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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.67 by root, Tue Sep 12 23:22:32 2006 UTC vs.
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_init_vars; 31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our $LIBDIR = maps_directory "perl"; 40our $LIBDIR = datadir . "/ext";
21 41
22our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
23our $TICK_WATCHER; 43our $TICK_WATCHER;
24our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
25 113
26BEGIN { 114BEGIN {
27 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
28 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
29 $msg .= "\n" 119 $msg .= "\n"
30 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
31 121
32 print STDERR "cfperl: $msg";
33 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
34 }; 123 };
35} 124}
36 125
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
37@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
38 132
39# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
40# within the Safe compartment. 134# within the Safe compartment.
41for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
42 no strict 'refs'; 142 no strict 'refs';
43 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
44} 144}
45 145
46$Event::DIED = sub { 146$Event::DIED = sub {
48}; 148};
49 149
50my %ext_pkg; 150my %ext_pkg;
51my @exts; 151my @exts;
52my @hook; 152my @hook;
53my %command;
54my %extcmd;
55 153
56############################################################################# 154=head2 UTILITY FUNCTIONS
57# utility functions 155
156=over 4
157
158=cut
58 159
59use JSON::Syck (); # TODO# replace by JSON::PC once working 160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
60 167
61sub from_json($) { 168sub from_json($) {
62 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
63 JSON::Syck::Load $_[0] 170 JSON::Syck::Load $_[0]
64} 171}
65 172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
66sub to_json($) { 179sub to_json($) {
67 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
68 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
69} 182}
70 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active;
228
229 my $guard = Coro::guard { $TICK_WATCHER->start };
230 $TICK_WATCHER->stop;
231 $guard
232}
233
234=item cf::sync_job { BLOCK }
235
236The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
239
240If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish
243fast or be very important.
244
245=cut
246
247sub sync_job(&) {
248 my ($job) = @_;
249
250 if ($Coro::current == $Coro::main) {
251 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/
253
254 # TODO: use suspend/resume instead
255 # (but this is cancel-safe)
256 my $freeze_guard = freeze_mainloop;
257
258 my $busy = 1;
259 my @res;
260
261 (Coro::async_pool {
262 @res = eval { $job->() };
263 warn $@ if $@;
264 undef $busy;
265 })->prio (Coro::PRIO_MAX);
266
267 while ($busy) {
268 unless (Coro::cede) {
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 }
273
274 wantarray ? @res : $res[0]
275 } else {
276 # we are in another coroutine, how wonderful, everything just works
277
278 $job->()
279 }
280}
281
282=item $coro = cf::coro { BLOCK }
283
284Creates (and readies) and returns a new coro. This coro is automcatially
285being canceled when the extension calling this is being unloaded.
286
287=cut
288
289sub coro(&) {
290 my $cb = shift;
291
292 my $coro = &Coro::async_pool ($cb);
293
294 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0};
296 });
297 $EXT_CORO{$coro+0} = $coro;
298
299 $coro
300}
301
302sub write_runtime {
303 my $runtime = cf::localdir . "/runtime";
304
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return;
307
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return;
311
312 aio_fsync $fh
313 and return;
314
315 close $fh
316 or return;
317
318 aio_rename "$runtime~", $runtime
319 and return;
320
321 1
322}
323
324=back
325
326=cut
327
71############################################################################# 328#############################################################################
72# "new" plug-in system
73 329
74=head3 EVENTS AND OBJECT ATTACHMENTS 330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447
448#############################################################################
449
450=head2 ATTACHABLE OBJECTS
451
452Many objects in crossfire are so-called attachable objects. That means you can
453attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods.
455
456In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+).
75 459
76=over 4 460=over 4
77 461
78=item $object->attach ($attachment, key => $value...)
79
80=item $object->detach ($attachment)
81
82Attach/detach a pre-registered attachment to an object.
83
84=item $player->attach ($attachment, key => $value...)
85
86=item $player->detach ($attachment)
87
88Attach/detach a pre-registered attachment to a player.
89
90=item $map->attach ($attachment, key => $value...) 462=item $attachable->attach ($attachment, key => $value...)
91 463
92=item $map->detach ($attachment) 464=item $attachable->detach ($attachment)
93 465
94Attach/detach a pre-registered attachment to a map. 466Attach/detach a pre-registered attachment to a specific object and give it
467the specified key/value pairs as arguments.
95 468
96=item $bool = $object->attached ($name) 469Example, attach a minesweeper attachment to the given object, making it a
47010x10 minesweeper game:
97 471
98=item $bool = $player->attached ($name) 472 $obj->attach (minesweeper => width => 10, height => 10);
99 473
100=item $bool = $map->attached ($name) 474=item $bool = $attachable->attached ($name)
101 475
102Checks wether the named attachment is currently attached to the object. 476Checks wether the named attachment is currently attached to the object.
103 477
104=item cf::attach_global ... 478=item cf::CLASS->attach ...
105 479
106Attach handlers for global events. 480=item cf::CLASS->detach ...
107 481
108This and all following C<attach_*>-functions expect any number of the 482Define an anonymous attachment and attach it to all objects of the given
109following handler/hook descriptions: 483CLASS. See the next function for an explanation of its arguments.
484
485You can attach to global events by using the C<cf::global> class.
486
487Example, log all player logins:
488
489 cf::player->attach (
490 on_login => sub {
491 my ($pl) = @_;
492 ...
493 },
494 );
495
496Example, attach to the jeweler skill:
497
498 cf::object->attach (
499 type => cf::SKILL,
500 subtype => cf::SK_JEWELER,
501 on_use_skill => sub {
502 my ($sk, $ob, $part, $dir, $msg) = @_;
503 ...
504 },
505 );
506
507=item cf::CLASS::attachment $name, ...
508
509Register an attachment by C<$name> through which attachable objects of the
510given CLASS can refer to this attachment.
511
512Some classes such as crossfire maps and objects can specify attachments
513that are attached at load/instantiate time, thus the need for a name.
514
515These calls expect any number of the following handler/hook descriptions:
110 516
111=over 4 517=over 4
112 518
113=item prio => $number 519=item prio => $number
114 520
116by another C<prio> setting). Lower priority handlers get executed 522by another C<prio> setting). Lower priority handlers get executed
117earlier. The default priority is C<0>, and many built-in handlers are 523earlier. The default priority is C<0>, and many built-in handlers are
118registered at priority C<-1000>, so lower priorities should not be used 524registered at priority C<-1000>, so lower priorities should not be used
119unless you know what you are doing. 525unless you know what you are doing.
120 526
527=item type => $type
528
529(Only for C<< cf::object->attach >> calls), limits the attachment to the
530given type of objects only (the additional parameter C<subtype> can be
531used to further limit to the given subtype).
532
121=item on_I<event> => \&cb 533=item on_I<event> => \&cb
122 534
123Call the given code reference whenever the named event happens (event is 535Call the given code reference whenever the named event happens (event is
124something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 536something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
125handlers are recognised generally depends on the type of object these 537handlers are recognised generally depends on the type of object these
134package and register them. Only handlers for eevents supported by the 546package and register them. Only handlers for eevents supported by the
135object/class are recognised. 547object/class are recognised.
136 548
137=back 549=back
138 550
139=item cf::attach_to_type $object_type, $subtype, ... 551Example, define an attachment called "sockpuppet" that calls the given
552event handler when a monster attacks:
140 553
141Attach handlers for a specific object type (e.g. TRANSPORT) and 554 cf::object::attachment sockpuppet =>
142subtype. If C<$subtype> is zero or undef, matches all objects of the given 555 on_skill_attack => sub {
143type. 556 my ($self, $victim) = @_;
144 557 ...
145=item cf::attach_to_objects ...
146
147Attach handlers to all objects. Do not use this except for debugging or
148very rare events, as handlers are (obviously) called for I<all> objects in
149the game.
150
151=item cf::attach_to_players ...
152
153Attach handlers to all players.
154
155=item cf::attach_to_maps ...
156
157Attach handlers to all maps.
158
159=item cf:register_attachment $name, ...
160
161Register an attachment by name through which objects can refer to this
162attachment.
163
164=item cf:register_player_attachment $name, ...
165
166Register an attachment by name through which players can refer to this
167attachment.
168
169=item cf:register_map_attachment $name, ...
170
171Register an attachment by name through which maps can refer to this
172attachment.
173
174=cut
175
176# the following variables are defined in .xs and must not be re-created
177our @CB_GLOBAL = (); # registry for all global events
178our @CB_OBJECT = (); # all objects (should not be used except in emergency)
179our @CB_PLAYER = ();
180our @CB_TYPE = (); # registry for type (cf-object class) based events
181our @CB_MAP = ();
182
183my %attachment;
184
185sub _attach_cb($\%$$$) {
186 my ($registry, $undo, $event, $prio, $cb) = @_;
187
188 use sort 'stable';
189
190 $cb = [$prio, $cb];
191
192 @{$registry->[$event]} = sort
193 { $a->[0] cmp $b->[0] }
194 @{$registry->[$event] || []}, $cb;
195
196 push @{$undo->{cb}}, [$event, $cb];
197}
198
199# attach handles attaching event callbacks
200# the only thing the caller has to do is pass the correct
201# registry (== where the callback attaches to).
202sub _attach(\@$@) {
203 my ($registry, $klass, @arg) = @_;
204
205 my $prio = 0;
206
207 my %undo = (
208 registry => $registry,
209 cb => [],
210 );
211
212 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
213
214 while (@arg) {
215 my $type = shift @arg;
216
217 if ($type eq "prio") {
218 $prio = shift @arg;
219
220 } elsif ($type eq "package") {
221 my $pkg = shift @arg;
222
223 while (my ($name, $id) = each %cb_id) {
224 if (my $cb = $pkg->can ($name)) {
225 _attach_cb $registry, %undo, $id, $prio, $cb;
226 }
227 } 558 }
228
229 } elsif (exists $cb_id{$type}) {
230 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
231
232 } elsif (ref $type) {
233 warn "attaching objects not supported, ignoring.\n";
234
235 } else {
236 shift @arg;
237 warn "attach argument '$type' not supported, ignoring.\n";
238 }
239 }
240
241 \%undo
242}
243
244sub _attach_attachment {
245 my ($obj, $name, %arg) = @_;
246
247 return if exists $obj->{_attachment}{$name};
248
249 my $res;
250
251 if (my $attach = $attachment{$name}) {
252 my $registry = $obj->registry;
253
254 for (@$attach) {
255 my ($klass, @attach) = @$_;
256 $res = _attach @$registry, $klass, @attach;
257 }
258
259 $obj->{$name} = \%arg;
260 } else {
261 warn "object uses attachment '$name' that is not available, postponing.\n";
262 }
263
264 $obj->{_attachment}{$name} = undef;
265
266 $res->{attachment} = $name;
267 $res
268}
269
270*cf::object::attach =
271*cf::player::attach =
272*cf::map::attach = sub {
273 my ($obj, $name, %arg) = @_;
274
275 _attach_attachment $obj, $name, %arg;
276};
277
278# all those should be optimised
279*cf::object::detach =
280*cf::player::detach =
281*cf::map::detach = sub {
282 my ($obj, $name) = @_;
283
284 delete $obj->{_attachment}{$name};
285 reattach ($obj);
286};
287
288*cf::object::attached =
289*cf::player::attached =
290*cf::map::attached = sub {
291 my ($obj, $name) = @_;
292
293 exists $obj->{_attachment}{$name}
294};
295
296sub attach_global {
297 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
298}
299
300sub attach_to_type {
301 my $type = shift;
302 my $subtype = shift;
303
304 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
305}
306
307sub attach_to_objects {
308 _attach @CB_OBJECT, KLASS_OBJECT, @_
309}
310
311sub attach_to_players {
312 _attach @CB_PLAYER, KLASS_PLAYER, @_
313}
314
315sub attach_to_maps {
316 _attach @CB_MAP, KLASS_MAP, @_
317}
318
319sub register_attachment {
320 my $name = shift;
321
322 $attachment{$name} = [[KLASS_OBJECT, @_]];
323}
324
325sub register_player_attachment {
326 my $name = shift;
327
328 $attachment{$name} = [[KLASS_PLAYER, @_]];
329}
330
331sub register_map_attachment {
332 my $name = shift;
333
334 $attachment{$name} = [[KLASS_MAP, @_]];
335}
336
337our $override;
338our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
339
340sub override {
341 $override = 1;
342 @invoke_results = ();
343}
344
345sub do_invoke {
346 my $event = shift;
347 my $callbacks = shift;
348
349 @invoke_results = ();
350
351 local $override;
352
353 for (@$callbacks) {
354 eval { &{$_->[1]} };
355
356 if ($@) {
357 warn "$@";
358 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
359 override;
360 }
361
362 return 1 if $override;
363 }
364
365 0 559 }
366}
367 560
368=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 561=item $attachable->valid
369
370=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
371
372=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
373
374=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
375
376Generate a global/object/player/map-specific event with the given arguments.
377
378This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
379removed in future versions), and there is no public API to access override
380results (if you must, access C<@cf::invoke_results> directly).
381
382=back
383
384=head2 methods valid for all pointers
385
386=over 4
387
388=item $object->valid
389
390=item $player->valid
391
392=item $map->valid
393 562
394Just because you have a perl object does not mean that the corresponding 563Just because you have a perl object does not mean that the corresponding
395C-level object still exists. If you try to access an object that has no 564C-level object still exists. If you try to access an object that has no
396valid C counterpart anymore you get an exception at runtime. This method 565valid C counterpart anymore you get an exception at runtime. This method
397can be used to test for existence of the C object part without causing an 566can be used to test for existence of the C object part without causing an
398exception. 567exception.
399 568
569=cut
570
571# the following variables are defined in .xs and must not be re-created
572our @CB_GLOBAL = (); # registry for all global events
573our @CB_ATTACHABLE = (); # registry for all attachables
574our @CB_OBJECT = (); # all objects (should not be used except in emergency)
575our @CB_PLAYER = ();
576our @CB_CLIENT = ();
577our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = ();
579
580my %attachment;
581
582sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_;
584
585 use sort 'stable';
586
587 $cb = [$prio, $cb];
588
589 @{$registry->[$event]} = sort
590 { $a->[0] cmp $b->[0] }
591 @{$registry->[$event] || []}, $cb;
592}
593
594# hack
595my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
596
597# attach handles attaching event callbacks
598# the only thing the caller has to do is pass the correct
599# registry (== where the callback attaches to).
600sub _attach {
601 my ($registry, $klass, @arg) = @_;
602
603 my $object_type;
604 my $prio = 0;
605 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
606
607 #TODO: get rid of this hack
608 if ($attachable_klass{$klass}) {
609 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
610 }
611
612 while (@arg) {
613 my $type = shift @arg;
614
615 if ($type eq "prio") {
616 $prio = shift @arg;
617
618 } elsif ($type eq "type") {
619 $object_type = shift @arg;
620 $registry = $CB_TYPE[$object_type] ||= [];
621
622 } elsif ($type eq "subtype") {
623 defined $object_type or Carp::croak "subtype specified without type";
624 my $object_subtype = shift @arg;
625 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
626
627 } elsif ($type eq "package") {
628 my $pkg = shift @arg;
629
630 while (my ($name, $id) = each %cb_id) {
631 if (my $cb = $pkg->can ($name)) {
632 _attach_cb $registry, $id, $prio, $cb;
633 }
634 }
635
636 } elsif (exists $cb_id{$type}) {
637 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
638
639 } elsif (ref $type) {
640 warn "attaching objects not supported, ignoring.\n";
641
642 } else {
643 shift @arg;
644 warn "attach argument '$type' not supported, ignoring.\n";
645 }
646 }
647}
648
649sub _object_attach {
650 my ($obj, $name, %arg) = @_;
651
652 return if exists $obj->{_attachment}{$name};
653
654 if (my $attach = $attachment{$name}) {
655 my $registry = $obj->registry;
656
657 for (@$attach) {
658 my ($klass, @attach) = @$_;
659 _attach $registry, $klass, @attach;
660 }
661
662 $obj->{$name} = \%arg;
663 } else {
664 warn "object uses attachment '$name' that is not available, postponing.\n";
665 }
666
667 $obj->{_attachment}{$name} = undef;
668}
669
670sub cf::attachable::attach {
671 if (ref $_[0]) {
672 _object_attach @_;
673 } else {
674 _attach shift->_attach_registry, @_;
675 }
676};
677
678# all those should be optimised
679sub cf::attachable::detach {
680 my ($obj, $name) = @_;
681
682 if (ref $obj) {
683 delete $obj->{_attachment}{$name};
684 reattach ($obj);
685 } else {
686 Carp::croak "cannot, currently, detach class attachments";
687 }
688};
689
690sub cf::attachable::attached {
691 my ($obj, $name) = @_;
692
693 exists $obj->{_attachment}{$name}
694}
695
696for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
697 eval "#line " . __LINE__ . " 'cf.pm'
698 sub cf::\L$klass\E::_attach_registry {
699 (\\\@CB_$klass, KLASS_$klass)
700 }
701
702 sub cf::\L$klass\E::attachment {
703 my \$name = shift;
704
705 \$attachment{\$name} = [[KLASS_$klass, \@_]];
706 }
707 ";
708 die if $@;
709}
710
711our $override;
712our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
713
714sub override {
715 $override = 1;
716 @invoke_results = ();
717}
718
719sub do_invoke {
720 my $event = shift;
721 my $callbacks = shift;
722
723 @invoke_results = ();
724
725 local $override;
726
727 for (@$callbacks) {
728 eval { &{$_->[1]} };
729
730 if ($@) {
731 warn "$@";
732 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
733 override;
734 }
735
736 return 1 if $override;
737 }
738
739 0
740}
741
742=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
743
744=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
745
746Generate an object-specific event with the given arguments.
747
748This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
749removed in future versions), and there is no public API to access override
750results (if you must, access C<@cf::invoke_results> directly).
751
400=back 752=back
401 753
402=cut 754=cut
403
404*cf::object::valid =
405*cf::player::valid =
406*cf::map::valid = \&cf::_valid;
407 755
408############################################################################# 756#############################################################################
409# object support 757# object support
410 758
411sub instantiate {
412 my ($obj, $data) = @_;
413
414 $data = from_json $data;
415
416 for (@$data) {
417 my ($name, $args) = @$_;
418
419 $obj->attach ($name, %{$args || {} });
420 }
421}
422
423# basically do the same as instantiate, without calling instantiate
424sub reattach { 759sub reattach {
760 # basically do the same as instantiate, without calling instantiate
425 my ($obj) = @_; 761 my ($obj) = @_;
762
426 my $registry = $obj->registry; 763 my $registry = $obj->registry;
427 764
428 @$registry = (); 765 @$registry = ();
429 766
430 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 767 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
431 768
432 for my $name (keys %{ $obj->{_attachment} || {} }) { 769 for my $name (keys %{ $obj->{_attachment} || {} }) {
433 if (my $attach = $attachment{$name}) { 770 if (my $attach = $attachment{$name}) {
434 for (@$attach) { 771 for (@$attach) {
435 my ($klass, @attach) = @$_; 772 my ($klass, @attach) = @$_;
436 _attach @$registry, $klass, @attach; 773 _attach $registry, $klass, @attach;
437 } 774 }
438 } else { 775 } else {
439 warn "object uses attachment '$name' that is not available, postponing.\n"; 776 warn "object uses attachment '$name' that is not available, postponing.\n";
440 } 777 }
441 } 778 }
442} 779}
443 780
444sub object_freezer_save { 781cf::attachable->attach (
445 my ($filename, $rdata, $objs) = @_;
446
447 if (length $$rdata) {
448 warn sprintf "saving %s (%d,%d)\n",
449 $filename, length $$rdata, scalar @$objs;
450
451 if (open my $fh, ">:raw", "$filename~") {
452 chmod SAVE_MODE, $fh;
453 syswrite $fh, $$rdata;
454 close $fh;
455
456 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
457 chmod SAVE_MODE, $fh;
458 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
459 close $fh;
460 rename "$filename.pst~", "$filename.pst";
461 } else {
462 unlink "$filename.pst";
463 }
464
465 rename "$filename~", $filename;
466 } else {
467 warn "FATAL: $filename~: $!\n";
468 }
469 } else {
470 unlink $filename;
471 unlink "$filename.pst";
472 }
473}
474
475sub object_thawer_load {
476 my ($filename) = @_;
477
478 local $/;
479
480 my $av;
481
482 #TODO: use sysread etc.
483 if (open my $data, "<:raw:perlio", $filename) {
484 $data = <$data>;
485 if (open my $pst, "<:raw:perlio", "$filename.pst") {
486 $av = eval { (Storable::thaw <$pst>)->{objs} };
487 }
488 return ($data, $av);
489 }
490
491 ()
492}
493
494attach_to_objects
495 prio => -1000000, 782 prio => -1000000,
783 on_instantiate => sub {
784 my ($obj, $data) = @_;
785
786 $data = from_json $data;
787
788 for (@$data) {
789 my ($name, $args) = @$_;
790
791 $obj->attach ($name, %{$args || {} });
792 }
793 },
794 on_reattach => \&reattach,
496 on_clone => sub { 795 on_clone => sub {
497 my ($src, $dst) = @_; 796 my ($src, $dst) = @_;
498 797
499 @{$dst->registry} = @{$src->registry}; 798 @{$dst->registry} = @{$src->registry};
500 799
501 %$dst = %$src; 800 %$dst = %$src;
502 801
503 %{$dst->{_attachment}} = %{$src->{_attachment}} 802 %{$dst->{_attachment}} = %{$src->{_attachment}}
504 if exists $src->{_attachment}; 803 if exists $src->{_attachment};
505 }, 804 },
506; 805);
806
807sub object_freezer_save {
808 my ($filename, $rdata, $objs) = @_;
809
810 sync_job {
811 if (length $$rdata) {
812 warn sprintf "saving %s (%d,%d)\n",
813 $filename, length $$rdata, scalar @$objs;
814
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh;
819 close $fh;
820
821 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh;
827 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst";
829 }
830 } else {
831 aio_unlink "$filename.pst";
832 }
833
834 aio_rename "$filename~", $filename;
835 } else {
836 warn "FATAL: $filename~: $!\n";
837 }
838 } else {
839 aio_unlink $filename;
840 aio_unlink "$filename.pst";
841 }
842 }
843}
844
845sub object_freezer_as_string {
846 my ($rdata, $objs) = @_;
847
848 use Data::Dumper;
849
850 $$rdata . Dumper $objs
851}
852
853sub object_thawer_load {
854 my ($filename) = @_;
855
856 my ($data, $av);
857
858 (aio_load $filename, $data) >= 0
859 or return;
860
861 unless (aio_stat "$filename.pst") {
862 (aio_load "$filename.pst", $av) >= 0
863 or return;
864 $av = eval { (Storable::thaw $av)->{objs} };
865 }
866
867 warn sprintf "loading %s (%d)\n",
868 $filename, length $data, scalar @{$av || []};#d#
869 return ($data, $av);
870}
507 871
508############################################################################# 872#############################################################################
509# old plug-in events 873# command handling &c
510 874
511sub inject_event { 875=item cf::register_command $name => \&callback($ob,$args);
512 my $extension = shift;
513 my $event_code = shift;
514 876
515 my $cb = $hook[$event_code]{$extension} 877Register a callback for execution when the client sends the user command
516 or return; 878$name.
517 879
518 &$cb 880=cut
519}
520
521sub inject_global_event {
522 my $event = shift;
523
524 my $cb = $hook[$event]
525 or return;
526
527 List::Util::max map &$_, values %$cb
528}
529
530sub inject_command {
531 my ($name, $obj, $params) = @_;
532
533 for my $cmd (@{ $command{$name} }) {
534 $cmd->[1]->($obj, $params);
535 }
536
537 -1
538}
539 881
540sub register_command { 882sub register_command {
541 my ($name, $time, $cb) = @_; 883 my ($name, $cb) = @_;
542 884
543 my $caller = caller; 885 my $caller = caller;
544 #warn "registering command '$name/$time' to '$caller'"; 886 #warn "registering command '$name/$time' to '$caller'";
545 887
546 push @{ $command{$name} }, [$time, $cb, $caller]; 888 push @{ $COMMAND{$name} }, [$caller, $cb];
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
548} 889}
890
891=item cf::register_extcmd $name => \&callback($pl,$packet);
892
893Register a callbackf ro execution when the client sends an extcmd packet.
894
895If the callback returns something, it is sent back as if reply was being
896called.
897
898=cut
549 899
550sub register_extcmd { 900sub register_extcmd {
551 my ($name, $cb) = @_; 901 my ($name, $cb) = @_;
552 902
553 my $caller = caller; 903 my $caller = caller;
554 #warn "registering extcmd '$name' to '$caller'"; 904 #warn "registering extcmd '$name' to '$caller'";
555 905
556 $extcmd{$name} = [$cb, $caller]; 906 $EXTCMD{$name} = [$cb, $caller];
557} 907}
908
909cf::player->attach (
910 on_command => sub {
911 my ($pl, $name, $params) = @_;
912
913 my $cb = $COMMAND{$name}
914 or return;
915
916 for my $cmd (@$cb) {
917 $cmd->[1]->($pl->ob, $params);
918 }
919
920 cf::override;
921 },
922 on_extcmd => sub {
923 my ($pl, $buf) = @_;
924
925 my $msg = eval { from_json $buf };
926
927 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply);
931 }
932 }
933 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
935 }
936
937 cf::override;
938 },
939);
558 940
559sub register { 941sub register {
560 my ($base, $pkg) = @_; 942 my ($base, $pkg) = @_;
561 943
562 #TODO 944 #TODO
581 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
582 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
583 . "\n};\n1"; 965 . "\n};\n1";
584 966
585 eval $source 967 eval $source
586 or die "$path: $@"; 968 or die $@ ? "$path: $@\n"
969 : "extension disabled.\n";
587 970
588 push @exts, $pkg; 971 push @exts, $pkg;
589 $ext_pkg{$base} = $pkg; 972 $ext_pkg{$base} = $pkg;
590 973
591# no strict 'refs'; 974# no strict 'refs';
604# for my $idx (0 .. $#PLUGIN_EVENT) { 987# for my $idx (0 .. $#PLUGIN_EVENT) {
605# delete $hook[$idx]{$pkg}; 988# delete $hook[$idx]{$pkg};
606# } 989# }
607 990
608 # remove commands 991 # remove commands
609 for my $name (keys %command) { 992 for my $name (keys %COMMAND) {
610 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
611 994
612 if (@cb) { 995 if (@cb) {
613 $command{$name} = \@cb; 996 $COMMAND{$name} = \@cb;
614 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
615 } else { 997 } else {
616 delete $command{$name};
617 delete $COMMAND{"$name\000"}; 998 delete $COMMAND{$name};
618 } 999 }
619 } 1000 }
620 1001
621 # remove extcmds 1002 # remove extcmds
622 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
623 delete $extcmd{$name}; 1004 delete $EXTCMD{$name};
624 } 1005 }
625 1006
626 if (my $cb = $pkg->can ("unload")) { 1007 if (my $cb = $pkg->can ("unload")) {
627 eval { 1008 eval {
628 $cb->($pkg); 1009 $cb->($pkg);
632 1013
633 Symbol::delete_package $pkg; 1014 Symbol::delete_package $pkg;
634} 1015}
635 1016
636sub load_extensions { 1017sub load_extensions {
637 my $LIBDIR = maps_directory "perl";
638
639 for my $ext (<$LIBDIR/*.ext>) { 1018 for my $ext (<$LIBDIR/*.ext>) {
640 next unless -r $ext; 1019 next unless -r $ext;
641 eval { 1020 eval {
642 load_extension $ext; 1021 load_extension $ext;
643 1 1022 1
644 } or warn "$ext not loaded: $@"; 1023 } or warn "$ext not loaded: $@";
645 } 1024 }
646} 1025}
647 1026
648############################################################################# 1027#############################################################################
649# extcmd framework, basically convert ext <msg>
650# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
651
652attach_to_players
653 on_extcmd => sub {
654 my ($pl, $buf) = @_;
655
656 my $msg = eval { from_json $buf };
657
658 if (ref $msg) {
659 if (my $cb = $extcmd{$msg->{msgtype}}) {
660 if (my %reply = $cb->[0]->($pl, $msg)) {
661 $pl->ext_reply ($msg->{msgid}, %reply);
662 }
663 }
664 } else {
665 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
666 }
667
668 cf::override;
669 },
670;
671
672#############################################################################
673# load/save/clean perl data associated with a map 1028# load/save/clean perl data associated with a map
674 1029
675*cf::mapsupport::on_clean = sub { 1030*cf::mapsupport::on_clean = sub {
676 my ($map) = @_; 1031 my ($map) = @_;
677 1032
679 defined $path or return; 1034 defined $path or return;
680 1035
681 unlink "$path.pst"; 1036 unlink "$path.pst";
682}; 1037};
683 1038
684attach_to_maps prio => -10000, package => cf::mapsupport::; 1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
685 1040
686############################################################################# 1041#############################################################################
687# load/save perl data associated with player->ob objects 1042# load/save perl data associated with player->ob objects
688 1043
689sub all_objects(@) { 1044sub all_objects(@) {
690 @_, map all_objects ($_->inv), @_ 1045 @_, map all_objects ($_->inv), @_
691} 1046}
692 1047
693# TODO: compatibility cruft, remove when no longer needed 1048# TODO: compatibility cruft, remove when no longer needed
694attach_to_players 1049cf::player->attach (
695 on_load => sub { 1050 on_load => sub {
696 my ($pl, $path) = @_; 1051 my ($pl, $path) = @_;
697 1052
698 for my $o (all_objects $pl->ob) { 1053 for my $o (all_objects $pl->ob) {
699 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
701 1056
702 %$o = %{ Storable::thaw pack "H*", $value }; 1057 %$o = %{ Storable::thaw pack "H*", $value };
703 } 1058 }
704 } 1059 }
705 }, 1060 },
706; 1061);
707 1062
708############################################################################# 1063#############################################################################
709# core extensions - in perl 1064
1065=head2 CORE EXTENSIONS
1066
1067Functions and methods that extend core crossfire objects.
1068
1069=head3 cf::player
1070
1071=over 4
710 1072
711=item cf::player::exists $login 1073=item cf::player::exists $login
712 1074
713Returns true when the given account exists. 1075Returns true when the given account exists.
714 1076
717sub cf::player::exists($) { 1079sub cf::player::exists($) {
718 cf::player::find $_[0] 1080 cf::player::find $_[0]
719 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
720} 1082}
721 1083
1084=item $player->ext_reply ($msgid, $msgtype, %msg)
1085
1086Sends an ext reply to the player.
1087
1088=cut
1089
1090sub cf::player::ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_;
1092
1093 $msg{msgid} = $id;
1094
1095 $self->send ("ext " . to_json \%msg);
1096}
1097
1098=back
1099
1100
1101=head3 cf::map
1102
1103=over 4
1104
1105=cut
1106
1107package cf::map;
1108
1109use Fcntl;
1110use Coro::AIO;
1111
1112our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000;
1114
1115sub generate_random_map {
1116 my ($path, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region})
1132}
1133
1134# and all this just because we cannot iterate over
1135# all maps in C++...
1136sub change_all_map_light {
1137 my ($change) = @_;
1138
1139 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP;
1141}
1142
1143sub try_load_header($) {
1144 my ($path) = @_;
1145
1146 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0
1148 or return;
1149
1150 my $map = cf::map::new
1151 or return;
1152
1153 # for better error messages only, will be overwritten
1154 $map->path ($path);
1155
1156 $map->load_header ($path)
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162}
1163
1164sub find;
1165sub find {
1166 my ($path, $origin) = @_;
1167
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172
1173 cf::lock_wait "map_find:$key";
1174
1175 $cf::MAP{$key} || do {
1176 my $guard = cf::lock_acquire "map_find:$key";
1177
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return;
1197
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME;
1210
1211 Coro::cede;
1212
1213 if ($map->should_reset) {
1214 $map->reset;
1215 undef $guard;
1216 $map = find $path
1217 or return;
1218 }
1219
1220 $cf::MAP{$key} = $map
1221 }
1222}
1223
1224sub load {
1225 my ($self) = @_;
1226
1227 my $path = $self->{path};
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1229
1230 return if $self->in_memory != cf::MAP_SWAPPED;
1231
1232 $self->in_memory (cf::MAP_LOADING);
1233
1234 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1)
1236 or return;
1237
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original};
1240
1241 if (my $uniq = $path->uniq_path) {
1242 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0);
1246 }
1247 }
1248
1249 Coro::cede;
1250
1251 # now do the right thing for maps
1252 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty;
1264 $self->activate;
1265 }
1266
1267 Coro::cede;
1268
1269 $self->in_memory (cf::MAP_IN_MEMORY);
1270}
1271
1272sub find_sync {
1273 my ($path, $origin) = @_;
1274
1275 cf::sync_job {
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279}
1280
1281sub do_load_sync {
1282 my ($map) = @_;
1283
1284 cf::sync_job { $map->load };
1285}
1286
1287sub save {
1288 my ($self) = @_;
1289
1290 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291
1292 $self->{last_save} = $cf::RUNTIME;
1293
1294 return unless $self->dirty;
1295
1296 my $save = $self->{path}->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1298
1299 $self->{load_path} = $save;
1300
1301 return if $self->{deny_save};
1302
1303 local $self->{last_access} = $self->last_access;#d#
1304
1305 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES);
1308 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 }
1311}
1312
1313sub swap_out {
1314 my ($self) = @_;
1315
1316 # save first because save cedes
1317 $self->save;
1318
1319 my $lock = cf::lock_acquire "map_data:" . $self->path;
1320
1321 return if $self->players;
1322 return if $self->in_memory != cf::MAP_IN_MEMORY;
1323 return if $self->{deny_save};
1324
1325 $self->clear;
1326 $self->in_memory (cf::MAP_SWAPPED);
1327}
1328
1329sub reset_at {
1330 my ($self) = @_;
1331
1332 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel};
1334 return 1e99 if $self->{deny_reset};
1335
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338
1339 $time + $to
1340}
1341
1342sub should_reset {
1343 my ($self) = @_;
1344
1345 $self->reset_at <= $cf::RUNTIME
1346}
1347
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset {
1370 my ($self) = @_;
1371
1372 my $lock = cf::lock_acquire "map_data:" . $self->path;
1373
1374 return if $self->players;
1375 return if $self->{path}{user_rel};#d#
1376
1377 warn "resetting map ", $self->path;#d#
1378
1379 delete $cf::MAP{$self->path};
1380
1381 $_->clear_links_to ($self) for values %cf::MAP;
1382
1383 $self->unlink_save;
1384 $self->destroy;
1385}
1386
1387my $nuke_counter = "aaaa";
1388
1389sub nuke {
1390 my ($self) = @_;
1391
1392 $self->{deny_save} = 1;
1393 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++));
1395 $self->reset; # polite request, might not happen
1396}
1397
1398sub customise_for {
1399 my ($map, $ob) = @_;
1400
1401 if ($map->per_player) {
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1403 }
1404
1405 $map
1406}
1407
1408sub emergency_save {
1409 my $freeze_guard = cf::freeze_mainloop;
1410
1411 warn "enter emergency map save\n";
1412
1413 cf::sync_job {
1414 warn "begin emergency map save\n";
1415 $_->save for values %cf::MAP;
1416 };
1417
1418 warn "end emergency map save\n";
1419}
1420
1421package cf;
1422
1423=back
1424
1425
1426=head3 cf::object::player
1427
1428=over 4
1429
722=item $player->reply ($npc, $msg[, $flags]) 1430=item $player_object->reply ($npc, $msg[, $flags])
723 1431
724Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1432Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
725can be C<undef>. Does the right thing when the player is currently in a 1433can be C<undef>. Does the right thing when the player is currently in a
726dialogue with the given NPC character. 1434dialogue with the given NPC character.
727 1435
728=cut 1436=cut
729 1437
730# rough implementation of a future "reply" method that works 1438# rough implementation of a future "reply" method that works
731# with dialog boxes. 1439# with dialog boxes.
1440#TODO: the first argument must go, split into a $npc->reply_to ( method
732sub cf::object::player::reply($$$;$) { 1441sub cf::object::player::reply($$$;$) {
733 my ($self, $npc, $msg, $flags) = @_; 1442 my ($self, $npc, $msg, $flags) = @_;
734 1443
735 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
736 1445
740 $msg = $npc->name . " says: $msg" if $npc; 1449 $msg = $npc->name . " says: $msg" if $npc;
741 $self->message ($msg, $flags); 1450 $self->message ($msg, $flags);
742 } 1451 }
743} 1452}
744 1453
745=item $player->ext_reply ($msgid, $msgtype, %msg) 1454=item $player_object->may ("access")
746 1455
747Sends an ext reply to the player. 1456Returns wether the given player is authorized to access resource "access"
1457(e.g. "command_wizcast").
748 1458
749=cut 1459=cut
750 1460
751sub cf::player::ext_reply($$$%) { 1461sub cf::object::player::may {
1462 my ($self, $access) = @_;
1463
1464 $self->flag (cf::FLAG_WIZ) ||
1465 (ref $cf::CFG{"may_$access"}
1466 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1467 : $cf::CFG{"may_$access"})
1468}
1469
1470=item $player_object->enter_link
1471
1472Freezes the player and moves him/her to a special map (C<{link}>).
1473
1474The player should be reaosnably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though.
1476
1477=item $player_object->leave_link ($map, $x, $y)
1478
1479Moves the player out of the specila link map onto the given map. If the
1480map is not valid (or omitted), the player will be moved back to the
1481location he/she was before the call to C<enter_link>, or, if that fails,
1482to the emergency map position.
1483
1484Might block.
1485
1486=cut
1487
1488sub cf::object::player::enter_link {
1489 my ($self) = @_;
1490
1491 $self->deactivate_recursive;
1492
1493 return if $self->map == $LINK_MAP;
1494
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map;
1497
1498 $self->enter_map ($LINK_MAP, 20, 20);
1499}
1500
1501sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_;
1503
1504 my $link_pos = delete $self->{_link_pos};
1505
1506 unless ($map) {
1507 # restore original map position
1508 ($map, $x, $y) = @{ $link_pos || [] };
1509 $map = cf::map::find $map;
1510
1511 unless ($map) {
1512 ($map, $x, $y) = @$EMERGENCY_POSITION;
1513 $map = cf::map::find $map
1514 or die "FATAL: cannot load emergency map\n";
1515 }
1516 }
1517
1518 ($x, $y) = (-1, -1)
1519 unless (defined $x) && (defined $y);
1520
1521 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0;
1524
1525 $map->load;
1526
1527 $self->activate_recursive;
1528 $self->enter_map ($map, $x, $y);
1529}
1530
1531cf::player->attach (
1532 on_logout => sub {
1533 my ($pl) = @_;
1534
1535 # abort map switching before logout
1536 if ($pl->ob->{_link_pos}) {
1537 cf::sync_job {
1538 $pl->ob->leave_link
1539 };
1540 }
1541 },
1542 on_login => sub {
1543 my ($pl) = @_;
1544
1545 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link;
1550 (Coro::async_pool {
1551 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link;
1555 })->prio (2);
1556 }
1557 },
1558);
1559
1560=item $player_object->goto ($path, $x, $y)
1561
1562=cut
1563
1564sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_;
1566
1567 $self->enter_link;
1568
1569 (Coro::async_pool {
1570 $path = new cf::path $path;
1571
1572 my $map = cf::map::find $path->as_string;
1573 $map = $map->customise_for ($self) if $map;
1574
1575# warn "entering ", $map->path, " at ($x, $y)\n"
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579
1580 $self->leave_link ($map, $x, $y);
1581 })->prio (1);
1582}
1583
1584=item $player_object->enter_exit ($exit_object)
1585
1586=cut
1587
1588sub parse_random_map_params {
1589 my ($spec) = @_;
1590
1591 my $rmp = { # defaults
1592 xsize => 10,
1593 ysize => 10,
1594 };
1595
1596 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2;
1598
1599 $rmp->{lc $k} = $v if (length $k) && (length $v);
1600 }
1601
1602 $rmp
1603}
1604
1605sub prepare_random_map {
1606 my ($exit) = @_;
1607
1608 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object
1611
1612 my $rmp = parse_random_map_params $exit->msg;
1613
1614 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name;
1616 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y;
1619 }
1620
1621 $rmp->{random_seed} ||= $exit->random_seed;
1622
1623 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data;
1625
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0;
1628
1629 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef);
1631 }
1632}
1633
1634sub cf::object::player::enter_exit {
752 my ($self, $id, %msg) = @_; 1635 my ($self, $exit) = @_;
753 1636
754 $msg{msgid} = $id; 1637 return unless $self->type == cf::PLAYER;
755 1638
756 $self->send ("ext " . to_json \%msg); 1639 $self->enter_link;
757}
758 1640
759############################################################################# 1641 (Coro::async_pool {
760# map scripting support 1642 $self->deactivate_recursive; # just to be sure
1643 unless (eval {
1644 prepare_random_map $exit
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649
1650 1;
1651 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master",
1655 cf::NDI_UNIQUE | cf::NDI_RED);
1656
1657 warn "ERROR in enter_exit: $@";
1658 $self->leave_link;
1659 }
1660 })->prio (1);
1661}
1662
1663=head3 cf::client
1664
1665=over 4
1666
1667=item $client->send_drawinfo ($text, $flags)
1668
1669Sends a drawinfo packet to the client. Circumvents output buffering so
1670should not be used under normal circumstances.
1671
1672=cut
1673
1674sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_;
1676
1677 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1679}
1680
1681
1682=item $success = $client->query ($flags, "text", \&cb)
1683
1684Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1686C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1687
1688Queries can fail, so check the return code. Or don't, as queries will become
1689reliable at some point in the future.
1690
1691=cut
1692
1693sub cf::client::query {
1694 my ($self, $flags, $text, $cb) = @_;
1695
1696 return unless $self->state == ST_PLAYING
1697 || $self->state == ST_SETUP
1698 || $self->state == ST_CUSTOM;
1699
1700 $self->state (ST_CUSTOM);
1701
1702 utf8::encode $text;
1703 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1704
1705 $self->send_packet ($self->{query_queue}[0][0])
1706 if @{ $self->{query_queue} } == 1;
1707}
1708
1709cf::client->attach (
1710 on_reply => sub {
1711 my ($ns, $msg) = @_;
1712
1713 # this weird shuffling is so that direct followup queries
1714 # get handled first
1715 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717
1718 (shift @$queue)->[1]->($msg);
1719
1720 push @{ $ns->{query_queue} }, @$queue;
1721
1722 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) {
1724 $ns->send_packet ($ns->{query_queue}[0][0]);
1725 } else {
1726 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1727 }
1728 }
1729 },
1730);
1731
1732=item $client->coro (\&cb)
1733
1734Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection).
1737
1738=cut
1739
1740sub cf::client::coro {
1741 my ($self, $cb) = @_;
1742
1743 my $coro = &Coro::async_pool ($cb);
1744
1745 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0};
1747 });
1748
1749 $self->{_coro}{$coro+0} = $coro;
1750
1751 $coro
1752}
1753
1754cf::client->attach (
1755 on_destroy => sub {
1756 my ($ns) = @_;
1757
1758 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1759 },
1760);
1761
1762=back
1763
1764
1765=head2 SAFE SCRIPTING
1766
1767Functions that provide a safe environment to compile and execute
1768snippets of perl code without them endangering the safety of the server
1769itself. Looping constructs, I/O operators and other built-in functionality
1770is not available in the safe scripting environment, and the number of
1771functions and methods that can be called is greatly reduced.
1772
1773=cut
761 1774
762our $safe = new Safe "safe"; 1775our $safe = new Safe "safe";
763our $safe_hole = new Safe::Hole; 1776our $safe_hole = new Safe::Hole;
764 1777
765$SIG{FPE} = 'IGNORE'; 1778$SIG{FPE} = 'IGNORE';
766 1779
767$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1780$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
768 1781
769# here we export the classes and methods available to script code 1782# here we export the classes and methods available to script code
770 1783
1784=pod
1785
1786The following fucntions and emthods are available within a safe environment:
1787
1788 cf::object contr pay_amount pay_player map
1789 cf::object::player player
1790 cf::player peaceful
1791 cf::map trigger
1792
1793=cut
1794
771for ( 1795for (
772 ["cf::object" => qw(contr pay_amount pay_player)], 1796 ["cf::object" => qw(contr pay_amount pay_player map)],
773 ["cf::object::player" => qw(player)], 1797 ["cf::object::player" => qw(player)],
774 ["cf::player" => qw(peaceful)], 1798 ["cf::player" => qw(peaceful)],
1799 ["cf::map" => qw(trigger)],
775) { 1800) {
776 no strict 'refs'; 1801 no strict 'refs';
777 my ($pkg, @funs) = @$_; 1802 my ($pkg, @funs) = @$_;
778 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
779 for @funs; 1804 for @funs;
780} 1805}
1806
1807=over 4
1808
1809=item @retval = safe_eval $code, [var => value, ...]
1810
1811Compiled and executes the given perl code snippet. additional var/value
1812pairs result in temporary local (my) scalar variables of the given name
1813that are available in the code snippet. Example:
1814
1815 my $five = safe_eval '$first + $second', first => 1, second => 4;
1816
1817=cut
781 1818
782sub safe_eval($;@) { 1819sub safe_eval($;@) {
783 my ($code, %vars) = @_; 1820 my ($code, %vars) = @_;
784 1821
785 my $qcode = $code; 1822 my $qcode = $code;
808 } 1845 }
809 1846
810 wantarray ? @res : $res[0] 1847 wantarray ? @res : $res[0]
811} 1848}
812 1849
1850=item cf::register_script_function $function => $cb
1851
1852Register a function that can be called from within map/npc scripts. The
1853function should be reasonably secure and should be put into a package name
1854like the extension.
1855
1856Example: register a function that gets called whenever a map script calls
1857C<rent::overview>, as used by the C<rent> extension.
1858
1859 cf::register_script_function "rent::overview" => sub {
1860 ...
1861 };
1862
1863=cut
1864
813sub register_script_function { 1865sub register_script_function {
814 my ($fun, $cb) = @_; 1866 my ($fun, $cb) = @_;
815 1867
816 no strict 'refs'; 1868 no strict 'refs';
817 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1869 *{"safe::$fun"} = $safe_hole->wrap ($cb);
818} 1870}
1871
1872=back
1873
1874=cut
819 1875
820############################################################################# 1876#############################################################################
821 1877
822=head2 EXTENSION DATABASE SUPPORT 1878=head2 EXTENSION DATABASE SUPPORT
823 1879
858 1914
859Immediately write the database to disk I<if it is dirty>. 1915Immediately write the database to disk I<if it is dirty>.
860 1916
861=cut 1917=cut
862 1918
1919our $DB;
1920
863{ 1921{
864 my $db;
865 my $path = cf::localdir . "/database.pst"; 1922 my $path = cf::localdir . "/database.pst";
866 1923
867 sub db_load() { 1924 sub db_load() {
868 warn "loading database $path\n";#d# remove later
869 $db = stat $path ? Storable::retrieve $path : { }; 1925 $DB = stat $path ? Storable::retrieve $path : { };
870 } 1926 }
871 1927
872 my $pid; 1928 my $pid;
873 1929
874 sub db_save() { 1930 sub db_save() {
875 warn "saving database $path\n";#d# remove later
876 waitpid $pid, 0 if $pid; 1931 waitpid $pid, 0 if $pid;
877 if (0 == ($pid = fork)) { 1932 if (0 == ($pid = fork)) {
878 $db->{_meta}{version} = 1; 1933 $DB->{_meta}{version} = 1;
879 Storable::nstore $db, "$path~"; 1934 Storable::nstore $DB, "$path~";
880 rename "$path~", $path; 1935 rename "$path~", $path;
881 kill 9, $$ if defined $pid; #d# remove when binary updated
882 cf::_exit 0 if defined $pid; 1936 cf::_exit 0 if defined $pid;
883 } 1937 }
884 } 1938 }
885 1939
886 my $dirty; 1940 my $dirty;
888 sub db_sync() { 1942 sub db_sync() {
889 db_save if $dirty; 1943 db_save if $dirty;
890 undef $dirty; 1944 undef $dirty;
891 } 1945 }
892 1946
893 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub { 1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
894 db_sync; 1948 db_sync;
895 }); 1949 });
896 1950
897 sub db_dirty() { 1951 sub db_dirty() {
898 $dirty = 1; 1952 $dirty = 1;
899 $idle->start; 1953 $idle->start;
900 } 1954 }
901 1955
902 sub db_get($;$) { 1956 sub db_get($;$) {
903 @_ >= 2 1957 @_ >= 2
904 ? $db->{$_[0]}{$_[1]} 1958 ? $DB->{$_[0]}{$_[1]}
905 : ($db->{$_[0]} ||= { }) 1959 : ($DB->{$_[0]} ||= { })
906 } 1960 }
907 1961
908 sub db_put($$;$) { 1962 sub db_put($$;$) {
909 if (@_ >= 3) { 1963 if (@_ >= 3) {
910 $db->{$_[0]}{$_[1]} = $_[2]; 1964 $DB->{$_[0]}{$_[1]} = $_[2];
911 } else { 1965 } else {
912 $db->{$_[0]} = $_[1]; 1966 $DB->{$_[0]} = $_[1];
913 } 1967 }
914 db_dirty; 1968 db_dirty;
915 } 1969 }
916 1970
917 attach_global 1971 cf::global->attach (
918 prio => 10000, 1972 prio => 10000,
919 on_cleanup => sub { 1973 on_cleanup => sub {
920 db_sync; 1974 db_sync;
921 }, 1975 },
922 ; 1976 );
923} 1977}
924 1978
925############################################################################# 1979#############################################################################
926# the server's main() 1980# the server's main()
927 1981
1982sub cfg_load {
1983 open my $fh, "<:utf8", cf::confdir . "/config"
1984 or return;
1985
1986 local $/;
1987 *CFG = YAML::Syck::Load <$fh>;
1988
1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1990
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993
1994 if (exists $CFG{mlockall}) {
1995 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall
1997 and die "WARNING: m(un)lockall failed: $!\n";
1998 };
1999 warn $@ if $@;
2000 }
2001}
2002
928sub main { 2003sub main {
2004 # we must not ever block the main coroutine
2005 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event };
2008 };
2009
2010 cfg_load;
929 db_load; 2011 db_load;
930 load_extensions; 2012 load_extensions;
931 Event::loop; 2013 Event::loop;
932} 2014}
933 2015
934############################################################################# 2016#############################################################################
935# initialisation 2017# initialisation
936 2018
937sub _perl_reload(&) { 2019sub reload() {
938 my ($msg) = @_; 2020 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n";
2023 return;
2024 }
939 2025
940 $msg->("reloading..."); 2026 warn "reloading...";
2027
2028 my $guard = freeze_mainloop;
2029 cf::emergency_save;
941 2030
942 eval { 2031 eval {
2032 # if anything goes wrong in here, we should simply crash as we already saved
2033
943 # cancel all watchers 2034 # cancel all watchers
944 $_->cancel for Event::all_watchers; 2035 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 }
2038
2039 # cancel all extension coros
2040 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = ();
945 2042
946 # unload all extensions 2043 # unload all extensions
947 for (@exts) { 2044 for (@exts) {
948 $msg->("unloading <$_>"); 2045 warn "unloading <$_>";
949 unload_extension $_; 2046 unload_extension $_;
950 } 2047 }
951 2048
952 # unload all modules loaded from $LIBDIR 2049 # unload all modules loaded from $LIBDIR
953 while (my ($k, $v) = each %INC) { 2050 while (my ($k, $v) = each %INC) {
954 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
955 2052
956 $msg->("removing <$k>"); 2053 warn "removing <$k>";
957 delete $INC{$k}; 2054 delete $INC{$k};
958 2055
959 $k =~ s/\.pm$//; 2056 $k =~ s/\.pm$//;
960 $k =~ s/\//::/g; 2057 $k =~ s/\//::/g;
961 2058
966 Symbol::delete_package $k; 2063 Symbol::delete_package $k;
967 } 2064 }
968 2065
969 # sync database to disk 2066 # sync database to disk
970 cf::db_sync; 2067 cf::db_sync;
2068 IO::AIO::flush;
971 2069
972 # get rid of safe::, as good as possible 2070 # get rid of safe::, as good as possible
973 Symbol::delete_package "safe::$_" 2071 Symbol::delete_package "safe::$_"
974 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
975 2073
976 # remove register_script_function callbacks 2074 # remove register_script_function callbacks
977 # TODO 2075 # TODO
978 2076
979 # unload cf.pm "a bit" 2077 # unload cf.pm "a bit"
982 # don't, removes xs symbols, too, 2080 # don't, removes xs symbols, too,
983 # and global variables created in xs 2081 # and global variables created in xs
984 #Symbol::delete_package __PACKAGE__; 2082 #Symbol::delete_package __PACKAGE__;
985 2083
986 # reload cf.pm 2084 # reload cf.pm
987 $msg->("reloading cf.pm"); 2085 warn "reloading cf.pm";
988 require cf; 2086 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
989 2088
990 # load database again 2089 # load config and database again
2090 cf::cfg_load;
991 cf::db_load; 2091 cf::db_load;
992 2092
993 # load extensions 2093 # load extensions
994 $msg->("load extensions"); 2094 warn "load extensions";
995 cf::load_extensions; 2095 cf::load_extensions;
996 2096
997 # reattach attachments to objects 2097 # reattach attachments to objects
998 $msg->("reattach"); 2098 warn "reattach";
999 _global_reattach; 2099 _global_reattach;
1000 }; 2100 };
1001 $msg->($@) if $@;
1002 2101
1003 $msg->("reloaded"); 2102 if ($@) {
2103 warn $@;
2104 warn "error while reloading, exiting.";
2105 exit 1;
2106 }
2107
2108 warn "reloaded successfully";
1004}; 2109};
1005 2110
1006sub perl_reload() { 2111#############################################################################
1007 _perl_reload {
1008 warn $_[0];
1009 print "$_[0]\n";
1010 };
1011}
1012 2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152}
2153
2154register "<global>", __PACKAGE__;
2155
1013register_command "perl-reload", 0, sub { 2156register_command "reload" => sub {
1014 my ($who, $arg) = @_; 2157 my ($who, $arg) = @_;
1015 2158
1016 if ($who->flag (FLAG_WIZ)) { 2159 if ($who->flag (FLAG_WIZ)) {
1017 _perl_reload { 2160 $who->message ("start of reload.");
1018 warn $_[0]; 2161 reload;
1019 $who->message ($_[0]); 2162 $who->message ("end of reload.");
1020 };
1021 } 2163 }
1022}; 2164};
1023 2165
1024register "<global>", __PACKAGE__;
1025
1026unshift @INC, $LIBDIR; 2166unshift @INC, $LIBDIR;
1027 2167
1028$TICK_WATCHER = Event->timer ( 2168$TICK_WATCHER = Event->timer (
2169 reentrant => 0,
1029 prio => 1, 2170 prio => 0,
1030 at => $NEXT_TICK || 1, 2171 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL,
1031 cb => sub { 2173 cb => sub {
1032 cf::server_tick; # one server iteration 2174 cf::server_tick; # one server iteration
1033 2175 $RUNTIME += $TICK;
1034 my $NOW = Event::time;
1035 $NEXT_TICK += $TICK; 2176 $NEXT_TICK += $TICK;
1036 2177
1037 # if we are delayed by four ticks, skip them all 2178 # if we are delayed by four ticks or more, skip them all
1038 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1039 2180
1040 $TICK_WATCHER->at ($NEXT_TICK); 2181 $TICK_WATCHER->at ($NEXT_TICK);
1041 $TICK_WATCHER->start; 2182 $TICK_WATCHER->start;
1042 }, 2183 },
1043); 2184);
1044 2185
2186IO::AIO::max_poll_time $TICK * 0.2;
2187
2188Event->io (
2189 fd => IO::AIO::poll_fileno,
2190 poll => 'r',
2191 prio => 5,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL,
2198 after => 0,
2199 interval => 10,
2200 cb => sub {
2201 (Coro::unblock_sub {
2202 write_runtime
2203 or warn "ERROR: unable to write runtime file: $!";
2204 })->();
2205 },
2206);
2207
2208END { cf::emergency_save }
2209
10451 22101
1046 2211

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