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Revision 1.138 by root, Fri Jan 5 17:07:17 2007 UTC vs.
Revision 1.617 by root, Mon Aug 10 18:46:04 2015 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use AnyEvent ();
38use AnyEvent::IO ();
39use AnyEvent::DNS ();
40
13use Coro 3.3 (); 41use Coro ();
42use Coro::State;
43use Coro::Handle;
44use Coro::EV;
14use Coro::Event; 45use Coro::AnyEvent;
15use Coro::Timer; 46use Coro::Timer;
16use Coro::Signal; 47use Coro::Signal;
17use Coro::Semaphore; 48use Coro::Semaphore;
49use Coro::SemaphoreSet;
50use Coro::AnyEvent;
18use Coro::AIO; 51use Coro::AIO;
52use Coro::BDB 1.6;
53use Coro::Storable;
54use Coro::Util ();
19 55
20use Digest::MD5; 56use Guard ();
57use JSON::XS 2.01 ();
58use BDB ();
59use Data::Dumper;
21use Fcntl; 60use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 61use YAML::XS ();
24use Time::HiRes; 62use IO::AIO ();
63use Compress::LZF;
64use Digest::MD5 ();
25 65
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 66AnyEvent::detect;
27 67
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 68# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 69#
70$Storable::canonical = 1; # reduce rsync transfers
71Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 72
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 73$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75# make sure c-lzf reinitialises itself
76Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79# strictly for debugging
80$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
32 81
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 82sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
83
84our @ORIG_INC;
34 85
35our %COMMAND = (); 86our %COMMAND = ();
36our %COMMAND_TIME = (); 87our %COMMAND_TIME = ();
88
89our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 90our %EXTCMD = ();
91our %EXTACMD = ();
92our %EXTICMD = ();
93our %EXTIACMD = ();
94our %EXT_CORO = (); # coroutines bound to extensions
95our %EXT_MAP = (); # pluggable maps
38 96
97our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 98our @EVENT;
40our $LIBDIR = datadir . "/ext"; 99our @REFLECT; # set by XS
100our %REFLECT; # set by us
41 101
42our $TICK = MAX_TIME * 1e-6; 102our $CONFDIR = confdir;
43our $TICK_WATCHER; 103
104our $DATADIR = datadir;
105our $LIBDIR = "$DATADIR/ext";
106our $PODDIR = "$DATADIR/pod";
107our $MAPDIR = "$DATADIR/" . mapdir;
108
109our $LOCALDIR = localdir;
110our $TMPDIR = "$LOCALDIR/" . tmpdir;
111our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
112our $PLAYERDIR = "$LOCALDIR/" . playerdir;
113our $RANDOMDIR = "$LOCALDIR/random";
114our $BDBDIR = "$LOCALDIR/db";
115our $PIDFILE = "$LOCALDIR/pid";
116our $RUNTIMEFILE = "$LOCALDIR/runtime";
117
118#our %RESOURCE; # unused
119
120our $OUTPUT_RATE_MIN = 3000;
121our $OUTPUT_RATE_MAX = 1000000;
122
123our $MAX_LINKS = 32; # how many chained exits to follow
124our $VERBOSE_IO = 1;
125
126our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
127our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 128our $NEXT_TICK;
129our $USE_FSYNC = 1; # use fsync to write maps - default on
130
131our $BDB_DEADLOCK_WATCHER;
132our $BDB_CHECKPOINT_WATCHER;
133our $BDB_TRICKLE_WATCHER;
134our $DB_ENV;
135
136our @EXTRA_MODULES = qw(pod match mapscript incloader);
137
138our %CFG;
139our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
140
141our $UPTIME; $UPTIME ||= time;
142our $RUNTIME = 0;
143our $SERVER_TICK = 0;
45our $NOW; 144our $NOW;
46 145
47our %CFG; 146our (%PLAYER, %PLAYER_LOADING); # all users
147our (%MAP, %MAP_LOADING ); # all maps
148our $LINK_MAP; # the special {link} map, which is always available
48 149
49our $UPTIME; $UPTIME ||= time; 150# used to convert map paths into valid unix filenames by replacing / by ∕
50our $RUNTIME; 151our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
51 152
52our %MAP; # all maps 153our $LOAD; # a number between 0 (idle) and 1 (too many objects)
53our $LINK_MAP; # the special {link} map 154our $LOADAVG; # same thing, but with alpha-smoothing
54our $RANDOM_MAPS = cf::localdir . "/random"; 155our $JITTER; # average jitter
55our %EXT_CORO; 156our $TICK_START; # for load detecting purposes
157
158our @POST_INIT;
159
160our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
161our $REALLY_UNLOOP; # never set to true, please :)
162
163our $WAIT_FOR_TICK = new Coro::Signal;
164our @WAIT_FOR_TICK_BEGIN;
56 165
57binmode STDOUT; 166binmode STDOUT;
58binmode STDERR; 167binmode STDERR;
59 168
60# read virtual server time, if available 169# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 170unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 171 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 172 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 173 $RUNTIME = <$fh> + 0.;
65} 174}
66 175
67mkdir cf::localdir; 176eval "sub TICK() { $TICK } 1" or die;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 177
73# a special map that is always available 178mkdir $_
74our $LINK_MAP; 179 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
180
75our $EMERGENCY_POSITION; 181our $EMERGENCY_POSITION;
76 182
183sub cf::map::normalise;
184
185sub in_main() {
186 $Coro::current == $Coro::main
187}
188
77############################################################################# 189#############################################################################
78 190
191%REFLECT = ();
192for (@REFLECT) {
193 my $reflect = JSON::XS::decode_json $_;
194 $REFLECT{$reflect->{class}} = $reflect;
195}
196
197# this is decidedly evil
198$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
199
200#############################################################################
201
79=head2 GLOBAL VARIABLES 202=head2 GLOBAL VARIABLES
80 203
81=over 4 204=over 4
82 205
83=item $cf::UPTIME 206=item $cf::UPTIME
84 207
85The timestamp of the server start (so not actually an uptime). 208The timestamp of the server start (so not actually an "uptime").
209
210=item $cf::SERVER_TICK
211
212An unsigned integer that starts at zero when the server is started and is
213incremented on every tick.
214
215=item $cf::NOW
216
217The (real) time of the last (current) server tick - updated before and
218after tick processing, so this is useful only as a rough "what time is it
219now" estimate.
220
221=item $cf::TICK
222
223The interval between each server tick, in seconds.
86 224
87=item $cf::RUNTIME 225=item $cf::RUNTIME
88 226
89The time this server has run, starts at 0 and is increased by $cf::TICK on 227The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 228every server tick.
91 229
92=item $cf::LIBDIR 230=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
231$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
232$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 233
94The perl library directory, where extensions and cf-specific modules can 234Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 235directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
236unique-items directory, player file directory, random maps directory and
237database environment.
96 238
239=item $cf::LOADAVG
240
241The current CPU load on the server (alpha-smoothed), as a value between 0
242(none) and 1 (overloaded), indicating how much time is spent on processing
243objects per tick. Healthy values are < 0.5.
244
97=item $cf::NOW 245=item $cf::LOAD
98 246
99The time of the last (current) server tick. 247The raw value load value from the last tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104 248
105=item %cf::CFG 249=item %cf::CFG
106 250
107Configuration for the server, loaded from C</etc/crossfire/config>, or 251Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 252from wherever your confdir points to.
109 253
254=item cf::wait_for_tick, cf::wait_for_tick_begin
255
256These are functions that inhibit the current coroutine one tick.
257cf::wait_for_tick_begin only returns directly I<after> the tick
258processing (and consequently, can only wake one thread per tick), while
259cf::wait_for_tick wakes up all waiters after tick processing.
260
261Note that cf::wait_for_tick will immediately return when the server is not
262ticking, making it suitable for small pauses in threads that need to run
263when the server is paused. If that is not applicable (i.e. you I<really>
264want to wait, use C<$cf::WAIT_FOR_TICK>).
265
266=item $cf::WAIT_FOR_TICK
267
268Note that C<cf::wait_for_tick> is probably the correct thing to use. This
269variable contains a L<Coro::Signal> that is broadcats after every server
270tick. Calling C<< ->wait >> on it will suspend the caller until after the
271next server tick.
272
273=cut
274
275sub wait_for_tick();
276sub wait_for_tick_begin();
277
278=item @cf::INVOKE_RESULTS
279
280This array contains the results of the last C<invoke ()> call. When
281C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
282that call.
283
284=item %cf::REFLECT
285
286Contains, for each (C++) class name, a hash reference with information
287about object members (methods, scalars, arrays and flags) and other
288metadata, which is useful for introspection.
289
110=back 290=back
111 291
112=cut 292=cut
113 293
114BEGIN { 294sub error(@) { LOG llevError, join "", @_ }
115 *CORE::GLOBAL::warn = sub { 295sub warn (@) { LOG llevWarn , join "", @_ }
296sub info (@) { LOG llevInfo , join "", @_ }
297sub debug(@) { LOG llevDebug, join "", @_ }
298sub trace(@) { LOG llevTrace, join "", @_ }
299
300$Coro::State::WARNHOOK = sub {
116 my $msg = join "", @_; 301 my $msg = join "", @_;
117 utf8::encode $msg;
118 302
119 $msg .= "\n" 303 $msg .= "\n"
120 unless $msg =~ /\n$/; 304 unless $msg =~ /\n$/;
121 305
122 LOG llevError, "cfperl: $msg"; 306 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
123 }; 307
124} 308 LOG llevWarn, $msg;
309};
310
311$Coro::State::DIEHOOK = sub {
312 return unless $^S eq 0; # "eq", not "=="
313
314 error Carp::longmess $_[0];
315
316 if (in_main) {#d#
317 error "DIEHOOK called in main context, Coro bug?\n";#d#
318 return;#d#
319 }#d#
320
321 # kill coroutine otherwise
322 Coro::terminate
323};
125 324
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 325@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 326@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 327@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 328@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 329@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
330@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 331@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 332
133# we bless all objects into (empty) derived classes to force a method lookup 333# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 334# within the Safe compartment.
135for my $pkg (qw( 335for my $pkg (qw(
136 cf::global cf::attachable 336 cf::global cf::attachable
137 cf::object cf::object::player 337 cf::object cf::object::player
138 cf::client cf::player 338 cf::client cf::player
139 cf::arch cf::living 339 cf::arch cf::living
340 cf::map cf::mapspace
140 cf::map cf::party cf::region 341 cf::party cf::region
141)) { 342)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 343 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 344}
145 345
146$Event::DIED = sub { 346$EV::DIED = sub {
147 warn "error in event callback: @_"; 347 warn "error in event callback: $@";
148}; 348};
149 349
150my %ext_pkg; 350#############################################################################
151my @exts; 351
152my @hook; 352sub fork_call(&@);
353sub get_slot($;$$);
354
355#############################################################################
153 356
154=head2 UTILITY FUNCTIONS 357=head2 UTILITY FUNCTIONS
155 358
156=over 4 359=over 4
157 360
158=cut 361=item dumpval $ref
159 362
160use JSON::Syck (); # TODO# replace by JSON::PC once working 363=cut
161 364
365sub dumpval {
366 eval {
367 local $SIG{__DIE__};
368 my $d;
369 if (1) {
370 $d = new Data::Dumper([$_[0]], ["*var"]);
371 $d->Terse(1);
372 $d->Indent(2);
373 $d->Quotekeys(0);
374 $d->Useqq(1);
375 #$d->Bless(...);
376 $d->Seen($_[1]) if @_ > 1;
377 $d = $d->Dump();
378 }
379 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
380 $d
381 } || "[unable to dump $_[0]: '$@']";
382}
383
384=item $scalar = cf::load_file $path
385
386Loads the given file from path and returns its contents. Croaks on error
387and can block.
388
389=cut
390
391sub load_file($) {
392 0 <= aio_load $_[0], my $data
393 or Carp::croak "$_[0]: $!";
394
395 $data
396}
397
398=item $success = cf::replace_file $path, $data, $sync
399
400Atomically replaces the file at the given $path with new $data, and
401optionally $sync the data to disk before replacing the file.
402
403=cut
404
405sub replace_file($$;$) {
406 my ($path, $data, $sync) = @_;
407
408 my $lock = cf::lock_acquire ("replace_file:$path");
409
410 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
411 or return;
412
413 $data = $data->() if ref $data;
414
415 length $data == aio_write $fh, 0, (length $data), $data, 0
416 or return;
417
418 !$sync
419 or !aio_fsync $fh
420 or return;
421
422 aio_close $fh
423 and return;
424
425 aio_rename "$path~", $path
426 and return;
427
428 if ($sync) {
429 $path =~ s%/[^/]*$%%;
430 aio_pathsync $path;
431 }
432
433 1
434}
435
162=item $ref = cf::from_json $json 436=item $ref = cf::decode_json $json
163 437
164Converts a JSON string into the corresponding perl data structure. 438Converts a JSON string into the corresponding perl data structure.
165 439
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 440=item $json = cf::encode_json $ref
174 441
175Converts a perl data structure into its JSON representation. 442Converts a perl data structure into its JSON representation.
176 443
177=cut 444=cut
178 445
179sub to_json($) { 446our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 447
181 JSON::Syck::Dump $_[0] 448sub encode_json($) { $json_coder->encode ($_[0]) }
449sub decode_json($) { $json_coder->decode ($_[0]) }
450
451=item $ref = cf::decode_storable $scalar
452
453Same as Coro::Storable::thaw, so blocks.
454
455=cut
456
457BEGIN { *decode_storable = \&Coro::Storable::thaw }
458
459=item $ref = cf::decode_yaml $scalar
460
461Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
462
463=cut
464
465sub decode_yaml($) {
466 fork_call { YAML::XS::Load $_[0] } @_
467}
468
469=item $scalar = cf::unlzf $scalar
470
471Same as Compress::LZF::compress, but takes server ticks into account, so
472blocks.
473
474=cut
475
476sub unlzf($) {
477 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
478 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
479 Compress::LZF::decompress $_[0]
480}
481
482=item cf::post_init { BLOCK }
483
484Execute the given codeblock, I<after> all extensions have been (re-)loaded,
485but I<before> the server starts ticking again.
486
487The codeblock will have a single boolean argument to indicate whether this
488is a reload or not.
489
490=cut
491
492sub post_init(&) {
493 push @POST_INIT, shift;
494}
495
496sub _post_init {
497 trace "running post_init jobs";
498
499 # run them in parallel...
500
501 my @join;
502
503 while () {
504 push @join, map &Coro::async ($_, 0), @POST_INIT;
505 @POST_INIT = ();
506
507 @join or last;
508
509 (pop @join)->join;
510 }
182} 511}
183 512
184=item cf::lock_wait $string 513=item cf::lock_wait $string
185 514
186Wait until the given lock is available. See cf::lock_acquire. 515Wait until the given lock is available. See cf::lock_acquire.
187 516
188=item my $lock = cf::lock_acquire $string 517=item my $lock = cf::lock_acquire $string
189 518
190Wait until the given lock is available and then acquires it and returns 519Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 520a L<Guard> object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 521for example when the coroutine gets canceled), the lock is automatically
193returned. 522returned.
194 523
524Locks are *not* recursive, locking from the same coro twice results in a
525deadlocked coro.
526
195Lock names should begin with a unique identifier (for example, cf::map::find 527Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 528uses map_find and cf::map::load uses map_load).
197 529
198=cut 530=item $locked = cf::lock_active $string
199 531
200our %LOCK; 532Return true if the lock is currently active, i.e. somebody has locked it.
533
534=cut
535
536our $LOCKS = new Coro::SemaphoreSet;
201 537
202sub lock_wait($) { 538sub lock_wait($) {
203 my ($key) = @_; 539 $LOCKS->wait ($_[0]);
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210} 540}
211 541
212sub lock_acquire($) { 542sub lock_acquire($) {
213 my ($key) = @_; 543 $LOCKS->guard ($_[0])
544}
214 545
215 # wait, to be sure we are not locked 546sub lock_active($) {
216 lock_wait $key; 547 $LOCKS->count ($_[0]) < 1
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224} 548}
225 549
226sub freeze_mainloop { 550sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 551 tick_inhibit_inc;
228 552
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 553 &Guard::guard (\&tick_inhibit_dec);
230 $TICK_WATCHER->stop;
231 $guard
232} 554}
555
556=item cf::periodic $interval, $cb
557
558Like EV::periodic, but randomly selects a starting point so that the actions
559get spread over time.
560
561=cut
562
563sub periodic($$) {
564 my ($interval, $cb) = @_;
565
566 my $start = rand List::Util::min 180, $interval;
567
568 EV::periodic $start, $interval, 0, $cb
569}
570
571=item cf::get_slot $time[, $priority[, $name]]
572
573Allocate $time seconds of blocking CPU time at priority C<$priority>
574(default: 0): This call blocks and returns only when you have at least
575C<$time> seconds of cpu time till the next tick. The slot is only valid
576till the next cede.
577
578Background jobs should use a priority less than zero, interactive jobs
579should use 100 or more.
580
581The optional C<$name> can be used to identify the job to run. It might be
582used for statistical purposes and should identify the same time-class.
583
584Useful for short background jobs.
585
586=cut
587
588our @SLOT_QUEUE;
589our $SLOT_QUEUE;
590our $SLOT_DECAY = 0.9;
591
592$SLOT_QUEUE->cancel if $SLOT_QUEUE;
593$SLOT_QUEUE = Coro::async {
594 $Coro::current->desc ("timeslot manager");
595
596 my $signal = new Coro::Signal;
597 my $busy;
598
599 while () {
600 next_job:
601
602 Coro::cede;
603
604 my $avail = cf::till_tick;
605
606 for (0 .. $#SLOT_QUEUE) {
607 if ($SLOT_QUEUE[$_][0] <= $avail) {
608 $busy = 0;
609 my $job = splice @SLOT_QUEUE, $_, 1, ();
610 $job->[2]->send;
611 goto next_job;
612 } else {
613 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
614 }
615 }
616
617 if (@SLOT_QUEUE) {
618 wait_for_tick;
619 } else {
620 $busy = 0;
621 Coro::schedule;
622 }
623 }
624};
625
626sub get_slot($;$$) {
627 return if tick_inhibit || $Coro::current == $Coro::main;
628
629 my ($time, $pri, $name) = @_;
630
631 $time = clamp $time, 0.01, $TICK * .6;
632
633 my $sig = new Coro::Signal;
634
635 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
636 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
637 $SLOT_QUEUE->ready;
638 $sig->wait;
639}
640
641=item cf::async { BLOCK }
642
643Currently the same as Coro::async_pool, meaning you cannot use
644C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
645thing you are allowed to do is call C<prio> on it.
646
647=cut
648
649BEGIN { *async = \&Coro::async_pool }
233 650
234=item cf::sync_job { BLOCK } 651=item cf::sync_job { BLOCK }
235 652
236The design of crossfire+ requires that the main coro ($Coro::main) is 653The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 654is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 655partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
656acceptable.
239 657
240If it must be done, put the blocking parts into C<sync_job>. This will run 658If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 659the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 660server will be frozen during this time, so the block should either finish
243fast or be very important. 661fast or be very important.
245=cut 663=cut
246 664
247sub sync_job(&) { 665sub sync_job(&) {
248 my ($job) = @_; 666 my ($job) = @_;
249 667
250 if ($Coro::current == $Coro::main) { 668 if (in_main) {
669 my $time = AE::time;
670
251 # this is the main coro, too bad, we have to block 671 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 672 # till the operation succeeds, freezing the server :/
253 673
254 # TODO: use suspend/resume instead 674 #LOG llevError, Carp::longmess "sync job";#d#
255 # (but this is cancel-safe) 675
256 my $freeze_guard = freeze_mainloop; 676 my $freeze_guard = freeze_mainloop;
257 677
258 my $busy = 1; 678 my $busy = 1;
259 my @res; 679 my @res;
260 680
261 (Coro::async_pool { 681 (async {
682 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 683 @res = eval { $job->() };
263 warn $@ if $@; 684 error $@ if $@;
264 undef $busy; 685 undef $busy;
265 })->prio (Coro::PRIO_MAX); 686 })->prio (Coro::PRIO_MAX);
266 687
267 while ($busy) { 688 while ($busy) {
689 if (Coro::nready) {
268 Coro::cede_notself; 690 Coro::cede_notself;
269 Event::one_event unless Coro::nready; 691 } else {
692 EV::run EV::RUN_ONCE;
270 } 693 }
694 }
695
696 my $time = AE::time - $time;
697
698 $TICK_START += $time; # do not account sync jobs to server load
271 699
272 wantarray ? @res : $res[0] 700 wantarray ? @res : $res[0]
273 } else { 701 } else {
274 # we are in another coroutine, how wonderful, everything just works 702 # we are in another coroutine, how wonderful, everything just works
275 703
276 $job->() 704 $job->()
277 } 705 }
278} 706}
279 707
280=item $coro = cf::coro { BLOCK } 708=item $coro = cf::async_ext { BLOCK }
281 709
282Creates (and readies) and returns a new coro. This coro is automcatially 710Like async, but this coro is automatically being canceled when the
283being canceled when the extension calling this is being unloaded. 711extension calling this is being unloaded.
284 712
285=cut 713=cut
286 714
287sub coro(&) { 715sub async_ext(&) {
288 my $cb = shift; 716 my $cb = shift;
289 717
290 my $coro = &Coro::async_pool ($cb); 718 my $coro = &Coro::async ($cb);
291 719
292 $coro->on_destroy (sub { 720 $coro->on_destroy (sub {
293 delete $EXT_CORO{$coro+0}; 721 delete $EXT_CORO{$coro+0};
294 }); 722 });
295 $EXT_CORO{$coro+0} = $coro; 723 $EXT_CORO{$coro+0} = $coro;
296 724
297 $coro 725 $coro
298} 726}
299 727
300sub write_runtime { 728=item fork_call { }, @args
301 my $runtime = cf::localdir . "/runtime";
302 729
303 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 730Executes the given code block with the given arguments in a seperate
304 or return; 731process, returning the results. Everything must be serialisable with
732Coro::Storable. May, of course, block. Note that the executed sub may
733never block itself or use any form of event handling.
305 734
306 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 735=cut
307 (aio_write $fh, 0, (length $value), $value, 0) <= 0
308 and return;
309 736
310 aio_fsync $fh 737sub post_fork {
311 and return; 738 reset_signals;
739}
312 740
313 close $fh 741sub fork_call(&@) {
314 or return; 742 my ($cb, @args) = @_;
315 743
316 aio_rename "$runtime~", $runtime 744 my @res = Coro::Util::fork_eval {
317 and return; 745 cf::post_fork;
746 &$cb
747 } @args;
318 748
749 wantarray ? @res : $res[-1]
750}
751
752sub objinfo {
319 1 753 (
754 "counter value" => cf::object::object_count,
755 "objects created" => cf::object::create_count,
756 "objects destroyed" => cf::object::destroy_count,
757 "freelist size" => cf::object::free_count,
758 "allocated objects" => cf::object::objects_size,
759 "active objects" => cf::object::actives_size,
760 )
761}
762
763=item $coin = coin_from_name $name
764
765=cut
766
767our %coin_alias = (
768 "silver" => "silvercoin",
769 "silvercoin" => "silvercoin",
770 "silvercoins" => "silvercoin",
771 "gold" => "goldcoin",
772 "goldcoin" => "goldcoin",
773 "goldcoins" => "goldcoin",
774 "platinum" => "platinacoin",
775 "platinumcoin" => "platinacoin",
776 "platinumcoins" => "platinacoin",
777 "platina" => "platinacoin",
778 "platinacoin" => "platinacoin",
779 "platinacoins" => "platinacoin",
780 "royalty" => "royalty",
781 "royalties" => "royalty",
782);
783
784sub coin_from_name($) {
785 $coin_alias{$_[0]}
786 ? cf::arch::find $coin_alias{$_[0]}
787 : undef
788}
789
790=item $value = cf::db_get $family => $key
791
792Returns a single value from the environment database.
793
794=item cf::db_put $family => $key => $value
795
796Stores the given C<$value> in the family. It can currently store binary
797data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
798
799=item $db = cf::db_table "name"
800
801Create and/or open a new database table. The string must not be "db" and must be unique
802within each server.
803
804=cut
805
806sub db_table($) {
807 cf::error "db_get called from main context"
808 if $Coro::current == $Coro::main;
809
810 my ($name) = @_;
811 my $db = BDB::db_create $DB_ENV;
812
813 eval {
814 $db->set_flags (BDB::CHKSUM);
815
816 utf8::encode $name;
817 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
818 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
819 cf::cleanup "db_open(db): $!" if $!;
820 };
821 cf::cleanup "db_open(db): $@" if $@;
822
823 $db
824}
825
826our $DB;
827
828sub db_init {
829 $DB ||= db_table "db";
830}
831
832sub db_get($$) {
833 my $key = "$_[0]/$_[1]";
834
835 cf::error "db_get called from main context"
836 if $Coro::current == $Coro::main;
837
838 BDB::db_get $DB, undef, $key, my $data;
839
840 $! ? ()
841 : $data
842}
843
844sub db_put($$$) {
845 BDB::dbreq_pri 4;
846 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
847}
848
849=item cf::cache $id => [$paths...], $processversion => $process
850
851Generic caching function that returns the value of the resource $id,
852caching and regenerating as required.
853
854This function can block.
855
856=cut
857
858sub cache {
859 my ($id, $src, $processversion, $process) = @_;
860
861 my $meta =
862 join "\x00",
863 $processversion,
864 map {
865 aio_stat $_
866 and Carp::croak "$_: $!";
867
868 ($_, (stat _)[7,9])
869 } @$src;
870
871 my $dbmeta = db_get cache => "$id/meta";
872 if ($dbmeta ne $meta) {
873 # changed, we may need to process
874
875 my @data;
876 my $md5;
877
878 for (0 .. $#$src) {
879 $data[$_] = load_file $src->[$_];
880 }
881
882 # if processing is expensive, check
883 # checksum first
884 if (1) {
885 $md5 =
886 join "\x00",
887 $processversion,
888 map {
889 cf::cede_to_tick;
890 ($src->[$_], Digest::MD5::md5_hex $data[$_])
891 } 0.. $#$src;
892
893
894 my $dbmd5 = db_get cache => "$id/md5";
895 if ($dbmd5 eq $md5) {
896 db_put cache => "$id/meta", $meta;
897
898 return db_get cache => "$id/data";
899 }
900 }
901
902 my $t1 = EV::time;
903 my $data = $process->(\@data);
904 my $t2 = EV::time;
905
906 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
907
908 db_put cache => "$id/data", $data;
909 db_put cache => "$id/md5" , $md5;
910 db_put cache => "$id/meta", $meta;
911
912 return $data;
913 }
914
915 db_get cache => "$id/data"
916}
917
918=item cf::datalog type => key => value, ...
919
920Log a datalog packet of the given type with the given key-value pairs.
921
922=cut
923
924sub datalog($@) {
925 my ($type, %kv) = @_;
926 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
320} 927}
321 928
322=back 929=back
323 930
324=cut 931=cut
325 932
326############################################################################# 933#############################################################################
327 934
328package cf::path;
329
330sub new {
331 my ($class, $path, $base) = @_;
332
333 $path = $path->as_string if ref $path;
334
335 my $self = bless { }, $class;
336
337 # {... are special paths that are not touched
338 # ?xxx/... are special absolute paths
339 # ?random/... random maps
340 # /! non-realised random map exit
341 # /... normal maps
342 # ~/... per-player maps without a specific player (DO NOT USE)
343 # ~user/... per-player map of a specific user
344
345 if ($path =~ /^{/) {
346 # fine as it is
347 } elsif ($path =~ s{^\?random/}{}) {
348 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
349 $self->{random} = cf::from_json $data;
350 } else {
351 if ($path =~ s{^~([^/]+)?}{}) {
352 $self->{user_rel} = 1;
353
354 if (defined $1) {
355 $self->{user} = $1;
356 } elsif ($base =~ m{^~([^/]+)/}) {
357 $self->{user} = $1;
358 } else {
359 warn "cannot resolve user-relative path without user <$path,$base>\n";
360 }
361 } elsif ($path =~ /^\//) {
362 # already absolute
363 } else {
364 $base =~ s{[^/]+/?$}{};
365 return $class->new ("$base/$path");
366 }
367
368 for ($path) {
369 redo if s{/\.?/}{/};
370 redo if s{/[^/]+/\.\./}{/};
371 }
372 }
373
374 $self->{path} = $path;
375
376 $self
377}
378
379# the name / primary key / in-game path
380sub as_string {
381 my ($self) = @_;
382
383 $self->{user_rel} ? "~$self->{user}$self->{path}"
384 : $self->{random} ? "?random/$self->{path}"
385 : $self->{path}
386}
387
388# the displayed name, this is a one way mapping
389sub visible_name {
390 my ($self) = @_;
391
392# if (my $rmp = $self->{random}) {
393# # todo: be more intelligent about this
394# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
395# } else {
396 $self->as_string
397# }
398}
399
400# escape the /'s in the path
401sub _escaped_path {
402 # ∕ is U+2215
403 (my $path = $_[0]{path}) =~ s/\//∕/g;
404 $path
405}
406
407# the original (read-only) location
408sub load_path {
409 my ($self) = @_;
410
411 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
412}
413
414# the temporary/swap location
415sub save_path {
416 my ($self) = @_;
417
418 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
419 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
420 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
421}
422
423# the unique path, might be eq to save_path
424sub uniq_path {
425 my ($self) = @_;
426
427 $self->{user_rel} || $self->{random}
428 ? undef
429 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
430}
431
432# return random map parameters, or undef
433sub random_map_params {
434 my ($self) = @_;
435
436 $self->{random}
437}
438
439# this is somewhat ugly, but style maps do need special treatment
440sub is_style_map {
441 $_[0]{path} =~ m{^/styles/}
442}
443
444package cf;
445
446#############################################################################
447
448=head2 ATTACHABLE OBJECTS 935=head2 ATTACHABLE OBJECTS
449 936
450Many objects in crossfire are so-called attachable objects. That means you can 937Many objects in deliantra are so-called attachable objects. That means you can
451attach callbacks/event handlers (a collection of which is called an "attachment") 938attach callbacks/event handlers (a collection of which is called an "attachment")
452to it. All such attachable objects support the following methods. 939to it. All such attachable objects support the following methods.
453 940
454In the following description, CLASS can be any of C<global>, C<object> 941In the following description, CLASS can be any of C<global>, C<object>
455C<player>, C<client> or C<map> (i.e. the attachable objects in 942C<player>, C<client> or C<map> (i.e. the attachable objects in
456crossfire+). 943Deliantra).
457 944
458=over 4 945=over 4
459 946
460=item $attachable->attach ($attachment, key => $value...) 947=item $attachable->attach ($attachment, key => $value...)
461 948
505=item cf::CLASS::attachment $name, ... 992=item cf::CLASS::attachment $name, ...
506 993
507Register an attachment by C<$name> through which attachable objects of the 994Register an attachment by C<$name> through which attachable objects of the
508given CLASS can refer to this attachment. 995given CLASS can refer to this attachment.
509 996
510Some classes such as crossfire maps and objects can specify attachments 997Some classes such as deliantra maps and objects can specify attachments
511that are attached at load/instantiate time, thus the need for a name. 998that are attached at load/instantiate time, thus the need for a name.
512 999
513These calls expect any number of the following handler/hook descriptions: 1000These calls expect any number of the following handler/hook descriptions:
514 1001
515=over 4 1002=over 4
575our @CB_TYPE = (); # registry for type (cf-object class) based events 1062our @CB_TYPE = (); # registry for type (cf-object class) based events
576our @CB_MAP = (); 1063our @CB_MAP = ();
577 1064
578my %attachment; 1065my %attachment;
579 1066
1067sub cf::attachable::thawer_merge {
1068 # simply override everything except _meta
1069 local $_[0]{_meta};
1070 %{$_[0]} = %{$_[1]};
1071}
1072
580sub _attach_cb($$$$) { 1073sub _attach_cb($$$$) {
581 my ($registry, $event, $prio, $cb) = @_; 1074 my ($registry, $event, $prio, $cb) = @_;
582 1075
583 use sort 'stable'; 1076 use sort 'stable';
584 1077
618 $registry = $CB_TYPE[$object_type] ||= []; 1111 $registry = $CB_TYPE[$object_type] ||= [];
619 1112
620 } elsif ($type eq "subtype") { 1113 } elsif ($type eq "subtype") {
621 defined $object_type or Carp::croak "subtype specified without type"; 1114 defined $object_type or Carp::croak "subtype specified without type";
622 my $object_subtype = shift @arg; 1115 my $object_subtype = shift @arg;
623 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1116 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
624 1117
625 } elsif ($type eq "package") { 1118 } elsif ($type eq "package") {
626 my $pkg = shift @arg; 1119 my $pkg = shift @arg;
627 1120
628 while (my ($name, $id) = each %cb_id) { 1121 while (my ($name, $id) = each %cb_id) {
633 1126
634 } elsif (exists $cb_id{$type}) { 1127 } elsif (exists $cb_id{$type}) {
635 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1128 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
636 1129
637 } elsif (ref $type) { 1130 } elsif (ref $type) {
638 warn "attaching objects not supported, ignoring.\n"; 1131 error "attaching objects not supported, ignoring.\n";
639 1132
640 } else { 1133 } else {
641 shift @arg; 1134 shift @arg;
642 warn "attach argument '$type' not supported, ignoring.\n"; 1135 error "attach argument '$type' not supported, ignoring.\n";
643 } 1136 }
644 } 1137 }
645} 1138}
646 1139
647sub _object_attach { 1140sub _object_attach {
657 _attach $registry, $klass, @attach; 1150 _attach $registry, $klass, @attach;
658 } 1151 }
659 1152
660 $obj->{$name} = \%arg; 1153 $obj->{$name} = \%arg;
661 } else { 1154 } else {
662 warn "object uses attachment '$name' that is not available, postponing.\n"; 1155 info "object uses attachment '$name' which is not available, postponing.\n";
663 } 1156 }
664 1157
665 $obj->{_attachment}{$name} = undef; 1158 $obj->{_attachment}{$name} = undef;
666} 1159}
667 1160
669 if (ref $_[0]) { 1162 if (ref $_[0]) {
670 _object_attach @_; 1163 _object_attach @_;
671 } else { 1164 } else {
672 _attach shift->_attach_registry, @_; 1165 _attach shift->_attach_registry, @_;
673 } 1166 }
1167 _recalc_want;
674}; 1168};
675 1169
676# all those should be optimised 1170# all those should be optimised
677sub cf::attachable::detach { 1171sub cf::attachable::detach {
678 my ($obj, $name) = @_; 1172 my ($obj, $name) = @_;
681 delete $obj->{_attachment}{$name}; 1175 delete $obj->{_attachment}{$name};
682 reattach ($obj); 1176 reattach ($obj);
683 } else { 1177 } else {
684 Carp::croak "cannot, currently, detach class attachments"; 1178 Carp::croak "cannot, currently, detach class attachments";
685 } 1179 }
1180 _recalc_want;
686}; 1181};
687 1182
688sub cf::attachable::attached { 1183sub cf::attachable::attached {
689 my ($obj, $name) = @_; 1184 my ($obj, $name) = @_;
690 1185
705 "; 1200 ";
706 die if $@; 1201 die if $@;
707} 1202}
708 1203
709our $override; 1204our $override;
710our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1205our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
711 1206
712sub override { 1207sub override {
713 $override = 1; 1208 $override = 1;
714 @invoke_results = (); 1209 @INVOKE_RESULTS = (@_);
715} 1210}
716 1211
717sub do_invoke { 1212sub do_invoke {
718 my $event = shift; 1213 my $event = shift;
719 my $callbacks = shift; 1214 my $callbacks = shift;
720 1215
721 @invoke_results = (); 1216 @INVOKE_RESULTS = ();
722 1217
723 local $override; 1218 local $override;
724 1219
725 for (@$callbacks) { 1220 for (@$callbacks) {
726 eval { &{$_->[1]} }; 1221 eval { &{$_->[1]} };
727 1222
728 if ($@) { 1223 if ($@) {
729 warn "$@";
730 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1224 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
731 override; 1225 override;
732 } 1226 }
733 1227
734 return 1 if $override; 1228 return 1 if $override;
735 } 1229 }
736 1230
737 0 1231 0
738} 1232}
739 1233
740=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1234=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
741 1235
742=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1236=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
743 1237
744Generate an object-specific event with the given arguments. 1238Generate an object-specific event with the given arguments.
745 1239
746This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1240This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
747removed in future versions), and there is no public API to access override 1241removed in future versions), and there is no public API to access override
748results (if you must, access C<@cf::invoke_results> directly). 1242results (if you must, access C<@cf::INVOKE_RESULTS> directly).
749 1243
750=back 1244=back
751 1245
752=cut 1246=cut
753 1247
754############################################################################# 1248#############################################################################
755# object support 1249# object support
1250
1251sub _object_equal($$);
1252sub _object_equal($$) {
1253 my ($a, $b) = @_;
1254
1255 return 0 unless (ref $a) eq (ref $b);
1256
1257 if ("HASH" eq ref $a) {
1258 my @ka = keys %$a;
1259 my @kb = keys %$b;
1260
1261 return 0 if @ka != @kb;
1262
1263 for (0 .. $#ka) {
1264 return 0 unless $ka[$_] eq $kb[$_];
1265 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1266 }
1267
1268 } elsif ("ARRAY" eq ref $a) {
1269
1270 return 0 if @$a != @$b;
1271
1272 for (0 .. $#$a) {
1273 return 0 unless _object_equal $a->[$_], $b->[$_];
1274 }
1275
1276 } elsif ($a ne $b) {
1277 return 0;
1278 }
1279
1280 1
1281}
1282
1283our $SLOW_MERGES;#d#
1284sub _can_merge {
1285 my ($ob1, $ob2) = @_;
1286
1287 ++$SLOW_MERGES;#d#
1288
1289 # we do the slow way here
1290 return _object_equal $ob1, $ob2
1291}
756 1292
757sub reattach { 1293sub reattach {
758 # basically do the same as instantiate, without calling instantiate 1294 # basically do the same as instantiate, without calling instantiate
759 my ($obj) = @_; 1295 my ($obj) = @_;
1296
1297 # no longer needed after getting rid of delete_package?
1298 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
760 1299
761 my $registry = $obj->registry; 1300 my $registry = $obj->registry;
762 1301
763 @$registry = (); 1302 @$registry = ();
764 1303
769 for (@$attach) { 1308 for (@$attach) {
770 my ($klass, @attach) = @$_; 1309 my ($klass, @attach) = @$_;
771 _attach $registry, $klass, @attach; 1310 _attach $registry, $klass, @attach;
772 } 1311 }
773 } else { 1312 } else {
774 warn "object uses attachment '$name' that is not available, postponing.\n"; 1313 info "object uses attachment '$name' that is not available, postponing.\n";
775 } 1314 }
776 } 1315 }
777} 1316}
778 1317
779cf::attachable->attach ( 1318cf::attachable->attach (
780 prio => -1000000, 1319 prio => -1000000,
781 on_instantiate => sub { 1320 on_instantiate => sub {
782 my ($obj, $data) = @_; 1321 my ($obj, $data) = @_;
783 1322
784 $data = from_json $data; 1323 $data = decode_json $data;
785 1324
786 for (@$data) { 1325 for (@$data) {
787 my ($name, $args) = @$_; 1326 my ($name, $args) = @$_;
788 1327
789 $obj->attach ($name, %{$args || {} }); 1328 $obj->attach ($name, %{$args || {} });
805sub object_freezer_save { 1344sub object_freezer_save {
806 my ($filename, $rdata, $objs) = @_; 1345 my ($filename, $rdata, $objs) = @_;
807 1346
808 sync_job { 1347 sync_job {
809 if (length $$rdata) { 1348 if (length $$rdata) {
1349 utf8::decode (my $decname = $filename);
810 warn sprintf "saving %s (%d,%d)\n", 1350 trace sprintf "saving %s (%d,%d)\n",
811 $filename, length $$rdata, scalar @$objs; 1351 $decname, length $$rdata, scalar @$objs
1352 if $VERBOSE_IO;
812 1353
813 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1354 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
814 chmod SAVE_MODE, $fh; 1355 aio_chmod $fh, SAVE_MODE;
815 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1356 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1357 if ($cf::USE_FSYNC) {
1358 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
816 aio_fsync $fh; 1359 aio_fsync $fh;
1360 }
817 close $fh; 1361 aio_close $fh;
818 1362
819 if (@$objs) { 1363 if (@$objs) {
820 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1364 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
821 chmod SAVE_MODE, $fh; 1365 aio_chmod $fh, SAVE_MODE;
822 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1366 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
823 aio_write $fh, 0, (length $data), $data, 0; 1367 aio_write $fh, 0, (length $data), $data, 0;
1368 if ($cf::USE_FSYNC) {
1369 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
824 aio_fsync $fh; 1370 aio_fsync $fh;
1371 }
825 close $fh; 1372 aio_close $fh;
826 aio_rename "$filename.pst~", "$filename.pst"; 1373 aio_rename "$filename.pst~", "$filename.pst";
827 } 1374 }
828 } else { 1375 } else {
829 aio_unlink "$filename.pst"; 1376 aio_unlink "$filename.pst";
830 } 1377 }
831 1378
832 aio_rename "$filename~", $filename; 1379 aio_rename "$filename~", $filename;
1380
1381 $filename =~ s%/[^/]+$%%;
1382 aio_pathsync $filename if $cf::USE_FSYNC;
833 } else { 1383 } else {
834 warn "FATAL: $filename~: $!\n"; 1384 error "unable to save objects: $filename~: $!\n";
835 } 1385 }
836 } else { 1386 } else {
837 aio_unlink $filename; 1387 aio_unlink $filename;
838 aio_unlink "$filename.pst"; 1388 aio_unlink "$filename.pst";
839 } 1389 }
840 } 1390 };
841} 1391}
842 1392
843sub object_freezer_as_string { 1393sub object_freezer_as_string {
844 my ($rdata, $objs) = @_; 1394 my ($rdata, $objs) = @_;
845 1395
857 or return; 1407 or return;
858 1408
859 unless (aio_stat "$filename.pst") { 1409 unless (aio_stat "$filename.pst") {
860 (aio_load "$filename.pst", $av) >= 0 1410 (aio_load "$filename.pst", $av) >= 0
861 or return; 1411 or return;
1412
862 $av = eval { (Storable::thaw $av)->{objs} }; 1413 my $st = eval { Coro::Storable::thaw $av };
1414 $av = $st->{objs};
863 } 1415 }
864 1416
1417 utf8::decode (my $decname = $filename);
865 warn sprintf "loading %s (%d)\n", 1418 trace sprintf "loading %s (%d,%d)\n",
866 $filename, length $data, scalar @{$av || []};#d# 1419 $decname, length $data, scalar @{$av || []}
1420 if $VERBOSE_IO;
1421
867 return ($data, $av); 1422 ($data, $av)
868} 1423}
1424
1425=head2 COMMAND CALLBACKS
1426
1427=over 4
1428
1429=cut
869 1430
870############################################################################# 1431#############################################################################
871# command handling &c 1432# command handling &c
872 1433
873=item cf::register_command $name => \&callback($ob,$args); 1434=item cf::register_command $name => \&callback($ob,$args)
874 1435
875Register a callback for execution when the client sends the user command 1436Register a callback for execution when the client sends the user command
876$name. 1437$name.
877 1438
878=cut 1439=cut
884 #warn "registering command '$name/$time' to '$caller'"; 1445 #warn "registering command '$name/$time' to '$caller'";
885 1446
886 push @{ $COMMAND{$name} }, [$caller, $cb]; 1447 push @{ $COMMAND{$name} }, [$caller, $cb];
887} 1448}
888 1449
889=item cf::register_extcmd $name => \&callback($pl,$packet); 1450=item cf::register_extcmd $name => \&callback($pl,@args)
890 1451
891Register a callbackf ro execution when the client sends an extcmd packet. 1452Register a callback for execution when the client sends an (synchronous)
1453extcmd packet. Ext commands will be processed in the order they are
1454received by the server, like other user commands. The first argument is
1455the logged-in player. Ext commands can only be processed after a player
1456has logged in successfully.
892 1457
893If the callback returns something, it is sent back as if reply was being 1458The values will be sent back to the client.
894called.
895 1459
896=cut 1460=item cf::register_async_extcmd $name => \&callback($pl,$reply->(...),@args)
897 1461
1462Same as C<cf::register_extcmd>, but instead of returning values, the
1463callback needs to clal the C<$reply> function.
1464
1465=item cf::register_exticmd $name => \&callback($ns,@args)
1466
1467Register a callback for execution when the client sends an (asynchronous)
1468exticmd packet. Exti commands are processed by the server as soon as they
1469are received, i.e. out of order w.r.t. other commands. The first argument
1470is a client socket. Exti commands can be received anytime, even before
1471log-in.
1472
1473The values will be sent back to the client.
1474
1475=item cf::register_async_exticmd $name => \&callback($ns,$reply->(...),@args)
1476
1477Same as C<cf::register_extcmd>, but instead of returning values, the
1478callback needs to clal the C<$reply> function.
1479
1480=cut
1481
898sub register_extcmd { 1482sub register_extcmd($$) {
899 my ($name, $cb) = @_; 1483 my ($name, $cb) = @_;
900 1484
901 my $caller = caller;
902 #warn "registering extcmd '$name' to '$caller'";
903
904 $EXTCMD{$name} = [$cb, $caller]; 1485 $EXTCMD{$name} = $cb;
905} 1486}
1487
1488sub register_async_extcmd($$) {
1489 my ($name, $cb) = @_;
1490
1491 $EXTACMD{$name} = $cb;
1492}
1493
1494sub register_exticmd($$) {
1495 my ($name, $cb) = @_;
1496
1497 $EXTICMD{$name} = $cb;
1498}
1499
1500sub register_async_exticmd($$) {
1501 my ($name, $cb) = @_;
1502
1503 $EXTIACMD{$name} = $cb;
1504}
1505
1506use File::Glob ();
906 1507
907cf::player->attach ( 1508cf::player->attach (
908 on_command => sub { 1509 on_unknown_command => sub {
909 my ($pl, $name, $params) = @_; 1510 my ($pl, $name, $params) = @_;
910 1511
911 my $cb = $COMMAND{$name} 1512 my $cb = $COMMAND{$name}
912 or return; 1513 or return;
913 1514
918 cf::override; 1519 cf::override;
919 }, 1520 },
920 on_extcmd => sub { 1521 on_extcmd => sub {
921 my ($pl, $buf) = @_; 1522 my ($pl, $buf) = @_;
922 1523
923 my $msg = eval { from_json $buf }; 1524 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
924 1525
925 if (ref $msg) { 1526 if (ref $msg) {
1527 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1528
926 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1529 if (my $cb = $EXTACMD{$type}) {
927 if (my %reply = $cb->[0]->($pl, $msg)) { 1530 $cb->(
928 $pl->ext_reply ($msg->{msgid}, %reply); 1531 $pl,
1532 sub {
1533 $pl->ext_msg ("reply-$reply", @_)
1534 if $reply;
1535 },
1536 @payload
1537 );
1538 } else {
1539 my @reply;
1540
1541 if (my $cb = $EXTCMD{$type}) {
1542 @reply = $cb->($pl, @payload);
929 } 1543 }
1544
1545 $pl->ext_msg ("reply-$reply", @reply)
1546 if $reply;
930 } 1547 }
1548
931 } else { 1549 } else {
932 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1550 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
933 } 1551 }
934 1552
935 cf::override; 1553 cf::override;
936 }, 1554 },
937); 1555);
938 1556
939sub register { 1557# "readahead" all extensions
940 my ($base, $pkg) = @_;
941
942 #TODO
943}
944
945sub load_extension { 1558sub cache_extensions {
946 my ($path) = @_; 1559 my $grp = IO::AIO::aio_group;
947 1560
948 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1561 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
949 my $base = $1; 1562 for (grep /\.ext$/, @{$_[0]}) {
950 my $pkg = $1; 1563 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
951 $pkg =~ s/[^[:word:]]/_/g;
952 $pkg = "ext::$pkg";
953
954 warn "loading '$path' into '$pkg'\n";
955
956 open my $fh, "<:utf8", $path
957 or die "$path: $!";
958
959 my $source =
960 "package $pkg; use strict; use utf8;\n"
961 . "#line 1 \"$path\"\n{\n"
962 . (do { local $/; <$fh> })
963 . "\n};\n1";
964
965 eval $source
966 or die $@ ? "$path: $@\n"
967 : "extension disabled.\n";
968
969 push @exts, $pkg;
970 $ext_pkg{$base} = $pkg;
971
972# no strict 'refs';
973# @{"$pkg\::ISA"} = ext::;
974
975 register $base, $pkg;
976}
977
978sub unload_extension {
979 my ($pkg) = @_;
980
981 warn "removing extension $pkg\n";
982
983 # remove hooks
984 #TODO
985# for my $idx (0 .. $#PLUGIN_EVENT) {
986# delete $hook[$idx]{$pkg};
987# }
988
989 # remove commands
990 for my $name (keys %COMMAND) {
991 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
992
993 if (@cb) {
994 $COMMAND{$name} = \@cb;
995 } else {
996 delete $COMMAND{$name};
997 } 1564 }
998 } 1565 };
999 1566
1000 # remove extcmds 1567 $grp
1001 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1568}
1002 delete $EXTCMD{$name};
1003 }
1004 1569
1005 if (my $cb = $pkg->can ("unload")) { 1570sub _ext_cfg_reg($$$$) {
1006 eval { 1571 my ($rvar, $varname, $cfgname, $default) = @_;
1007 $cb->($pkg);
1008 1
1009 } or warn "$pkg unloaded, but with errors: $@";
1010 }
1011 1572
1012 Symbol::delete_package $pkg; 1573 $cfgname = lc $varname
1574 unless length $cfgname;
1575
1576 $EXT_CFG{$cfgname} = [$rvar, $default];
1577
1578 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1013} 1579}
1014 1580
1015sub load_extensions { 1581sub load_extensions {
1582 info "loading extensions...";
1583
1584 %EXT_CFG = ();
1585
1586 cf::sync_job {
1587 my %todo;
1588
1016 for my $ext (<$LIBDIR/*.ext>) { 1589 for my $path (<$LIBDIR/*.ext>) {
1017 next unless -r $ext; 1590 next unless -r $path;
1018 eval { 1591
1019 load_extension $ext; 1592 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1593 my $base = $1;
1594 my $pkg = $1;
1595 $pkg =~ s/[^[:word:]]/_/g;
1596 $pkg = "ext::$pkg";
1597
1598 open my $fh, "<:utf8", $path
1599 or die "$path: $!";
1600
1601 my $source = do { local $/; <$fh> };
1602
1603 my %ext = (
1604 path => $path,
1605 base => $base,
1606 pkg => $pkg,
1607 );
1608
1609 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1610 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1611
1612 $ext{source} =
1613 "package $pkg; use common::sense;\n"
1614 . "#line 1 \"$path\"\n{\n"
1615 . $source
1616 . "\n};\n1";
1617
1618 $todo{$base} = \%ext;
1619 }
1620
1621 my $pass = 0;
1622 my %done;
1623 while (%todo) {
1624 my $progress;
1625
1626 ++$pass;
1627
1628 ext:
1629 while (my ($k, $v) = each %todo) {
1630 for (split /,\s*/, $v->{meta}{depends}) {
1631 next ext
1632 unless exists $done{$_};
1633 }
1634
1635 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1636
1637 my $source = $v->{source};
1638
1639 # support "CONF varname :confname = default" pseudo-statements
1640 $source =~ s{
1641 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1642 }{
1643 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1644 }gmxe;
1645
1646 my $active = eval $source;
1647
1648 if (length $@) {
1649 error "$v->{path}: $@\n";
1650
1651 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1652 if exists $v->{meta}{mandatory};
1653
1654 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1655 delete $todo{$k};
1656 } else {
1657 $done{$k} = delete $todo{$k};
1658 push @EXTS, $v->{pkg};
1659 $progress = 1;
1660
1661 info "$v->{base}: extension inactive.\n"
1662 unless $active;
1663 }
1020 1 1664 }
1021 } or warn "$ext not loaded: $@"; 1665
1666 unless ($progress) {
1667 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1668
1669 while (my ($k, $v) = each %todo) {
1670 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1671 if exists $v->{meta}{mandatory};
1672 }
1673
1674 last;
1675 }
1676 }
1022 } 1677 };
1023} 1678}
1024 1679
1025############################################################################# 1680#############################################################################
1026# load/save/clean perl data associated with a map
1027 1681
1028*cf::mapsupport::on_clean = sub { 1682=back
1683
1684=head2 CORE EXTENSIONS
1685
1686Functions and methods that extend core deliantra objects.
1687
1688=cut
1689
1690package cf::player;
1691
1692use Coro::AIO;
1693
1694=head3 cf::player
1695
1696=over 4
1697
1698=item cf::player::num_playing
1699
1700Returns the official number of playing players, as per the Crossfire metaserver rules.
1701
1702=cut
1703
1704sub num_playing {
1705 scalar grep
1706 $_->ob->map
1707 && !$_->hidden
1708 && !$_->ob->flag (cf::FLAG_WIZ),
1709 cf::player::list
1710}
1711
1712=item cf::player::find $login
1713
1714Returns the given player object, loading it if necessary (might block).
1715
1716=cut
1717
1718sub playerdir($) {
1719 "$PLAYERDIR/"
1720 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1721}
1722
1723sub path($) {
1724 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1725
1726 (playerdir $login) . "/playerdata"
1727}
1728
1729sub find_active($) {
1730 $cf::PLAYER{$_[0]}
1731 and $cf::PLAYER{$_[0]}->active
1732 and $cf::PLAYER{$_[0]}
1733}
1734
1735sub exists($) {
1029 my ($map) = @_; 1736 my ($login) = @_;
1030 1737
1031 my $path = $map->tmpname; 1738 $cf::PLAYER{$login}
1032 defined $path or return; 1739 or !aio_stat path $login
1033
1034 unlink "$path.pst";
1035};
1036
1037cf::map->attach (prio => -10000, package => cf::mapsupport::);
1038
1039#############################################################################
1040# load/save perl data associated with player->ob objects
1041
1042sub all_objects(@) {
1043 @_, map all_objects ($_->inv), @_
1044} 1740}
1045 1741
1046# TODO: compatibility cruft, remove when no longer needed 1742sub find($) {
1743 return $cf::PLAYER{$_[0]} || do {
1744 my $login = $_[0];
1745
1746 my $guard = cf::lock_acquire "user_find:$login";
1747
1748 $cf::PLAYER{$_[0]} || do {
1749 # rename old playerfiles to new ones
1750 #TODO: remove when no longer required
1751 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1752 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1753 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1754 aio_unlink +(playerdir $login) . "/$login.pl";
1755
1756 my $f = new_from_file cf::object::thawer path $login
1757 or return;
1758
1759 my $pl = cf::player::load_pl $f
1760 or return;
1761
1762 local $cf::PLAYER_LOADING{$login} = $pl;
1763 $f->resolve_delayed_derefs;
1764 $cf::PLAYER{$login} = $pl
1765 }
1766 }
1767}
1768
1047cf::player->attach ( 1769cf::player->attach (
1048 on_load => sub { 1770 on_load => sub {
1049 my ($pl, $path) = @_; 1771 my ($pl, $path) = @_;
1050 1772
1051 for my $o (all_objects $pl->ob) { 1773 # restore slots saved in save, below
1052 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1774 my $slots = delete $pl->{_slots};
1053 $o->set_ob_key_value ("_perl_data");
1054 1775
1055 %$o = %{ Storable::thaw pack "H*", $value }; 1776 $pl->ob->current_weapon ($slots->[0]);
1056 } 1777 $pl->combat_ob ($slots->[1]);
1057 } 1778 $pl->ranged_ob ($slots->[2]);
1058 }, 1779 },
1059); 1780);
1060 1781
1061############################################################################# 1782sub save($) {
1783 my ($pl) = @_;
1062 1784
1063=head2 CORE EXTENSIONS 1785 return if $pl->{deny_save};
1064 1786
1065Functions and methods that extend core crossfire objects. 1787 my $path = path $pl;
1788 my $guard = cf::lock_acquire "user_save:$path";
1066 1789
1067=head3 cf::player 1790 return if $pl->{deny_save};
1791
1792 aio_mkdir playerdir $pl, 0770;
1793 $pl->{last_save} = $cf::RUNTIME;
1794
1795 cf::get_slot 0.01;
1796
1797 # save slots, to be restored later
1798 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1799
1800 $pl->save_pl ($path);
1801 cf::cede_to_tick;
1802}
1803
1804sub new($) {
1805 my ($login) = @_;
1806
1807 my $self = create;
1808
1809 $self->ob->name ($login);
1810 $self->{deny_save} = 1;
1811
1812 $cf::PLAYER{$login} = $self;
1813
1814 $self
1815}
1816
1817=item $player->send_msg ($channel, $msg, $color, [extra...])
1818
1819=cut
1820
1821sub send_msg {
1822 my $ns = shift->ns
1823 or return;
1824 $ns->send_msg (@_);
1825}
1826
1827=item $pl->quit_character
1828
1829Nukes the player without looking back. If logged in, the connection will
1830be destroyed. May block for a long time.
1831
1832=cut
1833
1834sub quit_character {
1835 my ($pl) = @_;
1836
1837 my $name = $pl->ob->name;
1838
1839 $pl->{deny_save} = 1;
1840 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1841
1842 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1843 $pl->deactivate;
1844
1845 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1846 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1847 ext::highscore::check ($pl->ob);
1848
1849 $pl->ns->destroy if $pl->ns;
1850
1851 my $path = playerdir $pl;
1852 my $temp = "$path~$cf::RUNTIME~deleting~";
1853 aio_rename $path, $temp;
1854 delete $cf::PLAYER{$pl->ob->name};
1855 $pl->destroy;
1856
1857 my $prefix = qr<^~\Q$name\E/>;
1858
1859 # nuke player maps
1860 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1861
1862 IO::AIO::aio_rmtree $temp;
1863}
1864
1865=item $pl->kick
1866
1867Kicks a player out of the game. This destroys the connection.
1868
1869=cut
1870
1871sub kick {
1872 my ($pl, $kicker) = @_;
1873
1874 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1875 $pl->killer ("kicked");
1876 $pl->ns->destroy;
1877}
1878
1879=item cf::player::list_logins
1880
1881Returns am arrayref of all valid playernames in the system, can take a
1882while and may block, so not sync_job-capable, ever.
1883
1884=cut
1885
1886sub list_logins {
1887 my $dirs = aio_readdir $PLAYERDIR
1888 or return [];
1889
1890 my @logins;
1891
1892 for my $login (@$dirs) {
1893 my $path = path $login;
1894
1895 # a .pst is a dead give-away for a valid player
1896 # if no pst file found, open and chekc for blocked users
1897 if (aio_stat "$path.pst") {
1898 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1899 aio_read $fh, 0, 512, my $buf, 0 or next;
1900 $buf !~ /^password -------------$/m or next; # official not-valid tag
1901 }
1902
1903 utf8::decode $login;
1904 push @logins, $login;
1905 }
1906
1907 \@logins
1908}
1909
1910=item $player->maps
1911
1912=item cf::player::maps $login
1913
1914Returns an arrayref of map paths that are private for this
1915player. May block.
1916
1917=cut
1918
1919sub maps($) {
1920 my ($pl) = @_;
1921
1922 $pl = ref $pl ? $pl->ob->name : $pl;
1923
1924 my $files = aio_readdir playerdir $pl
1925 or return;
1926
1927 my @paths;
1928
1929 for (@$files) {
1930 utf8::decode $_;
1931 next if /\.(?:pl|pst)$/;
1932 next unless /^$PATH_SEP/o;
1933
1934 push @paths, cf::map::normalise "~$pl/$_";
1935 }
1936
1937 \@paths
1938}
1939
1940=item $protocol_xml = $player->expand_cfpod ($cfpod)
1941
1942Expand deliantra pod fragments into protocol xml.
1943
1944=item $player->ext_msg ($type, @msg)
1945
1946Sends an ext event to the client.
1947
1948=cut
1949
1950sub ext_msg($$@) {
1951 my ($self, $type, @msg) = @_;
1952
1953 $self->ns->ext_msg ($type, @msg);
1954}
1955
1956=head3 cf::region
1068 1957
1069=over 4 1958=over 4
1070 1959
1071=item cf::player::exists $login
1072
1073Returns true when the given account exists.
1074
1075=cut 1960=cut
1076 1961
1077sub cf::player::exists($) { 1962package cf::region;
1078 cf::player::find $_[0]
1079 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1080}
1081 1963
1082=item $player->ext_reply ($msgid, $msgtype, %msg) 1964=item cf::region::find_by_path $path
1083 1965
1084Sends an ext reply to the player. 1966Tries to decuce the likely region for a map knowing only its path.
1085 1967
1086=cut 1968=cut
1087 1969
1088sub cf::player::ext_reply($$$%) { 1970sub find_by_path($) {
1089 my ($self, $id, %msg) = @_; 1971 my ($path) = @_;
1090 1972
1091 $msg{msgid} = $id; 1973 $path =~ s/^~[^\/]*//; # skip ~login
1092 1974
1093 $self->send ("ext " . to_json \%msg); 1975 my ($match, $specificity);
1976
1977 for my $region (list) {
1978 if ($region->{match} && $path =~ $region->{match}) {
1979 ($match, $specificity) = ($region, $region->specificity)
1980 if $region->specificity > $specificity;
1981 }
1982 }
1983
1984 $match
1094} 1985}
1095 1986
1096=back 1987=back
1097
1098 1988
1099=head3 cf::map 1989=head3 cf::map
1100 1990
1101=over 4 1991=over 4
1102 1992
1105package cf::map; 1995package cf::map;
1106 1996
1107use Fcntl; 1997use Fcntl;
1108use Coro::AIO; 1998use Coro::AIO;
1109 1999
2000use overload
2001 '""' => \&as_string,
2002 fallback => 1;
2003
1110our $MAX_RESET = 3600; 2004our $MAX_RESET = 3600;
1111our $DEFAULT_RESET = 3000; 2005our $DEFAULT_RESET = 3000;
1112 2006
1113sub generate_random_map { 2007sub generate_random_map {
2008 my ($self, $rmp) = @_;
2009
2010 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
2011
2012 $self->_create_random_map ($rmp);
2013}
2014
2015=item cf::map->register ($regex, $prio)
2016
2017Register a handler for the map path matching the given regex at the
2018givne priority (higher is better, built-in handlers have priority 0, the
2019default).
2020
2021=cut
2022
2023sub register {
2024 my (undef, $regex, $prio) = @_;
2025 my $pkg = caller;
2026
2027 push @{"$pkg\::ISA"}, __PACKAGE__;
2028
2029 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2030}
2031
2032# also paths starting with '/'
2033$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2034
2035sub thawer_merge {
2036 my ($self, $merge) = @_;
2037
2038 # we have to keep some variables in memory intact
2039 local $self->{path};
2040 local $self->{load_path};
2041
2042 $self->SUPER::thawer_merge ($merge);
2043}
2044
2045sub normalise {
1114 my ($path, $rmp) = @_; 2046 my ($path, $base) = @_;
1115 2047
1116 # mit "rum" bekleckern, nicht 2048 $path = "$path"; # make sure it's a string
1117 cf::map::_create_random_map 2049
2050 $path =~ s/\.map$//;
2051
2052 # map plan:
2053 #
2054 # /! non-realised random map exit (special hack!)
2055 # {... are special paths that are not being touched
2056 # ?xxx/... are special absolute paths
2057 # ?random/... random maps
2058 # /... normal maps
2059 # ~user/... per-player map of a specific user
2060
2061 $path =~ s/$PATH_SEP/\//go;
2062
2063 # treat it as relative path if it starts with
2064 # something that looks reasonable
2065 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2066 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2067
2068 $base =~ s{[^/]+/?$}{};
2069 $path = "$base/$path";
2070 }
2071
2072 for ($path) {
2073 redo if s{/\.?/}{/};
2074 redo if s{/[^/]+/\.\./}{/};
2075 }
2076
1118 $path, 2077 $path
1119 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1120 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1121 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1122 $rmp->{exit_on_final_map},
1123 $rmp->{xsize}, $rmp->{ysize},
1124 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1125 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1126 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1127 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1128 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1129 (cf::region::find $rmp->{region})
1130} 2078}
1131 2079
1132# and all this just because we cannot iterate over 2080sub new_from_path {
1133# all maps in C++... 2081 my (undef, $path, $base) = @_;
1134sub change_all_map_light { 2082
2083 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2084
2085 $path = normalise $path, $base;
2086
2087 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2088 if ($path =~ $EXT_MAP{$pkg}[1]) {
2089 my $self = bless cf::map::new, $pkg;
2090 $self->{path} = $path; $self->path ($path);
2091 $self->init; # pass $1 etc.
2092 return $self;
2093 }
2094 }
2095
2096 Carp::cluck "unable to resolve path '$path' (base '$base')";
2097 ()
2098}
2099
2100# may re-bless or do other evil things
2101sub init {
1135 my ($change) = @_; 2102 my ($self) = @_;
1136 2103
1137 $_->change_map_light ($change) 2104 $self
1138 for grep $_->outdoor, values %cf::MAP;
1139} 2105}
1140 2106
2107sub as_string {
2108 my ($self) = @_;
2109
2110 "$self->{path}"
2111}
2112
2113# the displayed name, this is a one way mapping
2114sub visible_name {
2115 &as_string
2116}
2117
2118# the original (read-only) location
2119sub load_path {
2120 my ($self) = @_;
2121
2122 "$MAPDIR/$self->{path}.map"
2123}
2124
2125# the temporary/swap location
2126sub save_path {
2127 my ($self) = @_;
2128
2129 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2130 "$TMPDIR/$path.map"
2131}
2132
2133# the unique path, undef == no special unique path
2134sub uniq_path {
2135 my ($self) = @_;
2136
2137 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2138 "$UNIQUEDIR/$path"
2139}
2140
2141sub decay_objects {
2142 my ($self) = @_;
2143
2144 return if $self->{deny_reset};
2145
2146 $self->do_decay_objects;
2147}
2148
2149sub unlink_save {
2150 my ($self) = @_;
2151
2152 utf8::encode (my $save = $self->save_path);
2153 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2154 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2155}
2156
1141sub try_load_header($) { 2157sub load_header_from($) {
1142 my ($path) = @_; 2158 my ($self, $path) = @_;
1143 2159
1144 utf8::encode $path; 2160 utf8::encode $path;
1145 aio_open $path, O_RDONLY, 0 2161 my $f = new_from_file cf::object::thawer $path
1146 or return; 2162 or return;
1147 2163
1148 my $map = cf::map::new 2164 $self->_load_header ($f)
1149 or return; 2165 or return;
1150 2166
1151 # for better error messages only, will be overwritten 2167 local $MAP_LOADING{$self->{path}} = $self;
1152 $map->path ($path); 2168 $f->resolve_delayed_derefs;
1153 2169
1154 $map->load_header ($path) 2170 $self->{load_path} = $path;
2171
2172 1
2173}
2174
2175# used to laod the header of an original map
2176sub load_header_orig {
2177 my ($self) = @_;
2178
2179 $self->load_header_from ($self->load_path)
2180}
2181
2182# used to laod the header of an instantiated map
2183sub load_header_temp {
2184 my ($self) = @_;
2185
2186 $self->load_header_from ($self->save_path)
2187}
2188
2189# called after loading the header from an instantiated map
2190sub prepare_temp {
2191 my ($self) = @_;
2192
2193 $self->last_access ((delete $self->{last_access})
2194 || $cf::RUNTIME); #d#
2195 # safety
2196 $self->{instantiate_time} = $cf::RUNTIME
2197 if $self->{instantiate_time} > $cf::RUNTIME;
2198}
2199
2200# called after loading the header from an original map
2201sub prepare_orig {
2202 my ($self) = @_;
2203
2204 $self->{load_original} = 1;
2205 $self->{instantiate_time} = $cf::RUNTIME;
2206 $self->last_access ($cf::RUNTIME);
2207 $self->instantiate;
2208}
2209
2210sub load_header {
2211 my ($self) = @_;
2212
2213 if ($self->load_header_temp) {
2214 $self->prepare_temp;
2215 } else {
2216 $self->load_header_orig
1155 or return; 2217 or return;
2218 $self->prepare_orig;
2219 }
1156 2220
1157 $map->{load_path} = $path; 2221 $self->{deny_reset} = 1
2222 if $self->no_reset;
1158 2223
1159 $map 2224 $self->default_region (cf::region::find_by_path $self->{path})
2225 unless $self->default_region;
2226
2227 1
1160} 2228}
1161 2229
1162sub find; 2230sub find;
1163sub find { 2231sub find {
1164 my ($path, $origin) = @_; 2232 my ($path, $origin) = @_;
1165 2233
1166 #warn "find<$path,$origin>\n";#d# 2234 cf::cede_to_tick;
1167 2235
1168 $path = new cf::path $path, $origin && $origin->path; 2236 $path = normalise $path, $origin;
1169 my $key = $path->as_string;
1170 2237
1171 cf::lock_wait "map_find:$key"; 2238 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1172
1173 $cf::MAP{$key} || do {
1174 my $guard = cf::lock_acquire "map_find:$key"; 2239 my $guard2 = cf::lock_acquire "map_find:$path";
1175 2240
1176 # do it the slow way 2241 $cf::MAP{$path} || do {
1177 my $map = try_load_header $path->save_path; 2242 my $map = new_from_path cf::map $path
1178
1179 Coro::cede;
1180
1181 if ($map) {
1182 $map->last_access ((delete $map->{last_access})
1183 || $cf::RUNTIME); #d#
1184 # safety
1185 $map->{instantiate_time} = $cf::RUNTIME
1186 if $map->{instantiate_time} > $cf::RUNTIME;
1187 } else {
1188 if (my $rmp = $path->random_map_params) {
1189 $map = generate_random_map $key, $rmp;
1190 } else {
1191 $map = try_load_header $path->load_path;
1192 }
1193
1194 $map or return; 2243 or return;
1195 2244
1196 $map->{load_original} = 1;
1197 $map->{instantiate_time} = $cf::RUNTIME;
1198 $map->last_access ($cf::RUNTIME);
1199 $map->instantiate;
1200
1201 # per-player maps become, after loading, normal maps
1202 $map->per_player (0) if $path->{user_rel};
1203 }
1204
1205 $map->path ($key);
1206 $map->{path} = $path;
1207 $map->{last_save} = $cf::RUNTIME; 2245 $map->{last_save} = $cf::RUNTIME;
1208 2246
1209 Coro::cede; 2247 $map->load_header
2248 or return;
1210 2249
1211 if ($map->should_reset) { 2250 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2251 # doing this can freeze the server in a sync job, obviously
2252 #$cf::WAIT_FOR_TICK->wait;
2253 undef $guard2;
2254 undef $guard1;
1212 $map->reset; 2255 $map->reset;
1213 undef $guard;
1214 $map = find $path 2256 return find $path;
1215 or return;
1216 } 2257 }
1217 2258
1218 $cf::MAP{$key} = $map 2259 $cf::MAP{$path} = $map
1219 } 2260 }
1220} 2261}
2262
2263sub pre_load { }
2264#sub post_load { } # XS
1221 2265
1222sub load { 2266sub load {
1223 my ($self) = @_; 2267 my ($self) = @_;
1224 2268
2269 local $self->{deny_reset} = 1; # loading can take a long time
2270
1225 my $path = $self->{path}; 2271 my $path = $self->{path};
2272
2273 {
1226 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2274 my $guard = cf::lock_acquire "map_data:$path";
1227 2275
1228 return if $self->in_memory != cf::MAP_SWAPPED; 2276 return unless $self->valid;
2277 return unless $self->state == cf::MAP_SWAPPED;
1229 2278
1230 $self->in_memory (cf::MAP_LOADING);
1231
1232 $self->alloc; 2279 $self->alloc;
1233 $self->load_objects ($self->{load_path}, 1) 2280
2281 $self->pre_load;
2282 cf::cede_to_tick;
2283
2284 if (exists $self->{load_path}) {
2285 my $f = new_from_file cf::object::thawer $self->{load_path};
2286 $f->skip_block;
2287 $self->_load_objects ($f)
1234 or return; 2288 or return;
1235 2289
1236 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2290 $self->post_load_original
1237 if delete $self->{load_original}; 2291 if delete $self->{load_original};
1238 2292
1239 if (my $uniq = $path->uniq_path) { 2293 if (my $uniq = $self->uniq_path) {
1240 utf8::encode $uniq; 2294 utf8::encode $uniq;
1241 if (aio_open $uniq, O_RDONLY, 0) { 2295 unless (aio_stat $uniq) {
2296 if (my $f = new_from_file cf::object::thawer $uniq) {
1242 $self->clear_unique_items; 2297 $self->clear_unique_items;
1243 $self->load_objects ($uniq, 0); 2298 $self->_load_objects ($f);
2299 $f->resolve_delayed_derefs;
2300 }
2301 }
1244 } 2302 }
1245 }
1246 2303
1247 Coro::cede; 2304 $f->resolve_delayed_derefs;
2305 } else {
2306 $self->post_load_original
2307 if delete $self->{load_original};
2308 }
1248 2309
2310 $self->state (cf::MAP_INACTIVE);
2311
2312 cf::cede_to_tick;
1249 # now do the right thing for maps 2313 # now do the right thing for maps
1250 $self->link_multipart_objects; 2314 $self->link_multipart_objects;
1251
1252 if ($self->{path}->is_style_map) {
1253 $self->{deny_save} = 1;
1254 $self->{deny_reset} = 1;
1255 } else {
1256 $self->fix_auto_apply;
1257 $self->decay_objects;
1258 $self->update_buttons;
1259 $self->set_darkness_map;
1260 $self->difficulty ($self->estimate_difficulty) 2315 $self->difficulty ($self->estimate_difficulty)
1261 unless $self->difficulty; 2316 unless $self->difficulty;
1262 $self->activate; 2317 cf::cede_to_tick;
2318
2319 unless ($self->{deny_activate}) {
2320 $self->decay_objects;
2321 $self->fix_auto_apply;
2322 $self->update_buttons;
2323 cf::cede_to_tick;
2324 #$self->activate; # no longer activate maps automatically
2325 }
2326
2327 $self->{last_save} = $cf::RUNTIME;
2328 $self->last_access ($cf::RUNTIME);
2329 }
2330
2331 $self->post_load;
2332
1263 } 2333 1
2334}
1264 2335
1265 Coro::cede; 2336# customize the map for a given player, i.e.
2337# return the _real_ map. used by e.g. per-player
2338# maps to change the path to ~playername/mappath
2339sub customise_for {
2340 my ($self, $ob) = @_;
1266 2341
1267 $self->in_memory (cf::MAP_IN_MEMORY); 2342 return find "~" . $ob->name . "/" . $self->{path}
2343 if $self->per_player;
2344
2345# return find "?party/" . $ob->name . "/" . $self->{path}
2346# if $self->per_party;
2347
2348 $self
1268} 2349}
1269 2350
1270sub find_sync { 2351sub find_sync {
1271 my ($path, $origin) = @_; 2352 my ($path, $origin) = @_;
1272 2353
1273 cf::sync_job { cf::map::find $path, $origin } 2354 # it's a bug to call this from the main context
2355 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2356 if $Coro::current == $Coro::main;
2357
2358 find $path, $origin
1274} 2359}
1275 2360
1276sub do_load_sync { 2361sub do_load_sync {
1277 my ($map) = @_; 2362 my ($map) = @_;
1278 2363
1279 cf::sync_job { $map->load }; 2364 # it's a bug to call this from the main context
2365 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2366 if $Coro::current == $Coro::main;
2367
2368 $map->load;
2369}
2370
2371our %MAP_PREFETCH;
2372our $MAP_PREFETCHER = undef;
2373
2374sub find_async {
2375 my ($path, $origin, $load) = @_;
2376
2377 $path = normalise $path, $origin;
2378
2379 if (my $map = $cf::MAP{$path}) {
2380 return $map if !$load || $map->linkable;
2381 }
2382
2383 $MAP_PREFETCH{$path} |= $load;
2384
2385 $MAP_PREFETCHER ||= cf::async {
2386 $Coro::current->{desc} = "map prefetcher";
2387
2388 while (%MAP_PREFETCH) {
2389 while (my ($k, $v) = each %MAP_PREFETCH) {
2390 if (my $map = find $k) {
2391 $map->load if $v;
2392 }
2393
2394 delete $MAP_PREFETCH{$k};
2395 }
2396 }
2397 undef $MAP_PREFETCHER;
2398 };
2399 $MAP_PREFETCHER->prio (6);
2400
2401 ()
2402}
2403
2404# common code, used by both ->save and ->swapout
2405sub _save {
2406 my ($self) = @_;
2407
2408 $self->{last_save} = $cf::RUNTIME;
2409
2410 return unless $self->dirty;
2411
2412 my $save = $self->save_path; utf8::encode $save;
2413 my $uniq = $self->uniq_path; utf8::encode $uniq;
2414
2415 $self->{load_path} = $save;
2416
2417 return if $self->{deny_save};
2418
2419 local $self->{last_access} = $self->last_access;#d#
2420
2421 cf::async {
2422 $Coro::current->{desc} = "map player save";
2423 $_->contr->save for $self->players;
2424 };
2425
2426 cf::get_slot 0.02;
2427
2428 if ($uniq) {
2429 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2430 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2431 } else {
2432 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2433 }
1280} 2434}
1281 2435
1282sub save { 2436sub save {
1283 my ($self) = @_; 2437 my ($self) = @_;
1284 2438
1285 my $lock = cf::lock_acquire "map_data:" . $self->path; 2439 my $lock = cf::lock_acquire "map_data:$self->{path}";
1286 2440
1287 $self->{last_save} = $cf::RUNTIME; 2441 $self->_save;
1288
1289 return unless $self->dirty;
1290
1291 my $save = $self->{path}->save_path; utf8::encode $save;
1292 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1293
1294 $self->{load_path} = $save;
1295
1296 return if $self->{deny_save};
1297
1298 local $self->{last_access} = $self->last_access;#d#
1299
1300 if ($uniq) {
1301 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1302 $self->save_objects ($uniq, cf::IO_UNIQUES);
1303 } else {
1304 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1305 }
1306} 2442}
1307 2443
1308sub swap_out { 2444sub swap_out {
1309 my ($self) = @_; 2445 my ($self) = @_;
1310 2446
1311 # save first because save cedes
1312 $self->save;
1313
1314 my $lock = cf::lock_acquire "map_data:" . $self->path; 2447 my $lock = cf::lock_acquire "map_data:$self->{path}";
1315 2448
2449 return if !$self->linkable;
2450 return if $self->{deny_save};
1316 return if $self->players; 2451 return if $self->players;
1317 return if $self->in_memory != cf::MAP_IN_MEMORY;
1318 return if $self->{deny_save};
1319 2452
2453 # first deactivate the map and "unlink" it from the core
2454 $self->deactivate;
2455 $_->clear_links_to ($self) for values %cf::MAP;
2456 $self->state (cf::MAP_SWAPPED);
2457
2458 # then atomically save
2459 $self->_save;
2460
2461 # then free the map
1320 $self->clear; 2462 $self->clear;
1321 $self->in_memory (cf::MAP_SWAPPED);
1322} 2463}
1323 2464
1324sub reset_at { 2465sub reset_at {
1325 my ($self) = @_; 2466 my ($self) = @_;
1326 2467
1327 # TODO: safety, remove and allow resettable per-player maps 2468 # TODO: safety, remove and allow resettable per-player maps
1328 return 1e99 if $self->{path}{user_rel};
1329 return 1e99 if $self->{deny_reset}; 2469 return 1e99 if $self->{deny_reset};
1330 2470
1331 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2471 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1332 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2472 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1333 2473
1338 my ($self) = @_; 2478 my ($self) = @_;
1339 2479
1340 $self->reset_at <= $cf::RUNTIME 2480 $self->reset_at <= $cf::RUNTIME
1341} 2481}
1342 2482
1343sub unlink_save {
1344 my ($self) = @_;
1345
1346 utf8::encode (my $save = $self->{path}->save_path);
1347 aioreq_pri 3; IO::AIO::aio_unlink $save;
1348 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1349}
1350
1351sub rename {
1352 my ($self, $new_path) = @_;
1353
1354 $self->unlink_save;
1355
1356 delete $cf::MAP{$self->path};
1357 $self->{path} = new cf::path $new_path;
1358 $self->path ($self->{path}->as_string);
1359 $cf::MAP{$self->path} = $self;
1360
1361 $self->save;
1362}
1363
1364sub reset { 2483sub reset {
1365 my ($self) = @_; 2484 my ($self) = @_;
1366 2485
1367 my $lock = cf::lock_acquire "map_data:" . $self->path; 2486 my $lock = cf::lock_acquire "map_data:$self->{path}";
1368 2487
1369 return if $self->players; 2488 return if $self->players;
1370 return if $self->{path}{user_rel};#d#
1371 2489
1372 warn "resetting map ", $self->path;#d# 2490 cf::trace "resetting map ", $self->path, "\n";
2491
2492 $self->state (cf::MAP_SWAPPED);
2493
2494 # need to save uniques path
2495 unless ($self->{deny_save}) {
2496 my $uniq = $self->uniq_path; utf8::encode $uniq;
2497
2498 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2499 if $uniq;
2500 }
1373 2501
1374 delete $cf::MAP{$self->path}; 2502 delete $cf::MAP{$self->path};
1375 2503
2504 $self->deactivate;
1376 $_->clear_links_to ($self) for values %cf::MAP; 2505 $_->clear_links_to ($self) for values %cf::MAP;
2506 $self->clear;
1377 2507
1378 $self->unlink_save; 2508 $self->unlink_save;
1379 $self->destroy; 2509 $self->destroy;
1380} 2510}
1381 2511
1382my $nuke_counter = "aaaa"; 2512my $nuke_counter = "aaaa";
1383 2513
1384sub nuke { 2514sub nuke {
1385 my ($self) = @_; 2515 my ($self) = @_;
1386 2516
2517 {
2518 my $lock = cf::lock_acquire "map_data:$self->{path}";
2519
2520 delete $cf::MAP{$self->path};
2521
2522 $self->unlink_save;
2523
2524 bless $self, "cf::map::wrap";
2525 delete $self->{deny_reset};
1387 $self->{deny_save} = 1; 2526 $self->{deny_save} = 1;
1388 $self->reset_timeout (1); 2527 $self->reset_timeout (1);
1389 $self->rename ("{nuke}/" . ($nuke_counter++)); 2528 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2529
2530 $cf::MAP{$self->path} = $self;
2531 }
2532
1390 $self->reset; # polite request, might not happen 2533 $self->reset; # polite request, might not happen
1391} 2534}
1392 2535
1393sub customise_for { 2536=item $maps = cf::map::tmp_maps
1394 my ($map, $ob) = @_;
1395 2537
1396 if ($map->per_player) { 2538Returns an arrayref with all map paths of currently instantiated and saved
1397 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2539maps. May block.
2540
2541=cut
2542
2543sub tmp_maps() {
1398 } 2544 [
1399 2545 map {
1400 $map 2546 utf8::decode $_;
2547 /\.map$/
2548 ? normalise $_
2549 : ()
2550 } @{ aio_readdir $TMPDIR or [] }
2551 ]
1401} 2552}
1402 2553
1403sub emergency_save { 2554=item $maps = cf::map::random_maps
1404 my $freeze_guard = cf::freeze_mainloop;
1405 2555
1406 warn "enter emergency map save\n"; 2556Returns an arrayref with all map paths of currently instantiated and saved
2557random maps. May block.
1407 2558
1408 cf::sync_job { 2559=cut
1409 warn "begin emergency map save\n"; 2560
1410 $_->save for values %cf::MAP; 2561sub random_maps() {
2562 [
2563 map {
2564 utf8::decode $_;
2565 /\.map$/
2566 ? normalise "?random/$_"
2567 : ()
2568 } @{ aio_readdir $RANDOMDIR or [] }
2569 ]
2570}
2571
2572=item cf::map::unique_maps
2573
2574Returns an arrayref of paths of all shared maps that have
2575instantiated unique items. May block.
2576
2577=cut
2578
2579sub unique_maps() {
2580 [
2581 map {
2582 utf8::decode $_;
2583 s/\.map$//; # TODO future compatibility hack
2584 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2585 ? ()
2586 : normalise $_
2587 } @{ aio_readdir $UNIQUEDIR or [] }
2588 ]
2589}
2590
2591=item cf::map::static_maps
2592
2593Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2594file in the shared directory excluding F</styles> and F</editor>). May
2595block.
2596
2597=cut
2598
2599sub static_maps() {
2600 my @dirs = "";
2601 my @maps;
2602
2603 while (@dirs) {
2604 my $dir = shift @dirs;
2605
2606 next if $dir eq "/styles" || $dir eq "/editor";
2607
2608 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2609 or return;
2610
2611 for (@$files) {
2612 s/\.map$// or next;
2613 utf8::decode $_;
2614 push @maps, "$dir/$_";
2615 }
2616
2617 push @dirs, map "$dir/$_", @$dirs;
1411 }; 2618 }
1412 2619
1413 warn "end emergency map save\n"; 2620 \@maps
2621}
2622
2623=back
2624
2625=head3 cf::object
2626
2627=cut
2628
2629package cf::object;
2630
2631=over 4
2632
2633=item $ob->inv_recursive
2634
2635Returns the inventory of the object I<and> their inventories, recursively,
2636but I<not> the object itself.
2637
2638=cut
2639
2640sub inv_recursive_;
2641sub inv_recursive_ {
2642 map { $_, inv_recursive_ $_->inv } @_
2643}
2644
2645sub inv_recursive {
2646 inv_recursive_ inv $_[0]
2647}
2648
2649=item $ref = $ob->ref
2650
2651Creates and returns a persistent reference to an object that can be stored as a string.
2652
2653=item $ob = cf::object::deref ($refstring)
2654
2655returns the objetc referenced by refstring. may return undef when it cannot find the object,
2656even if the object actually exists. May block.
2657
2658=cut
2659
2660sub deref {
2661 my ($ref) = @_;
2662
2663 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2664 my ($uuid, $name) = ($1, $2);
2665 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2666 or return;
2667 $pl->ob->uuid eq $uuid
2668 or return;
2669
2670 $pl->ob
2671 } else {
2672 warn "$ref: cannot resolve object reference\n";
2673 undef
2674 }
1414} 2675}
1415 2676
1416package cf; 2677package cf;
1417 2678
1418=back 2679=back
1419
1420 2680
1421=head3 cf::object::player 2681=head3 cf::object::player
1422 2682
1423=over 4 2683=over 4
1424 2684
1427Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2687Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1428can be C<undef>. Does the right thing when the player is currently in a 2688can be C<undef>. Does the right thing when the player is currently in a
1429dialogue with the given NPC character. 2689dialogue with the given NPC character.
1430 2690
1431=cut 2691=cut
2692
2693our $SAY_CHANNEL = {
2694 id => "say",
2695 title => "Map",
2696 reply => "say ",
2697 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2698};
2699
2700our $CHAT_CHANNEL = {
2701 id => "chat",
2702 title => "Chat",
2703 reply => "chat ",
2704 tooltip => "Player chat and shouts, global to the server.",
2705};
1432 2706
1433# rough implementation of a future "reply" method that works 2707# rough implementation of a future "reply" method that works
1434# with dialog boxes. 2708# with dialog boxes.
1435#TODO: the first argument must go, split into a $npc->reply_to ( method 2709#TODO: the first argument must go, split into a $npc->reply_to ( method
1436sub cf::object::player::reply($$$;$) { 2710sub cf::object::player::reply($$$;$) {
1438 2712
1439 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2713 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1440 2714
1441 if ($self->{record_replies}) { 2715 if ($self->{record_replies}) {
1442 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2716 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2717
1443 } else { 2718 } else {
2719 my $pl = $self->contr;
2720
2721 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2722 my $dialog = $pl->{npc_dialog};
2723 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2724
2725 } else {
1444 $msg = $npc->name . " says: $msg" if $npc; 2726 $msg = $npc->name . " says: $msg" if $npc;
1445 $self->message ($msg, $flags); 2727 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2728 }
1446 } 2729 }
2730}
2731
2732=item $object->send_msg ($channel, $msg, $color, [extra...])
2733
2734=cut
2735
2736sub cf::object::send_msg {
2737 my $pl = shift->contr
2738 or return;
2739 $pl->send_msg (@_);
1447} 2740}
1448 2741
1449=item $player_object->may ("access") 2742=item $player_object->may ("access")
1450 2743
1451Returns wether the given player is authorized to access resource "access" 2744Returns wether the given player is authorized to access resource "access"
1452(e.g. "command_wizcast"). 2745(e.g. "command_wizcast").
1453 2746
2747This is implemented by checking a config setting of C<may_access> where
2748C<access> is replaced by the access string. The following alternatives are
2749possible (and are tested in order):
2750
2751=over 4
2752
2753=item * Player is DM
2754
2755The request will succeed.
2756
2757=item * may_access is an array reference
2758
2759If either the player nickname or UUID is in the array, the request will
2760succeed, otherwise it will fail.
2761
2762=item * may_access is a true value
2763
2764The request will succeed.
2765
2766=item * may_access is missing or false
2767
2768The request will fail.
2769
2770=back
2771
1454=cut 2772=cut
1455 2773
1456sub cf::object::player::may { 2774sub cf::object::player::may {
1457 my ($self, $access) = @_; 2775 my ($self, $access) = @_;
1458 2776
1459 $self->flag (cf::FLAG_WIZ) || 2777 $self->flag (cf::FLAG_WIZ) ||
1460 (ref $cf::CFG{"may_$access"} 2778 (ref $cf::CFG{"may_$access"}
1461 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2779 ? scalar grep $self->name eq $_ || $self->uuid eq $_, @{$cf::CFG{"may_$access"}}
1462 : $cf::CFG{"may_$access"}) 2780 : $cf::CFG{"may_$access"})
1463} 2781}
1464 2782
1465=item $player_object->enter_link 2783=item $player_object->enter_link
1466 2784
1467Freezes the player and moves him/her to a special map (C<{link}>). 2785Freezes the player and moves him/her to a special map (C<{link}>).
1468 2786
1469The player should be reaosnably safe there for short amounts of time. You 2787The player should be reasonably safe there for short amounts of time (e.g.
1470I<MUST> call C<leave_link> as soon as possible, though. 2788for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2789though, as the player cannot control the character while it is on the link
2790map.
2791
2792This method will never block, which is the whole reaosn for it's
2793existance: you can I<always> put a player onto the link map, which is the
2794only place to put objects that is guaranteed to exist.
2795
2796A typical usage pattern is to call C<enter_link> synchronously from the
2797server, then start a new thread, do your blocking stuff there and then
2798call C<leave_link> from that thread.
1471 2799
1472=item $player_object->leave_link ($map, $x, $y) 2800=item $player_object->leave_link ($map, $x, $y)
1473 2801
1474Moves the player out of the specila link map onto the given map. If the 2802Moves the player out of the special C<{link}> map onto the specified
1475map is not valid (or omitted), the player will be moved back to the 2803map. If the map is not valid (or omitted), the player will be moved back
1476location he/she was before the call to C<enter_link>, or, if that fails, 2804to the location he/she was before the call to C<enter_link>, or, if that
1477to the emergency map position. 2805fails, to the emergency map position.
1478 2806
1479Might block. 2807Might block.
1480 2808
1481=cut 2809=cut
2810
2811sub link_map {
2812 unless ($LINK_MAP) {
2813 $LINK_MAP = cf::map::find "{link}"
2814 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2815 $LINK_MAP->load;
2816 }
2817
2818 $LINK_MAP
2819}
1482 2820
1483sub cf::object::player::enter_link { 2821sub cf::object::player::enter_link {
1484 my ($self) = @_; 2822 my ($self) = @_;
1485 2823
1486 $self->deactivate_recursive; 2824 $self->deactivate_recursive;
1487 2825
1488 return if $self->map == $LINK_MAP; 2826 ++$self->{_link_recursion};
2827
2828 return if UNIVERSAL::isa $self->map, "ext::map_link";
1489 2829
1490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2830 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1491 if $self->map; 2831 if $self->map && $self->map->{path} ne "{link}";
1492 2832
1493 $self->enter_map ($LINK_MAP, 20, 20); 2833 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1494} 2834}
1495 2835
1496sub cf::object::player::leave_link { 2836sub cf::object::player::leave_link {
1497 my ($self, $map, $x, $y) = @_; 2837 my ($self, $map, $x, $y) = @_;
2838
2839 return unless $self->contr->active;
1498 2840
1499 my $link_pos = delete $self->{_link_pos}; 2841 my $link_pos = delete $self->{_link_pos};
1500 2842
1501 unless ($map) { 2843 unless ($map) {
1502 # restore original map position 2844 # restore original map position
1513 ($x, $y) = (-1, -1) 2855 ($x, $y) = (-1, -1)
1514 unless (defined $x) && (defined $y); 2856 unless (defined $x) && (defined $y);
1515 2857
1516 # use -1 or undef as default coordinates, not 0, 0 2858 # use -1 or undef as default coordinates, not 0, 0
1517 ($x, $y) = ($map->enter_x, $map->enter_y) 2859 ($x, $y) = ($map->enter_x, $map->enter_y)
1518 if $x <=0 && $y <= 0; 2860 if $x <= 0 && $y <= 0;
1519 2861
1520 $map->load; 2862 $map->load;
1521 2863
2864 return unless $self->contr->active;
2865
2866 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2867 if ($self->enter_map ($map, $x, $y)) {
2868 # entering was successful
2869 delete $self->{_link_recursion};
2870 # only activate afterwards, to support waiting in hooks
1522 $self->activate_recursive; 2871 $self->activate_recursive;
1523 $self->enter_map ($map, $x, $y);
1524}
1525
1526cf::player->attach (
1527 on_logout => sub {
1528 my ($pl) = @_;
1529
1530 # abort map switching before logout
1531 if ($pl->ob->{_link_pos}) {
1532 cf::sync_job {
1533 $pl->ob->leave_link
1534 };
1535 }
1536 }, 2872 }
1537 on_login => sub {
1538 my ($pl) = @_;
1539 2873
1540 # try to abort aborted map switching on player login :) 2874}
1541 # should happen only on crashes
1542 if ($pl->ob->{_link_pos}) {
1543 $pl->ob->enter_link;
1544 Coro::async_pool {
1545 # we need this sleep as the login has a concurrent enter_exit running
1546 # and this sleep increases chances of the player not ending up in scorn
1547 Coro::Timer::sleep 1;
1548 $pl->ob->leave_link;
1549 };
1550 }
1551 },
1552);
1553 2875
1554=item $player_object->goto ($path, $x, $y) 2876=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1555 2877
2878Moves the player to the given map-path and coordinates by first freezing
2879her, loading and preparing them map, calling the provided $check callback
2880that has to return the map if sucecssful, and then unfreezes the player on
2881the new (success) or old (failed) map position. In either case, $done will
2882be called at the end of this process.
2883
2884Note that $check will be called with a potentially non-loaded map, so if
2885it needs a loaded map it has to call C<< ->load >>.
2886
1556=cut 2887=cut
2888
2889our $GOTOGEN;
1557 2890
1558sub cf::object::player::goto { 2891sub cf::object::player::goto {
1559 my ($self, $path, $x, $y) = @_; 2892 my ($self, $path, $x, $y, $check, $done) = @_;
2893
2894 if ($self->{_link_recursion} >= $MAX_LINKS) {
2895 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2896 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2897 ($path, $x, $y) = @$EMERGENCY_POSITION;
2898 }
2899
2900 # do generation counting so two concurrent goto's will be executed in-order
2901 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1560 2902
1561 $self->enter_link; 2903 $self->enter_link;
1562 2904
1563 (Coro::async_pool { 2905 (async {
1564 $path = new cf::path $path; 2906 $Coro::current->{desc} = "player::goto $path $x $y";
1565 2907
1566 my $map = cf::map::find $path->as_string; 2908 # *tag paths override both path and x|y
2909 if ($path =~ /^\*(.*)$/) {
2910 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2911 my $ob = $obs[rand @obs];
2912
2913 # see if we actually can go there
2914 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2915 $ob = $obs[rand @obs];
2916 } else {
2917 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2918 }
2919 # else put us there anyways for now #d#
2920
2921 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2922 } else {
2923 ($path, $x, $y) = (undef, undef, undef);
2924 }
2925 }
2926
2927 my $map = eval {
2928 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2929
2930 if ($map) {
1567 $map = $map->customise_for ($self) if $map; 2931 $map = $map->customise_for ($self);
1568 2932 $map = $check->($map, $x, $y, $self) if $check && $map;
1569# warn "entering ", $map->path, " at ($x, $y)\n" 2933 } else {
1570# if $map;
1571
1572 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2934 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2935 }
1573 2936
2937 $map
2938 };
2939
2940 if ($@) {
2941 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2942 LOG llevError | logBacktrace, Carp::longmess $@;
2943 }
2944
2945 if ($gen == $self->{_goto_generation}) {
2946 delete $self->{_goto_generation};
1574 $self->leave_link ($map, $x, $y); 2947 $self->leave_link ($map, $x, $y);
2948 }
2949
2950 $done->($self) if $done;
1575 })->prio (1); 2951 })->prio (1);
1576} 2952}
1577 2953
1578=item $player_object->enter_exit ($exit_object) 2954=item $player_object->enter_exit ($exit_object)
1579 2955
1581 2957
1582sub parse_random_map_params { 2958sub parse_random_map_params {
1583 my ($spec) = @_; 2959 my ($spec) = @_;
1584 2960
1585 my $rmp = { # defaults 2961 my $rmp = { # defaults
1586 xsize => 10, 2962 xsize => (cf::rndm 15, 40),
1587 ysize => 10, 2963 ysize => (cf::rndm 15, 40),
2964 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2965 #layout => string,
1588 }; 2966 };
1589 2967
1590 for (split /\n/, $spec) { 2968 for (split /\n/, $spec) {
1591 my ($k, $v) = split /\s+/, $_, 2; 2969 my ($k, $v) = split /\s+/, $_, 2;
1592 2970
1604 # that depends on the exit object 2982 # that depends on the exit object
1605 2983
1606 my $rmp = parse_random_map_params $exit->msg; 2984 my $rmp = parse_random_map_params $exit->msg;
1607 2985
1608 if ($exit->map) { 2986 if ($exit->map) {
1609 $rmp->{region} = $exit->map->region_name; 2987 $rmp->{region} = $exit->region->name;
1610 $rmp->{origin_map} = $exit->map->path; 2988 $rmp->{origin_map} = $exit->map->path;
1611 $rmp->{origin_x} = $exit->x; 2989 $rmp->{origin_x} = $exit->x;
1612 $rmp->{origin_y} = $exit->y; 2990 $rmp->{origin_y} = $exit->y;
2991
2992 $exit->map->touch;
1613 } 2993 }
1614 2994
1615 $rmp->{random_seed} ||= $exit->random_seed; 2995 $rmp->{random_seed} ||= $exit->random_seed;
1616 2996
1617 my $data = cf::to_json $rmp; 2997 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1618 my $md5 = Digest::MD5::md5_hex $data; 2998 my $md5 = Digest::MD5::md5_hex $data;
2999 my $meta = "$RANDOMDIR/$md5.meta";
1619 3000
1620 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 3001 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1621 aio_write $fh, 0, (length $data), $data, 0; 3002 aio_write $fh, 0, (length $data), $data, 0;
3003 undef $fh;
3004 aio_rename "$meta~", $meta;
1622 3005
3006 my $slaying = "?random/$md5";
3007
3008 if ($exit->valid) {
1623 $exit->slaying ("?random/$md5"); 3009 $exit->slaying ("?random/$md5");
1624 $exit->msg (undef); 3010 $exit->msg (undef);
3011 }
1625 } 3012 }
1626} 3013}
1627 3014
1628sub cf::object::player::enter_exit { 3015sub cf::object::player::enter_exit {
1629 my ($self, $exit) = @_; 3016 my ($self, $exit) = @_;
1630 3017
1631 return unless $self->type == cf::PLAYER; 3018 return unless $self->type == cf::PLAYER;
1632 3019
1633 $self->enter_link; 3020 $self->enter_link;
1634 3021
1635 (Coro::async_pool { 3022 (async {
1636 $self->deactivate_recursive; # just to be sure 3023 $Coro::current->{desc} = "enter_exit";
3024
1637 unless (eval { 3025 unless (eval {
3026 $self->deactivate_recursive; # just to be sure
3027
3028 my $map = cf::map::normalise $exit->slaying, $exit->map;
3029 my $x = $exit->stats->hp;
3030 my $y = $exit->stats->sp;
3031
3032 # special map handling
3033 my $slaying = $exit->slaying;
3034
3035 # special map handling
3036 if ($slaying eq "/!") {
3037 my $guard = cf::lock_acquire "exit_prepare:$exit";
3038
1638 prepare_random_map $exit 3039 prepare_random_map $exit
3040 if $exit->slaying eq "/!"; # need to re-check after getting the lock
3041
1639 if $exit->slaying eq "/!"; 3042 $map = $exit->slaying;
1640 3043
1641 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 3044 } elsif ($slaying eq '!up') {
1642 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 3045 $map = $exit->map->tile_path (cf::TILE_UP);
3046 $x = $exit->x;
3047 $y = $exit->y;
1643 3048
3049 } elsif ($slaying eq '!down') {
3050 $map = $exit->map->tile_path (cf::TILE_DOWN);
3051 $x = $exit->x;
3052 $y = $exit->y;
3053 }
3054
3055 $self->goto ($map, $x, $y);
3056
3057 # if exit is damned, update players death & WoR home-position
3058 $self->contr->savebed ($map, $x, $y)
3059 if $exit->flag (cf::FLAG_DAMNED);
3060
1644 1; 3061 1
1645 }) { 3062 }) {
1646 $self->message ("Something went wrong deep within the crossfire server. " 3063 $self->message ("Something went wrong deep within the deliantra server. "
1647 . "I'll try to bring you back to the map you were before. " 3064 . "I'll try to bring you back to the map you were before. "
1648 . "Please report this to the dungeon master", 3065 . "Please report this to the dungeon master!",
1649 cf::NDI_UNIQUE | cf::NDI_RED); 3066 cf::NDI_UNIQUE | cf::NDI_RED);
1650 3067
1651 warn "ERROR in enter_exit: $@"; 3068 error "ERROR in enter_exit: $@";
1652 $self->leave_link; 3069 $self->leave_link;
1653 } 3070 }
1654 })->prio (1); 3071 })->prio (1);
1655} 3072}
1656 3073
1657=head3 cf::client 3074=head3 cf::client
1658 3075
1659=over 4 3076=over 4
1660 3077
1661=item $client->send_drawinfo ($text, $flags) 3078=item $client->send_big_packet ($pkt)
1662 3079
1663Sends a drawinfo packet to the client. Circumvents output buffering so 3080Like C<send_packet>, but tries to compress large packets, and fragments
1664should not be used under normal circumstances. 3081them as required.
1665 3082
1666=cut 3083=cut
1667 3084
3085our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3086
3087sub cf::client::send_big_packet {
3088 my ($self, $pkt) = @_;
3089
3090 # try lzf for large packets
3091 $pkt = "lzf " . Compress::LZF::compress $pkt
3092 if 1024 <= length $pkt and $self->{can_lzf};
3093
3094 # split very large packets
3095 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3096 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3097 $pkt = "frag";
3098 }
3099
3100 $self->send_packet ($pkt);
3101}
3102
3103=item $client->send_msg ($channel, $msg, $color, [extra...])
3104
3105Send a msg packet to the client, formatting the msg for the client if
3106necessary. C<$type> should be a string identifying the type of the
3107message, with C<log> being the default. If C<$color> is negative, suppress
3108the message unless the client supports the msg packet.
3109
3110=cut
3111
3112# non-persistent channels (usually the info channel)
3113our %CHANNEL = (
3114 "c/motd" => {
3115 id => "infobox",
3116 title => "MOTD",
3117 reply => undef,
3118 tooltip => "The message of the day",
3119 },
3120 "c/identify" => {
3121 id => "infobox",
3122 title => "Identify",
3123 reply => undef,
3124 tooltip => "Items recently identified",
3125 },
3126 "c/examine" => {
3127 id => "infobox",
3128 title => "Examine",
3129 reply => undef,
3130 tooltip => "Signs and other items you examined",
3131 },
3132 "c/shopinfo" => {
3133 id => "infobox",
3134 title => "Shop Info",
3135 reply => undef,
3136 tooltip => "What your bargaining skill tells you about the shop",
3137 },
3138 "c/book" => {
3139 id => "infobox",
3140 title => "Book",
3141 reply => undef,
3142 tooltip => "The contents of a note or book",
3143 },
3144 "c/lookat" => {
3145 id => "infobox",
3146 title => "Look",
3147 reply => undef,
3148 tooltip => "What you saw there",
3149 },
3150 "c/who" => {
3151 id => "infobox",
3152 title => "Players",
3153 reply => undef,
3154 tooltip => "Shows players who are currently online",
3155 },
3156 "c/body" => {
3157 id => "infobox",
3158 title => "Body Parts",
3159 reply => undef,
3160 tooltip => "Shows which body parts you posess and are available",
3161 },
3162 "c/statistics" => {
3163 id => "infobox",
3164 title => "Statistics",
3165 reply => undef,
3166 tooltip => "Shows your primary statistics",
3167 },
3168 "c/skills" => {
3169 id => "infobox",
3170 title => "Skills",
3171 reply => undef,
3172 tooltip => "Shows your experience per skill and item power",
3173 },
3174 "c/shopitems" => {
3175 id => "infobox",
3176 title => "Shop Items",
3177 reply => undef,
3178 tooltip => "Shows the items currently for sale in this shop",
3179 },
3180 "c/resistances" => {
3181 id => "infobox",
3182 title => "Resistances",
3183 reply => undef,
3184 tooltip => "Shows your resistances",
3185 },
3186 "c/pets" => {
3187 id => "infobox",
3188 title => "Pets",
3189 reply => undef,
3190 tooltip => "Shows information abotu your pets/a specific pet",
3191 },
3192 "c/perceiveself" => {
3193 id => "infobox",
3194 title => "Perceive Self",
3195 reply => undef,
3196 tooltip => "You gained detailed knowledge about yourself",
3197 },
3198 "c/uptime" => {
3199 id => "infobox",
3200 title => "Uptime",
3201 reply => undef,
3202 tooltip => "How long the server has been running since last restart",
3203 },
3204 "c/mapinfo" => {
3205 id => "infobox",
3206 title => "Map Info",
3207 reply => undef,
3208 tooltip => "Information related to the maps",
3209 },
3210 "c/party" => {
3211 id => "party",
3212 title => "Party",
3213 reply => "gsay ",
3214 tooltip => "Messages and chat related to your party",
3215 },
3216 "c/death" => {
3217 id => "death",
3218 title => "Death",
3219 reply => undef,
3220 tooltip => "Reason for and more info about your most recent death",
3221 },
3222 "c/fatal" => {
3223 id => "fatal",
3224 title => "Fatal Error",
3225 reply => undef,
3226 tooltip => "Reason for the server disconnect",
3227 },
3228 "c/say" => $SAY_CHANNEL,
3229 "c/chat" => $CHAT_CHANNEL,
3230);
3231
1668sub cf::client::send_drawinfo { 3232sub cf::client::send_msg {
3233 my ($self, $channel, $msg, $color, @extra) = @_;
3234
3235 $msg = $self->pl->expand_cfpod ($msg)
3236 unless $color & cf::NDI_VERBATIM;
3237
3238 $color &= cf::NDI_CLIENT_MASK; # just in case...
3239
3240 # check predefined channels, for the benefit of C
3241 if ($CHANNEL{$channel}) {
3242 $channel = $CHANNEL{$channel};
3243
3244 $self->ext_msg (channel_info => $channel);
3245 $channel = $channel->{id};
3246
3247 } elsif (ref $channel) {
3248 # send meta info to client, if not yet sent
3249 unless (exists $self->{channel}{$channel->{id}}) {
3250 $self->{channel}{$channel->{id}} = $channel;
3251 $self->ext_msg (channel_info => $channel);
3252 }
3253
3254 $channel = $channel->{id};
3255 }
3256
3257 return unless @extra || length $msg;
3258
3259 # default colour, mask it out
3260 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3261 if $color & cf::NDI_DEF;
3262
3263 my $pkt = "msg "
3264 . $self->{json_coder}->encode (
3265 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3266 );
3267
3268 $self->send_big_packet ($pkt);
3269}
3270
3271=item $client->ext_msg ($type, @msg)
3272
3273Sends an ext event to the client.
3274
3275=cut
3276
3277sub cf::client::ext_msg($$@) {
1669 my ($self, $text, $flags) = @_; 3278 my ($self, $type, @msg) = @_;
1670 3279
1671 utf8::encode $text; 3280 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
1672 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1673} 3281}
1674
1675 3282
1676=item $success = $client->query ($flags, "text", \&cb) 3283=item $success = $client->query ($flags, "text", \&cb)
1677 3284
1678Queues a query to the client, calling the given callback with 3285Queues a query to the client, calling the given callback with
1679the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3286the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1680C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3287C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1681 3288
1682Queries can fail, so check the return code. Or don't, as queries will become 3289Queries can fail, so check the return code. Or don't, as queries will
1683reliable at some point in the future. 3290become reliable at some point in the future.
1684 3291
1685=cut 3292=cut
1686 3293
1687sub cf::client::query { 3294sub cf::client::query {
1688 my ($self, $flags, $text, $cb) = @_; 3295 my ($self, $flags, $text, $cb) = @_;
1696 utf8::encode $text; 3303 utf8::encode $text;
1697 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3304 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1698 3305
1699 $self->send_packet ($self->{query_queue}[0][0]) 3306 $self->send_packet ($self->{query_queue}[0][0])
1700 if @{ $self->{query_queue} } == 1; 3307 if @{ $self->{query_queue} } == 1;
3308
3309 1
3310}
3311
3312=item $client->update_command_faces
3313
3314=cut
3315
3316our %COMMAND_FACE;
3317
3318sub cf::client::update_command_faces {
3319 my ($self) = @_;
3320
3321 my @faces = grep $_,
3322 $COMMAND_FACE{preferred},
3323 $COMMAND_FACE{standard},
3324 $COMMAND_FACE{skill},
3325 $self->pl->ob->flag (cf::FLAG_WIZ) ? $COMMAND_FACE{dm} : (),
3326 $COMMAND_FACE{emote},
3327 ;
3328
3329 $self->send_face ($_)
3330 for @faces;
3331 $self->flush_fx;
3332
3333 $self->ext_msg (command_list => @faces);
3334}
3335
3336=item cf::client::set_command_face $type, $commands
3337
3338=cut
3339
3340sub cf::client::set_command_face {
3341 my ($type, $list) = @_;
3342
3343 my $idx = &cf::face::set ( #d# ugly forward reference
3344 "command_list/$type" => cf::FT_RSRC,
3345 JSON::XS->new->utf8->encode ([ sort @$list ])
3346 );
3347
3348 $COMMAND_FACE{$type} = $idx;
1701} 3349}
1702 3350
1703cf::client->attach ( 3351cf::client->attach (
3352 on_connect => sub {
3353 my ($ns) = @_;
3354
3355 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3356 },
1704 on_reply => sub { 3357 on_reply => sub {
1705 my ($ns, $msg) = @_; 3358 my ($ns, $msg) = @_;
1706 3359
1707 # this weird shuffling is so that direct followup queries 3360 # this weird shuffling is so that direct followup queries
1708 # get handled first 3361 # get handled first
1709 my $queue = delete $ns->{query_queue} 3362 my $queue = delete $ns->{query_queue}
1710 or return; # be conservative, not sure how that can happen, but we saw a crash here 3363 or return; # be conservative, not sure how that can happen, but we saw a crash here
1711 3364
1712 (shift @$queue)->[1]->($msg); 3365 (shift @$queue)->[1]->($msg);
3366 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1713 3367
1714 push @{ $ns->{query_queue} }, @$queue; 3368 push @{ $ns->{query_queue} }, @$queue;
1715 3369
1716 if (@{ $ns->{query_queue} } == @$queue) { 3370 if (@{ $ns->{query_queue} } == @$queue) {
1717 if (@$queue) { 3371 if (@$queue) {
1719 } else { 3373 } else {
1720 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3374 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1721 } 3375 }
1722 } 3376 }
1723 }, 3377 },
3378 on_exticmd => sub {
3379 my ($ns, $buf) = @_;
3380
3381 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3382
3383 if (ref $msg) {
3384 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3385
3386 if (my $cb = $EXTIACMD{$type}) {
3387 $cb->(
3388 $ns,
3389 sub {
3390 $ns->ext_msg ("reply-$reply", @_)
3391 if $reply;
3392 },
3393 @payload
3394 );
3395 } else {
3396 my @reply;
3397
3398 if (my $cb = $EXTICMD{$type}) {
3399 @reply = $cb->($ns, @payload);
3400 }
3401
3402 $ns->ext_msg ("reply-$reply", @reply)
3403 if $reply;
3404 }
3405 } else {
3406 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3407 }
3408
3409 cf::override;
3410 },
1724); 3411);
1725 3412
1726=item $client->coro (\&cb) 3413=item $client->async (\&cb)
1727 3414
1728Create a new coroutine, running the specified callback. The coroutine will 3415Create a new coroutine, running the specified callback. The coroutine will
1729be automatically cancelled when the client gets destroyed (e.g. on logout, 3416be automatically cancelled when the client gets destroyed (e.g. on logout,
1730or loss of connection). 3417or loss of connection).
1731 3418
1732=cut 3419=cut
1733 3420
1734sub cf::client::coro { 3421sub cf::client::async {
1735 my ($self, $cb) = @_; 3422 my ($self, $cb) = @_;
1736 3423
1737 my $coro = &Coro::async_pool ($cb); 3424 my $coro = &Coro::async ($cb);
1738 3425
1739 $coro->on_destroy (sub { 3426 $coro->on_destroy (sub {
1740 delete $self->{_coro}{$coro+0}; 3427 delete $self->{_coro}{$coro+0};
1741 }); 3428 });
1742 3429
1744 3431
1745 $coro 3432 $coro
1746} 3433}
1747 3434
1748cf::client->attach ( 3435cf::client->attach (
1749 on_destroy => sub { 3436 on_client_destroy => sub {
1750 my ($ns) = @_; 3437 my ($ns) = @_;
1751 3438
1752 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3439 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1753 }, 3440 },
1754); 3441);
1769our $safe = new Safe "safe"; 3456our $safe = new Safe "safe";
1770our $safe_hole = new Safe::Hole; 3457our $safe_hole = new Safe::Hole;
1771 3458
1772$SIG{FPE} = 'IGNORE'; 3459$SIG{FPE} = 'IGNORE';
1773 3460
1774$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3461$safe->permit_only (Opcode::opset qw(
3462 :base_core :base_mem :base_orig :base_math :base_loop
3463 grepstart grepwhile mapstart mapwhile
3464 sort time
3465));
1775 3466
1776# here we export the classes and methods available to script code 3467# here we export the classes and methods available to script code
1777 3468
1778=pod 3469=pod
1779 3470
1780The following fucntions and emthods are available within a safe environment: 3471The following functions and methods are available within a safe environment:
1781 3472
1782 cf::object contr pay_amount pay_player map 3473 cf::object
3474 contr pay_amount pay_player map x y force_find force_add destroy
3475 insert remove name archname title slaying race decrease split
3476 value
3477
1783 cf::object::player player 3478 cf::object::player
1784 cf::player peaceful 3479 player
1785 cf::map trigger 3480
3481 cf::player
3482 peaceful
3483
3484 cf::map
3485 trigger
1786 3486
1787=cut 3487=cut
1788 3488
1789for ( 3489for (
1790 ["cf::object" => qw(contr pay_amount pay_player map)], 3490 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3491 insert remove inv nrof name archname title slaying race
3492 decrease split destroy change_exp value msg lore send_msg)],
1791 ["cf::object::player" => qw(player)], 3493 ["cf::object::player" => qw(player)],
1792 ["cf::player" => qw(peaceful)], 3494 ["cf::player" => qw(peaceful send_msg)],
1793 ["cf::map" => qw(trigger)], 3495 ["cf::map" => qw(trigger)],
1794) { 3496) {
1795 no strict 'refs';
1796 my ($pkg, @funs) = @$_; 3497 my ($pkg, @funs) = @$_;
1797 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3498 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1798 for @funs; 3499 for @funs;
1799} 3500}
1800 3501
1815 3516
1816 my $qcode = $code; 3517 my $qcode = $code;
1817 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3518 $qcode =~ s/"/‟/g; # not allowed in #line filenames
1818 $qcode =~ s/\n/\\n/g; 3519 $qcode =~ s/\n/\\n/g;
1819 3520
3521 %vars = (_dummy => 0) unless %vars;
3522
3523 my @res;
1820 local $_; 3524 local $_;
1821 local @safe::cf::_safe_eval_args = values %vars;
1822 3525
1823 my $eval = 3526 my $eval =
1824 "do {\n" 3527 "do {\n"
1825 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3528 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
1826 . "#line 0 \"{$qcode}\"\n" 3529 . "#line 0 \"{$qcode}\"\n"
1827 . $code 3530 . $code
1828 . "\n}" 3531 . "\n}"
1829 ; 3532 ;
1830 3533
3534 if ($CFG{safe_eval}) {
1831 sub_generation_inc; 3535 sub_generation_inc;
3536 local @safe::cf::_safe_eval_args = values %vars;
1832 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3537 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
1833 sub_generation_inc; 3538 sub_generation_inc;
3539 } else {
3540 local @cf::_safe_eval_args = values %vars;
3541 @res = wantarray ? eval eval : scalar eval $eval;
3542 }
1834 3543
1835 if ($@) { 3544 if ($@) {
1836 warn "$@"; 3545 warn "$@",
1837 warn "while executing safe code '$code'\n"; 3546 "while executing safe code '$code'\n",
1838 warn "with arguments " . (join " ", %vars) . "\n"; 3547 "with arguments " . (join " ", %vars) . "\n";
1839 } 3548 }
1840 3549
1841 wantarray ? @res : $res[0] 3550 wantarray ? @res : $res[0]
1842} 3551}
1843 3552
1857=cut 3566=cut
1858 3567
1859sub register_script_function { 3568sub register_script_function {
1860 my ($fun, $cb) = @_; 3569 my ($fun, $cb) = @_;
1861 3570
1862 no strict 'refs'; 3571 $fun = "safe::$fun" if $CFG{safe_eval};
1863 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3572 *$fun = $safe_hole->wrap ($cb);
1864} 3573}
1865 3574
1866=back 3575=back
1867 3576
1868=cut 3577=cut
1869 3578
1870############################################################################# 3579#############################################################################
1871 3580# the server's init and main functions
1872=head2 EXTENSION DATABASE SUPPORT
1873
1874Crossfire maintains a very simple database for extension use. It can
1875currently store anything that can be serialised using Storable, which
1876excludes objects.
1877
1878The parameter C<$family> should best start with the name of the extension
1879using it, it should be unique.
1880
1881=over 4
1882
1883=item $hashref = cf::db_get $family
1884
1885Return a hashref for use by the extension C<$family>, which can be
1886modified. After modifications, you have to call C<cf::db_dirty> or
1887C<cf::db_sync>.
1888
1889=item $value = cf::db_get $family => $key
1890
1891Returns a single value from the database
1892
1893=item cf::db_put $family => $hashref
1894
1895Stores the given family hashref into the database. Updates are delayed, if
1896you want the data to be synced to disk immediately, use C<cf::db_sync>.
1897
1898=item cf::db_put $family => $key => $value
1899
1900Stores the given C<$value> in the family hash. Updates are delayed, if you
1901want the data to be synced to disk immediately, use C<cf::db_sync>.
1902
1903=item cf::db_dirty
1904
1905Marks the database as dirty, to be updated at a later time.
1906
1907=item cf::db_sync
1908
1909Immediately write the database to disk I<if it is dirty>.
1910
1911=cut
1912
1913our $DB;
1914 3581
1915{ 3582{
1916 my $path = cf::localdir . "/database.pst"; 3583 package cf::face;
1917 3584
1918 sub db_load() { 3585 our %HASH; # hash => idx
1919 $DB = stat $path ? Storable::retrieve $path : { }; 3586 our @DATA; # dynamically-created facedata, only faceste 0 used
1920 } 3587 our @FOFS; # file offset, if > 0
3588 our @SIZE; # size of face, in octets
3589 our @META; # meta hash of face, if any
3590 our $DATAFH; # facedata filehandle
1921 3591
1922 my $pid; 3592 # internal api, not finalised
3593 sub set {
3594 my ($name, $type, $data) = @_;
1923 3595
1924 sub db_save() { 3596 my $idx = cf::face::find $name;
1925 waitpid $pid, 0 if $pid;
1926 if (0 == ($pid = fork)) {
1927 $DB->{_meta}{version} = 1;
1928 Storable::nstore $DB, "$path~";
1929 rename "$path~", $path;
1930 cf::_exit 0 if defined $pid;
1931 }
1932 }
1933 3597
1934 my $dirty; 3598 if ($idx) {
1935 3599 delete $HASH{cf::face::get_csum $idx};
1936 sub db_sync() {
1937 db_save if $dirty;
1938 undef $dirty;
1939 }
1940
1941 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1942 db_sync;
1943 });
1944
1945 sub db_dirty() {
1946 $dirty = 1;
1947 $idle->start;
1948 }
1949
1950 sub db_get($;$) {
1951 @_ >= 2
1952 ? $DB->{$_[0]}{$_[1]}
1953 : ($DB->{$_[0]} ||= { })
1954 }
1955
1956 sub db_put($$;$) {
1957 if (@_ >= 3) {
1958 $DB->{$_[0]}{$_[1]} = $_[2];
1959 } else { 3600 } else {
1960 $DB->{$_[0]} = $_[1]; 3601 $idx = cf::face::alloc $name;
1961 }
1962 db_dirty;
1963 }
1964
1965 cf::global->attach (
1966 prio => 10000,
1967 on_cleanup => sub {
1968 db_sync;
1969 }, 3602 }
3603
3604 my $hash = cf::face::mangle_csum Digest::MD5::md5 $data;
3605
3606 cf::face::set_type $idx, $type;
3607 cf::face::set_csum $idx, 0, $hash;
3608
3609 # we need to destroy the SV itself, not just modify it, as a running ix
3610 # might hold a reference to it: "delete" achieves that.
3611 delete $FOFS[0][$idx];
3612 delete $DATA[0][$idx];
3613 $DATA[0][$idx] = $data;
3614 $SIZE[0][$idx] = length $data;
3615 delete $META[$idx];
3616 $HASH{$hash} = $idx;#d#
3617
3618 $idx
3619 }
3620
3621 sub _get_data($$$) {
3622 my ($idx, $set, $cb) = @_;
3623
3624 if (defined $DATA[$set][$idx]) {
3625 $cb->($DATA[$set][$idx]);
3626 } elsif (my $fofs = $FOFS[$set][$idx]) {
3627 my $size = $SIZE[$set][$idx];
3628 my $buf;
3629 IO::AIO::aio_read $DATAFH, $fofs, $size, $buf, 0, sub {
3630 if ($_[0] == $size) {
3631 #cf::debug "read face $idx, $size from $fofs as ", length $buf;#d#
3632 $cb->($buf);
3633 } else {
3634 cf::error "INTERNAL ERROR: unable to read facedata for face $idx#$set ($size, $fofs), ignoring request.";
3635 }
3636 };
3637 } else {
3638 cf::error "requested facedata for unknown face $idx#$set, ignoring.";
3639 }
3640 }
3641
3642 # rather ineffient
3643 sub cf::face::get_data($;$) {
3644 my ($idx, $set) = @_;
3645
3646 _get_data $idx, $set, Coro::rouse_cb;
3647 Coro::rouse_wait
3648 }
3649
3650 sub cf::face::ix {
3651 my ($ns, $set, $idx, $pri) = @_;
3652
3653 _get_data $idx, $set, sub {
3654 $ns->ix_send ($idx, $pri, $_[0]);
3655 };
3656 }
3657}
3658
3659sub load_facedata($) {
3660 my ($path) = @_;
3661
3662 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3663
3664 trace "loading facedata from $path\n";
3665
3666 my $facedata = decode_storable load_file "$path/faceinfo";
3667
3668 $facedata->{version} == 2
3669 or cf::cleanup "$path/faceinfo: version mismatch, cannot proceed.";
3670
3671 my $fh = aio_open "$DATADIR/facedata", IO::AIO::O_RDONLY, 0
3672 or cf::cleanup "$path/facedata: $!, cannot proceed.";
3673
3674 get_slot 1, -100, "load_facedata"; # make sure we get a very big slot
3675
3676 # BEGIN ATOMIC
3677 # from here on, everything must be atomic - no thread switch allowed
3678 my $t1 = EV::time;
3679
3680 {
3681 my $faces = $facedata->{faceinfo};
3682
3683 for my $face (sort keys %$faces) {
3684 my $info = $faces->{$face};
3685 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3686
3687 cf::face::set_visibility $idx, $info->{visibility};
3688 cf::face::set_magicmap $idx, $info->{magicmap};
3689 cf::face::set_csum $idx, 0, $info->{hash64}; $cf::face::SIZE[0][$idx] = $info->{size64}; $cf::face::FOFS[0][$idx] = $info->{fofs64};
3690 cf::face::set_csum $idx, 1, $info->{hash32}; $cf::face::SIZE[1][$idx] = $info->{size32}; $cf::face::FOFS[1][$idx] = $info->{fofs32};
3691 cf::face::set_csum $idx, 2, $info->{glyph}; $cf::face::DATA[2][$idx] = $info->{glyph};
3692 $cf::face::HASH{$info->{hash64}} = $idx;
3693 delete $cf::face::META[$idx];
3694 }
3695
3696 while (my ($face, $info) = each %$faces) {
3697 next unless $info->{smooth};
3698
3699 my $idx = cf::face::find $face
3700 or next;
3701
3702 if (my $smooth = cf::face::find $info->{smooth}) {
3703 cf::face::set_smooth $idx, $smooth;
3704 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3705 } else {
3706 error "smooth face '$info->{smooth}' not found for face '$face'";
3707 }
3708 }
3709 }
3710
3711 {
3712 my $anims = $facedata->{animinfo};
3713
3714 while (my ($anim, $info) = each %$anims) {
3715 cf::anim::set $anim, $info->{frames}, $info->{facings};
3716 }
3717
3718 cf::anim::invalidate_all; # d'oh
3719 }
3720
3721 {
3722 my $res = $facedata->{resource};
3723
3724 while (my ($name, $info) = each %$res) {
3725 if (defined (my $type = $info->{type})) {
3726 # TODO: different hash - must free and use new index, or cache ixface data queue
3727 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3728
3729 cf::face::set_type $idx, $type;
3730 cf::face::set_csum $idx, 0, $info->{hash};
3731 $cf::face::SIZE[0][$idx] = $info->{size};
3732 $cf::face::FOFS[0][$idx] = $info->{fofs};
3733 $cf::face::META[$idx] = $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3734 $cf::face::HASH{$info->{hash}} = $idx;
3735 } else {
3736# $RESOURCE{$name} = $info; # unused
3737 }
3738 }
3739 }
3740
3741 ($fh, $cf::face::DATAFH) = ($cf::face::DATAFH, $fh);
3742
3743 # HACK to clear player env face cache, we need some signal framework
3744 # for this (global event?)
3745 %ext::player_env::MUSIC_FACE_CACHE = ();
3746
3747 # END ATOMIC
3748
3749 cf::debug "facedata atomic update time ", EV::time - $t1;
3750
3751 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3752
3753 aio_close $fh if $fh; # close old facedata
3754
3755 1
3756}
3757
3758register_exticmd fx_want => sub {
3759 my ($ns, $want) = @_;
3760
3761 while (my ($k, $v) = each %$want) {
3762 $ns->fx_want ($k, $v);
3763 }
3764};
3765
3766sub load_resource_file($) {
3767 my $guard = lock_acquire "load_resource_file";
3768
3769 my $status = load_resource_file_ $_[0];
3770 get_slot 0.1, 100;
3771 cf::arch::commit_load;
3772
3773 $status
3774}
3775
3776sub reload_exp_table {
3777 _reload_exp_table;
3778
3779 cf::face::set
3780 "res/exp_table" => FT_RSRC,
3781 JSON::XS->new->utf8->canonical->encode (
3782 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
1970 ); 3783 );
1971} 3784}
1972 3785
1973############################################################################# 3786sub reload_materials {
1974# the server's main() 3787 _reload_materials;
3788}
1975 3789
1976sub cfg_load { 3790sub reload_regions {
1977 open my $fh, "<:utf8", cf::confdir . "/config" 3791 # HACK to clear player env face cache, we need some signal framework
1978 or return; 3792 # for this (global event?)
3793 %ext::player_env::MUSIC_FACE_CACHE = ();
1979 3794
1980 local $/; 3795 load_resource_file "$MAPDIR/regions"
1981 *CFG = YAML::Syck::Load <$fh>; 3796 or die "unable to load regions file\n";
1982 3797
3798 for (cf::region::list) {
3799 $_->{match} = qr/$_->{match}/
3800 if exists $_->{match};
3801 }
3802}
3803
3804sub reload_facedata {
3805 load_facedata $DATADIR
3806 or die "unable to load facedata\n";
3807}
3808
3809sub reload_archetypes {
3810 load_resource_file "$DATADIR/archetypes"
3811 or die "unable to load archetypes\n";
3812
3813 cf::face::set
3814 "res/skill_info" => FT_RSRC,
3815 JSON::XS->new->utf8->canonical->encode (
3816 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3817 );
3818
3819 cf::face::set
3820 "res/spell_paths" => FT_RSRC,
3821 JSON::XS->new->utf8->canonical->encode (
3822 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3823 );
3824
3825 # command completion
3826 my @commands;
3827
3828 for (0..cf::arch::skillvec_size - 1) {
3829 my $skill = cf::arch::skillvec $_;
3830 my $name = $skill->name;
3831 my $flags = cf::skill_flags $skill->subtype;
3832
3833 push @commands, "ready_skill $name" if $flags & (SF_COMBAT | SF_RANGED | SF_GRACE);
3834 push @commands, "use_skill $name" if $flags & (SF_USE | SF_AUTARK | SF_GRACE);
3835 }
3836
3837 cf::client::set_command_face skill => \@commands;
3838}
3839
3840sub reload_treasures {
3841 load_resource_file "$DATADIR/treasures"
3842 or die "unable to load treasurelists\n";
3843}
3844
3845sub reload_sound {
3846 trace "loading sound config from $DATADIR/sound\n";
3847
3848 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3849
3850 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3851 my $sound = $soundconf->{compat}[$_]
3852 or next;
3853
3854 my $face = cf::face::find "sound/$sound->[1]";
3855 cf::sound::set $sound->[0] => $face;
3856 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3857 }
3858
3859 while (my ($k, $v) = each %{$soundconf->{event}}) {
3860 my $face = cf::face::find "sound/$v";
3861 cf::sound::set $k => $face;
3862 }
3863}
3864
3865sub reload_resources {
3866 trace "reloading resource files...\n";
3867
3868 reload_materials;
3869 reload_facedata;
3870 reload_exp_table;
3871 reload_sound;
3872 reload_archetypes;
3873 reload_regions;
3874 reload_treasures;
3875
3876 trace "finished reloading resource files\n";
3877}
3878
3879sub reload_config {
3880 trace "reloading config file...\n";
3881
3882 my $config = load_file "$CONFDIR/config";
3883 utf8::decode $config;
3884 *CFG = decode_yaml $config;
3885
1983 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3886 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3887
3888 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3889 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1984 3890
1985 if (exists $CFG{mlockall}) { 3891 if (exists $CFG{mlockall}) {
1986 eval { 3892 eval {
1987 $CFG{mlockall} ? &mlockall : &munlockall 3893 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1988 and die "WARNING: m(un)lockall failed: $!\n"; 3894 and die "WARNING: m(un)lockall failed: $!\n";
1989 }; 3895 };
1990 warn $@ if $@; 3896 warn $@ if $@;
1991 } 3897 }
1992} 3898}
1993 3899
3900sub pidfile() {
3901 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3902 or die "$PIDFILE: $!";
3903 flock $fh, &Fcntl::LOCK_EX
3904 or die "$PIDFILE: flock: $!";
3905 $fh
3906}
3907
3908# make sure only one server instance is running at any one time
3909sub atomic {
3910 my $fh = pidfile;
3911
3912 my $pid = <$fh>;
3913 kill 9, $pid if $pid > 0;
3914
3915 seek $fh, 0, 0;
3916 print $fh $$;
3917}
3918
3919sub main_loop {
3920 trace "EV::run starting\n";
3921 if (1) {
3922 EV::run;
3923 }
3924 trace "EV::run returned\n";
3925 goto &main_loop unless $REALLY_UNLOOP;
3926}
3927
1994sub main { 3928sub main {
3929 cf::init_globals; # initialise logging
3930
3931 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3932 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3933 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3934 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3935
3936 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3937
1995 # we must not ever block the main coroutine 3938 # we must not ever block the main coroutine
1996 local $Coro::idle = sub { 3939 $Coro::idle = sub {
1997 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3940 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1998 (Coro::unblock_sub { 3941 (async {
1999 Event::one_event; 3942 $Coro::current->{desc} = "IDLE BUG HANDLER";
2000 })->(); 3943 EV::run EV::RUN_ONESHOT;
3944 })->prio (Coro::PRIO_MAX);
2001 }; 3945 };
2002 3946
2003 cfg_load; 3947 evthread_start IO::AIO::poll_fileno;
2004 db_load; 3948
3949 cf::sync_job {
3950 cf::incloader::init ();
3951
3952 db_init;
3953
3954 cf::init_anim;
3955 cf::init_attackmess;
3956 cf::init_dynamic;
3957
3958 cf::load_settings;
3959
3960 reload_resources;
3961 reload_config;
3962
3963 cf::init_uuid;
3964 cf::init_signals;
3965 cf::init_skills;
3966
3967 cf::init_beforeplay;
3968
3969 atomic;
3970
2005 load_extensions; 3971 load_extensions;
2006 Event::loop; 3972
3973 utime time, time, $RUNTIMEFILE;
3974
3975 # no (long-running) fork's whatsoever before this point(!)
3976 use POSIX ();
3977 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3978
3979 cf::_post_init 0;
3980 };
3981
3982 cf::object::thawer::errors_are_fatal 0;
3983 info "parse errors in files are no longer fatal from this point on.\n";
3984
3985 AE::postpone {
3986 undef &main; # free gobs of memory :)
3987 };
3988
3989 goto &main_loop;
2007} 3990}
2008 3991
2009############################################################################# 3992#############################################################################
2010# initialisation 3993# initialisation and cleanup
2011 3994
3995# install some emergency cleanup handlers
3996BEGIN {
3997 our %SIGWATCHER = ();
3998 for my $signal (qw(INT HUP TERM)) {
3999 $SIGWATCHER{$signal} = AE::signal $signal, sub {
4000 cf::cleanup "SIG$signal";
4001 };
4002 }
4003}
4004
4005sub write_runtime_sync {
4006 my $t0 = AE::time;
4007
4008 # first touch the runtime file to show we are still running:
4009 # the fsync below can take a very very long time.
4010
4011 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
4012
4013 my $guard = cf::lock_acquire "write_runtime";
4014
4015 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
4016 or return;
4017
4018 my $value = $cf::RUNTIME + 90 + 10;
4019 # 10 is the runtime save interval, for a monotonic clock
4020 # 60 allows for the watchdog to kill the server.
4021
4022 (aio_write $fh, 0, (length $value), $value, 0) <= 0
4023 and return;
4024
4025 # always fsync - this file is important
4026 aio_fsync $fh
4027 and return;
4028
4029 # touch it again to show we are up-to-date
4030 aio_utime $fh, undef, undef;
4031
4032 close $fh
4033 or return;
4034
4035 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
4036 and return;
4037
4038 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
4039
4040 1
4041}
4042
4043our $uuid_lock;
4044our $uuid_skip;
4045
4046sub write_uuid_sync($) {
4047 $uuid_skip ||= $_[0];
4048
4049 return if $uuid_lock;
4050 local $uuid_lock = 1;
4051
4052 my $uuid = "$LOCALDIR/uuid";
4053
4054 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
4055 or return;
4056
4057 my $value = uuid_seq uuid_cur;
4058
4059 unless ($value) {
4060 info "cowardly refusing to write zero uuid value!\n";
4061 return;
4062 }
4063
4064 my $value = uuid_str $value + $uuid_skip;
4065 $uuid_skip = 0;
4066
4067 (aio_write $fh, 0, (length $value), $value, 0) <= 0
4068 and return;
4069
4070 # always fsync - this file is important
4071 aio_fsync $fh
4072 and return;
4073
4074 close $fh
4075 or return;
4076
4077 aio_rename "$uuid~", $uuid
4078 and return;
4079
4080 trace "uuid file written ($value).\n";
4081
4082 1
4083
4084}
4085
4086sub write_uuid($$) {
4087 my ($skip, $sync) = @_;
4088
4089 $sync ? write_uuid_sync $skip
4090 : async { write_uuid_sync $skip };
4091}
4092
4093sub emergency_save() {
4094 my $freeze_guard = cf::freeze_mainloop;
4095
4096 info "emergency_perl_save: enter\n";
4097
4098 # this is a trade-off: we want to be very quick here, so
4099 # save all maps without fsync, and later call a global sync
4100 # (which in turn might be very very slow)
4101 local $USE_FSYNC = 0;
4102
4103 cf::sync_job {
4104 cf::write_runtime_sync; # external watchdog should not bark
4105
4106 # use a peculiar iteration method to avoid tripping on perl
4107 # refcount bugs in for. also avoids problems with players
4108 # and maps saved/destroyed asynchronously.
4109 info "emergency_perl_save: begin player save\n";
4110 for my $login (keys %cf::PLAYER) {
4111 my $pl = $cf::PLAYER{$login} or next;
4112 $pl->valid or next;
4113 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
4114 $pl->save;
4115 }
4116 info "emergency_perl_save: end player save\n";
4117
4118 cf::write_runtime_sync; # external watchdog should not bark
4119
4120 info "emergency_perl_save: begin map save\n";
4121 for my $path (keys %cf::MAP) {
4122 my $map = $cf::MAP{$path} or next;
4123 $map->valid or next;
4124 $map->save;
4125 }
4126 info "emergency_perl_save: end map save\n";
4127
4128 cf::write_runtime_sync; # external watchdog should not bark
4129
4130 info "emergency_perl_save: begin database checkpoint\n";
4131 BDB::db_env_txn_checkpoint $DB_ENV;
4132 info "emergency_perl_save: end database checkpoint\n";
4133
4134 info "emergency_perl_save: begin write uuid\n";
4135 write_uuid_sync 1;
4136 info "emergency_perl_save: end write uuid\n";
4137
4138 cf::write_runtime_sync; # external watchdog should not bark
4139
4140 trace "emergency_perl_save: syncing database to disk";
4141 BDB::db_env_txn_checkpoint $DB_ENV;
4142
4143 info "emergency_perl_save: starting sync\n";
4144 IO::AIO::aio_sync sub {
4145 info "emergency_perl_save: finished sync\n";
4146 };
4147
4148 cf::write_runtime_sync; # external watchdog should not bark
4149
4150 trace "emergency_perl_save: flushing outstanding aio requests";
4151 while (IO::AIO::nreqs || BDB::nreqs) {
4152 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4153 }
4154
4155 cf::write_runtime_sync; # external watchdog should not bark
4156 };
4157
4158 info "emergency_perl_save: leave\n";
4159}
4160
4161sub post_cleanup {
4162 my ($make_core) = @_;
4163
4164 IO::AIO::flush;
4165
4166 error Carp::longmess "post_cleanup backtrace"
4167 if $make_core;
4168
4169 my $fh = pidfile;
4170 unlink $PIDFILE if <$fh> == $$;
4171}
4172
4173# a safer delete_package, copied from Symbol
4174sub clear_package($) {
4175 my $pkg = shift;
4176
4177 # expand to full symbol table name if needed
4178 unless ($pkg =~ /^main::.*::$/) {
4179 $pkg = "main$pkg" if $pkg =~ /^::/;
4180 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4181 $pkg .= '::' unless $pkg =~ /::$/;
4182 }
4183
4184 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4185 my $stem_symtab = *{$stem}{HASH};
4186
4187 defined $stem_symtab and exists $stem_symtab->{$leaf}
4188 or return;
4189
4190 # clear all symbols
4191 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4192 for my $name (keys %$leaf_symtab) {
4193 _gv_clear *{"$pkg$name"};
4194# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4195 }
4196}
4197
2012sub reload() { 4198sub do_reload_perl() {
2013 # can/must only be called in main 4199 # can/must only be called in main
2014 if ($Coro::current != $Coro::main) { 4200 unless (in_main) {
2015 warn "can only reload from main coroutine\n"; 4201 error "can only reload from main coroutine";
2016 return; 4202 return;
2017 } 4203 }
2018 4204
2019 warn "reloading..."; 4205 return if $RELOAD++;
2020 4206
2021 my $guard = freeze_mainloop; 4207 my $t1 = AE::time;
4208
4209 while ($RELOAD) {
4210 cf::get_slot 0.1, -1, "reload_perl";
4211 info "perl_reload: reloading...";
4212
4213 trace "perl_reload: entering sync_job";
4214
4215 cf::sync_job {
2022 cf::emergency_save; 4216 #cf::emergency_save;
2023 4217
2024 eval { 4218 trace "perl_reload: cancelling all extension coros";
2025 # if anything goes wrong in here, we should simply crash as we already saved
2026
2027 # cancel all watchers
2028 for (Event::all_watchers) {
2029 $_->cancel if $_->data & WF_AUTOCANCEL;
2030 }
2031
2032 # cancel all extension coros
2033 $_->cancel for values %EXT_CORO; 4219 $_->cancel for values %EXT_CORO;
2034 %EXT_CORO = (); 4220 %EXT_CORO = ();
2035 4221
2036 # unload all extensions 4222 trace "perl_reload: removing commands";
2037 for (@exts) { 4223 %COMMAND = ();
2038 warn "unloading <$_>";
2039 unload_extension $_;
2040 }
2041 4224
2042 # unload all modules loaded from $LIBDIR 4225 trace "perl_reload: removing ext/exti commands";
2043 while (my ($k, $v) = each %INC) { 4226 %EXTCMD = ();
2044 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4227 %EXTICMD = ();
2045 4228
2046 warn "removing <$k>"; 4229 trace "perl_reload: unloading/nuking all extensions";
2047 delete $INC{$k}; 4230 for my $pkg (@EXTS) {
4231 trace "... unloading $pkg";
2048 4232
2049 $k =~ s/\.pm$//;
2050 $k =~ s/\//::/g;
2051
2052 if (my $cb = $k->can ("unload_module")) { 4233 if (my $cb = $pkg->can ("unload")) {
4234 eval {
2053 $cb->(); 4235 $cb->($pkg);
4236 1
4237 } or error "$pkg unloaded, but with errors: $@";
4238 }
4239
4240 trace "... clearing $pkg";
4241 clear_package $pkg;
2054 } 4242 }
2055 4243
2056 Symbol::delete_package $k; 4244 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4245 while (my ($k, $v) = each %INC) {
4246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4247
4248 trace "... unloading $k";
4249 delete $INC{$k};
4250
4251 $k =~ s/\.pm$//;
4252 $k =~ s/\//::/g;
4253
4254 if (my $cb = $k->can ("unload_module")) {
4255 $cb->();
4256 }
4257
4258 clear_package $k;
2057 } 4259 }
2058 4260
2059 # sync database to disk
2060 cf::db_sync;
2061 IO::AIO::flush;
2062
2063 # get rid of safe::, as good as possible 4261 trace "perl_reload: getting rid of safe::, as good as possible";
2064 Symbol::delete_package "safe::$_" 4262 clear_package "safe::$_"
2065 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4263 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2066 4264
2067 # remove register_script_function callbacks 4265 trace "perl_reload: unloading cf.pm \"a bit\"";
2068 # TODO
2069
2070 # unload cf.pm "a bit"
2071 delete $INC{"cf.pm"}; 4266 delete $INC{"cf.pm"};
4267 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2072 4268
2073 # don't, removes xs symbols, too, 4269 # don't, removes xs symbols, too,
2074 # and global variables created in xs 4270 # and global variables created in xs
2075 #Symbol::delete_package __PACKAGE__; 4271 #clear_package __PACKAGE__;
2076 4272
2077 # reload cf.pm 4273 info "perl_reload: unload completed, starting to reload now";
2078 warn "reloading cf.pm"; 4274
4275 trace "perl_reload: reloading cf.pm";
2079 require cf; 4276 require cf;
2080 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4277 cf::_connect_to_perl_1;
2081 4278
2082 # load config and database again 4279 trace "perl_reload: loading config and database again";
2083 cf::cfg_load; 4280 cf::reload_config;
2084 cf::db_load;
2085 4281
2086 # load extensions 4282 trace "perl_reload: loading extensions";
2087 warn "load extensions";
2088 cf::load_extensions; 4283 cf::load_extensions;
2089 4284
2090 # reattach attachments to objects 4285 if ($REATTACH_ON_RELOAD) {
2091 warn "reattach"; 4286 trace "perl_reload: reattaching attachments to objects/players";
2092 _global_reattach; 4287 _global_reattach; # objects, sockets
4288 trace "perl_reload: reattaching attachments to maps";
4289 reattach $_ for values %MAP;
4290 trace "perl_reload: reattaching attachments to players";
4291 reattach $_ for values %PLAYER;
4292 }
4293
4294 cf::_post_init 1;
4295
4296 trace "perl_reload: leaving sync_job";
4297
4298 1
4299 } or do {
4300 error $@;
4301 cf::cleanup "perl_reload: error, exiting.";
4302 };
4303
4304 --$RELOAD;
4305 }
4306
4307 $t1 = AE::time - $t1;
4308 info "perl_reload: completed in ${t1}s\n";
4309};
4310
4311our $RELOAD_WATCHER; # used only during reload
4312
4313sub reload_perl() {
4314 # doing reload synchronously and two reloads happen back-to-back,
4315 # coro crashes during coro_state_free->destroy here.
4316
4317 $RELOAD_WATCHER ||= cf::async {
4318 Coro::AIO::aio_wait cache_extensions;
4319
4320 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4321 do_reload_perl;
4322 undef $RELOAD_WATCHER;
4323 };
2093 }; 4324 };
2094
2095 if ($@) {
2096 warn $@;
2097 warn "error while reloading, exiting.";
2098 exit 1;
2099 }
2100
2101 warn "reloaded successfully";
2102};
2103
2104#############################################################################
2105
2106unless ($LINK_MAP) {
2107 $LINK_MAP = cf::map::new;
2108
2109 $LINK_MAP->width (41);
2110 $LINK_MAP->height (41);
2111 $LINK_MAP->alloc;
2112 $LINK_MAP->path ("{link}");
2113 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2114 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2115
2116 # dirty hack because... archetypes are not yet loaded
2117 Event->timer (
2118 after => 2,
2119 cb => sub {
2120 $_[0]->w->cancel;
2121
2122 # provide some exits "home"
2123 my $exit = cf::object::new "exit";
2124
2125 $exit->slaying ($EMERGENCY_POSITION->[0]);
2126 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2127 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2128
2129 $LINK_MAP->insert ($exit->clone, 19, 19);
2130 $LINK_MAP->insert ($exit->clone, 19, 20);
2131 $LINK_MAP->insert ($exit->clone, 19, 21);
2132 $LINK_MAP->insert ($exit->clone, 20, 19);
2133 $LINK_MAP->insert ($exit->clone, 20, 21);
2134 $LINK_MAP->insert ($exit->clone, 21, 19);
2135 $LINK_MAP->insert ($exit->clone, 21, 20);
2136 $LINK_MAP->insert ($exit->clone, 21, 21);
2137
2138 $exit->destroy;
2139 });
2140
2141 $LINK_MAP->{deny_save} = 1;
2142 $LINK_MAP->{deny_reset} = 1;
2143
2144 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2145} 4325}
2146
2147register "<global>", __PACKAGE__;
2148 4326
2149register_command "reload" => sub { 4327register_command "reload" => sub {
2150 my ($who, $arg) = @_; 4328 my ($who, $arg) = @_;
2151 4329
2152 if ($who->flag (FLAG_WIZ)) { 4330 if ($who->flag (FLAG_WIZ)) {
2153 $who->message ("start of reload.");
2154 reload;
2155 $who->message ("end of reload."); 4331 $who->message ("reloading server.");
4332 async {
4333 $Coro::current->{desc} = "perl_reload";
4334 reload_perl;
4335 };
2156 } 4336 }
2157}; 4337};
2158 4338
2159unshift @INC, $LIBDIR; 4339#############################################################################
2160 4340
2161$TICK_WATCHER = Event->timer ( 4341my $bug_warning = 0;
2162 reentrant => 0,
2163 prio => 0,
2164 at => $NEXT_TICK || $TICK,
2165 data => WF_AUTOCANCEL,
2166 cb => sub {
2167 cf::server_tick; # one server iteration
2168 $RUNTIME += $TICK;
2169 $NEXT_TICK += $TICK;
2170 4342
2171 # if we are delayed by four ticks or more, skip them all 4343sub wait_for_tick() {
2172 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4344 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
2173 4345
2174 $TICK_WATCHER->at ($NEXT_TICK); 4346 $WAIT_FOR_TICK->wait;
2175 $TICK_WATCHER->start; 4347}
4348
4349sub wait_for_tick_begin() {
4350 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4351
4352 my $signal = new Coro::Signal;
4353 push @WAIT_FOR_TICK_BEGIN, $signal;
4354 $signal->wait;
4355}
4356
4357sub tick {
4358 if ($Coro::current != $Coro::main) {
4359 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4360 unless ++$bug_warning > 10;
4361 return;
2176 }, 4362 }
2177);
2178 4363
2179IO::AIO::max_poll_time $TICK * 0.2; 4364 cf::one_tick; # one server iteration
2180 4365
2181Event->io ( 4366 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2182 fd => IO::AIO::poll_fileno,
2183 poll => 'r',
2184 prio => 5,
2185 data => WF_AUTOCANCEL,
2186 cb => \&IO::AIO::poll_cb,
2187);
2188 4367
2189Event->timer ( 4368 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2190 data => WF_AUTOCANCEL, 4369 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2191 after => 0, 4370 Coro::async_pool {
2192 interval => 10, 4371 $Coro::current->{desc} = "runtime saver";
2193 cb => sub {
2194 (Coro::unblock_sub {
2195 write_runtime 4372 write_runtime_sync
2196 or warn "ERROR: unable to write runtime file: $!"; 4373 or error "ERROR: unable to write runtime file: $!";
2197 })->(); 4374 };
2198 }, 4375 }
2199); 4376
4377 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4378 $sig->send;
4379 }
4380 $WAIT_FOR_TICK->broadcast;
4381
4382 $LOAD = ($NOW - $TICK_START) / $TICK;
4383 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4384
4385 if (0) {
4386 if ($NEXT_TICK) {
4387 my $jitter = $TICK_START - $NEXT_TICK;
4388 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4389 debug "jitter $JITTER\n";#d#
4390 }
4391 }
4392}
4393
4394{
4395 # configure BDB
4396 info "initialising database";
4397
4398 BDB::min_parallel 16;
4399 BDB::max_poll_reqs $TICK * 0.1;
4400 #$AnyEvent::BDB::WATCHER->priority (1);
4401
4402 unless ($DB_ENV) {
4403 $DB_ENV = BDB::db_env_create;
4404 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4405 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4406 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4407 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4408 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4409
4410 cf::sync_job {
4411 eval {
4412 BDB::db_env_open
4413 $DB_ENV,
4414 $BDBDIR,
4415 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4416 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4417 0666;
4418
4419 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4420 };
4421
4422 cf::cleanup "db_env_open(db): $@" if $@;
4423 };
4424 }
4425
4426 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4427 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4428 };
4429 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4430 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4431 };
4432 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4433 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4434 };
4435
4436 info "database initialised";
4437}
4438
4439{
4440 # configure IO::AIO
4441
4442 info "initialising aio";
4443 IO::AIO::min_parallel 8;
4444 IO::AIO::max_poll_time $TICK * 0.1;
4445 undef $AnyEvent::AIO::WATCHER;
4446 info "aio initialised";
4447}
4448
4449our $_log_backtrace;
4450our $_log_backtrace_last;
4451
4452sub _log_backtrace {
4453 my ($msg, @addr) = @_;
4454
4455 $msg =~ s/\n$//;
4456
4457 if ($_log_backtrace_last eq $msg) {
4458 LOG llevInfo, "[ABT] $msg\n";
4459 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4460 # limit the # of concurrent backtraces
4461 } elsif ($_log_backtrace < 2) {
4462 $_log_backtrace_last = $msg;
4463 ++$_log_backtrace;
4464 my $perl_bt = Carp::longmess $msg;
4465 async {
4466 $Coro::current->{desc} = "abt $msg";
4467
4468 my @bt = fork_call {
4469 @addr = map { sprintf "%x", $_ } @addr;
4470 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4471 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4472 or die "addr2line: $!";
4473
4474 my @funcs;
4475 my @res = <$fh>;
4476 chomp for @res;
4477 while (@res) {
4478 my ($func, $line) = splice @res, 0, 2, ();
4479 push @funcs, "[$func] $line";
4480 }
4481
4482 @funcs
4483 };
4484
4485 LOG llevInfo, "[ABT] $perl_bt\n";
4486 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4487 LOG llevInfo, "[ABT] $_\n" for @bt;
4488 --$_log_backtrace;
4489 };
4490 } else {
4491 LOG llevInfo, "[ABT] $msg\n";
4492 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4493 }
4494}
4495
4496# load additional modules
4497require "cf/$_.pm" for @EXTRA_MODULES;
4498cf::_connect_to_perl_2;
2200 4499
2201END { cf::emergency_save } 4500END { cf::emergency_save }
2202 4501
22031 45021
2204 4503

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