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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.64 by root, Sun Sep 10 00:51:24 2006 UTC vs.
Revision 1.328 by root, Wed Aug 8 06:24:30 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
8use Socket;
5use Storable; 9use Storable;
10use Event;
6use Opcode; 11use Opcode;
7use Safe; 12use Safe;
8use Safe::Hole; 13use Safe::Hole;
9 14
15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::Event;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::Storable;
24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
28use Digest::MD5;
29use Fcntl;
30use YAML::Syck ();
31use IO::AIO 2.32 ();
10use Time::HiRes; 32use Time::HiRes;
11use Event; 33use Compress::LZF;
34use Digest::MD5 ();
35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
12$Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
13 43
14use strict; 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
15 46
16_init_vars; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
18our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
19our @EVENT; 61our @EVENT;
20our $LIBDIR = maps_directory "perl";
21 62
22our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
23our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
24our $NEXT_TICK; 79our $NEXT_TICK;
80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
85
86our %CFG;
87
88our $UPTIME; $UPTIME ||= time;
89our $RUNTIME;
90
91our %PLAYER; # all users
92our %MAP; # all maps
93our $LINK_MAP; # the special {link} map, which is always available
94
95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
101
102binmode STDOUT;
103binmode STDERR;
104
105# read virtual server time, if available
106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
107 open my $fh, "<", "$LOCALDIR/runtime"
108 or die "unable to read runtime file: $!";
109 $RUNTIME = <$fh> + 0.;
110}
111
112mkdir $_
113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
114
115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
118
119#############################################################################
120
121=head2 GLOBAL VARIABLES
122
123=over 4
124
125=item $cf::UPTIME
126
127The timestamp of the server start (so not actually an uptime).
128
129=item $cf::RUNTIME
130
131The time this server has run, starts at 0 and is increased by $cf::TICK on
132every server tick.
133
134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
137
138Various directories - "/etc", read-only install directory, perl-library
139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
142
143=item $cf::NOW
144
145The time of the last (current) server tick.
146
147=item $cf::TICK
148
149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
160
161=item %cf::CFG
162
163Configuration for the server, loaded from C</etc/crossfire/config>, or
164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
171
172=item @cf::INVOKE_RESULTS
173
174This array contains the results of the last C<invoke ()> call. When
175C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
176that call.
177
178=back
179
180=cut
25 181
26BEGIN { 182BEGIN {
27 *CORE::GLOBAL::warn = sub { 183 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 184 my $msg = join "", @_;
185
29 $msg .= "\n" 186 $msg .= "\n"
30 unless $msg =~ /\n$/; 187 unless $msg =~ /\n$/;
31 188
32 print STDERR "cfperl: $msg"; 189 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
190
191 utf8::encode $msg;
33 LOG llevError, "cfperl: $msg"; 192 LOG llevError, $msg;
34 }; 193 };
35} 194}
36 195
196@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
197@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
198@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
199@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
200@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
201@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 202@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
38 203
39# we bless all objects into (empty) derived classes to force a method lookup 204# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 205# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 206for my $pkg (qw(
207 cf::global cf::attachable
208 cf::object cf::object::player
209 cf::client cf::player
210 cf::arch cf::living
211 cf::map cf::party cf::region
212)) {
42 no strict 'refs'; 213 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 214 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 215}
45 216
46$Event::DIED = sub { 217$Event::DIED = sub {
47 warn "error in event callback: @_"; 218 warn "error in event callback: @_";
48}; 219};
49 220
50my %ext_pkg;
51my @exts;
52my @hook;
53my %command;
54my %extcmd;
55
56############################################################################# 221#############################################################################
57# utility functions
58 222
59use JSON::Syck (); # TODO# replace by JSON::PC once working 223=head2 UTILITY FUNCTIONS
60 224
61sub from_json($) { 225=over 4
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0]
64}
65 226
66sub to_json($) { 227=item dumpval $ref
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228
68 JSON::Syck::Dump $_[0] 229=cut
230
231sub dumpval {
232 eval {
233 local $SIG{__DIE__};
234 my $d;
235 if (1) {
236 $d = new Data::Dumper([$_[0]], ["*var"]);
237 $d->Terse(1);
238 $d->Indent(2);
239 $d->Quotekeys(0);
240 $d->Useqq(1);
241 #$d->Bless(...);
242 $d->Seen($_[1]) if @_ > 1;
243 $d = $d->Dump();
244 }
245 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
246 $d
247 } || "[unable to dump $_[0]: '$@']";
69} 248}
249
250=item $ref = cf::from_json $json
251
252Converts a JSON string into the corresponding perl data structure.
253
254=item $json = cf::to_json $ref
255
256Converts a perl data structure into its JSON representation.
257
258=cut
259
260our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
261
262sub to_json ($) { $json_coder->encode ($_[0]) }
263sub from_json ($) { $json_coder->decode ($_[0]) }
264
265=item cf::lock_wait $string
266
267Wait until the given lock is available. See cf::lock_acquire.
268
269=item my $lock = cf::lock_acquire $string
270
271Wait until the given lock is available and then acquires it and returns
272a Coro::guard object. If the guard object gets destroyed (goes out of scope,
273for example when the coroutine gets canceled), the lock is automatically
274returned.
275
276Lock names should begin with a unique identifier (for example, cf::map::find
277uses map_find and cf::map::load uses map_load).
278
279=item $locked = cf::lock_active $string
280
281Return true if the lock is currently active, i.e. somebody has locked it.
282
283=cut
284
285our %LOCK;
286
287sub lock_wait($) {
288 my ($key) = @_;
289
290 # wait for lock, if any
291 while ($LOCK{$key}) {
292 push @{ $LOCK{$key} }, $Coro::current;
293 Coro::schedule;
294 }
295}
296
297sub lock_acquire($) {
298 my ($key) = @_;
299
300 # wait, to be sure we are not locked
301 lock_wait $key;
302
303 $LOCK{$key} = [];
304
305 Coro::guard {
306 # wake up all waiters, to be on the safe side
307 $_->ready for @{ delete $LOCK{$key} };
308 }
309}
310
311sub lock_active($) {
312 my ($key) = @_;
313
314 ! ! $LOCK{$key}
315}
316
317sub freeze_mainloop {
318 return unless $TICK_WATCHER->is_active;
319
320 my $guard = Coro::guard {
321 $TICK_WATCHER->start;
322 };
323 $TICK_WATCHER->stop;
324 $guard
325}
326
327=item cf::get_slot $time[, $priority[, $name]]
328
329Allocate $time seconds of blocking CPU time at priority C<$priority>:
330This call blocks and returns only when you have at least C<$time> seconds
331of cpu time till the next tick. The slot is only valid till the next cede.
332
333The optional C<$name> can be used to identify the job to run. It might be
334used for statistical purposes and should identify the same time-class.
335
336Useful for short background jobs.
337
338=cut
339
340our @SLOT_QUEUE;
341our $SLOT_QUEUE;
342
343$SLOT_QUEUE->cancel if $SLOT_QUEUE;
344$SLOT_QUEUE = Coro::async {
345 my $signal = new Coro::Signal;
346
347 while () {
348 next_job:
349 my $avail = cf::till_tick;
350 if ($avail > 0.01) {
351 for (0 .. $#SLOT_QUEUE) {
352 if ($SLOT_QUEUE[$_][0] < $avail) {
353 my $job = splice @SLOT_QUEUE, $_, 1, ();
354 $job->[2]->send;
355 Coro::cede;
356 goto next_job;
357 }
358 }
359 }
360
361 if (@SLOT_QUEUE) {
362 # we do not use wait_For_tick() as it returns immediately when tick is inactive
363 push @cf::WAIT_FOR_TICK, $signal;
364 $signal->wait;
365 } else {
366 Coro::schedule;
367 }
368 }
369};
370
371sub get_slot($;$$) {
372 my ($time, $pri, $name) = @_;
373
374 $time = $TICK * .6 if $time > $TICK * .6;
375 my $sig = new Coro::Signal;
376
377 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
378 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
379 $SLOT_QUEUE->ready;
380 $sig->wait;
381}
382
383=item cf::async { BLOCK }
384
385Currently the same as Coro::async_pool, meaning you cannot use
386C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
387thing you are allowed to do is call C<prio> on it.
388
389=cut
390
391BEGIN { *async = \&Coro::async_pool }
392
393=item cf::sync_job { BLOCK }
394
395The design of Crossfire TRT requires that the main coroutine ($Coro::main)
396is always able to handle events or runnable, as Crossfire TRT is only
397partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
398acceptable.
399
400If it must be done, put the blocking parts into C<sync_job>. This will run
401the given BLOCK in another coroutine while waiting for the result. The
402server will be frozen during this time, so the block should either finish
403fast or be very important.
404
405=cut
406
407sub sync_job(&) {
408 my ($job) = @_;
409
410 if ($Coro::current == $Coro::main) {
411 my $time = Event::time;
412
413 # this is the main coro, too bad, we have to block
414 # till the operation succeeds, freezing the server :/
415
416 # TODO: use suspend/resume instead
417 # (but this is cancel-safe)
418 my $freeze_guard = freeze_mainloop;
419
420 my $busy = 1;
421 my @res;
422
423 (async {
424 @res = eval { $job->() };
425 warn $@ if $@;
426 undef $busy;
427 })->prio (Coro::PRIO_MAX);
428
429 while ($busy) {
430 Coro::cede or Event::one_event;
431 }
432
433 $time = Event::time - $time;
434
435 LOG llevError | logBacktrace, Carp::longmess "long sync job"
436 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
437
438 $tick_start += $time; # do not account sync jobs to server load
439
440 wantarray ? @res : $res[0]
441 } else {
442 # we are in another coroutine, how wonderful, everything just works
443
444 $job->()
445 }
446}
447
448=item $coro = cf::async_ext { BLOCK }
449
450Like async, but this coro is automatically being canceled when the
451extension calling this is being unloaded.
452
453=cut
454
455sub async_ext(&) {
456 my $cb = shift;
457
458 my $coro = &Coro::async ($cb);
459
460 $coro->on_destroy (sub {
461 delete $EXT_CORO{$coro+0};
462 });
463 $EXT_CORO{$coro+0} = $coro;
464
465 $coro
466}
467
468=item fork_call { }, $args
469
470Executes the given code block with the given arguments in a seperate
471process, returning the results. Everything must be serialisable with
472Coro::Storable. May, of course, block. Note that the executed sub may
473never block itself or use any form of Event handling.
474
475=cut
476
477sub _store_scalar {
478 open my $fh, ">", \my $buf
479 or die "fork_call: cannot open fh-to-buf in child : $!";
480 Storable::store_fd $_[0], $fh;
481 close $fh;
482
483 $buf
484}
485
486sub fork_call(&@) {
487 my ($cb, @args) = @_;
488
489# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
490# or die "socketpair: $!";
491 pipe my $fh1, my $fh2
492 or die "pipe: $!";
493
494 if (my $pid = fork) {
495 close $fh2;
496
497 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
498 warn "pst<$res>" unless $res =~ /^pst/;
499 $res = Coro::Storable::thaw $res;
500
501 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
502
503 Carp::confess $$res unless "ARRAY" eq ref $res;
504
505 return wantarray ? @$res : $res->[-1];
506 } else {
507 reset_signals;
508 local $SIG{__WARN__};
509 local $SIG{__DIE__};
510 # just in case, this hack effectively disables event
511 # in the child. cleaner and slower would be canceling all watchers,
512 # but this works for the time being.
513 local $Coro::idle;
514 $Coro::current->prio (Coro::PRIO_MAX);
515
516 eval {
517 close $fh1;
518
519 my @res = eval { $cb->(@args) };
520
521 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
522 close $fh2;
523 };
524
525 warn $@ if $@;
526 _exit 0;
527 }
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=cut
540
541our $DB;
542
543sub db_init {
544 unless ($DB) {
545 $DB = BDB::db_create $DB_ENV;
546
547 cf::sync_job {
548 eval {
549 $DB->set_flags (BDB::CHKSUM);
550
551 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
552 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
553 cf::cleanup "db_open(db): $!" if $!;
554 };
555 cf::cleanup "db_open(db): $@" if $@;
556 };
557 }
558}
559
560sub db_get($$) {
561 my $key = "$_[0]/$_[1]";
562
563 cf::sync_job {
564 BDB::db_get $DB, undef, $key, my $data;
565
566 $! ? ()
567 : $data
568 }
569}
570
571sub db_put($$$) {
572 BDB::dbreq_pri 4;
573 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
574}
575
576=item cf::cache $id => [$paths...], $processversion => $process
577
578Generic caching function that returns the value of the resource $id,
579caching and regenerating as required.
580
581This function can block.
582
583=cut
584
585sub cache {
586 my ($id, $src, $processversion, $process) = @_;
587
588 my $meta =
589 join "\x00",
590 $processversion,
591 map {
592 aio_stat $_
593 and Carp::croak "$_: $!";
594
595 ($_, (stat _)[7,9])
596 } @$src;
597
598 my $dbmeta = db_get cache => "$id/meta";
599 if ($dbmeta ne $meta) {
600 # changed, we may need to process
601
602 my @data;
603 my $md5;
604
605 for (0 .. $#$src) {
606 0 <= aio_load $src->[$_], $data[$_]
607 or Carp::croak "$src->[$_]: $!";
608 }
609
610 # if processing is expensive, check
611 # checksum first
612 if (1) {
613 $md5 =
614 join "\x00",
615 $processversion,
616 map {
617 Coro::cede;
618 ($src->[$_], Digest::MD5::md5_hex $data[$_])
619 } 0.. $#$src;
620
621
622 my $dbmd5 = db_get cache => "$id/md5";
623 if ($dbmd5 eq $md5) {
624 db_put cache => "$id/meta", $meta;
625
626 return db_get cache => "$id/data";
627 }
628 }
629
630 my $t1 = Time::HiRes::time;
631 my $data = $process->(\@data);
632 my $t2 = Time::HiRes::time;
633
634 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
635
636 db_put cache => "$id/data", $data;
637 db_put cache => "$id/md5" , $md5;
638 db_put cache => "$id/meta", $meta;
639
640 return $data;
641 }
642
643 db_get cache => "$id/data"
644}
645
646=item cf::datalog type => key => value, ...
647
648Log a datalog packet of the given type with the given key-value pairs.
649
650=cut
651
652sub datalog($@) {
653 my ($type, %kv) = @_;
654 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
655}
656
657=back
658
659=cut
70 660
71############################################################################# 661#############################################################################
72# "new" plug-in system
73 662
74=head3 EVENTS AND OBJECT ATTACHMENTS 663=head2 ATTACHABLE OBJECTS
664
665Many objects in crossfire are so-called attachable objects. That means you can
666attach callbacks/event handlers (a collection of which is called an "attachment")
667to it. All such attachable objects support the following methods.
668
669In the following description, CLASS can be any of C<global>, C<object>
670C<player>, C<client> or C<map> (i.e. the attachable objects in
671Crossfire TRT).
75 672
76=over 4 673=over 4
77 674
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 675=item $attachable->attach ($attachment, key => $value...)
91 676
92=item $map->detach ($attachment) 677=item $attachable->detach ($attachment)
93 678
94Attach/detach a pre-registered attachment to a map. 679Attach/detach a pre-registered attachment to a specific object and give it
680the specified key/value pairs as arguments.
95 681
96=item $bool = $object->attached ($name) 682Example, attach a minesweeper attachment to the given object, making it a
68310x10 minesweeper game:
97 684
98=item $bool = $player->attached ($name) 685 $obj->attach (minesweeper => width => 10, height => 10);
99 686
100=item $bool = $map->attached ($name) 687=item $bool = $attachable->attached ($name)
101 688
102Checks wether the named attachment is currently attached to the object. 689Checks wether the named attachment is currently attached to the object.
103 690
104=item cf::attach_global ... 691=item cf::CLASS->attach ...
105 692
106Attach handlers for global events. 693=item cf::CLASS->detach ...
107 694
108This and all following C<attach_*>-functions expect any number of the 695Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 696CLASS. See the next function for an explanation of its arguments.
697
698You can attach to global events by using the C<cf::global> class.
699
700Example, log all player logins:
701
702 cf::player->attach (
703 on_login => sub {
704 my ($pl) = @_;
705 ...
706 },
707 );
708
709Example, attach to the jeweler skill:
710
711 cf::object->attach (
712 type => cf::SKILL,
713 subtype => cf::SK_JEWELER,
714 on_use_skill => sub {
715 my ($sk, $ob, $part, $dir, $msg) = @_;
716 ...
717 },
718 );
719
720=item cf::CLASS::attachment $name, ...
721
722Register an attachment by C<$name> through which attachable objects of the
723given CLASS can refer to this attachment.
724
725Some classes such as crossfire maps and objects can specify attachments
726that are attached at load/instantiate time, thus the need for a name.
727
728These calls expect any number of the following handler/hook descriptions:
110 729
111=over 4 730=over 4
112 731
113=item prio => $number 732=item prio => $number
114 733
116by another C<prio> setting). Lower priority handlers get executed 735by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 736earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 737registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 738unless you know what you are doing.
120 739
740=item type => $type
741
742(Only for C<< cf::object->attach >> calls), limits the attachment to the
743given type of objects only (the additional parameter C<subtype> can be
744used to further limit to the given subtype).
745
121=item on_I<event> => \&cb 746=item on_I<event> => \&cb
122 747
123Call the given code reference whenever the named event happens (event is 748Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 749something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 750handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 759package and register them. Only handlers for eevents supported by the
135object/class are recognised. 760object/class are recognised.
136 761
137=back 762=back
138 763
139=item cf::attach_to_type $object_type, $subtype, ... 764Example, define an attachment called "sockpuppet" that calls the given
765event handler when a monster attacks:
140 766
141Attach handlers for a specific object type (e.g. TRANSPORT) and 767 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 768 on_skill_attack => sub {
143type. 769 my ($self, $victim) = @_;
144 770 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 771 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 772 }
366}
367 773
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 774=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 775
394Just because you have a perl object does not mean that the corresponding 776Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 777C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 778valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 779can be used to test for existence of the C object part without causing an
398exception. 780exception.
399 781
782=cut
783
784# the following variables are defined in .xs and must not be re-created
785our @CB_GLOBAL = (); # registry for all global events
786our @CB_ATTACHABLE = (); # registry for all attachables
787our @CB_OBJECT = (); # all objects (should not be used except in emergency)
788our @CB_PLAYER = ();
789our @CB_CLIENT = ();
790our @CB_TYPE = (); # registry for type (cf-object class) based events
791our @CB_MAP = ();
792
793my %attachment;
794
795sub cf::attachable::thawer_merge {
796 # simply override everything except _meta
797 local $_[0]{_meta};
798 %{$_[0]} = %{$_[1]};
799}
800
801sub _attach_cb($$$$) {
802 my ($registry, $event, $prio, $cb) = @_;
803
804 use sort 'stable';
805
806 $cb = [$prio, $cb];
807
808 @{$registry->[$event]} = sort
809 { $a->[0] cmp $b->[0] }
810 @{$registry->[$event] || []}, $cb;
811}
812
813# hack
814my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
815
816# attach handles attaching event callbacks
817# the only thing the caller has to do is pass the correct
818# registry (== where the callback attaches to).
819sub _attach {
820 my ($registry, $klass, @arg) = @_;
821
822 my $object_type;
823 my $prio = 0;
824 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
825
826 #TODO: get rid of this hack
827 if ($attachable_klass{$klass}) {
828 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
829 }
830
831 while (@arg) {
832 my $type = shift @arg;
833
834 if ($type eq "prio") {
835 $prio = shift @arg;
836
837 } elsif ($type eq "type") {
838 $object_type = shift @arg;
839 $registry = $CB_TYPE[$object_type] ||= [];
840
841 } elsif ($type eq "subtype") {
842 defined $object_type or Carp::croak "subtype specified without type";
843 my $object_subtype = shift @arg;
844 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
845
846 } elsif ($type eq "package") {
847 my $pkg = shift @arg;
848
849 while (my ($name, $id) = each %cb_id) {
850 if (my $cb = $pkg->can ($name)) {
851 _attach_cb $registry, $id, $prio, $cb;
852 }
853 }
854
855 } elsif (exists $cb_id{$type}) {
856 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
857
858 } elsif (ref $type) {
859 warn "attaching objects not supported, ignoring.\n";
860
861 } else {
862 shift @arg;
863 warn "attach argument '$type' not supported, ignoring.\n";
864 }
865 }
866}
867
868sub _object_attach {
869 my ($obj, $name, %arg) = @_;
870
871 return if exists $obj->{_attachment}{$name};
872
873 if (my $attach = $attachment{$name}) {
874 my $registry = $obj->registry;
875
876 for (@$attach) {
877 my ($klass, @attach) = @$_;
878 _attach $registry, $klass, @attach;
879 }
880
881 $obj->{$name} = \%arg;
882 } else {
883 warn "object uses attachment '$name' which is not available, postponing.\n";
884 }
885
886 $obj->{_attachment}{$name} = undef;
887}
888
889sub cf::attachable::attach {
890 if (ref $_[0]) {
891 _object_attach @_;
892 } else {
893 _attach shift->_attach_registry, @_;
894 }
895 _recalc_want;
896};
897
898# all those should be optimised
899sub cf::attachable::detach {
900 my ($obj, $name) = @_;
901
902 if (ref $obj) {
903 delete $obj->{_attachment}{$name};
904 reattach ($obj);
905 } else {
906 Carp::croak "cannot, currently, detach class attachments";
907 }
908 _recalc_want;
909};
910
911sub cf::attachable::attached {
912 my ($obj, $name) = @_;
913
914 exists $obj->{_attachment}{$name}
915}
916
917for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
918 eval "#line " . __LINE__ . " 'cf.pm'
919 sub cf::\L$klass\E::_attach_registry {
920 (\\\@CB_$klass, KLASS_$klass)
921 }
922
923 sub cf::\L$klass\E::attachment {
924 my \$name = shift;
925
926 \$attachment{\$name} = [[KLASS_$klass, \@_]];
927 }
928 ";
929 die if $@;
930}
931
932our $override;
933our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
934
935sub override {
936 $override = 1;
937 @INVOKE_RESULTS = (@_);
938}
939
940sub do_invoke {
941 my $event = shift;
942 my $callbacks = shift;
943
944 @INVOKE_RESULTS = ();
945
946 local $override;
947
948 for (@$callbacks) {
949 eval { &{$_->[1]} };
950
951 if ($@) {
952 warn "$@";
953 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
954 override;
955 }
956
957 return 1 if $override;
958 }
959
960 0
961}
962
963=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
964
965=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
966
967Generate an object-specific event with the given arguments.
968
969This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
970removed in future versions), and there is no public API to access override
971results (if you must, access C<@cf::INVOKE_RESULTS> directly).
972
400=back 973=back
401 974
402=cut 975=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 976
408############################################################################# 977#############################################################################
409# object support 978# object support
979#
410 980
411sub instantiate { 981sub _can_merge {
412 my ($obj, $data) = @_; 982 my ($ob1, $ob2) = @_;
413 983
414 $data = from_json $data; 984 local $Storable::canonical = 1;
985 my $fob1 = Storable::freeze $ob1;
986 my $fob2 = Storable::freeze $ob2;
415 987
416 for (@$data) { 988 $fob1 eq $fob2
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421} 989}
422 990
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 991sub reattach {
992 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 993 my ($obj) = @_;
994
995 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
996
426 my $registry = $obj->registry; 997 my $registry = $obj->registry;
427 998
428 @$registry = (); 999 @$registry = ();
429 1000
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1001 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 1002
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 1003 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 1004 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 1005 for (@$attach) {
435 my ($klass, @attach) = @$_; 1006 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 1007 _attach $registry, $klass, @attach;
437 } 1008 }
438 } else { 1009 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 1010 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 1011 }
441 } 1012 }
442} 1013}
443 1014
444sub object_freezer_save { 1015cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 1016 prio => -1000000,
1017 on_instantiate => sub {
1018 my ($obj, $data) = @_;
1019
1020 $data = from_json $data;
1021
1022 for (@$data) {
1023 my ($name, $args) = @$_;
1024
1025 $obj->attach ($name, %{$args || {} });
1026 }
1027 },
1028 on_reattach => \&reattach,
496 on_clone => sub { 1029 on_clone => sub {
497 my ($src, $dst) = @_; 1030 my ($src, $dst) = @_;
498 1031
499 @{$dst->registry} = @{$src->registry}; 1032 @{$dst->registry} = @{$src->registry};
500 1033
501 %$dst = %$src; 1034 %$dst = %$src;
502 1035
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 1036 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 1037 if exists $src->{_attachment};
505 }, 1038 },
506; 1039);
1040
1041sub object_freezer_save {
1042 my ($filename, $rdata, $objs) = @_;
1043
1044 sync_job {
1045 if (length $$rdata) {
1046 warn sprintf "saving %s (%d,%d)\n",
1047 $filename, length $$rdata, scalar @$objs;
1048
1049 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1050 chmod SAVE_MODE, $fh;
1051 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1052 aio_fsync $fh if $cf::USE_FSYNC;
1053 close $fh;
1054
1055 if (@$objs) {
1056 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1057 chmod SAVE_MODE, $fh;
1058 my $data = Storable::nfreeze { version => 1, objs => $objs };
1059 aio_write $fh, 0, (length $data), $data, 0;
1060 aio_fsync $fh if $cf::USE_FSYNC;
1061 close $fh;
1062 aio_rename "$filename.pst~", "$filename.pst";
1063 }
1064 } else {
1065 aio_unlink "$filename.pst";
1066 }
1067
1068 aio_rename "$filename~", $filename;
1069 } else {
1070 warn "FATAL: $filename~: $!\n";
1071 }
1072 } else {
1073 aio_unlink $filename;
1074 aio_unlink "$filename.pst";
1075 }
1076 }
1077}
1078
1079sub object_freezer_as_string {
1080 my ($rdata, $objs) = @_;
1081
1082 use Data::Dumper;
1083
1084 $$rdata . Dumper $objs
1085}
1086
1087sub object_thawer_load {
1088 my ($filename) = @_;
1089
1090 my ($data, $av);
1091
1092 (aio_load $filename, $data) >= 0
1093 or return;
1094
1095 unless (aio_stat "$filename.pst") {
1096 (aio_load "$filename.pst", $av) >= 0
1097 or return;
1098 $av = eval { (Storable::thaw $av)->{objs} };
1099 }
1100
1101 warn sprintf "loading %s (%d)\n",
1102 $filename, length $data, scalar @{$av || []};
1103 return ($data, $av);
1104}
1105
1106=head2 COMMAND CALLBACKS
1107
1108=over 4
1109
1110=cut
507 1111
508############################################################################# 1112#############################################################################
509# old plug-in events 1113# command handling &c
510 1114
511sub inject_event { 1115=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 1116
515 my $cb = $hook[$event_code]{$extension} 1117Register a callback for execution when the client sends the user command
516 or return; 1118$name.
517 1119
518 &$cb 1120=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 1121
540sub register_command { 1122sub register_command {
541 my ($name, $time, $cb) = @_; 1123 my ($name, $cb) = @_;
542 1124
543 my $caller = caller; 1125 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 1126 #warn "registering command '$name/$time' to '$caller'";
545 1127
546 push @{ $command{$name} }, [$time, $cb, $caller]; 1128 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 1129}
1130
1131=item cf::register_extcmd $name => \&callback($pl,$packet);
1132
1133Register a callback for execution when the client sends an (synchronous)
1134extcmd packet. Ext commands will be processed in the order they are
1135received by the server, like other user commands. The first argument is
1136the logged-in player. Ext commands can only be processed after a player
1137has logged in successfully.
1138
1139If the callback returns something, it is sent back as if reply was being
1140called.
1141
1142=item cf::register_exticmd $name => \&callback($ns,$packet);
1143
1144Register a callback for execution when the client sends an (asynchronous)
1145exticmd packet. Exti commands are processed by the server as soon as they
1146are received, i.e. out of order w.r.t. other commands. The first argument
1147is a client socket. Exti commands can be received anytime, even before
1148log-in.
1149
1150If the callback returns something, it is sent back as if reply was being
1151called.
1152
1153=cut
549 1154
550sub register_extcmd { 1155sub register_extcmd {
551 my ($name, $cb) = @_; 1156 my ($name, $cb) = @_;
552 1157
553 my $caller = caller; 1158 $EXTCMD{$name} = $cb;
554 #warn "registering extcmd '$name' to '$caller'";
555
556 $extcmd{$name} = [$cb, $caller];
557} 1159}
558 1160
559sub register { 1161sub register_exticmd {
560 my ($base, $pkg) = @_; 1162 my ($name, $cb) = @_;
561 1163
562 #TODO 1164 $EXTICMD{$name} = $cb;
563} 1165}
564 1166
565sub load_extension { 1167cf::player->attach (
566 my ($path) = @_; 1168 on_command => sub {
1169 my ($pl, $name, $params) = @_;
567 1170
568 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1171 my $cb = $COMMAND{$name}
569 my $base = $1; 1172 or return;
570 my $pkg = $1;
571 $pkg =~ s/[^[:word:]]/_/g;
572 $pkg = "ext::$pkg";
573 1173
574 warn "loading '$path' into '$pkg'\n"; 1174 for my $cmd (@$cb) {
575 1175 $cmd->[1]->($pl->ob, $params);
576 open my $fh, "<:utf8", $path
577 or die "$path: $!";
578
579 my $source =
580 "package $pkg; use strict; use utf8;\n"
581 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> })
583 . "\n};\n1";
584
585 eval $source
586 or die "$path: $@";
587
588 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg;
590
591# no strict 'refs';
592# @{"$pkg\::ISA"} = ext::;
593
594 register $base, $pkg;
595}
596
597sub unload_extension {
598 my ($pkg) = @_;
599
600 warn "removing extension $pkg\n";
601
602 # remove hooks
603 #TODO
604# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg};
606# }
607
608 # remove commands
609 for my $name (keys %command) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
611
612 if (@cb) {
613 $command{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"};
618 }
619 }
620
621 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
623 delete $extcmd{$name};
624 }
625
626 if (my $cb = $pkg->can ("unload")) {
627 eval {
628 $cb->($pkg);
629 1
630 } or warn "$pkg unloaded, but with errors: $@";
631 }
632
633 Symbol::delete_package $pkg;
634}
635
636sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext;
641 eval {
642 load_extension $ext;
643 1
644 } or warn "$ext not loaded: $@";
645 }
646}
647
648sub _perl_reload(&) {
649 my ($msg) = @_;
650
651 $msg->("reloading...");
652
653 eval {
654 # 1. cancel all watchers
655 $_->cancel for Event::all_watchers;
656
657 # 2. unload all extensions
658 for (@exts) {
659 $msg->("unloading <$_>");
660 unload_extension $_;
661 }
662
663 # 3. unload all modules loaded from $LIBDIR
664 while (my ($k, $v) = each %INC) {
665 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
666
667 $msg->("removing <$k>");
668 delete $INC{$k};
669
670 $k =~ s/\.pm$//;
671 $k =~ s/\//::/g;
672
673 if (my $cb = $k->can ("unload_module")) {
674 $cb->();
675 }
676
677 Symbol::delete_package $k;
678 }
679
680 # 4. get rid of safe::, as good as possible
681 Symbol::delete_package "safe::$_"
682 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
683
684 # 5. remove register_script_function callbacks
685 # TODO
686
687 # 6. unload cf.pm "a bit"
688 delete $INC{"cf.pm"};
689
690 # don't, removes xs symbols, too,
691 # and global variables created in xs
692 #Symbol::delete_package __PACKAGE__;
693
694 # 7. reload cf.pm
695 $msg->("reloading cf.pm");
696 require cf;
697
698 $msg->("load extensions");
699 cf::load_extensions;
700
701 $msg->("reattach");
702 _global_reattach;
703 };
704 $msg->($@) if $@;
705
706 $msg->("reloaded");
707};
708
709sub perl_reload() {
710 _perl_reload {
711 warn $_[0];
712 print "$_[0]\n";
713 };
714}
715
716register_command "perl-reload", 0, sub {
717 my ($who, $arg) = @_;
718
719 if ($who->flag (FLAG_WIZ)) {
720 _perl_reload {
721 warn $_[0];
722 $who->message ($_[0]);
723 }; 1176 }
1177
1178 cf::override;
724 } 1179 },
725};
726
727#############################################################################
728# extcmd framework, basically convert ext <msg>
729# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
730
731attach_to_players
732 on_extcmd => sub { 1180 on_extcmd => sub {
733 my ($pl, $buf) = @_; 1181 my ($pl, $buf) = @_;
734 1182
735 my $msg = eval { from_json $buf }; 1183 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
736 1184
737 if (ref $msg) { 1185 if (ref $msg) {
1186 my ($type, $reply, @payload) =
1187 "ARRAY" eq ref $msg
1188 ? @$msg
1189 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1190
738 if (my $cb = $extcmd{$msg->{msgtype}}) { 1191 if (my $cb = $EXTCMD{$type}) {
739 if (my %reply = $cb->[0]->($pl, $msg)) { 1192 my @reply = $cb->($pl, @payload);
1193
740 $pl->ext_reply ($msg->{msgid}, %reply); 1194 $pl->ext_reply ($reply, @reply)
741 } 1195 if $reply;
742 } 1196 }
743 } else { 1197 } else {
744 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
745 } 1199 }
746 1200
747 cf::override; 1201 cf::override;
748 }, 1202 },
749; 1203);
1204
1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1209 for my $path (<$LIBDIR/*.ext>) {
1210 next unless -r $path;
1211
1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1269 }
1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1275 };
1276}
750 1277
751############################################################################# 1278#############################################################################
752# load/save/clean perl data associated with a map
753 1279
754*cf::mapsupport::on_clean = sub { 1280=back
1281
1282=head2 CORE EXTENSIONS
1283
1284Functions and methods that extend core crossfire objects.
1285
1286=cut
1287
1288package cf::player;
1289
1290use Coro::AIO;
1291
1292=head3 cf::player
1293
1294=over 4
1295
1296=item cf::player::find $login
1297
1298Returns the given player object, loading it if necessary (might block).
1299
1300=cut
1301
1302sub playerdir($) {
1303 "$PLAYERDIR/"
1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1305}
1306
1307sub path($) {
1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1309
1310 (playerdir $login) . "/playerdata"
1311}
1312
1313sub find_active($) {
1314 $cf::PLAYER{$_[0]}
1315 and $cf::PLAYER{$_[0]}->active
1316 and $cf::PLAYER{$_[0]}
1317}
1318
1319sub exists($) {
1320 my ($login) = @_;
1321
1322 $cf::PLAYER{$login}
1323 or cf::sync_job { !aio_stat path $login }
1324}
1325
1326sub find($) {
1327 return $cf::PLAYER{$_[0]} || do {
1328 my $login = $_[0];
1329
1330 my $guard = cf::lock_acquire "user_find:$login";
1331
1332 $cf::PLAYER{$_[0]} || do {
1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $pl = load_pl path $login
1341 or return;
1342 $cf::PLAYER{$login} = $pl
1343 }
1344 }
1345}
1346
1347sub save($) {
1348 my ($pl) = @_;
1349
1350 return if $pl->{deny_save};
1351
1352 my $path = path $pl;
1353 my $guard = cf::lock_acquire "user_save:$path";
1354
1355 return if $pl->{deny_save};
1356
1357 aio_mkdir playerdir $pl, 0770;
1358 $pl->{last_save} = $cf::RUNTIME;
1359
1360 $pl->save_pl ($path);
1361 Coro::cede;
1362}
1363
1364sub new($) {
1365 my ($login) = @_;
1366
1367 my $self = create;
1368
1369 $self->ob->name ($login);
1370 $self->{deny_save} = 1;
1371
1372 $cf::PLAYER{$login} = $self;
1373
1374 $self
1375}
1376
1377=item $pl->quit_character
1378
1379Nukes the player without looking back. If logged in, the connection will
1380be destroyed. May block for a long time.
1381
1382=cut
1383
1384sub quit_character {
1385 my ($pl) = @_;
1386
1387 my $name = $pl->ob->name;
1388
1389 $pl->{deny_save} = 1;
1390 $pl->password ("*"); # this should lock out the player until we nuked the dir
1391
1392 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1393 $pl->deactivate;
1394 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1395 $pl->ns->destroy if $pl->ns;
1396
1397 my $path = playerdir $pl;
1398 my $temp = "$path~$cf::RUNTIME~deleting~";
1399 aio_rename $path, $temp;
1400 delete $cf::PLAYER{$pl->ob->name};
1401 $pl->destroy;
1402
1403 my $prefix = qr<^~\Q$name\E/>;
1404
1405 # nuke player maps
1406 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1407
1408 IO::AIO::aio_rmtree $temp;
1409}
1410
1411=item $pl->kick
1412
1413Kicks a player out of the game. This destroys the connection.
1414
1415=cut
1416
1417sub kick {
1418 my ($pl, $kicker) = @_;
1419
1420 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1421 $pl->killer ("kicked");
1422 $pl->ns->destroy;
1423}
1424
1425=item cf::player::list_logins
1426
1427Returns am arrayref of all valid playernames in the system, can take a
1428while and may block, so not sync_job-capable, ever.
1429
1430=cut
1431
1432sub list_logins {
1433 my $dirs = aio_readdir $PLAYERDIR
1434 or return [];
1435
1436 my @logins;
1437
1438 for my $login (@$dirs) {
1439 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1440 aio_read $fh, 0, 512, my $buf, 0 or next;
1441 $buf !~ /^password -------------$/m or next; # official not-valid tag
1442
1443 utf8::decode $login;
1444 push @logins, $login;
1445 }
1446
1447 \@logins
1448}
1449
1450=item $player->maps
1451
1452Returns an arrayref of map paths that are private for this
1453player. May block.
1454
1455=cut
1456
1457sub maps($) {
1458 my ($pl) = @_;
1459
1460 $pl = ref $pl ? $pl->ob->name : $pl;
1461
1462 my $files = aio_readdir playerdir $pl
1463 or return;
1464
1465 my @paths;
1466
1467 for (@$files) {
1468 utf8::decode $_;
1469 next if /\.(?:pl|pst)$/;
1470 next unless /^$PATH_SEP/o;
1471
1472 push @paths, cf::map::normalise "~$pl/$_";
1473 }
1474
1475 \@paths
1476}
1477
1478=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1479
1480Expand crossfire pod fragments into protocol xml.
1481
1482=cut
1483
1484sub expand_cfpod {
1485 ((my $self), (local $_)) = @_;
1486
1487 # escape & and <
1488 s/&/&amp;/g;
1489 s/(?<![BIUGH])</&lt;/g;
1490
1491 # this is buggy, it needs to properly take care of nested <'s
1492
1493 1 while
1494 # replace B<>, I<>, U<> etc.
1495 s/B<([^\>]*)>/<b>$1<\/b>/
1496 || s/I<([^\>]*)>/<i>$1<\/i>/
1497 || s/U<([^\>]*)>/<u>$1<\/u>/
1498 # replace G<male|female> tags
1499 || s{G<([^>|]*)\|([^>]*)>}{
1500 $self->gender ? $2 : $1
1501 }ge
1502 # replace H<hint text>
1503 || s{H<([^\>]*)>}
1504 {
1505 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1506 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1507 "")
1508 [$self->{hintmode}]
1509 }ge;
1510
1511 # create single paragraphs (very hackish)
1512 s/(?<=\S)\n(?=\w)/ /g;
1513
1514 # compress some whitespace
1515 s/\s+\n/\n/g; # ws line-ends
1516 s/\n\n+/\n/g; # double lines
1517 s/^\n+//; # beginning lines
1518 s/\n+$//; # ending lines
1519
1520 $_
1521}
1522
1523sub hintmode {
1524 $_[0]{hintmode} = $_[1] if @_ > 1;
1525 $_[0]{hintmode}
1526}
1527
1528=item $player->ext_reply ($msgid, @msg)
1529
1530Sends an ext reply to the player.
1531
1532=cut
1533
1534sub ext_reply($$@) {
1535 my ($self, $id, @msg) = @_;
1536
1537 if ($self->ns->extcmd == 2) {
1538 $self->send ("ext " . $self->ns->{json_coder}->encode (["reply-$id", @msg]));
1539 } elsif ($self->ns->extcmd == 1) {
1540 #TODO: version 1, remove
1541 unshift @msg, msgtype => "reply", msgid => $id;
1542 $self->send ("ext " . $self->ns->{json_coder}->encode ({@msg}));
1543 }
1544}
1545
1546=item $player->ext_msg ($type, @msg)
1547
1548Sends an ext event to the client.
1549
1550=cut
1551
1552sub ext_msg($$@) {
1553 my ($self, $type, @msg) = @_;
1554
1555 $self->ns->ext_msg ($type, @msg);
1556}
1557
1558=head3 cf::region
1559
1560=over 4
1561
1562=cut
1563
1564package cf::region;
1565
1566=item cf::region::find_by_path $path
1567
1568Tries to decuce the likely region for a map knowing only its path.
1569
1570=cut
1571
1572sub find_by_path($) {
1573 my ($path) = @_;
1574
1575 my ($match, $specificity);
1576
1577 for my $region (list) {
1578 if ($region->{match} && $path =~ $region->{match}) {
1579 ($match, $specificity) = ($region, $region->specificity)
1580 if $region->specificity > $specificity;
1581 }
1582 }
1583
1584 $match
1585}
1586
1587=back
1588
1589=head3 cf::map
1590
1591=over 4
1592
1593=cut
1594
1595package cf::map;
1596
1597use Fcntl;
1598use Coro::AIO;
1599
1600use overload
1601 '""' => \&as_string,
1602 fallback => 1;
1603
1604our $MAX_RESET = 3600;
1605our $DEFAULT_RESET = 3000;
1606
1607sub generate_random_map {
1608 my ($self, $rmp) = @_;
1609 # mit "rum" bekleckern, nicht
1610 $self->_create_random_map (
1611 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1612 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1613 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1614 $rmp->{exit_on_final_map},
1615 $rmp->{xsize}, $rmp->{ysize},
1616 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1617 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1618 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1619 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1620 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1621 (cf::region::find $rmp->{region}), $rmp->{custom}
1622 )
1623}
1624
1625=item cf::map->register ($regex, $prio)
1626
1627Register a handler for the map path matching the given regex at the
1628givne priority (higher is better, built-in handlers have priority 0, the
1629default).
1630
1631=cut
1632
1633sub register {
1634 my (undef, $regex, $prio) = @_;
1635 my $pkg = caller;
1636
1637 no strict;
1638 push @{"$pkg\::ISA"}, __PACKAGE__;
1639
1640 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1641}
1642
1643# also paths starting with '/'
1644$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1645
1646sub thawer_merge {
1647 my ($self, $merge) = @_;
1648
1649 # we have to keep some variables in memory intact
1650 local $self->{path};
1651 local $self->{load_path};
1652
1653 $self->SUPER::thawer_merge ($merge);
1654}
1655
1656sub normalise {
1657 my ($path, $base) = @_;
1658
1659 $path = "$path"; # make sure its a string
1660
1661 $path =~ s/\.map$//;
1662
1663 # map plan:
1664 #
1665 # /! non-realised random map exit (special hack!)
1666 # {... are special paths that are not being touched
1667 # ?xxx/... are special absolute paths
1668 # ?random/... random maps
1669 # /... normal maps
1670 # ~user/... per-player map of a specific user
1671
1672 $path =~ s/$PATH_SEP/\//go;
1673
1674 # treat it as relative path if it starts with
1675 # something that looks reasonable
1676 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1677 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1678
1679 $base =~ s{[^/]+/?$}{};
1680 $path = "$base/$path";
1681 }
1682
1683 for ($path) {
1684 redo if s{//}{/};
1685 redo if s{/\.?/}{/};
1686 redo if s{/[^/]+/\.\./}{/};
1687 }
1688
1689 $path
1690}
1691
1692sub new_from_path {
1693 my (undef, $path, $base) = @_;
1694
1695 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1696
1697 $path = normalise $path, $base;
1698
1699 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1700 if ($path =~ $EXT_MAP{$pkg}[1]) {
1701 my $self = bless cf::map::new, $pkg;
1702 $self->{path} = $path; $self->path ($path);
1703 $self->init; # pass $1 etc.
1704 return $self;
1705 }
1706 }
1707
1708 Carp::cluck "unable to resolve path '$path' (base '$base').";
1709 ()
1710}
1711
1712sub init {
1713 my ($self) = @_;
1714
1715 $self
1716}
1717
1718sub as_string {
1719 my ($self) = @_;
1720
1721 "$self->{path}"
1722}
1723
1724# the displayed name, this is a one way mapping
1725sub visible_name {
1726 &as_string
1727}
1728
1729# the original (read-only) location
1730sub load_path {
1731 my ($self) = @_;
1732
1733 "$MAPDIR/$self->{path}.map"
1734}
1735
1736# the temporary/swap location
1737sub save_path {
1738 my ($self) = @_;
1739
1740 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1741 "$TMPDIR/$path.map"
1742}
1743
1744# the unique path, undef == no special unique path
1745sub uniq_path {
1746 my ($self) = @_;
1747
1748 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1749 "$UNIQUEDIR/$path"
1750}
1751
1752# and all this just because we cannot iterate over
1753# all maps in C++...
1754sub change_all_map_light {
1755 my ($change) = @_;
1756
1757 $_->change_map_light ($change)
1758 for grep $_->outdoor, values %cf::MAP;
1759}
1760
1761sub decay_objects {
1762 my ($self) = @_;
1763
1764 return if $self->{deny_reset};
1765
1766 $self->do_decay_objects;
1767}
1768
1769sub unlink_save {
1770 my ($self) = @_;
1771
1772 utf8::encode (my $save = $self->save_path);
1773 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1774 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1775}
1776
1777sub load_header_from($) {
1778 my ($self, $path) = @_;
1779
1780 utf8::encode $path;
1781 #aio_open $path, O_RDONLY, 0
1782 # or return;
1783
1784 $self->_load_header ($path)
1785 or return;
1786
1787 $self->{load_path} = $path;
1788
1789 1
1790}
1791
1792sub load_header_orig {
1793 my ($self) = @_;
1794
1795 $self->load_header_from ($self->load_path)
1796}
1797
1798sub load_header_temp {
1799 my ($self) = @_;
1800
1801 $self->load_header_from ($self->save_path)
1802}
1803
1804sub prepare_temp {
1805 my ($self) = @_;
1806
1807 $self->last_access ((delete $self->{last_access})
1808 || $cf::RUNTIME); #d#
1809 # safety
1810 $self->{instantiate_time} = $cf::RUNTIME
1811 if $self->{instantiate_time} > $cf::RUNTIME;
1812}
1813
1814sub prepare_orig {
1815 my ($self) = @_;
1816
1817 $self->{load_original} = 1;
1818 $self->{instantiate_time} = $cf::RUNTIME;
1819 $self->last_access ($cf::RUNTIME);
1820 $self->instantiate;
1821}
1822
1823sub load_header {
1824 my ($self) = @_;
1825
1826 if ($self->load_header_temp) {
1827 $self->prepare_temp;
1828 } else {
1829 $self->load_header_orig
1830 or return;
1831 $self->prepare_orig;
1832 }
1833
1834 $self->{deny_reset} = 1
1835 if $self->no_reset;
1836
1837 $self->default_region (cf::region::find_by_path $self->{path})
1838 unless $self->default_region;
1839
1840 1
1841}
1842
1843sub find;
1844sub find {
1845 my ($path, $origin) = @_;
1846
1847 $path = normalise $path, $origin && $origin->path;
1848
1849 cf::lock_wait "map_find:$path";
1850
1851 $cf::MAP{$path} || do {
1852 my $guard = cf::lock_acquire "map_find:$path";
1853 my $map = new_from_path cf::map $path
1854 or return;
1855
1856 $map->{last_save} = $cf::RUNTIME;
1857
1858 $map->load_header
1859 or return;
1860
1861 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1862 # doing this can freeze the server in a sync job, obviously
1863 #$cf::WAIT_FOR_TICK->wait;
1864 $map->reset;
1865 undef $guard;
1866 return find $path;
1867 }
1868
1869 $cf::MAP{$path} = $map
1870 }
1871}
1872
1873sub pre_load { }
1874sub post_load { }
1875
1876sub load {
1877 my ($self) = @_;
1878
1879 local $self->{deny_reset} = 1; # loading can take a long time
1880
1881 my $path = $self->{path};
1882
1883 {
1884 my $guard = cf::lock_acquire "map_load:$path";
1885
1886 return if $self->in_memory != cf::MAP_SWAPPED;
1887
1888 $self->in_memory (cf::MAP_LOADING);
1889
1890 $self->alloc;
1891
1892 $self->pre_load;
1893 Coro::cede;
1894
1895 $self->_load_objects ($self->{load_path}, 1)
1896 or return;
1897
1898 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1899 if delete $self->{load_original};
1900
1901 if (my $uniq = $self->uniq_path) {
1902 utf8::encode $uniq;
1903 if (aio_open $uniq, O_RDONLY, 0) {
1904 $self->clear_unique_items;
1905 $self->_load_objects ($uniq, 0);
1906 }
1907 }
1908
1909 Coro::cede;
1910 # now do the right thing for maps
1911 $self->link_multipart_objects;
1912 $self->difficulty ($self->estimate_difficulty)
1913 unless $self->difficulty;
1914 Coro::cede;
1915
1916 unless ($self->{deny_activate}) {
1917 $self->decay_objects;
1918 $self->fix_auto_apply;
1919 $self->update_buttons;
1920 Coro::cede;
1921 $self->set_darkness_map;
1922 Coro::cede;
1923 $self->activate;
1924 }
1925
1926 $self->{last_save} = $cf::RUNTIME;
1927 $self->last_access ($cf::RUNTIME);
1928
1929 $self->in_memory (cf::MAP_IN_MEMORY);
1930 }
1931
1932 $self->post_load;
1933}
1934
1935sub customise_for {
1936 my ($self, $ob) = @_;
1937
1938 return find "~" . $ob->name . "/" . $self->{path}
1939 if $self->per_player;
1940
1941# return find "?party/" . $ob->name . "/" . $self->{path}
1942# if $self->per_party;
1943
1944 $self
1945}
1946
1947# find and load all maps in the 3x3 area around a map
1948sub load_diag {
755 my ($map) = @_; 1949 my ($map) = @_;
756 1950
757 my $path = $map->tmpname; 1951 my @diag; # diagonal neighbours
758 defined $path or return;
759 1952
760 unlink "$path.pst"; 1953 for (0 .. 3) {
761}; 1954 my $neigh = $map->tile_path ($_)
1955 or next;
1956 $neigh = find $neigh, $map
1957 or next;
1958 $neigh->load;
762 1959
763attach_to_maps prio => -10000, package => cf::mapsupport::; 1960 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1961 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1962 }
764 1963
765############################################################################# 1964 for (@diag) {
766# load/save perl data associated with player->ob objects 1965 my $neigh = find @$_
767 1966 or next;
768sub all_objects(@) { 1967 $neigh->load;
769 @_, map all_objects ($_->inv), @_ 1968 }
770} 1969}
771 1970
772# TODO: compatibility cruft, remove when no longer needed 1971sub find_sync {
773attach_to_players 1972 my ($path, $origin) = @_;
774 on_load => sub {
775 my ($pl, $path) = @_;
776 1973
777 for my $o (all_objects $pl->ob) { 1974 cf::sync_job { find $path, $origin }
778 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1975}
779 $o->set_ob_key_value ("_perl_data");
780 1976
781 %$o = %{ Storable::thaw pack "H*", $value }; 1977sub do_load_sync {
1978 my ($map) = @_;
1979
1980 cf::sync_job { $map->load };
1981}
1982
1983our %MAP_PREFETCH;
1984our $MAP_PREFETCHER = undef;
1985
1986sub find_async {
1987 my ($path, $origin) = @_;
1988
1989 $path = normalise $path, $origin && $origin->{path};
1990
1991 if (my $map = $cf::MAP{$path}) {
1992 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1993 }
1994
1995 undef $MAP_PREFETCH{$path};
1996 $MAP_PREFETCHER ||= cf::async {
1997 while (%MAP_PREFETCH) {
1998 for my $path (keys %MAP_PREFETCH) {
1999 if (my $map = find $path) {
2000 $map->load;
2001 }
2002
2003 delete $MAP_PREFETCH{$path};
782 } 2004 }
783 } 2005 }
2006 undef $MAP_PREFETCHER;
2007 };
2008 $MAP_PREFETCHER->prio (6);
2009
2010 ()
2011}
2012
2013sub save {
2014 my ($self) = @_;
2015
2016 my $lock = cf::lock_acquire "map_data:" . $self->path;
2017
2018 $self->{last_save} = $cf::RUNTIME;
2019
2020 return unless $self->dirty;
2021
2022 my $save = $self->save_path; utf8::encode $save;
2023 my $uniq = $self->uniq_path; utf8::encode $uniq;
2024
2025 $self->{load_path} = $save;
2026
2027 return if $self->{deny_save};
2028
2029 local $self->{last_access} = $self->last_access;#d#
2030
2031 cf::async {
2032 $_->contr->save for $self->players;
2033 };
2034
2035 if ($uniq) {
2036 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2037 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2038 } else {
2039 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
784 }, 2040 }
785;
786
787#############################################################################
788# core extensions - in perl
789
790=item cf::player::exists $login
791
792Returns true when the given account exists.
793
794=cut
795
796sub cf::player::exists($) {
797 cf::player::find $_[0]
798 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
799} 2041}
800 2042
2043sub swap_out {
2044 my ($self) = @_;
2045
2046 # save first because save cedes
2047 $self->save;
2048
2049 my $lock = cf::lock_acquire "map_data:" . $self->path;
2050
2051 return if $self->players;
2052 return if $self->in_memory != cf::MAP_IN_MEMORY;
2053 return if $self->{deny_save};
2054
2055 $self->clear;
2056 $self->in_memory (cf::MAP_SWAPPED);
2057}
2058
2059sub reset_at {
2060 my ($self) = @_;
2061
2062 # TODO: safety, remove and allow resettable per-player maps
2063 return 1e99 if $self->{deny_reset};
2064
2065 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2066 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2067
2068 $time + $to
2069}
2070
2071sub should_reset {
2072 my ($self) = @_;
2073
2074 $self->reset_at <= $cf::RUNTIME
2075}
2076
2077sub reset {
2078 my ($self) = @_;
2079
2080 my $lock = cf::lock_acquire "map_data:$self->{path}";
2081
2082 return if $self->players;
2083
2084 warn "resetting map ", $self->path;
2085
2086 $self->in_memory (cf::MAP_SWAPPED);
2087
2088 # need to save uniques path
2089 unless ($self->{deny_save}) {
2090 my $uniq = $self->uniq_path; utf8::encode $uniq;
2091
2092 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2093 if $uniq;
2094 }
2095
2096 delete $cf::MAP{$self->path};
2097
2098 $self->clear;
2099
2100 $_->clear_links_to ($self) for values %cf::MAP;
2101
2102 $self->unlink_save;
2103 $self->destroy;
2104}
2105
2106my $nuke_counter = "aaaa";
2107
2108sub nuke {
2109 my ($self) = @_;
2110
2111 delete $cf::MAP{$self->path};
2112
2113 $self->unlink_save;
2114
2115 bless $self, "cf::map";
2116 delete $self->{deny_reset};
2117 $self->{deny_save} = 1;
2118 $self->reset_timeout (1);
2119 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2120
2121 $cf::MAP{$self->path} = $self;
2122
2123 $self->reset; # polite request, might not happen
2124}
2125
2126=item $maps = cf::map::tmp_maps
2127
2128Returns an arrayref with all map paths of currently instantiated and saved
2129maps. May block.
2130
2131=cut
2132
2133sub tmp_maps() {
2134 [
2135 map {
2136 utf8::decode $_;
2137 /\.map$/
2138 ? normalise $_
2139 : ()
2140 } @{ aio_readdir $TMPDIR or [] }
2141 ]
2142}
2143
2144=item $maps = cf::map::random_maps
2145
2146Returns an arrayref with all map paths of currently instantiated and saved
2147random maps. May block.
2148
2149=cut
2150
2151sub random_maps() {
2152 [
2153 map {
2154 utf8::decode $_;
2155 /\.map$/
2156 ? normalise "?random/$_"
2157 : ()
2158 } @{ aio_readdir $RANDOMDIR or [] }
2159 ]
2160}
2161
2162=item cf::map::unique_maps
2163
2164Returns an arrayref of paths of all shared maps that have
2165instantiated unique items. May block.
2166
2167=cut
2168
2169sub unique_maps() {
2170 [
2171 map {
2172 utf8::decode $_;
2173 /\.map$/
2174 ? normalise $_
2175 : ()
2176 } @{ aio_readdir $UNIQUEDIR or [] }
2177 ]
2178}
2179
2180package cf;
2181
2182=back
2183
2184=head3 cf::object
2185
2186=cut
2187
2188package cf::object;
2189
2190=over 4
2191
2192=item $ob->inv_recursive
2193
2194Returns the inventory of the object _and_ their inventories, recursively.
2195
2196=cut
2197
2198sub inv_recursive_;
2199sub inv_recursive_ {
2200 map { $_, inv_recursive_ $_->inv } @_
2201}
2202
2203sub inv_recursive {
2204 inv_recursive_ inv $_[0]
2205}
2206
2207package cf;
2208
2209=back
2210
2211=head3 cf::object::player
2212
2213=over 4
2214
801=item $player->reply ($npc, $msg[, $flags]) 2215=item $player_object->reply ($npc, $msg[, $flags])
802 2216
803Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2217Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
804can be C<undef>. Does the right thing when the player is currently in a 2218can be C<undef>. Does the right thing when the player is currently in a
805dialogue with the given NPC character. 2219dialogue with the given NPC character.
806 2220
807=cut 2221=cut
808 2222
809# rough implementation of a future "reply" method that works 2223# rough implementation of a future "reply" method that works
810# with dialog boxes. 2224# with dialog boxes.
2225#TODO: the first argument must go, split into a $npc->reply_to ( method
811sub cf::object::player::reply($$$;$) { 2226sub cf::object::player::reply($$$;$) {
812 my ($self, $npc, $msg, $flags) = @_; 2227 my ($self, $npc, $msg, $flags) = @_;
813 2228
814 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2229 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
815 2230
816 if ($self->{record_replies}) { 2231 if ($self->{record_replies}) {
817 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2232 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2233
818 } else { 2234 } else {
2235 my $pl = $self->contr;
2236
2237 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2238 my $dialog = $pl->{npc_dialog};
2239 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2240
2241 } else {
819 $msg = $npc->name . " says: $msg" if $npc; 2242 $msg = $npc->name . " says: $msg" if $npc;
820 $self->message ($msg, $flags); 2243 $self->message ($msg, $flags);
2244 }
2245 }
2246}
2247
2248=item $player_object->may ("access")
2249
2250Returns wether the given player is authorized to access resource "access"
2251(e.g. "command_wizcast").
2252
2253=cut
2254
2255sub cf::object::player::may {
2256 my ($self, $access) = @_;
2257
2258 $self->flag (cf::FLAG_WIZ) ||
2259 (ref $cf::CFG{"may_$access"}
2260 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2261 : $cf::CFG{"may_$access"})
2262}
2263
2264=item $player_object->enter_link
2265
2266Freezes the player and moves him/her to a special map (C<{link}>).
2267
2268The player should be reasonably safe there for short amounts of time. You
2269I<MUST> call C<leave_link> as soon as possible, though.
2270
2271Will never block.
2272
2273=item $player_object->leave_link ($map, $x, $y)
2274
2275Moves the player out of the special C<{link}> map onto the specified
2276map. If the map is not valid (or omitted), the player will be moved back
2277to the location he/she was before the call to C<enter_link>, or, if that
2278fails, to the emergency map position.
2279
2280Might block.
2281
2282=cut
2283
2284sub link_map {
2285 unless ($LINK_MAP) {
2286 $LINK_MAP = cf::map::find "{link}"
2287 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2288 $LINK_MAP->load;
2289 }
2290
2291 $LINK_MAP
2292}
2293
2294sub cf::object::player::enter_link {
2295 my ($self) = @_;
2296
2297 $self->deactivate_recursive;
2298
2299 return if UNIVERSAL::isa $self->map, "ext::map_link";
2300
2301 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2302 if $self->map && $self->map->{path} ne "{link}";
2303
2304 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2305}
2306
2307sub cf::object::player::leave_link {
2308 my ($self, $map, $x, $y) = @_;
2309
2310 return unless $self->contr->active;
2311
2312 my $link_pos = delete $self->{_link_pos};
2313
2314 unless ($map) {
2315 # restore original map position
2316 ($map, $x, $y) = @{ $link_pos || [] };
2317 $map = cf::map::find $map;
2318
2319 unless ($map) {
2320 ($map, $x, $y) = @$EMERGENCY_POSITION;
2321 $map = cf::map::find $map
2322 or die "FATAL: cannot load emergency map\n";
2323 }
2324 }
2325
2326 ($x, $y) = (-1, -1)
2327 unless (defined $x) && (defined $y);
2328
2329 # use -1 or undef as default coordinates, not 0, 0
2330 ($x, $y) = ($map->enter_x, $map->enter_y)
2331 if $x <=0 && $y <= 0;
2332
2333 $map->load;
2334 $map->load_diag;
2335
2336 return unless $self->contr->active;
2337 $self->activate_recursive;
2338
2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2340 $self->enter_map ($map, $x, $y);
2341}
2342
2343=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2344
2345Moves the player to the given map-path and coordinates by first freezing
2346her, loading and preparing them map, calling the provided $check callback
2347that has to return the map if sucecssful, and then unfreezes the player on
2348the new (success) or old (failed) map position. In either case, $done will
2349be called at the end of this process.
2350
2351=cut
2352
2353our $GOTOGEN;
2354
2355sub cf::object::player::goto {
2356 my ($self, $path, $x, $y, $check, $done) = @_;
2357
2358 # do generation counting so two concurrent goto's will be executed in-order
2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2360
2361 $self->enter_link;
2362
2363 (async {
2364 my $map = eval {
2365 my $map = cf::map::find $path;
2366
2367 if ($map) {
2368 $map = $map->customise_for ($self);
2369 $map = $check->($map) if $check && $map;
2370 } else {
2371 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2372 }
2373
2374 $map
2375 };
2376
2377 if ($@) {
2378 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2379 LOG llevError | logBacktrace, Carp::longmess $@;
2380 }
2381
2382 if ($gen == $self->{_goto_generation}) {
2383 delete $self->{_goto_generation};
2384 $self->leave_link ($map, $x, $y);
2385 }
2386
2387 $done->() if $done;
2388 })->prio (1);
2389}
2390
2391=item $player_object->enter_exit ($exit_object)
2392
2393=cut
2394
2395sub parse_random_map_params {
2396 my ($spec) = @_;
2397
2398 my $rmp = { # defaults
2399 xsize => (cf::rndm 15, 40),
2400 ysize => (cf::rndm 15, 40),
2401 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2402 #layout => string,
821 } 2403 };
822}
823 2404
824=item $player->ext_reply ($msgid, $msgtype, %msg) 2405 for (split /\n/, $spec) {
2406 my ($k, $v) = split /\s+/, $_, 2;
825 2407
2408 $rmp->{lc $k} = $v if (length $k) && (length $v);
2409 }
2410
2411 $rmp
2412}
2413
2414sub prepare_random_map {
2415 my ($exit) = @_;
2416
2417 my $guard = cf::lock_acquire "exit_prepare:$exit";
2418
2419 # all this does is basically replace the /! path by
2420 # a new random map path (?random/...) with a seed
2421 # that depends on the exit object
2422
2423 my $rmp = parse_random_map_params $exit->msg;
2424
2425 if ($exit->map) {
2426 $rmp->{region} = $exit->region->name;
2427 $rmp->{origin_map} = $exit->map->path;
2428 $rmp->{origin_x} = $exit->x;
2429 $rmp->{origin_y} = $exit->y;
2430 }
2431
2432 $rmp->{random_seed} ||= $exit->random_seed;
2433
2434 my $data = cf::to_json $rmp;
2435 my $md5 = Digest::MD5::md5_hex $data;
2436 my $meta = "$RANDOMDIR/$md5.meta";
2437
2438 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2439 aio_write $fh, 0, (length $data), $data, 0;
2440 undef $fh;
2441 aio_rename "$meta~", $meta;
2442
2443 $exit->slaying ("?random/$md5");
2444 $exit->msg (undef);
2445 }
2446}
2447
2448sub cf::object::player::enter_exit {
2449 my ($self, $exit) = @_;
2450
2451 return unless $self->type == cf::PLAYER;
2452
2453 if ($exit->slaying eq "/!") {
2454 #TODO: this should de-fi-ni-te-ly not be a sync-job
2455 # the problem is that $exit might not survive long enough
2456 # so it needs to be done right now, right here
2457 cf::sync_job { prepare_random_map $exit };
2458 }
2459
2460 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2461 my $hp = $exit->stats->hp;
2462 my $sp = $exit->stats->sp;
2463
2464 $self->enter_link;
2465
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2470 (async {
2471 $self->deactivate_recursive; # just to be sure
2472 unless (eval {
2473 $self->goto ($slaying, $hp, $sp);
2474
2475 1;
2476 }) {
2477 $self->message ("Something went wrong deep within the crossfire server. "
2478 . "I'll try to bring you back to the map you were before. "
2479 . "Please report this to the dungeon master!",
2480 cf::NDI_UNIQUE | cf::NDI_RED);
2481
2482 warn "ERROR in enter_exit: $@";
2483 $self->leave_link;
2484 }
2485 })->prio (1);
2486}
2487
2488=head3 cf::client
2489
2490=over 4
2491
2492=item $client->send_drawinfo ($text, $flags)
2493
2494Sends a drawinfo packet to the client. Circumvents output buffering so
2495should not be used under normal circumstances.
2496
2497=cut
2498
2499sub cf::client::send_drawinfo {
2500 my ($self, $text, $flags) = @_;
2501
2502 utf8::encode $text;
2503 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2504}
2505
2506=item $client->send_msg ($channel, $msg, $color, [extra...])
2507
2508Send a drawinfo or msg packet to the client, formatting the msg for the
2509client if neccessary. C<$type> should be a string identifying the type of
2510the message, with C<log> being the default. If C<$color> is negative, suppress
2511the message unless the client supports the msg packet.
2512
2513=cut
2514
2515sub cf::client::send_msg {
2516 my ($self, $channel, $msg, $color, @extra) = @_;
2517
2518 $msg = $self->pl->expand_cfpod ($msg);
2519
2520 $color &= cf::NDI_CLIENT_MASK; # just in case...
2521
2522 if (ref $channel) {
2523 # send meta info to client, if not yet sent
2524 unless (exists $self->{channel}{$channel->{id}}) {
2525 $self->{channel}{$channel->{id}} = $channel;
2526 $self->ext_msg (channel_info => $channel);
2527 }
2528
2529 $channel = $channel->{id};
2530 }
2531
2532 return unless @extra || length $msg;
2533
2534 if ($self->can_msg) {
2535 # default colour, mask it out
2536 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2537 if $color & cf::NDI_DEF;
2538
2539 $self->send_packet ("msg " . $self->{json_coder}->encode (
2540 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2541 } else {
2542 if ($color >= 0) {
2543 # replace some tags by gcfclient-compatible ones
2544 for ($msg) {
2545 1 while
2546 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2547 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2548 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2549 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2550 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2551 }
2552
2553 $color &= cf::NDI_COLOR_MASK;
2554
2555 utf8::encode $msg;
2556
2557 if (0 && $msg =~ /\[/) {
2558 $self->send_packet ("drawextinfo $color 4 0 $msg")
2559 } else {
2560 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2561 $self->send_packet ("drawinfo $color $msg")
2562 }
2563 }
2564 }
2565}
2566
2567=item $client->ext_msg ($type, @msg)
2568
826Sends an ext reply to the player. 2569Sends an ext event to the client.
827 2570
828=cut 2571=cut
829 2572
830sub cf::player::ext_reply($$$%) { 2573sub cf::client::ext_msg($$@) {
831 my ($self, $id, %msg) = @_; 2574 my ($self, $type, @msg) = @_;
832 2575
833 $msg{msgid} = $id; 2576 my $extcmd = $self->extcmd;
834 2577
835 $self->send ("ext " . to_json \%msg); 2578 if ($extcmd == 2) {
2579 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2580 } elsif ($extcmd == 1) { # TODO: remove
2581 push @msg, msgtype => "event_$type";
2582 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2583 }
836} 2584}
837 2585
838############################################################################# 2586=item $success = $client->query ($flags, "text", \&cb)
839# map scripting support 2587
2588Queues a query to the client, calling the given callback with
2589the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2590C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2591
2592Queries can fail, so check the return code. Or don't, as queries will
2593become reliable at some point in the future.
2594
2595=cut
2596
2597sub cf::client::query {
2598 my ($self, $flags, $text, $cb) = @_;
2599
2600 return unless $self->state == ST_PLAYING
2601 || $self->state == ST_SETUP
2602 || $self->state == ST_CUSTOM;
2603
2604 $self->state (ST_CUSTOM);
2605
2606 utf8::encode $text;
2607 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2608
2609 $self->send_packet ($self->{query_queue}[0][0])
2610 if @{ $self->{query_queue} } == 1;
2611
2612 1
2613}
2614
2615cf::client->attach (
2616 on_connect => sub {
2617 my ($ns) = @_;
2618
2619 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2620 },
2621 on_reply => sub {
2622 my ($ns, $msg) = @_;
2623
2624 # this weird shuffling is so that direct followup queries
2625 # get handled first
2626 my $queue = delete $ns->{query_queue}
2627 or return; # be conservative, not sure how that can happen, but we saw a crash here
2628
2629 (shift @$queue)->[1]->($msg);
2630 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2631
2632 push @{ $ns->{query_queue} }, @$queue;
2633
2634 if (@{ $ns->{query_queue} } == @$queue) {
2635 if (@$queue) {
2636 $ns->send_packet ($ns->{query_queue}[0][0]);
2637 } else {
2638 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2639 }
2640 }
2641 },
2642 on_exticmd => sub {
2643 my ($ns, $buf) = @_;
2644
2645 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2646
2647 if (ref $msg) {
2648 my ($type, $reply, @payload) =
2649 "ARRAY" eq ref $msg
2650 ? @$msg
2651 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2652
2653 if (my $cb = $EXTICMD{$type}) {
2654 my @reply = $cb->($ns, @payload);
2655
2656 $ns->ext_reply ($reply, @reply)
2657 if $reply;
2658 }
2659 } else {
2660 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2661 }
2662
2663 cf::override;
2664 },
2665);
2666
2667=item $client->async (\&cb)
2668
2669Create a new coroutine, running the specified callback. The coroutine will
2670be automatically cancelled when the client gets destroyed (e.g. on logout,
2671or loss of connection).
2672
2673=cut
2674
2675sub cf::client::async {
2676 my ($self, $cb) = @_;
2677
2678 my $coro = &Coro::async ($cb);
2679
2680 $coro->on_destroy (sub {
2681 delete $self->{_coro}{$coro+0};
2682 });
2683
2684 $self->{_coro}{$coro+0} = $coro;
2685
2686 $coro
2687}
2688
2689cf::client->attach (
2690 on_destroy => sub {
2691 my ($ns) = @_;
2692
2693 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2694 },
2695);
2696
2697=back
2698
2699
2700=head2 SAFE SCRIPTING
2701
2702Functions that provide a safe environment to compile and execute
2703snippets of perl code without them endangering the safety of the server
2704itself. Looping constructs, I/O operators and other built-in functionality
2705is not available in the safe scripting environment, and the number of
2706functions and methods that can be called is greatly reduced.
2707
2708=cut
840 2709
841our $safe = new Safe "safe"; 2710our $safe = new Safe "safe";
842our $safe_hole = new Safe::Hole; 2711our $safe_hole = new Safe::Hole;
843 2712
844$SIG{FPE} = 'IGNORE'; 2713$SIG{FPE} = 'IGNORE';
845 2714
846$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2715$safe->permit_only (Opcode::opset qw(
2716 :base_core :base_mem :base_orig :base_math
2717 grepstart grepwhile mapstart mapwhile
2718 sort time
2719));
847 2720
848# here we export the classes and methods available to script code 2721# here we export the classes and methods available to script code
849 2722
2723=pod
2724
2725The following functions and methods are available within a safe environment:
2726
2727 cf::object
2728 contr pay_amount pay_player map x y force_find force_add
2729 insert remove
2730
2731 cf::object::player
2732 player
2733
2734 cf::player
2735 peaceful
2736
2737 cf::map
2738 trigger
2739
2740=cut
2741
850for ( 2742for (
851 ["cf::object" => qw(contr pay_amount pay_player)], 2743 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2744 insert remove inv)],
852 ["cf::object::player" => qw(player)], 2745 ["cf::object::player" => qw(player)],
853 ["cf::player" => qw(peaceful)], 2746 ["cf::player" => qw(peaceful)],
2747 ["cf::map" => qw(trigger)],
854) { 2748) {
855 no strict 'refs'; 2749 no strict 'refs';
856 my ($pkg, @funs) = @$_; 2750 my ($pkg, @funs) = @$_;
857 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2751 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
858 for @funs; 2752 for @funs;
859} 2753}
2754
2755=over 4
2756
2757=item @retval = safe_eval $code, [var => value, ...]
2758
2759Compiled and executes the given perl code snippet. additional var/value
2760pairs result in temporary local (my) scalar variables of the given name
2761that are available in the code snippet. Example:
2762
2763 my $five = safe_eval '$first + $second', first => 1, second => 4;
2764
2765=cut
860 2766
861sub safe_eval($;@) { 2767sub safe_eval($;@) {
862 my ($code, %vars) = @_; 2768 my ($code, %vars) = @_;
863 2769
864 my $qcode = $code; 2770 my $qcode = $code;
887 } 2793 }
888 2794
889 wantarray ? @res : $res[0] 2795 wantarray ? @res : $res[0]
890} 2796}
891 2797
2798=item cf::register_script_function $function => $cb
2799
2800Register a function that can be called from within map/npc scripts. The
2801function should be reasonably secure and should be put into a package name
2802like the extension.
2803
2804Example: register a function that gets called whenever a map script calls
2805C<rent::overview>, as used by the C<rent> extension.
2806
2807 cf::register_script_function "rent::overview" => sub {
2808 ...
2809 };
2810
2811=cut
2812
892sub register_script_function { 2813sub register_script_function {
893 my ($fun, $cb) = @_; 2814 my ($fun, $cb) = @_;
894 2815
895 no strict 'refs'; 2816 no strict 'refs';
896 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2817 *{"safe::$fun"} = $safe_hole->wrap ($cb);
897} 2818}
898 2819
2820=back
2821
2822=cut
2823
899############################################################################# 2824#############################################################################
900# the server's main() 2825# the server's init and main functions
2826
2827sub load_facedata($) {
2828 my ($path) = @_;
2829
2830 warn "loading facedata from $path\n";
2831
2832 my $facedata;
2833 0 < aio_load $path, $facedata
2834 or die "$path: $!";
2835
2836 $facedata = Coro::Storable::thaw $facedata;
2837
2838 $facedata->{version} == 2
2839 or cf::cleanup "$path: version mismatch, cannot proceed.";
2840
2841 {
2842 my $faces = $facedata->{faceinfo};
2843
2844 while (my ($face, $info) = each %$faces) {
2845 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2846 cf::face::set_visibility $idx, $info->{visibility};
2847 cf::face::set_magicmap $idx, $info->{magicmap};
2848 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2849 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2850
2851 cf::cede_to_tick;
2852 }
2853
2854 while (my ($face, $info) = each %$faces) {
2855 next unless $info->{smooth};
2856 my $idx = cf::face::find $face
2857 or next;
2858 if (my $smooth = cf::face::find $info->{smooth}) {
2859 cf::face::set_smooth $idx, $smooth;
2860 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2861 } else {
2862 warn "smooth face '$info->{smooth}' not found for face '$face'";
2863 }
2864
2865 cf::cede_to_tick;
2866 }
2867 }
2868
2869 {
2870 my $anims = $facedata->{animinfo};
2871
2872 while (my ($anim, $info) = each %$anims) {
2873 cf::anim::set $anim, $info->{frames}, $info->{facings};
2874 cf::cede_to_tick;
2875 }
2876
2877 cf::anim::invalidate_all; # d'oh
2878 }
2879
2880 {
2881 # TODO: for gcfclient pleasure, we should give resources
2882 # that gcfclient doesn't grok a >10000 face index.
2883 my $res = $facedata->{resource};
2884 my $enc = JSON::XS->new->utf8->canonical;
2885
2886 my $soundconf = delete $res->{"res/sound.conf"};
2887
2888 while (my ($name, $info) = each %$res) {
2889 my $meta = $enc->encode ({
2890 name => $name,
2891 %{ $info->{meta} || {} },
2892 });
2893
2894 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2895
2896 if ($info->{type} & 1) {
2897 # prepend meta info
2898
2899 my $data = pack "(w/a*)*", $meta, $info->{data};
2900 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2901
2902 cf::face::set_data $idx, 0, $data, $chk;
2903 } else {
2904 cf::face::set_data $idx, 0, $info->{data}, $info->{chksum};
2905 }
2906
2907 cf::face::set_type $idx, $info->{type};
2908
2909 cf::cede_to_tick;
2910 }
2911
2912 if ($soundconf) {
2913 $soundconf = $enc->decode (delete $soundconf->{data});
2914
2915 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2916 my $sound = $soundconf->{compat}[$_]
2917 or next;
2918
2919 my $face = cf::face::find "sound/$sound->[1]";
2920 cf::sound::set $sound->[0] => $face;
2921 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2922 }
2923
2924 while (my ($k, $v) = each %{$soundconf->{event}}) {
2925 my $face = cf::face::find "sound/$v";
2926 cf::sound::set $k => $face;
2927 }
2928 }
2929 }
2930
2931 1
2932}
2933
2934register_exticmd fx_want => sub {
2935 my ($ns, $want) = @_;
2936
2937 while (my ($k, $v) = each %$want) {
2938 $ns->fx_want ($k, $v);
2939 }
2940};
2941
2942sub reload_regions {
2943 load_resource_file "$MAPDIR/regions"
2944 or die "unable to load regions file\n";
2945
2946 for (cf::region::list) {
2947 $_->{match} = qr/$_->{match}/
2948 if exists $_->{match};
2949 }
2950}
2951
2952sub reload_facedata {
2953 load_facedata "$DATADIR/facedata"
2954 or die "unable to load facedata\n";
2955}
2956
2957sub reload_archetypes {
2958 load_resource_file "$DATADIR/archetypes"
2959 or die "unable to load archetypes\n";
2960 #d# NEED to laod twice to resolve forward references
2961 # this really needs to be done in an extra post-pass
2962 # (which needs to be synchronous, so solve it differently)
2963 load_resource_file "$DATADIR/archetypes"
2964 or die "unable to load archetypes\n";
2965}
2966
2967sub reload_treasures {
2968 load_resource_file "$DATADIR/treasures"
2969 or die "unable to load treasurelists\n";
2970}
2971
2972sub reload_resources {
2973 warn "reloading resource files...\n";
2974
2975 reload_regions;
2976 reload_facedata;
2977 #reload_archetypes;#d#
2978 reload_archetypes;
2979 reload_treasures;
2980
2981 warn "finished reloading resource files\n";
2982}
2983
2984sub init {
2985 reload_resources;
2986}
2987
2988sub cfg_load {
2989 open my $fh, "<:utf8", "$CONFDIR/config"
2990 or return;
2991
2992 local $/;
2993 *CFG = YAML::Syck::Load <$fh>;
2994
2995 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2996
2997 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2998 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2999
3000 if (exists $CFG{mlockall}) {
3001 eval {
3002 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3003 and die "WARNING: m(un)lockall failed: $!\n";
3004 };
3005 warn $@ if $@;
3006 }
3007}
901 3008
902sub main { 3009sub main {
3010 # we must not ever block the main coroutine
3011 local $Coro::idle = sub {
3012 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3013 (async {
3014 Event::one_event;
3015 })->prio (Coro::PRIO_MAX);
3016 };
3017
3018 cfg_load;
3019 db_init;
903 load_extensions; 3020 load_extensions;
3021
3022 $TICK_WATCHER->start;
904 Event::loop; 3023 Event::loop;
905} 3024}
906 3025
907############################################################################# 3026#############################################################################
908# initialisation 3027# initialisation and cleanup
909 3028
910register "<global>", __PACKAGE__; 3029# install some emergency cleanup handlers
3030BEGIN {
3031 for my $signal (qw(INT HUP TERM)) {
3032 Event->signal (
3033 reentrant => 0,
3034 data => WF_AUTOCANCEL,
3035 signal => $signal,
3036 prio => 0,
3037 cb => sub {
3038 cf::cleanup "SIG$signal";
3039 },
3040 );
3041 }
3042}
3043
3044sub write_runtime {
3045 my $runtime = "$LOCALDIR/runtime";
3046
3047 # first touch the runtime file to show we are still running:
3048 # the fsync below can take a very very long time.
3049
3050 IO::AIO::aio_utime $runtime, undef, undef;
3051
3052 my $guard = cf::lock_acquire "write_runtime";
3053
3054 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3055 or return;
3056
3057 my $value = $cf::RUNTIME + 90 + 10;
3058 # 10 is the runtime save interval, for a monotonic clock
3059 # 60 allows for the watchdog to kill the server.
3060
3061 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3062 and return;
3063
3064 # always fsync - this file is important
3065 aio_fsync $fh
3066 and return;
3067
3068 # touch it again to show we are up-to-date
3069 aio_utime $fh, undef, undef;
3070
3071 close $fh
3072 or return;
3073
3074 aio_rename "$runtime~", $runtime
3075 and return;
3076
3077 warn "runtime file written.\n";
3078
3079 1
3080}
3081
3082sub emergency_save() {
3083 my $freeze_guard = cf::freeze_mainloop;
3084
3085 warn "enter emergency perl save\n";
3086
3087 cf::sync_job {
3088 # use a peculiar iteration method to avoid tripping on perl
3089 # refcount bugs in for. also avoids problems with players
3090 # and maps saved/destroyed asynchronously.
3091 warn "begin emergency player save\n";
3092 for my $login (keys %cf::PLAYER) {
3093 my $pl = $cf::PLAYER{$login} or next;
3094 $pl->valid or next;
3095 $pl->save;
3096 }
3097 warn "end emergency player save\n";
3098
3099 warn "begin emergency map save\n";
3100 for my $path (keys %cf::MAP) {
3101 my $map = $cf::MAP{$path} or next;
3102 $map->valid or next;
3103 $map->save;
3104 }
3105 warn "end emergency map save\n";
3106
3107 warn "begin emergency database checkpoint\n";
3108 BDB::db_env_txn_checkpoint $DB_ENV;
3109 warn "end emergency database checkpoint\n";
3110 };
3111
3112 warn "leave emergency perl save\n";
3113}
3114
3115sub post_cleanup {
3116 my ($make_core) = @_;
3117
3118 warn Carp::longmess "post_cleanup backtrace"
3119 if $make_core;
3120}
3121
3122sub do_reload_perl() {
3123 # can/must only be called in main
3124 if ($Coro::current != $Coro::main) {
3125 warn "can only reload from main coroutine";
3126 return;
3127 }
3128
3129 warn "reloading...";
3130
3131 warn "entering sync_job";
3132
3133 cf::sync_job {
3134 cf::write_runtime; # external watchdog should not bark
3135 cf::emergency_save;
3136 cf::write_runtime; # external watchdog should not bark
3137
3138 warn "syncing database to disk";
3139 BDB::db_env_txn_checkpoint $DB_ENV;
3140
3141 # if anything goes wrong in here, we should simply crash as we already saved
3142
3143 warn "cancelling all WF_AUTOCANCEL watchers";
3144 for (Event::all_watchers) {
3145 $_->cancel if $_->data & WF_AUTOCANCEL;
3146 }
3147
3148 warn "flushing outstanding aio requests";
3149 for (;;) {
3150 BDB::flush;
3151 IO::AIO::flush;
3152 Coro::cede;
3153 last unless IO::AIO::nreqs || BDB::nreqs;
3154 warn "iterate...";
3155 }
3156
3157 ++$RELOAD;
3158
3159 warn "cancelling all extension coros";
3160 $_->cancel for values %EXT_CORO;
3161 %EXT_CORO = ();
3162
3163 warn "removing commands";
3164 %COMMAND = ();
3165
3166 warn "removing ext/exti commands";
3167 %EXTCMD = ();
3168 %EXTICMD = ();
3169
3170 warn "unloading/nuking all extensions";
3171 for my $pkg (@EXTS) {
3172 warn "... unloading $pkg";
3173
3174 if (my $cb = $pkg->can ("unload")) {
3175 eval {
3176 $cb->($pkg);
3177 1
3178 } or warn "$pkg unloaded, but with errors: $@";
3179 }
3180
3181 warn "... nuking $pkg";
3182 Symbol::delete_package $pkg;
3183 }
3184
3185 warn "unloading all perl modules loaded from $LIBDIR";
3186 while (my ($k, $v) = each %INC) {
3187 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3188
3189 warn "... unloading $k";
3190 delete $INC{$k};
3191
3192 $k =~ s/\.pm$//;
3193 $k =~ s/\//::/g;
3194
3195 if (my $cb = $k->can ("unload_module")) {
3196 $cb->();
3197 }
3198
3199 Symbol::delete_package $k;
3200 }
3201
3202 warn "getting rid of safe::, as good as possible";
3203 Symbol::delete_package "safe::$_"
3204 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3205
3206 warn "unloading cf.pm \"a bit\"";
3207 delete $INC{"cf.pm"};
3208 delete $INC{"cf/pod.pm"};
3209
3210 # don't, removes xs symbols, too,
3211 # and global variables created in xs
3212 #Symbol::delete_package __PACKAGE__;
3213
3214 warn "unload completed, starting to reload now";
3215
3216 warn "reloading cf.pm";
3217 require cf;
3218 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3219
3220 warn "loading config and database again";
3221 cf::cfg_load;
3222
3223 warn "loading extensions";
3224 cf::load_extensions;
3225
3226 warn "reattaching attachments to objects/players";
3227 _global_reattach; # objects, sockets
3228 warn "reattaching attachments to maps";
3229 reattach $_ for values %MAP;
3230 warn "reattaching attachments to players";
3231 reattach $_ for values %PLAYER;
3232
3233 warn "leaving sync_job";
3234
3235 1
3236 } or do {
3237 warn $@;
3238 warn "error while reloading, exiting.";
3239 exit 1;
3240 };
3241
3242 warn "reloaded";
3243};
3244
3245our $RELOAD_WATCHER; # used only during reload
3246
3247sub reload_perl() {
3248 # doing reload synchronously and two reloads happen back-to-back,
3249 # coro crashes during coro_state_free->destroy here.
3250
3251 $RELOAD_WATCHER ||= Event->timer (
3252 reentrant => 0,
3253 after => 0,
3254 data => WF_AUTOCANCEL,
3255 cb => sub {
3256 do_reload_perl;
3257 undef $RELOAD_WATCHER;
3258 },
3259 );
3260}
3261
3262register_command "reload" => sub {
3263 my ($who, $arg) = @_;
3264
3265 if ($who->flag (FLAG_WIZ)) {
3266 $who->message ("reloading server.");
3267 async { reload_perl };
3268 }
3269};
911 3270
912unshift @INC, $LIBDIR; 3271unshift @INC, $LIBDIR;
913 3272
3273my $bug_warning = 0;
3274
3275our @WAIT_FOR_TICK;
3276our @WAIT_FOR_TICK_BEGIN;
3277
3278sub wait_for_tick {
3279 return unless $TICK_WATCHER->is_active;
3280 return if $Coro::current == $Coro::main;
3281
3282 my $signal = new Coro::Signal;
3283 push @WAIT_FOR_TICK, $signal;
3284 $signal->wait;
3285}
3286
3287sub wait_for_tick_begin {
3288 return unless $TICK_WATCHER->is_active;
3289 return if $Coro::current == $Coro::main;
3290
3291 my $signal = new Coro::Signal;
3292 push @WAIT_FOR_TICK_BEGIN, $signal;
3293 $signal->wait;
3294}
3295
3296 my $min = 1e6;#d#
3297 my $avg = 10;
914$TICK_WATCHER = Event->timer ( 3298$TICK_WATCHER = Event->timer (
3299 reentrant => 0,
3300 parked => 1,
915 prio => 1, 3301 prio => 0,
916 at => $NEXT_TICK || 1, 3302 at => $NEXT_TICK || $TICK,
3303 data => WF_AUTOCANCEL,
917 cb => sub { 3304 cb => sub {
3305 if ($Coro::current != $Coro::main) {
3306 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3307 unless ++$bug_warning > 10;
3308 return;
3309 }
3310
3311 $NOW = $tick_start = Event::time;
3312
918 cf::server_tick; # one server iteration 3313 cf::server_tick; # one server iteration
919 3314
3315 0 && sync_job {#d#
3316 for(1..10) {
920 my $NOW = Event::time; 3317 my $t = Event::time;
3318 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3319 or die;
3320
3321 $map->width (50);
3322 $map->height (50);
3323 $map->alloc;
3324 $map->_load_objects ("/tmp/x.map", 1);
3325 my $t = Event::time - $t;
3326
3327 #next unless $t < 0.0013;#d#
3328 if ($t < $min) {
3329 $min = $t;
3330 }
3331 $avg = $avg * 0.99 + $t * 0.01;
3332 }
3333 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3334 exit 0;
3335 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3336 };
3337
3338 $RUNTIME += $TICK;
921 $NEXT_TICK += $TICK; 3339 $NEXT_TICK += $TICK;
922 3340
3341 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3342 $NEXT_RUNTIME_WRITE = $NOW + 10;
3343 Coro::async_pool {
3344 write_runtime
3345 or warn "ERROR: unable to write runtime file: $!";
3346 };
3347 }
3348
3349# my $AFTER = Event::time;
3350# warn $AFTER - $NOW;#d#
3351
3352 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3353 $sig->send;
3354 }
3355 while (my $sig = shift @WAIT_FOR_TICK) {
3356 $sig->send;
3357 }
3358
3359 $NOW = Event::time;
3360
923 # if we are delayed by four ticks, skip them all 3361 # if we are delayed by four ticks or more, skip them all
924 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3362 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
925 3363
926 $TICK_WATCHER->at ($NEXT_TICK); 3364 $TICK_WATCHER->at ($NEXT_TICK);
927 $TICK_WATCHER->start; 3365 $TICK_WATCHER->start;
3366
3367 $LOAD = ($NOW - $tick_start) / $TICK;
3368 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3369
3370 _post_tick;
3371
3372
928 }, 3373 },
929); 3374);
930 3375
3376{
3377 BDB::max_poll_time $TICK * 0.1;
3378 $BDB_POLL_WATCHER = Event->io (
3379 reentrant => 0,
3380 fd => BDB::poll_fileno,
3381 poll => 'r',
3382 prio => 0,
3383 data => WF_AUTOCANCEL,
3384 cb => \&BDB::poll_cb,
3385 );
3386 BDB::min_parallel 8;
3387
3388 BDB::set_sync_prepare {
3389 my $status;
3390 my $current = $Coro::current;
3391 (
3392 sub {
3393 $status = $!;
3394 $current->ready; undef $current;
3395 },
3396 sub {
3397 Coro::schedule while defined $current;
3398 $! = $status;
3399 },
3400 )
3401 };
3402
3403 unless ($DB_ENV) {
3404 $DB_ENV = BDB::db_env_create;
3405
3406 cf::sync_job {
3407 eval {
3408 BDB::db_env_open
3409 $DB_ENV,
3410 $BDBDIR,
3411 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3412 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3413 0666;
3414
3415 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3416
3417 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3418 $DB_ENV->set_lk_detect;
3419 };
3420
3421 cf::cleanup "db_env_open(db): $@" if $@;
3422 };
3423 }
3424}
3425
3426{
3427 IO::AIO::min_parallel 8;
3428
3429 undef $Coro::AIO::WATCHER;
3430 IO::AIO::max_poll_time $TICK * 0.1;
3431 $AIO_POLL_WATCHER = Event->io (
3432 reentrant => 0,
3433 data => WF_AUTOCANCEL,
3434 fd => IO::AIO::poll_fileno,
3435 poll => 'r',
3436 prio => 6,
3437 cb => \&IO::AIO::poll_cb,
3438 );
3439}
3440
3441my $_log_backtrace;
3442
3443sub _log_backtrace {
3444 my ($msg, @addr) = @_;
3445
3446 $msg =~ s/\n//;
3447
3448 # limit the # of concurrent backtraces
3449 if ($_log_backtrace < 2) {
3450 ++$_log_backtrace;
3451 async {
3452 my @bt = fork_call {
3453 @addr = map { sprintf "%x", $_ } @addr;
3454 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3455 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3456 or die "addr2line: $!";
3457
3458 my @funcs;
3459 my @res = <$fh>;
3460 chomp for @res;
3461 while (@res) {
3462 my ($func, $line) = splice @res, 0, 2, ();
3463 push @funcs, "[$func] $line";
3464 }
3465
3466 @funcs
3467 };
3468
3469 LOG llevInfo, "[ABT] $msg\n";
3470 LOG llevInfo, "[ABT] $_\n" for @bt;
3471 --$_log_backtrace;
3472 };
3473 } else {
3474 LOG llevInfo, "[ABT] $msg\n";
3475 LOG llevInfo, "[ABT] [suppressed]\n";
3476 }
3477}
3478
3479# load additional modules
3480use cf::pod;
3481
3482END { cf::emergency_save }
3483
9311 34841
932 3485

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