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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.61 by root, Sun Sep 3 22:45:56 2006 UTC vs.
Revision 1.237 by root, Fri Apr 13 05:08:51 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21use Coro::Storable;
22
23use BDB ();
24use Data::Dumper;
25use Digest::MD5;
26use Fcntl;
27use YAML::Syck ();
28use IO::AIO 2.32 ();
10use Time::HiRes; 29use Time::HiRes;
11use Event; 30use Compress::LZF;
31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
12$Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
13 39
14use strict; 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
41$YAML::Syck::ImplicitUnicode = 1;
15 42
16_reload_1; 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
46
18our %COMMAND = (); 47our %COMMAND = ();
48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
54
55our $RELOAD; # number of reloads so far
19our @EVENT; 56our @EVENT;
20our %PROP_TYPE; 57our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 58
24our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 63our $NEXT_TICK;
64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
69
70our %CFG;
71
72our $UPTIME; $UPTIME ||= time;
73our $RUNTIME;
74
75our %PLAYER; # all users
76our %MAP; # all maps
77our $LINK_MAP; # the special {link} map, which is always available
78our $RANDOM_MAPS = cf::localdir . "/random";
79our $BDB_ENV_DIR = cf::localdir . "/db";
80
81our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
82our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
83
84# used to convert map paths into valid unix filenames by replacing / by ∕
85our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
86
87binmode STDOUT;
88binmode STDERR;
89
90# read virtual server time, if available
91unless ($RUNTIME || !-e cf::localdir . "/runtime") {
92 open my $fh, "<", cf::localdir . "/runtime"
93 or die "unable to read runtime file: $!";
94 $RUNTIME = <$fh> + 0.;
95}
96
97mkdir cf::localdir;
98mkdir cf::localdir . "/" . cf::playerdir;
99mkdir cf::localdir . "/" . cf::tmpdir;
100mkdir cf::localdir . "/" . cf::uniquedir;
101mkdir $RANDOM_MAPS;
102mkdir $BDB_ENV_DIR;
103
104our $EMERGENCY_POSITION;
105
106sub cf::map::normalise;
107
108#############################################################################
109
110=head2 GLOBAL VARIABLES
111
112=over 4
113
114=item $cf::UPTIME
115
116The timestamp of the server start (so not actually an uptime).
117
118=item $cf::RUNTIME
119
120The time this server has run, starts at 0 and is increased by $cf::TICK on
121every server tick.
122
123=item $cf::LIBDIR
124
125The perl library directory, where extensions and cf-specific modules can
126be found. It will be added to C<@INC> automatically.
127
128=item $cf::NOW
129
130The time of the last (current) server tick.
131
132=item $cf::TICK
133
134The interval between server ticks, in seconds.
135
136=item %cf::CFG
137
138Configuration for the server, loaded from C</etc/crossfire/config>, or
139from wherever your confdir points to.
140
141=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
142
143These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
144or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
145processing has been done. Call C<< ->wait >> on them to maximise the
146window of cpu time available, or simply to synchronise to the server tick.
147
148=back
149
150=cut
27 151
28BEGIN { 152BEGIN {
29 *CORE::GLOBAL::warn = sub { 153 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 154 my $msg = join "", @_;
155 utf8::encode $msg;
156
31 $msg .= "\n" 157 $msg .= "\n"
32 unless $msg =~ /\n$/; 158 unless $msg =~ /\n$/;
33 159
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 160 LOG llevError, $msg;
36 }; 161 };
37} 162}
38 163
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 165@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 166@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 167@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 168@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 169@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 170
75# we bless all objects into (empty) derived classes to force a method lookup 171# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 172# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 173for my $pkg (qw(
174 cf::global cf::attachable
175 cf::object cf::object::player
176 cf::client cf::player
177 cf::arch cf::living
178 cf::map cf::party cf::region
179)) {
78 no strict 'refs'; 180 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 181 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 182}
81 183
82$Event::DIED = sub { 184$Event::DIED = sub {
83 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
84}; 186};
85 187
86my %ext_pkg; 188=head2 UTILITY FUNCTIONS
87my @exts; 189
88my @hook; 190=over 4
89my %command; 191
90my %extcmd; 192=item dumpval $ref
193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
216
217=item $ref = cf::from_json $json
218
219Converts a JSON string into the corresponding perl data structure.
220
221=item $json = cf::to_json $ref
222
223Converts a perl data structure into its JSON representation.
224
225=item cf::lock_wait $string
226
227Wait until the given lock is available. See cf::lock_acquire.
228
229=item my $lock = cf::lock_acquire $string
230
231Wait until the given lock is available and then acquires it and returns
232a Coro::guard object. If the guard object gets destroyed (goes out of scope,
233for example when the coroutine gets canceled), the lock is automatically
234returned.
235
236Lock names should begin with a unique identifier (for example, cf::map::find
237uses map_find and cf::map::load uses map_load).
238
239=cut
240
241our %LOCK;
242
243sub lock_wait($) {
244 my ($key) = @_;
245
246 # wait for lock, if any
247 while ($LOCK{$key}) {
248 push @{ $LOCK{$key} }, $Coro::current;
249 Coro::schedule;
250 }
251}
252
253sub lock_acquire($) {
254 my ($key) = @_;
255
256 # wait, to be sure we are not locked
257 lock_wait $key;
258
259 $LOCK{$key} = [];
260
261 Coro::guard {
262 # wake up all waiters, to be on the safe side
263 $_->ready for @{ delete $LOCK{$key} };
264 }
265}
266
267sub freeze_mainloop {
268 return unless $TICK_WATCHER->is_active;
269
270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
273 $TICK_WATCHER->stop;
274 $guard
275}
276
277=item cf::async { BLOCK }
278
279Currently the same as Coro::async_pool, meaning you cannot use
280C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
281thing you are allowed to do is call C<prio> on it.
282
283=cut
284
285BEGIN { *async = \&Coro::async_pool }
286
287=item cf::sync_job { BLOCK }
288
289The design of crossfire+ requires that the main coro ($Coro::main) is
290always able to handle events or runnable, as crossfire+ is only partly
291reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
292
293If it must be done, put the blocking parts into C<sync_job>. This will run
294the given BLOCK in another coroutine while waiting for the result. The
295server will be frozen during this time, so the block should either finish
296fast or be very important.
297
298=cut
299
300sub sync_job(&) {
301 my ($job) = @_;
302
303 if ($Coro::current == $Coro::main) {
304 # this is the main coro, too bad, we have to block
305 # till the operation succeeds, freezing the server :/
306
307 # TODO: use suspend/resume instead
308 # (but this is cancel-safe)
309 my $freeze_guard = freeze_mainloop;
310
311 my $busy = 1;
312 my @res;
313
314 (async {
315 @res = eval { $job->() };
316 warn $@ if $@;
317 undef $busy;
318 })->prio (Coro::PRIO_MAX);
319
320 while ($busy) {
321 Coro::cede or Event::one_event;
322 }
323
324 wantarray ? @res : $res[0]
325 } else {
326 # we are in another coroutine, how wonderful, everything just works
327
328 $job->()
329 }
330}
331
332=item $coro = cf::async_ext { BLOCK }
333
334Like async, but this coro is automatically being canceled when the
335extension calling this is being unloaded.
336
337=cut
338
339sub async_ext(&) {
340 my $cb = shift;
341
342 my $coro = &Coro::async ($cb);
343
344 $coro->on_destroy (sub {
345 delete $EXT_CORO{$coro+0};
346 });
347 $EXT_CORO{$coro+0} = $coro;
348
349 $coro
350}
351
352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
355 my $runtime = cf::localdir . "/runtime";
356
357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
358 or return;
359
360 my $value = $cf::RUNTIME + 90 + 10;
361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
365 and return;
366
367 # always fsync - this file is important
368 aio_fsync $fh
369 and return;
370
371 close $fh
372 or return;
373
374 aio_rename "$runtime~", $runtime
375 and return;
376
377 1
378}
379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
391=back
392
393=cut
91 394
92############################################################################# 395#############################################################################
93# utility functions
94 396
95use JSON::Syck (); # TODO# replace by JSON::PC once working 397=head2 ATTACHABLE OBJECTS
96 398
97sub from_json($) { 399Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 400attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 401to it. All such attachable objects support the following methods.
100}
101 402
102sub to_json($) { 403In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 404C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 405crossfire+).
105}
106
107#############################################################################
108# "new" plug-in system
109
110=head3 EVENTS AND OBJECT ATTACHMENTS
111 406
112=over 4 407=over 4
113 408
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 409=item $attachable->attach ($attachment, key => $value...)
127 410
128=item $map->detach ($attachment) 411=item $attachable->detach ($attachment)
129 412
130Attach/detach a pre-registered attachment to a map. 413Attach/detach a pre-registered attachment to a specific object and give it
414the specified key/value pairs as arguments.
131 415
132=item $bool = $object->attached ($name) 416Example, attach a minesweeper attachment to the given object, making it a
41710x10 minesweeper game:
133 418
134=item $bool = $player->attached ($name) 419 $obj->attach (minesweeper => width => 10, height => 10);
135 420
136=item $bool = $map->attached ($name) 421=item $bool = $attachable->attached ($name)
137 422
138Checks wether the named attachment is currently attached to the object. 423Checks wether the named attachment is currently attached to the object.
139 424
140=item cf::attach_global ... 425=item cf::CLASS->attach ...
141 426
142Attach handlers for global events. 427=item cf::CLASS->detach ...
143 428
144This and all following C<attach_*>-functions expect any number of the 429Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 430CLASS. See the next function for an explanation of its arguments.
431
432You can attach to global events by using the C<cf::global> class.
433
434Example, log all player logins:
435
436 cf::player->attach (
437 on_login => sub {
438 my ($pl) = @_;
439 ...
440 },
441 );
442
443Example, attach to the jeweler skill:
444
445 cf::object->attach (
446 type => cf::SKILL,
447 subtype => cf::SK_JEWELER,
448 on_use_skill => sub {
449 my ($sk, $ob, $part, $dir, $msg) = @_;
450 ...
451 },
452 );
453
454=item cf::CLASS::attachment $name, ...
455
456Register an attachment by C<$name> through which attachable objects of the
457given CLASS can refer to this attachment.
458
459Some classes such as crossfire maps and objects can specify attachments
460that are attached at load/instantiate time, thus the need for a name.
461
462These calls expect any number of the following handler/hook descriptions:
146 463
147=over 4 464=over 4
148 465
149=item prio => $number 466=item prio => $number
150 467
152by another C<prio> setting). Lower priority handlers get executed 469by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 470earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 471registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 472unless you know what you are doing.
156 473
474=item type => $type
475
476(Only for C<< cf::object->attach >> calls), limits the attachment to the
477given type of objects only (the additional parameter C<subtype> can be
478used to further limit to the given subtype).
479
157=item on_I<event> => \&cb 480=item on_I<event> => \&cb
158 481
159Call the given code reference whenever the named event happens (event is 482Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 483something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 484handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 493package and register them. Only handlers for eevents supported by the
171object/class are recognised. 494object/class are recognised.
172 495
173=back 496=back
174 497
175=item cf::attach_to_type $object_type, $subtype, ... 498Example, define an attachment called "sockpuppet" that calls the given
499event handler when a monster attacks:
176 500
177Attach handlers for a specific object type (e.g. TRANSPORT) and 501 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 502 on_skill_attack => sub {
179type. 503 my ($self, $victim) = @_;
180 504 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 505 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 506 }
402}
403 507
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 508=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 509
430Just because you have a perl object does not mean that the corresponding 510Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 511C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 512valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 513can be used to test for existence of the C object part without causing an
434exception. 514exception.
435 515
516=cut
517
518# the following variables are defined in .xs and must not be re-created
519our @CB_GLOBAL = (); # registry for all global events
520our @CB_ATTACHABLE = (); # registry for all attachables
521our @CB_OBJECT = (); # all objects (should not be used except in emergency)
522our @CB_PLAYER = ();
523our @CB_CLIENT = ();
524our @CB_TYPE = (); # registry for type (cf-object class) based events
525our @CB_MAP = ();
526
527my %attachment;
528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
535sub _attach_cb($$$$) {
536 my ($registry, $event, $prio, $cb) = @_;
537
538 use sort 'stable';
539
540 $cb = [$prio, $cb];
541
542 @{$registry->[$event]} = sort
543 { $a->[0] cmp $b->[0] }
544 @{$registry->[$event] || []}, $cb;
545}
546
547# hack
548my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
549
550# attach handles attaching event callbacks
551# the only thing the caller has to do is pass the correct
552# registry (== where the callback attaches to).
553sub _attach {
554 my ($registry, $klass, @arg) = @_;
555
556 my $object_type;
557 my $prio = 0;
558 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
559
560 #TODO: get rid of this hack
561 if ($attachable_klass{$klass}) {
562 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
563 }
564
565 while (@arg) {
566 my $type = shift @arg;
567
568 if ($type eq "prio") {
569 $prio = shift @arg;
570
571 } elsif ($type eq "type") {
572 $object_type = shift @arg;
573 $registry = $CB_TYPE[$object_type] ||= [];
574
575 } elsif ($type eq "subtype") {
576 defined $object_type or Carp::croak "subtype specified without type";
577 my $object_subtype = shift @arg;
578 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
579
580 } elsif ($type eq "package") {
581 my $pkg = shift @arg;
582
583 while (my ($name, $id) = each %cb_id) {
584 if (my $cb = $pkg->can ($name)) {
585 _attach_cb $registry, $id, $prio, $cb;
586 }
587 }
588
589 } elsif (exists $cb_id{$type}) {
590 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
591
592 } elsif (ref $type) {
593 warn "attaching objects not supported, ignoring.\n";
594
595 } else {
596 shift @arg;
597 warn "attach argument '$type' not supported, ignoring.\n";
598 }
599 }
600}
601
602sub _object_attach {
603 my ($obj, $name, %arg) = @_;
604
605 return if exists $obj->{_attachment}{$name};
606
607 if (my $attach = $attachment{$name}) {
608 my $registry = $obj->registry;
609
610 for (@$attach) {
611 my ($klass, @attach) = @$_;
612 _attach $registry, $klass, @attach;
613 }
614
615 $obj->{$name} = \%arg;
616 } else {
617 warn "object uses attachment '$name' that is not available, postponing.\n";
618 }
619
620 $obj->{_attachment}{$name} = undef;
621}
622
623sub cf::attachable::attach {
624 if (ref $_[0]) {
625 _object_attach @_;
626 } else {
627 _attach shift->_attach_registry, @_;
628 }
629};
630
631# all those should be optimised
632sub cf::attachable::detach {
633 my ($obj, $name) = @_;
634
635 if (ref $obj) {
636 delete $obj->{_attachment}{$name};
637 reattach ($obj);
638 } else {
639 Carp::croak "cannot, currently, detach class attachments";
640 }
641};
642
643sub cf::attachable::attached {
644 my ($obj, $name) = @_;
645
646 exists $obj->{_attachment}{$name}
647}
648
649for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
650 eval "#line " . __LINE__ . " 'cf.pm'
651 sub cf::\L$klass\E::_attach_registry {
652 (\\\@CB_$klass, KLASS_$klass)
653 }
654
655 sub cf::\L$klass\E::attachment {
656 my \$name = shift;
657
658 \$attachment{\$name} = [[KLASS_$klass, \@_]];
659 }
660 ";
661 die if $@;
662}
663
664our $override;
665our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
666
667sub override {
668 $override = 1;
669 @invoke_results = ();
670}
671
672sub do_invoke {
673 my $event = shift;
674 my $callbacks = shift;
675
676 @invoke_results = ();
677
678 local $override;
679
680 for (@$callbacks) {
681 eval { &{$_->[1]} };
682
683 if ($@) {
684 warn "$@";
685 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
686 override;
687 }
688
689 return 1 if $override;
690 }
691
692 0
693}
694
695=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
696
697=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
698
699Generate an object-specific event with the given arguments.
700
701This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
702removed in future versions), and there is no public API to access override
703results (if you must, access C<@cf::invoke_results> directly).
704
436=back 705=back
437 706
438=cut 707=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 708
444############################################################################# 709#############################################################################
445# object support 710# object support
446 711
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 712sub reattach {
713 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717
462 my $registry = $obj->registry; 718 my $registry = $obj->registry;
463 719
464 @$registry = (); 720 @$registry = ();
465 721
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 722 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 723
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 724 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 725 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 726 for (@$attach) {
471 my ($klass, @attach) = @$_; 727 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 728 _attach $registry, $klass, @attach;
473 } 729 }
474 } else { 730 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 731 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 732 }
477 } 733 }
478} 734}
479 735
480sub object_freezer_save { 736cf::attachable->attach (
481 my ($filename, $rdata, $objs) = @_;
482
483 if (length $$rdata) {
484 warn sprintf "saving %s (%d,%d)\n",
485 $filename, length $$rdata, scalar @$objs;
486
487 if (open my $fh, ">:raw", "$filename~") {
488 chmod SAVE_MODE, $fh;
489 syswrite $fh, $$rdata;
490 close $fh;
491
492 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
493 chmod SAVE_MODE, $fh;
494 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
495 close $fh;
496 rename "$filename.pst~", "$filename.pst";
497 } else {
498 unlink "$filename.pst";
499 }
500
501 rename "$filename~", $filename;
502 } else {
503 warn "FATAL: $filename~: $!\n";
504 }
505 } else {
506 unlink $filename;
507 unlink "$filename.pst";
508 }
509}
510
511sub object_thawer_load {
512 my ($filename) = @_;
513
514 local $/;
515
516 my $av;
517
518 #TODO: use sysread etc.
519 if (open my $data, "<:raw:perlio", $filename) {
520 $data = <$data>;
521 if (open my $pst, "<:raw:perlio", "$filename.pst") {
522 $av = eval { (Storable::thaw <$pst>)->{objs} };
523 }
524 return ($data, $av);
525 }
526
527 ()
528}
529
530attach_to_objects
531 prio => -1000000, 737 prio => -1000000,
738 on_instantiate => sub {
739 my ($obj, $data) = @_;
740
741 $data = from_json $data;
742
743 for (@$data) {
744 my ($name, $args) = @$_;
745
746 $obj->attach ($name, %{$args || {} });
747 }
748 },
749 on_reattach => \&reattach,
532 on_clone => sub { 750 on_clone => sub {
533 my ($src, $dst) = @_; 751 my ($src, $dst) = @_;
534 752
535 @{$dst->registry} = @{$src->registry}; 753 @{$dst->registry} = @{$src->registry};
536 754
537 %$dst = %$src; 755 %$dst = %$src;
538 756
539 %{$dst->{_attachment}} = %{$src->{_attachment}} 757 %{$dst->{_attachment}} = %{$src->{_attachment}}
540 if exists $src->{_attachment}; 758 if exists $src->{_attachment};
541 }, 759 },
542; 760);
761
762sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_;
764
765 sync_job {
766 if (length $$rdata) {
767 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs;
769
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh;
775
776 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst";
784 }
785 } else {
786 aio_unlink "$filename.pst";
787 }
788
789 aio_rename "$filename~", $filename;
790 } else {
791 warn "FATAL: $filename~: $!\n";
792 }
793 } else {
794 aio_unlink $filename;
795 aio_unlink "$filename.pst";
796 }
797 }
798}
799
800sub object_freezer_as_string {
801 my ($rdata, $objs) = @_;
802
803 use Data::Dumper;
804
805 $$rdata . Dumper $objs
806}
807
808sub object_thawer_load {
809 my ($filename) = @_;
810
811 my ($data, $av);
812
813 (aio_load $filename, $data) >= 0
814 or return;
815
816 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0
818 or return;
819 $av = eval { (Storable::thaw $av)->{objs} };
820 }
821
822 warn sprintf "loading %s (%d)\n",
823 $filename, length $data, scalar @{$av || []};#d#
824 return ($data, $av);
825}
543 826
544############################################################################# 827#############################################################################
545# old plug-in events 828# command handling &c
546 829
547sub inject_event { 830=item cf::register_command $name => \&callback($ob,$args);
548 my $extension = shift;
549 my $event_code = shift;
550 831
551 my $cb = $hook[$event_code]{$extension} 832Register a callback for execution when the client sends the user command
552 or return; 833$name.
553 834
554 &$cb 835=cut
555}
556
557sub inject_global_event {
558 my $event = shift;
559
560 my $cb = $hook[$event]
561 or return;
562
563 List::Util::max map &$_, values %$cb
564}
565
566sub inject_command {
567 my ($name, $obj, $params) = @_;
568
569 for my $cmd (@{ $command{$name} }) {
570 $cmd->[1]->($obj, $params);
571 }
572
573 -1
574}
575 836
576sub register_command { 837sub register_command {
577 my ($name, $time, $cb) = @_; 838 my ($name, $cb) = @_;
578 839
579 my $caller = caller; 840 my $caller = caller;
580 #warn "registering command '$name/$time' to '$caller'"; 841 #warn "registering command '$name/$time' to '$caller'";
581 842
582 push @{ $command{$name} }, [$time, $cb, $caller]; 843 push @{ $COMMAND{$name} }, [$caller, $cb];
583 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
584} 844}
845
846=item cf::register_extcmd $name => \&callback($pl,$packet);
847
848Register a callbackf ro execution when the client sends an extcmd packet.
849
850If the callback returns something, it is sent back as if reply was being
851called.
852
853=cut
585 854
586sub register_extcmd { 855sub register_extcmd {
587 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
588 857
589 my $caller = caller; 858 $EXTCMD{$name} = $cb;
590 #warn "registering extcmd '$name' to '$caller'";
591
592 $extcmd{$name} = [$cb, $caller];
593} 859}
594 860
595sub register { 861cf::player->attach (
596 my ($base, $pkg) = @_; 862 on_command => sub {
863 my ($pl, $name, $params) = @_;
597 864
598 #TODO 865 my $cb = $COMMAND{$name}
599} 866 or return;
867
868 for my $cmd (@$cb) {
869 $cmd->[1]->($pl->ob, $params);
870 }
871
872 cf::override;
873 },
874 on_extcmd => sub {
875 my ($pl, $buf) = @_;
876
877 my $msg = eval { from_json $buf };
878
879 if (ref $msg) {
880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
881 if (my %reply = $cb->($pl, $msg)) {
882 $pl->ext_reply ($msg->{msgid}, %reply);
883 }
884 }
885 } else {
886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
887 }
888
889 cf::override;
890 },
891);
600 892
601sub load_extension { 893sub load_extension {
602 my ($path) = @_; 894 my ($path) = @_;
603 895
604 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
605 my $base = $1; 897 my $base = $1;
606 my $pkg = $1; 898 my $pkg = $1;
607 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
608 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
609 901
610 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
611 903
612 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
613 or die "$path: $!"; 905 or die "$path: $!";
614 906
615 my $source = 907 my $source =
616 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
617 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
618 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
619 . "\n};\n1"; 911 . "\n};\n1";
620 912
621 eval $source 913 unless (eval $source) {
622 or die "$path: $@"; 914 my $msg = $@ ? "$path: $@\n"
623 915 : "extension disabled.\n";
624 push @exts, $pkg; 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
625 $ext_pkg{$base} = $pkg; 917 warn $@;
626 918 warn "mandatory extension failed to load, exiting.\n";
627# no strict 'refs'; 919 exit 1;
628# @{"$pkg\::ISA"} = ext::; 920 }
629 921 die $@;
630 register $base, $pkg;
631}
632
633sub unload_extension {
634 my ($pkg) = @_;
635
636 warn "removing extension $pkg\n";
637
638 # remove hooks
639 #TODO
640# for my $idx (0 .. $#PLUGIN_EVENT) {
641# delete $hook[$idx]{$pkg};
642# } 922 }
643 923
644 # remove commands 924 push @EXTS, $pkg;
645 for my $name (keys %command) {
646 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
647
648 if (@cb) {
649 $command{$name} = \@cb;
650 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
651 } else {
652 delete $command{$name};
653 delete $COMMAND{"$name\000"};
654 }
655 }
656
657 # remove extcmds
658 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
659 delete $extcmd{$name};
660 }
661
662 if (my $cb = $pkg->can ("unload")) {
663 eval {
664 $cb->($pkg);
665 1
666 } or warn "$pkg unloaded, but with errors: $@";
667 }
668
669 Symbol::delete_package $pkg;
670} 925}
671 926
672sub load_extensions { 927sub load_extensions {
673 my $LIBDIR = maps_directory "perl";
674
675 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
676 next unless -r $ext; 929 next unless -r $ext;
677 eval { 930 eval {
678 load_extension $ext; 931 load_extension $ext;
679 1 932 1
680 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
681 } 934 }
682} 935}
683 936
684sub _perl_reload(&) { 937#############################################################################
938
939=head2 CORE EXTENSIONS
940
941Functions and methods that extend core crossfire objects.
942
943=cut
944
945package cf::player;
946
947use Coro::AIO;
948
949=head3 cf::player
950
951=over 4
952
953=item cf::player::find $login
954
955Returns the given player object, loading it if necessary (might block).
956
957=cut
958
959sub playerdir($) {
960 cf::localdir
961 . "/"
962 . cf::playerdir
963 . "/"
964 . (ref $_[0] ? $_[0]->ob->name : $_[0])
965}
966
967sub path($) {
968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
969
970 (playerdir $login) . "/playerdata"
971}
972
973sub find_active($) {
974 $cf::PLAYER{$_[0]}
975 and $cf::PLAYER{$_[0]}->active
976 and $cf::PLAYER{$_[0]}
977}
978
979sub exists($) {
980 my ($login) = @_;
981
982 $cf::PLAYER{$login}
983 or cf::sync_job { !aio_stat path $login }
984}
985
986sub find($) {
987 return $cf::PLAYER{$_[0]} || do {
988 my $login = $_[0];
989
990 my $guard = cf::lock_acquire "user_find:$login";
991
992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1004 }
1005}
1006
1007sub save($) {
1008 my ($pl) = @_;
1009
1010 return if $pl->{deny_save};
1011
1012 my $path = path $pl;
1013 my $guard = cf::lock_acquire "user_save:$path";
1014
1015 return if $pl->{deny_save};
1016
1017 aio_mkdir playerdir $pl, 0770;
1018 $pl->{last_save} = $cf::RUNTIME;
1019
1020 $pl->save_pl ($path);
1021 Coro::cede;
1022}
1023
1024sub new($) {
1025 my ($login) = @_;
1026
1027 my $self = create;
1028
1029 $self->ob->name ($login);
1030 $self->{deny_save} = 1;
1031
1032 $cf::PLAYER{$login} = $self;
1033
1034 $self
1035}
1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1044sub quit_character {
1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1048
1049 $pl->{deny_save} = 1;
1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1051
1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1053 $pl->deactivate;
1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1055 $pl->ns->destroy if $pl->ns;
1056
1057 my $path = playerdir $pl;
1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1059 aio_rename $path, $temp;
1060 delete $cf::PLAYER{$pl->ob->name};
1061 $pl->destroy;
1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1105 }
1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1138=item $player->ext_reply ($msgid, %msg)
1139
1140Sends an ext reply to the player.
1141
1142=cut
1143
1144sub ext_reply($$%) {
1145 my ($self, $id, %msg) = @_;
1146
1147 $msg{msgid} = $id;
1148
1149 $self->send ("ext " . cf::to_json \%msg);
1150}
1151
1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164package cf;
1165
1166=back
1167
1168
1169=head3 cf::map
1170
1171=over 4
1172
1173=cut
1174
1175package cf::map;
1176
1177use Fcntl;
1178use Coro::AIO;
1179
1180use overload
1181 '""' => \&as_string,
1182 fallback => 1;
1183
1184our $MAX_RESET = 3600;
1185our $DEFAULT_RESET = 3000;
1186
1187sub generate_random_map {
1188 my ($self, $rmp) = @_;
1189 # mit "rum" bekleckern, nicht
1190 $self->_create_random_map (
1191 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1192 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1193 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1194 $rmp->{exit_on_final_map},
1195 $rmp->{xsize}, $rmp->{ysize},
1196 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1197 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1198 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1199 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1200 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1201 (cf::region::find $rmp->{region}), $rmp->{custom}
1202 )
1203}
1204
1205=item cf::map->register ($regex, $prio)
1206
1207Register a handler for the map path matching the given regex at the
1208givne priority (higher is better, built-in handlers have priority 0, the
1209default).
1210
1211=cut
1212
1213sub register {
1214 my (undef, $regex, $prio) = @_;
1215 my $pkg = caller;
1216
1217 no strict;
1218 push @{"$pkg\::ISA"}, __PACKAGE__;
1219
1220 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1221}
1222
1223# also paths starting with '/'
1224$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1225
1226sub thawer_merge {
1227 my ($self, $merge) = @_;
1228
1229 # we have to keep some variables in memory intact
1230 local $self->{path};
1231 local $self->{load_path};
1232 local $self->{deny_save};
1233 local $self->{deny_reset};
1234
1235 $self->SUPER::thawer_merge ($merge);
1236}
1237
1238sub normalise {
1239 my ($path, $base) = @_;
1240
1241 $path = "$path"; # make sure its a string
1242
1243 $path =~ s/\.map$//;
1244
1245 # map plan:
1246 #
1247 # /! non-realised random map exit (special hack!)
1248 # {... are special paths that are not being touched
1249 # ?xxx/... are special absolute paths
1250 # ?random/... random maps
1251 # /... normal maps
1252 # ~user/... per-player map of a specific user
1253
1254 $path =~ s/$PATH_SEP/\//go;
1255
1256 # treat it as relative path if it starts with
1257 # something that looks reasonable
1258 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1259 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1260
1261 $base =~ s{[^/]+/?$}{};
1262 $path = "$base/$path";
1263 }
1264
1265 for ($path) {
1266 redo if s{//}{/};
1267 redo if s{/\.?/}{/};
1268 redo if s{/[^/]+/\.\./}{/};
1269 }
1270
1271 $path
1272}
1273
1274sub new_from_path {
1275 my (undef, $path, $base) = @_;
1276
1277 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1278
1279 $path = normalise $path, $base;
1280
1281 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1282 if ($path =~ $EXT_MAP{$pkg}[1]) {
1283 my $self = bless cf::map::new, $pkg;
1284 $self->{path} = $path; $self->path ($path);
1285 $self->init; # pass $1 etc.
1286 return $self;
1287 }
1288 }
1289
1290 Carp::carp "unable to resolve path '$path' (base '$base').";
1291 ()
1292}
1293
1294sub init {
1295 my ($self) = @_;
1296
1297 $self
1298}
1299
1300sub as_string {
1301 my ($self) = @_;
1302
1303 "$self->{path}"
1304}
1305
1306# the displayed name, this is a one way mapping
1307sub visible_name {
1308 &as_string
1309}
1310
1311# the original (read-only) location
1312sub load_path {
1313 my ($self) = @_;
1314
1315 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1316}
1317
1318# the temporary/swap location
1319sub save_path {
1320 my ($self) = @_;
1321
1322 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1323 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1324}
1325
1326# the unique path, undef == no special unique path
1327sub uniq_path {
1328 my ($self) = @_;
1329
1330 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1331 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1332}
1333
1334# and all this just because we cannot iterate over
1335# all maps in C++...
1336sub change_all_map_light {
1337 my ($change) = @_;
1338
1339 $_->change_map_light ($change)
1340 for grep $_->outdoor, values %cf::MAP;
1341}
1342
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->save_path);
1347 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1348 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub load_header_from($) {
1352 my ($self, $path) = @_;
1353
1354 utf8::encode $path;
1355 #aio_open $path, O_RDONLY, 0
1356 # or return;
1357
1358 $self->_load_header ($path)
1359 or return;
1360
1361 $self->{load_path} = $path;
1362
1363 1
1364}
1365
1366sub load_header_orig {
1367 my ($self) = @_;
1368
1369 $self->load_header_from ($self->load_path)
1370}
1371
1372sub load_header_temp {
1373 my ($self) = @_;
1374
1375 $self->load_header_from ($self->save_path)
1376}
1377
1378sub prepare_temp {
1379 my ($self) = @_;
1380
1381 $self->last_access ((delete $self->{last_access})
1382 || $cf::RUNTIME); #d#
1383 # safety
1384 $self->{instantiate_time} = $cf::RUNTIME
1385 if $self->{instantiate_time} > $cf::RUNTIME;
1386}
1387
1388sub prepare_orig {
1389 my ($self) = @_;
1390
1391 $self->{load_original} = 1;
1392 $self->{instantiate_time} = $cf::RUNTIME;
1393 $self->last_access ($cf::RUNTIME);
1394 $self->instantiate;
1395}
1396
1397sub load_header {
1398 my ($self) = @_;
1399
1400 if ($self->load_header_temp) {
1401 $self->prepare_temp;
1402 } else {
1403 $self->load_header_orig
1404 or return;
1405 $self->prepare_orig;
1406 }
1407
1408 1
1409}
1410
1411sub find;
1412sub find {
1413 my ($path, $origin) = @_;
1414
1415 $path = normalise $path, $origin && $origin->path;
1416
1417 cf::lock_wait "map_find:$path";
1418
1419 $cf::MAP{$path} || do {
1420 my $guard = cf::lock_acquire "map_find:$path";
1421 my $map = new_from_path cf::map $path
1422 or return;
1423
1424 $map->{last_save} = $cf::RUNTIME;
1425
1426 $map->load_header
1427 or return;
1428
1429 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1430 # doing this can freeze the server in a sync job, obviously
1431 #$cf::WAIT_FOR_TICK->wait;
1432 $map->reset;
1433 undef $guard;
1434 return find $path;
1435 }
1436
1437 $cf::MAP{$path} = $map
1438 }
1439}
1440
1441sub pre_load { }
1442sub post_load { }
1443
1444sub load {
1445 my ($self) = @_;
1446
1447 local $self->{deny_reset} = 1; # loading can take a long time
1448
1449 my $path = $self->{path};
1450 my $guard = cf::lock_acquire "map_load:$path";
1451
1452 return if $self->in_memory != cf::MAP_SWAPPED;
1453
1454 $self->in_memory (cf::MAP_LOADING);
1455
1456 $self->alloc;
1457
1458 $self->pre_load;
1459
1460 $self->_load_objects ($self->{load_path}, 1)
1461 or return;
1462
1463 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1464 if delete $self->{load_original};
1465
1466 if (my $uniq = $self->uniq_path) {
1467 utf8::encode $uniq;
1468 if (aio_open $uniq, O_RDONLY, 0) {
1469 $self->clear_unique_items;
1470 $self->_load_objects ($uniq, 0);
1471 }
1472 }
1473
1474 Coro::cede;
1475
1476 # now do the right thing for maps
1477 $self->link_multipart_objects;
1478
1479 unless ($self->{deny_activate}) {
1480 $self->decay_objects;
1481 $self->fix_auto_apply;
1482 $self->update_buttons;
1483 Coro::cede;
1484 $self->set_darkness_map;
1485 $self->difficulty ($self->estimate_difficulty)
1486 unless $self->difficulty;
1487 Coro::cede;
1488 $self->activate;
1489 }
1490
1491 $self->post_load;
1492
1493 $self->in_memory (cf::MAP_IN_MEMORY);
1494}
1495
1496sub customise_for {
1497 my ($self, $ob) = @_;
1498
1499 return find "~" . $ob->name . "/" . $self->{path}
1500 if $self->per_player;
1501
1502 $self
1503}
1504
1505# find and load all maps in the 3x3 area around a map
1506sub load_diag {
685 my ($msg) = @_; 1507 my ($map) = @_;
686 1508
687 $msg->("reloading..."); 1509 my @diag; # diagonal neighbours
688 1510
689 eval { 1511 for (0 .. 3) {
690 # 1. cancel all watchers 1512 my $neigh = $map->tile_path ($_)
691 $_->cancel for Event::all_watchers; 1513 or next;
1514 $neigh = find $neigh, $map
1515 or next;
1516 $neigh->load;
692 1517
693 # 2. unload all extensions 1518 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
694 for (@exts) { 1519 [$neigh->tile_path (($_ + 1) % 4), $neigh];
695 $msg->("unloading <$_>"); 1520 }
696 unload_extension $_;
697 }
698 1521
699 # 3. unload all modules loaded from $LIBDIR 1522 for (@diag) {
700 while (my ($k, $v) = each %INC) { 1523 my $neigh = find @$_
701 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1524 or next;
1525 $neigh->load;
1526 }
1527}
702 1528
703 $msg->("removing <$k>"); 1529sub find_sync {
704 delete $INC{$k}; 1530 my ($path, $origin) = @_;
705 1531
706 $k =~ s/\.pm$//; 1532 cf::sync_job { find $path, $origin }
707 $k =~ s/\//::/g; 1533}
708 1534
709 if (my $cb = $k->can ("unload_module")) { 1535sub do_load_sync {
710 $cb->(); 1536 my ($map) = @_;
1537
1538 cf::sync_job { $map->load };
1539}
1540
1541our %MAP_PREFETCH;
1542our $MAP_PREFETCHER = undef;
1543
1544sub find_async {
1545 my ($path, $origin) = @_;
1546
1547 $path = normalise $path, $origin && $origin->{path};
1548
1549 if (my $map = $cf::MAP{$path}) {
1550 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1551 }
1552
1553 undef $MAP_PREFETCH{$path};
1554 $MAP_PREFETCHER ||= cf::async {
1555 while (%MAP_PREFETCH) {
1556 for my $path (keys %MAP_PREFETCH) {
1557 my $map = find $path
1558 or next;
1559 $map->load;
1560
1561 delete $MAP_PREFETCH{$path};
711 } 1562 }
712
713 Symbol::delete_package $k;
714 }
715
716 # 4. get rid of safe::, as good as possible
717 Symbol::delete_package "safe::$_"
718 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
719
720 # 5. remove register_script_function callbacks
721 # TODO
722 1563 }
723 # 6. unload cf.pm "a bit" 1564 undef $MAP_PREFETCHER;
724 delete $INC{"cf.pm"};
725
726 # don't, removes xs symbols, too,
727 # and global variables created in xs
728 #Symbol::delete_package __PACKAGE__;
729
730 # 7. reload cf.pm
731 $msg->("reloading cf.pm");
732 require cf;
733
734 $msg->("load extensions");
735 cf::load_extensions;
736 }; 1565 };
737 $msg->($@) if $@; 1566 $MAP_PREFETCHER->prio (6);
738 1567
739 $msg->("reloaded"); 1568 ()
740}; 1569}
741 1570
742sub perl_reload() { 1571sub save {
743 _perl_reload { 1572 my ($self) = @_;
744 warn $_[0]; 1573
745 print "$_[0]\n"; 1574 my $lock = cf::lock_acquire "map_data:" . $self->path;
1575
1576 $self->{last_save} = $cf::RUNTIME;
1577
1578 return unless $self->dirty;
1579
1580 my $save = $self->save_path; utf8::encode $save;
1581 my $uniq = $self->uniq_path; utf8::encode $uniq;
1582
1583 $self->{load_path} = $save;
1584
1585 return if $self->{deny_save};
1586
1587 local $self->{last_access} = $self->last_access;#d#
1588
1589 cf::async {
1590 $_->contr->save for $self->players;
746 }; 1591 };
747}
748 1592
749register_command "perl-reload", 0, sub { 1593 if ($uniq) {
750 my ($who, $arg) = @_; 1594 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
751 1595 $self->_save_objects ($uniq, cf::IO_UNIQUES);
752 if ($who->flag (FLAG_WIZ)) {
753 _perl_reload {
754 warn $_[0];
755 $who->message ($_[0]);
756 };
757 }
758};
759
760#############################################################################
761# extcmd framework, basically convert ext <msg>
762# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
763
764attach_to_players
765 on_extcmd => sub {
766 my ($pl, $buf) = @_;
767
768 my $msg = eval { from_json $buf };
769
770 if (ref $msg) {
771 if (my $cb = $extcmd{$msg->{msgtype}}) {
772 if (my %reply = $cb->[0]->($pl, $msg)) {
773 $pl->ext_reply ($msg->{msgid}, %reply);
774 }
775 }
776 } else { 1596 } else {
777 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1597 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
778 }
779
780 cf::override;
781 }, 1598 }
782; 1599}
783 1600
784############################################################################# 1601sub swap_out {
785# load/save/clean perl data associated with a map
786
787*cf::mapsupport::on_clean = sub {
788 my ($map) = @_; 1602 my ($self) = @_;
789 1603
790 my $path = $map->tmpname; 1604 # save first because save cedes
791 defined $path or return; 1605 $self->save;
792 1606
793 unlink "$path.pst"; 1607 my $lock = cf::lock_acquire "map_data:" . $self->path;
794};
795 1608
796attach_to_maps prio => -10000, package => cf::mapsupport::; 1609 return if $self->players;
1610 return if $self->in_memory != cf::MAP_IN_MEMORY;
1611 return if $self->{deny_save};
797 1612
798############################################################################# 1613 $self->clear;
799# load/save perl data associated with player->ob objects 1614 $self->in_memory (cf::MAP_SWAPPED);
800
801sub all_objects(@) {
802 @_, map all_objects ($_->inv), @_
803} 1615}
804 1616
805# TODO: compatibility cruft, remove when no longer needed 1617sub reset_at {
806attach_to_players 1618 my ($self) = @_;
807 on_load => sub {
808 my ($pl, $path) = @_;
809 1619
810 for my $o (all_objects $pl->ob) { 1620 # TODO: safety, remove and allow resettable per-player maps
811 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1621 return 1e99 if $self->isa ("ext::map_per_player");#d#
812 $o->set_ob_key_value ("_perl_data"); 1622 return 1e99 if $self->{deny_reset};
813 1623
814 %$o = %{ Storable::thaw pack "H*", $value }; 1624 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
815 } 1625 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
816 } 1626
1627 $time + $to
1628}
1629
1630sub should_reset {
1631 my ($self) = @_;
1632
1633 $self->reset_at <= $cf::RUNTIME
1634}
1635
1636sub reset {
1637 my ($self) = @_;
1638
1639 my $lock = cf::lock_acquire "map_data:$self->{path}";
1640
1641 return if $self->players;
1642 return if $self->isa ("ext::map_per_player");#d#
1643
1644 warn "resetting map ", $self->path;#d#
1645
1646 $self->in_memory (cf::MAP_SWAPPED);
1647
1648 # need to save uniques path
1649 unless ($self->{deny_save}) {
1650 my $uniq = $self->uniq_path; utf8::encode $uniq;
1651
1652 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1653 if $uniq;
817 }, 1654 }
818;
819 1655
820############################################################################# 1656 delete $cf::MAP{$self->path};
821# core extensions - in perl
822 1657
823=item cf::player::exists $login 1658 $self->clear;
824 1659
825Returns true when the given account exists. 1660 $_->clear_links_to ($self) for values %cf::MAP;
826 1661
827=cut 1662 $self->unlink_save;
828 1663 $self->destroy;
829sub cf::player::exists($) {
830 cf::player::find $_[0]
831 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
832} 1664}
833 1665
1666my $nuke_counter = "aaaa";
1667
1668sub nuke {
1669 my ($self) = @_;
1670
1671 delete $cf::MAP{$self->path};
1672
1673 $self->unlink_save;
1674
1675 bless $self, "cf::map";
1676 delete $self->{deny_reset};
1677 $self->{deny_save} = 1;
1678 $self->reset_timeout (1);
1679 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1680
1681 $cf::MAP{$self->path} = $self;
1682
1683 $self->reset; # polite request, might not happen
1684}
1685
1686=item cf::map::unique_maps
1687
1688Returns an arrayref of paths of all shared maps that have
1689instantiated unique items. May block.
1690
1691=cut
1692
1693sub unique_maps() {
1694 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1695 or return;
1696
1697 my @paths;
1698
1699 for (@$files) {
1700 utf8::decode $_;
1701 next if /\.pst$/;
1702 next unless /^$PATH_SEP/o;
1703
1704 push @paths, cf::map::normalise $_;
1705 }
1706
1707 \@paths
1708}
1709
1710package cf;
1711
1712=back
1713
1714=head3 cf::object
1715
1716=cut
1717
1718package cf::object;
1719
1720=over 4
1721
1722=item $ob->inv_recursive
1723
1724Returns the inventory of the object _and_ their inventories, recursively.
1725
1726=cut
1727
1728sub inv_recursive_;
1729sub inv_recursive_ {
1730 map { $_, inv_recursive_ $_->inv } @_
1731}
1732
1733sub inv_recursive {
1734 inv_recursive_ inv $_[0]
1735}
1736
1737package cf;
1738
1739=back
1740
1741=head3 cf::object::player
1742
1743=over 4
1744
834=item $player->reply ($npc, $msg[, $flags]) 1745=item $player_object->reply ($npc, $msg[, $flags])
835 1746
836Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1747Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
837can be C<undef>. Does the right thing when the player is currently in a 1748can be C<undef>. Does the right thing when the player is currently in a
838dialogue with the given NPC character. 1749dialogue with the given NPC character.
839 1750
840=cut 1751=cut
841 1752
842# rough implementation of a future "reply" method that works 1753# rough implementation of a future "reply" method that works
843# with dialog boxes. 1754# with dialog boxes.
1755#TODO: the first argument must go, split into a $npc->reply_to ( method
844sub cf::object::player::reply($$$;$) { 1756sub cf::object::player::reply($$$;$) {
845 my ($self, $npc, $msg, $flags) = @_; 1757 my ($self, $npc, $msg, $flags) = @_;
846 1758
847 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1759 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
848 1760
852 $msg = $npc->name . " says: $msg" if $npc; 1764 $msg = $npc->name . " says: $msg" if $npc;
853 $self->message ($msg, $flags); 1765 $self->message ($msg, $flags);
854 } 1766 }
855} 1767}
856 1768
857=item $player->ext_reply ($msgid, $msgtype, %msg) 1769=item $player_object->may ("access")
858 1770
859Sends an ext reply to the player. 1771Returns wether the given player is authorized to access resource "access"
1772(e.g. "command_wizcast").
860 1773
861=cut 1774=cut
862 1775
863sub cf::player::ext_reply($$$%) { 1776sub cf::object::player::may {
1777 my ($self, $access) = @_;
1778
1779 $self->flag (cf::FLAG_WIZ) ||
1780 (ref $cf::CFG{"may_$access"}
1781 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1782 : $cf::CFG{"may_$access"})
1783}
1784
1785=item $player_object->enter_link
1786
1787Freezes the player and moves him/her to a special map (C<{link}>).
1788
1789The player should be reasonably safe there for short amounts of time. You
1790I<MUST> call C<leave_link> as soon as possible, though.
1791
1792Will never block.
1793
1794=item $player_object->leave_link ($map, $x, $y)
1795
1796Moves the player out of the special C<{link}> map onto the specified
1797map. If the map is not valid (or omitted), the player will be moved back
1798to the location he/she was before the call to C<enter_link>, or, if that
1799fails, to the emergency map position.
1800
1801Might block.
1802
1803=cut
1804
1805sub link_map {
1806 unless ($LINK_MAP) {
1807 $LINK_MAP = cf::map::find "{link}"
1808 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1809 $LINK_MAP->load;
1810 }
1811
1812 $LINK_MAP
1813}
1814
1815sub cf::object::player::enter_link {
1816 my ($self) = @_;
1817
1818 $self->deactivate_recursive;
1819
1820 return if UNIVERSAL::isa $self->map, "ext::map_link";
1821
1822 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1823 if $self->map;
1824
1825 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1826}
1827
1828sub cf::object::player::leave_link {
1829 my ($self, $map, $x, $y) = @_;
1830
1831 my $link_pos = delete $self->{_link_pos};
1832
1833 unless ($map) {
1834 # restore original map position
1835 ($map, $x, $y) = @{ $link_pos || [] };
1836 $map = cf::map::find $map;
1837
1838 unless ($map) {
1839 ($map, $x, $y) = @$EMERGENCY_POSITION;
1840 $map = cf::map::find $map
1841 or die "FATAL: cannot load emergency map\n";
1842 }
1843 }
1844
1845 ($x, $y) = (-1, -1)
1846 unless (defined $x) && (defined $y);
1847
1848 # use -1 or undef as default coordinates, not 0, 0
1849 ($x, $y) = ($map->enter_x, $map->enter_y)
1850 if $x <=0 && $y <= 0;
1851
1852 $map->load;
1853 $map->load_diag;
1854
1855 return unless $self->contr->active;
1856 $self->activate_recursive;
1857
1858 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1859 $self->enter_map ($map, $x, $y);
1860}
1861
1862cf::player->attach (
1863 on_logout => sub {
1864 my ($pl) = @_;
1865
1866 # abort map switching before logout
1867 if ($pl->ob->{_link_pos}) {
1868 cf::sync_job {
1869 $pl->ob->leave_link
1870 };
1871 }
1872 },
1873 on_login => sub {
1874 my ($pl) = @_;
1875
1876 # try to abort aborted map switching on player login :)
1877 # should happen only on crashes
1878 if ($pl->ob->{_link_pos}) {
1879 $pl->ob->enter_link;
1880 (async {
1881 $pl->ob->reply (undef,
1882 "There was an internal problem at your last logout, "
1883 . "the server will try to bring you to your intended destination in a second.",
1884 cf::NDI_RED);
1885 # we need this sleep as the login has a concurrent enter_exit running
1886 # and this sleep increases chances of the player not ending up in scorn
1887 Coro::Timer::sleep 1;
1888 $pl->ob->leave_link;
1889 })->prio (2);
1890 }
1891 },
1892);
1893
1894=item $player_object->goto ($path, $x, $y)
1895
1896=cut
1897
1898sub cf::object::player::goto {
1899 my ($self, $path, $x, $y) = @_;
1900
1901 $self->enter_link;
1902
1903 (async {
1904 my $map = eval {
1905 my $map = cf::map::find $path;
1906 $map = $map->customise_for ($self) if $map;
1907 $map
1908 } or
1909 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1910
1911 $self->leave_link ($map, $x, $y);
1912 })->prio (1);
1913}
1914
1915=item $player_object->enter_exit ($exit_object)
1916
1917=cut
1918
1919sub parse_random_map_params {
1920 my ($spec) = @_;
1921
1922 my $rmp = { # defaults
1923 xsize => (cf::rndm 15, 40),
1924 ysize => (cf::rndm 15, 40),
1925 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1926 #layout => string,
1927 };
1928
1929 for (split /\n/, $spec) {
1930 my ($k, $v) = split /\s+/, $_, 2;
1931
1932 $rmp->{lc $k} = $v if (length $k) && (length $v);
1933 }
1934
1935 $rmp
1936}
1937
1938sub prepare_random_map {
1939 my ($exit) = @_;
1940
1941 my $guard = cf::lock_acquire "exit_prepare:$exit";
1942
1943 # all this does is basically replace the /! path by
1944 # a new random map path (?random/...) with a seed
1945 # that depends on the exit object
1946
1947 my $rmp = parse_random_map_params $exit->msg;
1948
1949 if ($exit->map) {
1950 $rmp->{region} = $exit->region->name;
1951 $rmp->{origin_map} = $exit->map->path;
1952 $rmp->{origin_x} = $exit->x;
1953 $rmp->{origin_y} = $exit->y;
1954 }
1955
1956 $rmp->{random_seed} ||= $exit->random_seed;
1957
1958 my $data = cf::to_json $rmp;
1959 my $md5 = Digest::MD5::md5_hex $data;
1960 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1961
1962 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1963 aio_write $fh, 0, (length $data), $data, 0;
1964 undef $fh;
1965 aio_rename "$meta~", $meta;
1966
1967 $exit->slaying ("?random/$md5");
1968 $exit->msg (undef);
1969 }
1970}
1971
1972sub cf::object::player::enter_exit {
1973 my ($self, $exit) = @_;
1974
1975 return unless $self->type == cf::PLAYER;
1976
1977 if ($exit->slaying eq "/!") {
1978 #TODO: this should de-fi-ni-te-ly not be a sync-job
1979 # the problem is that $exit might not survive long enough
1980 # so it needs to be done right now, right here
1981 cf::sync_job { prepare_random_map $exit };
1982 }
1983
1984 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1985 my $hp = $exit->stats->hp;
1986 my $sp = $exit->stats->sp;
1987
1988 $self->enter_link;
1989
1990 (async {
1991 $self->deactivate_recursive; # just to be sure
1992 unless (eval {
1993 $self->goto ($slaying, $hp, $sp);
1994
1995 1;
1996 }) {
1997 $self->message ("Something went wrong deep within the crossfire server. "
1998 . "I'll try to bring you back to the map you were before. "
1999 . "Please report this to the dungeon master!",
2000 cf::NDI_UNIQUE | cf::NDI_RED);
2001
2002 warn "ERROR in enter_exit: $@";
2003 $self->leave_link;
2004 }
2005 })->prio (1);
2006}
2007
2008=head3 cf::client
2009
2010=over 4
2011
2012=item $client->send_drawinfo ($text, $flags)
2013
2014Sends a drawinfo packet to the client. Circumvents output buffering so
2015should not be used under normal circumstances.
2016
2017=cut
2018
2019sub cf::client::send_drawinfo {
2020 my ($self, $text, $flags) = @_;
2021
2022 utf8::encode $text;
2023 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2024}
2025
2026=item $client->ext_event ($type, %msg)
2027
2028Sends an exti event to the client.
2029
2030=cut
2031
2032sub cf::client::ext_event($$%) {
864 my ($self, $id, %msg) = @_; 2033 my ($self, $type, %msg) = @_;
865 2034
866 $msg{msgid} = $id; 2035 $msg{msgtype} = "event_$type";
867
868 $self->send ("ext " . to_json \%msg); 2036 $self->send_packet ("ext " . cf::to_json \%msg);
869} 2037}
870 2038
871############################################################################# 2039=item $success = $client->query ($flags, "text", \&cb)
872# map scripting support 2040
2041Queues a query to the client, calling the given callback with
2042the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2043C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2044
2045Queries can fail, so check the return code. Or don't, as queries will become
2046reliable at some point in the future.
2047
2048=cut
2049
2050sub cf::client::query {
2051 my ($self, $flags, $text, $cb) = @_;
2052
2053 return unless $self->state == ST_PLAYING
2054 || $self->state == ST_SETUP
2055 || $self->state == ST_CUSTOM;
2056
2057 $self->state (ST_CUSTOM);
2058
2059 utf8::encode $text;
2060 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2061
2062 $self->send_packet ($self->{query_queue}[0][0])
2063 if @{ $self->{query_queue} } == 1;
2064}
2065
2066cf::client->attach (
2067 on_reply => sub {
2068 my ($ns, $msg) = @_;
2069
2070 # this weird shuffling is so that direct followup queries
2071 # get handled first
2072 my $queue = delete $ns->{query_queue}
2073 or return; # be conservative, not sure how that can happen, but we saw a crash here
2074
2075 (shift @$queue)->[1]->($msg);
2076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2077
2078 push @{ $ns->{query_queue} }, @$queue;
2079
2080 if (@{ $ns->{query_queue} } == @$queue) {
2081 if (@$queue) {
2082 $ns->send_packet ($ns->{query_queue}[0][0]);
2083 } else {
2084 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2085 }
2086 }
2087 },
2088);
2089
2090=item $client->async (\&cb)
2091
2092Create a new coroutine, running the specified callback. The coroutine will
2093be automatically cancelled when the client gets destroyed (e.g. on logout,
2094or loss of connection).
2095
2096=cut
2097
2098sub cf::client::async {
2099 my ($self, $cb) = @_;
2100
2101 my $coro = &Coro::async ($cb);
2102
2103 $coro->on_destroy (sub {
2104 delete $self->{_coro}{$coro+0};
2105 });
2106
2107 $self->{_coro}{$coro+0} = $coro;
2108
2109 $coro
2110}
2111
2112cf::client->attach (
2113 on_destroy => sub {
2114 my ($ns) = @_;
2115
2116 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2117 },
2118);
2119
2120=back
2121
2122
2123=head2 SAFE SCRIPTING
2124
2125Functions that provide a safe environment to compile and execute
2126snippets of perl code without them endangering the safety of the server
2127itself. Looping constructs, I/O operators and other built-in functionality
2128is not available in the safe scripting environment, and the number of
2129functions and methods that can be called is greatly reduced.
2130
2131=cut
873 2132
874our $safe = new Safe "safe"; 2133our $safe = new Safe "safe";
875our $safe_hole = new Safe::Hole; 2134our $safe_hole = new Safe::Hole;
876 2135
877$SIG{FPE} = 'IGNORE'; 2136$SIG{FPE} = 'IGNORE';
878 2137
879$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2138$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
880 2139
881# here we export the classes and methods available to script code 2140# here we export the classes and methods available to script code
882 2141
2142=pod
2143
2144The following functions and methods are available within a safe environment:
2145
2146 cf::object contr pay_amount pay_player map
2147 cf::object::player player
2148 cf::player peaceful
2149 cf::map trigger
2150
2151=cut
2152
883for ( 2153for (
884 ["cf::object" => qw(contr pay_amount pay_player)], 2154 ["cf::object" => qw(contr pay_amount pay_player map)],
885 ["cf::object::player" => qw(player)], 2155 ["cf::object::player" => qw(player)],
886 ["cf::player" => qw(peaceful)], 2156 ["cf::player" => qw(peaceful)],
2157 ["cf::map" => qw(trigger)],
887) { 2158) {
888 no strict 'refs'; 2159 no strict 'refs';
889 my ($pkg, @funs) = @$_; 2160 my ($pkg, @funs) = @$_;
890 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2161 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
891 for @funs; 2162 for @funs;
892} 2163}
2164
2165=over 4
2166
2167=item @retval = safe_eval $code, [var => value, ...]
2168
2169Compiled and executes the given perl code snippet. additional var/value
2170pairs result in temporary local (my) scalar variables of the given name
2171that are available in the code snippet. Example:
2172
2173 my $five = safe_eval '$first + $second', first => 1, second => 4;
2174
2175=cut
893 2176
894sub safe_eval($;@) { 2177sub safe_eval($;@) {
895 my ($code, %vars) = @_; 2178 my ($code, %vars) = @_;
896 2179
897 my $qcode = $code; 2180 my $qcode = $code;
920 } 2203 }
921 2204
922 wantarray ? @res : $res[0] 2205 wantarray ? @res : $res[0]
923} 2206}
924 2207
2208=item cf::register_script_function $function => $cb
2209
2210Register a function that can be called from within map/npc scripts. The
2211function should be reasonably secure and should be put into a package name
2212like the extension.
2213
2214Example: register a function that gets called whenever a map script calls
2215C<rent::overview>, as used by the C<rent> extension.
2216
2217 cf::register_script_function "rent::overview" => sub {
2218 ...
2219 };
2220
2221=cut
2222
925sub register_script_function { 2223sub register_script_function {
926 my ($fun, $cb) = @_; 2224 my ($fun, $cb) = @_;
927 2225
928 no strict 'refs'; 2226 no strict 'refs';
929 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2227 *{"safe::$fun"} = $safe_hole->wrap ($cb);
930} 2228}
931 2229
2230=back
2231
2232=cut
2233
932############################################################################# 2234#############################################################################
933# the server's main() 2235
2236=head2 EXTENSION DATABASE SUPPORT
2237
2238Crossfire maintains a very simple database for extension use. It can
2239currently store anything that can be serialised using Storable, which
2240excludes objects.
2241
2242The parameter C<$family> should best start with the name of the extension
2243using it, it should be unique.
2244
2245=over 4
2246
2247=item $value = cf::db_get $family => $key
2248
2249Returns a single value from the database.
2250
2251=item cf::db_put $family => $key => $value
2252
2253Stores the given C<$value> in the family.
2254
2255=cut
2256
2257our $DB;
2258
2259sub db_init {
2260 unless ($DB) {
2261 $DB = BDB::db_create $DB_ENV;
2262
2263 cf::sync_job {
2264 eval {
2265 $DB->set_flags (BDB::CHKSUM);
2266
2267 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2268 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2269 cf::cleanup "db_open(db): $!" if $!;
2270 };
2271 cf::cleanup "db_open(db): $@" if $@;
2272 };
2273
2274 my $path = cf::localdir . "/database.pst";
2275 if (stat $path) {
2276 cf::sync_job {
2277 my $pst = Storable::retrieve $path;
2278
2279 cf::db_put (board => data => $pst->{board});
2280 cf::db_put (guildrules => data => $pst->{guildrules});
2281 cf::db_put (rent => balance => $pst->{rent}{balance});
2282 BDB::db_env_txn_checkpoint $DB_ENV;
2283
2284 unlink $path;
2285 };
2286 }
2287 }
2288}
2289
2290sub db_get($$) {
2291 my $key = "$_[0]/$_[1]";
2292
2293 cf::sync_job {
2294 BDB::db_get $DB, undef, $key, my $data;
2295
2296 $! ? ()
2297 : Compress::LZF::sthaw $data
2298 }
2299}
2300
2301sub db_put($$$) {
2302 BDB::dbreq_pri 4;
2303 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2304}
2305
2306#############################################################################
2307# the server's init and main functions
2308
2309sub load_facedata {
2310 my $path = sprintf "%s/facedata", cf::datadir;
2311
2312 warn "loading facedata from $path\n";
2313
2314 my $facedata;
2315 0 < aio_load $path, $facedata
2316 or die "$path: $!";
2317
2318 $facedata = Coro::Storable::thaw $facedata;
2319
2320 $facedata->{version} == 2
2321 or cf::cleanup "$path: version mismatch, cannot proceed.";
2322
2323 {
2324 my $faces = $facedata->{faceinfo};
2325
2326 while (my ($face, $info) = each %$faces) {
2327 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2328 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2329 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2330 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2331 Coro::cede;
2332 }
2333
2334 while (my ($face, $info) = each %$faces) {
2335 next unless $info->{smooth};
2336 my $idx = cf::face::find $face
2337 or next;
2338 if (my $smooth = cf::face::find $info->{smooth}) {
2339 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2340 } else {
2341 warn "smooth face '$info->{smooth}' not found for face '$face'";
2342 }
2343 Coro::cede;
2344 }
2345 }
2346
2347 {
2348 my $anims = $facedata->{animinfo};
2349
2350 while (my ($anim, $info) = each %$anims) {
2351 cf::anim::set $anim, $info->{frames}, $info->{facings};
2352 Coro::cede;
2353 }
2354
2355 cf::anim::invalidate_all; # d'oh
2356 }
2357
2358 1
2359}
2360
2361sub reload_resources {
2362 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2363 or die "unable to load regions file\n";#d#
2364 load_facedata
2365 or die "unable to load facedata\n";#d#
2366}
2367
2368sub init {
2369 reload_resources;
2370}
2371
2372sub cfg_load {
2373 open my $fh, "<:utf8", cf::confdir . "/config"
2374 or return;
2375
2376 local $/;
2377 *CFG = YAML::Syck::Load <$fh>;
2378
2379 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2380
2381 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2382 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2383
2384 if (exists $CFG{mlockall}) {
2385 eval {
2386 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2387 and die "WARNING: m(un)lockall failed: $!\n";
2388 };
2389 warn $@ if $@;
2390 }
2391}
934 2392
935sub main { 2393sub main {
2394 # we must not ever block the main coroutine
2395 local $Coro::idle = sub {
2396 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2397 (async {
2398 Event::one_event;
2399 })->prio (Coro::PRIO_MAX);
2400 };
2401
2402 cfg_load;
2403 db_init;
936 load_extensions; 2404 load_extensions;
2405
2406 $TICK_WATCHER->start;
937 Event::loop; 2407 Event::loop;
938} 2408}
939 2409
940############################################################################# 2410#############################################################################
941# initialisation 2411# initialisation and cleanup
942 2412
943register "<global>", __PACKAGE__; 2413# install some emergency cleanup handlers
2414BEGIN {
2415 for my $signal (qw(INT HUP TERM)) {
2416 Event->signal (
2417 reentrant => 0,
2418 data => WF_AUTOCANCEL,
2419 signal => $signal,
2420 prio => 0,
2421 cb => sub {
2422 cf::cleanup "SIG$signal";
2423 },
2424 );
2425 }
2426}
2427
2428sub emergency_save() {
2429 my $freeze_guard = cf::freeze_mainloop;
2430
2431 warn "enter emergency perl save\n";
2432
2433 cf::sync_job {
2434 # use a peculiar iteration method to avoid tripping on perl
2435 # refcount bugs in for. also avoids problems with players
2436 # and maps saved/destroyed asynchronously.
2437 warn "begin emergency player save\n";
2438 for my $login (keys %cf::PLAYER) {
2439 my $pl = $cf::PLAYER{$login} or next;
2440 $pl->valid or next;
2441 $pl->save;
2442 }
2443 warn "end emergency player save\n";
2444
2445 warn "begin emergency map save\n";
2446 for my $path (keys %cf::MAP) {
2447 my $map = $cf::MAP{$path} or next;
2448 $map->valid or next;
2449 $map->save;
2450 }
2451 warn "end emergency map save\n";
2452
2453 warn "begin emergency database checkpoint\n";
2454 BDB::db_env_txn_checkpoint $DB_ENV;
2455 warn "end emergency database checkpoint\n";
2456 };
2457
2458 warn "leave emergency perl save\n";
2459}
2460
2461sub post_cleanup {
2462 my ($make_core) = @_;
2463
2464 warn Carp::longmess "post_cleanup backtrace"
2465 if $make_core;
2466}
2467
2468sub reload() {
2469 # can/must only be called in main
2470 if ($Coro::current != $Coro::main) {
2471 warn "can only reload from main coroutine";
2472 return;
2473 }
2474
2475 warn "reloading...";
2476
2477 warn "entering sync_job";
2478
2479 cf::sync_job {
2480 cf::write_runtime; # external watchdog should not bark
2481 cf::emergency_save;
2482 cf::write_runtime; # external watchdog should not bark
2483
2484 warn "syncing database to disk";
2485 BDB::db_env_txn_checkpoint $DB_ENV;
2486
2487 # if anything goes wrong in here, we should simply crash as we already saved
2488
2489 warn "cancelling all WF_AUTOCANCEL watchers";
2490 for (Event::all_watchers) {
2491 $_->cancel if $_->data & WF_AUTOCANCEL;
2492 }
2493
2494 warn "flushing outstanding aio requests";
2495 for (;;) {
2496 BDB::flush;
2497 IO::AIO::flush;
2498 Coro::cede;
2499 last unless IO::AIO::nreqs || BDB::nreqs;
2500 warn "iterate...";
2501 }
2502
2503 ++$RELOAD;
2504
2505 warn "cancelling all extension coros";
2506 $_->cancel for values %EXT_CORO;
2507 %EXT_CORO = ();
2508
2509 warn "removing commands";
2510 %COMMAND = ();
2511
2512 warn "removing ext commands";
2513 %EXTCMD = ();
2514
2515 warn "unloading/nuking all extensions";
2516 for my $pkg (@EXTS) {
2517 warn "... unloading $pkg";
2518
2519 if (my $cb = $pkg->can ("unload")) {
2520 eval {
2521 $cb->($pkg);
2522 1
2523 } or warn "$pkg unloaded, but with errors: $@";
2524 }
2525
2526 warn "... nuking $pkg";
2527 Symbol::delete_package $pkg;
2528 }
2529
2530 warn "unloading all perl modules loaded from $LIBDIR";
2531 while (my ($k, $v) = each %INC) {
2532 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2533
2534 warn "... unloading $k";
2535 delete $INC{$k};
2536
2537 $k =~ s/\.pm$//;
2538 $k =~ s/\//::/g;
2539
2540 if (my $cb = $k->can ("unload_module")) {
2541 $cb->();
2542 }
2543
2544 Symbol::delete_package $k;
2545 }
2546
2547 warn "getting rid of safe::, as good as possible";
2548 Symbol::delete_package "safe::$_"
2549 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2550
2551 warn "unloading cf.pm \"a bit\"";
2552 delete $INC{"cf.pm"};
2553
2554 # don't, removes xs symbols, too,
2555 # and global variables created in xs
2556 #Symbol::delete_package __PACKAGE__;
2557
2558 warn "unload completed, starting to reload now";
2559
2560 warn "reloading cf.pm";
2561 require cf;
2562 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2563
2564 warn "loading config and database again";
2565 cf::cfg_load;
2566
2567 warn "loading extensions";
2568 cf::load_extensions;
2569
2570 warn "reattaching attachments to objects/players";
2571 _global_reattach; # objects, sockets
2572 warn "reattaching attachments to maps";
2573 reattach $_ for values %MAP;
2574 warn "reattaching attachments to players";
2575 reattach $_ for values %PLAYER;
2576
2577 warn "loading reloadable resources";
2578 reload_resources;
2579
2580 warn "leaving sync_job";
2581
2582 1
2583 } or do {
2584 warn $@;
2585 warn "error while reloading, exiting.";
2586 exit 1;
2587 };
2588
2589 warn "reloaded";
2590};
2591
2592our $RELOAD_WATCHER; # used only during reload
2593
2594register_command "reload" => sub {
2595 my ($who, $arg) = @_;
2596
2597 if ($who->flag (FLAG_WIZ)) {
2598 $who->message ("reloading server.");
2599
2600 # doing reload synchronously and two reloads happen back-to-back,
2601 # coro crashes during coro_state_free->destroy here.
2602
2603 $RELOAD_WATCHER ||= Event->timer (
2604 reentrant => 0,
2605 after => 0,
2606 data => WF_AUTOCANCEL,
2607 cb => sub {
2608 reload;
2609 undef $RELOAD_WATCHER;
2610 },
2611 );
2612 }
2613};
944 2614
945unshift @INC, $LIBDIR; 2615unshift @INC, $LIBDIR;
946 2616
2617my $bug_warning = 0;
2618
947$TICK_WATCHER = Event->timer ( 2619$TICK_WATCHER = Event->timer (
2620 reentrant => 0,
2621 parked => 1,
948 prio => 1, 2622 prio => 0,
949 at => $NEXT_TICK || 1, 2623 at => $NEXT_TICK || $TICK,
2624 data => WF_AUTOCANCEL,
950 cb => sub { 2625 cb => sub {
2626 if ($Coro::current != $Coro::main) {
2627 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2628 unless ++$bug_warning > 10;
2629 return;
2630 }
2631
2632 $NOW = Event::time;
2633
951 cf::server_tick; # one server iteration 2634 cf::server_tick; # one server iteration
952 2635 $RUNTIME += $TICK;
953 my $NOW = Event::time;
954 $NEXT_TICK += $TICK; 2636 $NEXT_TICK += $TICK;
955 2637
2638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2639 $NEXT_RUNTIME_WRITE = $NOW + 10;
2640 Coro::async_pool {
2641 write_runtime
2642 or warn "ERROR: unable to write runtime file: $!";
2643 };
2644 }
2645
2646 $WAIT_FOR_TICK->broadcast;
2647 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2648
2649# my $AFTER = Event::time;
2650# warn $AFTER - $NOW;#d#
2651
956 # if we are delayed by four ticks, skip them all 2652 # if we are delayed by four ticks or more, skip them all
957 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2653 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
958 2654
959 $TICK_WATCHER->at ($NEXT_TICK); 2655 $TICK_WATCHER->at ($NEXT_TICK);
960 $TICK_WATCHER->start; 2656 $TICK_WATCHER->start;
961 }, 2657 },
962); 2658);
963 2659
964_reload_2; 2660{
2661 BDB::max_poll_time $TICK * 0.1;
2662 $BDB_POLL_WATCHER = Event->io (
2663 reentrant => 0,
2664 fd => BDB::poll_fileno,
2665 poll => 'r',
2666 prio => 0,
2667 data => WF_AUTOCANCEL,
2668 cb => \&BDB::poll_cb,
2669 );
2670 BDB::min_parallel 8;
2671
2672 BDB::set_sync_prepare {
2673 my $status;
2674 my $current = $Coro::current;
2675 (
2676 sub {
2677 $status = $!;
2678 $current->ready; undef $current;
2679 },
2680 sub {
2681 Coro::schedule while defined $current;
2682 $! = $status;
2683 },
2684 )
2685 };
2686
2687 unless ($DB_ENV) {
2688 $DB_ENV = BDB::db_env_create;
2689
2690 cf::sync_job {
2691 eval {
2692 BDB::db_env_open
2693 $DB_ENV,
2694 $BDB_ENV_DIR,
2695 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2696 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2697 0666;
2698
2699 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2700
2701 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2702 $DB_ENV->set_lk_detect;
2703 };
2704
2705 cf::cleanup "db_env_open(db): $@" if $@;
2706 };
2707 }
2708}
2709
2710{
2711 IO::AIO::min_parallel 8;
2712
2713 undef $Coro::AIO::WATCHER;
2714 IO::AIO::max_poll_time $TICK * 0.1;
2715 $AIO_POLL_WATCHER = Event->io (
2716 reentrant => 0,
2717 data => WF_AUTOCANCEL,
2718 fd => IO::AIO::poll_fileno,
2719 poll => 'r',
2720 prio => 6,
2721 cb => \&IO::AIO::poll_cb,
2722 );
2723}
2724
2725END { cf::emergency_save }
965 2726
9661 27271
967 2728

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