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Revision 1.62 by root, Fri Sep 8 16:51:44 2006 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
23
24use 5.10.0;
25use utf8;
26use strict "vars", "subs";
2 27
3use Symbol; 28use Symbol;
4use List::Util; 29use List::Util;
5use Storable; 30use Socket;
31use EV;
6use Opcode; 32use Opcode;
7use Safe; 33use Safe;
8use Safe::Hole; 34use Safe::Hole;
35use Storable ();
9 36
37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
41use Coro::AnyEvent;
42use Coro::Timer;
43use Coro::Signal;
44use Coro::Semaphore;
45use Coro::AnyEvent;
46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
54use Digest::MD5;
55use Fcntl;
56use YAML ();
57use IO::AIO ();
10use Time::HiRes; 58use Time::HiRes;
11use Event; 59use Compress::LZF;
12$Event::Eval = 1; # no idea why this is required, but it is 60use Digest::MD5 ();
13 61
14use strict; 62AnyEvent::detect;
15 63
16_reload_1; 64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
17 69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
73
18our %COMMAND = (); 74our %COMMAND = ();
75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
82
83our $RELOAD; # number of reloads so far
19our @EVENT; 84our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 85
22our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
23our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 104our $NEXT_TICK;
105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
111
112our %CFG;
113
114our $UPTIME; $UPTIME ||= time;
115our $RUNTIME;
116our $NOW;
117
118our (%PLAYER, %PLAYER_LOADING); # all users
119our (%MAP, %MAP_LOADING ); # all maps
120our $LINK_MAP; # the special {link} map, which is always available
121
122# used to convert map paths into valid unix filenames by replacing / by ∕
123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
129
130binmode STDOUT;
131binmode STDERR;
132
133# read virtual server time, if available
134unless ($RUNTIME || !-e $RUNTIMEFILE) {
135 open my $fh, "<", $RUNTIMEFILE
136 or die "unable to read $RUNTIMEFILE file: $!";
137 $RUNTIME = <$fh> + 0.;
138}
139
140mkdir $_
141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
142
143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
146
147#############################################################################
148
149=head2 GLOBAL VARIABLES
150
151=over 4
152
153=item $cf::UPTIME
154
155The timestamp of the server start (so not actually an uptime).
156
157=item $cf::RUNTIME
158
159The time this server has run, starts at 0 and is increased by $cf::TICK on
160every server tick.
161
162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
165
166Various directories - "/etc", read-only install directory, perl-library
167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
170
171=item $cf::NOW
172
173The time of the last (current) server tick.
174
175=item $cf::TICK
176
177The interval between server ticks, in seconds.
178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
189=item %cf::CFG
190
191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
192from wherever your confdir points to.
193
194=item cf::wait_for_tick, cf::wait_for_tick_begin
195
196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
197returns directly I<after> the tick processing (and consequently, can only wake one process
198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
205
206=back
207
208=cut
25 209
26BEGIN { 210BEGIN {
27 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 212 my $msg = join "", @_;
213
29 $msg .= "\n" 214 $msg .= "\n"
30 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
31 216
32 print STDERR "cfperl: $msg"; 217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
33 LOG llevError, "cfperl: $msg"; 219 LOG llevError, $msg;
34 }; 220 };
35} 221}
36 222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
237
238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 245
39# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 247# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 248for my $pkg (qw(
42 no strict 'refs'; 249 cf::global cf::attachable
250 cf::object cf::object::player
251 cf::client cf::player
252 cf::arch cf::living
253 cf::map cf::mapspace
254 cf::party cf::region
255)) {
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 257}
45 258
46$Event::DIED = sub { 259$EV::DIED = sub {
47 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
48}; 261};
49 262
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 263#############################################################################
57# utility functions
58 264
59use JSON::Syck (); # TODO# replace by JSON::PC once working 265=head2 UTILITY FUNCTIONS
60 266
61sub from_json($) { 267=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 268
66sub to_json($) { 269=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 270
68 JSON::Syck::Dump $_[0] 271=cut
272
273sub dumpval {
274 eval {
275 local $SIG{__DIE__};
276 my $d;
277 if (1) {
278 $d = new Data::Dumper([$_[0]], ["*var"]);
279 $d->Terse(1);
280 $d->Indent(2);
281 $d->Quotekeys(0);
282 $d->Useqq(1);
283 #$d->Bless(...);
284 $d->Seen($_[1]) if @_ > 1;
285 $d = $d->Dump();
286 }
287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
288 $d
289 } || "[unable to dump $_[0]: '$@']";
69} 290}
291
292=item $ref = cf::decode_json $json
293
294Converts a JSON string into the corresponding perl data structure.
295
296=item $json = cf::encode_json $ref
297
298Converts a perl data structure into its JSON representation.
299
300=cut
301
302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
303
304sub encode_json($) { $json_coder->encode ($_[0]) }
305sub decode_json($) { $json_coder->decode ($_[0]) }
306
307=item cf::lock_wait $string
308
309Wait until the given lock is available. See cf::lock_acquire.
310
311=item my $lock = cf::lock_acquire $string
312
313Wait until the given lock is available and then acquires it and returns
314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
315for example when the coroutine gets canceled), the lock is automatically
316returned.
317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
321Lock names should begin with a unique identifier (for example, cf::map::find
322uses map_find and cf::map::load uses map_load).
323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
328=cut
329
330our %LOCK;
331our %LOCKER;#d#
332
333sub lock_wait($) {
334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
340
341 # wait for lock, if any
342 while ($LOCK{$key}) {
343 push @{ $LOCK{$key} }, $Coro::current;
344 Coro::schedule;
345 }
346}
347
348sub lock_acquire($) {
349 my ($key) = @_;
350
351 # wait, to be sure we are not locked
352 lock_wait $key;
353
354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
356
357 Coro::guard {
358 delete $LOCKER{$key};#d#
359 # wake up all waiters, to be on the safe side
360 $_->ready for @{ delete $LOCK{$key} };
361 }
362}
363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
370sub freeze_mainloop {
371 tick_inhibit_inc;
372
373 Coro::guard \&tick_inhibit_dec;
374}
375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
449}
450
451=item cf::async { BLOCK }
452
453Currently the same as Coro::async_pool, meaning you cannot use
454C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
455thing you are allowed to do is call C<prio> on it.
456
457=cut
458
459BEGIN { *async = \&Coro::async_pool }
460
461=item cf::sync_job { BLOCK }
462
463The design of Deliantra requires that the main coroutine ($Coro::main)
464is always able to handle events or runnable, as Deliantra is only
465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
467
468If it must be done, put the blocking parts into C<sync_job>. This will run
469the given BLOCK in another coroutine while waiting for the result. The
470server will be frozen during this time, so the block should either finish
471fast or be very important.
472
473=cut
474
475sub sync_job(&) {
476 my ($job) = @_;
477
478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
481 # this is the main coro, too bad, we have to block
482 # till the operation succeeds, freezing the server :/
483
484 LOG llevError, Carp::longmess "sync job";#d#
485
486 my $freeze_guard = freeze_mainloop;
487
488 my $busy = 1;
489 my @res;
490
491 (async {
492 $Coro::current->desc ("sync job coro");
493 @res = eval { $job->() };
494 warn $@ if $@;
495 undef $busy;
496 })->prio (Coro::PRIO_MAX);
497
498 while ($busy) {
499 if (Coro::nready) {
500 Coro::cede_notself;
501 } else {
502 EV::loop EV::LOOP_ONESHOT;
503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
509
510 wantarray ? @res : $res[0]
511 } else {
512 # we are in another coroutine, how wonderful, everything just works
513
514 $job->()
515 }
516}
517
518=item $coro = cf::async_ext { BLOCK }
519
520Like async, but this coro is automatically being canceled when the
521extension calling this is being unloaded.
522
523=cut
524
525sub async_ext(&) {
526 my $cb = shift;
527
528 my $coro = &Coro::async ($cb);
529
530 $coro->on_destroy (sub {
531 delete $EXT_CORO{$coro+0};
532 });
533 $EXT_CORO{$coro+0} = $coro;
534
535 $coro
536}
537
538=item fork_call { }, $args
539
540Executes the given code block with the given arguments in a seperate
541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
544
545=cut
546
547sub fork_call(&@) {
548 my ($cb, @args) = @_;
549
550 # we seemingly have to make a local copy of the whole thing,
551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
553
554 my @res = Coro::Util::fork_eval {
555 reset_signals;
556 &$cb
557 }, @args;
558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
725}
726
727=back
728
729=cut
70 730
71############################################################################# 731#############################################################################
72# "new" plug-in system
73 732
74=head3 EVENTS AND OBJECT ATTACHMENTS 733=head2 ATTACHABLE OBJECTS
734
735Many objects in crossfire are so-called attachable objects. That means you can
736attach callbacks/event handlers (a collection of which is called an "attachment")
737to it. All such attachable objects support the following methods.
738
739In the following description, CLASS can be any of C<global>, C<object>
740C<player>, C<client> or C<map> (i.e. the attachable objects in
741Deliantra).
75 742
76=over 4 743=over 4
77 744
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
91 746
92=item $map->detach ($attachment) 747=item $attachable->detach ($attachment)
93 748
94Attach/detach a pre-registered attachment to a map. 749Attach/detach a pre-registered attachment to a specific object and give it
750the specified key/value pairs as arguments.
95 751
96=item $bool = $object->attached ($name) 752Example, attach a minesweeper attachment to the given object, making it a
75310x10 minesweeper game:
97 754
98=item $bool = $player->attached ($name) 755 $obj->attach (minesweeper => width => 10, height => 10);
99 756
100=item $bool = $map->attached ($name) 757=item $bool = $attachable->attached ($name)
101 758
102Checks wether the named attachment is currently attached to the object. 759Checks wether the named attachment is currently attached to the object.
103 760
104=item cf::attach_global ... 761=item cf::CLASS->attach ...
105 762
106Attach handlers for global events. 763=item cf::CLASS->detach ...
107 764
108This and all following C<attach_*>-functions expect any number of the 765Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 766CLASS. See the next function for an explanation of its arguments.
767
768You can attach to global events by using the C<cf::global> class.
769
770Example, log all player logins:
771
772 cf::player->attach (
773 on_login => sub {
774 my ($pl) = @_;
775 ...
776 },
777 );
778
779Example, attach to the jeweler skill:
780
781 cf::object->attach (
782 type => cf::SKILL,
783 subtype => cf::SK_JEWELER,
784 on_use_skill => sub {
785 my ($sk, $ob, $part, $dir, $msg) = @_;
786 ...
787 },
788 );
789
790=item cf::CLASS::attachment $name, ...
791
792Register an attachment by C<$name> through which attachable objects of the
793given CLASS can refer to this attachment.
794
795Some classes such as crossfire maps and objects can specify attachments
796that are attached at load/instantiate time, thus the need for a name.
797
798These calls expect any number of the following handler/hook descriptions:
110 799
111=over 4 800=over 4
112 801
113=item prio => $number 802=item prio => $number
114 803
116by another C<prio> setting). Lower priority handlers get executed 805by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 806earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 807registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 808unless you know what you are doing.
120 809
810=item type => $type
811
812(Only for C<< cf::object->attach >> calls), limits the attachment to the
813given type of objects only (the additional parameter C<subtype> can be
814used to further limit to the given subtype).
815
121=item on_I<event> => \&cb 816=item on_I<event> => \&cb
122 817
123Call the given code reference whenever the named event happens (event is 818Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 819something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 820handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 829package and register them. Only handlers for eevents supported by the
135object/class are recognised. 830object/class are recognised.
136 831
137=back 832=back
138 833
139=item cf::attach_to_type $object_type, $subtype, ... 834Example, define an attachment called "sockpuppet" that calls the given
835event handler when a monster attacks:
140 836
141Attach handlers for a specific object type (e.g. TRANSPORT) and 837 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 838 on_skill_attack => sub {
143type. 839 my ($self, $victim) = @_;
144 840 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 841 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 842 }
366}
367 843
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 844=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 845
394Just because you have a perl object does not mean that the corresponding 846Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 847C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 848valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 849can be used to test for existence of the C object part without causing an
398exception. 850exception.
399 851
852=cut
853
854# the following variables are defined in .xs and must not be re-created
855our @CB_GLOBAL = (); # registry for all global events
856our @CB_ATTACHABLE = (); # registry for all attachables
857our @CB_OBJECT = (); # all objects (should not be used except in emergency)
858our @CB_PLAYER = ();
859our @CB_CLIENT = ();
860our @CB_TYPE = (); # registry for type (cf-object class) based events
861our @CB_MAP = ();
862
863my %attachment;
864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
871sub _attach_cb($$$$) {
872 my ($registry, $event, $prio, $cb) = @_;
873
874 use sort 'stable';
875
876 $cb = [$prio, $cb];
877
878 @{$registry->[$event]} = sort
879 { $a->[0] cmp $b->[0] }
880 @{$registry->[$event] || []}, $cb;
881}
882
883# hack
884my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
885
886# attach handles attaching event callbacks
887# the only thing the caller has to do is pass the correct
888# registry (== where the callback attaches to).
889sub _attach {
890 my ($registry, $klass, @arg) = @_;
891
892 my $object_type;
893 my $prio = 0;
894 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
895
896 #TODO: get rid of this hack
897 if ($attachable_klass{$klass}) {
898 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
899 }
900
901 while (@arg) {
902 my $type = shift @arg;
903
904 if ($type eq "prio") {
905 $prio = shift @arg;
906
907 } elsif ($type eq "type") {
908 $object_type = shift @arg;
909 $registry = $CB_TYPE[$object_type] ||= [];
910
911 } elsif ($type eq "subtype") {
912 defined $object_type or Carp::croak "subtype specified without type";
913 my $object_subtype = shift @arg;
914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
915
916 } elsif ($type eq "package") {
917 my $pkg = shift @arg;
918
919 while (my ($name, $id) = each %cb_id) {
920 if (my $cb = $pkg->can ($name)) {
921 _attach_cb $registry, $id, $prio, $cb;
922 }
923 }
924
925 } elsif (exists $cb_id{$type}) {
926 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
927
928 } elsif (ref $type) {
929 warn "attaching objects not supported, ignoring.\n";
930
931 } else {
932 shift @arg;
933 warn "attach argument '$type' not supported, ignoring.\n";
934 }
935 }
936}
937
938sub _object_attach {
939 my ($obj, $name, %arg) = @_;
940
941 return if exists $obj->{_attachment}{$name};
942
943 if (my $attach = $attachment{$name}) {
944 my $registry = $obj->registry;
945
946 for (@$attach) {
947 my ($klass, @attach) = @$_;
948 _attach $registry, $klass, @attach;
949 }
950
951 $obj->{$name} = \%arg;
952 } else {
953 warn "object uses attachment '$name' which is not available, postponing.\n";
954 }
955
956 $obj->{_attachment}{$name} = undef;
957}
958
959sub cf::attachable::attach {
960 if (ref $_[0]) {
961 _object_attach @_;
962 } else {
963 _attach shift->_attach_registry, @_;
964 }
965 _recalc_want;
966};
967
968# all those should be optimised
969sub cf::attachable::detach {
970 my ($obj, $name) = @_;
971
972 if (ref $obj) {
973 delete $obj->{_attachment}{$name};
974 reattach ($obj);
975 } else {
976 Carp::croak "cannot, currently, detach class attachments";
977 }
978 _recalc_want;
979};
980
981sub cf::attachable::attached {
982 my ($obj, $name) = @_;
983
984 exists $obj->{_attachment}{$name}
985}
986
987for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
988 eval "#line " . __LINE__ . " 'cf.pm'
989 sub cf::\L$klass\E::_attach_registry {
990 (\\\@CB_$klass, KLASS_$klass)
991 }
992
993 sub cf::\L$klass\E::attachment {
994 my \$name = shift;
995
996 \$attachment{\$name} = [[KLASS_$klass, \@_]];
997 }
998 ";
999 die if $@;
1000}
1001
1002our $override;
1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1004
1005sub override {
1006 $override = 1;
1007 @INVOKE_RESULTS = (@_);
1008}
1009
1010sub do_invoke {
1011 my $event = shift;
1012 my $callbacks = shift;
1013
1014 @INVOKE_RESULTS = ();
1015
1016 local $override;
1017
1018 for (@$callbacks) {
1019 eval { &{$_->[1]} };
1020
1021 if ($@) {
1022 warn "$@";
1023 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1024 override;
1025 }
1026
1027 return 1 if $override;
1028 }
1029
1030 0
1031}
1032
1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1034
1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1036
1037Generate an object-specific event with the given arguments.
1038
1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1040removed in future versions), and there is no public API to access override
1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1042
400=back 1043=back
401 1044
402=cut 1045=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 1046
408############################################################################# 1047#############################################################################
409# object support 1048# object support
410 1049
411sub instantiate { 1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
412 my ($obj, $data) = @_; 1084 my ($ob1, $ob2) = @_;
413 1085
414 $data = from_json $data; 1086 ++$SLOW_MERGES;#d#
415 1087
416 for (@$data) { 1088 # we do the slow way here
417 my ($name, $args) = @$_; 1089 return _object_equal $ob1, $ob2
418
419 $obj->attach ($name, %{$args || {} });
420 }
421} 1090}
422 1091
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 1092sub reattach {
1093 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1098
426 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
427 1100
428 @$registry = (); 1101 @$registry = ();
429 1102
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1103 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 1104
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 1105 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 1106 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 1107 for (@$attach) {
435 my ($klass, @attach) = @$_; 1108 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
437 } 1110 }
438 } else { 1111 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 1112 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 1113 }
441 } 1114 }
442} 1115}
443 1116
444sub object_freezer_save { 1117cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 1118 prio => -1000000,
1119 on_instantiate => sub {
1120 my ($obj, $data) = @_;
1121
1122 $data = decode_json $data;
1123
1124 for (@$data) {
1125 my ($name, $args) = @$_;
1126
1127 $obj->attach ($name, %{$args || {} });
1128 }
1129 },
1130 on_reattach => \&reattach,
496 on_clone => sub { 1131 on_clone => sub {
497 my ($src, $dst) = @_; 1132 my ($src, $dst) = @_;
498 1133
499 @{$dst->registry} = @{$src->registry}; 1134 @{$dst->registry} = @{$src->registry};
500 1135
501 %$dst = %$src; 1136 %$dst = %$src;
502 1137
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 1138 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 1139 if exists $src->{_attachment};
505 }, 1140 },
506; 1141);
1142
1143sub object_freezer_save {
1144 my ($filename, $rdata, $objs) = @_;
1145
1146 sync_job {
1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
1149 warn sprintf "saving %s (%d,%d)\n",
1150 $decname, length $$rdata, scalar @$objs;
1151
1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1153 aio_chmod $fh, SAVE_MODE;
1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1155 aio_fsync $fh if $cf::USE_FSYNC;
1156 aio_close $fh;
1157
1158 if (@$objs) {
1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1160 aio_chmod $fh, SAVE_MODE;
1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1162 aio_write $fh, 0, (length $data), $data, 0;
1163 aio_fsync $fh if $cf::USE_FSYNC;
1164 aio_close $fh;
1165 aio_rename "$filename.pst~", "$filename.pst";
1166 }
1167 } else {
1168 aio_unlink "$filename.pst";
1169 }
1170
1171 aio_rename "$filename~", $filename;
1172 } else {
1173 warn "FATAL: $filename~: $!\n";
1174 }
1175 } else {
1176 aio_unlink $filename;
1177 aio_unlink "$filename.pst";
1178 }
1179 };
1180}
1181
1182sub object_freezer_as_string {
1183 my ($rdata, $objs) = @_;
1184
1185 use Data::Dumper;
1186
1187 $$rdata . Dumper $objs
1188}
1189
1190sub object_thawer_load {
1191 my ($filename) = @_;
1192
1193 my ($data, $av);
1194
1195 (aio_load $filename, $data) >= 0
1196 or return;
1197
1198 unless (aio_stat "$filename.pst") {
1199 (aio_load "$filename.pst", $av) >= 0
1200 or return;
1201
1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
1204 }
1205
1206 utf8::decode (my $decname = $filename);
1207 warn sprintf "loading %s (%d,%d)\n",
1208 $decname, length $data, scalar @{$av || []};
1209
1210 ($data, $av)
1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
507 1218
508############################################################################# 1219#############################################################################
509# old plug-in events 1220# command handling &c
510 1221
511sub inject_event { 1222=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1223
515 my $cb = $hook[$event_code]{$extension} 1224Register a callback for execution when the client sends the user command
516 or return; 1225$name.
517 1226
518 &$cb 1227=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1228
540sub register_command { 1229sub register_command {
541 my ($name, $time, $cb) = @_; 1230 my ($name, $cb) = @_;
542 1231
543 my $caller = caller; 1232 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1233 #warn "registering command '$name/$time' to '$caller'";
545 1234
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1236}
1237
1238=item cf::register_extcmd $name => \&callback($pl,$packet);
1239
1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
1245
1246If the callback returns something, it is sent back as if reply was being
1247called.
1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
1260=cut
549 1261
550sub register_extcmd { 1262sub register_extcmd {
551 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
552 1264
553 my $caller = caller; 1265 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1266}
558 1267
559sub register { 1268sub register_exticmd {
560 my ($base, $pkg) = @_; 1269 my ($name, $cb) = @_;
561 1270
562 #TODO 1271 $EXTICMD{$name} = $cb;
563} 1272}
564 1273
565sub load_extension { 1274cf::player->attach (
566 my ($path) = @_; 1275 on_command => sub {
1276 my ($pl, $name, $params) = @_;
567 1277
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1278 my $cb = $COMMAND{$name}
569 my $base = $1; 1279 or return;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1280
574 warn "loading '$path' into '$pkg'\n"; 1281 for my $cmd (@$cb) {
575 1282 $cmd->[1]->($pl->ob, $params);
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 }
619 }
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648sub _perl_reload(&) {
649 my ($msg) = @_;
650
651 $msg->("reloading...");
652
653 eval {
654 # 1. cancel all watchers
655 $_->cancel for Event::all_watchers;
656
657 # 2. unload all extensions
658 for (@exts) {
659 $msg->("unloading <$_>");
660 unload_extension $_;
661 }
662
663 # 3. unload all modules loaded from $LIBDIR
664 while (my ($k, $v) = each %INC) {
665 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
666
667 $msg->("removing <$k>");
668 delete $INC{$k};
669
670 $k =~ s/\.pm$//;
671 $k =~ s/\//::/g;
672
673 if (my $cb = $k->can ("unload_module")) {
674 $cb->();
675 }
676
677 Symbol::delete_package $k;
678 }
679
680 # 4. get rid of safe::, as good as possible
681 Symbol::delete_package "safe::$_"
682 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
683
684 # 5. remove register_script_function callbacks
685 # TODO
686
687 # 6. unload cf.pm "a bit"
688 delete $INC{"cf.pm"};
689
690 # don't, removes xs symbols, too,
691 # and global variables created in xs
692 #Symbol::delete_package __PACKAGE__;
693
694 # 7. reload cf.pm
695 $msg->("reloading cf.pm");
696 require cf;
697
698 $msg->("load extensions");
699 cf::load_extensions;
700 };
701 $msg->($@) if $@;
702
703 $msg->("reloaded");
704};
705
706sub perl_reload() {
707 _perl_reload {
708 warn $_[0];
709 print "$_[0]\n";
710 };
711}
712
713register_command "perl-reload", 0, sub {
714 my ($who, $arg) = @_;
715
716 if ($who->flag (FLAG_WIZ)) {
717 _perl_reload {
718 warn $_[0];
719 $who->message ($_[0]);
720 }; 1283 }
1284
1285 cf::override;
721 } 1286 },
722};
723
724#############################################################################
725# extcmd framework, basically convert ext <msg>
726# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
727
728attach_to_players
729 on_extcmd => sub { 1287 on_extcmd => sub {
730 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
731 1289
732 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
733 1291
734 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
735 if (my $cb = $extcmd{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
736 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
737 $pl->ext_reply ($msg->{msgid}, %reply); 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
1307 } else {
1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1309 }
1310
1311 cf::override;
1312 },
1313);
1314
1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1319 for my $path (<$LIBDIR/*.ext>) {
1320 next unless -r $path;
1321
1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1378 }
1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1384 };
1385}
1386
1387#############################################################################
1388
1389=back
1390
1391=head2 CORE EXTENSIONS
1392
1393Functions and methods that extend core crossfire objects.
1394
1395=cut
1396
1397package cf::player;
1398
1399use Coro::AIO;
1400
1401=head3 cf::player
1402
1403=over 4
1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1419=item cf::player::find $login
1420
1421Returns the given player object, loading it if necessary (might block).
1422
1423=cut
1424
1425sub playerdir($) {
1426 "$PLAYERDIR/"
1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1428}
1429
1430sub path($) {
1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1432
1433 (playerdir $login) . "/playerdata"
1434}
1435
1436sub find_active($) {
1437 $cf::PLAYER{$_[0]}
1438 and $cf::PLAYER{$_[0]}->active
1439 and $cf::PLAYER{$_[0]}
1440}
1441
1442sub exists($) {
1443 my ($login) = @_;
1444
1445 $cf::PLAYER{$login}
1446 or cf::sync_job { !aio_stat path $login }
1447}
1448
1449sub find($) {
1450 return $cf::PLAYER{$_[0]} || do {
1451 my $login = $_[0];
1452
1453 my $guard = cf::lock_acquire "user_find:$login";
1454
1455 $cf::PLAYER{$_[0]} || do {
1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1471 $cf::PLAYER{$login} = $pl
1472 }
1473 }
1474}
1475
1476sub save($) {
1477 my ($pl) = @_;
1478
1479 return if $pl->{deny_save};
1480
1481 my $path = path $pl;
1482 my $guard = cf::lock_acquire "user_save:$path";
1483
1484 return if $pl->{deny_save};
1485
1486 aio_mkdir playerdir $pl, 0770;
1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1490
1491 $pl->save_pl ($path);
1492 cf::cede_to_tick;
1493}
1494
1495sub new($) {
1496 my ($login) = @_;
1497
1498 my $self = create;
1499
1500 $self->ob->name ($login);
1501 $self->{deny_save} = 1;
1502
1503 $cf::PLAYER{$login} = $self;
1504
1505 $self
1506}
1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1518=item $pl->quit_character
1519
1520Nukes the player without looking back. If logged in, the connection will
1521be destroyed. May block for a long time.
1522
1523=cut
1524
1525sub quit_character {
1526 my ($pl) = @_;
1527
1528 my $name = $pl->ob->name;
1529
1530 $pl->{deny_save} = 1;
1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1532
1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1538 $pl->ns->destroy if $pl->ns;
1539
1540 my $path = playerdir $pl;
1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1542 aio_rename $path, $temp;
1543 delete $cf::PLAYER{$pl->ob->name};
1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1566}
1567
1568=item cf::player::list_logins
1569
1570Returns am arrayref of all valid playernames in the system, can take a
1571while and may block, so not sync_job-capable, ever.
1572
1573=cut
1574
1575sub list_logins {
1576 my $dirs = aio_readdir $PLAYERDIR
1577 or return [];
1578
1579 my @logins;
1580
1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1591
1592 utf8::decode $login;
1593 push @logins, $login;
1594 }
1595
1596 \@logins
1597}
1598
1599=item $player->maps
1600
1601Returns an arrayref of map paths that are private for this
1602player. May block.
1603
1604=cut
1605
1606sub maps($) {
1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1610
1611 my $files = aio_readdir playerdir $pl
1612 or return;
1613
1614 my @paths;
1615
1616 for (@$files) {
1617 utf8::decode $_;
1618 next if /\.(?:pl|pst)$/;
1619 next unless /^$PATH_SEP/o;
1620
1621 push @paths, cf::map::normalise "~$pl/$_";
1622 }
1623
1624 \@paths
1625}
1626
1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1628
1629Expand crossfire pod fragments into protocol xml.
1630
1631=item $player->ext_reply ($msgid, @msg)
1632
1633Sends an ext reply to the player.
1634
1635=cut
1636
1637sub ext_reply($$@) {
1638 my ($self, $id, @msg) = @_;
1639
1640 $self->ns->ext_reply ($id, @msg)
1641}
1642
1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
1670 my ($path) = @_;
1671
1672 my ($match, $specificity);
1673
1674 for my $region (list) {
1675 if ($region->{match} && $path =~ $region->{match}) {
1676 ($match, $specificity) = ($region, $region->specificity)
1677 if $region->specificity > $specificity;
1678 }
1679 }
1680
1681 $match
1682}
1683
1684=back
1685
1686=head3 cf::map
1687
1688=over 4
1689
1690=cut
1691
1692package cf::map;
1693
1694use Fcntl;
1695use Coro::AIO;
1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1701our $MAX_RESET = 3600;
1702our $DEFAULT_RESET = 3000;
1703
1704sub generate_random_map {
1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1709 # mit "rum" bekleckern, nicht
1710 $self->_create_random_map (
1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1714 $rmp->{exit_on_final_map},
1715 $rmp->{xsize}, $rmp->{ysize},
1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1850}
1851
1852# and all this just because we cannot iterate over
1853# all maps in C++...
1854sub change_all_map_light {
1855 my ($change) = @_;
1856
1857 $_->change_map_light ($change)
1858 for grep $_->outdoor, values %cf::MAP;
1859}
1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1877sub load_header_from($) {
1878 my ($self, $path) = @_;
1879
1880 utf8::encode $path;
1881 my $f = new_from_file cf::object::thawer $path
1882 or return;
1883
1884 $self->_load_header ($f)
1885 or return;
1886
1887 local $MAP_LOADING{$self->{path}} = $self;
1888 $f->resolve_delayed_derefs;
1889
1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1933 or return;
1934 $self->prepare_orig;
1935 }
1936
1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1939
1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
1943 1
1944}
1945
1946sub find;
1947sub find {
1948 my ($path, $origin) = @_;
1949
1950 $path = normalise $path, $origin && $origin->path;
1951
1952 cf::lock_wait "map_data:$path";#d#remove
1953 cf::lock_wait "map_find:$path";
1954
1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1958
1959 my $map = new_from_path cf::map $path
1960 or return;
1961
1962 $map->{last_save} = $cf::RUNTIME;
1963
1964 $map->load_header
1965 or return;
1966
1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1972 $map->reset;
1973 return find $path;
1974 }
1975
1976 $cf::MAP{$path} = $map
1977 }
1978}
1979
1980sub pre_load { }
1981sub post_load { }
1982
1983sub load {
1984 my ($self) = @_;
1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1988 my $path = $self->{path};
1989
1990 {
1991 my $guard = cf::lock_acquire "map_data:$path";
1992
1993 return unless $self->valid;
1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1995
1996 $self->in_memory (cf::MAP_LOADING);
1997
1998 $self->alloc;
1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
2006 or return;
2007
2008 $self->post_load_original
2009 if delete $self->{load_original};
2010
2011 if (my $uniq = $self->uniq_path) {
2012 utf8::encode $uniq;
2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
2015 $self->clear_unique_items;
2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
738 } 2018 }
739 } 2019 }
740 } else {
741 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
742 } 2020 }
743 2021
744 cf::override; 2022 $f->resolve_delayed_derefs;
2023
2024 cf::cede_to_tick;
2025 # now do the right thing for maps
2026 $self->link_multipart_objects;
2027 $self->difficulty ($self->estimate_difficulty)
2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
2038 $self->activate;
2039 }
2040
2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
2043
2044 $self->in_memory (cf::MAP_ACTIVE);
745 }, 2045 }
746;
747 2046
748############################################################################# 2047 $self->post_load;
749# load/save/clean perl data associated with a map 2048}
750 2049
751*cf::mapsupport::on_clean = sub { 2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
752 my ($map) = @_; 2064 my ($map) = @_;
753 2065
754 my $path = $map->tmpname; 2066 my @neigh; # diagonal neighbours
755 defined $path or return;
756 2067
757 unlink "$path.pst"; 2068 for (0 .. 3) {
758}; 2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
759 2074
760attach_to_maps prio => -10000, package => cf::mapsupport::; 2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
761 2079
762############################################################################# 2080 for (grep defined $_->[0], @neigh) {
763# load/save perl data associated with player->ob objects 2081 my ($path, $origin) = @$_;
764 2082 my $neigh = find $path, $origin
765sub all_objects(@) { 2083 or next;
766 @_, map all_objects ($_->inv), @_ 2084 $neigh->load;
2085 }
767} 2086}
768 2087
769# TODO: compatibility cruft, remove when no longer needed 2088sub find_sync {
770attach_to_players 2089 my ($path, $origin) = @_;
771 on_load => sub {
772 my ($pl, $path) = @_;
773 2090
774 for my $o (all_objects $pl->ob) { 2091 cf::sync_job { find $path, $origin }
775 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2092}
776 $o->set_ob_key_value ("_perl_data");
777 2093
778 %$o = %{ Storable::thaw pack "H*", $value }; 2094sub do_load_sync {
2095 my ($map) = @_;
2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
779 } 2127 }
780 } 2128 }
2129 undef $MAP_PREFETCHER;
2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
2134}
2135
2136sub save {
2137 my ($self) = @_;
2138
2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
2140
2141 $self->{last_save} = $cf::RUNTIME;
2142
2143 return unless $self->dirty;
2144
2145 my $save = $self->save_path; utf8::encode $save;
2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
2147
2148 $self->{load_path} = $save;
2149
2150 return if $self->{deny_save};
2151
2152 local $self->{last_access} = $self->last_access;#d#
2153
2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
2156 $_->contr->save for $self->players;
2157 };
2158
2159 cf::get_slot 0.02;
2160
2161 if ($uniq) {
2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2164 } else {
2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
781 }, 2166 }
782;
783
784#############################################################################
785# core extensions - in perl
786
787=item cf::player::exists $login
788
789Returns true when the given account exists.
790
791=cut
792
793sub cf::player::exists($) {
794 cf::player::find $_[0]
795 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
796} 2167}
797 2168
2169sub swap_out {
2170 my ($self) = @_;
2171
2172 # save first because save cedes
2173 $self->save;
2174
2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2176
2177 return if $self->players;
2178 return if $self->in_memory != cf::MAP_ACTIVE;
2179 return if $self->{deny_save};
2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
2185 $self->clear;
2186}
2187
2188sub reset_at {
2189 my ($self) = @_;
2190
2191 # TODO: safety, remove and allow resettable per-player maps
2192 return 1e99 if $self->{deny_reset};
2193
2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2196
2197 $time + $to
2198}
2199
2200sub should_reset {
2201 my ($self) = @_;
2202
2203 $self->reset_at <= $cf::RUNTIME
2204}
2205
2206sub reset {
2207 my ($self) = @_;
2208
2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
2210
2211 return if $self->players;
2212
2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
2224
2225 delete $cf::MAP{$self->path};
2226
2227 $self->deactivate;
2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
2230
2231 $self->unlink_save;
2232 $self->destroy;
2233}
2234
2235my $nuke_counter = "aaaa";
2236
2237sub nuke {
2238 my ($self) = @_;
2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
2249 $self->{deny_save} = 1;
2250 $self->reset_timeout (1);
2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
2256 $self->reset; # polite request, might not happen
2257}
2258
2259=item $maps = cf::map::tmp_maps
2260
2261Returns an arrayref with all map paths of currently instantiated and saved
2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
2267 [
2268 map {
2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
2275}
2276
2277=item $maps = cf::map::random_maps
2278
2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
2281
2282=cut
2283
2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
2313
2314=back
2315
2316=head3 cf::object
2317
2318=cut
2319
2320package cf::object;
2321
2322=over 4
2323
2324=item $ob->inv_recursive
2325
2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2328
2329=cut
2330
2331sub inv_recursive_;
2332sub inv_recursive_ {
2333 map { $_, inv_recursive_ $_->inv } @_
2334}
2335
2336sub inv_recursive {
2337 inv_recursive_ inv $_[0]
2338}
2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
2365 }
2366}
2367
2368package cf;
2369
2370=back
2371
2372=head3 cf::object::player
2373
2374=over 4
2375
798=item $player->reply ($npc, $msg[, $flags]) 2376=item $player_object->reply ($npc, $msg[, $flags])
799 2377
800Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
801can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
802dialogue with the given NPC character. 2380dialogue with the given NPC character.
803 2381
804=cut 2382=cut
805 2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2397
806# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
807# with dialog boxes. 2399# with dialog boxes.
2400#TODO: the first argument must go, split into a $npc->reply_to ( method
808sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
809 my ($self, $npc, $msg, $flags) = @_; 2402 my ($self, $npc, $msg, $flags) = @_;
810 2403
811 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
812 2405
813 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
814 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
815 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
816 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
817 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
2431}
2432
2433=item $player_object->may ("access")
2434
2435Returns wether the given player is authorized to access resource "access"
2436(e.g. "command_wizcast").
2437
2438=cut
2439
2440sub cf::object::player::may {
2441 my ($self, $access) = @_;
2442
2443 $self->flag (cf::FLAG_WIZ) ||
2444 (ref $cf::CFG{"may_$access"}
2445 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2446 : $cf::CFG{"may_$access"})
2447}
2448
2449=item $player_object->enter_link
2450
2451Freezes the player and moves him/her to a special map (C<{link}>).
2452
2453The player should be reasonably safe there for short amounts of time (e.g.
2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2457
2458Will never block.
2459
2460=item $player_object->leave_link ($map, $x, $y)
2461
2462Moves the player out of the special C<{link}> map onto the specified
2463map. If the map is not valid (or omitted), the player will be moved back
2464to the location he/she was before the call to C<enter_link>, or, if that
2465fails, to the emergency map position.
2466
2467Might block.
2468
2469=cut
2470
2471sub link_map {
2472 unless ($LINK_MAP) {
2473 $LINK_MAP = cf::map::find "{link}"
2474 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2475 $LINK_MAP->load;
2476 }
2477
2478 $LINK_MAP
2479}
2480
2481sub cf::object::player::enter_link {
2482 my ($self) = @_;
2483
2484 $self->deactivate_recursive;
2485
2486 return if UNIVERSAL::isa $self->map, "ext::map_link";
2487
2488 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2489 if $self->map && $self->map->{path} ne "{link}";
2490
2491 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2492}
2493
2494sub cf::object::player::leave_link {
2495 my ($self, $map, $x, $y) = @_;
2496
2497 return unless $self->contr->active;
2498
2499 my $link_pos = delete $self->{_link_pos};
2500
2501 unless ($map) {
2502 # restore original map position
2503 ($map, $x, $y) = @{ $link_pos || [] };
2504 $map = cf::map::find $map;
2505
2506 unless ($map) {
2507 ($map, $x, $y) = @$EMERGENCY_POSITION;
2508 $map = cf::map::find $map
2509 or die "FATAL: cannot load emergency map\n";
2510 }
2511 }
2512
2513 ($x, $y) = (-1, -1)
2514 unless (defined $x) && (defined $y);
2515
2516 # use -1 or undef as default coordinates, not 0, 0
2517 ($x, $y) = ($map->enter_x, $map->enter_y)
2518 if $x <=0 && $y <= 0;
2519
2520 $map->load;
2521 $map->load_neighbours;
2522
2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2525 $self->activate_recursive;
2526
2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2528 $self->enter_map ($map, $x, $y);
2529}
2530
2531=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2532
2533Moves the player to the given map-path and coordinates by first freezing
2534her, loading and preparing them map, calling the provided $check callback
2535that has to return the map if sucecssful, and then unfreezes the player on
2536the new (success) or old (failed) map position. In either case, $done will
2537be called at the end of this process.
2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2541
2542=cut
2543
2544our $GOTOGEN;
2545
2546sub cf::object::player::goto {
2547 my ($self, $path, $x, $y, $check, $done) = @_;
2548
2549 # do generation counting so two concurrent goto's will be executed in-order
2550 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2551
2552 $self->enter_link;
2553
2554 (async {
2555 $Coro::current->{desc} = "player::goto $path $x $y";
2556
2557 # *tag paths override both path and x|y
2558 if ($path =~ /^\*(.*)$/) {
2559 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2560 my $ob = $obs[rand @obs];
2561
2562 # see if we actually can go there
2563 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2564 $ob = $obs[rand @obs];
2565 } else {
2566 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2567 }
2568 # else put us there anyways for now #d#
2569
2570 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2571 } else {
2572 ($path, $x, $y) = (undef, undef, undef);
2573 }
2574 }
2575
2576 my $map = eval {
2577 my $map = defined $path ? cf::map::find $path : undef;
2578
2579 if ($map) {
2580 $map = $map->customise_for ($self);
2581 $map = $check->($map) if $check && $map;
2582 } else {
2583 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2584 }
2585
2586 $map
2587 };
2588
2589 if ($@) {
2590 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2591 LOG llevError | logBacktrace, Carp::longmess $@;
2592 }
2593
2594 if ($gen == $self->{_goto_generation}) {
2595 delete $self->{_goto_generation};
2596 $self->leave_link ($map, $x, $y);
2597 }
2598
2599 $done->() if $done;
2600 })->prio (1);
2601}
2602
2603=item $player_object->enter_exit ($exit_object)
2604
2605=cut
2606
2607sub parse_random_map_params {
2608 my ($spec) = @_;
2609
2610 my $rmp = { # defaults
2611 xsize => (cf::rndm 15, 40),
2612 ysize => (cf::rndm 15, 40),
2613 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2614 #layout => string,
818 } 2615 };
819}
820 2616
2617 for (split /\n/, $spec) {
2618 my ($k, $v) = split /\s+/, $_, 2;
2619
2620 $rmp->{lc $k} = $v if (length $k) && (length $v);
2621 }
2622
2623 $rmp
2624}
2625
2626sub prepare_random_map {
2627 my ($exit) = @_;
2628
2629 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object
2632
2633 my $rmp = parse_random_map_params $exit->msg;
2634
2635 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2642 }
2643
2644 $rmp->{random_seed} ||= $exit->random_seed;
2645
2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2647 my $md5 = Digest::MD5::md5_hex $data;
2648 my $meta = "$RANDOMDIR/$md5.meta";
2649
2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2651 aio_write $fh, 0, (length $data), $data, 0;
2652 undef $fh;
2653 aio_rename "$meta~", $meta;
2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2658 $exit->slaying ("?random/$md5");
2659 $exit->msg (undef);
2660 }
2661 }
2662}
2663
2664sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_;
2666
2667 return unless $self->type == cf::PLAYER;
2668
2669 $self->enter_link;
2670
2671 (async {
2672 $Coro::current->{desc} = "enter_exit";
2673
2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2689 $self->goto ($map, $x, $y);
2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2695 1
2696 }) {
2697 $self->message ("Something went wrong deep within the crossfire server. "
2698 . "I'll try to bring you back to the map you were before. "
2699 . "Please report this to the dungeon master!",
2700 cf::NDI_UNIQUE | cf::NDI_RED);
2701
2702 warn "ERROR in enter_exit: $@";
2703 $self->leave_link;
2704 }
2705 })->prio (1);
2706}
2707
2708=head3 cf::client
2709
2710=over 4
2711
2712=item $client->send_drawinfo ($text, $flags)
2713
2714Sends a drawinfo packet to the client. Circumvents output buffering so
2715should not be used under normal circumstances.
2716
2717=cut
2718
2719sub cf::client::send_drawinfo {
2720 my ($self, $text, $flags) = @_;
2721
2722 utf8::encode $text;
2723 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2724}
2725
2726=item $client->send_msg ($channel, $msg, $color, [extra...])
2727
2728Send a drawinfo or msg packet to the client, formatting the msg for the
2729client if neccessary. C<$type> should be a string identifying the type of
2730the message, with C<log> being the default. If C<$color> is negative, suppress
2731the message unless the client supports the msg packet.
2732
2733=cut
2734
2735# non-persistent channels (usually the info channel)
2736our %CHANNEL = (
2737 "c/identify" => {
2738 id => "infobox",
2739 title => "Identify",
2740 reply => undef,
2741 tooltip => "Items recently identified",
2742 },
2743 "c/examine" => {
2744 id => "infobox",
2745 title => "Examine",
2746 reply => undef,
2747 tooltip => "Signs and other items you examined",
2748 },
2749 "c/book" => {
2750 id => "infobox",
2751 title => "Book",
2752 reply => undef,
2753 tooltip => "The contents of a note or book",
2754 },
2755 "c/lookat" => {
2756 id => "infobox",
2757 title => "Look",
2758 reply => undef,
2759 tooltip => "What you saw there",
2760 },
2761 "c/who" => {
2762 id => "infobox",
2763 title => "Players",
2764 reply => undef,
2765 tooltip => "Shows players who are currently online",
2766 },
2767 "c/body" => {
2768 id => "infobox",
2769 title => "Body Parts",
2770 reply => undef,
2771 tooltip => "Shows which body parts you posess and are available",
2772 },
2773 "c/uptime" => {
2774 id => "infobox",
2775 title => "Uptime",
2776 reply => undef,
2777 tooltip => "How long the server has been running since last restart",
2778 },
2779 "c/mapinfo" => {
2780 id => "infobox",
2781 title => "Map Info",
2782 reply => undef,
2783 tooltip => "Information related to the maps",
2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2791);
2792
2793sub cf::client::send_msg {
2794 my ($self, $channel, $msg, $color, @extra) = @_;
2795
2796 $msg = $self->pl->expand_cfpod ($msg);
2797
2798 $color &= cf::NDI_CLIENT_MASK; # just in case...
2799
2800 # check predefined channels, for the benefit of C
2801 if ($CHANNEL{$channel}) {
2802 $channel = $CHANNEL{$channel};
2803
2804 $self->ext_msg (channel_info => $channel)
2805 if $self->can_msg;
2806
2807 $channel = $channel->{id};
2808
2809 } elsif (ref $channel) {
2810 # send meta info to client, if not yet sent
2811 unless (exists $self->{channel}{$channel->{id}}) {
2812 $self->{channel}{$channel->{id}} = $channel;
2813 $self->ext_msg (channel_info => $channel)
2814 if $self->can_msg;
2815 }
2816
2817 $channel = $channel->{id};
2818 }
2819
2820 return unless @extra || length $msg;
2821
2822 if ($self->can_msg) {
2823 # default colour, mask it out
2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2825 if $color & cf::NDI_DEF;
2826
2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2843 } else {
2844 if ($color >= 0) {
2845 # replace some tags by gcfclient-compatible ones
2846 for ($msg) {
2847 1 while
2848 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2849 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2850 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2851 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2852 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2853 }
2854
2855 $color &= cf::NDI_COLOR_MASK;
2856
2857 utf8::encode $msg;
2858
2859 if (0 && $msg =~ /\[/) {
2860 # COMMAND/INFO
2861 $self->send_packet ("drawextinfo $color 10 8 $msg")
2862 } else {
2863 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2864 $self->send_packet ("drawinfo $color $msg")
2865 }
2866 }
2867 }
2868}
2869
2870=item $client->ext_msg ($type, @msg)
2871
2872Sends an ext event to the client.
2873
2874=cut
2875
2876sub cf::client::ext_msg($$@) {
2877 my ($self, $type, @msg) = @_;
2878
2879 if ($self->extcmd == 2) {
2880 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2881 } elsif ($self->extcmd == 1) { # TODO: remove
2882 push @msg, msgtype => "event_$type";
2883 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2884 }
2885}
2886
821=item $player->ext_reply ($msgid, $msgtype, %msg) 2887=item $client->ext_reply ($msgid, @msg)
822 2888
823Sends an ext reply to the player. 2889Sends an ext reply to the client.
824 2890
825=cut 2891=cut
826 2892
827sub cf::player::ext_reply($$$%) { 2893sub cf::client::ext_reply($$@) {
828 my ($self, $id, %msg) = @_; 2894 my ($self, $id, @msg) = @_;
829 2895
830 $msg{msgid} = $id; 2896 if ($self->extcmd == 2) {
831 2897 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
832 $self->send ("ext " . to_json \%msg); 2898 } elsif ($self->extcmd == 1) {
2899 #TODO: version 1, remove
2900 unshift @msg, msgtype => "reply", msgid => $id;
2901 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2902 }
833} 2903}
834 2904
835############################################################################# 2905=item $success = $client->query ($flags, "text", \&cb)
836# map scripting support 2906
2907Queues a query to the client, calling the given callback with
2908the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2909C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2910
2911Queries can fail, so check the return code. Or don't, as queries will
2912become reliable at some point in the future.
2913
2914=cut
2915
2916sub cf::client::query {
2917 my ($self, $flags, $text, $cb) = @_;
2918
2919 return unless $self->state == ST_PLAYING
2920 || $self->state == ST_SETUP
2921 || $self->state == ST_CUSTOM;
2922
2923 $self->state (ST_CUSTOM);
2924
2925 utf8::encode $text;
2926 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2927
2928 $self->send_packet ($self->{query_queue}[0][0])
2929 if @{ $self->{query_queue} } == 1;
2930
2931 1
2932}
2933
2934cf::client->attach (
2935 on_connect => sub {
2936 my ($ns) = @_;
2937
2938 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2939 },
2940 on_reply => sub {
2941 my ($ns, $msg) = @_;
2942
2943 # this weird shuffling is so that direct followup queries
2944 # get handled first
2945 my $queue = delete $ns->{query_queue}
2946 or return; # be conservative, not sure how that can happen, but we saw a crash here
2947
2948 (shift @$queue)->[1]->($msg);
2949 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2950
2951 push @{ $ns->{query_queue} }, @$queue;
2952
2953 if (@{ $ns->{query_queue} } == @$queue) {
2954 if (@$queue) {
2955 $ns->send_packet ($ns->{query_queue}[0][0]);
2956 } else {
2957 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2958 }
2959 }
2960 },
2961 on_exticmd => sub {
2962 my ($ns, $buf) = @_;
2963
2964 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2965
2966 if (ref $msg) {
2967 my ($type, $reply, @payload) =
2968 "ARRAY" eq ref $msg
2969 ? @$msg
2970 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2971
2972 my @reply;
2973
2974 if (my $cb = $EXTICMD{$type}) {
2975 @reply = $cb->($ns, @payload);
2976 }
2977
2978 $ns->ext_reply ($reply, @reply)
2979 if $reply;
2980
2981 } else {
2982 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2983 }
2984
2985 cf::override;
2986 },
2987);
2988
2989=item $client->async (\&cb)
2990
2991Create a new coroutine, running the specified callback. The coroutine will
2992be automatically cancelled when the client gets destroyed (e.g. on logout,
2993or loss of connection).
2994
2995=cut
2996
2997sub cf::client::async {
2998 my ($self, $cb) = @_;
2999
3000 my $coro = &Coro::async ($cb);
3001
3002 $coro->on_destroy (sub {
3003 delete $self->{_coro}{$coro+0};
3004 });
3005
3006 $self->{_coro}{$coro+0} = $coro;
3007
3008 $coro
3009}
3010
3011cf::client->attach (
3012 on_destroy => sub {
3013 my ($ns) = @_;
3014
3015 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3016 },
3017);
3018
3019=back
3020
3021
3022=head2 SAFE SCRIPTING
3023
3024Functions that provide a safe environment to compile and execute
3025snippets of perl code without them endangering the safety of the server
3026itself. Looping constructs, I/O operators and other built-in functionality
3027is not available in the safe scripting environment, and the number of
3028functions and methods that can be called is greatly reduced.
3029
3030=cut
837 3031
838our $safe = new Safe "safe"; 3032our $safe = new Safe "safe";
839our $safe_hole = new Safe::Hole; 3033our $safe_hole = new Safe::Hole;
840 3034
841$SIG{FPE} = 'IGNORE'; 3035$SIG{FPE} = 'IGNORE';
842 3036
843$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3037$safe->permit_only (Opcode::opset qw(
3038 :base_core :base_mem :base_orig :base_math
3039 grepstart grepwhile mapstart mapwhile
3040 sort time
3041));
844 3042
845# here we export the classes and methods available to script code 3043# here we export the classes and methods available to script code
846 3044
3045=pod
3046
3047The following functions and methods are available within a safe environment:
3048
3049 cf::object
3050 contr pay_amount pay_player map x y force_find force_add destroy
3051 insert remove name archname title slaying race decrease split
3052
3053 cf::object::player
3054 player
3055
3056 cf::player
3057 peaceful
3058
3059 cf::map
3060 trigger
3061
3062=cut
3063
847for ( 3064for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3066 insert remove inv nrof name archname title slaying race
3067 decrease split destroy change_exp)],
849 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
3070 ["cf::map" => qw(trigger)],
851) { 3071) {
852 no strict 'refs'; 3072 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3073 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3074 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3075 for @funs;
856} 3076}
3077
3078=over 4
3079
3080=item @retval = safe_eval $code, [var => value, ...]
3081
3082Compiled and executes the given perl code snippet. additional var/value
3083pairs result in temporary local (my) scalar variables of the given name
3084that are available in the code snippet. Example:
3085
3086 my $five = safe_eval '$first + $second', first => 1, second => 4;
3087
3088=cut
857 3089
858sub safe_eval($;@) { 3090sub safe_eval($;@) {
859 my ($code, %vars) = @_; 3091 my ($code, %vars) = @_;
860 3092
861 my $qcode = $code; 3093 my $qcode = $code;
884 } 3116 }
885 3117
886 wantarray ? @res : $res[0] 3118 wantarray ? @res : $res[0]
887} 3119}
888 3120
3121=item cf::register_script_function $function => $cb
3122
3123Register a function that can be called from within map/npc scripts. The
3124function should be reasonably secure and should be put into a package name
3125like the extension.
3126
3127Example: register a function that gets called whenever a map script calls
3128C<rent::overview>, as used by the C<rent> extension.
3129
3130 cf::register_script_function "rent::overview" => sub {
3131 ...
3132 };
3133
3134=cut
3135
889sub register_script_function { 3136sub register_script_function {
890 my ($fun, $cb) = @_; 3137 my ($fun, $cb) = @_;
891 3138
892 no strict 'refs'; 3139 no strict 'refs';
893 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3140 *{"safe::$fun"} = $safe_hole->wrap ($cb);
894} 3141}
895 3142
3143=back
3144
3145=cut
3146
896############################################################################# 3147#############################################################################
897# the server's main() 3148# the server's init and main functions
3149
3150sub load_facedata($) {
3151 my ($path) = @_;
3152
3153 # HACK to clear player env face cache, we need some signal framework
3154 # for this (global event?)
3155 %ext::player_env::MUSIC_FACE_CACHE = ();
3156
3157 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3158
3159 warn "loading facedata from $path\n";
3160
3161 my $facedata;
3162 0 < aio_load $path, $facedata
3163 or die "$path: $!";
3164
3165 $facedata = Coro::Storable::thaw $facedata;
3166
3167 $facedata->{version} == 2
3168 or cf::cleanup "$path: version mismatch, cannot proceed.";
3169
3170 # patch in the exptable
3171 $facedata->{resource}{"res/exp_table"} = {
3172 type => FT_RSRC,
3173 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3174 };
3175 cf::cede_to_tick;
3176
3177 {
3178 my $faces = $facedata->{faceinfo};
3179
3180 while (my ($face, $info) = each %$faces) {
3181 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3182
3183 cf::face::set_visibility $idx, $info->{visibility};
3184 cf::face::set_magicmap $idx, $info->{magicmap};
3185 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3186 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3187
3188 cf::cede_to_tick;
3189 }
3190
3191 while (my ($face, $info) = each %$faces) {
3192 next unless $info->{smooth};
3193
3194 my $idx = cf::face::find $face
3195 or next;
3196
3197 if (my $smooth = cf::face::find $info->{smooth}) {
3198 cf::face::set_smooth $idx, $smooth;
3199 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3200 } else {
3201 warn "smooth face '$info->{smooth}' not found for face '$face'";
3202 }
3203
3204 cf::cede_to_tick;
3205 }
3206 }
3207
3208 {
3209 my $anims = $facedata->{animinfo};
3210
3211 while (my ($anim, $info) = each %$anims) {
3212 cf::anim::set $anim, $info->{frames}, $info->{facings};
3213 cf::cede_to_tick;
3214 }
3215
3216 cf::anim::invalidate_all; # d'oh
3217 }
3218
3219 {
3220 # TODO: for gcfclient pleasure, we should give resources
3221 # that gcfclient doesn't grok a >10000 face index.
3222 my $res = $facedata->{resource};
3223
3224 while (my ($name, $info) = each %$res) {
3225 if (defined $info->{type}) {
3226 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3227 my $data;
3228
3229 if ($info->{type} & 1) {
3230 # prepend meta info
3231
3232 my $meta = $enc->encode ({
3233 name => $name,
3234 %{ $info->{meta} || {} },
3235 });
3236
3237 $data = pack "(w/a*)*", $meta, $info->{data};
3238 } else {
3239 $data = $info->{data};
3240 }
3241
3242 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3243 cf::face::set_type $idx, $info->{type};
3244 } else {
3245 $RESOURCE{$name} = $info;
3246 }
3247
3248 cf::cede_to_tick;
3249 }
3250 }
3251
3252 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3253
3254 1
3255}
3256
3257cf::global->attach (on_resource_update => sub {
3258 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3259 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3260
3261 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3262 my $sound = $soundconf->{compat}[$_]
3263 or next;
3264
3265 my $face = cf::face::find "sound/$sound->[1]";
3266 cf::sound::set $sound->[0] => $face;
3267 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3268 }
3269
3270 while (my ($k, $v) = each %{$soundconf->{event}}) {
3271 my $face = cf::face::find "sound/$v";
3272 cf::sound::set $k => $face;
3273 }
3274 }
3275});
3276
3277register_exticmd fx_want => sub {
3278 my ($ns, $want) = @_;
3279
3280 while (my ($k, $v) = each %$want) {
3281 $ns->fx_want ($k, $v);
3282 }
3283};
3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
3294
3295sub reload_regions {
3296 # HACK to clear player env face cache, we need some signal framework
3297 # for this (global event?)
3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3299
3300 load_resource_file "$MAPDIR/regions"
3301 or die "unable to load regions file\n";
3302
3303 for (cf::region::list) {
3304 $_->{match} = qr/$_->{match}/
3305 if exists $_->{match};
3306 }
3307}
3308
3309sub reload_facedata {
3310 load_facedata "$DATADIR/facedata"
3311 or die "unable to load facedata\n";
3312}
3313
3314sub reload_archetypes {
3315 load_resource_file "$DATADIR/archetypes"
3316 or die "unable to load archetypes\n";
3317}
3318
3319sub reload_treasures {
3320 load_resource_file "$DATADIR/treasures"
3321 or die "unable to load treasurelists\n";
3322}
3323
3324sub reload_resources {
3325 warn "reloading resource files...\n";
3326
3327 reload_facedata;
3328 reload_archetypes;
3329 reload_regions;
3330 reload_treasures;
3331
3332 warn "finished reloading resource files\n";
3333}
3334
3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3340 reload_resources;
3341}
3342
3343sub reload_config {
3344 open my $fh, "<:utf8", "$CONFDIR/config"
3345 or return;
3346
3347 local $/;
3348 *CFG = YAML::Load <$fh>;
3349
3350 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3351
3352 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3353 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3354
3355 if (exists $CFG{mlockall}) {
3356 eval {
3357 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3358 and die "WARNING: m(un)lockall failed: $!\n";
3359 };
3360 warn $@ if $@;
3361 }
3362}
3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
898 3382
899sub main { 3383sub main {
3384 atomic;
3385
3386 # we must not ever block the main coroutine
3387 local $Coro::idle = sub {
3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3389 (async {
3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
3391 EV::loop EV::LOOP_ONESHOT;
3392 })->prio (Coro::PRIO_MAX);
3393 };
3394
3395 {
3396 my $guard = freeze_mainloop;
3397 reload_config;
3398 db_init;
900 load_extensions; 3399 load_extensions;
3400
3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
901 Event::loop; 3409 EV::loop;
902} 3410}
903 3411
904############################################################################# 3412#############################################################################
905# initialisation 3413# initialisation and cleanup
906 3414
907register "<global>", __PACKAGE__; 3415# install some emergency cleanup handlers
3416BEGIN {
3417 our %SIGWATCHER = ();
3418 for my $signal (qw(INT HUP TERM)) {
3419 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3420 cf::cleanup "SIG$signal";
3421 };
3422 }
3423}
3424
3425sub write_runtime_sync {
3426 # first touch the runtime file to show we are still running:
3427 # the fsync below can take a very very long time.
3428
3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3430
3431 my $guard = cf::lock_acquire "write_runtime";
3432
3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3434 or return;
3435
3436 my $value = $cf::RUNTIME + 90 + 10;
3437 # 10 is the runtime save interval, for a monotonic clock
3438 # 60 allows for the watchdog to kill the server.
3439
3440 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3441 and return;
3442
3443 # always fsync - this file is important
3444 aio_fsync $fh
3445 and return;
3446
3447 # touch it again to show we are up-to-date
3448 aio_utime $fh, undef, undef;
3449
3450 close $fh
3451 or return;
3452
3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3454 and return;
3455
3456 warn "runtime file written.\n";
3457
3458 1
3459}
3460
3461our $uuid_lock;
3462our $uuid_skip;
3463
3464sub write_uuid_sync($) {
3465 $uuid_skip ||= $_[0];
3466
3467 return if $uuid_lock;
3468 local $uuid_lock = 1;
3469
3470 my $uuid = "$LOCALDIR/uuid";
3471
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3476 $uuid_skip = 0;
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$uuid~", $uuid
3489 and return;
3490
3491 warn "uuid file written ($value).\n";
3492
3493 1
3494
3495}
3496
3497sub write_uuid($$) {
3498 my ($skip, $sync) = @_;
3499
3500 $sync ? write_uuid_sync $skip
3501 : async { write_uuid_sync $skip };
3502}
3503
3504sub emergency_save() {
3505 my $freeze_guard = cf::freeze_mainloop;
3506
3507 warn "enter emergency perl save\n";
3508
3509 cf::sync_job {
3510 # use a peculiar iteration method to avoid tripping on perl
3511 # refcount bugs in for. also avoids problems with players
3512 # and maps saved/destroyed asynchronously.
3513 warn "begin emergency player save\n";
3514 for my $login (keys %cf::PLAYER) {
3515 my $pl = $cf::PLAYER{$login} or next;
3516 $pl->valid or next;
3517 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3518 $pl->save;
3519 }
3520 warn "end emergency player save\n";
3521
3522 warn "begin emergency map save\n";
3523 for my $path (keys %cf::MAP) {
3524 my $map = $cf::MAP{$path} or next;
3525 $map->valid or next;
3526 $map->save;
3527 }
3528 warn "end emergency map save\n";
3529
3530 warn "begin emergency database checkpoint\n";
3531 BDB::db_env_txn_checkpoint $DB_ENV;
3532 warn "end emergency database checkpoint\n";
3533
3534 warn "begin write uuid\n";
3535 write_uuid_sync 1;
3536 warn "end write uuid\n";
3537 };
3538
3539 warn "leave emergency perl save\n";
3540}
3541
3542sub post_cleanup {
3543 my ($make_core) = @_;
3544
3545 warn Carp::longmess "post_cleanup backtrace"
3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3579
3580sub do_reload_perl() {
3581 # can/must only be called in main
3582 if ($Coro::current != $Coro::main) {
3583 warn "can only reload from main coroutine";
3584 return;
3585 }
3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
3590 warn "reloading...";
3591
3592 warn "entering sync_job";
3593
3594 cf::sync_job {
3595 cf::write_runtime_sync; # external watchdog should not bark
3596 cf::emergency_save;
3597 cf::write_runtime_sync; # external watchdog should not bark
3598
3599 warn "syncing database to disk";
3600 BDB::db_env_txn_checkpoint $DB_ENV;
3601
3602 # if anything goes wrong in here, we should simply crash as we already saved
3603
3604 warn "flushing outstanding aio requests";
3605 while (IO::AIO::nreqs || BDB::nreqs) {
3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3607 }
3608
3609 warn "cancelling all extension coros";
3610 $_->cancel for values %EXT_CORO;
3611 %EXT_CORO = ();
3612
3613 warn "removing commands";
3614 %COMMAND = ();
3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
3622 warn "... unloading $pkg";
3623
3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
3633 }
3634
3635 warn "unloading all perl modules loaded from $LIBDIR";
3636 while (my ($k, $v) = each %INC) {
3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
3650 }
3651
3652 warn "getting rid of safe::, as good as possible";
3653 clear_package "safe::$_"
3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3655
3656 warn "unloading cf.pm \"a bit\"";
3657 delete $INC{"cf.pm"};
3658 delete $INC{"cf/pod.pm"};
3659
3660 # don't, removes xs symbols, too,
3661 # and global variables created in xs
3662 #clear_package __PACKAGE__;
3663
3664 warn "unload completed, starting to reload now";
3665
3666 warn "reloading cf.pm";
3667 require cf;
3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3669
3670 warn "loading config and database again";
3671 cf::reload_config;
3672
3673 warn "loading extensions";
3674 cf::load_extensions;
3675
3676 warn "reattaching attachments to objects/players";
3677 _global_reattach; # objects, sockets
3678 warn "reattaching attachments to maps";
3679 reattach $_ for values %MAP;
3680 warn "reattaching attachments to players";
3681 reattach $_ for values %PLAYER;
3682
3683 warn "leaving sync_job";
3684
3685 1
3686 } or do {
3687 warn $@;
3688 cf::cleanup "error while reloading, exiting.";
3689 };
3690
3691 warn "reloaded";
3692 --$RELOAD;
3693 }
3694};
3695
3696our $RELOAD_WATCHER; # used only during reload
3697
3698sub reload_perl() {
3699 # doing reload synchronously and two reloads happen back-to-back,
3700 # coro crashes during coro_state_free->destroy here.
3701
3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3703 do_reload_perl;
3704 undef $RELOAD_WATCHER;
3705 };
3706}
3707
3708register_command "reload" => sub {
3709 my ($who, $arg) = @_;
3710
3711 if ($who->flag (FLAG_WIZ)) {
3712 $who->message ("reloading server.");
3713 async {
3714 $Coro::current->{desc} = "perl_reload";
3715 reload_perl;
3716 };
3717 }
3718};
908 3719
909unshift @INC, $LIBDIR; 3720unshift @INC, $LIBDIR;
910 3721
911$TICK_WATCHER = Event->timer ( 3722my $bug_warning = 0;
912 prio => 1, 3723
913 at => $NEXT_TICK || 1, 3724our @WAIT_FOR_TICK;
914 cb => sub { 3725our @WAIT_FOR_TICK_BEGIN;
3726
3727sub wait_for_tick {
3728 return if tick_inhibit || $Coro::current == $Coro::main;
3729
3730 my $signal = new Coro::Signal;
3731 push @WAIT_FOR_TICK, $signal;
3732 $signal->wait;
3733}
3734
3735sub wait_for_tick_begin {
3736 return if tick_inhibit || $Coro::current == $Coro::main;
3737
3738 my $signal = new Coro::Signal;
3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3740 $signal->wait;
3741}
3742
3743sub tick {
3744 if ($Coro::current != $Coro::main) {
3745 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3746 unless ++$bug_warning > 10;
3747 return;
3748 }
3749
915 cf::server_tick; # one server iteration 3750 cf::server_tick; # one server iteration
916 3751
917 my $NOW = Event::time; 3752 if ($NOW >= $NEXT_RUNTIME_WRITE) {
918 $NEXT_TICK += $TICK; 3753 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
919 3754 Coro::async_pool {
920 # if we are delayed by four ticks, skip them all 3755 $Coro::current->{desc} = "runtime saver";
921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3756 write_runtime_sync
922 3757 or warn "ERROR: unable to write runtime file: $!";
923 $TICK_WATCHER->at ($NEXT_TICK); 3758 };
924 $TICK_WATCHER->start;
925 }, 3759 }
926);
927 3760
928_reload_2; 3761 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3762 $sig->send;
3763 }
3764 while (my $sig = shift @WAIT_FOR_TICK) {
3765 $sig->send;
3766 }
3767
3768 $LOAD = ($NOW - $TICK_START) / $TICK;
3769 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3770
3771 if (0) {
3772 if ($NEXT_TICK) {
3773 my $jitter = $TICK_START - $NEXT_TICK;
3774 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3775 warn "jitter $JITTER\n";#d#
3776 }
3777 }
3778}
3779
3780{
3781 # configure BDB
3782
3783 BDB::min_parallel 8;
3784 BDB::max_poll_reqs $TICK * 0.1;
3785 $AnyEvent::BDB::WATCHER->priority (1);
3786
3787 unless ($DB_ENV) {
3788 $DB_ENV = BDB::db_env_create;
3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3794
3795 cf::sync_job {
3796 eval {
3797 BDB::db_env_open
3798 $DB_ENV,
3799 $BDBDIR,
3800 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3801 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3802 0666;
3803
3804 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3805 };
3806
3807 cf::cleanup "db_env_open(db): $@" if $@;
3808 };
3809 }
3810
3811 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3812 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3813 };
3814 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3815 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3816 };
3817 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3818 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3819 };
3820}
3821
3822{
3823 # configure IO::AIO
3824
3825 IO::AIO::min_parallel 8;
3826 IO::AIO::max_poll_time $TICK * 0.1;
3827 undef $AnyEvent::AIO::WATCHER;
3828}
3829
3830my $_log_backtrace;
3831
3832sub _log_backtrace {
3833 my ($msg, @addr) = @_;
3834
3835 $msg =~ s/\n//;
3836
3837 # limit the # of concurrent backtraces
3838 if ($_log_backtrace < 2) {
3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3841 async {
3842 $Coro::current->{desc} = "abt $msg";
3843
3844 my @bt = fork_call {
3845 @addr = map { sprintf "%x", $_ } @addr;
3846 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3847 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3848 or die "addr2line: $!";
3849
3850 my @funcs;
3851 my @res = <$fh>;
3852 chomp for @res;
3853 while (@res) {
3854 my ($func, $line) = splice @res, 0, 2, ();
3855 push @funcs, "[$func] $line";
3856 }
3857
3858 @funcs
3859 };
3860
3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3864 --$_log_backtrace;
3865 };
3866 } else {
3867 LOG llevInfo, "[ABT] $msg\n";
3868 LOG llevInfo, "[ABT] [suppressed]\n";
3869 }
3870}
3871
3872# load additional modules
3873use cf::pod;
3874
3875END { cf::emergency_save }
929 3876
9301 38771
931 3878

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