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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.63 by root, Fri Sep 8 17:41:41 2006 UTC vs.
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3;
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO;
57
58binmode STDOUT;
59binmode STDERR;
60
61# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime"
64 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.;
66}
67
68mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73
74# a special map that is always available
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78
79#############################################################################
80
81=head2 GLOBAL VARIABLES
82
83=over 4
84
85=item $cf::UPTIME
86
87The timestamp of the server start (so not actually an uptime).
88
89=item $cf::RUNTIME
90
91The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick.
93
94=item $cf::LIBDIR
95
96The perl library directory, where extensions and cf-specific modules can
97be found. It will be added to C<@INC> automatically.
98
99=item $cf::NOW
100
101The time of the last (current) server tick.
102
103=item $cf::TICK
104
105The interval between server ticks, in seconds.
106
107=item %cf::CFG
108
109Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to.
111
112=back
113
114=cut
25 115
26BEGIN { 116BEGIN {
27 *CORE::GLOBAL::warn = sub { 117 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 118 my $msg = join "", @_;
119 utf8::encode $msg;
120
29 $msg .= "\n" 121 $msg .= "\n"
30 unless $msg =~ /\n$/; 122 unless $msg =~ /\n$/;
31 123
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 124 LOG llevError, "cfperl: $msg";
34 }; 125 };
35} 126}
36 127
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
38 134
39# we bless all objects into (empty) derived classes to force a method lookup 135# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 136# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 137for my $pkg (qw(
138 cf::global cf::attachable
139 cf::object cf::object::player
140 cf::client cf::player
141 cf::arch cf::living
142 cf::map cf::party cf::region
143)) {
42 no strict 'refs'; 144 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 146}
45 147
46$Event::DIED = sub { 148$Event::DIED = sub {
48}; 150};
49 151
50my %ext_pkg; 152my %ext_pkg;
51my @exts; 153my @exts;
52my @hook; 154my @hook;
53my %command;
54my %extcmd;
55 155
56############################################################################# 156=head2 UTILITY FUNCTIONS
57# utility functions 157
158=over 4
159
160=cut
58 161
59use JSON::Syck (); # TODO# replace by JSON::PC once working 162use JSON::Syck (); # TODO# replace by JSON::PC once working
163
164=item $ref = cf::from_json $json
165
166Converts a JSON string into the corresponding perl data structure.
167
168=cut
60 169
61sub from_json($) { 170sub from_json($) {
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0] 172 JSON::Syck::Load $_[0]
64} 173}
65 174
175=item $json = cf::to_json $ref
176
177Converts a perl data structure into its JSON representation.
178
179=cut
180
66sub to_json($) { 181sub to_json($) {
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
68 JSON::Syck::Dump $_[0] 183 JSON::Syck::Dump $_[0]
69} 184}
70 185
186=item cf::sync_job { BLOCK }
187
188The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
191
192If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish
195fast or be very important.
196
197=cut
198
199sub sync_job(&) {
200 my ($job) = @_;
201
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead
213 local $FREEZE = 1;
214 $coro->prio (Coro::PRIO_MAX);
215 while ($busy) {
216 Coro::cede_notself;
217 Event::one_event unless Coro::nready;
218 }
219 } else {
220 $coro->join;
221 }
222
223 wantarray ? @res : $res[0]
224}
225
226=item $coro = cf::coro { BLOCK }
227
228Creates and returns a new coro. This coro is automcatially being canceled
229when the extension calling this is being unloaded.
230
231=cut
232
233sub coro(&) {
234 my $cb = shift;
235
236 my $coro; $coro = async {
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242
243 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0};
245 });
246 $EXT_CORO{$coro+0} = $coro;
247
248 $coro
249}
250
251sub write_runtime {
252 my $runtime = cf::localdir . "/runtime";
253
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return;
256
257 my $value = $cf::RUNTIME;
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260
261 aio_fsync $fh
262 and return;
263
264 close $fh
265 or return;
266
267 aio_rename "$runtime~", $runtime
268 and return;
269
270 1
271}
272
273=back
274
275=cut
276
71############################################################################# 277#############################################################################
72# "new" plug-in system
73 278
74=head3 EVENTS AND OBJECT ATTACHMENTS 279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386
387#############################################################################
388
389=head2 ATTACHABLE OBJECTS
390
391Many objects in crossfire are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods.
394
395In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+).
75 398
76=over 4 399=over 4
77 400
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 401=item $attachable->attach ($attachment, key => $value...)
91 402
92=item $map->detach ($attachment) 403=item $attachable->detach ($attachment)
93 404
94Attach/detach a pre-registered attachment to a map. 405Attach/detach a pre-registered attachment to a specific object and give it
406the specified key/value pairs as arguments.
95 407
96=item $bool = $object->attached ($name) 408Example, attach a minesweeper attachment to the given object, making it a
40910x10 minesweeper game:
97 410
98=item $bool = $player->attached ($name) 411 $obj->attach (minesweeper => width => 10, height => 10);
99 412
100=item $bool = $map->attached ($name) 413=item $bool = $attachable->attached ($name)
101 414
102Checks wether the named attachment is currently attached to the object. 415Checks wether the named attachment is currently attached to the object.
103 416
104=item cf::attach_global ... 417=item cf::CLASS->attach ...
105 418
106Attach handlers for global events. 419=item cf::CLASS->detach ...
107 420
108This and all following C<attach_*>-functions expect any number of the 421Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 422CLASS. See the next function for an explanation of its arguments.
423
424You can attach to global events by using the C<cf::global> class.
425
426Example, log all player logins:
427
428 cf::player->attach (
429 on_login => sub {
430 my ($pl) = @_;
431 ...
432 },
433 );
434
435Example, attach to the jeweler skill:
436
437 cf::object->attach (
438 type => cf::SKILL,
439 subtype => cf::SK_JEWELER,
440 on_use_skill => sub {
441 my ($sk, $ob, $part, $dir, $msg) = @_;
442 ...
443 },
444 );
445
446=item cf::CLASS::attachment $name, ...
447
448Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment.
450
451Some classes such as crossfire maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name.
453
454These calls expect any number of the following handler/hook descriptions:
110 455
111=over 4 456=over 4
112 457
113=item prio => $number 458=item prio => $number
114 459
116by another C<prio> setting). Lower priority handlers get executed 461by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 462earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 463registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 464unless you know what you are doing.
120 465
466=item type => $type
467
468(Only for C<< cf::object->attach >> calls), limits the attachment to the
469given type of objects only (the additional parameter C<subtype> can be
470used to further limit to the given subtype).
471
121=item on_I<event> => \&cb 472=item on_I<event> => \&cb
122 473
123Call the given code reference whenever the named event happens (event is 474Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 475something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 476handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 485package and register them. Only handlers for eevents supported by the
135object/class are recognised. 486object/class are recognised.
136 487
137=back 488=back
138 489
139=item cf::attach_to_type $object_type, $subtype, ... 490Example, define an attachment called "sockpuppet" that calls the given
491event handler when a monster attacks:
140 492
141Attach handlers for a specific object type (e.g. TRANSPORT) and 493 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 494 on_skill_attack => sub {
143type. 495 my ($self, $victim) = @_;
144 496 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 497 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 498 }
366}
367 499
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 500=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 501
394Just because you have a perl object does not mean that the corresponding 502Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 503C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 504valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 505can be used to test for existence of the C object part without causing an
398exception. 506exception.
399 507
508=cut
509
510# the following variables are defined in .xs and must not be re-created
511our @CB_GLOBAL = (); # registry for all global events
512our @CB_ATTACHABLE = (); # registry for all attachables
513our @CB_OBJECT = (); # all objects (should not be used except in emergency)
514our @CB_PLAYER = ();
515our @CB_CLIENT = ();
516our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = ();
518
519my %attachment;
520
521sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_;
523
524 use sort 'stable';
525
526 $cb = [$prio, $cb];
527
528 @{$registry->[$event]} = sort
529 { $a->[0] cmp $b->[0] }
530 @{$registry->[$event] || []}, $cb;
531}
532
533# hack
534my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
535
536# attach handles attaching event callbacks
537# the only thing the caller has to do is pass the correct
538# registry (== where the callback attaches to).
539sub _attach {
540 my ($registry, $klass, @arg) = @_;
541
542 my $object_type;
543 my $prio = 0;
544 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
545
546 #TODO: get rid of this hack
547 if ($attachable_klass{$klass}) {
548 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
549 }
550
551 while (@arg) {
552 my $type = shift @arg;
553
554 if ($type eq "prio") {
555 $prio = shift @arg;
556
557 } elsif ($type eq "type") {
558 $object_type = shift @arg;
559 $registry = $CB_TYPE[$object_type] ||= [];
560
561 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
565
566 } elsif ($type eq "package") {
567 my $pkg = shift @arg;
568
569 while (my ($name, $id) = each %cb_id) {
570 if (my $cb = $pkg->can ($name)) {
571 _attach_cb $registry, $id, $prio, $cb;
572 }
573 }
574
575 } elsif (exists $cb_id{$type}) {
576 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
577
578 } elsif (ref $type) {
579 warn "attaching objects not supported, ignoring.\n";
580
581 } else {
582 shift @arg;
583 warn "attach argument '$type' not supported, ignoring.\n";
584 }
585 }
586}
587
588sub _object_attach {
589 my ($obj, $name, %arg) = @_;
590
591 return if exists $obj->{_attachment}{$name};
592
593 if (my $attach = $attachment{$name}) {
594 my $registry = $obj->registry;
595
596 for (@$attach) {
597 my ($klass, @attach) = @$_;
598 _attach $registry, $klass, @attach;
599 }
600
601 $obj->{$name} = \%arg;
602 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n";
604 }
605
606 $obj->{_attachment}{$name} = undef;
607}
608
609sub cf::attachable::attach {
610 if (ref $_[0]) {
611 _object_attach @_;
612 } else {
613 _attach shift->_attach_registry, @_;
614 }
615};
616
617# all those should be optimised
618sub cf::attachable::detach {
619 my ($obj, $name) = @_;
620
621 if (ref $obj) {
622 delete $obj->{_attachment}{$name};
623 reattach ($obj);
624 } else {
625 Carp::croak "cannot, currently, detach class attachments";
626 }
627};
628
629sub cf::attachable::attached {
630 my ($obj, $name) = @_;
631
632 exists $obj->{_attachment}{$name}
633}
634
635for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
636 eval "#line " . __LINE__ . " 'cf.pm'
637 sub cf::\L$klass\E::_attach_registry {
638 (\\\@CB_$klass, KLASS_$klass)
639 }
640
641 sub cf::\L$klass\E::attachment {
642 my \$name = shift;
643
644 \$attachment{\$name} = [[KLASS_$klass, \@_]];
645 }
646 ";
647 die if $@;
648}
649
650our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652
653sub override {
654 $override = 1;
655 @invoke_results = ();
656}
657
658sub do_invoke {
659 my $event = shift;
660 my $callbacks = shift;
661
662 @invoke_results = ();
663
664 local $override;
665
666 for (@$callbacks) {
667 eval { &{$_->[1]} };
668
669 if ($@) {
670 warn "$@";
671 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
672 override;
673 }
674
675 return 1 if $override;
676 }
677
678 0
679}
680
681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
682
683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
684
685Generate an object-specific event with the given arguments.
686
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly).
690
400=back 691=back
401 692
402=cut 693=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 694
408############################################################################# 695#############################################################################
409# object support 696# object support
410 697
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 698sub reattach {
699 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 700 my ($obj) = @_;
701
426 my $registry = $obj->registry; 702 my $registry = $obj->registry;
427 703
428 @$registry = (); 704 @$registry = ();
429 705
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 706 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 707
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 708 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 709 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 710 for (@$attach) {
435 my ($klass, @attach) = @$_; 711 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 712 _attach $registry, $klass, @attach;
437 } 713 }
438 } else { 714 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 715 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 716 }
441 } 717 }
442} 718}
443 719
444sub object_freezer_save { 720cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 721 prio => -1000000,
722 on_instantiate => sub {
723 my ($obj, $data) = @_;
724
725 $data = from_json $data;
726
727 for (@$data) {
728 my ($name, $args) = @$_;
729
730 $obj->attach ($name, %{$args || {} });
731 }
732 },
733 on_reattach => \&reattach,
496 on_clone => sub { 734 on_clone => sub {
497 my ($src, $dst) = @_; 735 my ($src, $dst) = @_;
498 736
499 @{$dst->registry} = @{$src->registry}; 737 @{$dst->registry} = @{$src->registry};
500 738
501 %$dst = %$src; 739 %$dst = %$src;
502 740
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 741 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 742 if exists $src->{_attachment};
505 }, 743 },
506; 744);
745
746sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_;
748
749 sync_job {
750 if (length $$rdata) {
751 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs;
753
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh;
758 close $fh;
759
760 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh;
763 my $data = Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh;
766 close $fh;
767 aio_rename "$filename.pst~", "$filename.pst";
768 }
769 } else {
770 aio_unlink "$filename.pst";
771 }
772
773 aio_rename "$filename~", $filename;
774 } else {
775 warn "FATAL: $filename~: $!\n";
776 }
777 } else {
778 aio_unlink $filename;
779 aio_unlink "$filename.pst";
780 }
781 }
782}
783
784sub object_freezer_as_string {
785 my ($rdata, $objs) = @_;
786
787 use Data::Dumper;
788
789 $$rdata . Dumper $objs
790}
791
792sub object_thawer_load {
793 my ($filename) = @_;
794
795 my ($data, $av);
796
797 (aio_load $filename, $data) >= 0
798 or return;
799
800 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0
802 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} };
804 }
805
806 return ($data, $av);
807}
507 808
508############################################################################# 809#############################################################################
509# old plug-in events 810# command handling &c
510 811
511sub inject_event { 812=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 813
515 my $cb = $hook[$event_code]{$extension} 814Register a callback for execution when the client sends the user command
516 or return; 815$name.
517 816
518 &$cb 817=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 818
540sub register_command { 819sub register_command {
541 my ($name, $time, $cb) = @_; 820 my ($name, $cb) = @_;
542 821
543 my $caller = caller; 822 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 823 #warn "registering command '$name/$time' to '$caller'";
545 824
546 push @{ $command{$name} }, [$time, $cb, $caller]; 825 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 826}
827
828=item cf::register_extcmd $name => \&callback($pl,$packet);
829
830Register a callbackf ro execution when the client sends an extcmd packet.
831
832If the callback returns something, it is sent back as if reply was being
833called.
834
835=cut
549 836
550sub register_extcmd { 837sub register_extcmd {
551 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
552 839
553 my $caller = caller; 840 my $caller = caller;
554 #warn "registering extcmd '$name' to '$caller'"; 841 #warn "registering extcmd '$name' to '$caller'";
555 842
556 $extcmd{$name} = [$cb, $caller]; 843 $EXTCMD{$name} = [$cb, $caller];
557} 844}
845
846cf::player->attach (
847 on_command => sub {
848 my ($pl, $name, $params) = @_;
849
850 my $cb = $COMMAND{$name}
851 or return;
852
853 for my $cmd (@$cb) {
854 $cmd->[1]->($pl->ob, $params);
855 }
856
857 cf::override;
858 },
859 on_extcmd => sub {
860 my ($pl, $buf) = @_;
861
862 my $msg = eval { from_json $buf };
863
864 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply);
868 }
869 }
870 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
872 }
873
874 cf::override;
875 },
876);
558 877
559sub register { 878sub register {
560 my ($base, $pkg) = @_; 879 my ($base, $pkg) = @_;
561 880
562 #TODO 881 #TODO
581 . "#line 1 \"$path\"\n{\n" 900 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> }) 901 . (do { local $/; <$fh> })
583 . "\n};\n1"; 902 . "\n};\n1";
584 903
585 eval $source 904 eval $source
586 or die "$path: $@"; 905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
587 907
588 push @exts, $pkg; 908 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg; 909 $ext_pkg{$base} = $pkg;
590 910
591# no strict 'refs'; 911# no strict 'refs';
604# for my $idx (0 .. $#PLUGIN_EVENT) { 924# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg}; 925# delete $hook[$idx]{$pkg};
606# } 926# }
607 927
608 # remove commands 928 # remove commands
609 for my $name (keys %command) { 929 for my $name (keys %COMMAND) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
611 931
612 if (@cb) { 932 if (@cb) {
613 $command{$name} = \@cb; 933 $COMMAND{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else { 934 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"}; 935 delete $COMMAND{$name};
618 } 936 }
619 } 937 }
620 938
621 # remove extcmds 939 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
623 delete $extcmd{$name}; 941 delete $EXTCMD{$name};
624 } 942 }
625 943
626 if (my $cb = $pkg->can ("unload")) { 944 if (my $cb = $pkg->can ("unload")) {
627 eval { 945 eval {
628 $cb->($pkg); 946 $cb->($pkg);
632 950
633 Symbol::delete_package $pkg; 951 Symbol::delete_package $pkg;
634} 952}
635 953
636sub load_extensions { 954sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) { 955 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext; 956 next unless -r $ext;
641 eval { 957 eval {
642 load_extension $ext; 958 load_extension $ext;
643 1 959 1
644 } or warn "$ext not loaded: $@"; 960 } or warn "$ext not loaded: $@";
645 } 961 }
646} 962}
647 963
648sub _perl_reload(&) {
649 my ($msg) = @_;
650
651 $msg->("reloading...");
652
653 eval {
654 # 1. cancel all watchers
655 $_->cancel for Event::all_watchers;
656
657 # 2. unload all extensions
658 for (@exts) {
659 $msg->("unloading <$_>");
660 unload_extension $_;
661 }
662
663 # 3. unload all modules loaded from $LIBDIR
664 while (my ($k, $v) = each %INC) {
665 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
666
667 $msg->("removing <$k>");
668 delete $INC{$k};
669
670 $k =~ s/\.pm$//;
671 $k =~ s/\//::/g;
672
673 if (my $cb = $k->can ("unload_module")) {
674 $cb->();
675 }
676
677 Symbol::delete_package $k;
678 }
679
680 # 4. get rid of safe::, as good as possible
681 Symbol::delete_package "safe::$_"
682 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
683
684 # 5. remove register_script_function callbacks
685 # TODO
686
687 # 6. unload cf.pm "a bit"
688 delete $INC{"cf.pm"};
689
690 # don't, removes xs symbols, too,
691 # and global variables created in xs
692 #Symbol::delete_package __PACKAGE__;
693
694 # 7. reload cf.pm
695 $msg->("reloading cf.pm");
696 require cf;
697
698 $msg->("load extensions");
699 cf::load_extensions;
700
701 $msg->("reattach");
702 _global_reattach;
703 };
704 $msg->($@) if $@;
705
706 $msg->("reloaded");
707};
708
709sub perl_reload() {
710 _perl_reload {
711 warn $_[0];
712 print "$_[0]\n";
713 };
714}
715
716register_command "perl-reload", 0, sub {
717 my ($who, $arg) = @_;
718
719 if ($who->flag (FLAG_WIZ)) {
720 _perl_reload {
721 warn $_[0];
722 $who->message ($_[0]);
723 };
724 }
725};
726
727#############################################################################
728# extcmd framework, basically convert ext <msg>
729# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
730
731attach_to_players
732 on_extcmd => sub {
733 my ($pl, $buf) = @_;
734
735 my $msg = eval { from_json $buf };
736
737 if (ref $msg) {
738 if (my $cb = $extcmd{$msg->{msgtype}}) {
739 if (my %reply = $cb->[0]->($pl, $msg)) {
740 $pl->ext_reply ($msg->{msgid}, %reply);
741 }
742 }
743 } else {
744 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
745 }
746
747 cf::override;
748 },
749;
750
751############################################################################# 964#############################################################################
752# load/save/clean perl data associated with a map 965# load/save/clean perl data associated with a map
753 966
754*cf::mapsupport::on_clean = sub { 967*cf::mapsupport::on_clean = sub {
755 my ($map) = @_; 968 my ($map) = @_;
758 defined $path or return; 971 defined $path or return;
759 972
760 unlink "$path.pst"; 973 unlink "$path.pst";
761}; 974};
762 975
763attach_to_maps prio => -10000, package => cf::mapsupport::; 976cf::map->attach (prio => -10000, package => cf::mapsupport::);
764 977
765############################################################################# 978#############################################################################
766# load/save perl data associated with player->ob objects 979# load/save perl data associated with player->ob objects
767 980
768sub all_objects(@) { 981sub all_objects(@) {
769 @_, map all_objects ($_->inv), @_ 982 @_, map all_objects ($_->inv), @_
770} 983}
771 984
772# TODO: compatibility cruft, remove when no longer needed 985# TODO: compatibility cruft, remove when no longer needed
773attach_to_players 986cf::player->attach (
774 on_load => sub { 987 on_load => sub {
775 my ($pl, $path) = @_; 988 my ($pl, $path) = @_;
776 989
777 for my $o (all_objects $pl->ob) { 990 for my $o (all_objects $pl->ob) {
778 if (my $value = $o->get_ob_key_value ("_perl_data")) { 991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
780 993
781 %$o = %{ Storable::thaw pack "H*", $value }; 994 %$o = %{ Storable::thaw pack "H*", $value };
782 } 995 }
783 } 996 }
784 }, 997 },
785; 998);
786 999
787############################################################################# 1000#############################################################################
788# core extensions - in perl 1001
1002=head2 CORE EXTENSIONS
1003
1004Functions and methods that extend core crossfire objects.
1005
1006=head3 cf::player
1007
1008=over 4
789 1009
790=item cf::player::exists $login 1010=item cf::player::exists $login
791 1011
792Returns true when the given account exists. 1012Returns true when the given account exists.
793 1013
796sub cf::player::exists($) { 1016sub cf::player::exists($) {
797 cf::player::find $_[0] 1017 cf::player::find $_[0]
798 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
799} 1019}
800 1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033}
1034
1035=back
1036
1037
1038=head3 cf::map
1039
1040=over 4
1041
1042=cut
1043
1044package cf::map;
1045
1046use Fcntl;
1047use Coro::AIO;
1048
1049our $MAX_RESET = 7200;
1050our $DEFAULT_RESET = 3600;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053
1054sub generate_random_map {
1055 my ($path, $rmp) = @_;
1056
1057 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region})
1071}
1072
1073# and all this just because we cannot iterate over
1074# all maps in C++...
1075sub change_all_map_light {
1076 my ($change) = @_;
1077
1078 $_->change_map_light ($change) for values %cf::MAP;
1079}
1080
1081sub try_load_header($) {
1082 my ($path) = @_;
1083
1084 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0
1086 or return;
1087
1088 my $map = cf::map::new
1089 or return;
1090
1091 $map->load_header ($path)
1092 or return;
1093
1094 $map->{load_path} = $path;
1095 use Data::Dumper; warn Dumper $map;#d#
1096
1097 $map
1098}
1099
1100sub find_map {
1101 my ($path, $origin) = @_;
1102
1103 #warn "find_map<$path,$origin>\n";#d#
1104
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path;
1106 my $key = $path->as_string;
1107
1108 $cf::MAP{$key} || do {
1109 # do it the slow way
1110 my $map = try_load_header $path->save_path;
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return;
1124
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME);
1136
1137 $map->reset if $map->should_reset;
1138
1139 $cf::MAP{$key} = $map
1140 }
1141}
1142
1143sub load {
1144 my ($self) = @_;
1145
1146 return if $self->in_memory != cf::MAP_SWAPPED;
1147
1148 $self->in_memory (cf::MAP_LOADING);
1149
1150 my $path = $self->{path};
1151
1152 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1)
1154 or return;
1155
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original};
1157
1158 if (my $uniq = $path->uniq_path) {
1159 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0);
1163 }
1164 }
1165
1166 # now do the right thing for maps
1167 $self->link_multipart_objects;
1168
1169 if ($self->{path}->is_style_map) {
1170 $self->{deny_save} = 1;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons;
1176 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty;
1179 $self->activate;
1180 }
1181
1182 $self->in_memory (cf::MAP_IN_MEMORY);
1183}
1184
1185sub load_map_sync {
1186 my ($path, $origin) = @_;
1187
1188 #warn "load_map_sync<$path, $origin>\n";#d#
1189
1190 cf::sync_job {
1191 my $map = cf::map::find_map $path, $origin
1192 or return;
1193 $map->load;
1194 $map
1195 }
1196}
1197
1198sub save {
1199 my ($self) = @_;
1200
1201 my $save = $self->{path}->save_path; utf8::encode $save;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203
1204 $self->{last_save} = $cf::RUNTIME;
1205
1206 return unless $self->dirty;
1207
1208 $self->{load_path} = $save;
1209
1210 return if $self->{deny_save};
1211
1212 warn "saving map ", $self->path;
1213
1214 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES);
1217 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 }
1220}
1221
1222sub swap_out {
1223 my ($self) = @_;
1224
1225 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save};
1228
1229 $self->save;
1230 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED);
1232}
1233
1234sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_;
1251
1252 utf8::encode (my $save = $self->{path}->save_path);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255}
1256
1257sub reset {
1258 my ($self) = @_;
1259
1260 return if $self->players;
1261 return if $self->{path}{user_rel};#d#
1262
1263 warn "resetting map ", $self->path;#d#
1264
1265 delete $cf::MAP{$self->path};
1266
1267 $_->clear_links_to ($self) for values %cf::MAP;
1268
1269 $self->unlink_save;
1270 $self->destroy;
1271}
1272
1273sub customise_for {
1274 my ($map, $ob) = @_;
1275
1276 if ($map->per_player) {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path};
1278 }
1279
1280 $map
1281}
1282
1283sub emergency_save {
1284 local $cf::FREEZE = 1;
1285
1286 warn "enter emergency map save\n";
1287
1288 cf::sync_job {
1289 warn "begin emergency map save\n";
1290 $_->save for values %cf::MAP;
1291 };
1292
1293 warn "end emergency map save\n";
1294}
1295
1296package cf;
1297
1298=back
1299
1300
1301=head3 cf::object::player
1302
1303=over 4
1304
801=item $player->reply ($npc, $msg[, $flags]) 1305=item $player_object->reply ($npc, $msg[, $flags])
802 1306
803Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1307Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
804can be C<undef>. Does the right thing when the player is currently in a 1308can be C<undef>. Does the right thing when the player is currently in a
805dialogue with the given NPC character. 1309dialogue with the given NPC character.
806 1310
807=cut 1311=cut
808 1312
809# rough implementation of a future "reply" method that works 1313# rough implementation of a future "reply" method that works
810# with dialog boxes. 1314# with dialog boxes.
1315#TODO: the first argument must go, split into a $npc->reply_to ( method
811sub cf::object::player::reply($$$;$) { 1316sub cf::object::player::reply($$$;$) {
812 my ($self, $npc, $msg, $flags) = @_; 1317 my ($self, $npc, $msg, $flags) = @_;
813 1318
814 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1319 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
815 1320
819 $msg = $npc->name . " says: $msg" if $npc; 1324 $msg = $npc->name . " says: $msg" if $npc;
820 $self->message ($msg, $flags); 1325 $self->message ($msg, $flags);
821 } 1326 }
822} 1327}
823 1328
824=item $player->ext_reply ($msgid, $msgtype, %msg) 1329=item $player_object->may ("access")
825 1330
826Sends an ext reply to the player. 1331Returns wether the given player is authorized to access resource "access"
1332(e.g. "command_wizcast").
827 1333
828=cut 1334=cut
829 1335
830sub cf::player::ext_reply($$$%) { 1336sub cf::object::player::may {
1337 my ($self, $access) = @_;
1338
1339 $self->flag (cf::FLAG_WIZ) ||
1340 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"})
1343}
1344
1345sub cf::object::player::enter_link {
1346 my ($self) = @_;
1347
1348 return if $self->map == $LINK_MAP;
1349
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1351 if $self->map;
1352
1353 $self->enter_map ($LINK_MAP, 20, 20);
1354 $self->deactivate_recursive;
1355}
1356
1357sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_;
1359
1360 my $link_pos = delete $self->{_link_pos};
1361
1362 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map;
1368
1369 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map
1372 or die "FATAL: cannot load emergency map\n";
1373 }
1374 }
1375
1376 ($x, $y) = (-1, -1)
1377 unless (defined $x) && (defined $y);
1378
1379 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0;
1382
1383 $map->load;
1384
1385 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y);
1387}
1388
1389=item $player_object->goto_map ($map, $x, $y)
1390
1391=cut
1392
1393sub cf::object::player::goto_map {
1394 my ($self, $path, $x, $y) = @_;
1395
1396 $self->enter_link;
1397
1398 (Coro::async {
1399 $path = new cf::path $path;
1400
1401 my $map = cf::map::find_map $path->as_string;
1402 $map = $map->customise_for ($self) if $map;
1403
1404 warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map;
1406
1407 $self->leave_link ($map, $x, $y);
1408 })->prio (1);
1409}
1410
1411=item $player_object->enter_exit ($exit_object)
1412
1413=cut
1414
1415sub parse_random_map_params {
1416 my ($spec) = @_;
1417
1418 my $rmp = { # defaults
1419 xsize => 10,
1420 ysize => 10,
1421 };
1422
1423 for (split /\n/, $spec) {
1424 my ($k, $v) = split /\s+/, $_, 2;
1425
1426 $rmp->{lc $k} = $v if (length $k) && (length $v);
1427 }
1428
1429 $rmp
1430}
1431
1432sub prepare_random_map {
1433 my ($exit) = @_;
1434
1435 # all this does is basically replace the /! path by
1436 # a new random map path (?random/...) with a seed
1437 # that depends on the exit object
1438
1439 my $rmp = parse_random_map_params $exit->msg;
1440
1441 if ($exit->map) {
1442 $rmp->{region} = $exit->map->region_name;
1443 $rmp->{origin_map} = $exit->map->path;
1444 $rmp->{origin_x} = $exit->x;
1445 $rmp->{origin_y} = $exit->y;
1446 }
1447
1448 $rmp->{random_seed} ||= $exit->random_seed;
1449
1450 my $data = cf::to_json $rmp;
1451 my $md5 = Digest::MD5::md5_hex $data;
1452
1453 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1454 aio_write $fh, 0, (length $data), $data, 0;
1455
1456 $exit->slaying ("?random/$md5");
1457 $exit->msg (undef);
1458 }
1459}
1460
1461sub cf::object::player::enter_exit {
831 my ($self, $id, %msg) = @_; 1462 my ($self, $exit) = @_;
832 1463
833 $msg{msgid} = $id; 1464 return unless $self->type == cf::PLAYER;
834 1465
835 $self->send ("ext " . to_json \%msg); 1466 $self->enter_link;
836}
837 1467
838############################################################################# 1468 (Coro::async {
839# map scripting support 1469 unless (eval {
1470
1471 prepare_random_map $exit
1472 if $exit->slaying eq "/!";
1473
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1476
1477 1;
1478 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master",
1482 cf::NDI_UNIQUE | cf::NDI_RED);
1483
1484 warn "ERROR in enter_exit: $@";
1485 $self->leave_link;
1486 }
1487 })->prio (1);
1488}
1489
1490=head3 cf::client
1491
1492=over 4
1493
1494=item $client->send_drawinfo ($text, $flags)
1495
1496Sends a drawinfo packet to the client. Circumvents output buffering so
1497should not be used under normal circumstances.
1498
1499=cut
1500
1501sub cf::client::send_drawinfo {
1502 my ($self, $text, $flags) = @_;
1503
1504 utf8::encode $text;
1505 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1506}
1507
1508
1509=item $success = $client->query ($flags, "text", \&cb)
1510
1511Queues a query to the client, calling the given callback with
1512the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1513C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1514
1515Queries can fail, so check the return code. Or don't, as queries will become
1516reliable at some point in the future.
1517
1518=cut
1519
1520sub cf::client::query {
1521 my ($self, $flags, $text, $cb) = @_;
1522
1523 return unless $self->state == ST_PLAYING
1524 || $self->state == ST_SETUP
1525 || $self->state == ST_CUSTOM;
1526
1527 $self->state (ST_CUSTOM);
1528
1529 utf8::encode $text;
1530 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1531
1532 $self->send_packet ($self->{query_queue}[0][0])
1533 if @{ $self->{query_queue} } == 1;
1534}
1535
1536cf::client->attach (
1537 on_reply => sub {
1538 my ($ns, $msg) = @_;
1539
1540 # this weird shuffling is so that direct followup queries
1541 # get handled first
1542 my $queue = delete $ns->{query_queue};
1543
1544 (shift @$queue)->[1]->($msg);
1545
1546 push @{ $ns->{query_queue} }, @$queue;
1547
1548 if (@{ $ns->{query_queue} } == @$queue) {
1549 if (@$queue) {
1550 $ns->send_packet ($ns->{query_queue}[0][0]);
1551 } else {
1552 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1553 }
1554 }
1555 },
1556);
1557
1558=item $client->coro (\&cb)
1559
1560Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection).
1563
1564=cut
1565
1566sub cf::client::coro {
1567 my ($self, $cb) = @_;
1568
1569 my $coro; $coro = async {
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575
1576 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0};
1578 });
1579
1580 $self->{_coro}{$coro+0} = $coro;
1581
1582 $coro
1583}
1584
1585cf::client->attach (
1586 on_destroy => sub {
1587 my ($ns) = @_;
1588
1589 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1590 },
1591);
1592
1593=back
1594
1595
1596=head2 SAFE SCRIPTING
1597
1598Functions that provide a safe environment to compile and execute
1599snippets of perl code without them endangering the safety of the server
1600itself. Looping constructs, I/O operators and other built-in functionality
1601is not available in the safe scripting environment, and the number of
1602functions and methods that can be called is greatly reduced.
1603
1604=cut
840 1605
841our $safe = new Safe "safe"; 1606our $safe = new Safe "safe";
842our $safe_hole = new Safe::Hole; 1607our $safe_hole = new Safe::Hole;
843 1608
844$SIG{FPE} = 'IGNORE'; 1609$SIG{FPE} = 'IGNORE';
845 1610
846$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1611$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
847 1612
848# here we export the classes and methods available to script code 1613# here we export the classes and methods available to script code
849 1614
1615=pod
1616
1617The following fucntions and emthods are available within a safe environment:
1618
1619 cf::object contr pay_amount pay_player map
1620 cf::object::player player
1621 cf::player peaceful
1622 cf::map trigger
1623
1624=cut
1625
850for ( 1626for (
851 ["cf::object" => qw(contr pay_amount pay_player)], 1627 ["cf::object" => qw(contr pay_amount pay_player map)],
852 ["cf::object::player" => qw(player)], 1628 ["cf::object::player" => qw(player)],
853 ["cf::player" => qw(peaceful)], 1629 ["cf::player" => qw(peaceful)],
1630 ["cf::map" => qw(trigger)],
854) { 1631) {
855 no strict 'refs'; 1632 no strict 'refs';
856 my ($pkg, @funs) = @$_; 1633 my ($pkg, @funs) = @$_;
857 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1634 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
858 for @funs; 1635 for @funs;
859} 1636}
1637
1638=over 4
1639
1640=item @retval = safe_eval $code, [var => value, ...]
1641
1642Compiled and executes the given perl code snippet. additional var/value
1643pairs result in temporary local (my) scalar variables of the given name
1644that are available in the code snippet. Example:
1645
1646 my $five = safe_eval '$first + $second', first => 1, second => 4;
1647
1648=cut
860 1649
861sub safe_eval($;@) { 1650sub safe_eval($;@) {
862 my ($code, %vars) = @_; 1651 my ($code, %vars) = @_;
863 1652
864 my $qcode = $code; 1653 my $qcode = $code;
887 } 1676 }
888 1677
889 wantarray ? @res : $res[0] 1678 wantarray ? @res : $res[0]
890} 1679}
891 1680
1681=item cf::register_script_function $function => $cb
1682
1683Register a function that can be called from within map/npc scripts. The
1684function should be reasonably secure and should be put into a package name
1685like the extension.
1686
1687Example: register a function that gets called whenever a map script calls
1688C<rent::overview>, as used by the C<rent> extension.
1689
1690 cf::register_script_function "rent::overview" => sub {
1691 ...
1692 };
1693
1694=cut
1695
892sub register_script_function { 1696sub register_script_function {
893 my ($fun, $cb) = @_; 1697 my ($fun, $cb) = @_;
894 1698
895 no strict 'refs'; 1699 no strict 'refs';
896 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1700 *{"safe::$fun"} = $safe_hole->wrap ($cb);
897} 1701}
898 1702
1703=back
1704
1705=cut
1706
1707#############################################################################
1708
1709=head2 EXTENSION DATABASE SUPPORT
1710
1711Crossfire maintains a very simple database for extension use. It can
1712currently store anything that can be serialised using Storable, which
1713excludes objects.
1714
1715The parameter C<$family> should best start with the name of the extension
1716using it, it should be unique.
1717
1718=over 4
1719
1720=item $hashref = cf::db_get $family
1721
1722Return a hashref for use by the extension C<$family>, which can be
1723modified. After modifications, you have to call C<cf::db_dirty> or
1724C<cf::db_sync>.
1725
1726=item $value = cf::db_get $family => $key
1727
1728Returns a single value from the database
1729
1730=item cf::db_put $family => $hashref
1731
1732Stores the given family hashref into the database. Updates are delayed, if
1733you want the data to be synced to disk immediately, use C<cf::db_sync>.
1734
1735=item cf::db_put $family => $key => $value
1736
1737Stores the given C<$value> in the family hash. Updates are delayed, if you
1738want the data to be synced to disk immediately, use C<cf::db_sync>.
1739
1740=item cf::db_dirty
1741
1742Marks the database as dirty, to be updated at a later time.
1743
1744=item cf::db_sync
1745
1746Immediately write the database to disk I<if it is dirty>.
1747
1748=cut
1749
1750our $DB;
1751
1752{
1753 my $path = cf::localdir . "/database.pst";
1754
1755 sub db_load() {
1756 warn "loading database $path\n";#d# remove later
1757 $DB = stat $path ? Storable::retrieve $path : { };
1758 }
1759
1760 my $pid;
1761
1762 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path;
1769 cf::_exit 0 if defined $pid;
1770 }
1771 }
1772
1773 my $dirty;
1774
1775 sub db_sync() {
1776 db_save if $dirty;
1777 undef $dirty;
1778 }
1779
1780 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1781 db_sync;
1782 });
1783
1784 sub db_dirty() {
1785 $dirty = 1;
1786 $idle->start;
1787 }
1788
1789 sub db_get($;$) {
1790 @_ >= 2
1791 ? $DB->{$_[0]}{$_[1]}
1792 : ($DB->{$_[0]} ||= { })
1793 }
1794
1795 sub db_put($$;$) {
1796 if (@_ >= 3) {
1797 $DB->{$_[0]}{$_[1]} = $_[2];
1798 } else {
1799 $DB->{$_[0]} = $_[1];
1800 }
1801 db_dirty;
1802 }
1803
1804 cf::global->attach (
1805 prio => 10000,
1806 on_cleanup => sub {
1807 db_sync;
1808 },
1809 );
1810}
1811
899############################################################################# 1812#############################################################################
900# the server's main() 1813# the server's main()
901 1814
1815sub cfg_load {
1816 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return;
1818
1819 local $/;
1820 *CFG = YAML::Syck::Load <$fh>;
1821}
1822
902sub main { 1823sub main {
1824 # we must not ever block the main coroutine
1825 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d#
1827 (Coro::unblock_sub {
1828 Event::one_event;
1829 })->();
1830 };
1831
1832 cfg_load;
1833 db_load;
903 load_extensions; 1834 load_extensions;
904 Event::loop; 1835 Event::loop;
905} 1836}
906 1837
907############################################################################# 1838#############################################################################
908# initialisation 1839# initialisation
909 1840
1841sub reload() {
1842 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n";
1845 return;
1846 }
1847
1848 warn "reloading...";
1849
1850 local $FREEZE = 1;
1851 cf::emergency_save;
1852
1853 eval {
1854 # if anything goes wrong in here, we should simply crash as we already saved
1855
1856 # cancel all watchers
1857 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 }
1860
1861 # cancel all extension coros
1862 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = ();
1864
1865 # unload all extensions
1866 for (@exts) {
1867 warn "unloading <$_>";
1868 unload_extension $_;
1869 }
1870
1871 # unload all modules loaded from $LIBDIR
1872 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874
1875 warn "removing <$k>";
1876 delete $INC{$k};
1877
1878 $k =~ s/\.pm$//;
1879 $k =~ s/\//::/g;
1880
1881 if (my $cb = $k->can ("unload_module")) {
1882 $cb->();
1883 }
1884
1885 Symbol::delete_package $k;
1886 }
1887
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible
1893 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit"
1900 delete $INC{"cf.pm"};
1901
1902 # don't, removes xs symbols, too,
1903 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__;
1905
1906 # reload cf.pm
1907 warn "reloading cf.pm";
1908 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910
1911 # load config and database again
1912 cf::cfg_load;
1913 cf::db_load;
1914
1915 # load extensions
1916 warn "load extensions";
1917 cf::load_extensions;
1918
1919 # reattach attachments to objects
1920 warn "reattach";
1921 _global_reattach;
1922 };
1923
1924 if ($@) {
1925 warn $@;
1926 warn "error while reloading, exiting.";
1927 exit 1;
1928 }
1929
1930 warn "reloaded successfully";
1931};
1932
1933#############################################################################
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974}
1975
910register "<global>", __PACKAGE__; 1976register "<global>", __PACKAGE__;
911 1977
1978register_command "reload" => sub {
1979 my ($who, $arg) = @_;
1980
1981 if ($who->flag (FLAG_WIZ)) {
1982 $who->message ("start of reload.");
1983 reload;
1984 $who->message ("end of reload.");
1985 }
1986};
1987
912unshift @INC, $LIBDIR; 1988unshift @INC, $LIBDIR;
913 1989
914$TICK_WATCHER = Event->timer ( 1990$TICK_WATCHER = Event->timer (
1991 reentrant => 0,
915 prio => 1, 1992 prio => 0,
916 at => $NEXT_TICK || 1, 1993 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL,
917 cb => sub { 1995 cb => sub {
1996 unless ($FREEZE) {
918 cf::server_tick; # one server iteration 1997 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK;
1999 }
919 2000
920 my $NOW = Event::time;
921 $NEXT_TICK += $TICK; 2001 $NEXT_TICK += $TICK;
922 2002
923 # if we are delayed by four ticks, skip them all 2003 # if we are delayed by four ticks or more, skip them all
924 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
925 2005
926 $TICK_WATCHER->at ($NEXT_TICK); 2006 $TICK_WATCHER->at ($NEXT_TICK);
927 $TICK_WATCHER->start; 2007 $TICK_WATCHER->start;
928 }, 2008 },
929); 2009);
930 2010
2011IO::AIO::max_poll_time $TICK * 0.2;
2012
2013Event->io (
2014 fd => IO::AIO::poll_fileno,
2015 poll => 'r',
2016 prio => 5,
2017 data => WF_AUTOCANCEL,
2018 cb => \&IO::AIO::poll_cb,
2019);
2020
2021Event->timer (
2022 data => WF_AUTOCANCEL,
2023 after => 0,
2024 interval => 10,
2025 cb => sub {
2026 (Coro::unblock_sub {
2027 write_runtime
2028 or warn "ERROR: unable to write runtime file: $!";
2029 })->();
2030 },
2031);
2032
9311 20331
932 2034

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