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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.601 by root, Sun Nov 11 05:53:12 2012 UTC vs.
Revision 1.619 by root, Tue Aug 11 02:12:12 2015 UTC

573Allocate $time seconds of blocking CPU time at priority C<$priority> 573Allocate $time seconds of blocking CPU time at priority C<$priority>
574(default: 0): This call blocks and returns only when you have at least 574(default: 0): This call blocks and returns only when you have at least
575C<$time> seconds of cpu time till the next tick. The slot is only valid 575C<$time> seconds of cpu time till the next tick. The slot is only valid
576till the next cede. 576till the next cede.
577 577
578Background jobs should use a priority les than zero, interactive jobs 578Background jobs should use a priority less than zero, interactive jobs
579should use 100 or more. 579should use 100 or more.
580 580
581The optional C<$name> can be used to identify the job to run. It might be 581The optional C<$name> can be used to identify the job to run. It might be
582used for statistical purposes and should identify the same time-class. 582used for statistical purposes and should identify the same time-class.
583 583
596 my $signal = new Coro::Signal; 596 my $signal = new Coro::Signal;
597 my $busy; 597 my $busy;
598 598
599 while () { 599 while () {
600 next_job: 600 next_job:
601
602 Coro::cede;
601 603
602 my $avail = cf::till_tick; 604 my $avail = cf::till_tick;
603 605
604 for (0 .. $#SLOT_QUEUE) { 606 for (0 .. $#SLOT_QUEUE) {
605 if ($SLOT_QUEUE[$_][0] <= $avail) { 607 if ($SLOT_QUEUE[$_][0] <= $avail) {
606 $busy = 0; 608 $busy = 0;
607 my $job = splice @SLOT_QUEUE, $_, 1, (); 609 my $job = splice @SLOT_QUEUE, $_, 1, ();
608 $job->[2]->send; 610 $job->[2]->send;
609 Coro::cede;
610 goto next_job; 611 goto next_job;
611 } else { 612 } else {
612 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY; 613 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
613 } 614 }
614 } 615 }
615 616
616 if (@SLOT_QUEUE) { 617 if (@SLOT_QUEUE) {
617 # we do not use wait_for_tick() as it returns immediately when tick is inactive 618 wait_for_tick;
618 $WAIT_FOR_TICK->wait;
619 } else { 619 } else {
620 $busy = 0; 620 $busy = 0;
621 Coro::schedule; 621 Coro::schedule;
622 } 622 }
623 } 623 }
687 687
688 while ($busy) { 688 while ($busy) {
689 if (Coro::nready) { 689 if (Coro::nready) {
690 Coro::cede_notself; 690 Coro::cede_notself;
691 } else { 691 } else {
692 EV::loop EV::LOOP_ONESHOT; 692 EV::run EV::RUN_ONCE;
693 } 693 }
694 } 694 }
695 695
696 my $time = AE::time - $time; 696 my $time = AE::time - $time;
697 697
738 reset_signals; 738 reset_signals;
739} 739}
740 740
741sub fork_call(&@) { 741sub fork_call(&@) {
742 my ($cb, @args) = @_; 742 my ($cb, @args) = @_;
743
744 # we seemingly have to make a local copy of the whole thing,
745 # otherwise perl prematurely frees the stuff :/
746 # TODO: investigate and fix (likely this will be rather laborious)
747 743
748 my @res = Coro::Util::fork_eval { 744 my @res = Coro::Util::fork_eval {
749 cf::post_fork; 745 cf::post_fork;
750 &$cb 746 &$cb
751 } @args; 747 } @args;
2388 2384
2389 $MAP_PREFETCHER ||= cf::async { 2385 $MAP_PREFETCHER ||= cf::async {
2390 $Coro::current->{desc} = "map prefetcher"; 2386 $Coro::current->{desc} = "map prefetcher";
2391 2387
2392 while (%MAP_PREFETCH) { 2388 while (%MAP_PREFETCH) {
2393 while (my ($k, $v) = each %MAP_PREFETCH) { 2389 for my $k (keys %MAP_PREFETCH) {
2394 if (my $map = find $k) { 2390 if (my $map = find $k) {
2395 $map->load if $v; 2391 $map->load if $v;
2396 } 2392 }
2397 2393
2398 delete $MAP_PREFETCH{$k}; 2394 delete $MAP_PREFETCH{$k};
2746=item $player_object->may ("access") 2742=item $player_object->may ("access")
2747 2743
2748Returns wether the given player is authorized to access resource "access" 2744Returns wether the given player is authorized to access resource "access"
2749(e.g. "command_wizcast"). 2745(e.g. "command_wizcast").
2750 2746
2747This is implemented by checking a config setting of C<may_access> where
2748C<access> is replaced by the access string. The following alternatives are
2749possible (and are tested in order):
2750
2751=over 4
2752
2753=item * Player is DM
2754
2755The request will succeed.
2756
2757=item * may_access is an array reference
2758
2759If either the player nickname or UUID is in the array, the request will
2760succeed, otherwise it will fail.
2761
2762=item * may_access is a true value
2763
2764The request will succeed.
2765
2766=item * may_access is missing or false
2767
2768The request will fail.
2769
2770=back
2771
2751=cut 2772=cut
2752 2773
2753sub cf::object::player::may { 2774sub cf::object::player::may {
2754 my ($self, $access) = @_; 2775 my ($self, $access) = @_;
2755 2776
2756 $self->flag (cf::FLAG_WIZ) || 2777 $self->flag (cf::FLAG_WIZ) ||
2757 (ref $cf::CFG{"may_$access"} 2778 (ref $cf::CFG{"may_$access"}
2758 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2779 ? scalar grep $self->name eq $_ || $self->uuid eq $_, @{$cf::CFG{"may_$access"}}
2759 : $cf::CFG{"may_$access"}) 2780 : $cf::CFG{"may_$access"})
2760} 2781}
2761 2782
2762=item $player_object->enter_link 2783=item $player_object->enter_link
2763 2784
2766The player should be reasonably safe there for short amounts of time (e.g. 2787The player should be reasonably safe there for short amounts of time (e.g.
2767for loading a map). You I<MUST> call C<leave_link> as soon as possible, 2788for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2768though, as the player cannot control the character while it is on the link 2789though, as the player cannot control the character while it is on the link
2769map. 2790map.
2770 2791
2771Will never block. 2792This method will never block, which is the whole reaosn for it's
2793existance: you can I<always> put a player onto the link map, which is the
2794only place to put objects that is guaranteed to exist.
2795
2796A typical usage pattern is to call C<enter_link> synchronously from the
2797server, then start a new thread, do your blocking stuff there and then
2798call C<leave_link> from that thread.
2772 2799
2773=item $player_object->leave_link ($map, $x, $y) 2800=item $player_object->leave_link ($map, $x, $y)
2774 2801
2775Moves the player out of the special C<{link}> map onto the specified 2802Moves the player out of the special C<{link}> map onto the specified
2776map. If the map is not valid (or omitted), the player will be moved back 2803map. If the map is not valid (or omitted), the player will be moved back
3046 3073
3047=head3 cf::client 3074=head3 cf::client
3048 3075
3049=over 4 3076=over 4
3050 3077
3051=item $client->send_drawinfo ($text, $flags)
3052
3053Sends a drawinfo packet to the client. Circumvents output buffering so
3054should not be used under normal circumstances.
3055
3056=cut
3057
3058sub cf::client::send_drawinfo {
3059 my ($self, $text, $flags) = @_;
3060
3061 utf8::encode $text;
3062 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3063}
3064
3065=item $client->send_big_packet ($pkt) 3078=item $client->send_big_packet ($pkt)
3066 3079
3067Like C<send_packet>, but tries to compress large packets, and fragments 3080Like C<send_packet>, but tries to compress large packets, and fragments
3068them as required. 3081them as required.
3069 3082
3087 $self->send_packet ($pkt); 3100 $self->send_packet ($pkt);
3088} 3101}
3089 3102
3090=item $client->send_msg ($channel, $msg, $color, [extra...]) 3103=item $client->send_msg ($channel, $msg, $color, [extra...])
3091 3104
3092Send a drawinfo or msg packet to the client, formatting the msg for the 3105Send a msg packet to the client, formatting the msg for the client if
3093client if neccessary. C<$type> should be a string identifying the type of 3106necessary. C<$type> should be a string identifying the type of the
3094the message, with C<log> being the default. If C<$color> is negative, suppress 3107message, with C<log> being the default. If C<$color> is negative, suppress
3095the message unless the client supports the msg packet. 3108the message unless the client supports the msg packet.
3096 3109
3097=cut 3110=cut
3098 3111
3099# non-persistent channels (usually the info channel) 3112# non-persistent channels (usually the info channel)
3204 id => "death", 3217 id => "death",
3205 title => "Death", 3218 title => "Death",
3206 reply => undef, 3219 reply => undef,
3207 tooltip => "Reason for and more info about your most recent death", 3220 tooltip => "Reason for and more info about your most recent death",
3208 }, 3221 },
3222 "c/fatal" => {
3223 id => "fatal",
3224 title => "Fatal Error",
3225 reply => undef,
3226 tooltip => "Reason for the server disconnect",
3227 },
3209 "c/say" => $SAY_CHANNEL, 3228 "c/say" => $SAY_CHANNEL,
3210 "c/chat" => $CHAT_CHANNEL, 3229 "c/chat" => $CHAT_CHANNEL,
3211); 3230);
3212 3231
3213sub cf::client::send_msg { 3232sub cf::client::send_msg {
3286 3305
3287 $self->send_packet ($self->{query_queue}[0][0]) 3306 $self->send_packet ($self->{query_queue}[0][0])
3288 if @{ $self->{query_queue} } == 1; 3307 if @{ $self->{query_queue} } == 1;
3289 3308
3290 1 3309 1
3310}
3311
3312=item $client->update_command_faces
3313
3314=cut
3315
3316our %COMMAND_FACE;
3317
3318sub cf::client::update_command_faces {
3319 my ($self) = @_;
3320
3321 my @faces = grep $_,
3322 $COMMAND_FACE{preferred},
3323 $COMMAND_FACE{standard},
3324 $COMMAND_FACE{skill},
3325 $self->pl->ob->flag (cf::FLAG_WIZ) ? $COMMAND_FACE{dm} : (),
3326 $COMMAND_FACE{emote},
3327 ;
3328
3329 $self->send_face ($_)
3330 for @faces;
3331 $self->flush_fx;
3332
3333 $self->ext_msg (command_list => @faces);
3334}
3335
3336=item cf::client::set_command_face $type, $commands
3337
3338=cut
3339
3340sub cf::client::set_command_face {
3341 my ($type, $list) = @_;
3342
3343 my $idx = &cf::face::set ( #d# ugly forward reference
3344 "command_list/$type" => cf::FT_RSRC,
3345 JSON::XS->new->utf8->encode ([ sort @$list ])
3346 );
3347
3348 $COMMAND_FACE{$type} = $idx;
3291} 3349}
3292 3350
3293cf::client->attach ( 3351cf::client->attach (
3294 on_connect => sub { 3352 on_connect => sub {
3295 my ($ns) = @_; 3353 my ($ns) = @_;
3536 my ($name, $type, $data) = @_; 3594 my ($name, $type, $data) = @_;
3537 3595
3538 my $idx = cf::face::find $name; 3596 my $idx = cf::face::find $name;
3539 3597
3540 if ($idx) { 3598 if ($idx) {
3541 delete $HASH{cf::face::get_chksum $idx}; 3599 delete $HASH{cf::face::get_csum $idx};
3542 } else { 3600 } else {
3543 $idx = cf::face::alloc $name; 3601 $idx = cf::face::alloc $name;
3544 } 3602 }
3545 3603
3546 my $hash = cf::face::mangle_csum Digest::MD5::md5 $data; 3604 my $hash = cf::face::mangle_csum Digest::MD5::md5 $data;
3628 3686
3629 cf::face::set_visibility $idx, $info->{visibility}; 3687 cf::face::set_visibility $idx, $info->{visibility};
3630 cf::face::set_magicmap $idx, $info->{magicmap}; 3688 cf::face::set_magicmap $idx, $info->{magicmap};
3631 cf::face::set_csum $idx, 0, $info->{hash64}; $cf::face::SIZE[0][$idx] = $info->{size64}; $cf::face::FOFS[0][$idx] = $info->{fofs64}; 3689 cf::face::set_csum $idx, 0, $info->{hash64}; $cf::face::SIZE[0][$idx] = $info->{size64}; $cf::face::FOFS[0][$idx] = $info->{fofs64};
3632 cf::face::set_csum $idx, 1, $info->{hash32}; $cf::face::SIZE[1][$idx] = $info->{size32}; $cf::face::FOFS[1][$idx] = $info->{fofs32}; 3690 cf::face::set_csum $idx, 1, $info->{hash32}; $cf::face::SIZE[1][$idx] = $info->{size32}; $cf::face::FOFS[1][$idx] = $info->{fofs32};
3633 #cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph}; # glyphs no longer downloadable via ix 3691 cf::face::set_csum $idx, 2, $info->{glyph}; $cf::face::DATA[2][$idx] = $info->{glyph};
3634 $cf::face::HASH{$info->{hash64}} = $idx; 3692 $cf::face::HASH{$info->{hash64}} = $idx;
3635 delete $cf::face::META[$idx]; 3693 delete $cf::face::META[$idx];
3636 } 3694 }
3637 3695
3638 while (my ($face, $info) = each %$faces) { 3696 while (my ($face, $info) = each %$faces) {
3761 cf::face::set 3819 cf::face::set
3762 "res/spell_paths" => FT_RSRC, 3820 "res/spell_paths" => FT_RSRC,
3763 JSON::XS->new->utf8->canonical->encode ( 3821 JSON::XS->new->utf8->canonical->encode (
3764 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1] 3822 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3765 ); 3823 );
3824
3825 # command completion
3826 my @commands;
3827
3828 for (0..cf::arch::skillvec_size - 1) {
3829 my $skill = cf::arch::skillvec $_;
3830 my $name = $skill->name;
3831 my $flags = cf::skill_flags $skill->subtype;
3832
3833 push @commands, "ready_skill $name" if $flags & (SF_COMBAT | SF_RANGED | SF_GRACE);
3834 push @commands, "use_skill $name" if $flags & (SF_USE | SF_AUTARK | SF_GRACE);
3835 }
3836
3837 cf::client::set_command_face skill => \@commands;
3766} 3838}
3767 3839
3768sub reload_treasures { 3840sub reload_treasures {
3769 load_resource_file "$DATADIR/treasures" 3841 load_resource_file "$DATADIR/treasures"
3770 or die "unable to load treasurelists\n"; 3842 or die "unable to load treasurelists\n";
3843 seek $fh, 0, 0; 3915 seek $fh, 0, 0;
3844 print $fh $$; 3916 print $fh $$;
3845} 3917}
3846 3918
3847sub main_loop { 3919sub main_loop {
3848 trace "EV::loop starting\n"; 3920 trace "EV::run starting\n";
3849 if (1) { 3921 if (1) {
3850 EV::loop; 3922 EV::run;
3851 } 3923 }
3852 trace "EV::loop returned\n"; 3924 trace "EV::run returned\n";
3853 goto &main_loop unless $REALLY_UNLOOP; 3925 goto &main_loop unless $REALLY_UNLOOP;
3854} 3926}
3855 3927
3856sub main { 3928sub main {
3857 cf::init_globals; # initialise logging 3929 cf::init_globals; # initialise logging
3866 # we must not ever block the main coroutine 3938 # we must not ever block the main coroutine
3867 $Coro::idle = sub { 3939 $Coro::idle = sub {
3868 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3940 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3869 (async { 3941 (async {
3870 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3942 $Coro::current->{desc} = "IDLE BUG HANDLER";
3871 EV::loop EV::LOOP_ONESHOT; 3943 EV::run EV::RUN_ONCE;
3872 })->prio (Coro::PRIO_MAX); 3944 })->prio (Coro::PRIO_MAX);
3873 }; 3945 };
3874 3946
3875 evthread_start IO::AIO::poll_fileno; 3947 evthread_start IO::AIO::poll_fileno;
3876 3948

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