ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.61 by root, Sun Sep 3 22:45:56 2006 UTC vs.
Revision 1.266 by root, Fri May 18 01:01:02 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use BDB ();
26use Data::Dumper;
27use Digest::MD5;
28use Fcntl;
29use YAML::Syck ();
30use IO::AIO 2.32 ();
10use Time::HiRes; 31use Time::HiRes;
11use Event; 32use Compress::LZF;
33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
12$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
13 41
14use strict; 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
43$YAML::Syck::ImplicitUnicode = 1;
15 44
16_reload_1; 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
18our %COMMAND = (); 49our %COMMAND = ();
50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
56
57our $RELOAD; # number of reloads so far
19our @EVENT; 58our @EVENT;
20our %PROP_TYPE;
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 59
24our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
25our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 76our $NEXT_TICK;
77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
82
83our %CFG;
84
85our $UPTIME; $UPTIME ||= time;
86our $RUNTIME;
87
88our %PLAYER; # all users
89our %MAP; # all maps
90our $LINK_MAP; # the special {link} map, which is always available
91
92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
98
99binmode STDOUT;
100binmode STDERR;
101
102# read virtual server time, if available
103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
104 open my $fh, "<", "$LOCALDIR/runtime"
105 or die "unable to read runtime file: $!";
106 $RUNTIME = <$fh> + 0.;
107}
108
109mkdir $_
110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
111
112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
115
116#############################################################################
117
118=head2 GLOBAL VARIABLES
119
120=over 4
121
122=item $cf::UPTIME
123
124The timestamp of the server start (so not actually an uptime).
125
126=item $cf::RUNTIME
127
128The time this server has run, starts at 0 and is increased by $cf::TICK on
129every server tick.
130
131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
134
135Various directories - "/etc", read-only install directory, perl-library
136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
139
140=item $cf::NOW
141
142The time of the last (current) server tick.
143
144=item $cf::TICK
145
146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
157
158=item %cf::CFG
159
160Configuration for the server, loaded from C</etc/crossfire/config>, or
161from wherever your confdir points to.
162
163=item cf::wait_for_tick, cf::wait_for_tick_begin
164
165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
166returns directly I<after> the tick processing (and consequently, can only wake one process
167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
168
169=back
170
171=cut
27 172
28BEGIN { 173BEGIN {
29 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 175 my $msg = join "", @_;
176
31 $msg .= "\n" 177 $msg .= "\n"
32 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
33 179
34 print STDERR "cfperl: $msg"; 180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
35 LOG llevError, "cfperl: $msg"; 183 LOG llevError, $msg;
36 }; 184 };
37} 185}
38 186
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 192@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 193
75# we bless all objects into (empty) derived classes to force a method lookup 194# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 195# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 196for my $pkg (qw(
197 cf::global cf::attachable
198 cf::object cf::object::player
199 cf::client cf::player
200 cf::arch cf::living
201 cf::map cf::party cf::region
202)) {
78 no strict 'refs'; 203 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 204 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 205}
81 206
82$Event::DIED = sub { 207$Event::DIED = sub {
83 warn "error in event callback: @_"; 208 warn "error in event callback: @_";
84}; 209};
85 210
86my %ext_pkg; 211=head2 UTILITY FUNCTIONS
87my @exts; 212
88my @hook; 213=over 4
89my %command; 214
90my %extcmd; 215=item dumpval $ref
216
217=cut
218
219sub dumpval {
220 eval {
221 local $SIG{__DIE__};
222 my $d;
223 if (1) {
224 $d = new Data::Dumper([$_[0]], ["*var"]);
225 $d->Terse(1);
226 $d->Indent(2);
227 $d->Quotekeys(0);
228 $d->Useqq(1);
229 #$d->Bless(...);
230 $d->Seen($_[1]) if @_ > 1;
231 $d = $d->Dump();
232 }
233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
234 $d
235 } || "[unable to dump $_[0]: '$@']";
236}
237
238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
239
240=item $ref = cf::from_json $json
241
242Converts a JSON string into the corresponding perl data structure.
243
244=item $json = cf::to_json $ref
245
246Converts a perl data structure into its JSON representation.
247
248=item cf::lock_wait $string
249
250Wait until the given lock is available. See cf::lock_acquire.
251
252=item my $lock = cf::lock_acquire $string
253
254Wait until the given lock is available and then acquires it and returns
255a Coro::guard object. If the guard object gets destroyed (goes out of scope,
256for example when the coroutine gets canceled), the lock is automatically
257returned.
258
259Lock names should begin with a unique identifier (for example, cf::map::find
260uses map_find and cf::map::load uses map_load).
261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
266=cut
267
268our %LOCK;
269
270sub lock_wait($) {
271 my ($key) = @_;
272
273 # wait for lock, if any
274 while ($LOCK{$key}) {
275 push @{ $LOCK{$key} }, $Coro::current;
276 Coro::schedule;
277 }
278}
279
280sub lock_acquire($) {
281 my ($key) = @_;
282
283 # wait, to be sure we are not locked
284 lock_wait $key;
285
286 $LOCK{$key} = [];
287
288 Coro::guard {
289 # wake up all waiters, to be on the safe side
290 $_->ready for @{ delete $LOCK{$key} };
291 }
292}
293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
300sub freeze_mainloop {
301 return unless $TICK_WATCHER->is_active;
302
303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
306 $TICK_WATCHER->stop;
307 $guard
308}
309
310=item cf::async { BLOCK }
311
312Currently the same as Coro::async_pool, meaning you cannot use
313C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
314thing you are allowed to do is call C<prio> on it.
315
316=cut
317
318BEGIN { *async = \&Coro::async_pool }
319
320=item cf::sync_job { BLOCK }
321
322The design of crossfire+ requires that the main coro ($Coro::main) is
323always able to handle events or runnable, as crossfire+ is only partly
324reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
325
326If it must be done, put the blocking parts into C<sync_job>. This will run
327the given BLOCK in another coroutine while waiting for the result. The
328server will be frozen during this time, so the block should either finish
329fast or be very important.
330
331=cut
332
333sub sync_job(&) {
334 my ($job) = @_;
335
336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
339 # this is the main coro, too bad, we have to block
340 # till the operation succeeds, freezing the server :/
341
342 # TODO: use suspend/resume instead
343 # (but this is cancel-safe)
344 my $freeze_guard = freeze_mainloop;
345
346 my $busy = 1;
347 my @res;
348
349 (async {
350 @res = eval { $job->() };
351 warn $@ if $@;
352 undef $busy;
353 })->prio (Coro::PRIO_MAX);
354
355 while ($busy) {
356 Coro::cede or Event::one_event;
357 }
358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
366 wantarray ? @res : $res[0]
367 } else {
368 # we are in another coroutine, how wonderful, everything just works
369
370 $job->()
371 }
372}
373
374=item $coro = cf::async_ext { BLOCK }
375
376Like async, but this coro is automatically being canceled when the
377extension calling this is being unloaded.
378
379=cut
380
381sub async_ext(&) {
382 my $cb = shift;
383
384 my $coro = &Coro::async ($cb);
385
386 $coro->on_destroy (sub {
387 delete $EXT_CORO{$coro+0};
388 });
389 $EXT_CORO{$coro+0} = $coro;
390
391 $coro
392}
393
394sub write_runtime {
395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
405
406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
407 or return;
408
409 my $value = $cf::RUNTIME + 90 + 10;
410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
414 and return;
415
416 # always fsync - this file is important
417 aio_fsync $fh
418 and return;
419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
423 close $fh
424 or return;
425
426 aio_rename "$runtime~", $runtime
427 and return;
428
429 warn "runtime file written.\n";#d#
430
431 1
432}
433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
445=back
446
447=cut
91 448
92############################################################################# 449#############################################################################
93# utility functions
94 450
95use JSON::Syck (); # TODO# replace by JSON::PC once working 451=head2 ATTACHABLE OBJECTS
96 452
97sub from_json($) { 453Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 454attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 455to it. All such attachable objects support the following methods.
100}
101 456
102sub to_json($) { 457In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 458C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 459crossfire+).
105}
106
107#############################################################################
108# "new" plug-in system
109
110=head3 EVENTS AND OBJECT ATTACHMENTS
111 460
112=over 4 461=over 4
113 462
114=item $object->attach ($attachment, key => $value...)
115
116=item $object->detach ($attachment)
117
118Attach/detach a pre-registered attachment to an object.
119
120=item $player->attach ($attachment, key => $value...)
121
122=item $player->detach ($attachment)
123
124Attach/detach a pre-registered attachment to a player.
125
126=item $map->attach ($attachment, key => $value...) 463=item $attachable->attach ($attachment, key => $value...)
127 464
128=item $map->detach ($attachment) 465=item $attachable->detach ($attachment)
129 466
130Attach/detach a pre-registered attachment to a map. 467Attach/detach a pre-registered attachment to a specific object and give it
468the specified key/value pairs as arguments.
131 469
132=item $bool = $object->attached ($name) 470Example, attach a minesweeper attachment to the given object, making it a
47110x10 minesweeper game:
133 472
134=item $bool = $player->attached ($name) 473 $obj->attach (minesweeper => width => 10, height => 10);
135 474
136=item $bool = $map->attached ($name) 475=item $bool = $attachable->attached ($name)
137 476
138Checks wether the named attachment is currently attached to the object. 477Checks wether the named attachment is currently attached to the object.
139 478
140=item cf::attach_global ... 479=item cf::CLASS->attach ...
141 480
142Attach handlers for global events. 481=item cf::CLASS->detach ...
143 482
144This and all following C<attach_*>-functions expect any number of the 483Define an anonymous attachment and attach it to all objects of the given
145following handler/hook descriptions: 484CLASS. See the next function for an explanation of its arguments.
485
486You can attach to global events by using the C<cf::global> class.
487
488Example, log all player logins:
489
490 cf::player->attach (
491 on_login => sub {
492 my ($pl) = @_;
493 ...
494 },
495 );
496
497Example, attach to the jeweler skill:
498
499 cf::object->attach (
500 type => cf::SKILL,
501 subtype => cf::SK_JEWELER,
502 on_use_skill => sub {
503 my ($sk, $ob, $part, $dir, $msg) = @_;
504 ...
505 },
506 );
507
508=item cf::CLASS::attachment $name, ...
509
510Register an attachment by C<$name> through which attachable objects of the
511given CLASS can refer to this attachment.
512
513Some classes such as crossfire maps and objects can specify attachments
514that are attached at load/instantiate time, thus the need for a name.
515
516These calls expect any number of the following handler/hook descriptions:
146 517
147=over 4 518=over 4
148 519
149=item prio => $number 520=item prio => $number
150 521
152by another C<prio> setting). Lower priority handlers get executed 523by another C<prio> setting). Lower priority handlers get executed
153earlier. The default priority is C<0>, and many built-in handlers are 524earlier. The default priority is C<0>, and many built-in handlers are
154registered at priority C<-1000>, so lower priorities should not be used 525registered at priority C<-1000>, so lower priorities should not be used
155unless you know what you are doing. 526unless you know what you are doing.
156 527
528=item type => $type
529
530(Only for C<< cf::object->attach >> calls), limits the attachment to the
531given type of objects only (the additional parameter C<subtype> can be
532used to further limit to the given subtype).
533
157=item on_I<event> => \&cb 534=item on_I<event> => \&cb
158 535
159Call the given code reference whenever the named event happens (event is 536Call the given code reference whenever the named event happens (event is
160something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 537something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
161handlers are recognised generally depends on the type of object these 538handlers are recognised generally depends on the type of object these
170package and register them. Only handlers for eevents supported by the 547package and register them. Only handlers for eevents supported by the
171object/class are recognised. 548object/class are recognised.
172 549
173=back 550=back
174 551
175=item cf::attach_to_type $object_type, $subtype, ... 552Example, define an attachment called "sockpuppet" that calls the given
553event handler when a monster attacks:
176 554
177Attach handlers for a specific object type (e.g. TRANSPORT) and 555 cf::object::attachment sockpuppet =>
178subtype. If C<$subtype> is zero or undef, matches all objects of the given 556 on_skill_attack => sub {
179type. 557 my ($self, $victim) = @_;
180 558 ...
181=item cf::attach_to_objects ...
182
183Attach handlers to all objects. Do not use this except for debugging or
184very rare events, as handlers are (obviously) called for I<all> objects in
185the game.
186
187=item cf::attach_to_players ...
188
189Attach handlers to all players.
190
191=item cf::attach_to_maps ...
192
193Attach handlers to all maps.
194
195=item cf:register_attachment $name, ...
196
197Register an attachment by name through which objects can refer to this
198attachment.
199
200=item cf:register_player_attachment $name, ...
201
202Register an attachment by name through which players can refer to this
203attachment.
204
205=item cf:register_map_attachment $name, ...
206
207Register an attachment by name through which maps can refer to this
208attachment.
209
210=cut
211
212# the following variables are defined in .xs and must not be re-created
213our @CB_GLOBAL = (); # registry for all global events
214our @CB_OBJECT = (); # all objects (should not be used except in emergency)
215our @CB_PLAYER = ();
216our @CB_TYPE = (); # registry for type (cf-object class) based events
217our @CB_MAP = ();
218
219my %attachment;
220
221sub _attach_cb($\%$$$) {
222 my ($registry, $undo, $event, $prio, $cb) = @_;
223
224 use sort 'stable';
225
226 $cb = [$prio, $cb];
227
228 @{$registry->[$event]} = sort
229 { $a->[0] cmp $b->[0] }
230 @{$registry->[$event] || []}, $cb;
231
232 push @{$undo->{cb}}, [$event, $cb];
233}
234
235# attach handles attaching event callbacks
236# the only thing the caller has to do is pass the correct
237# registry (== where the callback attaches to).
238sub _attach(\@$@) {
239 my ($registry, $klass, @arg) = @_;
240
241 my $prio = 0;
242
243 my %undo = (
244 registry => $registry,
245 cb => [],
246 );
247
248 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
249
250 while (@arg) {
251 my $type = shift @arg;
252
253 if ($type eq "prio") {
254 $prio = shift @arg;
255
256 } elsif ($type eq "package") {
257 my $pkg = shift @arg;
258
259 while (my ($name, $id) = each %cb_id) {
260 if (my $cb = $pkg->can ($name)) {
261 _attach_cb $registry, %undo, $id, $prio, $cb;
262 }
263 } 559 }
264
265 } elsif (exists $cb_id{$type}) {
266 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
267
268 } elsif (ref $type) {
269 warn "attaching objects not supported, ignoring.\n";
270
271 } else {
272 shift @arg;
273 warn "attach argument '$type' not supported, ignoring.\n";
274 }
275 }
276
277 \%undo
278}
279
280sub _attach_attachment {
281 my ($obj, $name, %arg) = @_;
282
283 return if exists $obj->{_attachment}{$name};
284
285 my $res;
286
287 if (my $attach = $attachment{$name}) {
288 my $registry = $obj->registry;
289
290 for (@$attach) {
291 my ($klass, @attach) = @$_;
292 $res = _attach @$registry, $klass, @attach;
293 }
294
295 $obj->{$name} = \%arg;
296 } else {
297 warn "object uses attachment '$name' that is not available, postponing.\n";
298 }
299
300 $obj->{_attachment}{$name} = undef;
301
302 $res->{attachment} = $name;
303 $res
304}
305
306*cf::object::attach =
307*cf::player::attach =
308*cf::map::attach = sub {
309 my ($obj, $name, %arg) = @_;
310
311 _attach_attachment $obj, $name, %arg;
312};
313
314# all those should be optimised
315*cf::object::detach =
316*cf::player::detach =
317*cf::map::detach = sub {
318 my ($obj, $name) = @_;
319
320 delete $obj->{_attachment}{$name};
321 reattach ($obj);
322};
323
324*cf::object::attached =
325*cf::player::attached =
326*cf::map::attached = sub {
327 my ($obj, $name) = @_;
328
329 exists $obj->{_attachment}{$name}
330};
331
332sub attach_global {
333 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
334}
335
336sub attach_to_type {
337 my $type = shift;
338 my $subtype = shift;
339
340 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
341}
342
343sub attach_to_objects {
344 _attach @CB_OBJECT, KLASS_OBJECT, @_
345}
346
347sub attach_to_players {
348 _attach @CB_PLAYER, KLASS_PLAYER, @_
349}
350
351sub attach_to_maps {
352 _attach @CB_MAP, KLASS_MAP, @_
353}
354
355sub register_attachment {
356 my $name = shift;
357
358 $attachment{$name} = [[KLASS_OBJECT, @_]];
359}
360
361sub register_player_attachment {
362 my $name = shift;
363
364 $attachment{$name} = [[KLASS_PLAYER, @_]];
365}
366
367sub register_map_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_MAP, @_]];
371}
372
373our $override;
374our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
375
376sub override {
377 $override = 1;
378 @invoke_results = ();
379}
380
381sub do_invoke {
382 my $event = shift;
383 my $callbacks = shift;
384
385 @invoke_results = ();
386
387 local $override;
388
389 for (@$callbacks) {
390 eval { &{$_->[1]} };
391
392 if ($@) {
393 warn "$@";
394 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
395 override;
396 }
397
398 return 1 if $override;
399 }
400
401 0 560 }
402}
403 561
404=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 562=item $attachable->valid
405
406=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
407
408=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
409
410=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
411
412Generate a global/object/player/map-specific event with the given arguments.
413
414This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
415removed in future versions), and there is no public API to access override
416results (if you must, access C<@cf::invoke_results> directly).
417
418=back
419
420=head2 methods valid for all pointers
421
422=over 4
423
424=item $object->valid
425
426=item $player->valid
427
428=item $map->valid
429 563
430Just because you have a perl object does not mean that the corresponding 564Just because you have a perl object does not mean that the corresponding
431C-level object still exists. If you try to access an object that has no 565C-level object still exists. If you try to access an object that has no
432valid C counterpart anymore you get an exception at runtime. This method 566valid C counterpart anymore you get an exception at runtime. This method
433can be used to test for existence of the C object part without causing an 567can be used to test for existence of the C object part without causing an
434exception. 568exception.
435 569
570=cut
571
572# the following variables are defined in .xs and must not be re-created
573our @CB_GLOBAL = (); # registry for all global events
574our @CB_ATTACHABLE = (); # registry for all attachables
575our @CB_OBJECT = (); # all objects (should not be used except in emergency)
576our @CB_PLAYER = ();
577our @CB_CLIENT = ();
578our @CB_TYPE = (); # registry for type (cf-object class) based events
579our @CB_MAP = ();
580
581my %attachment;
582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
589sub _attach_cb($$$$) {
590 my ($registry, $event, $prio, $cb) = @_;
591
592 use sort 'stable';
593
594 $cb = [$prio, $cb];
595
596 @{$registry->[$event]} = sort
597 { $a->[0] cmp $b->[0] }
598 @{$registry->[$event] || []}, $cb;
599}
600
601# hack
602my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
603
604# attach handles attaching event callbacks
605# the only thing the caller has to do is pass the correct
606# registry (== where the callback attaches to).
607sub _attach {
608 my ($registry, $klass, @arg) = @_;
609
610 my $object_type;
611 my $prio = 0;
612 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
613
614 #TODO: get rid of this hack
615 if ($attachable_klass{$klass}) {
616 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
617 }
618
619 while (@arg) {
620 my $type = shift @arg;
621
622 if ($type eq "prio") {
623 $prio = shift @arg;
624
625 } elsif ($type eq "type") {
626 $object_type = shift @arg;
627 $registry = $CB_TYPE[$object_type] ||= [];
628
629 } elsif ($type eq "subtype") {
630 defined $object_type or Carp::croak "subtype specified without type";
631 my $object_subtype = shift @arg;
632 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
633
634 } elsif ($type eq "package") {
635 my $pkg = shift @arg;
636
637 while (my ($name, $id) = each %cb_id) {
638 if (my $cb = $pkg->can ($name)) {
639 _attach_cb $registry, $id, $prio, $cb;
640 }
641 }
642
643 } elsif (exists $cb_id{$type}) {
644 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
645
646 } elsif (ref $type) {
647 warn "attaching objects not supported, ignoring.\n";
648
649 } else {
650 shift @arg;
651 warn "attach argument '$type' not supported, ignoring.\n";
652 }
653 }
654}
655
656sub _object_attach {
657 my ($obj, $name, %arg) = @_;
658
659 return if exists $obj->{_attachment}{$name};
660
661 if (my $attach = $attachment{$name}) {
662 my $registry = $obj->registry;
663
664 for (@$attach) {
665 my ($klass, @attach) = @$_;
666 _attach $registry, $klass, @attach;
667 }
668
669 $obj->{$name} = \%arg;
670 } else {
671 warn "object uses attachment '$name' that is not available, postponing.\n";
672 }
673
674 $obj->{_attachment}{$name} = undef;
675}
676
677sub cf::attachable::attach {
678 if (ref $_[0]) {
679 _object_attach @_;
680 } else {
681 _attach shift->_attach_registry, @_;
682 }
683};
684
685# all those should be optimised
686sub cf::attachable::detach {
687 my ($obj, $name) = @_;
688
689 if (ref $obj) {
690 delete $obj->{_attachment}{$name};
691 reattach ($obj);
692 } else {
693 Carp::croak "cannot, currently, detach class attachments";
694 }
695};
696
697sub cf::attachable::attached {
698 my ($obj, $name) = @_;
699
700 exists $obj->{_attachment}{$name}
701}
702
703for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
704 eval "#line " . __LINE__ . " 'cf.pm'
705 sub cf::\L$klass\E::_attach_registry {
706 (\\\@CB_$klass, KLASS_$klass)
707 }
708
709 sub cf::\L$klass\E::attachment {
710 my \$name = shift;
711
712 \$attachment{\$name} = [[KLASS_$klass, \@_]];
713 }
714 ";
715 die if $@;
716}
717
718our $override;
719our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
720
721sub override {
722 $override = 1;
723 @invoke_results = ();
724}
725
726sub do_invoke {
727 my $event = shift;
728 my $callbacks = shift;
729
730 @invoke_results = ();
731
732 local $override;
733
734 for (@$callbacks) {
735 eval { &{$_->[1]} };
736
737 if ($@) {
738 warn "$@";
739 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
740 override;
741 }
742
743 return 1 if $override;
744 }
745
746 0
747}
748
749=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
750
751=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
752
753Generate an object-specific event with the given arguments.
754
755This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
756removed in future versions), and there is no public API to access override
757results (if you must, access C<@cf::invoke_results> directly).
758
436=back 759=back
437 760
438=cut 761=cut
439
440*cf::object::valid =
441*cf::player::valid =
442*cf::map::valid = \&cf::_valid;
443 762
444############################################################################# 763#############################################################################
445# object support 764# object support
446 765
447sub instantiate {
448 my ($obj, $data) = @_;
449
450 $data = from_json $data;
451
452 for (@$data) {
453 my ($name, $args) = @$_;
454
455 $obj->attach ($name, %{$args || {} });
456 }
457}
458
459# basically do the same as instantiate, without calling instantiate
460sub reattach { 766sub reattach {
767 # basically do the same as instantiate, without calling instantiate
461 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
771
462 my $registry = $obj->registry; 772 my $registry = $obj->registry;
463 773
464 @$registry = (); 774 @$registry = ();
465 775
466 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 776 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
467 777
468 for my $name (keys %{ $obj->{_attachment} || {} }) { 778 for my $name (keys %{ $obj->{_attachment} || {} }) {
469 if (my $attach = $attachment{$name}) { 779 if (my $attach = $attachment{$name}) {
470 for (@$attach) { 780 for (@$attach) {
471 my ($klass, @attach) = @$_; 781 my ($klass, @attach) = @$_;
472 _attach @$registry, $klass, @attach; 782 _attach $registry, $klass, @attach;
473 } 783 }
474 } else { 784 } else {
475 warn "object uses attachment '$name' that is not available, postponing.\n"; 785 warn "object uses attachment '$name' that is not available, postponing.\n";
476 } 786 }
477 } 787 }
478} 788}
479 789
480sub object_freezer_save { 790cf::attachable->attach (
481 my ($filename, $rdata, $objs) = @_;
482
483 if (length $$rdata) {
484 warn sprintf "saving %s (%d,%d)\n",
485 $filename, length $$rdata, scalar @$objs;
486
487 if (open my $fh, ">:raw", "$filename~") {
488 chmod SAVE_MODE, $fh;
489 syswrite $fh, $$rdata;
490 close $fh;
491
492 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
493 chmod SAVE_MODE, $fh;
494 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
495 close $fh;
496 rename "$filename.pst~", "$filename.pst";
497 } else {
498 unlink "$filename.pst";
499 }
500
501 rename "$filename~", $filename;
502 } else {
503 warn "FATAL: $filename~: $!\n";
504 }
505 } else {
506 unlink $filename;
507 unlink "$filename.pst";
508 }
509}
510
511sub object_thawer_load {
512 my ($filename) = @_;
513
514 local $/;
515
516 my $av;
517
518 #TODO: use sysread etc.
519 if (open my $data, "<:raw:perlio", $filename) {
520 $data = <$data>;
521 if (open my $pst, "<:raw:perlio", "$filename.pst") {
522 $av = eval { (Storable::thaw <$pst>)->{objs} };
523 }
524 return ($data, $av);
525 }
526
527 ()
528}
529
530attach_to_objects
531 prio => -1000000, 791 prio => -1000000,
792 on_instantiate => sub {
793 my ($obj, $data) = @_;
794
795 $data = from_json $data;
796
797 for (@$data) {
798 my ($name, $args) = @$_;
799
800 $obj->attach ($name, %{$args || {} });
801 }
802 },
803 on_reattach => \&reattach,
532 on_clone => sub { 804 on_clone => sub {
533 my ($src, $dst) = @_; 805 my ($src, $dst) = @_;
534 806
535 @{$dst->registry} = @{$src->registry}; 807 @{$dst->registry} = @{$src->registry};
536 808
537 %$dst = %$src; 809 %$dst = %$src;
538 810
539 %{$dst->{_attachment}} = %{$src->{_attachment}} 811 %{$dst->{_attachment}} = %{$src->{_attachment}}
540 if exists $src->{_attachment}; 812 if exists $src->{_attachment};
541 }, 813 },
542; 814);
815
816sub object_freezer_save {
817 my ($filename, $rdata, $objs) = @_;
818
819 sync_job {
820 if (length $$rdata) {
821 warn sprintf "saving %s (%d,%d)\n",
822 $filename, length $$rdata, scalar @$objs;
823
824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
825 chmod SAVE_MODE, $fh;
826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
827 aio_fsync $fh if $cf::USE_FSYNC;
828 close $fh;
829
830 if (@$objs) {
831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
832 chmod SAVE_MODE, $fh;
833 my $data = Storable::nfreeze { version => 1, objs => $objs };
834 aio_write $fh, 0, (length $data), $data, 0;
835 aio_fsync $fh if $cf::USE_FSYNC;
836 close $fh;
837 aio_rename "$filename.pst~", "$filename.pst";
838 }
839 } else {
840 aio_unlink "$filename.pst";
841 }
842
843 aio_rename "$filename~", $filename;
844 } else {
845 warn "FATAL: $filename~: $!\n";
846 }
847 } else {
848 aio_unlink $filename;
849 aio_unlink "$filename.pst";
850 }
851 }
852}
853
854sub object_freezer_as_string {
855 my ($rdata, $objs) = @_;
856
857 use Data::Dumper;
858
859 $$rdata . Dumper $objs
860}
861
862sub object_thawer_load {
863 my ($filename) = @_;
864
865 my ($data, $av);
866
867 (aio_load $filename, $data) >= 0
868 or return;
869
870 unless (aio_stat "$filename.pst") {
871 (aio_load "$filename.pst", $av) >= 0
872 or return;
873 $av = eval { (Storable::thaw $av)->{objs} };
874 }
875
876 warn sprintf "loading %s (%d)\n",
877 $filename, length $data, scalar @{$av || []};#d#
878 return ($data, $av);
879}
543 880
544############################################################################# 881#############################################################################
545# old plug-in events 882# command handling &c
546 883
547sub inject_event { 884=item cf::register_command $name => \&callback($ob,$args);
548 my $extension = shift;
549 my $event_code = shift;
550 885
551 my $cb = $hook[$event_code]{$extension} 886Register a callback for execution when the client sends the user command
552 or return; 887$name.
553 888
554 &$cb 889=cut
555}
556
557sub inject_global_event {
558 my $event = shift;
559
560 my $cb = $hook[$event]
561 or return;
562
563 List::Util::max map &$_, values %$cb
564}
565
566sub inject_command {
567 my ($name, $obj, $params) = @_;
568
569 for my $cmd (@{ $command{$name} }) {
570 $cmd->[1]->($obj, $params);
571 }
572
573 -1
574}
575 890
576sub register_command { 891sub register_command {
577 my ($name, $time, $cb) = @_; 892 my ($name, $cb) = @_;
578 893
579 my $caller = caller; 894 my $caller = caller;
580 #warn "registering command '$name/$time' to '$caller'"; 895 #warn "registering command '$name/$time' to '$caller'";
581 896
582 push @{ $command{$name} }, [$time, $cb, $caller]; 897 push @{ $COMMAND{$name} }, [$caller, $cb];
583 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
584} 898}
899
900=item cf::register_extcmd $name => \&callback($pl,$packet);
901
902Register a callbackf ro execution when the client sends an extcmd packet.
903
904If the callback returns something, it is sent back as if reply was being
905called.
906
907=cut
585 908
586sub register_extcmd { 909sub register_extcmd {
587 my ($name, $cb) = @_; 910 my ($name, $cb) = @_;
588 911
589 my $caller = caller; 912 $EXTCMD{$name} = $cb;
590 #warn "registering extcmd '$name' to '$caller'";
591
592 $extcmd{$name} = [$cb, $caller];
593} 913}
594 914
595sub register { 915cf::player->attach (
596 my ($base, $pkg) = @_; 916 on_command => sub {
917 my ($pl, $name, $params) = @_;
597 918
598 #TODO 919 my $cb = $COMMAND{$name}
599} 920 or return;
921
922 for my $cmd (@$cb) {
923 $cmd->[1]->($pl->ob, $params);
924 }
925
926 cf::override;
927 },
928 on_extcmd => sub {
929 my ($pl, $buf) = @_;
930
931 my $msg = eval { from_json $buf };
932
933 if (ref $msg) {
934 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
935 if (my %reply = $cb->($pl, $msg)) {
936 $pl->ext_reply ($msg->{msgid}, %reply);
937 }
938 }
939 } else {
940 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
941 }
942
943 cf::override;
944 },
945);
600 946
601sub load_extension { 947sub load_extension {
602 my ($path) = @_; 948 my ($path) = @_;
603 949
604 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 950 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
605 my $base = $1; 951 my $base = $1;
606 my $pkg = $1; 952 my $pkg = $1;
607 $pkg =~ s/[^[:word:]]/_/g; 953 $pkg =~ s/[^[:word:]]/_/g;
608 $pkg = "ext::$pkg"; 954 $pkg = "ext::$pkg";
609 955
610 warn "loading '$path' into '$pkg'\n"; 956 warn "... loading '$path' into '$pkg'\n";
611 957
612 open my $fh, "<:utf8", $path 958 open my $fh, "<:utf8", $path
613 or die "$path: $!"; 959 or die "$path: $!";
614 960
615 my $source = 961 my $source =
616 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
617 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
618 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
619 . "\n};\n1"; 965 . "\n};\n1";
620 966
621 eval $source 967 unless (eval $source) {
622 or die "$path: $@"; 968 my $msg = $@ ? "$path: $@\n"
623 969 : "extension disabled.\n";
624 push @exts, $pkg; 970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
625 $ext_pkg{$base} = $pkg; 971 warn $@;
626 972 warn "mandatory extension failed to load, exiting.\n";
627# no strict 'refs'; 973 exit 1;
628# @{"$pkg\::ISA"} = ext::; 974 }
629 975 die $@;
630 register $base, $pkg;
631}
632
633sub unload_extension {
634 my ($pkg) = @_;
635
636 warn "removing extension $pkg\n";
637
638 # remove hooks
639 #TODO
640# for my $idx (0 .. $#PLUGIN_EVENT) {
641# delete $hook[$idx]{$pkg};
642# } 976 }
643 977
644 # remove commands 978 push @EXTS, $pkg;
645 for my $name (keys %command) {
646 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
647
648 if (@cb) {
649 $command{$name} = \@cb;
650 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
651 } else {
652 delete $command{$name};
653 delete $COMMAND{"$name\000"};
654 }
655 }
656
657 # remove extcmds
658 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
659 delete $extcmd{$name};
660 }
661
662 if (my $cb = $pkg->can ("unload")) {
663 eval {
664 $cb->($pkg);
665 1
666 } or warn "$pkg unloaded, but with errors: $@";
667 }
668
669 Symbol::delete_package $pkg;
670} 979}
671 980
672sub load_extensions { 981sub load_extensions {
673 my $LIBDIR = maps_directory "perl";
674
675 for my $ext (<$LIBDIR/*.ext>) { 982 for my $ext (<$LIBDIR/*.ext>) {
676 next unless -r $ext; 983 next unless -r $ext;
677 eval { 984 eval {
678 load_extension $ext; 985 load_extension $ext;
679 1 986 1
680 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
681 } 988 }
682} 989}
683 990
684sub _perl_reload(&) { 991#############################################################################
992
993=head2 CORE EXTENSIONS
994
995Functions and methods that extend core crossfire objects.
996
997=cut
998
999package cf::player;
1000
1001use Coro::AIO;
1002
1003=head3 cf::player
1004
1005=over 4
1006
1007=item cf::player::find $login
1008
1009Returns the given player object, loading it if necessary (might block).
1010
1011=cut
1012
1013sub playerdir($) {
1014 "$PLAYERDIR/"
1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1016}
1017
1018sub path($) {
1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1020
1021 (playerdir $login) . "/playerdata"
1022}
1023
1024sub find_active($) {
1025 $cf::PLAYER{$_[0]}
1026 and $cf::PLAYER{$_[0]}->active
1027 and $cf::PLAYER{$_[0]}
1028}
1029
1030sub exists($) {
1031 my ($login) = @_;
1032
1033 $cf::PLAYER{$login}
1034 or cf::sync_job { !aio_stat path $login }
1035}
1036
1037sub find($) {
1038 return $cf::PLAYER{$_[0]} || do {
1039 my $login = $_[0];
1040
1041 my $guard = cf::lock_acquire "user_find:$login";
1042
1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1051 my $pl = load_pl path $login
1052 or return;
1053 $cf::PLAYER{$login} = $pl
1054 }
1055 }
1056}
1057
1058sub save($) {
1059 my ($pl) = @_;
1060
1061 return if $pl->{deny_save};
1062
1063 my $path = path $pl;
1064 my $guard = cf::lock_acquire "user_save:$path";
1065
1066 return if $pl->{deny_save};
1067
1068 aio_mkdir playerdir $pl, 0770;
1069 $pl->{last_save} = $cf::RUNTIME;
1070
1071 $pl->save_pl ($path);
1072 Coro::cede;
1073}
1074
1075sub new($) {
1076 my ($login) = @_;
1077
1078 my $self = create;
1079
1080 $self->ob->name ($login);
1081 $self->{deny_save} = 1;
1082
1083 $cf::PLAYER{$login} = $self;
1084
1085 $self
1086}
1087
1088=item $pl->quit_character
1089
1090Nukes the player without looking back. If logged in, the connection will
1091be destroyed. May block for a long time.
1092
1093=cut
1094
1095sub quit_character {
1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1099
1100 $pl->{deny_save} = 1;
1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1102
1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1104 $pl->deactivate;
1105 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1106 $pl->ns->destroy if $pl->ns;
1107
1108 my $path = playerdir $pl;
1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1110 aio_rename $path, $temp;
1111 delete $cf::PLAYER{$pl->ob->name};
1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1134}
1135
1136=item cf::player::list_logins
1137
1138Returns am arrayref of all valid playernames in the system, can take a
1139while and may block, so not sync_job-capable, ever.
1140
1141=cut
1142
1143sub list_logins {
1144 my $dirs = aio_readdir $PLAYERDIR
1145 or return [];
1146
1147 my @logins;
1148
1149 for my $login (@$dirs) {
1150 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1151 aio_read $fh, 0, 512, my $buf, 0 or next;
1152 $buf !~ /^password -------------$/m or next; # official not-valid tag
1153
1154 utf8::decode $login;
1155 push @logins, $login;
1156 }
1157
1158 \@logins
1159}
1160
1161=item $player->maps
1162
1163Returns an arrayref of map paths that are private for this
1164player. May block.
1165
1166=cut
1167
1168sub maps($) {
1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1172
1173 my $files = aio_readdir playerdir $pl
1174 or return;
1175
1176 my @paths;
1177
1178 for (@$files) {
1179 utf8::decode $_;
1180 next if /\.(?:pl|pst)$/;
1181 next unless /^$PATH_SEP/o;
1182
1183 push @paths, cf::map::normalise "~$pl/$_";
1184 }
1185
1186 \@paths
1187}
1188
1189=item $player->ext_reply ($msgid, %msg)
1190
1191Sends an ext reply to the player.
1192
1193=cut
1194
1195sub ext_reply($$%) {
1196 my ($self, $id, %msg) = @_;
1197
1198 $msg{msgid} = $id;
1199
1200 $self->send ("ext " . cf::to_json \%msg);
1201}
1202
1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1243
1244=back
1245
1246=head3 cf::map
1247
1248=over 4
1249
1250=cut
1251
1252package cf::map;
1253
1254use Fcntl;
1255use Coro::AIO;
1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1261our $MAX_RESET = 3600;
1262our $DEFAULT_RESET = 3000;
1263
1264sub generate_random_map {
1265 my ($self, $rmp) = @_;
1266 # mit "rum" bekleckern, nicht
1267 $self->_create_random_map (
1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1271 $rmp->{exit_on_final_map},
1272 $rmp->{xsize}, $rmp->{ysize},
1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
685 my ($msg) = @_; 1372 my ($self) = @_;
686 1373
687 $msg->("reloading..."); 1374 $self
1375}
688 1376
689 eval { 1377sub as_string {
690 # 1. cancel all watchers 1378 my ($self) = @_;
691 $_->cancel for Event::all_watchers;
692 1379
693 # 2. unload all extensions 1380 "$self->{path}"
694 for (@exts) { 1381}
695 $msg->("unloading <$_>");
696 unload_extension $_;
697 }
698 1382
699 # 3. unload all modules loaded from $LIBDIR 1383# the displayed name, this is a one way mapping
700 while (my ($k, $v) = each %INC) { 1384sub visible_name {
701 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1385 &as_string
1386}
702 1387
703 $msg->("removing <$k>"); 1388# the original (read-only) location
704 delete $INC{$k}; 1389sub load_path {
1390 my ($self) = @_;
705 1391
706 $k =~ s/\.pm$//; 1392 "$MAPDIR/$self->{path}.map"
707 $k =~ s/\//::/g; 1393}
708 1394
709 if (my $cb = $k->can ("unload_module")) { 1395# the temporary/swap location
710 $cb->(); 1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1409}
1410
1411# and all this just because we cannot iterate over
1412# all maps in C++...
1413sub change_all_map_light {
1414 my ($change) = @_;
1415
1416 $_->change_map_light ($change)
1417 for grep $_->outdoor, values %cf::MAP;
1418}
1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1428sub load_header_from($) {
1429 my ($self, $path) = @_;
1430
1431 utf8::encode $path;
1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1436 or return;
1437
1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1481 or return;
1482 $self->prepare_orig;
1483 }
1484
1485 $self->default_region (cf::region::find_by_path $self->{path})
1486 unless $self->default_region;
1487
1488 1
1489}
1490
1491sub find;
1492sub find {
1493 my ($path, $origin) = @_;
1494
1495 $path = normalise $path, $origin && $origin->path;
1496
1497 cf::lock_wait "map_find:$path";
1498
1499 $cf::MAP{$path} || do {
1500 my $guard = cf::lock_acquire "map_find:$path";
1501 my $map = new_from_path cf::map $path
1502 or return;
1503
1504 $map->{last_save} = $cf::RUNTIME;
1505
1506 $map->load_header
1507 or return;
1508
1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1512 $map->reset;
1513 undef $guard;
1514 return find $path;
1515 }
1516
1517 $cf::MAP{$path} = $map
1518 }
1519}
1520
1521sub pre_load { }
1522sub post_load { }
1523
1524sub load {
1525 my ($self) = @_;
1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1529 my $path = $self->{path};
1530
1531 {
1532 my $guard = cf::lock_acquire "map_load:$path";
1533
1534 return if $self->in_memory != cf::MAP_SWAPPED;
1535
1536 $self->in_memory (cf::MAP_LOADING);
1537
1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1543 $self->_load_objects ($self->{load_path}, 1)
1544 or return;
1545
1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1547 if delete $self->{load_original};
1548
1549 if (my $uniq = $self->uniq_path) {
1550 utf8::encode $uniq;
1551 if (aio_open $uniq, O_RDONLY, 0) {
1552 $self->clear_unique_items;
1553 $self->_load_objects ($uniq, 0);
711 } 1554 }
712
713 Symbol::delete_package $k;
714 }
715
716 # 4. get rid of safe::, as good as possible
717 Symbol::delete_package "safe::$_"
718 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
719
720 # 5. remove register_script_function callbacks
721 # TODO
722 1555 }
723 # 6. unload cf.pm "a bit"
724 delete $INC{"cf.pm"};
725 1556
726 # don't, removes xs symbols, too, 1557 Coro::cede;
727 # and global variables created in xs 1558 # now do the right thing for maps
728 #Symbol::delete_package __PACKAGE__; 1559 $self->link_multipart_objects;
1560 $self->difficulty ($self->estimate_difficulty)
1561 unless $self->difficulty;
1562 Coro::cede;
729 1563
730 # 7. reload cf.pm 1564 unless ($self->{deny_activate}) {
731 $msg->("reloading cf.pm"); 1565 $self->decay_objects;
732 require cf; 1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1571 $self->activate;
1572 }
733 1573
734 $msg->("load extensions"); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
735 cf::load_extensions; 1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1587}
1588
1589# find and load all maps in the 3x3 area around a map
1590sub load_diag {
1591 my ($map) = @_;
1592
1593 my @diag; # diagonal neighbours
1594
1595 for (0 .. 3) {
1596 my $neigh = $map->tile_path ($_)
1597 or next;
1598 $neigh = find $neigh, $map
1599 or next;
1600 $neigh->load;
1601
1602 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1603 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1604 }
1605
1606 for (@diag) {
1607 my $neigh = find @$_
1608 or next;
1609 $neigh->load;
1610 }
1611}
1612
1613sub find_sync {
1614 my ($path, $origin) = @_;
1615
1616 cf::sync_job { find $path, $origin }
1617}
1618
1619sub do_load_sync {
1620 my ($map) = @_;
1621
1622 cf::sync_job { $map->load };
1623}
1624
1625our %MAP_PREFETCH;
1626our $MAP_PREFETCHER = undef;
1627
1628sub find_async {
1629 my ($path, $origin) = @_;
1630
1631 $path = normalise $path, $origin && $origin->{path};
1632
1633 if (my $map = $cf::MAP{$path}) {
1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1635 }
1636
1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
736 }; 1649 };
737 $msg->($@) if $@; 1650 $MAP_PREFETCHER->prio (6);
738 1651
739 $msg->("reloaded"); 1652 ()
740}; 1653}
741 1654
742sub perl_reload() { 1655sub save {
743 _perl_reload { 1656 my ($self) = @_;
744 warn $_[0]; 1657
745 print "$_[0]\n"; 1658 my $lock = cf::lock_acquire "map_data:" . $self->path;
1659
1660 $self->{last_save} = $cf::RUNTIME;
1661
1662 return unless $self->dirty;
1663
1664 my $save = $self->save_path; utf8::encode $save;
1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1666
1667 $self->{load_path} = $save;
1668
1669 return if $self->{deny_save};
1670
1671 local $self->{last_access} = $self->last_access;#d#
1672
1673 cf::async {
1674 $_->contr->save for $self->players;
746 }; 1675 };
747}
748 1676
749register_command "perl-reload", 0, sub { 1677 if ($uniq) {
750 my ($who, $arg) = @_; 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
751 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
752 if ($who->flag (FLAG_WIZ)) {
753 _perl_reload {
754 warn $_[0];
755 $who->message ($_[0]);
756 };
757 }
758};
759
760#############################################################################
761# extcmd framework, basically convert ext <msg>
762# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
763
764attach_to_players
765 on_extcmd => sub {
766 my ($pl, $buf) = @_;
767
768 my $msg = eval { from_json $buf };
769
770 if (ref $msg) {
771 if (my $cb = $extcmd{$msg->{msgtype}}) {
772 if (my %reply = $cb->[0]->($pl, $msg)) {
773 $pl->ext_reply ($msg->{msgid}, %reply);
774 }
775 }
776 } else { 1680 } else {
777 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
778 }
779
780 cf::override;
781 }, 1682 }
782; 1683}
783 1684
784############################################################################# 1685sub swap_out {
785# load/save/clean perl data associated with a map
786
787*cf::mapsupport::on_clean = sub {
788 my ($map) = @_; 1686 my ($self) = @_;
789 1687
790 my $path = $map->tmpname; 1688 # save first because save cedes
791 defined $path or return; 1689 $self->save;
792 1690
793 unlink "$path.pst"; 1691 my $lock = cf::lock_acquire "map_data:" . $self->path;
794};
795 1692
796attach_to_maps prio => -10000, package => cf::mapsupport::; 1693 return if $self->players;
1694 return if $self->in_memory != cf::MAP_IN_MEMORY;
1695 return if $self->{deny_save};
797 1696
798############################################################################# 1697 $self->clear;
799# load/save perl data associated with player->ob objects 1698 $self->in_memory (cf::MAP_SWAPPED);
800
801sub all_objects(@) {
802 @_, map all_objects ($_->inv), @_
803} 1699}
804 1700
805# TODO: compatibility cruft, remove when no longer needed 1701sub reset_at {
806attach_to_players 1702 my ($self) = @_;
807 on_load => sub {
808 my ($pl, $path) = @_;
809 1703
810 for my $o (all_objects $pl->ob) { 1704 # TODO: safety, remove and allow resettable per-player maps
811 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
812 $o->set_ob_key_value ("_perl_data"); 1706 return 1e99 if $self->{deny_reset};
813 1707
814 %$o = %{ Storable::thaw pack "H*", $value }; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
815 } 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
816 } 1710
1711 $time + $to
1712}
1713
1714sub should_reset {
1715 my ($self) = @_;
1716
1717 $self->reset_at <= $cf::RUNTIME
1718}
1719
1720sub reset {
1721 my ($self) = @_;
1722
1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1724
1725 return if $self->players;
1726 return if $self->isa ("ext::map_per_player");#d#
1727
1728 warn "resetting map ", $self->path;#d#
1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
817 }, 1738 }
818;
819 1739
820############################################################################# 1740 delete $cf::MAP{$self->path};
821# core extensions - in perl
822 1741
823=item cf::player::exists $login 1742 $self->clear;
824 1743
825Returns true when the given account exists. 1744 $_->clear_links_to ($self) for values %cf::MAP;
826 1745
827=cut 1746 $self->unlink_save;
828 1747 $self->destroy;
829sub cf::player::exists($) {
830 cf::player::find $_[0]
831 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
832} 1748}
833 1749
1750my $nuke_counter = "aaaa";
1751
1752sub nuke {
1753 my ($self) = @_;
1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1761 $self->{deny_save} = 1;
1762 $self->reset_timeout (1);
1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1767 $self->reset; # polite request, might not happen
1768}
1769
1770=item cf::map::unique_maps
1771
1772Returns an arrayref of paths of all shared maps that have
1773instantiated unique items. May block.
1774
1775=cut
1776
1777sub unique_maps() {
1778 my $files = aio_readdir $UNIQUEDIR
1779 or return;
1780
1781 my @paths;
1782
1783 for (@$files) {
1784 utf8::decode $_;
1785 next if /\.pst$/;
1786 next unless /^$PATH_SEP/o;
1787
1788 push @paths, cf::map::normalise $_;
1789 }
1790
1791 \@paths
1792}
1793
1794package cf;
1795
1796=back
1797
1798=head3 cf::object
1799
1800=cut
1801
1802package cf::object;
1803
1804=over 4
1805
1806=item $ob->inv_recursive
1807
1808Returns the inventory of the object _and_ their inventories, recursively.
1809
1810=cut
1811
1812sub inv_recursive_;
1813sub inv_recursive_ {
1814 map { $_, inv_recursive_ $_->inv } @_
1815}
1816
1817sub inv_recursive {
1818 inv_recursive_ inv $_[0]
1819}
1820
1821package cf;
1822
1823=back
1824
1825=head3 cf::object::player
1826
1827=over 4
1828
834=item $player->reply ($npc, $msg[, $flags]) 1829=item $player_object->reply ($npc, $msg[, $flags])
835 1830
836Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1831Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
837can be C<undef>. Does the right thing when the player is currently in a 1832can be C<undef>. Does the right thing when the player is currently in a
838dialogue with the given NPC character. 1833dialogue with the given NPC character.
839 1834
840=cut 1835=cut
841 1836
842# rough implementation of a future "reply" method that works 1837# rough implementation of a future "reply" method that works
843# with dialog boxes. 1838# with dialog boxes.
1839#TODO: the first argument must go, split into a $npc->reply_to ( method
844sub cf::object::player::reply($$$;$) { 1840sub cf::object::player::reply($$$;$) {
845 my ($self, $npc, $msg, $flags) = @_; 1841 my ($self, $npc, $msg, $flags) = @_;
846 1842
847 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1843 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
848 1844
852 $msg = $npc->name . " says: $msg" if $npc; 1848 $msg = $npc->name . " says: $msg" if $npc;
853 $self->message ($msg, $flags); 1849 $self->message ($msg, $flags);
854 } 1850 }
855} 1851}
856 1852
857=item $player->ext_reply ($msgid, $msgtype, %msg) 1853=item $player_object->may ("access")
858 1854
859Sends an ext reply to the player. 1855Returns wether the given player is authorized to access resource "access"
1856(e.g. "command_wizcast").
860 1857
861=cut 1858=cut
862 1859
863sub cf::player::ext_reply($$$%) { 1860sub cf::object::player::may {
1861 my ($self, $access) = @_;
1862
1863 $self->flag (cf::FLAG_WIZ) ||
1864 (ref $cf::CFG{"may_$access"}
1865 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1866 : $cf::CFG{"may_$access"})
1867}
1868
1869=item $player_object->enter_link
1870
1871Freezes the player and moves him/her to a special map (C<{link}>).
1872
1873The player should be reasonably safe there for short amounts of time. You
1874I<MUST> call C<leave_link> as soon as possible, though.
1875
1876Will never block.
1877
1878=item $player_object->leave_link ($map, $x, $y)
1879
1880Moves the player out of the special C<{link}> map onto the specified
1881map. If the map is not valid (or omitted), the player will be moved back
1882to the location he/she was before the call to C<enter_link>, or, if that
1883fails, to the emergency map position.
1884
1885Might block.
1886
1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1898
1899sub cf::object::player::enter_link {
1900 my ($self) = @_;
1901
1902 $self->deactivate_recursive;
1903
1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1905
1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1907 if $self->map;
1908
1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1910}
1911
1912sub cf::object::player::leave_link {
1913 my ($self, $map, $x, $y) = @_;
1914
1915 my $link_pos = delete $self->{_link_pos};
1916
1917 unless ($map) {
1918 # restore original map position
1919 ($map, $x, $y) = @{ $link_pos || [] };
1920 $map = cf::map::find $map;
1921
1922 unless ($map) {
1923 ($map, $x, $y) = @$EMERGENCY_POSITION;
1924 $map = cf::map::find $map
1925 or die "FATAL: cannot load emergency map\n";
1926 }
1927 }
1928
1929 ($x, $y) = (-1, -1)
1930 unless (defined $x) && (defined $y);
1931
1932 # use -1 or undef as default coordinates, not 0, 0
1933 ($x, $y) = ($map->enter_x, $map->enter_y)
1934 if $x <=0 && $y <= 0;
1935
1936 $map->load;
1937 $map->load_diag;
1938
1939 return unless $self->contr->active;
1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1943 $self->enter_map ($map, $x, $y);
1944}
1945
1946cf::player->attach (
1947 on_logout => sub {
1948 my ($pl) = @_;
1949
1950 # abort map switching before logout
1951 if ($pl->ob->{_link_pos}) {
1952 cf::sync_job {
1953 $pl->ob->leave_link
1954 };
1955 }
1956 },
1957 on_login => sub {
1958 my ($pl) = @_;
1959
1960 # try to abort aborted map switching on player login :)
1961 # should happen only on crashes
1962 if ($pl->ob->{_link_pos}) {
1963 $pl->ob->enter_link;
1964 (async {
1965 $pl->ob->reply (undef,
1966 "There was an internal problem at your last logout, "
1967 . "the server will try to bring you to your intended destination in a second.",
1968 cf::NDI_RED);
1969 # we need this sleep as the login has a concurrent enter_exit running
1970 # and this sleep increases chances of the player not ending up in scorn
1971 Coro::Timer::sleep 1;
1972 $pl->ob->leave_link;
1973 })->prio (2);
1974 }
1975 },
1976);
1977
1978=item $player_object->goto ($path, $x, $y)
1979
1980=cut
1981
1982sub cf::object::player::goto {
1983 my ($self, $path, $x, $y) = @_;
1984
1985 $self->enter_link;
1986
1987 (async {
1988 my $map = eval {
1989 my $map = cf::map::find $path;
1990 $map = $map->customise_for ($self) if $map;
1991 $map
1992 } or
1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1994
1995 $self->leave_link ($map, $x, $y);
1996 })->prio (1);
1997}
1998
1999=item $player_object->enter_exit ($exit_object)
2000
2001=cut
2002
2003sub parse_random_map_params {
2004 my ($spec) = @_;
2005
2006 my $rmp = { # defaults
2007 xsize => (cf::rndm 15, 40),
2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
2011 };
2012
2013 for (split /\n/, $spec) {
2014 my ($k, $v) = split /\s+/, $_, 2;
2015
2016 $rmp->{lc $k} = $v if (length $k) && (length $v);
2017 }
2018
2019 $rmp
2020}
2021
2022sub prepare_random_map {
2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
2026
2027 # all this does is basically replace the /! path by
2028 # a new random map path (?random/...) with a seed
2029 # that depends on the exit object
2030
2031 my $rmp = parse_random_map_params $exit->msg;
2032
2033 if ($exit->map) {
2034 $rmp->{region} = $exit->region->name;
2035 $rmp->{origin_map} = $exit->map->path;
2036 $rmp->{origin_x} = $exit->x;
2037 $rmp->{origin_y} = $exit->y;
2038 }
2039
2040 $rmp->{random_seed} ||= $exit->random_seed;
2041
2042 my $data = cf::to_json $rmp;
2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
2045
2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
2050
2051 $exit->slaying ("?random/$md5");
2052 $exit->msg (undef);
2053 }
2054}
2055
2056sub cf::object::player::enter_exit {
2057 my ($self, $exit) = @_;
2058
2059 return unless $self->type == cf::PLAYER;
2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
2071
2072 $self->enter_link;
2073
2074 (async {
2075 $self->deactivate_recursive; # just to be sure
2076 unless (eval {
2077 $self->goto ($slaying, $hp, $sp);
2078
2079 1;
2080 }) {
2081 $self->message ("Something went wrong deep within the crossfire server. "
2082 . "I'll try to bring you back to the map you were before. "
2083 . "Please report this to the dungeon master!",
2084 cf::NDI_UNIQUE | cf::NDI_RED);
2085
2086 warn "ERROR in enter_exit: $@";
2087 $self->leave_link;
2088 }
2089 })->prio (1);
2090}
2091
2092=head3 cf::client
2093
2094=over 4
2095
2096=item $client->send_drawinfo ($text, $flags)
2097
2098Sends a drawinfo packet to the client. Circumvents output buffering so
2099should not be used under normal circumstances.
2100
2101=cut
2102
2103sub cf::client::send_drawinfo {
2104 my ($self, $text, $flags) = @_;
2105
2106 utf8::encode $text;
2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2108}
2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
864 my ($self, $id, %msg) = @_; 2117 my ($self, $type, %msg) = @_;
865 2118
866 $msg{msgid} = $id; 2119 $msg{msgtype} = "event_$type";
867
868 $self->send ("ext " . to_json \%msg); 2120 $self->send_packet ("ext " . cf::to_json \%msg);
869} 2121}
870 2122
871############################################################################# 2123=item $success = $client->query ($flags, "text", \&cb)
872# map scripting support 2124
2125Queues a query to the client, calling the given callback with
2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2127C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2128
2129Queries can fail, so check the return code. Or don't, as queries will become
2130reliable at some point in the future.
2131
2132=cut
2133
2134sub cf::client::query {
2135 my ($self, $flags, $text, $cb) = @_;
2136
2137 return unless $self->state == ST_PLAYING
2138 || $self->state == ST_SETUP
2139 || $self->state == ST_CUSTOM;
2140
2141 $self->state (ST_CUSTOM);
2142
2143 utf8::encode $text;
2144 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2145
2146 $self->send_packet ($self->{query_queue}[0][0])
2147 if @{ $self->{query_queue} } == 1;
2148}
2149
2150cf::client->attach (
2151 on_reply => sub {
2152 my ($ns, $msg) = @_;
2153
2154 # this weird shuffling is so that direct followup queries
2155 # get handled first
2156 my $queue = delete $ns->{query_queue}
2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
2158
2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2161
2162 push @{ $ns->{query_queue} }, @$queue;
2163
2164 if (@{ $ns->{query_queue} } == @$queue) {
2165 if (@$queue) {
2166 $ns->send_packet ($ns->{query_queue}[0][0]);
2167 } else {
2168 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2169 }
2170 }
2171 },
2172);
2173
2174=item $client->async (\&cb)
2175
2176Create a new coroutine, running the specified callback. The coroutine will
2177be automatically cancelled when the client gets destroyed (e.g. on logout,
2178or loss of connection).
2179
2180=cut
2181
2182sub cf::client::async {
2183 my ($self, $cb) = @_;
2184
2185 my $coro = &Coro::async ($cb);
2186
2187 $coro->on_destroy (sub {
2188 delete $self->{_coro}{$coro+0};
2189 });
2190
2191 $self->{_coro}{$coro+0} = $coro;
2192
2193 $coro
2194}
2195
2196cf::client->attach (
2197 on_destroy => sub {
2198 my ($ns) = @_;
2199
2200 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2201 },
2202);
2203
2204=back
2205
2206
2207=head2 SAFE SCRIPTING
2208
2209Functions that provide a safe environment to compile and execute
2210snippets of perl code without them endangering the safety of the server
2211itself. Looping constructs, I/O operators and other built-in functionality
2212is not available in the safe scripting environment, and the number of
2213functions and methods that can be called is greatly reduced.
2214
2215=cut
873 2216
874our $safe = new Safe "safe"; 2217our $safe = new Safe "safe";
875our $safe_hole = new Safe::Hole; 2218our $safe_hole = new Safe::Hole;
876 2219
877$SIG{FPE} = 'IGNORE'; 2220$SIG{FPE} = 'IGNORE';
878 2221
879$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2222$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
880 2223
881# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
882 2225
2226=pod
2227
2228The following functions and methods are available within a safe environment:
2229
2230 cf::object contr pay_amount pay_player map
2231 cf::object::player player
2232 cf::player peaceful
2233 cf::map trigger
2234
2235=cut
2236
883for ( 2237for (
884 ["cf::object" => qw(contr pay_amount pay_player)], 2238 ["cf::object" => qw(contr pay_amount pay_player map)],
885 ["cf::object::player" => qw(player)], 2239 ["cf::object::player" => qw(player)],
886 ["cf::player" => qw(peaceful)], 2240 ["cf::player" => qw(peaceful)],
2241 ["cf::map" => qw(trigger)],
887) { 2242) {
888 no strict 'refs'; 2243 no strict 'refs';
889 my ($pkg, @funs) = @$_; 2244 my ($pkg, @funs) = @$_;
890 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2245 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
891 for @funs; 2246 for @funs;
892} 2247}
2248
2249=over 4
2250
2251=item @retval = safe_eval $code, [var => value, ...]
2252
2253Compiled and executes the given perl code snippet. additional var/value
2254pairs result in temporary local (my) scalar variables of the given name
2255that are available in the code snippet. Example:
2256
2257 my $five = safe_eval '$first + $second', first => 1, second => 4;
2258
2259=cut
893 2260
894sub safe_eval($;@) { 2261sub safe_eval($;@) {
895 my ($code, %vars) = @_; 2262 my ($code, %vars) = @_;
896 2263
897 my $qcode = $code; 2264 my $qcode = $code;
920 } 2287 }
921 2288
922 wantarray ? @res : $res[0] 2289 wantarray ? @res : $res[0]
923} 2290}
924 2291
2292=item cf::register_script_function $function => $cb
2293
2294Register a function that can be called from within map/npc scripts. The
2295function should be reasonably secure and should be put into a package name
2296like the extension.
2297
2298Example: register a function that gets called whenever a map script calls
2299C<rent::overview>, as used by the C<rent> extension.
2300
2301 cf::register_script_function "rent::overview" => sub {
2302 ...
2303 };
2304
2305=cut
2306
925sub register_script_function { 2307sub register_script_function {
926 my ($fun, $cb) = @_; 2308 my ($fun, $cb) = @_;
927 2309
928 no strict 'refs'; 2310 no strict 'refs';
929 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2311 *{"safe::$fun"} = $safe_hole->wrap ($cb);
930} 2312}
931 2313
2314=back
2315
2316=cut
2317
932############################################################################# 2318#############################################################################
933# the server's main() 2319
2320=head2 EXTENSION DATABASE SUPPORT
2321
2322Crossfire maintains a very simple database for extension use. It can
2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2324convert to/from binary).
2325
2326The parameter C<$family> should best start with the name of the extension
2327using it, it should be unique.
2328
2329=over 4
2330
2331=item $value = cf::db_get $family => $key
2332
2333Returns a single value from the database.
2334
2335=item cf::db_put $family => $key => $value
2336
2337Stores the given C<$value> in the family.
2338
2339=cut
2340
2341our $DB;
2342
2343sub db_init {
2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
2346
2347 cf::sync_job {
2348 eval {
2349 $DB->set_flags (BDB::CHKSUM);
2350
2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2353 cf::cleanup "db_open(db): $!" if $!;
2354 };
2355 cf::cleanup "db_open(db): $@" if $@;
2356 };
2357 }
2358}
2359
2360sub db_get($$) {
2361 my $key = "$_[0]/$_[1]";
2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
2371sub db_put($$$) {
2372 BDB::dbreq_pri 4;
2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2374}
2375
2376=item cf::cache $id => [$paths...], $processversion => $process
2377
2378Generic caching function that returns the value of the resource $id,
2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
2408 }
2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
2491
2492#############################################################################
2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
2581
2582sub cfg_load {
2583 open my $fh, "<:utf8", "$CONFDIR/config"
2584 or return;
2585
2586 local $/;
2587 *CFG = YAML::Syck::Load <$fh>;
2588
2589 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2590
2591 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2592 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2593
2594 if (exists $CFG{mlockall}) {
2595 eval {
2596 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2597 and die "WARNING: m(un)lockall failed: $!\n";
2598 };
2599 warn $@ if $@;
2600 }
2601}
934 2602
935sub main { 2603sub main {
2604 # we must not ever block the main coroutine
2605 local $Coro::idle = sub {
2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2607 (async {
2608 Event::one_event;
2609 })->prio (Coro::PRIO_MAX);
2610 };
2611
2612 cfg_load;
2613 db_init;
936 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
937 Event::loop; 2617 Event::loop;
938} 2618}
939 2619
940############################################################################# 2620#############################################################################
941# initialisation 2621# initialisation and cleanup
942 2622
943register "<global>", __PACKAGE__; 2623# install some emergency cleanup handlers
2624BEGIN {
2625 for my $signal (qw(INT HUP TERM)) {
2626 Event->signal (
2627 reentrant => 0,
2628 data => WF_AUTOCANCEL,
2629 signal => $signal,
2630 prio => 0,
2631 cb => sub {
2632 cf::cleanup "SIG$signal";
2633 },
2634 );
2635 }
2636}
2637
2638sub emergency_save() {
2639 my $freeze_guard = cf::freeze_mainloop;
2640
2641 warn "enter emergency perl save\n";
2642
2643 cf::sync_job {
2644 # use a peculiar iteration method to avoid tripping on perl
2645 # refcount bugs in for. also avoids problems with players
2646 # and maps saved/destroyed asynchronously.
2647 warn "begin emergency player save\n";
2648 for my $login (keys %cf::PLAYER) {
2649 my $pl = $cf::PLAYER{$login} or next;
2650 $pl->valid or next;
2651 $pl->save;
2652 }
2653 warn "end emergency player save\n";
2654
2655 warn "begin emergency map save\n";
2656 for my $path (keys %cf::MAP) {
2657 my $map = $cf::MAP{$path} or next;
2658 $map->valid or next;
2659 $map->save;
2660 }
2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2666 };
2667
2668 warn "leave emergency perl save\n";
2669}
2670
2671sub post_cleanup {
2672 my ($make_core) = @_;
2673
2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
2677
2678sub do_reload_perl() {
2679 # can/must only be called in main
2680 if ($Coro::current != $Coro::main) {
2681 warn "can only reload from main coroutine";
2682 return;
2683 }
2684
2685 warn "reloading...";
2686
2687 warn "entering sync_job";
2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
2693
2694 warn "syncing database to disk";
2695 BDB::db_env_txn_checkpoint $DB_ENV;
2696
2697 # if anything goes wrong in here, we should simply crash as we already saved
2698
2699 warn "cancelling all WF_AUTOCANCEL watchers";
2700 for (Event::all_watchers) {
2701 $_->cancel if $_->data & WF_AUTOCANCEL;
2702 }
2703
2704 warn "flushing outstanding aio requests";
2705 for (;;) {
2706 BDB::flush;
2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
2715 warn "cancelling all extension coros";
2716 $_->cancel for values %EXT_CORO;
2717 %EXT_CORO = ();
2718
2719 warn "removing commands";
2720 %COMMAND = ();
2721
2722 warn "removing ext commands";
2723 %EXTCMD = ();
2724
2725 warn "unloading/nuking all extensions";
2726 for my $pkg (@EXTS) {
2727 warn "... unloading $pkg";
2728
2729 if (my $cb = $pkg->can ("unload")) {
2730 eval {
2731 $cb->($pkg);
2732 1
2733 } or warn "$pkg unloaded, but with errors: $@";
2734 }
2735
2736 warn "... nuking $pkg";
2737 Symbol::delete_package $pkg;
2738 }
2739
2740 warn "unloading all perl modules loaded from $LIBDIR";
2741 while (my ($k, $v) = each %INC) {
2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2743
2744 warn "... unloading $k";
2745 delete $INC{$k};
2746
2747 $k =~ s/\.pm$//;
2748 $k =~ s/\//::/g;
2749
2750 if (my $cb = $k->can ("unload_module")) {
2751 $cb->();
2752 }
2753
2754 Symbol::delete_package $k;
2755 }
2756
2757 warn "getting rid of safe::, as good as possible";
2758 Symbol::delete_package "safe::$_"
2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2760
2761 warn "unloading cf.pm \"a bit\"";
2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
2764
2765 # don't, removes xs symbols, too,
2766 # and global variables created in xs
2767 #Symbol::delete_package __PACKAGE__;
2768
2769 warn "unload completed, starting to reload now";
2770
2771 warn "reloading cf.pm";
2772 require cf;
2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2774
2775 warn "loading config and database again";
2776 cf::cfg_load;
2777
2778 warn "loading extensions";
2779 cf::load_extensions;
2780
2781 warn "reattaching attachments to objects/players";
2782 _global_reattach; # objects, sockets
2783 warn "reattaching attachments to maps";
2784 reattach $_ for values %MAP;
2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2787
2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2792 warn $@;
2793 warn "error while reloading, exiting.";
2794 exit 1;
2795 };
2796
2797 warn "reloaded";
2798};
2799
2800our $RELOAD_WATCHER; # used only during reload
2801
2802sub reload_perl() {
2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
2805
2806 $RELOAD_WATCHER ||= Event->timer (
2807 reentrant => 0,
2808 after => 0,
2809 data => WF_AUTOCANCEL,
2810 cb => sub {
2811 do_reload_perl;
2812 undef $RELOAD_WATCHER;
2813 },
2814 );
2815}
2816
2817register_command "reload" => sub {
2818 my ($who, $arg) = @_;
2819
2820 if ($who->flag (FLAG_WIZ)) {
2821 $who->message ("reloading server.");
2822 async { reload_perl };
2823 }
2824};
944 2825
945unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
946 2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
2850
947$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
2852 reentrant => 0,
2853 parked => 1,
948 prio => 1, 2854 prio => 0,
949 at => $NEXT_TICK || 1, 2855 at => $NEXT_TICK || $TICK,
2856 data => WF_AUTOCANCEL,
950 cb => sub { 2857 cb => sub {
2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2864 $NOW = $tick_start = Event::time;
2865
951 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
952 2867
953 my $NOW = Event::time; 2868 $RUNTIME += $TICK;
954 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
955 2870
2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
2890
956 # if we are delayed by four ticks, skip them all 2891 # if we are delayed by four ticks or more, skip them all
957 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
958 2893
959 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
960 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
961 }, 2903 },
962); 2904);
963 2905
964_reload_2; 2906{
2907 BDB::max_poll_time $TICK * 0.1;
2908 $BDB_POLL_WATCHER = Event->io (
2909 reentrant => 0,
2910 fd => BDB::poll_fileno,
2911 poll => 'r',
2912 prio => 0,
2913 data => WF_AUTOCANCEL,
2914 cb => \&BDB::poll_cb,
2915 );
2916 BDB::min_parallel 8;
2917
2918 BDB::set_sync_prepare {
2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2952 };
2953 }
2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
2960 IO::AIO::max_poll_time $TICK * 0.1;
2961 $AIO_POLL_WATCHER = Event->io (
2962 reentrant => 0,
2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
2970
2971my $_log_backtrace;
2972
2973sub _log_backtrace {
2974 my ($msg, @addr) = @_;
2975
2976 $msg =~ s/\n//;
2977
2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
3011
3012END { cf::emergency_save }
965 3013
9661 30141
967 3015

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines