cf::NDI_UNIQUE | cf::NDI_RED);
1766
1767 warn "ERROR in enter_exit: $@";
1768 $self->leave_link;
1769 }
1770 })->prio (1);
1771}
1772
1773=head3 cf::client
1774
1775=over 4
1776
1777=item $client->send_drawinfo ($text, $flags)
1778
1779Sends a drawinfo packet to the client. Circumvents output buffering so
1780should not be used under normal circumstances.
1781
1782=cut
1783
1784sub cf::client::send_drawinfo {
1785 my ($self, $text, $flags) = @_;
1786
1787 utf8::encode $text;
1788 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1789}
1790
1791
1792=item $success = $client->query ($flags, "text", \&cb)
1793
1794Queues a query to the client, calling the given callback with
1795the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1796C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1797
1798Queries can fail, so check the return code. Or don't, as queries will become
1799reliable at some point in the future.
1800
1801=cut
1802
1803sub cf::client::query {
1804 my ($self, $flags, $text, $cb) = @_;
1805
1806 return unless $self->state == ST_PLAYING
1807 || $self->state == ST_SETUP
1808 || $self->state == ST_CUSTOM;
1809
1810 $self->state (ST_CUSTOM);
1811
1812 utf8::encode $text;
1813 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1814
1815 $self->send_packet ($self->{query_queue}[0][0])
1816 if @{ $self->{query_queue} } == 1;
1817}
1818
1819cf::client->attach (
1820 on_reply => sub {
1821 my ($ns, $msg) = @_;
1822
1823 # this weird shuffling is so that direct followup queries
1824 # get handled first
1825 my $queue = delete $ns->{query_queue}
1826 or return; # be conservative, not sure how that can happen, but we saw a crash here
1827
1828 (shift @$queue)->[1]->($msg);
1829
1830 push @{ $ns->{query_queue} }, @$queue;
1831
1832 if (@{ $ns->{query_queue} } == @$queue) {
1833 if (@$queue) {
1834 $ns->send_packet ($ns->{query_queue}[0][0]);
1835 } else {
1836 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1837 }
1838 }
1839 },
1840);
1841
1842=item $client->async (\&cb)
1843
1844Create a new coroutine, running the specified callback. The coroutine will
1845be automatically cancelled when the client gets destroyed (e.g. on logout,
1846or loss of connection).
1847
1848=cut
1849
1850sub cf::client::async {
1851 my ($self, $cb) = @_;
1852
1853 my $coro = &Coro::async ($cb);
1854
1855 $coro->on_destroy (sub {
1856 delete $self->{_coro}{$coro+0};
1857 });
1858
1859 $self->{_coro}{$coro+0} = $coro;
1860
1861 $coro
1862}
1863
1864cf::client->attach (
1865 on_destroy => sub {
1866 my ($ns) = @_;
1867
1868 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1869 },
1870);
1871
1872=back
1873
1874
1875=head2 SAFE SCRIPTING
1876
1877Functions that provide a safe environment to compile and execute
1878snippets of perl code without them endangering the safety of the server
1879itself. Looping constructs, I/O operators and other built-in functionality
1880is not available in the safe scripting environment, and the number of
1881functions and methods that can be called is greatly reduced.
1882
1883=cut
873 1884
874our $safe = new Safe "safe"; 1885our $safe = new Safe "safe";
875our $safe_hole = new Safe::Hole; 1886our $safe_hole = new Safe::Hole;
876 1887
877$SIG{FPE} = 'IGNORE'; 1888$SIG{FPE} = 'IGNORE';
878 1889
879$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1890$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
880 1891
881# here we export the classes and methods available to script code 1892# here we export the classes and methods available to script code
882 1893
1894=pod
1895
1896The following fucntions and emthods are available within a safe environment:
1897
1898 cf::object contr pay_amount pay_player map
1899 cf::object::player player
1900 cf::player peaceful
1901 cf::map trigger
1902
1903=cut
1904
883for ( 1905for (
884 ["cf::object" => qw(contr pay_amount pay_player)], 1906 ["cf::object" => qw(contr pay_amount pay_player map)],
885 ["cf::object::player" => qw(player)], 1907 ["cf::object::player" => qw(player)],
886 ["cf::player" => qw(peaceful)], 1908 ["cf::player" => qw(peaceful)],
1909 ["cf::map" => qw(trigger)],
887) { 1910) {
888 no strict 'refs'; 1911 no strict 'refs';
889 my ($pkg, @funs) = @$_; 1912 my ($pkg, @funs) = @$_;
890 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1913 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
891 for @funs; 1914 for @funs;
892} 1915}
1916
1917=over 4
1918
1919=item @retval = safe_eval $code, [var => value, ...]
1920
1921Compiled and executes the given perl code snippet. additional var/value
1922pairs result in temporary local (my) scalar variables of the given name
1923that are available in the code snippet. Example:
1924
1925 my $five = safe_eval '$first + $second', first => 1, second => 4;
1926
1927=cut
893 1928
894sub safe_eval($;@) { 1929sub safe_eval($;@) {
895 my ($code, %vars) = @_; 1930 my ($code, %vars) = @_;
896 1931
897 my $qcode = $code; 1932 my $qcode = $code;
920 } 1955 }
921 1956
922 wantarray ? @res : $res[0] 1957 wantarray ? @res : $res[0]
923} 1958}
924 1959
1960=item cf::register_script_function $function => $cb
1961
1962Register a function that can be called from within map/npc scripts. The
1963function should be reasonably secure and should be put into a package name
1964like the extension.
1965
1966Example: register a function that gets called whenever a map script calls
1967C<rent::overview>, as used by the C<rent> extension.
1968
1969 cf::register_script_function "rent::overview" => sub {
1970 ...
1971 };
1972
1973=cut
1974
925sub register_script_function { 1975sub register_script_function {
926 my ($fun, $cb) = @_; 1976 my ($fun, $cb) = @_;
927 1977
928 no strict 'refs'; 1978 no strict 'refs';
929 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1979 *{"safe::$fun"} = $safe_hole->wrap ($cb);
930} 1980}
931 1981
1982=back
1983
1984=cut
1985
1986#############################################################################
1987
1988=head2 EXTENSION DATABASE SUPPORT
1989
1990Crossfire maintains a very simple database for extension use. It can
1991currently store anything that can be serialised using Storable, which
1992excludes objects.
1993
1994The parameter C<$family> should best start with the name of the extension
1995using it, it should be unique.
1996
1997=over 4
1998
1999=item $hashref = cf::db_get $family
2000
2001Return a hashref for use by the extension C<$family>, which can be
2002modified. After modifications, you have to call C<cf::db_dirty> or
2003C<cf::db_sync>.
2004
2005=item $value = cf::db_get $family => $key
2006
2007Returns a single value from the database
2008
2009=item cf::db_put $family => $hashref
2010
2011Stores the given family hashref into the database. Updates are delayed, if
2012you want the data to be synced to disk immediately, use C<cf::db_sync>.
2013
2014=item cf::db_put $family => $key => $value
2015
2016Stores the given C<$value> in the family hash. Updates are delayed, if you
2017want the data to be synced to disk immediately, use C<cf::db_sync>.
2018
2019=item cf::db_dirty
2020
2021Marks the database as dirty, to be updated at a later time.
2022
2023=item cf::db_sync
2024
2025Immediately write the database to disk I<if it is dirty>.
2026
2027=cut
2028
2029our $DB;
2030
2031{
2032 my $path = cf::localdir . "/database.pst";
2033
2034 sub db_load() {
2035 $DB = stat $path ? Storable::retrieve $path : { };
2036 }
2037
2038 my $pid;
2039
2040 sub db_save() {
2041 waitpid $pid, 0 if $pid;
2042 if (0 == ($pid = fork)) {
2043 $DB->{_meta}{version} = 1;
2044 Storable::nstore $DB, "$path~";
2045 rename "$path~", $path;
2046 cf::_exit 0 if defined $pid;
2047 }
2048 }
2049
2050 my $dirty;
2051
2052 sub db_sync() {
2053 db_save if $dirty;
2054 undef $dirty;
2055 }
2056
2057 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2058 db_sync;
2059 });
2060
2061 sub db_dirty() {
2062 $dirty = 1;
2063 $idle->start;
2064 }
2065
2066 sub db_get($;$) {
2067 @_ >= 2
2068 ? $DB->{$_[0]}{$_[1]}
2069 : ($DB->{$_[0]} ||= { })
2070 }
2071
2072 sub db_put($$;$) {
2073 if (@_ >= 3) {
2074 $DB->{$_[0]}{$_[1]} = $_[2];
2075 } else {
2076 $DB->{$_[0]} = $_[1];
2077 }
2078 db_dirty;
2079 }
2080
2081 cf::global->attach (
2082 prio => 10000,
2083 on_cleanup => sub {
2084 db_sync;
2085 },
2086 );
2087}
2088
932############################################################################# 2089#############################################################################
933# the server's main() 2090# the server's main()
934 2091
2092sub cfg_load {
2093 open my $fh, "<:utf8", cf::confdir . "/config"
2094 or return;
2095
2096 local $/;
2097 *CFG = YAML::Syck::Load <$fh>;
2098
2099 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2100
2101 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2102 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2103
2104 if (exists $CFG{mlockall}) {
2105 eval {
2106 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2107 and die "WARNING: m(un)lockall failed: $!\n";
2108 };
2109 warn $@ if $@;
2110 }
2111}
2112
935sub main { 2113sub main {
2114 # we must not ever block the main coroutine
2115 local $Coro::idle = sub {
2116 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2117 async { Event::one_event };
2118 };
2119
2120 cfg_load;
2121 db_load;
936 load_extensions; 2122 load_extensions;
937 Event::loop; 2123 Event::loop;
938} 2124}
939 2125
940############################################################################# 2126#############################################################################
941# initialisation 2127# initialisation
942 2128
2129sub reload() {
2130 # can/must only be called in main
2131 if ($Coro::current != $Coro::main) {
2132 warn "can only reload from main coroutine\n";
2133 return;
2134 }
2135
2136 warn "reloading...";
2137
2138 my $guard = freeze_mainloop;
2139 cf::emergency_save;
2140
2141 eval {
2142 # if anything goes wrong in here, we should simply crash as we already saved
2143
2144 # cancel all watchers
2145 for (Event::all_watchers) {
2146 $_->cancel if $_->data & WF_AUTOCANCEL;
2147 }
2148
2149 # cancel all extension coros
2150 $_->cancel for values %EXT_CORO;
2151 %EXT_CORO = ();
2152
2153 # unload all extensions
2154 for (@exts) {
2155 warn "unloading <$_>";
2156 unload_extension $_;
2157 }
2158
2159 # unload all modules loaded from $LIBDIR
2160 while (my ($k, $v) = each %INC) {
2161 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2162
2163 warn "removing <$k>";
2164 delete $INC{$k};
2165
2166 $k =~ s/\.pm$//;
2167 $k =~ s/\//::/g;
2168
2169 if (my $cb = $k->can ("unload_module")) {
2170 $cb->();
2171 }
2172
2173 Symbol::delete_package $k;
2174 }
2175
2176 # sync database to disk
2177 cf::db_sync;
2178 IO::AIO::flush;
2179
2180 # get rid of safe::, as good as possible
2181 Symbol::delete_package "safe::$_"
2182 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2183
2184 # remove register_script_function callbacks
2185 # TODO
2186
2187 # unload cf.pm "a bit"
2188 delete $INC{"cf.pm"};
2189
2190 # don't, removes xs symbols, too,
2191 # and global variables created in xs
2192 #Symbol::delete_package __PACKAGE__;
2193
2194 # reload cf.pm
2195 warn "reloading cf.pm";
2196 require cf;
2197 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2198
2199 # load config and database again
2200 cf::cfg_load;
2201 cf::db_load;
2202
2203 # load extensions
2204 warn "load extensions";
2205 cf::load_extensions;
2206
2207 # reattach attachments to objects
2208 warn "reattach";
2209 _global_reattach;
2210 reattach $_ for values %MAP;
2211 };
2212
2213 if ($@) {
2214 warn $@;
2215 warn "error while reloading, exiting.";
2216 exit 1;
2217 }
2218
2219 warn "reloaded successfully";
2220};
2221
2222#############################################################################
2223
2224unless ($LINK_MAP) {
2225 $LINK_MAP = cf::map::new;
2226
2227 $LINK_MAP->width (41);
2228 $LINK_MAP->height (41);
2229 $LINK_MAP->alloc;
2230 $LINK_MAP->path ("{link}");
2231 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2232 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2233
2234 # dirty hack because... archetypes are not yet loaded
2235 Event->timer (
2236 after => 10,
2237 cb => sub {
2238 $_[0]->w->cancel;
2239
2240 # provide some exits "home"
2241 my $exit = cf::object::new "exit";
2242
2243 $exit->slaying ($EMERGENCY_POSITION->[0]);
2244 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2245 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2246
2247 $LINK_MAP->insert ($exit->clone, 19, 19);
2248 $LINK_MAP->insert ($exit->clone, 19, 20);
2249 $LINK_MAP->insert ($exit->clone, 19, 21);
2250 $LINK_MAP->insert ($exit->clone, 20, 19);
2251 $LINK_MAP->insert ($exit->clone, 20, 21);
2252 $LINK_MAP->insert ($exit->clone, 21, 19);
2253 $LINK_MAP->insert ($exit->clone, 21, 20);
2254 $LINK_MAP->insert ($exit->clone, 21, 21);
2255
2256 $exit->destroy;
2257 });
2258
2259 $LINK_MAP->{deny_save} = 1;
2260 $LINK_MAP->{deny_reset} = 1;
2261
2262 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2263}
2264
943register "<global>", __PACKAGE__; 2265register "<global>", __PACKAGE__;
944 2266
2267register_command "reload" => sub {
2268 my ($who, $arg) = @_;
2269
2270 if ($who->flag (FLAG_WIZ)) {
2271 $who->message ("start of reload.");
2272 reload;
2273 $who->message ("end of reload.");
2274 }
2275};
2276
945unshift @INC, $LIBDIR; 2277unshift @INC, $LIBDIR;
946 2278
947$TICK_WATCHER = Event->timer ( 2279$TICK_WATCHER = Event->timer (
2280 reentrant => 0,
948 prio => 1, 2281 prio => 0,
949 at => $NEXT_TICK || 1, 2282 at => $NEXT_TICK || $TICK,
2283 data => WF_AUTOCANCEL,
950 cb => sub { 2284 cb => sub {
951 cf::server_tick; # one server iteration 2285 cf::server_tick; # one server iteration
952 2286 $RUNTIME += $TICK;
953 my $NOW = Event::time;
954 $NEXT_TICK += $TICK; 2287 $NEXT_TICK += $TICK;
955 2288
956 # if we are delayed by four ticks, skip them all 2289 # if we are delayed by four ticks or more, skip them all
957 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2290 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
958 2291
959 $TICK_WATCHER->at ($NEXT_TICK); 2292 $TICK_WATCHER->at ($NEXT_TICK);
960 $TICK_WATCHER->start; 2293 $TICK_WATCHER->start;
961 }, 2294 },
962); 2295);
963 2296
964_reload_2; 2297IO::AIO::max_poll_time $TICK * 0.2;
2298
2299Event->io (
2300 fd => IO::AIO::poll_fileno,
2301 poll => 'r',
2302 prio => 5,
2303 data => WF_AUTOCANCEL,
2304 cb => \&IO::AIO::poll_cb,
2305);
2306
2307Event->timer (
2308 data => WF_AUTOCANCEL,
2309 after => 0,
2310 interval => 10,
2311 cb => sub {
2312 (Coro::unblock_sub {
2313 write_runtime
2314 or warn "ERROR: unable to write runtime file: $!";
2315 })->();
2316 },
2317);
2318
2319END { cf::emergency_save }
965 2320
9661 23211
967 2322

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