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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.61 by root, Sun Sep 3 22:45:56 2006 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.5 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use BDB ();
21use Data::Dumper;
22use Digest::MD5;
23use Fcntl;
24use IO::AIO 2.32 ();
25use YAML::Syck ();
10use Time::HiRes; 26use Time::HiRes;
11use Event; 27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30
12$Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 32
14use strict; 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
15 34
16_reload_1; 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
36$YAML::Syck::ImplicitUnicode = 1;
17 37
38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
39
18our %COMMAND = (); 40our %COMMAND = ();
41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
47
48our $RELOAD; # number of reloads so far
19our @EVENT; 49our @EVENT;
20our %PROP_TYPE; 50our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 51
24our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 56our $NEXT_TICK;
57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
62
63our %CFG;
64
65our $UPTIME; $UPTIME ||= time;
66our $RUNTIME;
67
68our %PLAYER; # all users
69our %MAP; # all maps
70our $LINK_MAP; # the special {link} map, which is always available
71our $RANDOM_MAPS = cf::localdir . "/random";
72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
79
80binmode STDOUT;
81binmode STDERR;
82
83# read virtual server time, if available
84unless ($RUNTIME || !-e cf::localdir . "/runtime") {
85 open my $fh, "<", cf::localdir . "/runtime"
86 or die "unable to read runtime file: $!";
87 $RUNTIME = <$fh> + 0.;
88}
89
90mkdir cf::localdir;
91mkdir cf::localdir . "/" . cf::playerdir;
92mkdir cf::localdir . "/" . cf::tmpdir;
93mkdir cf::localdir . "/" . cf::uniquedir;
94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
96
97our $EMERGENCY_POSITION;
98
99sub cf::map::normalise;
100
101#############################################################################
102
103=head2 GLOBAL VARIABLES
104
105=over 4
106
107=item $cf::UPTIME
108
109The timestamp of the server start (so not actually an uptime).
110
111=item $cf::RUNTIME
112
113The time this server has run, starts at 0 and is increased by $cf::TICK on
114every server tick.
115
116=item $cf::LIBDIR
117
118The perl library directory, where extensions and cf-specific modules can
119be found. It will be added to C<@INC> automatically.
120
121=item $cf::NOW
122
123The time of the last (current) server tick.
124
125=item $cf::TICK
126
127The interval between server ticks, in seconds.
128
129=item %cf::CFG
130
131Configuration for the server, loaded from C</etc/crossfire/config>, or
132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
140
141=back
142
143=cut
27 144
28BEGIN { 145BEGIN {
29 *CORE::GLOBAL::warn = sub { 146 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 147 my $msg = join "", @_;
148 utf8::encode $msg;
149
31 $msg .= "\n" 150 $msg .= "\n"
32 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
33 152
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
36 }; 154 };
37} 155}
38 156
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 159@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 160@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 161@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 162@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 163
75# we bless all objects into (empty) derived classes to force a method lookup 164# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 165# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 166for my $pkg (qw(
167 cf::global cf::attachable
168 cf::object cf::object::player
169 cf::client cf::player
170 cf::arch cf::living
171 cf::map cf::party cf::region
172)) {
78 no strict 'refs'; 173 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 174 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 175}
81 176
82$Event::DIED = sub { 177$Event::DIED = sub {
83 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
84}; 179};
85 180
86my %ext_pkg; 181=head2 UTILITY FUNCTIONS
87my @exts;
88my @hook;
89my %command;
90my %extcmd;
91 182
92############################################################################# 183=over 4
93# utility functions 184
185=item dumpval $ref
186
187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
94 207
95use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
209
210=item $ref = cf::from_json $json
211
212Converts a JSON string into the corresponding perl data structure.
213
214=cut
96 215
97sub from_json($) { 216sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 217 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 218 JSON::Syck::Load $_[0]
100} 219}
101 220
221=item $json = cf::to_json $ref
222
223Converts a perl data structure into its JSON representation.
224
225=cut
226
102sub to_json($) { 227sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 229 JSON::Syck::Dump $_[0]
105} 230}
106 231
232=item cf::lock_wait $string
233
234Wait until the given lock is available. See cf::lock_acquire.
235
236=item my $lock = cf::lock_acquire $string
237
238Wait until the given lock is available and then acquires it and returns
239a Coro::guard object. If the guard object gets destroyed (goes out of scope,
240for example when the coroutine gets canceled), the lock is automatically
241returned.
242
243Lock names should begin with a unique identifier (for example, cf::map::find
244uses map_find and cf::map::load uses map_load).
245
246=cut
247
248our %LOCK;
249
250sub lock_wait($) {
251 my ($key) = @_;
252
253 # wait for lock, if any
254 while ($LOCK{$key}) {
255 push @{ $LOCK{$key} }, $Coro::current;
256 Coro::schedule;
257 }
258}
259
260sub lock_acquire($) {
261 my ($key) = @_;
262
263 # wait, to be sure we are not locked
264 lock_wait $key;
265
266 $LOCK{$key} = [];
267
268 Coro::guard {
269 # wake up all waiters, to be on the safe side
270 $_->ready for @{ delete $LOCK{$key} };
271 }
272}
273
274sub freeze_mainloop {
275 return unless $TICK_WATCHER->is_active;
276
277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
280 $TICK_WATCHER->stop;
281 $guard
282}
283
284=item cf::async { BLOCK }
285
286Currently the same as Coro::async_pool, meaning you cannot use
287C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
288thing you are allowed to do is call C<prio> on it.
289
290=cut
291
292BEGIN { *async = \&Coro::async_pool }
293
294=item cf::sync_job { BLOCK }
295
296The design of crossfire+ requires that the main coro ($Coro::main) is
297always able to handle events or runnable, as crossfire+ is only partly
298reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
299
300If it must be done, put the blocking parts into C<sync_job>. This will run
301the given BLOCK in another coroutine while waiting for the result. The
302server will be frozen during this time, so the block should either finish
303fast or be very important.
304
305=cut
306
307sub sync_job(&) {
308 my ($job) = @_;
309
310 if ($Coro::current == $Coro::main) {
311 # this is the main coro, too bad, we have to block
312 # till the operation succeeds, freezing the server :/
313
314 # TODO: use suspend/resume instead
315 # (but this is cancel-safe)
316 my $freeze_guard = freeze_mainloop;
317
318 my $busy = 1;
319 my @res;
320
321 (async {
322 @res = eval { $job->() };
323 warn $@ if $@;
324 undef $busy;
325 })->prio (Coro::PRIO_MAX);
326
327 while ($busy) {
328 Coro::cede or Event::one_event;
329 }
330
331 wantarray ? @res : $res[0]
332 } else {
333 # we are in another coroutine, how wonderful, everything just works
334
335 $job->()
336 }
337}
338
339=item $coro = cf::async_ext { BLOCK }
340
341Like async, but this coro is automatically being canceled when the
342extension calling this is being unloaded.
343
344=cut
345
346sub async_ext(&) {
347 my $cb = shift;
348
349 my $coro = &Coro::async ($cb);
350
351 $coro->on_destroy (sub {
352 delete $EXT_CORO{$coro+0};
353 });
354 $EXT_CORO{$coro+0} = $coro;
355
356 $coro
357}
358
359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
362 my $runtime = cf::localdir . "/runtime";
363
364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
365 or return;
366
367 my $value = $cf::RUNTIME + 90 + 10;
368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
372 and return;
373
374 # always fsync - this file is important
375 aio_fsync $fh
376 and return;
377
378 close $fh
379 or return;
380
381 aio_rename "$runtime~", $runtime
382 and return;
383
384 1
385}
386
387=back
388
389=cut
390
107############################################################################# 391#############################################################################
108# "new" plug-in system
109 392
110=head3 EVENTS AND OBJECT ATTACHMENTS 393=head2 ATTACHABLE OBJECTS
394
395Many objects in crossfire are so-called attachable objects. That means you can
396attach callbacks/event handlers (a collection of which is called an "attachment")
397to it. All such attachable objects support the following methods.
398
399In the following description, CLASS can be any of C<global>, C<object>
400C<player>, C<client> or C<map> (i.e. the attachable objects in
401crossfire+).
111 402
112=over 4 403=over 4
113 404
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 405=item $attachable->attach ($attachment, key => $value...)
127 406
128=item $map->detach ($attachment) 407=item $attachable->detach ($attachment)
129 408
130Attach/detach a pre-registered attachment to a map. 409Attach/detach a pre-registered attachment to a specific object and give it
410the specified key/value pairs as arguments.
131 411
132=item $bool = $object->attached ($name) 412Example, attach a minesweeper attachment to the given object, making it a
41310x10 minesweeper game:
133 414
134=item $bool = $player->attached ($name) 415 $obj->attach (minesweeper => width => 10, height => 10);
135 416
136=item $bool = $map->attached ($name) 417=item $bool = $attachable->attached ($name)
137 418
138Checks wether the named attachment is currently attached to the object. 419Checks wether the named attachment is currently attached to the object.
139 420
140=item cf::attach_global ... 421=item cf::CLASS->attach ...
141 422
142Attach handlers for global events. 423=item cf::CLASS->detach ...
143 424
144This and all following C<attach_*>-functions expect any number of the 425Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 426CLASS. See the next function for an explanation of its arguments.
427
428You can attach to global events by using the C<cf::global> class.
429
430Example, log all player logins:
431
432 cf::player->attach (
433 on_login => sub {
434 my ($pl) = @_;
435 ...
436 },
437 );
438
439Example, attach to the jeweler skill:
440
441 cf::object->attach (
442 type => cf::SKILL,
443 subtype => cf::SK_JEWELER,
444 on_use_skill => sub {
445 my ($sk, $ob, $part, $dir, $msg) = @_;
446 ...
447 },
448 );
449
450=item cf::CLASS::attachment $name, ...
451
452Register an attachment by C<$name> through which attachable objects of the
453given CLASS can refer to this attachment.
454
455Some classes such as crossfire maps and objects can specify attachments
456that are attached at load/instantiate time, thus the need for a name.
457
458These calls expect any number of the following handler/hook descriptions:
146 459
147=over 4 460=over 4
148 461
149=item prio => $number 462=item prio => $number
150 463
152by another C<prio> setting). Lower priority handlers get executed 465by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 466earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 467registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 468unless you know what you are doing.
156 469
470=item type => $type
471
472(Only for C<< cf::object->attach >> calls), limits the attachment to the
473given type of objects only (the additional parameter C<subtype> can be
474used to further limit to the given subtype).
475
157=item on_I<event> => \&cb 476=item on_I<event> => \&cb
158 477
159Call the given code reference whenever the named event happens (event is 478Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 479something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 480handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 489package and register them. Only handlers for eevents supported by the
171object/class are recognised. 490object/class are recognised.
172 491
173=back 492=back
174 493
175=item cf::attach_to_type $object_type, $subtype, ... 494Example, define an attachment called "sockpuppet" that calls the given
495event handler when a monster attacks:
176 496
177Attach handlers for a specific object type (e.g. TRANSPORT) and 497 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 498 on_skill_attack => sub {
179type. 499 my ($self, $victim) = @_;
180 500 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 501 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 502 }
402}
403 503
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 504=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 505
430Just because you have a perl object does not mean that the corresponding 506Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 507C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 508valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 509can be used to test for existence of the C object part without causing an
434exception. 510exception.
435 511
512=cut
513
514# the following variables are defined in .xs and must not be re-created
515our @CB_GLOBAL = (); # registry for all global events
516our @CB_ATTACHABLE = (); # registry for all attachables
517our @CB_OBJECT = (); # all objects (should not be used except in emergency)
518our @CB_PLAYER = ();
519our @CB_CLIENT = ();
520our @CB_TYPE = (); # registry for type (cf-object class) based events
521our @CB_MAP = ();
522
523my %attachment;
524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
531sub _attach_cb($$$$) {
532 my ($registry, $event, $prio, $cb) = @_;
533
534 use sort 'stable';
535
536 $cb = [$prio, $cb];
537
538 @{$registry->[$event]} = sort
539 { $a->[0] cmp $b->[0] }
540 @{$registry->[$event] || []}, $cb;
541}
542
543# hack
544my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
545
546# attach handles attaching event callbacks
547# the only thing the caller has to do is pass the correct
548# registry (== where the callback attaches to).
549sub _attach {
550 my ($registry, $klass, @arg) = @_;
551
552 my $object_type;
553 my $prio = 0;
554 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
555
556 #TODO: get rid of this hack
557 if ($attachable_klass{$klass}) {
558 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
559 }
560
561 while (@arg) {
562 my $type = shift @arg;
563
564 if ($type eq "prio") {
565 $prio = shift @arg;
566
567 } elsif ($type eq "type") {
568 $object_type = shift @arg;
569 $registry = $CB_TYPE[$object_type] ||= [];
570
571 } elsif ($type eq "subtype") {
572 defined $object_type or Carp::croak "subtype specified without type";
573 my $object_subtype = shift @arg;
574 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
575
576 } elsif ($type eq "package") {
577 my $pkg = shift @arg;
578
579 while (my ($name, $id) = each %cb_id) {
580 if (my $cb = $pkg->can ($name)) {
581 _attach_cb $registry, $id, $prio, $cb;
582 }
583 }
584
585 } elsif (exists $cb_id{$type}) {
586 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
587
588 } elsif (ref $type) {
589 warn "attaching objects not supported, ignoring.\n";
590
591 } else {
592 shift @arg;
593 warn "attach argument '$type' not supported, ignoring.\n";
594 }
595 }
596}
597
598sub _object_attach {
599 my ($obj, $name, %arg) = @_;
600
601 return if exists $obj->{_attachment}{$name};
602
603 if (my $attach = $attachment{$name}) {
604 my $registry = $obj->registry;
605
606 for (@$attach) {
607 my ($klass, @attach) = @$_;
608 _attach $registry, $klass, @attach;
609 }
610
611 $obj->{$name} = \%arg;
612 } else {
613 warn "object uses attachment '$name' that is not available, postponing.\n";
614 }
615
616 $obj->{_attachment}{$name} = undef;
617}
618
619sub cf::attachable::attach {
620 if (ref $_[0]) {
621 _object_attach @_;
622 } else {
623 _attach shift->_attach_registry, @_;
624 }
625};
626
627# all those should be optimised
628sub cf::attachable::detach {
629 my ($obj, $name) = @_;
630
631 if (ref $obj) {
632 delete $obj->{_attachment}{$name};
633 reattach ($obj);
634 } else {
635 Carp::croak "cannot, currently, detach class attachments";
636 }
637};
638
639sub cf::attachable::attached {
640 my ($obj, $name) = @_;
641
642 exists $obj->{_attachment}{$name}
643}
644
645for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
646 eval "#line " . __LINE__ . " 'cf.pm'
647 sub cf::\L$klass\E::_attach_registry {
648 (\\\@CB_$klass, KLASS_$klass)
649 }
650
651 sub cf::\L$klass\E::attachment {
652 my \$name = shift;
653
654 \$attachment{\$name} = [[KLASS_$klass, \@_]];
655 }
656 ";
657 die if $@;
658}
659
660our $override;
661our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
662
663sub override {
664 $override = 1;
665 @invoke_results = ();
666}
667
668sub do_invoke {
669 my $event = shift;
670 my $callbacks = shift;
671
672 @invoke_results = ();
673
674 local $override;
675
676 for (@$callbacks) {
677 eval { &{$_->[1]} };
678
679 if ($@) {
680 warn "$@";
681 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
682 override;
683 }
684
685 return 1 if $override;
686 }
687
688 0
689}
690
691=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
692
693=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
694
695Generate an object-specific event with the given arguments.
696
697This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
698removed in future versions), and there is no public API to access override
699results (if you must, access C<@cf::invoke_results> directly).
700
436=back 701=back
437 702
438=cut 703=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 704
444############################################################################# 705#############################################################################
445# object support 706# object support
446 707
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 708sub reattach {
709 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
713
462 my $registry = $obj->registry; 714 my $registry = $obj->registry;
463 715
464 @$registry = (); 716 @$registry = ();
465 717
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 718 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 719
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 720 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 721 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 722 for (@$attach) {
471 my ($klass, @attach) = @$_; 723 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 724 _attach $registry, $klass, @attach;
473 } 725 }
474 } else { 726 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 727 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 728 }
477 } 729 }
478} 730}
479 731
480sub object_freezer_save { 732cf::attachable->attach (
481 my ($filename, $rdata, $objs) = @_;
482
483 if (length $$rdata) {
484 warn sprintf "saving %s (%d,%d)\n",
485 $filename, length $$rdata, scalar @$objs;
486
487 if (open my $fh, ">:raw", "$filename~") {
488 chmod SAVE_MODE, $fh;
489 syswrite $fh, $$rdata;
490 close $fh;
491
492 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
493 chmod SAVE_MODE, $fh;
494 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
495 close $fh;
496 rename "$filename.pst~", "$filename.pst";
497 } else {
498 unlink "$filename.pst";
499 }
500
501 rename "$filename~", $filename;
502 } else {
503 warn "FATAL: $filename~: $!\n";
504 }
505 } else {
506 unlink $filename;
507 unlink "$filename.pst";
508 }
509}
510
511sub object_thawer_load {
512 my ($filename) = @_;
513
514 local $/;
515
516 my $av;
517
518 #TODO: use sysread etc.
519 if (open my $data, "<:raw:perlio", $filename) {
520 $data = <$data>;
521 if (open my $pst, "<:raw:perlio", "$filename.pst") {
522 $av = eval { (Storable::thaw <$pst>)->{objs} };
523 }
524 return ($data, $av);
525 }
526
527 ()
528}
529
530attach_to_objects
531 prio => -1000000, 733 prio => -1000000,
734 on_instantiate => sub {
735 my ($obj, $data) = @_;
736
737 $data = from_json $data;
738
739 for (@$data) {
740 my ($name, $args) = @$_;
741
742 $obj->attach ($name, %{$args || {} });
743 }
744 },
745 on_reattach => \&reattach,
532 on_clone => sub { 746 on_clone => sub {
533 my ($src, $dst) = @_; 747 my ($src, $dst) = @_;
534 748
535 @{$dst->registry} = @{$src->registry}; 749 @{$dst->registry} = @{$src->registry};
536 750
537 %$dst = %$src; 751 %$dst = %$src;
538 752
539 %{$dst->{_attachment}} = %{$src->{_attachment}} 753 %{$dst->{_attachment}} = %{$src->{_attachment}}
540 if exists $src->{_attachment}; 754 if exists $src->{_attachment};
541 }, 755 },
542; 756);
757
758sub object_freezer_save {
759 my ($filename, $rdata, $objs) = @_;
760
761 sync_job {
762 if (length $$rdata) {
763 warn sprintf "saving %s (%d,%d)\n",
764 $filename, length $$rdata, scalar @$objs;
765
766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
767 chmod SAVE_MODE, $fh;
768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
769 aio_fsync $fh if $cf::USE_FSYNC;
770 close $fh;
771
772 if (@$objs) {
773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
774 chmod SAVE_MODE, $fh;
775 my $data = Storable::nfreeze { version => 1, objs => $objs };
776 aio_write $fh, 0, (length $data), $data, 0;
777 aio_fsync $fh if $cf::USE_FSYNC;
778 close $fh;
779 aio_rename "$filename.pst~", "$filename.pst";
780 }
781 } else {
782 aio_unlink "$filename.pst";
783 }
784
785 aio_rename "$filename~", $filename;
786 } else {
787 warn "FATAL: $filename~: $!\n";
788 }
789 } else {
790 aio_unlink $filename;
791 aio_unlink "$filename.pst";
792 }
793 }
794}
795
796sub object_freezer_as_string {
797 my ($rdata, $objs) = @_;
798
799 use Data::Dumper;
800
801 $$rdata . Dumper $objs
802}
803
804sub object_thawer_load {
805 my ($filename) = @_;
806
807 my ($data, $av);
808
809 (aio_load $filename, $data) >= 0
810 or return;
811
812 unless (aio_stat "$filename.pst") {
813 (aio_load "$filename.pst", $av) >= 0
814 or return;
815 $av = eval { (Storable::thaw $av)->{objs} };
816 }
817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
820 return ($data, $av);
821}
543 822
544############################################################################# 823#############################################################################
545# old plug-in events 824# command handling &c
546 825
547sub inject_event { 826=item cf::register_command $name => \&callback($ob,$args);
548 my $extension = shift;
549 my $event_code = shift;
550 827
551 my $cb = $hook[$event_code]{$extension} 828Register a callback for execution when the client sends the user command
552 or return; 829$name.
553 830
554 &$cb 831=cut
555}
556
557sub inject_global_event {
558 my $event = shift;
559
560 my $cb = $hook[$event]
561 or return;
562
563 List::Util::max map &$_, values %$cb
564}
565
566sub inject_command {
567 my ($name, $obj, $params) = @_;
568
569 for my $cmd (@{ $command{$name} }) {
570 $cmd->[1]->($obj, $params);
571 }
572
573 -1
574}
575 832
576sub register_command { 833sub register_command {
577 my ($name, $time, $cb) = @_; 834 my ($name, $cb) = @_;
578 835
579 my $caller = caller; 836 my $caller = caller;
580 #warn "registering command '$name/$time' to '$caller'"; 837 #warn "registering command '$name/$time' to '$caller'";
581 838
582 push @{ $command{$name} }, [$time, $cb, $caller]; 839 push @{ $COMMAND{$name} }, [$caller, $cb];
583 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
584} 840}
841
842=item cf::register_extcmd $name => \&callback($pl,$packet);
843
844Register a callbackf ro execution when the client sends an extcmd packet.
845
846If the callback returns something, it is sent back as if reply was being
847called.
848
849=cut
585 850
586sub register_extcmd { 851sub register_extcmd {
587 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
588 853
589 my $caller = caller; 854 $EXTCMD{$name} = $cb;
590 #warn "registering extcmd '$name' to '$caller'";
591
592 $extcmd{$name} = [$cb, $caller];
593} 855}
594 856
595sub register { 857cf::player->attach (
596 my ($base, $pkg) = @_; 858 on_command => sub {
859 my ($pl, $name, $params) = @_;
597 860
598 #TODO 861 my $cb = $COMMAND{$name}
599} 862 or return;
863
864 for my $cmd (@$cb) {
865 $cmd->[1]->($pl->ob, $params);
866 }
867
868 cf::override;
869 },
870 on_extcmd => sub {
871 my ($pl, $buf) = @_;
872
873 my $msg = eval { from_json $buf };
874
875 if (ref $msg) {
876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
877 if (my %reply = $cb->($pl, $msg)) {
878 $pl->ext_reply ($msg->{msgid}, %reply);
879 }
880 }
881 } else {
882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
883 }
884
885 cf::override;
886 },
887);
600 888
601sub load_extension { 889sub load_extension {
602 my ($path) = @_; 890 my ($path) = @_;
603 891
604 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
605 my $base = $1; 893 my $base = $1;
606 my $pkg = $1; 894 my $pkg = $1;
607 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
608 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
609 897
610 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
611 899
612 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
613 or die "$path: $!"; 901 or die "$path: $!";
614 902
615 my $source = 903 my $source =
616 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
617 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
618 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
619 . "\n};\n1"; 907 . "\n};\n1";
620 908
621 eval $source 909 unless (eval $source) {
622 or die "$path: $@"; 910 my $msg = $@ ? "$path: $@\n"
623 911 : "extension disabled.\n";
624 push @exts, $pkg; 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
625 $ext_pkg{$base} = $pkg; 913 warn $@;
626 914 warn "mandatory extension failed to load, exiting.\n";
627# no strict 'refs'; 915 exit 1;
628# @{"$pkg\::ISA"} = ext::; 916 }
629 917 die $@;
630 register $base, $pkg;
631}
632
633sub unload_extension {
634 my ($pkg) = @_;
635
636 warn "removing extension $pkg\n";
637
638 # remove hooks
639 #TODO
640# for my $idx (0 .. $#PLUGIN_EVENT) {
641# delete $hook[$idx]{$pkg};
642# } 918 }
643 919
644 # remove commands 920 push @EXTS, $pkg;
645 for my $name (keys %command) {
646 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
647
648 if (@cb) {
649 $command{$name} = \@cb;
650 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
651 } else {
652 delete $command{$name};
653 delete $COMMAND{"$name\000"};
654 }
655 }
656
657 # remove extcmds
658 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
659 delete $extcmd{$name};
660 }
661
662 if (my $cb = $pkg->can ("unload")) {
663 eval {
664 $cb->($pkg);
665 1
666 } or warn "$pkg unloaded, but with errors: $@";
667 }
668
669 Symbol::delete_package $pkg;
670} 921}
671 922
672sub load_extensions { 923sub load_extensions {
673 my $LIBDIR = maps_directory "perl";
674
675 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
676 next unless -r $ext; 925 next unless -r $ext;
677 eval { 926 eval {
678 load_extension $ext; 927 load_extension $ext;
679 1 928 1
680 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
681 } 930 }
682} 931}
683 932
684sub _perl_reload(&) { 933#############################################################################
934
935=head2 CORE EXTENSIONS
936
937Functions and methods that extend core crossfire objects.
938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
945=head3 cf::player
946
947=over 4
948
949=item cf::player::find $login
950
951Returns the given player object, loading it if necessary (might block).
952
953=cut
954
955sub playerdir($) {
956 cf::localdir
957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1125}
1126
1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1128
1129Sends an ext reply to the player.
1130
1131=cut
1132
1133sub ext_reply($$$%) {
1134 my ($self, $id, %msg) = @_;
1135
1136 $msg{msgid} = $id;
1137
1138 $self->send ("ext " . cf::to_json \%msg);
1139}
1140
1141package cf;
1142
1143=back
1144
1145
1146=head3 cf::map
1147
1148=over 4
1149
1150=cut
1151
1152package cf::map;
1153
1154use Fcntl;
1155use Coro::AIO;
1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1161our $MAX_RESET = 3600;
1162our $DEFAULT_RESET = 3000;
1163
1164sub generate_random_map {
1165 my ($self, $rmp) = @_;
1166 # mit "rum" bekleckern, nicht
1167 $self->_create_random_map (
1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1171 $rmp->{exit_on_final_map},
1172 $rmp->{xsize}, $rmp->{ysize},
1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1309}
1310
1311# and all this just because we cannot iterate over
1312# all maps in C++...
1313sub change_all_map_light {
1314 my ($change) = @_;
1315
1316 $_->change_map_light ($change)
1317 for grep $_->outdoor, values %cf::MAP;
1318}
1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1328sub load_header_from($) {
1329 my ($self, $path) = @_;
1330
1331 utf8::encode $path;
1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1336 or return;
1337
1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1381 or return;
1382 $self->prepare_orig;
1383 }
1384
1385 1
1386}
1387
1388sub find;
1389sub find {
1390 my ($path, $origin) = @_;
1391
1392 $path = normalise $path, $origin && $origin->path;
1393
1394 cf::lock_wait "map_find:$path";
1395
1396 $cf::MAP{$path} || do {
1397 my $guard = cf::lock_acquire "map_find:$path";
1398 my $map = new_from_path cf::map $path
1399 or return;
1400
1401 $map->{last_save} = $cf::RUNTIME;
1402
1403 $map->load_header
1404 or return;
1405
1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1409 $map->reset;
1410 undef $guard;
1411 return find $path;
1412 }
1413
1414 $cf::MAP{$path} = $map
1415 }
1416}
1417
1418sub pre_load { }
1419sub post_load { }
1420
1421sub load {
1422 my ($self) = @_;
1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1426 my $path = $self->{path};
1427 my $guard = cf::lock_acquire "map_load:$path";
1428
1429 return if $self->in_memory != cf::MAP_SWAPPED;
1430
1431 $self->in_memory (cf::MAP_LOADING);
1432
1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1437 $self->_load_objects ($self->{load_path}, 1)
1438 or return;
1439
1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1441 if delete $self->{load_original};
1442
1443 if (my $uniq = $self->uniq_path) {
1444 utf8::encode $uniq;
1445 if (aio_open $uniq, O_RDONLY, 0) {
1446 $self->clear_unique_items;
1447 $self->_load_objects ($uniq, 0);
1448 }
1449 }
1450
1451 Coro::cede;
1452
1453 # now do the right thing for maps
1454 $self->link_multipart_objects;
1455
1456 unless ($self->{deny_activate}) {
1457 $self->decay_objects;
1458 $self->fix_auto_apply;
1459 $self->update_buttons;
1460 Coro::cede;
1461 $self->set_darkness_map;
1462 $self->difficulty ($self->estimate_difficulty)
1463 unless $self->difficulty;
1464 Coro::cede;
1465 $self->activate;
1466 }
1467
1468 $self->post_load;
1469
1470 $self->in_memory (cf::MAP_IN_MEMORY);
1471}
1472
1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
685 my ($msg) = @_; 1484 my ($map) = @_;
686 1485
687 $msg->("reloading..."); 1486 my @diag; # diagonal neighbours
688 1487
689 eval { 1488 for (0 .. 3) {
690 # 1. cancel all watchers 1489 my $neigh = $map->tile_path ($_)
691 $_->cancel for Event::all_watchers; 1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
692 1494
693 # 2. unload all extensions 1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
694 for (@exts) { 1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
695 $msg->("unloading <$_>"); 1497 }
696 unload_extension $_;
697 }
698 1498
699 # 3. unload all modules loaded from $LIBDIR 1499 for (@diag) {
700 while (my ($k, $v) = each %INC) { 1500 my $neigh = find @$_
701 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1501 or next;
1502 $neigh->load;
1503 }
1504}
702 1505
703 $msg->("removing <$k>"); 1506sub find_sync {
704 delete $INC{$k}; 1507 my ($path, $origin) = @_;
705 1508
706 $k =~ s/\.pm$//; 1509 cf::sync_job { find $path, $origin }
707 $k =~ s/\//::/g; 1510}
708 1511
709 if (my $cb = $k->can ("unload_module")) { 1512sub do_load_sync {
710 $cb->(); 1513 my ($map) = @_;
1514
1515 cf::sync_job { $map->load };
1516}
1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1536 $map->load;
1537
1538 delete $MAP_PREFETCH{$path};
711 } 1539 }
712
713 Symbol::delete_package $k;
714 }
715
716 # 4. get rid of safe::, as good as possible
717 Symbol::delete_package "safe::$_"
718 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
719
720 # 5. remove register_script_function callbacks
721 # TODO
722 1540 }
723 # 6. unload cf.pm "a bit" 1541 undef $MAP_PREFETCHER;
724 delete $INC{"cf.pm"};
725
726 # don't, removes xs symbols, too,
727 # and global variables created in xs
728 #Symbol::delete_package __PACKAGE__;
729
730 # 7. reload cf.pm
731 $msg->("reloading cf.pm");
732 require cf;
733
734 $msg->("load extensions");
735 cf::load_extensions;
736 }; 1542 };
737 $msg->($@) if $@; 1543 $MAP_PREFETCHER->prio (6);
738 1544
739 $msg->("reloaded"); 1545 ()
740}; 1546}
741 1547
742sub perl_reload() { 1548sub save {
743 _perl_reload { 1549 my ($self) = @_;
744 warn $_[0]; 1550
745 print "$_[0]\n"; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1552
1553 $self->{last_save} = $cf::RUNTIME;
1554
1555 return unless $self->dirty;
1556
1557 my $save = $self->save_path; utf8::encode $save;
1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1559
1560 $self->{load_path} = $save;
1561
1562 return if $self->{deny_save};
1563
1564 local $self->{last_access} = $self->last_access;#d#
1565
1566 cf::async {
1567 $_->contr->save for $self->players;
746 }; 1568 };
747}
748 1569
749register_command "perl-reload", 0, sub { 1570 if ($uniq) {
750 my ($who, $arg) = @_; 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
751 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
752 if ($who->flag (FLAG_WIZ)) {
753 _perl_reload {
754 warn $_[0];
755 $who->message ($_[0]);
756 };
757 }
758};
759
760#############################################################################
761# extcmd framework, basically convert ext <msg>
762# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
763
764attach_to_players
765 on_extcmd => sub {
766 my ($pl, $buf) = @_;
767
768 my $msg = eval { from_json $buf };
769
770 if (ref $msg) {
771 if (my $cb = $extcmd{$msg->{msgtype}}) {
772 if (my %reply = $cb->[0]->($pl, $msg)) {
773 $pl->ext_reply ($msg->{msgid}, %reply);
774 }
775 }
776 } else { 1573 } else {
777 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
778 }
779
780 cf::override;
781 }, 1575 }
782; 1576}
783 1577
784############################################################################# 1578sub swap_out {
785# load/save/clean perl data associated with a map
786
787*cf::mapsupport::on_clean = sub {
788 my ($map) = @_; 1579 my ($self) = @_;
789 1580
790 my $path = $map->tmpname; 1581 # save first because save cedes
791 defined $path or return; 1582 $self->save;
792 1583
793 unlink "$path.pst"; 1584 my $lock = cf::lock_acquire "map_data:" . $self->path;
794};
795 1585
796attach_to_maps prio => -10000, package => cf::mapsupport::; 1586 return if $self->players;
1587 return if $self->in_memory != cf::MAP_IN_MEMORY;
1588 return if $self->{deny_save};
797 1589
798############################################################################# 1590 $self->clear;
799# load/save perl data associated with player->ob objects 1591 $self->in_memory (cf::MAP_SWAPPED);
800
801sub all_objects(@) {
802 @_, map all_objects ($_->inv), @_
803} 1592}
804 1593
805# TODO: compatibility cruft, remove when no longer needed 1594sub reset_at {
806attach_to_players 1595 my ($self) = @_;
807 on_load => sub {
808 my ($pl, $path) = @_;
809 1596
810 for my $o (all_objects $pl->ob) { 1597 # TODO: safety, remove and allow resettable per-player maps
811 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
812 $o->set_ob_key_value ("_perl_data"); 1599 return 1e99 if $self->{deny_reset};
813 1600
814 %$o = %{ Storable::thaw pack "H*", $value }; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
815 } 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
816 } 1603
1604 $time + $to
1605}
1606
1607sub should_reset {
1608 my ($self) = @_;
1609
1610 $self->reset_at <= $cf::RUNTIME
1611}
1612
1613sub reset {
1614 my ($self) = @_;
1615
1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1617
1618 return if $self->players;
1619 return if $self->isa ("ext::map_per_player");#d#
1620
1621 warn "resetting map ", $self->path;#d#
1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
817 }, 1631 }
818;
819 1632
820############################################################################# 1633 delete $cf::MAP{$self->path};
821# core extensions - in perl
822 1634
823=item cf::player::exists $login 1635 $self->clear;
824 1636
825Returns true when the given account exists. 1637 $_->clear_links_to ($self) for values %cf::MAP;
826 1638
827=cut 1639 $self->unlink_save;
828 1640 $self->destroy;
829sub cf::player::exists($) {
830 cf::player::find $_[0]
831 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
832} 1641}
833 1642
1643my $nuke_counter = "aaaa";
1644
1645sub nuke {
1646 my ($self) = @_;
1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1654 $self->{deny_save} = 1;
1655 $self->reset_timeout (1);
1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1660 $self->reset; # polite request, might not happen
1661}
1662
1663=item cf::map::unique_maps
1664
1665Returns an arrayref of paths of all shared maps that have
1666instantiated unique items. May block.
1667
1668=cut
1669
1670sub unique_maps() {
1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1673
1674 my @paths;
1675
1676 for (@$files) {
1677 utf8::decode $_;
1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1682 }
1683
1684 \@paths
1685}
1686
1687package cf;
1688
1689=back
1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1717
1718=head3 cf::object::player
1719
1720=over 4
1721
834=item $player->reply ($npc, $msg[, $flags]) 1722=item $player_object->reply ($npc, $msg[, $flags])
835 1723
836Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1724Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
837can be C<undef>. Does the right thing when the player is currently in a 1725can be C<undef>. Does the right thing when the player is currently in a
838dialogue with the given NPC character. 1726dialogue with the given NPC character.
839 1727
840=cut 1728=cut
841 1729
842# rough implementation of a future "reply" method that works 1730# rough implementation of a future "reply" method that works
843# with dialog boxes. 1731# with dialog boxes.
1732#TODO: the first argument must go, split into a $npc->reply_to ( method
844sub cf::object::player::reply($$$;$) { 1733sub cf::object::player::reply($$$;$) {
845 my ($self, $npc, $msg, $flags) = @_; 1734 my ($self, $npc, $msg, $flags) = @_;
846 1735
847 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1736 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
848 1737
852 $msg = $npc->name . " says: $msg" if $npc; 1741 $msg = $npc->name . " says: $msg" if $npc;
853 $self->message ($msg, $flags); 1742 $self->message ($msg, $flags);
854 } 1743 }
855} 1744}
856 1745
857=item $player->ext_reply ($msgid, $msgtype, %msg) 1746=item $player_object->may ("access")
858 1747
859Sends an ext reply to the player. 1748Returns wether the given player is authorized to access resource "access"
1749(e.g. "command_wizcast").
860 1750
861=cut 1751=cut
862 1752
863sub cf::player::ext_reply($$$%) { 1753sub cf::object::player::may {
1754 my ($self, $access) = @_;
1755
1756 $self->flag (cf::FLAG_WIZ) ||
1757 (ref $cf::CFG{"may_$access"}
1758 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1759 : $cf::CFG{"may_$access"})
1760}
1761
1762=item $player_object->enter_link
1763
1764Freezes the player and moves him/her to a special map (C<{link}>).
1765
1766The player should be reasonably safe there for short amounts of time. You
1767I<MUST> call C<leave_link> as soon as possible, though.
1768
1769Will never block.
1770
1771=item $player_object->leave_link ($map, $x, $y)
1772
1773Moves the player out of the special C<{link}> map onto the specified
1774map. If the map is not valid (or omitted), the player will be moved back
1775to the location he/she was before the call to C<enter_link>, or, if that
1776fails, to the emergency map position.
1777
1778Might block.
1779
1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1791
1792sub cf::object::player::enter_link {
1793 my ($self) = @_;
1794
1795 $self->deactivate_recursive;
1796
1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1798
1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1800 if $self->map;
1801
1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1803}
1804
1805sub cf::object::player::leave_link {
1806 my ($self, $map, $x, $y) = @_;
1807
1808 my $link_pos = delete $self->{_link_pos};
1809
1810 unless ($map) {
1811 # restore original map position
1812 ($map, $x, $y) = @{ $link_pos || [] };
1813 $map = cf::map::find $map;
1814
1815 unless ($map) {
1816 ($map, $x, $y) = @$EMERGENCY_POSITION;
1817 $map = cf::map::find $map
1818 or die "FATAL: cannot load emergency map\n";
1819 }
1820 }
1821
1822 ($x, $y) = (-1, -1)
1823 unless (defined $x) && (defined $y);
1824
1825 # use -1 or undef as default coordinates, not 0, 0
1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1827 if $x <=0 && $y <= 0;
1828
1829 $map->load;
1830 $map->load_diag;
1831
1832 return unless $self->contr->active;
1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1836 $self->enter_map ($map, $x, $y);
1837}
1838
1839cf::player->attach (
1840 on_logout => sub {
1841 my ($pl) = @_;
1842
1843 # abort map switching before logout
1844 if ($pl->ob->{_link_pos}) {
1845 cf::sync_job {
1846 $pl->ob->leave_link
1847 };
1848 }
1849 },
1850 on_login => sub {
1851 my ($pl) = @_;
1852
1853 # try to abort aborted map switching on player login :)
1854 # should happen only on crashes
1855 if ($pl->ob->{_link_pos}) {
1856 $pl->ob->enter_link;
1857 (async {
1858 $pl->ob->reply (undef,
1859 "There was an internal problem at your last logout, "
1860 . "the server will try to bring you to your intended destination in a second.",
1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1864 Coro::Timer::sleep 1;
1865 $pl->ob->leave_link;
1866 })->prio (2);
1867 }
1868 },
1869);
1870
1871=item $player_object->goto ($path, $x, $y)
1872
1873=cut
1874
1875sub cf::object::player::goto {
1876 my ($self, $path, $x, $y) = @_;
1877
1878 $self->enter_link;
1879
1880 (async {
1881 my $map = eval {
1882 my $map = cf::map::find $path;
1883 $map = $map->customise_for ($self) if $map;
1884 $map
1885 } or
1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1887
1888 $self->leave_link ($map, $x, $y);
1889 })->prio (1);
1890}
1891
1892=item $player_object->enter_exit ($exit_object)
1893
1894=cut
1895
1896sub parse_random_map_params {
1897 my ($spec) = @_;
1898
1899 my $rmp = { # defaults
1900 xsize => (cf::rndm 15, 40),
1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1904 };
1905
1906 for (split /\n/, $spec) {
1907 my ($k, $v) = split /\s+/, $_, 2;
1908
1909 $rmp->{lc $k} = $v if (length $k) && (length $v);
1910 }
1911
1912 $rmp
1913}
1914
1915sub prepare_random_map {
1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1919
1920 # all this does is basically replace the /! path by
1921 # a new random map path (?random/...) with a seed
1922 # that depends on the exit object
1923
1924 my $rmp = parse_random_map_params $exit->msg;
1925
1926 if ($exit->map) {
1927 $rmp->{region} = $exit->region->name;
1928 $rmp->{origin_map} = $exit->map->path;
1929 $rmp->{origin_x} = $exit->x;
1930 $rmp->{origin_y} = $exit->y;
1931 }
1932
1933 $rmp->{random_seed} ||= $exit->random_seed;
1934
1935 my $data = cf::to_json $rmp;
1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1938
1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1943
1944 $exit->slaying ("?random/$md5");
1945 $exit->msg (undef);
1946 }
1947}
1948
1949sub cf::object::player::enter_exit {
864 my ($self, $id, %msg) = @_; 1950 my ($self, $exit) = @_;
865 1951
866 $msg{msgid} = $id; 1952 return unless $self->type == cf::PLAYER;
867 1953
868 $self->send ("ext " . to_json \%msg); 1954 if ($exit->slaying eq "/!") {
869} 1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
870 1958
871############################################################################# 1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
872# map scripting support 1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1962
1963 $self->enter_link;
1964
1965 (async {
1966 $self->deactivate_recursive; # just to be sure
1967 unless (eval {
1968 $self->goto ($slaying, $hp, $sp);
1969
1970 1;
1971 }) {
1972 $self->message ("Something went wrong deep within the crossfire server. "
1973 . "I'll try to bring you back to the map you were before. "
1974 . "Please report this to the dungeon master!",
1975 cf::NDI_UNIQUE | cf::NDI_RED);
1976
1977 warn "ERROR in enter_exit: $@";
1978 $self->leave_link;
1979 }
1980 })->prio (1);
1981}
1982
1983=head3 cf::client
1984
1985=over 4
1986
1987=item $client->send_drawinfo ($text, $flags)
1988
1989Sends a drawinfo packet to the client. Circumvents output buffering so
1990should not be used under normal circumstances.
1991
1992=cut
1993
1994sub cf::client::send_drawinfo {
1995 my ($self, $text, $flags) = @_;
1996
1997 utf8::encode $text;
1998 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1999}
2000
2001
2002=item $success = $client->query ($flags, "text", \&cb)
2003
2004Queues a query to the client, calling the given callback with
2005the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2006C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2007
2008Queries can fail, so check the return code. Or don't, as queries will become
2009reliable at some point in the future.
2010
2011=cut
2012
2013sub cf::client::query {
2014 my ($self, $flags, $text, $cb) = @_;
2015
2016 return unless $self->state == ST_PLAYING
2017 || $self->state == ST_SETUP
2018 || $self->state == ST_CUSTOM;
2019
2020 $self->state (ST_CUSTOM);
2021
2022 utf8::encode $text;
2023 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2024
2025 $self->send_packet ($self->{query_queue}[0][0])
2026 if @{ $self->{query_queue} } == 1;
2027}
2028
2029cf::client->attach (
2030 on_reply => sub {
2031 my ($ns, $msg) = @_;
2032
2033 # this weird shuffling is so that direct followup queries
2034 # get handled first
2035 my $queue = delete $ns->{query_queue}
2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
2037
2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2040
2041 push @{ $ns->{query_queue} }, @$queue;
2042
2043 if (@{ $ns->{query_queue} } == @$queue) {
2044 if (@$queue) {
2045 $ns->send_packet ($ns->{query_queue}[0][0]);
2046 } else {
2047 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2048 }
2049 }
2050 },
2051);
2052
2053=item $client->async (\&cb)
2054
2055Create a new coroutine, running the specified callback. The coroutine will
2056be automatically cancelled when the client gets destroyed (e.g. on logout,
2057or loss of connection).
2058
2059=cut
2060
2061sub cf::client::async {
2062 my ($self, $cb) = @_;
2063
2064 my $coro = &Coro::async ($cb);
2065
2066 $coro->on_destroy (sub {
2067 delete $self->{_coro}{$coro+0};
2068 });
2069
2070 $self->{_coro}{$coro+0} = $coro;
2071
2072 $coro
2073}
2074
2075cf::client->attach (
2076 on_destroy => sub {
2077 my ($ns) = @_;
2078
2079 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2080 },
2081);
2082
2083=back
2084
2085
2086=head2 SAFE SCRIPTING
2087
2088Functions that provide a safe environment to compile and execute
2089snippets of perl code without them endangering the safety of the server
2090itself. Looping constructs, I/O operators and other built-in functionality
2091is not available in the safe scripting environment, and the number of
2092functions and methods that can be called is greatly reduced.
2093
2094=cut
873 2095
874our $safe = new Safe "safe"; 2096our $safe = new Safe "safe";
875our $safe_hole = new Safe::Hole; 2097our $safe_hole = new Safe::Hole;
876 2098
877$SIG{FPE} = 'IGNORE'; 2099$SIG{FPE} = 'IGNORE';
878 2100
879$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2101$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
880 2102
881# here we export the classes and methods available to script code 2103# here we export the classes and methods available to script code
882 2104
2105=pod
2106
2107The following fucntions and emthods are available within a safe environment:
2108
2109 cf::object contr pay_amount pay_player map
2110 cf::object::player player
2111 cf::player peaceful
2112 cf::map trigger
2113
2114=cut
2115
883for ( 2116for (
884 ["cf::object" => qw(contr pay_amount pay_player)], 2117 ["cf::object" => qw(contr pay_amount pay_player map)],
885 ["cf::object::player" => qw(player)], 2118 ["cf::object::player" => qw(player)],
886 ["cf::player" => qw(peaceful)], 2119 ["cf::player" => qw(peaceful)],
2120 ["cf::map" => qw(trigger)],
887) { 2121) {
888 no strict 'refs'; 2122 no strict 'refs';
889 my ($pkg, @funs) = @$_; 2123 my ($pkg, @funs) = @$_;
890 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2124 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
891 for @funs; 2125 for @funs;
892} 2126}
2127
2128=over 4
2129
2130=item @retval = safe_eval $code, [var => value, ...]
2131
2132Compiled and executes the given perl code snippet. additional var/value
2133pairs result in temporary local (my) scalar variables of the given name
2134that are available in the code snippet. Example:
2135
2136 my $five = safe_eval '$first + $second', first => 1, second => 4;
2137
2138=cut
893 2139
894sub safe_eval($;@) { 2140sub safe_eval($;@) {
895 my ($code, %vars) = @_; 2141 my ($code, %vars) = @_;
896 2142
897 my $qcode = $code; 2143 my $qcode = $code;
920 } 2166 }
921 2167
922 wantarray ? @res : $res[0] 2168 wantarray ? @res : $res[0]
923} 2169}
924 2170
2171=item cf::register_script_function $function => $cb
2172
2173Register a function that can be called from within map/npc scripts. The
2174function should be reasonably secure and should be put into a package name
2175like the extension.
2176
2177Example: register a function that gets called whenever a map script calls
2178C<rent::overview>, as used by the C<rent> extension.
2179
2180 cf::register_script_function "rent::overview" => sub {
2181 ...
2182 };
2183
2184=cut
2185
925sub register_script_function { 2186sub register_script_function {
926 my ($fun, $cb) = @_; 2187 my ($fun, $cb) = @_;
927 2188
928 no strict 'refs'; 2189 no strict 'refs';
929 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2190 *{"safe::$fun"} = $safe_hole->wrap ($cb);
930} 2191}
931 2192
2193=back
2194
2195=cut
2196
932############################################################################# 2197#############################################################################
933# the server's main() 2198
2199=head2 EXTENSION DATABASE SUPPORT
2200
2201Crossfire maintains a very simple database for extension use. It can
2202currently store anything that can be serialised using Storable, which
2203excludes objects.
2204
2205The parameter C<$family> should best start with the name of the extension
2206using it, it should be unique.
2207
2208=over 4
2209
2210=item $value = cf::db_get $family => $key
2211
2212Returns a single value from the database.
2213
2214=item cf::db_put $family => $key => $value
2215
2216Stores the given C<$value> in the family.
2217
2218=cut
2219
2220our $DB;
2221
2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
2241
2242 cf::db_put (board => data => $pst->{board});
2243 cf::db_put (guildrules => data => $pst->{guildrules});
2244 cf::db_put (rent => balance => $pst->{rent}{balance});
2245 BDB::db_env_txn_checkpoint $DB_ENV;
2246
2247 unlink $path;
2248 };
2249 }
2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2267}
2268
2269#############################################################################
2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
2305
2306sub cfg_load {
2307 open my $fh, "<:utf8", cf::confdir . "/config"
2308 or return;
2309
2310 local $/;
2311 *CFG = YAML::Syck::Load <$fh>;
2312
2313 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2314
2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2317
2318 if (exists $CFG{mlockall}) {
2319 eval {
2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2321 and die "WARNING: m(un)lockall failed: $!\n";
2322 };
2323 warn $@ if $@;
2324 }
2325}
934 2326
935sub main { 2327sub main {
2328 # we must not ever block the main coroutine
2329 local $Coro::idle = sub {
2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2331 (async {
2332 Event::one_event;
2333 })->prio (Coro::PRIO_MAX);
2334 };
2335
2336 cfg_load;
2337 db_init;
936 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
937 Event::loop; 2341 Event::loop;
938} 2342}
939 2343
940############################################################################# 2344#############################################################################
941# initialisation 2345# initialisation and cleanup
942 2346
943register "<global>", __PACKAGE__; 2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
2401
2402sub reload() {
2403 # can/must only be called in main
2404 if ($Coro::current != $Coro::main) {
2405 warn "can only reload from main coroutine";
2406 return;
2407 }
2408
2409 warn "reloading...";
2410
2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
2417
2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
2421 # if anything goes wrong in here, we should simply crash as we already saved
2422
2423 warn "cancelling all WF_AUTOCANCEL watchers";
2424 for (Event::all_watchers) {
2425 $_->cancel if $_->data & WF_AUTOCANCEL;
2426 }
2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
2439 warn "cancelling all extension coros";
2440 $_->cancel for values %EXT_CORO;
2441 %EXT_CORO = ();
2442
2443 warn "removing commands";
2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
2451 warn "... unloading $pkg";
2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
2458 }
2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
2464 warn "unloading all perl modules loaded from $LIBDIR";
2465 while (my ($k, $v) = each %INC) {
2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2467
2468 warn "... unloading $k";
2469 delete $INC{$k};
2470
2471 $k =~ s/\.pm$//;
2472 $k =~ s/\//::/g;
2473
2474 if (my $cb = $k->can ("unload_module")) {
2475 $cb->();
2476 }
2477
2478 Symbol::delete_package $k;
2479 }
2480
2481 warn "getting rid of safe::, as good as possible";
2482 Symbol::delete_package "safe::$_"
2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2484
2485 warn "unloading cf.pm \"a bit\"";
2486 delete $INC{"cf.pm"};
2487
2488 # don't, removes xs symbols, too,
2489 # and global variables created in xs
2490 #Symbol::delete_package __PACKAGE__;
2491
2492 warn "unload completed, starting to reload now";
2493
2494 warn "reloading cf.pm";
2495 require cf;
2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2497
2498 warn "loading config and database again";
2499 cf::cfg_load;
2500
2501 warn "loading extensions";
2502 cf::load_extensions;
2503
2504 warn "reattaching attachments to objects/players";
2505 _global_reattach; # objects, sockets
2506 warn "reattaching attachments to maps";
2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
2510
2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
2518 warn $@;
2519 warn "error while reloading, exiting.";
2520 exit 1;
2521 };
2522
2523 warn "reloaded";
2524};
2525
2526our $RELOAD_WATCHER; # used only during reload
2527
2528register_command "reload" => sub {
2529 my ($who, $arg) = @_;
2530
2531 if ($who->flag (FLAG_WIZ)) {
2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2542 reload;
2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2546 }
2547};
944 2548
945unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
946 2550
2551my $bug_warning = 0;
2552
947$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2554 reentrant => 0,
2555 parked => 1,
948 prio => 1, 2556 prio => 0,
949 at => $NEXT_TICK || 1, 2557 at => $NEXT_TICK || $TICK,
2558 data => WF_AUTOCANCEL,
950 cb => sub { 2559 cb => sub {
2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
951 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
952 2569 $RUNTIME += $TICK;
953 my $NOW = Event::time;
954 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
955 2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2585
956 # if we are delayed by four ticks, skip them all 2586 # if we are delayed by four ticks or more, skip them all
957 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
958 2588
959 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
960 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
961 }, 2591 },
962); 2592);
963 2593
964_reload_2; 2594{
2595 BDB::max_poll_time $TICK * 0.1;
2596 $BDB_POLL_WATCHER = Event->io (
2597 reentrant => 0,
2598 fd => BDB::poll_fileno,
2599 poll => 'r',
2600 prio => 0,
2601 data => WF_AUTOCANCEL,
2602 cb => \&BDB::poll_cb,
2603 );
2604 BDB::min_parallel 8;
2605
2606 BDB::set_sync_prepare {
2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2640 };
2641 }
2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2658
2659END { cf::emergency_save }
965 2660
9661 26611
967 2662

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